Commit Graph

47 Commits

Author SHA1 Message Date
vergiLgood1 4b0bae1bcd feat: Implement migration and seeding for officers and patrol units
- Added migration to change primary key type for patrol_units and update foreign key constraints in officers table.
- Created seeder for officers, generating random data and ensuring each officer is linked to a patrol unit.
- Developed seeder for patrol units, including logic for generating patrol types, statuses, and locations based on police units.
- Enhanced Supabase triggers for user creation, updates, and deletions to handle officer-specific logic and maintain data integrity.
- Introduced GIS functions and triggers to calculate distances between locations and units, optimizing spatial queries.
2025-05-16 00:50:30 +07:00
vergiLgood1 223195e3fb Refactor map utility functions and components
- Moved map utility functions from `map.ts` to `map/common.ts` for better organization.
- Updated imports in `district-extrusion-layer.tsx`, `district-layer.tsx`, `layers.tsx`, and `distance-info.tsx` to reflect the new location of utility functions.
- Enhanced `DistrictFillLineLayer` to improve handling of fill color expressions and opacity based on active controls.
- Introduced new types for crime source in `map.ts` and updated relevant components to use these types.
- Added a new `IncidentDetailTab` component to display detailed information about incidents, including severity and status.
- Improved handling of severity and status information across components for consistency and clarity.
2025-05-15 15:47:56 +07:00
vergiLgood1 952bdbed8f feat: implement centralized layer visibility management across map layers 2025-05-15 10:55:34 +07:00
vergiLgood1 b9f69ade3b feat: update incident logs structure and add popup component
- Modified IIncidentLogs interface to include user details and additional fields.
- Implemented IncidentLogsPopup component for displaying incident details on the map.
- Added functionality to format timestamps, display severity badges, and show reporter information.
- Created SQL functions for retrieving nearby units and updating location distances in the database.
- Added spatial indexes to optimize queries related to units and locations.
2025-05-14 19:21:36 +07:00
vergiLgood1 58f033d0e4 Refactor map layers and pop-ups for improved incident handling and UI updates
- Removed unused CrimePopup component and replaced with IncidentPopup in layers.tsx
- Consolidated incident click handling logic in UnitsLayer and RecentIncidentsLayer
- Updated UnitsLayer to fetch nearest units and display them in the IncidentPopup
- Enhanced UI for displaying nearby police units with loading states and better formatting
- Cleaned up console logs for production readiness
- Adjusted map flyTo parameters for better user experience
- Added wave circle animations for incident markers
2025-05-14 16:14:40 +07:00
vergiLgood1 8a1582c994 refactor: streamline map constants and enhance animation handling in layers 2025-05-14 12:04:21 +07:00
vergiLgood1 6c96c1140c Refactor tooltip and control types for improved clarity and consistency
- Renamed ITooltips to ITooltipsControl for better context in map controls.
- Updated type references in search-control, tooltips, crime-map, and layers to use the new ITooltipsControl type.
- Enhanced fill opacity logic in map layers based on active control state.
- Introduced getFillOpacity utility function to centralize opacity determination based on active control.
- Adjusted event handling for district clicks to ensure proper focus and visibility toggling.
- Cleaned up CSS styles by commenting out unused styles for circles.
2025-05-14 11:08:06 +07:00
vergiLgood1 db8e2a6321 add seeds supaabse 2025-05-14 06:54:34 +07:00
vergiLgood1 2a8f249d0c add filter source_type 2025-05-12 12:24:50 +07:00
vergiLgood1 77c865958a feat: Add crime data JSON and district center data for crime incidents
feat: Update database schema to allow nullable year in crimes table

feat: Create test table for future use in migrations

feat: Add crime_cleared column to crimes table and drop test table

feat: Add city_id column to units table and adjust district_id constraints

feat: Add phone column to units table

feat: Add avg_crime column to crimes table

feat: Implement seeder for crime incidents with detailed mock data generation

feat: Add trigger and function for calculating distance to district's police unit
2025-05-12 08:17:26 +07:00
vergiLgood1 e422c59da9 Add crime data CSV files and update database schema
- Added crime summary by type CSV file with district-wise crime statistics.
- Added yearly crime data CSV file with detailed crime statistics per district and year.
- Modified the database schema to include a new column `source_type` in the `crimes` table and a new column `distance` in the `locations` table.
- Created migration to add `location_logs` table for tracking user location data with relevant fields and indices.
- Updated migration to drop the `distance` column and replace it with `distance_from_unit` in the `locations` table.
- Added additional migrations to drop and recreate the `location_logs` table, modify existing columns, and enforce new constraints in the `unit_statistics` and `units` tables.
2025-05-11 14:44:14 +07:00
vergiLgood1 f4b1d9d633 feat: Implement custom animated popup for EWS alerts with wave circles and enhanced styling 2025-05-07 11:38:16 +07:00
vergiLgood1 8a1a4320c2 feat: Add Panic Button Demo component and EWS Alert Layer for incident management
- Implemented PanicButtonDemo component for triggering alerts with varying priorities.
- Created EWSAlertLayer to manage and display active incidents on the map.
- Added styles for alert markers and status indicators.
- Developed mock data utilities for generating and managing incident logs.
- Defined TypeScript interfaces for incident logs and locations.
2025-05-07 10:23:54 +07:00
vergiLgood1 ae6eb40a13 refactor: enhance unclustered point layer to include GeoJSON conversion and improve layer setup; add optional prop for incident marker visibility 2025-05-07 03:42:14 +07:00
vergiLgood1 e891df87d0 Refactor seeding scripts to utilize generateIdWithDbCounter for unique ID generation across crime categories, incidents, and units. Implement a new utility function for generating distributed points within district areas to enhance incident location variability. Comment out unnecessary type drops and creations in SQL migration files for clarity. Add migration scripts to drop and re-add the phone field in the units table, ensuring data integrity during schema updates. 2025-05-06 01:21:04 +07:00
vergiLgood1 0747897fc7 Refactor database privileges and schema management
- Created migration scripts to manage the 'prisma' role and its privileges across various schemas including 'public', 'gis', 'auth', and 'storage'.
- Added explicit grants for all necessary tables, sequences, and functions to ensure the 'prisma' role has appropriate access.
- Implemented triggers for user management in the 'auth' schema to handle new user creation, updates, and deletions.
- Established default privileges for future objects in the specified schemas to streamline permission management.
- Updated remote schema management scripts to include grants for 'postgres' on specific tables and functions.
- Dropped and recreated types in the 'gis' schema to ensure proper structure and functionality.
2025-05-05 23:39:01 +07:00
vergiLgood1 a19e8ec32d feat: Add timeline and units layers to the map component
- Introduced a new TimelineLayer to visualize average incident times per district.
- Added UnitsLayer to display police stations and connection lines to incidents.
- Updated Layers component to conditionally render the new layers based on active controls.
- Implemented a query to fetch units data from the server.
- Created utility functions for color generation based on crime categories.
- Enhanced map interaction with popups for detailed information on incidents and units.
- Added legends for timeline and units to improve user experience.
- Refactored existing types and interfaces to accommodate new features.
2025-05-05 10:38:11 +07:00
vergiLgood1 b0db61a9ff feat: add heatmap layer and enhance clustering functionality in map layers 2025-05-05 06:47:59 +07:00
vergiLgood1 03a5e527d4 Refactor map layers and components for improved structure and functionality
- Removed the MapLayerManager component and integrated its functionality into the Layers component.
- Added FlyToHandler component to manage map fly-to animations and highlight incidents.
- Introduced ClusterLayer and UnclusteredPointLayer components for better handling of crime incident clustering and display.
- Updated types in map.ts to include new interfaces for district features and layer props.
- Enhanced crime data processing functions for better data management and visualization.
- Adjusted button styles in button.tsx for improved UI consistency.
2025-05-05 04:57:32 +07:00
vergiLgood1 75df66a621 feat: enhance crime analytics and sidebar components with improved type definitions and additional data handling 2025-05-04 05:04:19 +07:00
vergiLgood1 0de70f9057 feat: add incident severity categorization and utility functions
- Implemented `getIncidentSeverity` function to categorize incidents based on predefined categories.
- Added `formatMonthKey` function to format month keys for display.
- Introduced `getTimeAgo` function to calculate and format time elapsed since a given timestamp.

feat: create custom hooks and components for crime analytics

- Developed `useCrimeAnalytics` hook to process and analyze crime data, providing insights such as total incidents, recent incidents, and category counts.
- Created `CrimeTypeCard`, `IncidentCard`, `StatCard`, and `SystemStatusCard` components for displaying crime statistics and incident details in the sidebar.
- Implemented `SidebarIncidentsTab` and `SidebarStatisticsTab` components to manage and display incident data and statistics.

feat: enhance sidebar functionality with info and statistics tabs

- Added `SidebarInfoTab` and `SidebarStatisticsTab` components to provide users with information about crime severity, map markers, and overall crime statistics.
- Integrated pagination functionality with `usePagination` hook to manage incident history navigation.

style: improve UI components with consistent styling and layout adjustments

- Updated card components and layout for better visual hierarchy and user experience.
- Ensured responsive design and accessibility across all new components.
2025-05-04 04:24:17 +07:00
vergiLgood1 e488bad7c1 feat(map): add pitch and bearing constants for map initialization
feat(district-popup): enhance badge hover styles for crime levels

feat(map): implement year timeline control with smooth animation

feat(ui): create a reusable slider component using Radix UI

chore(package): update package.json and package-lock.json to include @radix-ui/react-slider
2025-05-03 22:58:14 +07:00
vergiLgood1 0d6f9acf66 feat: refactor crime data fetching and filtering logic in crime management components 2025-05-03 19:12:13 +07:00
vergiLgood1 428986c927 feat: add crime and district popups with detailed information and filtering capabilities
- Added `CrimePopup` component to display detailed information about individual crime incidents.
- Introduced `DistrictPopup` component to show district-level crime statistics and demographics.
- Implemented `useFilteredCrimeData` hook for filtering crime data based on selected categories.
- Created `calculateCrimeStats` utility function to compute various crime statistics from raw data.
- Updated package.json to include necessary dependencies for map and geocoder functionalities.
2025-05-02 22:20:22 +07:00
vergiLgood1 b564e6f330 feat(map): enhance map functionality with new controls and overlays
- Added GeolocateControl to the map for user location tracking.
- Introduced CategorySelector for filtering crime categories.
- Implemented TopNavigation for year, month, and category selection.
- Created MapSelectors for managing filters with reset functionality.
- Developed CrimeSidebar for displaying incidents, statistics, and reports.
- Added SidebarToggle for collapsing and expanding the sidebar.
- Prefetch crime data based on selected year and month.
- Updated Popover and Skeleton components for better UI experience.
- Refactored OverlayControl for improved rendering and cleanup.
- Enhanced styling and responsiveness across components.
2025-05-02 02:47:16 +07:00
vergiLgood1 2c09cb4d7c feat: implement map layer control and time slider components for enhanced crime data visualization 2025-04-28 23:45:06 +07:00
vergiLgood1 29925dc1b9 add some stuff 2025-04-27 22:41:27 +07:00
vergiLgood1 bcd71c6cad feat: enhance crime incidents seeder with year validation and import all-year summaries
- Added year validation in CrimeIncidentsSeeder to skip records with undefined year.
- Implemented importAllYearSummaries method in CrimesSeeder to import crime summaries from CSV for 2020-2024.
- Cleared existing data for units before seeding geographic data.
- Cleared locations data in role seeder before seeding roles.
- Added district summary CSV file for crime data from 2020 to 2024.
2025-04-25 16:58:32 +07:00
vergiLgood1 63b0721859 feat: add initial data seeding for resources, roles, demographics, crime incidents, and geographic data
- Created resources data structure in `resources.ts`
- Added roles data structure in `roles.ts`
- Implemented seeding for crime categories and incidents with detailed logic in `crime-category.ts` and `crime-incident.ts`
- Developed demographic data seeding logic in `demographic.ts`
- Implemented geographic data seeding from GeoJSON files in `geographic.ts`
- Added permission seeding logic in `permission.ts`
- Created resource and role seeding scripts in `resource.ts` and `role.ts`
2025-04-25 02:04:04 +07:00
vergiLgood1 410535e1d9 feat: add generateId, generateCityCode and getLatId 2025-04-15 22:47:41 +07:00
vergiLgood1 2bf335d59b refactor: ♻️ refactor crime management into small components 2025-04-15 00:31:39 +07:00
vergiLgood1 c6f803b08c feat: add crime map components and functionality
- Implemented MapLegend component to display crime rate legend.
- Created YearSelector component for selecting the year of crime data.
- Developed CrimeMap component to manage crime incidents and district data.
- Added DistrictLayer for rendering districts on the map with hover and click interactions.
- Introduced CrimeMarker for displaying crime incidents on the map.
- Built MapView component for rendering the map with various controls.
- Established utility constants for crime colors and rates.
- Defined types for crime management and map features.
2025-04-14 23:47:44 +07:00
vergiLgood1 e8acbf1645 Refactor user management components to use selectedUser instead of user
- Updated UserLogsTab to fetch logs for selectedUser and adjusted related state and props.
- Refactored UserOverviewTab to utilize selectedUser, including permission checks and user actions.
- Modified user-management component to pass selectedUser to UserInformationSheet.
- Enhanced use-detail-sheet handler to operate with selectedUser for user actions.
- Implemented useCheckPermissionsHandler to manage user permissions based on current user.
- Added new components: ActionRow, DangerAction, InfoRow, ProviderInfo, Section for better UI structure.
- Introduced constants for user roles and updated role model to include IUserRoles type.
- Updated global styles to include new color variables for better theming.
- Improved utility function getFullName to handle null or undefined values.
2025-04-12 17:18:36 +07:00
vergiLgood1 a468f3db68 init model rbac 2025-04-07 20:50:57 +07:00
vergiLgood1 0205f6b5c7 init mock permission 2025-04-06 21:00:53 +07:00
vergiLgood1 22265fc2d2 use zustand to store management 2025-04-05 21:15:37 +07:00
vergiLgood1 2ee73acfe7 Update middleware.ts 2025-04-05 09:27:58 +07:00
vergiLgood1 5d3665807e add sign in with password and form forgot password 2025-04-04 22:00:19 +07:00
vergiLgood1 741c44ebe5 Refactor lagi anjir 2025-04-02 21:00:11 +07:00
vergiLgood1 9380c371f8 refactor createUsersTable 2025-03-29 21:34:48 +07:00
vergiLgood1 2faf6ce83e refactor handler and queries 2025-03-28 22:37:51 +07:00
vergiLgood1 e84a6f52c0 Refactor CRUD Users 2025-03-23 09:43:15 +07:00
vergiLgood1 0af8a9be0b refactor add user and invite user 2025-03-22 23:20:31 +07:00
vergiLgood1 009bfc19c3 initialize magic & number string 2025-03-17 23:12:36 +07:00
vergiLgood1 1a39925c97 implmentation clean architecture for auth services 2025-03-16 22:25:33 +07:00
vergiLgood1 693f5d265e refactor project structure (backups) 2025-03-15 22:49:23 +07:00
vergiLgood1 bf84395efe change project structure 2025-03-12 16:13:57 +07:00