23 lines
748 B
C#
23 lines
748 B
C#
// Copyright (C) 2015 ricimi - All rights reserved.
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// This code can only be used under the standard Unity Asset Store End User License Agreement.
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// A Copy of the Asset Store EULA is available at http://unity3d.com/company/legal/as_terms.
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using UnityEngine;
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namespace Ricimi
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{
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// This class is responsible for loading the next scene in a transition (the core of
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// this work is performed in the Transition class, though).
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public class SceneTransition : MonoBehaviour
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{
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public string scene = "<Insert scene name>";
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public float duration = 1.0f;
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public Color color = Color.black;
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public void PerformTransition()
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{
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Transition.LoadLevel(scene, duration, color);
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}
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}
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}
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