TIF_E4120018/Assets/Script/BGmusic.cs

20 lines
360 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class BGmusic : MonoBehaviour
{
public static BGmusic instance;
void Awake()
{
if (instance != null)
Destroy(gameObject);
else
{
instance = this;
DontDestroyOnLoad(this.gameObject);
}
}
}