- Moved map utility functions from `map.ts` to `map/common.ts` for better organization.
- Updated imports in `district-extrusion-layer.tsx`, `district-layer.tsx`, `layers.tsx`, and `distance-info.tsx` to reflect the new location of utility functions.
- Enhanced `DistrictFillLineLayer` to improve handling of fill color expressions and opacity based on active controls.
- Introduced new types for crime source in `map.ts` and updated relevant components to use these types.
- Added a new `IncidentDetailTab` component to display detailed information about incidents, including severity and status.
- Improved handling of severity and status information across components for consistency and clarity.
- Updated DistrictFillLineLayer to use BASE_DURATION for animation duration instead of a hardcoded value.
- Commented out the flyTo animation in DistrictFillLineLayer for potential future use.
- Modified Layers component to utilize ZOOM_3D and PITCH_3D constants for flyTo animations, enhancing readability and maintainability.
- Renamed ITooltips to ITooltipsControl for better context in map controls.
- Updated type references in search-control, tooltips, crime-map, and layers to use the new ITooltipsControl type.
- Enhanced fill opacity logic in map layers based on active control state.
- Introduced getFillOpacity utility function to centralize opacity determination based on active control.
- Adjusted event handling for district clicks to ensure proper focus and visibility toggling.
- Cleaned up CSS styles by commenting out unused styles for circles.
- Updated DistrictLayer to dispatch custom events for incident clicks and map fly-to actions.
- Enhanced DistrictFillLineLayer to support a new onDistrictClick prop for handling district interactions.
- Improved Layers component to manage district and incident selections, including new event listeners for incident clicks.
- Refactored UnclusteredPointLayer to streamline incident click handling and map interactions.
- Introduced FlyToHandler component to centralize fly-to event handling and highlight effects for incidents.
- Cleaned up event listener management across components to ensure proper cleanup and avoid memory leaks.
- Introduced a new TimelineLayer to visualize average incident times per district.
- Added UnitsLayer to display police stations and connection lines to incidents.
- Updated Layers component to conditionally render the new layers based on active controls.
- Implemented a query to fetch units data from the server.
- Created utility functions for color generation based on crime categories.
- Enhanced map interaction with popups for detailed information on incidents and units.
- Added legends for timeline and units to improve user experience.
- Refactored existing types and interfaces to accommodate new features.
- Removed the MapLayerManager component and integrated its functionality into the Layers component.
- Added FlyToHandler component to manage map fly-to animations and highlight incidents.
- Introduced ClusterLayer and UnclusteredPointLayer components for better handling of crime incident clustering and display.
- Updated types in map.ts to include new interfaces for district features and layer props.
- Enhanced crime data processing functions for better data management and visualization.
- Adjusted button styles in button.tsx for improved UI consistency.
- Implemented DistrictLayer to display district information and crime data on the map.
- Added interactivity for district selection, including animations and data retrieval.
- Created MapLayerManager to manage multiple layers on the map, including district and crime layers.
- Integrated crime data processing and visualization based on user interactions.
- Ensured proper handling of map style loading and layer management.
feat(district-popup): enhance badge hover styles for crime levels
feat(map): implement year timeline control with smooth animation
feat(ui): create a reusable slider component using Radix UI
chore(package): update package.json and package-lock.json to include @radix-ui/react-slider
- Added `CrimePopup` component to display detailed information about individual crime incidents.
- Introduced `DistrictPopup` component to show district-level crime statistics and demographics.
- Implemented `useFilteredCrimeData` hook for filtering crime data based on selected categories.
- Created `calculateCrimeStats` utility function to compute various crime statistics from raw data.
- Updated package.json to include necessary dependencies for map and geocoder functionalities.
- Added GeolocateControl to the map for user location tracking.
- Introduced CategorySelector for filtering crime categories.
- Implemented TopNavigation for year, month, and category selection.
- Created MapSelectors for managing filters with reset functionality.
- Developed CrimeSidebar for displaying incidents, statistics, and reports.
- Added SidebarToggle for collapsing and expanding the sidebar.
- Prefetch crime data based on selected year and month.
- Updated Popover and Skeleton components for better UI experience.
- Refactored OverlayControl for improved rendering and cleanup.
- Enhanced styling and responsiveness across components.
- Implemented MapControls component for selecting various crime-related metrics.
- Created MapFilterControl for filtering data by year and month.
- Developed MapSidebar to display crime statistics and district information.
- Added SidebarToggle for opening and closing the sidebar.
- Introduced SeverityIndicator to visually represent crime severity levels.
- Created TimeControls for selecting time frames for data analysis.
- Added useFullscreen hook for managing fullscreen functionality.
- Implemented MapLegend component to display crime rate legend.
- Created YearSelector component for selecting the year of crime data.
- Developed CrimeMap component to manage crime incidents and district data.
- Added DistrictLayer for rendering districts on the map with hover and click interactions.
- Introduced CrimeMarker for displaying crime incidents on the map.
- Built MapView component for rendering the map with various controls.
- Established utility constants for crime colors and rates.
- Defined types for crime management and map features.