MIF_E31230837/Assets/Script/VuforiaAudioFix.cs

12 lines
290 B
C#

using UnityEngine;
public class ARCameraFix : MonoBehaviour
{
void Awake()
{
// Matikan Audio Listener di ARCamera biar tidak bentrok
AudioListener listener = GetComponent<AudioListener>();
if (listener != null)
listener.enabled = false;
}
}