using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class CanvasPengaturan : MonoBehaviour { public Slider Slider_SFX, Slider_BGM; private void OnEnable() { Slider_SFX.value = KumpulanSuara.instance.source_sfx.volume; Slider_BGM.value = KumpulanSuara.instance.source_bgm.volume; } public void UbahVolume(bool SFX) { if (SFX) { KumpulanSuara.instance.source_sfx.volume = Slider_SFX.value; } else { KumpulanSuara.instance.source_bgm.volume = Slider_BGM.value; } } }