MIF_E31222569/Assets/ToothyV/Scripts/UI/MissionSpecs.cs

27 lines
641 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[Serializable]
public class MissionSpecs
{
#region INSPECTOR
[SerializeField] protected string _name;
[SerializeField] protected string _description;
[SerializeField] protected string _sceneName;
[SerializeField] protected string _id;
[SerializeField] protected Sprite _image;
#endregion
#region PROPERTIES
public string Name => _name;
public string Description => _description;
public string SceneName => _sceneName;
public string Id => _id;
public Sprite Image => _image;
#endregion
}