#include "pch-cpp.hpp" #ifndef _MSC_VER # include #else # include #endif template struct VirtualActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct VirtualActionInvoker2 { typedef void (*Action)(void*, T1, T2, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; template struct VirtualFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; template struct VirtualFuncInvoker1 { typedef R (*Func)(void*, T1, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct VirtualFuncInvoker2 { typedef R (*Func)(void*, T1, T2, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; template struct GenericVirtualFuncInvoker1 { typedef R (*Func)(void*, T1, const RuntimeMethod*); static inline R Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method); } }; struct InterfaceActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; template struct InterfaceFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; template struct InterfaceFuncInvoker1 { typedef R (*Func)(void*, T1, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct InterfaceFuncInvoker2 { typedef R (*Func)(void*, T1, T2, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; template struct GenericInterfaceFuncInvoker1 { typedef R (*Func)(void*, T1, const RuntimeMethod*); static inline R Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method); } }; // UnityEngine.UIElements.UQueryState`1/ActionQueryMatcher struct ActionQueryMatcher_tB76860A856401075A2CF71D45AC72A9C0F1BB99E; // UnityEngine.UIElements.UQueryState`1/ActionQueryMatcher struct ActionQueryMatcher_tBA08813774EDD8920F40BFFC2F27B8329C7923DD; // System.Action`1 struct Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C; // System.Action`1 struct Action_1_t268986DA4CF361AC17B40338506A83AFB35832EA; // System.Action`1 struct Action_1_t8AE9CB3E5DC764211C9FEAC59DE7B65AD1444780; // System.Action`1 struct Action_1_t2DF1ED40E3084E997390FF52F462390882271FE2; // System.Action`1 struct Action_1_t3DC3411926243F1DB9C330F8E105B904E38C1A0B; // System.Action`1 struct Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87; // System.Action`1 struct Action_1_t49AD19663F9D6070EBF5FD37F8BEA43810805799; // System.Action`1 struct Action_1_tB93AB717F9D419A1BEC832FF76E74EAA32184CC1; // System.Action`2 struct Action_2_t156C43F079E7E68155FCDCD12DC77DD11AEF7E3C; // System.Action`2 struct Action_2_tAC0AA9B652075EE1CE661500AC3373C7008D598F; // UnityEngine.UIElements.UIR.BasicNode`1 struct BasicNode_1_t7B4D545DCD6949B2E1C85D63DF038E44602F7DDB; // System.Collections.Concurrent.BlockingCollection`1 struct BlockingCollection_1_t4DCC1026BF9096DC145A24B46735A05429DCCC88; // System.Runtime.CompilerServices.ConditionalWeakTable`2 struct ConditionalWeakTable_2_t815A43BFBA64EC1F9F92AD042622E80EED65712E; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t9FA6D82CAFC18769F7515BB51D1C56DAE09381C3; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tABE19B9C5C52F1DE14F0D3287B2696E7D7419180; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tE681BF49926A2D8C5145F5FB12691412A4D52C87; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t403063CE4960B4F46C688912237C6A27E550FF55; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t514396B90715EDD83BB0470C76C2F426F9381C71; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t17D0D125440AC627FCF80F189C6CBCB02856063C; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tE1603CE612C16451D1E56FF4D4859D4FE4087C28; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t00B3CBC13D1439C8660D9FC33442C5620590706F; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t645C7B1DAE2D839B52A5E387C165CE13D5465B00; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t41165BF747F041590086BE39A59BE164430A3CEF; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t29D782BF5D0A26D11A04865B4306B86575506834; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t8B8AC3704119A64857E8D359CB4782C5ECEA90E7; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t4055F6540F36F21F9FEDAFB92D8E0089B38EBBC8; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tC61348D10610A6B3D7B65102D82AC3467D59EAA7; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tCB5FEF8D6CEA1557D9B9BA25946AD6BF3E6C14D0; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574; // System.Collections.Generic.EqualityComparer`1 struct EqualityComparer_1_t97160852989689D9543E2E1EA7D7196DBEA5AEE4; // System.Collections.Generic.EqualityComparer`1 struct EqualityComparer_1_tCAA8B21BC7E1029BB1288DEAE6D8ACB730BC5D4B; // System.Collections.Generic.EqualityComparer`1 struct EqualityComparer_1_tCE8310CD3375BA173DFEDBBDFF5C9E3ECFA5472F; // System.Collections.Generic.EqualityComparer`1 struct EqualityComparer_1_t8576A23859AAB111A218EAE239E10E5E9E2D66FC; // System.Collections.Generic.EqualityComparer`1 struct EqualityComparer_1_tECD5E5244542BCEA9946E4E9E894173EFA97E8DF; // System.Collections.Generic.EqualityComparer`1 struct EqualityComparer_1_tEA33EB74546F679A978D87A75A355AA70D84E6B2; // System.Collections.Generic.EqualityComparer`1 struct EqualityComparer_1_t346CEF653847623862FC6F88D66F7933B0039499; // System.Collections.Generic.EqualityComparer`1 struct EqualityComparer_1_tF74A06E4DA351FE016FE9BD76C2A66524D685C24; // System.EventHandler`1 struct EventHandler_1_tE698654C3F437D97ABCCA3FD0AD8F86E776DC77A; // System.Func`1> struct Func_1_tF400708EEA4975A6298D8D1C9AC51877FA5FD985; // System.Func`1 struct Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457; // System.Func`1 struct Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD; // System.Func`1 struct Func_1_tD5C081AE11746B200C711DD48DBEB00E3A9276D4; // System.Func`1 struct Func_1_t2559B139EB9B815286E7929EF03CE314B4100C22; // System.Func`1 struct Func_1_tD59A12717D79BFB403BF973694B1BE5B85474BD1; // System.Func`2 struct Func_2_tE1F0D41563EE092E5E5540B061449FDE88F1DC00; // System.Func`2 struct Func_2_tACBF5A1656250800CE861707354491F0611F6624; // System.Func`2 struct Func_2_t8A4E59735D50CEA34C30F6CD6B5804A38327CD0B; // System.Func`2 struct Func_2_t2A7432CC4F64D0DF6D8629208B154CF139B39AF2; // System.Func`3 struct Func_3_tC721DF8CDD07ED66A4833A19A2ED2302608C906C; // System.Func`3 struct Func_3_t6F6D9932638EA1A5A45303C6626C818C25D164E5; // System.Func`3 struct Func_3_t62BC9D925DCAC8F5784BA97C793F4E593496CDA7; // System.Func`3 struct Func_3_t0620ECF6AB73866242850ABCE518B069D201DA79; // System.Func`3 struct Func_3_t538A8E697534A282316BC2DF71DE83E68360C8B9; // System.Func`3 struct Func_3_t0787D839A577CB564A3192D4164941D5F3DCFBB5; // System.Func`4 struct Func_4_t52E8A0837DB4E6228CB49F92F452987A63FBEC4D; // System.Func`5 struct Func_5_tA07BEDDD813173420A179C25AEDEA235CEB634BB; // System.Func`5 struct Func_5_t318E92560B3BCC40982F5FD19861164DC9EFBA20; // UnityEngine.UIElements.UIR.Utility/GPUBuffer`1 struct GPUBuffer_1_tA865630D1AFA976A50A92C4ACE0243A78520BDC7; // UnityEngine.UIElements.UIR.Utility/GPUBuffer`1 struct GPUBuffer_1_tD1DC0573556845223680E17430EFF317DDA4A5AC; // System.Reflection.RuntimePropertyInfo/Getter`2 struct Getter_2_t10A1DA06B72A5F8B2DC213ACFB609284774C458D; // System.Collections.Generic.HashSet`1 struct HashSet_1_t4A2F2B74276D0AD3ED0F873045BD61E9504ECAE2; // System.Collections.Generic.HashSet`1 struct HashSet_1_t5DD20B42149A11AEBF12A75505306E6EFC34943A; // System.Collections.Generic.IComparer`1 struct IComparer_1_tFAD3AE9FE3CE1FB3CBB781C55DC57C986D71521E; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_tF95C9E01A913DD50575531C8305932628663D9E9; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_t352FDDEA001ABE8E1D67849D2E2F3D1D75B03D41; // System.Collections.Generic.IEqualityComparer`1 struct IEqualityComparer_1_t341DBC625B94A179D2F2C3E3CF45C76E281F4612; // UnityEngine.UIElements.IStyleValue`1 struct IStyleValue_1_t8E602724F08CCD09684BFAB341CE20B029B90C61; // UnityEngine.UIElements.IStyleValue`1 struct IStyleValue_1_t1774C3328C4606BECAC1D6AC39FE101AAD09A588; // UnityEngine.UIElements.IStyleValue`1 struct IStyleValue_1_t759DE12491F28A1314E1391C054C0751E6F2AE5D; // UnityEngine.UIElements.IStyleValue`1 struct IStyleValue_1_tA5FD40262C6FAE001F449A254109EE92CF34C82F; // UnityEngine.UIElements.IStyleValue`1 struct IStyleValue_1_t108FCAA674CEF45D92E496EA3B258DD2D3BC2950; // UnityEngine.UIElements.IStyleValue`1 struct IStyleValue_1_t16A5DC766A6291B26C6C37FE5183C62625136585; // UnityEngine.UIElements.IStyleValue`1 struct IStyleValue_1_tE245E2034FAF975F9107DAA3D480DABD36D065DE; // UnityEngine.UIElements.IStyleValue`1 struct IStyleValue_1_t60B64B8F2AABFE93E9F980903FA235A25EEE6AC2; // UnityEngine.UIElements.IStyleValue`1 struct IStyleValue_1_t1DB43353EC06ED52600D61657BBD26EF81CE5B6D; // UnityEngine.UIElements.IStyleValue`1 struct IStyleValue_1_tA3635C4407421A9C31ECDFD4F63804EE7D57AF43; // UnityEngine.UIElements.IStyleValue`1 struct IStyleValue_1_t824116821CB88294640F85D02E205AC5F157F4FF; // UnityEngine.UIElements.IStyleValue`1 struct IStyleValue_1_t75C345274538150C05DDA28E113AD0B691730A17; // System.Collections.Generic.Dictionary`2/KeyCollection struct KeyCollection_tAE1CD1CE327D07F072532A89E6854F2C33EB014A; // System.Lazy`1 struct Lazy_1_tAD66CD7CC97BB996411F4FE0F49A1817031B906E; // System.Lazy`1 struct Lazy_1_t591DC30870074E8A02ABA62243C1B9521932D152; // System.Collections.Generic.LinkedList`1 struct LinkedList_1_t09F6FB09C766455615BBF59716D285304C49E0E7; // UnityEngine.UIElements.UIR.LinkedPool`1 struct LinkedPool_1_tD8A175EE023C8220138E51E722F4A20ACE9CA851; // UnityEngine.UIElements.UQueryState`1/ListQueryMatcher`1 struct ListQueryMatcher_1_t4D10BEF648526B008BEB75C8576A7D1EBFD73A83; // UnityEngine.UIElements.UQueryState`1/ListQueryMatcher`1 struct ListQueryMatcher_1_tC447E3396770813CE332360F6EECEEFB6B51FA69; // UnityEngine.UIElements.UQueryState`1/ListQueryMatcher`1 struct ListQueryMatcher_1_t7F21A0BB6BC47F1797366366A8E33731906C2940; // System.Collections.Generic.List`1> struct List_1_t60F39D768DAD2345527AD3EE73FAB2667DF4F260; // System.Collections.Generic.List`1> struct List_1_tB86898E2E533634C35EC58EC5DAE3353038A9210; // System.Collections.Generic.List`1> struct List_1_tA79C35FB5E50135962B53960CB758B9262700632; // System.Collections.Generic.List`1 struct List_1_t2CDCA768E7F493F5EDEBC75AEB200FD621354E35; // System.Collections.Generic.List`1 struct List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8; // System.Collections.Generic.List`1 struct List_1_tE7FB077B3CEA6371A27F72CC60962491AB71490B; // System.Collections.Generic.List`1 struct List_1_t95DB74B8EE315F8F92B7B96D93C901C8C3F6FE2C; // System.Collections.Generic.List`1 struct List_1_t425D3A455811E316D2DF73E46CF9CD90A4341C1B; // System.Collections.Generic.List`1 struct List_1_t6FBD33EFCD307A54E0E8F62AAA0677E2ADAE58D3; // System.Collections.Generic.List`1 struct List_1_t96E9133B70FB6765E6B138E810D33E18901715DA; // System.Collections.Generic.List`1 struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73; // System.Collections.Generic.List`1 struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D; // System.Collections.Generic.List`1 struct List_1_t3ADC2CEE608F7E0043EBE4FD425E6C9AE43E19CC; // System.Collections.Generic.List`1 struct List_1_t7C8CC805CEADA09DFAC2AC1A5D731D5EE956F6DC; // System.Collections.Generic.List`1 struct List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD; // System.Collections.Generic.List`1 struct List_1_tD6F1685FEE5A196B3002ACC649A1DF5C65162268; // System.Collections.Generic.List`1 struct List_1_tB8CE94A1885E4D10B34A91CC9D21169286DC0A63; // System.Collections.Generic.List`1 struct List_1_t85FF16594D5F70EECC5855882558F8E26EF6BAFF; // System.Collections.Generic.List`1 struct List_1_tEA16F82F7871418E28EB6F551D77A8AD9F2E337F; // System.Collections.Generic.List`1 struct List_1_tCE1ACAA0C2736A7797B2C134895298CAB10BEB5E; // System.Collections.Generic.List`1 struct List_1_t06C3ABB0C6F2347B32881E33D154431EADAE3ECF; // System.Collections.Generic.List`1 struct List_1_tAB7976FADCF872E418770E60783056C23394843D; // System.Collections.Generic.List`1 struct List_1_t437B6C3879E969156A381BDC3C459CF809D39DDF; // System.Collections.Generic.List`1 struct List_1_t9B68833848E4C4D7F623C05F6B77F0449396354A; // System.Collections.Generic.List`1 struct List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B; // System.Collections.Generic.List`1 struct List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317; // System.Collections.Generic.List`1 struct List_1_t6115BBE78FE9310B180A2027321DF46F2A06AC95; // System.Collections.Generic.List`1 struct List_1_t86DE555F7234D971C3FF4F1C74A8631E8498BFEA; // System.Collections.Generic.List`1 struct List_1_tFBF6622ACFA21196D1439E941B05AD68D6F8B154; // System.Collections.Generic.List`1 struct List_1_t491E344573B9D6F61E36AF56132B7412453928C9; // System.Collections.Generic.List`1 struct List_1_tA7EEECF976A6B4957450A4D235070C9324ED1A97; // System.Collections.Generic.List`1 struct List_1_t70EE7982F45810D4B024CF720D910E67974A3094; // System.Collections.Generic.LowLevelListWithIList`1 struct LowLevelListWithIList_1_t424B84BB083921C00880052D4B49074AF66B72FC; // System.Predicate`1 struct Predicate_1_t8342C85FF4E41CD1F7024AC0CDC3E5312A32CB12; // System.Predicate`1 struct Predicate_1_t7F48518B008C1472339EEEBABA3DE203FE1F26ED; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t6B975CD3D06E8D955346FC0D66E8F6E449D49A44; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t0E133AD36715877AE1CE72539A0199B4D3AA8CD1; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t81BCBAE57D930C934CF7A439452D65303AC6A8CD; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t78303B1CD3D08C664ABB15EBD7C882DA3E06CF7D; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_tA9FB4D63A1064BD322AFDFCD70319CB384C057D9; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t812D790A2C787F18230F9234F6C9B84D4AC1A85A; // System.Buffers.SpanAction`2> struct SpanAction_2_t65B015FEFE1F64814AC2EFA0E19A38B1CFC53178; // System.Buffers.SpanAction`2> struct SpanAction_2_t84FDFFEECCC96A9A407DCB490E60340E38185947; // System.Buffers.SpanAction`2>> struct SpanAction_2_t02885A83F58261D2CFDC8FFBBCD7C8ECAF105A7B; // System.Buffers.SpanAction`2 struct SpanAction_2_t0CB19FBAD63F42C01432B842C5169FC10C1777E3; // System.Reflection.RuntimePropertyInfo/StaticGetter`1 struct StaticGetter_1_tADDCE76D876792EE2DFA4AFF7D1C98F61D6A91A3; // System.Threading.Tasks.TaskFactory`1> struct TaskFactory_1_t6D562D6E02741F0C7D98C590754714C6D6429450; // System.Threading.Tasks.TaskFactory`1 struct TaskFactory_1_tFAEAC22A1E986463E6956C344A78A7C7197288E0; // System.Threading.Tasks.TaskFactory`1 struct TaskFactory_1_t0BEF06D58E44525B9135AB0B22D016856EE69FF3; // System.Threading.Tasks.TaskFactory`1 struct TaskFactory_1_t6F188FE70F3006B0386002E392B799D85100732B; // System.Threading.Tasks.TaskFactory`1 struct TaskFactory_1_t4BEAD6CE2527DBE682C128CEAA0FF2A79483E96C; // System.Threading.Tasks.Task`1 struct Task_1_t824317F4B958F7512E8F7300511752937A6C6043; // System.Threading.Tasks.Task`1 struct Task_1_t4C228DE57804012969575431CFF12D57C875552D; // System.Threading.Tasks.Task`1 struct Task_1_t0C4CD3A5BB93A184420D73218644C56C70FDA7E2; // System.Threading.Tasks.Task`1 struct Task_1_tE41CFF640EB7C045550D9D0D92BE67533B084C17; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState struct TransitionEventsFrameState_tE3B03C5A4D3A9B62395A67012747638ADE7B8D2D; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState struct TransitionEventsFrameState_tC1DACCA9274641DD267223338E7C026D4CF520AC; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState struct TransitionEventsFrameState_t2B8264420B693D76C74F99F305197870C62C10F4; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState struct TransitionEventsFrameState_tC8FEB488506DC99B874A454BED371793598879E9; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState struct TransitionEventsFrameState_tFBFEC4A6BE1900A8D6115CD438F3CCC15A0DBCE9; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState struct TransitionEventsFrameState_tE30358B7263E3BE53EB8E856D7B0E1980F1AD855; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState struct TransitionEventsFrameState_t9DC16C7535A4271EA0FD763A64CD7CF84670EC64; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState struct TransitionEventsFrameState_t25D5D3420391A40A0B978B0D5CA13F775283274E; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState struct TransitionEventsFrameState_t864A52D0F7726A4F4C2C667BCB56E8A745F7340C; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState struct TransitionEventsFrameState_t896507B4A758D8F131A06984765BA0F57C8939A2; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState struct TransitionEventsFrameState_t7FB3FD474018D429F5F1EE705EF9ADA6F197EDEF; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState struct TransitionEventsFrameState_t3F9A8EB2B33780D3F2037BFEED0A3C6A03B03FEC; // System.Tuple`2 struct Tuple_2_t08007F445EE53C40D18E83337BB2D1FC62ADCE17; // System.Tuple`2 struct Tuple_2_t4B75F18A57363D88671568DEF504983C60E18AC6; // System.Tuple`3,System.Object> struct Tuple_3_t76B18FDDE87BFB452CF969BC16B10789E225FCF6; // System.Tuple`3 struct Tuple_3_tA9629AB90A9BD8C1E0490927A977DF122A277ACF; // TMPro.TweenRunner`1 struct TweenRunner_1_tF277B20625C8B1939DC85508C4679C690757395E; // UnityEngine.UI.CoroutineTween.TweenRunner`1 struct TweenRunner_1_t5BB0582F926E75E2FE795492679A6CF55A4B4BC4; // System.Collections.Generic.Dictionary`2/ValueCollection struct ValueCollection_t04D5F77EBC72D81BB7FE7199D6C9DC65DEB60064; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1 struct Values_1_t19A1E2B4752BCDF06B5D68597FF7E74704C6F99F; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1 struct Values_1_t49C0EEE75C4A46F518DA157D93141A5AA673B5E0; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1 struct Values_1_t45BEBFF589B2E0FB589C839603CF54DAFA8EE2B7; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1 struct Values_1_tF2422B8F8347145D2FE398C58F2EF1EAB96567A5; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1 struct Values_1_t988DC70C892CC8E803830C5C3A4370F5177CD9A6; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1 struct Values_1_t34227637D0C93F730700DFD895768AF8F8C7FF8D; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1 struct Values_1_t1B84258FDB622ABECA26BA9E2E8F638E1B6B213F; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1 struct Values_1_tD710D214E4D407A033AE57CE091D4C4FBB293714; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1 struct Values_1_t0E31EAA5A590859BBD863FE74A3208C8F5722AA1; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1 struct Values_1_tFB112CD52331C038F6B928FEAFAB19A06FD2F62C; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1 struct Values_1_t4B3725FE6B9D8A60439FC42ABC27E2FAE91ACBA5; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1 struct Values_1_tF515CA326AF84CBBA1A40F1C76BC6D39AA409215; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData[] struct EmptyDataU5BU5D_t4FC6419C796BBADFEC77D9CB97A3FB7B1C6D5CB8; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData[] struct EmptyDataU5BU5D_tDFE3104887D7AEB406BC646123D7C8AA698EB58A; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData[] struct EmptyDataU5BU5D_t568C72D6625FA05F854FF86F02910C531D98B72E; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData[] struct EmptyDataU5BU5D_t920355EC41DECEE4E1D5688CEA971923802FC9A3; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData[] struct EmptyDataU5BU5D_tE2C14BF5968870FDDD993014F93FDE3FC5572837; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData[] struct EmptyDataU5BU5D_t543192ACC732EF0DB4B419407C24CD12260A485B; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData[] struct EmptyDataU5BU5D_t4EA7859B72A26B20006E0BD02EC63611C4C71485; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData[] struct EmptyDataU5BU5D_tF2D26ADE6FCC1E97FB2FFC1DC56D63F08E711A3C; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData[] struct EmptyDataU5BU5D_t60D6EDC5438323017497721F3A8E4A0376F2B741; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData[] struct EmptyDataU5BU5D_t8EE2FFAAC9B7C301CF4690109183A2EFDFC5A20F; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData[] struct EmptyDataU5BU5D_tB3A736D4DE7E747B7C1B6CA7B36EB41FA6207653; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData[] struct EmptyDataU5BU5D_tFD0240910F0FF75CC94A141EDE346043BD9C179C; // System.Collections.Generic.Dictionary`2/Entry[] struct EntryU5BU5D_t524C33EA8D08013B8734724ABCA925485CF3B799; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData[] struct StyleDataU5BU5D_tF87CDE51588E78D4C87C144731581FB5284776E0; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData[] struct StyleDataU5BU5D_t73BFD33363F897414B879236BE0A0DCA6962B9AB; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData[] struct StyleDataU5BU5D_tD406BDE6B313334D7A7241DDEA636226CC9C0043; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData[] struct StyleDataU5BU5D_tDA10AD1016A9574B39F73BE1DBE2E3A55720EAA9; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData[] struct StyleDataU5BU5D_t8ACFC9D6C572747CB5326B98E34DEE3AC989D876; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData[] struct StyleDataU5BU5D_t93B88656D82161E5A58053D74E6C823720B88361; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData[] struct StyleDataU5BU5D_tBB18CE54D6B9B54229E01AFF7CCB44B8305F2386; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData[] struct StyleDataU5BU5D_t988DBB7FAB3D7D4E114C94A5CF2E305E3FFB2A7F; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData[] struct StyleDataU5BU5D_t73D276E94B9F65AFF0A22B0D465D05D5E9438F5E; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData[] struct StyleDataU5BU5D_t597C3C3BF0BFFC87AB6037E85E0829D999602263; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData[] struct StyleDataU5BU5D_tDCCCED3D71A0A84CDB77E5222463121D4EB611CC; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData[] struct StyleDataU5BU5D_tAD21796096D8CBCE199118430F1C659AA1DFB822; // TMPro.TMP_TextProcessingStack`1[] struct TMP_TextProcessingStack_1U5BU5D_t08293E0BB072311BB96170F351D1083BCA97B9B2; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData[] struct TimingDataU5BU5D_t0DDECCB612303E94B577E5978AB4B36B5192AFB1; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData[] struct TimingDataU5BU5D_t03C8C38B8DBF52B9A23FB2B77BEC41E63D4A3994; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData[] struct TimingDataU5BU5D_t45DAD27FEA03547B7581715461816FA37E7EC651; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData[] struct TimingDataU5BU5D_t9253C6811381B1932706D115D067841C7175C077; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData[] struct TimingDataU5BU5D_tA5BE0E019AB587A0072682D5535D2295EC6F04B9; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData[] struct TimingDataU5BU5D_t86A2877F21E58289C845548B2244BFCA090918B1; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData[] struct TimingDataU5BU5D_tE963FB40D15F6761CC687300F7A3EFCD58A8505A; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData[] struct TimingDataU5BU5D_t0BCD78985159E6EF1D974E34B209EDE880E06269; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData[] struct TimingDataU5BU5D_t370B0476A79A76456F04BA6664A963CC579E9CD0; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData[] struct TimingDataU5BU5D_tE92E1403336542C4CF4B76824A22545D0EB14E14; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData[] struct TimingDataU5BU5D_t1C0E9B6D937D57C27438BFA33BC2DB905EE4973E; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData[] struct TimingDataU5BU5D_t634CA6261A1EDA23867D38722881D8D9610065E3; // System.Attribute[] struct AttributeU5BU5D_t0F73488E6F1249C889608E8DCC0BCC28A874E8F1; // UnityEngine.UIElements.Background[] struct BackgroundU5BU5D_t29762095DD694E79A85A59135735FF02E54C4B46; // System.Byte[] struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031; // System.Char[] struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB; // UnityEngine.Color[] struct ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389; // UnityEngine.Color32[] struct Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259; // UnityEngine.UIElements.ComputedTransitionProperty[] struct ComputedTransitionPropertyU5BU5D_t25B9E78F5276CDA297C8215C316452CAB8219E82; // System.Decimal[] struct DecimalU5BU5D_t93BA0C88FA80728F73B792EE1A5199D0C060B615; // System.Delegate[] struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771; // UnityEngine.UIElements.StyleSheets.Dimension[] struct DimensionU5BU5D_t1EE1B3F9368D444E779CAB3E1CBD9959F8762F4B; // System.Double[] struct DoubleU5BU5D_tCC308475BD3B8229DB2582938669EF2F9ECC1FEE; // UnityEngine.UIElements.EasingFunction[] struct EasingFunctionU5BU5D_t3EEBBFFAD92EA74C3960D5F78D2A98BCEEA62E49; // UnityEngine.UIElements.FontDefinition[] struct FontDefinitionU5BU5D_t31BDC3E2D72918B36F815F95F7CBA1F057E3DA39; // TMPro.FontWeight[] struct FontWeightU5BU5D_t2A406B5BAB0DD0F06E7F1773DB062E4AF98067BA; // TMPro.HighlightState[] struct HighlightStateU5BU5D_tA878A0AF1F4F52882ACD29515AADC277EE135622; // TMPro.HorizontalAlignmentOptions[] struct HorizontalAlignmentOptionsU5BU5D_t4D185662282BFB910D8B9A8199E91578E9422658; // System.Int32[] struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C; // System.IntPtr[] struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832; // UnityEngine.UIElements.Length[] struct LengthU5BU5D_t6E92E14664BA86924824C32A0BBE10AEC53C7FAE; // UnityEngine.TextCore.Text.LineInfo[] struct LineInfoU5BU5D_t37598F2175B291797270D1161DC29B6296FB169D; // UnityEngine.TextCore.Text.LinkInfo[] struct LinkInfoU5BU5D_tB7EB23E47AF29CCBEC884F9D0DB95BC97F62AE51; // UnityEngine.Material[] struct MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D; // TMPro.MaterialReference[] struct MaterialReferenceU5BU5D_t7491D335AB3E3E13CE9C0F5E931F396F6A02E1F2; // UnityEngine.TextCore.Text.MeshInfo[] struct MeshInfoU5BU5D_t3DF8B75BF4A213334EED197AD25E432212894AC6; // System.Object[] struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918; // UnityEngine.Object[] struct ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A; // UnityEngine.TextCore.Text.PageInfo[] struct PageInfoU5BU5D_tFEA2CF88695491CFC2F2A2EF6BDCC56E52B0A6D4; // TMPro.RichTextTagAttribute[] struct RichTextTagAttributeU5BU5D_t5816316EFD8F59DBC30B9F88E15828C564E47B6D; // UnityEngine.UIElements.Rotate[] struct RotateU5BU5D_tD482C518713DEC5763C34C827A9B6DB565776772; // UnityEngine.UIElements.RuleMatcher[] struct RuleMatcherU5BU5D_t0135EA06151E72D04414F3EAF9420CB85EE2236C; // UnityEngine.UIElements.StyleSheets.ScalableImage[] struct ScalableImageU5BU5D_t8C989174900062AED19A057FDCF0529F8C594A52; // UnityEngine.UIElements.Scale[] struct ScaleU5BU5D_tE608175710457D7343DD849244BF59B58157F0EF; // UnityEngine.UI.Selectable[] struct SelectableU5BU5D_t4160E135F02A40F75A63F787D36F31FEC6FE91A9; // System.Single[] struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C; // System.Diagnostics.StackTrace[] struct StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF; // System.String[] struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248; // UnityEngine.UIElements.StyleComplexSelector[] struct StyleComplexSelectorU5BU5D_tF7B5239DE9BF477DECF97EFBA7CB1D71C45DB857; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] struct StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359; // UnityEngine.UIElements.StylePropertyName[] struct StylePropertyNameU5BU5D_t531626CF806E3F3D348D1F38A9109767014C35F8; // UnityEngine.UIElements.StyleRule[] struct StyleRuleU5BU5D_t7897A39D88CA043B2BFB5B28C53B41564EBA3AF3; // UnityEngine.UIElements.StyleSelector[] struct StyleSelectorU5BU5D_t11A633455FC601606B3DF3CEDDDAB1625B54708D; // UnityEngine.UIElements.StyleSelectorPart[] struct StyleSelectorPartU5BU5D_tBA574FB3E75E94E52874FDB7B05B9048E8A5421B; // UnityEngine.UIElements.StyleValueHandle[] struct StyleValueHandleU5BU5D_t66B7732469E9E30B1FB9A6E386315DAB36914ADE; // TMPro.TMP_CharacterInfo[] struct TMP_CharacterInfoU5BU5D_t297D56FCF66DAA99D8FEA7C30F9F3926902C5B99; // TMPro.TMP_ColorGradient[] struct TMP_ColorGradientU5BU5D_t2F65E8C42F268DFF33BB1392D94BCF5B5087308A; // TMPro.TMP_FontWeightPair[] struct TMP_FontWeightPairU5BU5D_t0A3A5955F13FEB2F7329D81BA157110DB99F9F37; // TMPro.TMP_LineInfo[] struct TMP_LineInfoU5BU5D_tE485ECF6A7A96441C72B53D75E7A5A5461A2CA0E; // TMPro.TMP_LinkInfo[] struct TMP_LinkInfoU5BU5D_tE11BE54A5923BD2148E716289F44EA465E06536E; // TMPro.TMP_MeshInfo[] struct TMP_MeshInfoU5BU5D_t3549EA3B9F542558E0DB1EDFAB98C612FE4231D7; // TMPro.TMP_PageInfo[] struct TMP_PageInfoU5BU5D_tE3DAAA8E2E9147F97C424A9034F677A516E8DAF9; // TMPro.TMP_WordInfo[] struct TMP_WordInfoU5BU5D_tD1759E5A84DCCCD42B718D79E953E72A432BB4DC; // UnityEngine.TextCore.Text.TextElementInfo[] struct TextElementInfoU5BU5D_tEC28C9B72883EE21AA798913497C69E179A15C4E; // UnityEngine.UIElements.TextShadow[] struct TextShadowU5BU5D_tF37C87EBD3D8745BEDABCE2EA499DE16C15B5D8C; // UnityEngine.Texture2D[] struct Texture2DU5BU5D_t05332F1E3F7D4493E304C702201F9BE4F9236191; // UnityEngine.UIElements.TimeValue[] struct TimeValueU5BU5D_t3EB79C5975D39A0E711250FD8A9547F5312746DE; // UnityEngine.UIElements.TransformOrigin[] struct TransformOriginU5BU5D_t0BDBC9C8F1888009152284DC2903B3C289F826DA; // UnityEngine.UIElements.Translate[] struct TranslateU5BU5D_t9199DFD72A8EC5FA4C33D75E5F85242F9F97E358; // System.Type[] struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB; // System.UInt32[] struct UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA; // System.UInt64[] struct UInt64U5BU5D_tAB1A62450AC0899188486EDB9FC066B8BEED9299; // UnityEngine.Vector2[] struct Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA; // UnityEngine.Vector3[] struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C; // UnityEngine.Vector4[] struct Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD; // UnityEngine.UIElements.VisualElement[] struct VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF; // UnityEngine.TextCore.Text.WordInfo[] struct WordInfoU5BU5D_tAD74C9720883D7BB229A20FFAE9EFD2CF9963F7B; // TMPro.WordWrapState[] struct WordWrapStateU5BU5D_t473D59C9DBCC949CE72EF1EB471CBA152A6CEAC9; // MS.Internal.Xml.Cache.XPathNode[] struct XPathNodeU5BU5D_tABD91BA95C61EF982E9FB7D2386FCE4C39F8B90C; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values[] struct ValuesU5BU5D_t5332999C48416329B2A447FCD8C71113DDB459EA; // UnityEngine.UIElements.StyleSheet/ImportStruct[] struct ImportStructU5BU5D_t42D231FD5BB4B620965D7BED87D56D531B4C7AE9; // TMPro.TMP_Text/UnicodeChar[] struct UnicodeCharU5BU5D_t67F27D09F8EB28D2C42DFF16FE60054F157012F5; // System.Decimal/DecCalc/PowerOvfl[] struct PowerOvflU5BU5D_t8BB6F43AF19F1F7C7558815B4684875BC320735B; // System.Action struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07; // UnityEngine.UI.AnimationTriggers struct AnimationTriggers_tA0DC06F89C5280C6DD972F6F4C8A56D7F4F79074; // System.ArgumentException struct ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263; // System.ArgumentNullException struct ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129; // System.ArgumentOutOfRangeException struct ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F; // System.AsyncCallback struct AsyncCallback_t7FEF460CBDCFB9C5FA2EF776984778B9A4145F4C; // System.Attribute struct Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA; // UnityEngine.EventSystems.BaseRaycaster struct BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832; // UnityEngine.UIElements.BaseVisualElementPanel struct BaseVisualElementPanel_tE3811F3D1474B72CB6CD5BCEECFF5B5CBEC1E303; // System.Reflection.Binder struct Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235; // System.Byte struct Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3; // System.Globalization.Calendar struct Calendar_t0A117CC7532A54C17188C2EFEA1F79DB20DF3A3B; // System.Threading.CancellationTokenSource struct CancellationTokenSource_tAAE1E0033BCFC233801F8CB4CED5C852B350CB7B; // UnityEngine.Canvas struct Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26; // UnityEngine.CanvasRenderer struct CanvasRenderer_tAB9A55A976C4E3B2B37D0CE5616E5685A8B43860; // System.Globalization.CompareInfo struct CompareInfo_t1B1A6AC3486B570C76ABA52149C9BD4CD82F9E57; // UnityEngine.Component struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3; // System.Threading.ContextCallback struct ContextCallback_tE8AFBDBFCC040FDA8DA8C1EEFE9BD66B16BDA007; // UnityEngine.Coroutine struct Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B; // System.Globalization.CultureData struct CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D; // System.Globalization.CultureInfo struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0; // Vuforia.DataSetTrackableBehaviour struct DataSetTrackableBehaviour_tC09F7225D59E476738430EC99104A6455579452F; // System.Globalization.DateTimeFormatInfo struct DateTimeFormatInfo_t0457520F9FA7B5C8EAAEB3AD50413B6AEEB7458A; // System.Linq.Expressions.Interpreter.DebugInfo struct DebugInfo_t03C716886CE7E99C1662D1C236CCC2CC6F18A167; // System.Delegate struct Delegate_t; // System.DelegateData struct DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E; // UnityEngine.UIElements.UIR.DrawParams struct DrawParams_t523864F415D78BD8BB14E8B7BD349594D6187443; // System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2; // UnityEngine.Event struct Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB; // UnityEngine.UIElements.EventBase struct EventBase_tD7F89B936EB8074AE31E7B15976C072277371F7C; // UnityEngine.UIElements.EventCallbackRegistry struct EventCallbackRegistry_tE18297C3F7E535BD82EDA83EC6D6DAA386226B85; // System.Exception struct Exception_t; // TMPro.FaceInfo_Legacy struct FaceInfo_Legacy_t23B118EFD5AB7162515ABF18C0212DF155CCF7B8; // System.Reflection.FieldInfo struct FieldInfo_t; // UnityEngine.UIElements.Focusable struct Focusable_t39F2BAF0AF6CA465BC2BEDAF9B5B2CF379B846D0; // UnityEngine.Font struct Font_tC95270EA3198038970422D78B74A7F2E218A96B6; // UnityEngine.TextCore.Text.FontAsset struct FontAsset_t61A6446D934E582651044E33D250EA8D306AB958; // UnityEngine.GameObject struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F; // UnityEngine.UI.Graphic struct Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931; // System.IAsyncResult struct IAsyncResult_t7B9B5A0ECB35DCEC31B8A8122C37D687369253B5; // System.Collections.IDictionary struct IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220; // Vuforia.Internal.Core.IEngine struct IEngine_t1840136F87C8826E605686CEB7FDA35D257A8C0C; // UnityEngine.UIElements.IEventHandler struct IEventHandler_tB1627CA1B7729F3E714572E69A79C91A1578C9A3; // System.IFormatProvider struct IFormatProvider_tC202922D43BFF3525109ABF3FB79625F5646AB52; // UnityEngine.UIElements.IMouseEvent struct IMouseEvent_tF59A3DD3CA593DB23B47764DF0521996D509A59E; // Vuforia.Internal.Observers.IObserver struct IObserver_tF96DF70DC62190F4AAF66B7DA6053BB7C714503C; // Vuforia.Internal.Core.IObserverFactory struct IObserverFactory_t817D72A8AB0E280B1317315BB7AB98C8A43DB8B3; // Vuforia.Internal.Observers.IObserverWithName struct IObserverWithName_t911C6AC4A056267506122B08EDA6A66F95558118; // UnityEngine.UIElements.IPanel struct IPanel_tAD0F3807B6DE2ECA557380E7DB5F3A179BE5A7A5; // UnityEngine.UIElements.IPointerEvent struct IPointerEvent_t934940574FFC2D6D155265ACC6D78BC48174D9B7; // Vuforia.IPreviewResourceLoader struct IPreviewResourceLoader_t77F8E2675563622D3BBF2891ABA3EFF65462FD29; // Vuforia.Public.Observers.IRuntimeMeshBehaviour struct IRuntimeMeshBehaviour_t0552B4BA1338874994FEED622B78E0F31C5428A7; // TMPro.ITextPreprocessor struct ITextPreprocessor_tDBB49C8B68D7B80E8D233B9D9666C43981EFAAB9; // UnityEngine.UIElements.ITreeViewItem struct ITreeViewItem_t0C5908872EA2842688BFFB2055D5096EC1EA9EFC; // Vuforia.Internal.Core.IUnityLifeCycleListener struct IUnityLifeCycleListener_tBDC0A071547828046411E1B0E932378221A56E22; // UnityEngine.UIElements.IUxmlAttributes struct IUxmlAttributes_t9B6679F04874117C59014DE49C35B1841F9A1DDE; // UnityEngine.UI.Image struct Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E; // UnityEngine.UIElements.InlineStyleAccess struct InlineStyleAccess_t5CA7877999C9442491A220AE50D605C84D09A165; // System.Linq.Expressions.Interpreter.Instruction struct Instruction_t7ED95EF62BBC5003D30C1CE0FF8B1D79105A8998; // TMPro.KerningTable struct KerningTable_t040C3FE3B519B12AADE1C5B00628581551D5AB6B; // UnityEngine.UI.LayoutElement struct LayoutElement_tB1F24CC11AF4AA87015C8D8EE06D22349C5BF40A; // System.LazyHelper struct LazyHelper_t1784351780B2D1AC002869BB3C7A35AA64762602; // System.Threading.Lock struct Lock_t529C04C831C120E5FFD6039EC3CB76F9956BCDD7; // System.Threading.ManualResetEvent struct ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158; // UnityEngine.Material struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3; // UnityEngine.MaterialPropertyBlock struct MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D; // System.Reflection.MemberFilter struct MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553; // System.Reflection.MemberInfo struct MemberInfo_t; // UnityEngine.Mesh struct Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4; // UnityEngine.UIElements.UIR.MeshHandle struct MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E; // System.Reflection.MethodInfo struct MethodInfo_t; // UnityEngine.MonoBehaviour struct MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71; // System.MonoTypeInfo struct MonoTypeInfo_t90D5999A69AC524474FDEAC50F55B6CE868AB501; // System.Globalization.NumberFormatInfo struct NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472; // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C; // Vuforia.ObserverBehaviour struct ObserverBehaviour_t5523404662BA53BE6118C49F6FFA9E19719115DB; // Vuforia.ObserverFactory struct ObserverFactory_t15303B50E9714D21517E15020805420A68418285; // System.OperationCanceledException struct OperationCanceledException_tC97D0B4532C15E6F0E9F9375091C9ECCA438D662; // UnityEngine.UIElements.UIR.Page struct Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9; // UnityEngine.Android.PermissionCallbacks struct PermissionCallbacks_t6C5002298E6649261FCB52C244695459E5C9890F; // Vuforia.Internal.Permissions.PermissionCallbacksAndroid struct PermissionCallbacksAndroid_tB24F18E047B74FA40F7CF721793605375F2CBF5A; // UnityEngine.UIElements.PropagationPaths struct PropagationPaths_tA17A0F2CAFF1A86B552ED6D984DAA2F14AB2B0E5; // System.Reflection.PropertyInfo struct PropertyInfo_t; // UnityEngine.UI.RectMask2D struct RectMask2D_tACF92BE999C791A665BD1ADEABF5BCEB82846670; // UnityEngine.RectTransform struct RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5; // Vuforia.Newtonsoft.Json.Utilities.ReflectionDelegateFactory struct ReflectionDelegateFactory_t26FB9370958E9325CA231A46C0157D8F2F29FC89; // System.Text.RegularExpressions.Regex struct Regex_tE773142C2BE45C5D362B0F815AFF831707A51772; // UnityEngine.UIElements.UIR.RenderChainCommand struct RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727; // UnityEngine.RenderTexture struct RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27; // System.Reflection.RuntimeConstructorInfo struct RuntimeConstructorInfo_tB41E49C7CFA74A03CCC986E78ABB0C0BD331A5AE; // Vuforia.Internal.Utility.RuntimeMeshRenderingBehaviour struct RuntimeMeshRenderingBehaviour_t73EC489BC7092612D2DD4A1CE728E605997C1038; // System.RuntimeType struct RuntimeType_tB1A69257E7A00D07AB0CABD8D5BA7D83E0DC9EC1; // System.Runtime.Serialization.SafeSerializationManager struct SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6; // Microsoft.Win32.SafeHandles.SafeWaitHandle struct SafeWaitHandle_t58F5662CD56F6462A687198A64987F8980804449; // UnityEngine.ScriptableObject struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A; // UnityEngine.UI.Selectable struct Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712; // System.Threading.SendOrPostCallback struct SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E; // Vuforia.Internal.Simulator.SimulatedObject struct SimulatedObject_t2A15366ED3E061647D56B4B4C4D38B714054E174; // Vuforia.SingleThreadTaskScheduler struct SingleThreadTaskScheduler_t5B89753B7A24B9960ED0F4DC983F274197FEDA22; // UnityEngine.Sprite struct Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99; // UnityEngine.TextCore.Text.SpriteAsset struct SpriteAsset_t1D3CF1D9DC350A4690CB09DE228A8B59F2F02313; // System.Linq.Expressions.StackGuard struct StackGuard_t6F37D81861288F2039A29A88A6287419F220E849; // System.Threading.Tasks.StackGuard struct StackGuard_tACE063A1B7374BDF4AD472DE4585D05AD8745352; // System.String struct String_t; // System.Text.StringBuilder struct StringBuilder_t; // UnityEngine.UIElements.StyleComplexSelector struct StyleComplexSelector_tE46C29F65FDBA48D3152781187401C8B55B7D8AD; // UnityEngine.UIElements.StylePropertyAnimationSystem struct StylePropertyAnimationSystem_tB499821AFC54DE61DC54CFDCD392C337F5097718; // UnityEngine.UIElements.StyleRule struct StyleRule_t69F0C0989004F85BBD9C72BC7A73F79BFE61651E; // UnityEngine.UIElements.StyleSelector struct StyleSelector_t9B00AE16312CA9F598A45B52F74BC14899CA7362; // UnityEngine.UIElements.StyleSheet struct StyleSheet_t6FAF43FCDB45BC6BED0522A222FD4C1A9BB10428; // UnityEngine.UIElements.StyleVariableContext struct StyleVariableContext_tF74F2787CE1F6BEBBFBFF0771CF493AC9E403527; // System.Threading.SynchronizationContext struct SynchronizationContext_tCDB842BBE53B050802CBBB59C6E6DC45B5B06DC0; // TMPro.TMP_Character struct TMP_Character_t7D37A55EF1A9FF6D0BFE6D50E86A00F80E7FAF35; // TMPro.TMP_ColorGradient struct TMP_ColorGradient_t17B51752B4E9499A1FF7D875DCEC1D15A0F4AEBB; // TMPro.TMP_FontAsset struct TMP_FontAsset_t923BF2F78D7C5AC36376E168A1193B7CB4855160; // TMPro.TMP_FontFeatureTable struct TMP_FontFeatureTable_t726A09E64FDF682A8FFE294BB6CFE7747F6C40EA; // TMPro.TMP_SpriteAnimator struct TMP_SpriteAnimator_t2E0F016A61CA343E3222FF51E7CF0E53F9F256E4; // TMPro.TMP_SpriteAsset struct TMP_SpriteAsset_t81F779E6F705CE190DC0D1F93A954CB8B1774B39; // TMPro.TMP_Style struct TMP_Style_tA9E5B1B35EBFE24EF980CEA03251B638282E120C; // TMPro.TMP_StyleSheet struct TMP_StyleSheet_t70C71699F5CB2D855C361DBB78A44C901236C859; // TMPro.TMP_Text struct TMP_Text_tE8D677872D43AD4B2AAF0D6101692A17D0B251A9; // TMPro.TMP_TextElement struct TMP_TextElement_t262A55214F712D4274485ABE5676E5254B84D0A5; // TMPro.TMP_TextInfo struct TMP_TextInfo_t09A8E906329422C3F0C059876801DD695B8D524D; // System.Threading.Tasks.Task struct Task_t751C4CC3ECD055BABA8A0B6A5DFBB4283DCA8572; // System.Threading.Tasks.TaskFactory struct TaskFactory_tF781BD37BE23917412AD83424D1497C7C1509DF0; // System.Threading.Tasks.TaskScheduler struct TaskScheduler_t3F0550EBEF7C41F74EC8C08FF4BED0D8CE66006E; // UnityEngine.TextCore.Text.TextElement struct TextElement_tCEF567A8810788262275B39DC39CBA6EBE7472DA; // System.Globalization.TextInfo struct TextInfo_tD3BAFCFD77418851E7D5CB8D2588F47019E414B4; // UnityEngine.Texture struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700; // UnityEngine.Texture2D struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4; // UnityEngine.UIElements.UIR.TextureSlotManager struct TextureSlotManager_tB1F8E620AE296DE3728FAAFBE3CC85D2A176928D; // System.Threading.Thread struct Thread_t0A773B9DE873D2DCAA7D229EAB36757B500E207F; // UnityEngine.Transform struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1; // System.Type struct Type_t; // UnityEngine.UIElements.UIR.UIRenderDevice struct UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302; // UnityEngine.Events.UnityAction struct UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7; // UnityEngine.UnityException struct UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067; // Vuforia.Internal.Core.UnityMainThreadTaskScheduler struct UnityMainThreadTaskScheduler_tAAC30630A39805921711E96500066C8F1C0D600C; // UnityEngine.UIElements.UxmlAttributeDescription struct UxmlAttributeDescription_t742D021489DB2B564142146CAAAC3F9191825EF2; // UnityEngine.UIElements.UxmlTypeRestriction struct UxmlTypeRestriction_t2C4CE1ED76502CDF80010880E058AF0582910A92; // UnityEngine.UIElements.VectorImage struct VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC; // UnityEngine.UI.VertexHelper struct VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE; // UnityEngine.UIElements.VisualElement struct VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115; // UnityEngine.UIElements.VisualTreeAsset struct VisualTreeAsset_tFB5BF81F0780A412AE5A7C2C552B3EEA64EA2EEB; // System.Void struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915; // Vuforia.VuforiaBehaviour struct VuforiaBehaviour_t53608E2BEC77029C0140CB1E88A0B186FC5E76C6; // System.Threading.WaitCallback struct WaitCallback_tFB2C7FD58D024BBC2B0333DC7A4CB63B8DEBD5D3; // UnityEngine.Yoga.YogaNode struct YogaNode_t4B5B593220CCB315B5A60CB48BA4795636F04DDA; // UnityEngine.UI.MaskableGraphic/CullStateChangedEvent struct CullStateChangedEvent_t6073CD0D951EC1256BF74B8F9107D68FC89B99B8; // System.Reflection.RuntimePropertyInfo/GetterAdapter struct GetterAdapter_t03939DF178051A4B282ADA9CC4395C34B86D9D2E; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values struct Values_t810A8E7A95A5716F91CE1BDC1EE3AD25FE329E24; // UnityEngine.UIElements.StylePropertyAnimationSystem/ValuesBackground struct ValuesBackground_tFF4533C18E78BDA24210ECA0967C209A2FD2FB34; // UnityEngine.UIElements.StylePropertyAnimationSystem/ValuesColor struct ValuesColor_tDE4E373E9165A21D96B77B831D7663BE93073904; // UnityEngine.UIElements.StylePropertyAnimationSystem/ValuesFloat struct ValuesFloat_t79D7FFC3D96EA35AFBCE6E41A84C30186FFFF0C2; // UnityEngine.UIElements.StylePropertyAnimationSystem/ValuesFont struct ValuesFont_tD9B58EA95F0D99292A54C9C6C879318BBE3B02A4; // UnityEngine.UIElements.StylePropertyAnimationSystem/ValuesFontDefinition struct ValuesFontDefinition_t4D0C2DECA9435D3EB901FE70837AD878111678F7; // UnityEngine.UIElements.StylePropertyAnimationSystem/ValuesInt struct ValuesInt_t2D0093355274C731BB6DF9C8933EEEDA42276367; // UnityEngine.UIElements.StylePropertyAnimationSystem/ValuesLength struct ValuesLength_tCE4AE0723109EE10076DBD46F7A853F202AF5915; // UnityEngine.UIElements.StylePropertyAnimationSystem/ValuesRotate struct ValuesRotate_t90582D6825FCBEF3C2A68160CCEC275C51217C63; // UnityEngine.UIElements.StylePropertyAnimationSystem/ValuesScale struct ValuesScale_t21E6FC5B09789CB4974FC2ED15C3F83B863FCF8A; // UnityEngine.UIElements.StylePropertyAnimationSystem/ValuesTextShadow struct ValuesTextShadow_t50CB05DF0E7770164252616605C61B37DB4A966C; // UnityEngine.UIElements.StylePropertyAnimationSystem/ValuesTransformOrigin struct ValuesTransformOrigin_tB46EC0F073E360E1431CCD4E580BA675D716823F; // UnityEngine.UIElements.StylePropertyAnimationSystem/ValuesTranslate struct ValuesTranslate_tFB5B432755E0DAA7DD8C95E78FDCC78C4885940B; // TMPro.TMP_Dropdown/DropdownEvent struct DropdownEvent_tFD4609E80240BC887A6D31F9F3C252A8A6843E91; // TMPro.TMP_Dropdown/OptionData struct OptionData_tFDFBCB4A5FB860E95AE46FDAC112DB4140A8525E; // TMPro.TMP_Dropdown/OptionDataList struct OptionDataList_tF66EA4801BFA499F010E6EFF89ED760BF4F0BEE1; // System.Threading.Tasks.Task/ContingentProperties struct ContingentProperties_t3FA59480914505CEA917B1002EC675F29D0CB540; // UnityEngine.UIElements.VisualElement/CustomStyleAccess struct CustomStyleAccess_t170C852102B4D09FB478B620A75B14D096F9F2B1; // UnityEngine.UIElements.VisualElement/TypeData struct TypeData_t01D670B4E71B5571B38C7412B1E652A47D6AF66A; IL2CPP_EXTERN_C RuntimeClass* ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CancellationToken_t51142D9C6D7C02D314DA34A6A7988C528992FFED_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DataSetTrackableBehaviour_tC09F7225D59E476738430EC99104A6455579452F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Exception_t_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* FieldInfo_t_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Func_2_tACBF5A1656250800CE861707354491F0611F6624_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* GameObject_t76FEDD663AB33C991A9C9A23129337651094216F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IAsyncResult_t7B9B5A0ECB35DCEC31B8A8122C37D687369253B5_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IFormattable_t235A539BD9771E1E118DB99384BA8385D2F971CA_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IObserverWithName_t911C6AC4A056267506122B08EDA6A66F95558118_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IUnityLifeCycleListener_tBDC0A071547828046411E1B0E932378221A56E22_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* PreviewResourceLoader_tB1F5FE397EADBF7EC84FEFCD5E4DD70788082919_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* PropertyInfo_t_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ReflectionUtils_tE033B1E350A5EAB0B964F7A303EBA43F0AA45D87_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RuntimeObject_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RuntimeType_tB1A69257E7A00D07AB0CABD8D5BA7D83E0DC9EC1_il2cpp_TypeInfo_var; 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struct Delegate_t_marshaled_com; struct Delegate_t_marshaled_pinvoke; struct Exception_t_marshaled_com; struct Exception_t_marshaled_pinvoke; struct StyleValueHandle_t5831643AAA7AD8C5C43A4498C5E0A2545F78227D; struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7; struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2; struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3; struct XPathNode_t4A9DCD8092B3B7DBA0A6DA09C03DB5274D43C3CA_marshaled_com; struct XPathNode_t4A9DCD8092B3B7DBA0A6DA09C03DB5274D43C3CA_marshaled_pinvoke; struct AttributeU5BU5D_t0F73488E6F1249C889608E8DCC0BCC28A874E8F1; struct ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389; struct Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259; struct DimensionU5BU5D_t1EE1B3F9368D444E779CAB3E1CBD9959F8762F4B; struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C; struct LinkInfoU5BU5D_tB7EB23E47AF29CCBEC884F9D0DB95BC97F62AE51; struct MeshInfoU5BU5D_t3DF8B75BF4A213334EED197AD25E432212894AC6; struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918; struct ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A; struct PageInfoU5BU5D_tFEA2CF88695491CFC2F2A2EF6BDCC56E52B0A6D4; struct ScalableImageU5BU5D_t8C989174900062AED19A057FDCF0529F8C594A52; struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C; struct StyleSelectorU5BU5D_t11A633455FC601606B3DF3CEDDDAB1625B54708D; struct StyleSelectorPartU5BU5D_tBA574FB3E75E94E52874FDB7B05B9048E8A5421B; struct TMP_CharacterInfoU5BU5D_t297D56FCF66DAA99D8FEA7C30F9F3926902C5B99; struct TMP_LinkInfoU5BU5D_tE11BE54A5923BD2148E716289F44EA465E06536E; struct TMP_MeshInfoU5BU5D_t3549EA3B9F542558E0DB1EDFAB98C612FE4231D7; struct TMP_PageInfoU5BU5D_tE3DAAA8E2E9147F97C424A9034F677A516E8DAF9; struct TMP_WordInfoU5BU5D_tD1759E5A84DCCCD42B718D79E953E72A432BB4DC; struct TextElementInfoU5BU5D_tEC28C9B72883EE21AA798913497C69E179A15C4E; struct Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA; struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C; struct Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD; struct WordInfoU5BU5D_tAD74C9720883D7BB229A20FFAE9EFD2CF9963F7B; struct UnicodeCharU5BU5D_t67F27D09F8EB28D2C42DFF16FE60054F157012F5; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Linq.Expressions.StackGuard/<>c__3`2 struct U3CU3Ec__3_2_t8BD15A7D1BB2AB7E6EBEF645A1DFC8C5BDF3C3C1 : public RuntimeObject { }; // Vuforia.Newtonsoft.Json.Utilities.StringUtils/<>c__DisplayClass15_0`1 struct U3CU3Ec__DisplayClass15_0_1_t3A0BBBBFBCBDACBEB87A260632FA7C14557FFF79 : public RuntimeObject { // System.Func`2 Vuforia.Newtonsoft.Json.Utilities.StringUtils/<>c__DisplayClass15_0`1::valueSelector Func_2_t8A4E59735D50CEA34C30F6CD6B5804A38327CD0B* ___valueSelector_0; // System.String Vuforia.Newtonsoft.Json.Utilities.StringUtils/<>c__DisplayClass15_0`1::testValue String_t* ___testValue_1; }; // System.Threading.ThreadPool/<>c__DisplayClass17_0`1 struct U3CU3Ec__DisplayClass17_0_1_t2B15CAC58697E814BC5DCB25B4947CD8A1A91E29 : public RuntimeObject { // System.Action`1 System.Threading.ThreadPool/<>c__DisplayClass17_0`1::callBack Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* ___callBack_0; }; // Vuforia.Internal.Core.UnityMainThreadTaskScheduler/<>c__DisplayClass2_0`1 struct U3CU3Ec__DisplayClass2_0_1_t9312B92607B695B6053BA0F13CAAE2004BD070CC : public RuntimeObject { // T Vuforia.Internal.Core.UnityMainThreadTaskScheduler/<>c__DisplayClass2_0`1::res bool ___res_0; // System.Func`1 Vuforia.Internal.Core.UnityMainThreadTaskScheduler/<>c__DisplayClass2_0`1::func Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* ___func_1; // System.Object Vuforia.Internal.Core.UnityMainThreadTaskScheduler/<>c__DisplayClass2_0`1::syncObject RuntimeObject* ___syncObject_2; }; // Vuforia.Internal.Core.UnityMainThreadTaskScheduler/<>c__DisplayClass2_0`1 struct U3CU3Ec__DisplayClass2_0_1_t1862BE3F0B82D36CC773570444D041D7277EC292 : public RuntimeObject { // T Vuforia.Internal.Core.UnityMainThreadTaskScheduler/<>c__DisplayClass2_0`1::res RuntimeObject* ___res_0; // System.Func`1 Vuforia.Internal.Core.UnityMainThreadTaskScheduler/<>c__DisplayClass2_0`1::func Func_1_tD5C081AE11746B200C711DD48DBEB00E3A9276D4* ___func_1; // System.Object Vuforia.Internal.Core.UnityMainThreadTaskScheduler/<>c__DisplayClass2_0`1::syncObject RuntimeObject* ___syncObject_2; }; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t8B8AC3704119A64857E8D359CB4782C5ECEA90E7 : public RuntimeObject { // System.Int32[] System.Collections.Generic.Dictionary`2::_buckets Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____buckets_0; // System.Collections.Generic.Dictionary`2/Entry[] System.Collections.Generic.Dictionary`2::_entries EntryU5BU5D_t524C33EA8D08013B8734724ABCA925485CF3B799* ____entries_1; // System.Int32 System.Collections.Generic.Dictionary`2::_count int32_t ____count_2; // System.Int32 System.Collections.Generic.Dictionary`2::_freeList int32_t ____freeList_3; // System.Int32 System.Collections.Generic.Dictionary`2::_freeCount int32_t ____freeCount_4; // System.Int32 System.Collections.Generic.Dictionary`2::_version int32_t ____version_5; // System.Collections.Generic.IEqualityComparer`1 System.Collections.Generic.Dictionary`2::_comparer RuntimeObject* ____comparer_6; // System.Collections.Generic.Dictionary`2/KeyCollection System.Collections.Generic.Dictionary`2::_keys KeyCollection_tAE1CD1CE327D07F072532A89E6854F2C33EB014A* ____keys_7; // System.Collections.Generic.Dictionary`2/ValueCollection System.Collections.Generic.Dictionary`2::_values ValueCollection_t04D5F77EBC72D81BB7FE7199D6C9DC65DEB60064* ____values_8; // System.Object System.Collections.Generic.Dictionary`2::_syncRoot RuntimeObject* ____syncRoot_9; }; // System.Collections.Generic.EqualityComparer`1 struct EqualityComparer_1_t97160852989689D9543E2E1EA7D7196DBEA5AEE4 : public RuntimeObject { }; // System.Collections.Generic.EqualityComparer`1 struct EqualityComparer_1_tCAA8B21BC7E1029BB1288DEAE6D8ACB730BC5D4B : public RuntimeObject { }; // System.Collections.Generic.EqualityComparer`1 struct EqualityComparer_1_tCE8310CD3375BA173DFEDBBDFF5C9E3ECFA5472F : public RuntimeObject { }; // System.Collections.Generic.EqualityComparer`1 struct EqualityComparer_1_t8576A23859AAB111A218EAE239E10E5E9E2D66FC : public RuntimeObject { }; // System.Collections.Generic.EqualityComparer`1 struct EqualityComparer_1_tECD5E5244542BCEA9946E4E9E894173EFA97E8DF : public RuntimeObject { }; // System.Collections.Generic.EqualityComparer`1 struct EqualityComparer_1_tEA33EB74546F679A978D87A75A355AA70D84E6B2 : public RuntimeObject { }; // System.Collections.Generic.EqualityComparer`1 struct EqualityComparer_1_t346CEF653847623862FC6F88D66F7933B0039499 : public RuntimeObject { }; // System.Collections.Generic.EqualityComparer`1 struct EqualityComparer_1_tF74A06E4DA351FE016FE9BD76C2A66524D685C24 : public RuntimeObject { }; // UnityEngine.UIElements.UQuery/IsOfType`1 struct IsOfType_1_tAD57152B527BA8DDBDA8E8C388140620049ADBE4 : public RuntimeObject { }; // System.Lazy`1 struct Lazy_1_t591DC30870074E8A02ABA62243C1B9521932D152 : public RuntimeObject { // System.LazyHelper modreq(System.Runtime.CompilerServices.IsVolatile) System.Lazy`1::_state LazyHelper_t1784351780B2D1AC002869BB3C7A35AA64762602* ____state_0; // System.Func`1 System.Lazy`1::_factory Func_1_t2559B139EB9B815286E7929EF03CE314B4100C22* ____factory_1; // T System.Lazy`1::_value SingleThreadTaskScheduler_t5B89753B7A24B9960ED0F4DC983F274197FEDA22* ____value_2; }; // System.Collections.Generic.List`1 struct List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_tE7FB077B3CEA6371A27F72CC60962491AB71490B : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items EasingFunctionU5BU5D_t3EEBBFFAD92EA74C3960D5F78D2A98BCEEA62E49* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_t7C8CC805CEADA09DFAC2AC1A5D731D5EE956F6DC : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items RuleMatcherU5BU5D_t0135EA06151E72D04414F3EAF9420CB85EE2236C* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_tD6F1685FEE5A196B3002ACC649A1DF5C65162268 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items StylePropertyNameU5BU5D_t531626CF806E3F3D348D1F38A9109767014C35F8* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_t437B6C3879E969156A381BDC3C459CF809D39DDF : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items TimeValueU5BU5D_t3EB79C5975D39A0E711250FD8A9547F5312746DE* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_t6115BBE78FE9310B180A2027321DF46F2A06AC95 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_t491E344573B9D6F61E36AF56132B7412453928C9 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items ValuesU5BU5D_t5332999C48416329B2A447FCD8C71113DDB459EA* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.LowLevelList`1 struct LowLevelList_1_tFB82D019B54AD98BC47D01C80B32C9DC3FA3BE58 : public RuntimeObject { // T[] System.Collections.Generic.LowLevelList`1::_items ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ____items_1; // System.Int32 System.Collections.Generic.LowLevelList`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.LowLevelList`1::_version int32_t ____version_3; }; // System.Tuple`2 struct Tuple_2_t08007F445EE53C40D18E83337BB2D1FC62ADCE17 : public RuntimeObject { // T1 System.Tuple`2::m_Item1 int32_t ___m_Item1_0; // T2 System.Tuple`2::m_Item2 int32_t ___m_Item2_1; }; // System.Tuple`2 struct Tuple_2_t4B75F18A57363D88671568DEF504983C60E18AC6 : public RuntimeObject { // T1 System.Tuple`2::m_Item1 RuntimeObject* ___m_Item1_0; // T2 System.Tuple`2::m_Item2 RuntimeObject* ___m_Item2_1; }; // System.Tuple`3,System.Object,System.Object> struct Tuple_3_t2D4C29E74A6A48C954C54F2C5156BD19C434BA40 : public RuntimeObject { // T1 System.Tuple`3::m_Item1 Action_2_t156C43F079E7E68155FCDCD12DC77DD11AEF7E3C* ___m_Item1_0; // T2 System.Tuple`3::m_Item2 RuntimeObject* ___m_Item2_1; // T3 System.Tuple`3::m_Item3 RuntimeObject* ___m_Item3_2; }; // System.Tuple`3 struct Tuple_3_tA9629AB90A9BD8C1E0490927A977DF122A277ACF : public RuntimeObject { // T1 System.Tuple`3::m_Item1 RuntimeObject* ___m_Item1_0; // T2 System.Tuple`3::m_Item2 RuntimeObject* ___m_Item2_1; // T3 System.Tuple`3::m_Item3 RuntimeObject* ___m_Item3_2; }; // System.Attribute struct Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA : public RuntimeObject { }; // UnityEngine.UIElements.CallbackEventHandler struct CallbackEventHandler_t99E35735225B4ACEAD1BA981632FD2D46E9CB2B4 : public RuntimeObject { // UnityEngine.UIElements.EventCallbackRegistry UnityEngine.UIElements.CallbackEventHandler::m_CallbackRegistry EventCallbackRegistry_tE18297C3F7E535BD82EDA83EC6D6DAA386226B85* ___m_CallbackRegistry_0; }; // System.Globalization.CultureInfo struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0 : public RuntimeObject { // System.Boolean System.Globalization.CultureInfo::m_isReadOnly bool ___m_isReadOnly_3; // System.Int32 System.Globalization.CultureInfo::cultureID int32_t ___cultureID_4; // System.Int32 System.Globalization.CultureInfo::parent_lcid int32_t ___parent_lcid_5; // System.Int32 System.Globalization.CultureInfo::datetime_index int32_t ___datetime_index_6; // System.Int32 System.Globalization.CultureInfo::number_index int32_t ___number_index_7; // System.Int32 System.Globalization.CultureInfo::default_calendar_type int32_t ___default_calendar_type_8; // System.Boolean System.Globalization.CultureInfo::m_useUserOverride bool ___m_useUserOverride_9; // System.Globalization.NumberFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::numInfo NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* ___numInfo_10; // System.Globalization.DateTimeFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::dateTimeInfo DateTimeFormatInfo_t0457520F9FA7B5C8EAAEB3AD50413B6AEEB7458A* ___dateTimeInfo_11; // System.Globalization.TextInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::textInfo TextInfo_tD3BAFCFD77418851E7D5CB8D2588F47019E414B4* ___textInfo_12; // System.String System.Globalization.CultureInfo::m_name String_t* ___m_name_13; // System.String System.Globalization.CultureInfo::englishname String_t* ___englishname_14; // System.String System.Globalization.CultureInfo::nativename String_t* ___nativename_15; // System.String System.Globalization.CultureInfo::iso3lang String_t* ___iso3lang_16; // System.String System.Globalization.CultureInfo::iso2lang String_t* ___iso2lang_17; // System.String System.Globalization.CultureInfo::win3lang String_t* ___win3lang_18; // System.String System.Globalization.CultureInfo::territory String_t* ___territory_19; // System.String[] System.Globalization.CultureInfo::native_calendar_names StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___native_calendar_names_20; // System.Globalization.CompareInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::compareInfo CompareInfo_t1B1A6AC3486B570C76ABA52149C9BD4CD82F9E57* ___compareInfo_21; // System.Void* System.Globalization.CultureInfo::textinfo_data void* ___textinfo_data_22; // System.Int32 System.Globalization.CultureInfo::m_dataItem int32_t ___m_dataItem_23; // System.Globalization.Calendar System.Globalization.CultureInfo::calendar Calendar_t0A117CC7532A54C17188C2EFEA1F79DB20DF3A3B* ___calendar_24; // System.Globalization.CultureInfo System.Globalization.CultureInfo::parent_culture CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___parent_culture_25; // System.Boolean System.Globalization.CultureInfo::constructed bool ___constructed_26; // System.Byte[] System.Globalization.CultureInfo::cached_serialized_form ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___cached_serialized_form_27; // System.Globalization.CultureData System.Globalization.CultureInfo::m_cultureData CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D* ___m_cultureData_28; // System.Boolean System.Globalization.CultureInfo::m_isInherited bool ___m_isInherited_29; }; // Native definition for P/Invoke marshalling of System.Globalization.CultureInfo struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_pinvoke { int32_t ___m_isReadOnly_3; int32_t ___cultureID_4; int32_t ___parent_lcid_5; int32_t ___datetime_index_6; int32_t ___number_index_7; int32_t ___default_calendar_type_8; int32_t ___m_useUserOverride_9; NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* ___numInfo_10; DateTimeFormatInfo_t0457520F9FA7B5C8EAAEB3AD50413B6AEEB7458A* ___dateTimeInfo_11; TextInfo_tD3BAFCFD77418851E7D5CB8D2588F47019E414B4* ___textInfo_12; char* ___m_name_13; char* ___englishname_14; char* ___nativename_15; char* ___iso3lang_16; char* ___iso2lang_17; char* ___win3lang_18; char* ___territory_19; char** ___native_calendar_names_20; CompareInfo_t1B1A6AC3486B570C76ABA52149C9BD4CD82F9E57* ___compareInfo_21; void* ___textinfo_data_22; int32_t ___m_dataItem_23; Calendar_t0A117CC7532A54C17188C2EFEA1F79DB20DF3A3B* ___calendar_24; CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_pinvoke* ___parent_culture_25; int32_t ___constructed_26; Il2CppSafeArray/*NONE*/* ___cached_serialized_form_27; CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D_marshaled_pinvoke* ___m_cultureData_28; int32_t ___m_isInherited_29; }; // Native definition for COM marshalling of System.Globalization.CultureInfo struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_com { int32_t ___m_isReadOnly_3; int32_t ___cultureID_4; int32_t ___parent_lcid_5; int32_t ___datetime_index_6; int32_t ___number_index_7; int32_t ___default_calendar_type_8; int32_t ___m_useUserOverride_9; NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* ___numInfo_10; DateTimeFormatInfo_t0457520F9FA7B5C8EAAEB3AD50413B6AEEB7458A* ___dateTimeInfo_11; TextInfo_tD3BAFCFD77418851E7D5CB8D2588F47019E414B4* ___textInfo_12; Il2CppChar* ___m_name_13; Il2CppChar* ___englishname_14; Il2CppChar* ___nativename_15; Il2CppChar* ___iso3lang_16; Il2CppChar* ___iso2lang_17; Il2CppChar* ___win3lang_18; Il2CppChar* ___territory_19; Il2CppChar** ___native_calendar_names_20; CompareInfo_t1B1A6AC3486B570C76ABA52149C9BD4CD82F9E57* ___compareInfo_21; void* ___textinfo_data_22; int32_t ___m_dataItem_23; Calendar_t0A117CC7532A54C17188C2EFEA1F79DB20DF3A3B* ___calendar_24; CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_com* ___parent_culture_25; int32_t ___constructed_26; Il2CppSafeArray/*NONE*/* ___cached_serialized_form_27; CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D_marshaled_com* ___m_cultureData_28; int32_t ___m_isInherited_29; }; // System.MarshalByRefObject struct MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE : public RuntimeObject { // System.Object System.MarshalByRefObject::_identity RuntimeObject* ____identity_0; }; // Native definition for P/Invoke marshalling of System.MarshalByRefObject struct MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE_marshaled_pinvoke { Il2CppIUnknown* ____identity_0; }; // Native definition for COM marshalling of System.MarshalByRefObject struct MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE_marshaled_com { Il2CppIUnknown* ____identity_0; }; // System.Reflection.MemberInfo struct MemberInfo_t : public RuntimeObject { }; // System.IO.MonoLinqHelper struct MonoLinqHelper_t4B7F56CAAFAAAA0ABD411D943BA644B0C3BDA1D3 : public RuntimeObject { }; // UnityEngine.UIElements.MouseEventsHelper struct MouseEventsHelper_tCA2B2B4B36A3F80CE118DECAE91AB7658A68437F : public RuntimeObject { }; // Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility struct NativeArrayUnsafeUtility_tB4D8A974D44EE6F4B2C32D5D19861FB081F88FCE : public RuntimeObject { }; // Unity.Collections.NativeSliceExtensions struct NativeSliceExtensions_tA2B0303180122826FD5887061B8DBA5F342A726B : public RuntimeObject { }; // Unity.Collections.LowLevel.Unsafe.NativeSliceUnsafeUtility struct NativeSliceUnsafeUtility_tA7CBE88BA4246367450DB167A878F2FA408E10CD : public RuntimeObject { }; // UnityEngine.NoAllocHelpers struct NoAllocHelpers_t5108A9272D2BFBFF50B14D2A1B5330A629180360 : public RuntimeObject { }; // Vuforia.ObserverFactory struct ObserverFactory_t15303B50E9714D21517E15020805420A68418285 : public RuntimeObject { // Vuforia.VuforiaBehaviour Vuforia.ObserverFactory::mVuforiaBehaviour VuforiaBehaviour_t53608E2BEC77029C0140CB1E88A0B186FC5E76C6* ___mVuforiaBehaviour_0; // Vuforia.Internal.Core.IEngine Vuforia.ObserverFactory::mEngine RuntimeObject* ___mEngine_1; // Vuforia.Internal.Core.IObserverFactory Vuforia.ObserverFactory::mFactory RuntimeObject* ___mFactory_2; // System.Lazy`1 Vuforia.ObserverFactory::mAsyncTaskScheduler Lazy_1_t591DC30870074E8A02ABA62243C1B9521932D152* ___mAsyncTaskScheduler_3; }; // Vuforia.Internal.Permissions.PermissionCallbacksAndroid struct PermissionCallbacksAndroid_tB24F18E047B74FA40F7CF721793605375F2CBF5A : public RuntimeObject { // System.Action`1 Vuforia.Internal.Permissions.PermissionCallbacksAndroid::mOnFinished Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* ___mOnFinished_0; // System.Collections.Generic.Dictionary`2 Vuforia.Internal.Permissions.PermissionCallbacksAndroid::mReceivedPermissions Dictionary_2_t17D0D125440AC627FCF80F189C6CBCB02856063C* ___mReceivedPermissions_1; // System.Collections.Generic.List`1 Vuforia.Internal.Permissions.PermissionCallbacksAndroid::mRequestedPermissions List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD* ___mRequestedPermissions_2; // UnityEngine.Android.PermissionCallbacks Vuforia.Internal.Permissions.PermissionCallbacksAndroid::k__BackingField PermissionCallbacks_t6C5002298E6649261FCB52C244695459E5C9890F* ___U3CNativeCallbacksU3Ek__BackingField_3; }; // UnityEngine.UIElements.PointerEventsHelper struct PointerEventsHelper_tBCB1C72023C15955BDC79A319622ADC3F583EE82 : public RuntimeObject { }; // Vuforia.PreviewResourceLoader struct PreviewResourceLoader_tB1F5FE397EADBF7EC84FEFCD5E4DD70788082919 : public RuntimeObject { }; // Vuforia.Newtonsoft.Json.Utilities.ReflectionDelegateFactory struct ReflectionDelegateFactory_t26FB9370958E9325CA231A46C0157D8F2F29FC89 : public RuntimeObject { }; // Vuforia.Newtonsoft.Json.Utilities.ReflectionUtils struct ReflectionUtils_tE033B1E350A5EAB0B964F7A303EBA43F0AA45D87 : public RuntimeObject { }; // UnityEngine.Resources struct Resources_t4745F52065DB80D8880840AEDC45965DE35128E1 : public RuntimeObject { }; // System.Runtime.CompilerServices.RuntimeHelpers struct RuntimeHelpers_t9E6C71E90FD7CAB0987E101A77FBDA52EFDE284C : public RuntimeObject { }; // TMPro.SetPropertyUtility struct SetPropertyUtility_tD587A194C84F640B40FCDA35FC6D46BFE68626F0 : public RuntimeObject { }; // UnityEngine.UI.SetPropertyUtility struct SetPropertyUtility_t7A9A8AC1523C59CF066D8802A39FD11F635AE623 : public RuntimeObject { }; // Vuforia.Internal.Simulator.SimulatedObject struct SimulatedObject_t2A15366ED3E061647D56B4B4C4D38B714054E174 : public RuntimeObject { // UnityEngine.GameObject Vuforia.Internal.Simulator.SimulatedObject::mSimulatedObject GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___mSimulatedObject_0; // Vuforia.Internal.Simulator.SimulatedVisibility Vuforia.Internal.Simulator.SimulatedObject::mVisibility int32_t ___mVisibility_1; // System.Boolean Vuforia.Internal.Simulator.SimulatedObject::mWasDetected bool ___mWasDetected_2; }; // System.SpanHelpers struct SpanHelpers_tCA85E2BE495D0EC31B7D20D20E9FC3309265176A : public RuntimeObject { }; // System.Linq.Expressions.StackGuard struct StackGuard_t6F37D81861288F2039A29A88A6287419F220E849 : public RuntimeObject { // System.Int32 System.Linq.Expressions.StackGuard::_executionStackCount int32_t ____executionStackCount_0; }; // System.String struct String_t : public RuntimeObject { // System.Int32 System.String::_stringLength int32_t ____stringLength_4; // System.Char System.String::_firstChar Il2CppChar ____firstChar_5; }; // System.Text.StringBuilder struct StringBuilder_t : public RuntimeObject { // System.Char[] System.Text.StringBuilder::m_ChunkChars CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___m_ChunkChars_0; // System.Text.StringBuilder System.Text.StringBuilder::m_ChunkPrevious StringBuilder_t* ___m_ChunkPrevious_1; // System.Int32 System.Text.StringBuilder::m_ChunkLength int32_t ___m_ChunkLength_2; // System.Int32 System.Text.StringBuilder::m_ChunkOffset int32_t ___m_ChunkOffset_3; // System.Int32 System.Text.StringBuilder::m_MaxCapacity int32_t ___m_MaxCapacity_4; }; // Vuforia.Newtonsoft.Json.Utilities.StringUtils struct StringUtils_tFED921AFB47B3FAEAEA611DF7476709949B55865 : public RuntimeObject { }; // UnityEngine.UIElements.StyleComplexSelector struct StyleComplexSelector_tE46C29F65FDBA48D3152781187401C8B55B7D8AD : public RuntimeObject { // System.Int32 UnityEngine.UIElements.StyleComplexSelector::m_Specificity int32_t ___m_Specificity_0; // UnityEngine.UIElements.StyleRule UnityEngine.UIElements.StyleComplexSelector::k__BackingField StyleRule_t69F0C0989004F85BBD9C72BC7A73F79BFE61651E* ___U3CruleU3Ek__BackingField_1; // UnityEngine.UIElements.StyleSelector[] UnityEngine.UIElements.StyleComplexSelector::m_Selectors StyleSelectorU5BU5D_t11A633455FC601606B3DF3CEDDDAB1625B54708D* ___m_Selectors_2; // System.Int32 UnityEngine.UIElements.StyleComplexSelector::ruleIndex int32_t ___ruleIndex_3; // UnityEngine.UIElements.StyleComplexSelector UnityEngine.UIElements.StyleComplexSelector::nextInTable StyleComplexSelector_tE46C29F65FDBA48D3152781187401C8B55B7D8AD* ___nextInTable_4; // System.Int32 UnityEngine.UIElements.StyleComplexSelector::orderInStyleSheet int32_t ___orderInStyleSheet_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem struct StylePropertyAnimationSystem_tB499821AFC54DE61DC54CFDCD392C337F5097718 : public RuntimeObject { // System.Int64 UnityEngine.UIElements.StylePropertyAnimationSystem::m_CurrentTimeMs int64_t ___m_CurrentTimeMs_0; // UnityEngine.UIElements.StylePropertyAnimationSystem/ValuesFloat UnityEngine.UIElements.StylePropertyAnimationSystem::m_Floats ValuesFloat_t79D7FFC3D96EA35AFBCE6E41A84C30186FFFF0C2* ___m_Floats_1; // UnityEngine.UIElements.StylePropertyAnimationSystem/ValuesInt UnityEngine.UIElements.StylePropertyAnimationSystem::m_Ints ValuesInt_t2D0093355274C731BB6DF9C8933EEEDA42276367* ___m_Ints_2; // UnityEngine.UIElements.StylePropertyAnimationSystem/ValuesLength UnityEngine.UIElements.StylePropertyAnimationSystem::m_Lengths ValuesLength_tCE4AE0723109EE10076DBD46F7A853F202AF5915* ___m_Lengths_3; // UnityEngine.UIElements.StylePropertyAnimationSystem/ValuesColor UnityEngine.UIElements.StylePropertyAnimationSystem::m_Colors ValuesColor_tDE4E373E9165A21D96B77B831D7663BE93073904* ___m_Colors_4; // UnityEngine.UIElements.StylePropertyAnimationSystem/ValuesBackground UnityEngine.UIElements.StylePropertyAnimationSystem::m_Backgrounds ValuesBackground_tFF4533C18E78BDA24210ECA0967C209A2FD2FB34* ___m_Backgrounds_5; // UnityEngine.UIElements.StylePropertyAnimationSystem/ValuesFontDefinition UnityEngine.UIElements.StylePropertyAnimationSystem::m_FontDefinitions ValuesFontDefinition_t4D0C2DECA9435D3EB901FE70837AD878111678F7* ___m_FontDefinitions_6; // UnityEngine.UIElements.StylePropertyAnimationSystem/ValuesFont UnityEngine.UIElements.StylePropertyAnimationSystem::m_Fonts ValuesFont_tD9B58EA95F0D99292A54C9C6C879318BBE3B02A4* ___m_Fonts_7; // UnityEngine.UIElements.StylePropertyAnimationSystem/ValuesTextShadow UnityEngine.UIElements.StylePropertyAnimationSystem::m_TextShadows ValuesTextShadow_t50CB05DF0E7770164252616605C61B37DB4A966C* ___m_TextShadows_8; // UnityEngine.UIElements.StylePropertyAnimationSystem/ValuesScale UnityEngine.UIElements.StylePropertyAnimationSystem::m_Scale ValuesScale_t21E6FC5B09789CB4974FC2ED15C3F83B863FCF8A* ___m_Scale_9; // UnityEngine.UIElements.StylePropertyAnimationSystem/ValuesRotate UnityEngine.UIElements.StylePropertyAnimationSystem::m_Rotate ValuesRotate_t90582D6825FCBEF3C2A68160CCEC275C51217C63* ___m_Rotate_10; // UnityEngine.UIElements.StylePropertyAnimationSystem/ValuesTranslate UnityEngine.UIElements.StylePropertyAnimationSystem::m_Translate ValuesTranslate_tFB5B432755E0DAA7DD8C95E78FDCC78C4885940B* ___m_Translate_11; // UnityEngine.UIElements.StylePropertyAnimationSystem/ValuesTransformOrigin UnityEngine.UIElements.StylePropertyAnimationSystem::m_TransformOrigin ValuesTransformOrigin_tB46EC0F073E360E1431CCD4E580BA675D716823F* ___m_TransformOrigin_12; // System.Collections.Generic.List`1 UnityEngine.UIElements.StylePropertyAnimationSystem::m_AllValues List_1_t491E344573B9D6F61E36AF56132B7412453928C9* ___m_AllValues_13; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem::m_PropertyToValues Dictionary_2_t8B8AC3704119A64857E8D359CB4782C5ECEA90E7* ___m_PropertyToValues_14; }; // UnityEngine.UIElements.StyleSelector struct StyleSelector_t9B00AE16312CA9F598A45B52F74BC14899CA7362 : public RuntimeObject { // UnityEngine.UIElements.StyleSelectorPart[] UnityEngine.UIElements.StyleSelector::m_Parts StyleSelectorPartU5BU5D_tBA574FB3E75E94E52874FDB7B05B9048E8A5421B* ___m_Parts_0; // UnityEngine.UIElements.StyleSelectorRelationship UnityEngine.UIElements.StyleSelector::m_PreviousRelationship int32_t ___m_PreviousRelationship_1; // System.Int32 UnityEngine.UIElements.StyleSelector::pseudoStateMask int32_t ___pseudoStateMask_2; // System.Int32 UnityEngine.UIElements.StyleSelector::negatedPseudoStateMask int32_t ___negatedPseudoStateMask_3; }; // UnityEngine.UIElements.StyleValueExtensions struct StyleValueExtensions_t726B74FF15FD6E36DAD4BF0C34078437975FF358 : public RuntimeObject { }; // System.Threading.SynchronizationContext struct SynchronizationContext_tCDB842BBE53B050802CBBB59C6E6DC45B5B06DC0 : public RuntimeObject { // System.Threading.SynchronizationContextProperties System.Threading.SynchronizationContext::_props int32_t ____props_0; }; // TMPro.TMPro_ExtensionMethods struct TMPro_ExtensionMethods_t3819FC7768FE507D3553E9F093C74086C6ED99D6 : public RuntimeObject { }; // System.Threading.Tasks.Task struct Task_t751C4CC3ECD055BABA8A0B6A5DFBB4283DCA8572 : public RuntimeObject { // System.Int32 modreq(System.Runtime.CompilerServices.IsVolatile) System.Threading.Tasks.Task::m_taskId int32_t ___m_taskId_1; // System.Delegate System.Threading.Tasks.Task::m_action Delegate_t* ___m_action_2; // System.Object System.Threading.Tasks.Task::m_stateObject RuntimeObject* ___m_stateObject_3; // System.Threading.Tasks.TaskScheduler System.Threading.Tasks.Task::m_taskScheduler TaskScheduler_t3F0550EBEF7C41F74EC8C08FF4BED0D8CE66006E* ___m_taskScheduler_4; // System.Threading.Tasks.Task System.Threading.Tasks.Task::m_parent Task_t751C4CC3ECD055BABA8A0B6A5DFBB4283DCA8572* ___m_parent_5; // System.Int32 modreq(System.Runtime.CompilerServices.IsVolatile) System.Threading.Tasks.Task::m_stateFlags int32_t ___m_stateFlags_6; // System.Object modreq(System.Runtime.CompilerServices.IsVolatile) System.Threading.Tasks.Task::m_continuationObject RuntimeObject* ___m_continuationObject_23; // System.Threading.Tasks.Task/ContingentProperties modreq(System.Runtime.CompilerServices.IsVolatile) System.Threading.Tasks.Task::m_contingentProperties ContingentProperties_t3FA59480914505CEA917B1002EC675F29D0CB540* ___m_contingentProperties_26; }; // System.Threading.Tasks.TaskScheduler struct TaskScheduler_t3F0550EBEF7C41F74EC8C08FF4BED0D8CE66006E : public RuntimeObject { // System.Int32 modreq(System.Runtime.CompilerServices.IsVolatile) System.Threading.Tasks.TaskScheduler::m_taskSchedulerId int32_t ___m_taskSchedulerId_3; }; // System.Threading.Tasks.TaskToApm struct TaskToApm_t85E4852EFE616610E8B037ECB1926B91DEA7D458 : public RuntimeObject { }; // System.Threading.ThreadPool struct ThreadPool_t1EE413B12D8BD9F25602041645272351A26711FC : public RuntimeObject { }; // System.ThrowHelper struct ThrowHelper_tDAFF1075E5B21B120EF09F3F2EAD51037DAB6F73 : public RuntimeObject { }; // System.Tuple struct Tuple_tB9DB3180F4853E781BFDDC3093798F56B27AB03F : public RuntimeObject { }; // System.TupleExtensions struct TupleExtensions_t5430FF1D71418D8A07B18593BDEE2BE756B2C311 : public RuntimeObject { }; // Vuforia.Internal.Utility.ExtensionMethods.UnityComponentExtensions struct UnityComponentExtensions_t27E2A3E4B10D639D612FE15448D107282F20B4B0 : public RuntimeObject { }; // Vuforia.Internal.Core.UnityMainThreadTaskScheduler struct UnityMainThreadTaskScheduler_tAAC30630A39805921711E96500066C8F1C0D600C : public RuntimeObject { // Vuforia.Internal.Core.IUnityLifeCycleListener Vuforia.Internal.Core.UnityMainThreadTaskScheduler::mUnityLifeCycleListener RuntimeObject* ___mUnityLifeCycleListener_0; }; // System.Runtime.CompilerServices.Unsafe struct Unsafe_t013486CBD5A88F5F394651AB34F2AC5AE97E71E4 : public RuntimeObject { }; // Unity.Collections.LowLevel.Unsafe.UnsafeUtility struct UnsafeUtility_tC3E6B7D52A973A81739E8BD97D6E757BA8371D46 : public RuntimeObject { }; // UnityEngine.UIElements.UxmlAttributeDescription struct UxmlAttributeDescription_t742D021489DB2B564142146CAAAC3F9191825EF2 : public RuntimeObject { // System.String UnityEngine.UIElements.UxmlAttributeDescription::k__BackingField String_t* ___U3CnameU3Ek__BackingField_0; // System.String[] UnityEngine.UIElements.UxmlAttributeDescription::m_ObsoleteNames StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___m_ObsoleteNames_1; // System.String UnityEngine.UIElements.UxmlAttributeDescription::k__BackingField String_t* ___U3CtypeU3Ek__BackingField_2; // System.String UnityEngine.UIElements.UxmlAttributeDescription::k__BackingField String_t* ___U3CtypeNamespaceU3Ek__BackingField_3; // UnityEngine.UIElements.UxmlAttributeDescription/Use UnityEngine.UIElements.UxmlAttributeDescription::k__BackingField int32_t ___U3CuseU3Ek__BackingField_4; // UnityEngine.UIElements.UxmlTypeRestriction UnityEngine.UIElements.UxmlAttributeDescription::k__BackingField UxmlTypeRestriction_t2C4CE1ED76502CDF80010880E058AF0582910A92* ___U3CrestrictionU3Ek__BackingField_5; }; // System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject { }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com { }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values struct Values_t810A8E7A95A5716F91CE1BDC1EE3AD25FE329E24 : public RuntimeObject { }; // System.Threading.Tasks.TaskToApm/TaskWrapperAsyncResult struct TaskWrapperAsyncResult_t4C6D1512204E29D09826CD904C9ACB9981D57CEB : public RuntimeObject { // System.Threading.Tasks.Task System.Threading.Tasks.TaskToApm/TaskWrapperAsyncResult::Task Task_t751C4CC3ECD055BABA8A0B6A5DFBB4283DCA8572* ___Task_0; // System.Object System.Threading.Tasks.TaskToApm/TaskWrapperAsyncResult::_state RuntimeObject* ____state_1; // System.Boolean System.Threading.Tasks.TaskToApm/TaskWrapperAsyncResult::_completedSynchronously bool ____completedSynchronously_2; }; // Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1 struct AlignOfHelper_1_t31AECFF735259A0FDFB7AA894944339927FD14A2 { // System.Byte Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::dummy uint8_t ___dummy_0; // T Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::data uint8_t ___data_1; }; // Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1 struct AlignOfHelper_1_tDEDE36731BCA4BBF0A258F5E9A0155E556B11BB3 { // System.Byte Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::dummy uint8_t ___dummy_0; // T Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::data int32_t ___data_1; }; // Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1 struct AlignOfHelper_1_t82117C0F9F1FB124A9CEB4215A5BB62387D6E5D2 { // System.Byte Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::dummy uint8_t ___dummy_0; // T Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::data uint16_t ___data_1; }; // Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1 struct AlignOfHelper_1_t1D98A9CFF0C9114AE482F0AA11708126EC3AB019 { // System.Byte Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::dummy uint8_t ___dummy_0; // T Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::data uint32_t ___data_1; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.UIElements.Background> struct AnimationDataSet_2_t07C050B2EAC67E726A0EDE08E5279AEDE10CD2E1 { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing EmptyDataU5BU5D_t4FC6419C796BBADFEC77D9CB97A3FB7B1C6D5CB8* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style BackgroundU5BU5D_t29762095DD694E79A85A59135735FF02E54C4B46* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.Color> struct AnimationDataSet_2_t5C2C52995428480EE498ED27BBDAFCCE55045703 { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing EmptyDataU5BU5D_tDFE3104887D7AEB406BC646123D7C8AA698EB58A* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.UIElements.FontDefinition> struct AnimationDataSet_2_t484294514C51AC5E0E440CDA5AF2A1043C53E0FC { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing EmptyDataU5BU5D_t568C72D6625FA05F854FF86F02910C531D98B72E* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style FontDefinitionU5BU5D_t31BDC3E2D72918B36F815F95F7CBA1F057E3DA39* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,System.Int32> struct AnimationDataSet_2_t4DB9D41C1AF8039FC6D44B76F29446F2BEC85A14 { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing EmptyDataU5BU5D_t920355EC41DECEE4E1D5688CEA971923802FC9A3* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.UIElements.Length> struct AnimationDataSet_2_tC6CE5153E3EAA98BB106BC6F00B2A9DE6FD23D69 { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing EmptyDataU5BU5D_tE2C14BF5968870FDDD993014F93FDE3FC5572837* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style LengthU5BU5D_t6E92E14664BA86924824C32A0BBE10AEC53C7FAE* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,System.Object> struct AnimationDataSet_2_t2AB6B1DCEF83474EFD60DF81EB5AC7788DA9AEE1 { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing EmptyDataU5BU5D_t543192ACC732EF0DB4B419407C24CD12260A485B* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.UIElements.Rotate> struct AnimationDataSet_2_tC89D9008D3FFA8DFDC3145842EFEC11F9D8EBEAC { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing EmptyDataU5BU5D_t4EA7859B72A26B20006E0BD02EC63611C4C71485* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style RotateU5BU5D_tD482C518713DEC5763C34C827A9B6DB565776772* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.UIElements.Scale> struct AnimationDataSet_2_tF4CF89DB617BD2ACE24400B864B2FB32EADB9D04 { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing EmptyDataU5BU5D_tF2D26ADE6FCC1E97FB2FFC1DC56D63F08E711A3C* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style ScaleU5BU5D_tE608175710457D7343DD849244BF59B58157F0EF* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,System.Single> struct AnimationDataSet_2_t37FCD741F1DDE73FBF7D33FB969BB39D5F0EB530 { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing EmptyDataU5BU5D_t60D6EDC5438323017497721F3A8E4A0376F2B741* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.UIElements.TextShadow> struct AnimationDataSet_2_t41E105586D98932D715A57A47A3E21B5C3A7B340 { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing EmptyDataU5BU5D_t8EE2FFAAC9B7C301CF4690109183A2EFDFC5A20F* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style TextShadowU5BU5D_tF37C87EBD3D8745BEDABCE2EA499DE16C15B5D8C* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.UIElements.TransformOrigin> struct AnimationDataSet_2_t4532152E7A78B3E14F61FA9CA7C80BC1C3269D33 { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing EmptyDataU5BU5D_tB3A736D4DE7E747B7C1B6CA7B36EB41FA6207653* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style TransformOriginU5BU5D_t0BDBC9C8F1888009152284DC2903B3C289F826DA* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.UIElements.Translate> struct AnimationDataSet_2_t9D395E96FBE02DA4D17B2E175F9B5C297C1BBAA8 { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing EmptyDataU5BU5D_tFD0240910F0FF75CC94A141EDE346043BD9C179C* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style TranslateU5BU5D_t9199DFD72A8EC5FA4C33D75E5F85242F9F97E358* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData> struct AnimationDataSet_2_tA243970D144368E3CCB216CDCA976F7B00517D50 { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing TimingDataU5BU5D_t0DDECCB612303E94B577E5978AB4B36B5192AFB1* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style StyleDataU5BU5D_tF87CDE51588E78D4C87C144731581FB5284776E0* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData> struct AnimationDataSet_2_t05E5B46314C503F32CE3258CA1AF9DF73160F79D { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing TimingDataU5BU5D_t03C8C38B8DBF52B9A23FB2B77BEC41E63D4A3994* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style StyleDataU5BU5D_t73BFD33363F897414B879236BE0A0DCA6962B9AB* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData> struct AnimationDataSet_2_tEF417861004C34C4652386FBC8E77254726BA9AC { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing TimingDataU5BU5D_t45DAD27FEA03547B7581715461816FA37E7EC651* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style StyleDataU5BU5D_tD406BDE6B313334D7A7241DDEA636226CC9C0043* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData> struct AnimationDataSet_2_t85603CE9660948961D59A0333F6A6309C7BB17FF { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing TimingDataU5BU5D_t9253C6811381B1932706D115D067841C7175C077* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style StyleDataU5BU5D_tDA10AD1016A9574B39F73BE1DBE2E3A55720EAA9* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData> struct AnimationDataSet_2_t45555A77E9CCB1712AFAC90FC398811D0DFC89D0 { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing TimingDataU5BU5D_tA5BE0E019AB587A0072682D5535D2295EC6F04B9* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style StyleDataU5BU5D_t8ACFC9D6C572747CB5326B98E34DEE3AC989D876* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData> struct AnimationDataSet_2_t1BF178588B6708AE2B0B1E189EA53A67F8B421FB { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing TimingDataU5BU5D_t86A2877F21E58289C845548B2244BFCA090918B1* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style StyleDataU5BU5D_t93B88656D82161E5A58053D74E6C823720B88361* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData> struct AnimationDataSet_2_t0C85CDF29C591FFB68A31A73E030182698C727FA { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing TimingDataU5BU5D_tE963FB40D15F6761CC687300F7A3EFCD58A8505A* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style StyleDataU5BU5D_tBB18CE54D6B9B54229E01AFF7CCB44B8305F2386* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData> struct AnimationDataSet_2_t295398C1274FE0EB846F0554EBF4EF36A80BCDBE { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing TimingDataU5BU5D_t0BCD78985159E6EF1D974E34B209EDE880E06269* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style StyleDataU5BU5D_t988DBB7FAB3D7D4E114C94A5CF2E305E3FFB2A7F* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData> struct AnimationDataSet_2_t6CCD1B60CF99FF9003A6D1D5C5902EC074711A32 { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing TimingDataU5BU5D_t370B0476A79A76456F04BA6664A963CC579E9CD0* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style StyleDataU5BU5D_t73D276E94B9F65AFF0A22B0D465D05D5E9438F5E* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData> struct AnimationDataSet_2_t9B3435A0C6251F2602B478702F4F7EC8CEDBC437 { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing TimingDataU5BU5D_tE92E1403336542C4CF4B76824A22545D0EB14E14* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style StyleDataU5BU5D_t597C3C3BF0BFFC87AB6037E85E0829D999602263* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData> struct AnimationDataSet_2_t51062A50DDCEFF7458A164F033D211C9E0701513 { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing TimingDataU5BU5D_t1C0E9B6D937D57C27438BFA33BC2DB905EE4973E* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style StyleDataU5BU5D_tDCCCED3D71A0A84CDB77E5222463121D4EB611CC* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData> struct AnimationDataSet_2_t22FC41AC7166F393727321C212FD541AA7DC4880 { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing TimingDataU5BU5D_t634CA6261A1EDA23867D38722881D8D9610065E3* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style StyleDataU5BU5D_tAD21796096D8CBCE199118430F1C659AA1DFB822* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tDC26B09C26BA829DDE331BCB6AF7C508C763D7A3 { // TKey System.Collections.Generic.KeyValuePair`2::key int32_t ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value RuntimeObject* ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t7E5E41B933054DBF6F52C6CDF0BC2CB4B1606423 { // TKey System.Collections.Generic.KeyValuePair`2::key RuntimeObject* ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value bool ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tFC32D2507216293851350D29B64D79F950B55230 { // TKey System.Collections.Generic.KeyValuePair`2::key RuntimeObject* ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value RuntimeObject* ___value_1; }; // System.Collections.Generic.LowLevelListWithIList`1 struct LowLevelListWithIList_1_t424B84BB083921C00880052D4B49074AF66B72FC : public LowLevelList_1_tFB82D019B54AD98BC47D01C80B32C9DC3FA3BE58 { }; // System.Memory`1 struct Memory_1_tB7CEF4416F5014E364267478CEF016A4AC5C0036 { // System.Object System.Memory`1::_object RuntimeObject* ____object_0; // System.Int32 System.Memory`1::_index int32_t ____index_1; // System.Int32 System.Memory`1::_length int32_t ____length_2; }; // Native definition for P/Invoke marshalling of System.Memory`1 #ifndef Memory_1_t56F63672B8E752B13E0BBBBD034BA3C1F6CFDC17_marshaled_pinvoke_define #define Memory_1_t56F63672B8E752B13E0BBBBD034BA3C1F6CFDC17_marshaled_pinvoke_define struct Memory_1_t56F63672B8E752B13E0BBBBD034BA3C1F6CFDC17_marshaled_pinvoke { Il2CppIUnknown* ____object_0; int32_t ____index_1; int32_t ____length_2; }; #endif // Native definition for COM marshalling of System.Memory`1 #ifndef Memory_1_t56F63672B8E752B13E0BBBBD034BA3C1F6CFDC17_marshaled_com_define #define Memory_1_t56F63672B8E752B13E0BBBBD034BA3C1F6CFDC17_marshaled_com_define struct Memory_1_t56F63672B8E752B13E0BBBBD034BA3C1F6CFDC17_marshaled_com { Il2CppIUnknown* ____object_0; int32_t ____index_1; int32_t ____length_2; }; #endif // System.Memory`1 struct Memory_1_tFE195D25CCBF8766EF8DE394FB116ED523C220DA { // System.Object System.Memory`1::_object RuntimeObject* ____object_0; // System.Int32 System.Memory`1::_index int32_t ____index_1; // System.Int32 System.Memory`1::_length int32_t ____length_2; }; // Native definition for P/Invoke marshalling of System.Memory`1 #ifndef Memory_1_t56F63672B8E752B13E0BBBBD034BA3C1F6CFDC17_marshaled_pinvoke_define #define Memory_1_t56F63672B8E752B13E0BBBBD034BA3C1F6CFDC17_marshaled_pinvoke_define struct Memory_1_t56F63672B8E752B13E0BBBBD034BA3C1F6CFDC17_marshaled_pinvoke { Il2CppIUnknown* ____object_0; int32_t ____index_1; int32_t ____length_2; }; #endif // Native definition for COM marshalling of System.Memory`1 #ifndef Memory_1_t56F63672B8E752B13E0BBBBD034BA3C1F6CFDC17_marshaled_com_define #define Memory_1_t56F63672B8E752B13E0BBBBD034BA3C1F6CFDC17_marshaled_com_define struct Memory_1_t56F63672B8E752B13E0BBBBD034BA3C1F6CFDC17_marshaled_com { Il2CppIUnknown* ____object_0; int32_t ____index_1; int32_t ____length_2; }; #endif // Unity.Collections.NativeArray`1 struct NativeArray_1_t88F04A6A2FC556B8A7EE20276F7A2BB13F420AB9 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t6AE72D578EEA854475A487A2795F8C90FD258D8D { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t0783F5E3C7AF6C600A6A20DA7A32D82CA836528D { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t7879B53B71098A407257E3AB6EF30AC53C41005E { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tA04FF6E7BE3D24B3E6351C63BF7229421DFE1259 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t4020B6981295FB915DCE82EF368535F680C13A49 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t8B2EB0176812FFDC7FF26382470CBFDCA595A656 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t275C00CC374DEA66C69B3BB3992116F315A8E934 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t453E3DEA4CC9F1056F24E417C3308C35174BC184 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t0BB246A2F65C2C705F83BEBE1B62D9543C330B70 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t97E2BFD61E13EEF2CDE34A313415FAD03AB993FD { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tB60512C6E4578B7CC8EB79321680E495E69ABF81 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeSlice`1 struct NativeSlice_1_t2E5DBD9A5F77A5044A4160098A0B2A45D3EE8974 { // System.Byte* Unity.Collections.NativeSlice`1::m_Buffer uint8_t* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeSlice`1::m_Stride int32_t ___m_Stride_1; // System.Int32 Unity.Collections.NativeSlice`1::m_Length int32_t ___m_Length_2; }; // Unity.Collections.NativeSlice`1 struct NativeSlice_1_t379B1F960D4300C8AF09D1DF600888266C633C14 { // System.Byte* Unity.Collections.NativeSlice`1::m_Buffer uint8_t* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeSlice`1::m_Stride int32_t ___m_Stride_1; // System.Int32 Unity.Collections.NativeSlice`1::m_Length int32_t ___m_Length_2; }; // Unity.Collections.NativeSlice`1 struct NativeSlice_1_t8229A12E65C90A3900340F6E126089DB5696D370 { // System.Byte* Unity.Collections.NativeSlice`1::m_Buffer uint8_t* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeSlice`1::m_Stride int32_t ___m_Stride_1; // System.Int32 Unity.Collections.NativeSlice`1::m_Length int32_t ___m_Length_2; }; // Unity.Collections.NativeSlice`1 struct NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A { // System.Byte* Unity.Collections.NativeSlice`1::m_Buffer uint8_t* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeSlice`1::m_Stride int32_t ___m_Stride_1; // System.Int32 Unity.Collections.NativeSlice`1::m_Length int32_t ___m_Length_2; }; // Unity.Collections.NativeSlice`1 struct NativeSlice_1_tA687F314957178F2A299D03D59B960DDC218680F { // System.Byte* Unity.Collections.NativeSlice`1::m_Buffer uint8_t* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeSlice`1::m_Stride int32_t ___m_Stride_1; // System.Int32 Unity.Collections.NativeSlice`1::m_Length int32_t ___m_Length_2; }; // Unity.Collections.NativeSlice`1 struct NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2 { // System.Byte* Unity.Collections.NativeSlice`1::m_Buffer uint8_t* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeSlice`1::m_Stride int32_t ___m_Stride_1; // System.Int32 Unity.Collections.NativeSlice`1::m_Length int32_t ___m_Length_2; }; // System.Nullable`1 struct Nullable_1_t78F453FADB4A9F50F267A4E349019C34410D1A01 { // System.Boolean System.Nullable`1::hasValue bool ___hasValue_0; // T System.Nullable`1::value bool ___value_1; }; // System.ReadOnlyMemory`1 struct ReadOnlyMemory_1_t63F301BF893B0AB689953D86A641168CA66D2399 { // System.Object System.ReadOnlyMemory`1::_object RuntimeObject* ____object_0; // System.Int32 System.ReadOnlyMemory`1::_index int32_t ____index_1; // System.Int32 System.ReadOnlyMemory`1::_length int32_t ____length_2; }; // Native definition for P/Invoke marshalling of System.ReadOnlyMemory`1 #ifndef ReadOnlyMemory_1_t766DD3EE24B08138FB23CBC5B315D83C6E1272F5_marshaled_pinvoke_define #define ReadOnlyMemory_1_t766DD3EE24B08138FB23CBC5B315D83C6E1272F5_marshaled_pinvoke_define struct ReadOnlyMemory_1_t766DD3EE24B08138FB23CBC5B315D83C6E1272F5_marshaled_pinvoke { Il2CppIUnknown* ____object_0; int32_t ____index_1; int32_t ____length_2; }; #endif // Native definition for COM marshalling of System.ReadOnlyMemory`1 #ifndef ReadOnlyMemory_1_t766DD3EE24B08138FB23CBC5B315D83C6E1272F5_marshaled_com_define #define ReadOnlyMemory_1_t766DD3EE24B08138FB23CBC5B315D83C6E1272F5_marshaled_com_define struct ReadOnlyMemory_1_t766DD3EE24B08138FB23CBC5B315D83C6E1272F5_marshaled_com { Il2CppIUnknown* ____object_0; int32_t ____index_1; int32_t ____length_2; }; #endif // System.ReadOnlyMemory`1 struct ReadOnlyMemory_1_tD0F5C18058EEAB5F76AA982D1F430D67DFB7FCBC { // System.Object System.ReadOnlyMemory`1::_object RuntimeObject* ____object_0; // System.Int32 System.ReadOnlyMemory`1::_index int32_t ____index_1; // System.Int32 System.ReadOnlyMemory`1::_length int32_t ____length_2; }; // Native definition for P/Invoke marshalling of System.ReadOnlyMemory`1 #ifndef ReadOnlyMemory_1_t766DD3EE24B08138FB23CBC5B315D83C6E1272F5_marshaled_pinvoke_define #define ReadOnlyMemory_1_t766DD3EE24B08138FB23CBC5B315D83C6E1272F5_marshaled_pinvoke_define struct ReadOnlyMemory_1_t766DD3EE24B08138FB23CBC5B315D83C6E1272F5_marshaled_pinvoke { Il2CppIUnknown* ____object_0; int32_t ____index_1; int32_t ____length_2; }; #endif // Native definition for COM marshalling of System.ReadOnlyMemory`1 #ifndef ReadOnlyMemory_1_t766DD3EE24B08138FB23CBC5B315D83C6E1272F5_marshaled_com_define #define ReadOnlyMemory_1_t766DD3EE24B08138FB23CBC5B315D83C6E1272F5_marshaled_com_define struct ReadOnlyMemory_1_t766DD3EE24B08138FB23CBC5B315D83C6E1272F5_marshaled_com { Il2CppIUnknown* ____object_0; int32_t ____index_1; int32_t ____length_2; }; #endif // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_tBB9987581539847AE5CCA2EA2349E05CDC9127FA { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t6B975CD3D06E8D955346FC0D66E8F6E449D49A44* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_t5330A6F4EAC0EAB88E3B9849D866AA23BB6BE5F4 { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t0E133AD36715877AE1CE72539A0199B4D3AA8CD1* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_tF773E9CBC6DC0FEB38DF95A6F3F47AC49AE045B3 { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t81BCBAE57D930C934CF7A439452D65303AC6A8CD* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_t1D59CCAB740BE6B330D5B5FDA9F67391800200B3 { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t78303B1CD3D08C664ABB15EBD7C882DA3E06CF7D* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_t6A7B146DD79EDF7F42CD8CCF3E411B40AA729B8E { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_tA9FB4D63A1064BD322AFDFCD70319CB384C057D9* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_t9CB834B90E638D92A3BE5123B0D3989697AA87FC { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t812D790A2C787F18230F9234F6C9B84D4AC1A85A* ___m_Ref_0; }; // TMPro.TMP_TextProcessingStack`1 struct TMP_TextProcessingStack_1_tA5C8CED87DD9E73F6359E23B334FFB5B6F813FD4 { // T[] TMPro.TMP_TextProcessingStack`1::itemStack FontWeightU5BU5D_t2A406B5BAB0DD0F06E7F1773DB062E4AF98067BA* ___itemStack_0; // System.Int32 TMPro.TMP_TextProcessingStack`1::index int32_t ___index_1; // T TMPro.TMP_TextProcessingStack`1::m_DefaultItem int32_t ___m_DefaultItem_2; // System.Int32 TMPro.TMP_TextProcessingStack`1::m_Capacity int32_t ___m_Capacity_3; // System.Int32 TMPro.TMP_TextProcessingStack`1::m_RolloverSize int32_t ___m_RolloverSize_4; // System.Int32 TMPro.TMP_TextProcessingStack`1::m_Count int32_t ___m_Count_5; }; // TMPro.TMP_TextProcessingStack`1 struct TMP_TextProcessingStack_1_t243EA1B5D7FD2295D6533B953F0BBE8F52EFB8A0 { // T[] TMPro.TMP_TextProcessingStack`1::itemStack HorizontalAlignmentOptionsU5BU5D_t4D185662282BFB910D8B9A8199E91578E9422658* ___itemStack_0; // System.Int32 TMPro.TMP_TextProcessingStack`1::index int32_t ___index_1; // T TMPro.TMP_TextProcessingStack`1::m_DefaultItem int32_t ___m_DefaultItem_2; // System.Int32 TMPro.TMP_TextProcessingStack`1::m_Capacity int32_t ___m_Capacity_3; // System.Int32 TMPro.TMP_TextProcessingStack`1::m_RolloverSize int32_t ___m_RolloverSize_4; // System.Int32 TMPro.TMP_TextProcessingStack`1::m_Count int32_t ___m_Count_5; }; // TMPro.TMP_TextProcessingStack`1 struct TMP_TextProcessingStack_1_tFBA719426D68CE1F2B5849D97AF5E5D65846290C { // T[] TMPro.TMP_TextProcessingStack`1::itemStack Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___itemStack_0; // System.Int32 TMPro.TMP_TextProcessingStack`1::index int32_t ___index_1; // T TMPro.TMP_TextProcessingStack`1::m_DefaultItem int32_t ___m_DefaultItem_2; // System.Int32 TMPro.TMP_TextProcessingStack`1::m_Capacity int32_t ___m_Capacity_3; // System.Int32 TMPro.TMP_TextProcessingStack`1::m_RolloverSize int32_t ___m_RolloverSize_4; // System.Int32 TMPro.TMP_TextProcessingStack`1::m_Count int32_t ___m_Count_5; }; // TMPro.TMP_TextProcessingStack`1 struct TMP_TextProcessingStack_1_t138EC06BE7F101AA0A3C8D2DC951E55AACE085E9 { // T[] TMPro.TMP_TextProcessingStack`1::itemStack SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___itemStack_0; // System.Int32 TMPro.TMP_TextProcessingStack`1::index int32_t ___index_1; // T TMPro.TMP_TextProcessingStack`1::m_DefaultItem float ___m_DefaultItem_2; // System.Int32 TMPro.TMP_TextProcessingStack`1::m_Capacity int32_t ___m_Capacity_3; // System.Int32 TMPro.TMP_TextProcessingStack`1::m_RolloverSize int32_t ___m_RolloverSize_4; // System.Int32 TMPro.TMP_TextProcessingStack`1::m_Count int32_t ___m_Count_5; }; // TMPro.TMP_TextProcessingStack`1 struct TMP_TextProcessingStack_1_tC8FAEB17246D3B171EFD11165A5761AE39B40D0C { // T[] TMPro.TMP_TextProcessingStack`1::itemStack TMP_ColorGradientU5BU5D_t2F65E8C42F268DFF33BB1392D94BCF5B5087308A* ___itemStack_0; // System.Int32 TMPro.TMP_TextProcessingStack`1::index int32_t ___index_1; // T TMPro.TMP_TextProcessingStack`1::m_DefaultItem TMP_ColorGradient_t17B51752B4E9499A1FF7D875DCEC1D15A0F4AEBB* ___m_DefaultItem_2; // System.Int32 TMPro.TMP_TextProcessingStack`1::m_Capacity int32_t ___m_Capacity_3; // System.Int32 TMPro.TMP_TextProcessingStack`1::m_RolloverSize int32_t ___m_RolloverSize_4; // System.Int32 TMPro.TMP_TextProcessingStack`1::m_Count int32_t ___m_Count_5; }; // System.Runtime.CompilerServices.TaskAwaiter`1 struct TaskAwaiter_1_t6207F4E776722AC1BA32517028D30E6E3071F48E { // System.Threading.Tasks.Task`1 System.Runtime.CompilerServices.TaskAwaiter`1::m_task Task_1_t4C228DE57804012969575431CFF12D57C875552D* ___m_task_0; }; // System.Runtime.CompilerServices.TaskAwaiter`1 struct TaskAwaiter_1_t0B808409CD8201F13AAC85F29D646518C4857BEA { // System.Threading.Tasks.Task`1 System.Runtime.CompilerServices.TaskAwaiter`1::m_task Task_1_t0C4CD3A5BB93A184420D73218644C56C70FDA7E2* ___m_task_0; }; // System.Threading.Tasks.Task`1> struct Task_1_t8923214371A3F5BC070C6DE37A05405486B5D868 : public Task_t751C4CC3ECD055BABA8A0B6A5DFBB4283DCA8572 { // TResult System.Threading.Tasks.Task`1::m_result Task_1_t0C4CD3A5BB93A184420D73218644C56C70FDA7E2* ___m_result_38; }; // System.Threading.Tasks.Task`1 struct Task_1_t824317F4B958F7512E8F7300511752937A6C6043 : public Task_t751C4CC3ECD055BABA8A0B6A5DFBB4283DCA8572 { // TResult System.Threading.Tasks.Task`1::m_result bool ___m_result_38; }; // System.Threading.Tasks.Task`1 struct Task_1_t4C228DE57804012969575431CFF12D57C875552D : public Task_t751C4CC3ECD055BABA8A0B6A5DFBB4283DCA8572 { // TResult System.Threading.Tasks.Task`1::m_result int32_t ___m_result_38; }; // System.Threading.Tasks.Task`1 struct Task_1_t0C4CD3A5BB93A184420D73218644C56C70FDA7E2 : public Task_t751C4CC3ECD055BABA8A0B6A5DFBB4283DCA8572 { // TResult System.Threading.Tasks.Task`1::m_result RuntimeObject* ___m_result_38; }; // UnityEngine.UIElements.UQueryBuilder`1 struct UQueryBuilder_1_t8CB9E64859C07C671A5AFE928DC28F2828EC1BD2 { // System.Collections.Generic.List`1 UnityEngine.UIElements.UQueryBuilder`1::m_StyleSelectors List_1_tB8CE94A1885E4D10B34A91CC9D21169286DC0A63* ___m_StyleSelectors_0; // System.Collections.Generic.List`1 UnityEngine.UIElements.UQueryBuilder`1::m_Parts List_1_t85FF16594D5F70EECC5855882558F8E26EF6BAFF* ___m_Parts_1; // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UQueryBuilder`1::m_Element VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_Element_2; // System.Collections.Generic.List`1 UnityEngine.UIElements.UQueryBuilder`1::m_Matchers List_1_t7C8CC805CEADA09DFAC2AC1A5D731D5EE956F6DC* ___m_Matchers_3; // UnityEngine.UIElements.StyleSelectorRelationship UnityEngine.UIElements.UQueryBuilder`1::m_Relationship int32_t ___m_Relationship_4; // System.Int32 UnityEngine.UIElements.UQueryBuilder`1::pseudoStatesMask int32_t ___pseudoStatesMask_5; // System.Int32 UnityEngine.UIElements.UQueryBuilder`1::negatedPseudoStatesMask int32_t ___negatedPseudoStatesMask_6; }; // UnityEngine.UIElements.UQueryBuilder`1 struct UQueryBuilder_1_tC18E0AFFC0E0113DFEBC6E56C8BB13FD596A3139 { // System.Collections.Generic.List`1 UnityEngine.UIElements.UQueryBuilder`1::m_StyleSelectors List_1_tB8CE94A1885E4D10B34A91CC9D21169286DC0A63* ___m_StyleSelectors_0; // System.Collections.Generic.List`1 UnityEngine.UIElements.UQueryBuilder`1::m_Parts List_1_t85FF16594D5F70EECC5855882558F8E26EF6BAFF* ___m_Parts_1; // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UQueryBuilder`1::m_Element VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_Element_2; // System.Collections.Generic.List`1 UnityEngine.UIElements.UQueryBuilder`1::m_Matchers List_1_t7C8CC805CEADA09DFAC2AC1A5D731D5EE956F6DC* ___m_Matchers_3; // UnityEngine.UIElements.StyleSelectorRelationship UnityEngine.UIElements.UQueryBuilder`1::m_Relationship int32_t ___m_Relationship_4; // System.Int32 UnityEngine.UIElements.UQueryBuilder`1::pseudoStatesMask int32_t ___pseudoStatesMask_5; // System.Int32 UnityEngine.UIElements.UQueryBuilder`1::negatedPseudoStatesMask int32_t ___negatedPseudoStatesMask_6; }; // UnityEngine.UIElements.UQueryState`1 struct UQueryState_1_tDA47936DEF27643350186CA4E1DED7053A3D02B2 { // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UQueryState`1::m_Element VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_Element_1; // System.Collections.Generic.List`1 UnityEngine.UIElements.UQueryState`1::m_Matchers List_1_t7C8CC805CEADA09DFAC2AC1A5D731D5EE956F6DC* ___m_Matchers_2; }; // UnityEngine.UIElements.UQueryState`1 struct UQueryState_1_t9A60C9E48C10156AE4F8BF8D5C4657061CEF02BA { // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UQueryState`1::m_Element VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_Element_1; // System.Collections.Generic.List`1 UnityEngine.UIElements.UQueryState`1::m_Matchers List_1_t7C8CC805CEADA09DFAC2AC1A5D731D5EE956F6DC* ___m_Matchers_2; }; // System.ValueTuple`1 struct ValueTuple_1_tBFF71B8F72F9D197DB09CFE88F0C8C7FE97CEF75 { // T1 System.ValueTuple`1::Item1 bool ___Item1_0; }; // System.ValueTuple`3 struct ValueTuple_3_tFD2ADB3DA89E958885034AAFEF1ABDA8C814D987 { // T1 System.ValueTuple`3::Item1 RuntimeObject* ___Item1_0; // T2 System.ValueTuple`3::Item2 int32_t ___Item2_1; // T3 System.ValueTuple`3::Item3 int32_t ___Item3_2; }; // UnityEngine.UIElements.UIR.Alloc struct Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE { // System.UInt32 UnityEngine.UIElements.UIR.Alloc::start uint32_t ___start_0; // System.UInt32 UnityEngine.UIElements.UIR.Alloc::size uint32_t ___size_1; // System.Object UnityEngine.UIElements.UIR.Alloc::handle RuntimeObject* ___handle_2; // System.Boolean UnityEngine.UIElements.UIR.Alloc::shortLived bool ___shortLived_3; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.UIR.Alloc struct Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_pinvoke { uint32_t ___start_0; uint32_t ___size_1; Il2CppIUnknown* ___handle_2; int32_t ___shortLived_3; }; // Native definition for COM marshalling of UnityEngine.UIElements.UIR.Alloc struct Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_com { uint32_t ___start_0; uint32_t ___size_1; Il2CppIUnknown* ___handle_2; int32_t ___shortLived_3; }; // UnityEngine.UIElements.Angle struct Angle_t0229F612898D65B3CC646C40A32D93D8A33C1DFC { // System.Single UnityEngine.UIElements.Angle::m_Value float ___m_Value_0; // UnityEngine.UIElements.Angle/Unit UnityEngine.UIElements.Angle::m_Unit int32_t ___m_Unit_1; }; // UnityEngine.UIElements.UIR.BMPAlloc struct BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 { // System.Int32 UnityEngine.UIElements.UIR.BMPAlloc::page int32_t ___page_1; // System.UInt16 UnityEngine.UIElements.UIR.BMPAlloc::pageLine uint16_t ___pageLine_2; // System.Byte UnityEngine.UIElements.UIR.BMPAlloc::bitIndex uint8_t ___bitIndex_3; // UnityEngine.UIElements.UIR.OwnedState UnityEngine.UIElements.UIR.BMPAlloc::ownedState uint8_t ___ownedState_4; }; // UnityEngine.UIElements.Background struct Background_t3C720DED4FAF016332D29FB86C9BE8D5D0D8F0C8 { // UnityEngine.Texture2D UnityEngine.UIElements.Background::m_Texture Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___m_Texture_0; // UnityEngine.Sprite UnityEngine.UIElements.Background::m_Sprite Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_Sprite_1; // UnityEngine.RenderTexture UnityEngine.UIElements.Background::m_RenderTexture RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___m_RenderTexture_2; // UnityEngine.UIElements.VectorImage UnityEngine.UIElements.Background::m_VectorImage VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC* ___m_VectorImage_3; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.Background struct Background_t3C720DED4FAF016332D29FB86C9BE8D5D0D8F0C8_marshaled_pinvoke { Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___m_Texture_0; Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_Sprite_1; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___m_RenderTexture_2; VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC* ___m_VectorImage_3; }; // Native definition for COM marshalling of UnityEngine.UIElements.Background struct Background_t3C720DED4FAF016332D29FB86C9BE8D5D0D8F0C8_marshaled_com { Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___m_Texture_0; Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_Sprite_1; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___m_RenderTexture_2; VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC* ___m_VectorImage_3; }; // UnityEngine.Rendering.BatchVisibility struct BatchVisibility_t0AC94FB0AE271C762F911D4602604F4D83837CEA { // System.Int32 UnityEngine.Rendering.BatchVisibility::offset int32_t ___offset_0; // System.Int32 UnityEngine.Rendering.BatchVisibility::instancesCount int32_t ___instancesCount_1; // System.Int32 UnityEngine.Rendering.BatchVisibility::visibleCount int32_t ___visibleCount_2; }; // System.Boolean struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22 { // System.Boolean System.Boolean::m_value bool ___m_value_0; }; // System.Byte struct Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3 { // System.Byte System.Byte::m_value uint8_t ___m_value_0; }; // System.Threading.CancellationToken struct CancellationToken_t51142D9C6D7C02D314DA34A6A7988C528992FFED { // System.Threading.CancellationTokenSource System.Threading.CancellationToken::_source CancellationTokenSource_tAAE1E0033BCFC233801F8CB4CED5C852B350CB7B* ____source_0; }; // Native definition for P/Invoke marshalling of System.Threading.CancellationToken struct CancellationToken_t51142D9C6D7C02D314DA34A6A7988C528992FFED_marshaled_pinvoke { CancellationTokenSource_tAAE1E0033BCFC233801F8CB4CED5C852B350CB7B* ____source_0; }; // Native definition for COM marshalling of System.Threading.CancellationToken struct CancellationToken_t51142D9C6D7C02D314DA34A6A7988C528992FFED_marshaled_com { CancellationTokenSource_tAAE1E0033BCFC233801F8CB4CED5C852B350CB7B* ____source_0; }; // System.Char struct Char_t521A6F19B456D956AF452D926C32709DC03D6B17 { // System.Char System.Char::m_value Il2CppChar ___m_value_0; }; // UnityEngine.Color struct Color_tD001788D726C3A7F1379BEED0260B9591F440C1F { // System.Single UnityEngine.Color::r float ___r_0; // System.Single UnityEngine.Color::g float ___g_1; // System.Single UnityEngine.Color::b float ___b_2; // System.Single UnityEngine.Color::a float ___a_3; }; // UnityEngine.Color32 struct Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B { union { #pragma pack(push, tp, 1) struct { // System.Int32 UnityEngine.Color32::rgba int32_t ___rgba_0; }; #pragma pack(pop, tp) struct { int32_t ___rgba_0_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { // System.Byte UnityEngine.Color32::r uint8_t ___r_1; }; #pragma pack(pop, tp) struct { uint8_t ___r_1_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___g_2_OffsetPadding[1]; // System.Byte UnityEngine.Color32::g uint8_t ___g_2; }; #pragma pack(pop, tp) struct { char ___g_2_OffsetPadding_forAlignmentOnly[1]; uint8_t ___g_2_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___b_3_OffsetPadding[2]; // System.Byte UnityEngine.Color32::b uint8_t ___b_3; }; #pragma pack(pop, tp) struct { char ___b_3_OffsetPadding_forAlignmentOnly[2]; uint8_t ___b_3_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___a_4_OffsetPadding[3]; // System.Byte UnityEngine.Color32::a uint8_t ___a_4; }; #pragma pack(pop, tp) struct { char ___a_4_OffsetPadding_forAlignmentOnly[3]; uint8_t ___a_4_forAlignmentOnly; }; }; }; // UnityEngine.UIElements.ComputedTransitionProperty struct ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1 { // UnityEngine.UIElements.StyleSheets.StylePropertyId UnityEngine.UIElements.ComputedTransitionProperty::id int32_t ___id_0; // System.Int32 UnityEngine.UIElements.ComputedTransitionProperty::durationMs int32_t ___durationMs_1; // System.Int32 UnityEngine.UIElements.ComputedTransitionProperty::delayMs int32_t ___delayMs_2; // System.Func`2 UnityEngine.UIElements.ComputedTransitionProperty::easingCurve Func_2_t2A7432CC4F64D0DF6D8629208B154CF139B39AF2* ___easingCurve_3; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.ComputedTransitionProperty struct ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1_marshaled_pinvoke { int32_t ___id_0; int32_t ___durationMs_1; int32_t ___delayMs_2; Il2CppMethodPointer ___easingCurve_3; }; // Native definition for COM marshalling of UnityEngine.UIElements.ComputedTransitionProperty struct ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1_marshaled_com { int32_t ___id_0; int32_t ___durationMs_1; int32_t ___delayMs_2; Il2CppMethodPointer ___easingCurve_3; }; // UnityEngine.UIElements.CreationContext struct CreationContext_t9C57B5BE551CCE200C0A2C72711BFF9DA298C257 { // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.CreationContext::k__BackingField VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___U3CtargetU3Ek__BackingField_1; // UnityEngine.UIElements.VisualTreeAsset UnityEngine.UIElements.CreationContext::k__BackingField VisualTreeAsset_tFB5BF81F0780A412AE5A7C2C552B3EEA64EA2EEB* ___U3CvisualTreeAssetU3Ek__BackingField_2; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.CreationContext::k__BackingField Dictionary_2_t41165BF747F041590086BE39A59BE164430A3CEF* ___U3CslotInsertionPointsU3Ek__BackingField_3; // System.Collections.Generic.List`1 UnityEngine.UIElements.CreationContext::k__BackingField List_1_t70EE7982F45810D4B024CF720D910E67974A3094* ___U3CattributeOverridesU3Ek__BackingField_4; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.CreationContext struct CreationContext_t9C57B5BE551CCE200C0A2C72711BFF9DA298C257_marshaled_pinvoke { VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___U3CtargetU3Ek__BackingField_1; VisualTreeAsset_tFB5BF81F0780A412AE5A7C2C552B3EEA64EA2EEB* ___U3CvisualTreeAssetU3Ek__BackingField_2; Dictionary_2_t41165BF747F041590086BE39A59BE164430A3CEF* ___U3CslotInsertionPointsU3Ek__BackingField_3; List_1_t70EE7982F45810D4B024CF720D910E67974A3094* ___U3CattributeOverridesU3Ek__BackingField_4; }; // Native definition for COM marshalling of UnityEngine.UIElements.CreationContext struct CreationContext_t9C57B5BE551CCE200C0A2C72711BFF9DA298C257_marshaled_com { VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___U3CtargetU3Ek__BackingField_1; VisualTreeAsset_tFB5BF81F0780A412AE5A7C2C552B3EEA64EA2EEB* ___U3CvisualTreeAssetU3Ek__BackingField_2; Dictionary_2_t41165BF747F041590086BE39A59BE164430A3CEF* ___U3CslotInsertionPointsU3Ek__BackingField_3; List_1_t70EE7982F45810D4B024CF720D910E67974A3094* ___U3CattributeOverridesU3Ek__BackingField_4; }; // System.DateTime struct DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D { // System.UInt64 System.DateTime::_dateData uint64_t ____dateData_46; }; // System.Decimal struct Decimal_tDA6C877282B2D789CF97C0949661CC11D643969F { union { #pragma pack(push, tp, 1) struct { // System.Int32 System.Decimal::flags int32_t ___flags_8; }; #pragma pack(pop, tp) struct { int32_t ___flags_8_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___hi_9_OffsetPadding[4]; // System.Int32 System.Decimal::hi int32_t ___hi_9; }; #pragma pack(pop, tp) struct { char ___hi_9_OffsetPadding_forAlignmentOnly[4]; int32_t ___hi_9_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___lo_10_OffsetPadding[8]; // System.Int32 System.Decimal::lo int32_t ___lo_10; }; #pragma pack(pop, tp) struct { char ___lo_10_OffsetPadding_forAlignmentOnly[8]; int32_t ___lo_10_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___mid_11_OffsetPadding[12]; // System.Int32 System.Decimal::mid int32_t ___mid_11; }; #pragma pack(pop, tp) struct { char ___mid_11_OffsetPadding_forAlignmentOnly[12]; int32_t ___mid_11_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___ulomidLE_12_OffsetPadding[8]; // System.UInt64 System.Decimal::ulomidLE uint64_t ___ulomidLE_12; }; #pragma pack(pop, tp) struct { char ___ulomidLE_12_OffsetPadding_forAlignmentOnly[8]; uint64_t ___ulomidLE_12_forAlignmentOnly; }; }; }; // System.Collections.DictionaryEntry struct DictionaryEntry_t171080F37B311C25AA9E75888F9C9D703FA721BB { // System.Object System.Collections.DictionaryEntry::_key RuntimeObject* ____key_0; // System.Object System.Collections.DictionaryEntry::_value RuntimeObject* ____value_1; }; // Native definition for P/Invoke marshalling of System.Collections.DictionaryEntry struct DictionaryEntry_t171080F37B311C25AA9E75888F9C9D703FA721BB_marshaled_pinvoke { Il2CppIUnknown* ____key_0; Il2CppIUnknown* ____value_1; }; // Native definition for COM marshalling of System.Collections.DictionaryEntry struct DictionaryEntry_t171080F37B311C25AA9E75888F9C9D703FA721BB_marshaled_com { Il2CppIUnknown* ____key_0; Il2CppIUnknown* ____value_1; }; // UnityEngine.UIElements.StyleSheets.Dimension struct Dimension_t5B1EAB500AE32C3789A2BCC4D43F7A29996DF3F8 { // UnityEngine.UIElements.StyleSheets.Dimension/Unit UnityEngine.UIElements.StyleSheets.Dimension::unit int32_t ___unit_0; // System.Single UnityEngine.UIElements.StyleSheets.Dimension::value float ___value_1; }; // System.Double struct Double_tE150EF3D1D43DEE85D533810AB4C742307EEDE5F { // System.Double System.Double::m_value double ___m_value_0; }; // UnityEngine.UIElements.UIR.DrawBufferRange struct DrawBufferRange_t684F255F5C954760B12F6689F84E78811040C7A4 { // System.Int32 UnityEngine.UIElements.UIR.DrawBufferRange::firstIndex int32_t ___firstIndex_0; // System.Int32 UnityEngine.UIElements.UIR.DrawBufferRange::indexCount int32_t ___indexCount_1; // System.Int32 UnityEngine.UIElements.UIR.DrawBufferRange::minIndexVal int32_t ___minIndexVal_2; // System.Int32 UnityEngine.UIElements.UIR.DrawBufferRange::vertsReferenced int32_t ___vertsReferenced_3; }; // Vuforia.DriverCameraMode #pragma pack(push, tp, 1) struct DriverCameraMode_t987B41E6764485C11BD523B51898D0F8ED226C9A { // System.Int32 Vuforia.DriverCameraMode::Width int32_t ___Width_0; // System.Int32 Vuforia.DriverCameraMode::Height int32_t ___Height_1; // System.Int32 Vuforia.DriverCameraMode::Fps int32_t ___Fps_2; // Vuforia.DriverPixelFormat Vuforia.DriverCameraMode::Format int32_t ___Format_3; }; #pragma pack(pop, tp) // UnityEngine.UIElements.EasingFunction struct EasingFunction_t5197D3B06056326A8B5C96032CDEBD5D3BDCA7A4 { // UnityEngine.UIElements.EasingMode UnityEngine.UIElements.EasingFunction::m_Mode int32_t ___m_Mode_0; }; // System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2 : public ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F { }; // Native definition for P/Invoke marshalling of System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_pinvoke { }; // Native definition for COM marshalling of System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_com { }; // UnityEngine.TextCore.FaceInfo struct FaceInfo_t12F0319E555A62CBA1D9E51A16C7963393932756 { // System.Int32 UnityEngine.TextCore.FaceInfo::m_FaceIndex int32_t ___m_FaceIndex_0; // System.String UnityEngine.TextCore.FaceInfo::m_FamilyName String_t* ___m_FamilyName_1; // System.String UnityEngine.TextCore.FaceInfo::m_StyleName String_t* ___m_StyleName_2; // System.Int32 UnityEngine.TextCore.FaceInfo::m_PointSize int32_t ___m_PointSize_3; // System.Single UnityEngine.TextCore.FaceInfo::m_Scale float ___m_Scale_4; // System.Int32 UnityEngine.TextCore.FaceInfo::m_UnitsPerEM int32_t ___m_UnitsPerEM_5; // System.Single UnityEngine.TextCore.FaceInfo::m_LineHeight float ___m_LineHeight_6; // System.Single UnityEngine.TextCore.FaceInfo::m_AscentLine float ___m_AscentLine_7; // System.Single UnityEngine.TextCore.FaceInfo::m_CapLine float ___m_CapLine_8; // System.Single UnityEngine.TextCore.FaceInfo::m_MeanLine float ___m_MeanLine_9; // System.Single UnityEngine.TextCore.FaceInfo::m_Baseline float ___m_Baseline_10; // System.Single UnityEngine.TextCore.FaceInfo::m_DescentLine float ___m_DescentLine_11; // System.Single UnityEngine.TextCore.FaceInfo::m_SuperscriptOffset float ___m_SuperscriptOffset_12; // System.Single UnityEngine.TextCore.FaceInfo::m_SuperscriptSize float ___m_SuperscriptSize_13; // System.Single UnityEngine.TextCore.FaceInfo::m_SubscriptOffset float ___m_SubscriptOffset_14; // System.Single UnityEngine.TextCore.FaceInfo::m_SubscriptSize float ___m_SubscriptSize_15; // System.Single UnityEngine.TextCore.FaceInfo::m_UnderlineOffset float ___m_UnderlineOffset_16; // System.Single UnityEngine.TextCore.FaceInfo::m_UnderlineThickness float ___m_UnderlineThickness_17; // System.Single UnityEngine.TextCore.FaceInfo::m_StrikethroughOffset float ___m_StrikethroughOffset_18; // System.Single UnityEngine.TextCore.FaceInfo::m_StrikethroughThickness float ___m_StrikethroughThickness_19; // System.Single UnityEngine.TextCore.FaceInfo::m_TabWidth float ___m_TabWidth_20; }; // Native definition for P/Invoke marshalling of UnityEngine.TextCore.FaceInfo struct FaceInfo_t12F0319E555A62CBA1D9E51A16C7963393932756_marshaled_pinvoke { int32_t ___m_FaceIndex_0; char* ___m_FamilyName_1; char* ___m_StyleName_2; int32_t ___m_PointSize_3; float ___m_Scale_4; int32_t ___m_UnitsPerEM_5; float ___m_LineHeight_6; float ___m_AscentLine_7; float ___m_CapLine_8; float ___m_MeanLine_9; float ___m_Baseline_10; float ___m_DescentLine_11; float ___m_SuperscriptOffset_12; float ___m_SuperscriptSize_13; float ___m_SubscriptOffset_14; float ___m_SubscriptSize_15; float ___m_UnderlineOffset_16; float ___m_UnderlineThickness_17; float ___m_StrikethroughOffset_18; float ___m_StrikethroughThickness_19; float ___m_TabWidth_20; }; // Native definition for COM marshalling of UnityEngine.TextCore.FaceInfo struct FaceInfo_t12F0319E555A62CBA1D9E51A16C7963393932756_marshaled_com { int32_t ___m_FaceIndex_0; Il2CppChar* ___m_FamilyName_1; Il2CppChar* ___m_StyleName_2; int32_t ___m_PointSize_3; float ___m_Scale_4; int32_t ___m_UnitsPerEM_5; float ___m_LineHeight_6; float ___m_AscentLine_7; float ___m_CapLine_8; float ___m_MeanLine_9; float ___m_Baseline_10; float ___m_DescentLine_11; float ___m_SuperscriptOffset_12; float ___m_SuperscriptSize_13; float ___m_SubscriptOffset_14; float ___m_SubscriptSize_15; float ___m_UnderlineOffset_16; float ___m_UnderlineThickness_17; float ___m_StrikethroughOffset_18; float ___m_StrikethroughThickness_19; float ___m_TabWidth_20; }; // System.Reflection.FieldInfo struct FieldInfo_t : public MemberInfo_t { }; // UnityEngine.UIElements.Focusable struct Focusable_t39F2BAF0AF6CA465BC2BEDAF9B5B2CF379B846D0 : public CallbackEventHandler_t99E35735225B4ACEAD1BA981632FD2D46E9CB2B4 { // System.Boolean UnityEngine.UIElements.Focusable::k__BackingField bool ___U3CfocusableU3Ek__BackingField_1; // System.Int32 UnityEngine.UIElements.Focusable::k__BackingField int32_t ___U3CtabIndexU3Ek__BackingField_2; // System.Boolean UnityEngine.UIElements.Focusable::m_DelegatesFocus bool ___m_DelegatesFocus_3; // System.Boolean UnityEngine.UIElements.Focusable::m_ExcludeFromFocusRing bool ___m_ExcludeFromFocusRing_4; // System.Boolean UnityEngine.UIElements.Focusable::isIMGUIContainer bool ___isIMGUIContainer_5; }; // TMPro.FontAssetCreationSettings struct FontAssetCreationSettings_t2B94078737A72F814E8BC2126F967B94231190DF { // System.String TMPro.FontAssetCreationSettings::sourceFontFileName String_t* ___sourceFontFileName_0; // System.String TMPro.FontAssetCreationSettings::sourceFontFileGUID String_t* ___sourceFontFileGUID_1; // System.Int32 TMPro.FontAssetCreationSettings::pointSizeSamplingMode int32_t ___pointSizeSamplingMode_2; // System.Int32 TMPro.FontAssetCreationSettings::pointSize int32_t ___pointSize_3; // System.Int32 TMPro.FontAssetCreationSettings::padding int32_t ___padding_4; // System.Int32 TMPro.FontAssetCreationSettings::packingMode int32_t ___packingMode_5; // System.Int32 TMPro.FontAssetCreationSettings::atlasWidth int32_t ___atlasWidth_6; // System.Int32 TMPro.FontAssetCreationSettings::atlasHeight int32_t ___atlasHeight_7; // System.Int32 TMPro.FontAssetCreationSettings::characterSetSelectionMode int32_t ___characterSetSelectionMode_8; // System.String TMPro.FontAssetCreationSettings::characterSequence String_t* ___characterSequence_9; // System.String TMPro.FontAssetCreationSettings::referencedFontAssetGUID String_t* ___referencedFontAssetGUID_10; // System.String TMPro.FontAssetCreationSettings::referencedTextAssetGUID String_t* ___referencedTextAssetGUID_11; // System.Int32 TMPro.FontAssetCreationSettings::fontStyle int32_t ___fontStyle_12; // System.Single TMPro.FontAssetCreationSettings::fontStyleModifier float ___fontStyleModifier_13; // System.Int32 TMPro.FontAssetCreationSettings::renderMode int32_t ___renderMode_14; // System.Boolean TMPro.FontAssetCreationSettings::includeFontFeatures bool ___includeFontFeatures_15; }; // Native definition for P/Invoke marshalling of TMPro.FontAssetCreationSettings struct FontAssetCreationSettings_t2B94078737A72F814E8BC2126F967B94231190DF_marshaled_pinvoke { char* ___sourceFontFileName_0; char* ___sourceFontFileGUID_1; int32_t ___pointSizeSamplingMode_2; int32_t ___pointSize_3; int32_t ___padding_4; int32_t ___packingMode_5; int32_t ___atlasWidth_6; int32_t ___atlasHeight_7; int32_t ___characterSetSelectionMode_8; char* ___characterSequence_9; char* ___referencedFontAssetGUID_10; char* ___referencedTextAssetGUID_11; int32_t ___fontStyle_12; float ___fontStyleModifier_13; int32_t ___renderMode_14; int32_t ___includeFontFeatures_15; }; // Native definition for COM marshalling of TMPro.FontAssetCreationSettings struct FontAssetCreationSettings_t2B94078737A72F814E8BC2126F967B94231190DF_marshaled_com { Il2CppChar* ___sourceFontFileName_0; Il2CppChar* ___sourceFontFileGUID_1; int32_t ___pointSizeSamplingMode_2; int32_t ___pointSize_3; int32_t ___padding_4; int32_t ___packingMode_5; int32_t ___atlasWidth_6; int32_t ___atlasHeight_7; int32_t ___characterSetSelectionMode_8; Il2CppChar* ___characterSequence_9; Il2CppChar* ___referencedFontAssetGUID_10; Il2CppChar* ___referencedTextAssetGUID_11; int32_t ___fontStyle_12; float ___fontStyleModifier_13; int32_t ___renderMode_14; int32_t ___includeFontFeatures_15; }; // UnityEngine.UIElements.FontDefinition struct FontDefinition_t65281B0E106365C28AD3F2525DE148719AEEA30C { // UnityEngine.Font UnityEngine.UIElements.FontDefinition::m_Font Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___m_Font_0; // UnityEngine.TextCore.Text.FontAsset UnityEngine.UIElements.FontDefinition::m_FontAsset FontAsset_t61A6446D934E582651044E33D250EA8D306AB958* ___m_FontAsset_1; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.FontDefinition struct FontDefinition_t65281B0E106365C28AD3F2525DE148719AEEA30C_marshaled_pinvoke { Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___m_Font_0; FontAsset_t61A6446D934E582651044E33D250EA8D306AB958* ___m_FontAsset_1; }; // Native definition for COM marshalling of UnityEngine.UIElements.FontDefinition struct FontDefinition_t65281B0E106365C28AD3F2525DE148719AEEA30C_marshaled_com { Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___m_Font_0; FontAsset_t61A6446D934E582651044E33D250EA8D306AB958* ___m_FontAsset_1; }; // UnityEngine.TextCore.GlyphRect struct GlyphRect_tB6D225B9318A527A1CBC1B4078EB923398EB808D { // System.Int32 UnityEngine.TextCore.GlyphRect::m_X int32_t ___m_X_0; // System.Int32 UnityEngine.TextCore.GlyphRect::m_Y int32_t ___m_Y_1; // System.Int32 UnityEngine.TextCore.GlyphRect::m_Width int32_t ___m_Width_2; // System.Int32 UnityEngine.TextCore.GlyphRect::m_Height int32_t ___m_Height_3; }; // UnityEngine.TextCore.LowLevel.GlyphValueRecord struct GlyphValueRecord_t780927A39D46924E0D546A2AE5DDF1BB2B5A9C8E { // System.Single UnityEngine.TextCore.LowLevel.GlyphValueRecord::m_XPlacement float ___m_XPlacement_0; // System.Single UnityEngine.TextCore.LowLevel.GlyphValueRecord::m_YPlacement float ___m_YPlacement_1; // System.Single UnityEngine.TextCore.LowLevel.GlyphValueRecord::m_XAdvance float ___m_XAdvance_2; // System.Single UnityEngine.TextCore.LowLevel.GlyphValueRecord::m_YAdvance float ___m_YAdvance_3; }; // System.Int16 struct Int16_tB8EF286A9C33492FA6E6D6E67320BE93E794A175 { // System.Int16 System.Int16::m_value int16_t ___m_value_0; }; // System.Int32 struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C { // System.Int32 System.Int32::m_value int32_t ___m_value_0; }; // System.Int64 struct Int64_t092CFB123BE63C28ACDAF65C68F21A526050DBA3 { // System.Int64 System.Int64::m_value int64_t ___m_value_0; }; // System.IntPtr struct IntPtr_t { // System.Void* System.IntPtr::m_value void* ___m_value_0; }; // System.Linq.Expressions.Interpreter.InterpretedFrameInfo struct InterpretedFrameInfo_tEF62B79D176B8D032C22953AA0D5B581C4076321 { // System.String System.Linq.Expressions.Interpreter.InterpretedFrameInfo::_methodName String_t* ____methodName_0; // System.Linq.Expressions.Interpreter.DebugInfo System.Linq.Expressions.Interpreter.InterpretedFrameInfo::_debugInfo DebugInfo_t03C716886CE7E99C1662D1C236CCC2CC6F18A167* ____debugInfo_1; }; // Native definition for P/Invoke marshalling of System.Linq.Expressions.Interpreter.InterpretedFrameInfo struct InterpretedFrameInfo_tEF62B79D176B8D032C22953AA0D5B581C4076321_marshaled_pinvoke { char* ____methodName_0; DebugInfo_t03C716886CE7E99C1662D1C236CCC2CC6F18A167* ____debugInfo_1; }; // Native definition for COM marshalling of System.Linq.Expressions.Interpreter.InterpretedFrameInfo struct InterpretedFrameInfo_tEF62B79D176B8D032C22953AA0D5B581C4076321_marshaled_com { Il2CppChar* ____methodName_0; DebugInfo_t03C716886CE7E99C1662D1C236CCC2CC6F18A167* ____debugInfo_1; }; // Vuforia.Newtonsoft.Json.JsonPosition struct JsonPosition_tA78E88A83CDF482A154F39054277D613031379DB { // Vuforia.Newtonsoft.Json.JsonContainerType Vuforia.Newtonsoft.Json.JsonPosition::Type int32_t ___Type_1; // System.Int32 Vuforia.Newtonsoft.Json.JsonPosition::Position int32_t ___Position_2; // System.String Vuforia.Newtonsoft.Json.JsonPosition::PropertyName String_t* ___PropertyName_3; // System.Boolean Vuforia.Newtonsoft.Json.JsonPosition::HasIndex bool ___HasIndex_4; }; // Native definition for P/Invoke marshalling of Vuforia.Newtonsoft.Json.JsonPosition struct JsonPosition_tA78E88A83CDF482A154F39054277D613031379DB_marshaled_pinvoke { int32_t ___Type_1; int32_t ___Position_2; char* ___PropertyName_3; int32_t ___HasIndex_4; }; // Native definition for COM marshalling of Vuforia.Newtonsoft.Json.JsonPosition struct JsonPosition_tA78E88A83CDF482A154F39054277D613031379DB_marshaled_com { int32_t ___Type_1; int32_t ___Position_2; Il2CppChar* ___PropertyName_3; int32_t ___HasIndex_4; }; // UnityEngine.UIElements.Length struct Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 { // System.Single UnityEngine.UIElements.Length::m_Value float ___m_Value_1; // UnityEngine.UIElements.Length/Unit UnityEngine.UIElements.Length::m_Unit int32_t ___m_Unit_2; }; // UnityEngine.Experimental.GlobalIllumination.LinearColor struct LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 { // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_red float ___m_red_0; // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_green float ___m_green_1; // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_blue float ___m_blue_2; // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_intensity float ___m_intensity_3; }; // UnityEngine.TextCore.Text.LinkInfo struct LinkInfo_tE85DDAFDFBDA635E6405C88EE4FD5941A9243DD8 { // System.Int32 UnityEngine.TextCore.Text.LinkInfo::hashCode int32_t ___hashCode_0; // System.Int32 UnityEngine.TextCore.Text.LinkInfo::linkIdFirstCharacterIndex int32_t ___linkIdFirstCharacterIndex_1; // System.Int32 UnityEngine.TextCore.Text.LinkInfo::linkIdLength int32_t ___linkIdLength_2; // System.Int32 UnityEngine.TextCore.Text.LinkInfo::linkTextfirstCharacterIndex int32_t ___linkTextfirstCharacterIndex_3; // System.Int32 UnityEngine.TextCore.Text.LinkInfo::linkTextLength int32_t ___linkTextLength_4; // System.Char[] UnityEngine.TextCore.Text.LinkInfo::linkId CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___linkId_5; }; // Native definition for P/Invoke marshalling of UnityEngine.TextCore.Text.LinkInfo struct LinkInfo_tE85DDAFDFBDA635E6405C88EE4FD5941A9243DD8_marshaled_pinvoke { int32_t ___hashCode_0; int32_t ___linkIdFirstCharacterIndex_1; int32_t ___linkIdLength_2; int32_t ___linkTextfirstCharacterIndex_3; int32_t ___linkTextLength_4; uint8_t* ___linkId_5; }; // Native definition for COM marshalling of UnityEngine.TextCore.Text.LinkInfo struct LinkInfo_tE85DDAFDFBDA635E6405C88EE4FD5941A9243DD8_marshaled_com { int32_t ___hashCode_0; int32_t ___linkIdFirstCharacterIndex_1; int32_t ___linkIdLength_2; int32_t ___linkTextfirstCharacterIndex_3; int32_t ___linkTextLength_4; uint8_t* ___linkId_5; }; // UnityEngine.UIElements.ManipulatorActivationFilter struct ManipulatorActivationFilter_t866A0295DA75EA271B30BDC1F9EEA2C4FDEB1A81 { // UnityEngine.UIElements.MouseButton UnityEngine.UIElements.ManipulatorActivationFilter::