using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; public class pindahscene : MonoBehaviour { public void pindahScene(){ SceneManager.LoadScene (SceneManager.GetActiveScene ().buildIndex + 1); } public void sampleScene(){ SceneManager.LoadScene (SceneManager.GetActiveScene ().buildIndex - 1); } }