MIF_E31230979/Assets/Scripts/HomePage/TreeSway.cs

21 lines
473 B
C#

using UnityEngine;
public class Treesway : MonoBehaviour
{
[Header("Pengaturan Goyang")]
public float miringMaksimal = 3.0f;
public float kecepatanAngin = 1.5f;
private float offsetAcak;
void Start()
{
offsetAcak = Random.Range(0f, 100f);
}
void Update()
{
float rotasiZ = Mathf.Sin((Time.time + offsetAcak) * kecepatanAngin) * miringMaksimal;
transform.rotation = Quaternion.Euler(0, 0, rotasiZ);
}
}