using System; using System.Collections; using System.Collections.Generic; using TMPro; using Unity.Services.Authentication; using UnityEngine; using UnityEngine.UI; public class AuntMenu : Menu { [SerializeField] private TMP_InputField usernameFieldLogin, paswordFieldLogin; [SerializeField] private TMP_InputField usernameFieldRegister, paswordRegister, EmailRegister; [SerializeField] private string username, password; private void OnEnable() { AuthenticationService.Instance.SignedIn += NextToMenu; } private void OnDisable() { AuthenticationService.Instance.SignedIn -= NextToMenu; } public void Login() { username = usernameFieldLogin.text ; password = paswordFieldLogin.text ; AuthenticationManager.SigninUsernamePassword(username, password); } private void NextToMenu() { MainMenu.Open(); Debug.Log("MainMenu Open"); } public void Register() { AuthenticationManager.SignUpUsernamePassword(usernameFieldRegister.text, paswordRegister.text, EmailRegister.text); } }