EcoQuest/Assets/Script/mqttController.cs

23 lines
611 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using TMPro;
using Newtonsoft.Json;
public class mqttController : MonoBehaviour
{
public mqttReceiver _eventSender;
public TextMeshProUGUI nilaisensor;
void Start()
{
// _eventSender = GameObject.FindGameObjectsWithTag(tagOfTheMQTTReceiver)[0].gameObject.GetComponent<mqttReceiver>();
_eventSender.OnMessageArrived += OnMessageArrivedHandler;
}
private void OnMessageArrivedHandler(string newMsg)
{
nilaisensor.text = newMsg + "%";
Debug.Log("Pesan:" + newMsg);
}
}