MIF_E31222569/Assets/ToothyV/GUIPackCartoon/Demo/Scripts/SpriteSwapper.cs

40 lines
1014 B
C#

// Copyright (C) 2015 ricimi - All rights reserved.
// This code can only be used under the standard Unity Asset Store End User License Agreement.
// A Copy of the Asset Store EULA is available at http://unity3d.com/company/legal/as_terms.
using UnityEngine;
using UnityEngine.UI;
namespace Ricimi
{
// Utility class for swapping the sprite of a UI Image between two predefined values.
public class SpriteSwapper : MonoBehaviour
{
public Sprite enabledSprite;
public Sprite disabledSprite;
private bool m_swapped = true;
private Image m_image;
public void Awake()
{
m_image = GetComponent<Image>();
}
public void SwapSprite()
{
if (m_swapped)
{
m_swapped = false;
m_image.sprite = disabledSprite;
}
else
{
m_swapped = true;
m_image.sprite = enabledSprite;
}
}
}
}