%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &5750154759053697069 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7121869363580095966} - component: {fileID: 6535227072210903702} - component: {fileID: 7534168406418988493} m_Layer: 10 m_Name: Detection Zone m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7121869363580095966 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5750154759053697069} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.51, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4075656188064962105} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!61 &6535227072210903702 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5750154759053697069} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_ForceSendLayers: serializedVersion: 2 m_Bits: 4294967295 m_ForceReceiveLayers: serializedVersion: 2 m_Bits: 4294967295 m_ContactCaptureLayers: serializedVersion: 2 m_Bits: 4294967295 m_CallbackLayers: serializedVersion: 2 m_Bits: 4294967295 m_IsTrigger: 1 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: -0.06377882, y: -0.00607419} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 0.7995523, y: 1.0364449} m_EdgeRadius: 0 --- !u!114 &7534168406418988493 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5750154759053697069} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6e92ab95170ca3644a31dc116a29743f, type: 3} m_Name: m_EditorClassIdentifier: detectedCollider: [] --- !u!1 &7621643266142034871 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6910844071255648633} - component: {fileID: 1564944733629092256} - component: {fileID: 1117978523504854474} m_Layer: 10 m_Name: SwordAttack m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6910844071255648633 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7621643266142034871} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.6, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4075656188064962105} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!60 &1564944733629092256 PolygonCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7621643266142034871} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_ForceSendLayers: serializedVersion: 2 m_Bits: 4294967295 m_ForceReceiveLayers: serializedVersion: 2 m_Bits: 4294967295 m_ContactCaptureLayers: serializedVersion: 2 m_Bits: 4294967295 m_CallbackLayers: serializedVersion: 2 m_Bits: 4294967295 m_IsTrigger: 1 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 m_Points: m_Paths: - - {x: -0.39463878, y: 0.7831843} - {x: -0.32273573, y: 0.14474797} - {x: -0.27481765, y: -0.27256197} - {x: 0.21416247, y: -0.24430823} - {x: 0.1480735, y: 0.24132833} m_UseDelaunayMesh: 0 --- !u!114 &1117978523504854474 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7621643266142034871} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9e215e2b8e8332942ae90968a1dd9b45, type: 3} m_Name: m_EditorClassIdentifier: attackDamage: 10 knockBack: {x: 5, y: 2} --- !u!1 &7928745669209503457 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4075656188064962105} - component: {fileID: 4476425659345296759} - component: {fileID: 5615942410771533700} - component: {fileID: 8964153240136366334} - component: {fileID: 363888638991998784} - component: {fileID: 5532645395571478402} - component: {fileID: 7819619173256257018} - component: {fileID: 1382296703436004370} m_Layer: 8 m_Name: Tentara Jepang NPC 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4075656188064962105 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7928745669209503457} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.07, y: -0.502, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 7121869363580095966} - {fileID: 6910844071255648633} m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &4476425659345296759 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7928745669209503457} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 03fc01905d6ad5e4bbab3f97a3d9787c, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.6875, y: 1.0625} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!70 &5615942410771533700 CapsuleCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7928745669209503457} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_ForceSendLayers: serializedVersion: 2 m_Bits: 4294967295 m_ForceReceiveLayers: serializedVersion: 2 m_Bits: 4294967295 m_ContactCaptureLayers: serializedVersion: 2 m_Bits: 4294967295 m_CallbackLayers: serializedVersion: 2 m_Bits: 4294967295 m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: -0.03295839, y: 0} m_Size: {x: 0.6215832, y: 1.0625} m_Direction: 0 --- !u!50 &8964153240136366334 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7928745669209503457} m_BodyType: 0 m_Simulated: 1 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 1 m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 4 --- !u!114 &363888638991998784 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7928745669209503457} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3158e219de792d0459f0212109758efa, type: 3} m_Name: m_EditorClassIdentifier: walkSpeed: 1 walkStopRate: 0.6 attackZone: {fileID: 7534168406418988493} _hasTarget: 0 --- !u!95 &5532645395571478402 Animator: serializedVersion: 5 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7928745669209503457} m_Enabled: 1 m_Avatar: {fileID: 0} m_Controller: {fileID: 9100000, guid: 4c14c9b1db4e3c645bb47bae960c0a55, type: 2} m_CullingMode: 0 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!114 &7819619173256257018 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7928745669209503457} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 49328024181a0e243b72dc398e50fa81, type: 3} m_Name: m_EditorClassIdentifier: castFilter: useTriggers: 0 useLayerMask: 1 useDepth: 0 useOutsideDepth: 0 useNormalAngle: 0 useOutsideNormalAngle: 0 layerMask: serializedVersion: 2 m_Bits: 64 minDepth: 0 maxDepth: 0 minNormalAngle: 0 maxNormalAngle: 0 groundDistance: 0.05 wallDistance: 0.2 ceilingDistance: 0.05 _isGrounded: 0 _isOnwall: 0 _isOnCeiling: 0 --- !u!114 &1382296703436004370 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7928745669209503457} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: e1f5b2bdd158a7241bf2293a90ea1ba5, type: 3} m_Name: m_EditorClassIdentifier: damageableHit: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_TargetAssemblyTypeName: m_MethodName: m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 _maxHealth: 100 _health: 100 _isAlive: 1 isInvincible: 0 invincibilityTime: 0.25