MIF_E31222344/Malukuu/Assets/Script/backsound.cs

31 lines
679 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class backsound : MonoBehaviour
{
private static backsound instance;
private void Awake()
{
if (instance == null)
{
instance = this;
DontDestroyOnLoad(gameObject);
GetComponent<AudioSource>().Play();
gameObject.name = "backsound on";
PlayerPrefs.SetFloat("volume", 1);
}
else
{
Destroy(gameObject);
}
}
// Update is called once per frame
void Update()
{
GetComponent<AudioSource>().volume = PlayerPrefs.GetFloat("volume");
}
}