using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class LevelKuis : MonoBehaviour { public Button buttonLevel2; public Button buttonLevel3; void Start() { CheckLevel(); } public void CheckLevel() { int statusLevel2 = PlayerPrefs.GetInt("Level2"); int statusLevel3 = PlayerPrefs.GetInt("Level3"); if (statusLevel2 == 1) buttonLevel2.interactable = true; else buttonLevel2.interactable = false; if (statusLevel3 == 1) buttonLevel3.interactable = true; else buttonLevel3.interactable = false; } }