31 lines
765 B
C#
31 lines
765 B
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using TMPro;
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using UnityEngine;
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public class ForgotPasword : MonoBehaviour
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{
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[SerializeField] private TextMeshProUGUI emailTxt;
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[SerializeField] private TextMeshProUGUI passwordTxt;
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private void OnEnable()
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{
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string email = PlayerPrefs.GetString("emailLogin");
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string password = PlayerPrefs.GetString("passwordLogin");
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Debug.Log(email);
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Debug.Log(password);
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if (email != "" && password != "")
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{
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emailTxt.text = email;
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passwordTxt.text = password;
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}
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else
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{
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emailTxt.text = "Belum Register";
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passwordTxt.text = "Belum Register";
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}
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}
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}
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