Update increase font multiple choice in material make material images neatly boxed
This commit is contained in:
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be69ceecd5
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8621bb219e
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fileFormatVersion: 2
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guid: 1115e65e9ad856644a07b5904c0750fa
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AudioImporter:
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defaultSettings:
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loadType: 0
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sampleRateSetting: 0
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sampleRateOverride: 44100
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@ -147,3 +147,4 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier:
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agent: {fileID: 0}
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activeMaterial: {fileID: 2100000, guid: aa7583a274de73446aee3acf5f5f4f0f, type: 2}
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@ -1414,8 +1414,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_SizeDelta: {x: 417.7296, y: 100}
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m_AnchoredPosition: {x: 522.758, y: -183}
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m_SizeDelta: {x: 417.7296, y: 131}
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m_Pivot: {x: 0, y: 0.5}
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--- !u!222 &6656031382942894524
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CanvasRenderer:
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@ -2279,8 +2279,8 @@ MonoBehaviour:
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m_faceColor:
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serializedVersion: 2
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rgba: 4294967295
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m_fontSize: 30
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m_fontSizeBase: 30
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m_fontSize: 40
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m_fontSizeBase: 40
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m_fontWeight: 400
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m_enableAutoSizing: 0
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m_fontSizeMin: 18
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@ -2359,8 +2359,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 45.352783, y: -180}
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m_SizeDelta: {x: 417.7296, y: 100}
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m_AnchoredPosition: {x: 45.352783, y: -185}
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m_SizeDelta: {x: 417.7296, y: 120}
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m_Pivot: {x: 0, y: 0.5}
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--- !u!222 &6656031384000762737
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CanvasRenderer:
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@ -2549,8 +2549,8 @@ MonoBehaviour:
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m_faceColor:
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serializedVersion: 2
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rgba: 4294967295
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m_fontSize: 30
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m_fontSizeBase: 30
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m_fontSize: 40
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m_fontSizeBase: 40
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m_fontWeight: 400
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m_enableAutoSizing: 0
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m_fontSizeMin: 18
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@ -2684,8 +2684,8 @@ MonoBehaviour:
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m_faceColor:
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serializedVersion: 2
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rgba: 4294967295
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m_fontSize: 30
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m_fontSizeBase: 30
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m_fontSize: 40
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m_fontSizeBase: 40
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m_fontWeight: 400
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m_enableAutoSizing: 0
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m_fontSizeMin: 18
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@ -2829,8 +2829,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 45.352783, y: -60}
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m_SizeDelta: {x: 417.7296, y: 100}
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m_AnchoredPosition: {x: 45.352783, y: -48.30594}
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m_SizeDelta: {x: 417.7296, y: 123.3881}
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m_Pivot: {x: 0, y: 0.5}
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--- !u!222 &6656031384507987101
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CanvasRenderer:
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@ -3019,8 +3019,8 @@ MonoBehaviour:
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m_faceColor:
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serializedVersion: 2
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rgba: 4294967295
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m_fontSize: 30
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m_fontSizeBase: 30
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m_fontSize: 40
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m_fontSizeBase: 40
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m_fontWeight: 400
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m_enableAutoSizing: 0
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m_fontSizeMin: 18
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@ -3099,8 +3099,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 522.758, y: -60}
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m_SizeDelta: {x: 417.7296, y: 100}
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m_AnchoredPosition: {x: 522.758, y: -48.306}
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m_SizeDelta: {x: 417.7296, y: 123.39}
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m_Pivot: {x: 0, y: 0.5}
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--- !u!222 &6656031384673122407
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CanvasRenderer:
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@ -648,7 +648,7 @@ RectTransform:
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m_AnchorMin: {x: 1, y: 0.5}
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m_AnchorMax: {x: 1, y: 0.5}
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m_AnchoredPosition: {x: -280, y: -52}
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m_SizeDelta: {x: 640.95, y: 412.3808}
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m_SizeDelta: {x: 512, y: 512}
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m_Pivot: {x: 1, y: 0.5}
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--- !u!222 &2995936269034320265
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CanvasRenderer:
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@ -1201,7 +1201,7 @@ RectTransform:
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m_AnchorMin: {x: 1, y: 0.5}
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m_AnchorMax: {x: 1, y: 0.5}
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m_AnchoredPosition: {x: -280, y: -52}
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m_SizeDelta: {x: 640.95, y: 412.3808}
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m_SizeDelta: {x: 512, y: 512}
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m_Pivot: {x: 1, y: 0.5}
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CanvasRenderer:
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@ -658,7 +658,8 @@ MonoBehaviour:
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- {fileID: 8300000, guid: 01b9e53664c9dc149baf9329dfe9e4d1, type: 3}
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- {fileID: 8300000, guid: dda2665027cb77d4fbd7b9013a99182f, type: 3}
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- {fileID: 8300000, guid: 10016c7ee6faf2b41834b9be8c91fcc1, type: 3}
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- {fileID: 8300000, guid: ab4da3cccc8904940ab56eb1b0f49cb1, type: 3}
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--- !u!4 &1894816134
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Transform:
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m_ObjectHideFlags: 0
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@ -16,11 +16,8 @@ public class Enemy : MonoBehaviour
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public float damage;
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public bool isBosStage2;
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[SerializeField] private GameObject pastaGigi;
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private SaveData saveData;
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private void Start()
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{
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if (pastaGigi != null)
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@ -33,7 +30,6 @@ public class Enemy : MonoBehaviour
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health = maxHealth;
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gameObject.tag = "Enemy";
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}
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void Update()
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@ -69,7 +65,6 @@ public class Enemy : MonoBehaviour
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}
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}
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private async Task ExecuteBosDeath()
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{
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SaveData saveData = await Cloudsave.LoadData<SaveData>("DataPlayer");
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@ -16,6 +16,6 @@ public class GameManager : MonoBehaviour
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private void Start()
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{
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audioController.Instance.StopBGM();
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audioController.Instance.PlayBGM("BGM Boss Fight");
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audioController.Instance.PlayBGM("BGM Boss Fight", 0.5f);
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}
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}
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@ -62,7 +62,8 @@ public class Agent : MonoBehaviour
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{
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if (other.CompareTag("Enemy"))
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{
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audioController.Instance.PlaySFX("sfx_Dead");
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audioController.Instance.StopBGM();
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audioController.Instance.StopSFX();
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GameOver.Open();
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}
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}
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@ -23,7 +23,7 @@ public class AttackState : State
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GameObject bullet = Agent.ObjectPool.GetFromPool();
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if (bullet != null)
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{
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audioController.Instance.PlaySFX("sfx_Attack");
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audioController.Instance.PlaySFX("sfx_Attack", 1);
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bullet.gameObject.SetActive(true);
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bullet.transform.position = bulletSpawnPos.position;
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@ -1,5 +1,3 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class IdleState : State
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@ -7,10 +7,12 @@ public class PastaGigi : MonoBehaviour
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private Enemy enemy;
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public Agent agent;
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private void OnEnable()
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{
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enemy = FindObjectOfType<Enemy>();
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StartCoroutine(LifeTimePowerUp());
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}
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IEnumerator LifeTimePowerUp()
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@ -45,5 +47,6 @@ public class PastaGigi : MonoBehaviour
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enemy.damage += 20;
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Destroy(gameObject);
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}
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}
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@ -1,9 +1,6 @@
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using TMPro;
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using UnityEngine;
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using UnityEngine.Serialization;
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using UnityEngine.UI;
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public class QuizPopUp : Menu<QuizPopUp>
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@ -43,7 +40,6 @@ public class QuizPopUp : Menu<QuizPopUp>
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private void OnEnable()
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{
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gameManager = FindObjectOfType<GameManager>();
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if (gameManager == null) return;
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currentQuestion = gameManager.currentQuestion;
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@ -57,9 +53,7 @@ public class QuizPopUp : Menu<QuizPopUp>
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isComplete = false;
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SetButtonState(true);
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DisplayQuestion();
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}
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private void OnDisable()
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