|
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
public class ChooseMateriMenu : Menu<ChooseMateriMenu>
|
|
{
|
|
public void ChoosePenyakitGigi()
|
|
{
|
|
MateriPenyakitGigi.Open();
|
|
}
|
|
|
|
public void ChooseKesehatanGigi()
|
|
{
|
|
MateriKesehatanGigi.Open();
|
|
}
|
|
}
|