MIF_E31230979/Assets/Scripts/CocokGambar/LevelData.cs

9 lines
292 B
C#

using UnityEngine;
using System.Collections.Generic;
[CreateAssetMenu(fileName = "NewLevel", menuName = "Vegetable Game/Level Data")]
public class LevelData : ScriptableObject
{
// Pastikan variabel ini namanya benar dan bertipe List
public List<VegetableData> sayurDiChapterIni;
}