MIF_E31230979/Assets/Scripts/SusunHuruf/KartuHuruf.cs

43 lines
1.3 KiB
C#

using UnityEngine;
using UnityEngine.EventSystems;
using TMPro;
public class KartuHuruf : MonoBehaviour, IBeginDragHandler, IDragHandler, IEndDragHandler
{
public char isiHuruf;
public TextMeshProUGUI teksHuruf;
private Transform parentAwal;
private CanvasGroup canvasGroup;
private Vector3 posisiAwal;
void Start() {
canvasGroup = GetComponent<CanvasGroup>();
teksHuruf.text = isiHuruf.ToString();
posisiAwal = transform.localPosition;
}
public void OnBeginDrag(PointerEventData eventData) {
parentAwal = transform.parent;
// Pindah ke paling depan layar saat di-drag
transform.SetParent(transform.root);
canvasGroup.blocksRaycasts = false; // Biar tembus ke slot di bawahnya
}
public void OnDrag(PointerEventData eventData) {
transform.position = Input.mousePosition;
}
public void OnEndDrag(PointerEventData eventData) {
canvasGroup.blocksRaycasts = true;
if (transform.parent == transform.root) {
// Kalau dilepas bukan di slot yang benar, balik ke posisi awal
transform.SetParent(parentAwal);
transform.localPosition = posisiAwal;
}
}
public void SetSelesai() {
this.enabled = false; // Matikan fitur drag
canvasGroup.blocksRaycasts = true;
}
}