MIF_E31222569/Assets/ToothyV/Scripts/UI/GameMenu.cs

13 lines
222 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class GameMenu : Menu<GameMenu>
{
public void OnPausePressed()
{
Time.timeScale = 0;
PauseMenu.Open();
}
}