40 lines
727 B
C#
40 lines
727 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class feedback : MonoBehaviour
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{
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public GameObject senyum;
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public bool selesai = false;
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// Start is called before the first frame update
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void Start()
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{
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}
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public void cek()
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{
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for(int i=0; i < 4; i++)
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if (transform.GetChild(i).GetComponent<drag_puzzle> ().on_tempel){
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selesai = true;
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} else {
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selesai = false;
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i = 4;
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}
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if (selesai){
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senyum.SetActive (true);
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}
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}
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// Update is called once per frame
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void Update()
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{
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if (!selesai){
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cek();
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}
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}
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}
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