28 lines
546 B
C#
28 lines
546 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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public class PauseMenu : Menu<PauseMenu>
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{
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public void OnResumePressed()
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{
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Time.timeScale = 1;
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GameMenu.Open();
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}
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public void OnRestartPressed()
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{
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Time.timeScale = 1;
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SceneController.Instance.RestartScene();
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GameMenu.Open();
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}
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public void OnMainMenuPressed()
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{
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Time.timeScale = 1;
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SceneManager.LoadScene(0);
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MainMenu.Open();
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}
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}
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