MIF_E31221263/Assets/Scripts/Quest/QuestCard.cs

19 lines
463 B
C#

using TMPro;
using UnityEngine;
public class QuestCard : MonoBehaviour
{
[Header("Config")]
[SerializeField] private TextMeshProUGUI questNameTMP;
[SerializeField] private TextMeshProUGUI questDescriptionTMP;
public Quest QuestToComplete { get; set; }
public virtual void ConfigQuestUI(Quest quest)
{
QuestToComplete = quest;
questNameTMP.text = quest.Name;
questDescriptionTMP.text = quest.Description;
}
}