MIF_E31221263/Assets/Scripts/Extra/AttributeButton.cs

16 lines
337 B
C#

using System;
using UnityEngine;
public class AttributeButton : MonoBehaviour
{
public static event Action<AttributeType> OnAttributeSelectedEvent;
[Header("Config")]
[SerializeField] private AttributeType attribute;
public void SelectAttribute()
{
OnAttributeSelectedEvent?.Invoke(attribute);
}
}