32 lines
945 B
C#
32 lines
945 B
C#
// Copyright (C) 2015 ricimi - All rights reserved.
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// This code can only be used under the standard Unity Asset Store End User License Agreement.
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// A Copy of the Asset Store EULA is available at http://unity3d.com/company/legal/as_terms.
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using UnityEngine;
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namespace Ricimi
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{
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// This class is responsible for fading the currently playing background music.
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public class MuteBackgroundMusic : MonoBehaviour
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{
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private BackgroundMusic m_bgMusic;
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private void Awake()
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{
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var backgroundMusic = GameObject.Find("BackgroundMusic");
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if (backgroundMusic != null)
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{
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m_bgMusic = backgroundMusic.GetComponent<BackgroundMusic>();
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if (m_bgMusic != null)
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m_bgMusic.FadeOut();
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}
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}
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private void OnDestroy()
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{
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if (m_bgMusic != null)
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m_bgMusic.FadeIn();
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}
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}
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}
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