using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using UnityEngine.SceneManagement; public class manager : MonoBehaviour //library unity, agar file bisa ditempelkan di unity { public Sprite[] spriteMute; //array gambar suara ON/OFF public Button buttonMute; //tombol di UI yang akan berubah gambar saat mute // Start is called before the first frame update void Start() //untuk menyesuaikan button on/off ketika pindah scene { if (SoundManager.Instance.music.mute == true) { buttonMute.image.sprite = spriteMute[1]; //mute } else { buttonMute.image.sprite = spriteMute[0]; //voice } } // Update is called once per frame (DIHAPUS) void Update() { } public void ButtonInGame() //DIHAPUS { SceneManager.LoadScene(1); } public void ButtonMute() //utk menghidupkan/mematikan button musik { SoundManager.Instance.MuteSound(); //ktika button musik hidup diklik, mk akn berubah ke button mute if (SoundManager.Instance.music.mute == true) { buttonMute.image.sprite = spriteMute[1]; //mute } else { buttonMute.image.sprite = spriteMute[0]; //voice } } }