using System.Collections; using System.Collections.Generic; using TMPro; using UnityEngine; using UnityEngine.UIElements; public class QuestionPopUp : MonoBehaviour { public GameObject splashWrongAnswer; public TextMeshProUGUI questionText; public Image imageText; public GameObject popUpWinGame; public void GoodAnswer() { popUpWinGame.SetActive(true); } public void WrongAnswer() { StartCoroutine(SplashWrongAnswer()); } IEnumerator SplashWrongAnswer() { splashWrongAnswer.SetActive(true); yield return new WaitForSeconds(0.2f); splashWrongAnswer.SetActive(false); } }