using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.AI; public class Rotate : MonoBehaviour //mendefinisikan kelas bernama Rotate { bool isRotate; public float rotatespeed; public void ActivateRotation() { if (isRotate) //mematikan tombol rotate yg aktif { isRotate = false; } else //menghidupkan { isRotate = true; } } //agar berputarnya di 1 titik Y (0,1,0) void Update() { if (isRotate) { transform.Rotate(0,1,0, Space.Self); } } }