MIF_E31222569/Assets/ToothyV/Scripts/UI/MisionList.cs

21 lines
507 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[CreateAssetMenu(fileName = "MissonList", menuName = "Mission/Create MissionList" , order = 1)]
public class MisionList : ScriptableObject
{
#region INSPECTOR
[SerializeField] private List<MissionSpecs> missionSpecs;
#endregion
#region PROPERTIES
public int TotalMisions => missionSpecs.Count;
public MissionSpecs GetMission(int index)
{
return missionSpecs[index];
}
#endregion
}