using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class MuteSoundtrack : MonoBehaviour { public AudioSource soundtrackMateri; public Image muteButton; public Sprite MuteButton; public Sprite UnmuteButton; // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { } public void MuteSountrack() { if (soundtrackMateri.volume == 0.0f) { muteButton.sprite = UnmuteButton; soundtrackMateri.volume = 0.7f; } else if (soundtrackMateri.volume == 0.7f) { muteButton.sprite = MuteButton; soundtrackMateri.volume = 0.0f; } } }