using System; [Serializable] public class StoryNode { public int id; public string type; // narration, dialogue, choice, ending, ending_check public string text; public string name; public string pos; public string @char; public string exp; public int bg = -1; public int next; public Choice[] choices; // 🔥 TAMBAHAN untuk sound effect dialog (teriak, panik, dll) public string sfx; // untuk ending_check public string condition; public int true_next; public int false_next; }