Tugas Akhir
This commit is contained in:
parent
3f80ad1600
commit
9c2d1f66c0
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# Default ignored files
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||||
/shelf/
|
||||
/workspace.xml
|
||||
# Rider ignored files
|
||||
/projectSettingsUpdater.xml
|
||||
/contentModel.xml
|
||||
/modules.xml
|
||||
/.idea.2D RPG Course.iml
|
||||
# Editor-based HTTP Client requests
|
||||
/httpRequests/
|
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|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="Encoding" addBOMForNewFiles="with BOM under Windows, with no BOM otherwise" />
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</project>
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@ -0,0 +1,8 @@
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<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="UserContentModel">
|
||||
<attachedFolders />
|
||||
<explicitIncludes />
|
||||
<explicitExcludes />
|
||||
</component>
|
||||
</project>
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|||
{
|
||||
"recommendations": [
|
||||
"visualstudiotoolsforunity.vstuc"
|
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]
|
||||
}
|
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@ -0,0 +1,10 @@
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{
|
||||
"version": "0.2.0",
|
||||
"configurations": [
|
||||
{
|
||||
"name": "Attach to Unity",
|
||||
"type": "vstuc",
|
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"request": "attach"
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}
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]
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}
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{
|
||||
"files.exclude": {
|
||||
"**/.DS_Store": true,
|
||||
"**/.git": true,
|
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"**/.vs": true,
|
||||
"**/.gitmodules": true,
|
||||
"**/.vsconfig": true,
|
||||
"**/*.booproj": true,
|
||||
"**/*.pidb": true,
|
||||
"**/*.suo": true,
|
||||
"**/*.user": true,
|
||||
"**/*.userprefs": true,
|
||||
"**/*.unityproj": true,
|
||||
"**/*.dll": true,
|
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"**/*.exe": true,
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||||
"**/*.pdf": true,
|
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"**/*.mid": true,
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"**/*.midi": true,
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"**/*.wav": true,
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"**/*.gif": true,
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"**/*.ico": true,
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"**/*.jpg": true,
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"**/*.jpeg": true,
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"**/*.png": true,
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"**/*.psd": true,
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"**/*.tga": true,
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"**/*.tif": true,
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"**/*.tiff": true,
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"**/*.3ds": true,
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"**/*.3DS": true,
|
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"**/*.fbx": true,
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"**/*.FBX": true,
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||||
"**/*.lxo": true,
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"**/*.LXO": true,
|
||||
"**/*.ma": true,
|
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"**/*.MA": true,
|
||||
"**/*.obj": true,
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||||
"**/*.OBJ": true,
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||||
"**/*.asset": true,
|
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"**/*.cubemap": true,
|
||||
"**/*.flare": true,
|
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"**/*.mat": true,
|
||||
"**/*.meta": true,
|
||||
"**/*.prefab": true,
|
||||
"**/*.unity": true,
|
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"build/": true,
|
||||
"Build/": true,
|
||||
"Library/": true,
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"library/": true,
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||||
"obj/": true,
|
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"Obj/": true,
|
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"Logs/": true,
|
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"logs/": true,
|
||||
"ProjectSettings/": true,
|
||||
"UserSettings/": true,
|
||||
"temp/": true,
|
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"Temp/": true
|
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},
|
||||
"dotnet.defaultSolution": "2D RPG Course.sln"
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}
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fileFormatVersion: 2
|
||||
guid: 45b32651345355047a389ae0776fd8c6
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folderAsset: yes
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||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
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assetBundleName:
|
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assetBundleVariant:
|
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@ -0,0 +1,403 @@
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//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was auto-generated by com.unity.inputsystem:InputActionCodeGenerator
|
||||
// version 1.7.0
|
||||
// from Assets/Actions/PlayerActions.inputactions
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine.InputSystem;
|
||||
using UnityEngine.InputSystem.Utilities;
|
||||
|
||||
public partial class @PlayerActions: IInputActionCollection2, IDisposable
|
||||
{
|
||||
public InputActionAsset asset { get; }
|
||||
public @PlayerActions()
|
||||
{
|
||||
asset = InputActionAsset.FromJson(@"{
|
||||
""name"": ""PlayerActions"",
|
||||
""maps"": [
|
||||
{
|
||||
""name"": ""Movement"",
|
||||
""id"": ""e2eb14cb-f16d-48c8-b678-1e5f743f79fb"",
|
||||
""actions"": [
|
||||
{
|
||||
""name"": ""Move"",
|
||||
""type"": ""Value"",
|
||||
""id"": ""8ecefed7-25f8-40a4-b283-432e2c36106f"",
|
||||
""expectedControlType"": ""Vector2"",
|
||||
""processors"": """",
|
||||
""interactions"": """",
|
||||
""initialStateCheck"": true
|
||||
}
|
||||
],
|
||||
""bindings"": [
|
||||
{
|
||||
""name"": ""2D Vector"",
|
||||
""id"": ""c0bedd3d-f062-42f8-be5e-d6296bc522f7"",
|
||||
""path"": ""2DVector"",
|
||||
""interactions"": """",
|
||||
""processors"": """",
|
||||
""groups"": """",
|
||||
""action"": ""Move"",
|
||||
""isComposite"": true,
|
||||
""isPartOfComposite"": false
|
||||
},
|
||||
{
|
||||
""name"": ""up"",
|
||||
""id"": ""d9c4bd98-c52e-4b75-b89b-774831a2e00e"",
|
||||
""path"": ""<Keyboard>/w"",
|
||||
""interactions"": """",
|
||||
""processors"": """",
|
||||
""groups"": """",
|
||||
""action"": ""Move"",
|
||||
""isComposite"": false,
|
||||
""isPartOfComposite"": true
|
||||
},
|
||||
{
|
||||
""name"": ""down"",
|
||||
""id"": ""2014b8f6-0e79-4d7b-8544-3a04ee7b0196"",
|
||||
""path"": ""<Keyboard>/s"",
|
||||
""interactions"": """",
|
||||
""processors"": """",
|
||||
""groups"": """",
|
||||
""action"": ""Move"",
|
||||
""isComposite"": false,
|
||||
""isPartOfComposite"": true
|
||||
},
|
||||
{
|
||||
""name"": ""left"",
|
||||
""id"": ""e3e7462d-3635-462a-8990-ed25ac6d9321"",
|
||||
""path"": ""<Keyboard>/a"",
|
||||
""interactions"": """",
|
||||
""processors"": """",
|
||||
""groups"": """",
|
||||
""action"": ""Move"",
|
||||
""isComposite"": false,
|
||||
""isPartOfComposite"": true
|
||||
},
|
||||
{
|
||||
""name"": ""right"",
|
||||
""id"": ""b4091886-b1e3-40c5-90d6-f80b36df218d"",
|
||||
""path"": ""<Keyboard>/d"",
|
||||
""interactions"": """",
|
||||
""processors"": """",
|
||||
""groups"": """",
|
||||
""action"": ""Move"",
|
||||
""isComposite"": false,
|
||||
""isPartOfComposite"": true
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
""name"": ""Attack"",
|
||||
""id"": ""1585cfeb-41f2-44d3-b1a1-78a860fbadbb"",
|
||||
""actions"": [
|
||||
{
|
||||
""name"": ""ClickAttack"",
|
||||
""type"": ""Button"",
|
||||
""id"": ""af8d1e10-86ff-4117-8584-3ca8c8d20819"",
|
||||
""expectedControlType"": ""Button"",
|
||||
""processors"": """",
|
||||
""interactions"": """",
|
||||
""initialStateCheck"": false
|
||||
}
|
||||
],
|
||||
""bindings"": [
|
||||
{
|
||||
""name"": """",
|
||||
""id"": ""b770f9e8-697b-4c0a-8dfd-fcd81aca8721"",
|
||||
""path"": ""<Keyboard>/space"",
|
||||
""interactions"": """",
|
||||
""processors"": """",
|
||||
""groups"": """",
|
||||
""action"": ""ClickAttack"",
|
||||
""isComposite"": false,
|
||||
""isPartOfComposite"": false
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
""name"": ""Dialogue"",
|
||||
""id"": ""0a2eda12-8a1c-4db5-a39a-78fe4de594f5"",
|
||||
""actions"": [
|
||||
{
|
||||
""name"": ""Interact"",
|
||||
""type"": ""Button"",
|
||||
""id"": ""263f6a4a-2e51-4792-8798-43efcc8a0f28"",
|
||||
""expectedControlType"": ""Button"",
|
||||
""processors"": """",
|
||||
""interactions"": """",
|
||||
""initialStateCheck"": false
|
||||
},
|
||||
{
|
||||
""name"": ""Continue"",
|
||||
""type"": ""Button"",
|
||||
""id"": ""2a108daa-9156-4b14-905d-5a1ced29204a"",
|
||||
""expectedControlType"": ""Button"",
|
||||
""processors"": """",
|
||||
""interactions"": """",
|
||||
""initialStateCheck"": false
|
||||
}
|
||||
],
|
||||
""bindings"": [
|
||||
{
|
||||
""name"": """",
|
||||
""id"": ""5f6b363d-dac3-4241-ab3d-8d0a3ba46133"",
|
||||
""path"": ""<Keyboard>/e"",
|
||||
""interactions"": """",
|
||||
""processors"": """",
|
||||
""groups"": """",
|
||||
""action"": ""Interact"",
|
||||
""isComposite"": false,
|
||||
""isPartOfComposite"": false
|
||||
},
|
||||
{
|
||||
""name"": """",
|
||||
""id"": ""b2e352da-1b6c-4073-8919-566f71516a68"",
|
||||
""path"": ""<Keyboard>/enter"",
|
||||
""interactions"": """",
|
||||
""processors"": """",
|
||||
""groups"": """",
|
||||
""action"": ""Continue"",
|
||||
""isComposite"": false,
|
||||
""isPartOfComposite"": false
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
""controlSchemes"": []
|
||||
}");
|
||||
// Movement
|
||||
m_Movement = asset.FindActionMap("Movement", throwIfNotFound: true);
|
||||
m_Movement_Move = m_Movement.FindAction("Move", throwIfNotFound: true);
|
||||
// Attack
|
||||
m_Attack = asset.FindActionMap("Attack", throwIfNotFound: true);
|
||||
m_Attack_ClickAttack = m_Attack.FindAction("ClickAttack", throwIfNotFound: true);
|
||||
// Dialogue
|
||||
m_Dialogue = asset.FindActionMap("Dialogue", throwIfNotFound: true);
|
||||
m_Dialogue_Interact = m_Dialogue.FindAction("Interact", throwIfNotFound: true);
|
||||
m_Dialogue_Continue = m_Dialogue.FindAction("Continue", throwIfNotFound: true);
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
UnityEngine.Object.Destroy(asset);
|
||||
}
|
||||
|
||||
public InputBinding? bindingMask
|
||||
{
|
||||
get => asset.bindingMask;
|
||||
set => asset.bindingMask = value;
|
||||
}
|
||||
|
||||
public ReadOnlyArray<InputDevice>? devices
|
||||
{
|
||||
get => asset.devices;
|
||||
set => asset.devices = value;
|
||||
}
|
||||
|
||||
public ReadOnlyArray<InputControlScheme> controlSchemes => asset.controlSchemes;
|
||||
|
||||
public bool Contains(InputAction action)
|
||||
{
|
||||
return asset.Contains(action);
|
||||
}
|
||||
|
||||
public IEnumerator<InputAction> GetEnumerator()
|
||||
{
|
||||
return asset.GetEnumerator();
|
||||
}
|
||||
|
||||
IEnumerator IEnumerable.GetEnumerator()
|
||||
{
|
||||
return GetEnumerator();
|
||||
}
|
||||
|
||||
public void Enable()
|
||||
{
|
||||
asset.Enable();
|
||||
}
|
||||
|
||||
public void Disable()
|
||||
{
|
||||
asset.Disable();
|
||||
}
|
||||
|
||||
public IEnumerable<InputBinding> bindings => asset.bindings;
|
||||
|
||||
public InputAction FindAction(string actionNameOrId, bool throwIfNotFound = false)
|
||||
{
|
||||
return asset.FindAction(actionNameOrId, throwIfNotFound);
|
||||
}
|
||||
|
||||
public int FindBinding(InputBinding bindingMask, out InputAction action)
|
||||
{
|
||||
return asset.FindBinding(bindingMask, out action);
|
||||
}
|
||||
|
||||
// Movement
|
||||
private readonly InputActionMap m_Movement;
|
||||
private List<IMovementActions> m_MovementActionsCallbackInterfaces = new List<IMovementActions>();
|
||||
private readonly InputAction m_Movement_Move;
|
||||
public struct MovementActions
|
||||
{
|
||||
private @PlayerActions m_Wrapper;
|
||||
public MovementActions(@PlayerActions wrapper) { m_Wrapper = wrapper; }
|
||||
public InputAction @Move => m_Wrapper.m_Movement_Move;
|
||||
public InputActionMap Get() { return m_Wrapper.m_Movement; }
|
||||
public void Enable() { Get().Enable(); }
|
||||
public void Disable() { Get().Disable(); }
|
||||
public bool enabled => Get().enabled;
|
||||
public static implicit operator InputActionMap(MovementActions set) { return set.Get(); }
|
||||
public void AddCallbacks(IMovementActions instance)
|
||||
{
|
||||
if (instance == null || m_Wrapper.m_MovementActionsCallbackInterfaces.Contains(instance)) return;
|
||||
m_Wrapper.m_MovementActionsCallbackInterfaces.Add(instance);
|
||||
@Move.started += instance.OnMove;
|
||||
@Move.performed += instance.OnMove;
|
||||
@Move.canceled += instance.OnMove;
|
||||
}
|
||||
|
||||
private void UnregisterCallbacks(IMovementActions instance)
|
||||
{
|
||||
@Move.started -= instance.OnMove;
|
||||
@Move.performed -= instance.OnMove;
|
||||
@Move.canceled -= instance.OnMove;
|
||||
}
|
||||
|
||||
public void RemoveCallbacks(IMovementActions instance)
|
||||
{
|
||||
if (m_Wrapper.m_MovementActionsCallbackInterfaces.Remove(instance))
|
||||
UnregisterCallbacks(instance);
|
||||
}
|
||||
|
||||
public void SetCallbacks(IMovementActions instance)
|
||||
{
|
||||
foreach (var item in m_Wrapper.m_MovementActionsCallbackInterfaces)
|
||||
UnregisterCallbacks(item);
|
||||
m_Wrapper.m_MovementActionsCallbackInterfaces.Clear();
|
||||
AddCallbacks(instance);
|
||||
}
|
||||
}
|
||||
public MovementActions @Movement => new MovementActions(this);
|
||||
|
||||
// Attack
|
||||
private readonly InputActionMap m_Attack;
|
||||
private List<IAttackActions> m_AttackActionsCallbackInterfaces = new List<IAttackActions>();
|
||||
private readonly InputAction m_Attack_ClickAttack;
|
||||
public struct AttackActions
|
||||
{
|
||||
private @PlayerActions m_Wrapper;
|
||||
public AttackActions(@PlayerActions wrapper) { m_Wrapper = wrapper; }
|
||||
public InputAction @ClickAttack => m_Wrapper.m_Attack_ClickAttack;
|
||||
public InputActionMap Get() { return m_Wrapper.m_Attack; }
|
||||
public void Enable() { Get().Enable(); }
|
||||
public void Disable() { Get().Disable(); }
|
||||
public bool enabled => Get().enabled;
|
||||
public static implicit operator InputActionMap(AttackActions set) { return set.Get(); }
|
||||
public void AddCallbacks(IAttackActions instance)
|
||||
{
|
||||
if (instance == null || m_Wrapper.m_AttackActionsCallbackInterfaces.Contains(instance)) return;
|
||||
m_Wrapper.m_AttackActionsCallbackInterfaces.Add(instance);
|
||||
@ClickAttack.started += instance.OnClickAttack;
|
||||
@ClickAttack.performed += instance.OnClickAttack;
|
||||
@ClickAttack.canceled += instance.OnClickAttack;
|
||||
}
|
||||
|
||||
private void UnregisterCallbacks(IAttackActions instance)
|
||||
{
|
||||
@ClickAttack.started -= instance.OnClickAttack;
|
||||
@ClickAttack.performed -= instance.OnClickAttack;
|
||||
@ClickAttack.canceled -= instance.OnClickAttack;
|
||||
}
|
||||
|
||||
public void RemoveCallbacks(IAttackActions instance)
|
||||
{
|
||||
if (m_Wrapper.m_AttackActionsCallbackInterfaces.Remove(instance))
|
||||
UnregisterCallbacks(instance);
|
||||
}
|
||||
|
||||
public void SetCallbacks(IAttackActions instance)
|
||||
{
|
||||
foreach (var item in m_Wrapper.m_AttackActionsCallbackInterfaces)
|
||||
UnregisterCallbacks(item);
|
||||
m_Wrapper.m_AttackActionsCallbackInterfaces.Clear();
|
||||
AddCallbacks(instance);
|
||||
}
|
||||
}
|
||||
public AttackActions @Attack => new AttackActions(this);
|
||||
|
||||
// Dialogue
|
||||
private readonly InputActionMap m_Dialogue;
|
||||
private List<IDialogueActions> m_DialogueActionsCallbackInterfaces = new List<IDialogueActions>();
|
||||
private readonly InputAction m_Dialogue_Interact;
|
||||
private readonly InputAction m_Dialogue_Continue;
|
||||
public struct DialogueActions
|
||||
{
|
||||
private @PlayerActions m_Wrapper;
|
||||
public DialogueActions(@PlayerActions wrapper) { m_Wrapper = wrapper; }
|
||||
public InputAction @Interact => m_Wrapper.m_Dialogue_Interact;
|
||||
public InputAction @Continue => m_Wrapper.m_Dialogue_Continue;
|
||||
public InputActionMap Get() { return m_Wrapper.m_Dialogue; }
|
||||
public void Enable() { Get().Enable(); }
|
||||
public void Disable() { Get().Disable(); }
|
||||
public bool enabled => Get().enabled;
|
||||
public static implicit operator InputActionMap(DialogueActions set) { return set.Get(); }
|
||||
public void AddCallbacks(IDialogueActions instance)
|
||||
{
|
||||
if (instance == null || m_Wrapper.m_DialogueActionsCallbackInterfaces.Contains(instance)) return;
|
||||
m_Wrapper.m_DialogueActionsCallbackInterfaces.Add(instance);
|
||||
@Interact.started += instance.OnInteract;
|
||||
@Interact.performed += instance.OnInteract;
|
||||
@Interact.canceled += instance.OnInteract;
|
||||
@Continue.started += instance.OnContinue;
|
||||
@Continue.performed += instance.OnContinue;
|
||||
@Continue.canceled += instance.OnContinue;
|
||||
}
|
||||
|
||||
private void UnregisterCallbacks(IDialogueActions instance)
|
||||
{
|
||||
@Interact.started -= instance.OnInteract;
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