17 lines
403 B
C#
17 lines
403 B
C#
using UnityEngine;
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using UnityEngine.SceneManagement;
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public class RestartLevel : MonoBehaviour
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{
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[SerializeField] private Player player;
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public Player Player => player;
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public void RestartScene()
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{
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Scene currentScene = SceneManager.GetActiveScene();
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SceneManager.LoadScene(currentScene.name);
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gameObject.SetActive(false);
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player.ResetPlayer();
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}
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}
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