MIF_E31221263/Assets/Scripts/Crafting/RecipeCard.cs

21 lines
449 B
C#

using UnityEngine;
using UnityEngine.UI;
public class RecipeCard : MonoBehaviour
{
[Header("Config")]
[SerializeField] private Image recipeIcon;
public Recipe RecipeLoaded { get; set; }
public void InitRecipeCard(Recipe recipe)
{
RecipeLoaded = recipe;
recipeIcon.sprite = recipe.FinalItem.Icon;
}
public void ClickRecipe()
{
CraftingManager.Instance.ShowRecipe(RecipeLoaded);
}
}