using System.Collections; using System.Collections.Generic; using UnityEngine; public class huruf : MonoBehaviour { int urutan = 0; // Start is called before the first frame update void Start() { setActive(); } public void control(int i) { urutan += i; if (urutan > transform.childCount) { urutan = 0; } else if (urutan < 0) { urutan = transform.childCount - 1; } setActive(); } public void setActive() { for (int i = 0; i < transform.childCount; i++) { transform.GetChild(i).gameObject.SetActive(false); } transform.GetChild(urutan).gameObject.SetActive(true); } // Update is called once per frame void Update() { } }