29 lines
994 B
C#
29 lines
994 B
C#
// Copyright (C) 2015 ricimi - All rights reserved.
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// This code can only be used under the standard Unity Asset Store End User License Agreement.
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// A Copy of the Asset Store EULA is available at http://unity3d.com/company/legal/as_terms.
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using UnityEngine;
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namespace Ricimi
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{
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// Specialized version of the PopupOpener class that opens the PlayPopup popup
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// and sets an appropriate number of stars (that can be configured from within the
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// editor).
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public class PlayPopupOpener : PopupOpener
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{
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public int starsObtained = 0;
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public override void OpenPopup()
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{
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var popup = Instantiate(popupPrefab) as GameObject;
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popup.SetActive(true);
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popup.transform.localScale = Vector3.zero;
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popup.transform.SetParent(m_canvas.transform, false);
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var playPopup = popup.GetComponent<PlayPopup>();
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playPopup.Open();
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playPopup.SetAchievedStars(starsObtained);
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}
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}
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}
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