MIF_E31222569/Assets/ToothyV/Scripts/UI/PauseMenu.cs

28 lines
546 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class PauseMenu : Menu<PauseMenu>
{
public void OnResumePressed()
{
Time.timeScale = 1;
GameMenu.Open();
}
public void OnRestartPressed()
{
Time.timeScale = 1;
SceneController.Instance.RestartScene();
GameMenu.Open();
}
public void OnMainMenuPressed()
{
Time.timeScale = 1;
SceneManager.LoadScene(0);
MainMenu.Open();
}
}