MIF_E31222569/Assets/ToothyV/GUIPackCartoon/Demo/Scripts/PlayPopup.cs

52 lines
1.8 KiB
C#

// Copyright (C) 2015 ricimi - All rights reserved.
// This code can only be used under the standard Unity Asset Store End User License Agreement.
// A Copy of the Asset Store EULA is available at http://unity3d.com/company/legal/as_terms.
using UnityEngine;
using UnityEngine.UI;
namespace Ricimi
{
// Specialized behavior for the popup that opens before selecting a level to play in
// the demo. It showcases how to create a specialized popup with custom behavior: in this
// case, one to three stars can be displayed depending on the player score on that particular
// level.
public class PlayPopup : Popup
{
public Color enabledColor;
public Color disabledColor;
public Image leftStarImage;
public Image middleStarImage;
public Image rightStarImage;
public void SetAchievedStars(int starsObtained)
{
if (starsObtained == 0)
{
leftStarImage.color = disabledColor;
middleStarImage.color = disabledColor;
rightStarImage.color = disabledColor;
}
else if (starsObtained == 1)
{
leftStarImage.color = enabledColor;
middleStarImage.color = disabledColor;
rightStarImage.color = disabledColor;
}
else if (starsObtained == 2)
{
leftStarImage.color = enabledColor;
middleStarImage.color = enabledColor;
rightStarImage.color = disabledColor;
}
else if (starsObtained == 3)
{
leftStarImage.color = enabledColor;
middleStarImage.color = enabledColor;
rightStarImage.color = enabledColor;
}
}
}
}