28 lines
827 B
C#
28 lines
827 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class SoundManager : MonoBehaviour //library unity, agar file bisa ditempelkan di unity
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{
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public static SoundManager Instance { get; set; } //agar bisa diakses dari mana saja dalam game
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public AudioSource music; //kolom utk masukin BSM
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private void Awake()
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{
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if (Instance == null) //mengecek apakah sdh ada BSM
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{
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Instance = this; //jika ada
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DontDestroyOnLoad(this.gameObject); //BSM tidak akan hilang saat pindah scene.
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}
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else
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{
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Destroy(gameObject); //jika ada BSM di scene lain, otomatis BSM awal mati
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}
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}
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public void MuteSound() //mengaktifkan atau menonaktifkan suara musik
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{
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music.mute = !music.mute;
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}
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}
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