- Implemented OfficerInfoStep widget for officer details input.
- Implemented PersonalInfoStep widget for personal details input.
- Implemented SelfieVerificationStep widget for selfie upload and verification.
- Implemented UnitInfoStep widget for unit details input.
- Created step form screen to manage the registration process with navigation between steps.
- Added AzureOCRService to handle ID card processing and face verification.
- Integrated image picker for uploading ID cards and selfies.
- Updated registration form to include ID card upload and selfie verification sections.
- Enhanced validation for extracted OCR data based on user role (officer or civilian).
- Added liveness check functionality for selfie verification.
- Improved user interface for image upload and verification status messages.
- Removed the old StepIndicator widget and replaced it with a new implementation that supports multiple styles (standard, rounded, numbered).
- Added new styles for the StepIndicator: NumberedStepIndicator, RoundedStepIndicator, and StandardStepIndicator.
- Updated the registration form screen to utilize the new StepIndicator with improved styling and functionality.
- Enhanced the StateScreen widget to adapt to dark mode and utilize constants for spacing and sizes.
- Refactored CustomTextField to support dark mode and improved styling.
- Introduced a new FormRegistrationScreen for handling user registration with multiple steps and validation.
- Added PermissionsRepository for managing permissions, including fetching, creating, and deleting permissions.
- Added ProfileRepository for handling user profile data, including fetching, updating, and uploading avatars.
- Added ResourcesRepository for managing resources, including fetching, creating, updating, and deleting resources.
- Added RolesRepository for managing roles, including fetching all roles and role permissions.
- Added UserRepository for managing user data, including authentication checks, updating user metadata, and fetching user details.
- Created a bindings file for personalization features.
- Added dark mode branding images for the app.
- Created contents.json files for branding and launch background images.
- Implemented splash screen with animated Lottie assets based on theme.
- Developed authentication repository with email/password and social login functionalities.
- Introduced background service for heavy computations in isolates.
- Added splash controller to manage authentication flow during splash screen.
- Renamed model classes to follow a unified naming convention (e.g., Evidence to EvidenceSupadartModel).
- Updated references to related models to match new naming conventions (e.g., IncidentLogs to IncidentLogSupadartModel).
- Adjusted static methods for conversion and JSON parsing to reflect the new class names.
- Modified table names in the models to align with the new naming scheme.
- Changed output directory in supadart.yaml to 'lib/generated/' for better organization.
- Mapped database table names to the new model class names in supadart.yaml.
- Implemented user creation, update, and deletion triggers to manage officer and standard user data.
- Created functions to handle user type changes and conditional updates based on user metadata.
- Added a function to retrieve nearby units based on geographical coordinates.
- Established triggers to update distance to units upon location changes.
- Created spatial indexes for efficient querying of units and locations.
- Added a function to delete the current user from the auth.users table.
- Added LocationLogsRepository for managing user location logs.
- Implemented methods to get user location logs, add a new log, get recent logs, and fetch logs within a time range.
feat: Create locations repository for district-based location management
- Added LocationsRepository to handle location data by district ID.
- Implemented methods to fetch locations by district, get location by ID, find nearby locations, and add new locations.
feat: Enhance permissions repository for role-based access control
- Added PermissionsRepository to manage permissions.
- Implemented methods to fetch all permissions, get permissions by role/resource, check user permissions, create and delete permissions.
feat: Update profile repository for user profile management
- Enhanced ProfileRepository to manage user profiles.
- Implemented methods to upload avatars, update profile information, create profiles if they don't exist, and fetch profiles by user ID/NIK.
feat: Develop resources repository for resource management
- Added ResourcesRepository to manage application resources.
- Implemented methods to fetch all resources, get resources by ID/type, create, update, and delete resources.
feat: Create roles repository for role management
- Added RolesRepository to manage user roles.
- Implemented methods to fetch all roles, get roles by ID/name, create and update roles, and fetch permissions for a role.
feat: Enhance users repository for user management
- Updated UsersRepository to manage user data and metadata.
- Implemented methods to check user roles, update user metadata, email, phone, and password, and search users by name/username/email.
- Added functionality to check if a user is banned.
- Added ProfileRepository for managing user profile data including fetching, updating, and uploading avatars.
- Introduced RolesRepository to handle role-related operations such as fetching all roles and retrieving roles by ID or name.
- Created UserRepository for user data management, including user authentication checks and profile updates.
- Developed OfficerModel to represent officer data with JSON serialization.
- Implemented RoleSelectionController to manage role selection logic during onboarding.
- Added LocationWarningScreen to handle location validation and user notifications.
- Created RoleSelectionScreen for users to select their roles during onboarding.
- Developed RoleCard widget for displaying role options in a user-friendly manner.
- Implement EventModel with JSON serialization and deserialization.
- Create EvidenceModel with associated JSON handling.
- Develop IncidentLogModel to manage incident logs and their evidences.
- Introduce SessionsModel to track user sessions related to events.
- Update index file to export new models.
feat(personalization): introduce permissions and resources models
- Add PermissionModel to manage user permissions with JSON support.
- Create ResourceModel to define resources and their associated permissions.
- Ensure proper serialization and deserialization for both models.
chore(database): update Prisma schema for new models and relationships
- Add new models: events, evidences, incident_logs, sessions, permissions, and resources.
- Define relationships between users, roles, and permissions.
- Update existing models to maintain referential integrity.
- Introduce enums for session status, contact message status, crime rates, and crime status.
- Updated description format in pubspec.yaml
- Added multiple utility packages for enhanced functionality
- Included local assets and fonts for better UI design
- Updated widget test to reference the new app structure
- Registered new plugins in generated_plugin_registrant.cc for Windows
- Updated generated_plugins.cmake to include new plugins
- Modified Supabase config to allow additional redirect URLs
- Added migration to change primary key type for patrol_units and update foreign key constraints in officers table.
- Created seeder for officers, generating random data and ensuring each officer is linked to a patrol unit.
- Developed seeder for patrol units, including logic for generating patrol types, statuses, and locations based on police units.
- Enhanced Supabase triggers for user creation, updates, and deletions to handle officer-specific logic and maintain data integrity.
- Introduced GIS functions and triggers to calculate distances between locations and units, optimizing spatial queries.
- Moved map utility functions from `map.ts` to `map/common.ts` for better organization.
- Updated imports in `district-extrusion-layer.tsx`, `district-layer.tsx`, `layers.tsx`, and `distance-info.tsx` to reflect the new location of utility functions.
- Enhanced `DistrictFillLineLayer` to improve handling of fill color expressions and opacity based on active controls.
- Introduced new types for crime source in `map.ts` and updated relevant components to use these types.
- Added a new `IncidentDetailTab` component to display detailed information about incidents, including severity and status.
- Improved handling of severity and status information across components for consistency and clarity.
- Updated CrimeSidebar to accept recent incidents as a prop for user reports from the last 24 hours.
- Modified SidebarIncidentsTab to format and display recent incidents, including filtering by category and sorting by timestamp.
- Adjusted CrimeMap to manage the selected year based on the source type and to handle recent incidents data.
- Renamed MapLegend to ClusterLegend for clarity and updated its props accordingly.
- Modified IIncidentLogs interface to include user details and additional fields.
- Implemented IncidentLogsPopup component for displaying incident details on the map.
- Added functionality to format timestamps, display severity badges, and show reporter information.
- Created SQL functions for retrieving nearby units and updating location distances in the database.
- Added spatial indexes to optimize queries related to units and locations.
- Removed unused CrimePopup component and replaced with IncidentPopup in layers.tsx
- Consolidated incident click handling logic in UnitsLayer and RecentIncidentsLayer
- Updated UnitsLayer to fetch nearest units and display them in the IncidentPopup
- Enhanced UI for displaying nearby police units with loading states and better formatting
- Cleaned up console logs for production readiness
- Adjusted map flyTo parameters for better user experience
- Added wave circle animations for incident markers
- Updated DistrictFillLineLayer to use BASE_DURATION for animation duration instead of a hardcoded value.
- Commented out the flyTo animation in DistrictFillLineLayer for potential future use.
- Modified Layers component to utilize ZOOM_3D and PITCH_3D constants for flyTo animations, enhancing readability and maintainability.
- Renamed ITooltips to ITooltipsControl for better context in map controls.
- Updated type references in search-control, tooltips, crime-map, and layers to use the new ITooltipsControl type.
- Enhanced fill opacity logic in map layers based on active control state.
- Introduced getFillOpacity utility function to centralize opacity determination based on active control.
- Adjusted event handling for district clicks to ensure proper focus and visibility toggling.
- Cleaned up CSS styles by commenting out unused styles for circles.
feat: Update database schema to allow nullable year in crimes table
feat: Create test table for future use in migrations
feat: Add crime_cleared column to crimes table and drop test table
feat: Add city_id column to units table and adjust district_id constraints
feat: Add phone column to units table
feat: Add avg_crime column to crimes table
feat: Implement seeder for crime incidents with detailed mock data generation
feat: Add trigger and function for calculating distance to district's police unit
- Added crime summary by type CSV file with district-wise crime statistics.
- Added yearly crime data CSV file with detailed crime statistics per district and year.
- Modified the database schema to include a new column `source_type` in the `crimes` table and a new column `distance` in the `locations` table.
- Created migration to add `location_logs` table for tracking user location data with relevant fields and indices.
- Updated migration to drop the `distance` column and replace it with `distance_from_unit` in the `locations` table.
- Added additional migrations to drop and recreate the `location_logs` table, modify existing columns, and enforce new constraints in the `unit_statistics` and `units` tables.
- Implemented PanicButtonDemo component for triggering alerts with varying priorities.
- Created EWSAlertLayer to manage and display active incidents on the map.
- Added styles for alert markers and status indicators.
- Developed mock data utilities for generating and managing incident logs.
- Defined TypeScript interfaces for incident logs and locations.
- Refactored IncidentPopup, TimelinePopup, and UnitPopup components to include connection lines and dots for better visual indication of their relation to the map.
- Updated the layout and styling of the pop-ups for improved readability and consistency.
- Adjusted the TIME_ZONES data to reflect more accurate geographical locations.
- Enhanced the digital clock display in the TimeZonesDisplay component with improved styling and shadow effects.
- Added new CSS styles for digital clock presentation to enhance user experience.
- Implemented DigitalClockMarker component to display a blinking digital clock at specified coordinates.
- Created TimeZonesDisplay component to show current times for different time zones on the map.
- Added styling for digital clock and time zone markers in globals.css.
- Introduced TimelinePopup component to display incident analysis for selected districts.
- Enhanced UnclusteredPointLayer and UnitsLayer components to manage visibility and interactions with markers.
- Updated map event handlers for improved user interaction and experience.
- Updated DistrictLayer to dispatch custom events for incident clicks and map fly-to actions.
- Enhanced DistrictFillLineLayer to support a new onDistrictClick prop for handling district interactions.
- Improved Layers component to manage district and incident selections, including new event listeners for incident clicks.
- Refactored UnclusteredPointLayer to streamline incident click handling and map interactions.
- Introduced FlyToHandler component to centralize fly-to event handling and highlight effects for incidents.
- Cleaned up event listener management across components to ensure proper cleanup and avoid memory leaks.