using System.Collections; using System.Collections.Generic; using UnityEngine; public class ChestOpener : MonoBehaviour { public GameObject ChestClose, ChestOpen; // Start is called before the first frame update void Start() { ChestClose.SetActive(true); ChestOpen.SetActive(false); } // Update is called once per frame void Update() { } void OnTriggerEnter2D(Collider2D collision) { ChestClose.SetActive(false); ChestOpen.SetActive(true); } void OnTriggerExit2D(Collider2D collision) { ChestClose.SetActive(true); ChestOpen.SetActive(false); } }