%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &3250021685361763767 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9116145755627023502} - component: {fileID: 1341266682935905608} m_Layer: 0 m_Name: Selection m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &9116145755627023502 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3250021685361763767} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.143, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6826002726164622034} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1341266682935905608 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3250021685361763767} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: -774611893 m_SortingLayer: 3 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: a48980d4c4a5d3440b67c0d15e1710c4, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.24, y: 0.24} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &5852107801817187139 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6826002726164622034} - component: {fileID: 4024726344561147882} - component: {fileID: 6710768445482050644} - component: {fileID: 8140552908663110183} - component: {fileID: 4203587210863234641} - component: {fileID: 5570004641011943481} - component: {fileID: 3725698549125846390} - component: {fileID: 7511113368050385518} - component: {fileID: 1966138845747181798} - component: {fileID: 8739131277580192620} - component: {fileID: 554451575377074845} - component: {fileID: 7804407607016102180} m_Layer: 6 m_Name: Enemy_Slime m_TagString: Enemy m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6826002726164622034 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5852107801817187139} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -26.58, y: 13.58, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 9116145755627023502} m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &4024726344561147882 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5852107801817187139} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: -774611893 m_SortingLayer: 3 m_SortingOrder: 5 m_Sprite: {fileID: -875131055, guid: 2a1da89b027215d459e3958d53208a9b, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!58 &6710768445482050644 CircleCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5852107801817187139} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_ForceSendLayers: serializedVersion: 2 m_Bits: 4294967295 m_ForceReceiveLayers: serializedVersion: 2 m_Bits: 4294967295 m_ContactCaptureLayers: serializedVersion: 2 m_Bits: 4294967295 m_CallbackLayers: serializedVersion: 2 m_Bits: 4294967295 m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} serializedVersion: 2 m_Radius: 0.45 --- !u!50 &8140552908663110183 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5852107801817187139} m_BodyType: 0 m_Simulated: 1 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 0 m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 4 --- !u!95 &4203587210863234641 Animator: serializedVersion: 5 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5852107801817187139} m_Enabled: 1 m_Avatar: {fileID: 0} m_Controller: {fileID: 22100000, guid: 9f069343667bd064bb3930c887cf4bf8, type: 2} m_CullingMode: 0 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!114 &5570004641011943481 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5852107801817187139} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 06264998e1864baca488eb301742525f, type: 3} m_Name: m_EditorClassIdentifier: initState: Wander states: - ID: Wander Actions: - {fileID: 3725698549125846390} Transitions: - Decision: {fileID: 7511113368050385518} TrueState: Chase FalseState: - ID: Chase Actions: - {fileID: 1966138845747181798} Transitions: - Decision: {fileID: 7511113368050385518} TrueState: FalseState: Wander - Decision: {fileID: 8739131277580192620} TrueState: Attack FalseState: - ID: Attack Actions: - {fileID: 554451575377074845} Transitions: - Decision: {fileID: 8739131277580192620} TrueState: FalseState: Chase --- !u!114 &3725698549125846390 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5852107801817187139} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 8040f3c2b349ec2469c735051e5a714d, type: 3} m_Name: m_EditorClassIdentifier: speed: 1.5 wanderTime: 1 moveRange: {x: 2, y: 2} --- !u!114 &7511113368050385518 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5852107801817187139} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 88eb1843e8aec9244b9a16958ba72a65, type: 3} m_Name: m_EditorClassIdentifier: range: 4 playerMask: serializedVersion: 2 m_Bits: 128 --- !u!114 &1966138845747181798 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5852107801817187139} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 164f3d190581c2d4fa90d6f686853cf1, type: 3} m_Name: m_EditorClassIdentifier: chaseSpeed: 1.8 --- !u!114 &8739131277580192620 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5852107801817187139} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9f3772107384ee24d99ef9502dda15d5, type: 3} m_Name: m_EditorClassIdentifier: attackRange: 2 playerMask: serializedVersion: 2 m_Bits: 128 --- !u!114 &554451575377074845 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5852107801817187139} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 708694d28aeba0343bebc022f8b2e654, type: 3} m_Name: m_EditorClassIdentifier: damage: 3 timeBtwAttacks: 1 --- !u!114 &7804407607016102180 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5852107801817187139} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0a587438101044919391a61baa2aa7a1, type: 3} m_Name: m_EditorClassIdentifier: selectorSprite: {fileID: 3250021685361763767}