MIF_E31211986/ARSEAN2_BackUpThisFolder_Bu.../il2cppOutput/UnityEngine.CoreModule.cpp

42452 lines
2.1 MiB

#include "pch-cpp.hpp"
#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif
#include <limits>
struct VirtualActionInvoker0
{
typedef void (*Action)(void*, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
((Action)invokeData.methodPtr)(obj, invokeData.method);
}
};
template <typename T1>
struct VirtualActionInvoker1
{
typedef void (*Action)(void*, T1, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
}
};
template <typename R>
struct VirtualFuncInvoker0
{
typedef R (*Func)(void*, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
return ((Func)invokeData.methodPtr)(obj, invokeData.method);
}
};
template <typename R, typename T1>
struct VirtualFuncInvoker1
{
typedef R (*Func)(void*, T1, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
}
};
template <typename R, typename T1, typename T2>
struct VirtualFuncInvoker2
{
typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
}
};
template <typename R, typename T1, typename T2, typename T3>
struct VirtualFuncInvoker3
{
typedef R (*Func)(void*, T1, T2, T3, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
}
};
template <typename R, typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7, typename T8>
struct VirtualFuncInvoker8
{
typedef R (*Func)(void*, T1, T2, T3, T4, T5, T6, T7, T8, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, invokeData.method);
}
};
struct InterfaceActionInvoker0
{
typedef void (*Action)(void*, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
((Action)invokeData.methodPtr)(obj, invokeData.method);
}
};
template <typename T1, typename T2>
struct InterfaceActionInvoker2
{
typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
}
};
template <typename T1, typename T2, typename T3>
struct InterfaceActionInvoker3
{
typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
}
};
template <typename T1, typename T2, typename T3, typename T4>
struct InterfaceActionInvoker4
{
typedef void (*Action)(void*, T1, T2, T3, T4, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, invokeData.method);
}
};
template <typename R>
struct InterfaceFuncInvoker0
{
typedef R (*Func)(void*, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
return ((Func)invokeData.methodPtr)(obj, invokeData.method);
}
};
template <typename R, typename T1, typename T2>
struct InterfaceFuncInvoker2
{
typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
}
};
struct InvokerActionInvoker0
{
static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj)
{
method->invoker_method(methodPtr, method, obj, NULL, NULL);
}
};
template <typename T1>
struct InvokerActionInvoker1
{
static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1 p1)
{
void* params[1] = { &p1 };
method->invoker_method(methodPtr, method, obj, params, NULL);
}
};
template <typename T1>
struct InvokerActionInvoker1<T1*>
{
static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1)
{
void* params[1] = { p1 };
method->invoker_method(methodPtr, method, obj, params, NULL);
}
};
template <typename T1, typename T2>
struct InvokerActionInvoker2;
template <typename T1, typename T2>
struct InvokerActionInvoker2<T1*, T2>
{
static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2 p2)
{
void* params[2] = { p1, &p2 };
method->invoker_method(methodPtr, method, obj, params, NULL);
}
};
template <typename T1, typename T2>
struct InvokerActionInvoker2<T1*, T2*>
{
static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2)
{
void* params[2] = { p1, p2 };
method->invoker_method(methodPtr, method, obj, params, NULL);
}
};
// System.Action`1<UnityEngine.AsyncOperation>
struct Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB;
// System.Action`1<UnityEngine.CustomRenderTexture>
struct Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681;
// System.Action`1<System.Object>
struct Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87;
// System.Action`1<UnityEngine.Texture>
struct Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB;
// System.Action`2<System.Object,System.Int32Enum>
struct Action_2_t9C4E97D0565650F0AEF7C72077EB8A0F9326E40B;
// System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent>
struct Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72;
// System.Threading.AsyncLocal`1<System.Globalization.CultureInfo>
struct AsyncLocal_1_t1D3339EA4C8650D2DEDDF9553E5C932B3DC2CCFD;
// System.Collections.Generic.Dictionary`2<System.Int32,System.Globalization.CultureInfo>
struct Dictionary_2_t9FA6D82CAFC18769F7515BB51D1C56DAE09381C3;
// System.Collections.Generic.Dictionary`2<System.Int32,System.Text.Encoding>
struct Dictionary_2_t87EDE08B2E48F793A22DE50D6B3CC2E7EBB2DB54;
// System.Collections.Generic.Dictionary`2<System.String,System.Globalization.CultureInfo>
struct Dictionary_2_tE1603CE612C16451D1E56FF4D4859D4FE4087C28;
// System.Collections.Generic.Dictionary`2<System.String,System.Int32>
struct Dictionary_2_t5C8F46F5D57502270DD9E1DA8303B23C7FE85588;
// System.Collections.Generic.Dictionary`2<System.String,System.Object>
struct Dictionary_2_tA348003A3C1CEFB3096E9D2A0BC7F1AC8EC4F710;
// System.EventHandler`1<System.Runtime.ExceptionServices.FirstChanceExceptionEventArgs>
struct EventHandler_1_tF46A0252BA462E35F6B72C69AB6C0F751E7443D7;
// System.Func`1<System.Boolean>
struct Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457;
// System.Collections.Generic.IEnumerable`1<UnityEngine.UnitySynchronizationContext/WorkRequest>
struct IEnumerable_1_tBA9822E764C7F9AD80E155F6777048133C78505B;
// System.Collections.Generic.List`1<UnityEngine.Color32>
struct List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8;
// System.Collections.Generic.List`1<UnityEngine.Component>
struct List_1_t584CB490C8F4C21E0A0D5545409ED60BF71F3FE4;
// System.Collections.Generic.List`1<System.Int32>
struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73;
// System.Collections.Generic.List`1<System.Object>
struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D;
// System.Collections.Generic.List`1<System.String>
struct List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD;
// System.Collections.Generic.List`1<System.Type>
struct List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72;
// System.Collections.Generic.List`1<UnityEngine.Vector3>
struct List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B;
// System.Collections.Generic.List`1<UnityEngine.Vector4>
struct List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317;
// System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>
struct List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A;
// System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>
struct List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4;
// System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>[]
struct KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A;
// Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem[]
struct AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C;
// System.Boolean[]
struct BooleanU5BU5D_tD317D27C31DB892BE79FAE3AEBC0B3FFB73DE9B4;
// System.Byte[]
struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031;
// UnityEngine.Camera[]
struct CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B;
// System.Char[]
struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB;
// UnityEngine.Color[]
struct ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389;
// UnityEngine.Color32[]
struct Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259;
// UnityEngine.Component[]
struct ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E;
// System.Delegate[]
struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771;
// UnityEngine.DisallowMultipleComponent[]
struct DisallowMultipleComponentU5BU5D_tEA69AEA10483E24EB99D75210593E7C9452FD283;
// UnityEngine.Display[]
struct DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F;
// UnityEngine.ExecuteInEditMode[]
struct ExecuteInEditModeU5BU5D_t57196F1483600AD3B95D1452158E1E10864B12A2;
// Unity.IO.LowLevel.Unsafe.FileReadType[]
struct FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8;
// UnityEngine.GameObject[]
struct GameObjectU5BU5D_tFF67550DFCE87096D7A3734EA15B75896B2722CF;
// System.Int32[]
struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C;
// System.IntPtr[]
struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832;
// UnityEngine.Keyframe[]
struct KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3;
// UnityEngine.Material[]
struct MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D;
// System.Object[]
struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918;
// UnityEngine.Object[]
struct ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A;
// UnityEngine.Plane[]
struct PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE;
// Unity.IO.LowLevel.Unsafe.Priority[]
struct PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B;
// Unity.IO.LowLevel.Unsafe.ProcessingState[]
struct ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304;
// UnityEngine.RequireComponent[]
struct RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9;
// System.Diagnostics.StackFrame[]
struct StackFrameU5BU5D_tF4310E8FAB8C2853A3F0843921BF9FBEC18ABBF7;
// System.Diagnostics.StackTrace[]
struct StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF;
// System.String[]
struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248;
// System.Type[]
struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB;
// System.UInt64[]
struct UInt64U5BU5D_tAB1A62450AC0899188486EDB9FC066B8BEED9299;
// UnityEngine.Vector2[]
struct Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA;
// UnityEngine.Vector3[]
struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C;
// UnityEngine.Vector4[]
struct Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD;
// UnityEngine.Rendering.VertexAttributeDescriptor[]
struct VertexAttributeDescriptorU5BU5D_t5D10E60612F12777F59B7E33939F9075DB0E02B2;
// UnityEngine.BeforeRenderHelper/OrderBlock[]
struct OrderBlockU5BU5D_tD67C39FB212889AFAAB991BE1AE144ED8D35EE88;
// UnityEngine.UnitySynchronizationContext/WorkRequest[]
struct WorkRequestU5BU5D_t1B912B8BE58CF60CAF3A4FEC0A5C0F5BB6D99577;
// System.Action
struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07;
// UnityEngine.AddComponentMenu
struct AddComponentMenu_t2CAC9731E6207441D8707972D8A021AC5DF78DF3;
// UnityEngine.AnimationCurve
struct AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354;
// System.AppDomain
struct AppDomain_tFF7010567CBABAEEA7BB19835234D6485E16AD5F;
// System.ArgumentException
struct ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263;
// System.ArgumentNullException
struct ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129;
// System.ArgumentOutOfRangeException
struct ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F;
// System.AssemblyLoadEventHandler
struct AssemblyLoadEventHandler_t74AF5FF25F520B9786A20D862AE69BE733774A42;
// UnityEngine.AsyncOperation
struct AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C;
// System.Attribute
struct Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA;
// UnityEngine.Behaviour
struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA;
// System.Reflection.Binder
struct Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235;
// UnityEngine.BootConfigData
struct BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23;
// System.Globalization.Calendar
struct Calendar_t0A117CC7532A54C17188C2EFEA1F79DB20DF3A3B;
// UnityEngine.Camera
struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184;
// System.Globalization.CodePageDataItem
struct CodePageDataItem_t52460FA30AE37F4F26ACB81055E58002262F19F2;
// UnityEngine.Rendering.CommandBuffer
struct CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7;
// System.Globalization.CompareInfo
struct CompareInfo_t1B1A6AC3486B570C76ABA52149C9BD4CD82F9E57;
// UnityEngine.Component
struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3;
// UnityEngine.Coroutine
struct Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B;
// UnityEngine.Cubemap
struct Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C;
// UnityEngine.CubemapArray
struct CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666;
// UnityEngine.CullingGroup
struct CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7;
// System.Globalization.CultureData
struct CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D;
// System.Globalization.CultureInfo
struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0;
// UnityEngine.CustomRenderTexture
struct CustomRenderTexture_t3E16C42144B5127830DE6A7A719DC476463DF553;
// UnityEngine.CustomYieldInstruction
struct CustomYieldInstruction_t6B81A50D5D210C1ACAAE247FB53B65CDFFEB7617;
// System.Globalization.DateTimeFormatInfo
struct DateTimeFormatInfo_t0457520F9FA7B5C8EAAEB3AD50413B6AEEB7458A;
// UnityEngine.DebugLogHandler
struct DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179;
// System.Text.DecoderFallback
struct DecoderFallback_t7324102215E4ED41EC065C02EB501CB0BC23CD90;
// System.Text.DecoderReplacementFallback
struct DecoderReplacementFallback_t398AF05FDF32BD471A1678894D1F1A81DDBEE3B0;
// UnityEngine.DefaultExecutionOrder
struct DefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26;
// System.Delegate
struct Delegate_t;
// System.DelegateData
struct DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E;
// UnityEngine.DisallowMultipleComponent
struct DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333;
// UnityEngine.Display
struct Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1;
// Microsoft.CodeAnalysis.EmbeddedAttribute
struct EmbeddedAttribute_tB8B03F1BFFE9F2813249834CD71231A30EE443E3;
// System.Text.EncoderFallback
struct EncoderFallback_tD2C40CE114AA9D8E1F7196608B2D088548015293;
// System.Text.EncoderReplacementFallback
struct EncoderReplacementFallback_tCF704844DE6CF0B44DDB3C008824393233B19A16;
// System.Text.Encoding
struct Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095;
// System.Enum
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2;
// System.EventHandler
struct EventHandler_tC6323FD7E6163F965259C33D72612C0E5B9BAB82;
// System.Threading.EventWaitHandle
struct EventWaitHandle_t18F2EB0161747B0646A9A406015A61A214A1EB7E;
// System.Exception
struct Exception_t;
// UnityEngine.ExcludeFromObjectFactoryAttribute
struct ExcludeFromObjectFactoryAttribute_t175DDEA1C6B0B1F74D70FA4688324B8E75AA58A0;
// UnityEngine.ExcludeFromPresetAttribute
struct ExcludeFromPresetAttribute_tEE03186B8BF2D180F41AC309BA71E9276EB174AD;
// UnityEngine.ExecuteAlways
struct ExecuteAlways_tAEF59D2B603D1D3D8CF6278A9E701BB04125C896;
// UnityEngine.ExecuteInEditMode
struct ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD;
// System.Threading.ExecutionContext
struct ExecutionContext_t9D6EDFD92F0B2D391751963E2D77A8B03CB81710;
// UnityEngine.ExtensionOfNativeClassAttribute
struct ExtensionOfNativeClassAttribute_tD7FB2F2A81B78D881E45794CDB1413640B776CDD;
// UnityEngine.GameObject
struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F;
// UnityEngineInternal.GenericStack
struct GenericStack_t1FB49AB7D847C97ABAA97AB232CA416CABD24C49;
// UnityEngine.HelpURLAttribute
struct HelpURLAttribute_tC499F826613B34E001AEAE5D42BA2B3AD365E91D;
// UnityEngine.HideInInspector
struct HideInInspector_tF545ADDBAAD77E84B01FE074FDB634AB69A5CE76;
// System.Collections.IDictionary
struct IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220;
// System.Collections.IEnumerator
struct IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA;
// System.IFormatProvider
struct IFormatProvider_tC202922D43BFF3525109ABF3FB79625F5646AB52;
// System.Runtime.Serialization.IFormatterConverter
struct IFormatterConverter_t726606DAC82C384B08C82471313C340968DDB609;
// UnityEngine.ILogHandler
struct ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1;
// UnityEngine.ILogger
struct ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42;
// System.Security.Principal.IPrincipal
struct IPrincipal_tE7AF5096287F6C3472585E124CB38FF2A51EAB5F;
// Unity.IL2CPP.CompilerServices.Il2CppEagerStaticClassConstructionAttribute
struct Il2CppEagerStaticClassConstructionAttribute_t281D90A6001BE0D464C6ACDCCDC3E06401C76390;
// System.IndexOutOfRangeException
struct IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82;
// System.IntPtr
struct IntPtr_t;
// System.Threading.InternalThread
struct InternalThread_tF40B7BFCBD60C82BD8475A22FF5186CA10293687;
// System.InvalidOperationException
struct InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB;
// System.Runtime.CompilerServices.IsReadOnlyAttribute
struct IsReadOnlyAttribute_tD7C04A9716DCD751031C5922341B0FF53569A576;
// UnityEngine.Light
struct Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3;
// UnityEngine.LightingSettings
struct LightingSettings_t0D06839F60ADA62593628982D138489484AB4A84;
// System.LocalDataStoreHolder
struct LocalDataStoreHolder_t789DD474AE5141213C2105CE57830ECFC2D3C03F;
// System.LocalDataStoreMgr
struct LocalDataStoreMgr_t205F1783D5CC2B148E829B5882E5406FF9A3AC1E;
// UnityEngine.Logger
struct Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0;
// System.Threading.ManualResetEvent
struct ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158;
// UnityEngine.Material
struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3;
// UnityEngine.MaterialPropertyBlock
struct MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D;
// System.Reflection.MemberFilter
struct MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553;
// System.Reflection.MemberInfo
struct MemberInfo_t;
// UnityEngine.Mesh
struct Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4;
// UnityEngine.MeshFilter
struct MeshFilter_t6D1CE2473A1E45AC73013400585A1163BF66B2F5;
// UnityEngine.MeshRenderer
struct MeshRenderer_t4B7747212F0B88244BB7790C61AE124BFC15BAAE;
// System.Reflection.MethodBase
struct MethodBase_t;
// System.Reflection.MethodInfo
struct MethodInfo_t;
// UnityEngine.MonoBehaviour
struct MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71;
// System.MulticastDelegate
struct MulticastDelegate_t;
// UnityEngine.MultilineAttribute
struct MultilineAttribute_t9AA1E1E655E2CC0C950D2C226B2F4ABD2304D301;
// Unity.Collections.LowLevel.Unsafe.NativeContainerAttribute
struct NativeContainerAttribute_tCB9EE7FAE6DC2A02429230C41A40D1CA97F05D21;
// Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeallocateOnJobCompletionAttribute
struct NativeContainerSupportsDeallocateOnJobCompletionAttribute_tC1CB3F2132DAE8BDD9DC5E47FDF6EE1A7DB438F1;
// Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeferredConvertListToArray
struct NativeContainerSupportsDeferredConvertListToArray_t7582EA5CCCB2F88EA485766CDE944BDE826390AB;
// Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsMinMaxWriteRestrictionAttribute
struct NativeContainerSupportsMinMaxWriteRestrictionAttribute_t2E9D735B7CADF7F7CE738DC0BEC9FC66864B1D0C;
// Unity.Collections.LowLevel.Unsafe.NativeDisableUnsafePtrRestrictionAttribute
struct NativeDisableUnsafePtrRestrictionAttribute_t0414425D0624B618D6633A2D24F23F7C4DF97E0F;
// System.NotImplementedException
struct NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8;
// JetBrains.Annotations.NotNullAttribute
struct NotNullAttribute_tFD5F5AE3C9DC85F2B0D94895101FA16B1C864819;
// System.NullReferenceException
struct NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB;
// System.Globalization.NumberFormatInfo
struct NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472;
// UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C;
// System.Reflection.ParameterInfo
struct ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F;
// UnityEngine.PlayerConnectionInternal
struct PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9;
// UnityEngine.PlayerPrefsException
struct PlayerPrefsException_t960857DB45C7B0D7B7CEAC7FBA346D68DBDA0CB5;
// UnityEngine.Scripting.PreserveAttribute
struct PreserveAttribute_t3B4D9311A3DF0B9342570C8E43A61973258D5751;
// UnityEngine.PropertyAttribute
struct PropertyAttribute_t5E0CB5A6CDA6E24CBD4FF26DE3B0C29D8BB54BF0;
// JetBrains.Annotations.PureAttribute
struct PureAttribute_t3849F74ED557F0AC093F5CB298A7ABE4486A1997;
// UnityEngine.RangeAttribute
struct RangeAttribute_t8765B7FFCE8F675585C966D7E9FC8FE555D84557;
// UnityEngine.RectOffset
struct RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5;
// UnityEngine.ReflectionProbe
struct ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D;
// UnityEngine.RenderTexture
struct RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27;
// UnityEngine.Renderer
struct Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF;
// UnityEngine.RequireComponent
struct RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138;
// System.ResolveEventHandler
struct ResolveEventHandler_t3CE88268E672E41B1B55E01587AFBCFB85044692;
// UnityEngine.ResourcesAPI
struct ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95;
// UnityEngine.RuntimeInitializeOnLoadMethodAttribute
struct RuntimeInitializeOnLoadMethodAttribute_tF56641E762D06665C4D609560CC7EB4F9249042C;
// System.Runtime.Serialization.SafeSerializationManager
struct SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6;
// Microsoft.Win32.SafeHandles.SafeWaitHandle
struct SafeWaitHandle_t58F5662CD56F6462A687198A64987F8980804449;
// UnityEngine.ScriptableObject
struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A;
// UnityEngine.SelectionBaseAttribute
struct SelectionBaseAttribute_tEF63430C063E7B070F3995CC8B6EFD5DCF4B01B2;
// System.Threading.SemaphoreSlim
struct SemaphoreSlim_t0D5CB5685D9BFA5BF95CEC6E7395490F933E8DB2;
// System.Threading.SendOrPostCallback
struct SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E;
// System.Runtime.Serialization.SerializationInfo
struct SerializationInfo_t3C47F63E24BEB9FCE2DC6309E027F238DC5C5E37;
// UnityEngine.SerializeField
struct SerializeField_t18B4EDCAA7D3D570AAB8A5CCBF29B2CEA7A3CA9C;
// UnityEngine.Shader
struct Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692;
// UnityEngine.SpaceAttribute
struct SpaceAttribute_t2022A9B314183889E30E42514C50BBCC5300AEDC;
// System.Collections.Stack
struct Stack_tBD60B0E3125691193FBFC8DA8FFDD6630CB2CB47;
// System.Diagnostics.StackTrace
struct StackTrace_t7C150C7C14136F985311A83A93524B1019F70853;
// System.Diagnostics.Stopwatch
struct Stopwatch_tA188A210449E22C07053A7D3014DD182C7369043;
// System.IO.Stream
struct Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE;
// System.String
struct String_t;
// System.Text.StringBuilder
struct StringBuilder_t;
// System.Threading.SynchronizationContext
struct SynchronizationContext_tCDB842BBE53B050802CBBB59C6E6DC45B5B06DC0;
// UnityEngine.TextAreaAttribute
struct TextAreaAttribute_t2C56704D307A957546BF9C65AB19AF49FA93ED39;
// UnityEngine.TextAsset
struct TextAsset_t2C64E93DA366D9DE5A8209E1802FA4884AC1BD69;
// System.Globalization.TextInfo
struct TextInfo_tD3BAFCFD77418851E7D5CB8D2588F47019E414B4;
// System.IO.TextWriter
struct TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3;
// UnityEngine.Texture
struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700;
// UnityEngine.Texture2D
struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4;
// UnityEngine.Texture2DArray
struct Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA;
// UnityEngine.Texture3D
struct Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1;
// System.Threading.Thread
struct Thread_t0A773B9DE873D2DCAA7D229EAB36757B500E207F;
// UnityEngine.TooltipAttribute
struct TooltipAttribute_tB6F5EBF52F73B533A70B7413D4A726D868B9733C;
// UnityEngine.TouchScreenKeyboard
struct TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A;
// UnityEngine.Transform
struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1;
// System.Type
struct Type_t;
// UnityEngineInternal.TypeInferenceRuleAttribute
struct TypeInferenceRuleAttribute_t39AE4844222814241F6C40EDFFA93F5F3B7D1CFE;
// System.Text.UTF32Encoding
struct UTF32Encoding_t2516B0B4156BAE85C9D13711375816550842BA4B;
// System.Text.UTF8Encoding
struct UTF8Encoding_t90B56215A1B0B7ED5CDEA772E695F0DDAFBCD3BE;
// System.UnhandledExceptionEventArgs
struct UnhandledExceptionEventArgs_tA03BC4C11522215795EF708F89F187AD312310C0;
// System.UnhandledExceptionEventHandler
struct UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C;
// System.Text.UnicodeEncoding
struct UnicodeEncoding_t2C90D9E1E55C16081FACA57B229053C1EF05DAF0;
// UnityEngine.Events.UnityAction
struct UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7;
// UnityEngine.UnityException
struct UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067;
// UnityEngine.UnityLogWriter
struct UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6;
// UnityEngine.UnitySynchronizationContext
struct UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3;
// System.Void
struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915;
// UnityEngine.WaitForEndOfFrame
struct WaitForEndOfFrame_tE38D80923E3F8380069B423968C25ABE50A46663;
// UnityEngine.WaitForSeconds
struct WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3;
// UnityEngine.WaitForSecondsRealtime
struct WaitForSecondsRealtime_tA8CE0AAB4B0C872B843E7973637037D17682BA01;
// UnityEngine.WaitUntil
struct WaitUntil_tA1CD487C5811E7C1F8C4ADA85DF5F4EFDC1D41BD;
// Unity.Collections.LowLevel.Unsafe.WriteAccessRequiredAttribute
struct WriteAccessRequiredAttribute_t4A88A5EC5FAE9808A23990A76828F8C016BEC1FE;
// UnityEngine.YieldInstruction
struct YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D;
// UnityEngine.Camera/CameraCallback
struct CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD;
// UnityEngine.CullingGroup/StateChanged
struct StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F;
// UnityEngine.Display/DisplaysUpdatedDelegate
struct DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68;
// Unity.Jobs.LowLevel.Unsafe.JobsUtility/PanicFunction_
struct PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02;
// System.IO.Stream/ReadWriteTask
struct ReadWriteTask_t0821BF49EE38596C7734E86E1A6A39D769BE2C05;
// System.Text.UTF8Encoding/UTF8EncodingSealed
struct UTF8EncodingSealed_tF97A34F40CABE9CE1C168967D60396F51C43DD36;
// UnityEngine.UnhandledExceptionHandler/<>c
struct U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D;
IL2CPP_EXTERN_C RuntimeClass* Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Console_t5EDF9498D011BD48287171978EDBBA6964829C3E_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Convert_t7097FF336D592F7C06D88A98349A44646F91EFFC_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* CustomRenderTextureManager_t6F6FFDDE6005E9B8A116F49E26158CE0DCEF57FD_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* DecoderReplacementFallback_t398AF05FDF32BD471A1678894D1F1A81DDBEE3B0_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* DisallowMultipleComponentU5BU5D_tEA69AEA10483E24EB99D75210593E7C9452FD283_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* EncoderReplacementFallback_tCF704844DE6CF0B44DDB3C008824393233B19A16_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Exception_t_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ExecuteInEditModeU5BU5D_t57196F1483600AD3B95D1452158E1E10864B12A2_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* FormatUsage_tF45FA49B7572B22E10ABD248EEE906A4605C7BD2_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Guid_t_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IFormattable_t235A539BD9771E1E118DB99384BA8385D2F971CA_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Il2CppComObject_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IntPtr_t_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* JobsUtility_t912A22C375F804D687A2EFC9F4FC5D33C54B9A9C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* NativeLeakDetection_tACCD9D3F33775DC7E32FC91C422A424DCA4A5946_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* PlayerPrefsException_t960857DB45C7B0D7B7CEAC7FBA346D68DBDA0CB5_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* RuntimeObject_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* StackTrace_t7C150C7C14136F985311A83A93524B1019F70853_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F_il2cpp_TypeInfo_var;
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IL2CPP_EXTERN_C const RuntimeMethod* KeyValuePair_2_get_Value_mD26BF0989A64BECE386550C6CD4580043ECB880A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_AddRange_m916A38AAB2F35C697A0CC9EE87A56C6B6D047302_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m4AF1A89B7FCCDFD5755D0C21A65347642A37B152_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_mC8CFB4EB6D53C1BF2C8B48F97B5A741EB576B91E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_m1F57FE95E77F7897B0685BE4B2CAD395A384B6DB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_RemoveAt_m7476D799F5CC07697D447853DA4DAEB4D3741B84_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_ToArray_mAF39173491C493DC9C643F76BC50C311070BEE56_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m8708E31E39AC124FF9BFE9D74B61944006EBA29A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_mD9035342BE1CF0A3EEEE157D1796DA385C0C3F69_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_mF5CCF832B2A17822B9C64E78D9814190165C1D7B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m2F90A932E325FFA55047769F5E45E453D80C27D1_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m905EB6FD0B91CEE1CC0165F1EBB8C1309AEE4BEC_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_mB65D799560ADD289EA08E717412A24EFADA7FB57_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_mE33CCA6A6D338BD1F44C8E35CE75806952CBF0CC_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ManagedStreamHelpers_ManagedStreamLength_mF75367CF96464E01EDF84070FF038125649AEDFD_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ManagedStreamHelpers_ManagedStreamRead_mB44F01233FDB11E124CC64899912608FB5ECEEE5_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ManagedStreamHelpers_ManagedStreamSeek_m97EDF5D08F83234C056003A9890C2C3478EECC4B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ManagedStreamHelpers_ValidateLoadFromStream_mF6E14BAD1BC52711F99076381E5A57DA650B4C1A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* MaterialPropertyBlock_SetVectorArray_m92BE44069E96A65D975F989B9C2703819B4D9709_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Matrix4x4_GetRow_m59C6981300C6F6927BEA17C5D095B2AD29629E9F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Matrix4x4_get_Item_m771C2EE3A3BFFBAC9F2AD07FFCAAF6146C1BE92A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Matrix4x4_set_Item_m47C4DDBFAE6578D6008AEF433777D4B2FACB62B0_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* MeshDataArray_ApplyToMeshAndDispose_m7231722BE23F2C0B92BD2C49624A6CDEB078FB0B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* MeshDataArray__ctor_m8F99AE5A5D5E8BE74721D1DFE7F3D22B502DE027_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_ApplyAndDisposeWritableMeshData_mAA50A07E9CE4E84DC0FDC0830E3A80314B4BEFE5_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_CheckIndicesArrayRange_m0B8030BE6248E1E411D92E3255777E6E530527F4_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_DefaultDimensionForChannel_mCE2BFE4516CB37EA677E8671997D986FF654C130_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetAllocArrayFromChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m72075F645F848EBDDA48A31CCCA7B6D760B7C28E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetAllocArrayFromChannel_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_mC4B6FCC478E708085D45A921929DF356C31F7799_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetAllocArrayFromChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_mD739B5B1AFED027E130FD81F007AE81B7EE11AC0_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetAllocArrayFromChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mF09A6C626C11FDD32A523134B13E0654A37B9E9B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetUVChannel_m52936A342F9C96EB7F0214A2F310018E1A25A689_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetUVsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m3E1A3BC6C031ACC6AADE8D351A25CC3766047B5B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetArrayForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mF15F7E92DAD56CAA1EB2DD6DB0113D94DAC6DA0F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetArrayForChannel_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_mE4865FDCE2F1FDDB709F5E7DB29D6064AAEA9DAF_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetArrayForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m5FABB4DB3FDD7E9CC0DEB1F9C59DFC855DC9BD81_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetArrayForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m2FC472762F9B6300501AECCA6B09907BE23881B8_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetListForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m8A21E236DB17FF876D11B7092FBFDAB184BDEF46_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetListForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mC2CC3E5A92817BE4B0B4489EB56CD4B188C6B7E4_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetSizedArrayForChannel_mBF8A0B7A6E58552C4142CD22FF31E7A0E125EC93_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetUvsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m6A0DAC2B9AEC9F456719D378C17E22716998E131_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* MonoBehaviour_InvokeRepeating_mF208501E0E4918F9168BBBA5FC50D8F80D01514D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* MonoBehaviour_StartCoroutine_m4CAFF732AA28CD3BDC5363B44A863575530EC812_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* MonoBehaviour_StartCoroutine_mD754B72714F15210DDA429A096D853852FF437AB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* MonoBehaviour_StopCoroutine_mB0FC91BE84203BD8E360B3FBAE5B958B4C5ED22A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* MonoBehaviour_StopCoroutine_mF9E93B82091E804595BE13AA29F9AB7517F7E04A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_SafeLength_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mDE7B561CE172B3EB697DE30C3A79C67F70018E6F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mB85A915B5401A23E2802BF2945052148967220E2_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m201A65A21E6A7CC7D1A0C35A7D5CEBE2DD8A49B2_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Object_CheckNullArgument_m4D03BBBD975CCCCB3F9438864E3E8BF54E1E3F26_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Object_Instantiate_m8C504E8CCCA0816BEB5BB431A0BCECE17D217A0B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Object_Instantiate_m99F2A72EF6BFE09E6CF4FCF6207C5BCFAD1D76CF_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_SendMessage_m561CA89041EBAFF52314B0D35F7335AF03690EE2_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_TrySendMessage_mD5B897823668810AC92B7A4DB37D2AC469B5AD92_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayerPrefs_SetFloat_m1E8EA662BB9D8CF339D7DA2C452FCDFED88C5285_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayerPrefs_SetInt_m956D3E2DB966F20CF42F842880DDF9E2BE94D948_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* RenderTexture__ctor_mF6FCD7FA9976CC646BDF8715157EA198A992E75B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* SetupCoroutine_InvokeMoveNext_m72FC77384CAC3133B6EE650E0581D055B34B2F5F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* StackTraceUtility_ExtractStringFromExceptionInternal_m57F173812EF87153715A42DCE44D2F069F528FF3_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* SystemInfo_SupportsTextureFormat_m833B0ABED13B5B8D0D4BCF082F3EFA51A3B5C860_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Texture2DArray_Internal_Create_m200F7956AED50A2DC5C0C719677F35255F1383ED_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Texture2DArray_ValidateFormat_m2155230AF829C3BD0B76D886B9D83A74F9994921_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Texture2DArray_ValidateFormat_mBE783ADB196C4C046E69C370387E0CAFB5B26A25_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Texture2DArray_ValidateIsNotCrunched_m66FF8B3CB9A2A6695B90FD47E64F17672E7E825D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_Apply_m36EE27E6F1BF7FB8C70A1D749DC4EE249810AA3A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_GetPixelBilinear_m6AE4AF4FD181C478DF0F2C5C329F22A263ABFF5C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_Internal_Create_m77617B85957E6CA0691304E8CC99549AC803EA31_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_LoadRawTextureData_mE8809AE0F8E49387B14615B47A6C4BEAAAA59403_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_ReadPixels_m7483DB211233F02E46418E9A6077487925F0024C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_Reinitialize_m9AB4169DA359C18BB4102F8E00C4321B53714E6B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_SetPixel_m2CCFC5F729135D59DC4A697C2605A3FC5C8574DB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_SetPixels_m7085A95BA8F173C79C2F198DB456FC2A2B460466_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_ValidateFormat_mD70A9FEEADE89325F05E3650404D8815EE9871F4_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Texture3D_Internal_Create_mF6F11D94DF517F621C53D2143BD85D1C327D5D86_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Texture3D_ValidateIsNotCrunched_m7B73D943590E60158407EC4F8C940061D3850A56_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Texture_set_height_m2A62EC27DC1F0AE6A952B2B65FF7BF68710CDF36_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Texture_set_width_m309DEA6AA9203B160624755C5D9EA75AB08AD6AE_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TouchScreenKeyboard_set_selection_mC27C2948118086822A151118C379FAAF692DB2DF_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CRegisterUECatcherU3Eb__0_0_mD21DF44CEC3DA35516DA5FC75CA8A2FF67E4E382_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnsafeUtility_AlignOf_TisIntPtr_t_mB17C6C168D8CA088879EDD0D5B9923F70F5269B8_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnsafeUtility_SizeOf_TisIntPtr_t_mB2B3CFF1CB804C99734D4E2F5D8A8C9DB0D209A8_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeType* DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* ExecuteAlways_tAEF59D2B603D1D3D8CF6278A9E701BB04125C896_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138_0_0_0_var;
struct CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D_marshaled_com;
struct CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D_marshaled_pinvoke;
struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_com;
struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_pinvoke;
struct Delegate_t_marshaled_com;
struct Delegate_t_marshaled_pinvoke;
struct Exception_t_marshaled_com;
struct Exception_t_marshaled_pinvoke;
struct KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A;
struct AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C;
struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031;
struct CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B;
struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB;
struct ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389;
struct Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259;
struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771;
struct DisallowMultipleComponentU5BU5D_tEA69AEA10483E24EB99D75210593E7C9452FD283;
struct DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F;
struct ExecuteInEditModeU5BU5D_t57196F1483600AD3B95D1452158E1E10864B12A2;
struct FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8;
struct GameObjectU5BU5D_tFF67550DFCE87096D7A3734EA15B75896B2722CF;
struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C;
struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832;
struct KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3;
struct MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D;
struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918;
struct ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A;
struct ParameterInfoU5BU5D_t86995AB4A1693393FE29B058CC3FD727DF0B984C;
struct ParameterModifierU5BU5D_t685261AD991B1E6582A0E53243DEE3B745E13364;
struct PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE;
struct PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B;
struct ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304;
struct RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9;
struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248;
struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB;
struct UInt64U5BU5D_tAB1A62450AC0899188486EDB9FC066B8BEED9299;
struct Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA;
struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C;
struct Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD;
struct VertexAttributeDescriptorU5BU5D_t5D10E60612F12777F59B7E33939F9075DB0E02B2;
struct WorkRequestU5BU5D_t1B912B8BE58CF60CAF3A4FEC0A5C0F5BB6D99577;
IL2CPP_EXTERN_C_BEGIN
IL2CPP_EXTERN_C_END
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// <Module>
struct U3CModuleU3E_t7C5D71B9800D53F6CCBEDD89DAAAA2BA48835865
{
};
// System.Collections.Generic.List`1<UnityEngine.Color32>
struct List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8 : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
// System.Collections.Generic.List`1<UnityEngine.Component>
struct List_1_t584CB490C8F4C21E0A0D5545409ED60BF71F3FE4 : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
// System.Collections.Generic.List`1<System.Int32>
struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73 : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
// System.Collections.Generic.List`1<System.Object>
struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
// System.Collections.Generic.List`1<System.Type>
struct List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72 : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
// System.Collections.Generic.List`1<UnityEngine.Vector3>
struct List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
// System.Collections.Generic.List`1<UnityEngine.Vector4>
struct List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317 : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
// System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>
struct List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
OrderBlockU5BU5D_tD67C39FB212889AFAAB991BE1AE144ED8D35EE88* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
// System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>
struct List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4 : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
WorkRequestU5BU5D_t1B912B8BE58CF60CAF3A4FEC0A5C0F5BB6D99577* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
// Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
struct AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626 : public RuntimeObject
{
// System.UInt64[] Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters::TypeIDs
UInt64U5BU5D_tAB1A62450AC0899188486EDB9FC066B8BEED9299* ___TypeIDs_0;
// Unity.IO.LowLevel.Unsafe.ProcessingState[] Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters::States
ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304* ___States_1;
// Unity.IO.LowLevel.Unsafe.FileReadType[] Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters::ReadTypes
FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8* ___ReadTypes_2;
// Unity.IO.LowLevel.Unsafe.Priority[] Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters::PriorityLevels
PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B* ___PriorityLevels_3;
// Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem[] Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters::Subsystems
AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C* ___Subsystems_4;
};
// Native definition for P/Invoke marshalling of Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
struct AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshaled_pinvoke
{
Il2CppSafeArray/*NONE*/* ___TypeIDs_0;
int32_t* ___States_1;
int32_t* ___ReadTypes_2;
int32_t* ___PriorityLevels_3;
int32_t* ___Subsystems_4;
};
// Native definition for COM marshalling of Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
struct AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshaled_com
{
Il2CppSafeArray/*NONE*/* ___TypeIDs_0;
int32_t* ___States_1;
int32_t* ___ReadTypes_2;
int32_t* ___PriorityLevels_3;
int32_t* ___Subsystems_4;
};
// System.Attribute
struct Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA : public RuntimeObject
{
};
// UnityEngine.AttributeHelperEngine
struct AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520 : public RuntimeObject
{
};
// UnityEngine.BeforeRenderHelper
struct BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62 : public RuntimeObject
{
};
// System.Reflection.Binder
struct Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235 : public RuntimeObject
{
};
// UnityEngine.ClassLibraryInitializer
struct ClassLibraryInitializer_t53087373512DEFD62A146F5305B6D4C64FD925BF : public RuntimeObject
{
};
// System.Runtime.ConstrainedExecution.CriticalFinalizerObject
struct CriticalFinalizerObject_t1DCAB623CAEA6529A96F5F3EDE3C7048A6E313C9 : public RuntimeObject
{
};
// System.Globalization.CultureInfo
struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0 : public RuntimeObject
{
// System.Boolean System.Globalization.CultureInfo::m_isReadOnly
bool ___m_isReadOnly_3;
// System.Int32 System.Globalization.CultureInfo::cultureID
int32_t ___cultureID_4;
// System.Int32 System.Globalization.CultureInfo::parent_lcid
int32_t ___parent_lcid_5;
// System.Int32 System.Globalization.CultureInfo::datetime_index
int32_t ___datetime_index_6;
// System.Int32 System.Globalization.CultureInfo::number_index
int32_t ___number_index_7;
// System.Int32 System.Globalization.CultureInfo::default_calendar_type
int32_t ___default_calendar_type_8;
// System.Boolean System.Globalization.CultureInfo::m_useUserOverride
bool ___m_useUserOverride_9;
// System.Globalization.NumberFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::numInfo
NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* ___numInfo_10;
// System.Globalization.DateTimeFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::dateTimeInfo
DateTimeFormatInfo_t0457520F9FA7B5C8EAAEB3AD50413B6AEEB7458A* ___dateTimeInfo_11;
// System.Globalization.TextInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::textInfo
TextInfo_tD3BAFCFD77418851E7D5CB8D2588F47019E414B4* ___textInfo_12;
// System.String System.Globalization.CultureInfo::m_name
String_t* ___m_name_13;
// System.String System.Globalization.CultureInfo::englishname
String_t* ___englishname_14;
// System.String System.Globalization.CultureInfo::nativename
String_t* ___nativename_15;
// System.String System.Globalization.CultureInfo::iso3lang
String_t* ___iso3lang_16;
// System.String System.Globalization.CultureInfo::iso2lang
String_t* ___iso2lang_17;
// System.String System.Globalization.CultureInfo::win3lang
String_t* ___win3lang_18;
// System.String System.Globalization.CultureInfo::territory
String_t* ___territory_19;
// System.String[] System.Globalization.CultureInfo::native_calendar_names
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___native_calendar_names_20;
// System.Globalization.CompareInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::compareInfo
CompareInfo_t1B1A6AC3486B570C76ABA52149C9BD4CD82F9E57* ___compareInfo_21;
// System.Void* System.Globalization.CultureInfo::textinfo_data
void* ___textinfo_data_22;
// System.Int32 System.Globalization.CultureInfo::m_dataItem
int32_t ___m_dataItem_23;
// System.Globalization.Calendar System.Globalization.CultureInfo::calendar
Calendar_t0A117CC7532A54C17188C2EFEA1F79DB20DF3A3B* ___calendar_24;
// System.Globalization.CultureInfo System.Globalization.CultureInfo::parent_culture
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___parent_culture_25;
// System.Boolean System.Globalization.CultureInfo::constructed
bool ___constructed_26;
// System.Byte[] System.Globalization.CultureInfo::cached_serialized_form
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___cached_serialized_form_27;
// System.Globalization.CultureData System.Globalization.CultureInfo::m_cultureData
CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D* ___m_cultureData_28;
// System.Boolean System.Globalization.CultureInfo::m_isInherited
bool ___m_isInherited_29;
};
// Native definition for P/Invoke marshalling of System.Globalization.CultureInfo
struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_pinvoke
{
int32_t ___m_isReadOnly_3;
int32_t ___cultureID_4;
int32_t ___parent_lcid_5;
int32_t ___datetime_index_6;
int32_t ___number_index_7;
int32_t ___default_calendar_type_8;
int32_t ___m_useUserOverride_9;
NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* ___numInfo_10;
DateTimeFormatInfo_t0457520F9FA7B5C8EAAEB3AD50413B6AEEB7458A* ___dateTimeInfo_11;
TextInfo_tD3BAFCFD77418851E7D5CB8D2588F47019E414B4* ___textInfo_12;
char* ___m_name_13;
char* ___englishname_14;
char* ___nativename_15;
char* ___iso3lang_16;
char* ___iso2lang_17;
char* ___win3lang_18;
char* ___territory_19;
char** ___native_calendar_names_20;
CompareInfo_t1B1A6AC3486B570C76ABA52149C9BD4CD82F9E57* ___compareInfo_21;
void* ___textinfo_data_22;
int32_t ___m_dataItem_23;
Calendar_t0A117CC7532A54C17188C2EFEA1F79DB20DF3A3B* ___calendar_24;
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_pinvoke* ___parent_culture_25;
int32_t ___constructed_26;
Il2CppSafeArray/*NONE*/* ___cached_serialized_form_27;
CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D_marshaled_pinvoke* ___m_cultureData_28;
int32_t ___m_isInherited_29;
};
// Native definition for COM marshalling of System.Globalization.CultureInfo
struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_com
{
int32_t ___m_isReadOnly_3;
int32_t ___cultureID_4;
int32_t ___parent_lcid_5;
int32_t ___datetime_index_6;
int32_t ___number_index_7;
int32_t ___default_calendar_type_8;
int32_t ___m_useUserOverride_9;
NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* ___numInfo_10;
DateTimeFormatInfo_t0457520F9FA7B5C8EAAEB3AD50413B6AEEB7458A* ___dateTimeInfo_11;
TextInfo_tD3BAFCFD77418851E7D5CB8D2588F47019E414B4* ___textInfo_12;
Il2CppChar* ___m_name_13;
Il2CppChar* ___englishname_14;
Il2CppChar* ___nativename_15;
Il2CppChar* ___iso3lang_16;
Il2CppChar* ___iso2lang_17;
Il2CppChar* ___win3lang_18;
Il2CppChar* ___territory_19;
Il2CppChar** ___native_calendar_names_20;
CompareInfo_t1B1A6AC3486B570C76ABA52149C9BD4CD82F9E57* ___compareInfo_21;
void* ___textinfo_data_22;
int32_t ___m_dataItem_23;
Calendar_t0A117CC7532A54C17188C2EFEA1F79DB20DF3A3B* ___calendar_24;
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_com* ___parent_culture_25;
int32_t ___constructed_26;
Il2CppSafeArray/*NONE*/* ___cached_serialized_form_27;
CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D_marshaled_com* ___m_cultureData_28;
int32_t ___m_isInherited_29;
};
// UnityEngine.Cursor
struct Cursor_t7E6B5D20DD5FBA63DB2F216E18280B92B5101DC4 : public RuntimeObject
{
};
// UnityEngine.CustomRenderTextureManager
struct CustomRenderTextureManager_t6F6FFDDE6005E9B8A116F49E26158CE0DCEF57FD : public RuntimeObject
{
};
// UnityEngine.CustomYieldInstruction
struct CustomYieldInstruction_t6B81A50D5D210C1ACAAE247FB53B65CDFFEB7617 : public RuntimeObject
{
};
// UnityEngine.Debug
struct Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F : public RuntimeObject
{
};
// UnityEngine.DebugLogHandler
struct DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179 : public RuntimeObject
{
};
// System.Text.DecoderFallback
struct DecoderFallback_t7324102215E4ED41EC065C02EB501CB0BC23CD90 : public RuntimeObject
{
};
// System.Text.EncoderFallback
struct EncoderFallback_tD2C40CE114AA9D8E1F7196608B2D088548015293 : public RuntimeObject
{
};
// System.Text.Encoding
struct Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095 : public RuntimeObject
{
// System.Int32 System.Text.Encoding::m_codePage
int32_t ___m_codePage_9;
// System.Globalization.CodePageDataItem System.Text.Encoding::dataItem
CodePageDataItem_t52460FA30AE37F4F26ACB81055E58002262F19F2* ___dataItem_10;
// System.Boolean System.Text.Encoding::m_deserializedFromEverett
bool ___m_deserializedFromEverett_11;
// System.Boolean System.Text.Encoding::m_isReadOnly
bool ___m_isReadOnly_12;
// System.Text.EncoderFallback System.Text.Encoding::encoderFallback
EncoderFallback_tD2C40CE114AA9D8E1F7196608B2D088548015293* ___encoderFallback_13;
// System.Text.DecoderFallback System.Text.Encoding::decoderFallback
DecoderFallback_t7324102215E4ED41EC065C02EB501CB0BC23CD90* ___decoderFallback_14;
};
// System.EventArgs
struct EventArgs_t37273F03EAC87217701DD431B190FBD84AD7C377 : public RuntimeObject
{
};
// UnityEngine.GL
struct GL_t6DADDDEEA8D6A0E3199D23185414CD25C9F975B9 : public RuntimeObject
{
};
// UnityEngine.GeometryUtility
struct GeometryUtility_tBB79CF06AD1CD20AF6D885AA1260260C09500C05 : public RuntimeObject
{
};
// UnityEngine.Graphics
struct Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C : public RuntimeObject
{
};
// Unity.Jobs.LowLevel.Unsafe.JobsUtility
struct JobsUtility_t912A22C375F804D687A2EFC9F4FC5D33C54B9A9C : public RuntimeObject
{
};
// UnityEngine.Logger
struct Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0 : public RuntimeObject
{
// UnityEngine.ILogHandler UnityEngine.Logger::<logHandler>k__BackingField
RuntimeObject* ___U3ClogHandlerU3Ek__BackingField_0;
// System.Boolean UnityEngine.Logger::<logEnabled>k__BackingField
bool ___U3ClogEnabledU3Ek__BackingField_1;
// UnityEngine.LogType UnityEngine.Logger::<filterLogType>k__BackingField
int32_t ___U3CfilterLogTypeU3Ek__BackingField_2;
};
// UnityEngine.ManagedStreamHelpers
struct ManagedStreamHelpers_t22DF8AAFFA97BDBA87CFF925CDA2937AA875FAB5 : public RuntimeObject
{
};
// System.MarshalByRefObject
struct MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE : public RuntimeObject
{
// System.Object System.MarshalByRefObject::_identity
RuntimeObject* ____identity_0;
};
// Native definition for P/Invoke marshalling of System.MarshalByRefObject
struct MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE_marshaled_pinvoke
{
Il2CppIUnknown* ____identity_0;
};
// Native definition for COM marshalling of System.MarshalByRefObject
struct MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE_marshaled_com
{
Il2CppIUnknown* ____identity_0;
};
// System.Reflection.MemberInfo
struct MemberInfo_t : public RuntimeObject
{
};
// Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility
struct NativeArrayUnsafeUtility_tB4D8A974D44EE6F4B2C32D5D19861FB081F88FCE : public RuntimeObject
{
};
// Unity.Collections.NativeLeakDetection
struct NativeLeakDetection_tACCD9D3F33775DC7E32FC91C422A424DCA4A5946 : public RuntimeObject
{
};
// Unity.Collections.NativeSliceExtensions
struct NativeSliceExtensions_tA2B0303180122826FD5887061B8DBA5F342A726B : public RuntimeObject
{
};
// Unity.Collections.LowLevel.Unsafe.NativeSliceUnsafeUtility
struct NativeSliceUnsafeUtility_tA7CBE88BA4246367450DB167A878F2FA408E10CD : public RuntimeObject
{
};
// UnityEngine.NoAllocHelpers
struct NoAllocHelpers_t5108A9272D2BFBFF50B14D2A1B5330A629180360 : public RuntimeObject
{
};
// System.Globalization.NumberFormatInfo
struct NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472 : public RuntimeObject
{
// System.Int32[] System.Globalization.NumberFormatInfo::numberGroupSizes
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___numberGroupSizes_1;
// System.Int32[] System.Globalization.NumberFormatInfo::currencyGroupSizes
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___currencyGroupSizes_2;
// System.Int32[] System.Globalization.NumberFormatInfo::percentGroupSizes
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___percentGroupSizes_3;
// System.String System.Globalization.NumberFormatInfo::positiveSign
String_t* ___positiveSign_4;
// System.String System.Globalization.NumberFormatInfo::negativeSign
String_t* ___negativeSign_5;
// System.String System.Globalization.NumberFormatInfo::numberDecimalSeparator
String_t* ___numberDecimalSeparator_6;
// System.String System.Globalization.NumberFormatInfo::numberGroupSeparator
String_t* ___numberGroupSeparator_7;
// System.String System.Globalization.NumberFormatInfo::currencyGroupSeparator
String_t* ___currencyGroupSeparator_8;
// System.String System.Globalization.NumberFormatInfo::currencyDecimalSeparator
String_t* ___currencyDecimalSeparator_9;
// System.String System.Globalization.NumberFormatInfo::currencySymbol
String_t* ___currencySymbol_10;
// System.String System.Globalization.NumberFormatInfo::ansiCurrencySymbol
String_t* ___ansiCurrencySymbol_11;
// System.String System.Globalization.NumberFormatInfo::nanSymbol
String_t* ___nanSymbol_12;
// System.String System.Globalization.NumberFormatInfo::positiveInfinitySymbol
String_t* ___positiveInfinitySymbol_13;
// System.String System.Globalization.NumberFormatInfo::negativeInfinitySymbol
String_t* ___negativeInfinitySymbol_14;
// System.String System.Globalization.NumberFormatInfo::percentDecimalSeparator
String_t* ___percentDecimalSeparator_15;
// System.String System.Globalization.NumberFormatInfo::percentGroupSeparator
String_t* ___percentGroupSeparator_16;
// System.String System.Globalization.NumberFormatInfo::percentSymbol
String_t* ___percentSymbol_17;
// System.String System.Globalization.NumberFormatInfo::perMilleSymbol
String_t* ___perMilleSymbol_18;
// System.String[] System.Globalization.NumberFormatInfo::nativeDigits
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___nativeDigits_19;
// System.Int32 System.Globalization.NumberFormatInfo::m_dataItem
int32_t ___m_dataItem_20;
// System.Int32 System.Globalization.NumberFormatInfo::numberDecimalDigits
int32_t ___numberDecimalDigits_21;
// System.Int32 System.Globalization.NumberFormatInfo::currencyDecimalDigits
int32_t ___currencyDecimalDigits_22;
// System.Int32 System.Globalization.NumberFormatInfo::currencyPositivePattern
int32_t ___currencyPositivePattern_23;
// System.Int32 System.Globalization.NumberFormatInfo::currencyNegativePattern
int32_t ___currencyNegativePattern_24;
// System.Int32 System.Globalization.NumberFormatInfo::numberNegativePattern
int32_t ___numberNegativePattern_25;
// System.Int32 System.Globalization.NumberFormatInfo::percentPositivePattern
int32_t ___percentPositivePattern_26;
// System.Int32 System.Globalization.NumberFormatInfo::percentNegativePattern
int32_t ___percentNegativePattern_27;
// System.Int32 System.Globalization.NumberFormatInfo::percentDecimalDigits
int32_t ___percentDecimalDigits_28;
// System.Int32 System.Globalization.NumberFormatInfo::digitSubstitution
int32_t ___digitSubstitution_29;
// System.Boolean System.Globalization.NumberFormatInfo::isReadOnly
bool ___isReadOnly_30;
// System.Boolean System.Globalization.NumberFormatInfo::m_useUserOverride
bool ___m_useUserOverride_31;
// System.Boolean System.Globalization.NumberFormatInfo::m_isInvariant
bool ___m_isInvariant_32;
// System.Boolean System.Globalization.NumberFormatInfo::validForParseAsNumber
bool ___validForParseAsNumber_33;
// System.Boolean System.Globalization.NumberFormatInfo::validForParseAsCurrency
bool ___validForParseAsCurrency_34;
};
// System.Reflection.ParameterInfo
struct ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F : public RuntimeObject
{
// System.Reflection.ParameterAttributes System.Reflection.ParameterInfo::AttrsImpl
int32_t ___AttrsImpl_0;
// System.Type System.Reflection.ParameterInfo::ClassImpl
Type_t* ___ClassImpl_1;
// System.Object System.Reflection.ParameterInfo::DefaultValueImpl
RuntimeObject* ___DefaultValueImpl_2;
// System.Reflection.MemberInfo System.Reflection.ParameterInfo::MemberImpl
MemberInfo_t* ___MemberImpl_3;
// System.String System.Reflection.ParameterInfo::NameImpl
String_t* ___NameImpl_4;
// System.Int32 System.Reflection.ParameterInfo::PositionImpl
int32_t ___PositionImpl_5;
};
// Native definition for P/Invoke marshalling of System.Reflection.ParameterInfo
struct ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F_marshaled_pinvoke
{
int32_t ___AttrsImpl_0;
Type_t* ___ClassImpl_1;
Il2CppIUnknown* ___DefaultValueImpl_2;
MemberInfo_t* ___MemberImpl_3;
char* ___NameImpl_4;
int32_t ___PositionImpl_5;
};
// Native definition for COM marshalling of System.Reflection.ParameterInfo
struct ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F_marshaled_com
{
int32_t ___AttrsImpl_0;
Type_t* ___ClassImpl_1;
Il2CppIUnknown* ___DefaultValueImpl_2;
MemberInfo_t* ___MemberImpl_3;
Il2CppChar* ___NameImpl_4;
int32_t ___PositionImpl_5;
};
// UnityEngine.PlayerConnectionInternal
struct PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9 : public RuntimeObject
{
};
// UnityEngine.PlayerPrefs
struct PlayerPrefs_t0C3401B2ABFDEB9EC8D083F9FB8B1EA4BEA01CDC : public RuntimeObject
{
};
// Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility
struct ProfilerUnsafeUtility_tA2A9FED06FF9F576E2A37A1D7823BD20C2A4A6C5 : public RuntimeObject
{
};
// UnityEngine.PropertyNameUtils
struct PropertyNameUtils_tD0E35B847C729B390FCAF66773BE1562A40D8CE5 : public RuntimeObject
{
};
// UnityEngine.Random
struct Random_tB04D5698DD305E21B04068E37738200CC59BF85A : public RuntimeObject
{
};
// UnityEngine.ResourcesAPI
struct ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95 : public RuntimeObject
{
};
// UnityEngine.Screen
struct Screen_t463ADEF6A34914AB4442B9D1E913DE374345F186 : public RuntimeObject
{
};
// UnityEngine.ScriptingRuntime
struct ScriptingRuntime_t1CF989C84EC1393A8957DD10B8EF2246B3492227 : public RuntimeObject
{
};
// UnityEngine.ScriptingUtility
struct ScriptingUtility_t13E9F08C920118E7A141484F6ED4899B30B26388 : public RuntimeObject
{
};
// System.Runtime.Serialization.SerializationInfo
struct SerializationInfo_t3C47F63E24BEB9FCE2DC6309E027F238DC5C5E37 : public RuntimeObject
{
// System.String[] System.Runtime.Serialization.SerializationInfo::m_members
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___m_members_3;
// System.Object[] System.Runtime.Serialization.SerializationInfo::m_data
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___m_data_4;
// System.Type[] System.Runtime.Serialization.SerializationInfo::m_types
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___m_types_5;
// System.Collections.Generic.Dictionary`2<System.String,System.Int32> System.Runtime.Serialization.SerializationInfo::m_nameToIndex
Dictionary_2_t5C8F46F5D57502270DD9E1DA8303B23C7FE85588* ___m_nameToIndex_6;
// System.Int32 System.Runtime.Serialization.SerializationInfo::m_currMember
int32_t ___m_currMember_7;
// System.Runtime.Serialization.IFormatterConverter System.Runtime.Serialization.SerializationInfo::m_converter
RuntimeObject* ___m_converter_8;
// System.String System.Runtime.Serialization.SerializationInfo::m_fullTypeName
String_t* ___m_fullTypeName_9;
// System.String System.Runtime.Serialization.SerializationInfo::m_assemName
String_t* ___m_assemName_10;
// System.Type System.Runtime.Serialization.SerializationInfo::objectType
Type_t* ___objectType_11;
// System.Boolean System.Runtime.Serialization.SerializationInfo::isFullTypeNameSetExplicit
bool ___isFullTypeNameSetExplicit_12;
// System.Boolean System.Runtime.Serialization.SerializationInfo::isAssemblyNameSetExplicit
bool ___isAssemblyNameSetExplicit_13;
// System.Boolean System.Runtime.Serialization.SerializationInfo::requireSameTokenInPartialTrust
bool ___requireSameTokenInPartialTrust_14;
};
// UnityEngine.SetupCoroutine
struct SetupCoroutine_tE7F257B1A89A177FF1E5F2CB65E260E48EC2398E : public RuntimeObject
{
};
// System.Collections.Stack
struct Stack_tBD60B0E3125691193FBFC8DA8FFDD6630CB2CB47 : public RuntimeObject
{
// System.Object[] System.Collections.Stack::_array
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ____array_0;
// System.Int32 System.Collections.Stack::_size
int32_t ____size_1;
// System.Int32 System.Collections.Stack::_version
int32_t ____version_2;
// System.Object System.Collections.Stack::_syncRoot
RuntimeObject* ____syncRoot_3;
};
// System.Diagnostics.StackFrame
struct StackFrame_tB901270D6679ED5D24D872C25D4AD053F22F3443 : public RuntimeObject
{
// System.Int32 System.Diagnostics.StackFrame::ilOffset
int32_t ___ilOffset_1;
// System.Int32 System.Diagnostics.StackFrame::nativeOffset
int32_t ___nativeOffset_2;
// System.Int64 System.Diagnostics.StackFrame::methodAddress
int64_t ___methodAddress_3;
// System.UInt32 System.Diagnostics.StackFrame::methodIndex
uint32_t ___methodIndex_4;
// System.Reflection.MethodBase System.Diagnostics.StackFrame::methodBase
MethodBase_t* ___methodBase_5;
// System.String System.Diagnostics.StackFrame::fileName
String_t* ___fileName_6;
// System.Int32 System.Diagnostics.StackFrame::lineNumber
int32_t ___lineNumber_7;
// System.Int32 System.Diagnostics.StackFrame::columnNumber
int32_t ___columnNumber_8;
// System.String System.Diagnostics.StackFrame::internalMethodName
String_t* ___internalMethodName_9;
};
// Native definition for P/Invoke marshalling of System.Diagnostics.StackFrame
struct StackFrame_tB901270D6679ED5D24D872C25D4AD053F22F3443_marshaled_pinvoke
{
int32_t ___ilOffset_1;
int32_t ___nativeOffset_2;
int64_t ___methodAddress_3;
uint32_t ___methodIndex_4;
MethodBase_t* ___methodBase_5;
char* ___fileName_6;
int32_t ___lineNumber_7;
int32_t ___columnNumber_8;
char* ___internalMethodName_9;
};
// Native definition for COM marshalling of System.Diagnostics.StackFrame
struct StackFrame_tB901270D6679ED5D24D872C25D4AD053F22F3443_marshaled_com
{
int32_t ___ilOffset_1;
int32_t ___nativeOffset_2;
int64_t ___methodAddress_3;
uint32_t ___methodIndex_4;
MethodBase_t* ___methodBase_5;
Il2CppChar* ___fileName_6;
int32_t ___lineNumber_7;
int32_t ___columnNumber_8;
Il2CppChar* ___internalMethodName_9;
};
// System.Diagnostics.StackTrace
struct StackTrace_t7C150C7C14136F985311A83A93524B1019F70853 : public RuntimeObject
{
// System.Diagnostics.StackFrame[] System.Diagnostics.StackTrace::frames
StackFrameU5BU5D_tF4310E8FAB8C2853A3F0843921BF9FBEC18ABBF7* ___frames_2;
// System.Diagnostics.StackTrace[] System.Diagnostics.StackTrace::captured_traces
StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_3;
// System.Boolean System.Diagnostics.StackTrace::debug_info
bool ___debug_info_4;
};
// UnityEngine.StackTraceUtility
struct StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366 : public RuntimeObject
{
};
// System.Diagnostics.Stopwatch
struct Stopwatch_tA188A210449E22C07053A7D3014DD182C7369043 : public RuntimeObject
{
// System.Int64 System.Diagnostics.Stopwatch::elapsed
int64_t ___elapsed_2;
// System.Int64 System.Diagnostics.Stopwatch::started
int64_t ___started_3;
// System.Boolean System.Diagnostics.Stopwatch::is_running
bool ___is_running_4;
};
// System.String
struct String_t : public RuntimeObject
{
// System.Int32 System.String::_stringLength
int32_t ____stringLength_4;
// System.Char System.String::_firstChar
Il2CppChar ____firstChar_5;
};
// System.Text.StringBuilder
struct StringBuilder_t : public RuntimeObject
{
// System.Char[] System.Text.StringBuilder::m_ChunkChars
CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___m_ChunkChars_0;
// System.Text.StringBuilder System.Text.StringBuilder::m_ChunkPrevious
StringBuilder_t* ___m_ChunkPrevious_1;
// System.Int32 System.Text.StringBuilder::m_ChunkLength
int32_t ___m_ChunkLength_2;
// System.Int32 System.Text.StringBuilder::m_ChunkOffset
int32_t ___m_ChunkOffset_3;
// System.Int32 System.Text.StringBuilder::m_MaxCapacity
int32_t ___m_MaxCapacity_4;
};
// System.Threading.SynchronizationContext
struct SynchronizationContext_tCDB842BBE53B050802CBBB59C6E6DC45B5B06DC0 : public RuntimeObject
{
// System.Threading.SynchronizationContextProperties System.Threading.SynchronizationContext::_props
int32_t ____props_0;
};
// UnityEngine.SystemInfo
struct SystemInfo_t7030C23EFD82ED40B819842D95077874903D51F4 : public RuntimeObject
{
};
// UnityEngine.Time
struct Time_t5D177897BAE15375F3FDC18D602D9D0075C1EE93 : public RuntimeObject
{
};
// UnityEngine.UnhandledExceptionHandler
struct UnhandledExceptionHandler_t6B66FAF89251974D972A5BDF3D12EA8C2B5FE7F7 : public RuntimeObject
{
};
// Unity.Collections.LowLevel.Unsafe.UnsafeUtility
struct UnsafeUtility_tC3E6B7D52A973A81739E8BD97D6E757BA8371D46 : public RuntimeObject
{
};
// System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject
{
};
// Native definition for P/Invoke marshalling of System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com
{
};
// UnityEngine.YieldInstruction
struct YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D : public RuntimeObject
{
};
// Native definition for P/Invoke marshalling of UnityEngine.YieldInstruction
struct YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_pinvoke
{
};
// Native definition for COM marshalling of UnityEngine.YieldInstruction
struct YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_com
{
};
// UnityEngine.TextAsset/EncodingUtility
struct EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B : public RuntimeObject
{
};
// UnityEngine.UnhandledExceptionHandler/<>c
struct U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D : public RuntimeObject
{
};
// System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>
struct KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3
{
// TKey System.Collections.Generic.KeyValuePair`2::key
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___key_0;
// TValue System.Collections.Generic.KeyValuePair`2::value
Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___value_1;
};
// System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>
struct KeyValuePair_2_tFC32D2507216293851350D29B64D79F950B55230
{
// TKey System.Collections.Generic.KeyValuePair`2::key
RuntimeObject* ___key_0;
// TValue System.Collections.Generic.KeyValuePair`2::value
RuntimeObject* ___value_1;
};
// UnityEngine.AddComponentMenu
struct AddComponentMenu_t2CAC9731E6207441D8707972D8A021AC5DF78DF3 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
// System.String UnityEngine.AddComponentMenu::m_AddComponentMenu
String_t* ___m_AddComponentMenu_0;
// System.Int32 UnityEngine.AddComponentMenu::m_Ordering
int32_t ___m_Ordering_1;
};
// UnityEngine.AssemblyIsEditorAssembly
struct AssemblyIsEditorAssembly_t7BF7A1CCE53214C7C4E752B0BE91459D6F36F2A8 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
struct AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13
{
// System.String Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<AssetName>k__BackingField
String_t* ___U3CAssetNameU3Ek__BackingField_0;
// System.String Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<FileName>k__BackingField
String_t* ___U3CFileNameU3Ek__BackingField_1;
// System.UInt64 Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<OffsetBytes>k__BackingField
uint64_t ___U3COffsetBytesU3Ek__BackingField_2;
// System.UInt64 Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<SizeBytes>k__BackingField
uint64_t ___U3CSizeBytesU3Ek__BackingField_3;
// System.UInt64 Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<AssetTypeId>k__BackingField
uint64_t ___U3CAssetTypeIdU3Ek__BackingField_4;
// System.UInt64 Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<CurrentBytesRead>k__BackingField
uint64_t ___U3CCurrentBytesReadU3Ek__BackingField_5;
// System.UInt32 Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<BatchReadCount>k__BackingField
uint32_t ___U3CBatchReadCountU3Ek__BackingField_6;
// System.Boolean Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<IsBatchRead>k__BackingField
bool ___U3CIsBatchReadU3Ek__BackingField_7;
// Unity.IO.LowLevel.Unsafe.ProcessingState Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<State>k__BackingField
int32_t ___U3CStateU3Ek__BackingField_8;
// Unity.IO.LowLevel.Unsafe.FileReadType Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<ReadType>k__BackingField
int32_t ___U3CReadTypeU3Ek__BackingField_9;
// Unity.IO.LowLevel.Unsafe.Priority Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<PriorityLevel>k__BackingField
int32_t ___U3CPriorityLevelU3Ek__BackingField_10;
// Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<Subsystem>k__BackingField
int32_t ___U3CSubsystemU3Ek__BackingField_11;
// System.Double Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<RequestTimeMicroseconds>k__BackingField
double ___U3CRequestTimeMicrosecondsU3Ek__BackingField_12;
// System.Double Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<TimeInQueueMicroseconds>k__BackingField
double ___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13;
// System.Double Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<TotalTimeMicroseconds>k__BackingField
double ___U3CTotalTimeMicrosecondsU3Ek__BackingField_14;
};
// Native definition for P/Invoke marshalling of Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
struct AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshaled_pinvoke
{
char* ___U3CAssetNameU3Ek__BackingField_0;
char* ___U3CFileNameU3Ek__BackingField_1;
uint64_t ___U3COffsetBytesU3Ek__BackingField_2;
uint64_t ___U3CSizeBytesU3Ek__BackingField_3;
uint64_t ___U3CAssetTypeIdU3Ek__BackingField_4;
uint64_t ___U3CCurrentBytesReadU3Ek__BackingField_5;
uint32_t ___U3CBatchReadCountU3Ek__BackingField_6;
int32_t ___U3CIsBatchReadU3Ek__BackingField_7;
int32_t ___U3CStateU3Ek__BackingField_8;
int32_t ___U3CReadTypeU3Ek__BackingField_9;
int32_t ___U3CPriorityLevelU3Ek__BackingField_10;
int32_t ___U3CSubsystemU3Ek__BackingField_11;
double ___U3CRequestTimeMicrosecondsU3Ek__BackingField_12;
double ___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13;
double ___U3CTotalTimeMicrosecondsU3Ek__BackingField_14;
};
// Native definition for COM marshalling of Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
struct AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshaled_com
{
Il2CppChar* ___U3CAssetNameU3Ek__BackingField_0;
Il2CppChar* ___U3CFileNameU3Ek__BackingField_1;
uint64_t ___U3COffsetBytesU3Ek__BackingField_2;
uint64_t ___U3CSizeBytesU3Ek__BackingField_3;
uint64_t ___U3CAssetTypeIdU3Ek__BackingField_4;
uint64_t ___U3CCurrentBytesReadU3Ek__BackingField_5;
uint32_t ___U3CBatchReadCountU3Ek__BackingField_6;
int32_t ___U3CIsBatchReadU3Ek__BackingField_7;
int32_t ___U3CStateU3Ek__BackingField_8;
int32_t ___U3CReadTypeU3Ek__BackingField_9;
int32_t ___U3CPriorityLevelU3Ek__BackingField_10;
int32_t ___U3CSubsystemU3Ek__BackingField_11;
double ___U3CRequestTimeMicrosecondsU3Ek__BackingField_12;
double ___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13;
double ___U3CTotalTimeMicrosecondsU3Ek__BackingField_14;
};
// System.Boolean
struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22
{
// System.Boolean System.Boolean::m_value
bool ___m_value_0;
};
// System.Byte
struct Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3
{
// System.Byte System.Byte::m_value
uint8_t ___m_value_0;
};
// System.Char
struct Char_t521A6F19B456D956AF452D926C32709DC03D6B17
{
// System.Char System.Char::m_value
Il2CppChar ___m_value_0;
};
// UnityEngine.Color
struct Color_tD001788D726C3A7F1379BEED0260B9591F440C1F
{
// System.Single UnityEngine.Color::r
float ___r_0;
// System.Single UnityEngine.Color::g
float ___g_1;
// System.Single UnityEngine.Color::b
float ___b_2;
// System.Single UnityEngine.Color::a
float ___a_3;
};
// UnityEngine.Color32
struct Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B
{
union
{
#pragma pack(push, tp, 1)
struct
{
// System.Int32 UnityEngine.Color32::rgba
int32_t ___rgba_0;
};
#pragma pack(pop, tp)
struct
{
int32_t ___rgba_0_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
// System.Byte UnityEngine.Color32::r
uint8_t ___r_1;
};
#pragma pack(pop, tp)
struct
{
uint8_t ___r_1_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___g_2_OffsetPadding[1];
// System.Byte UnityEngine.Color32::g
uint8_t ___g_2;
};
#pragma pack(pop, tp)
struct
{
char ___g_2_OffsetPadding_forAlignmentOnly[1];
uint8_t ___g_2_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___b_3_OffsetPadding[2];
// System.Byte UnityEngine.Color32::b
uint8_t ___b_3;
};
#pragma pack(pop, tp)
struct
{
char ___b_3_OffsetPadding_forAlignmentOnly[2];
uint8_t ___b_3_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___a_4_OffsetPadding[3];
// System.Byte UnityEngine.Color32::a
uint8_t ___a_4;
};
#pragma pack(pop, tp)
struct
{
char ___a_4_OffsetPadding_forAlignmentOnly[3];
uint8_t ___a_4_forAlignmentOnly;
};
};
};
// UnityEngine.ContextMenu
struct ContextMenu_tAD34D12FC1C28194486FB5BF28B5954D0814E8EF : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// UnityEngine.CullingGroupEvent
struct CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110
{
// System.Int32 UnityEngine.CullingGroupEvent::m_Index
int32_t ___m_Index_0;
// System.Byte UnityEngine.CullingGroupEvent::m_PrevState
uint8_t ___m_PrevState_1;
// System.Byte UnityEngine.CullingGroupEvent::m_ThisState
uint8_t ___m_ThisState_2;
};
// Unity.Collections.DeallocateOnJobCompletionAttribute
struct DeallocateOnJobCompletionAttribute_tE6E35FA1934402AF6385736161C983F1E6D3B1A0 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// System.Text.DecoderReplacementFallback
struct DecoderReplacementFallback_t398AF05FDF32BD471A1678894D1F1A81DDBEE3B0 : public DecoderFallback_t7324102215E4ED41EC065C02EB501CB0BC23CD90
{
// System.String System.Text.DecoderReplacementFallback::_strDefault
String_t* ____strDefault_2;
};
// UnityEngine.DefaultExecutionOrder
struct DefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
// System.Int32 UnityEngine.DefaultExecutionOrder::m_Order
int32_t ___m_Order_0;
};
// UnityEngine.DisallowMultipleComponent
struct DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// System.Double
struct Double_tE150EF3D1D43DEE85D533810AB4C742307EEDE5F
{
// System.Double System.Double::m_value
double ___m_value_0;
};
// Microsoft.CodeAnalysis.EmbeddedAttribute
struct EmbeddedAttribute_tB8B03F1BFFE9F2813249834CD71231A30EE443E3 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// System.Text.EncoderReplacementFallback
struct EncoderReplacementFallback_tCF704844DE6CF0B44DDB3C008824393233B19A16 : public EncoderFallback_tD2C40CE114AA9D8E1F7196608B2D088548015293
{
// System.String System.Text.EncoderReplacementFallback::_strDefault
String_t* ____strDefault_2;
};
// System.Enum
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2 : public ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F
{
};
// Native definition for P/Invoke marshalling of System.Enum
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.Enum
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_com
{
};
// UnityEngine.ExcludeFromObjectFactoryAttribute
struct ExcludeFromObjectFactoryAttribute_t175DDEA1C6B0B1F74D70FA4688324B8E75AA58A0 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// UnityEngine.ExcludeFromPresetAttribute
struct ExcludeFromPresetAttribute_tEE03186B8BF2D180F41AC309BA71E9276EB174AD : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// UnityEngine.ExecuteAlways
struct ExecuteAlways_tAEF59D2B603D1D3D8CF6278A9E701BB04125C896 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// UnityEngine.ExecuteInEditMode
struct ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// UnityEngine.ExtensionOfNativeClassAttribute
struct ExtensionOfNativeClassAttribute_tD7FB2F2A81B78D881E45794CDB1413640B776CDD : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// UnityEngineInternal.GenericStack
struct GenericStack_t1FB49AB7D847C97ABAA97AB232CA416CABD24C49 : public Stack_tBD60B0E3125691193FBFC8DA8FFDD6630CB2CB47
{
};
// System.Guid
struct Guid_t
{
// System.Int32 System.Guid::_a
int32_t ____a_1;
// System.Int16 System.Guid::_b
int16_t ____b_2;
// System.Int16 System.Guid::_c
int16_t ____c_3;
// System.Byte System.Guid::_d
uint8_t ____d_4;
// System.Byte System.Guid::_e
uint8_t ____e_5;
// System.Byte System.Guid::_f
uint8_t ____f_6;
// System.Byte System.Guid::_g
uint8_t ____g_7;
// System.Byte System.Guid::_h
uint8_t ____h_8;
// System.Byte System.Guid::_i
uint8_t ____i_9;
// System.Byte System.Guid::_j
uint8_t ____j_10;
// System.Byte System.Guid::_k
uint8_t ____k_11;
};
// UnityEngine.HelpURLAttribute
struct HelpURLAttribute_tC499F826613B34E001AEAE5D42BA2B3AD365E91D : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
// System.String UnityEngine.HelpURLAttribute::m_Url
String_t* ___m_Url_0;
// System.Boolean UnityEngine.HelpURLAttribute::m_Dispatcher
bool ___m_Dispatcher_1;
// System.String UnityEngine.HelpURLAttribute::m_DispatchingFieldName
String_t* ___m_DispatchingFieldName_2;
};
// UnityEngine.HideInInspector
struct HideInInspector_tF545ADDBAAD77E84B01FE074FDB634AB69A5CE76 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// Unity.IL2CPP.CompilerServices.Il2CppEagerStaticClassConstructionAttribute
struct Il2CppEagerStaticClassConstructionAttribute_t281D90A6001BE0D464C6ACDCCDC3E06401C76390 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// System.Int32
struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C
{
// System.Int32 System.Int32::m_value
int32_t ___m_value_0;
};
// System.Int64
struct Int64_t092CFB123BE63C28ACDAF65C68F21A526050DBA3
{
// System.Int64 System.Int64::m_value
int64_t ___m_value_0;
};
// System.IntPtr
struct IntPtr_t
{
// System.Void* System.IntPtr::m_value
void* ___m_value_0;
};
// System.Runtime.CompilerServices.IsReadOnlyAttribute
struct IsReadOnlyAttribute_tD7C04A9716DCD751031C5922341B0FF53569A576 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// UnityEngine.Keyframe
struct Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0
{
// System.Single UnityEngine.Keyframe::m_Time
float ___m_Time_0;
// System.Single UnityEngine.Keyframe::m_Value
float ___m_Value_1;
// System.Single UnityEngine.Keyframe::m_InTangent
float ___m_InTangent_2;
// System.Single UnityEngine.Keyframe::m_OutTangent
float ___m_OutTangent_3;
// System.Int32 UnityEngine.Keyframe::m_WeightedMode
int32_t ___m_WeightedMode_4;
// System.Single UnityEngine.Keyframe::m_InWeight
float ___m_InWeight_5;
// System.Single UnityEngine.Keyframe::m_OutWeight
float ___m_OutWeight_6;
};
// UnityEngine.LayerMask
struct LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB
{
// System.Int32 UnityEngine.LayerMask::m_Mask
int32_t ___m_Mask_0;
};
// UnityEngine.LightBakingOutput
struct LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90
{
// System.Int32 UnityEngine.LightBakingOutput::probeOcclusionLightIndex
int32_t ___probeOcclusionLightIndex_0;
// System.Int32 UnityEngine.LightBakingOutput::occlusionMaskChannel
int32_t ___occlusionMaskChannel_1;
// UnityEngine.LightmapBakeType UnityEngine.LightBakingOutput::lightmapBakeType
int32_t ___lightmapBakeType_2;
// UnityEngine.MixedLightingMode UnityEngine.LightBakingOutput::mixedLightingMode
int32_t ___mixedLightingMode_3;
// System.Boolean UnityEngine.LightBakingOutput::isBaked
bool ___isBaked_4;
};
// Native definition for P/Invoke marshalling of UnityEngine.LightBakingOutput
struct LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_pinvoke
{
int32_t ___probeOcclusionLightIndex_0;
int32_t ___occlusionMaskChannel_1;
int32_t ___lightmapBakeType_2;
int32_t ___mixedLightingMode_3;
int32_t ___isBaked_4;
};
// Native definition for COM marshalling of UnityEngine.LightBakingOutput
struct LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_com
{
int32_t ___probeOcclusionLightIndex_0;
int32_t ___occlusionMaskChannel_1;
int32_t ___lightmapBakeType_2;
int32_t ___mixedLightingMode_3;
int32_t ___isBaked_4;
};
// UnityEngine.Mathf
struct Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682
{
union
{
struct
{
};
uint8_t Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682__padding[1];
};
};
// UnityEngineInternal.MathfInternal
struct MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C
{
union
{
struct
{
};
uint8_t MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C__padding[1];
};
};
// UnityEngine.Matrix4x4
struct Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6
{
// System.Single UnityEngine.Matrix4x4::m00
float ___m00_0;
// System.Single UnityEngine.Matrix4x4::m10
float ___m10_1;
// System.Single UnityEngine.Matrix4x4::m20
float ___m20_2;
// System.Single UnityEngine.Matrix4x4::m30
float ___m30_3;
// System.Single UnityEngine.Matrix4x4::m01
float ___m01_4;
// System.Single UnityEngine.Matrix4x4::m11
float ___m11_5;
// System.Single UnityEngine.Matrix4x4::m21
float ___m21_6;
// System.Single UnityEngine.Matrix4x4::m31
float ___m31_7;
// System.Single UnityEngine.Matrix4x4::m02
float ___m02_8;
// System.Single UnityEngine.Matrix4x4::m12
float ___m12_9;
// System.Single UnityEngine.Matrix4x4::m22
float ___m22_10;
// System.Single UnityEngine.Matrix4x4::m32
float ___m32_11;
// System.Single UnityEngine.Matrix4x4::m03
float ___m03_12;
// System.Single UnityEngine.Matrix4x4::m13
float ___m13_13;
// System.Single UnityEngine.Matrix4x4::m23
float ___m23_14;
// System.Single UnityEngine.Matrix4x4::m33
float ___m33_15;
};
// System.Reflection.MethodBase
struct MethodBase_t : public MemberInfo_t
{
};
// Unity.Collections.LowLevel.Unsafe.NativeContainerAttribute
struct NativeContainerAttribute_tCB9EE7FAE6DC2A02429230C41A40D1CA97F05D21 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// Unity.Collections.LowLevel.Unsafe.NativeContainerIsAtomicWriteOnlyAttribute
struct NativeContainerIsAtomicWriteOnlyAttribute_tB074F4D4C28B817978594C13A2A0A17AE7B06B12 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// Unity.Collections.LowLevel.Unsafe.NativeContainerIsReadOnlyAttribute
struct NativeContainerIsReadOnlyAttribute_tD8103B76762C005DB6E664004655F0E3F89A339F : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// Unity.Collections.LowLevel.Unsafe.NativeContainerNeedsThreadIndexAttribute
struct NativeContainerNeedsThreadIndexAttribute_tE9F4D7C2033327A5E0F75385719A720EFD709CA3 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeallocateOnJobCompletionAttribute
struct NativeContainerSupportsDeallocateOnJobCompletionAttribute_tC1CB3F2132DAE8BDD9DC5E47FDF6EE1A7DB438F1 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeferredConvertListToArray
struct NativeContainerSupportsDeferredConvertListToArray_t7582EA5CCCB2F88EA485766CDE944BDE826390AB : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsMinMaxWriteRestrictionAttribute
struct NativeContainerSupportsMinMaxWriteRestrictionAttribute_t2E9D735B7CADF7F7CE738DC0BEC9FC66864B1D0C : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// Unity.Collections.LowLevel.Unsafe.NativeDisableContainerSafetyRestrictionAttribute
struct NativeDisableContainerSafetyRestrictionAttribute_t59B9519B53BA6A0DB7AA26788B26B89BB896B4CB : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// Unity.Collections.NativeDisableParallelForRestrictionAttribute
struct NativeDisableParallelForRestrictionAttribute_tF026817100093F97E5138F97CF9E229D3B0C29BD : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// Unity.Collections.LowLevel.Unsafe.NativeDisableUnsafePtrRestrictionAttribute
struct NativeDisableUnsafePtrRestrictionAttribute_t0414425D0624B618D6633A2D24F23F7C4DF97E0F : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// Unity.Collections.NativeFixedLengthAttribute
struct NativeFixedLengthAttribute_tE27F957F709E44245234FA86702CDEE602B2B396 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// Unity.Collections.NativeMatchesParallelForLengthAttribute
struct NativeMatchesParallelForLengthAttribute_t6F03BE10E1201A44CDDAF75153E5AD3180077691 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// Unity.Collections.LowLevel.Unsafe.NativeSetClassTypeToNullOnScheduleAttribute
struct NativeSetClassTypeToNullOnScheduleAttribute_tA3B7B281BF28DF35615DCC7A85E0FD02754A1446 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// Unity.Collections.LowLevel.Unsafe.NativeSetThreadIndexAttribute
struct NativeSetThreadIndexAttribute_t2A00F63E24255CA22A3777C44EFBBF1371342328 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// JetBrains.Annotations.NotNullAttribute
struct NotNullAttribute_tFD5F5AE3C9DC85F2B0D94895101FA16B1C864819 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// System.Reflection.ParameterModifier
struct ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510
{
// System.Boolean[] System.Reflection.ParameterModifier::_byRef
BooleanU5BU5D_tD317D27C31DB892BE79FAE3AEBC0B3FFB73DE9B4* ____byRef_0;
};
// Native definition for P/Invoke marshalling of System.Reflection.ParameterModifier
struct ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510_marshaled_pinvoke
{
int32_t* ____byRef_0;
};
// Native definition for COM marshalling of System.Reflection.ParameterModifier
struct ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510_marshaled_com
{
int32_t* ____byRef_0;
};
// UnityEngine.PreferBinarySerialization
struct PreferBinarySerialization_tC45A9D40023B540A12C675B8CD57BBCE0B88BDCE : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// UnityEngine.Scripting.PreserveAttribute
struct PreserveAttribute_t3B4D9311A3DF0B9342570C8E43A61973258D5751 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// UnityEngine.PropertyAttribute
struct PropertyAttribute_t5E0CB5A6CDA6E24CBD4FF26DE3B0C29D8BB54BF0 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// UnityEngine.PropertyName
struct PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2
{
// System.Int32 UnityEngine.PropertyName::id
int32_t ___id_0;
};
// JetBrains.Annotations.PureAttribute
struct PureAttribute_t3849F74ED557F0AC093F5CB298A7ABE4486A1997 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// UnityEngine.Quaternion
struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974
{
// System.Single UnityEngine.Quaternion::x
float ___x_0;
// System.Single UnityEngine.Quaternion::y
float ___y_1;
// System.Single UnityEngine.Quaternion::z
float ___z_2;
// System.Single UnityEngine.Quaternion::w
float ___w_3;
};
// UnityEngine.RangeInt
struct RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268
{
// System.Int32 UnityEngine.RangeInt::start
int32_t ___start_0;
// System.Int32 UnityEngine.RangeInt::length
int32_t ___length_1;
};
// Unity.Collections.ReadOnlyAttribute
struct ReadOnlyAttribute_t890CAC7DF188F3F18CAED6DE8A0A03BA92BE5FB7 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// UnityEngine.Rect
struct Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D
{
// System.Single UnityEngine.Rect::m_XMin
float ___m_XMin_0;
// System.Single UnityEngine.Rect::m_YMin
float ___m_YMin_1;
// System.Single UnityEngine.Rect::m_Width
float ___m_Width_2;
// System.Single UnityEngine.Rect::m_Height
float ___m_Height_3;
};
// UnityEngine.RectInt
struct RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8
{
// System.Int32 UnityEngine.RectInt::m_XMin
int32_t ___m_XMin_0;
// System.Int32 UnityEngine.RectInt::m_YMin
int32_t ___m_YMin_1;
// System.Int32 UnityEngine.RectInt::m_Width
int32_t ___m_Width_2;
// System.Int32 UnityEngine.RectInt::m_Height
int32_t ___m_Height_3;
};
// UnityEngine.RenderTextureDescriptor
struct RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46
{
// System.Int32 UnityEngine.RenderTextureDescriptor::<width>k__BackingField
int32_t ___U3CwidthU3Ek__BackingField_0;
// System.Int32 UnityEngine.RenderTextureDescriptor::<height>k__BackingField
int32_t ___U3CheightU3Ek__BackingField_1;
// System.Int32 UnityEngine.RenderTextureDescriptor::<msaaSamples>k__BackingField
int32_t ___U3CmsaaSamplesU3Ek__BackingField_2;
// System.Int32 UnityEngine.RenderTextureDescriptor::<volumeDepth>k__BackingField
int32_t ___U3CvolumeDepthU3Ek__BackingField_3;
// System.Int32 UnityEngine.RenderTextureDescriptor::<mipCount>k__BackingField
int32_t ___U3CmipCountU3Ek__BackingField_4;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::_graphicsFormat
int32_t ____graphicsFormat_5;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::<stencilFormat>k__BackingField
int32_t ___U3CstencilFormatU3Ek__BackingField_6;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::<depthStencilFormat>k__BackingField
int32_t ___U3CdepthStencilFormatU3Ek__BackingField_7;
// UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::<dimension>k__BackingField
int32_t ___U3CdimensionU3Ek__BackingField_8;
// UnityEngine.Rendering.ShadowSamplingMode UnityEngine.RenderTextureDescriptor::<shadowSamplingMode>k__BackingField
int32_t ___U3CshadowSamplingModeU3Ek__BackingField_9;
// UnityEngine.VRTextureUsage UnityEngine.RenderTextureDescriptor::<vrUsage>k__BackingField
int32_t ___U3CvrUsageU3Ek__BackingField_10;
// UnityEngine.RenderTextureCreationFlags UnityEngine.RenderTextureDescriptor::_flags
int32_t ____flags_11;
// UnityEngine.RenderTextureMemoryless UnityEngine.RenderTextureDescriptor::<memoryless>k__BackingField
int32_t ___U3CmemorylessU3Ek__BackingField_12;
};
// UnityEngine.RequireComponent
struct RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
// System.Type UnityEngine.RequireComponent::m_Type0
Type_t* ___m_Type0_0;
// System.Type UnityEngine.RequireComponent::m_Type1
Type_t* ___m_Type1_1;
// System.Type UnityEngine.RequireComponent::m_Type2
Type_t* ___m_Type2_2;
};
// UnityEngine.Resolution
struct Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525
{
// System.Int32 UnityEngine.Resolution::m_Width
int32_t ___m_Width_0;
// System.Int32 UnityEngine.Resolution::m_Height
int32_t ___m_Height_1;
// System.Int32 UnityEngine.Resolution::m_RefreshRate
int32_t ___m_RefreshRate_2;
};
// System.SByte
struct SByte_tFEFFEF5D2FEBF5207950AE6FAC150FC53B668DB5
{
// System.SByte System.SByte::m_value
int8_t ___m_value_0;
};
// UnityEngine.SceneManagement.Scene
struct Scene_tA1DC762B79745EB5140F054C884855B922318356
{
// System.Int32 UnityEngine.SceneManagement.Scene::m_Handle
int32_t ___m_Handle_0;
};
// UnityEngine.SelectionBaseAttribute
struct SelectionBaseAttribute_tEF63430C063E7B070F3995CC8B6EFD5DCF4B01B2 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// UnityEngine.SerializeField
struct SerializeField_t18B4EDCAA7D3D570AAB8A5CCBF29B2CEA7A3CA9C : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// UnityEngine.SerializeReference
struct SerializeReference_tBB7456E44C2BCDD1097858562D8E75FEC7EE6A98 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// System.Single
struct Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C
{
// System.Single System.Single::m_value
float ___m_value_0;
};
// System.IO.Stream
struct Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE : public MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE
{
// System.IO.Stream/ReadWriteTask System.IO.Stream::_activeReadWriteTask
ReadWriteTask_t0821BF49EE38596C7734E86E1A6A39D769BE2C05* ____activeReadWriteTask_2;
// System.Threading.SemaphoreSlim System.IO.Stream::_asyncActiveSemaphore
SemaphoreSlim_t0D5CB5685D9BFA5BF95CEC6E7395490F933E8DB2* ____asyncActiveSemaphore_3;
};
// System.Runtime.Serialization.StreamingContext
struct StreamingContext_t56760522A751890146EE45F82F866B55B7E33677
{
// System.Object System.Runtime.Serialization.StreamingContext::m_additionalContext
RuntimeObject* ___m_additionalContext_0;
// System.Runtime.Serialization.StreamingContextStates System.Runtime.Serialization.StreamingContext::m_state
int32_t ___m_state_1;
};
// Native definition for P/Invoke marshalling of System.Runtime.Serialization.StreamingContext
struct StreamingContext_t56760522A751890146EE45F82F866B55B7E33677_marshaled_pinvoke
{
Il2CppIUnknown* ___m_additionalContext_0;
int32_t ___m_state_1;
};
// Native definition for COM marshalling of System.Runtime.Serialization.StreamingContext
struct StreamingContext_t56760522A751890146EE45F82F866B55B7E33677_marshaled_com
{
Il2CppIUnknown* ___m_additionalContext_0;
int32_t ___m_state_1;
};
// System.IO.TextWriter
struct TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3 : public MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE
{
// System.Char[] System.IO.TextWriter::CoreNewLine
CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___CoreNewLine_3;
// System.String System.IO.TextWriter::CoreNewLineStr
String_t* ___CoreNewLineStr_4;
// System.IFormatProvider System.IO.TextWriter::_internalFormatProvider
RuntimeObject* ____internalFormatProvider_5;
};
// System.Threading.Thread
struct Thread_t0A773B9DE873D2DCAA7D229EAB36757B500E207F : public CriticalFinalizerObject_t1DCAB623CAEA6529A96F5F3EDE3C7048A6E313C9
{
// System.Threading.InternalThread System.Threading.Thread::internal_thread
InternalThread_tF40B7BFCBD60C82BD8475A22FF5186CA10293687* ___internal_thread_6;
// System.Object System.Threading.Thread::m_ThreadStartArg
RuntimeObject* ___m_ThreadStartArg_7;
// System.Object System.Threading.Thread::pending_exception
RuntimeObject* ___pending_exception_8;
// System.MulticastDelegate System.Threading.Thread::m_Delegate
MulticastDelegate_t* ___m_Delegate_10;
// System.Threading.ExecutionContext System.Threading.Thread::m_ExecutionContext
ExecutionContext_t9D6EDFD92F0B2D391751963E2D77A8B03CB81710* ___m_ExecutionContext_11;
// System.Boolean System.Threading.Thread::m_ExecutionContextBelongsToOuterScope
bool ___m_ExecutionContextBelongsToOuterScope_12;
// System.Security.Principal.IPrincipal System.Threading.Thread::principal
RuntimeObject* ___principal_13;
// System.Int32 System.Threading.Thread::principal_version
int32_t ___principal_version_14;
};
// UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments
struct TouchScreenKeyboard_InternalConstructorHelperArguments_t5E8A354E21261B094E5F328959B2876EEB437EE1
{
// System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::keyboardType
uint32_t ___keyboardType_0;
// System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::autocorrection
uint32_t ___autocorrection_1;
// System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::multiline
uint32_t ___multiline_2;
// System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::secure
uint32_t ___secure_3;
// System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::alert
uint32_t ___alert_4;
// System.Int32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::characterLimit
int32_t ___characterLimit_5;
};
// UnityEngineInternal.TypeInferenceRuleAttribute
struct TypeInferenceRuleAttribute_t39AE4844222814241F6C40EDFFA93F5F3B7D1CFE : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
// System.String UnityEngineInternal.TypeInferenceRuleAttribute::_rule
String_t* ____rule_0;
};
// System.UInt16
struct UInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455
{
// System.UInt16 System.UInt16::m_value
uint16_t ___m_value_0;
};
// System.UInt32
struct UInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B
{
// System.UInt32 System.UInt32::m_value
uint32_t ___m_value_0;
};
// System.UInt64
struct UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF
{
// System.UInt64 System.UInt64::m_value
uint64_t ___m_value_0;
};
// System.Text.UTF32Encoding
struct UTF32Encoding_t2516B0B4156BAE85C9D13711375816550842BA4B : public Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095
{
// System.Boolean System.Text.UTF32Encoding::_emitUTF32ByteOrderMark
bool ____emitUTF32ByteOrderMark_20;
// System.Boolean System.Text.UTF32Encoding::_isThrowException
bool ____isThrowException_21;
// System.Boolean System.Text.UTF32Encoding::_bigEndian
bool ____bigEndian_22;
};
// System.Text.UTF8Encoding
struct UTF8Encoding_t90B56215A1B0B7ED5CDEA772E695F0DDAFBCD3BE : public Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095
{
// System.Boolean System.Text.UTF8Encoding::_emitUTF8Identifier
bool ____emitUTF8Identifier_18;
// System.Boolean System.Text.UTF8Encoding::_isThrowException
bool ____isThrowException_19;
};
// System.UnhandledExceptionEventArgs
struct UnhandledExceptionEventArgs_tA03BC4C11522215795EF708F89F187AD312310C0 : public EventArgs_t37273F03EAC87217701DD431B190FBD84AD7C377
{
// System.Object System.UnhandledExceptionEventArgs::_exception
RuntimeObject* ____exception_1;
// System.Boolean System.UnhandledExceptionEventArgs::_isTerminating
bool ____isTerminating_2;
};
// System.Text.UnicodeEncoding
struct UnicodeEncoding_t2C90D9E1E55C16081FACA57B229053C1EF05DAF0 : public Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095
{
// System.Boolean System.Text.UnicodeEncoding::isThrowException
bool ___isThrowException_20;
// System.Boolean System.Text.UnicodeEncoding::bigEndian
bool ___bigEndian_21;
// System.Boolean System.Text.UnicodeEncoding::byteOrderMark
bool ___byteOrderMark_22;
};
// UnityEngine.UnitySynchronizationContext
struct UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3 : public SynchronizationContext_tCDB842BBE53B050802CBBB59C6E6DC45B5B06DC0
{
// System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest> UnityEngine.UnitySynchronizationContext::m_AsyncWorkQueue
List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* ___m_AsyncWorkQueue_6;
// System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest> UnityEngine.UnitySynchronizationContext::m_CurrentFrameWork
List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* ___m_CurrentFrameWork_7;
// System.Int32 UnityEngine.UnitySynchronizationContext::m_MainThreadID
int32_t ___m_MainThreadID_8;
// System.Int32 UnityEngine.UnitySynchronizationContext::m_TrackedCount
int32_t ___m_TrackedCount_9;
};
// UnityEngine.Vector2
struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7
{
// System.Single UnityEngine.Vector2::x
float ___x_0;
// System.Single UnityEngine.Vector2::y
float ___y_1;
};
// UnityEngine.Vector2Int
struct Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A
{
// System.Int32 UnityEngine.Vector2Int::m_X
int32_t ___m_X_0;
// System.Int32 UnityEngine.Vector2Int::m_Y
int32_t ___m_Y_1;
};
// UnityEngine.Vector3
struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2
{
// System.Single UnityEngine.Vector3::x
float ___x_2;
// System.Single UnityEngine.Vector3::y
float ___y_3;
// System.Single UnityEngine.Vector3::z
float ___z_4;
};
// UnityEngine.Vector4
struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3
{
// System.Single UnityEngine.Vector4::x
float ___x_1;
// System.Single UnityEngine.Vector4::y
float ___y_2;
// System.Single UnityEngine.Vector4::z
float ___z_3;
// System.Single UnityEngine.Vector4::w
float ___w_4;
};
// UnityEngine.Rendering.VertexAttributeDescriptor
struct VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76
{
// UnityEngine.Rendering.VertexAttribute UnityEngine.Rendering.VertexAttributeDescriptor::<attribute>k__BackingField
int32_t ___U3CattributeU3Ek__BackingField_0;
// UnityEngine.Rendering.VertexAttributeFormat UnityEngine.Rendering.VertexAttributeDescriptor::<format>k__BackingField
int32_t ___U3CformatU3Ek__BackingField_1;
// System.Int32 UnityEngine.Rendering.VertexAttributeDescriptor::<dimension>k__BackingField
int32_t ___U3CdimensionU3Ek__BackingField_2;
// System.Int32 UnityEngine.Rendering.VertexAttributeDescriptor::<stream>k__BackingField
int32_t ___U3CstreamU3Ek__BackingField_3;
};
// System.Void
struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915
{
union
{
struct
{
};
uint8_t Void_t4861ACF8F4594C3437BB48B6E56783494B843915__padding[1];
};
};
// UnityEngine.WaitForEndOfFrame
struct WaitForEndOfFrame_tE38D80923E3F8380069B423968C25ABE50A46663 : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D
{
};
// UnityEngine.WaitForFixedUpdate
struct WaitForFixedUpdate_t86F5BC0B6A668AEF2903DE9ADB52062E457BD1B7 : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D
{
};
// UnityEngine.WaitForSeconds
struct WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3 : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D
{
// System.Single UnityEngine.WaitForSeconds::m_Seconds
float ___m_Seconds_0;
};
// Native definition for P/Invoke marshalling of UnityEngine.WaitForSeconds
struct WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshaled_pinvoke : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_pinvoke
{
float ___m_Seconds_0;
};
// Native definition for COM marshalling of UnityEngine.WaitForSeconds
struct WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshaled_com : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_com
{
float ___m_Seconds_0;
};
// UnityEngine.WaitForSecondsRealtime
struct WaitForSecondsRealtime_tA8CE0AAB4B0C872B843E7973637037D17682BA01 : public CustomYieldInstruction_t6B81A50D5D210C1ACAAE247FB53B65CDFFEB7617
{
// System.Single UnityEngine.WaitForSecondsRealtime::<waitTime>k__BackingField
float ___U3CwaitTimeU3Ek__BackingField_0;
// System.Single UnityEngine.WaitForSecondsRealtime::m_WaitUntilTime
float ___m_WaitUntilTime_1;
};
// UnityEngine.WaitUntil
struct WaitUntil_tA1CD487C5811E7C1F8C4ADA85DF5F4EFDC1D41BD : public CustomYieldInstruction_t6B81A50D5D210C1ACAAE247FB53B65CDFFEB7617
{
// System.Func`1<System.Boolean> UnityEngine.WaitUntil::m_Predicate
Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* ___m_Predicate_0;
};
// Unity.Collections.LowLevel.Unsafe.WriteAccessRequiredAttribute
struct WriteAccessRequiredAttribute_t4A88A5EC5FAE9808A23990A76828F8C016BEC1FE : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// Unity.Collections.WriteOnlyAttribute
struct WriteOnlyAttribute_tA511334EC22E9DC68C519C579D5C15AD94EF1009 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// UnityEngine.BeforeRenderHelper/OrderBlock
struct OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837
{
// System.Int32 UnityEngine.BeforeRenderHelper/OrderBlock::order
int32_t ___order_0;
// UnityEngine.Events.UnityAction UnityEngine.BeforeRenderHelper/OrderBlock::callback
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* ___callback_1;
};
// Native definition for P/Invoke marshalling of UnityEngine.BeforeRenderHelper/OrderBlock
struct OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshaled_pinvoke
{
int32_t ___order_0;
Il2CppMethodPointer ___callback_1;
};
// Native definition for COM marshalling of UnityEngine.BeforeRenderHelper/OrderBlock
struct OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshaled_com
{
int32_t ___order_0;
Il2CppMethodPointer ___callback_1;
};
// UnityEngine.Camera/RenderRequest
struct RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A
{
// UnityEngine.Camera/RenderRequestMode UnityEngine.Camera/RenderRequest::m_CameraRenderMode
int32_t ___m_CameraRenderMode_0;
// UnityEngine.RenderTexture UnityEngine.Camera/RenderRequest::m_ResultRT
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___m_ResultRT_1;
// UnityEngine.Camera/RenderRequestOutputSpace UnityEngine.Camera/RenderRequest::m_OutputSpace
int32_t ___m_OutputSpace_2;
};
// Native definition for P/Invoke marshalling of UnityEngine.Camera/RenderRequest
struct RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshaled_pinvoke
{
int32_t ___m_CameraRenderMode_0;
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___m_ResultRT_1;
int32_t ___m_OutputSpace_2;
};
// Native definition for COM marshalling of UnityEngine.Camera/RenderRequest
struct RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshaled_com
{
int32_t ___m_CameraRenderMode_0;
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___m_ResultRT_1;
int32_t ___m_OutputSpace_2;
};
// UnityEngine.Mesh/MeshDataArray
struct MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB
{
// System.IntPtr* UnityEngine.Mesh/MeshDataArray::m_Ptrs
intptr_t* ___m_Ptrs_0;
// System.Int32 UnityEngine.Mesh/MeshDataArray::m_Length
int32_t ___m_Length_1;
};
// UnityEngine.ScriptingUtility/TestClass
struct TestClass_tB147DE2E3A3C40CBC5CF062DB1B3B07C7DA48193
{
// System.Int32 UnityEngine.ScriptingUtility/TestClass::value
int32_t ___value_0;
};
// UnityEngine.UnitySynchronizationContext/WorkRequest
struct WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44
{
// System.Threading.SendOrPostCallback UnityEngine.UnitySynchronizationContext/WorkRequest::m_DelagateCallback
SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E* ___m_DelagateCallback_0;
// System.Object UnityEngine.UnitySynchronizationContext/WorkRequest::m_DelagateState
RuntimeObject* ___m_DelagateState_1;
// System.Threading.ManualResetEvent UnityEngine.UnitySynchronizationContext/WorkRequest::m_WaitHandle
ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* ___m_WaitHandle_2;
};
// Native definition for P/Invoke marshalling of UnityEngine.UnitySynchronizationContext/WorkRequest
struct WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshaled_pinvoke
{
Il2CppMethodPointer ___m_DelagateCallback_0;
Il2CppIUnknown* ___m_DelagateState_1;
ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* ___m_WaitHandle_2;
};
// Native definition for COM marshalling of UnityEngine.UnitySynchronizationContext/WorkRequest
struct WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshaled_com
{
Il2CppMethodPointer ___m_DelagateCallback_0;
Il2CppIUnknown* ___m_DelagateState_1;
ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* ___m_WaitHandle_2;
};
// UnityEngine.AnimationCurve
struct AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354 : public RuntimeObject
{
// System.IntPtr UnityEngine.AnimationCurve::m_Ptr
intptr_t ___m_Ptr_0;
};
// Native definition for P/Invoke marshalling of UnityEngine.AnimationCurve
struct AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_pinvoke
{
intptr_t ___m_Ptr_0;
};
// Native definition for COM marshalling of UnityEngine.AnimationCurve
struct AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_com
{
intptr_t ___m_Ptr_0;
};
// System.AppDomain
struct AppDomain_tFF7010567CBABAEEA7BB19835234D6485E16AD5F : public MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE
{
// System.IntPtr System.AppDomain::_mono_app_domain
intptr_t ____mono_app_domain_1;
// System.Object System.AppDomain::_evidence
RuntimeObject* ____evidence_6;
// System.Object System.AppDomain::_granted
RuntimeObject* ____granted_7;
// System.Int32 System.AppDomain::_principalPolicy
int32_t ____principalPolicy_8;
// System.AssemblyLoadEventHandler System.AppDomain::AssemblyLoad
AssemblyLoadEventHandler_t74AF5FF25F520B9786A20D862AE69BE733774A42* ___AssemblyLoad_9;
// System.ResolveEventHandler System.AppDomain::AssemblyResolve
ResolveEventHandler_t3CE88268E672E41B1B55E01587AFBCFB85044692* ___AssemblyResolve_10;
// System.EventHandler System.AppDomain::DomainUnload
EventHandler_tC6323FD7E6163F965259C33D72612C0E5B9BAB82* ___DomainUnload_11;
// System.EventHandler System.AppDomain::ProcessExit
EventHandler_tC6323FD7E6163F965259C33D72612C0E5B9BAB82* ___ProcessExit_12;
// System.ResolveEventHandler System.AppDomain::ResourceResolve
ResolveEventHandler_t3CE88268E672E41B1B55E01587AFBCFB85044692* ___ResourceResolve_13;
// System.ResolveEventHandler System.AppDomain::TypeResolve
ResolveEventHandler_t3CE88268E672E41B1B55E01587AFBCFB85044692* ___TypeResolve_14;
// System.UnhandledExceptionEventHandler System.AppDomain::UnhandledException
UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C* ___UnhandledException_15;
// System.EventHandler`1<System.Runtime.ExceptionServices.FirstChanceExceptionEventArgs> System.AppDomain::FirstChanceException
EventHandler_1_tF46A0252BA462E35F6B72C69AB6C0F751E7443D7* ___FirstChanceException_16;
// System.Object System.AppDomain::_domain_manager
RuntimeObject* ____domain_manager_17;
// System.ResolveEventHandler System.AppDomain::ReflectionOnlyAssemblyResolve
ResolveEventHandler_t3CE88268E672E41B1B55E01587AFBCFB85044692* ___ReflectionOnlyAssemblyResolve_18;
// System.Object System.AppDomain::_activation
RuntimeObject* ____activation_19;
// System.Object System.AppDomain::_applicationIdentity
RuntimeObject* ____applicationIdentity_20;
// System.Collections.Generic.List`1<System.String> System.AppDomain::compatibility_switch
List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD* ___compatibility_switch_21;
};
// Native definition for P/Invoke marshalling of System.AppDomain
struct AppDomain_tFF7010567CBABAEEA7BB19835234D6485E16AD5F_marshaled_pinvoke : public MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE_marshaled_pinvoke
{
intptr_t ____mono_app_domain_1;
Il2CppIUnknown* ____evidence_6;
Il2CppIUnknown* ____granted_7;
int32_t ____principalPolicy_8;
Il2CppMethodPointer ___AssemblyLoad_9;
Il2CppMethodPointer ___AssemblyResolve_10;
Il2CppMethodPointer ___DomainUnload_11;
Il2CppMethodPointer ___ProcessExit_12;
Il2CppMethodPointer ___ResourceResolve_13;
Il2CppMethodPointer ___TypeResolve_14;
Il2CppMethodPointer ___UnhandledException_15;
Il2CppMethodPointer ___FirstChanceException_16;
Il2CppIUnknown* ____domain_manager_17;
Il2CppMethodPointer ___ReflectionOnlyAssemblyResolve_18;
Il2CppIUnknown* ____activation_19;
Il2CppIUnknown* ____applicationIdentity_20;
List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD* ___compatibility_switch_21;
};
// Native definition for COM marshalling of System.AppDomain
struct AppDomain_tFF7010567CBABAEEA7BB19835234D6485E16AD5F_marshaled_com : public MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE_marshaled_com
{
intptr_t ____mono_app_domain_1;
Il2CppIUnknown* ____evidence_6;
Il2CppIUnknown* ____granted_7;
int32_t ____principalPolicy_8;
Il2CppMethodPointer ___AssemblyLoad_9;
Il2CppMethodPointer ___AssemblyResolve_10;
Il2CppMethodPointer ___DomainUnload_11;
Il2CppMethodPointer ___ProcessExit_12;
Il2CppMethodPointer ___ResourceResolve_13;
Il2CppMethodPointer ___TypeResolve_14;
Il2CppMethodPointer ___UnhandledException_15;
Il2CppMethodPointer ___FirstChanceException_16;
Il2CppIUnknown* ____domain_manager_17;
Il2CppMethodPointer ___ReflectionOnlyAssemblyResolve_18;
Il2CppIUnknown* ____activation_19;
Il2CppIUnknown* ____applicationIdentity_20;
List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD* ___compatibility_switch_21;
};
// Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem
struct AssetLoadingSubsystem_t16CE02097A0BE1FAB24960335EB524629CD31473
{
// System.Int32 Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem::value__
int32_t ___value___2;
};
// UnityEngine.AsyncOperation
struct AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D
{
// System.IntPtr UnityEngine.AsyncOperation::m_Ptr
intptr_t ___m_Ptr_0;
// System.Action`1<UnityEngine.AsyncOperation> UnityEngine.AsyncOperation::m_completeCallback
Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB* ___m_completeCallback_1;
};
// Native definition for P/Invoke marshalling of UnityEngine.AsyncOperation
struct AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshaled_pinvoke : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_pinvoke
{
intptr_t ___m_Ptr_0;
Il2CppMethodPointer ___m_completeCallback_1;
};
// Native definition for COM marshalling of UnityEngine.AsyncOperation
struct AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshaled_com : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_com
{
intptr_t ___m_Ptr_0;
Il2CppMethodPointer ___m_completeCallback_1;
};
// UnityEngine.BootConfigData
struct BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23 : public RuntimeObject
{
// System.IntPtr UnityEngine.BootConfigData::m_Ptr
intptr_t ___m_Ptr_0;
};
// UnityEngine.Bounds
struct Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3
{
// UnityEngine.Vector3 UnityEngine.Bounds::m_Center
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Center_0;
// UnityEngine.Vector3 UnityEngine.Bounds::m_Extents
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Extents_1;
};
// UnityEngine.Rendering.CommandBuffer
struct CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7 : public RuntimeObject
{
// System.IntPtr UnityEngine.Rendering.CommandBuffer::m_Ptr
intptr_t ___m_Ptr_0;
};
// UnityEngine.Coroutine
struct Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D
{
// System.IntPtr UnityEngine.Coroutine::m_Ptr
intptr_t ___m_Ptr_0;
};
// Native definition for P/Invoke marshalling of UnityEngine.Coroutine
struct Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshaled_pinvoke : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_pinvoke
{
intptr_t ___m_Ptr_0;
};
// Native definition for COM marshalling of UnityEngine.Coroutine
struct Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshaled_com : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_com
{
intptr_t ___m_Ptr_0;
};
// UnityEngine.CullingGroup
struct CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7 : public RuntimeObject
{
// System.IntPtr UnityEngine.CullingGroup::m_Ptr
intptr_t ___m_Ptr_0;
// UnityEngine.CullingGroup/StateChanged UnityEngine.CullingGroup::m_OnStateChanged
StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* ___m_OnStateChanged_1;
};
// Native definition for P/Invoke marshalling of UnityEngine.CullingGroup
struct CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshaled_pinvoke
{
intptr_t ___m_Ptr_0;
Il2CppMethodPointer ___m_OnStateChanged_1;
};
// Native definition for COM marshalling of UnityEngine.CullingGroup
struct CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshaled_com
{
intptr_t ___m_Ptr_0;
Il2CppMethodPointer ___m_OnStateChanged_1;
};
// System.Delegate
struct Delegate_t : public RuntimeObject
{
// System.IntPtr System.Delegate::method_ptr
Il2CppMethodPointer ___method_ptr_0;
// System.IntPtr System.Delegate::invoke_impl
intptr_t ___invoke_impl_1;
// System.Object System.Delegate::m_target
RuntimeObject* ___m_target_2;
// System.IntPtr System.Delegate::method
intptr_t ___method_3;
// System.IntPtr System.Delegate::delegate_trampoline
intptr_t ___delegate_trampoline_4;
// System.IntPtr System.Delegate::extra_arg
intptr_t ___extra_arg_5;
// System.IntPtr System.Delegate::method_code
intptr_t ___method_code_6;
// System.IntPtr System.Delegate::interp_method
intptr_t ___interp_method_7;
// System.IntPtr System.Delegate::interp_invoke_impl
intptr_t ___interp_invoke_impl_8;
// System.Reflection.MethodInfo System.Delegate::method_info
MethodInfo_t* ___method_info_9;
// System.Reflection.MethodInfo System.Delegate::original_method_info
MethodInfo_t* ___original_method_info_10;
// System.DelegateData System.Delegate::data
DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
// System.Boolean System.Delegate::method_is_virtual
bool ___method_is_virtual_12;
};
// Native definition for P/Invoke marshalling of System.Delegate
struct Delegate_t_marshaled_pinvoke
{
intptr_t ___method_ptr_0;
intptr_t ___invoke_impl_1;
Il2CppIUnknown* ___m_target_2;
intptr_t ___method_3;
intptr_t ___delegate_trampoline_4;
intptr_t ___extra_arg_5;
intptr_t ___method_code_6;
intptr_t ___interp_method_7;
intptr_t ___interp_invoke_impl_8;
MethodInfo_t* ___method_info_9;
MethodInfo_t* ___original_method_info_10;
DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
int32_t ___method_is_virtual_12;
};
// Native definition for COM marshalling of System.Delegate
struct Delegate_t_marshaled_com
{
intptr_t ___method_ptr_0;
intptr_t ___invoke_impl_1;
Il2CppIUnknown* ___m_target_2;
intptr_t ___method_3;
intptr_t ___delegate_trampoline_4;
intptr_t ___extra_arg_5;
intptr_t ___method_code_6;
intptr_t ___interp_method_7;
intptr_t ___interp_invoke_impl_8;
MethodInfo_t* ___method_info_9;
MethodInfo_t* ___original_method_info_10;
DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
int32_t ___method_is_virtual_12;
};
// UnityEngine.Display
struct Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1 : public RuntimeObject
{
// System.IntPtr UnityEngine.Display::nativeDisplay
intptr_t ___nativeDisplay_0;
};
// System.Exception
struct Exception_t : public RuntimeObject
{
// System.String System.Exception::_className
String_t* ____className_1;
// System.String System.Exception::_message
String_t* ____message_2;
// System.Collections.IDictionary System.Exception::_data
RuntimeObject* ____data_3;
// System.Exception System.Exception::_innerException
Exception_t* ____innerException_4;
// System.String System.Exception::_helpURL
String_t* ____helpURL_5;
// System.Object System.Exception::_stackTrace
RuntimeObject* ____stackTrace_6;
// System.String System.Exception::_stackTraceString
String_t* ____stackTraceString_7;
// System.String System.Exception::_remoteStackTraceString
String_t* ____remoteStackTraceString_8;
// System.Int32 System.Exception::_remoteStackIndex
int32_t ____remoteStackIndex_9;
// System.Object System.Exception::_dynamicMethods
RuntimeObject* ____dynamicMethods_10;
// System.Int32 System.Exception::_HResult
int32_t ____HResult_11;
// System.String System.Exception::_source
String_t* ____source_12;
// System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager
SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
// System.Diagnostics.StackTrace[] System.Exception::captured_traces
StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
// System.IntPtr[] System.Exception::native_trace_ips
IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* ___native_trace_ips_15;
// System.Int32 System.Exception::caught_in_unmanaged
int32_t ___caught_in_unmanaged_16;
};
// Native definition for P/Invoke marshalling of System.Exception
struct Exception_t_marshaled_pinvoke
{
char* ____className_1;
char* ____message_2;
RuntimeObject* ____data_3;
Exception_t_marshaled_pinvoke* ____innerException_4;
char* ____helpURL_5;
Il2CppIUnknown* ____stackTrace_6;
char* ____stackTraceString_7;
char* ____remoteStackTraceString_8;
int32_t ____remoteStackIndex_9;
Il2CppIUnknown* ____dynamicMethods_10;
int32_t ____HResult_11;
char* ____source_12;
SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
int32_t ___caught_in_unmanaged_16;
};
// Native definition for COM marshalling of System.Exception
struct Exception_t_marshaled_com
{
Il2CppChar* ____className_1;
Il2CppChar* ____message_2;
RuntimeObject* ____data_3;
Exception_t_marshaled_com* ____innerException_4;
Il2CppChar* ____helpURL_5;
Il2CppIUnknown* ____stackTrace_6;
Il2CppChar* ____stackTraceString_7;
Il2CppChar* ____remoteStackTraceString_8;
int32_t ____remoteStackIndex_9;
Il2CppIUnknown* ____dynamicMethods_10;
int32_t ____HResult_11;
Il2CppChar* ____source_12;
SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
int32_t ___caught_in_unmanaged_16;
};
// Unity.IO.LowLevel.Unsafe.FileReadType
struct FileReadType_tCFC31639640BDB1F65BD8CB109A722747C947145
{
// System.Int32 Unity.IO.LowLevel.Unsafe.FileReadType::value__
int32_t ___value___2;
};
// Unity.Jobs.JobHandle
struct JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08
{
// System.IntPtr Unity.Jobs.JobHandle::jobGroup
intptr_t ___jobGroup_0;
// System.Int32 Unity.Jobs.JobHandle::version
int32_t ___version_1;
};
// UnityEngine.MaterialPropertyBlock
struct MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D : public RuntimeObject
{
// System.IntPtr UnityEngine.MaterialPropertyBlock::m_Ptr
intptr_t ___m_Ptr_0;
};
// UnityEngine.MultilineAttribute
struct MultilineAttribute_t9AA1E1E655E2CC0C950D2C226B2F4ABD2304D301 : public PropertyAttribute_t5E0CB5A6CDA6E24CBD4FF26DE3B0C29D8BB54BF0
{
// System.Int32 UnityEngine.MultilineAttribute::lines
int32_t ___lines_0;
};
// UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject
{
// System.IntPtr UnityEngine.Object::m_CachedPtr
intptr_t ___m_CachedPtr_0;
};
// Native definition for P/Invoke marshalling of UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
{
intptr_t ___m_CachedPtr_0;
};
// Native definition for COM marshalling of UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
{
intptr_t ___m_CachedPtr_0;
};
// UnityEngine.Plane
struct Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C
{
// UnityEngine.Vector3 UnityEngine.Plane::m_Normal
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Normal_0;
// System.Single UnityEngine.Plane::m_Distance
float ___m_Distance_1;
};
// UnityEngine.Pose
struct Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971
{
// UnityEngine.Vector3 UnityEngine.Pose::position
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_0;
// UnityEngine.Quaternion UnityEngine.Pose::rotation
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___rotation_1;
};
// Unity.IO.LowLevel.Unsafe.Priority
struct Priority_t769409A2EFD44653EE7F1F47CAF002A6FAA12214
{
// System.Int32 Unity.IO.LowLevel.Unsafe.Priority::value__
int32_t ___value___2;
};
// Unity.IO.LowLevel.Unsafe.ProcessingState
struct ProcessingState_t10820A0F2C4361EF738FC9F09881334C28700FD8
{
// System.Int32 Unity.IO.LowLevel.Unsafe.ProcessingState::value__
int32_t ___value___2;
};
// Unity.Profiling.ProfilerMarker
struct ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD
{
// System.IntPtr Unity.Profiling.ProfilerMarker::m_Ptr
intptr_t ___m_Ptr_0;
};
// UnityEngine.RangeAttribute
struct RangeAttribute_t8765B7FFCE8F675585C966D7E9FC8FE555D84557 : public PropertyAttribute_t5E0CB5A6CDA6E24CBD4FF26DE3B0C29D8BB54BF0
{
// System.Single UnityEngine.RangeAttribute::min
float ___min_0;
// System.Single UnityEngine.RangeAttribute::max
float ___max_1;
};
// UnityEngine.Ray
struct Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00
{
// UnityEngine.Vector3 UnityEngine.Ray::m_Origin
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Origin_0;
// UnityEngine.Vector3 UnityEngine.Ray::m_Direction
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Direction_1;
};
// UnityEngine.RectOffset
struct RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5 : public RuntimeObject
{
// System.IntPtr UnityEngine.RectOffset::m_Ptr
intptr_t ___m_Ptr_0;
// System.Object UnityEngine.RectOffset::m_SourceStyle
RuntimeObject* ___m_SourceStyle_1;
};
// Native definition for P/Invoke marshalling of UnityEngine.RectOffset
struct RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_pinvoke
{
intptr_t ___m_Ptr_0;
Il2CppIUnknown* ___m_SourceStyle_1;
};
// Native definition for COM marshalling of UnityEngine.RectOffset
struct RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_com
{
intptr_t ___m_Ptr_0;
Il2CppIUnknown* ___m_SourceStyle_1;
};
// UnityEngine.RenderBuffer
struct RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551
{
// System.Int32 UnityEngine.RenderBuffer::m_RenderTextureInstanceID
int32_t ___m_RenderTextureInstanceID_0;
// System.IntPtr UnityEngine.RenderBuffer::m_BufferPtr
intptr_t ___m_BufferPtr_1;
};
// UnityEngine.RuntimeInitializeOnLoadMethodAttribute
struct RuntimeInitializeOnLoadMethodAttribute_tF56641E762D06665C4D609560CC7EB4F9249042C : public PreserveAttribute_t3B4D9311A3DF0B9342570C8E43A61973258D5751
{
// UnityEngine.RuntimeInitializeLoadType UnityEngine.RuntimeInitializeOnLoadMethodAttribute::m_LoadType
int32_t ___m_LoadType_0;
};
// System.RuntimeTypeHandle
struct RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B
{
// System.IntPtr System.RuntimeTypeHandle::value
intptr_t ___value_0;
};
// UnityEngine.SpaceAttribute
struct SpaceAttribute_t2022A9B314183889E30E42514C50BBCC5300AEDC : public PropertyAttribute_t5E0CB5A6CDA6E24CBD4FF26DE3B0C29D8BB54BF0
{
// System.Single UnityEngine.SpaceAttribute::height
float ___height_0;
};
// UnityEngine.TextAreaAttribute
struct TextAreaAttribute_t2C56704D307A957546BF9C65AB19AF49FA93ED39 : public PropertyAttribute_t5E0CB5A6CDA6E24CBD4FF26DE3B0C29D8BB54BF0
{
// System.Int32 UnityEngine.TextAreaAttribute::minLines
int32_t ___minLines_0;
// System.Int32 UnityEngine.TextAreaAttribute::maxLines
int32_t ___maxLines_1;
};
// UnityEngine.TooltipAttribute
struct TooltipAttribute_tB6F5EBF52F73B533A70B7413D4A726D868B9733C : public PropertyAttribute_t5E0CB5A6CDA6E24CBD4FF26DE3B0C29D8BB54BF0
{
// System.String UnityEngine.TooltipAttribute::tooltip
String_t* ___tooltip_0;
};
// UnityEngine.TouchScreenKeyboard
struct TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A : public RuntimeObject
{
// System.IntPtr UnityEngine.TouchScreenKeyboard::m_Ptr
intptr_t ___m_Ptr_0;
};
// UnityEngine.TrackedReference
struct TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2 : public RuntimeObject
{
// System.IntPtr UnityEngine.TrackedReference::m_Ptr
intptr_t ___m_Ptr_0;
};
// Native definition for P/Invoke marshalling of UnityEngine.TrackedReference
struct TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshaled_pinvoke
{
intptr_t ___m_Ptr_0;
};
// Native definition for COM marshalling of UnityEngine.TrackedReference
struct TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshaled_com
{
intptr_t ___m_Ptr_0;
};
// UnityEngine.UnityLogWriter
struct UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6 : public TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3
{
};
// System.Threading.WaitHandle
struct WaitHandle_t08F8DB54593B241FE32E0DD0BD3D82785D3AE3D8 : public MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE
{
// System.IntPtr System.Threading.WaitHandle::waitHandle
intptr_t ___waitHandle_3;
// Microsoft.Win32.SafeHandles.SafeWaitHandle modreq(System.Runtime.CompilerServices.IsVolatile) System.Threading.WaitHandle::safeWaitHandle
SafeWaitHandle_t58F5662CD56F6462A687198A64987F8980804449* ___safeWaitHandle_4;
// System.Boolean System.Threading.WaitHandle::hasThreadAffinity
bool ___hasThreadAffinity_5;
};
// Native definition for P/Invoke marshalling of System.Threading.WaitHandle
struct WaitHandle_t08F8DB54593B241FE32E0DD0BD3D82785D3AE3D8_marshaled_pinvoke : public MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE_marshaled_pinvoke
{
intptr_t ___waitHandle_3;
void* ___safeWaitHandle_4;
int32_t ___hasThreadAffinity_5;
};
// Native definition for COM marshalling of System.Threading.WaitHandle
struct WaitHandle_t08F8DB54593B241FE32E0DD0BD3D82785D3AE3D8_marshaled_com : public MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE_marshaled_com
{
intptr_t ___waitHandle_3;
void* ___safeWaitHandle_4;
int32_t ___hasThreadAffinity_5;
};
// UnityEngine.Mesh/MeshData
struct MeshData_tFCD3E8B24DBC948C0FDF0900B918E3FF117369AC
{
// System.IntPtr UnityEngine.Mesh/MeshData::m_Ptr
intptr_t ___m_Ptr_0;
};
// Unity.Profiling.ProfilerMarker/AutoScope
struct AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139
{
// System.IntPtr Unity.Profiling.ProfilerMarker/AutoScope::m_Ptr
intptr_t ___m_Ptr_0;
};
// UnityEngine.Component
struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// System.Threading.EventWaitHandle
struct EventWaitHandle_t18F2EB0161747B0646A9A406015A61A214A1EB7E : public WaitHandle_t08F8DB54593B241FE32E0DD0BD3D82785D3AE3D8
{
};
// UnityEngine.FailedToLoadScriptObject
struct FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// Native definition for P/Invoke marshalling of UnityEngine.FailedToLoadScriptObject
struct FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89_marshaled_pinvoke : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
{
};
// Native definition for COM marshalling of UnityEngine.FailedToLoadScriptObject
struct FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89_marshaled_com : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
{
};
// UnityEngine.GameObject
struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.LightProbes
struct LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// Native definition for P/Invoke marshalling of UnityEngine.LightProbes
struct LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshaled_pinvoke : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
{
};
// Native definition for COM marshalling of UnityEngine.LightProbes
struct LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshaled_com : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
{
};
// UnityEngine.LightingSettings
struct LightingSettings_t0D06839F60ADA62593628982D138489484AB4A84 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.LightmapSettings
struct LightmapSettings_t4A8B84877D72CDE9D1D6920226259A5D0176EC11 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.Material
struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.Mesh
struct Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// System.MulticastDelegate
struct MulticastDelegate_t : public Delegate_t
{
// System.Delegate[] System.MulticastDelegate::delegates
DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* ___delegates_13;
};
// Native definition for P/Invoke marshalling of System.MulticastDelegate
struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke
{
Delegate_t_marshaled_pinvoke** ___delegates_13;
};
// Native definition for COM marshalling of System.MulticastDelegate
struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com
{
Delegate_t_marshaled_com** ___delegates_13;
};
// UnityEngine.PlayerPrefsException
struct PlayerPrefsException_t960857DB45C7B0D7B7CEAC7FBA346D68DBDA0CB5 : public Exception_t
{
};
// UnityEngine.QualitySettings
struct QualitySettings_tDBD713439F753EF95C66BCCF809E3491BB5D1429 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.RenderSettings
struct RenderSettings_tACD37F27E5A5F95B1F77ABF35AC5591EA9C7F657 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.ScriptableObject
struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject
struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_pinvoke : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
{
};
// Native definition for COM marshalling of UnityEngine.ScriptableObject
struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_com : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
{
};
// UnityEngine.Shader
struct Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.Rendering.SubMeshDescriptor
struct SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934
{
// UnityEngine.Bounds UnityEngine.Rendering.SubMeshDescriptor::<bounds>k__BackingField
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___U3CboundsU3Ek__BackingField_0;
// UnityEngine.MeshTopology UnityEngine.Rendering.SubMeshDescriptor::<topology>k__BackingField
int32_t ___U3CtopologyU3Ek__BackingField_1;
// System.Int32 UnityEngine.Rendering.SubMeshDescriptor::<indexStart>k__BackingField
int32_t ___U3CindexStartU3Ek__BackingField_2;
// System.Int32 UnityEngine.Rendering.SubMeshDescriptor::<indexCount>k__BackingField
int32_t ___U3CindexCountU3Ek__BackingField_3;
// System.Int32 UnityEngine.Rendering.SubMeshDescriptor::<baseVertex>k__BackingField
int32_t ___U3CbaseVertexU3Ek__BackingField_4;
// System.Int32 UnityEngine.Rendering.SubMeshDescriptor::<firstVertex>k__BackingField
int32_t ___U3CfirstVertexU3Ek__BackingField_5;
// System.Int32 UnityEngine.Rendering.SubMeshDescriptor::<vertexCount>k__BackingField
int32_t ___U3CvertexCountU3Ek__BackingField_6;
};
// System.SystemException
struct SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 : public Exception_t
{
};
// UnityEngine.TextAsset
struct TextAsset_t2C64E93DA366D9DE5A8209E1802FA4884AC1BD69 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.Texture
struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// System.Type
struct Type_t : public MemberInfo_t
{
// System.RuntimeTypeHandle System.Type::_impl
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B ____impl_8;
};
// UnityEngine.UnityException
struct UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067 : public Exception_t
{
};
// System.Action`1<UnityEngine.AsyncOperation>
struct Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB : public MulticastDelegate_t
{
};
// System.Action`1<UnityEngine.CustomRenderTexture>
struct Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681 : public MulticastDelegate_t
{
};
// System.Action`1<System.Object>
struct Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87 : public MulticastDelegate_t
{
};
// System.Action`1<UnityEngine.Texture>
struct Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB : public MulticastDelegate_t
{
};
// System.Action`2<System.Object,System.Int32Enum>
struct Action_2_t9C4E97D0565650F0AEF7C72077EB8A0F9326E40B : public MulticastDelegate_t
{
};
// System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent>
struct Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72 : public MulticastDelegate_t
{
};
// System.Func`1<System.Boolean>
struct Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457 : public MulticastDelegate_t
{
};
// System.Action
struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07 : public MulticastDelegate_t
{
};
// System.ArgumentException
struct ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263 : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
{
// System.String System.ArgumentException::_paramName
String_t* ____paramName_18;
};
// UnityEngine.Behaviour
struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
{
};
// UnityEngine.Cubemap
struct Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700
{
};
// UnityEngine.CubemapArray
struct CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666 : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700
{
};
// System.IndexOutOfRangeException
struct IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82 : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
{
};
// System.InvalidOperationException
struct InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
{
};
// System.Threading.ManualResetEvent
struct ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158 : public EventWaitHandle_t18F2EB0161747B0646A9A406015A61A214A1EB7E
{
};
// UnityEngine.MeshFilter
struct MeshFilter_t6D1CE2473A1E45AC73013400585A1163BF66B2F5 : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
{
};
// System.NotImplementedException
struct NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8 : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
{
};
// System.NullReferenceException
struct NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
{
};
// UnityEngine.RenderTexture
struct RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27 : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700
{
};
// UnityEngine.Renderer
struct Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
{
};
// System.Threading.SendOrPostCallback
struct SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E : public MulticastDelegate_t
{
};
// UnityEngine.Texture2D
struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4 : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700
{
};
// UnityEngine.Texture2DArray
struct Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700
{
};
// UnityEngine.Texture3D
struct Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1 : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700
{
};
// UnityEngine.Transform
struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1 : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
{
};
// System.UnhandledExceptionEventHandler
struct UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C : public MulticastDelegate_t
{
};
// UnityEngine.Events.UnityAction
struct UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7 : public MulticastDelegate_t
{
};
// UnityEngine.Camera/CameraCallback
struct CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD : public MulticastDelegate_t
{
};
// UnityEngine.CullingGroup/StateChanged
struct StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F : public MulticastDelegate_t
{
};
// UnityEngine.Display/DisplaysUpdatedDelegate
struct DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68 : public MulticastDelegate_t
{
};
// Unity.Jobs.LowLevel.Unsafe.JobsUtility/PanicFunction_
struct PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02 : public MulticastDelegate_t
{
};
// System.ArgumentNullException
struct ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129 : public ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263
{
};
// System.ArgumentOutOfRangeException
struct ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F : public ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263
{
// System.Object System.ArgumentOutOfRangeException::_actualValue
RuntimeObject* ____actualValue_19;
};
// UnityEngine.Camera
struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
{
};
// UnityEngine.CustomRenderTexture
struct CustomRenderTexture_t3E16C42144B5127830DE6A7A719DC476463DF553 : public RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27
{
};
// UnityEngine.Light
struct Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
{
// System.Int32 UnityEngine.Light::m_BakedIndex
int32_t ___m_BakedIndex_4;
};
// UnityEngine.MeshRenderer
struct MeshRenderer_t4B7747212F0B88244BB7790C61AE124BFC15BAAE : public Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF
{
};
// UnityEngine.MonoBehaviour
struct MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
{
};
// UnityEngine.ReflectionProbe
struct ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
{
};
// UnityEngine.SkinnedMeshRenderer
struct SkinnedMeshRenderer_t020C4E8648EA1C4C6BA5C41502919B387E7E1C2E : public Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF
{
};
// <Module>
// <Module>
// System.Collections.Generic.List`1<UnityEngine.Color32>
struct List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<UnityEngine.Color32>
// System.Collections.Generic.List`1<UnityEngine.Component>
struct List_1_t584CB490C8F4C21E0A0D5545409ED60BF71F3FE4_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<UnityEngine.Component>
// System.Collections.Generic.List`1<System.Int32>
struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<System.Int32>
// System.Collections.Generic.List`1<System.Object>
struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<System.Object>
// System.Collections.Generic.List`1<System.Type>
struct List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<System.Type>
// System.Collections.Generic.List`1<UnityEngine.Vector3>
struct List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<UnityEngine.Vector3>
// System.Collections.Generic.List`1<UnityEngine.Vector4>
struct List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<UnityEngine.Vector4>
// System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>
struct List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
OrderBlockU5BU5D_tD67C39FB212889AFAAB991BE1AE144ED8D35EE88* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>
// System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>
struct List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
WorkRequestU5BU5D_t1B912B8BE58CF60CAF3A4FEC0A5C0F5BB6D99577* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>
// Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
// Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
// System.Attribute
// System.Attribute
// UnityEngine.AttributeHelperEngine
struct AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_StaticFields
{
// UnityEngine.DisallowMultipleComponent[] UnityEngine.AttributeHelperEngine::_disallowMultipleComponentArray
DisallowMultipleComponentU5BU5D_tEA69AEA10483E24EB99D75210593E7C9452FD283* ____disallowMultipleComponentArray_0;
// UnityEngine.ExecuteInEditMode[] UnityEngine.AttributeHelperEngine::_executeInEditModeArray
ExecuteInEditModeU5BU5D_t57196F1483600AD3B95D1452158E1E10864B12A2* ____executeInEditModeArray_1;
// UnityEngine.RequireComponent[] UnityEngine.AttributeHelperEngine::_requireComponentArray
RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9* ____requireComponentArray_2;
};
// UnityEngine.AttributeHelperEngine
// UnityEngine.BeforeRenderHelper
struct BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_StaticFields
{
// System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock> UnityEngine.BeforeRenderHelper::s_OrderBlocks
List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* ___s_OrderBlocks_0;
};
// UnityEngine.BeforeRenderHelper
// System.Reflection.Binder
// System.Reflection.Binder
// UnityEngine.ClassLibraryInitializer
// UnityEngine.ClassLibraryInitializer
// System.Globalization.CultureInfo
struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_StaticFields
{
// System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::invariant_culture_info
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___invariant_culture_info_0;
// System.Object System.Globalization.CultureInfo::shared_table_lock
RuntimeObject* ___shared_table_lock_1;
// System.Globalization.CultureInfo System.Globalization.CultureInfo::default_current_culture
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___default_current_culture_2;
// System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::s_DefaultThreadCurrentUICulture
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___s_DefaultThreadCurrentUICulture_34;
// System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::s_DefaultThreadCurrentCulture
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___s_DefaultThreadCurrentCulture_35;
// System.Collections.Generic.Dictionary`2<System.Int32,System.Globalization.CultureInfo> System.Globalization.CultureInfo::shared_by_number
Dictionary_2_t9FA6D82CAFC18769F7515BB51D1C56DAE09381C3* ___shared_by_number_36;
// System.Collections.Generic.Dictionary`2<System.String,System.Globalization.CultureInfo> System.Globalization.CultureInfo::shared_by_name
Dictionary_2_tE1603CE612C16451D1E56FF4D4859D4FE4087C28* ___shared_by_name_37;
// System.Globalization.CultureInfo System.Globalization.CultureInfo::s_UserPreferredCultureInfoInAppX
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___s_UserPreferredCultureInfoInAppX_38;
// System.Boolean System.Globalization.CultureInfo::IsTaiwanSku
bool ___IsTaiwanSku_39;
};
// System.Globalization.CultureInfo
// UnityEngine.Cursor
// UnityEngine.Cursor
// UnityEngine.CustomRenderTextureManager
struct CustomRenderTextureManager_t6F6FFDDE6005E9B8A116F49E26158CE0DCEF57FD_StaticFields
{
// System.Action`1<UnityEngine.CustomRenderTexture> UnityEngine.CustomRenderTextureManager::textureLoaded
Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* ___textureLoaded_0;
// System.Action`1<UnityEngine.CustomRenderTexture> UnityEngine.CustomRenderTextureManager::textureUnloaded
Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* ___textureUnloaded_1;
};
// UnityEngine.CustomRenderTextureManager
// UnityEngine.CustomYieldInstruction
// UnityEngine.CustomYieldInstruction
// UnityEngine.Debug
struct Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_StaticFields
{
// UnityEngine.ILogger UnityEngine.Debug::s_DefaultLogger
RuntimeObject* ___s_DefaultLogger_0;
// UnityEngine.ILogger UnityEngine.Debug::s_Logger
RuntimeObject* ___s_Logger_1;
};
// UnityEngine.Debug
// UnityEngine.DebugLogHandler
// UnityEngine.DebugLogHandler
// System.Text.DecoderFallback
struct DecoderFallback_t7324102215E4ED41EC065C02EB501CB0BC23CD90_StaticFields
{
// System.Text.DecoderFallback System.Text.DecoderFallback::s_replacementFallback
DecoderFallback_t7324102215E4ED41EC065C02EB501CB0BC23CD90* ___s_replacementFallback_0;
// System.Text.DecoderFallback System.Text.DecoderFallback::s_exceptionFallback
DecoderFallback_t7324102215E4ED41EC065C02EB501CB0BC23CD90* ___s_exceptionFallback_1;
};
// System.Text.DecoderFallback
// System.Text.EncoderFallback
struct EncoderFallback_tD2C40CE114AA9D8E1F7196608B2D088548015293_StaticFields
{
// System.Text.EncoderFallback System.Text.EncoderFallback::s_replacementFallback
EncoderFallback_tD2C40CE114AA9D8E1F7196608B2D088548015293* ___s_replacementFallback_0;
// System.Text.EncoderFallback System.Text.EncoderFallback::s_exceptionFallback
EncoderFallback_tD2C40CE114AA9D8E1F7196608B2D088548015293* ___s_exceptionFallback_1;
};
// System.Text.EncoderFallback
// System.Text.Encoding
struct Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095_StaticFields
{
// System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::defaultEncoding
Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___defaultEncoding_0;
// System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::unicodeEncoding
Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___unicodeEncoding_1;
// System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::bigEndianUnicode
Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___bigEndianUnicode_2;
// System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::utf7Encoding
Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___utf7Encoding_3;
// System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::utf8Encoding
Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___utf8Encoding_4;
// System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::utf32Encoding
Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___utf32Encoding_5;
// System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::asciiEncoding
Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___asciiEncoding_6;
// System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::latin1Encoding
Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___latin1Encoding_7;
// System.Collections.Generic.Dictionary`2<System.Int32,System.Text.Encoding> modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::encodings
Dictionary_2_t87EDE08B2E48F793A22DE50D6B3CC2E7EBB2DB54* ___encodings_8;
// System.Object System.Text.Encoding::s_InternalSyncObject
RuntimeObject* ___s_InternalSyncObject_15;
};
// System.Text.Encoding
// UnityEngine.GL
// UnityEngine.GL
// UnityEngine.GeometryUtility
// UnityEngine.GeometryUtility
// UnityEngine.Graphics
struct Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_StaticFields
{
// System.Int32 UnityEngine.Graphics::kMaxDrawMeshInstanceCount
int32_t ___kMaxDrawMeshInstanceCount_0;
};
// UnityEngine.Graphics
// Unity.Jobs.LowLevel.Unsafe.JobsUtility
struct JobsUtility_t912A22C375F804D687A2EFC9F4FC5D33C54B9A9C_StaticFields
{
// Unity.Jobs.LowLevel.Unsafe.JobsUtility/PanicFunction_ Unity.Jobs.LowLevel.Unsafe.JobsUtility::PanicFunction
PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* ___PanicFunction_0;
};
// Unity.Jobs.LowLevel.Unsafe.JobsUtility
// UnityEngine.Logger
// UnityEngine.Logger
// UnityEngine.ManagedStreamHelpers
// UnityEngine.ManagedStreamHelpers
// System.Reflection.MemberInfo
// System.Reflection.MemberInfo
// Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility
// Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility
// Unity.Collections.NativeLeakDetection
struct NativeLeakDetection_tACCD9D3F33775DC7E32FC91C422A424DCA4A5946_StaticFields
{
// System.Int32 Unity.Collections.NativeLeakDetection::s_NativeLeakDetectionMode
int32_t ___s_NativeLeakDetectionMode_0;
};
// Unity.Collections.NativeLeakDetection
// Unity.Collections.NativeSliceExtensions
// Unity.Collections.NativeSliceExtensions
// Unity.Collections.LowLevel.Unsafe.NativeSliceUnsafeUtility
// Unity.Collections.LowLevel.Unsafe.NativeSliceUnsafeUtility
// UnityEngine.NoAllocHelpers
// UnityEngine.NoAllocHelpers
// System.Globalization.NumberFormatInfo
struct NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472_StaticFields
{
// System.Globalization.NumberFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.NumberFormatInfo::invariantInfo
NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* ___invariantInfo_0;
};
// System.Globalization.NumberFormatInfo
// System.Reflection.ParameterInfo
// System.Reflection.ParameterInfo
// UnityEngine.PlayerConnectionInternal
// UnityEngine.PlayerConnectionInternal
// UnityEngine.PlayerPrefs
// UnityEngine.PlayerPrefs
// Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility
// Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility
// UnityEngine.PropertyNameUtils
// UnityEngine.PropertyNameUtils
// UnityEngine.Random
// UnityEngine.Random
// UnityEngine.ResourcesAPI
struct ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_StaticFields
{
// UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::s_DefaultAPI
ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* ___s_DefaultAPI_0;
// UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::<overrideAPI>k__BackingField
ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* ___U3CoverrideAPIU3Ek__BackingField_1;
};
// UnityEngine.ResourcesAPI
// UnityEngine.Screen
// UnityEngine.Screen
// UnityEngine.ScriptingRuntime
// UnityEngine.ScriptingRuntime
// UnityEngine.ScriptingUtility
// UnityEngine.ScriptingUtility
// System.Runtime.Serialization.SerializationInfo
// System.Runtime.Serialization.SerializationInfo
// UnityEngine.SetupCoroutine
// UnityEngine.SetupCoroutine
// System.Collections.Stack
// System.Collections.Stack
// System.Diagnostics.StackFrame
// System.Diagnostics.StackFrame
// System.Diagnostics.StackTrace
struct StackTrace_t7C150C7C14136F985311A83A93524B1019F70853_StaticFields
{
// System.Boolean System.Diagnostics.StackTrace::isAotidSet
bool ___isAotidSet_5;
// System.String System.Diagnostics.StackTrace::aotid
String_t* ___aotid_6;
};
// System.Diagnostics.StackTrace
// UnityEngine.StackTraceUtility
struct StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_StaticFields
{
// System.String UnityEngine.StackTraceUtility::projectFolder
String_t* ___projectFolder_0;
};
// UnityEngine.StackTraceUtility
// System.Diagnostics.Stopwatch
struct Stopwatch_tA188A210449E22C07053A7D3014DD182C7369043_StaticFields
{
// System.Int64 System.Diagnostics.Stopwatch::Frequency
int64_t ___Frequency_0;
// System.Boolean System.Diagnostics.Stopwatch::IsHighResolution
bool ___IsHighResolution_1;
};
// System.Diagnostics.Stopwatch
// System.String
struct String_t_StaticFields
{
// System.String System.String::Empty
String_t* ___Empty_6;
};
// System.String
// System.Text.StringBuilder
// System.Text.StringBuilder
// System.Threading.SynchronizationContext
struct SynchronizationContext_tCDB842BBE53B050802CBBB59C6E6DC45B5B06DC0_StaticFields
{
// System.Type System.Threading.SynchronizationContext::s_cachedPreparedType1
Type_t* ___s_cachedPreparedType1_1;
// System.Type System.Threading.SynchronizationContext::s_cachedPreparedType2
Type_t* ___s_cachedPreparedType2_2;
// System.Type System.Threading.SynchronizationContext::s_cachedPreparedType3
Type_t* ___s_cachedPreparedType3_3;
// System.Type System.Threading.SynchronizationContext::s_cachedPreparedType4
Type_t* ___s_cachedPreparedType4_4;
// System.Type System.Threading.SynchronizationContext::s_cachedPreparedType5
Type_t* ___s_cachedPreparedType5_5;
};
// System.Threading.SynchronizationContext
// UnityEngine.SystemInfo
// UnityEngine.SystemInfo
// UnityEngine.Time
// UnityEngine.Time
// UnityEngine.UnhandledExceptionHandler
// UnityEngine.UnhandledExceptionHandler
// Unity.Collections.LowLevel.Unsafe.UnsafeUtility
// Unity.Collections.LowLevel.Unsafe.UnsafeUtility
// UnityEngine.YieldInstruction
// UnityEngine.YieldInstruction
// UnityEngine.TextAsset/EncodingUtility
struct EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_StaticFields
{
// System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>[] UnityEngine.TextAsset/EncodingUtility::encodingLookup
KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A* ___encodingLookup_0;
// System.Text.Encoding UnityEngine.TextAsset/EncodingUtility::targetEncoding
Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___targetEncoding_1;
};
// UnityEngine.TextAsset/EncodingUtility
// UnityEngine.UnhandledExceptionHandler/<>c
struct U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_StaticFields
{
// UnityEngine.UnhandledExceptionHandler/<>c UnityEngine.UnhandledExceptionHandler/<>c::<>9
U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D* ___U3CU3E9_0;
// System.UnhandledExceptionEventHandler UnityEngine.UnhandledExceptionHandler/<>c::<>9__0_0
UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C* ___U3CU3E9__0_0_1;
};
// UnityEngine.UnhandledExceptionHandler/<>c
// System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>
// System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>
// System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>
// System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>
// UnityEngine.AddComponentMenu
// UnityEngine.AddComponentMenu
// UnityEngine.AssemblyIsEditorAssembly
// UnityEngine.AssemblyIsEditorAssembly
// Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
// Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
// System.Boolean
struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_StaticFields
{
// System.String System.Boolean::TrueString
String_t* ___TrueString_5;
// System.String System.Boolean::FalseString
String_t* ___FalseString_6;
};
// System.Boolean
// System.Byte
// System.Byte
// System.Char
struct Char_t521A6F19B456D956AF452D926C32709DC03D6B17_StaticFields
{
// System.Byte[] System.Char::s_categoryForLatin1
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___s_categoryForLatin1_3;
};
// System.Char
// UnityEngine.Color
// UnityEngine.Color
// UnityEngine.Color32
// UnityEngine.Color32
// UnityEngine.ContextMenu
// UnityEngine.ContextMenu
// UnityEngine.CullingGroupEvent
// UnityEngine.CullingGroupEvent
// Unity.Collections.DeallocateOnJobCompletionAttribute
// Unity.Collections.DeallocateOnJobCompletionAttribute
// System.Text.DecoderReplacementFallback
// System.Text.DecoderReplacementFallback
// UnityEngine.DefaultExecutionOrder
// UnityEngine.DefaultExecutionOrder
// UnityEngine.DisallowMultipleComponent
// UnityEngine.DisallowMultipleComponent
// System.Double
// System.Double
// Microsoft.CodeAnalysis.EmbeddedAttribute
// Microsoft.CodeAnalysis.EmbeddedAttribute
// System.Text.EncoderReplacementFallback
// System.Text.EncoderReplacementFallback
// System.Enum
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_StaticFields
{
// System.Char[] System.Enum::enumSeperatorCharArray
CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___enumSeperatorCharArray_0;
};
// System.Enum
// UnityEngine.ExcludeFromObjectFactoryAttribute
// UnityEngine.ExcludeFromObjectFactoryAttribute
// UnityEngine.ExcludeFromPresetAttribute
// UnityEngine.ExcludeFromPresetAttribute
// UnityEngine.ExecuteAlways
// UnityEngine.ExecuteAlways
// UnityEngine.ExecuteInEditMode
// UnityEngine.ExecuteInEditMode
// UnityEngine.ExtensionOfNativeClassAttribute
// UnityEngine.ExtensionOfNativeClassAttribute
// UnityEngineInternal.GenericStack
// UnityEngineInternal.GenericStack
// System.Guid
struct Guid_t_StaticFields
{
// System.Guid System.Guid::Empty
Guid_t ___Empty_0;
};
// System.Guid
// UnityEngine.HelpURLAttribute
// UnityEngine.HelpURLAttribute
// UnityEngine.HideInInspector
// UnityEngine.HideInInspector
// Unity.IL2CPP.CompilerServices.Il2CppEagerStaticClassConstructionAttribute
// Unity.IL2CPP.CompilerServices.Il2CppEagerStaticClassConstructionAttribute
// System.Int32
// System.Int32
// System.Int64
// System.Int64
// System.IntPtr
struct IntPtr_t_StaticFields
{
// System.IntPtr System.IntPtr::Zero
intptr_t ___Zero_1;
};
// System.IntPtr
// System.Runtime.CompilerServices.IsReadOnlyAttribute
// System.Runtime.CompilerServices.IsReadOnlyAttribute
// UnityEngine.Keyframe
// UnityEngine.Keyframe
// UnityEngine.LayerMask
// UnityEngine.LayerMask
// UnityEngine.LightBakingOutput
// UnityEngine.LightBakingOutput
// UnityEngine.Mathf
struct Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields
{
// System.Single UnityEngine.Mathf::Epsilon
float ___Epsilon_0;
};
// UnityEngine.Mathf
// UnityEngineInternal.MathfInternal
struct MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_StaticFields
{
// System.Single modreq(System.Runtime.CompilerServices.IsVolatile) UnityEngineInternal.MathfInternal::FloatMinNormal
float ___FloatMinNormal_0;
// System.Single modreq(System.Runtime.CompilerServices.IsVolatile) UnityEngineInternal.MathfInternal::FloatMinDenormal
float ___FloatMinDenormal_1;
// System.Boolean UnityEngineInternal.MathfInternal::IsFlushToZeroEnabled
bool ___IsFlushToZeroEnabled_2;
};
// UnityEngineInternal.MathfInternal
// UnityEngine.Matrix4x4
struct Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_StaticFields
{
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___zeroMatrix_16;
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___identityMatrix_17;
};
// UnityEngine.Matrix4x4
// System.Reflection.MethodBase
// System.Reflection.MethodBase
// Unity.Collections.LowLevel.Unsafe.NativeContainerAttribute
// Unity.Collections.LowLevel.Unsafe.NativeContainerAttribute
// Unity.Collections.LowLevel.Unsafe.NativeContainerIsAtomicWriteOnlyAttribute
// Unity.Collections.LowLevel.Unsafe.NativeContainerIsAtomicWriteOnlyAttribute
// Unity.Collections.LowLevel.Unsafe.NativeContainerIsReadOnlyAttribute
// Unity.Collections.LowLevel.Unsafe.NativeContainerIsReadOnlyAttribute
// Unity.Collections.LowLevel.Unsafe.NativeContainerNeedsThreadIndexAttribute
// Unity.Collections.LowLevel.Unsafe.NativeContainerNeedsThreadIndexAttribute
// Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeallocateOnJobCompletionAttribute
// Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeallocateOnJobCompletionAttribute
// Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeferredConvertListToArray
// Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeferredConvertListToArray
// Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsMinMaxWriteRestrictionAttribute
// Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsMinMaxWriteRestrictionAttribute
// Unity.Collections.LowLevel.Unsafe.NativeDisableContainerSafetyRestrictionAttribute
// Unity.Collections.LowLevel.Unsafe.NativeDisableContainerSafetyRestrictionAttribute
// Unity.Collections.NativeDisableParallelForRestrictionAttribute
// Unity.Collections.NativeDisableParallelForRestrictionAttribute
// Unity.Collections.LowLevel.Unsafe.NativeDisableUnsafePtrRestrictionAttribute
// Unity.Collections.LowLevel.Unsafe.NativeDisableUnsafePtrRestrictionAttribute
// Unity.Collections.NativeFixedLengthAttribute
// Unity.Collections.NativeFixedLengthAttribute
// Unity.Collections.NativeMatchesParallelForLengthAttribute
// Unity.Collections.NativeMatchesParallelForLengthAttribute
// Unity.Collections.LowLevel.Unsafe.NativeSetClassTypeToNullOnScheduleAttribute
// Unity.Collections.LowLevel.Unsafe.NativeSetClassTypeToNullOnScheduleAttribute
// Unity.Collections.LowLevel.Unsafe.NativeSetThreadIndexAttribute
// Unity.Collections.LowLevel.Unsafe.NativeSetThreadIndexAttribute
// JetBrains.Annotations.NotNullAttribute
// JetBrains.Annotations.NotNullAttribute
// System.Reflection.ParameterModifier
// System.Reflection.ParameterModifier
// UnityEngine.PreferBinarySerialization
// UnityEngine.PreferBinarySerialization
// UnityEngine.Scripting.PreserveAttribute
// UnityEngine.Scripting.PreserveAttribute
// UnityEngine.PropertyAttribute
// UnityEngine.PropertyAttribute
// UnityEngine.PropertyName
// UnityEngine.PropertyName
// JetBrains.Annotations.PureAttribute
// JetBrains.Annotations.PureAttribute
// UnityEngine.Quaternion
struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_StaticFields
{
// UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___identityQuaternion_4;
};
// UnityEngine.Quaternion
// UnityEngine.RangeInt
// UnityEngine.RangeInt
// Unity.Collections.ReadOnlyAttribute
// Unity.Collections.ReadOnlyAttribute
// UnityEngine.Rect
// UnityEngine.Rect
// UnityEngine.RectInt
// UnityEngine.RectInt
// UnityEngine.RenderTextureDescriptor
// UnityEngine.RenderTextureDescriptor
// UnityEngine.RequireComponent
// UnityEngine.RequireComponent
// UnityEngine.Resolution
// UnityEngine.Resolution
// System.SByte
// System.SByte
// UnityEngine.SceneManagement.Scene
// UnityEngine.SceneManagement.Scene
// UnityEngine.SelectionBaseAttribute
// UnityEngine.SelectionBaseAttribute
// UnityEngine.SerializeField
// UnityEngine.SerializeField
// UnityEngine.SerializeReference
// UnityEngine.SerializeReference
// System.Single
// System.Single
// System.IO.Stream
struct Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE_StaticFields
{
// System.IO.Stream System.IO.Stream::Null
Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* ___Null_1;
};
// System.IO.Stream
// System.Runtime.Serialization.StreamingContext
// System.Runtime.Serialization.StreamingContext
// System.IO.TextWriter
struct TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3_StaticFields
{
// System.IO.TextWriter System.IO.TextWriter::Null
TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3* ___Null_1;
// System.Char[] System.IO.TextWriter::s_coreNewLine
CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___s_coreNewLine_2;
};
// System.IO.TextWriter
// System.Threading.Thread
struct Thread_t0A773B9DE873D2DCAA7D229EAB36757B500E207F_StaticFields
{
// System.LocalDataStoreMgr System.Threading.Thread::s_LocalDataStoreMgr
LocalDataStoreMgr_t205F1783D5CC2B148E829B5882E5406FF9A3AC1E* ___s_LocalDataStoreMgr_0;
// System.Threading.AsyncLocal`1<System.Globalization.CultureInfo> System.Threading.Thread::s_asyncLocalCurrentCulture
AsyncLocal_1_t1D3339EA4C8650D2DEDDF9553E5C932B3DC2CCFD* ___s_asyncLocalCurrentCulture_4;
// System.Threading.AsyncLocal`1<System.Globalization.CultureInfo> System.Threading.Thread::s_asyncLocalCurrentUICulture
AsyncLocal_1_t1D3339EA4C8650D2DEDDF9553E5C932B3DC2CCFD* ___s_asyncLocalCurrentUICulture_5;
};
// System.Threading.Thread
struct Thread_t0A773B9DE873D2DCAA7D229EAB36757B500E207F_ThreadStaticFields
{
// System.LocalDataStoreHolder System.Threading.Thread::s_LocalDataStore
LocalDataStoreHolder_t789DD474AE5141213C2105CE57830ECFC2D3C03F* ___s_LocalDataStore_1;
// System.Globalization.CultureInfo System.Threading.Thread::m_CurrentCulture
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___m_CurrentCulture_2;
// System.Globalization.CultureInfo System.Threading.Thread::m_CurrentUICulture
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___m_CurrentUICulture_3;
// System.Threading.Thread System.Threading.Thread::current_thread
Thread_t0A773B9DE873D2DCAA7D229EAB36757B500E207F* ___current_thread_9;
};
// UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments
// UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments
// UnityEngineInternal.TypeInferenceRuleAttribute
// UnityEngineInternal.TypeInferenceRuleAttribute
// System.UInt16
// System.UInt16
// System.UInt32
// System.UInt32
// System.UInt64
// System.UInt64
// System.Text.UTF32Encoding
struct UTF32Encoding_t2516B0B4156BAE85C9D13711375816550842BA4B_StaticFields
{
// System.Text.UTF32Encoding System.Text.UTF32Encoding::s_default
UTF32Encoding_t2516B0B4156BAE85C9D13711375816550842BA4B* ___s_default_16;
// System.Text.UTF32Encoding System.Text.UTF32Encoding::s_bigEndianDefault
UTF32Encoding_t2516B0B4156BAE85C9D13711375816550842BA4B* ___s_bigEndianDefault_17;
// System.Byte[] System.Text.UTF32Encoding::s_bigEndianPreamble
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___s_bigEndianPreamble_18;
// System.Byte[] System.Text.UTF32Encoding::s_littleEndianPreamble
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___s_littleEndianPreamble_19;
};
// System.Text.UTF32Encoding
// System.Text.UTF8Encoding
struct UTF8Encoding_t90B56215A1B0B7ED5CDEA772E695F0DDAFBCD3BE_StaticFields
{
// System.Text.UTF8Encoding/UTF8EncodingSealed System.Text.UTF8Encoding::s_default
UTF8EncodingSealed_tF97A34F40CABE9CE1C168967D60396F51C43DD36* ___s_default_16;
// System.Byte[] System.Text.UTF8Encoding::s_preamble
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___s_preamble_17;
};
// System.Text.UTF8Encoding
// System.UnhandledExceptionEventArgs
// System.UnhandledExceptionEventArgs
// System.Text.UnicodeEncoding
struct UnicodeEncoding_t2C90D9E1E55C16081FACA57B229053C1EF05DAF0_StaticFields
{
// System.Text.UnicodeEncoding System.Text.UnicodeEncoding::s_bigEndianDefault
UnicodeEncoding_t2C90D9E1E55C16081FACA57B229053C1EF05DAF0* ___s_bigEndianDefault_16;
// System.Text.UnicodeEncoding System.Text.UnicodeEncoding::s_littleEndianDefault
UnicodeEncoding_t2C90D9E1E55C16081FACA57B229053C1EF05DAF0* ___s_littleEndianDefault_17;
// System.Byte[] System.Text.UnicodeEncoding::s_bigEndianPreamble
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___s_bigEndianPreamble_18;
// System.Byte[] System.Text.UnicodeEncoding::s_littleEndianPreamble
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___s_littleEndianPreamble_19;
// System.UInt64 System.Text.UnicodeEncoding::highLowPatternMask
uint64_t ___highLowPatternMask_23;
};
// System.Text.UnicodeEncoding
// UnityEngine.UnitySynchronizationContext
// UnityEngine.UnitySynchronizationContext
// UnityEngine.Vector2
struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields
{
// UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___zeroVector_2;
// UnityEngine.Vector2 UnityEngine.Vector2::oneVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___oneVector_3;
// UnityEngine.Vector2 UnityEngine.Vector2::upVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___upVector_4;
// UnityEngine.Vector2 UnityEngine.Vector2::downVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___downVector_5;
// UnityEngine.Vector2 UnityEngine.Vector2::leftVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___leftVector_6;
// UnityEngine.Vector2 UnityEngine.Vector2::rightVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___rightVector_7;
// UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___positiveInfinityVector_8;
// UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___negativeInfinityVector_9;
};
// UnityEngine.Vector2
// UnityEngine.Vector2Int
struct Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_StaticFields
{
// UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Zero
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Zero_2;
// UnityEngine.Vector2Int UnityEngine.Vector2Int::s_One
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_One_3;
// UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Up
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Up_4;
// UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Down
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Down_5;
// UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Left
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Left_6;
// UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Right
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Right_7;
};
// UnityEngine.Vector2Int
// UnityEngine.Vector3
struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields
{
// UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___zeroVector_5;
// UnityEngine.Vector3 UnityEngine.Vector3::oneVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___oneVector_6;
// UnityEngine.Vector3 UnityEngine.Vector3::upVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___upVector_7;
// UnityEngine.Vector3 UnityEngine.Vector3::downVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___downVector_8;
// UnityEngine.Vector3 UnityEngine.Vector3::leftVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___leftVector_9;
// UnityEngine.Vector3 UnityEngine.Vector3::rightVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rightVector_10;
// UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___forwardVector_11;
// UnityEngine.Vector3 UnityEngine.Vector3::backVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___backVector_12;
// UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___positiveInfinityVector_13;
// UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___negativeInfinityVector_14;
};
// UnityEngine.Vector3
// UnityEngine.Vector4
struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_StaticFields
{
// UnityEngine.Vector4 UnityEngine.Vector4::zeroVector
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___zeroVector_5;
// UnityEngine.Vector4 UnityEngine.Vector4::oneVector
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___oneVector_6;
// UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___positiveInfinityVector_7;
// UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___negativeInfinityVector_8;
};
// UnityEngine.Vector4
// UnityEngine.Rendering.VertexAttributeDescriptor
// UnityEngine.Rendering.VertexAttributeDescriptor
// System.Void
// System.Void
// UnityEngine.WaitForEndOfFrame
// UnityEngine.WaitForEndOfFrame
// UnityEngine.WaitForFixedUpdate
// UnityEngine.WaitForFixedUpdate
// UnityEngine.WaitForSeconds
// UnityEngine.WaitForSeconds
// UnityEngine.WaitForSecondsRealtime
// UnityEngine.WaitForSecondsRealtime
// UnityEngine.WaitUntil
// UnityEngine.WaitUntil
// Unity.Collections.LowLevel.Unsafe.WriteAccessRequiredAttribute
// Unity.Collections.LowLevel.Unsafe.WriteAccessRequiredAttribute
// Unity.Collections.WriteOnlyAttribute
// Unity.Collections.WriteOnlyAttribute
// UnityEngine.BeforeRenderHelper/OrderBlock
// UnityEngine.BeforeRenderHelper/OrderBlock
// UnityEngine.Camera/RenderRequest
// UnityEngine.Camera/RenderRequest
// UnityEngine.Mesh/MeshDataArray
// UnityEngine.Mesh/MeshDataArray
// UnityEngine.ScriptingUtility/TestClass
// UnityEngine.ScriptingUtility/TestClass
// UnityEngine.UnitySynchronizationContext/WorkRequest
// UnityEngine.UnitySynchronizationContext/WorkRequest
// UnityEngine.AnimationCurve
// UnityEngine.AnimationCurve
// System.AppDomain
struct AppDomain_tFF7010567CBABAEEA7BB19835234D6485E16AD5F_StaticFields
{
// System.String System.AppDomain::_process_guid
String_t* ____process_guid_2;
};
// System.AppDomain
struct AppDomain_tFF7010567CBABAEEA7BB19835234D6485E16AD5F_ThreadStaticFields
{
// System.Collections.Generic.Dictionary`2<System.String,System.Object> System.AppDomain::type_resolve_in_progress
Dictionary_2_tA348003A3C1CEFB3096E9D2A0BC7F1AC8EC4F710* ___type_resolve_in_progress_3;
// System.Collections.Generic.Dictionary`2<System.String,System.Object> System.AppDomain::assembly_resolve_in_progress
Dictionary_2_tA348003A3C1CEFB3096E9D2A0BC7F1AC8EC4F710* ___assembly_resolve_in_progress_4;
// System.Collections.Generic.Dictionary`2<System.String,System.Object> System.AppDomain::assembly_resolve_in_progress_refonly
Dictionary_2_tA348003A3C1CEFB3096E9D2A0BC7F1AC8EC4F710* ___assembly_resolve_in_progress_refonly_5;
};
// Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem
// Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem
// UnityEngine.AsyncOperation
// UnityEngine.AsyncOperation
// UnityEngine.BootConfigData
// UnityEngine.BootConfigData
// UnityEngine.Bounds
// UnityEngine.Bounds
// UnityEngine.Rendering.CommandBuffer
// UnityEngine.Rendering.CommandBuffer
// UnityEngine.Coroutine
// UnityEngine.Coroutine
// UnityEngine.CullingGroup
// UnityEngine.CullingGroup
// System.Delegate
// System.Delegate
// UnityEngine.Display
struct Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields
{
// UnityEngine.Display[] UnityEngine.Display::displays
DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* ___displays_1;
// UnityEngine.Display UnityEngine.Display::_mainDisplay
Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* ____mainDisplay_2;
// System.Int32 UnityEngine.Display::m_ActiveEditorGameViewTarget
int32_t ___m_ActiveEditorGameViewTarget_3;
// UnityEngine.Display/DisplaysUpdatedDelegate UnityEngine.Display::onDisplaysUpdated
DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* ___onDisplaysUpdated_4;
};
// UnityEngine.Display
// System.Exception
struct Exception_t_StaticFields
{
// System.Object System.Exception::s_EDILock
RuntimeObject* ___s_EDILock_0;
};
// System.Exception
// Unity.IO.LowLevel.Unsafe.FileReadType
// Unity.IO.LowLevel.Unsafe.FileReadType
// Unity.Jobs.JobHandle
// Unity.Jobs.JobHandle
// UnityEngine.MaterialPropertyBlock
// UnityEngine.MaterialPropertyBlock
// UnityEngine.MultilineAttribute
// UnityEngine.MultilineAttribute
// UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields
{
// System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
};
// UnityEngine.Object
// UnityEngine.Plane
// UnityEngine.Plane
// UnityEngine.Pose
struct Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971_StaticFields
{
// UnityEngine.Pose UnityEngine.Pose::k_Identity
Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971 ___k_Identity_2;
};
// UnityEngine.Pose
// Unity.IO.LowLevel.Unsafe.Priority
// Unity.IO.LowLevel.Unsafe.Priority
// Unity.IO.LowLevel.Unsafe.ProcessingState
// Unity.IO.LowLevel.Unsafe.ProcessingState
// Unity.Profiling.ProfilerMarker
// Unity.Profiling.ProfilerMarker
// UnityEngine.RangeAttribute
// UnityEngine.RangeAttribute
// UnityEngine.Ray
// UnityEngine.Ray
// UnityEngine.RectOffset
// UnityEngine.RectOffset
// UnityEngine.RenderBuffer
// UnityEngine.RenderBuffer
// UnityEngine.RuntimeInitializeOnLoadMethodAttribute
// UnityEngine.RuntimeInitializeOnLoadMethodAttribute
// System.RuntimeTypeHandle
// System.RuntimeTypeHandle
// UnityEngine.SpaceAttribute
// UnityEngine.SpaceAttribute
// UnityEngine.TextAreaAttribute
// UnityEngine.TextAreaAttribute
// UnityEngine.TooltipAttribute
// UnityEngine.TooltipAttribute
// UnityEngine.TouchScreenKeyboard
struct TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A_StaticFields
{
// System.Boolean UnityEngine.TouchScreenKeyboard::<disableInPlaceEditing>k__BackingField
bool ___U3CdisableInPlaceEditingU3Ek__BackingField_1;
};
// UnityEngine.TouchScreenKeyboard
// UnityEngine.TrackedReference
// UnityEngine.TrackedReference
// UnityEngine.UnityLogWriter
// UnityEngine.UnityLogWriter
// System.Threading.WaitHandle
struct WaitHandle_t08F8DB54593B241FE32E0DD0BD3D82785D3AE3D8_StaticFields
{
// System.IntPtr System.Threading.WaitHandle::InvalidHandle
intptr_t ___InvalidHandle_11;
};
// System.Threading.WaitHandle
// UnityEngine.Mesh/MeshData
// UnityEngine.Mesh/MeshData
// Unity.Profiling.ProfilerMarker/AutoScope
// Unity.Profiling.ProfilerMarker/AutoScope
// UnityEngine.Component
// UnityEngine.Component
// System.Threading.EventWaitHandle
// System.Threading.EventWaitHandle
// UnityEngine.FailedToLoadScriptObject
// UnityEngine.FailedToLoadScriptObject
// UnityEngine.GameObject
// UnityEngine.GameObject
// UnityEngine.LightProbes
struct LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_StaticFields
{
// System.Action UnityEngine.LightProbes::tetrahedralizationCompleted
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___tetrahedralizationCompleted_4;
// System.Action UnityEngine.LightProbes::needsRetetrahedralization
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___needsRetetrahedralization_5;
};
// UnityEngine.LightProbes
// UnityEngine.LightingSettings
// UnityEngine.LightingSettings
// UnityEngine.LightmapSettings
// UnityEngine.LightmapSettings
// UnityEngine.Material
// UnityEngine.Material
// UnityEngine.Mesh
// UnityEngine.Mesh
// UnityEngine.PlayerPrefsException
// UnityEngine.PlayerPrefsException
// UnityEngine.QualitySettings
// UnityEngine.QualitySettings
// UnityEngine.RenderSettings
// UnityEngine.RenderSettings
// UnityEngine.ScriptableObject
// UnityEngine.ScriptableObject
// UnityEngine.Shader
// UnityEngine.Shader
// UnityEngine.Rendering.SubMeshDescriptor
// UnityEngine.Rendering.SubMeshDescriptor
// UnityEngine.TextAsset
// UnityEngine.TextAsset
// UnityEngine.Texture
struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields
{
// System.Int32 UnityEngine.Texture::GenerateAllMips
int32_t ___GenerateAllMips_4;
};
// UnityEngine.Texture
// System.Type
struct Type_t_StaticFields
{
// System.Reflection.Binder modreq(System.Runtime.CompilerServices.IsVolatile) System.Type::s_defaultBinder
Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235* ___s_defaultBinder_0;
// System.Char System.Type::Delimiter
Il2CppChar ___Delimiter_1;
// System.Type[] System.Type::EmptyTypes
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___EmptyTypes_2;
// System.Object System.Type::Missing
RuntimeObject* ___Missing_3;
// System.Reflection.MemberFilter System.Type::FilterAttribute
MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterAttribute_4;
// System.Reflection.MemberFilter System.Type::FilterName
MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterName_5;
// System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase
MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterNameIgnoreCase_6;
};
// System.Type
// UnityEngine.UnityException
// UnityEngine.UnityException
// System.Action`1<UnityEngine.AsyncOperation>
// System.Action`1<UnityEngine.AsyncOperation>
// System.Action`1<UnityEngine.CustomRenderTexture>
// System.Action`1<UnityEngine.CustomRenderTexture>
// System.Action`1<System.Object>
// System.Action`1<System.Object>
// System.Action`1<UnityEngine.Texture>
// System.Action`1<UnityEngine.Texture>
// System.Action`2<System.Object,System.Int32Enum>
// System.Action`2<System.Object,System.Int32Enum>
// System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent>
// System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent>
// System.Func`1<System.Boolean>
// System.Func`1<System.Boolean>
// System.Action
// System.Action
// System.ArgumentException
// System.ArgumentException
// UnityEngine.Behaviour
// UnityEngine.Behaviour
// UnityEngine.Cubemap
// UnityEngine.Cubemap
// UnityEngine.CubemapArray
// UnityEngine.CubemapArray
// System.IndexOutOfRangeException
// System.IndexOutOfRangeException
// System.InvalidOperationException
// System.InvalidOperationException
// System.Threading.ManualResetEvent
// System.Threading.ManualResetEvent
// UnityEngine.MeshFilter
// UnityEngine.MeshFilter
// System.NotImplementedException
// System.NotImplementedException
// System.NullReferenceException
// System.NullReferenceException
// UnityEngine.RenderTexture
// UnityEngine.RenderTexture
// UnityEngine.Renderer
// UnityEngine.Renderer
// System.Threading.SendOrPostCallback
// System.Threading.SendOrPostCallback
// UnityEngine.Texture2D
// UnityEngine.Texture2D
// UnityEngine.Texture2DArray
// UnityEngine.Texture2DArray
// UnityEngine.Texture3D
// UnityEngine.Texture3D
// UnityEngine.Transform
// UnityEngine.Transform
// System.UnhandledExceptionEventHandler
// System.UnhandledExceptionEventHandler
// UnityEngine.Events.UnityAction
// UnityEngine.Events.UnityAction
// UnityEngine.Camera/CameraCallback
// UnityEngine.Camera/CameraCallback
// UnityEngine.CullingGroup/StateChanged
// UnityEngine.CullingGroup/StateChanged
// UnityEngine.Display/DisplaysUpdatedDelegate
// UnityEngine.Display/DisplaysUpdatedDelegate
// Unity.Jobs.LowLevel.Unsafe.JobsUtility/PanicFunction_
// Unity.Jobs.LowLevel.Unsafe.JobsUtility/PanicFunction_
// System.ArgumentNullException
// System.ArgumentNullException
// System.ArgumentOutOfRangeException
// System.ArgumentOutOfRangeException
// UnityEngine.Camera
struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields
{
// UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreCull
CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPreCull_4;
// UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreRender
CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPreRender_5;
// UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPostRender
CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPostRender_6;
};
// UnityEngine.Camera
// UnityEngine.CustomRenderTexture
// UnityEngine.CustomRenderTexture
// UnityEngine.Light
// UnityEngine.Light
// UnityEngine.MeshRenderer
// UnityEngine.MeshRenderer
// UnityEngine.MonoBehaviour
// UnityEngine.MonoBehaviour
// UnityEngine.ReflectionProbe
struct ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D_StaticFields
{
// System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent> UnityEngine.ReflectionProbe::reflectionProbeChanged
Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72* ___reflectionProbeChanged_4;
// System.Action`1<UnityEngine.Texture> UnityEngine.ReflectionProbe::defaultReflectionTexture
Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB* ___defaultReflectionTexture_5;
};
// UnityEngine.ReflectionProbe
// UnityEngine.SkinnedMeshRenderer
// UnityEngine.SkinnedMeshRenderer
#ifdef __clang__
#pragma clang diagnostic pop
#endif
// System.Delegate[]
struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771 : public RuntimeArray
{
ALIGN_FIELD (8) Delegate_t* m_Items[1];
inline Delegate_t* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Delegate_t** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Delegate_t* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline Delegate_t* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Delegate_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// System.UInt64[]
struct UInt64U5BU5D_tAB1A62450AC0899188486EDB9FC066B8BEED9299 : public RuntimeArray
{
ALIGN_FIELD (8) uint64_t m_Items[1];
inline uint64_t GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline uint64_t* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, uint64_t value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline uint64_t GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline uint64_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, uint64_t value)
{
m_Items[index] = value;
}
};
// Unity.IO.LowLevel.Unsafe.ProcessingState[]
struct ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304 : public RuntimeArray
{
ALIGN_FIELD (8) int32_t m_Items[1];
inline int32_t GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline int32_t* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, int32_t value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
{
m_Items[index] = value;
}
};
// Unity.IO.LowLevel.Unsafe.FileReadType[]
struct FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8 : public RuntimeArray
{
ALIGN_FIELD (8) int32_t m_Items[1];
inline int32_t GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline int32_t* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, int32_t value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
{
m_Items[index] = value;
}
};
// Unity.IO.LowLevel.Unsafe.Priority[]
struct PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B : public RuntimeArray
{
ALIGN_FIELD (8) int32_t m_Items[1];
inline int32_t GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline int32_t* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, int32_t value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
{
m_Items[index] = value;
}
};
// Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem[]
struct AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C : public RuntimeArray
{
ALIGN_FIELD (8) int32_t m_Items[1];
inline int32_t GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline int32_t* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, int32_t value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
{
m_Items[index] = value;
}
};
// UnityEngine.Keyframe[]
struct KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3 : public RuntimeArray
{
ALIGN_FIELD (8) Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 m_Items[1];
inline Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 value)
{
m_Items[index] = value;
}
};
// System.Object[]
struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918 : public RuntimeArray
{
ALIGN_FIELD (8) RuntimeObject* m_Items[1];
inline RuntimeObject* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline RuntimeObject** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, RuntimeObject* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline RuntimeObject* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline RuntimeObject** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// System.Char[]
struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB : public RuntimeArray
{
ALIGN_FIELD (8) Il2CppChar m_Items[1];
inline Il2CppChar GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Il2CppChar* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Il2CppChar value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline Il2CppChar GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Il2CppChar* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Il2CppChar value)
{
m_Items[index] = value;
}
};
// UnityEngine.Material[]
struct MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D : public RuntimeArray
{
ALIGN_FIELD (8) Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* m_Items[1];
inline Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// System.Int32[]
struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C : public RuntimeArray
{
ALIGN_FIELD (8) int32_t m_Items[1];
inline int32_t GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline int32_t* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, int32_t value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
{
m_Items[index] = value;
}
};
// UnityEngine.Vector3[]
struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C : public RuntimeArray
{
ALIGN_FIELD (8) Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 m_Items[1];
inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 value)
{
m_Items[index] = value;
}
};
// UnityEngine.Vector4[]
struct Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD : public RuntimeArray
{
ALIGN_FIELD (8) Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 m_Items[1];
inline Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 value)
{
m_Items[index] = value;
}
};
// UnityEngine.Vector2[]
struct Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA : public RuntimeArray
{
ALIGN_FIELD (8) Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 m_Items[1];
inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 value)
{
m_Items[index] = value;
}
};
// UnityEngine.Color[]
struct ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389 : public RuntimeArray
{
ALIGN_FIELD (8) Color_tD001788D726C3A7F1379BEED0260B9591F440C1F m_Items[1];
inline Color_tD001788D726C3A7F1379BEED0260B9591F440C1F GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline Color_tD001788D726C3A7F1379BEED0260B9591F440C1F GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F value)
{
m_Items[index] = value;
}
};
// UnityEngine.Color32[]
struct Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259 : public RuntimeArray
{
ALIGN_FIELD (8) Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B m_Items[1];
inline Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B value)
{
m_Items[index] = value;
}
};
// UnityEngine.Rendering.VertexAttributeDescriptor[]
struct VertexAttributeDescriptorU5BU5D_t5D10E60612F12777F59B7E33939F9075DB0E02B2 : public RuntimeArray
{
ALIGN_FIELD (8) VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76 m_Items[1];
inline VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76 value)
{
m_Items[index] = value;
}
};
// System.Byte[]
struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031 : public RuntimeArray
{
ALIGN_FIELD (8) uint8_t m_Items[1];
inline uint8_t GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline uint8_t* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, uint8_t value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline uint8_t GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline uint8_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, uint8_t value)
{
m_Items[index] = value;
}
};
// System.String[]
struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248 : public RuntimeArray
{
ALIGN_FIELD (8) String_t* m_Items[1];
inline String_t* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline String_t** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, String_t* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// System.IntPtr[]
struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832 : public RuntimeArray
{
ALIGN_FIELD (8) intptr_t m_Items[1];
inline intptr_t GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline intptr_t* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, intptr_t value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline intptr_t GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline intptr_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, intptr_t value)
{
m_Items[index] = value;
}
};
// UnityEngine.Display[]
struct DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F : public RuntimeArray
{
ALIGN_FIELD (8) Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* m_Items[1];
inline Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// UnityEngine.Plane[]
struct PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE : public RuntimeArray
{
ALIGN_FIELD (8) Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C m_Items[1];
inline Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C value)
{
m_Items[index] = value;
}
};
// UnityEngine.Camera[]
struct CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B : public RuntimeArray
{
ALIGN_FIELD (8) Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* m_Items[1];
inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// System.Type[]
struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB : public RuntimeArray
{
ALIGN_FIELD (8) Type_t* m_Items[1];
inline Type_t* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Type_t** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Type_t* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline Type_t* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Type_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Type_t* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// UnityEngine.RequireComponent[]
struct RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9 : public RuntimeArray
{
ALIGN_FIELD (8) RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* m_Items[1];
inline RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// UnityEngine.DisallowMultipleComponent[]
struct DisallowMultipleComponentU5BU5D_tEA69AEA10483E24EB99D75210593E7C9452FD283 : public RuntimeArray
{
ALIGN_FIELD (8) DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333* m_Items[1];
inline DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// UnityEngine.ExecuteInEditMode[]
struct ExecuteInEditModeU5BU5D_t57196F1483600AD3B95D1452158E1E10864B12A2 : public RuntimeArray
{
ALIGN_FIELD (8) ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD* m_Items[1];
inline ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// UnityEngine.GameObject[]
struct GameObjectU5BU5D_tFF67550DFCE87096D7A3734EA15B75896B2722CF : public RuntimeArray
{
ALIGN_FIELD (8) GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* m_Items[1];
inline GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline GameObject_t76FEDD663AB33C991A9C9A23129337651094216F** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline GameObject_t76FEDD663AB33C991A9C9A23129337651094216F** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// UnityEngine.Object[]
struct ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A : public RuntimeArray
{
ALIGN_FIELD (8) Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* m_Items[1];
inline Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// System.Reflection.ParameterModifier[]
struct ParameterModifierU5BU5D_t685261AD991B1E6582A0E53243DEE3B745E13364 : public RuntimeArray
{
ALIGN_FIELD (8) ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510 m_Items[1];
inline ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->____byRef_0), (void*)NULL);
}
inline ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510 value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->____byRef_0), (void*)NULL);
}
};
// System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>[]
struct KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A : public RuntimeArray
{
ALIGN_FIELD (8) KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3 m_Items[1];
inline KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___key_0), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___value_1), (void*)NULL);
#endif
}
inline KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3 value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___key_0), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___value_1), (void*)NULL);
#endif
}
};
// System.Reflection.ParameterInfo[]
struct ParameterInfoU5BU5D_t86995AB4A1693393FE29B058CC3FD727DF0B984C : public RuntimeArray
{
ALIGN_FIELD (8) ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F* m_Items[1];
inline ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// UnityEngine.UnitySynchronizationContext/WorkRequest[]
struct WorkRequestU5BU5D_t1B912B8BE58CF60CAF3A4FEC0A5C0F5BB6D99577 : public RuntimeArray
{
ALIGN_FIELD (8) WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 m_Items[1];
inline WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_DelagateCallback_0), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_DelagateState_1), (void*)NULL);
#endif
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_WaitHandle_2), (void*)NULL);
#endif
}
inline WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_DelagateCallback_0), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_DelagateState_1), (void*)NULL);
#endif
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_WaitHandle_2), (void*)NULL);
#endif
}
};
// T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute,T[],UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m5FABB4DB3FDD7E9CC0DEB1F9C59DFC855DC9BD81_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___1_values, int32_t ___2_flags, const RuntimeMethod* method) ;
// T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* Mesh_GetAllocArrayFromChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mF09A6C626C11FDD32A523134B13E0654A37B9E9B_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute,T[],UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m2FC472762F9B6300501AECCA6B09907BE23881B8_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___1_values, int32_t ___2_flags, const RuntimeMethod* method) ;
// T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector2>(UnityEngine.Rendering.VertexAttribute)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* Mesh_GetAllocArrayFromChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_mD739B5B1AFED027E130FD81F007AE81B7EE11AC0_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Vector2>(UnityEngine.Rendering.VertexAttribute,T[],UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* ___1_values, int32_t ___2_flags, const RuntimeMethod* method) ;
// T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Color>(UnityEngine.Rendering.VertexAttribute)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* Mesh_GetAllocArrayFromChannel_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_mC4B6FCC478E708085D45A921929DF356C31F7799_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Color>(UnityEngine.Rendering.VertexAttribute,T[],UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannel_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_mE4865FDCE2F1FDDB709F5E7DB29D6064AAEA9DAF_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___1_values, int32_t ___2_flags, const RuntimeMethod* method) ;
// T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* Mesh_GetAllocArrayFromChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m72075F645F848EBDDA48A31CCCA7B6D760B7C28E_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,T[],UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mF15F7E92DAD56CAA1EB2DD6DB0113D94DAC6DA0F_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___3_values, int32_t ___4_flags, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Vector3>(System.Collections.Generic.List`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mB85A915B5401A23E2802BF2945052148967220E2_gshared (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_values, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___1_values, int32_t ___2_start, int32_t ___3_length, int32_t ___4_flags, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Vector4>(System.Collections.Generic.List`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m201A65A21E6A7CC7D1A0C35A7D5CEBE2DD8A49B2_gshared (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___0_values, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetListForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mC2CC3E5A92817BE4B0B4489EB56CD4B188C6B7E4_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___1_values, int32_t ___2_start, int32_t ___3_length, int32_t ___4_flags, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Color32>(System.Collections.Generic.List`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mDE7B561CE172B3EB697DE30C3A79C67F70018E6F_gshared (List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___0_values, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetListForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m8A21E236DB17FF876D11B7092FBFDAB184BDEF46_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___3_values, int32_t ___4_start, int32_t ___5_length, int32_t ___6_flags, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetUvsImpl<UnityEngine.Vector4>(System.Int32,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUvsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m6A0DAC2B9AEC9F456719D378C17E22716998E131_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_uvIndex, int32_t ___1_dim, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___2_uvs, int32_t ___3_start, int32_t ___4_length, int32_t ___5_flags, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::GetUVsImpl<UnityEngine.Vector4>(System.Int32,System.Collections.Generic.List`1<T>,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetUVsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m3E1A3BC6C031ACC6AADE8D351A25CC3766047B5B_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_uvIndex, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___1_uvs, int32_t ___2_dim, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.NoAllocHelpers::SafeLength<System.Int32>(System.Collections.Generic.List`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE_gshared (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___0_values, const RuntimeMethod* method) ;
// System.Int32 Unity.Collections.LowLevel.Unsafe.UnsafeUtility::SizeOf<System.IntPtr>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnsafeUtility_SizeOf_TisIntPtr_t_mB2B3CFF1CB804C99734D4E2F5D8A8C9DB0D209A8_gshared (const RuntimeMethod* method) ;
// System.Int32 Unity.Collections.LowLevel.Unsafe.UnsafeUtility::AlignOf<System.IntPtr>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnsafeUtility_AlignOf_TisIntPtr_t_mB17C6C168D8CA088879EDD0D5B9923F70F5269B8_gshared (const RuntimeMethod* method) ;
// System.Void System.Action`1<System.Object>::Invoke(T)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline (Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
// T System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Item(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837 List_1_get_Item_mB65D799560ADD289EA08E717412A24EFADA7FB57_gshared (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* __this, int32_t ___0_index, const RuntimeMethod* method) ;
// System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Count()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m905EB6FD0B91CEE1CC0165F1EBB8C1309AEE4BEC_gshared_inline (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_mF5CCF832B2A17822B9C64E78D9814190165C1D7B_gshared (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* __this, const RuntimeMethod* method) ;
// System.Void System.Action`2<System.Object,System.Int32Enum>::Invoke(T1,T2)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_2_Invoke_m3BFB5987F7235AEF25980B76D635DBD5B56B0F7A_gshared_inline (Action_2_t9C4E97D0565650F0AEF7C72077EB8A0F9326E40B* __this, RuntimeObject* ___0_arg1, int32_t ___1_arg2, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<System.Object>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<System.Object>::Add(T)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___0_item, const RuntimeMethod* method) ;
// T[] System.Collections.Generic.List`1<System.Object>::ToArray()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* List_1_ToArray_mD7E4F8E7C11C3C67CB5739FCC0A6E86106A6291F_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
// T UnityEngine.AttributeHelperEngine::GetCustomAttributeOfType<System.Object>(System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* AttributeHelperEngine_GetCustomAttributeOfType_TisRuntimeObject_m987EEA2563745684A839754DE06174858C9DCCC1_gshared (Type_t* ___0_klass, const RuntimeMethod* method) ;
// TResult System.Func`1<System.Boolean>::Invoke()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Func_1_Invoke_mBB7F37C468451AF57FAF31635C544D6B8C4373B2_gshared_inline (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* __this, const RuntimeMethod* method) ;
// TKey System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>::get_Key()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* KeyValuePair_2_get_Key_mBD8EA7557C27E6956F2AF29DA3F7499B2F51A282_gshared_inline (KeyValuePair_2_tFC32D2507216293851350D29B64D79F950B55230* __this, const RuntimeMethod* method) ;
// TValue System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>::get_Value()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* KeyValuePair_2_get_Value_mC6BD8075F9C9DDEF7B4D731E5C38EC19103988E7_gshared_inline (KeyValuePair_2_tFC32D2507216293851350D29B64D79F950B55230* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>::.ctor(TKey,TValue)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void KeyValuePair_2__ctor_m0D5C3E0BE2D37252D3F4E0F0EA9A13C9458D4950_gshared (KeyValuePair_2_tFC32D2507216293851350D29B64D79F950B55230* __this, RuntimeObject* ___0_key, RuntimeObject* ___1_value, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m8708E31E39AC124FF9BFE9D74B61944006EBA29A_gshared (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, int32_t ___0_capacity, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Add(T)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m4AF1A89B7FCCDFD5755D0C21A65347642A37B152_gshared_inline (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 ___0_item, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::AddRange(System.Collections.Generic.IEnumerable`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_AddRange_m916A38AAB2F35C697A0CC9EE87A56C6B6D047302_gshared (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, RuntimeObject* ___0_collection, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Clear()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m1F57FE95E77F7897B0685BE4B2CAD395A384B6DB_gshared_inline (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, const RuntimeMethod* method) ;
// T System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::get_Item(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 List_1_get_Item_mE33CCA6A6D338BD1F44C8E35CE75806952CBF0CC_gshared (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, int32_t ___0_index, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::RemoveAt(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_RemoveAt_m7476D799F5CC07697D447853DA4DAEB4D3741B84_gshared (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, int32_t ___0_index, const RuntimeMethod* method) ;
// System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::get_Count()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m2F90A932E325FFA55047769F5E45E453D80C27D1_gshared_inline (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, const RuntimeMethod* method) ;
// System.Void System.Attribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2 (Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA* __this, const RuntimeMethod* method) ;
// System.String System.Enum::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741 (RuntimeObject* __this, const RuntimeMethod* method) ;
// System.Void UnityEngineInternal.TypeInferenceRuleAttribute::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TypeInferenceRuleAttribute__ctor_mECD854F0BC27EC215F4BD1C6F0CECA9BEC090E0D (TypeInferenceRuleAttribute_t39AE4844222814241F6C40EDFFA93F5F3B7D1CFE* __this, String_t* ___0_rule, const RuntimeMethod* method) ;
// System.Void System.Collections.Stack::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Stack__ctor_m4E3FE5A70C400B82DAB9E38E61A934E4E4DE01A7 (Stack_tBD60B0E3125691193FBFC8DA8FFDD6630CB2CB47* __this, const RuntimeMethod* method) ;
// System.Single System.Threading.Interlocked::CompareExchange(System.Single&,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Interlocked_CompareExchange_mC43CC89590F9D0D5C84ACCA469C4C92953D05AB3 (float* ___0_location1, float ___1_value, float ___2_comparand, const RuntimeMethod* method) ;
// System.IntPtr Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::CreateMarker(System.String,System.UInt16,Unity.Profiling.LowLevel.MarkerFlags,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t ProfilerUnsafeUtility_CreateMarker_mC5E1AAB8CC1F0342065DF85BA3334445ED754E64 (String_t* ___0_name, uint16_t ___1_categoryId, uint16_t ___2_flags, int32_t ___3_metadataCount, const RuntimeMethod* method) ;
// System.Void Unity.Profiling.ProfilerMarker::.ctor(System.String)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ProfilerMarker__ctor_mDD68B0A8B71E0301F592AF8891560150E55699C8_inline (ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* __this, String_t* ___0_name, const RuntimeMethod* method) ;
// System.Void Unity.Profiling.ProfilerMarker/AutoScope::.ctor(System.IntPtr)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AutoScope__ctor_m7F63A273E382CB6328736B6E7F321DDFA40EA9E3_inline (AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139* __this, intptr_t ___0_markerPtr, const RuntimeMethod* method) ;
// Unity.Profiling.ProfilerMarker/AutoScope Unity.Profiling.ProfilerMarker::Auto()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 ProfilerMarker_Auto_m133FA724EB95D16187B37D2C8A501D7E989B1F8D_inline (ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* __this, const RuntimeMethod* method) ;
// System.Boolean System.IntPtr::op_Inequality(System.IntPtr,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_op_Inequality_m90EFC9C4CAD9A33E309F2DDF98EE4E1DD253637B (intptr_t ___0_value1, intptr_t ___1_value2, const RuntimeMethod* method) ;
// System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::BeginSample(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerUnsafeUtility_BeginSample_mB5106F4E7ECEF54906545665ED23928D14F5FCA7 (intptr_t ___0_markerPtr, const RuntimeMethod* method) ;
// System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::EndSample(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerUnsafeUtility_EndSample_mFDB4EFB160A9CB817D2F8ED21B88693616B27409 (intptr_t ___0_markerPtr, const RuntimeMethod* method) ;
// System.Void Unity.Profiling.ProfilerMarker/AutoScope::Dispose()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AutoScope_Dispose_mED763F3F51261EF8FB79DB32CD06E0A3F6C40481_inline (AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139* __this, const RuntimeMethod* method) ;
// System.Void Unity.Jobs.LowLevel.Unsafe.JobsUtility/PanicFunction_::Invoke()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_inline (PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* __this, const RuntimeMethod* method) ;
// System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemSet(System.Void*,System.Byte,System.Int64)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnsafeUtility_MemSet_m4CD74CD43260EB2962A46F57E0D93DD5C332FC2B (void* ___0_destination, uint8_t ___1_value, int64_t ___2_size, const RuntimeMethod* method) ;
// System.Void System.Exception::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Exception__ctor_m9B2BD92CD68916245A75109105D9071C9D430E7F (Exception_t* __this, String_t* ___0_message, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.PlayerPrefs::TrySetInt(System.String,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerPrefs_TrySetInt_mDA9E314012D21BB1B5877C830E784F4E8D69BA3E (String_t* ___0_key, int32_t ___1_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.PlayerPrefsException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerPrefsException__ctor_m89A0364957C9AD220773C847E9AD8D54FED067FB (PlayerPrefsException_t960857DB45C7B0D7B7CEAC7FBA346D68DBDA0CB5* __this, String_t* ___0_error, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.PlayerPrefs::GetInt(System.String,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayerPrefs_GetInt_m8AD1FA8BA54CC6CE2B2AEEE36B6D75587BB1692D (String_t* ___0_key, int32_t ___1_defaultValue, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.PlayerPrefs::TrySetFloat(System.String,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerPrefs_TrySetFloat_mE4BC8D66F48985EC165F03842C60FC9030ABACD4 (String_t* ___0_key, float ___1_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Keyframe::.ctor(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe__ctor_mECF144086B28785BE911A22C06194A9E0FBF3C34 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, float ___0_time, float ___1_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Keyframe::.ctor(System.Single,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe__ctor_m0E7D85642F12A3DAFA1768351CC7670648C41AB2 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, float ___0_time, float ___1_value, float ___2_inTangent, float ___3_outTangent, const RuntimeMethod* method) ;
// System.Single UnityEngine.Keyframe::get_time()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Keyframe_get_time_mB8886F64CBB373936C0C25C4C68397C05779F661 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Keyframe::get_value()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Keyframe_get_value_m53E6B7609086AAAA46E24BAF734EF08E16A3FD6C (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, const RuntimeMethod* method) ;
// System.Void System.Object::Finalize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2 (RuntimeObject* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.AnimationCurve::Internal_Destroy(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_Internal_Destroy_m240B298D0A13EEC1652955C4BDCDBE9B7B2EE296 (intptr_t ___0_ptr, const RuntimeMethod* method) ;
// UnityEngine.Keyframe[] UnityEngine.AnimationCurve::GetKeys()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* AnimationCurve_GetKeys_mB151732233920FC27E3842AE48D0557F29074C29 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.AnimationCurve::SetKeys(UnityEngine.Keyframe[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_SetKeys_m68D6CAD69A3023D8DA02F66890BE2E2A76ACEE6D (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* ___0_keys, const RuntimeMethod* method) ;
// System.Void UnityEngine.AnimationCurve::.ctor(UnityEngine.Keyframe[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve__ctor_mEABC98C03805713354D61E50D9340766BD5B717E (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* ___0_keys, const RuntimeMethod* method) ;
// System.Void System.Object::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2 (RuntimeObject* __this, const RuntimeMethod* method) ;
// System.IntPtr UnityEngine.AnimationCurve::Internal_Create(UnityEngine.Keyframe[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t AnimationCurve_Internal_Create_m638BB04F32C3013A7CA810879E46FD9F32E9FE05 (KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* ___0_keys, const RuntimeMethod* method) ;
// System.Type System.Object::GetType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3 (RuntimeObject* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.AnimationCurve::Equals(UnityEngine.AnimationCurve)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Equals_mC44657401804A22DCA648BD8495FC4E8A2F088A3 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* ___0_other, const RuntimeMethod* method) ;
// System.Boolean System.IntPtr::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_Equals_m0F39AB64A7BBD67190E745FF8334A5FC766CB26E (intptr_t* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.AnimationCurve::Internal_Equals(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Internal_Equals_mEBA61732FE57654C4E3AF5B317918D1641E36050 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, intptr_t ___0_other, const RuntimeMethod* method) ;
// System.Int32 System.IntPtr::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t IntPtr_GetHashCode_m669B16AD7483C1C396E48F41D9CAC4B719E38F3D (intptr_t* __this, const RuntimeMethod* method) ;
// System.String System.String::Format(System.String,System.Object[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m918500C1EFB475181349A79989BB79BB36102894 (String_t* ___0_format, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___1_args, const RuntimeMethod* method) ;
// System.Void UnityEngine.DebugLogHandler::Internal_Log(UnityEngine.LogType,UnityEngine.LogOption,System.String,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_Internal_Log_m20852F18A88BB18425BA07260545E3968F7EA76C (int32_t ___0_level, int32_t ___1_options, String_t* ___2_msg, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___3_obj, const RuntimeMethod* method) ;
// System.Void System.ArgumentNullException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* __this, String_t* ___0_paramName, const RuntimeMethod* method) ;
// System.Void UnityEngine.DebugLogHandler::Internal_LogException(System.Exception,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_Internal_LogException_mC3895F1E5B79BD8151B3F94462F5516A68AB26AF (Exception_t* ___0_ex, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_obj, const RuntimeMethod* method) ;
// UnityEngine.ILogger UnityEngine.Debug::get_unityLogger()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline (const RuntimeMethod* method) ;
// System.String System.String::Format(System.String,System.Object,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_mFB7DA489BD99F4670881FF50EC017BFB0A5C0987 (String_t* ___0_format, RuntimeObject* ___1_arg0, RuntimeObject* ___2_arg1, const RuntimeMethod* method) ;
// System.Void UnityEngine.DebugLogHandler::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler__ctor_m1078DDBE735090C0215BFDF2409A376F10F7A070 (DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Logger::.ctor(UnityEngine.ILogHandler)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger__ctor_m3155E21A68AA616431A260A3FCBB4B074DF6FAA2 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, RuntimeObject* ___0_logHandler, const RuntimeMethod* method) ;
// System.Void UnityEngine.UnityLogWriter::WriteStringToUnityLogImpl(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_WriteStringToUnityLogImpl_m63EA15B35792BA856753DECCFE64D63C2BBC82B9 (String_t* ___0_s, const RuntimeMethod* method) ;
// System.Void UnityEngine.UnityLogWriter::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter__ctor_mEAC134C82FDBE3621F92519D6C163505BEFF6823 (UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6* __this, const RuntimeMethod* method) ;
// System.Void System.Console::SetOut(System.IO.TextWriter)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Console_SetOut_mD75C5604C18C440B6C31B4F91B0944E0DD972BA1 (TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3* ___0_newOut, const RuntimeMethod* method) ;
// System.String System.Char::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Char_ToString_m2A308731F9577C06AF3C0901234E2EAC8327410C (Il2CppChar* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.UnityLogWriter::WriteStringToUnityLog(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_WriteStringToUnityLog_mAB589270D6F989237C679A82F161BF18ADA41E40 (String_t* ___0_s, const RuntimeMethod* method) ;
// System.String System.String::CreateString(System.Char[],System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_CreateString_mB7B3AC2AF28010538650051A9000369B1CD6BAB6 (String_t* __this, CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___0_val, int32_t ___1_startIndex, int32_t ___2_length, const RuntimeMethod* method) ;
// System.Void System.IO.TextWriter::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextWriter__ctor_mCB798AF418D211569751509FEDEEBEA164907C84 (TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Logger::set_logHandler(UnityEngine.ILogHandler)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_logHandler_mD2A80ADC7D4155C91B68EAE1FDBD7ECBF6DB49D3_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, RuntimeObject* ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Logger::set_logEnabled(System.Boolean)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_logEnabled_m3FBDDB7D1C5D9854C0F32ED6F7AB0348F286F52E_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, bool ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Logger::set_filterLogType(UnityEngine.LogType)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_filterLogType_m8EF119582F4975FE3D297EE71F9D3E1CFEA7AB74_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Logger::get_logEnabled()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Logger_get_logEnabled_m0A868820FAADBF477B46963F5050AFCBBC46AF0B_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method) ;
// UnityEngine.LogType UnityEngine.Logger::get_filterLogType()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Logger_get_filterLogType_mCE9711AF596B77EAD158590247FA5FC855F54A54_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method) ;
// System.Globalization.CultureInfo System.Globalization.CultureInfo::get_InvariantCulture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6 (const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Logger::IsLogTypeAllowed(UnityEngine.LogType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Logger_IsLogTypeAllowed_mFE76B00210BF4431747A69A28A15EE2BF1A0D586 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___0_logType, const RuntimeMethod* method) ;
// UnityEngine.ILogHandler UnityEngine.Logger::get_logHandler()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method) ;
// System.String UnityEngine.Logger::GetString(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Logger_GetString_m2965E4936E7B1C763CE7A3FF6AACE9590DA7D7BE (RuntimeObject* ___0_message, const RuntimeMethod* method) ;
// System.Void UnityEngine.Pose::.ctor(UnityEngine.Vector3,UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Pose__ctor_m15CA45808A2BBF1956E836D22C387FAB80BED051 (Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_position, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_rotation, const RuntimeMethod* method) ;
// System.String UnityEngine.Vector3::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector3_ToString_m6C24B9F0382D25D75B05C606E127CD14660574EE (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) ;
// System.String UnityEngine.Quaternion::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Quaternion_ToString_mC5BD5DEF60FCA4A38924462A5C4440ECFCF934C4 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, const RuntimeMethod* method) ;
// System.String UnityEngine.UnityString::Format(System.String,System.Object[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85 (String_t* ___0_fmt, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___1_args, const RuntimeMethod* method) ;
// System.String UnityEngine.Pose::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Pose_ToString_m4F33190911B86A9B72CA59D6AF3C633569CDE6D2 (Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Pose::Equals(UnityEngine.Pose)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Pose_Equals_m31979E7A46252DBB620F4A0EA3BDBA61782DA498 (Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971* __this, Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971 ___0_other, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Pose::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Pose_Equals_mE6D1524E4DDAAF86BF685A00FE9DCE0908A2A9D6 (Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Vector3::op_Equality(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_op_Equality_mCDCBB8D2EDC3D3BF20F31A25ACB34705D352B479_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Quaternion::op_Equality(UnityEngine.Quaternion,UnityEngine.Quaternion)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Quaternion_op_Equality_mE6F6B56FCED8478552BE02BBAF18C70B969217F9_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_lhs, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_rhs, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Vector3::GetHashCode()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Quaternion::GetHashCode()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Quaternion_GetHashCode_m5F55C34C98E437376595E722BE4EB8A70434F049_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Pose::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Pose_GetHashCode_mDD6C48FABC18795F04F82D42DFCBC916C0C6CCDB (Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::get_zero()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline (const RuntimeMethod* method) ;
// UnityEngine.Quaternion UnityEngine.Quaternion::get_identity()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_get_identity_m7E701AE095ED10FD5EA0B50ABCFDE2EEFF2173A5_inline (const RuntimeMethod* method) ;
// System.Void UnityEngine.Cursor::SetCursor_Injected(UnityEngine.Texture2D,UnityEngine.Vector2&,UnityEngine.CursorMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cursor_SetCursor_Injected_mCAFC0AE81FA6AE6C9575CA82E64AC48A94883CC8 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_texture, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___1_hotspot, int32_t ___2_cursorMode, const RuntimeMethod* method) ;
// System.Void UnityEngine.Light::get_color_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_get_color_Injected_m7B1E67B800788DF5DAF6C3114CBACA3B029A900A (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___0_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.Light::get_bakingOutput_Injected(UnityEngine.LightBakingOutput&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_get_bakingOutput_Injected_m587C60162C878716DF9310258756C2F587E35185 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90* ___0_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.Renderer::get_bounds_Injected(UnityEngine.Bounds&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_get_bounds_Injected_m1E3CBF8DE9B878D83935F67F9639E31D7477CF96 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* ___0_ret, const RuntimeMethod* method) ;
// UnityEngine.Material[] UnityEngine.Renderer::GetMaterialArray()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* Renderer_GetMaterialArray_m27C05A258B1D2A7EA7A77FFE57929B7A0EDB2AF9 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method) ;
// UnityEngine.Material UnityEngine.Renderer::GetMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* Renderer_GetMaterial_m890C1B7FAA74CFC4B362EE3E8E61F6778D0EA189 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Renderer::SetMaterial(UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_SetMaterial_mD7F173BF5941C840EB5A24FEF8B7BC3BAFAF7CCA (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_m, const RuntimeMethod* method) ;
// UnityEngine.Material UnityEngine.Renderer::GetSharedMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* Renderer_GetSharedMaterial_mD825E40750BD40B66D0A9FE4C283040E516FF192 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method) ;
// UnityEngine.Material[] UnityEngine.Renderer::GetSharedMaterialArray()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* Renderer_GetSharedMaterialArray_m2025D145BF488B062FDC36C146689E7441AD5EB7 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Renderer::SetMaterialArray(UnityEngine.Material[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_SetMaterialArray_m2F942B092902976881E41D6B46074704ED27B87C (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* ___0_m, const RuntimeMethod* method) ;
// System.Void UnityEngine.Object::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::Internal_Create(UnityEngine.Mesh)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_Internal_Create_m484E627641C5E449D1B755F473DE5F6CD116FC45 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_mono, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::get_bounds_Injected(UnityEngine.Bounds&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_get_bounds_Injected_mE40C051E4181E7F70DB928CEA13A3A31DC9C29F7 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* ___0_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::set_bounds_Injected(UnityEngine.Bounds&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_bounds_Injected_m13D417C394E27CE4A14DF253F8DD435677FC2835 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* ___0_value, const RuntimeMethod* method) ;
// System.Void System.ArgumentException::.ctor(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62 (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* __this, String_t* ___0_message, String_t* ___1_paramName, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Mesh::get_canAccess()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ;
// System.Void System.ArgumentOutOfRangeException::.ctor(System.String,System.Object,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85 (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* __this, String_t* ___0_paramName, RuntimeObject* ___1_actualValue, String_t* ___2_message, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetArrayForChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannelImpl_mB6E87CFC14E1C7F12A921A2EB90004DC0108BE3C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, RuntimeArray* ___3_values, int32_t ___4_arraySize, int32_t ___5_valuesStart, int32_t ___6_valuesCount, int32_t ___7_flags, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::PrintErrorCantAccessChannel(UnityEngine.Rendering.VertexAttribute)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessChannel_mD80AC1870BC51714BE0C97B15D3E3D4EC42AC85E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_ch, const RuntimeMethod* method) ;
// T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute)
inline Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, const RuntimeMethod* method)
{
return (( Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, const RuntimeMethod*))Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB_gshared)(__this, ___0_channel, method);
}
// System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute,T[],UnityEngine.Rendering.MeshUpdateFlags)
inline void Mesh_SetArrayForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m5FABB4DB3FDD7E9CC0DEB1F9C59DFC855DC9BD81 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___1_values, int32_t ___2_flags, const RuntimeMethod* method)
{
(( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C*, int32_t, const RuntimeMethod*))Mesh_SetArrayForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m5FABB4DB3FDD7E9CC0DEB1F9C59DFC855DC9BD81_gshared)(__this, ___0_channel, ___1_values, ___2_flags, method);
}
// T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute)
inline Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* Mesh_GetAllocArrayFromChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mF09A6C626C11FDD32A523134B13E0654A37B9E9B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, const RuntimeMethod* method)
{
return (( Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, const RuntimeMethod*))Mesh_GetAllocArrayFromChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mF09A6C626C11FDD32A523134B13E0654A37B9E9B_gshared)(__this, ___0_channel, method);
}
// System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute,T[],UnityEngine.Rendering.MeshUpdateFlags)
inline void Mesh_SetArrayForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m2FC472762F9B6300501AECCA6B09907BE23881B8 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___1_values, int32_t ___2_flags, const RuntimeMethod* method)
{
(( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD*, int32_t, const RuntimeMethod*))Mesh_SetArrayForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m2FC472762F9B6300501AECCA6B09907BE23881B8_gshared)(__this, ___0_channel, ___1_values, ___2_flags, method);
}
// T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector2>(UnityEngine.Rendering.VertexAttribute)
inline Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* Mesh_GetAllocArrayFromChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_mD739B5B1AFED027E130FD81F007AE81B7EE11AC0 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, const RuntimeMethod* method)
{
return (( Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, const RuntimeMethod*))Mesh_GetAllocArrayFromChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_mD739B5B1AFED027E130FD81F007AE81B7EE11AC0_gshared)(__this, ___0_channel, method);
}
// System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Vector2>(UnityEngine.Rendering.VertexAttribute,T[],UnityEngine.Rendering.MeshUpdateFlags)
inline void Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* ___1_values, int32_t ___2_flags, const RuntimeMethod* method)
{
(( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA*, int32_t, const RuntimeMethod*))Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9_gshared)(__this, ___0_channel, ___1_values, ___2_flags, method);
}
// T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Color>(UnityEngine.Rendering.VertexAttribute)
inline ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* Mesh_GetAllocArrayFromChannel_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_mC4B6FCC478E708085D45A921929DF356C31F7799 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, const RuntimeMethod* method)
{
return (( ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, const RuntimeMethod*))Mesh_GetAllocArrayFromChannel_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_mC4B6FCC478E708085D45A921929DF356C31F7799_gshared)(__this, ___0_channel, method);
}
// System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Color>(UnityEngine.Rendering.VertexAttribute,T[],UnityEngine.Rendering.MeshUpdateFlags)
inline void Mesh_SetArrayForChannel_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_mE4865FDCE2F1FDDB709F5E7DB29D6064AAEA9DAF (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___1_values, int32_t ___2_flags, const RuntimeMethod* method)
{
(( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389*, int32_t, const RuntimeMethod*))Mesh_SetArrayForChannel_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_mE4865FDCE2F1FDDB709F5E7DB29D6064AAEA9DAF_gshared)(__this, ___0_channel, ___1_values, ___2_flags, method);
}
// T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32)
inline Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* Mesh_GetAllocArrayFromChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m72075F645F848EBDDA48A31CCCA7B6D760B7C28E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, const RuntimeMethod* method)
{
return (( Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_GetAllocArrayFromChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m72075F645F848EBDDA48A31CCCA7B6D760B7C28E_gshared)(__this, ___0_channel, ___1_format, ___2_dim, method);
}
// System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,T[],UnityEngine.Rendering.MeshUpdateFlags)
inline void Mesh_SetArrayForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mF15F7E92DAD56CAA1EB2DD6DB0113D94DAC6DA0F (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___3_values, int32_t ___4_flags, const RuntimeMethod* method)
{
(( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, int32_t, int32_t, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259*, int32_t, const RuntimeMethod*))Mesh_SetArrayForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mF15F7E92DAD56CAA1EB2DD6DB0113D94DAC6DA0F_gshared)(__this, ___0_channel, ___1_format, ___2_dim, ___3_values, ___4_flags, method);
}
// System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Vector3>(System.Collections.Generic.List`1<T>)
inline int32_t NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mB85A915B5401A23E2802BF2945052148967220E2 (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_values, const RuntimeMethod* method)
{
return (( int32_t (*) (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B*, const RuntimeMethod*))NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mB85A915B5401A23E2802BF2945052148967220E2_gshared)(___0_values, method);
}
// System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_m193FDA5D9CB31FDFEEEC4CF17C0524A255E74E2F (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_inVertices, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_m13AB485BDB6B8F740338B20075A3E1510A6F96FA (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_inVertices, int32_t ___1_start, int32_t ___2_length, int32_t ___3_flags, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
inline void Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___1_values, int32_t ___2_start, int32_t ___3_length, int32_t ___4_flags, const RuntimeMethod* method)
{
(( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B*, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC_gshared)(__this, ___0_channel, ___1_values, ___2_start, ___3_length, ___4_flags, method);
}
// System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_m7EB9E43C0287E99F2140901EB9CE5A75728B1C29 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_inNormals, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_m07608D2B5CA012B8B3502868EF6D4B4DF859DE51 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_inNormals, int32_t ___1_start, int32_t ___2_length, int32_t ___3_flags, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Vector4>(System.Collections.Generic.List`1<T>)
inline int32_t NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m201A65A21E6A7CC7D1A0C35A7D5CEBE2DD8A49B2 (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___0_values, const RuntimeMethod* method)
{
return (( int32_t (*) (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*, const RuntimeMethod*))NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m201A65A21E6A7CC7D1A0C35A7D5CEBE2DD8A49B2_gshared)(___0_values, method);
}
// System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_mAE30C8D38845CEC4002FE0938607CDE0D2358FBE (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___0_inTangents, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_m87066124EB0091440267546DB9A27EC89BF6E21B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___0_inTangents, int32_t ___1_start, int32_t ___2_length, int32_t ___3_flags, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
inline void Mesh_SetListForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mC2CC3E5A92817BE4B0B4489EB56CD4B188C6B7E4 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___1_values, int32_t ___2_start, int32_t ___3_length, int32_t ___4_flags, const RuntimeMethod* method)
{
(( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_SetListForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mC2CC3E5A92817BE4B0B4489EB56CD4B188C6B7E4_gshared)(__this, ___0_channel, ___1_values, ___2_start, ___3_length, ___4_flags, method);
}
// System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Color32>(System.Collections.Generic.List`1<T>)
inline int32_t NoAllocHelpers_SafeLength_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mDE7B561CE172B3EB697DE30C3A79C67F70018E6F (List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___0_values, const RuntimeMethod* method)
{
return (( int32_t (*) (List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8*, const RuntimeMethod*))NoAllocHelpers_SafeLength_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mDE7B561CE172B3EB697DE30C3A79C67F70018E6F_gshared)(___0_values, method);
}
// System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_mEF64AD954EACB5F5EFFD8DA6AEA7D80CD1233F37 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___0_inColors, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_m07FAA75430500D2B2384A4A8185311411C504DEA (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___0_inColors, int32_t ___1_start, int32_t ___2_length, int32_t ___3_flags, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
inline void Mesh_SetListForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m8A21E236DB17FF876D11B7092FBFDAB184BDEF46 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___3_values, int32_t ___4_start, int32_t ___5_length, int32_t ___6_flags, const RuntimeMethod* method)
{
(( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, int32_t, int32_t, List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8*, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_SetListForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m8A21E236DB17FF876D11B7092FBFDAB184BDEF46_gshared)(__this, ___0_channel, ___1_format, ___2_dim, ___3_values, ___4_start, ___5_length, ___6_flags, method);
}
// System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m69E3F4333E212B3CAA0EDFFF14A2835897079D35 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___1_uvs, int32_t ___2_start, int32_t ___3_length, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m25164DB799B915ECE8AE94B4A1F844CE936844B9 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___1_uvs, int32_t ___2_start, int32_t ___3_length, int32_t ___4_flags, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetUvsImpl<UnityEngine.Vector4>(System.Int32,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
inline void Mesh_SetUvsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m6A0DAC2B9AEC9F456719D378C17E22716998E131 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_uvIndex, int32_t ___1_dim, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___2_uvs, int32_t ___3_start, int32_t ___4_length, int32_t ___5_flags, const RuntimeMethod* method)
{
(( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, int32_t, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_SetUvsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m6A0DAC2B9AEC9F456719D378C17E22716998E131_gshared)(__this, ___0_uvIndex, ___1_dim, ___2_uvs, ___3_start, ___4_length, ___5_flags, method);
}
// System.Void UnityEngine.Mesh::GetUVsImpl<UnityEngine.Vector4>(System.Int32,System.Collections.Generic.List`1<T>,System.Int32)
inline void Mesh_GetUVsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m3E1A3BC6C031ACC6AADE8D351A25CC3766047B5B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_uvIndex, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___1_uvs, int32_t ___2_dim, const RuntimeMethod* method)
{
(( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*, int32_t, const RuntimeMethod*))Mesh_GetUVsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m3E1A3BC6C031ACC6AADE8D351A25CC3766047B5B_gshared)(__this, ___0_uvIndex, ___1_uvs, ___2_dim, method);
}
// System.Void UnityEngine.Mesh/MeshDataArray::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshDataArray__ctor_m8F99AE5A5D5E8BE74721D1DFE7F3D22B502DE027 (MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB* __this, int32_t ___0_meshesCount, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_x, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_y, const RuntimeMethod* method) ;
// System.Void System.ArgumentNullException::.ctor(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_m6D9C7B47EA708382838B264BA02EBB7576DFA155 (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* __this, String_t* ___0_paramName, String_t* ___1_message, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Mesh/MeshDataArray::get_Length()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t MeshDataArray_get_Length_mE5147D0A29F7FEA94599B869997BB142407D090C_inline (MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB* __this, const RuntimeMethod* method) ;
// System.Void System.InvalidOperationException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162 (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* __this, String_t* ___0_message, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh/MeshDataArray::ApplyToMeshAndDispose(UnityEngine.Mesh,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshDataArray_ApplyToMeshAndDispose_m7231722BE23F2C0B92BD2C49624A6CDEB078FB0B (MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_mesh, int32_t ___1_flags, const RuntimeMethod* method) ;
// System.String UnityEngine.Object::get_name()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method) ;
// System.String System.String::Format(System.String,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8 (String_t* ___0_format, RuntimeObject* ___1_arg0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Debug::LogError(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2 (RuntimeObject* ___0_message, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::PrintErrorCantAccessIndices()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessIndices_mC2A8F7BBED09D4D6ABC265AFCC2979795C1ABF0C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Mesh::get_subMeshCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Debug::LogError(System.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_m94F967AB31244EACE68C3BE1DD85B69ED3334C0E (RuntimeObject* ___0_message, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Mesh::CheckCanAccessSubmesh(System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmesh_m216B541BBC526DB8F0ADBC9210E440D6DF875283 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, bool ___1_errorAboutTriangles, const RuntimeMethod* method) ;
// System.Int32[] UnityEngine.Mesh::GetTrianglesImpl(System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* Mesh_GetTrianglesImpl_m9A30D7ECE86C2DD18E14B5B094E3D15A2117F843 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, bool ___1_applyBaseVertex, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.NoAllocHelpers::SafeLength(System.Array)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_m4EC7245A2215693CE163E3F6ECFB105D742087DF (RuntimeArray* ___0_values, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetTrianglesImpl(System.Int32,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTrianglesImpl_m0B0B6FAC63A88C640C3AA9DD5F1748BE6B2A2EC2 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, int32_t ___1_indicesFormat, RuntimeArray* ___2_triangles, int32_t ___3_trianglesArrayLength, int32_t ___4_start, int32_t ___5_length, bool ___6_calculateBounds, int32_t ___7_baseVertex, const RuntimeMethod* method) ;
// System.Int32[] UnityEngine.Mesh::GetIndices(System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* Mesh_GetIndices_mFF08708714AB105E1097F1C2065D2A1ACAC88183 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, bool ___1_applyBaseVertex, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Mesh::CheckCanAccessSubmeshIndices(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmeshIndices_mB6659E6FDE4EFDECB233C194E4AC066F5FF60533 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, const RuntimeMethod* method) ;
// System.Int32[] UnityEngine.Mesh::GetIndicesImpl(System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* Mesh_GetIndicesImpl_m2A93DF68D761B4F7559A40617C41B543535B8739 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, bool ___1_applyBaseVertex, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::CheckIndicesArrayRange(System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_CheckIndicesArrayRange_m0B8030BE6248E1E411D92E3255777E6E530527F4 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_valuesLength, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetIndicesImpl(System.Int32,UnityEngine.MeshTopology,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndicesImpl_m8C51773B1B4F164E4A9EAE3A8A90D73319595B89 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, int32_t ___1_topology, int32_t ___2_indicesFormat, RuntimeArray* ___3_indices, int32_t ___4_arrayStart, int32_t ___5_arraySize, bool ___6_calculateBounds, int32_t ___7_baseVertex, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetTriangles(System.Int32[],System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_mBECEBB253F3B5E1F626FD0D8B4454F835CB7C283 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___0_triangles, int32_t ___1_submesh, bool ___2_calculateBounds, int32_t ___3_baseVertex, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetTriangles(System.Int32[],System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_mF7469A2823EBDA2252798BB97FCF4144C4B42D5C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___0_triangles, int32_t ___1_trianglesStart, int32_t ___2_trianglesLength, int32_t ___3_submesh, bool ___4_calculateBounds, int32_t ___5_baseVertex, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Mesh::CheckCanAccessSubmeshTriangles(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmeshTriangles_m96B4AFC9B20344F39C936698D23FBA1DACCBA020 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_mD3AB650CCB405159EFDB9EC36AB21FF20213BFFB (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___0_triangles, int32_t ___1_submesh, bool ___2_calculateBounds, int32_t ___3_baseVertex, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.NoAllocHelpers::SafeLength<System.Int32>(System.Collections.Generic.List`1<T>)
inline int32_t NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___0_values, const RuntimeMethod* method)
{
return (( int32_t (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, const RuntimeMethod*))NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE_gshared)(___0_values, method);
}
// System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_m0E33B0C08C74A076A4B79F031DA60629B6CD86BA (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___0_triangles, int32_t ___1_trianglesStart, int32_t ___2_trianglesLength, int32_t ___3_submesh, bool ___4_calculateBounds, int32_t ___5_baseVertex, const RuntimeMethod* method) ;
// System.Array UnityEngine.NoAllocHelpers::ExtractArrayFromList(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeArray* NoAllocHelpers_ExtractArrayFromList_m3207C25A27FDFB2B9A96D4BB34ECB7C26AAAED24 (RuntimeObject* ___0_list, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetIndices(System.Int32[],UnityEngine.MeshTopology,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndices_mDEC5E818B31E1DDA51EC563C78918068EE5D1B95 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___0_indices, int32_t ___1_topology, int32_t ___2_submesh, bool ___3_calculateBounds, int32_t ___4_baseVertex, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetIndices(System.Int32[],System.Int32,System.Int32,UnityEngine.MeshTopology,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndices_m21AD9D32E3FDC67959D8AB75A91078AA5DA952F7 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___0_indices, int32_t ___1_indicesStart, int32_t ___2_indicesLength, int32_t ___3_topology, int32_t ___4_submesh, bool ___5_calculateBounds, int32_t ___6_baseVertex, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::ClearImpl(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_ClearImpl_m671C073131284D65405DE7480536EE16A2815A62 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, bool ___0_keepVertexLayout, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::RecalculateBounds(UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBounds_mCCC67392C58860F92A9674D0816BCA2D1730F077 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_flags, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::RecalculateNormals(UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateNormals_m3ACA6ECD9C48FE1C7BA497EB23519DD4EC21DCED (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_flags, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::RecalculateBoundsImpl(UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBoundsImpl_m33B65339F18DE70FDB0914F466281CDC39CAE5C2 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_flags, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::RecalculateNormalsImpl(UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateNormalsImpl_m87F16BA219482F6BF7B9E549291A2159C5625075 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_flags, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::MarkDynamicImpl()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_MarkDynamicImpl_m989606245279A69A710361DC0443BE39960DF857 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ;
// UnityEngine.Mesh/MeshData UnityEngine.Mesh/MeshDataArray::get_Item(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MeshData_tFCD3E8B24DBC948C0FDF0900B918E3FF117369AC MeshDataArray_get_Item_mB60115AEAC872376DFD5597C094B60BC77F3A13C (MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB* __this, int32_t ___0_index, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh/MeshDataArray::ReleaseMeshDatas(System.IntPtr*,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshDataArray_ReleaseMeshDatas_m84203D2E45A79CA64617948B17ADF7B21C76C9D2 (intptr_t* ___0_datas, int32_t ___1_count, const RuntimeMethod* method) ;
// System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::Free(System.Void*,Unity.Collections.Allocator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnsafeUtility_Free_mFF99F4F02FE7F735AB30D8987D6953E55A2B23E1 (void* ___0_memory, int32_t ___1_allocator, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh/MeshDataArray::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshDataArray_Dispose_mDBB00B32298F9640C984ED15FEB2F8DA5BE206E2 (MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB* __this, const RuntimeMethod* method) ;
// System.String System.String::Concat(System.String,System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B (String_t* ___0_str0, String_t* ___1_str1, String_t* ___2_str2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh/MeshDataArray::ApplyToMeshImpl(UnityEngine.Mesh,System.IntPtr,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshDataArray_ApplyToMeshImpl_m81FE40946FBDC1C4F18D6298D83A320C9C33AEF5 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_mesh, intptr_t ___1_data, int32_t ___2_flags, const RuntimeMethod* method) ;
// System.Int32 Unity.Collections.LowLevel.Unsafe.UnsafeUtility::SizeOf<System.IntPtr>()
inline int32_t UnsafeUtility_SizeOf_TisIntPtr_t_mB2B3CFF1CB804C99734D4E2F5D8A8C9DB0D209A8 (const RuntimeMethod* method)
{
return (( int32_t (*) (const RuntimeMethod*))UnsafeUtility_SizeOf_TisIntPtr_t_mB2B3CFF1CB804C99734D4E2F5D8A8C9DB0D209A8_gshared)(method);
}
// System.Int32 Unity.Collections.LowLevel.Unsafe.UnsafeUtility::AlignOf<System.IntPtr>()
inline int32_t UnsafeUtility_AlignOf_TisIntPtr_t_mB17C6C168D8CA088879EDD0D5B9923F70F5269B8 (const RuntimeMethod* method)
{
return (( int32_t (*) (const RuntimeMethod*))UnsafeUtility_AlignOf_TisIntPtr_t_mB17C6C168D8CA088879EDD0D5B9923F70F5269B8_gshared)(method);
}
// System.Void* Unity.Collections.LowLevel.Unsafe.UnsafeUtility::Malloc(System.Int64,System.Int32,Unity.Collections.Allocator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* UnsafeUtility_Malloc_mD7BD28D5AE7E4901B225B7DFFE2B568EE7BDC0C9 (int64_t ___0_size, int32_t ___1_alignment, int32_t ___2_allocator, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh/MeshDataArray::CreateNewMeshDatas(System.IntPtr*,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshDataArray_CreateNewMeshDatas_mACB9D24503972B0A0E0AA8C4C1D6A6AFAA49C148 (intptr_t* ___0_datas, int32_t ___1_count, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Mesh/MeshData::GetVertexBufferCount(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MeshData_GetVertexBufferCount_m7EEB079F7315473C7F7FBEBD45D4A687F18042D8 (intptr_t ___0_self, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Mesh/MeshData::get_vertexBufferCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MeshData_get_vertexBufferCount_mA6E407D61AFF65C192204BCA96BA14B5509EBD4F (MeshData_tFCD3E8B24DBC948C0FDF0900B918E3FF117369AC* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh/MeshData::SetVertexBufferParamsFromArray(System.IntPtr,System.Int32,UnityEngine.Rendering.VertexAttributeDescriptor[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshData_SetVertexBufferParamsFromArray_m33C3E7740A311DD757C83FD24C3F88C8A06D5E75 (intptr_t ___0_self, int32_t ___1_vertexCount, VertexAttributeDescriptorU5BU5D_t5D10E60612F12777F59B7E33939F9075DB0E02B2* ___2_attributes, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh/MeshData::SetVertexBufferParams(System.Int32,UnityEngine.Rendering.VertexAttributeDescriptor[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshData_SetVertexBufferParams_mA26423ECD8597CF1C1501C317863817F00A926A3 (MeshData_tFCD3E8B24DBC948C0FDF0900B918E3FF117369AC* __this, int32_t ___0_vertexCount, VertexAttributeDescriptorU5BU5D_t5D10E60612F12777F59B7E33939F9075DB0E02B2* ___1_attributes, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh/MeshData::SetIndexBufferParamsImpl(System.IntPtr,System.Int32,UnityEngine.Rendering.IndexFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshData_SetIndexBufferParamsImpl_mA89CBD91A537E9AC660960C231F51924ADCF62C0 (intptr_t ___0_self, int32_t ___1_indexCount, int32_t ___2_indexFormat, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh/MeshData::SetIndexBufferParams(System.Int32,UnityEngine.Rendering.IndexFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshData_SetIndexBufferParams_mA57F24E12ED6F8C937767B1023BBEA268AA31B2D (MeshData_tFCD3E8B24DBC948C0FDF0900B918E3FF117369AC* __this, int32_t ___0_indexCount, int32_t ___1_format, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh/MeshData::SetSubMeshCount(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshData_SetSubMeshCount_m7EF695FD6E66161237330E6E9FB4D0B7CA9F91DE (intptr_t ___0_self, int32_t ___1_count, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh/MeshData::set_subMeshCount(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshData_set_subMeshCount_m87AA53E47F636DCCCD5AAB0847D0679AF591B6B9 (MeshData_tFCD3E8B24DBC948C0FDF0900B918E3FF117369AC* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh/MeshData::SetSubMeshImpl(System.IntPtr,System.Int32,UnityEngine.Rendering.SubMeshDescriptor,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshData_SetSubMeshImpl_m684861E32ED24CD3B228D55F0C0B8B2C6E9350C2 (intptr_t ___0_self, int32_t ___1_index, SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934 ___2_desc, int32_t ___3_flags, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh/MeshData::SetSubMesh(System.Int32,UnityEngine.Rendering.SubMeshDescriptor,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshData_SetSubMesh_mA8194F572260ED6493E7F2EFE68A91982CDE3318 (MeshData_tFCD3E8B24DBC948C0FDF0900B918E3FF117369AC* __this, int32_t ___0_index, SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934 ___1_desc, int32_t ___2_flags, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh/MeshData::SetSubMeshImpl_Injected(System.IntPtr,System.Int32,UnityEngine.Rendering.SubMeshDescriptor&,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshData_SetSubMeshImpl_Injected_m4597F2D872F3FC4E12A0B94288312EF66473CA0B (intptr_t ___0_self, int32_t ___1_index, SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* ___2_desc, int32_t ___3_flags, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Texture::GetDataWidth()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetDataWidth_m9D5166D12895E4E905ED072D611DF6A834C232BC (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) ;
// System.Void System.NotImplementedException::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NotImplementedException__ctor_mDAB47BC6BD0E342E8F2171E5CABE3E67EA049F1C (NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Texture::GetDataHeight()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetDataHeight_m37C3DE842FB101FD509904A0D76593F970B34995 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture::get_texelSize_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_get_texelSize_Injected_m9AD407D56C4BDA37E028DAEDC0D787332BCFDD18 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Texture::Internal_GetActiveTextureColorSpace()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_Internal_GetActiveTextureColorSpace_m2F9F2D07316E0B52679BA943369AFBF7C292949B (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.SystemInfo::SupportsTextureFormat(UnityEngine.TextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsTextureFormat_m833B0ABED13B5B8D0D4BCF082F3EFA51A3B5C860 (int32_t ___0_format, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCompressedTextureFormat(UnityEngine.TextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsCompressedTextureFormat_m3CA06D90308B58BD0ADAA34115B5103F04FB2F56 (int32_t ___0_format, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.TextureFormat,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_mE38154E9B9C810EDAF2FAD3E1F1CD856FFC13F3C (int32_t ___0_format, bool ___1_isSRGB, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::CanDecompressFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_CanDecompressFormat_m443675E54409D934EE0DC0FDA5CF6D56DE9C4282 (int32_t ___0_format, const RuntimeMethod* method) ;
// System.Void UnityEngine.Debug::LogWarning(System.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_m23033D7E2F0F298BE465B7F3A63CDF40A4EB70EB (RuntimeObject* ___0_message, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.SystemInfo::IsFormatSupported(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsFormatSupported_m412D2A8B391BDBCD1EDB5C17ADAB724CDB123499 (int32_t ___0_format, int32_t ___1_usage, const RuntimeMethod* method) ;
// System.Void UnityEngine.UnityException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312 (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* __this, String_t* ___0_message, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Texture2D::Internal_CreateImpl(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Internal_CreateImpl_mC36CA260B5818F36B9D3860A790E904663DAF428 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_mipCount, int32_t ___4_format, int32_t ___5_flags, intptr_t ___6_nativeTex, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture2D::SetPixelImpl_Injected(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixelImpl_Injected_m6B877CD888C30B122813AB3FDB853E336DBCBDE0 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_image, int32_t ___1_mip, int32_t ___2_x, int32_t ___3_y, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___4_color, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture2D::GetPixelBilinearImpl_Injected(System.Int32,System.Int32,System.Single,System.Single,UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_GetPixelBilinearImpl_Injected_m609C33C58A1944B31C61309F71B459DA3AD99F07 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_image, int32_t ___1_mip, float ___2_u, float ___3_v, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___4_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture2D::ReadPixelsImpl_Injected(UnityEngine.Rect&,System.Int32,System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ReadPixelsImpl_Injected_mB66955DB94BEB92932C022A475AB6FB992052216 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_source, int32_t ___1_destX, int32_t ___2_destY, bool ___3_recalculateMipMaps, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.TextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_m5E00A267F1E4805EFCE6F6ACE707518221589596 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___0_format, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Mathf::IsPowerOfTwo(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mathf_IsPowerOfTwo_m58172AEBE272F53FD34CC10641057847181E960A (int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Texture2D::ValidateFormat(UnityEngine.TextureFormat,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_ValidateFormat_mD70A9FEEADE89325F05E3650404D8815EE9871F4 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_format, int32_t ___1_width, int32_t ___2_height, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCrunchFormat(UnityEngine.TextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsCrunchFormat_mEEE165E8F2D82A469181DA2C4A5C227CCF585DAB (int32_t ___0_format, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture2D::Internal_Create(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Internal_Create_m77617B85957E6CA0691304E8CC99549AC803EA31 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_mipCount, int32_t ___4_format, int32_t ___5_flags, intptr_t ___6_nativeTex, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_m20EA968E1968A169CC798DB95BC7FA1634F422B5 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_textureFormat, int32_t ___3_mipCount, bool ___4_linear, intptr_t ___5_nativeTex, const RuntimeMethod* method) ;
// UnityEngine.UnityException UnityEngine.Texture::CreateNonReadableException(UnityEngine.Texture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_t, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture2D::SetPixelImpl(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixelImpl_m9B08AB57ACD44485ECC3728BD3DE39F5E80A64AA (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_image, int32_t ___1_mip, int32_t ___2_x, int32_t ___3_y, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___4_color, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture2D::SetPixelsImpl(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[],System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixelsImpl_m0C4501726E48973BCC6D045933439B3A0E6843E9 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_x, int32_t ___1_y, int32_t ___2_w, int32_t ___3_h, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___4_pixel, int32_t ___5_miplevel, int32_t ___6_frame, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture2D::SetPixels(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels_m7085A95BA8F173C79C2F198DB456FC2A2B460466 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_x, int32_t ___1_y, int32_t ___2_blockWidth, int32_t ___3_blockHeight, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___4_colors, int32_t ___5_miplevel, const RuntimeMethod* method) ;
// UnityEngine.Color UnityEngine.Texture2D::GetPixelBilinearImpl(System.Int32,System.Int32,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Texture2D_GetPixelBilinearImpl_m1BD6DEFD90A950A3A1A235ED641F4B20F5433C8B (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_image, int32_t ___1_mip, float ___2_u, float ___3_v, const RuntimeMethod* method) ;
// System.Boolean System.IntPtr::op_Equality(System.IntPtr,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271 (intptr_t ___0_value1, intptr_t ___1_value2, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Texture2D::LoadRawTextureDataImpl(System.IntPtr,System.UInt64)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_LoadRawTextureDataImpl_m32C36A0A4815545560213F7DA94EFF8DC3E8FA64 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, intptr_t ___0_data, uint64_t ___1_size, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture2D::ApplyImpl(System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ApplyImpl_mF4AA09D491BDA81E4A3B3BA21157436CFEC39DAA (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, bool ___0_updateMipmaps, bool ___1_makeNoLongerReadable, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture2D::Apply(System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Apply_m36EE27E6F1BF7FB8C70A1D749DC4EE249810AA3A (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, bool ___0_updateMipmaps, bool ___1_makeNoLongerReadable, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Texture2D::ReinitializeImpl(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_ReinitializeImpl_m4C524C33B85EDD5FD09CAF2FA2F922FFA8BE366C (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, const RuntimeMethod* method) ;
// UnityEngine.ColorSpace UnityEngine.Texture::get_activeTextureColorSpace()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_activeTextureColorSpace_m286856BA92961FD58FE181C8DDC417EC0572643C (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Texture2D::ReinitializeWithFormatImpl(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_ReinitializeWithFormatImpl_mF71459B3B010311D7BE7FA76611F56323107D327 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_format, bool ___3_hasMipMap, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Texture2D::Reinitialize(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Reinitialize_m9AB4169DA359C18BB4102F8E00C4321B53714E6B (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Texture2D::Reinitialize(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Reinitialize_mE7FBFD2EEF3BE3135269959DBBE253A2B79A82DF (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_format, bool ___3_hasMipMap, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture2D::ReadPixelsImpl(UnityEngine.Rect,System.Int32,System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ReadPixelsImpl_mA1DCED357BE3B18F763E678B160C7E297A08AD66 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_source, int32_t ___1_destX, int32_t ___2_destY, bool ___3_recalculateMipMaps, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture2D::SetAllPixels32(UnityEngine.Color32[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetAllPixels32_m3B35E8F24EAE2368148524647EA47BC731A7A07A (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___0_colors, int32_t ___1_miplevel, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture2D::SetPixels32(UnityEngine.Color32[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels32_m436DA034F0483F6527B7C4B74744A02ABE2EA276 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___0_colors, int32_t ___1_miplevel, const RuntimeMethod* method) ;
// UnityEngine.Color[] UnityEngine.Texture2D::GetPixels(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* Texture2D_GetPixels_m8A939411841FE1B22045EF338E82A2123B3FBF15 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_x, int32_t ___1_y, int32_t ___2_blockWidth, int32_t ___3_blockHeight, int32_t ___4_miplevel, const RuntimeMethod* method) ;
// UnityEngine.Color[] UnityEngine.Texture2D::GetPixels(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* Texture2D_GetPixels_m0800ED94C5A4931622ECD9449F2F66EBD0875036 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_miplevel, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Cubemap::Internal_CreateImpl(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_Internal_CreateImpl_m33AB1BB79ACCF45268DD9AFC169DB15D7A9780A0 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* ___0_mono, int32_t ___1_ext, int32_t ___2_mipCount, int32_t ___3_format, int32_t ___4_flags, intptr_t ___5_nativeTex, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___0_format, int32_t ___1_usage, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsPVRTCFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsPVRTCFormat_m7B1CF5EAD3BAEF83A7B5B198C16F54FC9C081D13 (int32_t ___0_format, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetGraphicsFormat(UnityEngine.Experimental.Rendering.DefaultFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetGraphicsFormat_mF4A09D38BA91B8F783C9189B5D744BA943292E0E (int32_t ___0_format, const RuntimeMethod* method) ;
// System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_m3821285A2DC0E20113E2BEAE3F16C9AF925FE14B (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_width, int32_t ___1_format, int32_t ___2_flags, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Cubemap::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_ValidateFormat_m73C8D32EC70CA5CFB8AF951C1E4D8C92A757ACDD (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_format, int32_t ___1_width, const RuntimeMethod* method) ;
// System.Void UnityEngine.Cubemap::Internal_Create(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_Internal_Create_mE54C433EDDEDFB8E022E51215AF02F1A0FF9D2BA (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* ___0_mono, int32_t ___1_ext, int32_t ___2_mipCount, int32_t ___3_format, int32_t ___4_flags, intptr_t ___5_nativeTex, const RuntimeMethod* method) ;
// System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Int32,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mB83680A805288E50B7D0715A94CBF24495E240F7 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_width, int32_t ___1_textureFormat, int32_t ___2_mipCount, intptr_t ___3_nativeTex, const RuntimeMethod* method) ;
// System.Void UnityEngine.Cubemap::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_ValidateIsNotCrunched_m8DE2FA7581B5DD6221A458125693A060769EAFE9 (int32_t ___0_flags, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Cubemap::ValidateFormat(UnityEngine.TextureFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_ValidateFormat_m60822B130F11C0593CF08E9C6145277C30EF0394 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_format, int32_t ___1_width, const RuntimeMethod* method) ;
// System.Void System.ArgumentException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465 (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* __this, String_t* ___0_message, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Texture3D::Internal_CreateImpl(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture3D_Internal_CreateImpl_mAF7289433DF95006549B464C4B33197221758C05 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_d, int32_t ___4_mipCount, int32_t ___5_format, int32_t ___6_flags, intptr_t ___7_nativeTex, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mA853CA41A85C285281FB928BC926B0798987B17F (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_flags, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m2814019477DFC8BAD31E7C3CEEEBB693DC26A67E (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_flags, int32_t ___5_mipCount, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture3D::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_ValidateIsNotCrunched_m7B73D943590E60158407EC4F8C940061D3850A56 (int32_t ___0_flags, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture3D::Internal_Create(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_Internal_Create_mF6F11D94DF517F621C53D2143BD85D1C327D5D86 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_d, int32_t ___4_mipCount, int32_t ___5_format, int32_t ___6_flags, intptr_t ___7_nativeTex, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mFAEE4FD4E1E5A8093603E8C08F3909DDEDD41EFB (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_textureFormat, int32_t ___4_mipCount, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mD7476DE7FCF3F8811FD94C81CD51AD5A8AF2CD34 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_textureFormat, int32_t ___4_mipCount, intptr_t ___5_nativeTex, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Texture2DArray::Internal_CreateImpl(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_Internal_CreateImpl_m0E8828AC76CAF0537B190B45BBB60EA9DE57805F (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_d, int32_t ___4_mipCount, int32_t ___5_format, int32_t ___6_flags, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m465591352202E3D5CAF529F8CB094FB2E52C6EA0 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_flags, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m6EA4D33D0E4804BD374D86BDE37A5F7F860200C4 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_flags, int32_t ___5_mipCount, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Texture2DArray::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_ValidateFormat_m2155230AF829C3BD0B76D886B9D83A74F9994921 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_format, int32_t ___1_width, int32_t ___2_height, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture2DArray::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray_ValidateIsNotCrunched_m66FF8B3CB9A2A6695B90FD47E64F17672E7E825D (int32_t ___0_flags, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture2DArray::Internal_Create(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray_Internal_Create_m200F7956AED50A2DC5C0C719677F35255F1383ED (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_d, int32_t ___4_mipCount, int32_t ___5_format, int32_t ___6_flags, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Texture2DArray::ValidateFormat(UnityEngine.TextureFormat,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_ValidateFormat_mBE783ADB196C4C046E69C370387E0CAFB5B26A25 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_format, int32_t ___1_width, int32_t ___2_height, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m7C3429ECA397399F19C750F842573B920C6CAF78 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_textureFormat, int32_t ___4_mipCount, bool ___5_linear, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.CubemapArray::Internal_CreateImpl(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CubemapArray_Internal_CreateImpl_m150862AF0181933774934CBF56886DDE3368DC1B (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* ___0_mono, int32_t ___1_ext, int32_t ___2_count, int32_t ___3_mipCount, int32_t ___4_format, int32_t ___5_flags, const RuntimeMethod* method) ;
// System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_mD255863D4BD2CC18AF0065CAB121609A82019676 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___0_width, int32_t ___1_cubemapCount, int32_t ___2_format, int32_t ___3_flags, const RuntimeMethod* method) ;
// System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m0C70134AD214861C2B196A31E5F5156B56CEBF7D (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___0_width, int32_t ___1_cubemapCount, int32_t ___2_format, int32_t ___3_flags, int32_t ___4_mipCount, const RuntimeMethod* method) ;
// System.Void UnityEngine.CubemapArray::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_ValidateIsNotCrunched_m10B18C4C73CF14C45CC0C9774DE108E7D106DB37 (int32_t ___0_flags, const RuntimeMethod* method) ;
// System.Void UnityEngine.CubemapArray::Internal_Create(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_Internal_Create_m2F300E90FC82395876DF46D5E3CBE622340EAE56 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* ___0_mono, int32_t ___1_ext, int32_t ___2_count, int32_t ___3_mipCount, int32_t ___4_format, int32_t ___5_flags, const RuntimeMethod* method) ;
// System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m1DB13F0A5997B95E8E30369997CEF9268496881F (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___0_width, int32_t ___1_cubemapCount, int32_t ___2_textureFormat, int32_t ___3_mipCount, bool ___4_linear, const RuntimeMethod* method) ;
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetActive()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetActive_m01B8BCBAC96889D938D87000815544470E7EE40B (const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTexture::SetActive(UnityEngine.RenderTexture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetActive_m54E8330D7137E080D7E2EF2FD495BC906126AEB2 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_rt, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTexture::GetColorBuffer_Injected(UnityEngine.RenderBuffer&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetColorBuffer_Injected_m1AC1564038AB3F39ECFDB8C98AC573F4803BEE68 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* ___0_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTexture::GetDepthBuffer_Injected(UnityEngine.RenderBuffer&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetDepthBuffer_Injected_m5EA9252E3F0DFAEDE76303614E7683CC549B05F4 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* ___0_ret, const RuntimeMethod* method) ;
// UnityEngine.RenderBuffer UnityEngine.RenderTexture::GetColorBuffer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 RenderTexture_GetColorBuffer_mDCF981FDA18342C7D239932B7105CA0DB1798E4A (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) ;
// UnityEngine.RenderBuffer UnityEngine.RenderTexture::GetDepthBuffer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 RenderTexture_GetDepthBuffer_mA3CA39776C8174D199AD26E868B3EB720C6B801B (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_Injected_m92390C2D26840E69E7B8F3DF5DA44FCB078F363F (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* ___0_desc, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTexture::GetDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetDescriptor_Injected_m37E30C68CAB7F283BDD1FA2F580066C4BA80A085 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* ___0_ret, const RuntimeMethod* method) ;
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary_Internal_Injected(UnityEngine.RenderTextureDescriptor&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporary_Internal_Injected_m5CF82A63F62919ACA725691BCA5B4412B906F454 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* ___0_desc, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTexture::ValidateRenderTextureDesc(UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___0_desc, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTexture::Internal_Create(UnityEngine.RenderTexture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_Internal_Create_m9468E1F6533E5E80D6CDD6356472423FC6349BFE (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_rt, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor(UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_m498C0757E95407077AF11B034319DF7AC904BA18 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___0_desc, const RuntimeMethod* method) ;
// UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::get_descriptor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 RenderTexture_get_descriptor_m2FABD5CF6CCF410D1311FCBC7C9D9ECDEE9C7CC2 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m0C81127DE754F64FDD3E80E94BE11054B2791F98 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m583FCACDD5FCA4102329911331B6DC51660795F0 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_mipCount, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::GetDepthStencilFormatLegacy(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_GetDepthStencilFormatLegacy_mC4C41354858D1CE6275439361C1763854E42E2C5 (int32_t ___0_depthBits, int32_t ___1_colorFormat, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTexture::set_depthStencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_depthStencilFormat_mCEED5DA45F9F19CD67D960D896400E85B1211855 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTexture::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_graphicsFormat_m4CFDFF4CEC81B5350AE94D466585C8186E06B733 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTexture::SetMipMapCount(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetMipMapCount_m037EE54855938389E781C6CFA5A398641BC7CB83 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_count, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsSRGBFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsSRGBFormat_mF3A393D43D68789A16087FF64CA2C050A8485C53 (int32_t ___0_format, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTexture::SetSRGBReadWrite(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetSRGBReadWrite_mBE116D34F4B919AC7E48814ABC9D623A9FE518C0 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, bool ___0_srgb, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m0F1316F315E35B4E305FE929604E8F489189C39D (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthStencilFormat, int32_t ___4_mipCount, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTexture::Initialize(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_Initialize_m924B8245CB23DF4FECCF5A68B158A393DC0401D0 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_readWrite, int32_t ___5_mipCount, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m7E177DB2DEF7CD2EEB812EEB262081E923BEF2AC (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_mipCount, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m53215A8EDDE262932758186108347685F6A512C4 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::GetCompatibleFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_GetCompatibleFormat_mF23017BDD92678EBD0B8B861BA6163B04EF55DBB (int32_t ___0_renderTextureFormat, int32_t ___1_readWrite, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthStencilFormat(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetDepthStencilFormat_m76EEE7255F874FD3AC8E149830EE48F345DF8425 (int32_t ___0_minimumDepthBits, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthStencilFormat(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetDepthStencilFormat_m963D66601AD1C71D4E90483076BCDB175F958321 (int32_t ___0_minimumDepthBits, int32_t ___1_minimumStencilBits, const RuntimeMethod* method) ;
// UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::GetDescriptor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 RenderTexture_GetDescriptor_mB180407D5E1215BF1651A913AC146D25EAE9C6BC (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::get_graphicsFormat()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::get_depthStencilFormat()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsDepthFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsDepthFormat_m3CCCC9CE8DD7DAD9814D03E252D7B0F1C89A1452 (int32_t ___0_format, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsStencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsStencilFormat_mA27F1DCFF7738B3BAEF225A131F80849BB177BCC (int32_t ___0_format, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.RenderTextureDescriptor::get_width()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.RenderTextureDescriptor::get_height()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.RenderTextureDescriptor::get_volumeDepth()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.RenderTextureDescriptor::get_msaaSamples()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::get_dimension()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_dimension_mA23ABB2CA03249DCE3A21F5123524A825C33E31B_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_m3DD7EAFBC4F60FA47453B93DAA7B392AEC818BD5 (int32_t ___0_format, int32_t ___1_readWrite, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetCompatibleFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetCompatibleFormat_m3A1DEC64F2C85F1D7C45005009D93EFA33C8419B (int32_t ___0_format, int32_t ___1_usage, const RuntimeMethod* method) ;
// System.Void UnityEngine.Debug::LogWarning(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_m33EF1B897E0C7C6FF538989610BFAFFEF4628CA9 (RuntimeObject* ___0_message, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::set_createdFromScript(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_createdFromScript_mEE28DED1D3C20DA025A0C44E1C2A531685194F23 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___0_value, const RuntimeMethod* method) ;
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary_Internal(UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporary_Internal_m33027F4E37F8D03F8B8FB931D0A498096F590F63 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___0_desc, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m8B0D32DC550540B5546891C2F6300F384D6FE692 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthStencilFormat, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::set_msaaSamples(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::set_memoryless(UnityEngine.RenderTextureMemoryless)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_memoryless_m9ECE149930C0E2629A5CD9DA1CD0EA2A01FFE1B2_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::set_vrUsage(UnityEngine.VRTextureUsage)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::set_useDynamicScale(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_useDynamicScale_m9335866C8754D51235D391E84F8972C4C518844A (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___0_value, const RuntimeMethod* method) ;
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporary_mA8C827B80D3C07D0B8CDF7F5270FB5D3E53DD235 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___0_desc, const RuntimeMethod* method) ;
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporaryImpl(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,UnityEngine.RenderTextureMemoryless,UnityEngine.VRTextureUsage,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporaryImpl_mCDA9A6BDBDB880E114DA1C6091B0D22C7FC75F22 (int32_t ___0_width, int32_t ___1_height, int32_t ___2_depthBuffer, int32_t ___3_colorFormat, int32_t ___4_antiAliasing, int32_t ___5_memorylessMode, int32_t ___6_vrUsage, bool ___7_useDynamicScale, const RuntimeMethod* method) ;
// System.Void UnityEngine.Graphics::SetRenderTarget(UnityEngine.RenderTexture,System.Int32,UnityEngine.CubemapFace,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRenderTarget_mCD697A459B0374E91E854C7DB850D4DE9B3523C2 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_rt, int32_t ___1_mipLevel, int32_t ___2_face, int32_t ___3_depthSlice, const RuntimeMethod* method) ;
// System.Void UnityEngine.Graphics::Internal_SetRTSimple(UnityEngine.RenderBuffer,UnityEngine.RenderBuffer,System.Int32,UnityEngine.CubemapFace,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_SetRTSimple_m8A08CC6791B24AD4ED3262FC14F65F71FBDE7C01 (RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___0_color, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___1_depth, int32_t ___2_mip, int32_t ___3_face, int32_t ___4_depthSlice, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_exists, const RuntimeMethod* method) ;
// UnityEngine.RenderBuffer UnityEngine.RenderTexture::get_colorBuffer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 RenderTexture_get_colorBuffer_mE043AF01C1B2FB73BDC9C82D78528A367089CDE0 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) ;
// UnityEngine.RenderBuffer UnityEngine.RenderTexture::get_depthBuffer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 RenderTexture_get_depthBuffer_mBBDFA14B3AC2AE4796795E89A0BCA59D54B859D5 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Graphics::SetRenderTargetImpl(UnityEngine.RenderBuffer,UnityEngine.RenderBuffer,System.Int32,UnityEngine.CubemapFace,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRenderTargetImpl_mFA652AAB6B11A0B3740395807051662E51FD9F97 (RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___0_colorBuffer, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___1_depthBuffer, int32_t ___2_mipLevel, int32_t ___3_face, int32_t ___4_depthSlice, const RuntimeMethod* method) ;
// System.Void UnityEngine.Graphics::Internal_SetNullRT()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_SetNullRT_m9D3FB09C1C0176C01B5B9D8299FB29FCC68550A9 (const RuntimeMethod* method) ;
// System.Void UnityEngine.Graphics::SetRenderTargetImpl(UnityEngine.RenderTexture,System.Int32,UnityEngine.CubemapFace,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRenderTargetImpl_m20519EB34D9C8900A5BFD438C2B97C69724EFE0B (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_rt, int32_t ___1_mipLevel, int32_t ___2_face, int32_t ___3_depthSlice, const RuntimeMethod* method) ;
// System.Void UnityEngine.Graphics::Internal_SetRTSimple_Injected(UnityEngine.RenderBuffer&,UnityEngine.RenderBuffer&,System.Int32,UnityEngine.CubemapFace,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_SetRTSimple_Injected_m049F9654EADC509446BE61023C735FE7BDEA590E (RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* ___0_color, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* ___1_depth, int32_t ___2_mip, int32_t ___3_face, int32_t ___4_depthSlice, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Graphics::Internal_GetMaxDrawMeshInstanceCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Graphics_Internal_GetMaxDrawMeshInstanceCount_m3CA9D7C4AD2A389C9F4C95B0FF04B6903B5A9048 (const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Resolution::get_width()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Resolution_get_width_mC55423852D453EEC0B66E692AA3E7F5DE772FB24 (Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Resolution::set_width(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Resolution_set_width_m32E3775E735E4C782F958452D69A1D709E77D3AB (Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Resolution::get_height()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Resolution_get_height_mD46754FA3634CA816BE91D1610D1FEBDECCEBE5B (Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Resolution::set_height(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Resolution_set_height_mA67D0309CD9456F183E92776C49A83E7085BAD57 (Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Resolution::get_refreshRate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Resolution_get_refreshRate_mBA65C6BC920F0045E798C9F096E830C135F37870 (Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Resolution::set_refreshRate(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Resolution_set_refreshRate_mB61C36CDAF7BDAD39CEEC52AFF243DD67A0E0CCB (Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.String UnityEngine.Resolution::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Resolution_ToString_m058CE120CC83F314D0C8D4A706F9AA068BC9CF34 (Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* __this, const RuntimeMethod* method) ;
// System.Void System.Action`1<UnityEngine.CustomRenderTexture>::Invoke(T)
inline void Action_1_Invoke_m66A4F475532920F2A053F17CCD81444946DF8B01_inline (Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* __this, CustomRenderTexture_t3E16C42144B5127830DE6A7A719DC476463DF553* ___0_obj, const RuntimeMethod* method)
{
(( void (*) (Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681*, CustomRenderTexture_t3E16C42144B5127830DE6A7A719DC476463DF553*, const RuntimeMethod*))Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline)(__this, ___0_obj, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::set_width(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::set_height(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::set_volumeDepth(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_volumeDepth_mEF9610D1C14182417A01B7243DEE6B559A13B34D_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::set_mipCount(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_mipCount_mDCC85ED7D97BD64A290A21DB91BC5CB1C4BA95EF_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::SetOrClearRenderTextureCreationFlag(System.Boolean,UnityEngine.RenderTextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___0_value, int32_t ___1_flag, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.RenderTextureDescriptor::get_depthBufferBits()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthBufferBits_mC095E36F9803B2E68E258C03E48ACD0B0E678953 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::set_depthBufferBits(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthBufferBits_mA3710C0D6E485BA6465B328CD8B1954F0E4C5819 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::set_depthStencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthStencilFormat_m7EC335006743B59AAD1895AD06B2DD74333F9A03_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthBits(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetDepthBits_mA3ED2245DC3C1C593668C2F152A0DA42052CEE94 (int32_t ___0_format, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::set_dimension(UnityEngine.Rendering.TextureDimension)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::set_shadowSamplingMode(UnityEngine.Rendering.ShadowSamplingMode)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_shadowSamplingMode_m4B4CE918DFFF1CC5E3AF981456E186F15FC5DB93_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m8F8897C63F614AEA4348A95293C911C1293DA3A4 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthStencilFormat, int32_t ___4_mipCount, const RuntimeMethod* method) ;
// System.Void System.Action::Invoke()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.MaterialPropertyBlock::SetVectorArrayImpl(System.Int32,UnityEngine.Vector4[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVectorArrayImpl_mFED50BE8138077759CB79FF448A7AD9B4F27D981 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___1_values, int32_t ___2_count, const RuntimeMethod* method) ;
// System.IntPtr UnityEngine.MaterialPropertyBlock::CreateImpl()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t MaterialPropertyBlock_CreateImpl_mB5C499DC3ACC3B8AEB29249CC5896877810467EA (const RuntimeMethod* method) ;
// System.Void UnityEngine.MaterialPropertyBlock::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_Dispose_m4D2F96068928FBC127E3A48B45DB5F3C0022B3E3 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.MaterialPropertyBlock::DestroyImpl(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_DestroyImpl_m169142814063295DE7C2FE69CD3580B2F952776E (intptr_t ___0_mpb, const RuntimeMethod* method) ;
// System.Void System.GC::SuppressFinalize(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GC_SuppressFinalize_m71815DBD5A0CD2EA1BE43317B08B7A14949EDC65 (RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
// System.Void UnityEngine.MaterialPropertyBlock::SetFloatImpl(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetFloatImpl_m65B3A7B090CDD9E32BA6D85637C37980C1D38DE8 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, float ___1_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.MaterialPropertyBlock::SetVectorImpl(System.Int32,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVectorImpl_mA91796B91A33617D2BDFEC33612A7C595011CAC1 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.MaterialPropertyBlock::SetTextureImpl(System.Int32,UnityEngine.Texture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetTextureImpl_m4F16E63E86A344A8FB595BBD7132641593427F95 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___1_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.MaterialPropertyBlock::SetVectorArray(System.Int32,UnityEngine.Vector4[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVectorArray_m92BE44069E96A65D975F989B9C2703819B4D9709 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___1_values, int32_t ___2_count, const RuntimeMethod* method) ;
// System.Void UnityEngine.MaterialPropertyBlock::SetVectorImpl_Injected(System.Int32,UnityEngine.Vector4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVectorImpl_Injected_m3F860A6FF7908C66A89B280CE69E57D1CFB64875 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___1_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.MaterialPropertyBlock::Clear(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_Clear_m18CD90F6F18294A59C408FFCCC8F6F5EE204E6D4 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, bool ___0_keepMemory, const RuntimeMethod* method) ;
// UnityEngine.ScreenOrientation UnityEngine.Screen::GetScreenOrientation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_GetScreenOrientation_m7F30F42A44A2F87CE02F0D95DD1664AEEDDD8279 (const RuntimeMethod* method) ;
// System.Void UnityEngine.Debug::Log(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Log_m87A9A3C761FF5C43ED8A53B16190A53D08F818BB (RuntimeObject* ___0_message, const RuntimeMethod* method) ;
// System.Void UnityEngine.Screen::RequestOrientation(UnityEngine.ScreenOrientation)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_RequestOrientation_m5E87329EFA726DB9B6418AB265EF1E909DE75A6E (int32_t ___0_orient, const RuntimeMethod* method) ;
// System.Void UnityEngine.Screen::SetOrientationEnabled(UnityEngine.EnabledOrientation,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_SetOrientationEnabled_mC5FCCF61F0F8C2190A0FE4E8F09AF2BEFFF04CDB (int32_t ___0_orient, bool ___1_enabled, const RuntimeMethod* method) ;
// UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::get_ActiveAPI()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* ResourcesAPI_get_ActiveAPI_mF850D558242EC69D97A42BCAEC2270D71F3250A4 (const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::CreateWithShader(UnityEngine.Material,UnityEngine.Shader)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithShader_m3AFA4A4172FE7A3BD861AA015F4DA8BF21E7EB3B (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_self, Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___1_shader, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::CreateWithMaterial(UnityEngine.Material,UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithMaterial_m11AFA8AF4CF07621B8F872D231F52287D510E49B (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_self, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___1_source, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::CreateWithString(UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithString_m95D6FADE4506835842E09A7E26513252F560C87A (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_self, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Material::GetFirstPropertyNameIdByAttribute(UnityEngine.Rendering.ShaderPropertyFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_GetFirstPropertyNameIdByAttribute_mCBB72749633F7B8A879D33F0B34DB4F54F8C2439 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_attributeFlag, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::SetColor(System.Int32,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColor_m573C88F2FB1B5A978C53A197B414F9E9C6AC5B9A (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::SetColor(System.String,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColor_mFAB32FAA44461E46FD707B34184EC080CBB3539F (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_name, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_value, const RuntimeMethod* method) ;
// UnityEngine.Texture UnityEngine.Material::GetTexture(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Material_GetTexture_mE5D02B13E7AF35ABAE4FFC49E69FAF8F36F91191 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, const RuntimeMethod* method) ;
// UnityEngine.Texture UnityEngine.Material::GetTexture(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Material_GetTexture_mBA07A377A7DDD29CD53E6F687DE6D49A42C0C719 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_name, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::SetTexture(System.Int32,UnityEngine.Texture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTexture_mA9F8461850AAB88F992E9C6FA6F24C2E050B83FD (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___1_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::SetTexture(System.String,UnityEngine.Texture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTexture_m06083C3F52EF02FFB1177901D9907314F280F9A5 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_name, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___1_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::SetTextureScale(System.Int32,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureScale_mBA092A3DCD393695B32801FD05F70A8CC58CB89D (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::SetTextureScale(System.String,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureScale_m8DBD33DD5E1F19C75C9C022974B27C719E9C5F8D (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_name, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_value, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Shader::PropertyToID(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA (String_t* ___0_name, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Material::HasProperty(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasProperty_m52E2D3BC3049B8B228149E023CD73C34B05A5222 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, const RuntimeMethod* method) ;
// System.String UnityEngine.Material::GetTagImpl(System.String,System.Boolean,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Material_GetTagImpl_m0A15070E738DE3834BEDD9D1634C498B5B744C2B (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_tag, bool ___1_currentSubShaderOnly, String_t* ___2_defaultValue, const RuntimeMethod* method) ;
// System.String[] UnityEngine.Material::GetShaderKeywords()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* Material_GetShaderKeywords_mEEE6AA1A327A7D63B8CD31306B70AAED6F7B7456 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::SetShaderKeywords(System.String[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetShaderKeywords_mB0751FC936E7546A20DD6531B52E3B0EAF5BB3A8 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___0_names, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::SetColorImpl_Injected(System.Int32,UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColorImpl_Injected_m7AF196BB00E62E5B47067FD643740884C692694A (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___1_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::SetMatrixImpl_Injected(System.Int32,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrixImpl_Injected_m982E0183155834D0018A8A0174DBE0536F56D49E (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::GetColorImpl_Injected(System.Int32,UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_GetColorImpl_Injected_mC524E0342AAF07A17E22CDBA0FAA0BAC0689CED4 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___1_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::SetTextureScaleImpl_Injected(System.Int32,UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureScaleImpl_Injected_m163679C01D9BDEEE15DE5023DAAC0270EFDB3FD0 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___1_scale, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::SetFloatImpl(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloatImpl_m78678CE6EBB67BA3E9D58AD37CE3BDA3789F43AB (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, float ___1_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::SetColorImpl(System.Int32,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColorImpl_mC2AF99ED12166A5219C0E8B79D0D17C0FCFC0E3D (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_value, const RuntimeMethod* method) ;
// UnityEngine.Color UnityEngine.Color::op_Implicit(UnityEngine.Vector4)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_op_Implicit_mA8CF4745D766F4F610E1BE0A1ED2F4E5FE5D734C_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_v, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::SetMatrixImpl(System.Int32,UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrixImpl_m634CD43159467FE20FF3860B5F9848101A9B0CE3 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::SetTextureImpl(System.Int32,UnityEngine.Texture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureImpl_mC5772481EBD0F0A488C564B424446514DF34CBD9 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___1_value, const RuntimeMethod* method) ;
// System.Single UnityEngine.Material::GetFloatImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Material_GetFloatImpl_m39798817949E201E1CF85DBBD416C746F3D64794 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, const RuntimeMethod* method) ;
// UnityEngine.Color UnityEngine.Material::GetColorImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Material_GetColorImpl_m44455DBA8C6391B5638D11934B8E4CC0713B4EFF (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, const RuntimeMethod* method) ;
// UnityEngine.Vector4 UnityEngine.Color::op_Implicit(UnityEngine.Color)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_c, const RuntimeMethod* method) ;
// UnityEngine.Texture UnityEngine.Material::GetTextureImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Material_GetTextureImpl_m0363E7A333009D2FBEEBA51FC5D6E219563FF288 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::SetTextureScaleImpl(System.Int32,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureScaleImpl_m4532AEE035CFCB3320EE4ECFB57E39B3829E8B75 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_scale, const RuntimeMethod* method) ;
// System.Void System.Threading.Monitor::Enter(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Monitor_Enter_m759A82E6E56E06C313A9AF4679E304E0D58ABB93 (RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
// System.Void System.Threading.Monitor::Exit(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Monitor_Exit_m05B2CF037E2214B3208198C282490A2A475653FA (RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
// T System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Item(System.Int32)
inline OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837 List_1_get_Item_mB65D799560ADD289EA08E717412A24EFADA7FB57 (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* __this, int32_t ___0_index, const RuntimeMethod* method)
{
return (( OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837 (*) (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A*, int32_t, const RuntimeMethod*))List_1_get_Item_mB65D799560ADD289EA08E717412A24EFADA7FB57_gshared)(__this, ___0_index, method);
}
// System.Void UnityEngine.Events.UnityAction::Invoke()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UnityAction_Invoke_m5CB9EE17CCDF64D00DE5D96DF3553CDB20D66F70_inline (UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* __this, const RuntimeMethod* method) ;
// System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Count()
inline int32_t List_1_get_Count_m905EB6FD0B91CEE1CC0165F1EBB8C1309AEE4BEC_inline (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* __this, const RuntimeMethod* method)
{
return (( int32_t (*) (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A*, const RuntimeMethod*))List_1_get_Count_m905EB6FD0B91CEE1CC0165F1EBB8C1309AEE4BEC_gshared_inline)(__this, method);
}
// System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::.ctor()
inline void List_1__ctor_mF5CCF832B2A17822B9C64E78D9814190165C1D7B (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A*, const RuntimeMethod*))List_1__ctor_mF5CCF832B2A17822B9C64E78D9814190165C1D7B_gshared)(__this, method);
}
// System.Void System.IntPtr::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IntPtr__ctor_m20A566609A091311C734617C699E61F545250AC7 (intptr_t* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Display::GetRenderingExtImpl(System.IntPtr,System.Int32&,System.Int32&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_GetRenderingExtImpl_m4AF3F04825972A502967DFDE02E2B723CA689E46 (intptr_t ___0_nativeDisplay, int32_t* ___1_w, int32_t* ___2_h, const RuntimeMethod* method) ;
// System.Void UnityEngine.Display::GetSystemExtImpl(System.IntPtr,System.Int32&,System.Int32&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_GetSystemExtImpl_m56DF5AA95B2433409A37AB7BECFBC1538A5C112D (intptr_t ___0_nativeDisplay, int32_t* ___1_w, int32_t* ___2_h, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Display::RelativeMouseAtImpl(System.Int32,System.Int32,System.Int32&,System.Int32&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_RelativeMouseAtImpl_m6950C34B75D0FD275E9ACC264EC41823081EEFC8 (int32_t ___0_x, int32_t ___1_y, int32_t* ___2_rx, int32_t* ___3_ry, const RuntimeMethod* method) ;
// System.Void UnityEngine.Display::.ctor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__ctor_m0F78D1B697F3D82FFD274A6AA716E96FA6A4B156 (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, intptr_t ___0_nativeDisplay, const RuntimeMethod* method) ;
// System.Void UnityEngine.Display/DisplaysUpdatedDelegate::Invoke()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_inline (DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Display::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__ctor_mD4B0D1F494D3472058E47A940600FAC93D68D1DF (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.GL::TexCoord3(System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_TexCoord3_mD95B6C3D77105453E0A01B1A29DFDDDF14BB7111 (float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method) ;
// System.Void UnityEngine.GL::ImmediateColor(System.Single,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_ImmediateColor_m8311AC8E6A292EE6247F6533785F4DC0CB1FA242 (float ___0_r, float ___1_g, float ___2_b, float ___3_a, const RuntimeMethod* method) ;
// System.Void UnityEngine.GL::SetViewMatrix_Injected(UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_SetViewMatrix_Injected_m13A8BCB6F2D98B7172E2FF190A6F2E7FE3AB4029 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_m, const RuntimeMethod* method) ;
// System.Void UnityEngine.GL::SetViewMatrix(UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_SetViewMatrix_m7916323155AF8AD717E539A8E0D91391755E9278 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_m, const RuntimeMethod* method) ;
// System.Void UnityEngine.GL::MultMatrix_Injected(UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_MultMatrix_Injected_mD0A12C451DE8AA8CFEF31A56DCE1D768DE748016 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_m, const RuntimeMethod* method) ;
// System.Void UnityEngine.GL::LoadProjectionMatrix_Injected(UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_LoadProjectionMatrix_Injected_mFB43E70DB0AA3CF3FD0B212495D125844579816C (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_mat, const RuntimeMethod* method) ;
// System.Void UnityEngine.GL::GLLoadPixelMatrixScript(System.Single,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_GLLoadPixelMatrixScript_m3B24502667E2873BC00326BC5EA7CB1974E1B4CC (float ___0_left, float ___1_right, float ___2_bottom, float ___3_top, const RuntimeMethod* method) ;
// System.Void UnityEngine.GL::GLClear_Injected(System.Boolean,System.Boolean,UnityEngine.Color&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_GLClear_Injected_m27F584AF9138B297159C619DEEEB427E722D2DED (bool ___0_clearDepth, bool ___1_clearColor, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___2_backgroundColor, float ___3_depth, const RuntimeMethod* method) ;
// System.Void UnityEngine.GL::GLClear(System.Boolean,System.Boolean,UnityEngine.Color,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_GLClear_m889A7C7A3406665D8631A4946DD478CE1DADE1C4 (bool ___0_clearDepth, bool ___1_clearColor, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___2_backgroundColor, float ___3_depth, const RuntimeMethod* method) ;
// System.Void UnityEngine.GL::Viewport_Injected(UnityEngine.Rect&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_Viewport_Injected_m18D18FFCCD4FDD941820797CFBE7270ECFF27D4E (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_pixelRect, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.GeometryUtility::TestPlanesAABB_Injected(UnityEngine.Plane[],UnityEngine.Bounds&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GeometryUtility_TestPlanesAABB_Injected_m9B3E4D7657597B3C44039A0B1B10E1BB07B34494 (PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE* ___0_planes, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* ___1_bounds, const RuntimeMethod* method) ;
// System.Void UnityEngine.GeometryUtility::Internal_ExtractPlanes_Injected(UnityEngine.Plane[],UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GeometryUtility_Internal_ExtractPlanes_Injected_m6384C9E7FAA446005C7C6DF4D1FB9660FDEF8F45 (PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE* ___0_planes, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_worldToProjectionMatrix, const RuntimeMethod* method) ;
// System.Void UnityEngine.GeometryUtility::Internal_ExtractPlanes(UnityEngine.Plane[],UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GeometryUtility_Internal_ExtractPlanes_m65F9218AE23F01AA659E8784FE4F8C561795C5FB (PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE* ___0_planes, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_worldToProjectionMatrix, const RuntimeMethod* method) ;
// UnityEngine.OperatingSystemFamily UnityEngine.SystemInfo::GetOperatingSystemFamily()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetOperatingSystemFamily_mE40096D3196E10CC8940F79B729CA985D1CD4396 (const RuntimeMethod* method) ;
// System.String UnityEngine.SystemInfo::GetDeviceName()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_GetDeviceName_m1F0FF8AF61765FEA714DF80EC4BC6F0D1FA46F38 (const RuntimeMethod* method) ;
// System.String UnityEngine.SystemInfo::GetDeviceModel()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_GetDeviceModel_m7CB048D4271ECB231CAD4D3E81F1388466D89C92 (const RuntimeMethod* method) ;
// UnityEngine.Rendering.GraphicsDeviceType UnityEngine.SystemInfo::GetGraphicsDeviceType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetGraphicsDeviceType_m29EE879A14408069BF84733F43B216D07374C612 (const RuntimeMethod* method) ;
// System.Boolean System.Enum::IsDefined(System.Type,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enum_IsDefined_m1C9A0C4F54B0538351585FF563A01091A6FE2F28 (Type_t* ___0_enumType, RuntimeObject* ___1_value, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.SystemInfo::IsValidEnumValue(System.Enum)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsValidEnumValue_mF380A352BF2023F7D9B278873ECFCD56A4EE2F32 (Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2* ___0_value, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.SystemInfo::SupportsTextureFormatNative(UnityEngine.TextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsTextureFormatNative_m47D5DEAD487F9046B4F77B8E9D880D97DD59ACEB (int32_t ___0_format, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.SystemInfo::GetMaxTextureSize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetMaxTextureSize_m69CD656F42B72D3E49A923F174C701712B9C94EC (const RuntimeMethod* method) ;
// System.Int32 UnityEngine.SystemInfo::GetMaxRenderTextureSize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetMaxRenderTextureSize_mFDD81060C8E82A4D1F567BE54DB81EC3CC529115 (const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Random::RandomRangeInt(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Random_RandomRangeInt_mB4B20C7368BBE6060007CB759C4C54B43BA29A37 (int32_t ___0_minInclusive, int32_t ___1_maxExclusive, const RuntimeMethod* method) ;
// System.Boolean System.Guid::op_Equality(System.Guid,System.Guid)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Guid_op_Equality_mAD728A1A4FB970715E84B7D346E094FE5EF2A240 (Guid_t ___0_a, Guid_t ___1_b, const RuntimeMethod* method) ;
// System.String System.Guid::ToString(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Guid_ToString_mDAA91A4A993E3A7AD8339665E3F0CC35FE00E833 (Guid_t* __this, String_t* ___0_format, const RuntimeMethod* method) ;
// System.Void UnityEngine.PlayerConnectionInternal::SendMessage(System.String,System.Byte[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_SendMessage_m7CD63211EED2FBC267D2FA47CBA8743CCB202620 (String_t* ___0_messageId, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___1_data, int32_t ___2_playerId, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.PlayerConnectionInternal::TrySendMessage(System.String,System.Byte[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_TrySendMessage_m1181E4B71EB5AC3C5B885C875E3A59378E6E75D6 (String_t* ___0_messageId, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___1_data, int32_t ___2_playerId, const RuntimeMethod* method) ;
// System.Void UnityEngine.PlayerConnectionInternal::PollInternal()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_PollInternal_m8EF1E92D3DA699EB3BBB509820CB8B35EB3D2940 (const RuntimeMethod* method) ;
// System.Void UnityEngine.PlayerConnectionInternal::RegisterInternal(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_RegisterInternal_m32D34DB4DDFEDEC14B79F692591E8C606F2F45C2 (String_t* ___0_messageId, const RuntimeMethod* method) ;
// System.Void UnityEngine.PlayerConnectionInternal::UnregisterInternal(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnregisterInternal_m1289478D06B17D3EE7E0CF45DE0B93AD97D2BBD2 (String_t* ___0_messageId, const RuntimeMethod* method) ;
// System.Void UnityEngine.PlayerConnectionInternal::Initialize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_Initialize_mCE19DC91D92DF51D2A41F389BDD32E959AC1718A (const RuntimeMethod* method) ;
// System.Boolean UnityEngine.PlayerConnectionInternal::IsConnected()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_IsConnected_mB791A845711EE6CEB671A7E103E5A04FD4F48398 (const RuntimeMethod* method) ;
// System.Void UnityEngine.PlayerConnectionInternal::DisconnectAll()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_DisconnectAll_m48CA9F5E0FAA2FAB7A35838049289E063A78D6D8 (const RuntimeMethod* method) ;
// System.Void* System.IntPtr::ToPointer()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void* IntPtr_ToPointer_m1A0612EED3A1C8B8850BE2943CFC42523064B4F6_inline (intptr_t* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.CullingGroup/StateChanged::Invoke(UnityEngine.CullingGroupEvent)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_inline (StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___0_sphere, const RuntimeMethod* method) ;
// System.Void System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent>::Invoke(T1,T2)
inline void Action_2_Invoke_m4B370D795A0A54C4246E93958A9C1948F79F519C_inline (Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72* __this, ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* ___0_arg1, int32_t ___1_arg2, const RuntimeMethod* method)
{
(( void (*) (Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72*, ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D*, int32_t, const RuntimeMethod*))Action_2_Invoke_m3BFB5987F7235AEF25980B76D635DBD5B56B0F7A_gshared_inline)(__this, ___0_arg1, ___1_arg2, method);
}
// System.Void System.Action`1<UnityEngine.Texture>::Invoke(T)
inline void Action_1_Invoke_m74D905003027B82790BCC339E73599EC424803EE_inline (Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_obj, const RuntimeMethod* method)
{
(( void (*) (Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB*, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*, const RuntimeMethod*))Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline)(__this, ___0_obj, method);
}
// System.Void UnityEngine.Behaviour::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Behaviour__ctor_m00422B6EFEA829BCB116D715E74F1EAD2CB6F4F8 (Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::get_pixelRect_Injected(UnityEngine.Rect&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_pixelRect_Injected_mA85B24A9EDBD279189D560BD46B611E69C8EEDA3 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::get_worldToCameraMatrix_Injected(UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_worldToCameraMatrix_Injected_m85CD1A27FD64DFA6C254B14B5DF37EC87B36E215 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::get_projectionMatrix_Injected(UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_projectionMatrix_Injected_m7AB1A44CC7DA6767CD29CDA56E6144929775B5F9 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::set_projectionMatrix_Injected(UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_projectionMatrix_Injected_mAE3FA8C6DD7C8EDCCD9665475F620A62FA926AF2 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::WorldToScreenPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_WorldToScreenPoint_Injected_m3D83428A7AC8033EB4D357DF55BFA2ED652DEB64 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_position, int32_t ___1_eye, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___2_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::ViewportToWorldPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ViewportToWorldPoint_Injected_mB9C959AE5ADB179907BF105A8687545958EBF0B6 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_position, int32_t ___1_eye, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___2_ret, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Camera::WorldToScreenPoint(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Camera_WorldToScreenPoint_m6612AF37FFBBACC568877D4AA3AD5F11C76D9657 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_position, int32_t ___1_eye, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Camera::ViewportToWorldPoint(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Camera_ViewportToWorldPoint_mF80C871A20B26771762E13C077FC4A29B4DC054A (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_position, int32_t ___1_eye, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::ScreenToViewportPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ScreenToViewportPoint_Injected_m08D0DAE62A0BAF0443871DAF87FE4B3F18CC45C2 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_position, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::ViewportToScreenPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ViewportToScreenPoint_Injected_m60527A45BD1D5A2CF9DB7D29BE1C36D01B730BCF (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_position, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::ViewportPointToRay_Injected(UnityEngine.Vector2&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Ray&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ViewportPointToRay_Injected_mA101EB34C9E5EE52242274D56119456439E843AE (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_pos, int32_t ___1_eye, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* ___2_ret, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Implicit_mE8EBEE9291F11BB02F062D6E000F4798968CBD96_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_v, const RuntimeMethod* method) ;
// UnityEngine.Ray UnityEngine.Camera::ViewportPointToRay(UnityEngine.Vector2,UnityEngine.Camera/MonoOrStereoscopicEye)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 Camera_ViewportPointToRay_m05BF72EB5FA006AF240E9A78DACE369E0D949AC6 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_pos, int32_t ___1_eye, const RuntimeMethod* method) ;
// UnityEngine.Ray UnityEngine.Camera::ViewportPointToRay(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 Camera_ViewportPointToRay_mA2A9E11524CDF8767814457213F73F446F6161DC (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_pos, int32_t ___1_eye, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::ScreenPointToRay_Injected(UnityEngine.Vector2&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Ray&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ScreenPointToRay_Injected_m9B7E1A86A79D7578D03345360E86AED3C8D09C59 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_pos, int32_t ___1_eye, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* ___2_ret, const RuntimeMethod* method) ;
// UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector2,UnityEngine.Camera/MonoOrStereoscopicEye)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 Camera_ScreenPointToRay_mA8EEC93B0731C859D2FF29D7DECFB806E3D9F0CC (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_pos, int32_t ___1_eye, const RuntimeMethod* method) ;
// UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 Camera_ScreenPointToRay_mA27CE345E80542143237233D503A71392594AA9B (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_pos, int32_t ___1_eye, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Camera::GetAllCamerasCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCamerasCount_m349F020DACEA1A160FB99917EFAED041316D4CCB (const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Camera::get_allCamerasCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_allCamerasCount_m7B9CAA9E8F2BC5587942A4CCBF4D6CA1FFD01BDC (const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Camera::GetAllCamerasImpl(UnityEngine.Camera[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCamerasImpl_m9267137E1EBF23B51A2A5842C0DA9A333142E29C (CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* ___0_cam, const RuntimeMethod* method) ;
// System.Void System.NullReferenceException::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NullReferenceException__ctor_mD26D62094A5E49C18D817817E17FDFBC1D3BD752 (NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.CameraEventUtils::IsValid(UnityEngine.Rendering.CameraEvent)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraEventUtils_IsValid_m1092B80B3613B7E068926D6750E9C8AEBFFDF67E (int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void System.NullReferenceException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NullReferenceException__ctor_mA41317A57F5C1C0E3F59C7EB25ABD484564B23D4 (NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB* __this, String_t* ___0_message, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::AddCommandBufferImpl(UnityEngine.Rendering.CameraEvent,UnityEngine.Rendering.CommandBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_AddCommandBufferImpl_m3C533A19EE77CD32098C5E3F2B7A1ADF809DAFCE (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, int32_t ___0_evt, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___1_buffer, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::RemoveCommandBufferImpl(UnityEngine.Rendering.CameraEvent,UnityEngine.Rendering.CommandBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_RemoveCommandBufferImpl_mF9533F3C9C88200BF06C0C4969B6464E750145AD (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, int32_t ___0_evt, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___1_buffer, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera/CameraCallback::Invoke(UnityEngine.Camera)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_inline (CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method) ;
// UnityEngine.PropertyName UnityEngine.PropertyNameUtils::PropertyNameFromString(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 PropertyNameUtils_PropertyNameFromString_m41A281EA1DD3AE83448598B2FCFAD0ADAB648675 (String_t* ___0_name, const RuntimeMethod* method) ;
// System.Void UnityEngine.PropertyName::.ctor(UnityEngine.PropertyName)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyName__ctor_m9F28B1DA9CEDDEAA6663C795456B9F5E95CAE92F (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* __this, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___0_other, const RuntimeMethod* method) ;
// System.Void UnityEngine.PropertyName::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyName__ctor_mFA341118B63F88B69464A6F1DF248B569686D778 (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* __this, String_t* ___0_name, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.PropertyName::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PropertyName_GetHashCode_m7D4B878BA78625CDD78C9B045B5EADFDBF94C378 (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.PropertyName::Equals(UnityEngine.PropertyName)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PropertyName_Equals_m7D00F3B148E65210A82101C31F1F217C9527113E (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* __this, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___0_other, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.PropertyName::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PropertyName_Equals_mFD87005C352B7BEB4279560B1A489409B0692143 (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.PropertyName::op_Equality(UnityEngine.PropertyName,UnityEngine.PropertyName)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PropertyName_op_Equality_m86CFB3121BF5927D1D4D425A8272980CAAB73DAC (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___0_lhs, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___1_rhs, const RuntimeMethod* method) ;
// System.String UnityEngine.PropertyName::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PropertyName_ToString_mDE271855F7B9A516185A66E12D90FE6B6C9DF6C0 (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.PropertyNameUtils::PropertyNameFromString_Injected(System.String,UnityEngine.PropertyName&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyNameUtils_PropertyNameFromString_Injected_m616D5991D47A904E8098332548230DF6CF7CB37B (String_t* ___0_name, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* ___1_ret, const RuntimeMethod* method) ;
// System.IntPtr UnityEngine.RectOffset::InternalCreate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t RectOffset_InternalCreate_m6570FA60917650C43BBA7229F56215B92EC69873 (const RuntimeMethod* method) ;
// System.Void UnityEngine.RectOffset::Destroy()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_Destroy_mFFB78BB790E3BAFE464C29DB5F396FB2FA8E6E70 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.RectOffset::set_left(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_set_left_mEE36418FAC0A5C5AA4A1C886C7CFF5D35AFAD2C0 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.RectOffset::set_right(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_set_right_m6D3608E0973F68CC0D0A6A9863D31D70972A9588 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.RectOffset::set_top(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_set_top_mEF389A8923A33EC2927AD13ADE00D960D4593207 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.RectOffset::set_bottom(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_set_bottom_mB303CE31F9932C3BE8A3FD48E5049D624F395C83 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.String UnityEngine.RectOffset::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectOffset_ToString_mEE066023D51F743F0370E3547E7145FAE86B00BC (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.RectOffset::get_left()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_left_mA406D7AFF76E48507EF143CDB1D157C4D5430D90 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method) ;
// System.String System.Int32::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8 (int32_t* __this, String_t* ___0_format, RuntimeObject* ___1_provider, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.RectOffset::get_right()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_right_m07C826B0BC79B0CBC01F5FF489D456C553F047BF (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.RectOffset::get_top()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_top_m82E49FB93A5BD417131136F5A7DBA0F251F10263 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.RectOffset::get_bottom()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_bottom_mDF9C1EC125F94245D5532C34FCFB65BE0F2A9D0B (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.RectOffset::InternalDestroy(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_InternalDestroy_mFFF37ED69D9FDAE656F347FD3E6E36F7BEB0ACC1 (intptr_t ___0_ptr, const RuntimeMethod* method) ;
// System.Void UnityEngine.RectOffset::Remove_Injected(UnityEngine.Rect&,UnityEngine.Rect&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_Remove_Injected_mEEE12EFCC02FDB71A8A65AF7A52EBD649968C2B0 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_rect, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___1_ret, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.RectInt::get_x()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_x_mA1E7EF6DEAD2E900D7D56B7A3957C05081EBA9CA (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.RectInt::set_x(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_x_m2D2F3A87E9899A29444DBDD0BB11CB19F13AA075 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.RectInt::get_y()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_y_m440422264E6FCAA91E01F81486A78037AC29D878 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.RectInt::set_y(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_y_m45D5C1D817698266BED66D41A705956A1571858D (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.RectInt::get_width()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_width_m6B7B2FB764EAE83B7F63E7F77FA33973606761A7 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.RectInt::set_width(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_width_mCD96AA9D096114147F8411A340CE4AD3476DCD4C (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.RectInt::get_height()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_height_mE25FB938714942D7A3BA0B3C21BC5CB913D5709C (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.RectInt::set_height(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_height_m823A353A80B8B5180AEDF968A6E85B9D9B75C1C6 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Int32 System.Math::Min(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Math_Min_m53C488772A34D53917BCA2A491E79A0A5356ED52 (int32_t ___0_val1, int32_t ___1_val2, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.RectInt::get_xMin()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_xMin_mA5FB5AF1133380E080CF750D21327DE27EADEE1B (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.RectInt::get_yMin()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_yMin_m6914C2254158DF797E20E381626DC08A2700147B (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ;
// System.Int32 System.Math::Max(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Math_Max_m530EBA549AFD98CFC2BD29FE86C6376E67DF11CF (int32_t ___0_val1, int32_t ___1_val2, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.RectInt::get_xMax()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_xMax_mBA05CE52847E3D3CB8295055706B3E0D4350E9F0 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.RectInt::get_yMax()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_yMax_mAE5D758A1241F7722F8FB9B46861583F76C8FE44 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.RectInt::.ctor(System.Int32,System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt__ctor_m6E8B3A6C7EE11257A6B438E36274116FE39B5B42 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_xMin, int32_t ___1_yMin, int32_t ___2_width, int32_t ___3_height, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.RectInt::Overlaps(UnityEngine.RectInt)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectInt_Overlaps_m9E82E1C8BFDA3297221E5FDC8B8773AD3F50C4EE (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___0_other, const RuntimeMethod* method) ;
// System.String UnityEngine.RectInt::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectInt_ToString_m7EAE8CA8D77B7D6DDD46B61D670C71046006B92F (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
// System.String UnityEngine.RectInt::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectInt_ToString_m7EC8BB4830459B8CF5BF3032E9A526A6EE18D386 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.RectInt::Equals(UnityEngine.RectInt)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectInt_Equals_mE9EA164664CA30C1C099EFB658D691F55A793B96 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___0_other, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Plane::get_normal()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Plane_get_normal_mA161D94E6F7327BC111007C880B76E1731729EFB (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::Normalize(UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Normalize_mEF8349CC39674236CFC694189AFD36E31F89AC8F_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ;
// System.Single UnityEngine.Vector3::Dot(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Dot_mBB86BB940AA0A32FA7D3C02AC42E5BC7095A5D52_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method) ;
// System.Void UnityEngine.Plane::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Plane__ctor_m2BFB65EBFF51123791878684ECC375B99FAD10A2 (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_inNormal, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_inPoint, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Ray::get_direction()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_get_direction_m21C2D22D3BD4A683BD4DC191AB22DD05F5EC2086 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Ray::get_origin()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_get_origin_m97604A8F180316A410DCD77B7D74D04522FA1BA6 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Mathf_Approximately_m1DADD012A8FC82E11FB282501AE2EBBF9A77150B_inline (float ___0_a, float ___1_b, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Plane::Raycast(UnityEngine.Ray,System.Single&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Plane_Raycast_mC6D25A732413A2694A75CB0F2F9E75DEDDA117F0 (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_ray, float* ___1_enter, const RuntimeMethod* method) ;
// System.String UnityEngine.Plane::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Plane_ToString_mE12B74C757E52A84BE921DF2E758A36E97A11DDA (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
// System.String UnityEngine.Plane::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Plane_ToString_mF0A98DAF2E4FA36A98B68F015A4DE507D8BB3B5A (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, const RuntimeMethod* method) ;
// System.Boolean System.String::IsNullOrEmpty(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478 (String_t* ___0_value, const RuntimeMethod* method) ;
// System.String UnityEngine.Vector3::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
// System.String System.Single::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE (float* __this, String_t* ___0_format, RuntimeObject* ___1_provider, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, float ___1_d, const RuntimeMethod* method) ;
// System.Void UnityEngine.Bounds::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds__ctor_mAF7B238B9FBF90C495E5D7951760085A93119C5A (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_center, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_size, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Bounds::get_center()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Bounds::get_extents()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Bounds::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Bounds_GetHashCode_m59C79B529D33866FE45FEFC0C69FBD3B4AC7E172 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Bounds::Equals(UnityEngine.Bounds)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_Equals_m615135524315743D29633C33B6C8B16B754266DB (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___0_other, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Bounds::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_Equals_m93E0B9D24C73E57A6FABB9D312101D48183C88CC (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Vector3::Equals(UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_other, const RuntimeMethod* method) ;
// System.Void UnityEngine.Bounds::set_center(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_center_m891869DD5B1BEEE2D17907BBFB7EB79AAE44884B (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Bounds::get_size()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_size_m0699A53A55A78B3201D7270D6F338DFA91B6FAD4 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Bounds::set_size(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_size_m950CFB68CDD1BF409E770509A38B958E1AE68128 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Bounds::set_extents(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_extents_m09496358547B86A93EFE7BE6371E7A6FE937C46F (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::op_Subtraction(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Bounds::get_min()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::op_Addition(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Bounds::get_max()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Bounds::op_Equality(UnityEngine.Bounds,UnityEngine.Bounds)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_op_Equality_m5D72DDC8A0C2493FAFD00E88BC3B21D600CB5B33 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___0_lhs, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___1_rhs, const RuntimeMethod* method) ;
// System.Void UnityEngine.Bounds::SetMinMax(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_SetMinMax_mB5F7DDF18EDB7F3F25FA6D2B36824F28978C540F (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_min, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_max, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::Min(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Min_m1CAC3499F14EA87366C0C3C1F501B4FB2863CDB4_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::Max(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Max_m9B6D8FEE7F4CE32C0AAB682606FFBA59E1F37C74_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method) ;
// System.Void UnityEngine.Bounds::Encapsulate(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_Encapsulate_m1FCA57C58536ADB67B85A703470C6F5BFB837C2F (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method) ;
// System.Void UnityEngine.Bounds::Encapsulate(UnityEngine.Bounds)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_Encapsulate_m7C70C382B9380A8C962074C78E189B53CE8F7A22 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___0_bounds, const RuntimeMethod* method) ;
// System.String UnityEngine.Bounds::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Bounds_ToString_m085531A8E800327829FCD48DEA671A4A0B8D21CA (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
// System.String UnityEngine.Bounds::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Bounds_ToString_m1BCCCC8C6455A77DE5C964968C33305EF7A4A0D2 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rect::.ctor(System.Single,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_x, float ___1_y, float ___2_width, float ___3_height, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rect::.ctor(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m503705FE0E4E413041E3CE7F09270489F401C675 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_position, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_size, const RuntimeMethod* method) ;
// System.Single UnityEngine.Rect::get_x()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rect::set_x(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_x_mAB91AB71898A20762BC66FD0723C4C739C4C3406 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) ;
// System.Single UnityEngine.Rect::get_y()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rect::set_y(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_y_mDE91F4B98A6E8623EFB1250FF6526D5DB5855629 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, float ___0_x, float ___1_y, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.Rect::get_position()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_position_m9B7E583E67443B6F4280A676E644BB0B9E7C4E38 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rect::set_position(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_position_m9CD8AA25A83A7A893429C0ED56C36641202C3F05 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.Rect::get_center()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_center_mAA9A2E1F058B2C9F58E13CC4822F789F42975E5C (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Rect::get_xMin()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Rect::get_yMin()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.Rect::get_min()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_min_mD0D1BABF9C955D2D9CCA86E257B0783ACDEE69AC (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rect::set_xMin(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_xMin_mA873FCFAF9EABA46A026B73CA045192DF1946F19 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rect::set_yMin(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_yMin_m9F780E509B9215A9E5826178CF664BD0E486D4EE (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rect::set_min(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_min_m6557D7D73C6F115CA7C92E38C88EA9E95FC89253 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) ;
// System.Single UnityEngine.Rect::get_xMax()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Rect::get_yMax()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.Rect::get_max()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_max_m60149158D9A01113214BB417AA48CEF774899167 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rect::set_xMax(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_xMax_m97C28D468455A6D19325D0D862E80A093240D49D (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rect::set_yMax(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_yMax_mCF452040E0068A4B3CB15994C0B4B6AD4D78E04B (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rect::set_max(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_max_mAD2D6D5DC1F5A6E69A0A0BD7E34C209F91C381F0 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) ;
// System.Single UnityEngine.Rect::get_width()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rect::set_width(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_width_m93B6217CF3EFF89F9B0C81F34D7345DE90B93E5A (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) ;
// System.Single UnityEngine.Rect::get_height()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rect::set_height(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_height_mD00038E6E06637137A5626CA8CD421924005BF03 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.Rect::get_size()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rect::set_size(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_size_m346E4F7077E5A1C0F4E21966232CD726CB9E6BAA (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_mAB270D6B7E3B0009A50D142C569D63E8FE59F48B (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_point, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_mB1160CD465F3E9616AA4EED72AFFD611BD8D2B6B (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Overlaps_m5A540A24DAD3327006A3A2E209CC17992173B572 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_other, const RuntimeMethod* method) ;
// UnityEngine.Rect UnityEngine.Rect::OrderMinMax(UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Rect_OrderMinMax_mCF0D63521F398D682E285F8795781C1D2A3418D9 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_rect, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Overlaps_m3F0BA2C8BB81491978B21EB21C8A6D3BBED02E41 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_other, bool ___1_allowInverse, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rect::op_Equality(UnityEngine.Rect,UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_op_Equality_mF2A038255CAF5F1E86079B9EE0FC96DE54307C1F (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_lhs, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___1_rhs, const RuntimeMethod* method) ;
// System.Int32 System.Single::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2 (float* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rect::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Rect_GetHashCode_m8E55539476EA6B7A6E0CEC5F980227CD15B778F1 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rect::Equals(UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Equals_mE725DE506D3F1DB92F58B876BDA42AACD4D991B5 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_other, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rect::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Equals_mD7EB2046512E4A46524A7ED929F1C38A32C408F8 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) ;
// System.Boolean System.Single::Equals(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9 (float* __this, float ___0_obj, const RuntimeMethod* method) ;
// System.String UnityEngine.Rect::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Rect_ToString_mA9EB8EC6A2E940240E0D0ECFA103B9B7EFB3D532 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
// System.String UnityEngine.Rect::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Rect_ToString_m7BF74645745862DA4751965D0899F94376F77F10 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::get_normalized()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Ray::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray__ctor_mE298992FD10A3894C38373198385F345C58BD64C (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_origin, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_direction, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Ray::GetPoint(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_GetPoint_mAF4E1D38026156E6434EF2BED2420ED5236392AF (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, float ___0_distance, const RuntimeMethod* method) ;
// System.String UnityEngine.Ray::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray_ToString_mA76F7B86876505F674F3E20C18C8258103622C10 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
// System.String UnityEngine.Ray::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray_ToString_m06274331D92120539B4C6E0D3747EE620DB468E5 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.PropertyAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyAttribute__ctor_m19247686E165101F140615C7306DC2DA3953D97D (PropertyAttribute_t5E0CB5A6CDA6E24CBD4FF26DE3B0C29D8BB54BF0* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.TouchScreenKeyboard::Internal_Destroy(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Internal_Destroy_m83A7EDD06362B64AF552170085E3598D31625F70 (intptr_t ___0_ptr, const RuntimeMethod* method) ;
// System.Void UnityEngine.TouchScreenKeyboard::Destroy()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Destroy_m8B3C649CE02C77170A0F41D8EEF6E7465F8B9CAD (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, const RuntimeMethod* method) ;
// System.UInt32 System.Convert::ToUInt32(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t Convert_ToUInt32_m43E1714EE10A586A708C133F3302844B7FF2E350 (RuntimeObject* ___0_value, const RuntimeMethod* method) ;
// System.UInt32 System.Convert::ToUInt32(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t Convert_ToUInt32_m4B48C6526BA290E3D8C7BF687A7B69B0ACA6EE06 (bool ___0_value, const RuntimeMethod* method) ;
// System.IntPtr UnityEngine.TouchScreenKeyboard::TouchScreenKeyboard_InternalConstructorHelper(UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments&,System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_m14B4B7D80E368896C0CC49EA76D2B3208DC7D0F1 (TouchScreenKeyboard_InternalConstructorHelperArguments_t5E8A354E21261B094E5F328959B2876EEB437EE1* ___0_arguments, String_t* ___1_text, String_t* ___2_textPlaceholder, const RuntimeMethod* method) ;
// UnityEngine.RuntimePlatform UnityEngine.Application::get_platform()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Application_get_platform_m59EF7D6155D18891B24767F83F388160B1FF2138 (const RuntimeMethod* method) ;
// System.Boolean UnityEngine.TouchScreenKeyboard::get_disableInPlaceEditing()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_disableInPlaceEditing_m063C253E629D35E9C1DEC911EA785AA796D35252_inline (const RuntimeMethod* method) ;
// System.Boolean UnityEngine.TouchScreenKeyboard::IsInPlaceEditingAllowed()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_IsInPlaceEditingAllowed_m457215121F1DEBEEE4D9665358C13F7E3D041AE7 (const RuntimeMethod* method) ;
// System.Void UnityEngine.TouchScreenKeyboard::.ctor(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard__ctor_mA0C6FA07182A13B8F3F62731B94CAAD83F340861 (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, String_t* ___0_text, int32_t ___1_keyboardType, bool ___2_autocorrection, bool ___3_multiline, bool ___4_secure, bool ___5_alert, String_t* ___6_textPlaceholder, int32_t ___7_characterLimit, const RuntimeMethod* method) ;
// UnityEngine.TouchScreenKeyboard UnityEngine.TouchScreenKeyboard::Open(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* TouchScreenKeyboard_Open_m2E1E3A71919EE30C51539DF8A037B74BE2D78065 (String_t* ___0_text, int32_t ___1_keyboardType, bool ___2_autocorrection, bool ___3_multiline, bool ___4_secure, bool ___5_alert, String_t* ___6_textPlaceholder, int32_t ___7_characterLimit, const RuntimeMethod* method) ;
// System.Void UnityEngine.TouchScreenKeyboard::GetSelection(System.Int32&,System.Int32&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_GetSelection_mFE603E50B5D189F96A3E3D93FA5F70E7B2DA9C5A (int32_t* ___0_start, int32_t* ___1_length, const RuntimeMethod* method) ;
// System.String UnityEngine.TouchScreenKeyboard::get_text()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TouchScreenKeyboard_get_text_m74593E81B017446204A9DB1F7359922A2C005B1E (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, const RuntimeMethod* method) ;
// System.Int32 System.String::get_Length()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline (String_t* __this, const RuntimeMethod* method) ;
// System.Void System.ArgumentOutOfRangeException::.ctor(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentOutOfRangeException__ctor_mE5B2755F0BEA043CACF915D5CE140859EE58FA66 (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* __this, String_t* ___0_paramName, String_t* ___1_message, const RuntimeMethod* method) ;
// System.Void UnityEngine.TouchScreenKeyboard::SetSelection(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_SetSelection_m589290680988DFA5FBABA7336F58907C62D182DA (int32_t ___0_start, int32_t ___1_length, const RuntimeMethod* method) ;
// System.Void UnityEngine.BootConfigData::.ctor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BootConfigData__ctor_m67B06923C40A5363192040A89BB92479B4B74A9A (BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23* __this, intptr_t ___0_nativeHandle, const RuntimeMethod* method) ;
// System.Void UnityEngine.Component::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component__ctor_m4319162A6E6B02301078C1233F6E7F4A3E735486 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.UnityLogWriter::Init()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_Init_m1328674AE4A3285353CE1E146DC98A6CCC1469B9 (const RuntimeMethod* method) ;
// System.Void UnityEngine.YieldInstruction::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void YieldInstruction__ctor_m23280B9DFE9C3E80554A656B4E7125BC9B2C027B (YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D* __this, const RuntimeMethod* method) ;
// System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57 (RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B ___0_handle, const RuntimeMethod* method) ;
// System.Boolean System.Attribute::IsDefined(System.Reflection.MemberInfo,System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Attribute_IsDefined_m2EB6141EC7A5855CB8FCAE554ED52458C5475B86 (MemberInfo_t* ___0_element, Type_t* ___1_attributeType, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<System.Type>::.ctor()
inline void List_1__ctor_mD9035342BE1CF0A3EEEE157D1796DA385C0C3F69 (List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72*, const RuntimeMethod*))List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared)(__this, method);
}
// System.Void System.Collections.Generic.List`1<System.Type>::Add(T)
inline void List_1_Add_mC8CFB4EB6D53C1BF2C8B48F97B5A741EB576B91E_inline (List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72* __this, Type_t* ___0_item, const RuntimeMethod* method)
{
(( void (*) (List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72*, Type_t*, const RuntimeMethod*))List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline)(__this, ___0_item, method);
}
// T[] System.Collections.Generic.List`1<System.Type>::ToArray()
inline TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* List_1_ToArray_mAF39173491C493DC9C643F76BC50C311070BEE56 (List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72* __this, const RuntimeMethod* method)
{
return (( TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* (*) (List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72*, const RuntimeMethod*))List_1_ToArray_mD7E4F8E7C11C3C67CB5739FCC0A6E86106A6291F_gshared)(__this, method);
}
// System.Int32 UnityEngine.AttributeHelperEngine::GetExecuteMode(System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AttributeHelperEngine_GetExecuteMode_m6863AD945E6A41B55DA50DB77C86773B088F86FF (Type_t* ___0_klass, const RuntimeMethod* method) ;
// T UnityEngine.AttributeHelperEngine::GetCustomAttributeOfType<UnityEngine.DefaultExecutionOrder>(System.Type)
inline DefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26* AttributeHelperEngine_GetCustomAttributeOfType_TisDefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26_mB870A8C2C073F5ADFCBAAE419B893C747FA073D3 (Type_t* ___0_klass, const RuntimeMethod* method)
{
return (( DefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26* (*) (Type_t*, const RuntimeMethod*))AttributeHelperEngine_GetCustomAttributeOfType_TisRuntimeObject_m987EEA2563745684A839754DE06174858C9DCCC1_gshared)(___0_klass, method);
}
// System.Int32 UnityEngine.DefaultExecutionOrder::get_order()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DefaultExecutionOrder_get_order_m362E5F2AB40AAA5154301F88DE93B80F865A31AF (DefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Scripting.PreserveAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PreserveAttribute__ctor_mF9E65066D9317F56C6F4AE274A1E2D55D6A62F96 (PreserveAttribute_t3B4D9311A3DF0B9342570C8E43A61973258D5751* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.RuntimeInitializeOnLoadMethodAttribute::set_loadType(UnityEngine.RuntimeInitializeLoadType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeInitializeOnLoadMethodAttribute_set_loadType_mCB29F9D9D69AB012FB797AB433AD3CFCE696AF10 (RuntimeInitializeOnLoadMethodAttribute_tF56641E762D06665C4D609560CC7EB4F9249042C* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// UnityEngine.Component UnityEngine.GameObject::Internal_AddComponentWithType(System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GameObject_Internal_AddComponentWithType_m2D986297A2133DD6896D9715F22C9627991D07FF (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_componentType, const RuntimeMethod* method) ;
// System.Void UnityEngine.GameObject::Internal_CreateGameObject(UnityEngine.GameObject,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_Internal_CreateGameObject_mA49D858513048B4CF239D4201C89903F4ECE8498 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_self, String_t* ___1_name, const RuntimeMethod* method) ;
// UnityEngine.Component UnityEngine.GameObject::AddComponent(System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GameObject_AddComponent_mDF246771EC34613FA6AF0C98D443368FB43E9F36 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_componentType, const RuntimeMethod* method) ;
// System.Void UnityEngine.GameObject::get_scene_Injected(UnityEngine.SceneManagement.Scene&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_get_scene_Injected_m981F1AA72C684B927841FC728D686EC7AAEBF5E4 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Scene_tA1DC762B79745EB5140F054C884855B922318356* ___0_ret, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.RangeInt::get_end()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RangeInt_get_end_m5835FBEB410CB8AC0928AEFD95728A9AD57F6C63 (RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.RangeInt::.ctor(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RangeInt__ctor_m3CB91E79C7B5AED97E564581025B2F66778B7CBE (RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268* __this, int32_t ___0_start, int32_t ___1_length, const RuntimeMethod* method) ;
// TResult System.Func`1<System.Boolean>::Invoke()
inline bool Func_1_Invoke_mBB7F37C468451AF57FAF31635C544D6B8C4373B2_inline (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* __this, const RuntimeMethod* method)
{
return (( bool (*) (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457*, const RuntimeMethod*))Func_1_Invoke_mBB7F37C468451AF57FAF31635C544D6B8C4373B2_gshared_inline)(__this, method);
}
// System.Void UnityEngine.CustomYieldInstruction::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomYieldInstruction__ctor_mB64531EC09E871EF60BFAC16918A774C977C7B50 (CustomYieldInstruction_t6B81A50D5D210C1ACAAE247FB53B65CDFFEB7617* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Object::GetOffsetOfInstanceIDInCPlusPlusObject()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetOffsetOfInstanceIDInCPlusPlusObject_m45636617A1C7BC9D5D3064F8FBF18785126F22F8 (const RuntimeMethod* method) ;
// System.Int64 System.IntPtr::ToInt64()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t IntPtr_ToInt64_m0F81FB6FB08014074D4F5B915EDAB06A08552032 (intptr_t* __this, const RuntimeMethod* method) ;
// System.Void System.IntPtr::.ctor(System.Int64)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IntPtr__ctor_m2C033540A2F274766CF5C2A120587DD997E3F6DC (intptr_t* __this, int64_t ___0_value, const RuntimeMethod* method) ;
// System.Void* System.IntPtr::op_Explicit(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF (intptr_t ___0_value, const RuntimeMethod* method) ;
// System.Int32 System.Object::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetHashCode_m372C5A7AB16CAC13307C11C4256D706CE57E090C (RuntimeObject* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Object::CompareBaseObjects(UnityEngine.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_CompareBaseObjects_m0686B5F55766F49B84E0AE0D4F70DFB9BEA3861C (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_lhs, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_rhs, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Object::IsNativeObjectAlive(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_IsNativeObjectAlive_m477E072492E19666F582F31A101C991BA107014F (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_o, const RuntimeMethod* method) ;
// System.IntPtr UnityEngine.Object::GetCachedPtr()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t Object_GetCachedPtr_m3B66BC474B4F735F68184F00248385BAF9AF650B (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method) ;
// System.String UnityEngine.Object::GetName(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_GetName_m514CD5F3EA9F7BC4DFD914C98D4AA91C45DB3AD9 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, const RuntimeMethod* method) ;
// System.Void UnityEngine.Object::SetName(UnityEngine.Object,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_SetName_m284935BE1D41FFDFDEC73986CB228B1CCAED7EC5 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, String_t* ___1_name, const RuntimeMethod* method) ;
// System.Void UnityEngine.Object::CheckNullArgument(System.Object,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_CheckNullArgument_m4D03BBBD975CCCCB3F9438864E3E8BF54E1E3F26 (RuntimeObject* ___0_arg, String_t* ___1_message, const RuntimeMethod* method) ;
// UnityEngine.Object UnityEngine.Object::Internal_CloneSingle(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Internal_CloneSingle_m24ECA1416702930DF5C316EA8B70D575315B636A (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_data, const RuntimeMethod* method) ;
// UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Instantiate_m8C504E8CCCA0816BEB5BB431A0BCECE17D217A0B (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_original, const RuntimeMethod* method) ;
// UnityEngine.Object UnityEngine.Object::Internal_CloneSingleWithParent(UnityEngine.Object,UnityEngine.Transform,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Internal_CloneSingleWithParent_m6A6C2A813B4FFFD79547B4249D99E100E0C69B80 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_data, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___1_parent, bool ___2_worldPositionStays, const RuntimeMethod* method) ;
// System.Void UnityEngine.Object::Destroy(UnityEngine.Object,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Destroy_m064F2A066491D2DC4FFCFBDBE5FCFFB807A04436 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, float ___1_t, const RuntimeMethod* method) ;
// System.Void UnityEngine.Object::DestroyImmediate(UnityEngine.Object,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_DestroyImmediate_m737E5829FEEAE70EE7A004D172042D52E336E1E3 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, bool ___1_allowDestroyingAssets, const RuntimeMethod* method) ;
// UnityEngine.Object[] UnityEngine.Object::FindObjectsOfType(System.Type,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* Object_FindObjectsOfType_m78C878D4981628D7C0F583714B6BA19B95F3BE44 (Type_t* ___0_type, bool ___1_includeInactive, const RuntimeMethod* method) ;
// System.String UnityEngine.Object::ToString(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_ToString_mC776F339F5986CCB1F1D7901F335B9A61BDC0C9B (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, const RuntimeMethod* method) ;
// System.Void UnityEngine.AsyncOperation::InternalDestroy(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AsyncOperation_InternalDestroy_mDA1735EC05E6964108BC4C301D938735B2856767 (intptr_t ___0_ptr, const RuntimeMethod* method) ;
// System.Void System.Action`1<UnityEngine.AsyncOperation>::Invoke(T)
inline void Action_1_Invoke_m1D35475B8639DAC98CB843FE398FE26FDA136D4C_inline (Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB* __this, AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* ___0_obj, const RuntimeMethod* method)
{
(( void (*) (Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB*, AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C*, const RuntimeMethod*))Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline)(__this, ___0_obj, method);
}
// System.Byte[] UnityEngine.TextAsset::get_bytes()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* TextAsset_get_bytes_m244B31755642C9623B570FC96B9A04523B1E5178 (TextAsset_t2C64E93DA366D9DE5A8209E1802FA4884AC1BD69* __this, const RuntimeMethod* method) ;
// System.String UnityEngine.TextAsset::DecodeString(System.Byte[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TextAsset_DecodeString_m3345EAF0DE3FE4AAF99F105269E0B83C528198D9 (ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___0_bytes, const RuntimeMethod* method) ;
// System.String UnityEngine.TextAsset::get_text()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TextAsset_get_text_m36846042E3CF3D9DD337BF3F8B2B1902D10C8FD9 (TextAsset_t2C64E93DA366D9DE5A8209E1802FA4884AC1BD69* __this, const RuntimeMethod* method) ;
// TKey System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>::get_Key()
inline ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* KeyValuePair_2_get_Key_mAE38941DFB83CFA0D219CF4C92683BC01B684D0C_inline (KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3* __this, const RuntimeMethod* method)
{
return (( ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* (*) (KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3*, const RuntimeMethod*))KeyValuePair_2_get_Key_mBD8EA7557C27E6956F2AF29DA3F7499B2F51A282_gshared_inline)(__this, method);
}
// TValue System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>::get_Value()
inline Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* KeyValuePair_2_get_Value_mD26BF0989A64BECE386550C6CD4580043ECB880A_inline (KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3* __this, const RuntimeMethod* method)
{
return (( Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* (*) (KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3*, const RuntimeMethod*))KeyValuePair_2_get_Value_mC6BD8075F9C9DDEF7B4D731E5C38EC19103988E7_gshared_inline)(__this, method);
}
// System.Text.Encoding System.Text.Encoding::get_UTF8()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* Encoding_get_UTF8_m9FA98A53CE96FD6D02982625C5246DD36C1235C9 (const RuntimeMethod* method) ;
// System.Void System.Text.EncoderReplacementFallback::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EncoderReplacementFallback__ctor_mAE7F1C5BF4E5A1F6CF4F9E12A71A63DDD4077D18 (EncoderReplacementFallback_tCF704844DE6CF0B44DDB3C008824393233B19A16* __this, String_t* ___0_replacement, const RuntimeMethod* method) ;
// System.Void System.Text.DecoderReplacementFallback::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DecoderReplacementFallback__ctor_mA73B628532B991FA39C2D7A1C5285CF93DC88F60 (DecoderReplacementFallback_t398AF05FDF32BD471A1678894D1F1A81DDBEE3B0* __this, String_t* ___0_replacement, const RuntimeMethod* method) ;
// System.Text.Encoding System.Text.Encoding::GetEncoding(System.Int32,System.Text.EncoderFallback,System.Text.DecoderFallback)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* Encoding_GetEncoding_m8C24242BD2B782DA33BBA33A63A3EA081AC733E7 (int32_t ___0_codepage, EncoderFallback_tD2C40CE114AA9D8E1F7196608B2D088548015293* ___1_encoderFallback, DecoderFallback_t7324102215E4ED41EC065C02EB501CB0BC23CD90* ___2_decoderFallback, const RuntimeMethod* method) ;
// System.Void System.Text.UTF32Encoding::.ctor(System.Boolean,System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UTF32Encoding__ctor_m36BC4EFF153464182BC284707E07557AE71015E4 (UTF32Encoding_t2516B0B4156BAE85C9D13711375816550842BA4B* __this, bool ___0_bigEndian, bool ___1_byteOrderMark, bool ___2_throwOnInvalidCharacters, const RuntimeMethod* method) ;
// System.Void System.Text.UnicodeEncoding::.ctor(System.Boolean,System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnicodeEncoding__ctor_mA00C09FACAF4B21651105488A1A61332A0846EBE (UnicodeEncoding_t2C90D9E1E55C16081FACA57B229053C1EF05DAF0* __this, bool ___0_bigEndian, bool ___1_byteOrderMark, bool ___2_throwOnInvalidBytes, const RuntimeMethod* method) ;
// System.Void System.Text.UTF8Encoding::.ctor(System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UTF8Encoding__ctor_m128F4B4A103E718AAB699E2D64011DB13F486726 (UTF8Encoding_t90B56215A1B0B7ED5CDEA772E695F0DDAFBCD3BE* __this, bool ___0_encoderShouldEmitUTF8Identifier, bool ___1_throwOnInvalidBytes, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.KeyValuePair`2<System.Byte[],System.Text.Encoding>::.ctor(TKey,TValue)
inline void KeyValuePair_2__ctor_mAB9B11258369847D02D8A4600F3F4518BE09B822 (KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3* __this, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___0_key, Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___1_value, const RuntimeMethod* method)
{
(( void (*) (KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3*, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*, Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095*, const RuntimeMethod*))KeyValuePair_2__ctor_m0D5C3E0BE2D37252D3F4E0F0EA9A13C9458D4950_gshared)(__this, ___0_key, ___1_value, method);
}
// System.Void UnityEngine.ScriptableObject::CreateScriptableObject(UnityEngine.ScriptableObject)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject_CreateScriptableObject_m63730D18415FC4EC61F77C57A4D184064E82D2C0 (ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* ___0_self, const RuntimeMethod* method) ;
// UnityEngine.ScriptableObject UnityEngine.ScriptableObject::CreateScriptableObjectInstanceFromType(System.Type,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* ScriptableObject_CreateScriptableObjectInstanceFromType_mDA90002F7BB98734237184C1E160C7763B5A0AD6 (Type_t* ___0_type, bool ___1_applyDefaultsAndReset, const RuntimeMethod* method) ;
// System.String System.String::Replace(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Replace_mABDB7003A1D0AEDCAE9FF85E3DFFFBA752D2A166 (String_t* __this, String_t* ___0_oldValue, String_t* ___1_newValue, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Debug::ExtractStackTraceNoAlloc(System.Byte*,System.Int32,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Debug_ExtractStackTraceNoAlloc_mEA19F1BD13F74CCE53CED8FA2C07380772C58FB6 (uint8_t* ___0_buffer, int32_t ___1_bufferMax, String_t* ___2_projectFolder, const RuntimeMethod* method) ;
// System.String System.String::CreateString(System.SByte*,System.Int32,System.Int32,System.Text.Encoding)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_CreateString_mA014E75717E6CE25BA9D641971AD637F70532339 (String_t* __this, int8_t* ___0_value, int32_t ___1_startIndex, int32_t ___2_length, Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___3_enc, const RuntimeMethod* method) ;
// System.Void System.Diagnostics.StackTrace::.ctor(System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_NO_INLINE IL2CPP_METHOD_ATTR void StackTrace__ctor_m7C03595A7D2ADA64E7CB5311C9563AF588DC8480 (StackTrace_t7C150C7C14136F985311A83A93524B1019F70853* __this, int32_t ___0_skipFrames, bool ___1_fNeedFileInfo, const RuntimeMethod* method) ;
// System.String UnityEngine.StackTraceUtility::ExtractFormattedStackTrace(System.Diagnostics.StackTrace)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* StackTraceUtility_ExtractFormattedStackTrace_m3857524451432DB6A0A5445E57B3DFC30369B0BB (StackTrace_t7C150C7C14136F985311A83A93524B1019F70853* ___0_stackTrace, const RuntimeMethod* method) ;
// System.Void System.Text.StringBuilder::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StringBuilder__ctor_m2619CA8D2C3476DF1A302D9D941498BB1C6164C5 (StringBuilder_t* __this, int32_t ___0_capacity, const RuntimeMethod* method) ;
// System.Type System.Exception::GetType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* Exception_GetType_mAD1230385BDC06119C339187CC37F22B6A79CF09 (Exception_t* __this, const RuntimeMethod* method) ;
// System.String System.String::Trim()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Trim_mCD6D8C6D4CFD15225D12DB7D3E0544CA80FB8DA5 (String_t* __this, const RuntimeMethod* method) ;
// System.String System.String::Concat(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m9E3155FB84015C823606188F53B47CB44C444991 (String_t* ___0_str0, String_t* ___1_str1, const RuntimeMethod* method) ;
// System.Exception System.Exception::get_InnerException()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Exception_t* Exception_get_InnerException_m0C1BDB339C786BA4DA7D2C1AD214571CFBBB1410_inline (Exception_t* __this, const RuntimeMethod* method) ;
// System.String System.String::Concat(System.String,System.String,System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m093934F71A9B351911EE46311674ED463B180006 (String_t* ___0_str0, String_t* ___1_str1, String_t* ___2_str2, String_t* ___3_str3, const RuntimeMethod* method) ;
// System.Text.StringBuilder System.Text.StringBuilder::Append(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringBuilder_t* StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D (StringBuilder_t* __this, String_t* ___0_value, const RuntimeMethod* method) ;
// System.Boolean System.String::op_Equality(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_op_Equality_m030E1B219352228970A076136E455C4E568C02C1 (String_t* ___0_a, String_t* ___1_b, const RuntimeMethod* method) ;
// System.Boolean System.String::StartsWith(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_StartsWith_mF75DBA1EB709811E711B44E26FF919C88A8E65C0 (String_t* __this, String_t* ___0_value, const RuntimeMethod* method) ;
// System.String System.String::Substring(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Substring_mB1D94F47935D22E130FF2C01DBB6A4135FBB76CE (String_t* __this, int32_t ___0_startIndex, int32_t ___1_length, const RuntimeMethod* method) ;
// System.String System.Int32::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Int32_ToString_m030E01C24E294D6762FB0B6F37CB541581F55CA5 (int32_t* __this, const RuntimeMethod* method) ;
// System.Void System.Exception::set_HResult(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Exception_set_HResult_m010A171183E240EBF4F7611E924B533FAB2E471F_inline (Exception_t* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void System.Exception::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Exception__ctor_m412D5FC4D69035738F1DB88FD771ABD6B0E9E120 (Exception_t* __this, SerializationInfo_t3C47F63E24BEB9FCE2DC6309E027F238DC5C5E37* ___0_info, StreamingContext_t56760522A751890146EE45F82F866B55B7E33677 ___1_context, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.MonoBehaviour::Internal_IsInvokingAll(UnityEngine.MonoBehaviour)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_Internal_IsInvokingAll_mCA9B8812ED7656429C2298F272AC1F654C40C3DA (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* ___0_self, const RuntimeMethod* method) ;
// System.Void UnityEngine.MonoBehaviour::Internal_CancelInvokeAll(UnityEngine.MonoBehaviour)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_Internal_CancelInvokeAll_mCBF8624858F884C064BC83740A0EF97A59461E83 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* ___0_self, const RuntimeMethod* method) ;
// System.Void UnityEngine.MonoBehaviour::InvokeDelayed(UnityEngine.MonoBehaviour,System.String,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_InvokeDelayed_mBD74A4D793E6836BEC5A0FABDA7FD573A87ACD4C (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* ___0_self, String_t* ___1_methodName, float ___2_time, float ___3_repeatRate, const RuntimeMethod* method) ;
// System.Void UnityEngine.MonoBehaviour::CancelInvoke(UnityEngine.MonoBehaviour,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_CancelInvoke_m794BA6F7C1040DDA0D62D37AF97883E23627DC12 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* ___0_self, String_t* ___1_methodName, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.MonoBehaviour::IsInvoking(UnityEngine.MonoBehaviour,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsInvoking_m05A8A914FA3563CF28F1016095BA3A735F319A99 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* ___0_self, String_t* ___1_methodName, const RuntimeMethod* method) ;
// UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.String,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* MonoBehaviour_StartCoroutine_mD754B72714F15210DDA429A096D853852FF437AB (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, String_t* ___0_methodName, RuntimeObject* ___1_value, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.MonoBehaviour::IsObjectMonoBehaviour(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsObjectMonoBehaviour_mC2F75720102B56F81F3D1329BE96C2C7B336B615 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, const RuntimeMethod* method) ;
// UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutineManaged(System.String,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* MonoBehaviour_StartCoroutineManaged_m014E764B40594337F2B5AA03BFFC87DD8D4B063B (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, String_t* ___0_methodName, RuntimeObject* ___1_value, const RuntimeMethod* method) ;
// UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutineManaged2(System.Collections.IEnumerator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* MonoBehaviour_StartCoroutineManaged2_m55C19C5C5C65E9883E12101A46F37AB1172C73E8 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, RuntimeObject* ___0_enumerator, const RuntimeMethod* method) ;
// UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.Collections.IEnumerator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* MonoBehaviour_StartCoroutine_m4CAFF732AA28CD3BDC5363B44A863575530EC812 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, RuntimeObject* ___0_routine, const RuntimeMethod* method) ;
// System.Void UnityEngine.MonoBehaviour::StopCoroutineFromEnumeratorManaged(System.Collections.IEnumerator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutineFromEnumeratorManaged_m81B57000F7ACB16B333800D66E8C74E7481E20B8 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, RuntimeObject* ___0_routine, const RuntimeMethod* method) ;
// System.Void UnityEngine.MonoBehaviour::StopCoroutineManaged(UnityEngine.Coroutine)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutineManaged_m35C1C524554F9B058538E41E0650FA71373F292D (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* ___0_routine, const RuntimeMethod* method) ;
// System.AppDomain System.AppDomain::get_CurrentDomain()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AppDomain_tFF7010567CBABAEEA7BB19835234D6485E16AD5F* AppDomain_get_CurrentDomain_m38D86FD149C2C62AD0FAB0159D70ECB13D841667 (const RuntimeMethod* method) ;
// System.Void System.UnhandledExceptionEventHandler::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnhandledExceptionEventHandler__ctor_m97305729C8FD4CB2370169FBEB8E4364A9EE803A (UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) ;
// System.Void System.AppDomain::add_UnhandledException(System.UnhandledExceptionEventHandler)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AppDomain_add_UnhandledException_m14767641F2904E88E142CA76D4EAD955E67354C7 (AppDomain_tFF7010567CBABAEEA7BB19835234D6485E16AD5F* __this, UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C* ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.UnhandledExceptionHandler/<>c::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_mFC700DE43CA4803F7317D49C21D6010E21E4C40D (U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D* __this, const RuntimeMethod* method) ;
// System.Object System.UnhandledExceptionEventArgs::get_ExceptionObject()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* UnhandledExceptionEventArgs_get_ExceptionObject_m8DC2648F45071BF54F6EF908704224A805032F33_inline (UnhandledExceptionEventArgs_tA03BC4C11522215795EF708F89F187AD312310C0* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Debug::LogException(System.Exception)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogException_mAB3F4DC7297ED8FBB49DAA718B70E59A6B0171B0 (Exception_t* ___0_exception, const RuntimeMethod* method) ;
// System.Void UnityEngine.Coroutine::ReleaseCoroutine(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Coroutine_ReleaseCoroutine_mEEFBA6D7CABF4E6FAF7C115B53BF530B30208869 (intptr_t ___0_ptr, const RuntimeMethod* method) ;
// System.Single UnityEngine.Time::get_realtimeSinceStartup()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_realtimeSinceStartup_m73B3CB73175D79A44333D59BB70F9EDE55EC9510 (const RuntimeMethod* method) ;
// System.Single UnityEngine.WaitForSecondsRealtime::get_waitTime()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float WaitForSecondsRealtime_get_waitTime_m385602BA6C66A6169695FE9AD78F2B24F4FF8573_inline (WaitForSecondsRealtime_tA8CE0AAB4B0C872B843E7973637037D17682BA01* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.WaitForSecondsRealtime::set_waitTime(System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void WaitForSecondsRealtime_set_waitTime_m8317E2B7A2B2DC4E4A1B0CD0F9D4479294B51FB5_inline (WaitForSecondsRealtime_tA8CE0AAB4B0C872B843E7973637037D17682BA01* __this, float ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.ManagedStreamHelpers::ValidateLoadFromStream(System.IO.Stream)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ValidateLoadFromStream_mF6E14BAD1BC52711F99076381E5A57DA650B4C1A (Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* ___0_stream, const RuntimeMethod* method) ;
// System.Int32 System.Array::get_Length()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Array_get_Length_m361285FB7CF44045DC369834D1CD01F72F94EF57 (RuntimeArray* __this, const RuntimeMethod* method) ;
// UnityEngine.GameObject UnityEngine.Component::get_gameObject()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) ;
// UnityEngine.Component UnityEngine.GameObject::GetComponent(System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GameObject_GetComponent_m99E12753EA84947521DC711CA33F452B5E65B474 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, const RuntimeMethod* method) ;
// UnityEngine.Component UnityEngine.GameObject::GetComponentInChildren(System.Type,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GameObject_GetComponentInChildren_m4A3692D1D93C726D5B02E588130C782A336961D5 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, bool ___1_includeInactive, const RuntimeMethod* method) ;
// UnityEngine.Component UnityEngine.GameObject::GetComponentInParent(System.Type,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GameObject_GetComponentInParent_m80F84FC4D405C1F9987C0E77385749814AD0027C (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, bool ___1_includeInactive, const RuntimeMethod* method) ;
// System.Void UnityEngine.Component::GetComponentsForListInternal(System.Type,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_GetComponentsForListInternal_m7B3A61AF88E5E6F845817EC28E22FD39944EFBC7 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_searchType, RuntimeObject* ___1_resultList, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::.ctor(System.Int32)
inline void List_1__ctor_m8708E31E39AC124FF9BFE9D74B61944006EBA29A (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, int32_t ___0_capacity, const RuntimeMethod* method)
{
(( void (*) (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4*, int32_t, const RuntimeMethod*))List_1__ctor_m8708E31E39AC124FF9BFE9D74B61944006EBA29A_gshared)(__this, ___0_capacity, method);
}
// System.Void System.Threading.SynchronizationContext::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SynchronizationContext__ctor_m37D995A90765D897A69B7767A14E70E8F1845532 (SynchronizationContext_tCDB842BBE53B050802CBBB59C6E6DC45B5B06DC0* __this, const RuntimeMethod* method) ;
// System.Threading.Thread System.Threading.Thread::get_CurrentThread()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Thread_t0A773B9DE873D2DCAA7D229EAB36757B500E207F* Thread_get_CurrentThread_m6D4719F4993DB9200490531FF02D4076FF9CA9BD (const RuntimeMethod* method) ;
// System.Int32 System.Threading.Thread::get_ManagedThreadId()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Thread_get_ManagedThreadId_m74ACB74A574EE535C2B00B7D64F203A62E796B05 (Thread_t0A773B9DE873D2DCAA7D229EAB36757B500E207F* __this, const RuntimeMethod* method) ;
// System.Void System.Threading.SendOrPostCallback::Invoke(System.Object)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void SendOrPostCallback_Invoke_m23B949AF9D78E8635F84E1E7775A50472B4F9C28_inline (SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E* __this, RuntimeObject* ___0_state, const RuntimeMethod* method) ;
// System.Void System.Threading.ManualResetEvent::.ctor(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ManualResetEvent__ctor_m361CFCF6AC28BFFF5C8790DC2B5951791A1C4CEE (ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* __this, bool ___0_initialState, const RuntimeMethod* method) ;
// System.Void UnityEngine.UnitySynchronizationContext/WorkRequest::.ctor(System.Threading.SendOrPostCallback,System.Object,System.Threading.ManualResetEvent)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WorkRequest__ctor_m78DC33ED88BF9BA29E05D2180B2ADC439132F1F5 (WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44* __this, SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E* ___0_callback, RuntimeObject* ___1_state, ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* ___2_waitHandle, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Add(T)
inline void List_1_Add_m4AF1A89B7FCCDFD5755D0C21A65347642A37B152_inline (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 ___0_item, const RuntimeMethod* method)
{
(( void (*) (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4*, WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44, const RuntimeMethod*))List_1_Add_m4AF1A89B7FCCDFD5755D0C21A65347642A37B152_gshared_inline)(__this, ___0_item, method);
}
// System.Int32 System.Threading.Interlocked::Increment(System.Int32&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Interlocked_Increment_m3C240C32E8D9544EC050B74D4F28EEB58F1F9309 (int32_t* ___0_location, const RuntimeMethod* method) ;
// System.Int32 System.Threading.Interlocked::Decrement(System.Int32&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Interlocked_Decrement_m6AFAD2E874CBDA373B1EF7572F11D6E91813E75D (int32_t* ___0_location, const RuntimeMethod* method) ;
// System.Void UnityEngine.UnitySynchronizationContext::.ctor(System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext__ctor_m3CC3D812A97540AB584CECA78B735D68FF30E4F0 (UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* __this, List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* ___0_queue, int32_t ___1_mainThreadID, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::AddRange(System.Collections.Generic.IEnumerable`1<T>)
inline void List_1_AddRange_m916A38AAB2F35C697A0CC9EE87A56C6B6D047302 (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, RuntimeObject* ___0_collection, const RuntimeMethod* method)
{
(( void (*) (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4*, RuntimeObject*, const RuntimeMethod*))List_1_AddRange_m916A38AAB2F35C697A0CC9EE87A56C6B6D047302_gshared)(__this, ___0_collection, method);
}
// System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Clear()
inline void List_1_Clear_m1F57FE95E77F7897B0685BE4B2CAD395A384B6DB_inline (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4*, const RuntimeMethod*))List_1_Clear_m1F57FE95E77F7897B0685BE4B2CAD395A384B6DB_gshared_inline)(__this, method);
}
// T System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::get_Item(System.Int32)
inline WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 List_1_get_Item_mE33CCA6A6D338BD1F44C8E35CE75806952CBF0CC (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, int32_t ___0_index, const RuntimeMethod* method)
{
return (( WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 (*) (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4*, int32_t, const RuntimeMethod*))List_1_get_Item_mE33CCA6A6D338BD1F44C8E35CE75806952CBF0CC_gshared)(__this, ___0_index, method);
}
// System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::RemoveAt(System.Int32)
inline void List_1_RemoveAt_m7476D799F5CC07697D447853DA4DAEB4D3741B84 (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, int32_t ___0_index, const RuntimeMethod* method)
{
(( void (*) (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4*, int32_t, const RuntimeMethod*))List_1_RemoveAt_m7476D799F5CC07697D447853DA4DAEB4D3741B84_gshared)(__this, ___0_index, method);
}
// System.Void UnityEngine.UnitySynchronizationContext/WorkRequest::Invoke()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WorkRequest_Invoke_mBFEC6A3799BAFDE7ED840A0523D3D56160C03921 (WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44* __this, const RuntimeMethod* method) ;
// System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::get_Count()
inline int32_t List_1_get_Count_m2F90A932E325FFA55047769F5E45E453D80C27D1_inline (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, const RuntimeMethod* method)
{
return (( int32_t (*) (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4*, const RuntimeMethod*))List_1_get_Count_m2F90A932E325FFA55047769F5E45E453D80C27D1_gshared_inline)(__this, method);
}
// System.Void UnityEngine.UnitySynchronizationContext::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext__ctor_m4BA1C7C04C4B82783FDC935C2C50639211B11F5C (UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* __this, int32_t ___0_mainThreadID, const RuntimeMethod* method) ;
// System.Void System.Threading.SynchronizationContext::SetSynchronizationContext(System.Threading.SynchronizationContext)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SynchronizationContext_SetSynchronizationContext_mE6B4D0711F4EA96C9B57574D4CF7BF2E65899A20 (SynchronizationContext_tCDB842BBE53B050802CBBB59C6E6DC45B5B06DC0* ___0_syncContext, const RuntimeMethod* method) ;
// System.Threading.SynchronizationContext System.Threading.SynchronizationContext::get_Current()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SynchronizationContext_tCDB842BBE53B050802CBBB59C6E6DC45B5B06DC0* SynchronizationContext_get_Current_m8DE6D3020745B7955249A2470A23EC0ECBB02A82 (const RuntimeMethod* method) ;
// System.Void UnityEngine.UnitySynchronizationContext::Exec()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext_Exec_m7E6352CBA70E4AB14F7D50A919C3F8C22F2E977A (UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* __this, const RuntimeMethod* method) ;
// System.Void System.Diagnostics.Stopwatch::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Stopwatch__ctor_mAFE6B2F45CF1C3469EF6D5307972BC098B473D0A (Stopwatch_tA188A210449E22C07053A7D3014DD182C7369043* __this, const RuntimeMethod* method) ;
// System.Void System.Diagnostics.Stopwatch::Start()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Stopwatch_Start_m35906A38C7D336CF9DD35854C7E170D762A55915 (Stopwatch_tA188A210449E22C07053A7D3014DD182C7369043* __this, const RuntimeMethod* method) ;
// System.Int64 System.Diagnostics.Stopwatch::get_ElapsedMilliseconds()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t Stopwatch_get_ElapsedMilliseconds_m8D8E60ADEB47D008C06D8E57D28D41EAE07AECBF (Stopwatch_tA188A210449E22C07053A7D3014DD182C7369043* __this, const RuntimeMethod* method) ;
// System.Void System.Threading.Thread::Sleep(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Thread_Sleep_m71DE163765BF465EC4A0163F2ED4D43143094549 (int32_t ___0_millisecondsTimeout, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.UnitySynchronizationContext::HasPendingTasks()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UnitySynchronizationContext_HasPendingTasks_m5B62CCDDC05BCC946CB158FECC5FA6422DE1C960 (UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* __this, const RuntimeMethod* method) ;
// System.Boolean System.Threading.EventWaitHandle::Set()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool EventWaitHandle_Set_mDF98D67F214714A9590DF82A1C51D3D851281E4D (EventWaitHandle_t18F2EB0161747B0646A9A406015A61A214A1EB7E* __this, const RuntimeMethod* method) ;
// System.Void System.IndexOutOfRangeException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425 (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* __this, String_t* ___0_message, const RuntimeMethod* method) ;
// System.Single UnityEngine.Vector2::get_Item(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___0_index, const RuntimeMethod* method) ;
// System.Void UnityEngine.Vector2::set_Item(System.Int32,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method) ;
// System.Single UnityEngine.Mathf::Clamp01(System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline (float ___0_value, const RuntimeMethod* method) ;
// System.String UnityEngine.Vector2::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2_ToString_mC10F098442E56919947154402A77EDE28DC9B7BE (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
// System.String UnityEngine.Vector2::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2_ToString_mB47B29ECB21FA3A4ACEABEFA18077A5A6BBCCB27 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Vector2::GetHashCode()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2_GetHashCode_mED8670C0E122B7ED0DAB4C3381ADFF04B75E0B03_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Vector2::Equals(UnityEngine.Vector2)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_Equals_mDF84D5ED14E018609C6A9C9BAE016C1B33BCFF4C_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_other, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Vector2::Equals(System.Object)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_Equals_mA4E81D6FCE503DBD502BA499708344410F60DA4E_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) ;
// System.Single UnityEngine.Vector2::get_magnitude()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_get_magnitude_m5C59B4056420AEFDB291AD0914A3F675330A75CE_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Vector2::get_sqrMagnitude()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Mathf::Min(System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline (float ___0_a, float ___1_b, const RuntimeMethod* method) ;
// System.Single UnityEngine.Mathf::Max(System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline (float ___0_a, float ___1_b, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Vector2::op_Equality(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_op_Equality_m6F2E069A50E787D131261E5CB25FC9E03F95B5E1_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_lhs, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_rhs, const RuntimeMethod* method) ;
// System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Vector2Int::get_x()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Vector2Int::set_x(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int_set_x_m291ECF246536852F0B8EE049C4A3768E4999CDC8_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Vector2Int::get_y()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Vector2Int::set_y(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int_set_y_mF81881204EEE272BA409728C7EBFDE3A979DDF6A_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Vector2Int::.ctor(System.Int32,System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, int32_t ___0_x, int32_t ___1_y, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Mathf::FloorToInt(System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_FloorToInt_m2A39AE881CAEE6B6A4B3BFEF9CA1ED40625F5AB7_inline (float ___0_f, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Vector2Int::Equals(UnityEngine.Vector2Int)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2Int_Equals_m32811BA0576C096D5EB5C0CFD8231478F17229A6_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___0_other, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Vector2Int::Equals(System.Object)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2Int_Equals_m6D91EFAA6B3254334436BD262A4547EA08281BA3_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) ;
// System.Int32 System.Int32::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Int32_GetHashCode_m253D60FF7527A483E91004B7A2366F13E225E295 (int32_t* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Vector2Int::GetHashCode()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_GetHashCode_mA3B6135FA770AF0C171319B50D9B913657230EB7_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method) ;
// System.String UnityEngine.Vector2Int::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2Int_ToString_m44BA6941AEF41076A39848B95DDEFEA88A094B5E (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
// System.String UnityEngine.Vector2Int::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2Int_ToString_m6F7E9B9B45A473FED501EB8B8B25BA1FE26DD5D4 (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Matrix4x4::.ctor(UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4__ctor_m6523044D700F15EC6BCD183633A329EE56AA8C99 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_column0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_column1, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___2_column2, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___3_column3, const RuntimeMethod* method) ;
// System.Void UnityEngine.Matrix4x4::set_Item(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_set_Item_m47C4DDBFAE6578D6008AEF433777D4B2FACB62B0 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Matrix4x4::set_Item(System.Int32,System.Int32,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Matrix4x4_set_Item_mE84FC43629907DD1872E3100BCFF4A8EB671B603_inline (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___0_row, int32_t ___1_column, float ___2_value, const RuntimeMethod* method) ;
// System.Single UnityEngine.Matrix4x4::get_Item(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Matrix4x4_get_Item_m771C2EE3A3BFFBAC9F2AD07FFCAAF6146C1BE92A (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___0_index, const RuntimeMethod* method) ;
// UnityEngine.Vector4 UnityEngine.Matrix4x4::GetColumn(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___0_index, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Vector4::GetHashCode()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Matrix4x4::GetHashCode()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Matrix4x4_GetHashCode_m313B1AF4FEA792BB7E4D1D239EBE3257F825914D_inline (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Matrix4x4::Equals(UnityEngine.Matrix4x4)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_inline (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_other, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Matrix4x4::Equals(System.Object)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_m35CFC5F304BB40EFFE011B92AA87B77CD8FF8F74_inline (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Vector4::Equals(UnityEngine.Vector4)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_other, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Vector4::op_Equality(UnityEngine.Vector4,UnityEngine.Vector4)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_op_Equality_mCEA0E5F229F4AE8C55152F7A8F84345F24F52DC6_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_lhs, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_rhs, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Matrix4x4::op_Equality(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_op_Equality_m72E9702E42EAED862E9D7EA1B8B9D6EA5AAC5C3D (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_lhs, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_rhs, const RuntimeMethod* method) ;
// System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, float ___0_x, float ___1_y, float ___2_z, float ___3_w, const RuntimeMethod* method) ;
// UnityEngine.Vector4 UnityEngine.Matrix4x4::GetRow(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Matrix4x4_GetRow_m59C6981300C6F6927BEA17C5D095B2AD29629E9F (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___0_index, const RuntimeMethod* method) ;
// System.Void UnityEngine.Matrix4x4::SetColumn(System.Int32,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_SetColumn_mC1CBEB2C29C0A9F1434C601786CE1B6DED1E1234 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___0_index, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_column, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyPoint_m20E910B65693559BFDE99382472D8DD02C862E7E (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint3x4(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyPoint3x4_mACCBD70AFA82C63DA88555780B7B6B01281AB814 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyVector(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyVector_mFD12F86A473E90BBB0002149ABA3917B2A518937 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_vector, const RuntimeMethod* method) ;
// System.String UnityEngine.Matrix4x4::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Matrix4x4_ToString_mB8E1EFF14A37605ABA321708CC36021FFBCF84CF (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
// System.String UnityEngine.Matrix4x4::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Matrix4x4_ToString_mB310BE20B7CDE8AEA91D84FCA4E75BCACF7DFC86 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Matrix4x4::GetRotation_Injected(UnityEngine.Matrix4x4&,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_GetRotation_Injected_m3AF78E7D7EBD938EFC69251173A06BA06037FA70 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0__unity_self, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___1_ret, const RuntimeMethod* method) ;
// UnityEngine.Quaternion UnityEngine.Matrix4x4::GetRotation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Matrix4x4_GetRotation_mA3388AAB0DC4960D4E93D945398430A5C62D4D6F (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Matrix4x4::GetLossyScale_Injected(UnityEngine.Matrix4x4&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_GetLossyScale_Injected_mABC36BB3229BE212643B44F6B090C86CBF65D607 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0__unity_self, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_ret, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Matrix4x4::GetLossyScale()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_GetLossyScale_m3C19D2C6746BB211C8CB02478A60EB2D71D10FC7 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method) ;
// UnityEngine.Quaternion UnityEngine.Matrix4x4::get_rotation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Matrix4x4_get_rotation_m7E2C29FCB2AAFAE4D7B4FBD3563E9EDB53F5A8BB (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Matrix4x4::get_lossyScale()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_get_lossyScale_mFB3D4CF6408D710D607CA1D2AF94B2E4E0B57EB7 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Matrix4x4::TRS_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Vector3&,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_TRS_Injected_m5EF976A6FBB27DD3E44C0B51575EBEEF802EB6F1 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_pos, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___1_q, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___2_s, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___3_ret, const RuntimeMethod* method) ;
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::TRS(UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_TRS_mCC04FD47347234B451ACC6CCD2CE6D02E1E0E1E3 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_pos, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_q, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___2_s, const RuntimeMethod* method) ;
// System.Void UnityEngine.Matrix4x4::SetTRS(UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_SetTRS_m8002A569FE81574DABE86044C8FF6F7C44DA21AA (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_pos, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_q, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___2_s, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Matrix4x4::Inverse3DAffine_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Inverse3DAffine_Injected_mA108B0432274BE970746A528E27849AA6BD3EF05 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_input, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_result, const RuntimeMethod* method) ;
// System.Void UnityEngine.Matrix4x4::Inverse_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_Inverse_Injected_m666E1049EA37568CCC0C3636194F8A815E30DF66 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_m, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_ret, const RuntimeMethod* method) ;
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Inverse(UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_Inverse_mFB2503F5D5FE76E7C56249700ED2E43DDA0F1939 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_m, const RuntimeMethod* method) ;
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_inverse()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_get_inverse_m4F4A881CD789281EA90EB68CFD39F36C8A81E6BD (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Quaternion::Dot(UnityEngine.Quaternion,UnityEngine.Quaternion)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Quaternion_Dot_mF9D3BE33940A47979DADA7E81650AEB356D5D12B_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_a, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_b, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Quaternion::IsEqualUsingDot(System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Quaternion_IsEqualUsingDot_m9C672201C918C2D1E739F559DBE4406F95997CBD_inline (float ___0_dot, const RuntimeMethod* method) ;
// System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___0_r, float ___1_g, float ___2_b, float ___3_a, const RuntimeMethod* method) ;
// System.Single UnityEngine.Vector3::Magnitude(UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Magnitude_m21652D951393A3D7CE92CE40049A0E7F76544D1B_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_vector, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::op_Division(UnityEngine.Vector3,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Division_mCC6BB24E372AB96B8380D1678446EF6A8BAE13BB_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, float ___1_d, const RuntimeMethod* method) ;
// System.Void System.Array::Clear(System.Array,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Array_Clear_m50BAA3751899858B097D3FF2ED31F284703FE5CB (RuntimeArray* ___0_array, int32_t ___1_index, int32_t ___2_length, const RuntimeMethod* method) ;
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void Microsoft.CodeAnalysis.EmbeddedAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EmbeddedAttribute__ctor_m93D23E0241AEA98DE88285ECFB378AAD361CDC83 (EmbeddedAttribute_tB8B03F1BFFE9F2813249834CD71231A30EE443E3* __this, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void System.Runtime.CompilerServices.IsReadOnlyAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IsReadOnlyAttribute__ctor_m627542EC70C984B1DB3E6F048AE53E121339B9BF (IsReadOnlyAttribute_tD7C04A9716DCD751031C5922341B0FF53569A576* __this, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngineInternal.TypeInferenceRuleAttribute::.ctor(UnityEngineInternal.TypeInferenceRules)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TypeInferenceRuleAttribute__ctor_m356F2A18ACB338DE48EADD04E97C971C554EDDE0 (TypeInferenceRuleAttribute_t39AE4844222814241F6C40EDFFA93F5F3B7D1CFE* __this, int32_t ___0_rule, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TypeInferenceRules_tEFD8B0F1D39A1EA0A86C159333202C56FFD90B87_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
Il2CppFakeBox<int32_t> L_0(TypeInferenceRules_tEFD8B0F1D39A1EA0A86C159333202C56FFD90B87_il2cpp_TypeInfo_var, (&___0_rule));
String_t* L_1;
L_1 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_0), NULL);
TypeInferenceRuleAttribute__ctor_mECD854F0BC27EC215F4BD1C6F0CECA9BEC090E0D(__this, L_1, NULL);
return;
}
}
// System.Void UnityEngineInternal.TypeInferenceRuleAttribute::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TypeInferenceRuleAttribute__ctor_mECD854F0BC27EC215F4BD1C6F0CECA9BEC090E0D (TypeInferenceRuleAttribute_t39AE4844222814241F6C40EDFFA93F5F3B7D1CFE* __this, String_t* ___0_rule, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
String_t* L_0 = ___0_rule;
__this->____rule_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->____rule_0), (void*)L_0);
return;
}
}
// System.String UnityEngineInternal.TypeInferenceRuleAttribute::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TypeInferenceRuleAttribute_ToString_m009A152A07FC88BF49F1C72FC615F2FB7350F2BD (TypeInferenceRuleAttribute_t39AE4844222814241F6C40EDFFA93F5F3B7D1CFE* __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
String_t* L_0 = __this->____rule_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
String_t* L_1 = V_0;
return L_1;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngineInternal.GenericStack::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GenericStack__ctor_mD21753D674298C09F3684F19DD42680323055586 (GenericStack_t1FB49AB7D847C97ABAA97AB232CA416CABD24C49* __this, const RuntimeMethod* method)
{
{
Stack__ctor_m4E3FE5A70C400B82DAB9E38E61A934E4E4DE01A7(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngineInternal.MathfInternal::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MathfInternal__cctor_m405C235849BE19E6F82F403A518E0E2958F043AE (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_memory_barrier();
((MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var))->___FloatMinNormal_0 = (1.17549435E-38f);
il2cpp_codegen_memory_barrier();
((MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var))->___FloatMinDenormal_1 = (1.40129846E-45f);
float L_0 = ((MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var))->___FloatMinDenormal_1;
il2cpp_codegen_memory_barrier();
float L_1;
L_1 = Interlocked_CompareExchange_mC43CC89590F9D0D5C84ACCA469C4C92953D05AB3((&((MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var))->___FloatMinDenormal_1), L_0, (0.0f), NULL);
((MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var))->___IsFlushToZeroEnabled_2 = (bool)((((float)L_1) == ((float)(0.0f)))? 1 : 0);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void Unity.Profiling.ProfilerMarker::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerMarker__ctor_mDD68B0A8B71E0301F592AF8891560150E55699C8 (ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* __this, String_t* ___0_name, const RuntimeMethod* method)
{
{
String_t* L_0 = ___0_name;
intptr_t L_1;
L_1 = ProfilerUnsafeUtility_CreateMarker_mC5E1AAB8CC1F0342065DF85BA3334445ED754E64(L_0, (uint16_t)1, 0, 0, NULL);
__this->___m_Ptr_0 = L_1;
return;
}
}
IL2CPP_EXTERN_C void ProfilerMarker__ctor_mDD68B0A8B71E0301F592AF8891560150E55699C8_AdjustorThunk (RuntimeObject* __this, String_t* ___0_name, const RuntimeMethod* method)
{
ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD*>(__this + _offset);
ProfilerMarker__ctor_mDD68B0A8B71E0301F592AF8891560150E55699C8_inline(_thisAdjusted, ___0_name, method);
}
// Unity.Profiling.ProfilerMarker/AutoScope Unity.Profiling.ProfilerMarker::Auto()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 ProfilerMarker_Auto_m133FA724EB95D16187B37D2C8A501D7E989B1F8D (ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* __this, const RuntimeMethod* method)
{
AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 V_0;
memset((&V_0), 0, sizeof(V_0));
{
intptr_t L_0 = __this->___m_Ptr_0;
AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 L_1;
memset((&L_1), 0, sizeof(L_1));
AutoScope__ctor_m7F63A273E382CB6328736B6E7F321DDFA40EA9E3_inline((&L_1), L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 ProfilerMarker_Auto_m133FA724EB95D16187B37D2C8A501D7E989B1F8D_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD*>(__this + _offset);
AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 _returnValue;
_returnValue = ProfilerMarker_Auto_m133FA724EB95D16187B37D2C8A501D7E989B1F8D_inline(_thisAdjusted, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void Unity.Profiling.ProfilerMarker/AutoScope::.ctor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AutoScope__ctor_m7F63A273E382CB6328736B6E7F321DDFA40EA9E3 (AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139* __this, intptr_t ___0_markerPtr, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
intptr_t L_0 = ___0_markerPtr;
__this->___m_Ptr_0 = L_0;
intptr_t L_1 = __this->___m_Ptr_0;
intptr_t L_2 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
bool L_3;
L_3 = IntPtr_op_Inequality_m90EFC9C4CAD9A33E309F2DDF98EE4E1DD253637B(L_1, L_2, NULL);
V_0 = L_3;
bool L_4 = V_0;
if (!L_4)
{
goto IL_0023;
}
}
{
intptr_t L_5 = ___0_markerPtr;
ProfilerUnsafeUtility_BeginSample_mB5106F4E7ECEF54906545665ED23928D14F5FCA7(L_5, NULL);
}
IL_0023:
{
return;
}
}
IL2CPP_EXTERN_C void AutoScope__ctor_m7F63A273E382CB6328736B6E7F321DDFA40EA9E3_AdjustorThunk (RuntimeObject* __this, intptr_t ___0_markerPtr, const RuntimeMethod* method)
{
AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139*>(__this + _offset);
AutoScope__ctor_m7F63A273E382CB6328736B6E7F321DDFA40EA9E3_inline(_thisAdjusted, ___0_markerPtr, method);
}
// System.Void Unity.Profiling.ProfilerMarker/AutoScope::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AutoScope_Dispose_mED763F3F51261EF8FB79DB32CD06E0A3F6C40481 (AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
intptr_t L_0 = __this->___m_Ptr_0;
intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
bool L_2;
L_2 = IntPtr_op_Inequality_m90EFC9C4CAD9A33E309F2DDF98EE4E1DD253637B(L_0, L_1, NULL);
V_0 = L_2;
bool L_3 = V_0;
if (!L_3)
{
goto IL_0021;
}
}
{
intptr_t L_4 = __this->___m_Ptr_0;
ProfilerUnsafeUtility_EndSample_mFDB4EFB160A9CB817D2F8ED21B88693616B27409(L_4, NULL);
}
IL_0021:
{
return;
}
}
IL2CPP_EXTERN_C void AutoScope_Dispose_mED763F3F51261EF8FB79DB32CD06E0A3F6C40481_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139*>(__this + _offset);
AutoScope_Dispose_mED763F3F51261EF8FB79DB32CD06E0A3F6C40481_inline(_thisAdjusted, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.IntPtr Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::CreateMarker(System.String,System.UInt16,Unity.Profiling.LowLevel.MarkerFlags,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t ProfilerUnsafeUtility_CreateMarker_mC5E1AAB8CC1F0342065DF85BA3334445ED754E64 (String_t* ___0_name, uint16_t ___1_categoryId, uint16_t ___2_flags, int32_t ___3_metadataCount, const RuntimeMethod* method)
{
typedef intptr_t (*ProfilerUnsafeUtility_CreateMarker_mC5E1AAB8CC1F0342065DF85BA3334445ED754E64_ftn) (String_t*, uint16_t, uint16_t, int32_t);
static ProfilerUnsafeUtility_CreateMarker_mC5E1AAB8CC1F0342065DF85BA3334445ED754E64_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ProfilerUnsafeUtility_CreateMarker_mC5E1AAB8CC1F0342065DF85BA3334445ED754E64_ftn)il2cpp_codegen_resolve_icall ("Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::CreateMarker(System.String,System.UInt16,Unity.Profiling.LowLevel.MarkerFlags,System.Int32)");
intptr_t icallRetVal = _il2cpp_icall_func(___0_name, ___1_categoryId, ___2_flags, ___3_metadataCount);
return icallRetVal;
}
// System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::BeginSample(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerUnsafeUtility_BeginSample_mB5106F4E7ECEF54906545665ED23928D14F5FCA7 (intptr_t ___0_markerPtr, const RuntimeMethod* method)
{
typedef void (*ProfilerUnsafeUtility_BeginSample_mB5106F4E7ECEF54906545665ED23928D14F5FCA7_ftn) (intptr_t);
static ProfilerUnsafeUtility_BeginSample_mB5106F4E7ECEF54906545665ED23928D14F5FCA7_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ProfilerUnsafeUtility_BeginSample_mB5106F4E7ECEF54906545665ED23928D14F5FCA7_ftn)il2cpp_codegen_resolve_icall ("Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::BeginSample(System.IntPtr)");
_il2cpp_icall_func(___0_markerPtr);
}
// System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::EndSample(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerUnsafeUtility_EndSample_mFDB4EFB160A9CB817D2F8ED21B88693616B27409 (intptr_t ___0_markerPtr, const RuntimeMethod* method)
{
typedef void (*ProfilerUnsafeUtility_EndSample_mFDB4EFB160A9CB817D2F8ED21B88693616B27409_ftn) (intptr_t);
static ProfilerUnsafeUtility_EndSample_mFDB4EFB160A9CB817D2F8ED21B88693616B27409_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ProfilerUnsafeUtility_EndSample_mFDB4EFB160A9CB817D2F8ED21B88693616B27409_ftn)il2cpp_codegen_resolve_icall ("Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::EndSample(System.IntPtr)");
_il2cpp_icall_func(___0_markerPtr);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void Unity.Jobs.JobHandle::ScheduleBatchedJobs()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobHandle_ScheduleBatchedJobs_mCA0E146397E30E31FB57C96DAA1820451886DACA (const RuntimeMethod* method)
{
typedef void (*JobHandle_ScheduleBatchedJobs_mCA0E146397E30E31FB57C96DAA1820451886DACA_ftn) ();
static JobHandle_ScheduleBatchedJobs_mCA0E146397E30E31FB57C96DAA1820451886DACA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (JobHandle_ScheduleBatchedJobs_mCA0E146397E30E31FB57C96DAA1820451886DACA_ftn)il2cpp_codegen_resolve_icall ("Unity.Jobs.JobHandle::ScheduleBatchedJobs()");
_il2cpp_icall_func();
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void Unity.Jobs.LowLevel.Unsafe.JobsUtility::InvokePanicFunction()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobsUtility_InvokePanicFunction_mDD3D5F9B1F0A26924CC82DB52E0561D32DC8E255 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&JobsUtility_t912A22C375F804D687A2EFC9F4FC5D33C54B9A9C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* V_0 = NULL;
bool V_1 = false;
{
PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* L_0 = ((JobsUtility_t912A22C375F804D687A2EFC9F4FC5D33C54B9A9C_StaticFields*)il2cpp_codegen_static_fields_for(JobsUtility_t912A22C375F804D687A2EFC9F4FC5D33C54B9A9C_il2cpp_TypeInfo_var))->___PanicFunction_0;
V_0 = L_0;
PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* L_1 = V_0;
V_1 = (bool)((((RuntimeObject*)(PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02*)L_1) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_2 = V_1;
if (!L_2)
{
goto IL_0011;
}
}
{
goto IL_0018;
}
IL_0011:
{
PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* L_3 = V_0;
NullCheck(L_3);
PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_inline(L_3, NULL);
}
IL_0018:
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
void PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_Multicast(PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* __this, const RuntimeMethod* method)
{
il2cpp_array_size_t length = __this->___delegates_13->max_length;
Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
for (il2cpp_array_size_t i = 0; i < length; i++)
{
PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* currentDelegate = reinterpret_cast<PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02*>(delegatesToInvoke[i]);
typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
}
}
void PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_OpenInst(PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* __this, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(method);
}
void PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_OpenStatic(PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* __this, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(method);
}
void PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_OpenStaticInvoker(PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* __this, const RuntimeMethod* method)
{
InvokerActionInvoker0::Invoke(__this->___method_ptr_0, method, NULL);
}
void PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_ClosedStaticInvoker(PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* __this, const RuntimeMethod* method)
{
InvokerActionInvoker1< RuntimeObject* >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2);
}
IL2CPP_EXTERN_C void DelegatePInvokeWrapper_PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02 (PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* __this, const RuntimeMethod* method)
{
typedef void (DEFAULT_CALL *PInvokeFunc)();
PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_reverse_pinvoke_function_ptr(__this));
// Native function invocation
il2cppPInvokeFunc();
}
// System.Void Unity.Jobs.LowLevel.Unsafe.JobsUtility/PanicFunction_::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PanicFunction___ctor_m17297514778BEA5F35E562880A6C317CF34856DF (PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
{
__this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method);
__this->___method_3 = ___1_method;
__this->___m_target_2 = ___0_object;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object);
int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method);
__this->___method_code_6 = (intptr_t)__this;
if (MethodIsStatic((RuntimeMethod*)___1_method))
{
bool isOpen = parameterCount == 0;
if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method))
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_OpenStaticInvoker;
else
__this->___invoke_impl_1 = (intptr_t)&PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_ClosedStaticInvoker;
else
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_OpenStatic;
else
{
__this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
__this->___method_code_6 = (intptr_t)__this->___m_target_2;
}
}
else
{
if (___0_object == NULL)
il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL);
__this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
__this->___method_code_6 = (intptr_t)__this->___m_target_2;
}
__this->___extra_arg_5 = (intptr_t)&PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_Multicast;
}
// System.Void Unity.Jobs.LowLevel.Unsafe.JobsUtility/PanicFunction_::Invoke()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A (PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* __this, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void Unity.IL2CPP.CompilerServices.Il2CppEagerStaticClassConstructionAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Il2CppEagerStaticClassConstructionAttribute__ctor_m124F17545F01CC678CE74870FC9EE5D4891EE935 (Il2CppEagerStaticClassConstructionAttribute_t281D90A6001BE0D464C6ACDCCDC3E06401C76390* __this, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshal_pinvoke(const AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13& unmarshaled, AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshaled_pinvoke& marshaled)
{
marshaled.___U3CAssetNameU3Ek__BackingField_0 = il2cpp_codegen_marshal_string(unmarshaled.___U3CAssetNameU3Ek__BackingField_0);
marshaled.___U3CFileNameU3Ek__BackingField_1 = il2cpp_codegen_marshal_string(unmarshaled.___U3CFileNameU3Ek__BackingField_1);
marshaled.___U3COffsetBytesU3Ek__BackingField_2 = unmarshaled.___U3COffsetBytesU3Ek__BackingField_2;
marshaled.___U3CSizeBytesU3Ek__BackingField_3 = unmarshaled.___U3CSizeBytesU3Ek__BackingField_3;
marshaled.___U3CAssetTypeIdU3Ek__BackingField_4 = unmarshaled.___U3CAssetTypeIdU3Ek__BackingField_4;
marshaled.___U3CCurrentBytesReadU3Ek__BackingField_5 = unmarshaled.___U3CCurrentBytesReadU3Ek__BackingField_5;
marshaled.___U3CBatchReadCountU3Ek__BackingField_6 = unmarshaled.___U3CBatchReadCountU3Ek__BackingField_6;
marshaled.___U3CIsBatchReadU3Ek__BackingField_7 = static_cast<int32_t>(unmarshaled.___U3CIsBatchReadU3Ek__BackingField_7);
marshaled.___U3CStateU3Ek__BackingField_8 = unmarshaled.___U3CStateU3Ek__BackingField_8;
marshaled.___U3CReadTypeU3Ek__BackingField_9 = unmarshaled.___U3CReadTypeU3Ek__BackingField_9;
marshaled.___U3CPriorityLevelU3Ek__BackingField_10 = unmarshaled.___U3CPriorityLevelU3Ek__BackingField_10;
marshaled.___U3CSubsystemU3Ek__BackingField_11 = unmarshaled.___U3CSubsystemU3Ek__BackingField_11;
marshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12 = unmarshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12;
marshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13 = unmarshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13;
marshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14 = unmarshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14;
}
IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshal_pinvoke_back(const AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshaled_pinvoke& marshaled, AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13& unmarshaled)
{
unmarshaled.___U3CAssetNameU3Ek__BackingField_0 = il2cpp_codegen_marshal_string_result(marshaled.___U3CAssetNameU3Ek__BackingField_0);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___U3CAssetNameU3Ek__BackingField_0), (void*)il2cpp_codegen_marshal_string_result(marshaled.___U3CAssetNameU3Ek__BackingField_0));
unmarshaled.___U3CFileNameU3Ek__BackingField_1 = il2cpp_codegen_marshal_string_result(marshaled.___U3CFileNameU3Ek__BackingField_1);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___U3CFileNameU3Ek__BackingField_1), (void*)il2cpp_codegen_marshal_string_result(marshaled.___U3CFileNameU3Ek__BackingField_1));
uint64_t unmarshaledU3COffsetBytesU3Ek__BackingField_temp_2 = 0;
unmarshaledU3COffsetBytesU3Ek__BackingField_temp_2 = marshaled.___U3COffsetBytesU3Ek__BackingField_2;
unmarshaled.___U3COffsetBytesU3Ek__BackingField_2 = unmarshaledU3COffsetBytesU3Ek__BackingField_temp_2;
uint64_t unmarshaledU3CSizeBytesU3Ek__BackingField_temp_3 = 0;
unmarshaledU3CSizeBytesU3Ek__BackingField_temp_3 = marshaled.___U3CSizeBytesU3Ek__BackingField_3;
unmarshaled.___U3CSizeBytesU3Ek__BackingField_3 = unmarshaledU3CSizeBytesU3Ek__BackingField_temp_3;
uint64_t unmarshaledU3CAssetTypeIdU3Ek__BackingField_temp_4 = 0;
unmarshaledU3CAssetTypeIdU3Ek__BackingField_temp_4 = marshaled.___U3CAssetTypeIdU3Ek__BackingField_4;
unmarshaled.___U3CAssetTypeIdU3Ek__BackingField_4 = unmarshaledU3CAssetTypeIdU3Ek__BackingField_temp_4;
uint64_t unmarshaledU3CCurrentBytesReadU3Ek__BackingField_temp_5 = 0;
unmarshaledU3CCurrentBytesReadU3Ek__BackingField_temp_5 = marshaled.___U3CCurrentBytesReadU3Ek__BackingField_5;
unmarshaled.___U3CCurrentBytesReadU3Ek__BackingField_5 = unmarshaledU3CCurrentBytesReadU3Ek__BackingField_temp_5;
uint32_t unmarshaledU3CBatchReadCountU3Ek__BackingField_temp_6 = 0;
unmarshaledU3CBatchReadCountU3Ek__BackingField_temp_6 = marshaled.___U3CBatchReadCountU3Ek__BackingField_6;
unmarshaled.___U3CBatchReadCountU3Ek__BackingField_6 = unmarshaledU3CBatchReadCountU3Ek__BackingField_temp_6;
bool unmarshaledU3CIsBatchReadU3Ek__BackingField_temp_7 = false;
unmarshaledU3CIsBatchReadU3Ek__BackingField_temp_7 = static_cast<bool>(marshaled.___U3CIsBatchReadU3Ek__BackingField_7);
unmarshaled.___U3CIsBatchReadU3Ek__BackingField_7 = unmarshaledU3CIsBatchReadU3Ek__BackingField_temp_7;
int32_t unmarshaledU3CStateU3Ek__BackingField_temp_8 = 0;
unmarshaledU3CStateU3Ek__BackingField_temp_8 = marshaled.___U3CStateU3Ek__BackingField_8;
unmarshaled.___U3CStateU3Ek__BackingField_8 = unmarshaledU3CStateU3Ek__BackingField_temp_8;
int32_t unmarshaledU3CReadTypeU3Ek__BackingField_temp_9 = 0;
unmarshaledU3CReadTypeU3Ek__BackingField_temp_9 = marshaled.___U3CReadTypeU3Ek__BackingField_9;
unmarshaled.___U3CReadTypeU3Ek__BackingField_9 = unmarshaledU3CReadTypeU3Ek__BackingField_temp_9;
int32_t unmarshaledU3CPriorityLevelU3Ek__BackingField_temp_10 = 0;
unmarshaledU3CPriorityLevelU3Ek__BackingField_temp_10 = marshaled.___U3CPriorityLevelU3Ek__BackingField_10;
unmarshaled.___U3CPriorityLevelU3Ek__BackingField_10 = unmarshaledU3CPriorityLevelU3Ek__BackingField_temp_10;
int32_t unmarshaledU3CSubsystemU3Ek__BackingField_temp_11 = 0;
unmarshaledU3CSubsystemU3Ek__BackingField_temp_11 = marshaled.___U3CSubsystemU3Ek__BackingField_11;
unmarshaled.___U3CSubsystemU3Ek__BackingField_11 = unmarshaledU3CSubsystemU3Ek__BackingField_temp_11;
double unmarshaledU3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12 = 0.0;
unmarshaledU3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12 = marshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12;
unmarshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12 = unmarshaledU3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12;
double unmarshaledU3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13 = 0.0;
unmarshaledU3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13 = marshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13;
unmarshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13 = unmarshaledU3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13;
double unmarshaledU3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14 = 0.0;
unmarshaledU3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14 = marshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14;
unmarshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14 = unmarshaledU3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14;
}
// Conversion method for clean up from marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshal_pinvoke_cleanup(AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshaled_pinvoke& marshaled)
{
il2cpp_codegen_marshal_free(marshaled.___U3CAssetNameU3Ek__BackingField_0);
marshaled.___U3CAssetNameU3Ek__BackingField_0 = NULL;
il2cpp_codegen_marshal_free(marshaled.___U3CFileNameU3Ek__BackingField_1);
marshaled.___U3CFileNameU3Ek__BackingField_1 = NULL;
}
// Conversion methods for marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshal_com(const AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13& unmarshaled, AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshaled_com& marshaled)
{
marshaled.___U3CAssetNameU3Ek__BackingField_0 = il2cpp_codegen_marshal_bstring(unmarshaled.___U3CAssetNameU3Ek__BackingField_0);
marshaled.___U3CFileNameU3Ek__BackingField_1 = il2cpp_codegen_marshal_bstring(unmarshaled.___U3CFileNameU3Ek__BackingField_1);
marshaled.___U3COffsetBytesU3Ek__BackingField_2 = unmarshaled.___U3COffsetBytesU3Ek__BackingField_2;
marshaled.___U3CSizeBytesU3Ek__BackingField_3 = unmarshaled.___U3CSizeBytesU3Ek__BackingField_3;
marshaled.___U3CAssetTypeIdU3Ek__BackingField_4 = unmarshaled.___U3CAssetTypeIdU3Ek__BackingField_4;
marshaled.___U3CCurrentBytesReadU3Ek__BackingField_5 = unmarshaled.___U3CCurrentBytesReadU3Ek__BackingField_5;
marshaled.___U3CBatchReadCountU3Ek__BackingField_6 = unmarshaled.___U3CBatchReadCountU3Ek__BackingField_6;
marshaled.___U3CIsBatchReadU3Ek__BackingField_7 = static_cast<int32_t>(unmarshaled.___U3CIsBatchReadU3Ek__BackingField_7);
marshaled.___U3CStateU3Ek__BackingField_8 = unmarshaled.___U3CStateU3Ek__BackingField_8;
marshaled.___U3CReadTypeU3Ek__BackingField_9 = unmarshaled.___U3CReadTypeU3Ek__BackingField_9;
marshaled.___U3CPriorityLevelU3Ek__BackingField_10 = unmarshaled.___U3CPriorityLevelU3Ek__BackingField_10;
marshaled.___U3CSubsystemU3Ek__BackingField_11 = unmarshaled.___U3CSubsystemU3Ek__BackingField_11;
marshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12 = unmarshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12;
marshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13 = unmarshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13;
marshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14 = unmarshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14;
}
IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshal_com_back(const AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshaled_com& marshaled, AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13& unmarshaled)
{
unmarshaled.___U3CAssetNameU3Ek__BackingField_0 = il2cpp_codegen_marshal_bstring_result(marshaled.___U3CAssetNameU3Ek__BackingField_0);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___U3CAssetNameU3Ek__BackingField_0), (void*)il2cpp_codegen_marshal_bstring_result(marshaled.___U3CAssetNameU3Ek__BackingField_0));
unmarshaled.___U3CFileNameU3Ek__BackingField_1 = il2cpp_codegen_marshal_bstring_result(marshaled.___U3CFileNameU3Ek__BackingField_1);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___U3CFileNameU3Ek__BackingField_1), (void*)il2cpp_codegen_marshal_bstring_result(marshaled.___U3CFileNameU3Ek__BackingField_1));
uint64_t unmarshaledU3COffsetBytesU3Ek__BackingField_temp_2 = 0;
unmarshaledU3COffsetBytesU3Ek__BackingField_temp_2 = marshaled.___U3COffsetBytesU3Ek__BackingField_2;
unmarshaled.___U3COffsetBytesU3Ek__BackingField_2 = unmarshaledU3COffsetBytesU3Ek__BackingField_temp_2;
uint64_t unmarshaledU3CSizeBytesU3Ek__BackingField_temp_3 = 0;
unmarshaledU3CSizeBytesU3Ek__BackingField_temp_3 = marshaled.___U3CSizeBytesU3Ek__BackingField_3;
unmarshaled.___U3CSizeBytesU3Ek__BackingField_3 = unmarshaledU3CSizeBytesU3Ek__BackingField_temp_3;
uint64_t unmarshaledU3CAssetTypeIdU3Ek__BackingField_temp_4 = 0;
unmarshaledU3CAssetTypeIdU3Ek__BackingField_temp_4 = marshaled.___U3CAssetTypeIdU3Ek__BackingField_4;
unmarshaled.___U3CAssetTypeIdU3Ek__BackingField_4 = unmarshaledU3CAssetTypeIdU3Ek__BackingField_temp_4;
uint64_t unmarshaledU3CCurrentBytesReadU3Ek__BackingField_temp_5 = 0;
unmarshaledU3CCurrentBytesReadU3Ek__BackingField_temp_5 = marshaled.___U3CCurrentBytesReadU3Ek__BackingField_5;
unmarshaled.___U3CCurrentBytesReadU3Ek__BackingField_5 = unmarshaledU3CCurrentBytesReadU3Ek__BackingField_temp_5;
uint32_t unmarshaledU3CBatchReadCountU3Ek__BackingField_temp_6 = 0;
unmarshaledU3CBatchReadCountU3Ek__BackingField_temp_6 = marshaled.___U3CBatchReadCountU3Ek__BackingField_6;
unmarshaled.___U3CBatchReadCountU3Ek__BackingField_6 = unmarshaledU3CBatchReadCountU3Ek__BackingField_temp_6;
bool unmarshaledU3CIsBatchReadU3Ek__BackingField_temp_7 = false;
unmarshaledU3CIsBatchReadU3Ek__BackingField_temp_7 = static_cast<bool>(marshaled.___U3CIsBatchReadU3Ek__BackingField_7);
unmarshaled.___U3CIsBatchReadU3Ek__BackingField_7 = unmarshaledU3CIsBatchReadU3Ek__BackingField_temp_7;
int32_t unmarshaledU3CStateU3Ek__BackingField_temp_8 = 0;
unmarshaledU3CStateU3Ek__BackingField_temp_8 = marshaled.___U3CStateU3Ek__BackingField_8;
unmarshaled.___U3CStateU3Ek__BackingField_8 = unmarshaledU3CStateU3Ek__BackingField_temp_8;
int32_t unmarshaledU3CReadTypeU3Ek__BackingField_temp_9 = 0;
unmarshaledU3CReadTypeU3Ek__BackingField_temp_9 = marshaled.___U3CReadTypeU3Ek__BackingField_9;
unmarshaled.___U3CReadTypeU3Ek__BackingField_9 = unmarshaledU3CReadTypeU3Ek__BackingField_temp_9;
int32_t unmarshaledU3CPriorityLevelU3Ek__BackingField_temp_10 = 0;
unmarshaledU3CPriorityLevelU3Ek__BackingField_temp_10 = marshaled.___U3CPriorityLevelU3Ek__BackingField_10;
unmarshaled.___U3CPriorityLevelU3Ek__BackingField_10 = unmarshaledU3CPriorityLevelU3Ek__BackingField_temp_10;
int32_t unmarshaledU3CSubsystemU3Ek__BackingField_temp_11 = 0;
unmarshaledU3CSubsystemU3Ek__BackingField_temp_11 = marshaled.___U3CSubsystemU3Ek__BackingField_11;
unmarshaled.___U3CSubsystemU3Ek__BackingField_11 = unmarshaledU3CSubsystemU3Ek__BackingField_temp_11;
double unmarshaledU3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12 = 0.0;
unmarshaledU3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12 = marshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12;
unmarshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12 = unmarshaledU3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12;
double unmarshaledU3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13 = 0.0;
unmarshaledU3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13 = marshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13;
unmarshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13 = unmarshaledU3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13;
double unmarshaledU3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14 = 0.0;
unmarshaledU3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14 = marshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14;
unmarshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14 = unmarshaledU3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14;
}
// Conversion method for clean up from marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshal_com_cleanup(AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshaled_com& marshaled)
{
il2cpp_codegen_marshal_free_bstring(marshaled.___U3CAssetNameU3Ek__BackingField_0);
marshaled.___U3CAssetNameU3Ek__BackingField_0 = NULL;
il2cpp_codegen_marshal_free_bstring(marshaled.___U3CFileNameU3Ek__BackingField_1);
marshaled.___U3CFileNameU3Ek__BackingField_1 = NULL;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshal_pinvoke(const AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626& unmarshaled, AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshaled_pinvoke& marshaled)
{
marshaled.___TypeIDs_0 = il2cpp_codegen_com_marshal_safe_array(IL2CPP_VT_UI8, unmarshaled.___TypeIDs_0);
if (unmarshaled.___States_1 != NULL)
{
il2cpp_array_size_t _unmarshaledStates_Length = (unmarshaled.___States_1)->max_length;
marshaled.___States_1 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaledStates_Length);
for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaledStates_Length); i++)
{
(marshaled.___States_1)[i] = (unmarshaled.___States_1)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
}
}
else
{
marshaled.___States_1 = NULL;
}
if (unmarshaled.___ReadTypes_2 != NULL)
{
il2cpp_array_size_t _unmarshaledReadTypes_Length = (unmarshaled.___ReadTypes_2)->max_length;
marshaled.___ReadTypes_2 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaledReadTypes_Length);
for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaledReadTypes_Length); i++)
{
(marshaled.___ReadTypes_2)[i] = (unmarshaled.___ReadTypes_2)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
}
}
else
{
marshaled.___ReadTypes_2 = NULL;
}
if (unmarshaled.___PriorityLevels_3 != NULL)
{
il2cpp_array_size_t _unmarshaledPriorityLevels_Length = (unmarshaled.___PriorityLevels_3)->max_length;
marshaled.___PriorityLevels_3 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaledPriorityLevels_Length);
for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaledPriorityLevels_Length); i++)
{
(marshaled.___PriorityLevels_3)[i] = (unmarshaled.___PriorityLevels_3)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
}
}
else
{
marshaled.___PriorityLevels_3 = NULL;
}
if (unmarshaled.___Subsystems_4 != NULL)
{
il2cpp_array_size_t _unmarshaledSubsystems_Length = (unmarshaled.___Subsystems_4)->max_length;
marshaled.___Subsystems_4 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaledSubsystems_Length);
for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaledSubsystems_Length); i++)
{
(marshaled.___Subsystems_4)[i] = (unmarshaled.___Subsystems_4)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
}
}
else
{
marshaled.___Subsystems_4 = NULL;
}
}
IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshal_pinvoke_back(const AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshaled_pinvoke& marshaled, AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626& unmarshaled)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
unmarshaled.___TypeIDs_0 = (UInt64U5BU5D_tAB1A62450AC0899188486EDB9FC066B8BEED9299*)il2cpp_codegen_com_marshal_safe_array_result(IL2CPP_VT_UI8, UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF_il2cpp_TypeInfo_var, marshaled.___TypeIDs_0);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___TypeIDs_0), (void*)(UInt64U5BU5D_tAB1A62450AC0899188486EDB9FC066B8BEED9299*)il2cpp_codegen_com_marshal_safe_array_result(IL2CPP_VT_UI8, UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF_il2cpp_TypeInfo_var, marshaled.___TypeIDs_0));
if (marshaled.___States_1 != NULL)
{
if (unmarshaled.___States_1 == NULL)
{
unmarshaled.___States_1 = reinterpret_cast<ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304*>((ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304*)SZArrayNew(ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304_il2cpp_TypeInfo_var, 1));
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___States_1), (void*)reinterpret_cast<ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304*>((ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304*)SZArrayNew(ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304_il2cpp_TypeInfo_var, 1)));
}
il2cpp_array_size_t _arrayLength = (unmarshaled.___States_1)->max_length;
for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
{
(unmarshaled.___States_1)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___States_1)[i]);
}
}
if (marshaled.___ReadTypes_2 != NULL)
{
if (unmarshaled.___ReadTypes_2 == NULL)
{
unmarshaled.___ReadTypes_2 = reinterpret_cast<FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8*>((FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8*)SZArrayNew(FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8_il2cpp_TypeInfo_var, 1));
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___ReadTypes_2), (void*)reinterpret_cast<FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8*>((FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8*)SZArrayNew(FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8_il2cpp_TypeInfo_var, 1)));
}
il2cpp_array_size_t _arrayLength = (unmarshaled.___ReadTypes_2)->max_length;
for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
{
(unmarshaled.___ReadTypes_2)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___ReadTypes_2)[i]);
}
}
if (marshaled.___PriorityLevels_3 != NULL)
{
if (unmarshaled.___PriorityLevels_3 == NULL)
{
unmarshaled.___PriorityLevels_3 = reinterpret_cast<PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B*>((PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B*)SZArrayNew(PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B_il2cpp_TypeInfo_var, 1));
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___PriorityLevels_3), (void*)reinterpret_cast<PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B*>((PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B*)SZArrayNew(PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B_il2cpp_TypeInfo_var, 1)));
}
il2cpp_array_size_t _arrayLength = (unmarshaled.___PriorityLevels_3)->max_length;
for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
{
(unmarshaled.___PriorityLevels_3)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___PriorityLevels_3)[i]);
}
}
if (marshaled.___Subsystems_4 != NULL)
{
if (unmarshaled.___Subsystems_4 == NULL)
{
unmarshaled.___Subsystems_4 = reinterpret_cast<AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C*>((AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C*)SZArrayNew(AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C_il2cpp_TypeInfo_var, 1));
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___Subsystems_4), (void*)reinterpret_cast<AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C*>((AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C*)SZArrayNew(AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C_il2cpp_TypeInfo_var, 1)));
}
il2cpp_array_size_t _arrayLength = (unmarshaled.___Subsystems_4)->max_length;
for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
{
(unmarshaled.___Subsystems_4)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___Subsystems_4)[i]);
}
}
}
// Conversion method for clean up from marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshal_pinvoke_cleanup(AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshaled_pinvoke& marshaled)
{
il2cpp_codegen_com_destroy_safe_array(marshaled.___TypeIDs_0);
marshaled.___TypeIDs_0 = NULL;
if (marshaled.___States_1 != NULL)
{
il2cpp_codegen_marshal_free(marshaled.___States_1);
marshaled.___States_1 = NULL;
}
if (marshaled.___ReadTypes_2 != NULL)
{
il2cpp_codegen_marshal_free(marshaled.___ReadTypes_2);
marshaled.___ReadTypes_2 = NULL;
}
if (marshaled.___PriorityLevels_3 != NULL)
{
il2cpp_codegen_marshal_free(marshaled.___PriorityLevels_3);
marshaled.___PriorityLevels_3 = NULL;
}
if (marshaled.___Subsystems_4 != NULL)
{
il2cpp_codegen_marshal_free(marshaled.___Subsystems_4);
marshaled.___Subsystems_4 = NULL;
}
}
// Conversion methods for marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshal_com(const AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626& unmarshaled, AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshaled_com& marshaled)
{
marshaled.___TypeIDs_0 = il2cpp_codegen_com_marshal_safe_array(IL2CPP_VT_UI8, unmarshaled.___TypeIDs_0);
if (unmarshaled.___States_1 != NULL)
{
il2cpp_array_size_t _unmarshaledStates_Length = (unmarshaled.___States_1)->max_length;
marshaled.___States_1 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaledStates_Length);
for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaledStates_Length); i++)
{
(marshaled.___States_1)[i] = (unmarshaled.___States_1)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
}
}
else
{
marshaled.___States_1 = NULL;
}
if (unmarshaled.___ReadTypes_2 != NULL)
{
il2cpp_array_size_t _unmarshaledReadTypes_Length = (unmarshaled.___ReadTypes_2)->max_length;
marshaled.___ReadTypes_2 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaledReadTypes_Length);
for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaledReadTypes_Length); i++)
{
(marshaled.___ReadTypes_2)[i] = (unmarshaled.___ReadTypes_2)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
}
}
else
{
marshaled.___ReadTypes_2 = NULL;
}
if (unmarshaled.___PriorityLevels_3 != NULL)
{
il2cpp_array_size_t _unmarshaledPriorityLevels_Length = (unmarshaled.___PriorityLevels_3)->max_length;
marshaled.___PriorityLevels_3 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaledPriorityLevels_Length);
for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaledPriorityLevels_Length); i++)
{
(marshaled.___PriorityLevels_3)[i] = (unmarshaled.___PriorityLevels_3)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
}
}
else
{
marshaled.___PriorityLevels_3 = NULL;
}
if (unmarshaled.___Subsystems_4 != NULL)
{
il2cpp_array_size_t _unmarshaledSubsystems_Length = (unmarshaled.___Subsystems_4)->max_length;
marshaled.___Subsystems_4 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaledSubsystems_Length);
for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaledSubsystems_Length); i++)
{
(marshaled.___Subsystems_4)[i] = (unmarshaled.___Subsystems_4)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
}
}
else
{
marshaled.___Subsystems_4 = NULL;
}
}
IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshal_com_back(const AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshaled_com& marshaled, AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626& unmarshaled)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
unmarshaled.___TypeIDs_0 = (UInt64U5BU5D_tAB1A62450AC0899188486EDB9FC066B8BEED9299*)il2cpp_codegen_com_marshal_safe_array_result(IL2CPP_VT_UI8, UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF_il2cpp_TypeInfo_var, marshaled.___TypeIDs_0);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___TypeIDs_0), (void*)(UInt64U5BU5D_tAB1A62450AC0899188486EDB9FC066B8BEED9299*)il2cpp_codegen_com_marshal_safe_array_result(IL2CPP_VT_UI8, UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF_il2cpp_TypeInfo_var, marshaled.___TypeIDs_0));
if (marshaled.___States_1 != NULL)
{
if (unmarshaled.___States_1 == NULL)
{
unmarshaled.___States_1 = reinterpret_cast<ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304*>((ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304*)SZArrayNew(ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304_il2cpp_TypeInfo_var, 1));
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___States_1), (void*)reinterpret_cast<ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304*>((ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304*)SZArrayNew(ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304_il2cpp_TypeInfo_var, 1)));
}
il2cpp_array_size_t _arrayLength = (unmarshaled.___States_1)->max_length;
for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
{
(unmarshaled.___States_1)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___States_1)[i]);
}
}
if (marshaled.___ReadTypes_2 != NULL)
{
if (unmarshaled.___ReadTypes_2 == NULL)
{
unmarshaled.___ReadTypes_2 = reinterpret_cast<FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8*>((FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8*)SZArrayNew(FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8_il2cpp_TypeInfo_var, 1));
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___ReadTypes_2), (void*)reinterpret_cast<FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8*>((FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8*)SZArrayNew(FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8_il2cpp_TypeInfo_var, 1)));
}
il2cpp_array_size_t _arrayLength = (unmarshaled.___ReadTypes_2)->max_length;
for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
{
(unmarshaled.___ReadTypes_2)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___ReadTypes_2)[i]);
}
}
if (marshaled.___PriorityLevels_3 != NULL)
{
if (unmarshaled.___PriorityLevels_3 == NULL)
{
unmarshaled.___PriorityLevels_3 = reinterpret_cast<PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B*>((PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B*)SZArrayNew(PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B_il2cpp_TypeInfo_var, 1));
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___PriorityLevels_3), (void*)reinterpret_cast<PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B*>((PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B*)SZArrayNew(PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B_il2cpp_TypeInfo_var, 1)));
}
il2cpp_array_size_t _arrayLength = (unmarshaled.___PriorityLevels_3)->max_length;
for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
{
(unmarshaled.___PriorityLevels_3)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___PriorityLevels_3)[i]);
}
}
if (marshaled.___Subsystems_4 != NULL)
{
if (unmarshaled.___Subsystems_4 == NULL)
{
unmarshaled.___Subsystems_4 = reinterpret_cast<AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C*>((AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C*)SZArrayNew(AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C_il2cpp_TypeInfo_var, 1));
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___Subsystems_4), (void*)reinterpret_cast<AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C*>((AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C*)SZArrayNew(AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C_il2cpp_TypeInfo_var, 1)));
}
il2cpp_array_size_t _arrayLength = (unmarshaled.___Subsystems_4)->max_length;
for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
{
(unmarshaled.___Subsystems_4)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___Subsystems_4)[i]);
}
}
}
// Conversion method for clean up from marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshal_com_cleanup(AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshaled_com& marshaled)
{
il2cpp_codegen_com_destroy_safe_array(marshaled.___TypeIDs_0);
marshaled.___TypeIDs_0 = NULL;
if (marshaled.___States_1 != NULL)
{
il2cpp_codegen_marshal_free(marshaled.___States_1);
marshaled.___States_1 = NULL;
}
if (marshaled.___ReadTypes_2 != NULL)
{
il2cpp_codegen_marshal_free(marshaled.___ReadTypes_2);
marshaled.___ReadTypes_2 = NULL;
}
if (marshaled.___PriorityLevels_3 != NULL)
{
il2cpp_codegen_marshal_free(marshaled.___PriorityLevels_3);
marshaled.___PriorityLevels_3 = NULL;
}
if (marshaled.___Subsystems_4 != NULL)
{
il2cpp_codegen_marshal_free(marshaled.___Subsystems_4);
marshaled.___Subsystems_4 = NULL;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void Unity.Collections.NativeLeakDetection::Initialize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeLeakDetection_Initialize_m9784B14ACCA52F6AFBB23F0A10203977C941D092 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeLeakDetection_tACCD9D3F33775DC7E32FC91C422A424DCA4A5946_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
((NativeLeakDetection_tACCD9D3F33775DC7E32FC91C422A424DCA4A5946_StaticFields*)il2cpp_codegen_static_fields_for(NativeLeakDetection_tACCD9D3F33775DC7E32FC91C422A424DCA4A5946_il2cpp_TypeInfo_var))->___s_NativeLeakDetectionMode_0 = 1;
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void* Unity.Collections.LowLevel.Unsafe.UnsafeUtility::Malloc(System.Int64,System.Int32,Unity.Collections.Allocator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* UnsafeUtility_Malloc_mD7BD28D5AE7E4901B225B7DFFE2B568EE7BDC0C9 (int64_t ___0_size, int32_t ___1_alignment, int32_t ___2_allocator, const RuntimeMethod* method)
{
typedef void* (*UnsafeUtility_Malloc_mD7BD28D5AE7E4901B225B7DFFE2B568EE7BDC0C9_ftn) (int64_t, int32_t, int32_t);
static UnsafeUtility_Malloc_mD7BD28D5AE7E4901B225B7DFFE2B568EE7BDC0C9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (UnsafeUtility_Malloc_mD7BD28D5AE7E4901B225B7DFFE2B568EE7BDC0C9_ftn)il2cpp_codegen_resolve_icall ("Unity.Collections.LowLevel.Unsafe.UnsafeUtility::Malloc(System.Int64,System.Int32,Unity.Collections.Allocator)");
void* icallRetVal = _il2cpp_icall_func(___0_size, ___1_alignment, ___2_allocator);
return icallRetVal;
}
// System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::Free(System.Void*,Unity.Collections.Allocator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnsafeUtility_Free_mFF99F4F02FE7F735AB30D8987D6953E55A2B23E1 (void* ___0_memory, int32_t ___1_allocator, const RuntimeMethod* method)
{
typedef void (*UnsafeUtility_Free_mFF99F4F02FE7F735AB30D8987D6953E55A2B23E1_ftn) (void*, int32_t);
static UnsafeUtility_Free_mFF99F4F02FE7F735AB30D8987D6953E55A2B23E1_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (UnsafeUtility_Free_mFF99F4F02FE7F735AB30D8987D6953E55A2B23E1_ftn)il2cpp_codegen_resolve_icall ("Unity.Collections.LowLevel.Unsafe.UnsafeUtility::Free(System.Void*,Unity.Collections.Allocator)");
_il2cpp_icall_func(___0_memory, ___1_allocator);
}
// System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemCpy(System.Void*,System.Void*,System.Int64)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnsafeUtility_MemCpy_m5CEA91ACDADC522E584AE3A2AB2B0B74393A9177 (void* ___0_destination, void* ___1_source, int64_t ___2_size, const RuntimeMethod* method)
{
typedef void (*UnsafeUtility_MemCpy_m5CEA91ACDADC522E584AE3A2AB2B0B74393A9177_ftn) (void*, void*, int64_t);
static UnsafeUtility_MemCpy_m5CEA91ACDADC522E584AE3A2AB2B0B74393A9177_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (UnsafeUtility_MemCpy_m5CEA91ACDADC522E584AE3A2AB2B0B74393A9177_ftn)il2cpp_codegen_resolve_icall ("Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemCpy(System.Void*,System.Void*,System.Int64)");
_il2cpp_icall_func(___0_destination, ___1_source, ___2_size);
}
// System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemCpyStride(System.Void*,System.Int32,System.Void*,System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnsafeUtility_MemCpyStride_mD7836B76B4F1E7F30DFC859D4E6D7242AFD27C90 (void* ___0_destination, int32_t ___1_destinationStride, void* ___2_source, int32_t ___3_sourceStride, int32_t ___4_elementSize, int32_t ___5_count, const RuntimeMethod* method)
{
typedef void (*UnsafeUtility_MemCpyStride_mD7836B76B4F1E7F30DFC859D4E6D7242AFD27C90_ftn) (void*, int32_t, void*, int32_t, int32_t, int32_t);
static UnsafeUtility_MemCpyStride_mD7836B76B4F1E7F30DFC859D4E6D7242AFD27C90_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (UnsafeUtility_MemCpyStride_mD7836B76B4F1E7F30DFC859D4E6D7242AFD27C90_ftn)il2cpp_codegen_resolve_icall ("Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemCpyStride(System.Void*,System.Int32,System.Void*,System.Int32,System.Int32,System.Int32)");
_il2cpp_icall_func(___0_destination, ___1_destinationStride, ___2_source, ___3_sourceStride, ___4_elementSize, ___5_count);
}
// System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemSet(System.Void*,System.Byte,System.Int64)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnsafeUtility_MemSet_m4CD74CD43260EB2962A46F57E0D93DD5C332FC2B (void* ___0_destination, uint8_t ___1_value, int64_t ___2_size, const RuntimeMethod* method)
{
typedef void (*UnsafeUtility_MemSet_m4CD74CD43260EB2962A46F57E0D93DD5C332FC2B_ftn) (void*, uint8_t, int64_t);
static UnsafeUtility_MemSet_m4CD74CD43260EB2962A46F57E0D93DD5C332FC2B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (UnsafeUtility_MemSet_m4CD74CD43260EB2962A46F57E0D93DD5C332FC2B_ftn)il2cpp_codegen_resolve_icall ("Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemSet(System.Void*,System.Byte,System.Int64)");
_il2cpp_icall_func(___0_destination, ___1_value, ___2_size);
}
// System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemClear(System.Void*,System.Int64)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnsafeUtility_MemClear_m6C4377117084A11A667A567BC2F5E606A632A7C1 (void* ___0_destination, int64_t ___1_size, const RuntimeMethod* method)
{
{
void* L_0 = ___0_destination;
int64_t L_1 = ___1_size;
UnsafeUtility_MemSet_m4CD74CD43260EB2962A46F57E0D93DD5C332FC2B(L_0, (uint8_t)0, L_1, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeContainerAttribute__ctor_m9249B57B7D6F9E1D425EC32392FB975B8568AD9B (NativeContainerAttribute_tCB9EE7FAE6DC2A02429230C41A40D1CA97F05D21* __this, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsMinMaxWriteRestrictionAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeContainerSupportsMinMaxWriteRestrictionAttribute__ctor_m340DBE8A3B007A450B4643E7350C29D92514B782 (NativeContainerSupportsMinMaxWriteRestrictionAttribute_t2E9D735B7CADF7F7CE738DC0BEC9FC66864B1D0C* __this, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeallocateOnJobCompletionAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeContainerSupportsDeallocateOnJobCompletionAttribute__ctor_mBE27310D46174944DF46D01B8AE4BBE69DA94729 (NativeContainerSupportsDeallocateOnJobCompletionAttribute_tC1CB3F2132DAE8BDD9DC5E47FDF6EE1A7DB438F1* __this, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeferredConvertListToArray::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeContainerSupportsDeferredConvertListToArray__ctor_m40F59B7627032F45D2ED023BA9525EEF40660C27 (NativeContainerSupportsDeferredConvertListToArray_t7582EA5CCCB2F88EA485766CDE944BDE826390AB* __this, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void Unity.Collections.LowLevel.Unsafe.WriteAccessRequiredAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WriteAccessRequiredAttribute__ctor_mB36E4CF6313543DEB0DFA64575446C5ABB6F4C8B (WriteAccessRequiredAttribute_t4A88A5EC5FAE9808A23990A76828F8C016BEC1FE* __this, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void Unity.Collections.LowLevel.Unsafe.NativeDisableUnsafePtrRestrictionAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeDisableUnsafePtrRestrictionAttribute__ctor_m8E1BE43B9791FD4E5790060D6506003D35F081CC (NativeDisableUnsafePtrRestrictionAttribute_t0414425D0624B618D6633A2D24F23F7C4DF97E0F* __this, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void JetBrains.Annotations.NotNullAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NotNullAttribute__ctor_mBD764326957BF5036FB7217B794F6B48B73A6B51 (NotNullAttribute_tFD5F5AE3C9DC85F2B0D94895101FA16B1C864819* __this, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void JetBrains.Annotations.PureAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PureAttribute__ctor_mEAFD7538811204E5F43B816F28B63FA197A6A09A (PureAttribute_t3849F74ED557F0AC093F5CB298A7ABE4486A1997* __this, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.PlayerPrefsException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerPrefsException__ctor_m89A0364957C9AD220773C847E9AD8D54FED067FB (PlayerPrefsException_t960857DB45C7B0D7B7CEAC7FBA346D68DBDA0CB5* __this, String_t* ___0_error, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
String_t* L_0 = ___0_error;
il2cpp_codegen_runtime_class_init_inline(Exception_t_il2cpp_TypeInfo_var);
Exception__ctor_m9B2BD92CD68916245A75109105D9071C9D430E7F(__this, L_0, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.PlayerPrefs::TrySetInt(System.String,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerPrefs_TrySetInt_mDA9E314012D21BB1B5877C830E784F4E8D69BA3E (String_t* ___0_key, int32_t ___1_value, const RuntimeMethod* method)
{
typedef bool (*PlayerPrefs_TrySetInt_mDA9E314012D21BB1B5877C830E784F4E8D69BA3E_ftn) (String_t*, int32_t);
static PlayerPrefs_TrySetInt_mDA9E314012D21BB1B5877C830E784F4E8D69BA3E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayerPrefs_TrySetInt_mDA9E314012D21BB1B5877C830E784F4E8D69BA3E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::TrySetInt(System.String,System.Int32)");
bool icallRetVal = _il2cpp_icall_func(___0_key, ___1_value);
return icallRetVal;
}
// System.Boolean UnityEngine.PlayerPrefs::TrySetFloat(System.String,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerPrefs_TrySetFloat_mE4BC8D66F48985EC165F03842C60FC9030ABACD4 (String_t* ___0_key, float ___1_value, const RuntimeMethod* method)
{
typedef bool (*PlayerPrefs_TrySetFloat_mE4BC8D66F48985EC165F03842C60FC9030ABACD4_ftn) (String_t*, float);
static PlayerPrefs_TrySetFloat_mE4BC8D66F48985EC165F03842C60FC9030ABACD4_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayerPrefs_TrySetFloat_mE4BC8D66F48985EC165F03842C60FC9030ABACD4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::TrySetFloat(System.String,System.Single)");
bool icallRetVal = _il2cpp_icall_func(___0_key, ___1_value);
return icallRetVal;
}
// System.Void UnityEngine.PlayerPrefs::SetInt(System.String,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerPrefs_SetInt_m956D3E2DB966F20CF42F842880DDF9E2BE94D948 (String_t* ___0_key, int32_t ___1_value, const RuntimeMethod* method)
{
bool V_0 = false;
{
String_t* L_0 = ___0_key;
int32_t L_1 = ___1_value;
bool L_2;
L_2 = PlayerPrefs_TrySetInt_mDA9E314012D21BB1B5877C830E784F4E8D69BA3E(L_0, L_1, NULL);
V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
bool L_3 = V_0;
if (!L_3)
{
goto IL_001a;
}
}
{
PlayerPrefsException_t960857DB45C7B0D7B7CEAC7FBA346D68DBDA0CB5* L_4 = (PlayerPrefsException_t960857DB45C7B0D7B7CEAC7FBA346D68DBDA0CB5*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerPrefsException_t960857DB45C7B0D7B7CEAC7FBA346D68DBDA0CB5_il2cpp_TypeInfo_var)));
NullCheck(L_4);
PlayerPrefsException__ctor_m89A0364957C9AD220773C847E9AD8D54FED067FB(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4A4C03580B87CA62119DAC9A0EE8D32779B4F031)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerPrefs_SetInt_m956D3E2DB966F20CF42F842880DDF9E2BE94D948_RuntimeMethod_var)));
}
IL_001a:
{
return;
}
}
// System.Int32 UnityEngine.PlayerPrefs::GetInt(System.String,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayerPrefs_GetInt_m8AD1FA8BA54CC6CE2B2AEEE36B6D75587BB1692D (String_t* ___0_key, int32_t ___1_defaultValue, const RuntimeMethod* method)
{
typedef int32_t (*PlayerPrefs_GetInt_m8AD1FA8BA54CC6CE2B2AEEE36B6D75587BB1692D_ftn) (String_t*, int32_t);
static PlayerPrefs_GetInt_m8AD1FA8BA54CC6CE2B2AEEE36B6D75587BB1692D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayerPrefs_GetInt_m8AD1FA8BA54CC6CE2B2AEEE36B6D75587BB1692D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::GetInt(System.String,System.Int32)");
int32_t icallRetVal = _il2cpp_icall_func(___0_key, ___1_defaultValue);
return icallRetVal;
}
// System.Int32 UnityEngine.PlayerPrefs::GetInt(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayerPrefs_GetInt_m4D859DBEABAD3FB406C94485A0B2638A0C7F2987 (String_t* ___0_key, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
String_t* L_0 = ___0_key;
int32_t L_1;
L_1 = PlayerPrefs_GetInt_m8AD1FA8BA54CC6CE2B2AEEE36B6D75587BB1692D(L_0, 0, NULL);
V_0 = L_1;
goto IL_000b;
}
IL_000b:
{
int32_t L_2 = V_0;
return L_2;
}
}
// System.Void UnityEngine.PlayerPrefs::SetFloat(System.String,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerPrefs_SetFloat_m1E8EA662BB9D8CF339D7DA2C452FCDFED88C5285 (String_t* ___0_key, float ___1_value, const RuntimeMethod* method)
{
bool V_0 = false;
{
String_t* L_0 = ___0_key;
float L_1 = ___1_value;
bool L_2;
L_2 = PlayerPrefs_TrySetFloat_mE4BC8D66F48985EC165F03842C60FC9030ABACD4(L_0, L_1, NULL);
V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
bool L_3 = V_0;
if (!L_3)
{
goto IL_001a;
}
}
{
PlayerPrefsException_t960857DB45C7B0D7B7CEAC7FBA346D68DBDA0CB5* L_4 = (PlayerPrefsException_t960857DB45C7B0D7B7CEAC7FBA346D68DBDA0CB5*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerPrefsException_t960857DB45C7B0D7B7CEAC7FBA346D68DBDA0CB5_il2cpp_TypeInfo_var)));
NullCheck(L_4);
PlayerPrefsException__ctor_m89A0364957C9AD220773C847E9AD8D54FED067FB(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4A4C03580B87CA62119DAC9A0EE8D32779B4F031)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerPrefs_SetFloat_m1E8EA662BB9D8CF339D7DA2C452FCDFED88C5285_RuntimeMethod_var)));
}
IL_001a:
{
return;
}
}
// System.Single UnityEngine.PlayerPrefs::GetFloat(System.String,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PlayerPrefs_GetFloat_m4A9B511E92C8BDEBB64D9B2557126FB030895A4D (String_t* ___0_key, float ___1_defaultValue, const RuntimeMethod* method)
{
typedef float (*PlayerPrefs_GetFloat_m4A9B511E92C8BDEBB64D9B2557126FB030895A4D_ftn) (String_t*, float);
static PlayerPrefs_GetFloat_m4A9B511E92C8BDEBB64D9B2557126FB030895A4D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayerPrefs_GetFloat_m4A9B511E92C8BDEBB64D9B2557126FB030895A4D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::GetFloat(System.String,System.Single)");
float icallRetVal = _il2cpp_icall_func(___0_key, ___1_defaultValue);
return icallRetVal;
}
// System.Boolean UnityEngine.PlayerPrefs::HasKey(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerPrefs_HasKey_mCA5C64BBA6BF8B230BC3BC92B4761DD3B11D4668 (String_t* ___0_key, const RuntimeMethod* method)
{
typedef bool (*PlayerPrefs_HasKey_mCA5C64BBA6BF8B230BC3BC92B4761DD3B11D4668_ftn) (String_t*);
static PlayerPrefs_HasKey_mCA5C64BBA6BF8B230BC3BC92B4761DD3B11D4668_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayerPrefs_HasKey_mCA5C64BBA6BF8B230BC3BC92B4761DD3B11D4668_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::HasKey(System.String)");
bool icallRetVal = _il2cpp_icall_func(___0_key);
return icallRetVal;
}
// System.Void UnityEngine.PlayerPrefs::Save()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerPrefs_Save_m82567E045D69C838112EA204B60C144D4C1EA3AE (const RuntimeMethod* method)
{
typedef void (*PlayerPrefs_Save_m82567E045D69C838112EA204B60C144D4C1EA3AE_ftn) ();
static PlayerPrefs_Save_m82567E045D69C838112EA204B60C144D4C1EA3AE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayerPrefs_Save_m82567E045D69C838112EA204B60C144D4C1EA3AE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::Save()");
_il2cpp_icall_func();
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Keyframe::.ctor(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe__ctor_mECF144086B28785BE911A22C06194A9E0FBF3C34 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, float ___0_time, float ___1_value, const RuntimeMethod* method)
{
{
float L_0 = ___0_time;
__this->___m_Time_0 = L_0;
float L_1 = ___1_value;
__this->___m_Value_1 = L_1;
__this->___m_InTangent_2 = (0.0f);
__this->___m_OutTangent_3 = (0.0f);
__this->___m_WeightedMode_4 = 0;
__this->___m_InWeight_5 = (0.0f);
__this->___m_OutWeight_6 = (0.0f);
return;
}
}
IL2CPP_EXTERN_C void Keyframe__ctor_mECF144086B28785BE911A22C06194A9E0FBF3C34_AdjustorThunk (RuntimeObject* __this, float ___0_time, float ___1_value, const RuntimeMethod* method)
{
Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0*>(__this + _offset);
Keyframe__ctor_mECF144086B28785BE911A22C06194A9E0FBF3C34(_thisAdjusted, ___0_time, ___1_value, method);
}
// System.Void UnityEngine.Keyframe::.ctor(System.Single,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe__ctor_m0E7D85642F12A3DAFA1768351CC7670648C41AB2 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, float ___0_time, float ___1_value, float ___2_inTangent, float ___3_outTangent, const RuntimeMethod* method)
{
{
float L_0 = ___0_time;
__this->___m_Time_0 = L_0;
float L_1 = ___1_value;
__this->___m_Value_1 = L_1;
float L_2 = ___2_inTangent;
__this->___m_InTangent_2 = L_2;
float L_3 = ___3_outTangent;
__this->___m_OutTangent_3 = L_3;
__this->___m_WeightedMode_4 = 0;
__this->___m_InWeight_5 = (0.0f);
__this->___m_OutWeight_6 = (0.0f);
return;
}
}
IL2CPP_EXTERN_C void Keyframe__ctor_m0E7D85642F12A3DAFA1768351CC7670648C41AB2_AdjustorThunk (RuntimeObject* __this, float ___0_time, float ___1_value, float ___2_inTangent, float ___3_outTangent, const RuntimeMethod* method)
{
Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0*>(__this + _offset);
Keyframe__ctor_m0E7D85642F12A3DAFA1768351CC7670648C41AB2(_thisAdjusted, ___0_time, ___1_value, ___2_inTangent, ___3_outTangent, method);
}
// System.Single UnityEngine.Keyframe::get_time()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Keyframe_get_time_mB8886F64CBB373936C0C25C4C68397C05779F661 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___m_Time_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
float L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C float Keyframe_get_time_mB8886F64CBB373936C0C25C4C68397C05779F661_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0*>(__this + _offset);
float _returnValue;
_returnValue = Keyframe_get_time_mB8886F64CBB373936C0C25C4C68397C05779F661(_thisAdjusted, method);
return _returnValue;
}
// System.Single UnityEngine.Keyframe::get_value()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Keyframe_get_value_m53E6B7609086AAAA46E24BAF734EF08E16A3FD6C (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___m_Value_1;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
float L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C float Keyframe_get_value_m53E6B7609086AAAA46E24BAF734EF08E16A3FD6C_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0*>(__this + _offset);
float _returnValue;
_returnValue = Keyframe_get_value_m53E6B7609086AAAA46E24BAF734EF08E16A3FD6C(_thisAdjusted, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.AnimationCurve
IL2CPP_EXTERN_C void AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshal_pinvoke(const AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354& unmarshaled, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_pinvoke& marshaled)
{
marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
}
IL2CPP_EXTERN_C void AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshal_pinvoke_back(const AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_pinvoke& marshaled, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354& unmarshaled)
{
intptr_t unmarshaledm_Ptr_temp_0;
memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
}
// Conversion method for clean up from marshalling of: UnityEngine.AnimationCurve
IL2CPP_EXTERN_C void AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshal_pinvoke_cleanup(AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.AnimationCurve
IL2CPP_EXTERN_C void AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshal_com(const AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354& unmarshaled, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_com& marshaled)
{
marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
}
IL2CPP_EXTERN_C void AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshal_com_back(const AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_com& marshaled, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354& unmarshaled)
{
intptr_t unmarshaledm_Ptr_temp_0;
memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
}
// Conversion method for clean up from marshalling of: UnityEngine.AnimationCurve
IL2CPP_EXTERN_C void AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshal_com_cleanup(AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_com& marshaled)
{
}
// System.Void UnityEngine.AnimationCurve::Internal_Destroy(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_Internal_Destroy_m240B298D0A13EEC1652955C4BDCDBE9B7B2EE296 (intptr_t ___0_ptr, const RuntimeMethod* method)
{
typedef void (*AnimationCurve_Internal_Destroy_m240B298D0A13EEC1652955C4BDCDBE9B7B2EE296_ftn) (intptr_t);
static AnimationCurve_Internal_Destroy_m240B298D0A13EEC1652955C4BDCDBE9B7B2EE296_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AnimationCurve_Internal_Destroy_m240B298D0A13EEC1652955C4BDCDBE9B7B2EE296_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::Internal_Destroy(System.IntPtr)");
_il2cpp_icall_func(___0_ptr);
}
// System.IntPtr UnityEngine.AnimationCurve::Internal_Create(UnityEngine.Keyframe[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t AnimationCurve_Internal_Create_m638BB04F32C3013A7CA810879E46FD9F32E9FE05 (KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* ___0_keys, const RuntimeMethod* method)
{
typedef intptr_t (*AnimationCurve_Internal_Create_m638BB04F32C3013A7CA810879E46FD9F32E9FE05_ftn) (KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3*);
static AnimationCurve_Internal_Create_m638BB04F32C3013A7CA810879E46FD9F32E9FE05_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AnimationCurve_Internal_Create_m638BB04F32C3013A7CA810879E46FD9F32E9FE05_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::Internal_Create(UnityEngine.Keyframe[])");
intptr_t icallRetVal = _il2cpp_icall_func(___0_keys);
return icallRetVal;
}
// System.Boolean UnityEngine.AnimationCurve::Internal_Equals(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Internal_Equals_mEBA61732FE57654C4E3AF5B317918D1641E36050 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, intptr_t ___0_other, const RuntimeMethod* method)
{
typedef bool (*AnimationCurve_Internal_Equals_mEBA61732FE57654C4E3AF5B317918D1641E36050_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*, intptr_t);
static AnimationCurve_Internal_Equals_mEBA61732FE57654C4E3AF5B317918D1641E36050_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AnimationCurve_Internal_Equals_mEBA61732FE57654C4E3AF5B317918D1641E36050_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::Internal_Equals(System.IntPtr)");
bool icallRetVal = _il2cpp_icall_func(__this, ___0_other);
return icallRetVal;
}
// System.Void UnityEngine.AnimationCurve::Finalize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_Finalize_m803AC16166EE497C4DFA996B15692D91F4D04C3C (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, const RuntimeMethod* method)
{
{
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_0010:
{// begin finally (depth: 1)
Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2(__this, NULL);
return;
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
intptr_t L_0 = __this->___m_Ptr_0;
AnimationCurve_Internal_Destroy_m240B298D0A13EEC1652955C4BDCDBE9B7B2EE296(L_0, NULL);
goto IL_0018;
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_0018:
{
return;
}
}
// System.Single UnityEngine.AnimationCurve::Evaluate(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AnimationCurve_Evaluate_m50B857043DE251A186032ADBCBB4CEF817F4EE3C (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, float ___0_time, const RuntimeMethod* method)
{
typedef float (*AnimationCurve_Evaluate_m50B857043DE251A186032ADBCBB4CEF817F4EE3C_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*, float);
static AnimationCurve_Evaluate_m50B857043DE251A186032ADBCBB4CEF817F4EE3C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AnimationCurve_Evaluate_m50B857043DE251A186032ADBCBB4CEF817F4EE3C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::Evaluate(System.Single)");
float icallRetVal = _il2cpp_icall_func(__this, ___0_time);
return icallRetVal;
}
// UnityEngine.Keyframe[] UnityEngine.AnimationCurve::get_keys()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* AnimationCurve_get_keys_m34452C69464AB459C04BFFEA4F541F06B419AC4E (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, const RuntimeMethod* method)
{
KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* V_0 = NULL;
{
KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_0;
L_0 = AnimationCurve_GetKeys_mB151732233920FC27E3842AE48D0557F29074C29(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.AnimationCurve::set_keys(UnityEngine.Keyframe[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_set_keys_mBE1284B44CDBB1D8381177A3D581A6E71467F95C (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* ___0_value, const RuntimeMethod* method)
{
{
KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_0 = ___0_value;
AnimationCurve_SetKeys_m68D6CAD69A3023D8DA02F66890BE2E2A76ACEE6D(__this, L_0, NULL);
return;
}
}
// System.Int32 UnityEngine.AnimationCurve::get_length()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_get_length_m259A67BB0870D3A153F6FEDBB06CB0D24089CD81 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, const RuntimeMethod* method)
{
typedef int32_t (*AnimationCurve_get_length_m259A67BB0870D3A153F6FEDBB06CB0D24089CD81_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*);
static AnimationCurve_get_length_m259A67BB0870D3A153F6FEDBB06CB0D24089CD81_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AnimationCurve_get_length_m259A67BB0870D3A153F6FEDBB06CB0D24089CD81_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::get_length()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.AnimationCurve::SetKeys(UnityEngine.Keyframe[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_SetKeys_m68D6CAD69A3023D8DA02F66890BE2E2A76ACEE6D (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* ___0_keys, const RuntimeMethod* method)
{
typedef void (*AnimationCurve_SetKeys_m68D6CAD69A3023D8DA02F66890BE2E2A76ACEE6D_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*, KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3*);
static AnimationCurve_SetKeys_m68D6CAD69A3023D8DA02F66890BE2E2A76ACEE6D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AnimationCurve_SetKeys_m68D6CAD69A3023D8DA02F66890BE2E2A76ACEE6D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::SetKeys(UnityEngine.Keyframe[])");
_il2cpp_icall_func(__this, ___0_keys);
}
// UnityEngine.Keyframe[] UnityEngine.AnimationCurve::GetKeys()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* AnimationCurve_GetKeys_mB151732233920FC27E3842AE48D0557F29074C29 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, const RuntimeMethod* method)
{
typedef KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* (*AnimationCurve_GetKeys_mB151732233920FC27E3842AE48D0557F29074C29_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*);
static AnimationCurve_GetKeys_mB151732233920FC27E3842AE48D0557F29074C29_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AnimationCurve_GetKeys_mB151732233920FC27E3842AE48D0557F29074C29_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::GetKeys()");
KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.AnimationCurve UnityEngine.AnimationCurve::Linear(System.Single,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* AnimationCurve_Linear_mAB497B8B64A4B1C8AC9547B2F5184DB118F544EB (float ___0_timeStart, float ___1_valueStart, float ___2_timeEnd, float ___3_valueEnd, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* V_1 = NULL;
bool V_2 = false;
Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 V_3;
memset((&V_3), 0, sizeof(V_3));
AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* V_4 = NULL;
{
float L_0 = ___0_timeStart;
float L_1 = ___2_timeEnd;
V_2 = (bool)((((float)L_0) == ((float)L_1))? 1 : 0);
bool L_2 = V_2;
if (!L_2)
{
goto IL_002a;
}
}
{
float L_3 = ___0_timeStart;
float L_4 = ___1_valueStart;
Keyframe__ctor_mECF144086B28785BE911A22C06194A9E0FBF3C34((&V_3), L_3, L_4, NULL);
KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_5 = (KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3*)(KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3*)SZArrayNew(KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3_il2cpp_TypeInfo_var, (uint32_t)1);
KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_6 = L_5;
Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 L_7 = V_3;
NullCheck(L_6);
(L_6)->SetAt(static_cast<il2cpp_array_size_t>(0), (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0)L_7);
AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_8 = (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*)il2cpp_codegen_object_new(AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_il2cpp_TypeInfo_var);
NullCheck(L_8);
AnimationCurve__ctor_mEABC98C03805713354D61E50D9340766BD5B717E(L_8, L_6, NULL);
V_4 = L_8;
goto IL_006b;
}
IL_002a:
{
float L_9 = ___3_valueEnd;
float L_10 = ___1_valueStart;
float L_11 = ___2_timeEnd;
float L_12 = ___0_timeStart;
V_0 = ((float)(((float)il2cpp_codegen_subtract(L_9, L_10))/((float)il2cpp_codegen_subtract(L_11, L_12))));
KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_13 = (KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3*)(KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3*)SZArrayNew(KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3_il2cpp_TypeInfo_var, (uint32_t)2);
KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_14 = L_13;
float L_15 = ___0_timeStart;
float L_16 = ___1_valueStart;
float L_17 = V_0;
Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 L_18;
memset((&L_18), 0, sizeof(L_18));
Keyframe__ctor_m0E7D85642F12A3DAFA1768351CC7670648C41AB2((&L_18), L_15, L_16, (0.0f), L_17, /*hidden argument*/NULL);
NullCheck(L_14);
(L_14)->SetAt(static_cast<il2cpp_array_size_t>(0), (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0)L_18);
KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_19 = L_14;
float L_20 = ___2_timeEnd;
float L_21 = ___3_valueEnd;
float L_22 = V_0;
Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 L_23;
memset((&L_23), 0, sizeof(L_23));
Keyframe__ctor_m0E7D85642F12A3DAFA1768351CC7670648C41AB2((&L_23), L_20, L_21, L_22, (0.0f), /*hidden argument*/NULL);
NullCheck(L_19);
(L_19)->SetAt(static_cast<il2cpp_array_size_t>(1), (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0)L_23);
V_1 = L_19;
KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_24 = V_1;
AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_25 = (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*)il2cpp_codegen_object_new(AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_il2cpp_TypeInfo_var);
NullCheck(L_25);
AnimationCurve__ctor_mEABC98C03805713354D61E50D9340766BD5B717E(L_25, L_24, NULL);
V_4 = L_25;
goto IL_006b;
}
IL_006b:
{
AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_26 = V_4;
return L_26;
}
}
// System.Void UnityEngine.AnimationCurve::set_preWrapMode(UnityEngine.WrapMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_set_preWrapMode_mA618E67F536483FA5F3507A2D97C045E089D1B2D (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, int32_t ___0_value, const RuntimeMethod* method)
{
typedef void (*AnimationCurve_set_preWrapMode_mA618E67F536483FA5F3507A2D97C045E089D1B2D_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*, int32_t);
static AnimationCurve_set_preWrapMode_mA618E67F536483FA5F3507A2D97C045E089D1B2D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AnimationCurve_set_preWrapMode_mA618E67F536483FA5F3507A2D97C045E089D1B2D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::set_preWrapMode(UnityEngine.WrapMode)");
_il2cpp_icall_func(__this, ___0_value);
}
// System.Void UnityEngine.AnimationCurve::set_postWrapMode(UnityEngine.WrapMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_set_postWrapMode_m39A4758ABD5D2AEE475940829352792FE7E9CBA9 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, int32_t ___0_value, const RuntimeMethod* method)
{
typedef void (*AnimationCurve_set_postWrapMode_m39A4758ABD5D2AEE475940829352792FE7E9CBA9_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*, int32_t);
static AnimationCurve_set_postWrapMode_m39A4758ABD5D2AEE475940829352792FE7E9CBA9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AnimationCurve_set_postWrapMode_m39A4758ABD5D2AEE475940829352792FE7E9CBA9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::set_postWrapMode(UnityEngine.WrapMode)");
_il2cpp_icall_func(__this, ___0_value);
}
// System.Void UnityEngine.AnimationCurve::.ctor(UnityEngine.Keyframe[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve__ctor_mEABC98C03805713354D61E50D9340766BD5B717E (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* ___0_keys, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_0 = ___0_keys;
intptr_t L_1;
L_1 = AnimationCurve_Internal_Create_m638BB04F32C3013A7CA810879E46FD9F32E9FE05(L_0, NULL);
__this->___m_Ptr_0 = L_1;
return;
}
}
// System.Void UnityEngine.AnimationCurve::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve__ctor_m0D976567166F92383307DC8EB8D7082CD34E226F (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
intptr_t L_0;
L_0 = AnimationCurve_Internal_Create_m638BB04F32C3013A7CA810879E46FD9F32E9FE05((KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3*)NULL, NULL);
__this->___m_Ptr_0 = L_0;
return;
}
}
// System.Boolean UnityEngine.AnimationCurve::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Equals_mE47717A57755581C546986799C9DBC64D98928A9 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, RuntimeObject* ___0_o, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
{
RuntimeObject* L_0 = ___0_o;
V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_000e;
}
}
{
V_1 = (bool)0;
goto IL_0044;
}
IL_000e:
{
RuntimeObject* L_2 = ___0_o;
V_2 = (bool)((((RuntimeObject*)(AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*)__this) == ((RuntimeObject*)(RuntimeObject*)L_2))? 1 : 0);
bool L_3 = V_2;
if (!L_3)
{
goto IL_001b;
}
}
{
V_1 = (bool)1;
goto IL_0044;
}
IL_001b:
{
RuntimeObject* L_4 = ___0_o;
NullCheck(L_4);
Type_t* L_5;
L_5 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_4, NULL);
Type_t* L_6;
L_6 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(__this, NULL);
V_3 = (bool)((((int32_t)((((RuntimeObject*)(Type_t*)L_5) == ((RuntimeObject*)(Type_t*)L_6))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_7 = V_3;
if (!L_7)
{
goto IL_0035;
}
}
{
V_1 = (bool)0;
goto IL_0044;
}
IL_0035:
{
RuntimeObject* L_8 = ___0_o;
bool L_9;
L_9 = AnimationCurve_Equals_mC44657401804A22DCA648BD8495FC4E8A2F088A3(__this, ((AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*)CastclassClass((RuntimeObject*)L_8, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_il2cpp_TypeInfo_var)), NULL);
V_1 = L_9;
goto IL_0044;
}
IL_0044:
{
bool L_10 = V_1;
return L_10;
}
}
// System.Boolean UnityEngine.AnimationCurve::Equals(UnityEngine.AnimationCurve)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Equals_mC44657401804A22DCA648BD8495FC4E8A2F088A3 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
{
AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_0 = ___0_other;
V_0 = (bool)((((RuntimeObject*)(AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_000e;
}
}
{
V_1 = (bool)0;
goto IL_0049;
}
IL_000e:
{
AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_2 = ___0_other;
V_2 = (bool)((((RuntimeObject*)(AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*)__this) == ((RuntimeObject*)(AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*)L_2))? 1 : 0);
bool L_3 = V_2;
if (!L_3)
{
goto IL_001b;
}
}
{
V_1 = (bool)1;
goto IL_0049;
}
IL_001b:
{
intptr_t* L_4 = (&__this->___m_Ptr_0);
AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_5 = ___0_other;
NullCheck(L_5);
intptr_t L_6 = L_5->___m_Ptr_0;
intptr_t L_7 = L_6;
RuntimeObject* L_8 = Box(IntPtr_t_il2cpp_TypeInfo_var, &L_7);
bool L_9;
L_9 = IntPtr_Equals_m0F39AB64A7BBD67190E745FF8334A5FC766CB26E(L_4, L_8, NULL);
V_3 = L_9;
bool L_10 = V_3;
if (!L_10)
{
goto IL_003a;
}
}
{
V_1 = (bool)1;
goto IL_0049;
}
IL_003a:
{
AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_11 = ___0_other;
NullCheck(L_11);
intptr_t L_12 = L_11->___m_Ptr_0;
bool L_13;
L_13 = AnimationCurve_Internal_Equals_mEBA61732FE57654C4E3AF5B317918D1641E36050(__this, L_12, NULL);
V_1 = L_13;
goto IL_0049;
}
IL_0049:
{
bool L_14 = V_1;
return L_14;
}
}
// System.Int32 UnityEngine.AnimationCurve::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_GetHashCode_m1AEBC4C469357E1FA2541CC4B8D2B39C284CF8F6 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
intptr_t* L_0 = (&__this->___m_Ptr_0);
int32_t L_1;
L_1 = IntPtr_GetHashCode_m669B16AD7483C1C396E48F41D9CAC4B719E38F3D(L_0, NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
int32_t L_2 = V_0;
return L_2;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.DebugLogHandler::Internal_Log(UnityEngine.LogType,UnityEngine.LogOption,System.String,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_Internal_Log_m20852F18A88BB18425BA07260545E3968F7EA76C (int32_t ___0_level, int32_t ___1_options, String_t* ___2_msg, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___3_obj, const RuntimeMethod* method)
{
typedef void (*DebugLogHandler_Internal_Log_m20852F18A88BB18425BA07260545E3968F7EA76C_ftn) (int32_t, int32_t, String_t*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*);
static DebugLogHandler_Internal_Log_m20852F18A88BB18425BA07260545E3968F7EA76C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (DebugLogHandler_Internal_Log_m20852F18A88BB18425BA07260545E3968F7EA76C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.DebugLogHandler::Internal_Log(UnityEngine.LogType,UnityEngine.LogOption,System.String,UnityEngine.Object)");
_il2cpp_icall_func(___0_level, ___1_options, ___2_msg, ___3_obj);
}
// System.Void UnityEngine.DebugLogHandler::Internal_LogException(System.Exception,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_Internal_LogException_mC3895F1E5B79BD8151B3F94462F5516A68AB26AF (Exception_t* ___0_ex, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_obj, const RuntimeMethod* method)
{
typedef void (*DebugLogHandler_Internal_LogException_mC3895F1E5B79BD8151B3F94462F5516A68AB26AF_ftn) (Exception_t*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*);
static DebugLogHandler_Internal_LogException_mC3895F1E5B79BD8151B3F94462F5516A68AB26AF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (DebugLogHandler_Internal_LogException_mC3895F1E5B79BD8151B3F94462F5516A68AB26AF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.DebugLogHandler::Internal_LogException(System.Exception,UnityEngine.Object)");
_il2cpp_icall_func(___0_ex, ___1_obj);
}
// System.Void UnityEngine.DebugLogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_LogFormat_m216B169EF9B669F2ED4C59F6B9F326D4EBBDF821 (DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179* __this, int32_t ___0_logType, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, String_t* ___2_format, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___3_args, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_logType;
String_t* L_1 = ___2_format;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_2 = ___3_args;
String_t* L_3;
L_3 = String_Format_m918500C1EFB475181349A79989BB79BB36102894(L_1, L_2, NULL);
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_4 = ___1_context;
DebugLogHandler_Internal_Log_m20852F18A88BB18425BA07260545E3968F7EA76C(L_0, 0, L_3, L_4, NULL);
return;
}
}
// System.Void UnityEngine.DebugLogHandler::LogException(System.Exception,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_LogException_mF66A663A86BF5D412BC9A4B3F92DA5CF61049F08 (DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179* __this, Exception_t* ___0_exception, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, const RuntimeMethod* method)
{
bool V_0 = false;
{
Exception_t* L_0 = ___0_exception;
V_0 = (bool)((((RuntimeObject*)(Exception_t*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0014;
}
}
{
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_2);
ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralCF6D423D6F6C1327D40E616C52007CE750F00A62)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&DebugLogHandler_LogException_mF66A663A86BF5D412BC9A4B3F92DA5CF61049F08_RuntimeMethod_var)));
}
IL_0014:
{
Exception_t* L_3 = ___0_exception;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_4 = ___1_context;
DebugLogHandler_Internal_LogException_mC3895F1E5B79BD8151B3F94462F5516A68AB26AF(L_3, L_4, NULL);
return;
}
}
// System.Void UnityEngine.DebugLogHandler::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler__ctor_m1078DDBE735090C0215BFDF2409A376F10F7A070 (DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.ILogger UnityEngine.Debug::get_unityLogger()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
RuntimeObject* L_0 = ((Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_StaticFields*)il2cpp_codegen_static_fields_for(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var))->___s_Logger_1;
return L_0;
}
}
// System.Int32 UnityEngine.Debug::ExtractStackTraceNoAlloc(System.Byte*,System.Int32,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Debug_ExtractStackTraceNoAlloc_mEA19F1BD13F74CCE53CED8FA2C07380772C58FB6 (uint8_t* ___0_buffer, int32_t ___1_bufferMax, String_t* ___2_projectFolder, const RuntimeMethod* method)
{
typedef int32_t (*Debug_ExtractStackTraceNoAlloc_mEA19F1BD13F74CCE53CED8FA2C07380772C58FB6_ftn) (uint8_t*, int32_t, String_t*);
static Debug_ExtractStackTraceNoAlloc_mEA19F1BD13F74CCE53CED8FA2C07380772C58FB6_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Debug_ExtractStackTraceNoAlloc_mEA19F1BD13F74CCE53CED8FA2C07380772C58FB6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Debug::ExtractStackTraceNoAlloc(System.Byte*,System.Int32,System.String)");
int32_t icallRetVal = _il2cpp_icall_func(___0_buffer, ___1_bufferMax, ___2_projectFolder);
return icallRetVal;
}
// System.Void UnityEngine.Debug::Log(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Log_m87A9A3C761FF5C43ED8A53B16190A53D08F818BB (RuntimeObject* ___0_message, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
RuntimeObject* L_0;
L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
RuntimeObject* L_1 = ___0_message;
NullCheck(L_0);
InterfaceActionInvoker2< int32_t, RuntimeObject* >::Invoke(2 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 3, L_1);
return;
}
}
// System.Void UnityEngine.Debug::Log(System.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Log_m06155ED25645EBBC06B4C8F05235EF41B1489C7E (RuntimeObject* ___0_message, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
RuntimeObject* L_0;
L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
RuntimeObject* L_1 = ___0_message;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_2 = ___1_context;
NullCheck(L_0);
InterfaceActionInvoker3< int32_t, RuntimeObject*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* >::Invoke(3 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 3, L_1, L_2);
return;
}
}
// System.Void UnityEngine.Debug::LogFormat(System.String,System.Object[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogFormat_mD555556327B42AA3482D077EFAEB16B0AFDF72C7 (String_t* ___0_format, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___1_args, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
RuntimeObject* L_0;
L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
String_t* L_1 = ___0_format;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_2 = ___1_args;
NullCheck(L_0);
InterfaceActionInvoker3< int32_t, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(5 /* System.Void UnityEngine.ILogger::LogFormat(UnityEngine.LogType,System.String,System.Object[]) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 3, L_1, L_2);
return;
}
}
// System.Void UnityEngine.Debug::LogError(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2 (RuntimeObject* ___0_message, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
RuntimeObject* L_0;
L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
RuntimeObject* L_1 = ___0_message;
NullCheck(L_0);
InterfaceActionInvoker2< int32_t, RuntimeObject* >::Invoke(2 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 0, L_1);
return;
}
}
// System.Void UnityEngine.Debug::LogError(System.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_m94F967AB31244EACE68C3BE1DD85B69ED3334C0E (RuntimeObject* ___0_message, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
RuntimeObject* L_0;
L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
RuntimeObject* L_1 = ___0_message;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_2 = ___1_context;
NullCheck(L_0);
InterfaceActionInvoker3< int32_t, RuntimeObject*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* >::Invoke(3 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 0, L_1, L_2);
return;
}
}
// System.Void UnityEngine.Debug::LogErrorFormat(System.String,System.Object[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogErrorFormat_m96690322C941D23A125E5769C9803606859A707C (String_t* ___0_format, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___1_args, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
RuntimeObject* L_0;
L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
String_t* L_1 = ___0_format;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_2 = ___1_args;
NullCheck(L_0);
InterfaceActionInvoker3< int32_t, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(5 /* System.Void UnityEngine.ILogger::LogFormat(UnityEngine.LogType,System.String,System.Object[]) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 0, L_1, L_2);
return;
}
}
// System.Void UnityEngine.Debug::LogErrorFormat(UnityEngine.Object,System.String,System.Object[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogErrorFormat_m13C2B705E2899F85833797AA48E8416052FFAD5A (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_context, String_t* ___1_format, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___2_args, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
RuntimeObject* L_0;
L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = ___0_context;
String_t* L_2 = ___1_format;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3 = ___2_args;
NullCheck(L_0);
InterfaceActionInvoker4< int32_t, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_0, 0, L_1, L_2, L_3);
return;
}
}
// System.Void UnityEngine.Debug::LogException(System.Exception)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogException_mAB3F4DC7297ED8FBB49DAA718B70E59A6B0171B0 (Exception_t* ___0_exception, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
RuntimeObject* L_0;
L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
Exception_t* L_1 = ___0_exception;
NullCheck(L_0);
InterfaceActionInvoker2< Exception_t*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* >::Invoke(1 /* System.Void UnityEngine.ILogHandler::LogException(System.Exception,UnityEngine.Object) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_0, L_1, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL);
return;
}
}
// System.Void UnityEngine.Debug::LogException(System.Exception,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogException_mD4CF3A9C64D8D4BA0570D529E705D134A9A5E498 (Exception_t* ___0_exception, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
RuntimeObject* L_0;
L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
Exception_t* L_1 = ___0_exception;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_2 = ___1_context;
NullCheck(L_0);
InterfaceActionInvoker2< Exception_t*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* >::Invoke(1 /* System.Void UnityEngine.ILogHandler::LogException(System.Exception,UnityEngine.Object) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_0, L_1, L_2);
return;
}
}
// System.Void UnityEngine.Debug::LogWarning(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_m33EF1B897E0C7C6FF538989610BFAFFEF4628CA9 (RuntimeObject* ___0_message, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
RuntimeObject* L_0;
L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
RuntimeObject* L_1 = ___0_message;
NullCheck(L_0);
InterfaceActionInvoker2< int32_t, RuntimeObject* >::Invoke(2 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 2, L_1);
return;
}
}
// System.Void UnityEngine.Debug::LogWarning(System.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_m23033D7E2F0F298BE465B7F3A63CDF40A4EB70EB (RuntimeObject* ___0_message, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
RuntimeObject* L_0;
L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
RuntimeObject* L_1 = ___0_message;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_2 = ___1_context;
NullCheck(L_0);
InterfaceActionInvoker3< int32_t, RuntimeObject*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* >::Invoke(3 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 2, L_1, L_2);
return;
}
}
// System.Void UnityEngine.Debug::LogWarningFormat(System.String,System.Object[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarningFormat_mD8224DEBCB6050F4E2BF55151F0C6A29B87DEFBC (String_t* ___0_format, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___1_args, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
RuntimeObject* L_0;
L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
String_t* L_1 = ___0_format;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_2 = ___1_args;
NullCheck(L_0);
InterfaceActionInvoker3< int32_t, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(5 /* System.Void UnityEngine.ILogger::LogFormat(UnityEngine.LogType,System.String,System.Object[]) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 2, L_1, L_2);
return;
}
}
// System.Void UnityEngine.Debug::LogWarningFormat(UnityEngine.Object,System.String,System.Object[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarningFormat_mEC3E8902D2EF0D6CDC7D2643D75DF8A7A6F84713 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_context, String_t* ___1_format, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___2_args, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
RuntimeObject* L_0;
L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = ___0_context;
String_t* L_2 = ___1_format;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3 = ___2_args;
NullCheck(L_0);
InterfaceActionInvoker4< int32_t, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_0, 2, L_1, L_2, L_3);
return;
}
}
// System.Void UnityEngine.Debug::Assert(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Assert_m6E778CACD0F440E2DEA9ACDD9330A22DAF16E96D (bool ___0_condition, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral91DF309DA88B9454DFBC07AF84C4914C819841F5);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
bool L_0 = ___0_condition;
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_001a;
}
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
RuntimeObject* L_2;
L_2 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
NullCheck(L_2);
InterfaceActionInvoker2< int32_t, RuntimeObject* >::Invoke(2 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_2, 1, _stringLiteral91DF309DA88B9454DFBC07AF84C4914C819841F5);
}
IL_001a:
{
return;
}
}
// System.Void UnityEngine.Debug::Assert(System.Boolean,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Assert_mA460392021AC0A8210C9081E3C1C9652DBF32BF6 (bool ___0_condition, String_t* ___1_message, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
bool L_0 = ___0_condition;
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0016;
}
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
RuntimeObject* L_2;
L_2 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
String_t* L_3 = ___1_message;
NullCheck(L_2);
InterfaceActionInvoker2< int32_t, RuntimeObject* >::Invoke(2 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_2, 1, L_3);
}
IL_0016:
{
return;
}
}
// System.Void UnityEngine.Debug::LogAssertion(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogAssertion_m71A412A496EAB476FFF6253618C706B2F1E4AFF0 (RuntimeObject* ___0_message, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
RuntimeObject* L_0;
L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
RuntimeObject* L_1 = ___0_message;
NullCheck(L_0);
InterfaceActionInvoker2< int32_t, RuntimeObject* >::Invoke(2 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 1, L_1);
return;
}
}
// System.Void UnityEngine.Debug::LogAssertionFormat(System.String,System.Object[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogAssertionFormat_mBA7469D6C6033C5D45F9B7F2578BFDE7EF1DB578 (String_t* ___0_format, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___1_args, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
RuntimeObject* L_0;
L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
String_t* L_1 = ___0_format;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_2 = ___1_args;
NullCheck(L_0);
InterfaceActionInvoker3< int32_t, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(5 /* System.Void UnityEngine.ILogger::LogFormat(UnityEngine.LogType,System.String,System.Object[]) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 1, L_1, L_2);
return;
}
}
// System.Boolean UnityEngine.Debug::CallOverridenDebugHandler(System.Exception,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Debug_CallOverridenDebugHandler_mB78E42B7792823F50830A325BB1CF50C45FEAA8B (Exception_t* ___0_exception, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_obj, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
Exception_t* V_2 = NULL;
il2cpp::utils::ExceptionSupportStack<RuntimeObject*, 1> __active_exceptions;
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
RuntimeObject* L_0;
L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
NullCheck(L_0);
RuntimeObject* L_1;
L_1 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* UnityEngine.ILogHandler UnityEngine.ILogger::get_logHandler() */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0);
V_0 = (bool)((!(((RuntimeObject*)(DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179*)((DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179*)IsInstSealed((RuntimeObject*)L_1, DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_001c;
}
}
{
V_1 = (bool)0;
goto IL_005e;
}
IL_001c:
{
}
try
{// begin try (depth: 1)
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
RuntimeObject* L_3;
L_3 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
Exception_t* L_4 = ___0_exception;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_5 = ___1_obj;
NullCheck(L_3);
InterfaceActionInvoker2< Exception_t*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* >::Invoke(1 /* System.Void UnityEngine.ILogHandler::LogException(System.Exception,UnityEngine.Object) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_3, L_4, L_5);
goto IL_005a;
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
if(il2cpp_codegen_class_is_assignable_from (((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var)), il2cpp_codegen_object_class(e.ex)))
{
IL2CPP_PUSH_ACTIVE_EXCEPTION(e.ex);
goto CATCH_002e;
}
throw e;
}
CATCH_002e:
{// begin catch(System.Exception)
V_2 = ((Exception_t*)IL2CPP_GET_ACTIVE_EXCEPTION(Exception_t*));
il2cpp_codegen_runtime_class_init_inline(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var)));
RuntimeObject* L_6 = ((Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_StaticFields*)il2cpp_codegen_static_fields_for(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var))))->___s_DefaultLogger_0;
RuntimeObject* L_7;
L_7 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
NullCheck(L_7);
RuntimeObject* L_8;
L_8 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* UnityEngine.ILogHandler UnityEngine.ILogger::get_logHandler() */, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var)), L_7);
NullCheck(L_8);
Type_t* L_9;
L_9 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_8, NULL);
Exception_t* L_10 = V_2;
String_t* L_11;
L_11 = String_Format_mFB7DA489BD99F4670881FF50EC017BFB0A5C0987(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral760203E13224A5DA5FB5B9D822A5C241EF35C453)), L_9, L_10, NULL);
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_12 = ___1_obj;
NullCheck(L_6);
InterfaceActionInvoker2< String_t*, RuntimeObject* >::Invoke(4 /* System.Void UnityEngine.ILogger::LogError(System.String,System.Object) */, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var)), L_6, L_11, L_12);
V_1 = (bool)0;
IL2CPP_POP_ACTIVE_EXCEPTION();
goto IL_005e;
}// end catch (depth: 1)
IL_005a:
{
V_1 = (bool)1;
goto IL_005e;
}
IL_005e:
{
bool L_13 = V_1;
return L_13;
}
}
// System.Boolean UnityEngine.Debug::IsLoggingEnabled()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Debug_IsLoggingEnabled_mAB371F62AA458AC5D6CF25ACD58A1C951F3EFD01 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
RuntimeObject* L_0;
L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
NullCheck(L_0);
RuntimeObject* L_1;
L_1 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* UnityEngine.ILogHandler UnityEngine.ILogger::get_logHandler() */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0);
V_0 = (bool)((!(((RuntimeObject*)(DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179*)((DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179*)IsInstSealed((RuntimeObject*)L_1, DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_0025;
}
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
RuntimeObject* L_3;
L_3 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
NullCheck(L_3);
bool L_4;
L_4 = InterfaceFuncInvoker0< bool >::Invoke(1 /* System.Boolean UnityEngine.ILogger::get_logEnabled() */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_3);
V_1 = L_4;
goto IL_0032;
}
IL_0025:
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
RuntimeObject* L_5 = ((Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_StaticFields*)il2cpp_codegen_static_fields_for(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var))->___s_DefaultLogger_0;
NullCheck(L_5);
bool L_6;
L_6 = InterfaceFuncInvoker0< bool >::Invoke(1 /* System.Boolean UnityEngine.ILogger::get_logEnabled() */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_5);
V_1 = L_6;
goto IL_0032;
}
IL_0032:
{
bool L_7 = V_1;
return L_7;
}
}
// System.Void UnityEngine.Debug::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug__cctor_m9D586A54F5AF4804DA5FEC7549187109B05F7831 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179* L_0 = (DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179*)il2cpp_codegen_object_new(DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179_il2cpp_TypeInfo_var);
NullCheck(L_0);
DebugLogHandler__ctor_m1078DDBE735090C0215BFDF2409A376F10F7A070(L_0, NULL);
Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* L_1 = (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0*)il2cpp_codegen_object_new(Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0_il2cpp_TypeInfo_var);
NullCheck(L_1);
Logger__ctor_m3155E21A68AA616431A260A3FCBB4B074DF6FAA2(L_1, L_0, NULL);
((Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_StaticFields*)il2cpp_codegen_static_fields_for(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var))->___s_DefaultLogger_0 = L_1;
Il2CppCodeGenWriteBarrier((void**)(&((Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_StaticFields*)il2cpp_codegen_static_fields_for(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var))->___s_DefaultLogger_0), (void*)L_1);
DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179* L_2 = (DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179*)il2cpp_codegen_object_new(DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179_il2cpp_TypeInfo_var);
NullCheck(L_2);
DebugLogHandler__ctor_m1078DDBE735090C0215BFDF2409A376F10F7A070(L_2, NULL);
Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* L_3 = (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0*)il2cpp_codegen_object_new(Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0_il2cpp_TypeInfo_var);
NullCheck(L_3);
Logger__ctor_m3155E21A68AA616431A260A3FCBB4B074DF6FAA2(L_3, L_2, NULL);
((Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_StaticFields*)il2cpp_codegen_static_fields_for(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var))->___s_Logger_1 = L_3;
Il2CppCodeGenWriteBarrier((void**)(&((Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_StaticFields*)il2cpp_codegen_static_fields_for(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var))->___s_Logger_1), (void*)L_3);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.SerializeField::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SerializeField__ctor_mD3D7B72B71C1F3F70060E2830710F48F965C753E (SerializeField_t18B4EDCAA7D3D570AAB8A5CCBF29B2CEA7A3CA9C* __this, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.UnityLogWriter::WriteStringToUnityLog(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_WriteStringToUnityLog_mAB589270D6F989237C679A82F161BF18ADA41E40 (String_t* ___0_s, const RuntimeMethod* method)
{
bool V_0 = false;
{
String_t* L_0 = ___0_s;
V_0 = (bool)((((RuntimeObject*)(String_t*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_000b;
}
}
{
goto IL_0012;
}
IL_000b:
{
String_t* L_2 = ___0_s;
UnityLogWriter_WriteStringToUnityLogImpl_m63EA15B35792BA856753DECCFE64D63C2BBC82B9(L_2, NULL);
}
IL_0012:
{
return;
}
}
// System.Void UnityEngine.UnityLogWriter::WriteStringToUnityLogImpl(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_WriteStringToUnityLogImpl_m63EA15B35792BA856753DECCFE64D63C2BBC82B9 (String_t* ___0_s, const RuntimeMethod* method)
{
typedef void (*UnityLogWriter_WriteStringToUnityLogImpl_m63EA15B35792BA856753DECCFE64D63C2BBC82B9_ftn) (String_t*);
static UnityLogWriter_WriteStringToUnityLogImpl_m63EA15B35792BA856753DECCFE64D63C2BBC82B9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (UnityLogWriter_WriteStringToUnityLogImpl_m63EA15B35792BA856753DECCFE64D63C2BBC82B9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.UnityLogWriter::WriteStringToUnityLogImpl(System.String)");
_il2cpp_icall_func(___0_s);
}
// System.Void UnityEngine.UnityLogWriter::Init()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_Init_m1328674AE4A3285353CE1E146DC98A6CCC1469B9 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Console_t5EDF9498D011BD48287171978EDBBA6964829C3E_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6* L_0 = (UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6*)il2cpp_codegen_object_new(UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6_il2cpp_TypeInfo_var);
NullCheck(L_0);
UnityLogWriter__ctor_mEAC134C82FDBE3621F92519D6C163505BEFF6823(L_0, NULL);
il2cpp_codegen_runtime_class_init_inline(Console_t5EDF9498D011BD48287171978EDBBA6964829C3E_il2cpp_TypeInfo_var);
Console_SetOut_mD75C5604C18C440B6C31B4F91B0944E0DD972BA1(L_0, NULL);
return;
}
}
// System.Void UnityEngine.UnityLogWriter::Write(System.Char)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_Write_m84C3CC2A39BCB227569A7CA862364347ED6D577B (UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6* __this, Il2CppChar ___0_value, const RuntimeMethod* method)
{
{
String_t* L_0;
L_0 = Char_ToString_m2A308731F9577C06AF3C0901234E2EAC8327410C((&___0_value), NULL);
UnityLogWriter_WriteStringToUnityLog_mAB589270D6F989237C679A82F161BF18ADA41E40(L_0, NULL);
return;
}
}
// System.Void UnityEngine.UnityLogWriter::Write(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_Write_m0B8D2EBA5EE6845949F89ADEEC46770E14BD2EA5 (UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6* __this, String_t* ___0_s, const RuntimeMethod* method)
{
{
String_t* L_0 = ___0_s;
UnityLogWriter_WriteStringToUnityLog_mAB589270D6F989237C679A82F161BF18ADA41E40(L_0, NULL);
return;
}
}
// System.Void UnityEngine.UnityLogWriter::Write(System.Char[],System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_Write_mAF2FA56268554F3AA26CBA5754F0A4BB951BC61F (UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6* __this, CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___0_buffer, int32_t ___1_index, int32_t ___2_count, const RuntimeMethod* method)
{
{
CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* L_0 = ___0_buffer;
int32_t L_1 = ___1_index;
int32_t L_2 = ___2_count;
String_t* L_3;
L_3 = String_CreateString_mB7B3AC2AF28010538650051A9000369B1CD6BAB6(NULL, L_0, L_1, L_2, NULL);
UnityLogWriter_WriteStringToUnityLogImpl_m63EA15B35792BA856753DECCFE64D63C2BBC82B9(L_3, NULL);
return;
}
}
// System.Void UnityEngine.UnityLogWriter::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter__ctor_mEAC134C82FDBE3621F92519D6C163505BEFF6823 (UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3_il2cpp_TypeInfo_var);
TextWriter__ctor_mCB798AF418D211569751509FEDEEBEA164907C84(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Logger::.ctor(UnityEngine.ILogHandler)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger__ctor_m3155E21A68AA616431A260A3FCBB4B074DF6FAA2 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, RuntimeObject* ___0_logHandler, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
RuntimeObject* L_0 = ___0_logHandler;
Logger_set_logHandler_mD2A80ADC7D4155C91B68EAE1FDBD7ECBF6DB49D3_inline(__this, L_0, NULL);
Logger_set_logEnabled_m3FBDDB7D1C5D9854C0F32ED6F7AB0348F286F52E_inline(__this, (bool)1, NULL);
Logger_set_filterLogType_m8EF119582F4975FE3D297EE71F9D3E1CFEA7AB74_inline(__this, 3, NULL);
return;
}
}
// UnityEngine.ILogHandler UnityEngine.Logger::get_logHandler()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method)
{
{
RuntimeObject* L_0 = __this->___U3ClogHandlerU3Ek__BackingField_0;
return L_0;
}
}
// System.Void UnityEngine.Logger::set_logHandler(UnityEngine.ILogHandler)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_set_logHandler_mD2A80ADC7D4155C91B68EAE1FDBD7ECBF6DB49D3 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, RuntimeObject* ___0_value, const RuntimeMethod* method)
{
{
RuntimeObject* L_0 = ___0_value;
__this->___U3ClogHandlerU3Ek__BackingField_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3ClogHandlerU3Ek__BackingField_0), (void*)L_0);
return;
}
}
// System.Boolean UnityEngine.Logger::get_logEnabled()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Logger_get_logEnabled_m0A868820FAADBF477B46963F5050AFCBBC46AF0B (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method)
{
{
bool L_0 = __this->___U3ClogEnabledU3Ek__BackingField_1;
return L_0;
}
}
// System.Void UnityEngine.Logger::set_logEnabled(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_set_logEnabled_m3FBDDB7D1C5D9854C0F32ED6F7AB0348F286F52E (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, bool ___0_value, const RuntimeMethod* method)
{
{
bool L_0 = ___0_value;
__this->___U3ClogEnabledU3Ek__BackingField_1 = L_0;
return;
}
}
// UnityEngine.LogType UnityEngine.Logger::get_filterLogType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Logger_get_filterLogType_mCE9711AF596B77EAD158590247FA5FC855F54A54 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CfilterLogTypeU3Ek__BackingField_2;
return L_0;
}
}
// System.Void UnityEngine.Logger::set_filterLogType(UnityEngine.LogType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_set_filterLogType_m8EF119582F4975FE3D297EE71F9D3E1CFEA7AB74 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CfilterLogTypeU3Ek__BackingField_2 = L_0;
return;
}
}
// System.Boolean UnityEngine.Logger::IsLogTypeAllowed(UnityEngine.LogType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Logger_IsLogTypeAllowed_mFE76B00210BF4431747A69A28A15EE2BF1A0D586 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___0_logType, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
{
bool L_0;
L_0 = Logger_get_logEnabled_m0A868820FAADBF477B46963F5050AFCBBC46AF0B_inline(__this, NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0038;
}
}
{
int32_t L_2 = ___0_logType;
V_1 = (bool)((((int32_t)L_2) == ((int32_t)4))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_0018;
}
}
{
V_2 = (bool)1;
goto IL_003c;
}
IL_0018:
{
int32_t L_4;
L_4 = Logger_get_filterLogType_mCE9711AF596B77EAD158590247FA5FC855F54A54_inline(__this, NULL);
V_3 = (bool)((((int32_t)((((int32_t)L_4) == ((int32_t)4))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_5 = V_3;
if (!L_5)
{
goto IL_0037;
}
}
{
int32_t L_6 = ___0_logType;
int32_t L_7;
L_7 = Logger_get_filterLogType_mCE9711AF596B77EAD158590247FA5FC855F54A54_inline(__this, NULL);
V_2 = (bool)((((int32_t)((((int32_t)L_6) > ((int32_t)L_7))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_003c;
}
IL_0037:
{
}
IL_0038:
{
V_2 = (bool)0;
goto IL_003c;
}
IL_003c:
{
bool L_8 = V_2;
return L_8;
}
}
// System.String UnityEngine.Logger::GetString(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Logger_GetString_m2965E4936E7B1C763CE7A3FF6AACE9590DA7D7BE (RuntimeObject* ___0_message, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IFormattable_t235A539BD9771E1E118DB99384BA8385D2F971CA_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA4BE0F963380DB493604E9CA0B0B54F040F58C9);
s_Il2CppMethodInitialized = true;
}
RuntimeObject* V_0 = NULL;
bool V_1 = false;
String_t* V_2 = NULL;
bool V_3 = false;
{
RuntimeObject* L_0 = ___0_message;
V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_1;
if (!L_1)
{
goto IL_0012;
}
}
{
V_2 = _stringLiteralDA4BE0F963380DB493604E9CA0B0B54F040F58C9;
goto IL_003b;
}
IL_0012:
{
RuntimeObject* L_2 = ___0_message;
V_0 = ((RuntimeObject*)IsInst((RuntimeObject*)L_2, IFormattable_t235A539BD9771E1E118DB99384BA8385D2F971CA_il2cpp_TypeInfo_var));
RuntimeObject* L_3 = V_0;
V_3 = (bool)((!(((RuntimeObject*)(RuntimeObject*)L_3) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_4 = V_3;
if (!L_4)
{
goto IL_0031;
}
}
{
RuntimeObject* L_5 = V_0;
il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_6;
L_6 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
NullCheck(L_5);
String_t* L_7;
L_7 = InterfaceFuncInvoker2< String_t*, String_t*, RuntimeObject* >::Invoke(0 /* System.String System.IFormattable::ToString(System.String,System.IFormatProvider) */, IFormattable_t235A539BD9771E1E118DB99384BA8385D2F971CA_il2cpp_TypeInfo_var, L_5, (String_t*)NULL, L_6);
V_2 = L_7;
goto IL_003b;
}
IL_0031:
{
RuntimeObject* L_8 = ___0_message;
NullCheck(L_8);
String_t* L_9;
L_9 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_8);
V_2 = L_9;
goto IL_003b;
}
IL_003b:
{
String_t* L_10 = V_2;
return L_10;
}
}
// System.Void UnityEngine.Logger::Log(UnityEngine.LogType,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_Log_mEA3D39763D610E92491AA479BA653ECFEE3E9E5C (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___0_logType, RuntimeObject* ___1_message, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral23114468D04FA2B7A2DA455B545DB914D0A3ED94);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
int32_t L_0 = ___0_logType;
bool L_1;
L_1 = Logger_IsLogTypeAllowed_mFE76B00210BF4431747A69A28A15EE2BF1A0D586(__this, L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_002e;
}
}
{
RuntimeObject* L_3;
L_3 = Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215_inline(__this, NULL);
int32_t L_4 = ___0_logType;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)1);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6 = L_5;
RuntimeObject* L_7 = ___1_message;
String_t* L_8;
L_8 = Logger_GetString_m2965E4936E7B1C763CE7A3FF6AACE9590DA7D7BE(L_7, NULL);
NullCheck(L_6);
ArrayElementTypeCheck (L_6, L_8);
(L_6)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_8);
NullCheck(L_3);
InterfaceActionInvoker4< int32_t, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_3, L_4, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, _stringLiteral23114468D04FA2B7A2DA455B545DB914D0A3ED94, L_6);
}
IL_002e:
{
return;
}
}
// System.Void UnityEngine.Logger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_Log_mF8C7E8A8CC31E04732044D73D2CB551D7CCB8995 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___0_logType, RuntimeObject* ___1_message, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___2_context, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral23114468D04FA2B7A2DA455B545DB914D0A3ED94);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
int32_t L_0 = ___0_logType;
bool L_1;
L_1 = Logger_IsLogTypeAllowed_mFE76B00210BF4431747A69A28A15EE2BF1A0D586(__this, L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_002e;
}
}
{
RuntimeObject* L_3;
L_3 = Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215_inline(__this, NULL);
int32_t L_4 = ___0_logType;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_5 = ___2_context;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)1);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = L_6;
RuntimeObject* L_8 = ___1_message;
String_t* L_9;
L_9 = Logger_GetString_m2965E4936E7B1C763CE7A3FF6AACE9590DA7D7BE(L_8, NULL);
NullCheck(L_7);
ArrayElementTypeCheck (L_7, L_9);
(L_7)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_9);
NullCheck(L_3);
InterfaceActionInvoker4< int32_t, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_3, L_4, L_5, _stringLiteral23114468D04FA2B7A2DA455B545DB914D0A3ED94, L_7);
}
IL_002e:
{
return;
}
}
// System.Void UnityEngine.Logger::LogError(System.String,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_LogError_m4612980842D15256036F4EB16BADF13FD49F38F5 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, String_t* ___0_tag, RuntimeObject* ___1_message, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA3C48F920CA03FE8BCEF33375645725C40BA7ADD);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
bool L_0;
L_0 = Logger_IsLogTypeAllowed_mFE76B00210BF4431747A69A28A15EE2BF1A0D586(__this, 0, NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0032;
}
}
{
RuntimeObject* L_2;
L_2 = Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215_inline(__this, NULL);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)2);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = L_3;
String_t* L_5 = ___0_tag;
NullCheck(L_4);
ArrayElementTypeCheck (L_4, L_5);
(L_4)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_5);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6 = L_4;
RuntimeObject* L_7 = ___1_message;
String_t* L_8;
L_8 = Logger_GetString_m2965E4936E7B1C763CE7A3FF6AACE9590DA7D7BE(L_7, NULL);
NullCheck(L_6);
ArrayElementTypeCheck (L_6, L_8);
(L_6)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_8);
NullCheck(L_2);
InterfaceActionInvoker4< int32_t, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_2, 0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, _stringLiteralA3C48F920CA03FE8BCEF33375645725C40BA7ADD, L_6);
}
IL_0032:
{
return;
}
}
// System.Void UnityEngine.Logger::LogException(System.Exception,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_LogException_m591AF39F0886DA44666068EDBBD3CCF07623CFBB (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, Exception_t* ___0_exception, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
bool L_0;
L_0 = Logger_get_logEnabled_m0A868820FAADBF477B46963F5050AFCBBC46AF0B_inline(__this, NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0019;
}
}
{
RuntimeObject* L_2;
L_2 = Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215_inline(__this, NULL);
Exception_t* L_3 = ___0_exception;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_4 = ___1_context;
NullCheck(L_2);
InterfaceActionInvoker2< Exception_t*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* >::Invoke(1 /* System.Void UnityEngine.ILogHandler::LogException(System.Exception,UnityEngine.Object) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_2, L_3, L_4);
}
IL_0019:
{
return;
}
}
// System.Void UnityEngine.Logger::LogFormat(UnityEngine.LogType,System.String,System.Object[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_LogFormat_m5A31966B8AA13AC1FFEC1DED42F56FA966459093 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___0_logType, String_t* ___1_format, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___2_args, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
int32_t L_0 = ___0_logType;
bool L_1;
L_1 = Logger_IsLogTypeAllowed_mFE76B00210BF4431747A69A28A15EE2BF1A0D586(__this, L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_001c;
}
}
{
RuntimeObject* L_3;
L_3 = Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215_inline(__this, NULL);
int32_t L_4 = ___0_logType;
String_t* L_5 = ___1_format;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6 = ___2_args;
NullCheck(L_3);
InterfaceActionInvoker4< int32_t, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_3, L_4, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, L_5, L_6);
}
IL_001c:
{
return;
}
}
// System.Void UnityEngine.Logger::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_LogFormat_m776A546E755F914039AB8591E23D08510308DB4C (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___0_logType, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, String_t* ___2_format, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___3_args, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
int32_t L_0 = ___0_logType;
bool L_1;
L_1 = Logger_IsLogTypeAllowed_mFE76B00210BF4431747A69A28A15EE2BF1A0D586(__this, L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_001d;
}
}
{
RuntimeObject* L_3;
L_3 = Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215_inline(__this, NULL);
int32_t L_4 = ___0_logType;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_5 = ___1_context;
String_t* L_6 = ___2_format;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = ___3_args;
NullCheck(L_3);
InterfaceActionInvoker4< int32_t, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_3, L_4, L_5, L_6, L_7);
}
IL_001d:
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Pose::.ctor(UnityEngine.Vector3,UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Pose__ctor_m15CA45808A2BBF1956E836D22C387FAB80BED051 (Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_position, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_rotation, const RuntimeMethod* method)
{
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_position;
__this->___position_0 = L_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = ___1_rotation;
__this->___rotation_1 = L_1;
return;
}
}
IL2CPP_EXTERN_C void Pose__ctor_m15CA45808A2BBF1956E836D22C387FAB80BED051_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_position, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_rotation, const RuntimeMethod* method)
{
Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971*>(__this + _offset);
Pose__ctor_m15CA45808A2BBF1956E836D22C387FAB80BED051(_thisAdjusted, ___0_position, ___1_rotation, method);
}
// System.String UnityEngine.Pose::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Pose_ToString_m4F33190911B86A9B72CA59D6AF3C633569CDE6D2 (Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDBD8760F0E4E49A1C274D51CE66C3AF4D4F6DD1D);
s_Il2CppMethodInitialized = true;
}
String_t* V_0 = NULL;
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_0 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)2);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_1 = L_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_2 = (&__this->___position_0);
String_t* L_3;
L_3 = Vector3_ToString_m6C24B9F0382D25D75B05C606E127CD14660574EE(L_2, NULL);
NullCheck(L_1);
ArrayElementTypeCheck (L_1, L_3);
(L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_3);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = L_1;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* L_5 = (&__this->___rotation_1);
String_t* L_6;
L_6 = Quaternion_ToString_mC5BD5DEF60FCA4A38924462A5C4440ECFCF934C4(L_5, NULL);
NullCheck(L_4);
ArrayElementTypeCheck (L_4, L_6);
(L_4)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_6);
String_t* L_7;
L_7 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteralDBD8760F0E4E49A1C274D51CE66C3AF4D4F6DD1D, L_4, NULL);
V_0 = L_7;
goto IL_003c;
}
IL_003c:
{
String_t* L_8 = V_0;
return L_8;
}
}
IL2CPP_EXTERN_C String_t* Pose_ToString_m4F33190911B86A9B72CA59D6AF3C633569CDE6D2_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971*>(__this + _offset);
String_t* _returnValue;
_returnValue = Pose_ToString_m4F33190911B86A9B72CA59D6AF3C633569CDE6D2(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Pose::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Pose_Equals_mE6D1524E4DDAAF86BF685A00FE9DCE0908A2A9D6 (Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
RuntimeObject* L_0 = ___0_obj;
V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
V_1 = (bool)0;
goto IL_0024;
}
IL_0015:
{
RuntimeObject* L_2 = ___0_obj;
bool L_3;
L_3 = Pose_Equals_m31979E7A46252DBB620F4A0EA3BDBA61782DA498(__this, ((*(Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971*)((Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971*)(Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971*)UnBox(L_2, Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971_il2cpp_TypeInfo_var)))), NULL);
V_1 = L_3;
goto IL_0024;
}
IL_0024:
{
bool L_4 = V_1;
return L_4;
}
}
IL2CPP_EXTERN_C bool Pose_Equals_mE6D1524E4DDAAF86BF685A00FE9DCE0908A2A9D6_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
{
Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971*>(__this + _offset);
bool _returnValue;
_returnValue = Pose_Equals_mE6D1524E4DDAAF86BF685A00FE9DCE0908A2A9D6(_thisAdjusted, ___0_obj, method);
return _returnValue;
}
// System.Boolean UnityEngine.Pose::Equals(UnityEngine.Pose)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Pose_Equals_m31979E7A46252DBB620F4A0EA3BDBA61782DA498 (Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971* __this, Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971 ___0_other, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___position_0;
Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971 L_1 = ___0_other;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = L_1.___position_0;
bool L_3;
L_3 = Vector3_op_Equality_mCDCBB8D2EDC3D3BF20F31A25ACB34705D352B479_inline(L_0, L_2, NULL);
if (!L_3)
{
goto IL_0027;
}
}
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_4 = __this->___rotation_1;
Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971 L_5 = ___0_other;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_6 = L_5.___rotation_1;
bool L_7;
L_7 = Quaternion_op_Equality_mE6F6B56FCED8478552BE02BBAF18C70B969217F9_inline(L_4, L_6, NULL);
G_B3_0 = ((int32_t)(L_7));
goto IL_0028;
}
IL_0027:
{
G_B3_0 = 0;
}
IL_0028:
{
V_0 = (bool)G_B3_0;
goto IL_002b;
}
IL_002b:
{
bool L_8 = V_0;
return L_8;
}
}
IL2CPP_EXTERN_C bool Pose_Equals_m31979E7A46252DBB620F4A0EA3BDBA61782DA498_AdjustorThunk (RuntimeObject* __this, Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971 ___0_other, const RuntimeMethod* method)
{
Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971*>(__this + _offset);
bool _returnValue;
_returnValue = Pose_Equals_m31979E7A46252DBB620F4A0EA3BDBA61782DA498(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Int32 UnityEngine.Pose::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Pose_GetHashCode_mDD6C48FABC18795F04F82D42DFCBC916C0C6CCDB (Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_0 = (&__this->___position_0);
int32_t L_1;
L_1 = Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_inline(L_0, NULL);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* L_2 = (&__this->___rotation_1);
int32_t L_3;
L_3 = Quaternion_GetHashCode_m5F55C34C98E437376595E722BE4EB8A70434F049_inline(L_2, NULL);
V_0 = ((int32_t)(L_1^((int32_t)(L_3<<1))));
goto IL_0029;
}
IL_0029:
{
int32_t L_4 = V_0;
return L_4;
}
}
IL2CPP_EXTERN_C int32_t Pose_GetHashCode_mDD6C48FABC18795F04F82D42DFCBC916C0C6CCDB_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971*>(__this + _offset);
int32_t _returnValue;
_returnValue = Pose_GetHashCode_mDD6C48FABC18795F04F82D42DFCBC916C0C6CCDB(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Pose::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Pose__cctor_m72A79DFF2A609EF9157192696240360B8B1FAF2E (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
L_0 = Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline(NULL);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1;
L_1 = Quaternion_get_identity_m7E701AE095ED10FD5EA0B50ABCFDE2EEFF2173A5_inline(NULL);
Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971 L_2;
memset((&L_2), 0, sizeof(L_2));
Pose__ctor_m15CA45808A2BBF1956E836D22C387FAB80BED051((&L_2), L_0, L_1, /*hidden argument*/NULL);
((Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971_StaticFields*)il2cpp_codegen_static_fields_for(Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971_il2cpp_TypeInfo_var))->___k_Identity_2 = L_2;
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Cursor::SetCursor(UnityEngine.Texture2D,UnityEngine.Vector2,UnityEngine.CursorMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cursor_SetCursor_m00781B5A9FDF84759E2D8869F08E6120062FCE86 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_texture, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_hotspot, int32_t ___2_cursorMode, const RuntimeMethod* method)
{
{
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_0 = ___0_texture;
int32_t L_1 = ___2_cursorMode;
Cursor_SetCursor_Injected_mCAFC0AE81FA6AE6C9575CA82E64AC48A94883CC8(L_0, (&___1_hotspot), L_1, NULL);
return;
}
}
// UnityEngine.CursorLockMode UnityEngine.Cursor::get_lockState()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Cursor_get_lockState_m9AD145AFB215DFEDA0074AC1F129EF02CCE5B632 (const RuntimeMethod* method)
{
typedef int32_t (*Cursor_get_lockState_m9AD145AFB215DFEDA0074AC1F129EF02CCE5B632_ftn) ();
static Cursor_get_lockState_m9AD145AFB215DFEDA0074AC1F129EF02CCE5B632_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Cursor_get_lockState_m9AD145AFB215DFEDA0074AC1F129EF02CCE5B632_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cursor::get_lockState()");
int32_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Void UnityEngine.Cursor::SetCursor_Injected(UnityEngine.Texture2D,UnityEngine.Vector2&,UnityEngine.CursorMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cursor_SetCursor_Injected_mCAFC0AE81FA6AE6C9575CA82E64AC48A94883CC8 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_texture, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___1_hotspot, int32_t ___2_cursorMode, const RuntimeMethod* method)
{
typedef void (*Cursor_SetCursor_Injected_mCAFC0AE81FA6AE6C9575CA82E64AC48A94883CC8_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*, int32_t);
static Cursor_SetCursor_Injected_mCAFC0AE81FA6AE6C9575CA82E64AC48A94883CC8_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Cursor_SetCursor_Injected_mCAFC0AE81FA6AE6C9575CA82E64AC48A94883CC8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cursor::SetCursor_Injected(UnityEngine.Texture2D,UnityEngine.Vector2&,UnityEngine.CursorMode)");
_il2cpp_icall_func(___0_texture, ___1_hotspot, ___2_cursorMode);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.LightShadows UnityEngine.Light::get_shadows()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
{
typedef int32_t (*Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
static Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_shadows()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Single UnityEngine.Light::get_cookieSize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_cookieSize_m1BB417985207915659198F63CF825A23A8ED30B0 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
{
typedef float (*Light_get_cookieSize_m1BB417985207915659198F63CF825A23A8ED30B0_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
static Light_get_cookieSize_m1BB417985207915659198F63CF825A23A8ED30B0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Light_get_cookieSize_m1BB417985207915659198F63CF825A23A8ED30B0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_cookieSize()");
float icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.Texture UnityEngine.Light::get_cookie()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Light_get_cookie_m44A0C4B92F6CD6F2F8536A91C51B77FEEF59715E (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
{
typedef Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* (*Light_get_cookie_m44A0C4B92F6CD6F2F8536A91C51B77FEEF59715E_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
static Light_get_cookie_m44A0C4B92F6CD6F2F8536A91C51B77FEEF59715E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Light_get_cookie_m44A0C4B92F6CD6F2F8536A91C51B77FEEF59715E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_cookie()");
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.LightType UnityEngine.Light::get_type()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_type_m0D12CD1E54E010DC401F7371731D593DEF62D1C7 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
{
typedef int32_t (*Light_get_type_m0D12CD1E54E010DC401F7371731D593DEF62D1C7_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
static Light_get_type_m0D12CD1E54E010DC401F7371731D593DEF62D1C7_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Light_get_type_m0D12CD1E54E010DC401F7371731D593DEF62D1C7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_type()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Single UnityEngine.Light::get_spotAngle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_spotAngle_m28B2CD7ADE25422693E7B1FA23E8615E9D7098FC (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
{
typedef float (*Light_get_spotAngle_m28B2CD7ADE25422693E7B1FA23E8615E9D7098FC_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
static Light_get_spotAngle_m28B2CD7ADE25422693E7B1FA23E8615E9D7098FC_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Light_get_spotAngle_m28B2CD7ADE25422693E7B1FA23E8615E9D7098FC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_spotAngle()");
float icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.Color UnityEngine.Light::get_color()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Light_get_color_mE7EB8F11BF394877B50A2F335627441889ADE536 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
Light_get_color_Injected_m7B1E67B800788DF5DAF6C3114CBACA3B029A900A(__this, (&V_0), NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = V_0;
return L_0;
}
}
// System.Single UnityEngine.Light::get_colorTemperature()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_colorTemperature_mA5B7C9A5B315B27625764B8CE7EF5ADC06060B08 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
{
typedef float (*Light_get_colorTemperature_mA5B7C9A5B315B27625764B8CE7EF5ADC06060B08_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
static Light_get_colorTemperature_mA5B7C9A5B315B27625764B8CE7EF5ADC06060B08_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Light_get_colorTemperature_mA5B7C9A5B315B27625764B8CE7EF5ADC06060B08_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_colorTemperature()");
float icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Boolean UnityEngine.Light::get_useColorTemperature()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Light_get_useColorTemperature_mD76967684F904F6068B58EE78BD65001D8AFF3EF (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
{
typedef bool (*Light_get_useColorTemperature_mD76967684F904F6068B58EE78BD65001D8AFF3EF_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
static Light_get_useColorTemperature_mD76967684F904F6068B58EE78BD65001D8AFF3EF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Light_get_useColorTemperature_mD76967684F904F6068B58EE78BD65001D8AFF3EF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_useColorTemperature()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Single UnityEngine.Light::get_intensity()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
{
typedef float (*Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
static Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_intensity()");
float icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Single UnityEngine.Light::get_bounceIntensity()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_bounceIntensity_m535008F539A0EF22BBB831113EC34F20D6331FAE (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
{
typedef float (*Light_get_bounceIntensity_m535008F539A0EF22BBB831113EC34F20D6331FAE_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
static Light_get_bounceIntensity_m535008F539A0EF22BBB831113EC34F20D6331FAE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Light_get_bounceIntensity_m535008F539A0EF22BBB831113EC34F20D6331FAE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_bounceIntensity()");
float icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Single UnityEngine.Light::get_range()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_range_m4156F07BA6CD289DA47080B590D632721D975A22 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
{
typedef float (*Light_get_range_m4156F07BA6CD289DA47080B590D632721D975A22_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
static Light_get_range_m4156F07BA6CD289DA47080B590D632721D975A22_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Light_get_range_m4156F07BA6CD289DA47080B590D632721D975A22_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_range()");
float icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.LightBakingOutput UnityEngine.Light::get_bakingOutput()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 Light_get_bakingOutput_mF383DB97CFD32D65DA468329E18DD2DD61521CED (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
{
LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Light_get_bakingOutput_Injected_m587C60162C878716DF9310258756C2F587E35185(__this, (&V_0), NULL);
LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.Light::get_color_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_get_color_Injected_m7B1E67B800788DF5DAF6C3114CBACA3B029A900A (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___0_ret, const RuntimeMethod* method)
{
typedef void (*Light_get_color_Injected_m7B1E67B800788DF5DAF6C3114CBACA3B029A900A_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*);
static Light_get_color_Injected_m7B1E67B800788DF5DAF6C3114CBACA3B029A900A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Light_get_color_Injected_m7B1E67B800788DF5DAF6C3114CBACA3B029A900A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_color_Injected(UnityEngine.Color&)");
_il2cpp_icall_func(__this, ___0_ret);
}
// System.Void UnityEngine.Light::get_bakingOutput_Injected(UnityEngine.LightBakingOutput&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_get_bakingOutput_Injected_m587C60162C878716DF9310258756C2F587E35185 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90* ___0_ret, const RuntimeMethod* method)
{
typedef void (*Light_get_bakingOutput_Injected_m587C60162C878716DF9310258756C2F587E35185_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*, LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90*);
static Light_get_bakingOutput_Injected_m587C60162C878716DF9310258756C2F587E35185_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Light_get_bakingOutput_Injected_m587C60162C878716DF9310258756C2F587E35185_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_bakingOutput_Injected(UnityEngine.LightBakingOutput&)");
_il2cpp_icall_func(__this, ___0_ret);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Bounds UnityEngine.Renderer::get_bounds()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 Renderer_get_bounds_m390CF334730C3C34E45CE59F1D08C3B9F3109C7C (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method)
{
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Renderer_get_bounds_Injected_m1E3CBF8DE9B878D83935F67F9639E31D7477CF96(__this, (&V_0), NULL);
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Material UnityEngine.Renderer::GetMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* Renderer_GetMaterial_m890C1B7FAA74CFC4B362EE3E8E61F6778D0EA189 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method)
{
typedef Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* (*Renderer_GetMaterial_m890C1B7FAA74CFC4B362EE3E8E61F6778D0EA189_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*);
static Renderer_GetMaterial_m890C1B7FAA74CFC4B362EE3E8E61F6778D0EA189_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_GetMaterial_m890C1B7FAA74CFC4B362EE3E8E61F6778D0EA189_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::GetMaterial()");
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.Material UnityEngine.Renderer::GetSharedMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* Renderer_GetSharedMaterial_mD825E40750BD40B66D0A9FE4C283040E516FF192 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method)
{
typedef Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* (*Renderer_GetSharedMaterial_mD825E40750BD40B66D0A9FE4C283040E516FF192_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*);
static Renderer_GetSharedMaterial_mD825E40750BD40B66D0A9FE4C283040E516FF192_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_GetSharedMaterial_mD825E40750BD40B66D0A9FE4C283040E516FF192_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::GetSharedMaterial()");
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Renderer::SetMaterial(UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_SetMaterial_mD7F173BF5941C840EB5A24FEF8B7BC3BAFAF7CCA (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_m, const RuntimeMethod* method)
{
typedef void (*Renderer_SetMaterial_mD7F173BF5941C840EB5A24FEF8B7BC3BAFAF7CCA_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*);
static Renderer_SetMaterial_mD7F173BF5941C840EB5A24FEF8B7BC3BAFAF7CCA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_SetMaterial_mD7F173BF5941C840EB5A24FEF8B7BC3BAFAF7CCA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::SetMaterial(UnityEngine.Material)");
_il2cpp_icall_func(__this, ___0_m);
}
// UnityEngine.Material[] UnityEngine.Renderer::GetMaterialArray()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* Renderer_GetMaterialArray_m27C05A258B1D2A7EA7A77FFE57929B7A0EDB2AF9 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method)
{
typedef MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* (*Renderer_GetMaterialArray_m27C05A258B1D2A7EA7A77FFE57929B7A0EDB2AF9_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*);
static Renderer_GetMaterialArray_m27C05A258B1D2A7EA7A77FFE57929B7A0EDB2AF9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_GetMaterialArray_m27C05A258B1D2A7EA7A77FFE57929B7A0EDB2AF9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::GetMaterialArray()");
MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Renderer::SetMaterialArray(UnityEngine.Material[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_SetMaterialArray_m2F942B092902976881E41D6B46074704ED27B87C (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* ___0_m, const RuntimeMethod* method)
{
typedef void (*Renderer_SetMaterialArray_m2F942B092902976881E41D6B46074704ED27B87C_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*, MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D*);
static Renderer_SetMaterialArray_m2F942B092902976881E41D6B46074704ED27B87C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_SetMaterialArray_m2F942B092902976881E41D6B46074704ED27B87C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::SetMaterialArray(UnityEngine.Material[])");
_il2cpp_icall_func(__this, ___0_m);
}
// System.Boolean UnityEngine.Renderer::get_enabled()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Renderer_get_enabled_mFDDF363859AEC88105A925FA7EA341C077B09B54 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method)
{
typedef bool (*Renderer_get_enabled_mFDDF363859AEC88105A925FA7EA341C077B09B54_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*);
static Renderer_get_enabled_mFDDF363859AEC88105A925FA7EA341C077B09B54_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_get_enabled_mFDDF363859AEC88105A925FA7EA341C077B09B54_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_enabled()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Renderer::set_enabled(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_enabled_m015E6D7B825528A31182F267234CC6A925F71DA8 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, bool ___0_value, const RuntimeMethod* method)
{
typedef void (*Renderer_set_enabled_m015E6D7B825528A31182F267234CC6A925F71DA8_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*, bool);
static Renderer_set_enabled_m015E6D7B825528A31182F267234CC6A925F71DA8_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_set_enabled_m015E6D7B825528A31182F267234CC6A925F71DA8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_enabled(System.Boolean)");
_il2cpp_icall_func(__this, ___0_value);
}
// System.Void UnityEngine.Renderer::set_shadowCastingMode(UnityEngine.Rendering.ShadowCastingMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_shadowCastingMode_mB0CD3D153E43044388AEFF7AEFDA93E80EB36D11 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, int32_t ___0_value, const RuntimeMethod* method)
{
typedef void (*Renderer_set_shadowCastingMode_mB0CD3D153E43044388AEFF7AEFDA93E80EB36D11_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*, int32_t);
static Renderer_set_shadowCastingMode_mB0CD3D153E43044388AEFF7AEFDA93E80EB36D11_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_set_shadowCastingMode_mB0CD3D153E43044388AEFF7AEFDA93E80EB36D11_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_shadowCastingMode(UnityEngine.Rendering.ShadowCastingMode)");
_il2cpp_icall_func(__this, ___0_value);
}
// System.Void UnityEngine.Renderer::set_receiveShadows(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_receiveShadows_mABEB4C72E96E65117B7FFFD4180247565D0C1A09 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, bool ___0_value, const RuntimeMethod* method)
{
typedef void (*Renderer_set_receiveShadows_mABEB4C72E96E65117B7FFFD4180247565D0C1A09_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*, bool);
static Renderer_set_receiveShadows_mABEB4C72E96E65117B7FFFD4180247565D0C1A09_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_set_receiveShadows_mABEB4C72E96E65117B7FFFD4180247565D0C1A09_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_receiveShadows(System.Boolean)");
_il2cpp_icall_func(__this, ___0_value);
}
// System.Void UnityEngine.Renderer::set_lightProbeUsage(UnityEngine.Rendering.LightProbeUsage)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_lightProbeUsage_mDCCD970DAC3546B32EF58876BABBD3353624F703 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, int32_t ___0_value, const RuntimeMethod* method)
{
typedef void (*Renderer_set_lightProbeUsage_mDCCD970DAC3546B32EF58876BABBD3353624F703_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*, int32_t);
static Renderer_set_lightProbeUsage_mDCCD970DAC3546B32EF58876BABBD3353624F703_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_set_lightProbeUsage_mDCCD970DAC3546B32EF58876BABBD3353624F703_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_lightProbeUsage(UnityEngine.Rendering.LightProbeUsage)");
_il2cpp_icall_func(__this, ___0_value);
}
// System.Int32 UnityEngine.Renderer::get_sortingLayerID()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_sortingLayerID_m3D7AE74F1B87099810CF969CB4520C85F9AE5F92 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method)
{
typedef int32_t (*Renderer_get_sortingLayerID_m3D7AE74F1B87099810CF969CB4520C85F9AE5F92_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*);
static Renderer_get_sortingLayerID_m3D7AE74F1B87099810CF969CB4520C85F9AE5F92_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_get_sortingLayerID_m3D7AE74F1B87099810CF969CB4520C85F9AE5F92_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_sortingLayerID()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Renderer::set_sortingLayerID(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_sortingLayerID_m289E44FD06B6692C7B2ADD1189FE4FC013180C49 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, int32_t ___0_value, const RuntimeMethod* method)
{
typedef void (*Renderer_set_sortingLayerID_m289E44FD06B6692C7B2ADD1189FE4FC013180C49_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*, int32_t);
static Renderer_set_sortingLayerID_m289E44FD06B6692C7B2ADD1189FE4FC013180C49_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_set_sortingLayerID_m289E44FD06B6692C7B2ADD1189FE4FC013180C49_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_sortingLayerID(System.Int32)");
_il2cpp_icall_func(__this, ___0_value);
}
// System.Int32 UnityEngine.Renderer::get_sortingOrder()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_sortingOrder_m4CE7ADEEC8E2F28CC1D10B1D4091A10F8F1583FA (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method)
{
typedef int32_t (*Renderer_get_sortingOrder_m4CE7ADEEC8E2F28CC1D10B1D4091A10F8F1583FA_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*);
static Renderer_get_sortingOrder_m4CE7ADEEC8E2F28CC1D10B1D4091A10F8F1583FA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_get_sortingOrder_m4CE7ADEEC8E2F28CC1D10B1D4091A10F8F1583FA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_sortingOrder()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Renderer::set_sortingOrder(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_sortingOrder_m4C67F002AD68CA0D55D20D6B78CDED3DB24467DA (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, int32_t ___0_value, const RuntimeMethod* method)
{
typedef void (*Renderer_set_sortingOrder_m4C67F002AD68CA0D55D20D6B78CDED3DB24467DA_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*, int32_t);
static Renderer_set_sortingOrder_m4C67F002AD68CA0D55D20D6B78CDED3DB24467DA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_set_sortingOrder_m4C67F002AD68CA0D55D20D6B78CDED3DB24467DA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_sortingOrder(System.Int32)");
_il2cpp_icall_func(__this, ___0_value);
}
// System.Int32 UnityEngine.Renderer::get_sortingGroupID()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_sortingGroupID_m1DEFE39027236FF31AB603993BBC13C072E52118 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method)
{
typedef int32_t (*Renderer_get_sortingGroupID_m1DEFE39027236FF31AB603993BBC13C072E52118_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*);
static Renderer_get_sortingGroupID_m1DEFE39027236FF31AB603993BBC13C072E52118_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_get_sortingGroupID_m1DEFE39027236FF31AB603993BBC13C072E52118_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_sortingGroupID()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Int32 UnityEngine.Renderer::get_sortingGroupOrder()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_sortingGroupOrder_m40F058B3AFC92CCEF2475E0BD9A96464154E999E (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method)
{
typedef int32_t (*Renderer_get_sortingGroupOrder_m40F058B3AFC92CCEF2475E0BD9A96464154E999E_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*);
static Renderer_get_sortingGroupOrder_m40F058B3AFC92CCEF2475E0BD9A96464154E999E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_get_sortingGroupOrder_m40F058B3AFC92CCEF2475E0BD9A96464154E999E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_sortingGroupOrder()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.Material[] UnityEngine.Renderer::GetSharedMaterialArray()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* Renderer_GetSharedMaterialArray_m2025D145BF488B062FDC36C146689E7441AD5EB7 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method)
{
typedef MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* (*Renderer_GetSharedMaterialArray_m2025D145BF488B062FDC36C146689E7441AD5EB7_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*);
static Renderer_GetSharedMaterialArray_m2025D145BF488B062FDC36C146689E7441AD5EB7_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_GetSharedMaterialArray_m2025D145BF488B062FDC36C146689E7441AD5EB7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::GetSharedMaterialArray()");
MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.Material[] UnityEngine.Renderer::get_materials()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* Renderer_get_materials_m43D33328432700524EAEAB093C67AE5689976118 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method)
{
MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* V_0 = NULL;
{
MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_0;
L_0 = Renderer_GetMaterialArray_m27C05A258B1D2A7EA7A77FFE57929B7A0EDB2AF9(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_1 = V_0;
return L_1;
}
}
// UnityEngine.Material UnityEngine.Renderer::get_material()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* Renderer_get_material_m5BA2A00816C4CC66580D4B2E409CF10718C15656 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method)
{
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_0 = NULL;
{
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0;
L_0 = Renderer_GetMaterial_m890C1B7FAA74CFC4B362EE3E8E61F6778D0EA189(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Renderer::set_material(UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_material_m21E88977071E0A914D62F3D9CFF0193B3117C45A (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_value, const RuntimeMethod* method)
{
{
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0 = ___0_value;
Renderer_SetMaterial_mD7F173BF5941C840EB5A24FEF8B7BC3BAFAF7CCA(__this, L_0, NULL);
return;
}
}
// UnityEngine.Material UnityEngine.Renderer::get_sharedMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* Renderer_get_sharedMaterial_mA2E0CA0A564617FFC3E0E50947C6300082C35F81 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method)
{
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_0 = NULL;
{
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0;
L_0 = Renderer_GetSharedMaterial_mD825E40750BD40B66D0A9FE4C283040E516FF192(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Renderer::set_sharedMaterial(UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_sharedMaterial_m5E842F9A06CFB7B77656EB319881CB4B3E8E4288 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_value, const RuntimeMethod* method)
{
{
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0 = ___0_value;
Renderer_SetMaterial_mD7F173BF5941C840EB5A24FEF8B7BC3BAFAF7CCA(__this, L_0, NULL);
return;
}
}
// UnityEngine.Material[] UnityEngine.Renderer::get_sharedMaterials()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* Renderer_get_sharedMaterials_m0B61AFD8EDA35A70C796FFB2F28BB62380051ABF (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method)
{
MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* V_0 = NULL;
{
MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_0;
L_0 = Renderer_GetSharedMaterialArray_m2025D145BF488B062FDC36C146689E7441AD5EB7(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Renderer::set_sharedMaterials(UnityEngine.Material[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_sharedMaterials_m665ADE4190214CC2AC52490B4A7373D7EE75DEB2 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* ___0_value, const RuntimeMethod* method)
{
{
MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_0 = ___0_value;
Renderer_SetMaterialArray_m2F942B092902976881E41D6B46074704ED27B87C(__this, L_0, NULL);
return;
}
}
// System.Void UnityEngine.Renderer::get_bounds_Injected(UnityEngine.Bounds&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_get_bounds_Injected_m1E3CBF8DE9B878D83935F67F9639E31D7477CF96 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* ___0_ret, const RuntimeMethod* method)
{
typedef void (*Renderer_get_bounds_Injected_m1E3CBF8DE9B878D83935F67F9639E31D7477CF96_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*);
static Renderer_get_bounds_Injected_m1E3CBF8DE9B878D83935F67F9639E31D7477CF96_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_get_bounds_Injected_m1E3CBF8DE9B878D83935F67F9639E31D7477CF96_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_bounds_Injected(UnityEngine.Bounds&)");
_il2cpp_icall_func(__this, ___0_ret);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.MeshRenderer::DontStripMeshRenderer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshRenderer_DontStripMeshRenderer_m6AA14C7B8A41C6BBCDE33338AAB96239048192A1 (MeshRenderer_t4B7747212F0B88244BB7790C61AE124BFC15BAAE* __this, const RuntimeMethod* method)
{
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Mesh::Internal_Create(UnityEngine.Mesh)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_Internal_Create_m484E627641C5E449D1B755F473DE5F6CD116FC45 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_mono, const RuntimeMethod* method)
{
typedef void (*Mesh_Internal_Create_m484E627641C5E449D1B755F473DE5F6CD116FC45_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*);
static Mesh_Internal_Create_m484E627641C5E449D1B755F473DE5F6CD116FC45_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_Internal_Create_m484E627641C5E449D1B755F473DE5F6CD116FC45_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::Internal_Create(UnityEngine.Mesh)");
_il2cpp_icall_func(___0_mono);
}
// System.Void UnityEngine.Mesh::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh__ctor_m5A9AECEDDAFFD84811ED8928012BDE97A9CEBD00 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
Mesh_Internal_Create_m484E627641C5E449D1B755F473DE5F6CD116FC45(__this, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::set_indexFormat(UnityEngine.Rendering.IndexFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_indexFormat_mCCC7837A0916FA7A272159DA6AF984B0022488F4 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_value, const RuntimeMethod* method)
{
typedef void (*Mesh_set_indexFormat_mCCC7837A0916FA7A272159DA6AF984B0022488F4_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t);
static Mesh_set_indexFormat_mCCC7837A0916FA7A272159DA6AF984B0022488F4_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_set_indexFormat_mCCC7837A0916FA7A272159DA6AF984B0022488F4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::set_indexFormat(UnityEngine.Rendering.IndexFormat)");
_il2cpp_icall_func(__this, ___0_value);
}
// System.Int32[] UnityEngine.Mesh::GetTrianglesImpl(System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* Mesh_GetTrianglesImpl_m9A30D7ECE86C2DD18E14B5B094E3D15A2117F843 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, bool ___1_applyBaseVertex, const RuntimeMethod* method)
{
typedef Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* (*Mesh_GetTrianglesImpl_m9A30D7ECE86C2DD18E14B5B094E3D15A2117F843_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, bool);
static Mesh_GetTrianglesImpl_m9A30D7ECE86C2DD18E14B5B094E3D15A2117F843_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_GetTrianglesImpl_m9A30D7ECE86C2DD18E14B5B094E3D15A2117F843_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetTrianglesImpl(System.Int32,System.Boolean)");
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* icallRetVal = _il2cpp_icall_func(__this, ___0_submesh, ___1_applyBaseVertex);
return icallRetVal;
}
// System.Int32[] UnityEngine.Mesh::GetIndicesImpl(System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* Mesh_GetIndicesImpl_m2A93DF68D761B4F7559A40617C41B543535B8739 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, bool ___1_applyBaseVertex, const RuntimeMethod* method)
{
typedef Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* (*Mesh_GetIndicesImpl_m2A93DF68D761B4F7559A40617C41B543535B8739_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, bool);
static Mesh_GetIndicesImpl_m2A93DF68D761B4F7559A40617C41B543535B8739_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_GetIndicesImpl_m2A93DF68D761B4F7559A40617C41B543535B8739_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetIndicesImpl(System.Int32,System.Boolean)");
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* icallRetVal = _il2cpp_icall_func(__this, ___0_submesh, ___1_applyBaseVertex);
return icallRetVal;
}
// System.Void UnityEngine.Mesh::SetIndicesImpl(System.Int32,UnityEngine.MeshTopology,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndicesImpl_m8C51773B1B4F164E4A9EAE3A8A90D73319595B89 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, int32_t ___1_topology, int32_t ___2_indicesFormat, RuntimeArray* ___3_indices, int32_t ___4_arrayStart, int32_t ___5_arraySize, bool ___6_calculateBounds, int32_t ___7_baseVertex, const RuntimeMethod* method)
{
typedef void (*Mesh_SetIndicesImpl_m8C51773B1B4F164E4A9EAE3A8A90D73319595B89_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, int32_t, int32_t, RuntimeArray*, int32_t, int32_t, bool, int32_t);
static Mesh_SetIndicesImpl_m8C51773B1B4F164E4A9EAE3A8A90D73319595B89_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_SetIndicesImpl_m8C51773B1B4F164E4A9EAE3A8A90D73319595B89_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::SetIndicesImpl(System.Int32,UnityEngine.MeshTopology,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Boolean,System.Int32)");
_il2cpp_icall_func(__this, ___0_submesh, ___1_topology, ___2_indicesFormat, ___3_indices, ___4_arrayStart, ___5_arraySize, ___6_calculateBounds, ___7_baseVertex);
}
// System.Void UnityEngine.Mesh::PrintErrorCantAccessChannel(UnityEngine.Rendering.VertexAttribute)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessChannel_mD80AC1870BC51714BE0C97B15D3E3D4EC42AC85E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_ch, const RuntimeMethod* method)
{
typedef void (*Mesh_PrintErrorCantAccessChannel_mD80AC1870BC51714BE0C97B15D3E3D4EC42AC85E_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t);
static Mesh_PrintErrorCantAccessChannel_mD80AC1870BC51714BE0C97B15D3E3D4EC42AC85E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_PrintErrorCantAccessChannel_mD80AC1870BC51714BE0C97B15D3E3D4EC42AC85E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::PrintErrorCantAccessChannel(UnityEngine.Rendering.VertexAttribute)");
_il2cpp_icall_func(__this, ___0_ch);
}
// System.Boolean UnityEngine.Mesh::HasVertexAttribute(UnityEngine.Rendering.VertexAttribute)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_HasVertexAttribute_m6FA9574E4DEE19158535F93281791AD6FB550595 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_attr, const RuntimeMethod* method)
{
typedef bool (*Mesh_HasVertexAttribute_m6FA9574E4DEE19158535F93281791AD6FB550595_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t);
static Mesh_HasVertexAttribute_m6FA9574E4DEE19158535F93281791AD6FB550595_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_HasVertexAttribute_m6FA9574E4DEE19158535F93281791AD6FB550595_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::HasVertexAttribute(UnityEngine.Rendering.VertexAttribute)");
bool icallRetVal = _il2cpp_icall_func(__this, ___0_attr);
return icallRetVal;
}
// System.Void UnityEngine.Mesh::SetArrayForChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannelImpl_mB6E87CFC14E1C7F12A921A2EB90004DC0108BE3C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, RuntimeArray* ___3_values, int32_t ___4_arraySize, int32_t ___5_valuesStart, int32_t ___6_valuesCount, int32_t ___7_flags, const RuntimeMethod* method)
{
typedef void (*Mesh_SetArrayForChannelImpl_mB6E87CFC14E1C7F12A921A2EB90004DC0108BE3C_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, int32_t, int32_t, RuntimeArray*, int32_t, int32_t, int32_t, int32_t);
static Mesh_SetArrayForChannelImpl_mB6E87CFC14E1C7F12A921A2EB90004DC0108BE3C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_SetArrayForChannelImpl_mB6E87CFC14E1C7F12A921A2EB90004DC0108BE3C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::SetArrayForChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)");
_il2cpp_icall_func(__this, ___0_channel, ___1_format, ___2_dim, ___3_values, ___4_arraySize, ___5_valuesStart, ___6_valuesCount, ___7_flags);
}
// System.Array UnityEngine.Mesh::GetAllocArrayFromChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeArray* Mesh_GetAllocArrayFromChannelImpl_m30C7972CA5A67CD01EBBDDE2FD8F48CE2F8F86F6 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, const RuntimeMethod* method)
{
typedef RuntimeArray* (*Mesh_GetAllocArrayFromChannelImpl_m30C7972CA5A67CD01EBBDDE2FD8F48CE2F8F86F6_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, int32_t, int32_t);
static Mesh_GetAllocArrayFromChannelImpl_m30C7972CA5A67CD01EBBDDE2FD8F48CE2F8F86F6_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_GetAllocArrayFromChannelImpl_m30C7972CA5A67CD01EBBDDE2FD8F48CE2F8F86F6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetAllocArrayFromChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32)");
RuntimeArray* icallRetVal = _il2cpp_icall_func(__this, ___0_channel, ___1_format, ___2_dim);
return icallRetVal;
}
// System.Void UnityEngine.Mesh::GetArrayFromChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetArrayFromChannelImpl_mBCA166B62E25425D987638F2B4876613D113E66E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, RuntimeArray* ___3_values, const RuntimeMethod* method)
{
typedef void (*Mesh_GetArrayFromChannelImpl_mBCA166B62E25425D987638F2B4876613D113E66E_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, int32_t, int32_t, RuntimeArray*);
static Mesh_GetArrayFromChannelImpl_mBCA166B62E25425D987638F2B4876613D113E66E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_GetArrayFromChannelImpl_mBCA166B62E25425D987638F2B4876613D113E66E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetArrayFromChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array)");
_il2cpp_icall_func(__this, ___0_channel, ___1_format, ___2_dim, ___3_values);
}
// System.Boolean UnityEngine.Mesh::get_canAccess()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
typedef bool (*Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*);
static Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_canAccess()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Int32 UnityEngine.Mesh::get_vertexCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_get_vertexCount_mB7BE0340AAF272933068D830C8E711FC8978E12C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
typedef int32_t (*Mesh_get_vertexCount_mB7BE0340AAF272933068D830C8E711FC8978E12C_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*);
static Mesh_get_vertexCount_mB7BE0340AAF272933068D830C8E711FC8978E12C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_get_vertexCount_mB7BE0340AAF272933068D830C8E711FC8978E12C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_vertexCount()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Int32 UnityEngine.Mesh::get_subMeshCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
typedef int32_t (*Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*);
static Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_subMeshCount()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Mesh::set_subMeshCount(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_subMeshCount_m8E4DB392DB0621F7DFF8543FF3943A13072B8A28 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_value, const RuntimeMethod* method)
{
typedef void (*Mesh_set_subMeshCount_m8E4DB392DB0621F7DFF8543FF3943A13072B8A28_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t);
static Mesh_set_subMeshCount_m8E4DB392DB0621F7DFF8543FF3943A13072B8A28_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_set_subMeshCount_m8E4DB392DB0621F7DFF8543FF3943A13072B8A28_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::set_subMeshCount(System.Int32)");
_il2cpp_icall_func(__this, ___0_value);
}
// UnityEngine.Bounds UnityEngine.Mesh::get_bounds()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 Mesh_get_bounds_m9E3A46226824676703990270A722A89A4860A100 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Mesh_get_bounds_Injected_mE40C051E4181E7F70DB928CEA13A3A31DC9C29F7(__this, (&V_0), NULL);
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.Mesh::set_bounds(UnityEngine.Bounds)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_bounds_m2E526E9B61ACA77D644C22A9D8EB49583012B54E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___0_value, const RuntimeMethod* method)
{
{
Mesh_set_bounds_Injected_m13D417C394E27CE4A14DF253F8DD435677FC2835(__this, (&___0_value), NULL);
return;
}
}
// System.Void UnityEngine.Mesh::ClearImpl(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_ClearImpl_m671C073131284D65405DE7480536EE16A2815A62 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, bool ___0_keepVertexLayout, const RuntimeMethod* method)
{
typedef void (*Mesh_ClearImpl_m671C073131284D65405DE7480536EE16A2815A62_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, bool);
static Mesh_ClearImpl_m671C073131284D65405DE7480536EE16A2815A62_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_ClearImpl_m671C073131284D65405DE7480536EE16A2815A62_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::ClearImpl(System.Boolean)");
_il2cpp_icall_func(__this, ___0_keepVertexLayout);
}
// System.Void UnityEngine.Mesh::RecalculateBoundsImpl(UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBoundsImpl_m33B65339F18DE70FDB0914F466281CDC39CAE5C2 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_flags, const RuntimeMethod* method)
{
typedef void (*Mesh_RecalculateBoundsImpl_m33B65339F18DE70FDB0914F466281CDC39CAE5C2_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t);
static Mesh_RecalculateBoundsImpl_m33B65339F18DE70FDB0914F466281CDC39CAE5C2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_RecalculateBoundsImpl_m33B65339F18DE70FDB0914F466281CDC39CAE5C2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::RecalculateBoundsImpl(UnityEngine.Rendering.MeshUpdateFlags)");
_il2cpp_icall_func(__this, ___0_flags);
}
// System.Void UnityEngine.Mesh::RecalculateNormalsImpl(UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateNormalsImpl_m87F16BA219482F6BF7B9E549291A2159C5625075 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_flags, const RuntimeMethod* method)
{
typedef void (*Mesh_RecalculateNormalsImpl_m87F16BA219482F6BF7B9E549291A2159C5625075_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t);
static Mesh_RecalculateNormalsImpl_m87F16BA219482F6BF7B9E549291A2159C5625075_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_RecalculateNormalsImpl_m87F16BA219482F6BF7B9E549291A2159C5625075_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::RecalculateNormalsImpl(UnityEngine.Rendering.MeshUpdateFlags)");
_il2cpp_icall_func(__this, ___0_flags);
}
// System.Void UnityEngine.Mesh::MarkDynamicImpl()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_MarkDynamicImpl_m989606245279A69A710361DC0443BE39960DF857 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
typedef void (*Mesh_MarkDynamicImpl_m989606245279A69A710361DC0443BE39960DF857_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*);
static Mesh_MarkDynamicImpl_m989606245279A69A710361DC0443BE39960DF857_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_MarkDynamicImpl_m989606245279A69A710361DC0443BE39960DF857_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::MarkDynamicImpl()");
_il2cpp_icall_func(__this);
}
// UnityEngine.Rendering.VertexAttribute UnityEngine.Mesh::GetUVChannel(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_GetUVChannel_m52936A342F9C96EB7F0214A2F310018E1A25A689 (int32_t ___0_uvIndex, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t V_1 = 0;
int32_t G_B3_0 = 0;
{
int32_t L_0 = ___0_uvIndex;
if ((((int32_t)L_0) < ((int32_t)0)))
{
goto IL_000b;
}
}
{
int32_t L_1 = ___0_uvIndex;
G_B3_0 = ((((int32_t)L_1) > ((int32_t)7))? 1 : 0);
goto IL_000c;
}
IL_000b:
{
G_B3_0 = 1;
}
IL_000c:
{
V_0 = (bool)G_B3_0;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0020;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_3);
ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8874CAD9F07833417DF37E7C26DCEBA5DAB7400D)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralA2253D0D64C3CE2F70001AEF414A71355CC152DD)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_GetUVChannel_m52936A342F9C96EB7F0214A2F310018E1A25A689_RuntimeMethod_var)));
}
IL_0020:
{
int32_t L_4 = ___0_uvIndex;
V_1 = ((int32_t)il2cpp_codegen_add(4, L_4));
goto IL_0026;
}
IL_0026:
{
int32_t L_5 = V_1;
return L_5;
}
}
// System.Int32 UnityEngine.Mesh::DefaultDimensionForChannel(UnityEngine.Rendering.VertexAttribute)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_DefaultDimensionForChannel_mCE2BFE4516CB37EA677E8671997D986FF654C130 (int32_t ___0_channel, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t V_1 = 0;
bool V_2 = false;
bool V_3 = false;
int32_t G_B3_0 = 0;
int32_t G_B8_0 = 0;
int32_t G_B13_0 = 0;
{
int32_t L_0 = ___0_channel;
if (!L_0)
{
goto IL_000a;
}
}
{
int32_t L_1 = ___0_channel;
G_B3_0 = ((((int32_t)L_1) == ((int32_t)1))? 1 : 0);
goto IL_000b;
}
IL_000a:
{
G_B3_0 = 1;
}
IL_000b:
{
V_0 = (bool)G_B3_0;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0013;
}
}
{
V_1 = 3;
goto IL_004d;
}
IL_0013:
{
int32_t L_3 = ___0_channel;
if ((((int32_t)L_3) < ((int32_t)4)))
{
goto IL_0021;
}
}
{
int32_t L_4 = ___0_channel;
G_B8_0 = ((((int32_t)((((int32_t)L_4) > ((int32_t)((int32_t)11)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0022;
}
IL_0021:
{
G_B8_0 = 0;
}
IL_0022:
{
V_2 = (bool)G_B8_0;
bool L_5 = V_2;
if (!L_5)
{
goto IL_002a;
}
}
{
V_1 = 2;
goto IL_004d;
}
IL_002a:
{
int32_t L_6 = ___0_channel;
if ((((int32_t)L_6) == ((int32_t)2)))
{
goto IL_0034;
}
}
{
int32_t L_7 = ___0_channel;
G_B13_0 = ((((int32_t)L_7) == ((int32_t)3))? 1 : 0);
goto IL_0035;
}
IL_0034:
{
G_B13_0 = 1;
}
IL_0035:
{
V_3 = (bool)G_B13_0;
bool L_8 = V_3;
if (!L_8)
{
goto IL_003d;
}
}
{
V_1 = 4;
goto IL_004d;
}
IL_003d:
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_9 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_9);
ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3EF80F46B377F90522231FE0AF2EC86CE1EF646D)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral44F1E7DB2E8AAD233857868896DFEFE5A63EECEF)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_DefaultDimensionForChannel_mCE2BFE4516CB37EA677E8671997D986FF654C130_RuntimeMethod_var)));
}
IL_004d:
{
int32_t L_10 = V_1;
return L_10;
}
}
// System.Void UnityEngine.Mesh::SetSizedArrayForChannel(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetSizedArrayForChannel_mBF8A0B7A6E58552C4142CD22FF31E7A0E125EC93 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, RuntimeArray* ___3_values, int32_t ___4_valuesArrayLength, int32_t ___5_valuesStart, int32_t ___6_valuesCount, int32_t ___7_flags, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
bool V_5 = false;
int32_t G_B8_0 = 0;
{
bool L_0;
L_0 = Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572(__this, NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_00c6;
}
}
{
int32_t L_2 = ___5_valuesStart;
V_1 = (bool)((((int32_t)L_2) < ((int32_t)0))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_002f;
}
}
{
int32_t L_4 = ___5_valuesStart;
int32_t L_5 = L_4;
RuntimeObject* L_6 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_5);
ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_7 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
NullCheck(L_7);
ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85(L_7, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2C15AA9860EA132E537148CBC6619ADD860EF775)), L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral5A28EAF939FA54DDC7D6409EB047072A5FCE993A)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_SetSizedArrayForChannel_mBF8A0B7A6E58552C4142CD22FF31E7A0E125EC93_RuntimeMethod_var)));
}
IL_002f:
{
int32_t L_8 = ___6_valuesCount;
V_2 = (bool)((((int32_t)L_8) < ((int32_t)0))? 1 : 0);
bool L_9 = V_2;
if (!L_9)
{
goto IL_004f;
}
}
{
int32_t L_10 = ___6_valuesCount;
int32_t L_11 = L_10;
RuntimeObject* L_12 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_11);
ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_13 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
NullCheck(L_13);
ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85(L_13, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFF54EBEF45A506AA2137A63AB3B1A51A3EC8E03E)), L_12, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8E2EB1751B013C482084A249B3B1831BF63B5179)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_13, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_SetSizedArrayForChannel_mBF8A0B7A6E58552C4142CD22FF31E7A0E125EC93_RuntimeMethod_var)));
}
IL_004f:
{
int32_t L_14 = ___5_valuesStart;
int32_t L_15 = ___4_valuesArrayLength;
if ((((int32_t)L_14) < ((int32_t)L_15)))
{
goto IL_005c;
}
}
{
int32_t L_16 = ___6_valuesCount;
G_B8_0 = ((!(((uint32_t)L_16) <= ((uint32_t)0)))? 1 : 0);
goto IL_005d;
}
IL_005c:
{
G_B8_0 = 0;
}
IL_005d:
{
V_3 = (bool)G_B8_0;
bool L_17 = V_3;
if (!L_17)
{
goto IL_0078;
}
}
{
int32_t L_18 = ___5_valuesStart;
int32_t L_19 = L_18;
RuntimeObject* L_20 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_19);
ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_21 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
NullCheck(L_21);
ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85(L_21, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2C15AA9860EA132E537148CBC6619ADD860EF775)), L_20, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral86148AFA53B41F7F2E4A932EF9A77F32D8925D5A)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_21, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_SetSizedArrayForChannel_mBF8A0B7A6E58552C4142CD22FF31E7A0E125EC93_RuntimeMethod_var)));
}
IL_0078:
{
int32_t L_22 = ___5_valuesStart;
int32_t L_23 = ___6_valuesCount;
int32_t L_24 = ___4_valuesArrayLength;
V_4 = (bool)((((int32_t)((int32_t)il2cpp_codegen_add(L_22, L_23))) > ((int32_t)L_24))? 1 : 0);
bool L_25 = V_4;
if (!L_25)
{
goto IL_00a1;
}
}
{
int32_t L_26 = ___5_valuesStart;
int32_t L_27 = ___6_valuesCount;
int32_t L_28 = ((int32_t)il2cpp_codegen_add(L_26, L_27));
RuntimeObject* L_29 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_28);
ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_30 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
NullCheck(L_30);
ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85(L_30, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFF54EBEF45A506AA2137A63AB3B1A51A3EC8E03E)), L_29, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD66DF1615B82CE45AADB397D89F35CEF382A6196)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_30, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_SetSizedArrayForChannel_mBF8A0B7A6E58552C4142CD22FF31E7A0E125EC93_RuntimeMethod_var)));
}
IL_00a1:
{
RuntimeArray* L_31 = ___3_values;
V_5 = (bool)((((RuntimeObject*)(RuntimeArray*)L_31) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_32 = V_5;
if (!L_32)
{
goto IL_00af;
}
}
{
___5_valuesStart = 0;
}
IL_00af:
{
int32_t L_33 = ___0_channel;
int32_t L_34 = ___1_format;
int32_t L_35 = ___2_dim;
RuntimeArray* L_36 = ___3_values;
int32_t L_37 = ___4_valuesArrayLength;
int32_t L_38 = ___5_valuesStart;
int32_t L_39 = ___6_valuesCount;
int32_t L_40 = ___7_flags;
Mesh_SetArrayForChannelImpl_mB6E87CFC14E1C7F12A921A2EB90004DC0108BE3C(__this, L_33, L_34, L_35, L_36, L_37, L_38, L_39, L_40, NULL);
goto IL_00ce;
}
IL_00c6:
{
int32_t L_41 = ___0_channel;
Mesh_PrintErrorCantAccessChannel_mD80AC1870BC51714BE0C97B15D3E3D4EC42AC85E(__this, L_41, NULL);
}
IL_00ce:
{
return;
}
}
// UnityEngine.Vector3[] UnityEngine.Mesh::get_vertices()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* Mesh_get_vertices_mA3577F1B08EDDD54E26AEB3F8FFE4EC247D2ABB9 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* V_0 = NULL;
{
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_0;
L_0 = Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB(__this, 0, Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB_RuntimeMethod_var);
V_0 = L_0;
goto IL_000b;
}
IL_000b:
{
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Mesh::set_vertices(UnityEngine.Vector3[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_vertices_m5BB814D89E9ACA00DBF19F7D8E22CB73AC73FE5C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___0_value, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetArrayForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m5FABB4DB3FDD7E9CC0DEB1F9C59DFC855DC9BD81_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_0 = ___0_value;
Mesh_SetArrayForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m5FABB4DB3FDD7E9CC0DEB1F9C59DFC855DC9BD81(__this, 0, L_0, 0, Mesh_SetArrayForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m5FABB4DB3FDD7E9CC0DEB1F9C59DFC855DC9BD81_RuntimeMethod_var);
return;
}
}
// UnityEngine.Vector3[] UnityEngine.Mesh::get_normals()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* Mesh_get_normals_m2B6B159B799E6E235EA651FCAB2E18EE5B18ED62 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* V_0 = NULL;
{
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_0;
L_0 = Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB(__this, 1, Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB_RuntimeMethod_var);
V_0 = L_0;
goto IL_000b;
}
IL_000b:
{
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Mesh::set_normals(UnityEngine.Vector3[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_normals_m85D73193C49211BE9FA135FF72D5749B16A4760B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___0_value, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetArrayForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m5FABB4DB3FDD7E9CC0DEB1F9C59DFC855DC9BD81_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_0 = ___0_value;
Mesh_SetArrayForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m5FABB4DB3FDD7E9CC0DEB1F9C59DFC855DC9BD81(__this, 1, L_0, 0, Mesh_SetArrayForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m5FABB4DB3FDD7E9CC0DEB1F9C59DFC855DC9BD81_RuntimeMethod_var);
return;
}
}
// UnityEngine.Vector4[] UnityEngine.Mesh::get_tangents()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* Mesh_get_tangents_mEA6C7BF6A2B9A8BD0E9A62963E048F973878299E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetAllocArrayFromChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mF09A6C626C11FDD32A523134B13E0654A37B9E9B_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* V_0 = NULL;
{
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_0;
L_0 = Mesh_GetAllocArrayFromChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mF09A6C626C11FDD32A523134B13E0654A37B9E9B(__this, 2, Mesh_GetAllocArrayFromChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mF09A6C626C11FDD32A523134B13E0654A37B9E9B_RuntimeMethod_var);
V_0 = L_0;
goto IL_000b;
}
IL_000b:
{
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Mesh::set_tangents(UnityEngine.Vector4[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_tangents_mF547B7E4F9C70FB7CD6168139180A70AD306169B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___0_value, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetArrayForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m2FC472762F9B6300501AECCA6B09907BE23881B8_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_0 = ___0_value;
Mesh_SetArrayForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m2FC472762F9B6300501AECCA6B09907BE23881B8(__this, 2, L_0, 0, Mesh_SetArrayForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m2FC472762F9B6300501AECCA6B09907BE23881B8_RuntimeMethod_var);
return;
}
}
// UnityEngine.Vector2[] UnityEngine.Mesh::get_uv()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* Mesh_get_uv_mA47805C48AB3493FF3727922C43E77880E73519F (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetAllocArrayFromChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_mD739B5B1AFED027E130FD81F007AE81B7EE11AC0_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* V_0 = NULL;
{
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_0;
L_0 = Mesh_GetAllocArrayFromChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_mD739B5B1AFED027E130FD81F007AE81B7EE11AC0(__this, 4, Mesh_GetAllocArrayFromChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_mD739B5B1AFED027E130FD81F007AE81B7EE11AC0_RuntimeMethod_var);
V_0 = L_0;
goto IL_000b;
}
IL_000b:
{
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Mesh::set_uv(UnityEngine.Vector2[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_uv_m6ED9C50E0DA8166DD48AC40FD6C828B9AD2E9617 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* ___0_value, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_0 = ___0_value;
Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9(__this, 4, L_0, 0, Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9_RuntimeMethod_var);
return;
}
}
// System.Void UnityEngine.Mesh::set_uv2(UnityEngine.Vector2[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_uv2_m37B442C04EBB029C0AD9545C54F95D9BDAD8E9B5 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* ___0_value, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_0 = ___0_value;
Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9(__this, 5, L_0, 0, Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9_RuntimeMethod_var);
return;
}
}
// UnityEngine.Color[] UnityEngine.Mesh::get_colors()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* Mesh_get_colors_m3A38944EBA064B0E55A24C95C3706193F45B313D (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetAllocArrayFromChannel_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_mC4B6FCC478E708085D45A921929DF356C31F7799_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* V_0 = NULL;
{
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_0;
L_0 = Mesh_GetAllocArrayFromChannel_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_mC4B6FCC478E708085D45A921929DF356C31F7799(__this, 3, Mesh_GetAllocArrayFromChannel_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_mC4B6FCC478E708085D45A921929DF356C31F7799_RuntimeMethod_var);
V_0 = L_0;
goto IL_000b;
}
IL_000b:
{
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Mesh::set_colors(UnityEngine.Color[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_colors_m5558BAAA60676427B7954F1694A1765B000EB0FE (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___0_value, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetArrayForChannel_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_mE4865FDCE2F1FDDB709F5E7DB29D6064AAEA9DAF_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_0 = ___0_value;
Mesh_SetArrayForChannel_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_mE4865FDCE2F1FDDB709F5E7DB29D6064AAEA9DAF(__this, 3, L_0, 0, Mesh_SetArrayForChannel_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_mE4865FDCE2F1FDDB709F5E7DB29D6064AAEA9DAF_RuntimeMethod_var);
return;
}
}
// UnityEngine.Color32[] UnityEngine.Mesh::get_colors32()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* Mesh_get_colors32_mA230CB5687CDCCEA5527BD5A0640E9535CB640A2 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetAllocArrayFromChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m72075F645F848EBDDA48A31CCCA7B6D760B7C28E_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* V_0 = NULL;
{
Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* L_0;
L_0 = Mesh_GetAllocArrayFromChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m72075F645F848EBDDA48A31CCCA7B6D760B7C28E(__this, 3, 2, 4, Mesh_GetAllocArrayFromChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m72075F645F848EBDDA48A31CCCA7B6D760B7C28E_RuntimeMethod_var);
V_0 = L_0;
goto IL_000d;
}
IL_000d:
{
Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Mesh::set_colors32(UnityEngine.Color32[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_colors32_m0E4462B7A1D613E6FB15DD7584BCE5491C17820F (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___0_value, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetArrayForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mF15F7E92DAD56CAA1EB2DD6DB0113D94DAC6DA0F_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* L_0 = ___0_value;
Mesh_SetArrayForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mF15F7E92DAD56CAA1EB2DD6DB0113D94DAC6DA0F(__this, 3, 2, 4, L_0, 0, Mesh_SetArrayForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mF15F7E92DAD56CAA1EB2DD6DB0113D94DAC6DA0F_RuntimeMethod_var);
return;
}
}
// System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_mCE01139EEEC3D10B4A6CEA1749FD84DABC53599E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_inVertices, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mB85A915B5401A23E2802BF2945052148967220E2_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_0 = ___0_inVertices;
List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_1 = ___0_inVertices;
int32_t L_2;
L_2 = NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mB85A915B5401A23E2802BF2945052148967220E2(L_1, NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mB85A915B5401A23E2802BF2945052148967220E2_RuntimeMethod_var);
Mesh_SetVertices_m193FDA5D9CB31FDFEEEC4CF17C0524A255E74E2F(__this, L_0, 0, L_2, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_m193FDA5D9CB31FDFEEEC4CF17C0524A255E74E2F (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_inVertices, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method)
{
{
List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_0 = ___0_inVertices;
int32_t L_1 = ___1_start;
int32_t L_2 = ___2_length;
Mesh_SetVertices_m13AB485BDB6B8F740338B20075A3E1510A6F96FA(__this, L_0, L_1, L_2, 0, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_m13AB485BDB6B8F740338B20075A3E1510A6F96FA (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_inVertices, int32_t ___1_start, int32_t ___2_length, int32_t ___3_flags, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_0 = ___0_inVertices;
int32_t L_1 = ___1_start;
int32_t L_2 = ___2_length;
int32_t L_3 = ___3_flags;
Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC(__this, 0, L_0, L_1, L_2, L_3, Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC_RuntimeMethod_var);
return;
}
}
// System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_mB4072A4D2600768FD62BC9CAAFF8C43955A4A365 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_inNormals, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mB85A915B5401A23E2802BF2945052148967220E2_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_0 = ___0_inNormals;
List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_1 = ___0_inNormals;
int32_t L_2;
L_2 = NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mB85A915B5401A23E2802BF2945052148967220E2(L_1, NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mB85A915B5401A23E2802BF2945052148967220E2_RuntimeMethod_var);
Mesh_SetNormals_m7EB9E43C0287E99F2140901EB9CE5A75728B1C29(__this, L_0, 0, L_2, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_m7EB9E43C0287E99F2140901EB9CE5A75728B1C29 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_inNormals, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method)
{
{
List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_0 = ___0_inNormals;
int32_t L_1 = ___1_start;
int32_t L_2 = ___2_length;
Mesh_SetNormals_m07608D2B5CA012B8B3502868EF6D4B4DF859DE51(__this, L_0, L_1, L_2, 0, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_m07608D2B5CA012B8B3502868EF6D4B4DF859DE51 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_inNormals, int32_t ___1_start, int32_t ___2_length, int32_t ___3_flags, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_0 = ___0_inNormals;
int32_t L_1 = ___1_start;
int32_t L_2 = ___2_length;
int32_t L_3 = ___3_flags;
Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC(__this, 1, L_0, L_1, L_2, L_3, Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC_RuntimeMethod_var);
return;
}
}
// System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_m0FAEBB1D9ACF3607640669AD70AD6BFACA9D3CBB (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___0_inTangents, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m201A65A21E6A7CC7D1A0C35A7D5CEBE2DD8A49B2_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_0 = ___0_inTangents;
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_1 = ___0_inTangents;
int32_t L_2;
L_2 = NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m201A65A21E6A7CC7D1A0C35A7D5CEBE2DD8A49B2(L_1, NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m201A65A21E6A7CC7D1A0C35A7D5CEBE2DD8A49B2_RuntimeMethod_var);
Mesh_SetTangents_mAE30C8D38845CEC4002FE0938607CDE0D2358FBE(__this, L_0, 0, L_2, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_mAE30C8D38845CEC4002FE0938607CDE0D2358FBE (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___0_inTangents, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method)
{
{
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_0 = ___0_inTangents;
int32_t L_1 = ___1_start;
int32_t L_2 = ___2_length;
Mesh_SetTangents_m87066124EB0091440267546DB9A27EC89BF6E21B(__this, L_0, L_1, L_2, 0, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_m87066124EB0091440267546DB9A27EC89BF6E21B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___0_inTangents, int32_t ___1_start, int32_t ___2_length, int32_t ___3_flags, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetListForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mC2CC3E5A92817BE4B0B4489EB56CD4B188C6B7E4_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_0 = ___0_inTangents;
int32_t L_1 = ___1_start;
int32_t L_2 = ___2_length;
int32_t L_3 = ___3_flags;
Mesh_SetListForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mC2CC3E5A92817BE4B0B4489EB56CD4B188C6B7E4(__this, 2, L_0, L_1, L_2, L_3, Mesh_SetListForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mC2CC3E5A92817BE4B0B4489EB56CD4B188C6B7E4_RuntimeMethod_var);
return;
}
}
// System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_m4D4920186213CCC1DA28CD3C7BDBD13F0D00541F (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___0_inColors, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mDE7B561CE172B3EB697DE30C3A79C67F70018E6F_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* L_0 = ___0_inColors;
List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* L_1 = ___0_inColors;
int32_t L_2;
L_2 = NoAllocHelpers_SafeLength_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mDE7B561CE172B3EB697DE30C3A79C67F70018E6F(L_1, NoAllocHelpers_SafeLength_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mDE7B561CE172B3EB697DE30C3A79C67F70018E6F_RuntimeMethod_var);
Mesh_SetColors_mEF64AD954EACB5F5EFFD8DA6AEA7D80CD1233F37(__this, L_0, 0, L_2, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_mEF64AD954EACB5F5EFFD8DA6AEA7D80CD1233F37 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___0_inColors, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method)
{
{
List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* L_0 = ___0_inColors;
int32_t L_1 = ___1_start;
int32_t L_2 = ___2_length;
Mesh_SetColors_m07FAA75430500D2B2384A4A8185311411C504DEA(__this, L_0, L_1, L_2, 0, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_m07FAA75430500D2B2384A4A8185311411C504DEA (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___0_inColors, int32_t ___1_start, int32_t ___2_length, int32_t ___3_flags, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetListForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m8A21E236DB17FF876D11B7092FBFDAB184BDEF46_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* L_0 = ___0_inColors;
int32_t L_1 = ___1_start;
int32_t L_2 = ___2_length;
int32_t L_3 = ___3_flags;
Mesh_SetListForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m8A21E236DB17FF876D11B7092FBFDAB184BDEF46(__this, 3, 2, 4, L_0, L_1, L_2, L_3, Mesh_SetListForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m8A21E236DB17FF876D11B7092FBFDAB184BDEF46_RuntimeMethod_var);
return;
}
}
// System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_mA0EA40129409D956FF22FCF7E01E27382879E255 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___1_uvs, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m201A65A21E6A7CC7D1A0C35A7D5CEBE2DD8A49B2_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___0_channel;
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_1 = ___1_uvs;
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_2 = ___1_uvs;
int32_t L_3;
L_3 = NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m201A65A21E6A7CC7D1A0C35A7D5CEBE2DD8A49B2(L_2, NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m201A65A21E6A7CC7D1A0C35A7D5CEBE2DD8A49B2_RuntimeMethod_var);
Mesh_SetUVs_m69E3F4333E212B3CAA0EDFFF14A2835897079D35(__this, L_0, L_1, 0, L_3, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m69E3F4333E212B3CAA0EDFFF14A2835897079D35 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___1_uvs, int32_t ___2_start, int32_t ___3_length, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_channel;
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_1 = ___1_uvs;
int32_t L_2 = ___2_start;
int32_t L_3 = ___3_length;
Mesh_SetUVs_m25164DB799B915ECE8AE94B4A1F844CE936844B9(__this, L_0, L_1, L_2, L_3, 0, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m25164DB799B915ECE8AE94B4A1F844CE936844B9 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___1_uvs, int32_t ___2_start, int32_t ___3_length, int32_t ___4_flags, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetUvsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m6A0DAC2B9AEC9F456719D378C17E22716998E131_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___0_channel;
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_1 = ___1_uvs;
int32_t L_2 = ___2_start;
int32_t L_3 = ___3_length;
int32_t L_4 = ___4_flags;
Mesh_SetUvsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m6A0DAC2B9AEC9F456719D378C17E22716998E131(__this, L_0, 4, L_1, L_2, L_3, L_4, Mesh_SetUvsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m6A0DAC2B9AEC9F456719D378C17E22716998E131_RuntimeMethod_var);
return;
}
}
// System.Void UnityEngine.Mesh::GetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetUVs_m3FCD854132DA16719481B8D97DF335A0C7244344 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___1_uvs, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetUVsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m3E1A3BC6C031ACC6AADE8D351A25CC3766047B5B_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___0_channel;
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_1 = ___1_uvs;
Mesh_GetUVsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m3E1A3BC6C031ACC6AADE8D351A25CC3766047B5B(__this, L_0, L_1, 4, Mesh_GetUVsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m3E1A3BC6C031ACC6AADE8D351A25CC3766047B5B_RuntimeMethod_var);
return;
}
}
// UnityEngine.Mesh/MeshDataArray UnityEngine.Mesh::AllocateWritableMeshData(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB Mesh_AllocateWritableMeshData_mBB3379F313E58D95EEC2E55BD731E0FCF0BAA087 (int32_t ___0_meshCount, const RuntimeMethod* method)
{
MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0 = ___0_meshCount;
MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB L_1;
memset((&L_1), 0, sizeof(L_1));
MeshDataArray__ctor_m8F99AE5A5D5E8BE74721D1DFE7F3D22B502DE027((&L_1), L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_000a;
}
IL_000a:
{
MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB L_2 = V_0;
return L_2;
}
}
// System.Void UnityEngine.Mesh::ApplyAndDisposeWritableMeshData(UnityEngine.Mesh/MeshDataArray,UnityEngine.Mesh,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_ApplyAndDisposeWritableMeshData_mAA50A07E9CE4E84DC0FDC0830E3A80314B4BEFE5 (MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB ___0_data, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___1_mesh, int32_t ___2_flags, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_0 = ___1_mesh;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_001c;
}
}
{
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_3 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_3);
ArgumentNullException__ctor_m6D9C7B47EA708382838B264BA02EBB7576DFA155(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralEB0A157666700D8227FD4B66A26FDC02035E89BF)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2956576D4D7B715600E40D140A87CD9FCBAF2307)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_ApplyAndDisposeWritableMeshData_mAA50A07E9CE4E84DC0FDC0830E3A80314B4BEFE5_RuntimeMethod_var)));
}
IL_001c:
{
int32_t L_4;
L_4 = MeshDataArray_get_Length_mE5147D0A29F7FEA94599B869997BB142407D090C_inline((&___0_data), NULL);
V_1 = (bool)((((int32_t)((((int32_t)L_4) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_5 = V_1;
if (!L_5)
{
goto IL_004e;
}
}
{
int32_t L_6;
L_6 = MeshDataArray_get_Length_mE5147D0A29F7FEA94599B869997BB142407D090C_inline((&___0_data), NULL);
int32_t L_7 = L_6;
RuntimeObject* L_8 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_7);
String_t* L_9;
L_9 = String_Format_mFB7DA489BD99F4670881FF50EC017BFB0A5C0987(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4D0C751D4CFFC243E48BA1ACB26638D05BA032BB)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralF077EC9145A09C838B122B15176BBB37F51ADD96)), L_8, NULL);
InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* L_10 = (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var)));
NullCheck(L_10);
InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162(L_10, L_9, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_10, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_ApplyAndDisposeWritableMeshData_mAA50A07E9CE4E84DC0FDC0830E3A80314B4BEFE5_RuntimeMethod_var)));
}
IL_004e:
{
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_11 = ___1_mesh;
int32_t L_12 = ___2_flags;
MeshDataArray_ApplyToMeshAndDispose_m7231722BE23F2C0B92BD2C49624A6CDEB078FB0B((&___0_data), L_11, L_12, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::PrintErrorCantAccessIndices()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessIndices_mC2A8F7BBED09D4D6ABC265AFCC2979795C1ABF0C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral06B4789277698F9756D5AB8A749EB1D8F38CDF57);
s_Il2CppMethodInitialized = true;
}
{
String_t* L_0;
L_0 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(__this, NULL);
String_t* L_1;
L_1 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(_stringLiteral06B4789277698F9756D5AB8A749EB1D8F38CDF57, L_0, NULL);
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2(L_1, NULL);
return;
}
}
// System.Boolean UnityEngine.Mesh::CheckCanAccessSubmesh(System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmesh_m216B541BBC526DB8F0ADBC9210E440D6DF875283 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, bool ___1_errorAboutTriangles, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4DC0ECF676CDB8466A06C299A2E315606DFC00BD);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7EF771DC1DDB512A8FAB7AF357549BD349530F7D);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD618D08849EE8CC22348A7A4E83CB2906FE13AB3);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
int32_t G_B5_0 = 0;
String_t* G_B8_0 = NULL;
String_t* G_B7_0 = NULL;
String_t* G_B9_0 = NULL;
String_t* G_B9_1 = NULL;
{
bool L_0;
L_0 = Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572(__this, NULL);
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_001a;
}
}
{
Mesh_PrintErrorCantAccessIndices_mC2A8F7BBED09D4D6ABC265AFCC2979795C1ABF0C(__this, NULL);
V_1 = (bool)0;
goto IL_005a;
}
IL_001a:
{
int32_t L_2 = ___0_submesh;
if ((((int32_t)L_2) < ((int32_t)0)))
{
goto IL_002c;
}
}
{
int32_t L_3 = ___0_submesh;
int32_t L_4;
L_4 = Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B(__this, NULL);
G_B5_0 = ((((int32_t)((((int32_t)L_3) < ((int32_t)L_4))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_002d;
}
IL_002c:
{
G_B5_0 = 1;
}
IL_002d:
{
V_2 = (bool)G_B5_0;
bool L_5 = V_2;
if (!L_5)
{
goto IL_0056;
}
}
{
bool L_6 = ___1_errorAboutTriangles;
G_B7_0 = _stringLiteralD618D08849EE8CC22348A7A4E83CB2906FE13AB3;
if (L_6)
{
G_B8_0 = _stringLiteralD618D08849EE8CC22348A7A4E83CB2906FE13AB3;
goto IL_0041;
}
}
{
G_B9_0 = _stringLiteral4DC0ECF676CDB8466A06C299A2E315606DFC00BD;
G_B9_1 = G_B7_0;
goto IL_0046;
}
IL_0041:
{
G_B9_0 = _stringLiteral7EF771DC1DDB512A8FAB7AF357549BD349530F7D;
G_B9_1 = G_B8_0;
}
IL_0046:
{
String_t* L_7;
L_7 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(G_B9_1, G_B9_0, NULL);
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogError_m94F967AB31244EACE68C3BE1DD85B69ED3334C0E(L_7, __this, NULL);
V_1 = (bool)0;
goto IL_005a;
}
IL_0056:
{
V_1 = (bool)1;
goto IL_005a;
}
IL_005a:
{
bool L_8 = V_1;
return L_8;
}
}
// System.Boolean UnityEngine.Mesh::CheckCanAccessSubmeshTriangles(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmeshTriangles_m96B4AFC9B20344F39C936698D23FBA1DACCBA020 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0 = ___0_submesh;
bool L_1;
L_1 = Mesh_CheckCanAccessSubmesh_m216B541BBC526DB8F0ADBC9210E440D6DF875283(__this, L_0, (bool)1, NULL);
V_0 = L_1;
goto IL_000c;
}
IL_000c:
{
bool L_2 = V_0;
return L_2;
}
}
// System.Boolean UnityEngine.Mesh::CheckCanAccessSubmeshIndices(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmeshIndices_mB6659E6FDE4EFDECB233C194E4AC066F5FF60533 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0 = ___0_submesh;
bool L_1;
L_1 = Mesh_CheckCanAccessSubmesh_m216B541BBC526DB8F0ADBC9210E440D6DF875283(__this, L_0, (bool)0, NULL);
V_0 = L_1;
goto IL_000c;
}
IL_000c:
{
bool L_2 = V_0;
return L_2;
}
}
// System.Int32[] UnityEngine.Mesh::get_triangles()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* Mesh_get_triangles_m33E39B4A383CC613C760FA7E297AC417A433F24B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* V_1 = NULL;
{
bool L_0;
L_0 = Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572(__this, NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0016;
}
}
{
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_2;
L_2 = Mesh_GetTrianglesImpl_m9A30D7ECE86C2DD18E14B5B094E3D15A2117F843(__this, (-1), (bool)1, NULL);
V_1 = L_2;
goto IL_0026;
}
IL_0016:
{
Mesh_PrintErrorCantAccessIndices_mC2A8F7BBED09D4D6ABC265AFCC2979795C1ABF0C(__this, NULL);
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_3 = (Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)(Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)SZArrayNew(Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C_il2cpp_TypeInfo_var, (uint32_t)0);
V_1 = L_3;
goto IL_0026;
}
IL_0026:
{
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_4 = V_1;
return L_4;
}
}
// System.Void UnityEngine.Mesh::set_triangles(System.Int32[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_triangles_m124405320579A8D92711BB5A124644963A26F60B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___0_value, const RuntimeMethod* method)
{
bool V_0 = false;
{
bool L_0;
L_0 = Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572(__this, NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0026;
}
}
{
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_2 = ___0_value;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_3 = ___0_value;
int32_t L_4;
L_4 = NoAllocHelpers_SafeLength_m4EC7245A2215693CE163E3F6ECFB105D742087DF((RuntimeArray*)L_3, NULL);
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_5 = ___0_value;
int32_t L_6;
L_6 = NoAllocHelpers_SafeLength_m4EC7245A2215693CE163E3F6ECFB105D742087DF((RuntimeArray*)L_5, NULL);
Mesh_SetTrianglesImpl_m0B0B6FAC63A88C640C3AA9DD5F1748BE6B2A2EC2(__this, (-1), 1, (RuntimeArray*)L_2, L_4, 0, L_6, (bool)1, 0, NULL);
goto IL_002d;
}
IL_0026:
{
Mesh_PrintErrorCantAccessIndices_mC2A8F7BBED09D4D6ABC265AFCC2979795C1ABF0C(__this, NULL);
}
IL_002d:
{
return;
}
}
// System.Int32[] UnityEngine.Mesh::GetIndices(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* Mesh_GetIndices_m112B85EF32EE3C446947CE6CBC1AF3D50FC18179 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, const RuntimeMethod* method)
{
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* V_0 = NULL;
{
int32_t L_0 = ___0_submesh;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_1;
L_1 = Mesh_GetIndices_mFF08708714AB105E1097F1C2065D2A1ACAC88183(__this, L_0, (bool)1, NULL);
V_0 = L_1;
goto IL_000c;
}
IL_000c:
{
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_2 = V_0;
return L_2;
}
}
// System.Int32[] UnityEngine.Mesh::GetIndices(System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* Mesh_GetIndices_mFF08708714AB105E1097F1C2065D2A1ACAC88183 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, bool ___1_applyBaseVertex, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* V_0 = NULL;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* G_B3_0 = NULL;
{
int32_t L_0 = ___0_submesh;
bool L_1;
L_1 = Mesh_CheckCanAccessSubmeshIndices_mB6659E6FDE4EFDECB233C194E4AC066F5FF60533(__this, L_0, NULL);
if (L_1)
{
goto IL_0012;
}
}
{
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_2 = (Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)(Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)SZArrayNew(Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C_il2cpp_TypeInfo_var, (uint32_t)0);
G_B3_0 = L_2;
goto IL_001a;
}
IL_0012:
{
int32_t L_3 = ___0_submesh;
bool L_4 = ___1_applyBaseVertex;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_5;
L_5 = Mesh_GetIndicesImpl_m2A93DF68D761B4F7559A40617C41B543535B8739(__this, L_3, L_4, NULL);
G_B3_0 = L_5;
}
IL_001a:
{
V_0 = G_B3_0;
goto IL_001d;
}
IL_001d:
{
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_6 = V_0;
return L_6;
}
}
// System.Void UnityEngine.Mesh::CheckIndicesArrayRange(System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_CheckIndicesArrayRange_m0B8030BE6248E1E411D92E3255777E6E530527F4 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_valuesLength, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
int32_t G_B7_0 = 0;
{
int32_t L_0 = ___1_start;
V_0 = (bool)((((int32_t)L_0) < ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_001f;
}
}
{
int32_t L_2 = ___1_start;
int32_t L_3 = L_2;
RuntimeObject* L_4 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_3);
ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_5 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
NullCheck(L_5);
ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2AD47C03F7A83F82E3B2ADFE8A60F1727FD3BEFD)), L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE3A7A90887FC3B15F0563C8C0EABD795B6507ADB)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_CheckIndicesArrayRange_m0B8030BE6248E1E411D92E3255777E6E530527F4_RuntimeMethod_var)));
}
IL_001f:
{
int32_t L_6 = ___2_length;
V_1 = (bool)((((int32_t)L_6) < ((int32_t)0))? 1 : 0);
bool L_7 = V_1;
if (!L_7)
{
goto IL_003d;
}
}
{
int32_t L_8 = ___2_length;
int32_t L_9 = L_8;
RuntimeObject* L_10 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_9);
ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_11 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
NullCheck(L_11);
ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85(L_11, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE8744A8B8BD390EB66CA0CAE2376C973E6904FFB)), L_10, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC145AA6A2BD9D4D36385A097D054FFED354721DF)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_CheckIndicesArrayRange_m0B8030BE6248E1E411D92E3255777E6E530527F4_RuntimeMethod_var)));
}
IL_003d:
{
int32_t L_12 = ___1_start;
int32_t L_13 = ___0_valuesLength;
if ((((int32_t)L_12) < ((int32_t)L_13)))
{
goto IL_0047;
}
}
{
int32_t L_14 = ___2_length;
G_B7_0 = ((!(((uint32_t)L_14) <= ((uint32_t)0)))? 1 : 0);
goto IL_0048;
}
IL_0047:
{
G_B7_0 = 0;
}
IL_0048:
{
V_2 = (bool)G_B7_0;
bool L_15 = V_2;
if (!L_15)
{
goto IL_0062;
}
}
{
int32_t L_16 = ___1_start;
int32_t L_17 = L_16;
RuntimeObject* L_18 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_17);
ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_19 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
NullCheck(L_19);
ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85(L_19, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2AD47C03F7A83F82E3B2ADFE8A60F1727FD3BEFD)), L_18, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral28C465003282051121EE7D48EF8B31BA0647E4E4)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_19, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_CheckIndicesArrayRange_m0B8030BE6248E1E411D92E3255777E6E530527F4_RuntimeMethod_var)));
}
IL_0062:
{
int32_t L_20 = ___1_start;
int32_t L_21 = ___2_length;
int32_t L_22 = ___0_valuesLength;
V_3 = (bool)((((int32_t)((int32_t)il2cpp_codegen_add(L_20, L_21))) > ((int32_t)L_22))? 1 : 0);
bool L_23 = V_3;
if (!L_23)
{
goto IL_0084;
}
}
{
int32_t L_24 = ___1_start;
int32_t L_25 = ___2_length;
int32_t L_26 = ((int32_t)il2cpp_codegen_add(L_24, L_25));
RuntimeObject* L_27 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_26);
ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_28 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
NullCheck(L_28);
ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85(L_28, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE8744A8B8BD390EB66CA0CAE2376C973E6904FFB)), L_27, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4F673DA184FCA110DBB1F3B27CA5C5ABA2ACAE4D)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_28, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_CheckIndicesArrayRange_m0B8030BE6248E1E411D92E3255777E6E530527F4_RuntimeMethod_var)));
}
IL_0084:
{
return;
}
}
// System.Void UnityEngine.Mesh::SetTrianglesImpl(System.Int32,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTrianglesImpl_m0B0B6FAC63A88C640C3AA9DD5F1748BE6B2A2EC2 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, int32_t ___1_indicesFormat, RuntimeArray* ___2_triangles, int32_t ___3_trianglesArrayLength, int32_t ___4_start, int32_t ___5_length, bool ___6_calculateBounds, int32_t ___7_baseVertex, const RuntimeMethod* method)
{
{
int32_t L_0 = ___3_trianglesArrayLength;
int32_t L_1 = ___4_start;
int32_t L_2 = ___5_length;
Mesh_CheckIndicesArrayRange_m0B8030BE6248E1E411D92E3255777E6E530527F4(__this, L_0, L_1, L_2, NULL);
int32_t L_3 = ___0_submesh;
int32_t L_4 = ___1_indicesFormat;
RuntimeArray* L_5 = ___2_triangles;
int32_t L_6 = ___4_start;
int32_t L_7 = ___5_length;
bool L_8 = ___6_calculateBounds;
int32_t L_9 = ___7_baseVertex;
Mesh_SetIndicesImpl_m8C51773B1B4F164E4A9EAE3A8A90D73319595B89(__this, L_3, 0, L_4, L_5, L_6, L_7, L_8, L_9, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetTriangles(System.Int32[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_mD97664344427EB85BB6DC2EF91479E03B9114258 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___0_triangles, int32_t ___1_submesh, const RuntimeMethod* method)
{
{
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_0 = ___0_triangles;
int32_t L_1 = ___1_submesh;
Mesh_SetTriangles_mBECEBB253F3B5E1F626FD0D8B4454F835CB7C283(__this, L_0, L_1, (bool)1, 0, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetTriangles(System.Int32[],System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_mBECEBB253F3B5E1F626FD0D8B4454F835CB7C283 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___0_triangles, int32_t ___1_submesh, bool ___2_calculateBounds, int32_t ___3_baseVertex, const RuntimeMethod* method)
{
{
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_0 = ___0_triangles;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_1 = ___0_triangles;
int32_t L_2;
L_2 = NoAllocHelpers_SafeLength_m4EC7245A2215693CE163E3F6ECFB105D742087DF((RuntimeArray*)L_1, NULL);
int32_t L_3 = ___1_submesh;
bool L_4 = ___2_calculateBounds;
int32_t L_5 = ___3_baseVertex;
Mesh_SetTriangles_mF7469A2823EBDA2252798BB97FCF4144C4B42D5C(__this, L_0, 0, L_2, L_3, L_4, L_5, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetTriangles(System.Int32[],System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_mF7469A2823EBDA2252798BB97FCF4144C4B42D5C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___0_triangles, int32_t ___1_trianglesStart, int32_t ___2_trianglesLength, int32_t ___3_submesh, bool ___4_calculateBounds, int32_t ___5_baseVertex, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0 = ___3_submesh;
bool L_1;
L_1 = Mesh_CheckCanAccessSubmeshTriangles_m96B4AFC9B20344F39C936698D23FBA1DACCBA020(__this, L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0024;
}
}
{
int32_t L_3 = ___3_submesh;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_4 = ___0_triangles;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_5 = ___0_triangles;
int32_t L_6;
L_6 = NoAllocHelpers_SafeLength_m4EC7245A2215693CE163E3F6ECFB105D742087DF((RuntimeArray*)L_5, NULL);
int32_t L_7 = ___1_trianglesStart;
int32_t L_8 = ___2_trianglesLength;
bool L_9 = ___4_calculateBounds;
int32_t L_10 = ___5_baseVertex;
Mesh_SetTrianglesImpl_m0B0B6FAC63A88C640C3AA9DD5F1748BE6B2A2EC2(__this, L_3, 1, (RuntimeArray*)L_4, L_6, L_7, L_8, L_9, L_10, NULL);
}
IL_0024:
{
return;
}
}
// System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_mD495DA0B00DB0E60A2B7B500D644F4470C1D61DB (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___0_triangles, int32_t ___1_submesh, const RuntimeMethod* method)
{
{
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_0 = ___0_triangles;
int32_t L_1 = ___1_submesh;
Mesh_SetTriangles_mD3AB650CCB405159EFDB9EC36AB21FF20213BFFB(__this, L_0, L_1, (bool)1, 0, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_mD3AB650CCB405159EFDB9EC36AB21FF20213BFFB (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___0_triangles, int32_t ___1_submesh, bool ___2_calculateBounds, int32_t ___3_baseVertex, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_0 = ___0_triangles;
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_1 = ___0_triangles;
int32_t L_2;
L_2 = NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE(L_1, NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE_RuntimeMethod_var);
int32_t L_3 = ___1_submesh;
bool L_4 = ___2_calculateBounds;
int32_t L_5 = ___3_baseVertex;
Mesh_SetTriangles_m0E33B0C08C74A076A4B79F031DA60629B6CD86BA(__this, L_0, 0, L_2, L_3, L_4, L_5, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_m0E33B0C08C74A076A4B79F031DA60629B6CD86BA (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___0_triangles, int32_t ___1_trianglesStart, int32_t ___2_trianglesLength, int32_t ___3_submesh, bool ___4_calculateBounds, int32_t ___5_baseVertex, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
int32_t L_0 = ___3_submesh;
bool L_1;
L_1 = Mesh_CheckCanAccessSubmeshTriangles_m96B4AFC9B20344F39C936698D23FBA1DACCBA020(__this, L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0029;
}
}
{
int32_t L_3 = ___3_submesh;
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_4 = ___0_triangles;
RuntimeArray* L_5;
L_5 = NoAllocHelpers_ExtractArrayFromList_m3207C25A27FDFB2B9A96D4BB34ECB7C26AAAED24(L_4, NULL);
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_6 = ___0_triangles;
int32_t L_7;
L_7 = NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE(L_6, NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE_RuntimeMethod_var);
int32_t L_8 = ___1_trianglesStart;
int32_t L_9 = ___2_trianglesLength;
bool L_10 = ___4_calculateBounds;
int32_t L_11 = ___5_baseVertex;
Mesh_SetTrianglesImpl_m0B0B6FAC63A88C640C3AA9DD5F1748BE6B2A2EC2(__this, L_3, 1, L_5, L_7, L_8, L_9, L_10, L_11, NULL);
}
IL_0029:
{
return;
}
}
// System.Void UnityEngine.Mesh::SetIndices(System.Int32[],UnityEngine.MeshTopology,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndices_m2AE7ED76A6C77D218C37C011DDB948589FD45B97 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___0_indices, int32_t ___1_topology, int32_t ___2_submesh, const RuntimeMethod* method)
{
{
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_0 = ___0_indices;
int32_t L_1 = ___1_topology;
int32_t L_2 = ___2_submesh;
Mesh_SetIndices_mDEC5E818B31E1DDA51EC563C78918068EE5D1B95(__this, L_0, L_1, L_2, (bool)1, 0, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetIndices(System.Int32[],UnityEngine.MeshTopology,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndices_mDEC5E818B31E1DDA51EC563C78918068EE5D1B95 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___0_indices, int32_t ___1_topology, int32_t ___2_submesh, bool ___3_calculateBounds, int32_t ___4_baseVertex, const RuntimeMethod* method)
{
{
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_0 = ___0_indices;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_1 = ___0_indices;
int32_t L_2;
L_2 = NoAllocHelpers_SafeLength_m4EC7245A2215693CE163E3F6ECFB105D742087DF((RuntimeArray*)L_1, NULL);
int32_t L_3 = ___1_topology;
int32_t L_4 = ___2_submesh;
bool L_5 = ___3_calculateBounds;
int32_t L_6 = ___4_baseVertex;
Mesh_SetIndices_m21AD9D32E3FDC67959D8AB75A91078AA5DA952F7(__this, L_0, 0, L_2, L_3, L_4, L_5, L_6, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetIndices(System.Int32[],System.Int32,System.Int32,UnityEngine.MeshTopology,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndices_m21AD9D32E3FDC67959D8AB75A91078AA5DA952F7 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___0_indices, int32_t ___1_indicesStart, int32_t ___2_indicesLength, int32_t ___3_topology, int32_t ___4_submesh, bool ___5_calculateBounds, int32_t ___6_baseVertex, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0 = ___4_submesh;
bool L_1;
L_1 = Mesh_CheckCanAccessSubmeshIndices_mB6659E6FDE4EFDECB233C194E4AC066F5FF60533(__this, L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0031;
}
}
{
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_3 = ___0_indices;
int32_t L_4;
L_4 = NoAllocHelpers_SafeLength_m4EC7245A2215693CE163E3F6ECFB105D742087DF((RuntimeArray*)L_3, NULL);
int32_t L_5 = ___1_indicesStart;
int32_t L_6 = ___2_indicesLength;
Mesh_CheckIndicesArrayRange_m0B8030BE6248E1E411D92E3255777E6E530527F4(__this, L_4, L_5, L_6, NULL);
int32_t L_7 = ___4_submesh;
int32_t L_8 = ___3_topology;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_9 = ___0_indices;
int32_t L_10 = ___1_indicesStart;
int32_t L_11 = ___2_indicesLength;
bool L_12 = ___5_calculateBounds;
int32_t L_13 = ___6_baseVertex;
Mesh_SetIndicesImpl_m8C51773B1B4F164E4A9EAE3A8A90D73319595B89(__this, L_7, L_8, 1, (RuntimeArray*)L_9, L_10, L_11, L_12, L_13, NULL);
}
IL_0031:
{
return;
}
}
// System.Void UnityEngine.Mesh::Clear()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_Clear_m0F95397EA143D31AD0B4D332E8C6FA25A7957BC0 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
{
Mesh_ClearImpl_m671C073131284D65405DE7480536EE16A2815A62(__this, (bool)1, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::RecalculateBounds()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBounds_mA9B293F57C6CD298AE2D2DB19061FC23B05AB90B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
{
Mesh_RecalculateBounds_mCCC67392C58860F92A9674D0816BCA2D1730F077(__this, 0, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::RecalculateNormals()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateNormals_m3AA2788914611444E030CA310E03E3CFE683902B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
{
Mesh_RecalculateNormals_m3ACA6ECD9C48FE1C7BA497EB23519DD4EC21DCED(__this, 0, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::RecalculateBounds(UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBounds_mCCC67392C58860F92A9674D0816BCA2D1730F077 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_flags, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7B2B1D83D4166F2422125AE7114548E91757803C);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
bool L_0;
L_0 = Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572(__this, NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
int32_t L_2 = ___0_flags;
Mesh_RecalculateBoundsImpl_m33B65339F18DE70FDB0914F466281CDC39CAE5C2(__this, L_2, NULL);
goto IL_002b;
}
IL_0015:
{
String_t* L_3;
L_3 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(__this, NULL);
String_t* L_4;
L_4 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(_stringLiteral7B2B1D83D4166F2422125AE7114548E91757803C, L_3, NULL);
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2(L_4, NULL);
}
IL_002b:
{
return;
}
}
// System.Void UnityEngine.Mesh::RecalculateNormals(UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateNormals_m3ACA6ECD9C48FE1C7BA497EB23519DD4EC21DCED (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_flags, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4256EB72AC75F1EDD8AC2566CF8DB9032E4A9BA4);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
bool L_0;
L_0 = Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572(__this, NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
int32_t L_2 = ___0_flags;
Mesh_RecalculateNormalsImpl_m87F16BA219482F6BF7B9E549291A2159C5625075(__this, L_2, NULL);
goto IL_002b;
}
IL_0015:
{
String_t* L_3;
L_3 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(__this, NULL);
String_t* L_4;
L_4 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(_stringLiteral4256EB72AC75F1EDD8AC2566CF8DB9032E4A9BA4, L_3, NULL);
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2(L_4, NULL);
}
IL_002b:
{
return;
}
}
// System.Void UnityEngine.Mesh::MarkDynamic()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_MarkDynamic_m718089940F240AFE625D6DC9DA4E6F20229CC322 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
bool L_0;
L_0 = Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572(__this, NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0012;
}
}
{
Mesh_MarkDynamicImpl_m989606245279A69A710361DC0443BE39960DF857(__this, NULL);
}
IL_0012:
{
return;
}
}
// System.Void UnityEngine.Mesh::get_bounds_Injected(UnityEngine.Bounds&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_get_bounds_Injected_mE40C051E4181E7F70DB928CEA13A3A31DC9C29F7 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* ___0_ret, const RuntimeMethod* method)
{
typedef void (*Mesh_get_bounds_Injected_mE40C051E4181E7F70DB928CEA13A3A31DC9C29F7_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*);
static Mesh_get_bounds_Injected_mE40C051E4181E7F70DB928CEA13A3A31DC9C29F7_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_get_bounds_Injected_mE40C051E4181E7F70DB928CEA13A3A31DC9C29F7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_bounds_Injected(UnityEngine.Bounds&)");
_il2cpp_icall_func(__this, ___0_ret);
}
// System.Void UnityEngine.Mesh::set_bounds_Injected(UnityEngine.Bounds&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_bounds_Injected_m13D417C394E27CE4A14DF253F8DD435677FC2835 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* ___0_value, const RuntimeMethod* method)
{
typedef void (*Mesh_set_bounds_Injected_m13D417C394E27CE4A14DF253F8DD435677FC2835_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*);
static Mesh_set_bounds_Injected_m13D417C394E27CE4A14DF253F8DD435677FC2835_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_set_bounds_Injected_m13D417C394E27CE4A14DF253F8DD435677FC2835_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::set_bounds_Injected(UnityEngine.Bounds&)");
_il2cpp_icall_func(__this, ___0_value);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.Mesh/MeshDataArray::get_Length()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MeshDataArray_get_Length_mE5147D0A29F7FEA94599B869997BB142407D090C (MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___m_Length_1;
return L_0;
}
}
IL2CPP_EXTERN_C int32_t MeshDataArray_get_Length_mE5147D0A29F7FEA94599B869997BB142407D090C_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB*>(__this + _offset);
int32_t _returnValue;
_returnValue = MeshDataArray_get_Length_mE5147D0A29F7FEA94599B869997BB142407D090C_inline(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Mesh/MeshData UnityEngine.Mesh/MeshDataArray::get_Item(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MeshData_tFCD3E8B24DBC948C0FDF0900B918E3FF117369AC MeshDataArray_get_Item_mB60115AEAC872376DFD5597C094B60BC77F3A13C (MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB* __this, int32_t ___0_index, const RuntimeMethod* method)
{
MeshData_tFCD3E8B24DBC948C0FDF0900B918E3FF117369AC V_0;
memset((&V_0), 0, sizeof(V_0));
MeshData_tFCD3E8B24DBC948C0FDF0900B918E3FF117369AC V_1;
memset((&V_1), 0, sizeof(V_1));
{
intptr_t* L_0 = __this->___m_Ptrs_0;
int32_t L_1 = ___0_index;
uint32_t L_2 = sizeof(intptr_t);
(&V_0)->___m_Ptr_0 = ((*(((intptr_t*)il2cpp_codegen_add((intptr_t)L_0, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)L_1), (int32_t)L_2)))))));
MeshData_tFCD3E8B24DBC948C0FDF0900B918E3FF117369AC L_3 = V_0;
V_1 = L_3;
goto IL_001d;
}
IL_001d:
{
MeshData_tFCD3E8B24DBC948C0FDF0900B918E3FF117369AC L_4 = V_1;
return L_4;
}
}
IL2CPP_EXTERN_C MeshData_tFCD3E8B24DBC948C0FDF0900B918E3FF117369AC MeshDataArray_get_Item_mB60115AEAC872376DFD5597C094B60BC77F3A13C_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, const RuntimeMethod* method)
{
MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB*>(__this + _offset);
MeshData_tFCD3E8B24DBC948C0FDF0900B918E3FF117369AC _returnValue;
_returnValue = MeshDataArray_get_Item_mB60115AEAC872376DFD5597C094B60BC77F3A13C(_thisAdjusted, ___0_index, method);
return _returnValue;
}
// System.Void UnityEngine.Mesh/MeshDataArray::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshDataArray_Dispose_mDBB00B32298F9640C984ED15FEB2F8DA5BE206E2 (MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0 = __this->___m_Length_1;
V_0 = (bool)((!(((uint32_t)L_0) <= ((uint32_t)0)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_002f;
}
}
{
intptr_t* L_2 = __this->___m_Ptrs_0;
int32_t L_3 = __this->___m_Length_1;
MeshDataArray_ReleaseMeshDatas_m84203D2E45A79CA64617948B17ADF7B21C76C9D2(L_2, L_3, NULL);
intptr_t* L_4 = __this->___m_Ptrs_0;
UnsafeUtility_Free_mFF99F4F02FE7F735AB30D8987D6953E55A2B23E1((void*)L_4, 4, NULL);
}
IL_002f:
{
__this->___m_Ptrs_0 = (intptr_t*)((uintptr_t)0);
__this->___m_Length_1 = 0;
return;
}
}
IL2CPP_EXTERN_C void MeshDataArray_Dispose_mDBB00B32298F9640C984ED15FEB2F8DA5BE206E2_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB*>(__this + _offset);
MeshDataArray_Dispose_mDBB00B32298F9640C984ED15FEB2F8DA5BE206E2(_thisAdjusted, method);
}
// System.Void UnityEngine.Mesh/MeshDataArray::ApplyToMeshAndDispose(UnityEngine.Mesh,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshDataArray_ApplyToMeshAndDispose_m7231722BE23F2C0B92BD2C49624A6CDEB078FB0B (MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_mesh, int32_t ___1_flags, const RuntimeMethod* method)
{
bool V_0 = false;
{
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_0 = ___0_mesh;
NullCheck(L_0);
bool L_1;
L_1 = Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572(L_0, NULL);
V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_0029;
}
}
{
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_3 = ___0_mesh;
NullCheck(L_3);
String_t* L_4;
L_4 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_3, NULL);
String_t* L_5;
L_5 = String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralDA7AEF839C310E50649FABCB16048EC805ED1DCF)), L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2AAF6C7A90E58D7205596DC636D6A02BDB914696)), NULL);
InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* L_6 = (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var)));
NullCheck(L_6);
InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162(L_6, L_5, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MeshDataArray_ApplyToMeshAndDispose_m7231722BE23F2C0B92BD2C49624A6CDEB078FB0B_RuntimeMethod_var)));
}
IL_0029:
{
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_7 = ___0_mesh;
intptr_t* L_8 = __this->___m_Ptrs_0;
int32_t L_9 = ___1_flags;
MeshDataArray_ApplyToMeshImpl_m81FE40946FBDC1C4F18D6298D83A320C9C33AEF5(L_7, ((*(L_8))), L_9, NULL);
MeshDataArray_Dispose_mDBB00B32298F9640C984ED15FEB2F8DA5BE206E2(__this, NULL);
return;
}
}
IL2CPP_EXTERN_C void MeshDataArray_ApplyToMeshAndDispose_m7231722BE23F2C0B92BD2C49624A6CDEB078FB0B_AdjustorThunk (RuntimeObject* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_mesh, int32_t ___1_flags, const RuntimeMethod* method)
{
MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB*>(__this + _offset);
MeshDataArray_ApplyToMeshAndDispose_m7231722BE23F2C0B92BD2C49624A6CDEB078FB0B(_thisAdjusted, ___0_mesh, ___1_flags, method);
}
// System.Void UnityEngine.Mesh/MeshDataArray::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshDataArray__ctor_m8F99AE5A5D5E8BE74721D1DFE7F3D22B502DE027 (MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB* __this, int32_t ___0_meshesCount, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnsafeUtility_AlignOf_TisIntPtr_t_mB17C6C168D8CA088879EDD0D5B9923F70F5269B8_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnsafeUtility_SizeOf_TisIntPtr_t_mB2B3CFF1CB804C99734D4E2F5D8A8C9DB0D209A8_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
{
int32_t L_0 = ___0_meshesCount;
V_1 = (bool)((((int32_t)L_0) < ((int32_t)0))? 1 : 0);
bool L_1 = V_1;
if (!L_1)
{
goto IL_001f;
}
}
{
int32_t L_2 = ___0_meshesCount;
int32_t L_3 = L_2;
RuntimeObject* L_4 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_3);
String_t* L_5;
L_5 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB54D393654F24720778CBD1865ACD7D51485886C)), L_4, NULL);
InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* L_6 = (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var)));
NullCheck(L_6);
InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162(L_6, L_5, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MeshDataArray__ctor_m8F99AE5A5D5E8BE74721D1DFE7F3D22B502DE027_RuntimeMethod_var)));
}
IL_001f:
{
int32_t L_7 = ___0_meshesCount;
__this->___m_Length_1 = L_7;
int32_t L_8;
L_8 = UnsafeUtility_SizeOf_TisIntPtr_t_mB2B3CFF1CB804C99734D4E2F5D8A8C9DB0D209A8(UnsafeUtility_SizeOf_TisIntPtr_t_mB2B3CFF1CB804C99734D4E2F5D8A8C9DB0D209A8_RuntimeMethod_var);
int32_t L_9 = ___0_meshesCount;
V_0 = ((int32_t)il2cpp_codegen_multiply(L_8, L_9));
int32_t L_10 = V_0;
int32_t L_11;
L_11 = UnsafeUtility_AlignOf_TisIntPtr_t_mB17C6C168D8CA088879EDD0D5B9923F70F5269B8(UnsafeUtility_AlignOf_TisIntPtr_t_mB17C6C168D8CA088879EDD0D5B9923F70F5269B8_RuntimeMethod_var);
void* L_12;
L_12 = UnsafeUtility_Malloc_mD7BD28D5AE7E4901B225B7DFFE2B568EE7BDC0C9(((int64_t)L_10), L_11, 4, NULL);
__this->___m_Ptrs_0 = (intptr_t*)L_12;
intptr_t* L_13 = __this->___m_Ptrs_0;
int32_t L_14 = ___0_meshesCount;
MeshDataArray_CreateNewMeshDatas_mACB9D24503972B0A0E0AA8C4C1D6A6AFAA49C148(L_13, L_14, NULL);
return;
}
}
IL2CPP_EXTERN_C void MeshDataArray__ctor_m8F99AE5A5D5E8BE74721D1DFE7F3D22B502DE027_AdjustorThunk (RuntimeObject* __this, int32_t ___0_meshesCount, const RuntimeMethod* method)
{
MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB*>(__this + _offset);
MeshDataArray__ctor_m8F99AE5A5D5E8BE74721D1DFE7F3D22B502DE027(_thisAdjusted, ___0_meshesCount, method);
}
// System.Void UnityEngine.Mesh/MeshDataArray::ReleaseMeshDatas(System.IntPtr*,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshDataArray_ReleaseMeshDatas_m84203D2E45A79CA64617948B17ADF7B21C76C9D2 (intptr_t* ___0_datas, int32_t ___1_count, const RuntimeMethod* method)
{
typedef void (*MeshDataArray_ReleaseMeshDatas_m84203D2E45A79CA64617948B17ADF7B21C76C9D2_ftn) (intptr_t*, int32_t);
static MeshDataArray_ReleaseMeshDatas_m84203D2E45A79CA64617948B17ADF7B21C76C9D2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MeshDataArray_ReleaseMeshDatas_m84203D2E45A79CA64617948B17ADF7B21C76C9D2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh/MeshDataArray::ReleaseMeshDatas(System.IntPtr*,System.Int32)");
_il2cpp_icall_func(___0_datas, ___1_count);
}
// System.Void UnityEngine.Mesh/MeshDataArray::CreateNewMeshDatas(System.IntPtr*,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshDataArray_CreateNewMeshDatas_mACB9D24503972B0A0E0AA8C4C1D6A6AFAA49C148 (intptr_t* ___0_datas, int32_t ___1_count, const RuntimeMethod* method)
{
typedef void (*MeshDataArray_CreateNewMeshDatas_mACB9D24503972B0A0E0AA8C4C1D6A6AFAA49C148_ftn) (intptr_t*, int32_t);
static MeshDataArray_CreateNewMeshDatas_mACB9D24503972B0A0E0AA8C4C1D6A6AFAA49C148_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MeshDataArray_CreateNewMeshDatas_mACB9D24503972B0A0E0AA8C4C1D6A6AFAA49C148_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh/MeshDataArray::CreateNewMeshDatas(System.IntPtr*,System.Int32)");
_il2cpp_icall_func(___0_datas, ___1_count);
}
// System.Void UnityEngine.Mesh/MeshDataArray::ApplyToMeshImpl(UnityEngine.Mesh,System.IntPtr,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshDataArray_ApplyToMeshImpl_m81FE40946FBDC1C4F18D6298D83A320C9C33AEF5 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_mesh, intptr_t ___1_data, int32_t ___2_flags, const RuntimeMethod* method)
{
typedef void (*MeshDataArray_ApplyToMeshImpl_m81FE40946FBDC1C4F18D6298D83A320C9C33AEF5_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, intptr_t, int32_t);
static MeshDataArray_ApplyToMeshImpl_m81FE40946FBDC1C4F18D6298D83A320C9C33AEF5_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MeshDataArray_ApplyToMeshImpl_m81FE40946FBDC1C4F18D6298D83A320C9C33AEF5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh/MeshDataArray::ApplyToMeshImpl(UnityEngine.Mesh,System.IntPtr,UnityEngine.Rendering.MeshUpdateFlags)");
_il2cpp_icall_func(___0_mesh, ___1_data, ___2_flags);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.Mesh/MeshData::get_vertexBufferCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MeshData_get_vertexBufferCount_mA6E407D61AFF65C192204BCA96BA14B5509EBD4F (MeshData_tFCD3E8B24DBC948C0FDF0900B918E3FF117369AC* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
intptr_t L_0 = __this->___m_Ptr_0;
int32_t L_1;
L_1 = MeshData_GetVertexBufferCount_m7EEB079F7315473C7F7FBEBD45D4A687F18042D8(L_0, NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
int32_t L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C int32_t MeshData_get_vertexBufferCount_mA6E407D61AFF65C192204BCA96BA14B5509EBD4F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
MeshData_tFCD3E8B24DBC948C0FDF0900B918E3FF117369AC* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<MeshData_tFCD3E8B24DBC948C0FDF0900B918E3FF117369AC*>(__this + _offset);
int32_t _returnValue;
_returnValue = MeshData_get_vertexBufferCount_mA6E407D61AFF65C192204BCA96BA14B5509EBD4F(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Mesh/MeshData::SetVertexBufferParams(System.Int32,UnityEngine.Rendering.VertexAttributeDescriptor[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshData_SetVertexBufferParams_mA26423ECD8597CF1C1501C317863817F00A926A3 (MeshData_tFCD3E8B24DBC948C0FDF0900B918E3FF117369AC* __this, int32_t ___0_vertexCount, VertexAttributeDescriptorU5BU5D_t5D10E60612F12777F59B7E33939F9075DB0E02B2* ___1_attributes, const RuntimeMethod* method)
{
{
intptr_t L_0 = __this->___m_Ptr_0;
int32_t L_1 = ___0_vertexCount;
VertexAttributeDescriptorU5BU5D_t5D10E60612F12777F59B7E33939F9075DB0E02B2* L_2 = ___1_attributes;
MeshData_SetVertexBufferParamsFromArray_m33C3E7740A311DD757C83FD24C3F88C8A06D5E75(L_0, L_1, L_2, NULL);
return;
}
}
IL2CPP_EXTERN_C void MeshData_SetVertexBufferParams_mA26423ECD8597CF1C1501C317863817F00A926A3_AdjustorThunk (RuntimeObject* __this, int32_t ___0_vertexCount, VertexAttributeDescriptorU5BU5D_t5D10E60612F12777F59B7E33939F9075DB0E02B2* ___1_attributes, const RuntimeMethod* method)
{
MeshData_tFCD3E8B24DBC948C0FDF0900B918E3FF117369AC* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<MeshData_tFCD3E8B24DBC948C0FDF0900B918E3FF117369AC*>(__this + _offset);
MeshData_SetVertexBufferParams_mA26423ECD8597CF1C1501C317863817F00A926A3(_thisAdjusted, ___0_vertexCount, ___1_attributes, method);
}
// System.Void UnityEngine.Mesh/MeshData::SetIndexBufferParams(System.Int32,UnityEngine.Rendering.IndexFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshData_SetIndexBufferParams_mA57F24E12ED6F8C937767B1023BBEA268AA31B2D (MeshData_tFCD3E8B24DBC948C0FDF0900B918E3FF117369AC* __this, int32_t ___0_indexCount, int32_t ___1_format, const RuntimeMethod* method)
{
{
intptr_t L_0 = __this->___m_Ptr_0;
int32_t L_1 = ___0_indexCount;
int32_t L_2 = ___1_format;
MeshData_SetIndexBufferParamsImpl_mA89CBD91A537E9AC660960C231F51924ADCF62C0(L_0, L_1, L_2, NULL);
return;
}
}
IL2CPP_EXTERN_C void MeshData_SetIndexBufferParams_mA57F24E12ED6F8C937767B1023BBEA268AA31B2D_AdjustorThunk (RuntimeObject* __this, int32_t ___0_indexCount, int32_t ___1_format, const RuntimeMethod* method)
{
MeshData_tFCD3E8B24DBC948C0FDF0900B918E3FF117369AC* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<MeshData_tFCD3E8B24DBC948C0FDF0900B918E3FF117369AC*>(__this + _offset);
MeshData_SetIndexBufferParams_mA57F24E12ED6F8C937767B1023BBEA268AA31B2D(_thisAdjusted, ___0_indexCount, ___1_format, method);
}
// System.Void UnityEngine.Mesh/MeshData::set_subMeshCount(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshData_set_subMeshCount_m87AA53E47F636DCCCD5AAB0847D0679AF591B6B9 (MeshData_tFCD3E8B24DBC948C0FDF0900B918E3FF117369AC* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
intptr_t L_0 = __this->___m_Ptr_0;
int32_t L_1 = ___0_value;
MeshData_SetSubMeshCount_m7EF695FD6E66161237330E6E9FB4D0B7CA9F91DE(L_0, L_1, NULL);
return;
}
}
IL2CPP_EXTERN_C void MeshData_set_subMeshCount_m87AA53E47F636DCCCD5AAB0847D0679AF591B6B9_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
MeshData_tFCD3E8B24DBC948C0FDF0900B918E3FF117369AC* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<MeshData_tFCD3E8B24DBC948C0FDF0900B918E3FF117369AC*>(__this + _offset);
MeshData_set_subMeshCount_m87AA53E47F636DCCCD5AAB0847D0679AF591B6B9(_thisAdjusted, ___0_value, method);
}
// System.Void UnityEngine.Mesh/MeshData::SetSubMesh(System.Int32,UnityEngine.Rendering.SubMeshDescriptor,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshData_SetSubMesh_mA8194F572260ED6493E7F2EFE68A91982CDE3318 (MeshData_tFCD3E8B24DBC948C0FDF0900B918E3FF117369AC* __this, int32_t ___0_index, SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934 ___1_desc, int32_t ___2_flags, const RuntimeMethod* method)
{
{
intptr_t L_0 = __this->___m_Ptr_0;
int32_t L_1 = ___0_index;
SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934 L_2 = ___1_desc;
int32_t L_3 = ___2_flags;
MeshData_SetSubMeshImpl_m684861E32ED24CD3B228D55F0C0B8B2C6E9350C2(L_0, L_1, L_2, L_3, NULL);
return;
}
}
IL2CPP_EXTERN_C void MeshData_SetSubMesh_mA8194F572260ED6493E7F2EFE68A91982CDE3318_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934 ___1_desc, int32_t ___2_flags, const RuntimeMethod* method)
{
MeshData_tFCD3E8B24DBC948C0FDF0900B918E3FF117369AC* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<MeshData_tFCD3E8B24DBC948C0FDF0900B918E3FF117369AC*>(__this + _offset);
MeshData_SetSubMesh_mA8194F572260ED6493E7F2EFE68A91982CDE3318(_thisAdjusted, ___0_index, ___1_desc, ___2_flags, method);
}
// System.Int32 UnityEngine.Mesh/MeshData::GetVertexBufferCount(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MeshData_GetVertexBufferCount_m7EEB079F7315473C7F7FBEBD45D4A687F18042D8 (intptr_t ___0_self, const RuntimeMethod* method)
{
typedef int32_t (*MeshData_GetVertexBufferCount_m7EEB079F7315473C7F7FBEBD45D4A687F18042D8_ftn) (intptr_t);
static MeshData_GetVertexBufferCount_m7EEB079F7315473C7F7FBEBD45D4A687F18042D8_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MeshData_GetVertexBufferCount_m7EEB079F7315473C7F7FBEBD45D4A687F18042D8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh/MeshData::GetVertexBufferCount(System.IntPtr)");
int32_t icallRetVal = _il2cpp_icall_func(___0_self);
return icallRetVal;
}
// System.IntPtr UnityEngine.Mesh/MeshData::GetVertexDataPtr(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t MeshData_GetVertexDataPtr_mFEE366C279531E7664A0D373C29BFA561C3EC2BE (intptr_t ___0_self, int32_t ___1_stream, const RuntimeMethod* method)
{
typedef intptr_t (*MeshData_GetVertexDataPtr_mFEE366C279531E7664A0D373C29BFA561C3EC2BE_ftn) (intptr_t, int32_t);
static MeshData_GetVertexDataPtr_mFEE366C279531E7664A0D373C29BFA561C3EC2BE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MeshData_GetVertexDataPtr_mFEE366C279531E7664A0D373C29BFA561C3EC2BE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh/MeshData::GetVertexDataPtr(System.IntPtr,System.Int32)");
intptr_t icallRetVal = _il2cpp_icall_func(___0_self, ___1_stream);
return icallRetVal;
}
// System.UInt64 UnityEngine.Mesh/MeshData::GetVertexDataSize(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint64_t MeshData_GetVertexDataSize_mC9EEED84721B54917210824BF204CCF4C1CE774D (intptr_t ___0_self, int32_t ___1_stream, const RuntimeMethod* method)
{
typedef uint64_t (*MeshData_GetVertexDataSize_mC9EEED84721B54917210824BF204CCF4C1CE774D_ftn) (intptr_t, int32_t);
static MeshData_GetVertexDataSize_mC9EEED84721B54917210824BF204CCF4C1CE774D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MeshData_GetVertexDataSize_mC9EEED84721B54917210824BF204CCF4C1CE774D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh/MeshData::GetVertexDataSize(System.IntPtr,System.Int32)");
uint64_t icallRetVal = _il2cpp_icall_func(___0_self, ___1_stream);
return icallRetVal;
}
// System.IntPtr UnityEngine.Mesh/MeshData::GetIndexDataPtr(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t MeshData_GetIndexDataPtr_mC3662C797B24BDD967595C63AA6AB9DBB8B9F02A (intptr_t ___0_self, const RuntimeMethod* method)
{
typedef intptr_t (*MeshData_GetIndexDataPtr_mC3662C797B24BDD967595C63AA6AB9DBB8B9F02A_ftn) (intptr_t);
static MeshData_GetIndexDataPtr_mC3662C797B24BDD967595C63AA6AB9DBB8B9F02A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MeshData_GetIndexDataPtr_mC3662C797B24BDD967595C63AA6AB9DBB8B9F02A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh/MeshData::GetIndexDataPtr(System.IntPtr)");
intptr_t icallRetVal = _il2cpp_icall_func(___0_self);
return icallRetVal;
}
// System.UInt64 UnityEngine.Mesh/MeshData::GetIndexDataSize(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint64_t MeshData_GetIndexDataSize_mC7D4DB52A49B547CC336CA29021E59DD5EDAA00C (intptr_t ___0_self, const RuntimeMethod* method)
{
typedef uint64_t (*MeshData_GetIndexDataSize_mC7D4DB52A49B547CC336CA29021E59DD5EDAA00C_ftn) (intptr_t);
static MeshData_GetIndexDataSize_mC7D4DB52A49B547CC336CA29021E59DD5EDAA00C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MeshData_GetIndexDataSize_mC7D4DB52A49B547CC336CA29021E59DD5EDAA00C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh/MeshData::GetIndexDataSize(System.IntPtr)");
uint64_t icallRetVal = _il2cpp_icall_func(___0_self);
return icallRetVal;
}
// System.Void UnityEngine.Mesh/MeshData::SetVertexBufferParamsFromArray(System.IntPtr,System.Int32,UnityEngine.Rendering.VertexAttributeDescriptor[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshData_SetVertexBufferParamsFromArray_m33C3E7740A311DD757C83FD24C3F88C8A06D5E75 (intptr_t ___0_self, int32_t ___1_vertexCount, VertexAttributeDescriptorU5BU5D_t5D10E60612F12777F59B7E33939F9075DB0E02B2* ___2_attributes, const RuntimeMethod* method)
{
typedef void (*MeshData_SetVertexBufferParamsFromArray_m33C3E7740A311DD757C83FD24C3F88C8A06D5E75_ftn) (intptr_t, int32_t, VertexAttributeDescriptorU5BU5D_t5D10E60612F12777F59B7E33939F9075DB0E02B2*);
static MeshData_SetVertexBufferParamsFromArray_m33C3E7740A311DD757C83FD24C3F88C8A06D5E75_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MeshData_SetVertexBufferParamsFromArray_m33C3E7740A311DD757C83FD24C3F88C8A06D5E75_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh/MeshData::SetVertexBufferParamsFromArray(System.IntPtr,System.Int32,UnityEngine.Rendering.VertexAttributeDescriptor[])");
_il2cpp_icall_func(___0_self, ___1_vertexCount, ___2_attributes);
}
// System.Void UnityEngine.Mesh/MeshData::SetIndexBufferParamsImpl(System.IntPtr,System.Int32,UnityEngine.Rendering.IndexFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshData_SetIndexBufferParamsImpl_mA89CBD91A537E9AC660960C231F51924ADCF62C0 (intptr_t ___0_self, int32_t ___1_indexCount, int32_t ___2_indexFormat, const RuntimeMethod* method)
{
typedef void (*MeshData_SetIndexBufferParamsImpl_mA89CBD91A537E9AC660960C231F51924ADCF62C0_ftn) (intptr_t, int32_t, int32_t);
static MeshData_SetIndexBufferParamsImpl_mA89CBD91A537E9AC660960C231F51924ADCF62C0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MeshData_SetIndexBufferParamsImpl_mA89CBD91A537E9AC660960C231F51924ADCF62C0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh/MeshData::SetIndexBufferParamsImpl(System.IntPtr,System.Int32,UnityEngine.Rendering.IndexFormat)");
_il2cpp_icall_func(___0_self, ___1_indexCount, ___2_indexFormat);
}
// System.Void UnityEngine.Mesh/MeshData::SetSubMeshCount(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshData_SetSubMeshCount_m7EF695FD6E66161237330E6E9FB4D0B7CA9F91DE (intptr_t ___0_self, int32_t ___1_count, const RuntimeMethod* method)
{
typedef void (*MeshData_SetSubMeshCount_m7EF695FD6E66161237330E6E9FB4D0B7CA9F91DE_ftn) (intptr_t, int32_t);
static MeshData_SetSubMeshCount_m7EF695FD6E66161237330E6E9FB4D0B7CA9F91DE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MeshData_SetSubMeshCount_m7EF695FD6E66161237330E6E9FB4D0B7CA9F91DE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh/MeshData::SetSubMeshCount(System.IntPtr,System.Int32)");
_il2cpp_icall_func(___0_self, ___1_count);
}
// System.Void UnityEngine.Mesh/MeshData::SetSubMeshImpl(System.IntPtr,System.Int32,UnityEngine.Rendering.SubMeshDescriptor,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshData_SetSubMeshImpl_m684861E32ED24CD3B228D55F0C0B8B2C6E9350C2 (intptr_t ___0_self, int32_t ___1_index, SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934 ___2_desc, int32_t ___3_flags, const RuntimeMethod* method)
{
{
intptr_t L_0 = ___0_self;
int32_t L_1 = ___1_index;
int32_t L_2 = ___3_flags;
MeshData_SetSubMeshImpl_Injected_m4597F2D872F3FC4E12A0B94288312EF66473CA0B(L_0, L_1, (&___2_desc), L_2, NULL);
return;
}
}
// System.Void UnityEngine.Mesh/MeshData::SetSubMeshImpl_Injected(System.IntPtr,System.Int32,UnityEngine.Rendering.SubMeshDescriptor&,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshData_SetSubMeshImpl_Injected_m4597F2D872F3FC4E12A0B94288312EF66473CA0B (intptr_t ___0_self, int32_t ___1_index, SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* ___2_desc, int32_t ___3_flags, const RuntimeMethod* method)
{
typedef void (*MeshData_SetSubMeshImpl_Injected_m4597F2D872F3FC4E12A0B94288312EF66473CA0B_ftn) (intptr_t, int32_t, SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934*, int32_t);
static MeshData_SetSubMeshImpl_Injected_m4597F2D872F3FC4E12A0B94288312EF66473CA0B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MeshData_SetSubMeshImpl_Injected_m4597F2D872F3FC4E12A0B94288312EF66473CA0B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh/MeshData::SetSubMeshImpl_Injected(System.IntPtr,System.Int32,UnityEngine.Rendering.SubMeshDescriptor&,UnityEngine.Rendering.MeshUpdateFlags)");
_il2cpp_icall_func(___0_self, ___1_index, ___2_desc, ___3_flags);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Texture::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
return;
}
}
// System.Int32 UnityEngine.Texture::GetDataWidth()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetDataWidth_m9D5166D12895E4E905ED072D611DF6A834C232BC (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
{
typedef int32_t (*Texture_GetDataWidth_m9D5166D12895E4E905ED072D611DF6A834C232BC_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*);
static Texture_GetDataWidth_m9D5166D12895E4E905ED072D611DF6A834C232BC_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture_GetDataWidth_m9D5166D12895E4E905ED072D611DF6A834C232BC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::GetDataWidth()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Int32 UnityEngine.Texture::GetDataHeight()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetDataHeight_m37C3DE842FB101FD509904A0D76593F970B34995 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
{
typedef int32_t (*Texture_GetDataHeight_m37C3DE842FB101FD509904A0D76593F970B34995_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*);
static Texture_GetDataHeight_m37C3DE842FB101FD509904A0D76593F970B34995_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture_GetDataHeight_m37C3DE842FB101FD509904A0D76593F970B34995_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::GetDataHeight()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Int32 UnityEngine.Texture::get_width()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_width_m9569A27BA478BC380EBF83A53429F0E66E429108 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0;
L_0 = Texture_GetDataWidth_m9D5166D12895E4E905ED072D611DF6A834C232BC(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Texture::set_width(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_width_m309DEA6AA9203B160624755C5D9EA75AB08AD6AE (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8* L_0 = (NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8_il2cpp_TypeInfo_var)));
NullCheck(L_0);
NotImplementedException__ctor_mDAB47BC6BD0E342E8F2171E5CABE3E67EA049F1C(L_0, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture_set_width_m309DEA6AA9203B160624755C5D9EA75AB08AD6AE_RuntimeMethod_var)));
}
}
// System.Int32 UnityEngine.Texture::get_height()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_height_mE95D093681C11FD77191F51843F6615605A87258 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0;
L_0 = Texture_GetDataHeight_m37C3DE842FB101FD509904A0D76593F970B34995(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Texture::set_height(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_height_m2A62EC27DC1F0AE6A952B2B65FF7BF68710CDF36 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8* L_0 = (NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8_il2cpp_TypeInfo_var)));
NullCheck(L_0);
NotImplementedException__ctor_mDAB47BC6BD0E342E8F2171E5CABE3E67EA049F1C(L_0, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture_set_height_m2A62EC27DC1F0AE6A952B2B65FF7BF68710CDF36_RuntimeMethod_var)));
}
}
// System.Boolean UnityEngine.Texture::get_isReadable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_get_isReadable_m6268EDAFF304287D8754EC0F115377722A316139 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
{
typedef bool (*Texture_get_isReadable_m6268EDAFF304287D8754EC0F115377722A316139_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*);
static Texture_get_isReadable_m6268EDAFF304287D8754EC0F115377722A316139_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture_get_isReadable_m6268EDAFF304287D8754EC0F115377722A316139_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_isReadable()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.TextureWrapMode UnityEngine.Texture::get_wrapMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_wrapMode_m1DE1C2813B72EDCCCEB396CFC91989358E8C3AD0 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
{
typedef int32_t (*Texture_get_wrapMode_m1DE1C2813B72EDCCCEB396CFC91989358E8C3AD0_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*);
static Texture_get_wrapMode_m1DE1C2813B72EDCCCEB396CFC91989358E8C3AD0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture_get_wrapMode_m1DE1C2813B72EDCCCEB396CFC91989358E8C3AD0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_wrapMode()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Texture::set_wrapMode(UnityEngine.TextureWrapMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_wrapMode_m1F74A690E3883EC9C5C371D502D09642F15D0F7E (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___0_value, const RuntimeMethod* method)
{
typedef void (*Texture_set_wrapMode_m1F74A690E3883EC9C5C371D502D09642F15D0F7E_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*, int32_t);
static Texture_set_wrapMode_m1F74A690E3883EC9C5C371D502D09642F15D0F7E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture_set_wrapMode_m1F74A690E3883EC9C5C371D502D09642F15D0F7E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::set_wrapMode(UnityEngine.TextureWrapMode)");
_il2cpp_icall_func(__this, ___0_value);
}
// System.Void UnityEngine.Texture::set_wrapModeU(UnityEngine.TextureWrapMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_wrapModeU_m2002CCB73143182032BD5ED6C80AB9A0ED2A0981 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___0_value, const RuntimeMethod* method)
{
typedef void (*Texture_set_wrapModeU_m2002CCB73143182032BD5ED6C80AB9A0ED2A0981_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*, int32_t);
static Texture_set_wrapModeU_m2002CCB73143182032BD5ED6C80AB9A0ED2A0981_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture_set_wrapModeU_m2002CCB73143182032BD5ED6C80AB9A0ED2A0981_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::set_wrapModeU(UnityEngine.TextureWrapMode)");
_il2cpp_icall_func(__this, ___0_value);
}
// System.Void UnityEngine.Texture::set_wrapModeV(UnityEngine.TextureWrapMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_wrapModeV_m3C79177BAE70103DDBF871896AF464513A0F919D (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___0_value, const RuntimeMethod* method)
{
typedef void (*Texture_set_wrapModeV_m3C79177BAE70103DDBF871896AF464513A0F919D_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*, int32_t);
static Texture_set_wrapModeV_m3C79177BAE70103DDBF871896AF464513A0F919D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture_set_wrapModeV_m3C79177BAE70103DDBF871896AF464513A0F919D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::set_wrapModeV(UnityEngine.TextureWrapMode)");
_il2cpp_icall_func(__this, ___0_value);
}
// UnityEngine.FilterMode UnityEngine.Texture::get_filterMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_filterMode_mFEF0AEA29E8468450EF85533965DCEBE66D02A45 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
{
typedef int32_t (*Texture_get_filterMode_mFEF0AEA29E8468450EF85533965DCEBE66D02A45_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*);
static Texture_get_filterMode_mFEF0AEA29E8468450EF85533965DCEBE66D02A45_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture_get_filterMode_mFEF0AEA29E8468450EF85533965DCEBE66D02A45_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_filterMode()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Texture::set_filterMode(UnityEngine.FilterMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_filterMode_mE423E58C0C16D059EA62BA87AD70F44AEA50CCC9 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___0_value, const RuntimeMethod* method)
{
typedef void (*Texture_set_filterMode_mE423E58C0C16D059EA62BA87AD70F44AEA50CCC9_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*, int32_t);
static Texture_set_filterMode_mE423E58C0C16D059EA62BA87AD70F44AEA50CCC9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture_set_filterMode_mE423E58C0C16D059EA62BA87AD70F44AEA50CCC9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::set_filterMode(UnityEngine.FilterMode)");
_il2cpp_icall_func(__this, ___0_value);
}
// System.Void UnityEngine.Texture::set_anisoLevel(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_anisoLevel_m768759DE9D6BE15FCE995F5FC468980B904B9D1F (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___0_value, const RuntimeMethod* method)
{
typedef void (*Texture_set_anisoLevel_m768759DE9D6BE15FCE995F5FC468980B904B9D1F_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*, int32_t);
static Texture_set_anisoLevel_m768759DE9D6BE15FCE995F5FC468980B904B9D1F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture_set_anisoLevel_m768759DE9D6BE15FCE995F5FC468980B904B9D1F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::set_anisoLevel(System.Int32)");
_il2cpp_icall_func(__this, ___0_value);
}
// UnityEngine.Vector2 UnityEngine.Texture::get_texelSize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Texture_get_texelSize_m05CA60DE53EF7CD5D2CBFA68B69B764E4D463359 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Texture_get_texelSize_Injected_m9AD407D56C4BDA37E028DAEDC0D787332BCFDD18(__this, (&V_0), NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = V_0;
return L_0;
}
}
// System.Int32 UnityEngine.Texture::Internal_GetActiveTextureColorSpace()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_Internal_GetActiveTextureColorSpace_m2F9F2D07316E0B52679BA943369AFBF7C292949B (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
{
typedef int32_t (*Texture_Internal_GetActiveTextureColorSpace_m2F9F2D07316E0B52679BA943369AFBF7C292949B_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*);
static Texture_Internal_GetActiveTextureColorSpace_m2F9F2D07316E0B52679BA943369AFBF7C292949B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture_Internal_GetActiveTextureColorSpace_m2F9F2D07316E0B52679BA943369AFBF7C292949B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::Internal_GetActiveTextureColorSpace()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.ColorSpace UnityEngine.Texture::get_activeTextureColorSpace()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_activeTextureColorSpace_m286856BA92961FD58FE181C8DDC417EC0572643C (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t G_B3_0 = 0;
{
int32_t L_0;
L_0 = Texture_Internal_GetActiveTextureColorSpace_m2F9F2D07316E0B52679BA943369AFBF7C292949B(__this, NULL);
if (!L_0)
{
goto IL_000c;
}
}
{
G_B3_0 = 0;
goto IL_000d;
}
IL_000c:
{
G_B3_0 = 1;
}
IL_000d:
{
V_0 = G_B3_0;
goto IL_0010;
}
IL_0010:
{
int32_t L_1 = V_0;
return L_1;
}
}
// System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.TextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_m5E00A267F1E4805EFCE6F6ACE707518221589596 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___0_format, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral393D29E55DA6AB694C34E4CD55DD01405ABE2979);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral53C1FDDFB27F4AC3390BB680F6C9973557316267);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
int32_t G_B5_0 = 0;
{
int32_t L_0 = ___0_format;
bool L_1;
L_1 = SystemInfo_SupportsTextureFormat_m833B0ABED13B5B8D0D4BCF082F3EFA51A3B5C860(L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0010;
}
}
{
V_1 = (bool)1;
goto IL_0071;
}
IL_0010:
{
int32_t L_3 = ___0_format;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
bool L_4;
L_4 = GraphicsFormatUtility_IsCompressedTextureFormat_m3CA06D90308B58BD0ADAA34115B5103F04FB2F56(L_3, NULL);
if (!L_4)
{
goto IL_0026;
}
}
{
int32_t L_5 = ___0_format;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
int32_t L_6;
L_6 = GraphicsFormatUtility_GetGraphicsFormat_mE38154E9B9C810EDAF2FAD3E1F1CD856FFC13F3C(L_5, (bool)0, NULL);
bool L_7;
L_7 = GraphicsFormatUtility_CanDecompressFormat_m443675E54409D934EE0DC0FDA5CF6D56DE9C4282(L_6, NULL);
G_B5_0 = ((int32_t)(L_7));
goto IL_0027;
}
IL_0026:
{
G_B5_0 = 0;
}
IL_0027:
{
V_2 = (bool)G_B5_0;
bool L_8 = V_2;
if (!L_8)
{
goto IL_004e;
}
}
{
Il2CppFakeBox<int32_t> L_9(TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_il2cpp_TypeInfo_var, (&___0_format));
String_t* L_10;
L_10 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_9), NULL);
String_t* L_11;
L_11 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(_stringLiteral53C1FDDFB27F4AC3390BB680F6C9973557316267, L_10, NULL);
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogWarning_m23033D7E2F0F298BE465B7F3A63CDF40A4EB70EB(L_11, __this, NULL);
V_1 = (bool)1;
goto IL_0071;
}
IL_004e:
{
Il2CppFakeBox<int32_t> L_12(TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_il2cpp_TypeInfo_var, (&___0_format));
String_t* L_13;
L_13 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_12), NULL);
String_t* L_14;
L_14 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(_stringLiteral393D29E55DA6AB694C34E4CD55DD01405ABE2979, L_13, NULL);
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogError_m94F967AB31244EACE68C3BE1DD85B69ED3334C0E(L_14, __this, NULL);
V_1 = (bool)0;
goto IL_0071;
}
IL_0071:
{
bool L_15 = V_1;
return L_15;
}
}
// System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___0_format, int32_t ___1_usage, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FormatUsage_tF45FA49B7572B22E10ABD248EEE906A4605C7BD2_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB8CAB23D3552365A15469C345D71BC2F4E90829F);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD874F42C13E37C2DC1439129B007C88EBE826695);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
int32_t G_B4_0 = 0;
int32_t G_B6_0 = 0;
{
int32_t L_0 = ___1_usage;
if ((((int32_t)L_0) == ((int32_t)4)))
{
goto IL_001a;
}
}
{
int32_t L_1 = ___0_format;
if ((((int32_t)L_1) == ((int32_t)((int32_t)143))))
{
goto IL_0017;
}
}
{
int32_t L_2 = ___0_format;
G_B4_0 = ((((int32_t)L_2) == ((int32_t)((int32_t)142)))? 1 : 0);
goto IL_0018;
}
IL_0017:
{
G_B4_0 = 1;
}
IL_0018:
{
G_B6_0 = G_B4_0;
goto IL_001b;
}
IL_001a:
{
G_B6_0 = 0;
}
IL_001b:
{
V_0 = (bool)G_B6_0;
bool L_3 = V_0;
if (!L_3)
{
goto IL_0042;
}
}
{
Il2CppFakeBox<int32_t> L_4(GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var, (&___0_format));
String_t* L_5;
L_5 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_4), NULL);
String_t* L_6;
L_6 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(_stringLiteralB8CAB23D3552365A15469C345D71BC2F4E90829F, L_5, NULL);
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogWarning_m23033D7E2F0F298BE465B7F3A63CDF40A4EB70EB(L_6, __this, NULL);
V_1 = (bool)0;
goto IL_0082;
}
IL_0042:
{
int32_t L_7 = ___0_format;
int32_t L_8 = ___1_usage;
bool L_9;
L_9 = SystemInfo_IsFormatSupported_m412D2A8B391BDBCD1EDB5C17ADAB724CDB123499(L_7, L_8, NULL);
V_2 = L_9;
bool L_10 = V_2;
if (!L_10)
{
goto IL_0052;
}
}
{
V_1 = (bool)1;
goto IL_0082;
}
IL_0052:
{
Il2CppFakeBox<int32_t> L_11(GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var, (&___0_format));
String_t* L_12;
L_12 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_11), NULL);
Il2CppFakeBox<int32_t> L_13(FormatUsage_tF45FA49B7572B22E10ABD248EEE906A4605C7BD2_il2cpp_TypeInfo_var, (&___1_usage));
String_t* L_14;
L_14 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_13), NULL);
String_t* L_15;
L_15 = String_Format_mFB7DA489BD99F4670881FF50EC017BFB0A5C0987(_stringLiteralD874F42C13E37C2DC1439129B007C88EBE826695, L_12, L_14, NULL);
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogError_m94F967AB31244EACE68C3BE1DD85B69ED3334C0E(L_15, __this, NULL);
V_1 = (bool)0;
goto IL_0082;
}
IL_0082:
{
bool L_16 = V_1;
return L_16;
}
}
// UnityEngine.UnityException UnityEngine.Texture::CreateNonReadableException(UnityEngine.Texture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_t, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF01E33DC40C04661F92640CF2C246EE3E85DAC09);
s_Il2CppMethodInitialized = true;
}
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* V_0 = NULL;
{
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_0 = ___0_t;
NullCheck(L_0);
String_t* L_1;
L_1 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_0, NULL);
String_t* L_2;
L_2 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(_stringLiteralF01E33DC40C04661F92640CF2C246EE3E85DAC09, L_1, NULL);
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_3 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var);
NullCheck(L_3);
UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_3, L_2, NULL);
V_0 = L_3;
goto IL_0019;
}
IL_0019:
{
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_4 = V_0;
return L_4;
}
}
// UnityEngine.UnityException UnityEngine.Texture::CreateNativeArrayLengthOverflowException()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* Texture_CreateNativeArrayLengthOverflowException_m508BE4928B3768ED618EF1FA10E022F6FF12F870 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2AFECF563E430DC50FCDB077BD595CFA4087C4C5);
s_Il2CppMethodInitialized = true;
}
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* V_0 = NULL;
{
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_0 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var);
NullCheck(L_0);
UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_0, _stringLiteral2AFECF563E430DC50FCDB077BD595CFA4087C4C5, NULL);
V_0 = L_0;
goto IL_000e;
}
IL_000e:
{
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Texture::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture__cctor_mDE84772DB367950D96076B69BCF675ECC5819CE8 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4 = (-1);
return;
}
}
// System.Void UnityEngine.Texture::get_texelSize_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_get_texelSize_Injected_m9AD407D56C4BDA37E028DAEDC0D787332BCFDD18 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method)
{
typedef void (*Texture_get_texelSize_Injected_m9AD407D56C4BDA37E028DAEDC0D787332BCFDD18_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*);
static Texture_get_texelSize_Injected_m9AD407D56C4BDA37E028DAEDC0D787332BCFDD18_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture_get_texelSize_Injected_m9AD407D56C4BDA37E028DAEDC0D787332BCFDD18_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_texelSize_Injected(UnityEngine.Vector2&)");
_il2cpp_icall_func(__this, ___0_ret);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.TextureFormat UnityEngine.Texture2D::get_format()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture2D_get_format_mE39DD922F83CA1097383309278BB6F20636A7D9D (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, const RuntimeMethod* method)
{
typedef int32_t (*Texture2D_get_format_mE39DD922F83CA1097383309278BB6F20636A7D9D_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*);
static Texture2D_get_format_mE39DD922F83CA1097383309278BB6F20636A7D9D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_get_format_mE39DD922F83CA1097383309278BB6F20636A7D9D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_format()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.Texture2D UnityEngine.Texture2D::get_whiteTexture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* Texture2D_get_whiteTexture_m3A243ED388F9EF0EC515015A6E0E50FD261D2FA1 (const RuntimeMethod* method)
{
typedef Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* (*Texture2D_get_whiteTexture_m3A243ED388F9EF0EC515015A6E0E50FD261D2FA1_ftn) ();
static Texture2D_get_whiteTexture_m3A243ED388F9EF0EC515015A6E0E50FD261D2FA1_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_get_whiteTexture_m3A243ED388F9EF0EC515015A6E0E50FD261D2FA1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_whiteTexture()");
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Boolean UnityEngine.Texture2D::Internal_CreateImpl(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Internal_CreateImpl_mC36CA260B5818F36B9D3860A790E904663DAF428 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_mipCount, int32_t ___4_format, int32_t ___5_flags, intptr_t ___6_nativeTex, const RuntimeMethod* method)
{
typedef bool (*Texture2D_Internal_CreateImpl_mC36CA260B5818F36B9D3860A790E904663DAF428_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, int32_t, int32_t, int32_t, int32_t, int32_t, intptr_t);
static Texture2D_Internal_CreateImpl_mC36CA260B5818F36B9D3860A790E904663DAF428_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_Internal_CreateImpl_mC36CA260B5818F36B9D3860A790E904663DAF428_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::Internal_CreateImpl(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)");
bool icallRetVal = _il2cpp_icall_func(___0_mono, ___1_w, ___2_h, ___3_mipCount, ___4_format, ___5_flags, ___6_nativeTex);
return icallRetVal;
}
// System.Void UnityEngine.Texture2D::Internal_Create(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Internal_Create_m77617B85957E6CA0691304E8CC99549AC803EA31 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_mipCount, int32_t ___4_format, int32_t ___5_flags, intptr_t ___6_nativeTex, const RuntimeMethod* method)
{
bool V_0 = false;
{
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_0 = ___0_mono;
int32_t L_1 = ___1_w;
int32_t L_2 = ___2_h;
int32_t L_3 = ___3_mipCount;
int32_t L_4 = ___4_format;
int32_t L_5 = ___5_flags;
intptr_t L_6 = ___6_nativeTex;
bool L_7;
L_7 = Texture2D_Internal_CreateImpl_mC36CA260B5818F36B9D3860A790E904663DAF428(L_0, L_1, L_2, L_3, L_4, L_5, L_6, NULL);
V_0 = (bool)((((int32_t)L_7) == ((int32_t)0))? 1 : 0);
bool L_8 = V_0;
if (!L_8)
{
goto IL_0022;
}
}
{
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_9 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
NullCheck(L_9);
UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3101ED7ACD48624A3ECC70BC8CA746903A32B589)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_Internal_Create_m77617B85957E6CA0691304E8CC99549AC803EA31_RuntimeMethod_var)));
}
IL_0022:
{
return;
}
}
// System.Boolean UnityEngine.Texture2D::get_isReadable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_get_isReadable_m61A2BCE2B901DF11A910F5F8E93A72D4FD091B84 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, const RuntimeMethod* method)
{
typedef bool (*Texture2D_get_isReadable_m61A2BCE2B901DF11A910F5F8E93A72D4FD091B84_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*);
static Texture2D_get_isReadable_m61A2BCE2B901DF11A910F5F8E93A72D4FD091B84_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_get_isReadable_m61A2BCE2B901DF11A910F5F8E93A72D4FD091B84_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_isReadable()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Texture2D::ApplyImpl(System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ApplyImpl_mF4AA09D491BDA81E4A3B3BA21157436CFEC39DAA (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, bool ___0_updateMipmaps, bool ___1_makeNoLongerReadable, const RuntimeMethod* method)
{
typedef void (*Texture2D_ApplyImpl_mF4AA09D491BDA81E4A3B3BA21157436CFEC39DAA_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, bool, bool);
static Texture2D_ApplyImpl_mF4AA09D491BDA81E4A3B3BA21157436CFEC39DAA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_ApplyImpl_mF4AA09D491BDA81E4A3B3BA21157436CFEC39DAA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::ApplyImpl(System.Boolean,System.Boolean)");
_il2cpp_icall_func(__this, ___0_updateMipmaps, ___1_makeNoLongerReadable);
}
// System.Boolean UnityEngine.Texture2D::ReinitializeImpl(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_ReinitializeImpl_m4C524C33B85EDD5FD09CAF2FA2F922FFA8BE366C (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, const RuntimeMethod* method)
{
typedef bool (*Texture2D_ReinitializeImpl_m4C524C33B85EDD5FD09CAF2FA2F922FFA8BE366C_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, int32_t, int32_t);
static Texture2D_ReinitializeImpl_m4C524C33B85EDD5FD09CAF2FA2F922FFA8BE366C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_ReinitializeImpl_m4C524C33B85EDD5FD09CAF2FA2F922FFA8BE366C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::ReinitializeImpl(System.Int32,System.Int32)");
bool icallRetVal = _il2cpp_icall_func(__this, ___0_width, ___1_height);
return icallRetVal;
}
// System.Void UnityEngine.Texture2D::SetPixelImpl(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixelImpl_m9B08AB57ACD44485ECC3728BD3DE39F5E80A64AA (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_image, int32_t ___1_mip, int32_t ___2_x, int32_t ___3_y, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___4_color, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_image;
int32_t L_1 = ___1_mip;
int32_t L_2 = ___2_x;
int32_t L_3 = ___3_y;
Texture2D_SetPixelImpl_Injected_m6B877CD888C30B122813AB3FDB853E336DBCBDE0(__this, L_0, L_1, L_2, L_3, (&___4_color), NULL);
return;
}
}
// UnityEngine.Color UnityEngine.Texture2D::GetPixelBilinearImpl(System.Int32,System.Int32,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Texture2D_GetPixelBilinearImpl_m1BD6DEFD90A950A3A1A235ED641F4B20F5433C8B (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_image, int32_t ___1_mip, float ___2_u, float ___3_v, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0 = ___0_image;
int32_t L_1 = ___1_mip;
float L_2 = ___2_u;
float L_3 = ___3_v;
Texture2D_GetPixelBilinearImpl_Injected_m609C33C58A1944B31C61309F71B459DA3AD99F07(__this, L_0, L_1, L_2, L_3, (&V_0), NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = V_0;
return L_4;
}
}
// System.Boolean UnityEngine.Texture2D::ReinitializeWithFormatImpl(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_ReinitializeWithFormatImpl_mF71459B3B010311D7BE7FA76611F56323107D327 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_format, bool ___3_hasMipMap, const RuntimeMethod* method)
{
typedef bool (*Texture2D_ReinitializeWithFormatImpl_mF71459B3B010311D7BE7FA76611F56323107D327_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, int32_t, int32_t, int32_t, bool);
static Texture2D_ReinitializeWithFormatImpl_mF71459B3B010311D7BE7FA76611F56323107D327_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_ReinitializeWithFormatImpl_mF71459B3B010311D7BE7FA76611F56323107D327_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::ReinitializeWithFormatImpl(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Boolean)");
bool icallRetVal = _il2cpp_icall_func(__this, ___0_width, ___1_height, ___2_format, ___3_hasMipMap);
return icallRetVal;
}
// System.Void UnityEngine.Texture2D::ReadPixelsImpl(UnityEngine.Rect,System.Int32,System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ReadPixelsImpl_mA1DCED357BE3B18F763E678B160C7E297A08AD66 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_source, int32_t ___1_destX, int32_t ___2_destY, bool ___3_recalculateMipMaps, const RuntimeMethod* method)
{
{
int32_t L_0 = ___1_destX;
int32_t L_1 = ___2_destY;
bool L_2 = ___3_recalculateMipMaps;
Texture2D_ReadPixelsImpl_Injected_mB66955DB94BEB92932C022A475AB6FB992052216(__this, (&___0_source), L_0, L_1, L_2, NULL);
return;
}
}
// System.Void UnityEngine.Texture2D::SetPixelsImpl(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[],System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixelsImpl_m0C4501726E48973BCC6D045933439B3A0E6843E9 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_x, int32_t ___1_y, int32_t ___2_w, int32_t ___3_h, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___4_pixel, int32_t ___5_miplevel, int32_t ___6_frame, const RuntimeMethod* method)
{
typedef void (*Texture2D_SetPixelsImpl_m0C4501726E48973BCC6D045933439B3A0E6843E9_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, int32_t, int32_t, int32_t, int32_t, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389*, int32_t, int32_t);
static Texture2D_SetPixelsImpl_m0C4501726E48973BCC6D045933439B3A0E6843E9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_SetPixelsImpl_m0C4501726E48973BCC6D045933439B3A0E6843E9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::SetPixelsImpl(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[],System.Int32,System.Int32)");
_il2cpp_icall_func(__this, ___0_x, ___1_y, ___2_w, ___3_h, ___4_pixel, ___5_miplevel, ___6_frame);
}
// System.Boolean UnityEngine.Texture2D::LoadRawTextureDataImpl(System.IntPtr,System.UInt64)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_LoadRawTextureDataImpl_m32C36A0A4815545560213F7DA94EFF8DC3E8FA64 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, intptr_t ___0_data, uint64_t ___1_size, const RuntimeMethod* method)
{
typedef bool (*Texture2D_LoadRawTextureDataImpl_m32C36A0A4815545560213F7DA94EFF8DC3E8FA64_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, intptr_t, uint64_t);
static Texture2D_LoadRawTextureDataImpl_m32C36A0A4815545560213F7DA94EFF8DC3E8FA64_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_LoadRawTextureDataImpl_m32C36A0A4815545560213F7DA94EFF8DC3E8FA64_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::LoadRawTextureDataImpl(System.IntPtr,System.UInt64)");
bool icallRetVal = _il2cpp_icall_func(__this, ___0_data, ___1_size);
return icallRetVal;
}
// System.IntPtr UnityEngine.Texture2D::GetWritableImageData(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t Texture2D_GetWritableImageData_m8E26026A332040F8713E5A2A13C5545797159A5E (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_frame, const RuntimeMethod* method)
{
typedef intptr_t (*Texture2D_GetWritableImageData_m8E26026A332040F8713E5A2A13C5545797159A5E_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, int32_t);
static Texture2D_GetWritableImageData_m8E26026A332040F8713E5A2A13C5545797159A5E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_GetWritableImageData_m8E26026A332040F8713E5A2A13C5545797159A5E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::GetWritableImageData(System.Int32)");
intptr_t icallRetVal = _il2cpp_icall_func(__this, ___0_frame);
return icallRetVal;
}
// System.UInt64 UnityEngine.Texture2D::GetRawImageDataSize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint64_t Texture2D_GetRawImageDataSize_mBD92C0F2A09A023841785BBB642C2B7696EE7CBE (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, const RuntimeMethod* method)
{
typedef uint64_t (*Texture2D_GetRawImageDataSize_mBD92C0F2A09A023841785BBB642C2B7696EE7CBE_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*);
static Texture2D_GetRawImageDataSize_mBD92C0F2A09A023841785BBB642C2B7696EE7CBE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_GetRawImageDataSize_mBD92C0F2A09A023841785BBB642C2B7696EE7CBE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::GetRawImageDataSize()");
uint64_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Texture2D::SetAllPixels32(UnityEngine.Color32[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetAllPixels32_m3B35E8F24EAE2368148524647EA47BC731A7A07A (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___0_colors, int32_t ___1_miplevel, const RuntimeMethod* method)
{
typedef void (*Texture2D_SetAllPixels32_m3B35E8F24EAE2368148524647EA47BC731A7A07A_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259*, int32_t);
static Texture2D_SetAllPixels32_m3B35E8F24EAE2368148524647EA47BC731A7A07A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_SetAllPixels32_m3B35E8F24EAE2368148524647EA47BC731A7A07A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::SetAllPixels32(UnityEngine.Color32[],System.Int32)");
_il2cpp_icall_func(__this, ___0_colors, ___1_miplevel);
}
// System.Byte[] UnityEngine.Texture2D::GetRawTextureData()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* Texture2D_GetRawTextureData_m2A1EF0A8F087B261190E0AE98401F4022B71A954 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, const RuntimeMethod* method)
{
typedef ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* (*Texture2D_GetRawTextureData_m2A1EF0A8F087B261190E0AE98401F4022B71A954_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*);
static Texture2D_GetRawTextureData_m2A1EF0A8F087B261190E0AE98401F4022B71A954_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_GetRawTextureData_m2A1EF0A8F087B261190E0AE98401F4022B71A954_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::GetRawTextureData()");
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.Color[] UnityEngine.Texture2D::GetPixels(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* Texture2D_GetPixels_m8A939411841FE1B22045EF338E82A2123B3FBF15 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_x, int32_t ___1_y, int32_t ___2_blockWidth, int32_t ___3_blockHeight, int32_t ___4_miplevel, const RuntimeMethod* method)
{
typedef ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* (*Texture2D_GetPixels_m8A939411841FE1B22045EF338E82A2123B3FBF15_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, int32_t, int32_t, int32_t, int32_t, int32_t);
static Texture2D_GetPixels_m8A939411841FE1B22045EF338E82A2123B3FBF15_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_GetPixels_m8A939411841FE1B22045EF338E82A2123B3FBF15_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::GetPixels(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)");
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* icallRetVal = _il2cpp_icall_func(__this, ___0_x, ___1_y, ___2_blockWidth, ___3_blockHeight, ___4_miplevel);
return icallRetVal;
}
// System.Boolean UnityEngine.Texture2D::ValidateFormat(UnityEngine.TextureFormat,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_ValidateFormat_mD70A9FEEADE89325F05E3650404D8815EE9871F4 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_format, int32_t ___1_width, int32_t ___2_height, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
int32_t G_B4_0 = 0;
int32_t G_B8_0 = 0;
int32_t G_B10_0 = 0;
{
int32_t L_0 = ___0_format;
bool L_1;
L_1 = Texture_ValidateFormat_m5E00A267F1E4805EFCE6F6ACE707518221589596(__this, L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
V_1 = L_2;
bool L_3 = V_1;
if (!L_3)
{
goto IL_0058;
}
}
{
int32_t L_4 = ___0_format;
if ((((int32_t)((int32_t)30)) > ((int32_t)L_4)))
{
goto IL_001e;
}
}
{
int32_t L_5 = ___0_format;
G_B4_0 = ((((int32_t)((((int32_t)L_5) > ((int32_t)((int32_t)33)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_001f;
}
IL_001e:
{
G_B4_0 = 0;
}
IL_001f:
{
V_2 = (bool)G_B4_0;
bool L_6 = V_2;
if (!L_6)
{
goto IL_0035;
}
}
{
int32_t L_7 = ___1_width;
int32_t L_8 = ___2_height;
if ((!(((uint32_t)L_7) == ((uint32_t)L_8))))
{
goto IL_0032;
}
}
{
int32_t L_9 = ___1_width;
bool L_10;
L_10 = Mathf_IsPowerOfTwo_m58172AEBE272F53FD34CC10641057847181E960A(L_9, NULL);
G_B8_0 = ((((int32_t)L_10) == ((int32_t)0))? 1 : 0);
goto IL_0033;
}
IL_0032:
{
G_B8_0 = 1;
}
IL_0033:
{
G_B10_0 = G_B8_0;
goto IL_0036;
}
IL_0035:
{
G_B10_0 = 0;
}
IL_0036:
{
V_3 = (bool)G_B10_0;
bool L_11 = V_3;
if (!L_11)
{
goto IL_0057;
}
}
{
Il2CppFakeBox<int32_t> L_12(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_il2cpp_TypeInfo_var)), (&___0_format));
String_t* L_13;
L_13 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_12), NULL);
String_t* L_14;
L_14 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD2457DC45351CDE4C361333CAF0F156A5144B458)), L_13, NULL);
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_15 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
NullCheck(L_15);
UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_15, L_14, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_15, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_ValidateFormat_mD70A9FEEADE89325F05E3650404D8815EE9871F4_RuntimeMethod_var)));
}
IL_0057:
{
}
IL_0058:
{
bool L_16 = V_0;
V_4 = L_16;
goto IL_005d;
}
IL_005d:
{
bool L_17 = V_4;
return L_17;
}
}
// System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_m20EA968E1968A169CC798DB95BC7FA1634F422B5 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_textureFormat, int32_t ___3_mipCount, bool ___4_linear, intptr_t ___5_nativeTex, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
bool V_2 = false;
bool V_3 = false;
int32_t G_B5_0 = 0;
{
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
int32_t L_0 = ___2_textureFormat;
int32_t L_1 = ___0_width;
int32_t L_2 = ___1_height;
bool L_3;
L_3 = Texture2D_ValidateFormat_mD70A9FEEADE89325F05E3650404D8815EE9871F4(__this, L_0, L_1, L_2, NULL);
V_2 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
bool L_4 = V_2;
if (!L_4)
{
goto IL_001a;
}
}
{
goto IL_004e;
}
IL_001a:
{
int32_t L_5 = ___2_textureFormat;
bool L_6 = ___4_linear;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
int32_t L_7;
L_7 = GraphicsFormatUtility_GetGraphicsFormat_mE38154E9B9C810EDAF2FAD3E1F1CD856FFC13F3C(L_5, (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0), NULL);
V_0 = L_7;
int32_t L_8 = ___3_mipCount;
if ((!(((uint32_t)L_8) == ((uint32_t)1))))
{
goto IL_002e;
}
}
{
G_B5_0 = 0;
goto IL_002f;
}
IL_002e:
{
G_B5_0 = 1;
}
IL_002f:
{
V_1 = G_B5_0;
int32_t L_9 = ___2_textureFormat;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
bool L_10;
L_10 = GraphicsFormatUtility_IsCrunchFormat_mEEE165E8F2D82A469181DA2C4A5C227CCF585DAB(L_9, NULL);
V_3 = L_10;
bool L_11 = V_3;
if (!L_11)
{
goto IL_003f;
}
}
{
int32_t L_12 = V_1;
V_1 = ((int32_t)((int32_t)L_12|((int32_t)64)));
}
IL_003f:
{
int32_t L_13 = ___0_width;
int32_t L_14 = ___1_height;
int32_t L_15 = ___3_mipCount;
int32_t L_16 = V_0;
int32_t L_17 = V_1;
intptr_t L_18 = ___5_nativeTex;
Texture2D_Internal_Create_m77617B85957E6CA0691304E8CC99549AC803EA31(__this, L_13, L_14, L_15, L_16, L_17, L_18, NULL);
}
IL_004e:
{
return;
}
}
// System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_mB1445796B2A76B3D867B2603205F513AF494B9F3 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_textureFormat, int32_t ___3_mipCount, bool ___4_linear, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___0_width;
int32_t L_1 = ___1_height;
int32_t L_2 = ___2_textureFormat;
int32_t L_3 = ___3_mipCount;
bool L_4 = ___4_linear;
intptr_t L_5 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
Texture2D__ctor_m20EA968E1968A169CC798DB95BC7FA1634F422B5(__this, L_0, L_1, L_2, L_3, L_4, L_5, NULL);
return;
}
}
// System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_mC3F84195D1DCEFC0536B3FBD40A8F8E865A4F32A (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_textureFormat, bool ___3_mipChain, bool ___4_linear, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t G_B2_0 = 0;
int32_t G_B2_1 = 0;
int32_t G_B2_2 = 0;
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* G_B2_3 = NULL;
int32_t G_B1_0 = 0;
int32_t G_B1_1 = 0;
int32_t G_B1_2 = 0;
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* G_B1_3 = NULL;
int32_t G_B3_0 = 0;
int32_t G_B3_1 = 0;
int32_t G_B3_2 = 0;
int32_t G_B3_3 = 0;
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* G_B3_4 = NULL;
{
int32_t L_0 = ___0_width;
int32_t L_1 = ___1_height;
int32_t L_2 = ___2_textureFormat;
bool L_3 = ___3_mipChain;
G_B1_0 = L_2;
G_B1_1 = L_1;
G_B1_2 = L_0;
G_B1_3 = __this;
if (L_3)
{
G_B2_0 = L_2;
G_B2_1 = L_1;
G_B2_2 = L_0;
G_B2_3 = __this;
goto IL_000b;
}
}
{
G_B3_0 = 1;
G_B3_1 = G_B1_0;
G_B3_2 = G_B1_1;
G_B3_3 = G_B1_2;
G_B3_4 = G_B1_3;
goto IL_000c;
}
IL_000b:
{
G_B3_0 = (-1);
G_B3_1 = G_B2_0;
G_B3_2 = G_B2_1;
G_B3_3 = G_B2_2;
G_B3_4 = G_B2_3;
}
IL_000c:
{
bool L_4 = ___4_linear;
intptr_t L_5 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
Texture2D__ctor_m20EA968E1968A169CC798DB95BC7FA1634F422B5(G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, L_4, L_5, NULL);
return;
}
}
// System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_mECF60A9EC0638EC353C02C8E99B6B465D23BE917 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_textureFormat, bool ___3_mipChain, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t G_B2_0 = 0;
int32_t G_B2_1 = 0;
int32_t G_B2_2 = 0;
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* G_B2_3 = NULL;
int32_t G_B1_0 = 0;
int32_t G_B1_1 = 0;
int32_t G_B1_2 = 0;
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* G_B1_3 = NULL;
int32_t G_B3_0 = 0;
int32_t G_B3_1 = 0;
int32_t G_B3_2 = 0;
int32_t G_B3_3 = 0;
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* G_B3_4 = NULL;
{
int32_t L_0 = ___0_width;
int32_t L_1 = ___1_height;
int32_t L_2 = ___2_textureFormat;
bool L_3 = ___3_mipChain;
G_B1_0 = L_2;
G_B1_1 = L_1;
G_B1_2 = L_0;
G_B1_3 = __this;
if (L_3)
{
G_B2_0 = L_2;
G_B2_1 = L_1;
G_B2_2 = L_0;
G_B2_3 = __this;
goto IL_000b;
}
}
{
G_B3_0 = 1;
G_B3_1 = G_B1_0;
G_B3_2 = G_B1_1;
G_B3_3 = G_B1_2;
G_B3_4 = G_B1_3;
goto IL_000c;
}
IL_000b:
{
G_B3_0 = (-1);
G_B3_1 = G_B2_0;
G_B3_2 = G_B2_1;
G_B3_3 = G_B2_2;
G_B3_4 = G_B2_3;
}
IL_000c:
{
intptr_t L_4 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
Texture2D__ctor_m20EA968E1968A169CC798DB95BC7FA1634F422B5(G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, (bool)0, L_4, NULL);
return;
}
}
// System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_m3BA82E87442B7F69E118477069AE11101B9DF796 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___0_width;
int32_t L_1 = ___1_height;
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
int32_t L_2 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4;
intptr_t L_3 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
Texture2D__ctor_m20EA968E1968A169CC798DB95BC7FA1634F422B5(__this, L_0, L_1, 4, L_2, (bool)0, L_3, NULL);
return;
}
}
// System.Void UnityEngine.Texture2D::SetPixel(System.Int32,System.Int32,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixel_m2CCFC5F729135D59DC4A697C2605A3FC5C8574DB (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_x, int32_t ___1_y, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___2_color, const RuntimeMethod* method)
{
bool V_0 = false;
{
bool L_0;
L_0 = VirtualFuncInvoker0< bool >::Invoke(8 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this);
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0016;
}
}
{
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2;
L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_SetPixel_m2CCFC5F729135D59DC4A697C2605A3FC5C8574DB_RuntimeMethod_var)));
}
IL_0016:
{
int32_t L_3 = ___0_x;
int32_t L_4 = ___1_y;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_5 = ___2_color;
Texture2D_SetPixelImpl_m9B08AB57ACD44485ECC3728BD3DE39F5E80A64AA(__this, 0, 0, L_3, L_4, L_5, NULL);
return;
}
}
// System.Void UnityEngine.Texture2D::SetPixels(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels_m7085A95BA8F173C79C2F198DB456FC2A2B460466 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_x, int32_t ___1_y, int32_t ___2_blockWidth, int32_t ___3_blockHeight, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___4_colors, int32_t ___5_miplevel, const RuntimeMethod* method)
{
bool V_0 = false;
{
bool L_0;
L_0 = VirtualFuncInvoker0< bool >::Invoke(8 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this);
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0016;
}
}
{
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2;
L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_SetPixels_m7085A95BA8F173C79C2F198DB456FC2A2B460466_RuntimeMethod_var)));
}
IL_0016:
{
int32_t L_3 = ___0_x;
int32_t L_4 = ___1_y;
int32_t L_5 = ___2_blockWidth;
int32_t L_6 = ___3_blockHeight;
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_7 = ___4_colors;
int32_t L_8 = ___5_miplevel;
Texture2D_SetPixelsImpl_m0C4501726E48973BCC6D045933439B3A0E6843E9(__this, L_3, L_4, L_5, L_6, L_7, L_8, 0, NULL);
return;
}
}
// System.Void UnityEngine.Texture2D::SetPixels(UnityEngine.Color[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels_mAE0CDFA15FA96F840D7FFADC31405D8AF20D9073 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___0_colors, const RuntimeMethod* method)
{
{
int32_t L_0;
L_0 = VirtualFuncInvoker0< int32_t >::Invoke(4 /* System.Int32 UnityEngine.Texture::get_width() */, __this);
int32_t L_1;
L_1 = VirtualFuncInvoker0< int32_t >::Invoke(6 /* System.Int32 UnityEngine.Texture::get_height() */, __this);
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_2 = ___0_colors;
Texture2D_SetPixels_m7085A95BA8F173C79C2F198DB456FC2A2B460466(__this, 0, 0, L_0, L_1, L_2, 0, NULL);
return;
}
}
// UnityEngine.Color UnityEngine.Texture2D::GetPixelBilinear(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Texture2D_GetPixelBilinear_m6AE4AF4FD181C478DF0F2C5C329F22A263ABFF5C (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, float ___0_u, float ___1_v, const RuntimeMethod* method)
{
bool V_0 = false;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_1;
memset((&V_1), 0, sizeof(V_1));
{
bool L_0;
L_0 = VirtualFuncInvoker0< bool >::Invoke(8 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this);
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0016;
}
}
{
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2;
L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_GetPixelBilinear_m6AE4AF4FD181C478DF0F2C5C329F22A263ABFF5C_RuntimeMethod_var)));
}
IL_0016:
{
float L_3 = ___0_u;
float L_4 = ___1_v;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_5;
L_5 = Texture2D_GetPixelBilinearImpl_m1BD6DEFD90A950A3A1A235ED641F4B20F5433C8B(__this, 0, 0, L_3, L_4, NULL);
V_1 = L_5;
goto IL_0023;
}
IL_0023:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = V_1;
return L_6;
}
}
// System.Void UnityEngine.Texture2D::LoadRawTextureData(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_LoadRawTextureData_mE8809AE0F8E49387B14615B47A6C4BEAAAA59403 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, intptr_t ___0_data, int32_t ___1_size, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5A47A1180382F3C4D23BA1B9A5A57E01273B8266);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
int32_t G_B5_0 = 0;
{
bool L_0;
L_0 = VirtualFuncInvoker0< bool >::Invoke(8 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this);
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0016;
}
}
{
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2;
L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_LoadRawTextureData_mE8809AE0F8E49387B14615B47A6C4BEAAAA59403_RuntimeMethod_var)));
}
IL_0016:
{
intptr_t L_3 = ___0_data;
intptr_t L_4 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
bool L_5;
L_5 = IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271(L_3, L_4, NULL);
if (L_5)
{
goto IL_0029;
}
}
{
int32_t L_6 = ___1_size;
G_B5_0 = ((((int32_t)L_6) == ((int32_t)0))? 1 : 0);
goto IL_002a;
}
IL_0029:
{
G_B5_0 = 1;
}
IL_002a:
{
V_1 = (bool)G_B5_0;
bool L_7 = V_1;
if (!L_7)
{
goto IL_003d;
}
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogError_m94F967AB31244EACE68C3BE1DD85B69ED3334C0E(_stringLiteral5A47A1180382F3C4D23BA1B9A5A57E01273B8266, __this, NULL);
goto IL_0058;
}
IL_003d:
{
intptr_t L_8 = ___0_data;
int32_t L_9 = ___1_size;
bool L_10;
L_10 = Texture2D_LoadRawTextureDataImpl_m32C36A0A4815545560213F7DA94EFF8DC3E8FA64(__this, L_8, ((int64_t)L_9), NULL);
V_2 = (bool)((((int32_t)L_10) == ((int32_t)0))? 1 : 0);
bool L_11 = V_2;
if (!L_11)
{
goto IL_0058;
}
}
{
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_12 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
NullCheck(L_12);
UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_12, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8E421E262D3F4AF84AEBEDBD2408542FE9E06690)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_12, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_LoadRawTextureData_mE8809AE0F8E49387B14615B47A6C4BEAAAA59403_RuntimeMethod_var)));
}
IL_0058:
{
return;
}
}
// System.Void UnityEngine.Texture2D::Apply(System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Apply_m36EE27E6F1BF7FB8C70A1D749DC4EE249810AA3A (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, bool ___0_updateMipmaps, bool ___1_makeNoLongerReadable, const RuntimeMethod* method)
{
bool V_0 = false;
{
bool L_0;
L_0 = VirtualFuncInvoker0< bool >::Invoke(8 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this);
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0016;
}
}
{
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2;
L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_Apply_m36EE27E6F1BF7FB8C70A1D749DC4EE249810AA3A_RuntimeMethod_var)));
}
IL_0016:
{
bool L_3 = ___0_updateMipmaps;
bool L_4 = ___1_makeNoLongerReadable;
Texture2D_ApplyImpl_mF4AA09D491BDA81E4A3B3BA21157436CFEC39DAA(__this, L_3, L_4, NULL);
return;
}
}
// System.Void UnityEngine.Texture2D::Apply()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Apply_mA014182C9EE0BBF6EEE3B286854F29E50EB972DC (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, const RuntimeMethod* method)
{
{
Texture2D_Apply_m36EE27E6F1BF7FB8C70A1D749DC4EE249810AA3A(__this, (bool)1, (bool)0, NULL);
return;
}
}
// System.Boolean UnityEngine.Texture2D::Reinitialize(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Reinitialize_m9AB4169DA359C18BB4102F8E00C4321B53714E6B (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
{
bool L_0;
L_0 = VirtualFuncInvoker0< bool >::Invoke(8 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this);
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0016;
}
}
{
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2;
L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_Reinitialize_m9AB4169DA359C18BB4102F8E00C4321B53714E6B_RuntimeMethod_var)));
}
IL_0016:
{
int32_t L_3 = ___0_width;
int32_t L_4 = ___1_height;
bool L_5;
L_5 = Texture2D_ReinitializeImpl_m4C524C33B85EDD5FD09CAF2FA2F922FFA8BE366C(__this, L_3, L_4, NULL);
V_1 = L_5;
goto IL_0021;
}
IL_0021:
{
bool L_6 = V_1;
return L_6;
}
}
// System.Boolean UnityEngine.Texture2D::Reinitialize(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Reinitialize_mE7FBFD2EEF3BE3135269959DBBE253A2B79A82DF (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_format, bool ___3_hasMipMap, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
int32_t L_0 = ___0_width;
int32_t L_1 = ___1_height;
int32_t L_2 = ___2_format;
int32_t L_3;
L_3 = Texture_get_activeTextureColorSpace_m286856BA92961FD58FE181C8DDC417EC0572643C(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
int32_t L_4;
L_4 = GraphicsFormatUtility_GetGraphicsFormat_mE38154E9B9C810EDAF2FAD3E1F1CD856FFC13F3C(L_2, (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0), NULL);
bool L_5 = ___3_hasMipMap;
bool L_6;
L_6 = Texture2D_ReinitializeWithFormatImpl_mF71459B3B010311D7BE7FA76611F56323107D327(__this, L_0, L_1, L_4, L_5, NULL);
V_0 = L_6;
goto IL_001d;
}
IL_001d:
{
bool L_7 = V_0;
return L_7;
}
}
// System.Boolean UnityEngine.Texture2D::Resize(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Resize_m6A784927A609BAE045AFCF77886AEEE72D19FB90 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0 = ___0_width;
int32_t L_1 = ___1_height;
bool L_2;
L_2 = Texture2D_Reinitialize_m9AB4169DA359C18BB4102F8E00C4321B53714E6B(__this, L_0, L_1, NULL);
V_0 = L_2;
goto IL_000c;
}
IL_000c:
{
bool L_3 = V_0;
return L_3;
}
}
// System.Boolean UnityEngine.Texture2D::Resize(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Resize_m80C2555F96D9952F9C3B57C53B231A64F3DBA605 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_format, bool ___3_hasMipMap, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0 = ___0_width;
int32_t L_1 = ___1_height;
int32_t L_2 = ___2_format;
bool L_3 = ___3_hasMipMap;
bool L_4;
L_4 = Texture2D_Reinitialize_mE7FBFD2EEF3BE3135269959DBBE253A2B79A82DF(__this, L_0, L_1, L_2, L_3, NULL);
V_0 = L_4;
goto IL_000f;
}
IL_000f:
{
bool L_5 = V_0;
return L_5;
}
}
// System.Void UnityEngine.Texture2D::ReadPixels(UnityEngine.Rect,System.Int32,System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ReadPixels_m7483DB211233F02E46418E9A6077487925F0024C (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_source, int32_t ___1_destX, int32_t ___2_destY, bool ___3_recalculateMipMaps, const RuntimeMethod* method)
{
bool V_0 = false;
{
bool L_0;
L_0 = VirtualFuncInvoker0< bool >::Invoke(8 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this);
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0016;
}
}
{
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2;
L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_ReadPixels_m7483DB211233F02E46418E9A6077487925F0024C_RuntimeMethod_var)));
}
IL_0016:
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_3 = ___0_source;
int32_t L_4 = ___1_destX;
int32_t L_5 = ___2_destY;
bool L_6 = ___3_recalculateMipMaps;
Texture2D_ReadPixelsImpl_mA1DCED357BE3B18F763E678B160C7E297A08AD66(__this, L_3, L_4, L_5, L_6, NULL);
return;
}
}
// System.Void UnityEngine.Texture2D::SetPixels32(UnityEngine.Color32[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels32_m436DA034F0483F6527B7C4B74744A02ABE2EA276 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___0_colors, int32_t ___1_miplevel, const RuntimeMethod* method)
{
{
Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* L_0 = ___0_colors;
int32_t L_1 = ___1_miplevel;
Texture2D_SetAllPixels32_m3B35E8F24EAE2368148524647EA47BC731A7A07A(__this, L_0, L_1, NULL);
return;
}
}
// System.Void UnityEngine.Texture2D::SetPixels32(UnityEngine.Color32[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels32_m169F9873A21FB8DECA24DC1B8F06FB23D13BEE2A (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___0_colors, const RuntimeMethod* method)
{
{
Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* L_0 = ___0_colors;
Texture2D_SetPixels32_m436DA034F0483F6527B7C4B74744A02ABE2EA276(__this, L_0, 0, NULL);
return;
}
}
// UnityEngine.Color[] UnityEngine.Texture2D::GetPixels(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* Texture2D_GetPixels_m0800ED94C5A4931622ECD9449F2F66EBD0875036 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_miplevel, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
bool V_2 = false;
bool V_3 = false;
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* V_4 = NULL;
{
int32_t L_0;
L_0 = VirtualFuncInvoker0< int32_t >::Invoke(4 /* System.Int32 UnityEngine.Texture::get_width() */, __this);
int32_t L_1 = ___0_miplevel;
V_0 = ((int32_t)(L_0>>((int32_t)(L_1&((int32_t)31)))));
int32_t L_2 = V_0;
V_2 = (bool)((((int32_t)L_2) < ((int32_t)1))? 1 : 0);
bool L_3 = V_2;
if (!L_3)
{
goto IL_0017;
}
}
{
V_0 = 1;
}
IL_0017:
{
int32_t L_4;
L_4 = VirtualFuncInvoker0< int32_t >::Invoke(6 /* System.Int32 UnityEngine.Texture::get_height() */, __this);
int32_t L_5 = ___0_miplevel;
V_1 = ((int32_t)(L_4>>((int32_t)(L_5&((int32_t)31)))));
int32_t L_6 = V_1;
V_3 = (bool)((((int32_t)L_6) < ((int32_t)1))? 1 : 0);
bool L_7 = V_3;
if (!L_7)
{
goto IL_002d;
}
}
{
V_1 = 1;
}
IL_002d:
{
int32_t L_8 = V_0;
int32_t L_9 = V_1;
int32_t L_10 = ___0_miplevel;
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_11;
L_11 = Texture2D_GetPixels_m8A939411841FE1B22045EF338E82A2123B3FBF15(__this, 0, 0, L_8, L_9, L_10, NULL);
V_4 = L_11;
goto IL_003c;
}
IL_003c:
{
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_12 = V_4;
return L_12;
}
}
// UnityEngine.Color[] UnityEngine.Texture2D::GetPixels()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* Texture2D_GetPixels_m77A00D71DF5CDC7DAA0EE66FF2C90A24C7604039 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, const RuntimeMethod* method)
{
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* V_0 = NULL;
{
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_0;
L_0 = Texture2D_GetPixels_m0800ED94C5A4931622ECD9449F2F66EBD0875036(__this, 0, NULL);
V_0 = L_0;
goto IL_000b;
}
IL_000b:
{
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Texture2D::SetPixelImpl_Injected(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixelImpl_Injected_m6B877CD888C30B122813AB3FDB853E336DBCBDE0 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_image, int32_t ___1_mip, int32_t ___2_x, int32_t ___3_y, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___4_color, const RuntimeMethod* method)
{
typedef void (*Texture2D_SetPixelImpl_Injected_m6B877CD888C30B122813AB3FDB853E336DBCBDE0_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, int32_t, int32_t, int32_t, int32_t, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*);
static Texture2D_SetPixelImpl_Injected_m6B877CD888C30B122813AB3FDB853E336DBCBDE0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_SetPixelImpl_Injected_m6B877CD888C30B122813AB3FDB853E336DBCBDE0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::SetPixelImpl_Injected(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color&)");
_il2cpp_icall_func(__this, ___0_image, ___1_mip, ___2_x, ___3_y, ___4_color);
}
// System.Void UnityEngine.Texture2D::GetPixelBilinearImpl_Injected(System.Int32,System.Int32,System.Single,System.Single,UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_GetPixelBilinearImpl_Injected_m609C33C58A1944B31C61309F71B459DA3AD99F07 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_image, int32_t ___1_mip, float ___2_u, float ___3_v, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___4_ret, const RuntimeMethod* method)
{
typedef void (*Texture2D_GetPixelBilinearImpl_Injected_m609C33C58A1944B31C61309F71B459DA3AD99F07_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, int32_t, int32_t, float, float, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*);
static Texture2D_GetPixelBilinearImpl_Injected_m609C33C58A1944B31C61309F71B459DA3AD99F07_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_GetPixelBilinearImpl_Injected_m609C33C58A1944B31C61309F71B459DA3AD99F07_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::GetPixelBilinearImpl_Injected(System.Int32,System.Int32,System.Single,System.Single,UnityEngine.Color&)");
_il2cpp_icall_func(__this, ___0_image, ___1_mip, ___2_u, ___3_v, ___4_ret);
}
// System.Void UnityEngine.Texture2D::ReadPixelsImpl_Injected(UnityEngine.Rect&,System.Int32,System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ReadPixelsImpl_Injected_mB66955DB94BEB92932C022A475AB6FB992052216 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_source, int32_t ___1_destX, int32_t ___2_destY, bool ___3_recalculateMipMaps, const RuntimeMethod* method)
{
typedef void (*Texture2D_ReadPixelsImpl_Injected_mB66955DB94BEB92932C022A475AB6FB992052216_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*, int32_t, int32_t, bool);
static Texture2D_ReadPixelsImpl_Injected_mB66955DB94BEB92932C022A475AB6FB992052216_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_ReadPixelsImpl_Injected_mB66955DB94BEB92932C022A475AB6FB992052216_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::ReadPixelsImpl_Injected(UnityEngine.Rect&,System.Int32,System.Int32,System.Boolean)");
_il2cpp_icall_func(__this, ___0_source, ___1_destX, ___2_destY, ___3_recalculateMipMaps);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.Cubemap::Internal_CreateImpl(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_Internal_CreateImpl_m33AB1BB79ACCF45268DD9AFC169DB15D7A9780A0 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* ___0_mono, int32_t ___1_ext, int32_t ___2_mipCount, int32_t ___3_format, int32_t ___4_flags, intptr_t ___5_nativeTex, const RuntimeMethod* method)
{
typedef bool (*Cubemap_Internal_CreateImpl_m33AB1BB79ACCF45268DD9AFC169DB15D7A9780A0_ftn) (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C*, int32_t, int32_t, int32_t, int32_t, intptr_t);
static Cubemap_Internal_CreateImpl_m33AB1BB79ACCF45268DD9AFC169DB15D7A9780A0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Cubemap_Internal_CreateImpl_m33AB1BB79ACCF45268DD9AFC169DB15D7A9780A0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cubemap::Internal_CreateImpl(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)");
bool icallRetVal = _il2cpp_icall_func(___0_mono, ___1_ext, ___2_mipCount, ___3_format, ___4_flags, ___5_nativeTex);
return icallRetVal;
}
// System.Void UnityEngine.Cubemap::Internal_Create(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_Internal_Create_mE54C433EDDEDFB8E022E51215AF02F1A0FF9D2BA (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* ___0_mono, int32_t ___1_ext, int32_t ___2_mipCount, int32_t ___3_format, int32_t ___4_flags, intptr_t ___5_nativeTex, const RuntimeMethod* method)
{
bool V_0 = false;
{
Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* L_0 = ___0_mono;
int32_t L_1 = ___1_ext;
int32_t L_2 = ___2_mipCount;
int32_t L_3 = ___3_format;
int32_t L_4 = ___4_flags;
intptr_t L_5 = ___5_nativeTex;
bool L_6;
L_6 = Cubemap_Internal_CreateImpl_m33AB1BB79ACCF45268DD9AFC169DB15D7A9780A0(L_0, L_1, L_2, L_3, L_4, L_5, NULL);
V_0 = (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0);
bool L_7 = V_0;
if (!L_7)
{
goto IL_0020;
}
}
{
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_8 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
NullCheck(L_8);
UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3101ED7ACD48624A3ECC70BC8CA746903A32B589)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Cubemap_Internal_Create_mE54C433EDDEDFB8E022E51215AF02F1A0FF9D2BA_RuntimeMethod_var)));
}
IL_0020:
{
return;
}
}
// System.Boolean UnityEngine.Cubemap::get_isReadable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_get_isReadable_m66D87D825AE04E10C23B74E93E0111E87AF7478C (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, const RuntimeMethod* method)
{
typedef bool (*Cubemap_get_isReadable_m66D87D825AE04E10C23B74E93E0111E87AF7478C_ftn) (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C*);
static Cubemap_get_isReadable_m66D87D825AE04E10C23B74E93E0111E87AF7478C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Cubemap_get_isReadable_m66D87D825AE04E10C23B74E93E0111E87AF7478C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cubemap::get_isReadable()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Boolean UnityEngine.Cubemap::ValidateFormat(UnityEngine.TextureFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_ValidateFormat_m60822B130F11C0593CF08E9C6145277C30EF0394 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_format, int32_t ___1_width, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
int32_t G_B4_0 = 0;
int32_t G_B7_0 = 0;
{
int32_t L_0 = ___0_format;
bool L_1;
L_1 = Texture_ValidateFormat_m5E00A267F1E4805EFCE6F6ACE707518221589596(__this, L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
V_1 = L_2;
bool L_3 = V_1;
if (!L_3)
{
goto IL_0051;
}
}
{
int32_t L_4 = ___0_format;
if ((((int32_t)((int32_t)30)) > ((int32_t)L_4)))
{
goto IL_001e;
}
}
{
int32_t L_5 = ___0_format;
G_B4_0 = ((((int32_t)((((int32_t)L_5) > ((int32_t)((int32_t)33)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_001f;
}
IL_001e:
{
G_B4_0 = 0;
}
IL_001f:
{
V_2 = (bool)G_B4_0;
bool L_6 = V_2;
if (!L_6)
{
goto IL_002e;
}
}
{
int32_t L_7 = ___1_width;
bool L_8;
L_8 = Mathf_IsPowerOfTwo_m58172AEBE272F53FD34CC10641057847181E960A(L_7, NULL);
G_B7_0 = ((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
goto IL_002f;
}
IL_002e:
{
G_B7_0 = 0;
}
IL_002f:
{
V_3 = (bool)G_B7_0;
bool L_9 = V_3;
if (!L_9)
{
goto IL_0050;
}
}
{
Il2CppFakeBox<int32_t> L_10(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_il2cpp_TypeInfo_var)), (&___0_format));
String_t* L_11;
L_11 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_10), NULL);
String_t* L_12;
L_12 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral06C675F39862B4D91ACF6A5230F56F488A11D930)), L_11, NULL);
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_13 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
NullCheck(L_13);
UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_13, L_12, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_13, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Cubemap_ValidateFormat_m60822B130F11C0593CF08E9C6145277C30EF0394_RuntimeMethod_var)));
}
IL_0050:
{
}
IL_0051:
{
bool L_14 = V_0;
V_4 = L_14;
goto IL_0056;
}
IL_0056:
{
bool L_15 = V_4;
return L_15;
}
}
// System.Boolean UnityEngine.Cubemap::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_ValidateFormat_m73C8D32EC70CA5CFB8AF951C1E4D8C92A757ACDD (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_format, int32_t ___1_width, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
int32_t G_B4_0 = 0;
{
int32_t L_0 = ___0_format;
bool L_1;
L_1 = Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740(__this, L_0, 0, NULL);
V_0 = L_1;
bool L_2 = V_0;
V_1 = L_2;
bool L_3 = V_1;
if (!L_3)
{
goto IL_0048;
}
}
{
int32_t L_4 = ___0_format;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
bool L_5;
L_5 = GraphicsFormatUtility_IsPVRTCFormat_m7B1CF5EAD3BAEF83A7B5B198C16F54FC9C081D13(L_4, NULL);
V_2 = L_5;
bool L_6 = V_2;
if (!L_6)
{
goto IL_0025;
}
}
{
int32_t L_7 = ___1_width;
bool L_8;
L_8 = Mathf_IsPowerOfTwo_m58172AEBE272F53FD34CC10641057847181E960A(L_7, NULL);
G_B4_0 = ((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
goto IL_0026;
}
IL_0025:
{
G_B4_0 = 0;
}
IL_0026:
{
V_3 = (bool)G_B4_0;
bool L_9 = V_3;
if (!L_9)
{
goto IL_0047;
}
}
{
Il2CppFakeBox<int32_t> L_10(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var)), (&___0_format));
String_t* L_11;
L_11 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_10), NULL);
String_t* L_12;
L_12 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral06C675F39862B4D91ACF6A5230F56F488A11D930)), L_11, NULL);
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_13 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
NullCheck(L_13);
UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_13, L_12, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_13, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Cubemap_ValidateFormat_m73C8D32EC70CA5CFB8AF951C1E4D8C92A757ACDD_RuntimeMethod_var)));
}
IL_0047:
{
}
IL_0048:
{
bool L_14 = V_0;
V_4 = L_14;
goto IL_004d;
}
IL_004d:
{
bool L_15 = V_4;
return L_15;
}
}
// System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_m3359CE12114733CB661B308AB0F73F65B14F4758 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_width, int32_t ___1_format, int32_t ___2_flags, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_width;
int32_t L_1 = ___1_format;
int32_t L_2;
L_2 = SystemInfo_GetGraphicsFormat_mF4A09D38BA91B8F783C9189B5D744BA943292E0E(L_1, NULL);
int32_t L_3 = ___2_flags;
Cubemap__ctor_m3821285A2DC0E20113E2BEAE3F16C9AF925FE14B(__this, L_0, L_2, L_3, NULL);
return;
}
}
// System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_m3821285A2DC0E20113E2BEAE3F16C9AF925FE14B (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_width, int32_t ___1_format, int32_t ___2_flags, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
int32_t L_0 = ___1_format;
int32_t L_1 = ___0_width;
bool L_2;
L_2 = Cubemap_ValidateFormat_m73C8D32EC70CA5CFB8AF951C1E4D8C92A757ACDD(__this, L_0, L_1, NULL);
V_0 = L_2;
bool L_3 = V_0;
if (!L_3)
{
goto IL_0028;
}
}
{
int32_t L_4 = ___0_width;
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
int32_t L_5 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4;
int32_t L_6 = ___1_format;
int32_t L_7 = ___2_flags;
intptr_t L_8 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
Cubemap_Internal_Create_mE54C433EDDEDFB8E022E51215AF02F1A0FF9D2BA(__this, L_4, L_5, L_6, L_7, L_8, NULL);
}
IL_0028:
{
return;
}
}
// System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_m4C0C7AD2F162CF6D98856430F3C2A41CE57123E5 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_width, int32_t ___1_format, int32_t ___2_mipCount, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___0_width;
int32_t L_1 = ___1_format;
int32_t L_2 = ___2_mipCount;
intptr_t L_3 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
Cubemap__ctor_mB83680A805288E50B7D0715A94CBF24495E240F7(__this, L_0, L_1, L_2, L_3, NULL);
return;
}
}
// System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_m395695939CC8AE11ABC2EBEE0731AA09B9780DB3 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_width, int32_t ___1_format, int32_t ___2_flags, int32_t ___3_mipCount, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
int32_t L_0 = ___1_format;
int32_t L_1 = ___0_width;
bool L_2;
L_2 = Cubemap_ValidateFormat_m73C8D32EC70CA5CFB8AF951C1E4D8C92A757ACDD(__this, L_0, L_1, NULL);
V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
bool L_3 = V_0;
if (!L_3)
{
goto IL_0019;
}
}
{
goto IL_0031;
}
IL_0019:
{
int32_t L_4 = ___2_flags;
Cubemap_ValidateIsNotCrunched_m8DE2FA7581B5DD6221A458125693A060769EAFE9(L_4, NULL);
int32_t L_5 = ___0_width;
int32_t L_6 = ___3_mipCount;
int32_t L_7 = ___1_format;
int32_t L_8 = ___2_flags;
intptr_t L_9 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
Cubemap_Internal_Create_mE54C433EDDEDFB8E022E51215AF02F1A0FF9D2BA(__this, L_5, L_6, L_7, L_8, L_9, NULL);
}
IL_0031:
{
return;
}
}
// System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Int32,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mB83680A805288E50B7D0715A94CBF24495E240F7 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_width, int32_t ___1_textureFormat, int32_t ___2_mipCount, intptr_t ___3_nativeTex, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
bool V_2 = false;
bool V_3 = false;
int32_t G_B5_0 = 0;
{
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
int32_t L_0 = ___1_textureFormat;
int32_t L_1 = ___0_width;
bool L_2;
L_2 = Cubemap_ValidateFormat_m60822B130F11C0593CF08E9C6145277C30EF0394(__this, L_0, L_1, NULL);
V_2 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
bool L_3 = V_2;
if (!L_3)
{
goto IL_0019;
}
}
{
goto IL_004d;
}
IL_0019:
{
int32_t L_4 = ___1_textureFormat;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
int32_t L_5;
L_5 = GraphicsFormatUtility_GetGraphicsFormat_mE38154E9B9C810EDAF2FAD3E1F1CD856FFC13F3C(L_4, (bool)0, NULL);
V_0 = L_5;
int32_t L_6 = ___2_mipCount;
if ((!(((uint32_t)L_6) == ((uint32_t)1))))
{
goto IL_0028;
}
}
{
G_B5_0 = 0;
goto IL_0029;
}
IL_0028:
{
G_B5_0 = 1;
}
IL_0029:
{
V_1 = G_B5_0;
int32_t L_7 = ___1_textureFormat;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
bool L_8;
L_8 = GraphicsFormatUtility_IsCrunchFormat_mEEE165E8F2D82A469181DA2C4A5C227CCF585DAB(L_7, NULL);
V_3 = L_8;
bool L_9 = V_3;
if (!L_9)
{
goto IL_0039;
}
}
{
int32_t L_10 = V_1;
V_1 = ((int32_t)((int32_t)L_10|((int32_t)64)));
}
IL_0039:
{
int32_t L_11 = V_1;
Cubemap_ValidateIsNotCrunched_m8DE2FA7581B5DD6221A458125693A060769EAFE9(L_11, NULL);
int32_t L_12 = ___0_width;
int32_t L_13 = ___2_mipCount;
int32_t L_14 = V_0;
int32_t L_15 = V_1;
intptr_t L_16 = ___3_nativeTex;
Cubemap_Internal_Create_mE54C433EDDEDFB8E022E51215AF02F1A0FF9D2BA(__this, L_12, L_13, L_14, L_15, L_16, NULL);
}
IL_004d:
{
return;
}
}
// System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Boolean,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mD5E735B11F069D78C5AF0BE1DD36291A8F49785A (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_width, int32_t ___1_textureFormat, bool ___2_mipChain, intptr_t ___3_nativeTex, const RuntimeMethod* method)
{
int32_t G_B2_0 = 0;
int32_t G_B2_1 = 0;
Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* G_B2_2 = NULL;
int32_t G_B1_0 = 0;
int32_t G_B1_1 = 0;
Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* G_B1_2 = NULL;
int32_t G_B3_0 = 0;
int32_t G_B3_1 = 0;
int32_t G_B3_2 = 0;
Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* G_B3_3 = NULL;
{
int32_t L_0 = ___0_width;
int32_t L_1 = ___1_textureFormat;
bool L_2 = ___2_mipChain;
G_B1_0 = L_1;
G_B1_1 = L_0;
G_B1_2 = __this;
if (L_2)
{
G_B2_0 = L_1;
G_B2_1 = L_0;
G_B2_2 = __this;
goto IL_0009;
}
}
{
G_B3_0 = 1;
G_B3_1 = G_B1_0;
G_B3_2 = G_B1_1;
G_B3_3 = G_B1_2;
goto IL_000a;
}
IL_0009:
{
G_B3_0 = (-1);
G_B3_1 = G_B2_0;
G_B3_2 = G_B2_1;
G_B3_3 = G_B2_2;
}
IL_000a:
{
intptr_t L_3 = ___3_nativeTex;
Cubemap__ctor_mB83680A805288E50B7D0715A94CBF24495E240F7(G_B3_3, G_B3_2, G_B3_1, G_B3_0, L_3, NULL);
return;
}
}
// System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_m7FAD821CFD73DA99987C1FEBA363BB2FBF84C034 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_width, int32_t ___1_textureFormat, bool ___2_mipChain, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t G_B2_0 = 0;
int32_t G_B2_1 = 0;
Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* G_B2_2 = NULL;
int32_t G_B1_0 = 0;
int32_t G_B1_1 = 0;
Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* G_B1_2 = NULL;
int32_t G_B3_0 = 0;
int32_t G_B3_1 = 0;
int32_t G_B3_2 = 0;
Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* G_B3_3 = NULL;
{
int32_t L_0 = ___0_width;
int32_t L_1 = ___1_textureFormat;
bool L_2 = ___2_mipChain;
G_B1_0 = L_1;
G_B1_1 = L_0;
G_B1_2 = __this;
if (L_2)
{
G_B2_0 = L_1;
G_B2_1 = L_0;
G_B2_2 = __this;
goto IL_0009;
}
}
{
G_B3_0 = 1;
G_B3_1 = G_B1_0;
G_B3_2 = G_B1_1;
G_B3_3 = G_B1_2;
goto IL_000a;
}
IL_0009:
{
G_B3_0 = (-1);
G_B3_1 = G_B2_0;
G_B3_2 = G_B2_1;
G_B3_3 = G_B2_2;
}
IL_000a:
{
intptr_t L_3 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
Cubemap__ctor_mB83680A805288E50B7D0715A94CBF24495E240F7(G_B3_3, G_B3_2, G_B3_1, G_B3_0, L_3, NULL);
return;
}
}
// System.Void UnityEngine.Cubemap::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_ValidateIsNotCrunched_m8DE2FA7581B5DD6221A458125693A060769EAFE9 (int32_t ___0_flags, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0 = ___0_flags;
int32_t L_1 = ((int32_t)((int32_t)L_0&((int32_t)64)));
___0_flags = L_1;
V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_001a;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_3);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralCF75C3CEA7608ED7C1CC4F7339C4A3B6743D0F12)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Cubemap_ValidateIsNotCrunched_m8DE2FA7581B5DD6221A458125693A060769EAFE9_RuntimeMethod_var)));
}
IL_001a:
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.Texture3D::get_isReadable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture3D_get_isReadable_mC8D0F22C0C3C9524FE31A0E3A70A27233AAF1031 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, const RuntimeMethod* method)
{
typedef bool (*Texture3D_get_isReadable_mC8D0F22C0C3C9524FE31A0E3A70A27233AAF1031_ftn) (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1*);
static Texture3D_get_isReadable_mC8D0F22C0C3C9524FE31A0E3A70A27233AAF1031_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture3D_get_isReadable_mC8D0F22C0C3C9524FE31A0E3A70A27233AAF1031_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture3D::get_isReadable()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Boolean UnityEngine.Texture3D::Internal_CreateImpl(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture3D_Internal_CreateImpl_mAF7289433DF95006549B464C4B33197221758C05 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_d, int32_t ___4_mipCount, int32_t ___5_format, int32_t ___6_flags, intptr_t ___7_nativeTex, const RuntimeMethod* method)
{
typedef bool (*Texture3D_Internal_CreateImpl_mAF7289433DF95006549B464C4B33197221758C05_ftn) (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1*, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, intptr_t);
static Texture3D_Internal_CreateImpl_mAF7289433DF95006549B464C4B33197221758C05_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture3D_Internal_CreateImpl_mAF7289433DF95006549B464C4B33197221758C05_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture3D::Internal_CreateImpl(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)");
bool icallRetVal = _il2cpp_icall_func(___0_mono, ___1_w, ___2_h, ___3_d, ___4_mipCount, ___5_format, ___6_flags, ___7_nativeTex);
return icallRetVal;
}
// System.Void UnityEngine.Texture3D::Internal_Create(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_Internal_Create_mF6F11D94DF517F621C53D2143BD85D1C327D5D86 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_d, int32_t ___4_mipCount, int32_t ___5_format, int32_t ___6_flags, intptr_t ___7_nativeTex, const RuntimeMethod* method)
{
bool V_0 = false;
{
Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* L_0 = ___0_mono;
int32_t L_1 = ___1_w;
int32_t L_2 = ___2_h;
int32_t L_3 = ___3_d;
int32_t L_4 = ___4_mipCount;
int32_t L_5 = ___5_format;
int32_t L_6 = ___6_flags;
intptr_t L_7 = ___7_nativeTex;
bool L_8;
L_8 = Texture3D_Internal_CreateImpl_mAF7289433DF95006549B464C4B33197221758C05(L_0, L_1, L_2, L_3, L_4, L_5, L_6, L_7, NULL);
V_0 = (bool)((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
bool L_9 = V_0;
if (!L_9)
{
goto IL_0024;
}
}
{
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_10 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
NullCheck(L_10);
UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_10, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3101ED7ACD48624A3ECC70BC8CA746903A32B589)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_10, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture3D_Internal_Create_mF6F11D94DF517F621C53D2143BD85D1C327D5D86_RuntimeMethod_var)));
}
IL_0024:
{
return;
}
}
// System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mBF5766666A0CAAE44719627620B2BA7F99A14054 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_flags, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_width;
int32_t L_1 = ___1_height;
int32_t L_2 = ___2_depth;
int32_t L_3 = ___3_format;
int32_t L_4;
L_4 = SystemInfo_GetGraphicsFormat_mF4A09D38BA91B8F783C9189B5D744BA943292E0E(L_3, NULL);
int32_t L_5 = ___4_flags;
Texture3D__ctor_mA853CA41A85C285281FB928BC926B0798987B17F(__this, L_0, L_1, L_2, L_4, L_5, NULL);
return;
}
}
// System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mA853CA41A85C285281FB928BC926B0798987B17F (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_flags, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___0_width;
int32_t L_1 = ___1_height;
int32_t L_2 = ___2_depth;
int32_t L_3 = ___3_format;
int32_t L_4 = ___4_flags;
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
int32_t L_5 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4;
Texture3D__ctor_m2814019477DFC8BAD31E7C3CEEEBB693DC26A67E(__this, L_0, L_1, L_2, L_3, L_4, L_5, NULL);
return;
}
}
// System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m2814019477DFC8BAD31E7C3CEEEBB693DC26A67E (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_flags, int32_t ___5_mipCount, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
int32_t L_0 = ___3_format;
bool L_1;
L_1 = Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740(__this, L_0, 0, NULL);
V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_001a;
}
}
{
goto IL_0037;
}
IL_001a:
{
int32_t L_3 = ___4_flags;
Texture3D_ValidateIsNotCrunched_m7B73D943590E60158407EC4F8C940061D3850A56(L_3, NULL);
int32_t L_4 = ___0_width;
int32_t L_5 = ___1_height;
int32_t L_6 = ___2_depth;
int32_t L_7 = ___5_mipCount;
int32_t L_8 = ___3_format;
int32_t L_9 = ___4_flags;
intptr_t L_10 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
Texture3D_Internal_Create_mF6F11D94DF517F621C53D2143BD85D1C327D5D86(__this, L_4, L_5, L_6, L_7, L_8, L_9, L_10, NULL);
}
IL_0037:
{
return;
}
}
// System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mFAEE4FD4E1E5A8093603E8C08F3909DDEDD41EFB (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_textureFormat, int32_t ___4_mipCount, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
bool V_2 = false;
bool V_3 = false;
int32_t G_B5_0 = 0;
{
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
int32_t L_0 = ___3_textureFormat;
bool L_1;
L_1 = Texture_ValidateFormat_m5E00A267F1E4805EFCE6F6ACE707518221589596(__this, L_0, NULL);
V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
bool L_2 = V_2;
if (!L_2)
{
goto IL_0019;
}
}
{
goto IL_0056;
}
IL_0019:
{
int32_t L_3 = ___3_textureFormat;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
int32_t L_4;
L_4 = GraphicsFormatUtility_GetGraphicsFormat_mE38154E9B9C810EDAF2FAD3E1F1CD856FFC13F3C(L_3, (bool)0, NULL);
V_0 = L_4;
int32_t L_5 = ___4_mipCount;
if ((!(((uint32_t)L_5) == ((uint32_t)1))))
{
goto IL_002a;
}
}
{
G_B5_0 = 0;
goto IL_002b;
}
IL_002a:
{
G_B5_0 = 1;
}
IL_002b:
{
V_1 = G_B5_0;
int32_t L_6 = ___3_textureFormat;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
bool L_7;
L_7 = GraphicsFormatUtility_IsCrunchFormat_mEEE165E8F2D82A469181DA2C4A5C227CCF585DAB(L_6, NULL);
V_3 = L_7;
bool L_8 = V_3;
if (!L_8)
{
goto IL_003c;
}
}
{
int32_t L_9 = V_1;
V_1 = ((int32_t)((int32_t)L_9|((int32_t)64)));
}
IL_003c:
{
int32_t L_10 = V_1;
Texture3D_ValidateIsNotCrunched_m7B73D943590E60158407EC4F8C940061D3850A56(L_10, NULL);
int32_t L_11 = ___0_width;
int32_t L_12 = ___1_height;
int32_t L_13 = ___2_depth;
int32_t L_14 = ___4_mipCount;
int32_t L_15 = V_0;
int32_t L_16 = V_1;
intptr_t L_17 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
Texture3D_Internal_Create_mF6F11D94DF517F621C53D2143BD85D1C327D5D86(__this, L_11, L_12, L_13, L_14, L_15, L_16, L_17, NULL);
}
IL_0056:
{
return;
}
}
// System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mD7476DE7FCF3F8811FD94C81CD51AD5A8AF2CD34 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_textureFormat, int32_t ___4_mipCount, intptr_t ___5_nativeTex, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
bool V_2 = false;
bool V_3 = false;
int32_t G_B5_0 = 0;
{
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
int32_t L_0 = ___3_textureFormat;
bool L_1;
L_1 = Texture_ValidateFormat_m5E00A267F1E4805EFCE6F6ACE707518221589596(__this, L_0, NULL);
V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
bool L_2 = V_2;
if (!L_2)
{
goto IL_0019;
}
}
{
goto IL_0053;
}
IL_0019:
{
int32_t L_3 = ___3_textureFormat;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
int32_t L_4;
L_4 = GraphicsFormatUtility_GetGraphicsFormat_mE38154E9B9C810EDAF2FAD3E1F1CD856FFC13F3C(L_3, (bool)0, NULL);
V_0 = L_4;
int32_t L_5 = ___4_mipCount;
if ((!(((uint32_t)L_5) == ((uint32_t)1))))
{
goto IL_002a;
}
}
{
G_B5_0 = 0;
goto IL_002b;
}
IL_002a:
{
G_B5_0 = 1;
}
IL_002b:
{
V_1 = G_B5_0;
int32_t L_6 = ___3_textureFormat;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
bool L_7;
L_7 = GraphicsFormatUtility_IsCrunchFormat_mEEE165E8F2D82A469181DA2C4A5C227CCF585DAB(L_6, NULL);
V_3 = L_7;
bool L_8 = V_3;
if (!L_8)
{
goto IL_003c;
}
}
{
int32_t L_9 = V_1;
V_1 = ((int32_t)((int32_t)L_9|((int32_t)64)));
}
IL_003c:
{
int32_t L_10 = V_1;
Texture3D_ValidateIsNotCrunched_m7B73D943590E60158407EC4F8C940061D3850A56(L_10, NULL);
int32_t L_11 = ___0_width;
int32_t L_12 = ___1_height;
int32_t L_13 = ___2_depth;
int32_t L_14 = ___4_mipCount;
int32_t L_15 = V_0;
int32_t L_16 = V_1;
intptr_t L_17 = ___5_nativeTex;
Texture3D_Internal_Create_mF6F11D94DF517F621C53D2143BD85D1C327D5D86(__this, L_11, L_12, L_13, L_14, L_15, L_16, L_17, NULL);
}
IL_0053:
{
return;
}
}
// System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m0026373ADF87B100336F82579802E7819A5DB0F2 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_textureFormat, bool ___4_mipChain, const RuntimeMethod* method)
{
int32_t G_B2_0 = 0;
int32_t G_B2_1 = 0;
int32_t G_B2_2 = 0;
int32_t G_B2_3 = 0;
Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* G_B2_4 = NULL;
int32_t G_B1_0 = 0;
int32_t G_B1_1 = 0;
int32_t G_B1_2 = 0;
int32_t G_B1_3 = 0;
Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* G_B1_4 = NULL;
int32_t G_B3_0 = 0;
int32_t G_B3_1 = 0;
int32_t G_B3_2 = 0;
int32_t G_B3_3 = 0;
int32_t G_B3_4 = 0;
Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* G_B3_5 = NULL;
{
int32_t L_0 = ___0_width;
int32_t L_1 = ___1_height;
int32_t L_2 = ___2_depth;
int32_t L_3 = ___3_textureFormat;
bool L_4 = ___4_mipChain;
G_B1_0 = L_3;
G_B1_1 = L_2;
G_B1_2 = L_1;
G_B1_3 = L_0;
G_B1_4 = __this;
if (L_4)
{
G_B2_0 = L_3;
G_B2_1 = L_2;
G_B2_2 = L_1;
G_B2_3 = L_0;
G_B2_4 = __this;
goto IL_000d;
}
}
{
G_B3_0 = 1;
G_B3_1 = G_B1_0;
G_B3_2 = G_B1_1;
G_B3_3 = G_B1_2;
G_B3_4 = G_B1_3;
G_B3_5 = G_B1_4;
goto IL_000e;
}
IL_000d:
{
G_B3_0 = (-1);
G_B3_1 = G_B2_0;
G_B3_2 = G_B2_1;
G_B3_3 = G_B2_2;
G_B3_4 = G_B2_3;
G_B3_5 = G_B2_4;
}
IL_000e:
{
Texture3D__ctor_mFAEE4FD4E1E5A8093603E8C08F3909DDEDD41EFB(G_B3_5, G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, NULL);
return;
}
}
// System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mD27F46A8B13B79866370D54112CB569B104886A2 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_textureFormat, bool ___4_mipChain, intptr_t ___5_nativeTex, const RuntimeMethod* method)
{
int32_t G_B2_0 = 0;
int32_t G_B2_1 = 0;
int32_t G_B2_2 = 0;
int32_t G_B2_3 = 0;
Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* G_B2_4 = NULL;
int32_t G_B1_0 = 0;
int32_t G_B1_1 = 0;
int32_t G_B1_2 = 0;
int32_t G_B1_3 = 0;
Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* G_B1_4 = NULL;
int32_t G_B3_0 = 0;
int32_t G_B3_1 = 0;
int32_t G_B3_2 = 0;
int32_t G_B3_3 = 0;
int32_t G_B3_4 = 0;
Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* G_B3_5 = NULL;
{
int32_t L_0 = ___0_width;
int32_t L_1 = ___1_height;
int32_t L_2 = ___2_depth;
int32_t L_3 = ___3_textureFormat;
bool L_4 = ___4_mipChain;
G_B1_0 = L_3;
G_B1_1 = L_2;
G_B1_2 = L_1;
G_B1_3 = L_0;
G_B1_4 = __this;
if (L_4)
{
G_B2_0 = L_3;
G_B2_1 = L_2;
G_B2_2 = L_1;
G_B2_3 = L_0;
G_B2_4 = __this;
goto IL_000d;
}
}
{
G_B3_0 = 1;
G_B3_1 = G_B1_0;
G_B3_2 = G_B1_1;
G_B3_3 = G_B1_2;
G_B3_4 = G_B1_3;
G_B3_5 = G_B1_4;
goto IL_000e;
}
IL_000d:
{
G_B3_0 = (-1);
G_B3_1 = G_B2_0;
G_B3_2 = G_B2_1;
G_B3_3 = G_B2_2;
G_B3_4 = G_B2_3;
G_B3_5 = G_B2_4;
}
IL_000e:
{
intptr_t L_5 = ___5_nativeTex;
Texture3D__ctor_mD7476DE7FCF3F8811FD94C81CD51AD5A8AF2CD34(G_B3_5, G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, L_5, NULL);
return;
}
}
// System.Void UnityEngine.Texture3D::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_ValidateIsNotCrunched_m7B73D943590E60158407EC4F8C940061D3850A56 (int32_t ___0_flags, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0 = ___0_flags;
int32_t L_1 = ((int32_t)((int32_t)L_0&((int32_t)64)));
___0_flags = L_1;
V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_001a;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_3);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB13A454B4BEA015A31A39130BFED12123F412969)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture3D_ValidateIsNotCrunched_m7B73D943590E60158407EC4F8C940061D3850A56_RuntimeMethod_var)));
}
IL_001a:
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.Texture2DArray::get_allSlices()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture2DArray_get_allSlices_m0169C1056C030F5A6B28B11D45CFA09F30D6B40D (const RuntimeMethod* method)
{
typedef int32_t (*Texture2DArray_get_allSlices_m0169C1056C030F5A6B28B11D45CFA09F30D6B40D_ftn) ();
static Texture2DArray_get_allSlices_m0169C1056C030F5A6B28B11D45CFA09F30D6B40D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2DArray_get_allSlices_m0169C1056C030F5A6B28B11D45CFA09F30D6B40D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2DArray::get_allSlices()");
int32_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Boolean UnityEngine.Texture2DArray::get_isReadable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_get_isReadable_m1C8E2BAFBA65C894DAC0F30C9FC685173B879C32 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, const RuntimeMethod* method)
{
typedef bool (*Texture2DArray_get_isReadable_m1C8E2BAFBA65C894DAC0F30C9FC685173B879C32_ftn) (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA*);
static Texture2DArray_get_isReadable_m1C8E2BAFBA65C894DAC0F30C9FC685173B879C32_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2DArray_get_isReadable_m1C8E2BAFBA65C894DAC0F30C9FC685173B879C32_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2DArray::get_isReadable()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Boolean UnityEngine.Texture2DArray::Internal_CreateImpl(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_Internal_CreateImpl_m0E8828AC76CAF0537B190B45BBB60EA9DE57805F (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_d, int32_t ___4_mipCount, int32_t ___5_format, int32_t ___6_flags, const RuntimeMethod* method)
{
typedef bool (*Texture2DArray_Internal_CreateImpl_m0E8828AC76CAF0537B190B45BBB60EA9DE57805F_ftn) (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA*, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t);
static Texture2DArray_Internal_CreateImpl_m0E8828AC76CAF0537B190B45BBB60EA9DE57805F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2DArray_Internal_CreateImpl_m0E8828AC76CAF0537B190B45BBB60EA9DE57805F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2DArray::Internal_CreateImpl(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)");
bool icallRetVal = _il2cpp_icall_func(___0_mono, ___1_w, ___2_h, ___3_d, ___4_mipCount, ___5_format, ___6_flags);
return icallRetVal;
}
// System.Void UnityEngine.Texture2DArray::Internal_Create(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray_Internal_Create_m200F7956AED50A2DC5C0C719677F35255F1383ED (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_d, int32_t ___4_mipCount, int32_t ___5_format, int32_t ___6_flags, const RuntimeMethod* method)
{
bool V_0 = false;
{
Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* L_0 = ___0_mono;
int32_t L_1 = ___1_w;
int32_t L_2 = ___2_h;
int32_t L_3 = ___3_d;
int32_t L_4 = ___4_mipCount;
int32_t L_5 = ___5_format;
int32_t L_6 = ___6_flags;
bool L_7;
L_7 = Texture2DArray_Internal_CreateImpl_m0E8828AC76CAF0537B190B45BBB60EA9DE57805F(L_0, L_1, L_2, L_3, L_4, L_5, L_6, NULL);
V_0 = (bool)((((int32_t)L_7) == ((int32_t)0))? 1 : 0);
bool L_8 = V_0;
if (!L_8)
{
goto IL_0022;
}
}
{
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_9 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
NullCheck(L_9);
UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralAEEADD39FAC5E5FBA4DB890FD04D7348FC618A7D)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2DArray_Internal_Create_m200F7956AED50A2DC5C0C719677F35255F1383ED_RuntimeMethod_var)));
}
IL_0022:
{
return;
}
}
// System.Boolean UnityEngine.Texture2DArray::ValidateFormat(UnityEngine.TextureFormat,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_ValidateFormat_mBE783ADB196C4C046E69C370387E0CAFB5B26A25 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_format, int32_t ___1_width, int32_t ___2_height, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
int32_t G_B4_0 = 0;
int32_t G_B8_0 = 0;
int32_t G_B10_0 = 0;
{
int32_t L_0 = ___0_format;
bool L_1;
L_1 = Texture_ValidateFormat_m5E00A267F1E4805EFCE6F6ACE707518221589596(__this, L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
V_1 = L_2;
bool L_3 = V_1;
if (!L_3)
{
goto IL_0058;
}
}
{
int32_t L_4 = ___0_format;
if ((((int32_t)((int32_t)30)) > ((int32_t)L_4)))
{
goto IL_001e;
}
}
{
int32_t L_5 = ___0_format;
G_B4_0 = ((((int32_t)((((int32_t)L_5) > ((int32_t)((int32_t)33)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_001f;
}
IL_001e:
{
G_B4_0 = 0;
}
IL_001f:
{
V_2 = (bool)G_B4_0;
bool L_6 = V_2;
if (!L_6)
{
goto IL_0035;
}
}
{
int32_t L_7 = ___1_width;
int32_t L_8 = ___2_height;
if ((!(((uint32_t)L_7) == ((uint32_t)L_8))))
{
goto IL_0032;
}
}
{
int32_t L_9 = ___1_width;
bool L_10;
L_10 = Mathf_IsPowerOfTwo_m58172AEBE272F53FD34CC10641057847181E960A(L_9, NULL);
G_B8_0 = ((((int32_t)L_10) == ((int32_t)0))? 1 : 0);
goto IL_0033;
}
IL_0032:
{
G_B8_0 = 1;
}
IL_0033:
{
G_B10_0 = G_B8_0;
goto IL_0036;
}
IL_0035:
{
G_B10_0 = 0;
}
IL_0036:
{
V_3 = (bool)G_B10_0;
bool L_11 = V_3;
if (!L_11)
{
goto IL_0057;
}
}
{
Il2CppFakeBox<int32_t> L_12(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_il2cpp_TypeInfo_var)), (&___0_format));
String_t* L_13;
L_13 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_12), NULL);
String_t* L_14;
L_14 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD2457DC45351CDE4C361333CAF0F156A5144B458)), L_13, NULL);
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_15 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
NullCheck(L_15);
UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_15, L_14, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_15, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2DArray_ValidateFormat_mBE783ADB196C4C046E69C370387E0CAFB5B26A25_RuntimeMethod_var)));
}
IL_0057:
{
}
IL_0058:
{
bool L_16 = V_0;
V_4 = L_16;
goto IL_005d;
}
IL_005d:
{
bool L_17 = V_4;
return L_17;
}
}
// System.Boolean UnityEngine.Texture2DArray::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_ValidateFormat_m2155230AF829C3BD0B76D886B9D83A74F9994921 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_format, int32_t ___1_width, int32_t ___2_height, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
int32_t G_B5_0 = 0;
int32_t G_B7_0 = 0;
{
int32_t L_0 = ___0_format;
bool L_1;
L_1 = Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740(__this, L_0, 0, NULL);
V_0 = L_1;
bool L_2 = V_0;
V_1 = L_2;
bool L_3 = V_1;
if (!L_3)
{
goto IL_004f;
}
}
{
int32_t L_4 = ___0_format;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
bool L_5;
L_5 = GraphicsFormatUtility_IsPVRTCFormat_m7B1CF5EAD3BAEF83A7B5B198C16F54FC9C081D13(L_4, NULL);
V_2 = L_5;
bool L_6 = V_2;
if (!L_6)
{
goto IL_002c;
}
}
{
int32_t L_7 = ___1_width;
int32_t L_8 = ___2_height;
if ((!(((uint32_t)L_7) == ((uint32_t)L_8))))
{
goto IL_0029;
}
}
{
int32_t L_9 = ___1_width;
bool L_10;
L_10 = Mathf_IsPowerOfTwo_m58172AEBE272F53FD34CC10641057847181E960A(L_9, NULL);
G_B5_0 = ((((int32_t)L_10) == ((int32_t)0))? 1 : 0);
goto IL_002a;
}
IL_0029:
{
G_B5_0 = 1;
}
IL_002a:
{
G_B7_0 = G_B5_0;
goto IL_002d;
}
IL_002c:
{
G_B7_0 = 0;
}
IL_002d:
{
V_3 = (bool)G_B7_0;
bool L_11 = V_3;
if (!L_11)
{
goto IL_004e;
}
}
{
Il2CppFakeBox<int32_t> L_12(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var)), (&___0_format));
String_t* L_13;
L_13 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_12), NULL);
String_t* L_14;
L_14 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD2457DC45351CDE4C361333CAF0F156A5144B458)), L_13, NULL);
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_15 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
NullCheck(L_15);
UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_15, L_14, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_15, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2DArray_ValidateFormat_m2155230AF829C3BD0B76D886B9D83A74F9994921_RuntimeMethod_var)));
}
IL_004e:
{
}
IL_004f:
{
bool L_16 = V_0;
V_4 = L_16;
goto IL_0054;
}
IL_0054:
{
bool L_17 = V_4;
return L_17;
}
}
// System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_mE60F3475E1987C78E2055BFDB60394D9CBDEA395 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_flags, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_width;
int32_t L_1 = ___1_height;
int32_t L_2 = ___2_depth;
int32_t L_3 = ___3_format;
int32_t L_4;
L_4 = SystemInfo_GetGraphicsFormat_mF4A09D38BA91B8F783C9189B5D744BA943292E0E(L_3, NULL);
int32_t L_5 = ___4_flags;
Texture2DArray__ctor_m465591352202E3D5CAF529F8CB094FB2E52C6EA0(__this, L_0, L_1, L_2, L_4, L_5, NULL);
return;
}
}
// System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m465591352202E3D5CAF529F8CB094FB2E52C6EA0 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_flags, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___0_width;
int32_t L_1 = ___1_height;
int32_t L_2 = ___2_depth;
int32_t L_3 = ___3_format;
int32_t L_4 = ___4_flags;
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
int32_t L_5 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4;
Texture2DArray__ctor_m6EA4D33D0E4804BD374D86BDE37A5F7F860200C4(__this, L_0, L_1, L_2, L_3, L_4, L_5, NULL);
return;
}
}
// System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m6EA4D33D0E4804BD374D86BDE37A5F7F860200C4 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_flags, int32_t ___5_mipCount, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
int32_t L_0 = ___3_format;
int32_t L_1 = ___0_width;
int32_t L_2 = ___1_height;
bool L_3;
L_3 = Texture2DArray_ValidateFormat_m2155230AF829C3BD0B76D886B9D83A74F9994921(__this, L_0, L_1, L_2, NULL);
V_0 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
bool L_4 = V_0;
if (!L_4)
{
goto IL_001b;
}
}
{
goto IL_0033;
}
IL_001b:
{
int32_t L_5 = ___4_flags;
Texture2DArray_ValidateIsNotCrunched_m66FF8B3CB9A2A6695B90FD47E64F17672E7E825D(L_5, NULL);
int32_t L_6 = ___0_width;
int32_t L_7 = ___1_height;
int32_t L_8 = ___2_depth;
int32_t L_9 = ___5_mipCount;
int32_t L_10 = ___3_format;
int32_t L_11 = ___4_flags;
Texture2DArray_Internal_Create_m200F7956AED50A2DC5C0C719677F35255F1383ED(__this, L_6, L_7, L_8, L_9, L_10, L_11, NULL);
}
IL_0033:
{
return;
}
}
// System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m7C3429ECA397399F19C750F842573B920C6CAF78 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_textureFormat, int32_t ___4_mipCount, bool ___5_linear, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
bool V_2 = false;
bool V_3 = false;
int32_t G_B5_0 = 0;
{
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
int32_t L_0 = ___3_textureFormat;
int32_t L_1 = ___0_width;
int32_t L_2 = ___1_height;
bool L_3;
L_3 = Texture2DArray_ValidateFormat_mBE783ADB196C4C046E69C370387E0CAFB5B26A25(__this, L_0, L_1, L_2, NULL);
V_2 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
bool L_4 = V_2;
if (!L_4)
{
goto IL_001b;
}
}
{
goto IL_0057;
}
IL_001b:
{
int32_t L_5 = ___3_textureFormat;
bool L_6 = ___5_linear;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
int32_t L_7;
L_7 = GraphicsFormatUtility_GetGraphicsFormat_mE38154E9B9C810EDAF2FAD3E1F1CD856FFC13F3C(L_5, (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0), NULL);
V_0 = L_7;
int32_t L_8 = ___4_mipCount;
if ((!(((uint32_t)L_8) == ((uint32_t)1))))
{
goto IL_0030;
}
}
{
G_B5_0 = 0;
goto IL_0031;
}
IL_0030:
{
G_B5_0 = 1;
}
IL_0031:
{
V_1 = G_B5_0;
int32_t L_9 = ___3_textureFormat;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
bool L_10;
L_10 = GraphicsFormatUtility_IsCrunchFormat_mEEE165E8F2D82A469181DA2C4A5C227CCF585DAB(L_9, NULL);
V_3 = L_10;
bool L_11 = V_3;
if (!L_11)
{
goto IL_0042;
}
}
{
int32_t L_12 = V_1;
V_1 = ((int32_t)((int32_t)L_12|((int32_t)64)));
}
IL_0042:
{
int32_t L_13 = V_1;
Texture2DArray_ValidateIsNotCrunched_m66FF8B3CB9A2A6695B90FD47E64F17672E7E825D(L_13, NULL);
int32_t L_14 = ___0_width;
int32_t L_15 = ___1_height;
int32_t L_16 = ___2_depth;
int32_t L_17 = ___4_mipCount;
int32_t L_18 = V_0;
int32_t L_19 = V_1;
Texture2DArray_Internal_Create_m200F7956AED50A2DC5C0C719677F35255F1383ED(__this, L_14, L_15, L_16, L_17, L_18, L_19, NULL);
}
IL_0057:
{
return;
}
}
// System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m815CEB6ACC6C586A3D696AFA09D78C5B1957F9C0 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_textureFormat, bool ___4_mipChain, bool ___5_linear, const RuntimeMethod* method)
{
int32_t G_B2_0 = 0;
int32_t G_B2_1 = 0;
int32_t G_B2_2 = 0;
int32_t G_B2_3 = 0;
Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* G_B2_4 = NULL;
int32_t G_B1_0 = 0;
int32_t G_B1_1 = 0;
int32_t G_B1_2 = 0;
int32_t G_B1_3 = 0;
Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* G_B1_4 = NULL;
int32_t G_B3_0 = 0;
int32_t G_B3_1 = 0;
int32_t G_B3_2 = 0;
int32_t G_B3_3 = 0;
int32_t G_B3_4 = 0;
Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* G_B3_5 = NULL;
{
int32_t L_0 = ___0_width;
int32_t L_1 = ___1_height;
int32_t L_2 = ___2_depth;
int32_t L_3 = ___3_textureFormat;
bool L_4 = ___4_mipChain;
G_B1_0 = L_3;
G_B1_1 = L_2;
G_B1_2 = L_1;
G_B1_3 = L_0;
G_B1_4 = __this;
if (L_4)
{
G_B2_0 = L_3;
G_B2_1 = L_2;
G_B2_2 = L_1;
G_B2_3 = L_0;
G_B2_4 = __this;
goto IL_000d;
}
}
{
G_B3_0 = 1;
G_B3_1 = G_B1_0;
G_B3_2 = G_B1_1;
G_B3_3 = G_B1_2;
G_B3_4 = G_B1_3;
G_B3_5 = G_B1_4;
goto IL_000e;
}
IL_000d:
{
G_B3_0 = (-1);
G_B3_1 = G_B2_0;
G_B3_2 = G_B2_1;
G_B3_3 = G_B2_2;
G_B3_4 = G_B2_3;
G_B3_5 = G_B2_4;
}
IL_000e:
{
bool L_5 = ___5_linear;
Texture2DArray__ctor_m7C3429ECA397399F19C750F842573B920C6CAF78(G_B3_5, G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, L_5, NULL);
return;
}
}
// System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m02B575835C1D88384829865AAC5A30228AB9C12C (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_textureFormat, bool ___4_mipChain, const RuntimeMethod* method)
{
int32_t G_B2_0 = 0;
int32_t G_B2_1 = 0;
int32_t G_B2_2 = 0;
int32_t G_B2_3 = 0;
Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* G_B2_4 = NULL;
int32_t G_B1_0 = 0;
int32_t G_B1_1 = 0;
int32_t G_B1_2 = 0;
int32_t G_B1_3 = 0;
Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* G_B1_4 = NULL;
int32_t G_B3_0 = 0;
int32_t G_B3_1 = 0;
int32_t G_B3_2 = 0;
int32_t G_B3_3 = 0;
int32_t G_B3_4 = 0;
Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* G_B3_5 = NULL;
{
int32_t L_0 = ___0_width;
int32_t L_1 = ___1_height;
int32_t L_2 = ___2_depth;
int32_t L_3 = ___3_textureFormat;
bool L_4 = ___4_mipChain;
G_B1_0 = L_3;
G_B1_1 = L_2;
G_B1_2 = L_1;
G_B1_3 = L_0;
G_B1_4 = __this;
if (L_4)
{
G_B2_0 = L_3;
G_B2_1 = L_2;
G_B2_2 = L_1;
G_B2_3 = L_0;
G_B2_4 = __this;
goto IL_000d;
}
}
{
G_B3_0 = 1;
G_B3_1 = G_B1_0;
G_B3_2 = G_B1_1;
G_B3_3 = G_B1_2;
G_B3_4 = G_B1_3;
G_B3_5 = G_B1_4;
goto IL_000e;
}
IL_000d:
{
G_B3_0 = (-1);
G_B3_1 = G_B2_0;
G_B3_2 = G_B2_1;
G_B3_3 = G_B2_2;
G_B3_4 = G_B2_3;
G_B3_5 = G_B2_4;
}
IL_000e:
{
Texture2DArray__ctor_m7C3429ECA397399F19C750F842573B920C6CAF78(G_B3_5, G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, (bool)0, NULL);
return;
}
}
// System.Void UnityEngine.Texture2DArray::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray_ValidateIsNotCrunched_m66FF8B3CB9A2A6695B90FD47E64F17672E7E825D (int32_t ___0_flags, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0 = ___0_flags;
int32_t L_1 = ((int32_t)((int32_t)L_0&((int32_t)64)));
___0_flags = L_1;
V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_001a;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_3);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral5687E7953A8B4365BDA0D22F006A819FDC651C4E)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2DArray_ValidateIsNotCrunched_m66FF8B3CB9A2A6695B90FD47E64F17672E7E825D_RuntimeMethod_var)));
}
IL_001a:
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.CubemapArray::get_isReadable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CubemapArray_get_isReadable_m316414972F31FD8FA45F78EB2A41585E886CA868 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, const RuntimeMethod* method)
{
typedef bool (*CubemapArray_get_isReadable_m316414972F31FD8FA45F78EB2A41585E886CA868_ftn) (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666*);
static CubemapArray_get_isReadable_m316414972F31FD8FA45F78EB2A41585E886CA868_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CubemapArray_get_isReadable_m316414972F31FD8FA45F78EB2A41585E886CA868_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CubemapArray::get_isReadable()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Boolean UnityEngine.CubemapArray::Internal_CreateImpl(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CubemapArray_Internal_CreateImpl_m150862AF0181933774934CBF56886DDE3368DC1B (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* ___0_mono, int32_t ___1_ext, int32_t ___2_count, int32_t ___3_mipCount, int32_t ___4_format, int32_t ___5_flags, const RuntimeMethod* method)
{
typedef bool (*CubemapArray_Internal_CreateImpl_m150862AF0181933774934CBF56886DDE3368DC1B_ftn) (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666*, int32_t, int32_t, int32_t, int32_t, int32_t);
static CubemapArray_Internal_CreateImpl_m150862AF0181933774934CBF56886DDE3368DC1B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CubemapArray_Internal_CreateImpl_m150862AF0181933774934CBF56886DDE3368DC1B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CubemapArray::Internal_CreateImpl(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)");
bool icallRetVal = _il2cpp_icall_func(___0_mono, ___1_ext, ___2_count, ___3_mipCount, ___4_format, ___5_flags);
return icallRetVal;
}
// System.Void UnityEngine.CubemapArray::Internal_Create(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_Internal_Create_m2F300E90FC82395876DF46D5E3CBE622340EAE56 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* ___0_mono, int32_t ___1_ext, int32_t ___2_count, int32_t ___3_mipCount, int32_t ___4_format, int32_t ___5_flags, const RuntimeMethod* method)
{
bool V_0 = false;
{
CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* L_0 = ___0_mono;
int32_t L_1 = ___1_ext;
int32_t L_2 = ___2_count;
int32_t L_3 = ___3_mipCount;
int32_t L_4 = ___4_format;
int32_t L_5 = ___5_flags;
bool L_6;
L_6 = CubemapArray_Internal_CreateImpl_m150862AF0181933774934CBF56886DDE3368DC1B(L_0, L_1, L_2, L_3, L_4, L_5, NULL);
V_0 = (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0);
bool L_7 = V_0;
if (!L_7)
{
goto IL_0020;
}
}
{
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_8 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
NullCheck(L_8);
UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral50B31C68377C88EC8CC25C3DF6D11186883FCA6E)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CubemapArray_Internal_Create_m2F300E90FC82395876DF46D5E3CBE622340EAE56_RuntimeMethod_var)));
}
IL_0020:
{
return;
}
}
// System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m540A30E402A99397CC4A65A38954283C69FB9B75 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___0_width, int32_t ___1_cubemapCount, int32_t ___2_format, int32_t ___3_flags, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_width;
int32_t L_1 = ___1_cubemapCount;
int32_t L_2 = ___2_format;
int32_t L_3;
L_3 = SystemInfo_GetGraphicsFormat_mF4A09D38BA91B8F783C9189B5D744BA943292E0E(L_2, NULL);
int32_t L_4 = ___3_flags;
CubemapArray__ctor_mD255863D4BD2CC18AF0065CAB121609A82019676(__this, L_0, L_1, L_3, L_4, NULL);
return;
}
}
// System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_mD255863D4BD2CC18AF0065CAB121609A82019676 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___0_width, int32_t ___1_cubemapCount, int32_t ___2_format, int32_t ___3_flags, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___0_width;
int32_t L_1 = ___1_cubemapCount;
int32_t L_2 = ___2_format;
int32_t L_3 = ___3_flags;
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
int32_t L_4 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4;
CubemapArray__ctor_m0C70134AD214861C2B196A31E5F5156B56CEBF7D(__this, L_0, L_1, L_2, L_3, L_4, NULL);
return;
}
}
// System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m0C70134AD214861C2B196A31E5F5156B56CEBF7D (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___0_width, int32_t ___1_cubemapCount, int32_t ___2_format, int32_t ___3_flags, int32_t ___4_mipCount, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
int32_t L_0 = ___2_format;
bool L_1;
L_1 = Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740(__this, L_0, 0, NULL);
V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_0019;
}
}
{
goto IL_002f;
}
IL_0019:
{
int32_t L_3 = ___3_flags;
CubemapArray_ValidateIsNotCrunched_m10B18C4C73CF14C45CC0C9774DE108E7D106DB37(L_3, NULL);
int32_t L_4 = ___0_width;
int32_t L_5 = ___1_cubemapCount;
int32_t L_6 = ___4_mipCount;
int32_t L_7 = ___2_format;
int32_t L_8 = ___3_flags;
CubemapArray_Internal_Create_m2F300E90FC82395876DF46D5E3CBE622340EAE56(__this, L_4, L_5, L_6, L_7, L_8, NULL);
}
IL_002f:
{
return;
}
}
// System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m1DB13F0A5997B95E8E30369997CEF9268496881F (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___0_width, int32_t ___1_cubemapCount, int32_t ___2_textureFormat, int32_t ___3_mipCount, bool ___4_linear, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
bool V_2 = false;
bool V_3 = false;
int32_t G_B5_0 = 0;
{
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
int32_t L_0 = ___2_textureFormat;
bool L_1;
L_1 = Texture_ValidateFormat_m5E00A267F1E4805EFCE6F6ACE707518221589596(__this, L_0, NULL);
V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
bool L_2 = V_2;
if (!L_2)
{
goto IL_0018;
}
}
{
goto IL_0051;
}
IL_0018:
{
int32_t L_3 = ___2_textureFormat;
bool L_4 = ___4_linear;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
int32_t L_5;
L_5 = GraphicsFormatUtility_GetGraphicsFormat_mE38154E9B9C810EDAF2FAD3E1F1CD856FFC13F3C(L_3, (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0), NULL);
V_0 = L_5;
int32_t L_6 = ___3_mipCount;
if ((!(((uint32_t)L_6) == ((uint32_t)1))))
{
goto IL_002c;
}
}
{
G_B5_0 = 0;
goto IL_002d;
}
IL_002c:
{
G_B5_0 = 1;
}
IL_002d:
{
V_1 = G_B5_0;
int32_t L_7 = ___2_textureFormat;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
bool L_8;
L_8 = GraphicsFormatUtility_IsCrunchFormat_mEEE165E8F2D82A469181DA2C4A5C227CCF585DAB(L_7, NULL);
V_3 = L_8;
bool L_9 = V_3;
if (!L_9)
{
goto IL_003d;
}
}
{
int32_t L_10 = V_1;
V_1 = ((int32_t)((int32_t)L_10|((int32_t)64)));
}
IL_003d:
{
int32_t L_11 = V_1;
CubemapArray_ValidateIsNotCrunched_m10B18C4C73CF14C45CC0C9774DE108E7D106DB37(L_11, NULL);
int32_t L_12 = ___0_width;
int32_t L_13 = ___1_cubemapCount;
int32_t L_14 = ___3_mipCount;
int32_t L_15 = V_0;
int32_t L_16 = V_1;
CubemapArray_Internal_Create_m2F300E90FC82395876DF46D5E3CBE622340EAE56(__this, L_12, L_13, L_14, L_15, L_16, NULL);
}
IL_0051:
{
return;
}
}
// System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m8F5B690A043EB48E7996148A50F243BF5FE3D65E (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___0_width, int32_t ___1_cubemapCount, int32_t ___2_textureFormat, bool ___3_mipChain, bool ___4_linear, const RuntimeMethod* method)
{
int32_t G_B2_0 = 0;
int32_t G_B2_1 = 0;
int32_t G_B2_2 = 0;
CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* G_B2_3 = NULL;
int32_t G_B1_0 = 0;
int32_t G_B1_1 = 0;
int32_t G_B1_2 = 0;
CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* G_B1_3 = NULL;
int32_t G_B3_0 = 0;
int32_t G_B3_1 = 0;
int32_t G_B3_2 = 0;
int32_t G_B3_3 = 0;
CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* G_B3_4 = NULL;
{
int32_t L_0 = ___0_width;
int32_t L_1 = ___1_cubemapCount;
int32_t L_2 = ___2_textureFormat;
bool L_3 = ___3_mipChain;
G_B1_0 = L_2;
G_B1_1 = L_1;
G_B1_2 = L_0;
G_B1_3 = __this;
if (L_3)
{
G_B2_0 = L_2;
G_B2_1 = L_1;
G_B2_2 = L_0;
G_B2_3 = __this;
goto IL_000b;
}
}
{
G_B3_0 = 1;
G_B3_1 = G_B1_0;
G_B3_2 = G_B1_1;
G_B3_3 = G_B1_2;
G_B3_4 = G_B1_3;
goto IL_000c;
}
IL_000b:
{
G_B3_0 = (-1);
G_B3_1 = G_B2_0;
G_B3_2 = G_B2_1;
G_B3_3 = G_B2_2;
G_B3_4 = G_B2_3;
}
IL_000c:
{
bool L_4 = ___4_linear;
CubemapArray__ctor_m1DB13F0A5997B95E8E30369997CEF9268496881F(G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, L_4, NULL);
return;
}
}
// System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_mF817A910C4140CA704BEA27D6111D1BAFD07E7F1 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___0_width, int32_t ___1_cubemapCount, int32_t ___2_textureFormat, bool ___3_mipChain, const RuntimeMethod* method)
{
int32_t G_B2_0 = 0;
int32_t G_B2_1 = 0;
int32_t G_B2_2 = 0;
CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* G_B2_3 = NULL;
int32_t G_B1_0 = 0;
int32_t G_B1_1 = 0;
int32_t G_B1_2 = 0;
CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* G_B1_3 = NULL;
int32_t G_B3_0 = 0;
int32_t G_B3_1 = 0;
int32_t G_B3_2 = 0;
int32_t G_B3_3 = 0;
CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* G_B3_4 = NULL;
{
int32_t L_0 = ___0_width;
int32_t L_1 = ___1_cubemapCount;
int32_t L_2 = ___2_textureFormat;
bool L_3 = ___3_mipChain;
G_B1_0 = L_2;
G_B1_1 = L_1;
G_B1_2 = L_0;
G_B1_3 = __this;
if (L_3)
{
G_B2_0 = L_2;
G_B2_1 = L_1;
G_B2_2 = L_0;
G_B2_3 = __this;
goto IL_000b;
}
}
{
G_B3_0 = 1;
G_B3_1 = G_B1_0;
G_B3_2 = G_B1_1;
G_B3_3 = G_B1_2;
G_B3_4 = G_B1_3;
goto IL_000c;
}
IL_000b:
{
G_B3_0 = (-1);
G_B3_1 = G_B2_0;
G_B3_2 = G_B2_1;
G_B3_3 = G_B2_2;
G_B3_4 = G_B2_3;
}
IL_000c:
{
CubemapArray__ctor_m1DB13F0A5997B95E8E30369997CEF9268496881F(G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, (bool)0, NULL);
return;
}
}
// System.Void UnityEngine.CubemapArray::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_ValidateIsNotCrunched_m10B18C4C73CF14C45CC0C9774DE108E7D106DB37 (int32_t ___0_flags, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0 = ___0_flags;
int32_t L_1 = ((int32_t)((int32_t)L_0&((int32_t)64)));
___0_flags = L_1;
V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_001a;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_3);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFE1BEE966B8909C513B4C6BC1FBFE2904BDC0C71)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CubemapArray_ValidateIsNotCrunched_m10B18C4C73CF14C45CC0C9774DE108E7D106DB37_RuntimeMethod_var)));
}
IL_001a:
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.RenderTexture::get_width()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_width_m1B8A7D17591897EFAA8C841795A9BD15EA5C7B31 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method)
{
typedef int32_t (*RenderTexture_get_width_m1B8A7D17591897EFAA8C841795A9BD15EA5C7B31_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*);
static RenderTexture_get_width_m1B8A7D17591897EFAA8C841795A9BD15EA5C7B31_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_get_width_m1B8A7D17591897EFAA8C841795A9BD15EA5C7B31_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_width()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.RenderTexture::set_width(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_width_mDCDF28DB4E7CC398E5EA31B7A8B39B0D34D7FAB1 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_value, const RuntimeMethod* method)
{
typedef void (*RenderTexture_set_width_mDCDF28DB4E7CC398E5EA31B7A8B39B0D34D7FAB1_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, int32_t);
static RenderTexture_set_width_mDCDF28DB4E7CC398E5EA31B7A8B39B0D34D7FAB1_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_set_width_mDCDF28DB4E7CC398E5EA31B7A8B39B0D34D7FAB1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_width(System.Int32)");
_il2cpp_icall_func(__this, ___0_value);
}
// System.Int32 UnityEngine.RenderTexture::get_height()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_height_m9695AE75401A1D89227C6827843F4ADF4A3EAD74 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method)
{
typedef int32_t (*RenderTexture_get_height_m9695AE75401A1D89227C6827843F4ADF4A3EAD74_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*);
static RenderTexture_get_height_m9695AE75401A1D89227C6827843F4ADF4A3EAD74_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_get_height_m9695AE75401A1D89227C6827843F4ADF4A3EAD74_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_height()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.RenderTexture::set_height(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_height_m04F8A4678F13855D357AA3458097DF1FD6D5BDEE (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_value, const RuntimeMethod* method)
{
typedef void (*RenderTexture_set_height_m04F8A4678F13855D357AA3458097DF1FD6D5BDEE_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, int32_t);
static RenderTexture_set_height_m04F8A4678F13855D357AA3458097DF1FD6D5BDEE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_set_height_m04F8A4678F13855D357AA3458097DF1FD6D5BDEE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_height(System.Int32)");
_il2cpp_icall_func(__this, ___0_value);
}
// System.Void UnityEngine.RenderTexture::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_graphicsFormat_m4CFDFF4CEC81B5350AE94D466585C8186E06B733 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_value, const RuntimeMethod* method)
{
typedef void (*RenderTexture_set_graphicsFormat_m4CFDFF4CEC81B5350AE94D466585C8186E06B733_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, int32_t);
static RenderTexture_set_graphicsFormat_m4CFDFF4CEC81B5350AE94D466585C8186E06B733_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_set_graphicsFormat_m4CFDFF4CEC81B5350AE94D466585C8186E06B733_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)");
_il2cpp_icall_func(__this, ___0_value);
}
// System.Void UnityEngine.RenderTexture::set_depthStencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_depthStencilFormat_mCEED5DA45F9F19CD67D960D896400E85B1211855 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_value, const RuntimeMethod* method)
{
typedef void (*RenderTexture_set_depthStencilFormat_mCEED5DA45F9F19CD67D960D896400E85B1211855_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, int32_t);
static RenderTexture_set_depthStencilFormat_mCEED5DA45F9F19CD67D960D896400E85B1211855_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_set_depthStencilFormat_mCEED5DA45F9F19CD67D960D896400E85B1211855_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_depthStencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)");
_il2cpp_icall_func(__this, ___0_value);
}
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetActive()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetActive_m01B8BCBAC96889D938D87000815544470E7EE40B (const RuntimeMethod* method)
{
typedef RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* (*RenderTexture_GetActive_m01B8BCBAC96889D938D87000815544470E7EE40B_ftn) ();
static RenderTexture_GetActive_m01B8BCBAC96889D938D87000815544470E7EE40B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_GetActive_m01B8BCBAC96889D938D87000815544470E7EE40B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::GetActive()");
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Void UnityEngine.RenderTexture::SetActive(UnityEngine.RenderTexture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetActive_m54E8330D7137E080D7E2EF2FD495BC906126AEB2 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_rt, const RuntimeMethod* method)
{
typedef void (*RenderTexture_SetActive_m54E8330D7137E080D7E2EF2FD495BC906126AEB2_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*);
static RenderTexture_SetActive_m54E8330D7137E080D7E2EF2FD495BC906126AEB2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_SetActive_m54E8330D7137E080D7E2EF2FD495BC906126AEB2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::SetActive(UnityEngine.RenderTexture)");
_il2cpp_icall_func(___0_rt);
}
// UnityEngine.RenderTexture UnityEngine.RenderTexture::get_active()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_get_active_mA4434B3E79DEF2C01CAE0A53061598B16443C9E7 (const RuntimeMethod* method)
{
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* V_0 = NULL;
{
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_0;
L_0 = RenderTexture_GetActive_m01B8BCBAC96889D938D87000815544470E7EE40B(NULL);
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.RenderTexture::set_active(UnityEngine.RenderTexture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_active_m5EE8E2327EF9B306C1425014CC34C41A8384E7AB (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_value, const RuntimeMethod* method)
{
{
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_0 = ___0_value;
RenderTexture_SetActive_m54E8330D7137E080D7E2EF2FD495BC906126AEB2(L_0, NULL);
return;
}
}
// UnityEngine.RenderBuffer UnityEngine.RenderTexture::GetColorBuffer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 RenderTexture_GetColorBuffer_mDCF981FDA18342C7D239932B7105CA0DB1798E4A (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method)
{
RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 V_0;
memset((&V_0), 0, sizeof(V_0));
{
RenderTexture_GetColorBuffer_Injected_m1AC1564038AB3F39ECFDB8C98AC573F4803BEE68(__this, (&V_0), NULL);
RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_0 = V_0;
return L_0;
}
}
// UnityEngine.RenderBuffer UnityEngine.RenderTexture::GetDepthBuffer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 RenderTexture_GetDepthBuffer_mA3CA39776C8174D199AD26E868B3EB720C6B801B (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method)
{
RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 V_0;
memset((&V_0), 0, sizeof(V_0));
{
RenderTexture_GetDepthBuffer_Injected_m5EA9252E3F0DFAEDE76303614E7683CC549B05F4(__this, (&V_0), NULL);
RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.RenderTexture::SetMipMapCount(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetMipMapCount_m037EE54855938389E781C6CFA5A398641BC7CB83 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_count, const RuntimeMethod* method)
{
typedef void (*RenderTexture_SetMipMapCount_m037EE54855938389E781C6CFA5A398641BC7CB83_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, int32_t);
static RenderTexture_SetMipMapCount_m037EE54855938389E781C6CFA5A398641BC7CB83_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_SetMipMapCount_m037EE54855938389E781C6CFA5A398641BC7CB83_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::SetMipMapCount(System.Int32)");
_il2cpp_icall_func(__this, ___0_count);
}
// UnityEngine.RenderBuffer UnityEngine.RenderTexture::get_colorBuffer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 RenderTexture_get_colorBuffer_mE043AF01C1B2FB73BDC9C82D78528A367089CDE0 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method)
{
RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 V_0;
memset((&V_0), 0, sizeof(V_0));
{
RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_0;
L_0 = RenderTexture_GetColorBuffer_mDCF981FDA18342C7D239932B7105CA0DB1798E4A(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_1 = V_0;
return L_1;
}
}
// UnityEngine.RenderBuffer UnityEngine.RenderTexture::get_depthBuffer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 RenderTexture_get_depthBuffer_mBBDFA14B3AC2AE4796795E89A0BCA59D54B859D5 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method)
{
RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 V_0;
memset((&V_0), 0, sizeof(V_0));
{
RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_0;
L_0 = RenderTexture_GetDepthBuffer_mA3CA39776C8174D199AD26E868B3EB720C6B801B(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.RenderTexture::SetSRGBReadWrite(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetSRGBReadWrite_mBE116D34F4B919AC7E48814ABC9D623A9FE518C0 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, bool ___0_srgb, const RuntimeMethod* method)
{
typedef void (*RenderTexture_SetSRGBReadWrite_mBE116D34F4B919AC7E48814ABC9D623A9FE518C0_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, bool);
static RenderTexture_SetSRGBReadWrite_mBE116D34F4B919AC7E48814ABC9D623A9FE518C0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_SetSRGBReadWrite_mBE116D34F4B919AC7E48814ABC9D623A9FE518C0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::SetSRGBReadWrite(System.Boolean)");
_il2cpp_icall_func(__this, ___0_srgb);
}
// System.Void UnityEngine.RenderTexture::Internal_Create(UnityEngine.RenderTexture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_Internal_Create_m9468E1F6533E5E80D6CDD6356472423FC6349BFE (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_rt, const RuntimeMethod* method)
{
typedef void (*RenderTexture_Internal_Create_m9468E1F6533E5E80D6CDD6356472423FC6349BFE_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*);
static RenderTexture_Internal_Create_m9468E1F6533E5E80D6CDD6356472423FC6349BFE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_Internal_Create_m9468E1F6533E5E80D6CDD6356472423FC6349BFE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::Internal_Create(UnityEngine.RenderTexture)");
_il2cpp_icall_func(___0_rt);
}
// System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor(UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_m498C0757E95407077AF11B034319DF7AC904BA18 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___0_desc, const RuntimeMethod* method)
{
{
RenderTexture_SetRenderTextureDescriptor_Injected_m92390C2D26840E69E7B8F3DF5DA44FCB078F363F(__this, (&___0_desc), NULL);
return;
}
}
// UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::GetDescriptor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 RenderTexture_GetDescriptor_mB180407D5E1215BF1651A913AC146D25EAE9C6BC (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 V_0;
memset((&V_0), 0, sizeof(V_0));
{
RenderTexture_GetDescriptor_Injected_m37E30C68CAB7F283BDD1FA2F580066C4BA80A085(__this, (&V_0), NULL);
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_0 = V_0;
return L_0;
}
}
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary_Internal(UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporary_Internal_m33027F4E37F8D03F8B8FB931D0A498096F590F63 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___0_desc, const RuntimeMethod* method)
{
{
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_0;
L_0 = RenderTexture_GetTemporary_Internal_Injected_m5CF82A63F62919ACA725691BCA5B4412B906F454((&___0_desc), NULL);
return L_0;
}
}
// System.Void UnityEngine.RenderTexture::ReleaseTemporary(UnityEngine.RenderTexture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_ReleaseTemporary_mEEF2C1990196FF06FDD0DC190928AD3A023EBDD2 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_temp, const RuntimeMethod* method)
{
typedef void (*RenderTexture_ReleaseTemporary_mEEF2C1990196FF06FDD0DC190928AD3A023EBDD2_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*);
static RenderTexture_ReleaseTemporary_mEEF2C1990196FF06FDD0DC190928AD3A023EBDD2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_ReleaseTemporary_mEEF2C1990196FF06FDD0DC190928AD3A023EBDD2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::ReleaseTemporary(UnityEngine.RenderTexture)");
_il2cpp_icall_func(___0_temp);
}
// System.Void UnityEngine.RenderTexture::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m731283139A246174F3F33B37991F9BFFBD29293D (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
return;
}
}
// System.Void UnityEngine.RenderTexture::.ctor(UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m1CBDB7F13C2CE49A31EE654081F01C4F874EA5E3 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___0_desc, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_0 = ___0_desc;
RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340(L_0, NULL);
RenderTexture_Internal_Create_m9468E1F6533E5E80D6CDD6356472423FC6349BFE(__this, NULL);
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_1 = ___0_desc;
RenderTexture_SetRenderTextureDescriptor_m498C0757E95407077AF11B034319DF7AC904BA18(__this, L_1, NULL);
return;
}
}
// System.Void UnityEngine.RenderTexture::.ctor(UnityEngine.RenderTexture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_mF6FCD7FA9976CC646BDF8715157EA198A992E75B (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_textureToCopy, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_0 = ___0_textureToCopy;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_001e;
}
}
{
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_3 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_3);
ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralEFFDE064E209436E365A2FB038A6092DD43A74D9)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture__ctor_mF6FCD7FA9976CC646BDF8715157EA198A992E75B_RuntimeMethod_var)));
}
IL_001e:
{
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_4 = ___0_textureToCopy;
NullCheck(L_4);
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_5;
L_5 = RenderTexture_get_descriptor_m2FABD5CF6CCF410D1311FCBC7C9D9ECDEE9C7CC2(L_4, NULL);
RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340(L_5, NULL);
RenderTexture_Internal_Create_m9468E1F6533E5E80D6CDD6356472423FC6349BFE(__this, NULL);
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_6 = ___0_textureToCopy;
NullCheck(L_6);
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_7;
L_7 = RenderTexture_get_descriptor_m2FABD5CF6CCF410D1311FCBC7C9D9ECDEE9C7CC2(L_6, NULL);
RenderTexture_SetRenderTextureDescriptor_m498C0757E95407077AF11B034319DF7AC904BA18(__this, L_7, NULL);
return;
}
}
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m69A0AF5C6CCFFFB58D9F5A0C975D0272CA66684B (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_width;
int32_t L_1 = ___1_height;
int32_t L_2 = ___2_depth;
int32_t L_3 = ___3_format;
int32_t L_4;
L_4 = SystemInfo_GetGraphicsFormat_mF4A09D38BA91B8F783C9189B5D744BA943292E0E(L_3, NULL);
RenderTexture__ctor_m0C81127DE754F64FDD3E80E94BE11054B2791F98(__this, L_0, L_1, L_2, L_4, NULL);
return;
}
}
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m0C81127DE754F64FDD3E80E94BE11054B2791F98 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___0_width;
int32_t L_1 = ___1_height;
int32_t L_2 = ___2_depth;
int32_t L_3 = ___3_format;
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
int32_t L_4 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4;
RenderTexture__ctor_m583FCACDD5FCA4102329911331B6DC51660795F0(__this, L_0, L_1, L_2, L_3, L_4, NULL);
return;
}
}
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m583FCACDD5FCA4102329911331B6DC51660795F0 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_mipCount, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
int32_t L_0 = ___3_format;
bool L_1;
L_1 = Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740(__this, L_0, 4, NULL);
V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_001a;
}
}
{
goto IL_0060;
}
IL_001a:
{
RenderTexture_Internal_Create_m9468E1F6533E5E80D6CDD6356472423FC6349BFE(__this, NULL);
int32_t L_3 = ___2_depth;
int32_t L_4 = ___3_format;
int32_t L_5;
L_5 = RenderTexture_GetDepthStencilFormatLegacy_mC4C41354858D1CE6275439361C1763854E42E2C5(L_3, L_4, NULL);
RenderTexture_set_depthStencilFormat_mCEED5DA45F9F19CD67D960D896400E85B1211855(__this, L_5, NULL);
int32_t L_6 = ___0_width;
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
VirtualActionInvoker1< int32_t >::Invoke(5 /* System.Void UnityEngine.Texture::set_width(System.Int32) */, __this, L_6);
int32_t L_7 = ___1_height;
VirtualActionInvoker1< int32_t >::Invoke(7 /* System.Void UnityEngine.Texture::set_height(System.Int32) */, __this, L_7);
int32_t L_8 = ___3_format;
RenderTexture_set_graphicsFormat_m4CFDFF4CEC81B5350AE94D466585C8186E06B733(__this, L_8, NULL);
int32_t L_9 = ___4_mipCount;
RenderTexture_SetMipMapCount_m037EE54855938389E781C6CFA5A398641BC7CB83(__this, L_9, NULL);
int32_t L_10 = ___3_format;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
bool L_11;
L_11 = GraphicsFormatUtility_IsSRGBFormat_mF3A393D43D68789A16087FF64CA2C050A8485C53(L_10, NULL);
RenderTexture_SetSRGBReadWrite_mBE116D34F4B919AC7E48814ABC9D623A9FE518C0(__this, L_11, NULL);
}
IL_0060:
{
return;
}
}
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m0F1316F315E35B4E305FE929604E8F489189C39D (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthStencilFormat, int32_t ___4_mipCount, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t G_B3_0 = 0;
{
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
int32_t L_0 = ___2_colorFormat;
if (!L_0)
{
goto IL_0018;
}
}
{
int32_t L_1 = ___2_colorFormat;
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
bool L_2;
L_2 = Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740(__this, L_1, 4, NULL);
G_B3_0 = ((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
goto IL_0019;
}
IL_0018:
{
G_B3_0 = 0;
}
IL_0019:
{
V_0 = (bool)G_B3_0;
bool L_3 = V_0;
if (!L_3)
{
goto IL_001f;
}
}
{
goto IL_005d;
}
IL_001f:
{
RenderTexture_Internal_Create_m9468E1F6533E5E80D6CDD6356472423FC6349BFE(__this, NULL);
int32_t L_4 = ___0_width;
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
VirtualActionInvoker1< int32_t >::Invoke(5 /* System.Void UnityEngine.Texture::set_width(System.Int32) */, __this, L_4);
int32_t L_5 = ___1_height;
VirtualActionInvoker1< int32_t >::Invoke(7 /* System.Void UnityEngine.Texture::set_height(System.Int32) */, __this, L_5);
int32_t L_6 = ___3_depthStencilFormat;
RenderTexture_set_depthStencilFormat_mCEED5DA45F9F19CD67D960D896400E85B1211855(__this, L_6, NULL);
int32_t L_7 = ___2_colorFormat;
RenderTexture_set_graphicsFormat_m4CFDFF4CEC81B5350AE94D466585C8186E06B733(__this, L_7, NULL);
int32_t L_8 = ___4_mipCount;
RenderTexture_SetMipMapCount_m037EE54855938389E781C6CFA5A398641BC7CB83(__this, L_8, NULL);
int32_t L_9 = ___2_colorFormat;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
bool L_10;
L_10 = GraphicsFormatUtility_IsSRGBFormat_mF3A393D43D68789A16087FF64CA2C050A8485C53(L_9, NULL);
RenderTexture_SetSRGBReadWrite_mBE116D34F4B919AC7E48814ABC9D623A9FE518C0(__this, L_10, NULL);
}
IL_005d:
{
return;
}
}
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_mD60FB2D8D9560774F2E21BAC0A0061CB17904EA3 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthStencilFormat, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___0_width;
int32_t L_1 = ___1_height;
int32_t L_2 = ___2_colorFormat;
int32_t L_3 = ___3_depthStencilFormat;
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
int32_t L_4 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4;
RenderTexture__ctor_m0F1316F315E35B4E305FE929604E8F489189C39D(__this, L_0, L_1, L_2, L_3, L_4, NULL);
return;
}
}
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m68A1B9CAA1BE0B597C5F4895C296E21502D0C962 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_readWrite, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
int32_t L_0 = ___0_width;
int32_t L_1 = ___1_height;
int32_t L_2 = ___2_depth;
int32_t L_3 = ___3_format;
int32_t L_4 = ___4_readWrite;
int32_t L_5 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4;
RenderTexture_Initialize_m924B8245CB23DF4FECCF5A68B158A393DC0401D0(__this, L_0, L_1, L_2, L_3, L_4, L_5, NULL);
return;
}
}
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m53215A8EDDE262932758186108347685F6A512C4 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___0_width;
int32_t L_1 = ___1_height;
int32_t L_2 = ___2_depth;
int32_t L_3 = ___3_format;
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
int32_t L_4 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4;
RenderTexture__ctor_m7E177DB2DEF7CD2EEB812EEB262081E923BEF2AC(__this, L_0, L_1, L_2, L_3, L_4, NULL);
return;
}
}
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m45EACC89DDF408948889586516B3CA7AA8B73BFA (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_width;
int32_t L_1 = ___1_height;
int32_t L_2 = ___2_depth;
RenderTexture__ctor_m53215A8EDDE262932758186108347685F6A512C4(__this, L_0, L_1, L_2, 7, NULL);
return;
}
}
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m7E177DB2DEF7CD2EEB812EEB262081E923BEF2AC (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_mipCount, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
int32_t L_0 = ___0_width;
int32_t L_1 = ___1_height;
int32_t L_2 = ___2_depth;
int32_t L_3 = ___3_format;
int32_t L_4 = ___4_mipCount;
RenderTexture_Initialize_m924B8245CB23DF4FECCF5A68B158A393DC0401D0(__this, L_0, L_1, L_2, L_3, 0, L_4, NULL);
return;
}
}
// System.Void UnityEngine.RenderTexture::Initialize(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_Initialize_m924B8245CB23DF4FECCF5A68B158A393DC0401D0 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_readWrite, int32_t ___5_mipCount, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
bool V_2 = false;
bool V_3 = false;
{
int32_t L_0 = ___3_format;
int32_t L_1 = ___4_readWrite;
int32_t L_2;
L_2 = RenderTexture_GetCompatibleFormat_mF23017BDD92678EBD0B8B861BA6163B04EF55DBB(L_0, L_1, NULL);
V_0 = L_2;
int32_t L_3 = ___2_depth;
int32_t L_4 = V_0;
int32_t L_5;
L_5 = RenderTexture_GetDepthStencilFormatLegacy_mC4C41354858D1CE6275439361C1763854E42E2C5(L_3, L_4, NULL);
V_1 = L_5;
int32_t L_6 = V_0;
V_2 = (bool)((!(((uint32_t)L_6) <= ((uint32_t)0)))? 1 : 0);
bool L_7 = V_2;
if (!L_7)
{
goto IL_002e;
}
}
{
int32_t L_8 = V_0;
bool L_9;
L_9 = Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740(__this, L_8, 4, NULL);
V_3 = (bool)((((int32_t)L_9) == ((int32_t)0))? 1 : 0);
bool L_10 = V_3;
if (!L_10)
{
goto IL_002d;
}
}
{
goto IL_006b;
}
IL_002d:
{
}
IL_002e:
{
RenderTexture_Internal_Create_m9468E1F6533E5E80D6CDD6356472423FC6349BFE(__this, NULL);
int32_t L_11 = ___0_width;
VirtualActionInvoker1< int32_t >::Invoke(5 /* System.Void UnityEngine.Texture::set_width(System.Int32) */, __this, L_11);
int32_t L_12 = ___1_height;
VirtualActionInvoker1< int32_t >::Invoke(7 /* System.Void UnityEngine.Texture::set_height(System.Int32) */, __this, L_12);
int32_t L_13 = V_1;
RenderTexture_set_depthStencilFormat_mCEED5DA45F9F19CD67D960D896400E85B1211855(__this, L_13, NULL);
int32_t L_14 = V_0;
RenderTexture_set_graphicsFormat_m4CFDFF4CEC81B5350AE94D466585C8186E06B733(__this, L_14, NULL);
int32_t L_15 = ___5_mipCount;
RenderTexture_SetMipMapCount_m037EE54855938389E781C6CFA5A398641BC7CB83(__this, L_15, NULL);
int32_t L_16 = V_0;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
bool L_17;
L_17 = GraphicsFormatUtility_IsSRGBFormat_mF3A393D43D68789A16087FF64CA2C050A8485C53(L_16, NULL);
RenderTexture_SetSRGBReadWrite_mBE116D34F4B919AC7E48814ABC9D623A9FE518C0(__this, L_17, NULL);
}
IL_006b:
{
return;
}
}
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::GetDepthStencilFormatLegacy(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_GetDepthStencilFormatLegacy_mC4C41354858D1CE6275439361C1763854E42E2C5 (int32_t ___0_depthBits, int32_t ___1_colorFormat, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t G_B3_0 = 0;
{
int32_t L_0 = ___1_colorFormat;
if ((((int32_t)L_0) == ((int32_t)((int32_t)143))))
{
goto IL_0011;
}
}
{
int32_t L_1 = ___0_depthBits;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
int32_t L_2;
L_2 = GraphicsFormatUtility_GetDepthStencilFormat_m76EEE7255F874FD3AC8E149830EE48F345DF8425(L_1, NULL);
G_B3_0 = L_2;
goto IL_0018;
}
IL_0011:
{
int32_t L_3 = ___0_depthBits;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
int32_t L_4;
L_4 = GraphicsFormatUtility_GetDepthStencilFormat_m963D66601AD1C71D4E90483076BCDB175F958321(L_3, 0, NULL);
G_B3_0 = L_4;
}
IL_0018:
{
V_0 = G_B3_0;
goto IL_001b;
}
IL_001b:
{
int32_t L_5 = V_0;
return L_5;
}
}
// UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::get_descriptor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 RenderTexture_get_descriptor_m2FABD5CF6CCF410D1311FCBC7C9D9ECDEE9C7CC2 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 V_0;
memset((&V_0), 0, sizeof(V_0));
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_0;
L_0 = RenderTexture_GetDescriptor_mB180407D5E1215BF1651A913AC146D25EAE9C6BC(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.RenderTexture::ValidateRenderTextureDesc(UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___0_desc, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
int32_t V_2 = 0;
bool V_3 = false;
bool V_4 = false;
bool V_5 = false;
bool V_6 = false;
bool V_7 = false;
bool V_8 = false;
bool V_9 = false;
int32_t G_B3_0 = 0;
int32_t G_B8_0 = 0;
int32_t G_B14_0 = 0;
int32_t G_B16_0 = 0;
int32_t G_B29_0 = 0;
int32_t G_B34_0 = 0;
int32_t G_B41_0 = 0;
int32_t G_B43_0 = 0;
{
int32_t L_0;
L_0 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___0_desc), NULL);
if (L_0)
{
goto IL_0016;
}
}
{
int32_t L_1;
L_1 = RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline((&___0_desc), NULL);
G_B3_0 = ((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
goto IL_0017;
}
IL_0016:
{
G_B3_0 = 0;
}
IL_0017:
{
V_0 = (bool)G_B3_0;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0026;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_3);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3B7FB21D2F74D4D79604124167AD335BC8716B19)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340_RuntimeMethod_var)));
}
IL_0026:
{
int32_t L_4;
L_4 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___0_desc), NULL);
if (!L_4)
{
goto IL_0041;
}
}
{
int32_t L_5;
L_5 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___0_desc), NULL);
bool L_6;
L_6 = SystemInfo_IsFormatSupported_m412D2A8B391BDBCD1EDB5C17ADAB724CDB123499(L_5, 4, NULL);
G_B8_0 = ((((int32_t)L_6) == ((int32_t)0))? 1 : 0);
goto IL_0042;
}
IL_0041:
{
G_B8_0 = 0;
}
IL_0042:
{
V_1 = (bool)G_B8_0;
bool L_7 = V_1;
if (!L_7)
{
goto IL_0075;
}
}
{
int32_t L_8;
L_8 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___0_desc), NULL);
V_2 = L_8;
Il2CppFakeBox<int32_t> L_9(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var)), (&V_2));
String_t* L_10;
L_10 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_9), NULL);
String_t* L_11;
L_11 = String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB19726143F1CB60CB74821ED0B9AB64839C2B1E6)), L_10, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3FFFEAFD2EF27325B1F3F31DB9A0A444D9925FA7)), NULL);
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_12 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_12);
ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_12, L_11, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral95CF3B69C023D371FAC50A9369688398DB92B4EF)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_12, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340_RuntimeMethod_var)));
}
IL_0075:
{
int32_t L_13;
L_13 = RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline((&___0_desc), NULL);
if (!L_13)
{
goto IL_00a0;
}
}
{
int32_t L_14;
L_14 = RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline((&___0_desc), NULL);
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
bool L_15;
L_15 = GraphicsFormatUtility_IsDepthFormat_m3CCCC9CE8DD7DAD9814D03E252D7B0F1C89A1452(L_14, NULL);
if (L_15)
{
goto IL_009d;
}
}
{
int32_t L_16;
L_16 = RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline((&___0_desc), NULL);
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
bool L_17;
L_17 = GraphicsFormatUtility_IsStencilFormat_mA27F1DCFF7738B3BAEF225A131F80849BB177BCC(L_16, NULL);
G_B14_0 = ((((int32_t)L_17) == ((int32_t)0))? 1 : 0);
goto IL_009e;
}
IL_009d:
{
G_B14_0 = 0;
}
IL_009e:
{
G_B16_0 = G_B14_0;
goto IL_00a1;
}
IL_00a0:
{
G_B16_0 = 0;
}
IL_00a1:
{
V_3 = (bool)G_B16_0;
bool L_18 = V_3;
if (!L_18)
{
goto IL_00d4;
}
}
{
int32_t L_19;
L_19 = RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline((&___0_desc), NULL);
V_2 = L_19;
Il2CppFakeBox<int32_t> L_20(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var)), (&V_2));
String_t* L_21;
L_21 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_20), NULL);
String_t* L_22;
L_22 = String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7A9E674ED1A37C43BE5F22250F703295178E33F5)), L_21, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3FFFEAFD2EF27325B1F3F31DB9A0A444D9925FA7)), NULL);
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_23 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_23);
ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_23, L_22, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2244E3CCD3E30E3930E9ED890F9124FD597DC065)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_23, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340_RuntimeMethod_var)));
}
IL_00d4:
{
int32_t L_24;
L_24 = RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_inline((&___0_desc), NULL);
V_4 = (bool)((((int32_t)((((int32_t)L_24) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_25 = V_4;
if (!L_25)
{
goto IL_00f7;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_26 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_26);
ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_26, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralCD21FD6FAF1A4217D4447ED6F3E51B933E94F348)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2871F975E8887269F65A6772517F34F6B41FB241)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_26, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340_RuntimeMethod_var)));
}
IL_00f7:
{
int32_t L_27;
L_27 = RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_inline((&___0_desc), NULL);
V_5 = (bool)((((int32_t)((((int32_t)L_27) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_28 = V_5;
if (!L_28)
{
goto IL_011a;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_29 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_29);
ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_29, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6CDB7153B7D589C1F981EAF810F3EC3BBBF4465A)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBDF5C8041FDAB55F79267FFC37C1B147844E6973)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_29, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340_RuntimeMethod_var)));
}
IL_011a:
{
int32_t L_30;
L_30 = RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36_inline((&___0_desc), NULL);
V_6 = (bool)((((int32_t)((((int32_t)L_30) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_31 = V_6;
if (!L_31)
{
goto IL_013d;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_32 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_32);
ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_32, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral1EC6279B376F57C6EF85CDC72E684621F72DDD60)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE3C5ABF29EAC2AC68263D9D428DBC3CFFB44B9D9)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_32, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340_RuntimeMethod_var)));
}
IL_013d:
{
int32_t L_33;
L_33 = RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline((&___0_desc), NULL);
if ((((int32_t)L_33) == ((int32_t)1)))
{
goto IL_016a;
}
}
{
int32_t L_34;
L_34 = RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline((&___0_desc), NULL);
if ((((int32_t)L_34) == ((int32_t)2)))
{
goto IL_016a;
}
}
{
int32_t L_35;
L_35 = RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline((&___0_desc), NULL);
if ((((int32_t)L_35) == ((int32_t)4)))
{
goto IL_016a;
}
}
{
int32_t L_36;
L_36 = RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline((&___0_desc), NULL);
G_B29_0 = ((((int32_t)((((int32_t)L_36) == ((int32_t)8))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_016b;
}
IL_016a:
{
G_B29_0 = 0;
}
IL_016b:
{
V_7 = (bool)G_B29_0;
bool L_37 = V_7;
if (!L_37)
{
goto IL_0181;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_38 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_38);
ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_38, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralDB5BDF250FB405C28F8339105020CD7742C70937)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8F7C0FCFFDB01ADC850C35CA8C4F4AE5C1CE81F1)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_38, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340_RuntimeMethod_var)));
}
IL_0181:
{
int32_t L_39;
L_39 = RenderTextureDescriptor_get_dimension_mA23ABB2CA03249DCE3A21F5123524A825C33E31B_inline((&___0_desc), NULL);
if ((!(((uint32_t)L_39) == ((uint32_t)6))))
{
goto IL_0199;
}
}
{
int32_t L_40;
L_40 = RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36_inline((&___0_desc), NULL);
G_B34_0 = ((!(((uint32_t)((int32_t)(L_40%6))) <= ((uint32_t)0)))? 1 : 0);
goto IL_019a;
}
IL_0199:
{
G_B34_0 = 0;
}
IL_019a:
{
V_8 = (bool)G_B34_0;
bool L_41 = V_8;
if (!L_41)
{
goto IL_01b0;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_42 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_42);
ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_42, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE346FCA480D938C6DF7AFF5910AC3A02E158E6E7)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE3C5ABF29EAC2AC68263D9D428DBC3CFFB44B9D9)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_42, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340_RuntimeMethod_var)));
}
IL_01b0:
{
int32_t L_43;
L_43 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___0_desc), NULL);
if ((((int32_t)L_43) == ((int32_t)((int32_t)143))))
{
goto IL_01eb;
}
}
{
int32_t L_44;
L_44 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___0_desc), NULL);
if ((((int32_t)L_44) == ((int32_t)((int32_t)142))))
{
goto IL_01eb;
}
}
{
int32_t L_45;
L_45 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___0_desc), NULL);
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
bool L_46;
L_46 = GraphicsFormatUtility_IsDepthFormat_m3CCCC9CE8DD7DAD9814D03E252D7B0F1C89A1452(L_45, NULL);
if (L_46)
{
goto IL_01e8;
}
}
{
int32_t L_47;
L_47 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___0_desc), NULL);
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
bool L_48;
L_48 = GraphicsFormatUtility_IsStencilFormat_mA27F1DCFF7738B3BAEF225A131F80849BB177BCC(L_47, NULL);
G_B41_0 = ((int32_t)(L_48));
goto IL_01e9;
}
IL_01e8:
{
G_B41_0 = 1;
}
IL_01e9:
{
G_B43_0 = G_B41_0;
goto IL_01ec;
}
IL_01eb:
{
G_B43_0 = 0;
}
IL_01ec:
{
V_9 = (bool)G_B43_0;
bool L_49 = V_9;
if (!L_49)
{
goto IL_0221;
}
}
{
int32_t L_50;
L_50 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___0_desc), NULL);
V_2 = L_50;
Il2CppFakeBox<int32_t> L_51(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var)), (&V_2));
String_t* L_52;
L_52 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_51), NULL);
String_t* L_53;
L_53 = String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral9B4B59F47AEE9C3CF1FDBD720F98630A45A0AD7D)), L_52, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD42F80E7C19C40D7972DD304F9ED27FB69474570)), NULL);
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_54 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_54);
ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_54, L_53, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral95CF3B69C023D371FAC50A9369688398DB92B4EF)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_54, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340_RuntimeMethod_var)));
}
IL_0221:
{
return;
}
}
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::GetCompatibleFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_GetCompatibleFormat_mF23017BDD92678EBD0B8B861BA6163B04EF55DBB (int32_t ___0_renderTextureFormat, int32_t ___1_readWrite, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9473CB7CEA17DFB4E0023B876687EF7E88D40143);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
bool V_2 = false;
int32_t V_3 = 0;
{
int32_t L_0 = ___0_renderTextureFormat;
int32_t L_1 = ___1_readWrite;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
int32_t L_2;
L_2 = GraphicsFormatUtility_GetGraphicsFormat_m3DD7EAFBC4F60FA47453B93DAA7B392AEC818BD5(L_0, L_1, NULL);
V_0 = L_2;
int32_t L_3 = V_0;
int32_t L_4;
L_4 = SystemInfo_GetCompatibleFormat_m3A1DEC64F2C85F1D7C45005009D93EFA33C8419B(L_3, 4, NULL);
V_1 = L_4;
int32_t L_5 = V_0;
int32_t L_6 = V_1;
V_2 = (bool)((((int32_t)L_5) == ((int32_t)L_6))? 1 : 0);
bool L_7 = V_2;
if (!L_7)
{
goto IL_001e;
}
}
{
int32_t L_8 = V_0;
V_3 = L_8;
goto IL_004d;
}
IL_001e:
{
Il2CppFakeBox<int32_t> L_9(GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var, (&V_0));
String_t* L_10;
L_10 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_9), NULL);
Il2CppFakeBox<int32_t> L_11(GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var, (&V_1));
String_t* L_12;
L_12 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_11), NULL);
String_t* L_13;
L_13 = String_Format_mFB7DA489BD99F4670881FF50EC017BFB0A5C0987(_stringLiteral9473CB7CEA17DFB4E0023B876687EF7E88D40143, L_10, L_12, NULL);
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogWarning_m33EF1B897E0C7C6FF538989610BFAFFEF4628CA9(L_13, NULL);
int32_t L_14 = V_1;
V_3 = L_14;
goto IL_004d;
}
IL_004d:
{
int32_t L_15 = V_3;
return L_15;
}
}
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporary_mA8C827B80D3C07D0B8CDF7F5270FB5D3E53DD235 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___0_desc, const RuntimeMethod* method)
{
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* V_0 = NULL;
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_0 = ___0_desc;
RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340(L_0, NULL);
RenderTextureDescriptor_set_createdFromScript_mEE28DED1D3C20DA025A0C44E1C2A531685194F23((&___0_desc), (bool)1, NULL);
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_1 = ___0_desc;
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_2;
L_2 = RenderTexture_GetTemporary_Internal_m33027F4E37F8D03F8B8FB931D0A498096F590F63(L_1, NULL);
V_0 = L_2;
goto IL_001a;
}
IL_001a:
{
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_3 = V_0;
return L_3;
}
}
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporaryImpl(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,UnityEngine.RenderTextureMemoryless,UnityEngine.VRTextureUsage,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporaryImpl_mCDA9A6BDBDB880E114DA1C6091B0D22C7FC75F22 (int32_t ___0_width, int32_t ___1_height, int32_t ___2_depthBuffer, int32_t ___3_colorFormat, int32_t ___4_antiAliasing, int32_t ___5_memorylessMode, int32_t ___6_vrUsage, bool ___7_useDynamicScale, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 V_0;
memset((&V_0), 0, sizeof(V_0));
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* V_1 = NULL;
{
int32_t L_0 = ___0_width;
int32_t L_1 = ___1_height;
int32_t L_2 = ___3_colorFormat;
int32_t L_3 = ___2_depthBuffer;
int32_t L_4 = ___3_colorFormat;
int32_t L_5;
L_5 = RenderTexture_GetDepthStencilFormatLegacy_mC4C41354858D1CE6275439361C1763854E42E2C5(L_3, L_4, NULL);
RenderTextureDescriptor__ctor_m8B0D32DC550540B5546891C2F6300F384D6FE692((&V_0), L_0, L_1, L_2, L_5, NULL);
int32_t L_6 = ___4_antiAliasing;
RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline((&V_0), L_6, NULL);
int32_t L_7 = ___5_memorylessMode;
RenderTextureDescriptor_set_memoryless_m9ECE149930C0E2629A5CD9DA1CD0EA2A01FFE1B2_inline((&V_0), L_7, NULL);
int32_t L_8 = ___6_vrUsage;
RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0_inline((&V_0), L_8, NULL);
bool L_9 = ___7_useDynamicScale;
RenderTextureDescriptor_set_useDynamicScale_m9335866C8754D51235D391E84F8972C4C518844A((&V_0), L_9, NULL);
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_10 = V_0;
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_11;
L_11 = RenderTexture_GetTemporary_mA8C827B80D3C07D0B8CDF7F5270FB5D3E53DD235(L_10, NULL);
V_1 = L_11;
goto IL_0043;
}
IL_0043:
{
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_12 = V_1;
return L_12;
}
}
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporary_mDAD0D2A673F07BEC3B1A9555863E24A479E9BB11 (int32_t ___0_width, int32_t ___1_height, int32_t ___2_depthBuffer, int32_t ___3_format, const RuntimeMethod* method)
{
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* V_0 = NULL;
{
int32_t L_0 = ___0_width;
int32_t L_1 = ___1_height;
int32_t L_2 = ___2_depthBuffer;
int32_t L_3 = ___3_format;
int32_t L_4;
L_4 = RenderTexture_GetCompatibleFormat_mF23017BDD92678EBD0B8B861BA6163B04EF55DBB(L_3, 0, NULL);
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_5;
L_5 = RenderTexture_GetTemporaryImpl_mCDA9A6BDBDB880E114DA1C6091B0D22C7FC75F22(L_0, L_1, L_2, L_4, 1, 0, 0, (bool)0, NULL);
V_0 = L_5;
goto IL_0017;
}
IL_0017:
{
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_6 = V_0;
return L_6;
}
}
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporary_m5B16E03FC6142149BDC336285A5C18D5152CA2C3 (int32_t ___0_width, int32_t ___1_height, int32_t ___2_depthBuffer, const RuntimeMethod* method)
{
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* V_0 = NULL;
{
int32_t L_0 = ___0_width;
int32_t L_1 = ___1_height;
int32_t L_2 = ___2_depthBuffer;
int32_t L_3;
L_3 = RenderTexture_GetCompatibleFormat_mF23017BDD92678EBD0B8B861BA6163B04EF55DBB(7, 0, NULL);
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_4;
L_4 = RenderTexture_GetTemporaryImpl_mCDA9A6BDBDB880E114DA1C6091B0D22C7FC75F22(L_0, L_1, L_2, L_3, 1, 0, 0, (bool)0, NULL);
V_0 = L_4;
goto IL_0017;
}
IL_0017:
{
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_5 = V_0;
return L_5;
}
}
// System.Void UnityEngine.RenderTexture::GetColorBuffer_Injected(UnityEngine.RenderBuffer&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetColorBuffer_Injected_m1AC1564038AB3F39ECFDB8C98AC573F4803BEE68 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* ___0_ret, const RuntimeMethod* method)
{
typedef void (*RenderTexture_GetColorBuffer_Injected_m1AC1564038AB3F39ECFDB8C98AC573F4803BEE68_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551*);
static RenderTexture_GetColorBuffer_Injected_m1AC1564038AB3F39ECFDB8C98AC573F4803BEE68_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_GetColorBuffer_Injected_m1AC1564038AB3F39ECFDB8C98AC573F4803BEE68_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::GetColorBuffer_Injected(UnityEngine.RenderBuffer&)");
_il2cpp_icall_func(__this, ___0_ret);
}
// System.Void UnityEngine.RenderTexture::GetDepthBuffer_Injected(UnityEngine.RenderBuffer&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetDepthBuffer_Injected_m5EA9252E3F0DFAEDE76303614E7683CC549B05F4 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* ___0_ret, const RuntimeMethod* method)
{
typedef void (*RenderTexture_GetDepthBuffer_Injected_m5EA9252E3F0DFAEDE76303614E7683CC549B05F4_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551*);
static RenderTexture_GetDepthBuffer_Injected_m5EA9252E3F0DFAEDE76303614E7683CC549B05F4_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_GetDepthBuffer_Injected_m5EA9252E3F0DFAEDE76303614E7683CC549B05F4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::GetDepthBuffer_Injected(UnityEngine.RenderBuffer&)");
_il2cpp_icall_func(__this, ___0_ret);
}
// System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_Injected_m92390C2D26840E69E7B8F3DF5DA44FCB078F363F (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* ___0_desc, const RuntimeMethod* method)
{
typedef void (*RenderTexture_SetRenderTextureDescriptor_Injected_m92390C2D26840E69E7B8F3DF5DA44FCB078F363F_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*);
static RenderTexture_SetRenderTextureDescriptor_Injected_m92390C2D26840E69E7B8F3DF5DA44FCB078F363F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_SetRenderTextureDescriptor_Injected_m92390C2D26840E69E7B8F3DF5DA44FCB078F363F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::SetRenderTextureDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)");
_il2cpp_icall_func(__this, ___0_desc);
}
// System.Void UnityEngine.RenderTexture::GetDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetDescriptor_Injected_m37E30C68CAB7F283BDD1FA2F580066C4BA80A085 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* ___0_ret, const RuntimeMethod* method)
{
typedef void (*RenderTexture_GetDescriptor_Injected_m37E30C68CAB7F283BDD1FA2F580066C4BA80A085_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*);
static RenderTexture_GetDescriptor_Injected_m37E30C68CAB7F283BDD1FA2F580066C4BA80A085_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_GetDescriptor_Injected_m37E30C68CAB7F283BDD1FA2F580066C4BA80A085_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::GetDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)");
_il2cpp_icall_func(__this, ___0_ret);
}
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary_Internal_Injected(UnityEngine.RenderTextureDescriptor&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporary_Internal_Injected_m5CF82A63F62919ACA725691BCA5B4412B906F454 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* ___0_desc, const RuntimeMethod* method)
{
typedef RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* (*RenderTexture_GetTemporary_Internal_Injected_m5CF82A63F62919ACA725691BCA5B4412B906F454_ftn) (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*);
static RenderTexture_GetTemporary_Internal_Injected_m5CF82A63F62919ACA725691BCA5B4412B906F454_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_GetTemporary_Internal_Injected_m5CF82A63F62919ACA725691BCA5B4412B906F454_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::GetTemporary_Internal_Injected(UnityEngine.RenderTextureDescriptor&)");
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* icallRetVal = _il2cpp_icall_func(___0_desc);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.LightBakingOutput
IL2CPP_EXTERN_C void LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshal_pinvoke(const LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90& unmarshaled, LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_pinvoke& marshaled)
{
marshaled.___probeOcclusionLightIndex_0 = unmarshaled.___probeOcclusionLightIndex_0;
marshaled.___occlusionMaskChannel_1 = unmarshaled.___occlusionMaskChannel_1;
marshaled.___lightmapBakeType_2 = unmarshaled.___lightmapBakeType_2;
marshaled.___mixedLightingMode_3 = unmarshaled.___mixedLightingMode_3;
marshaled.___isBaked_4 = static_cast<int32_t>(unmarshaled.___isBaked_4);
}
IL2CPP_EXTERN_C void LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshal_pinvoke_back(const LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_pinvoke& marshaled, LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90& unmarshaled)
{
int32_t unmarshaledprobeOcclusionLightIndex_temp_0 = 0;
unmarshaledprobeOcclusionLightIndex_temp_0 = marshaled.___probeOcclusionLightIndex_0;
unmarshaled.___probeOcclusionLightIndex_0 = unmarshaledprobeOcclusionLightIndex_temp_0;
int32_t unmarshaledocclusionMaskChannel_temp_1 = 0;
unmarshaledocclusionMaskChannel_temp_1 = marshaled.___occlusionMaskChannel_1;
unmarshaled.___occlusionMaskChannel_1 = unmarshaledocclusionMaskChannel_temp_1;
int32_t unmarshaledlightmapBakeType_temp_2 = 0;
unmarshaledlightmapBakeType_temp_2 = marshaled.___lightmapBakeType_2;
unmarshaled.___lightmapBakeType_2 = unmarshaledlightmapBakeType_temp_2;
int32_t unmarshaledmixedLightingMode_temp_3 = 0;
unmarshaledmixedLightingMode_temp_3 = marshaled.___mixedLightingMode_3;
unmarshaled.___mixedLightingMode_3 = unmarshaledmixedLightingMode_temp_3;
bool unmarshaledisBaked_temp_4 = false;
unmarshaledisBaked_temp_4 = static_cast<bool>(marshaled.___isBaked_4);
unmarshaled.___isBaked_4 = unmarshaledisBaked_temp_4;
}
// Conversion method for clean up from marshalling of: UnityEngine.LightBakingOutput
IL2CPP_EXTERN_C void LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshal_pinvoke_cleanup(LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.LightBakingOutput
IL2CPP_EXTERN_C void LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshal_com(const LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90& unmarshaled, LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_com& marshaled)
{
marshaled.___probeOcclusionLightIndex_0 = unmarshaled.___probeOcclusionLightIndex_0;
marshaled.___occlusionMaskChannel_1 = unmarshaled.___occlusionMaskChannel_1;
marshaled.___lightmapBakeType_2 = unmarshaled.___lightmapBakeType_2;
marshaled.___mixedLightingMode_3 = unmarshaled.___mixedLightingMode_3;
marshaled.___isBaked_4 = static_cast<int32_t>(unmarshaled.___isBaked_4);
}
IL2CPP_EXTERN_C void LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshal_com_back(const LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_com& marshaled, LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90& unmarshaled)
{
int32_t unmarshaledprobeOcclusionLightIndex_temp_0 = 0;
unmarshaledprobeOcclusionLightIndex_temp_0 = marshaled.___probeOcclusionLightIndex_0;
unmarshaled.___probeOcclusionLightIndex_0 = unmarshaledprobeOcclusionLightIndex_temp_0;
int32_t unmarshaledocclusionMaskChannel_temp_1 = 0;
unmarshaledocclusionMaskChannel_temp_1 = marshaled.___occlusionMaskChannel_1;
unmarshaled.___occlusionMaskChannel_1 = unmarshaledocclusionMaskChannel_temp_1;
int32_t unmarshaledlightmapBakeType_temp_2 = 0;
unmarshaledlightmapBakeType_temp_2 = marshaled.___lightmapBakeType_2;
unmarshaled.___lightmapBakeType_2 = unmarshaledlightmapBakeType_temp_2;
int32_t unmarshaledmixedLightingMode_temp_3 = 0;
unmarshaledmixedLightingMode_temp_3 = marshaled.___mixedLightingMode_3;
unmarshaled.___mixedLightingMode_3 = unmarshaledmixedLightingMode_temp_3;
bool unmarshaledisBaked_temp_4 = false;
unmarshaledisBaked_temp_4 = static_cast<bool>(marshaled.___isBaked_4);
unmarshaled.___isBaked_4 = unmarshaledisBaked_temp_4;
}
// Conversion method for clean up from marshalling of: UnityEngine.LightBakingOutput
IL2CPP_EXTERN_C void LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshal_com_cleanup(LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_com& marshaled)
{
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.MeshFilter::DontStripMeshFilter()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshFilter_DontStripMeshFilter_m91485EC5EAB0DFED85197CF48DB2DD5C872695AC (MeshFilter_t6D1CE2473A1E45AC73013400585A1163BF66B2F5* __this, const RuntimeMethod* method)
{
{
return;
}
}
// UnityEngine.Mesh UnityEngine.MeshFilter::get_sharedMesh()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* MeshFilter_get_sharedMesh_mE4ED3E7E31C1DE5097E4980DA996E620F7D7CB8C (MeshFilter_t6D1CE2473A1E45AC73013400585A1163BF66B2F5* __this, const RuntimeMethod* method)
{
typedef Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* (*MeshFilter_get_sharedMesh_mE4ED3E7E31C1DE5097E4980DA996E620F7D7CB8C_ftn) (MeshFilter_t6D1CE2473A1E45AC73013400585A1163BF66B2F5*);
static MeshFilter_get_sharedMesh_mE4ED3E7E31C1DE5097E4980DA996E620F7D7CB8C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MeshFilter_get_sharedMesh_mE4ED3E7E31C1DE5097E4980DA996E620F7D7CB8C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MeshFilter::get_sharedMesh()");
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.MeshFilter::set_sharedMesh(UnityEngine.Mesh)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshFilter_set_sharedMesh_m946F7E3F583761982642BDA4753784AF1DF6E16F (MeshFilter_t6D1CE2473A1E45AC73013400585A1163BF66B2F5* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_value, const RuntimeMethod* method)
{
typedef void (*MeshFilter_set_sharedMesh_m946F7E3F583761982642BDA4753784AF1DF6E16F_ftn) (MeshFilter_t6D1CE2473A1E45AC73013400585A1163BF66B2F5*, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*);
static MeshFilter_set_sharedMesh_m946F7E3F583761982642BDA4753784AF1DF6E16F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MeshFilter_set_sharedMesh_m946F7E3F583761982642BDA4753784AF1DF6E16F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MeshFilter::set_sharedMesh(UnityEngine.Mesh)");
_il2cpp_icall_func(__this, ___0_value);
}
// UnityEngine.Mesh UnityEngine.MeshFilter::get_mesh()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* MeshFilter_get_mesh_m13172D7EF6682861971817D0A47EE2BE49FBCB1C (MeshFilter_t6D1CE2473A1E45AC73013400585A1163BF66B2F5* __this, const RuntimeMethod* method)
{
typedef Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* (*MeshFilter_get_mesh_m13172D7EF6682861971817D0A47EE2BE49FBCB1C_ftn) (MeshFilter_t6D1CE2473A1E45AC73013400585A1163BF66B2F5*);
static MeshFilter_get_mesh_m13172D7EF6682861971817D0A47EE2BE49FBCB1C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MeshFilter_get_mesh_m13172D7EF6682861971817D0A47EE2BE49FBCB1C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MeshFilter::get_mesh()");
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.MeshFilter::set_mesh(UnityEngine.Mesh)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshFilter_set_mesh_mD2988E2D835205FD6B6CD35A61E1592844D971F8 (MeshFilter_t6D1CE2473A1E45AC73013400585A1163BF66B2F5* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_value, const RuntimeMethod* method)
{
typedef void (*MeshFilter_set_mesh_mD2988E2D835205FD6B6CD35A61E1592844D971F8_ftn) (MeshFilter_t6D1CE2473A1E45AC73013400585A1163BF66B2F5*, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*);
static MeshFilter_set_mesh_mD2988E2D835205FD6B6CD35A61E1592844D971F8_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MeshFilter_set_mesh_mD2988E2D835205FD6B6CD35A61E1592844D971F8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MeshFilter::set_mesh(UnityEngine.Mesh)");
_il2cpp_icall_func(__this, ___0_value);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Graphics::SetRenderTarget(UnityEngine.RenderTexture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRenderTarget_m995C0F14B97C5BF46CCF2E7EF410C1CC05C46409 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_rt, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_0 = ___0_rt;
il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
Graphics_SetRenderTarget_mCD697A459B0374E91E854C7DB850D4DE9B3523C2(L_0, 0, (-1), 0, NULL);
return;
}
}
// System.Void UnityEngine.Graphics::SetRenderTargetImpl(UnityEngine.RenderBuffer,UnityEngine.RenderBuffer,System.Int32,UnityEngine.CubemapFace,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRenderTargetImpl_mFA652AAB6B11A0B3740395807051662E51FD9F97 (RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___0_colorBuffer, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___1_depthBuffer, int32_t ___2_mipLevel, int32_t ___3_face, int32_t ___4_depthSlice, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_0 = ___0_colorBuffer;
RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_1 = ___1_depthBuffer;
int32_t L_2 = ___2_mipLevel;
int32_t L_3 = ___3_face;
int32_t L_4 = ___4_depthSlice;
il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
Graphics_Internal_SetRTSimple_m8A08CC6791B24AD4ED3262FC14F65F71FBDE7C01(L_0, L_1, L_2, L_3, L_4, NULL);
return;
}
}
// System.Void UnityEngine.Graphics::SetRenderTargetImpl(UnityEngine.RenderTexture,System.Int32,UnityEngine.CubemapFace,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRenderTargetImpl_m20519EB34D9C8900A5BFD438C2B97C69724EFE0B (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_rt, int32_t ___1_mipLevel, int32_t ___2_face, int32_t ___3_depthSlice, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_0 = ___0_rt;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0022;
}
}
{
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_3 = ___0_rt;
NullCheck(L_3);
RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_4;
L_4 = RenderTexture_get_colorBuffer_mE043AF01C1B2FB73BDC9C82D78528A367089CDE0(L_3, NULL);
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_5 = ___0_rt;
NullCheck(L_5);
RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_6;
L_6 = RenderTexture_get_depthBuffer_mBBDFA14B3AC2AE4796795E89A0BCA59D54B859D5(L_5, NULL);
int32_t L_7 = ___1_mipLevel;
int32_t L_8 = ___2_face;
int32_t L_9 = ___3_depthSlice;
il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
Graphics_SetRenderTargetImpl_mFA652AAB6B11A0B3740395807051662E51FD9F97(L_4, L_6, L_7, L_8, L_9, NULL);
goto IL_0028;
}
IL_0022:
{
il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
Graphics_Internal_SetNullRT_m9D3FB09C1C0176C01B5B9D8299FB29FCC68550A9(NULL);
}
IL_0028:
{
return;
}
}
// System.Void UnityEngine.Graphics::SetRenderTarget(UnityEngine.RenderTexture,System.Int32,UnityEngine.CubemapFace,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRenderTarget_mCD697A459B0374E91E854C7DB850D4DE9B3523C2 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_rt, int32_t ___1_mipLevel, int32_t ___2_face, int32_t ___3_depthSlice, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_0 = ___0_rt;
int32_t L_1 = ___1_mipLevel;
int32_t L_2 = ___2_face;
int32_t L_3 = ___3_depthSlice;
il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
Graphics_SetRenderTargetImpl_m20519EB34D9C8900A5BFD438C2B97C69724EFE0B(L_0, L_1, L_2, L_3, NULL);
return;
}
}
// System.Int32 UnityEngine.Graphics::Internal_GetMaxDrawMeshInstanceCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Graphics_Internal_GetMaxDrawMeshInstanceCount_m3CA9D7C4AD2A389C9F4C95B0FF04B6903B5A9048 (const RuntimeMethod* method)
{
typedef int32_t (*Graphics_Internal_GetMaxDrawMeshInstanceCount_m3CA9D7C4AD2A389C9F4C95B0FF04B6903B5A9048_ftn) ();
static Graphics_Internal_GetMaxDrawMeshInstanceCount_m3CA9D7C4AD2A389C9F4C95B0FF04B6903B5A9048_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Graphics_Internal_GetMaxDrawMeshInstanceCount_m3CA9D7C4AD2A389C9F4C95B0FF04B6903B5A9048_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::Internal_GetMaxDrawMeshInstanceCount()");
int32_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Void UnityEngine.Graphics::Internal_SetNullRT()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_SetNullRT_m9D3FB09C1C0176C01B5B9D8299FB29FCC68550A9 (const RuntimeMethod* method)
{
typedef void (*Graphics_Internal_SetNullRT_m9D3FB09C1C0176C01B5B9D8299FB29FCC68550A9_ftn) ();
static Graphics_Internal_SetNullRT_m9D3FB09C1C0176C01B5B9D8299FB29FCC68550A9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Graphics_Internal_SetNullRT_m9D3FB09C1C0176C01B5B9D8299FB29FCC68550A9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::Internal_SetNullRT()");
_il2cpp_icall_func();
}
// System.Void UnityEngine.Graphics::Internal_SetRTSimple(UnityEngine.RenderBuffer,UnityEngine.RenderBuffer,System.Int32,UnityEngine.CubemapFace,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_SetRTSimple_m8A08CC6791B24AD4ED3262FC14F65F71FBDE7C01 (RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___0_color, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___1_depth, int32_t ___2_mip, int32_t ___3_face, int32_t ___4_depthSlice, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___2_mip;
int32_t L_1 = ___3_face;
int32_t L_2 = ___4_depthSlice;
il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
Graphics_Internal_SetRTSimple_Injected_m049F9654EADC509446BE61023C735FE7BDEA590E((&___0_color), (&___1_depth), L_0, L_1, L_2, NULL);
return;
}
}
// System.Void UnityEngine.Graphics::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics__cctor_m37525F50A7B79CDD75A1DFA2AEFFA998BCBDD94C (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0;
L_0 = Graphics_Internal_GetMaxDrawMeshInstanceCount_m3CA9D7C4AD2A389C9F4C95B0FF04B6903B5A9048(NULL);
((Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_StaticFields*)il2cpp_codegen_static_fields_for(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var))->___kMaxDrawMeshInstanceCount_0 = L_0;
return;
}
}
// System.Void UnityEngine.Graphics::Internal_SetRTSimple_Injected(UnityEngine.RenderBuffer&,UnityEngine.RenderBuffer&,System.Int32,UnityEngine.CubemapFace,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_SetRTSimple_Injected_m049F9654EADC509446BE61023C735FE7BDEA590E (RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* ___0_color, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* ___1_depth, int32_t ___2_mip, int32_t ___3_face, int32_t ___4_depthSlice, const RuntimeMethod* method)
{
typedef void (*Graphics_Internal_SetRTSimple_Injected_m049F9654EADC509446BE61023C735FE7BDEA590E_ftn) (RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551*, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551*, int32_t, int32_t, int32_t);
static Graphics_Internal_SetRTSimple_Injected_m049F9654EADC509446BE61023C735FE7BDEA590E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Graphics_Internal_SetRTSimple_Injected_m049F9654EADC509446BE61023C735FE7BDEA590E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::Internal_SetRTSimple_Injected(UnityEngine.RenderBuffer&,UnityEngine.RenderBuffer&,System.Int32,UnityEngine.CubemapFace,System.Int32)");
_il2cpp_icall_func(___0_color, ___1_depth, ___2_mip, ___3_face, ___4_depthSlice);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.Resolution::get_width()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Resolution_get_width_mC55423852D453EEC0B66E692AA3E7F5DE772FB24 (Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_Width_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t Resolution_get_width_mC55423852D453EEC0B66E692AA3E7F5DE772FB24_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525*>(__this + _offset);
int32_t _returnValue;
_returnValue = Resolution_get_width_mC55423852D453EEC0B66E692AA3E7F5DE772FB24(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Resolution::set_width(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Resolution_set_width_m32E3775E735E4C782F958452D69A1D709E77D3AB (Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___m_Width_0 = L_0;
return;
}
}
IL2CPP_EXTERN_C void Resolution_set_width_m32E3775E735E4C782F958452D69A1D709E77D3AB_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525*>(__this + _offset);
Resolution_set_width_m32E3775E735E4C782F958452D69A1D709E77D3AB(_thisAdjusted, ___0_value, method);
}
// System.Int32 UnityEngine.Resolution::get_height()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Resolution_get_height_mD46754FA3634CA816BE91D1610D1FEBDECCEBE5B (Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_Height_1;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t Resolution_get_height_mD46754FA3634CA816BE91D1610D1FEBDECCEBE5B_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525*>(__this + _offset);
int32_t _returnValue;
_returnValue = Resolution_get_height_mD46754FA3634CA816BE91D1610D1FEBDECCEBE5B(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Resolution::set_height(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Resolution_set_height_mA67D0309CD9456F183E92776C49A83E7085BAD57 (Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___m_Height_1 = L_0;
return;
}
}
IL2CPP_EXTERN_C void Resolution_set_height_mA67D0309CD9456F183E92776C49A83E7085BAD57_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525*>(__this + _offset);
Resolution_set_height_mA67D0309CD9456F183E92776C49A83E7085BAD57(_thisAdjusted, ___0_value, method);
}
// System.Int32 UnityEngine.Resolution::get_refreshRate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Resolution_get_refreshRate_mBA65C6BC920F0045E798C9F096E830C135F37870 (Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_RefreshRate_2;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t Resolution_get_refreshRate_mBA65C6BC920F0045E798C9F096E830C135F37870_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525*>(__this + _offset);
int32_t _returnValue;
_returnValue = Resolution_get_refreshRate_mBA65C6BC920F0045E798C9F096E830C135F37870(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Resolution::set_refreshRate(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Resolution_set_refreshRate_mB61C36CDAF7BDAD39CEEC52AFF243DD67A0E0CCB (Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___m_RefreshRate_2 = L_0;
return;
}
}
IL2CPP_EXTERN_C void Resolution_set_refreshRate_mB61C36CDAF7BDAD39CEEC52AFF243DD67A0E0CCB_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525*>(__this + _offset);
Resolution_set_refreshRate_mB61C36CDAF7BDAD39CEEC52AFF243DD67A0E0CCB(_thisAdjusted, ___0_value, method);
}
// System.String UnityEngine.Resolution::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Resolution_ToString_m058CE120CC83F314D0C8D4A706F9AA068BC9CF34 (Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6C61AD04D51CA4C9A1E363E6ABB3624AC65D8627);
s_Il2CppMethodInitialized = true;
}
String_t* V_0 = NULL;
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_0 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)3);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_1 = L_0;
int32_t L_2 = __this->___m_Width_0;
int32_t L_3 = L_2;
RuntimeObject* L_4 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_3);
NullCheck(L_1);
ArrayElementTypeCheck (L_1, L_4);
(L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_4);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = L_1;
int32_t L_6 = __this->___m_Height_1;
int32_t L_7 = L_6;
RuntimeObject* L_8 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_7);
NullCheck(L_5);
ArrayElementTypeCheck (L_5, L_8);
(L_5)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_8);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_9 = L_5;
int32_t L_10 = __this->___m_RefreshRate_2;
int32_t L_11 = L_10;
RuntimeObject* L_12 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_11);
NullCheck(L_9);
ArrayElementTypeCheck (L_9, L_12);
(L_9)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_12);
String_t* L_13;
L_13 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral6C61AD04D51CA4C9A1E363E6ABB3624AC65D8627, L_9, NULL);
V_0 = L_13;
goto IL_003e;
}
IL_003e:
{
String_t* L_14 = V_0;
return L_14;
}
}
IL2CPP_EXTERN_C String_t* Resolution_ToString_m058CE120CC83F314D0C8D4A706F9AA068BC9CF34_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525*>(__this + _offset);
String_t* _returnValue;
_returnValue = Resolution_ToString_m058CE120CC83F314D0C8D4A706F9AA068BC9CF34(_thisAdjusted, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.QualitySettings::get_vSyncCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_vSyncCount_m0293E74C6CEF18FA03FB12C85802361FA83DC293 (const RuntimeMethod* method)
{
typedef int32_t (*QualitySettings_get_vSyncCount_m0293E74C6CEF18FA03FB12C85802361FA83DC293_ftn) ();
static QualitySettings_get_vSyncCount_m0293E74C6CEF18FA03FB12C85802361FA83DC293_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_get_vSyncCount_m0293E74C6CEF18FA03FB12C85802361FA83DC293_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_vSyncCount()");
int32_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// UnityEngine.ColorSpace UnityEngine.QualitySettings::get_activeColorSpace()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_activeColorSpace_m4F47784E7B0FE0A5497C8BAB9CA86BD576FB92F9 (const RuntimeMethod* method)
{
typedef int32_t (*QualitySettings_get_activeColorSpace_m4F47784E7B0FE0A5497C8BAB9CA86BD576FB92F9_ftn) ();
static QualitySettings_get_activeColorSpace_m4F47784E7B0FE0A5497C8BAB9CA86BD576FB92F9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_get_activeColorSpace_m4F47784E7B0FE0A5497C8BAB9CA86BD576FB92F9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_activeColorSpace()");
int32_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.CustomRenderTextureManager::InvokeOnTextureLoaded_Internal(UnityEngine.CustomRenderTexture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomRenderTextureManager_InvokeOnTextureLoaded_Internal_m18ECD151BFA0492A839269B69A1CDCA444D0FF1F (CustomRenderTexture_t3E16C42144B5127830DE6A7A719DC476463DF553* ___0_source, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CustomRenderTextureManager_t6F6FFDDE6005E9B8A116F49E26158CE0DCEF57FD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* G_B2_0 = NULL;
Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* G_B1_0 = NULL;
{
Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* L_0 = ((CustomRenderTextureManager_t6F6FFDDE6005E9B8A116F49E26158CE0DCEF57FD_StaticFields*)il2cpp_codegen_static_fields_for(CustomRenderTextureManager_t6F6FFDDE6005E9B8A116F49E26158CE0DCEF57FD_il2cpp_TypeInfo_var))->___textureLoaded_0;
Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* L_1 = L_0;
G_B1_0 = L_1;
if (L_1)
{
G_B2_0 = L_1;
goto IL_000b;
}
}
{
goto IL_0012;
}
IL_000b:
{
CustomRenderTexture_t3E16C42144B5127830DE6A7A719DC476463DF553* L_2 = ___0_source;
NullCheck(G_B2_0);
Action_1_Invoke_m66A4F475532920F2A053F17CCD81444946DF8B01_inline(G_B2_0, L_2, NULL);
}
IL_0012:
{
return;
}
}
// System.Void UnityEngine.CustomRenderTextureManager::InvokeOnTextureUnloaded_Internal(UnityEngine.CustomRenderTexture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomRenderTextureManager_InvokeOnTextureUnloaded_Internal_m86253D77C4A01969A81716A470F3D67B079D58DC (CustomRenderTexture_t3E16C42144B5127830DE6A7A719DC476463DF553* ___0_source, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CustomRenderTextureManager_t6F6FFDDE6005E9B8A116F49E26158CE0DCEF57FD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* G_B2_0 = NULL;
Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* G_B1_0 = NULL;
{
Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* L_0 = ((CustomRenderTextureManager_t6F6FFDDE6005E9B8A116F49E26158CE0DCEF57FD_StaticFields*)il2cpp_codegen_static_fields_for(CustomRenderTextureManager_t6F6FFDDE6005E9B8A116F49E26158CE0DCEF57FD_il2cpp_TypeInfo_var))->___textureUnloaded_1;
Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* L_1 = L_0;
G_B1_0 = L_1;
if (L_1)
{
G_B2_0 = L_1;
goto IL_000b;
}
}
{
goto IL_0012;
}
IL_000b:
{
CustomRenderTexture_t3E16C42144B5127830DE6A7A719DC476463DF553* L_2 = ___0_source;
NullCheck(G_B2_0);
Action_1_Invoke_m66A4F475532920F2A053F17CCD81444946DF8B01_inline(G_B2_0, L_2, NULL);
}
IL_0012:
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.RenderTextureDescriptor::get_width()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CwidthU3Ek__BackingField_0;
return L_0;
}
}
IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
int32_t _returnValue;
_returnValue = RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.RenderTextureDescriptor::set_width(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CwidthU3Ek__BackingField_0 = L_0;
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_inline(_thisAdjusted, ___0_value, method);
}
// System.Int32 UnityEngine.RenderTextureDescriptor::get_height()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CheightU3Ek__BackingField_1;
return L_0;
}
}
IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
int32_t _returnValue;
_returnValue = RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.RenderTextureDescriptor::set_height(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CheightU3Ek__BackingField_1 = L_0;
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_inline(_thisAdjusted, ___0_value, method);
}
// System.Int32 UnityEngine.RenderTextureDescriptor::get_msaaSamples()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CmsaaSamplesU3Ek__BackingField_2;
return L_0;
}
}
IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
int32_t _returnValue;
_returnValue = RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.RenderTextureDescriptor::set_msaaSamples(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CmsaaSamplesU3Ek__BackingField_2 = L_0;
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline(_thisAdjusted, ___0_value, method);
}
// System.Int32 UnityEngine.RenderTextureDescriptor::get_volumeDepth()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CvolumeDepthU3Ek__BackingField_3;
return L_0;
}
}
IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
int32_t _returnValue;
_returnValue = RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.RenderTextureDescriptor::set_volumeDepth(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_volumeDepth_mEF9610D1C14182417A01B7243DEE6B559A13B34D (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CvolumeDepthU3Ek__BackingField_3 = L_0;
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_volumeDepth_mEF9610D1C14182417A01B7243DEE6B559A13B34D_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
RenderTextureDescriptor_set_volumeDepth_mEF9610D1C14182417A01B7243DEE6B559A13B34D_inline(_thisAdjusted, ___0_value, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::set_mipCount(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_mipCount_mDCC85ED7D97BD64A290A21DB91BC5CB1C4BA95EF (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CmipCountU3Ek__BackingField_4 = L_0;
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_mipCount_mDCC85ED7D97BD64A290A21DB91BC5CB1C4BA95EF_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
RenderTextureDescriptor_set_mipCount_mDCC85ED7D97BD64A290A21DB91BC5CB1C4BA95EF_inline(_thisAdjusted, ___0_value, method);
}
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::get_graphicsFormat()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->____graphicsFormat_5;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
int32_t _returnValue;
_returnValue = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.RenderTextureDescriptor::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___0_value;
__this->____graphicsFormat_5 = L_0;
int32_t L_1 = ___0_value;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
bool L_2;
L_2 = GraphicsFormatUtility_IsSRGBFormat_mF3A393D43D68789A16087FF64CA2C050A8485C53(L_1, NULL);
RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424(__this, L_2, 4, NULL);
int32_t L_3;
L_3 = RenderTextureDescriptor_get_depthBufferBits_mC095E36F9803B2E68E258C03E48ACD0B0E678953(__this, NULL);
RenderTextureDescriptor_set_depthBufferBits_mA3710C0D6E485BA6465B328CD8B1954F0E4C5819(__this, L_3, NULL);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13(_thisAdjusted, ___0_value, method);
}
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::get_depthStencilFormat()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CdepthStencilFormatU3Ek__BackingField_7;
return L_0;
}
}
IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
int32_t _returnValue;
_returnValue = RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.RenderTextureDescriptor::set_depthStencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthStencilFormat_m7EC335006743B59AAD1895AD06B2DD74333F9A03 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CdepthStencilFormatU3Ek__BackingField_7 = L_0;
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_depthStencilFormat_m7EC335006743B59AAD1895AD06B2DD74333F9A03_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
RenderTextureDescriptor_set_depthStencilFormat_m7EC335006743B59AAD1895AD06B2DD74333F9A03_inline(_thisAdjusted, ___0_value, method);
}
// System.Int32 UnityEngine.RenderTextureDescriptor::get_depthBufferBits()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthBufferBits_mC095E36F9803B2E68E258C03E48ACD0B0E678953 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
int32_t L_0;
L_0 = RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
int32_t L_1;
L_1 = GraphicsFormatUtility_GetDepthBits_mA3ED2245DC3C1C593668C2F152A0DA42052CEE94(L_0, NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
int32_t L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_depthBufferBits_mC095E36F9803B2E68E258C03E48ACD0B0E678953_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
int32_t _returnValue;
_returnValue = RenderTextureDescriptor_get_depthBufferBits_mC095E36F9803B2E68E258C03E48ACD0B0E678953(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.RenderTextureDescriptor::set_depthBufferBits(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthBufferBits_mA3710C0D6E485BA6465B328CD8B1954F0E4C5819 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
int32_t L_1;
L_1 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0(__this, NULL);
int32_t L_2;
L_2 = RenderTexture_GetDepthStencilFormatLegacy_mC4C41354858D1CE6275439361C1763854E42E2C5(L_0, L_1, NULL);
RenderTextureDescriptor_set_depthStencilFormat_m7EC335006743B59AAD1895AD06B2DD74333F9A03_inline(__this, L_2, NULL);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_depthBufferBits_mA3710C0D6E485BA6465B328CD8B1954F0E4C5819_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
RenderTextureDescriptor_set_depthBufferBits_mA3710C0D6E485BA6465B328CD8B1954F0E4C5819(_thisAdjusted, ___0_value, method);
}
// UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::get_dimension()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_dimension_mA23ABB2CA03249DCE3A21F5123524A825C33E31B (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CdimensionU3Ek__BackingField_8;
return L_0;
}
}
IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_dimension_mA23ABB2CA03249DCE3A21F5123524A825C33E31B_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
int32_t _returnValue;
_returnValue = RenderTextureDescriptor_get_dimension_mA23ABB2CA03249DCE3A21F5123524A825C33E31B_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.RenderTextureDescriptor::set_dimension(UnityEngine.Rendering.TextureDimension)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CdimensionU3Ek__BackingField_8 = L_0;
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39_inline(_thisAdjusted, ___0_value, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::set_shadowSamplingMode(UnityEngine.Rendering.ShadowSamplingMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_shadowSamplingMode_m4B4CE918DFFF1CC5E3AF981456E186F15FC5DB93 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CshadowSamplingModeU3Ek__BackingField_9 = L_0;
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_shadowSamplingMode_m4B4CE918DFFF1CC5E3AF981456E186F15FC5DB93_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
RenderTextureDescriptor_set_shadowSamplingMode_m4B4CE918DFFF1CC5E3AF981456E186F15FC5DB93_inline(_thisAdjusted, ___0_value, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::set_vrUsage(UnityEngine.VRTextureUsage)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CvrUsageU3Ek__BackingField_10 = L_0;
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0_inline(_thisAdjusted, ___0_value, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::set_memoryless(UnityEngine.RenderTextureMemoryless)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_memoryless_m9ECE149930C0E2629A5CD9DA1CD0EA2A01FFE1B2 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CmemorylessU3Ek__BackingField_12 = L_0;
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_memoryless_m9ECE149930C0E2629A5CD9DA1CD0EA2A01FFE1B2_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
RenderTextureDescriptor_set_memoryless_m9ECE149930C0E2629A5CD9DA1CD0EA2A01FFE1B2_inline(_thisAdjusted, ___0_value, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m8B0D32DC550540B5546891C2F6300F384D6FE692 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthStencilFormat, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___0_width;
int32_t L_1 = ___1_height;
int32_t L_2 = ___2_colorFormat;
int32_t L_3 = ___3_depthStencilFormat;
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
int32_t L_4 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4;
RenderTextureDescriptor__ctor_m8F8897C63F614AEA4348A95293C911C1293DA3A4(__this, L_0, L_1, L_2, L_3, L_4, NULL);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor__ctor_m8B0D32DC550540B5546891C2F6300F384D6FE692_AdjustorThunk (RuntimeObject* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthStencilFormat, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
RenderTextureDescriptor__ctor_m8B0D32DC550540B5546891C2F6300F384D6FE692(_thisAdjusted, ___0_width, ___1_height, ___2_colorFormat, ___3_depthStencilFormat, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m8F8897C63F614AEA4348A95293C911C1293DA3A4 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthStencilFormat, int32_t ___4_mipCount, const RuntimeMethod* method)
{
{
il2cpp_codegen_initobj(__this, sizeof(RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46));
__this->____flags_11 = ((int32_t)130);
int32_t L_0 = ___0_width;
RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_inline(__this, L_0, NULL);
int32_t L_1 = ___1_height;
RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_inline(__this, L_1, NULL);
RenderTextureDescriptor_set_volumeDepth_mEF9610D1C14182417A01B7243DEE6B559A13B34D_inline(__this, 1, NULL);
RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline(__this, 1, NULL);
int32_t L_2 = ___2_colorFormat;
RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13(__this, L_2, NULL);
int32_t L_3 = ___3_depthStencilFormat;
RenderTextureDescriptor_set_depthStencilFormat_m7EC335006743B59AAD1895AD06B2DD74333F9A03_inline(__this, L_3, NULL);
int32_t L_4 = ___4_mipCount;
RenderTextureDescriptor_set_mipCount_mDCC85ED7D97BD64A290A21DB91BC5CB1C4BA95EF_inline(__this, L_4, NULL);
RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39_inline(__this, 2, NULL);
RenderTextureDescriptor_set_shadowSamplingMode_m4B4CE918DFFF1CC5E3AF981456E186F15FC5DB93_inline(__this, 2, NULL);
RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0_inline(__this, 0, NULL);
RenderTextureDescriptor_set_memoryless_m9ECE149930C0E2629A5CD9DA1CD0EA2A01FFE1B2_inline(__this, 0, NULL);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor__ctor_m8F8897C63F614AEA4348A95293C911C1293DA3A4_AdjustorThunk (RuntimeObject* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthStencilFormat, int32_t ___4_mipCount, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
RenderTextureDescriptor__ctor_m8F8897C63F614AEA4348A95293C911C1293DA3A4(_thisAdjusted, ___0_width, ___1_height, ___2_colorFormat, ___3_depthStencilFormat, ___4_mipCount, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::SetOrClearRenderTextureCreationFlag(System.Boolean,UnityEngine.RenderTextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___0_value, int32_t ___1_flag, const RuntimeMethod* method)
{
bool V_0 = false;
{
bool L_0 = ___0_value;
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0018;
}
}
{
int32_t L_2 = __this->____flags_11;
int32_t L_3 = ___1_flag;
__this->____flags_11 = ((int32_t)((int32_t)L_2|(int32_t)L_3));
goto IL_0029;
}
IL_0018:
{
int32_t L_4 = __this->____flags_11;
int32_t L_5 = ___1_flag;
__this->____flags_11 = ((int32_t)((int32_t)L_4&(int32_t)((~L_5))));
}
IL_0029:
{
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424_AdjustorThunk (RuntimeObject* __this, bool ___0_value, int32_t ___1_flag, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424(_thisAdjusted, ___0_value, ___1_flag, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::set_createdFromScript(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_createdFromScript_mEE28DED1D3C20DA025A0C44E1C2A531685194F23 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___0_value, const RuntimeMethod* method)
{
{
bool L_0 = ___0_value;
RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424(__this, L_0, ((int32_t)32), NULL);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_createdFromScript_mEE28DED1D3C20DA025A0C44E1C2A531685194F23_AdjustorThunk (RuntimeObject* __this, bool ___0_value, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
RenderTextureDescriptor_set_createdFromScript_mEE28DED1D3C20DA025A0C44E1C2A531685194F23(_thisAdjusted, ___0_value, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::set_useDynamicScale(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_useDynamicScale_m9335866C8754D51235D391E84F8972C4C518844A (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___0_value, const RuntimeMethod* method)
{
{
bool L_0 = ___0_value;
RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424(__this, L_0, ((int32_t)1024), NULL);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_useDynamicScale_m9335866C8754D51235D391E84F8972C4C518844A_AdjustorThunk (RuntimeObject* __this, bool ___0_value, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
RenderTextureDescriptor_set_useDynamicScale_m9335866C8754D51235D391E84F8972C4C518844A(_thisAdjusted, ___0_value, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.LightProbes
IL2CPP_EXTERN_C void LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshal_pinvoke(const LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D& unmarshaled, LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshaled_pinvoke& marshaled)
{
marshaled.___m_CachedPtr_0 = unmarshaled.___m_CachedPtr_0;
}
IL2CPP_EXTERN_C void LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshal_pinvoke_back(const LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshaled_pinvoke& marshaled, LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D& unmarshaled)
{
intptr_t unmarshaledm_CachedPtr_temp_0;
memset((&unmarshaledm_CachedPtr_temp_0), 0, sizeof(unmarshaledm_CachedPtr_temp_0));
unmarshaledm_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
unmarshaled.___m_CachedPtr_0 = unmarshaledm_CachedPtr_temp_0;
}
// Conversion method for clean up from marshalling of: UnityEngine.LightProbes
IL2CPP_EXTERN_C void LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshal_pinvoke_cleanup(LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.LightProbes
IL2CPP_EXTERN_C void LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshal_com(const LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D& unmarshaled, LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshaled_com& marshaled)
{
marshaled.___m_CachedPtr_0 = unmarshaled.___m_CachedPtr_0;
}
IL2CPP_EXTERN_C void LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshal_com_back(const LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshaled_com& marshaled, LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D& unmarshaled)
{
intptr_t unmarshaledm_CachedPtr_temp_0;
memset((&unmarshaledm_CachedPtr_temp_0), 0, sizeof(unmarshaledm_CachedPtr_temp_0));
unmarshaledm_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
unmarshaled.___m_CachedPtr_0 = unmarshaledm_CachedPtr_temp_0;
}
// Conversion method for clean up from marshalling of: UnityEngine.LightProbes
IL2CPP_EXTERN_C void LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshal_com_cleanup(LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshaled_com& marshaled)
{
}
// System.Void UnityEngine.LightProbes::Internal_CallTetrahedralizationCompletedFunction()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightProbes_Internal_CallTetrahedralizationCompletedFunction_m491992F2C5429BCA63C2076F29BBEE7B10BA54CB (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_0 = ((LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_StaticFields*)il2cpp_codegen_static_fields_for(LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_il2cpp_TypeInfo_var))->___tetrahedralizationCompleted_4;
V_0 = (bool)((!(((RuntimeObject*)(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0018;
}
}
{
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_2 = ((LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_StaticFields*)il2cpp_codegen_static_fields_for(LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_il2cpp_TypeInfo_var))->___tetrahedralizationCompleted_4;
NullCheck(L_2);
Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline(L_2, NULL);
}
IL_0018:
{
return;
}
}
// System.Void UnityEngine.LightProbes::Internal_CallNeedsRetetrahedralizationFunction()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightProbes_Internal_CallNeedsRetetrahedralizationFunction_m72321DC24BB3DDFFABCEC02F72A5BE5826B829FE (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_0 = ((LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_StaticFields*)il2cpp_codegen_static_fields_for(LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_il2cpp_TypeInfo_var))->___needsRetetrahedralization_5;
V_0 = (bool)((!(((RuntimeObject*)(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0018;
}
}
{
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_2 = ((LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_StaticFields*)il2cpp_codegen_static_fields_for(LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_il2cpp_TypeInfo_var))->___needsRetetrahedralization_5;
NullCheck(L_2);
Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline(L_2, NULL);
}
IL_0018:
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.MaterialPropertyBlock::SetVectorArray(System.Int32,UnityEngine.Vector4[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVectorArray_m92BE44069E96A65D975F989B9C2703819B4D9709 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___1_values, int32_t ___2_count, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
{
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_0 = ___1_values;
V_0 = (bool)((((RuntimeObject*)(Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0014;
}
}
{
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_2);
ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFBFED6DEA5A92748E7B7A0A236B4FBA1EFEF38C6)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MaterialPropertyBlock_SetVectorArray_m92BE44069E96A65D975F989B9C2703819B4D9709_RuntimeMethod_var)));
}
IL_0014:
{
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_3 = ___1_values;
NullCheck(L_3);
V_1 = (bool)((((int32_t)(((RuntimeArray*)L_3)->max_length)) == ((int32_t)0))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0028;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_5 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_5);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral9E395738B33ECECDACCC4B9E4F28E112460C1F3A)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MaterialPropertyBlock_SetVectorArray_m92BE44069E96A65D975F989B9C2703819B4D9709_RuntimeMethod_var)));
}
IL_0028:
{
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_6 = ___1_values;
NullCheck(L_6);
int32_t L_7 = ___2_count;
V_2 = (bool)((((int32_t)((int32_t)(((RuntimeArray*)L_6)->max_length))) < ((int32_t)L_7))? 1 : 0);
bool L_8 = V_2;
if (!L_8)
{
goto IL_003d;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_9 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_9);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral332771EB81E98B339CF2D136D55C412337F7DDB8)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MaterialPropertyBlock_SetVectorArray_m92BE44069E96A65D975F989B9C2703819B4D9709_RuntimeMethod_var)));
}
IL_003d:
{
int32_t L_10 = ___0_name;
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_11 = ___1_values;
int32_t L_12 = ___2_count;
MaterialPropertyBlock_SetVectorArrayImpl_mFED50BE8138077759CB79FF448A7AD9B4F27D981(__this, L_10, L_11, L_12, NULL);
return;
}
}
// System.Void UnityEngine.MaterialPropertyBlock::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock__ctor_m14C3432585F7BB65028BCD64A0FD6607A1B490FB (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
intptr_t L_0;
L_0 = MaterialPropertyBlock_CreateImpl_mB5C499DC3ACC3B8AEB29249CC5896877810467EA(NULL);
__this->___m_Ptr_0 = L_0;
return;
}
}
// System.Void UnityEngine.MaterialPropertyBlock::Finalize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_Finalize_m39FFB2D5E0348431D63EE94E263032CA6C7040BF (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, const RuntimeMethod* method)
{
{
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_000b:
{// begin finally (depth: 1)
Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2(__this, NULL);
return;
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
MaterialPropertyBlock_Dispose_m4D2F96068928FBC127E3A48B45DB5F3C0022B3E3(__this, NULL);
goto IL_0013;
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_0013:
{
return;
}
}
// System.Void UnityEngine.MaterialPropertyBlock::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_Dispose_m4D2F96068928FBC127E3A48B45DB5F3C0022B3E3 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
intptr_t L_0 = __this->___m_Ptr_0;
intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
bool L_2;
L_2 = IntPtr_op_Inequality_m90EFC9C4CAD9A33E309F2DDF98EE4E1DD253637B(L_0, L_1, NULL);
V_0 = L_2;
bool L_3 = V_0;
if (!L_3)
{
goto IL_002e;
}
}
{
intptr_t L_4 = __this->___m_Ptr_0;
MaterialPropertyBlock_DestroyImpl_m169142814063295DE7C2FE69CD3580B2F952776E(L_4, NULL);
intptr_t L_5 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
__this->___m_Ptr_0 = L_5;
}
IL_002e:
{
il2cpp_codegen_runtime_class_init_inline(GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var);
GC_SuppressFinalize_m71815DBD5A0CD2EA1BE43317B08B7A14949EDC65(__this, NULL);
return;
}
}
// System.Void UnityEngine.MaterialPropertyBlock::SetFloat(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetFloat_m6BA8DA03FAD1ABA0BD339E0E5157C4DF3C987267 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_nameID, float ___1_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_nameID;
float L_1 = ___1_value;
MaterialPropertyBlock_SetFloatImpl_m65B3A7B090CDD9E32BA6D85637C37980C1D38DE8(__this, L_0, L_1, NULL);
return;
}
}
// System.Void UnityEngine.MaterialPropertyBlock::SetVector(System.Int32,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVector_m22B010D99231EF5684063F4A07F5948854D590B3 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_nameID, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_nameID;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = ___1_value;
MaterialPropertyBlock_SetVectorImpl_mA91796B91A33617D2BDFEC33612A7C595011CAC1(__this, L_0, L_1, NULL);
return;
}
}
// System.Void UnityEngine.MaterialPropertyBlock::SetTexture(System.Int32,UnityEngine.Texture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetTexture_m39F531D3F35D6C5B661A7B4F07DD7B8ACC22627F (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_nameID, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___1_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_nameID;
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_1 = ___1_value;
MaterialPropertyBlock_SetTextureImpl_m4F16E63E86A344A8FB595BBD7132641593427F95(__this, L_0, L_1, NULL);
return;
}
}
// System.Void UnityEngine.MaterialPropertyBlock::SetVectorArray(System.Int32,UnityEngine.Vector4[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVectorArray_m5C0A3017A7EA9EE5F01295E346EA72D70A8BD682 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_nameID, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___1_values, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_nameID;
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_1 = ___1_values;
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_2 = ___1_values;
NullCheck(L_2);
MaterialPropertyBlock_SetVectorArray_m92BE44069E96A65D975F989B9C2703819B4D9709(__this, L_0, L_1, ((int32_t)(((RuntimeArray*)L_2)->max_length)), NULL);
return;
}
}
// System.Void UnityEngine.MaterialPropertyBlock::SetFloatImpl(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetFloatImpl_m65B3A7B090CDD9E32BA6D85637C37980C1D38DE8 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, float ___1_value, const RuntimeMethod* method)
{
typedef void (*MaterialPropertyBlock_SetFloatImpl_m65B3A7B090CDD9E32BA6D85637C37980C1D38DE8_ftn) (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D*, int32_t, float);
static MaterialPropertyBlock_SetFloatImpl_m65B3A7B090CDD9E32BA6D85637C37980C1D38DE8_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MaterialPropertyBlock_SetFloatImpl_m65B3A7B090CDD9E32BA6D85637C37980C1D38DE8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MaterialPropertyBlock::SetFloatImpl(System.Int32,System.Single)");
_il2cpp_icall_func(__this, ___0_name, ___1_value);
}
// System.Void UnityEngine.MaterialPropertyBlock::SetVectorImpl(System.Int32,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVectorImpl_mA91796B91A33617D2BDFEC33612A7C595011CAC1 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_name;
MaterialPropertyBlock_SetVectorImpl_Injected_m3F860A6FF7908C66A89B280CE69E57D1CFB64875(__this, L_0, (&___1_value), NULL);
return;
}
}
// System.Void UnityEngine.MaterialPropertyBlock::SetTextureImpl(System.Int32,UnityEngine.Texture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetTextureImpl_m4F16E63E86A344A8FB595BBD7132641593427F95 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___1_value, const RuntimeMethod* method)
{
typedef void (*MaterialPropertyBlock_SetTextureImpl_m4F16E63E86A344A8FB595BBD7132641593427F95_ftn) (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D*, int32_t, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*);
static MaterialPropertyBlock_SetTextureImpl_m4F16E63E86A344A8FB595BBD7132641593427F95_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MaterialPropertyBlock_SetTextureImpl_m4F16E63E86A344A8FB595BBD7132641593427F95_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MaterialPropertyBlock::SetTextureImpl(System.Int32,UnityEngine.Texture)");
_il2cpp_icall_func(__this, ___0_name, ___1_value);
}
// System.Void UnityEngine.MaterialPropertyBlock::SetVectorArrayImpl(System.Int32,UnityEngine.Vector4[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVectorArrayImpl_mFED50BE8138077759CB79FF448A7AD9B4F27D981 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___1_values, int32_t ___2_count, const RuntimeMethod* method)
{
typedef void (*MaterialPropertyBlock_SetVectorArrayImpl_mFED50BE8138077759CB79FF448A7AD9B4F27D981_ftn) (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D*, int32_t, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD*, int32_t);
static MaterialPropertyBlock_SetVectorArrayImpl_mFED50BE8138077759CB79FF448A7AD9B4F27D981_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MaterialPropertyBlock_SetVectorArrayImpl_mFED50BE8138077759CB79FF448A7AD9B4F27D981_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MaterialPropertyBlock::SetVectorArrayImpl(System.Int32,UnityEngine.Vector4[],System.Int32)");
_il2cpp_icall_func(__this, ___0_name, ___1_values, ___2_count);
}
// System.IntPtr UnityEngine.MaterialPropertyBlock::CreateImpl()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t MaterialPropertyBlock_CreateImpl_mB5C499DC3ACC3B8AEB29249CC5896877810467EA (const RuntimeMethod* method)
{
typedef intptr_t (*MaterialPropertyBlock_CreateImpl_mB5C499DC3ACC3B8AEB29249CC5896877810467EA_ftn) ();
static MaterialPropertyBlock_CreateImpl_mB5C499DC3ACC3B8AEB29249CC5896877810467EA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MaterialPropertyBlock_CreateImpl_mB5C499DC3ACC3B8AEB29249CC5896877810467EA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MaterialPropertyBlock::CreateImpl()");
intptr_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Void UnityEngine.MaterialPropertyBlock::DestroyImpl(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_DestroyImpl_m169142814063295DE7C2FE69CD3580B2F952776E (intptr_t ___0_mpb, const RuntimeMethod* method)
{
typedef void (*MaterialPropertyBlock_DestroyImpl_m169142814063295DE7C2FE69CD3580B2F952776E_ftn) (intptr_t);
static MaterialPropertyBlock_DestroyImpl_m169142814063295DE7C2FE69CD3580B2F952776E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MaterialPropertyBlock_DestroyImpl_m169142814063295DE7C2FE69CD3580B2F952776E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MaterialPropertyBlock::DestroyImpl(System.IntPtr)");
_il2cpp_icall_func(___0_mpb);
}
// System.Void UnityEngine.MaterialPropertyBlock::Clear(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_Clear_m18CD90F6F18294A59C408FFCCC8F6F5EE204E6D4 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, bool ___0_keepMemory, const RuntimeMethod* method)
{
typedef void (*MaterialPropertyBlock_Clear_m18CD90F6F18294A59C408FFCCC8F6F5EE204E6D4_ftn) (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D*, bool);
static MaterialPropertyBlock_Clear_m18CD90F6F18294A59C408FFCCC8F6F5EE204E6D4_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MaterialPropertyBlock_Clear_m18CD90F6F18294A59C408FFCCC8F6F5EE204E6D4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MaterialPropertyBlock::Clear(System.Boolean)");
_il2cpp_icall_func(__this, ___0_keepMemory);
}
// System.Void UnityEngine.MaterialPropertyBlock::Clear()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_Clear_m83CE1CC476A80F162FC89DBF6C2C78659B6E1253 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, const RuntimeMethod* method)
{
{
MaterialPropertyBlock_Clear_m18CD90F6F18294A59C408FFCCC8F6F5EE204E6D4(__this, (bool)1, NULL);
return;
}
}
// System.Void UnityEngine.MaterialPropertyBlock::SetVectorImpl_Injected(System.Int32,UnityEngine.Vector4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVectorImpl_Injected_m3F860A6FF7908C66A89B280CE69E57D1CFB64875 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___1_value, const RuntimeMethod* method)
{
typedef void (*MaterialPropertyBlock_SetVectorImpl_Injected_m3F860A6FF7908C66A89B280CE69E57D1CFB64875_ftn) (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D*, int32_t, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*);
static MaterialPropertyBlock_SetVectorImpl_Injected_m3F860A6FF7908C66A89B280CE69E57D1CFB64875_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MaterialPropertyBlock_SetVectorImpl_Injected_m3F860A6FF7908C66A89B280CE69E57D1CFB64875_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MaterialPropertyBlock::SetVectorImpl_Injected(System.Int32,UnityEngine.Vector4&)");
_il2cpp_icall_func(__this, ___0_name, ___1_value);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.Screen::get_width()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_width_mF608FF3252213E7EFA1F0D2F744C28110E9E5AC9 (const RuntimeMethod* method)
{
typedef int32_t (*Screen_get_width_mF608FF3252213E7EFA1F0D2F744C28110E9E5AC9_ftn) ();
static Screen_get_width_mF608FF3252213E7EFA1F0D2F744C28110E9E5AC9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Screen_get_width_mF608FF3252213E7EFA1F0D2F744C28110E9E5AC9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_width()");
int32_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Int32 UnityEngine.Screen::get_height()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_height_m01A3102DE71EE1FBEA51D09D6B0261CF864FE8F9 (const RuntimeMethod* method)
{
typedef int32_t (*Screen_get_height_m01A3102DE71EE1FBEA51D09D6B0261CF864FE8F9_ftn) ();
static Screen_get_height_m01A3102DE71EE1FBEA51D09D6B0261CF864FE8F9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Screen_get_height_m01A3102DE71EE1FBEA51D09D6B0261CF864FE8F9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_height()");
int32_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Single UnityEngine.Screen::get_dpi()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Screen_get_dpi_mEEDAA2189F84A47BD69D62A611E031D5C59CFE8E (const RuntimeMethod* method)
{
typedef float (*Screen_get_dpi_mEEDAA2189F84A47BD69D62A611E031D5C59CFE8E_ftn) ();
static Screen_get_dpi_mEEDAA2189F84A47BD69D62A611E031D5C59CFE8E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Screen_get_dpi_mEEDAA2189F84A47BD69D62A611E031D5C59CFE8E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_dpi()");
float icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Void UnityEngine.Screen::RequestOrientation(UnityEngine.ScreenOrientation)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_RequestOrientation_m5E87329EFA726DB9B6418AB265EF1E909DE75A6E (int32_t ___0_orient, const RuntimeMethod* method)
{
typedef void (*Screen_RequestOrientation_m5E87329EFA726DB9B6418AB265EF1E909DE75A6E_ftn) (int32_t);
static Screen_RequestOrientation_m5E87329EFA726DB9B6418AB265EF1E909DE75A6E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Screen_RequestOrientation_m5E87329EFA726DB9B6418AB265EF1E909DE75A6E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::RequestOrientation(UnityEngine.ScreenOrientation)");
_il2cpp_icall_func(___0_orient);
}
// UnityEngine.ScreenOrientation UnityEngine.Screen::GetScreenOrientation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_GetScreenOrientation_m7F30F42A44A2F87CE02F0D95DD1664AEEDDD8279 (const RuntimeMethod* method)
{
typedef int32_t (*Screen_GetScreenOrientation_m7F30F42A44A2F87CE02F0D95DD1664AEEDDD8279_ftn) ();
static Screen_GetScreenOrientation_m7F30F42A44A2F87CE02F0D95DD1664AEEDDD8279_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Screen_GetScreenOrientation_m7F30F42A44A2F87CE02F0D95DD1664AEEDDD8279_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::GetScreenOrientation()");
int32_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// UnityEngine.ScreenOrientation UnityEngine.Screen::get_orientation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_orientation_mA6B22A441187D50831B2B18CA48A8F64BD1BD89E (const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0;
L_0 = Screen_GetScreenOrientation_m7F30F42A44A2F87CE02F0D95DD1664AEEDDD8279(NULL);
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
int32_t L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Screen::set_orientation(UnityEngine.ScreenOrientation)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_set_orientation_mFCC880DDE7D3916DD8DA84E546F4743EEE773C4D (int32_t ___0_value, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6CA41DCDC696417928C9E8E181D7652A472ABD93);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
int32_t L_0 = ___0_value;
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0019;
}
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_Log_m87A9A3C761FF5C43ED8A53B16190A53D08F818BB(_stringLiteral6CA41DCDC696417928C9E8E181D7652A472ABD93, NULL);
___0_value = 5;
}
IL_0019:
{
int32_t L_2 = ___0_value;
Screen_RequestOrientation_m5E87329EFA726DB9B6418AB265EF1E909DE75A6E(L_2, NULL);
return;
}
}
// System.Void UnityEngine.Screen::set_sleepTimeout(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_set_sleepTimeout_mB375970159A73BB484A2B5E62A943330B83ABF9A (int32_t ___0_value, const RuntimeMethod* method)
{
typedef void (*Screen_set_sleepTimeout_mB375970159A73BB484A2B5E62A943330B83ABF9A_ftn) (int32_t);
static Screen_set_sleepTimeout_mB375970159A73BB484A2B5E62A943330B83ABF9A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Screen_set_sleepTimeout_mB375970159A73BB484A2B5E62A943330B83ABF9A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::set_sleepTimeout(System.Int32)");
_il2cpp_icall_func(___0_value);
}
// System.Void UnityEngine.Screen::SetOrientationEnabled(UnityEngine.EnabledOrientation,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_SetOrientationEnabled_mC5FCCF61F0F8C2190A0FE4E8F09AF2BEFFF04CDB (int32_t ___0_orient, bool ___1_enabled, const RuntimeMethod* method)
{
typedef void (*Screen_SetOrientationEnabled_mC5FCCF61F0F8C2190A0FE4E8F09AF2BEFFF04CDB_ftn) (int32_t, bool);
static Screen_SetOrientationEnabled_mC5FCCF61F0F8C2190A0FE4E8F09AF2BEFFF04CDB_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Screen_SetOrientationEnabled_mC5FCCF61F0F8C2190A0FE4E8F09AF2BEFFF04CDB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::SetOrientationEnabled(UnityEngine.EnabledOrientation,System.Boolean)");
_il2cpp_icall_func(___0_orient, ___1_enabled);
}
// System.Void UnityEngine.Screen::set_autorotateToPortrait(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_set_autorotateToPortrait_m42E3A0FB93AB61609F9A1E774B028A90C5791634 (bool ___0_value, const RuntimeMethod* method)
{
{
bool L_0 = ___0_value;
Screen_SetOrientationEnabled_mC5FCCF61F0F8C2190A0FE4E8F09AF2BEFFF04CDB(1, L_0, NULL);
return;
}
}
// System.Void UnityEngine.Screen::set_autorotateToPortraitUpsideDown(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_set_autorotateToPortraitUpsideDown_m322363C3E0347AF6C62240BD814C8719CF54AF12 (bool ___0_value, const RuntimeMethod* method)
{
{
bool L_0 = ___0_value;
Screen_SetOrientationEnabled_mC5FCCF61F0F8C2190A0FE4E8F09AF2BEFFF04CDB(2, L_0, NULL);
return;
}
}
// System.Void UnityEngine.Screen::set_autorotateToLandscapeLeft(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_set_autorotateToLandscapeLeft_mEBF1EEDF3BCD85A85FEF5B59ECEE40D6A73983D0 (bool ___0_value, const RuntimeMethod* method)
{
{
bool L_0 = ___0_value;
Screen_SetOrientationEnabled_mC5FCCF61F0F8C2190A0FE4E8F09AF2BEFFF04CDB(4, L_0, NULL);
return;
}
}
// System.Void UnityEngine.Screen::set_autorotateToLandscapeRight(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_set_autorotateToLandscapeRight_m259F67F2F38E5E28A7A5ABBEA5CFE9650DD7B184 (bool ___0_value, const RuntimeMethod* method)
{
{
bool L_0 = ___0_value;
Screen_SetOrientationEnabled_mC5FCCF61F0F8C2190A0FE4E8F09AF2BEFFF04CDB(8, L_0, NULL);
return;
}
}
// System.Boolean UnityEngine.Screen::get_fullScreen()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Screen_get_fullScreen_m9B3B4F9FB4B6FD6E1AEF626736C4462A2FD7407C (const RuntimeMethod* method)
{
typedef bool (*Screen_get_fullScreen_m9B3B4F9FB4B6FD6E1AEF626736C4462A2FD7407C_ftn) ();
static Screen_get_fullScreen_m9B3B4F9FB4B6FD6E1AEF626736C4462A2FD7407C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Screen_get_fullScreen_m9B3B4F9FB4B6FD6E1AEF626736C4462A2FD7407C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_fullScreen()");
bool icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Shader UnityEngine.Shader::Find(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* Shader_Find_m183AA54F78320212DDEC811592F98456898A41C5 (String_t* ___0_name, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var);
ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* L_0;
L_0 = ResourcesAPI_get_ActiveAPI_mF850D558242EC69D97A42BCAEC2270D71F3250A4(NULL);
String_t* L_1 = ___0_name;
NullCheck(L_0);
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_2;
L_2 = VirtualFuncInvoker1< Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*, String_t* >::Invoke(4 /* UnityEngine.Shader UnityEngine.ResourcesAPI::FindShaderByName(System.String) */, L_0, L_1);
return L_2;
}
}
// System.Void UnityEngine.Shader::DisableKeyword(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_DisableKeyword_m20FCB3643CD53D86E46DA431DA971E59D49DAF88 (String_t* ___0_keyword, const RuntimeMethod* method)
{
typedef void (*Shader_DisableKeyword_m20FCB3643CD53D86E46DA431DA971E59D49DAF88_ftn) (String_t*);
static Shader_DisableKeyword_m20FCB3643CD53D86E46DA431DA971E59D49DAF88_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_DisableKeyword_m20FCB3643CD53D86E46DA431DA971E59D49DAF88_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::DisableKeyword(System.String)");
_il2cpp_icall_func(___0_keyword);
}
// System.Int32 UnityEngine.Shader::TagToID(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_TagToID_m5B5214F0AABE47C7465EEA717C78568AE1251FE9 (String_t* ___0_name, const RuntimeMethod* method)
{
typedef int32_t (*Shader_TagToID_m5B5214F0AABE47C7465EEA717C78568AE1251FE9_ftn) (String_t*);
static Shader_TagToID_m5B5214F0AABE47C7465EEA717C78568AE1251FE9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_TagToID_m5B5214F0AABE47C7465EEA717C78568AE1251FE9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::TagToID(System.String)");
int32_t icallRetVal = _il2cpp_icall_func(___0_name);
return icallRetVal;
}
// System.Int32 UnityEngine.Shader::PropertyToID(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA (String_t* ___0_name, const RuntimeMethod* method)
{
typedef int32_t (*Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA_ftn) (String_t*);
static Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::PropertyToID(System.String)");
int32_t icallRetVal = _il2cpp_icall_func(___0_name);
return icallRetVal;
}
// System.Void UnityEngine.Shader::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader__ctor_m2BD5A93728781AEF4DCA08F3BCC93C0A62B864C1 (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Material::CreateWithShader(UnityEngine.Material,UnityEngine.Shader)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithShader_m3AFA4A4172FE7A3BD861AA015F4DA8BF21E7EB3B (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_self, Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___1_shader, const RuntimeMethod* method)
{
typedef void (*Material_CreateWithShader_m3AFA4A4172FE7A3BD861AA015F4DA8BF21E7EB3B_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*);
static Material_CreateWithShader_m3AFA4A4172FE7A3BD861AA015F4DA8BF21E7EB3B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_CreateWithShader_m3AFA4A4172FE7A3BD861AA015F4DA8BF21E7EB3B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::CreateWithShader(UnityEngine.Material,UnityEngine.Shader)");
_il2cpp_icall_func(___0_self, ___1_shader);
}
// System.Void UnityEngine.Material::CreateWithMaterial(UnityEngine.Material,UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithMaterial_m11AFA8AF4CF07621B8F872D231F52287D510E49B (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_self, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___1_source, const RuntimeMethod* method)
{
typedef void (*Material_CreateWithMaterial_m11AFA8AF4CF07621B8F872D231F52287D510E49B_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*);
static Material_CreateWithMaterial_m11AFA8AF4CF07621B8F872D231F52287D510E49B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_CreateWithMaterial_m11AFA8AF4CF07621B8F872D231F52287D510E49B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::CreateWithMaterial(UnityEngine.Material,UnityEngine.Material)");
_il2cpp_icall_func(___0_self, ___1_source);
}
// System.Void UnityEngine.Material::CreateWithString(UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithString_m95D6FADE4506835842E09A7E26513252F560C87A (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_self, const RuntimeMethod* method)
{
typedef void (*Material_CreateWithString_m95D6FADE4506835842E09A7E26513252F560C87A_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*);
static Material_CreateWithString_m95D6FADE4506835842E09A7E26513252F560C87A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_CreateWithString_m95D6FADE4506835842E09A7E26513252F560C87A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::CreateWithString(UnityEngine.Material)");
_il2cpp_icall_func(___0_self);
}
// System.Void UnityEngine.Material::.ctor(UnityEngine.Shader)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material__ctor_m7FDF47105D66D19591BE505A0C42B0F90D88C9BF (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___0_shader, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_0 = ___0_shader;
Material_CreateWithShader_m3AFA4A4172FE7A3BD861AA015F4DA8BF21E7EB3B(__this, L_0, NULL);
return;
}
}
// System.Void UnityEngine.Material::.ctor(UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material__ctor_mFCC42FB90257F1E8F7516A8640A79C465A39961C (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_source, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0 = ___0_source;
Material_CreateWithMaterial_m11AFA8AF4CF07621B8F872D231F52287D510E49B(__this, L_0, NULL);
return;
}
}
// System.Void UnityEngine.Material::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material__ctor_mF1676C2EE42E6BCE74AC3C90E207A35E515D1FD8 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_contents, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
Material_CreateWithString_m95D6FADE4506835842E09A7E26513252F560C87A(__this, NULL);
return;
}
}
// System.Void UnityEngine.Material::set_shader(UnityEngine.Shader)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_set_shader_mBD3A0D9AB14DE2F7CD5F2775E9AD58E15424C171 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___0_value, const RuntimeMethod* method)
{
typedef void (*Material_set_shader_mBD3A0D9AB14DE2F7CD5F2775E9AD58E15424C171_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*);
static Material_set_shader_mBD3A0D9AB14DE2F7CD5F2775E9AD58E15424C171_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_set_shader_mBD3A0D9AB14DE2F7CD5F2775E9AD58E15424C171_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::set_shader(UnityEngine.Shader)");
_il2cpp_icall_func(__this, ___0_value);
}
// System.Void UnityEngine.Material::set_color(UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_set_color_m5C32DEBB215FF9EE35E7B575297D8C2F29CC2A2D (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_value, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral47A3FAF17D89549FD0F0ECA7370B81F7C80DFCDE);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
{
int32_t L_0;
L_0 = Material_GetFirstPropertyNameIdByAttribute_mCBB72749633F7B8A879D33F0B34DB4F54F8C2439(__this, ((int32_t)256), NULL);
V_0 = L_0;
int32_t L_1 = V_0;
V_1 = (bool)((((int32_t)((((int32_t)L_1) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_2 = V_1;
if (!L_2)
{
goto IL_0023;
}
}
{
int32_t L_3 = V_0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___0_value;
Material_SetColor_m573C88F2FB1B5A978C53A197B414F9E9C6AC5B9A(__this, L_3, L_4, NULL);
goto IL_0030;
}
IL_0023:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_5 = ___0_value;
Material_SetColor_mFAB32FAA44461E46FD707B34184EC080CBB3539F(__this, _stringLiteral47A3FAF17D89549FD0F0ECA7370B81F7C80DFCDE, L_5, NULL);
}
IL_0030:
{
return;
}
}
// UnityEngine.Texture UnityEngine.Material::get_mainTexture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Material_get_mainTexture_mC6C6B860B44321F0342AEFA0DD7702384334F37D (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4B8146FB95E4F51B29DA41EB5F6D60F8FD0ECF21);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* V_2 = NULL;
{
int32_t L_0;
L_0 = Material_GetFirstPropertyNameIdByAttribute_mCBB72749633F7B8A879D33F0B34DB4F54F8C2439(__this, ((int32_t)128), NULL);
V_0 = L_0;
int32_t L_1 = V_0;
V_1 = (bool)((((int32_t)((((int32_t)L_1) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_2 = V_1;
if (!L_2)
{
goto IL_0022;
}
}
{
int32_t L_3 = V_0;
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_4;
L_4 = Material_GetTexture_mE5D02B13E7AF35ABAE4FFC49E69FAF8F36F91191(__this, L_3, NULL);
V_2 = L_4;
goto IL_0030;
}
IL_0022:
{
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_5;
L_5 = Material_GetTexture_mBA07A377A7DDD29CD53E6F687DE6D49A42C0C719(__this, _stringLiteral4B8146FB95E4F51B29DA41EB5F6D60F8FD0ECF21, NULL);
V_2 = L_5;
goto IL_0030;
}
IL_0030:
{
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_6 = V_2;
return L_6;
}
}
// System.Void UnityEngine.Material::set_mainTexture(UnityEngine.Texture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_set_mainTexture_m389E048BA9C81B603EBF36BD792212B296317AC0 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_value, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4B8146FB95E4F51B29DA41EB5F6D60F8FD0ECF21);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
{
int32_t L_0;
L_0 = Material_GetFirstPropertyNameIdByAttribute_mCBB72749633F7B8A879D33F0B34DB4F54F8C2439(__this, ((int32_t)128), NULL);
V_0 = L_0;
int32_t L_1 = V_0;
V_1 = (bool)((((int32_t)((((int32_t)L_1) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_2 = V_1;
if (!L_2)
{
goto IL_0023;
}
}
{
int32_t L_3 = V_0;
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_4 = ___0_value;
Material_SetTexture_mA9F8461850AAB88F992E9C6FA6F24C2E050B83FD(__this, L_3, L_4, NULL);
goto IL_0030;
}
IL_0023:
{
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_5 = ___0_value;
Material_SetTexture_m06083C3F52EF02FFB1177901D9907314F280F9A5(__this, _stringLiteral4B8146FB95E4F51B29DA41EB5F6D60F8FD0ECF21, L_5, NULL);
}
IL_0030:
{
return;
}
}
// System.Void UnityEngine.Material::set_mainTextureScale(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_set_mainTextureScale_mABC2B4327CCDC6BB0E0EA72C6F29817400F56EF1 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4B8146FB95E4F51B29DA41EB5F6D60F8FD0ECF21);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
{
int32_t L_0;
L_0 = Material_GetFirstPropertyNameIdByAttribute_mCBB72749633F7B8A879D33F0B34DB4F54F8C2439(__this, ((int32_t)128), NULL);
V_0 = L_0;
int32_t L_1 = V_0;
V_1 = (bool)((((int32_t)((((int32_t)L_1) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_2 = V_1;
if (!L_2)
{
goto IL_0023;
}
}
{
int32_t L_3 = V_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_value;
Material_SetTextureScale_mBA092A3DCD393695B32801FD05F70A8CC58CB89D(__this, L_3, L_4, NULL);
goto IL_0030;
}
IL_0023:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = ___0_value;
Material_SetTextureScale_m8DBD33DD5E1F19C75C9C022974B27C719E9C5F8D(__this, _stringLiteral4B8146FB95E4F51B29DA41EB5F6D60F8FD0ECF21, L_5, NULL);
}
IL_0030:
{
return;
}
}
// System.Int32 UnityEngine.Material::GetFirstPropertyNameIdByAttribute(UnityEngine.Rendering.ShaderPropertyFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_GetFirstPropertyNameIdByAttribute_mCBB72749633F7B8A879D33F0B34DB4F54F8C2439 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_attributeFlag, const RuntimeMethod* method)
{
typedef int32_t (*Material_GetFirstPropertyNameIdByAttribute_mCBB72749633F7B8A879D33F0B34DB4F54F8C2439_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t);
static Material_GetFirstPropertyNameIdByAttribute_mCBB72749633F7B8A879D33F0B34DB4F54F8C2439_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_GetFirstPropertyNameIdByAttribute_mCBB72749633F7B8A879D33F0B34DB4F54F8C2439_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetFirstPropertyNameIdByAttribute(UnityEngine.Rendering.ShaderPropertyFlags)");
int32_t icallRetVal = _il2cpp_icall_func(__this, ___0_attributeFlag);
return icallRetVal;
}
// System.Boolean UnityEngine.Material::HasProperty(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasProperty_m52E2D3BC3049B8B228149E023CD73C34B05A5222 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, const RuntimeMethod* method)
{
typedef bool (*Material_HasProperty_m52E2D3BC3049B8B228149E023CD73C34B05A5222_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t);
static Material_HasProperty_m52E2D3BC3049B8B228149E023CD73C34B05A5222_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_HasProperty_m52E2D3BC3049B8B228149E023CD73C34B05A5222_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::HasProperty(System.Int32)");
bool icallRetVal = _il2cpp_icall_func(__this, ___0_nameID);
return icallRetVal;
}
// System.Boolean UnityEngine.Material::HasProperty(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasProperty_mC09A83B44E368A217F606DD4954FA080CC03EC6C (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_name, const RuntimeMethod* method)
{
bool V_0 = false;
{
String_t* L_0 = ___0_name;
int32_t L_1;
L_1 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(L_0, NULL);
bool L_2;
L_2 = Material_HasProperty_m52E2D3BC3049B8B228149E023CD73C34B05A5222(__this, L_1, NULL);
V_0 = L_2;
goto IL_0010;
}
IL_0010:
{
bool L_3 = V_0;
return L_3;
}
}
// System.Void UnityEngine.Material::set_renderQueue(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_set_renderQueue_mFBB72A781DCCF0D4B85670B597788EC2D02D1C14 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_value, const RuntimeMethod* method)
{
typedef void (*Material_set_renderQueue_mFBB72A781DCCF0D4B85670B597788EC2D02D1C14_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t);
static Material_set_renderQueue_mFBB72A781DCCF0D4B85670B597788EC2D02D1C14_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_set_renderQueue_mFBB72A781DCCF0D4B85670B597788EC2D02D1C14_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::set_renderQueue(System.Int32)");
_il2cpp_icall_func(__this, ___0_value);
}
// System.Void UnityEngine.Material::EnableKeyword(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_EnableKeyword_mE8523EF6CF694284DF976D47ADEDE9363A1174AC (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_keyword, const RuntimeMethod* method)
{
typedef void (*Material_EnableKeyword_mE8523EF6CF694284DF976D47ADEDE9363A1174AC_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, String_t*);
static Material_EnableKeyword_mE8523EF6CF694284DF976D47ADEDE9363A1174AC_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_EnableKeyword_mE8523EF6CF694284DF976D47ADEDE9363A1174AC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::EnableKeyword(System.String)");
_il2cpp_icall_func(__this, ___0_keyword);
}
// System.Void UnityEngine.Material::DisableKeyword(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_DisableKeyword_mC123927EBF2F2A19220A4456C8EA19F2BA416E8C (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_keyword, const RuntimeMethod* method)
{
typedef void (*Material_DisableKeyword_mC123927EBF2F2A19220A4456C8EA19F2BA416E8C_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, String_t*);
static Material_DisableKeyword_mC123927EBF2F2A19220A4456C8EA19F2BA416E8C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_DisableKeyword_mC123927EBF2F2A19220A4456C8EA19F2BA416E8C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::DisableKeyword(System.String)");
_il2cpp_icall_func(__this, ___0_keyword);
}
// System.Int32 UnityEngine.Material::get_passCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_get_passCount_m7BA071AFFA34DC3E49B56A16CB8B098566BDE765 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, const RuntimeMethod* method)
{
typedef int32_t (*Material_get_passCount_m7BA071AFFA34DC3E49B56A16CB8B098566BDE765_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*);
static Material_get_passCount_m7BA071AFFA34DC3E49B56A16CB8B098566BDE765_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_get_passCount_m7BA071AFFA34DC3E49B56A16CB8B098566BDE765_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::get_passCount()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.String UnityEngine.Material::GetTagImpl(System.String,System.Boolean,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Material_GetTagImpl_m0A15070E738DE3834BEDD9D1634C498B5B744C2B (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_tag, bool ___1_currentSubShaderOnly, String_t* ___2_defaultValue, const RuntimeMethod* method)
{
typedef String_t* (*Material_GetTagImpl_m0A15070E738DE3834BEDD9D1634C498B5B744C2B_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, String_t*, bool, String_t*);
static Material_GetTagImpl_m0A15070E738DE3834BEDD9D1634C498B5B744C2B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_GetTagImpl_m0A15070E738DE3834BEDD9D1634C498B5B744C2B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetTagImpl(System.String,System.Boolean,System.String)");
String_t* icallRetVal = _il2cpp_icall_func(__this, ___0_tag, ___1_currentSubShaderOnly, ___2_defaultValue);
return icallRetVal;
}
// System.String UnityEngine.Material::GetTag(System.String,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Material_GetTag_m0B37070270E231B88808DB1B3F9EF4C1851627D4 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_tag, bool ___1_searchFallbacks, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
s_Il2CppMethodInitialized = true;
}
String_t* V_0 = NULL;
{
String_t* L_0 = ___0_tag;
bool L_1 = ___1_searchFallbacks;
String_t* L_2;
L_2 = Material_GetTagImpl_m0A15070E738DE3834BEDD9D1634C498B5B744C2B(__this, L_0, (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0), _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709, NULL);
V_0 = L_2;
goto IL_0014;
}
IL_0014:
{
String_t* L_3 = V_0;
return L_3;
}
}
// System.Boolean UnityEngine.Material::SetPass(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_SetPass_mBB03542DFF4FAEADFCED332009F9D61B6DED75FE (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_pass, const RuntimeMethod* method)
{
typedef bool (*Material_SetPass_mBB03542DFF4FAEADFCED332009F9D61B6DED75FE_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t);
static Material_SetPass_mBB03542DFF4FAEADFCED332009F9D61B6DED75FE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_SetPass_mBB03542DFF4FAEADFCED332009F9D61B6DED75FE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetPass(System.Int32)");
bool icallRetVal = _il2cpp_icall_func(__this, ___0_pass);
return icallRetVal;
}
// System.Void UnityEngine.Material::CopyPropertiesFromMaterial(UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CopyPropertiesFromMaterial_m4148227E6A0B8E66315D8115F656B7F8BEAE915B (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_mat, const RuntimeMethod* method)
{
typedef void (*Material_CopyPropertiesFromMaterial_m4148227E6A0B8E66315D8115F656B7F8BEAE915B_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*);
static Material_CopyPropertiesFromMaterial_m4148227E6A0B8E66315D8115F656B7F8BEAE915B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_CopyPropertiesFromMaterial_m4148227E6A0B8E66315D8115F656B7F8BEAE915B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::CopyPropertiesFromMaterial(UnityEngine.Material)");
_il2cpp_icall_func(__this, ___0_mat);
}
// System.String[] UnityEngine.Material::GetShaderKeywords()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* Material_GetShaderKeywords_mEEE6AA1A327A7D63B8CD31306B70AAED6F7B7456 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, const RuntimeMethod* method)
{
typedef StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* (*Material_GetShaderKeywords_mEEE6AA1A327A7D63B8CD31306B70AAED6F7B7456_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*);
static Material_GetShaderKeywords_mEEE6AA1A327A7D63B8CD31306B70AAED6F7B7456_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_GetShaderKeywords_mEEE6AA1A327A7D63B8CD31306B70AAED6F7B7456_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetShaderKeywords()");
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Material::SetShaderKeywords(System.String[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetShaderKeywords_mB0751FC936E7546A20DD6531B52E3B0EAF5BB3A8 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___0_names, const RuntimeMethod* method)
{
typedef void (*Material_SetShaderKeywords_mB0751FC936E7546A20DD6531B52E3B0EAF5BB3A8_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*);
static Material_SetShaderKeywords_mB0751FC936E7546A20DD6531B52E3B0EAF5BB3A8_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_SetShaderKeywords_mB0751FC936E7546A20DD6531B52E3B0EAF5BB3A8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetShaderKeywords(System.String[])");
_il2cpp_icall_func(__this, ___0_names);
}
// System.String[] UnityEngine.Material::get_shaderKeywords()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* Material_get_shaderKeywords_m11982F09EED6BB0A892342E1A72AEA470C44B105 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, const RuntimeMethod* method)
{
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* V_0 = NULL;
{
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_0;
L_0 = Material_GetShaderKeywords_mEEE6AA1A327A7D63B8CD31306B70AAED6F7B7456(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Material::set_shaderKeywords(System.String[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_set_shaderKeywords_mD650CF82B2DBB75F001E373E2E1ACA30876F3AB8 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___0_value, const RuntimeMethod* method)
{
{
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_0 = ___0_value;
Material_SetShaderKeywords_mB0751FC936E7546A20DD6531B52E3B0EAF5BB3A8(__this, L_0, NULL);
return;
}
}
// System.Int32 UnityEngine.Material::ComputeCRC()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_ComputeCRC_m5F743B7178F5E474A8FE15E5C0B1A6527E6E3A77 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, const RuntimeMethod* method)
{
typedef int32_t (*Material_ComputeCRC_m5F743B7178F5E474A8FE15E5C0B1A6527E6E3A77_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*);
static Material_ComputeCRC_m5F743B7178F5E474A8FE15E5C0B1A6527E6E3A77_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_ComputeCRC_m5F743B7178F5E474A8FE15E5C0B1A6527E6E3A77_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::ComputeCRC()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Material::SetFloatImpl(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloatImpl_m78678CE6EBB67BA3E9D58AD37CE3BDA3789F43AB (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, float ___1_value, const RuntimeMethod* method)
{
typedef void (*Material_SetFloatImpl_m78678CE6EBB67BA3E9D58AD37CE3BDA3789F43AB_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, float);
static Material_SetFloatImpl_m78678CE6EBB67BA3E9D58AD37CE3BDA3789F43AB_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_SetFloatImpl_m78678CE6EBB67BA3E9D58AD37CE3BDA3789F43AB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetFloatImpl(System.Int32,System.Single)");
_il2cpp_icall_func(__this, ___0_name, ___1_value);
}
// System.Void UnityEngine.Material::SetColorImpl(System.Int32,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColorImpl_mC2AF99ED12166A5219C0E8B79D0D17C0FCFC0E3D (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_name;
Material_SetColorImpl_Injected_m7AF196BB00E62E5B47067FD643740884C692694A(__this, L_0, (&___1_value), NULL);
return;
}
}
// System.Void UnityEngine.Material::SetMatrixImpl(System.Int32,UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrixImpl_m634CD43159467FE20FF3860B5F9848101A9B0CE3 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_name;
Material_SetMatrixImpl_Injected_m982E0183155834D0018A8A0174DBE0536F56D49E(__this, L_0, (&___1_value), NULL);
return;
}
}
// System.Void UnityEngine.Material::SetTextureImpl(System.Int32,UnityEngine.Texture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureImpl_mC5772481EBD0F0A488C564B424446514DF34CBD9 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___1_value, const RuntimeMethod* method)
{
typedef void (*Material_SetTextureImpl_mC5772481EBD0F0A488C564B424446514DF34CBD9_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*);
static Material_SetTextureImpl_mC5772481EBD0F0A488C564B424446514DF34CBD9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_SetTextureImpl_mC5772481EBD0F0A488C564B424446514DF34CBD9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetTextureImpl(System.Int32,UnityEngine.Texture)");
_il2cpp_icall_func(__this, ___0_name, ___1_value);
}
// System.Single UnityEngine.Material::GetFloatImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Material_GetFloatImpl_m39798817949E201E1CF85DBBD416C746F3D64794 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, const RuntimeMethod* method)
{
typedef float (*Material_GetFloatImpl_m39798817949E201E1CF85DBBD416C746F3D64794_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t);
static Material_GetFloatImpl_m39798817949E201E1CF85DBBD416C746F3D64794_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_GetFloatImpl_m39798817949E201E1CF85DBBD416C746F3D64794_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetFloatImpl(System.Int32)");
float icallRetVal = _il2cpp_icall_func(__this, ___0_name);
return icallRetVal;
}
// UnityEngine.Color UnityEngine.Material::GetColorImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Material_GetColorImpl_m44455DBA8C6391B5638D11934B8E4CC0713B4EFF (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0 = ___0_name;
Material_GetColorImpl_Injected_mC524E0342AAF07A17E22CDBA0FAA0BAC0689CED4(__this, L_0, (&V_0), NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
return L_1;
}
}
// UnityEngine.Texture UnityEngine.Material::GetTextureImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Material_GetTextureImpl_m0363E7A333009D2FBEEBA51FC5D6E219563FF288 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, const RuntimeMethod* method)
{
typedef Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* (*Material_GetTextureImpl_m0363E7A333009D2FBEEBA51FC5D6E219563FF288_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t);
static Material_GetTextureImpl_m0363E7A333009D2FBEEBA51FC5D6E219563FF288_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_GetTextureImpl_m0363E7A333009D2FBEEBA51FC5D6E219563FF288_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetTextureImpl(System.Int32)");
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* icallRetVal = _il2cpp_icall_func(__this, ___0_name);
return icallRetVal;
}
// System.Void UnityEngine.Material::SetTextureScaleImpl(System.Int32,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureScaleImpl_m4532AEE035CFCB3320EE4ECFB57E39B3829E8B75 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_scale, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_name;
Material_SetTextureScaleImpl_Injected_m163679C01D9BDEEE15DE5023DAAC0270EFDB3FD0(__this, L_0, (&___1_scale), NULL);
return;
}
}
// System.Void UnityEngine.Material::SetInt(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetInt_m9C05C9D7C152CFCC48F8572710F89DDAC9277E39 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, int32_t ___1_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_nameID;
int32_t L_1 = ___1_value;
Material_SetFloatImpl_m78678CE6EBB67BA3E9D58AD37CE3BDA3789F43AB(__this, L_0, ((float)L_1), NULL);
return;
}
}
// System.Void UnityEngine.Material::SetFloat(System.String,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloat_m879CF81D740BAE6F23C9822400679F4D16365836 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_name, float ___1_value, const RuntimeMethod* method)
{
{
String_t* L_0 = ___0_name;
int32_t L_1;
L_1 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(L_0, NULL);
float L_2 = ___1_value;
Material_SetFloatImpl_m78678CE6EBB67BA3E9D58AD37CE3BDA3789F43AB(__this, L_1, L_2, NULL);
return;
}
}
// System.Void UnityEngine.Material::SetFloat(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloat_m3ECFD92072347A8620254F014865984FA68211A8 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, float ___1_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_nameID;
float L_1 = ___1_value;
Material_SetFloatImpl_m78678CE6EBB67BA3E9D58AD37CE3BDA3789F43AB(__this, L_0, L_1, NULL);
return;
}
}
// System.Void UnityEngine.Material::SetColor(System.String,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColor_mFAB32FAA44461E46FD707B34184EC080CBB3539F (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_name, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_value, const RuntimeMethod* method)
{
{
String_t* L_0 = ___0_name;
int32_t L_1;
L_1 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(L_0, NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___1_value;
Material_SetColorImpl_mC2AF99ED12166A5219C0E8B79D0D17C0FCFC0E3D(__this, L_1, L_2, NULL);
return;
}
}
// System.Void UnityEngine.Material::SetColor(System.Int32,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColor_m573C88F2FB1B5A978C53A197B414F9E9C6AC5B9A (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_nameID;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = ___1_value;
Material_SetColorImpl_mC2AF99ED12166A5219C0E8B79D0D17C0FCFC0E3D(__this, L_0, L_1, NULL);
return;
}
}
// System.Void UnityEngine.Material::SetVector(System.Int32,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetVector_m44CD02D4555E2AF391C30700F0AEC36BA04CFEA7 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_nameID;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = ___1_value;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2;
L_2 = Color_op_Implicit_mA8CF4745D766F4F610E1BE0A1ED2F4E5FE5D734C_inline(L_1, NULL);
Material_SetColorImpl_mC2AF99ED12166A5219C0E8B79D0D17C0FCFC0E3D(__this, L_0, L_2, NULL);
return;
}
}
// System.Void UnityEngine.Material::SetMatrix(System.String,UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrix_m1F4E20583C898A1C1DBA256868E1F98C539F13FB (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_name, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_value, const RuntimeMethod* method)
{
{
String_t* L_0 = ___0_name;
int32_t L_1;
L_1 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(L_0, NULL);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_2 = ___1_value;
Material_SetMatrixImpl_m634CD43159467FE20FF3860B5F9848101A9B0CE3(__this, L_1, L_2, NULL);
return;
}
}
// System.Void UnityEngine.Material::SetMatrix(System.Int32,UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrix_m668579C6402F88BFEF769D39E484BAD4CE6B0067 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_nameID;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1 = ___1_value;
Material_SetMatrixImpl_m634CD43159467FE20FF3860B5F9848101A9B0CE3(__this, L_0, L_1, NULL);
return;
}
}
// System.Void UnityEngine.Material::SetTexture(System.String,UnityEngine.Texture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTexture_m06083C3F52EF02FFB1177901D9907314F280F9A5 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_name, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___1_value, const RuntimeMethod* method)
{
{
String_t* L_0 = ___0_name;
int32_t L_1;
L_1 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(L_0, NULL);
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_2 = ___1_value;
Material_SetTextureImpl_mC5772481EBD0F0A488C564B424446514DF34CBD9(__this, L_1, L_2, NULL);
return;
}
}
// System.Void UnityEngine.Material::SetTexture(System.Int32,UnityEngine.Texture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTexture_mA9F8461850AAB88F992E9C6FA6F24C2E050B83FD (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___1_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_nameID;
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_1 = ___1_value;
Material_SetTextureImpl_mC5772481EBD0F0A488C564B424446514DF34CBD9(__this, L_0, L_1, NULL);
return;
}
}
// System.Single UnityEngine.Material::GetFloat(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Material_GetFloat_m2A77F10E6AA13EA3FA56166EFEA897115A14FA5A (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_name, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
String_t* L_0 = ___0_name;
int32_t L_1;
L_1 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(L_0, NULL);
float L_2;
L_2 = Material_GetFloatImpl_m39798817949E201E1CF85DBBD416C746F3D64794(__this, L_1, NULL);
V_0 = L_2;
goto IL_0010;
}
IL_0010:
{
float L_3 = V_0;
return L_3;
}
}
// System.Single UnityEngine.Material::GetFloat(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Material_GetFloat_m52462F4AEDE20758BFB592B11DE83A79D2774932 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
int32_t L_0 = ___0_nameID;
float L_1;
L_1 = Material_GetFloatImpl_m39798817949E201E1CF85DBBD416C746F3D64794(__this, L_0, NULL);
V_0 = L_1;
goto IL_000b;
}
IL_000b:
{
float L_2 = V_0;
return L_2;
}
}
// UnityEngine.Color UnityEngine.Material::GetColor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Material_GetColor_mCCC62F29234C5D2D9B19EE2D7DA46A4573AFA765 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0 = ___0_nameID;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1;
L_1 = Material_GetColorImpl_m44455DBA8C6391B5638D11934B8E4CC0713B4EFF(__this, L_0, NULL);
V_0 = L_1;
goto IL_000b;
}
IL_000b:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = V_0;
return L_2;
}
}
// UnityEngine.Vector4 UnityEngine.Material::GetVector(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Material_GetVector_mFE0366FDCB87331910BCE5E234030C20A25484A2 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0 = ___0_nameID;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1;
L_1 = Material_GetColorImpl_m44455DBA8C6391B5638D11934B8E4CC0713B4EFF(__this, L_0, NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2;
L_2 = Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF_inline(L_1, NULL);
V_0 = L_2;
goto IL_0010;
}
IL_0010:
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3 = V_0;
return L_3;
}
}
// UnityEngine.Texture UnityEngine.Material::GetTexture(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Material_GetTexture_mBA07A377A7DDD29CD53E6F687DE6D49A42C0C719 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_name, const RuntimeMethod* method)
{
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* V_0 = NULL;
{
String_t* L_0 = ___0_name;
int32_t L_1;
L_1 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(L_0, NULL);
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_2;
L_2 = Material_GetTextureImpl_m0363E7A333009D2FBEEBA51FC5D6E219563FF288(__this, L_1, NULL);
V_0 = L_2;
goto IL_0010;
}
IL_0010:
{
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_3 = V_0;
return L_3;
}
}
// UnityEngine.Texture UnityEngine.Material::GetTexture(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Material_GetTexture_mE5D02B13E7AF35ABAE4FFC49E69FAF8F36F91191 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, const RuntimeMethod* method)
{
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* V_0 = NULL;
{
int32_t L_0 = ___0_nameID;
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_1;
L_1 = Material_GetTextureImpl_m0363E7A333009D2FBEEBA51FC5D6E219563FF288(__this, L_0, NULL);
V_0 = L_1;
goto IL_000b;
}
IL_000b:
{
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_2 = V_0;
return L_2;
}
}
// System.Void UnityEngine.Material::SetTextureScale(System.String,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureScale_m8DBD33DD5E1F19C75C9C022974B27C719E9C5F8D (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_name, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_value, const RuntimeMethod* method)
{
{
String_t* L_0 = ___0_name;
int32_t L_1;
L_1 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(L_0, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_value;
Material_SetTextureScaleImpl_m4532AEE035CFCB3320EE4ECFB57E39B3829E8B75(__this, L_1, L_2, NULL);
return;
}
}
// System.Void UnityEngine.Material::SetTextureScale(System.Int32,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureScale_mBA092A3DCD393695B32801FD05F70A8CC58CB89D (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_nameID;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = ___1_value;
Material_SetTextureScaleImpl_m4532AEE035CFCB3320EE4ECFB57E39B3829E8B75(__this, L_0, L_1, NULL);
return;
}
}
// System.Void UnityEngine.Material::SetColorImpl_Injected(System.Int32,UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColorImpl_Injected_m7AF196BB00E62E5B47067FD643740884C692694A (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___1_value, const RuntimeMethod* method)
{
typedef void (*Material_SetColorImpl_Injected_m7AF196BB00E62E5B47067FD643740884C692694A_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*);
static Material_SetColorImpl_Injected_m7AF196BB00E62E5B47067FD643740884C692694A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_SetColorImpl_Injected_m7AF196BB00E62E5B47067FD643740884C692694A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetColorImpl_Injected(System.Int32,UnityEngine.Color&)");
_il2cpp_icall_func(__this, ___0_name, ___1_value);
}
// System.Void UnityEngine.Material::SetMatrixImpl_Injected(System.Int32,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrixImpl_Injected_m982E0183155834D0018A8A0174DBE0536F56D49E (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_value, const RuntimeMethod* method)
{
typedef void (*Material_SetMatrixImpl_Injected_m982E0183155834D0018A8A0174DBE0536F56D49E_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
static Material_SetMatrixImpl_Injected_m982E0183155834D0018A8A0174DBE0536F56D49E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_SetMatrixImpl_Injected_m982E0183155834D0018A8A0174DBE0536F56D49E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetMatrixImpl_Injected(System.Int32,UnityEngine.Matrix4x4&)");
_il2cpp_icall_func(__this, ___0_name, ___1_value);
}
// System.Void UnityEngine.Material::GetColorImpl_Injected(System.Int32,UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_GetColorImpl_Injected_mC524E0342AAF07A17E22CDBA0FAA0BAC0689CED4 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___1_ret, const RuntimeMethod* method)
{
typedef void (*Material_GetColorImpl_Injected_mC524E0342AAF07A17E22CDBA0FAA0BAC0689CED4_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*);
static Material_GetColorImpl_Injected_mC524E0342AAF07A17E22CDBA0FAA0BAC0689CED4_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_GetColorImpl_Injected_mC524E0342AAF07A17E22CDBA0FAA0BAC0689CED4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetColorImpl_Injected(System.Int32,UnityEngine.Color&)");
_il2cpp_icall_func(__this, ___0_name, ___1_ret);
}
// System.Void UnityEngine.Material::SetTextureScaleImpl_Injected(System.Int32,UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureScaleImpl_Injected_m163679C01D9BDEEE15DE5023DAAC0270EFDB3FD0 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___1_scale, const RuntimeMethod* method)
{
typedef void (*Material_SetTextureScaleImpl_Injected_m163679C01D9BDEEE15DE5023DAAC0270EFDB3FD0_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*);
static Material_SetTextureScaleImpl_Injected_m163679C01D9BDEEE15DE5023DAAC0270EFDB3FD0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_SetTextureScaleImpl_Injected_m163679C01D9BDEEE15DE5023DAAC0270EFDB3FD0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetTextureScaleImpl_Injected(System.Int32,UnityEngine.Vector2&)");
_il2cpp_icall_func(__this, ___0_name, ___1_scale);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.BeforeRenderHelper::Invoke()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BeforeRenderHelper_Invoke_mDBB6C0ECACC207FD3A4D354177C93AC24B2184B5 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m905EB6FD0B91CEE1CC0165F1EBB8C1309AEE4BEC_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mB65D799560ADD289EA08E717412A24EFADA7FB57_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* V_0 = NULL;
int32_t V_1 = 0;
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* V_2 = NULL;
bool V_3 = false;
bool V_4 = false;
{
il2cpp_codegen_runtime_class_init_inline(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var);
List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* L_0 = ((BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var))->___s_OrderBlocks_0;
V_0 = L_0;
List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* L_1 = V_0;
Monitor_Enter_m759A82E6E56E06C313A9AF4679E304E0D58ABB93(L_1, NULL);
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_004f:
{// begin finally (depth: 1)
List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* L_2 = V_0;
Monitor_Exit_m05B2CF037E2214B3208198C282490A2A475653FA(L_2, NULL);
return;
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
V_1 = 0;
goto IL_0039_1;
}
IL_0013_1:
{
il2cpp_codegen_runtime_class_init_inline(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var);
List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* L_3 = ((BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var))->___s_OrderBlocks_0;
int32_t L_4 = V_1;
NullCheck(L_3);
OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837 L_5;
L_5 = List_1_get_Item_mB65D799560ADD289EA08E717412A24EFADA7FB57(L_3, L_4, List_1_get_Item_mB65D799560ADD289EA08E717412A24EFADA7FB57_RuntimeMethod_var);
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_6 = L_5.___callback_1;
V_2 = L_6;
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_7 = V_2;
V_3 = (bool)((!(((RuntimeObject*)(UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*)L_7) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_8 = V_3;
if (!L_8)
{
goto IL_0034_1;
}
}
{
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_9 = V_2;
NullCheck(L_9);
UnityAction_Invoke_m5CB9EE17CCDF64D00DE5D96DF3553CDB20D66F70_inline(L_9, NULL);
}
IL_0034_1:
{
int32_t L_10 = V_1;
V_1 = ((int32_t)il2cpp_codegen_add(L_10, 1));
}
IL_0039_1:
{
int32_t L_11 = V_1;
il2cpp_codegen_runtime_class_init_inline(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var);
List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* L_12 = ((BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var))->___s_OrderBlocks_0;
NullCheck(L_12);
int32_t L_13;
L_13 = List_1_get_Count_m905EB6FD0B91CEE1CC0165F1EBB8C1309AEE4BEC_inline(L_12, List_1_get_Count_m905EB6FD0B91CEE1CC0165F1EBB8C1309AEE4BEC_RuntimeMethod_var);
V_4 = (bool)((((int32_t)L_11) < ((int32_t)L_13))? 1 : 0);
bool L_14 = V_4;
if (L_14)
{
goto IL_0013_1;
}
}
{
goto IL_0057;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_0057:
{
return;
}
}
// System.Void UnityEngine.BeforeRenderHelper::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BeforeRenderHelper__cctor_m1BA6EA4EC2C3720A5966A677530FC51FE683EF44 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mF5CCF832B2A17822B9C64E78D9814190165C1D7B_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* L_0 = (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A*)il2cpp_codegen_object_new(List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A_il2cpp_TypeInfo_var);
NullCheck(L_0);
List_1__ctor_mF5CCF832B2A17822B9C64E78D9814190165C1D7B(L_0, List_1__ctor_mF5CCF832B2A17822B9C64E78D9814190165C1D7B_RuntimeMethod_var);
((BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var))->___s_OrderBlocks_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&((BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var))->___s_OrderBlocks_0), (void*)L_0);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.BeforeRenderHelper/OrderBlock
IL2CPP_EXTERN_C void OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshal_pinvoke(const OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837& unmarshaled, OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshaled_pinvoke& marshaled)
{
marshaled.___order_0 = unmarshaled.___order_0;
marshaled.___callback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.___callback_1));
}
IL2CPP_EXTERN_C void OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshal_pinvoke_back(const OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshaled_pinvoke& marshaled, OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837& unmarshaled)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t unmarshaledorder_temp_0 = 0;
unmarshaledorder_temp_0 = marshaled.___order_0;
unmarshaled.___order_0 = unmarshaledorder_temp_0;
unmarshaled.___callback_1 = il2cpp_codegen_marshal_function_ptr_to_delegate<UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7>(marshaled.___callback_1, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___callback_1), (void*)il2cpp_codegen_marshal_function_ptr_to_delegate<UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7>(marshaled.___callback_1, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var));
}
// Conversion method for clean up from marshalling of: UnityEngine.BeforeRenderHelper/OrderBlock
IL2CPP_EXTERN_C void OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshal_pinvoke_cleanup(OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.BeforeRenderHelper/OrderBlock
IL2CPP_EXTERN_C void OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshal_com(const OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837& unmarshaled, OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshaled_com& marshaled)
{
marshaled.___order_0 = unmarshaled.___order_0;
marshaled.___callback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.___callback_1));
}
IL2CPP_EXTERN_C void OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshal_com_back(const OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshaled_com& marshaled, OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837& unmarshaled)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t unmarshaledorder_temp_0 = 0;
unmarshaledorder_temp_0 = marshaled.___order_0;
unmarshaled.___order_0 = unmarshaledorder_temp_0;
unmarshaled.___callback_1 = il2cpp_codegen_marshal_function_ptr_to_delegate<UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7>(marshaled.___callback_1, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___callback_1), (void*)il2cpp_codegen_marshal_function_ptr_to_delegate<UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7>(marshaled.___callback_1, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var));
}
// Conversion method for clean up from marshalling of: UnityEngine.BeforeRenderHelper/OrderBlock
IL2CPP_EXTERN_C void OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshal_com_cleanup(OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshaled_com& marshaled)
{
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Display::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__ctor_mD4B0D1F494D3472058E47A940600FAC93D68D1DF (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
intptr_t L_0;
memset((&L_0), 0, sizeof(L_0));
IntPtr__ctor_m20A566609A091311C734617C699E61F545250AC7((&L_0), 0, /*hidden argument*/NULL);
__this->___nativeDisplay_0 = L_0;
return;
}
}
// System.Void UnityEngine.Display::.ctor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__ctor_m0F78D1B697F3D82FFD274A6AA716E96FA6A4B156 (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, intptr_t ___0_nativeDisplay, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
intptr_t L_0 = ___0_nativeDisplay;
__this->___nativeDisplay_0 = L_0;
return;
}
}
// System.Int32 UnityEngine.Display::get_renderingWidth()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_renderingWidth_mD23656E7A8270AF79B0EF4124959B3E18BEDF0C7 (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
int32_t V_2 = 0;
{
V_0 = 0;
V_1 = 0;
intptr_t L_0 = __this->___nativeDisplay_0;
il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
Display_GetRenderingExtImpl_m4AF3F04825972A502967DFDE02E2B723CA689E46(L_0, (&V_0), (&V_1), NULL);
int32_t L_1 = V_0;
V_2 = L_1;
goto IL_0019;
}
IL_0019:
{
int32_t L_2 = V_2;
return L_2;
}
}
// System.Int32 UnityEngine.Display::get_renderingHeight()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_renderingHeight_m0627691B7B2D7037A856597E43BFDF1F0CC2B0B8 (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
int32_t V_2 = 0;
{
V_0 = 0;
V_1 = 0;
intptr_t L_0 = __this->___nativeDisplay_0;
il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
Display_GetRenderingExtImpl_m4AF3F04825972A502967DFDE02E2B723CA689E46(L_0, (&V_0), (&V_1), NULL);
int32_t L_1 = V_1;
V_2 = L_1;
goto IL_0019;
}
IL_0019:
{
int32_t L_2 = V_2;
return L_2;
}
}
// System.Int32 UnityEngine.Display::get_systemWidth()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_systemWidth_m515BF32963F049A9710F11CE8F6445BAA63D7155 (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
int32_t V_2 = 0;
{
V_0 = 0;
V_1 = 0;
intptr_t L_0 = __this->___nativeDisplay_0;
il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
Display_GetSystemExtImpl_m56DF5AA95B2433409A37AB7BECFBC1538A5C112D(L_0, (&V_0), (&V_1), NULL);
int32_t L_1 = V_0;
V_2 = L_1;
goto IL_0019;
}
IL_0019:
{
int32_t L_2 = V_2;
return L_2;
}
}
// System.Int32 UnityEngine.Display::get_systemHeight()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_systemHeight_mC20ADD124FBEF94796F736684A3AF4D0AA569FC7 (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
int32_t V_2 = 0;
{
V_0 = 0;
V_1 = 0;
intptr_t L_0 = __this->___nativeDisplay_0;
il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
Display_GetSystemExtImpl_m56DF5AA95B2433409A37AB7BECFBC1538A5C112D(L_0, (&V_0), (&V_1), NULL);
int32_t L_1 = V_1;
V_2 = L_1;
goto IL_0019;
}
IL_0019:
{
int32_t L_2 = V_2;
return L_2;
}
}
// UnityEngine.Vector3 UnityEngine.Display::RelativeMouseAt(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Display_RelativeMouseAt_m39BFC645EB81B36E705F1E9D3116EFC3995B9FE7 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_inputMouseCoordinates, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
int32_t V_1 = 0;
int32_t V_2 = 0;
int32_t V_3 = 0;
int32_t V_4 = 0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_5;
memset((&V_5), 0, sizeof(V_5));
{
V_1 = 0;
V_2 = 0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_inputMouseCoordinates;
float L_1 = L_0.___x_2;
V_3 = il2cpp_codegen_cast_double_to_int<int32_t>(L_1);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___0_inputMouseCoordinates;
float L_3 = L_2.___y_3;
V_4 = il2cpp_codegen_cast_double_to_int<int32_t>(L_3);
int32_t L_4 = V_3;
int32_t L_5 = V_4;
il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
int32_t L_6;
L_6 = Display_RelativeMouseAtImpl_m6950C34B75D0FD275E9ACC264EC41823081EEFC8(L_4, L_5, (&V_1), (&V_2), NULL);
(&V_0)->___z_4 = ((float)L_6);
int32_t L_7 = V_1;
(&V_0)->___x_2 = ((float)L_7);
int32_t L_8 = V_2;
(&V_0)->___y_3 = ((float)L_8);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9 = V_0;
V_5 = L_9;
goto IL_0041;
}
IL_0041:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_5;
return L_10;
}
}
// UnityEngine.Display UnityEngine.Display::get_main()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* Display_get_main_m6EB21BF1B5F545173BEECDB8F1F547FD74B4895C (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* V_0 = NULL;
{
il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_0 = ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->____mainDisplay_2;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Display::RecreateDisplayList(System.IntPtr[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_RecreateDisplayList_m8FB39A95A6DAE41CD0194BECB71B80B79A2E6B88 (IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* ___0_nativeDisplay, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t V_1 = 0;
bool V_2 = false;
{
IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* L_0 = ___0_nativeDisplay;
NullCheck(L_0);
V_0 = (bool)((((int32_t)(((RuntimeArray*)L_0)->max_length)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_000c;
}
}
{
goto IL_0046;
}
IL_000c:
{
IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* L_2 = ___0_nativeDisplay;
NullCheck(L_2);
DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* L_3 = (DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F*)(DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F*)SZArrayNew(DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F_il2cpp_TypeInfo_var, (uint32_t)((int32_t)(((RuntimeArray*)L_2)->max_length)));
il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___displays_1 = L_3;
Il2CppCodeGenWriteBarrier((void**)(&((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___displays_1), (void*)L_3);
V_1 = 0;
goto IL_0030;
}
IL_001d:
{
il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* L_4 = ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___displays_1;
int32_t L_5 = V_1;
IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* L_6 = ___0_nativeDisplay;
int32_t L_7 = V_1;
NullCheck(L_6);
int32_t L_8 = L_7;
intptr_t L_9 = (L_6)->GetAt(static_cast<il2cpp_array_size_t>(L_8));
Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_10 = (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1*)il2cpp_codegen_object_new(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
NullCheck(L_10);
Display__ctor_m0F78D1B697F3D82FFD274A6AA716E96FA6A4B156(L_10, L_9, NULL);
NullCheck(L_4);
ArrayElementTypeCheck (L_4, L_10);
(L_4)->SetAt(static_cast<il2cpp_array_size_t>(L_5), (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1*)L_10);
int32_t L_11 = V_1;
V_1 = ((int32_t)il2cpp_codegen_add(L_11, 1));
}
IL_0030:
{
int32_t L_12 = V_1;
IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* L_13 = ___0_nativeDisplay;
NullCheck(L_13);
V_2 = (bool)((((int32_t)L_12) < ((int32_t)((int32_t)(((RuntimeArray*)L_13)->max_length))))? 1 : 0);
bool L_14 = V_2;
if (L_14)
{
goto IL_001d;
}
}
{
il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* L_15 = ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___displays_1;
NullCheck(L_15);
int32_t L_16 = 0;
Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_17 = (L_15)->GetAt(static_cast<il2cpp_array_size_t>(L_16));
((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->____mainDisplay_2 = L_17;
Il2CppCodeGenWriteBarrier((void**)(&((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->____mainDisplay_2), (void*)L_17);
}
IL_0046:
{
return;
}
}
// System.Void UnityEngine.Display::FireDisplaysUpdated()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_FireDisplaysUpdated_mF99580245BC4B28765E06B57611C52A0497E9994 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* L_0 = ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___onDisplaysUpdated_4;
V_0 = (bool)((!(((RuntimeObject*)(DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0018;
}
}
{
il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* L_2 = ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___onDisplaysUpdated_4;
NullCheck(L_2);
DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_inline(L_2, NULL);
}
IL_0018:
{
return;
}
}
// System.Void UnityEngine.Display::GetSystemExtImpl(System.IntPtr,System.Int32&,System.Int32&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_GetSystemExtImpl_m56DF5AA95B2433409A37AB7BECFBC1538A5C112D (intptr_t ___0_nativeDisplay, int32_t* ___1_w, int32_t* ___2_h, const RuntimeMethod* method)
{
typedef void (*Display_GetSystemExtImpl_m56DF5AA95B2433409A37AB7BECFBC1538A5C112D_ftn) (intptr_t, int32_t*, int32_t*);
static Display_GetSystemExtImpl_m56DF5AA95B2433409A37AB7BECFBC1538A5C112D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Display_GetSystemExtImpl_m56DF5AA95B2433409A37AB7BECFBC1538A5C112D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Display::GetSystemExtImpl(System.IntPtr,System.Int32&,System.Int32&)");
_il2cpp_icall_func(___0_nativeDisplay, ___1_w, ___2_h);
}
// System.Void UnityEngine.Display::GetRenderingExtImpl(System.IntPtr,System.Int32&,System.Int32&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_GetRenderingExtImpl_m4AF3F04825972A502967DFDE02E2B723CA689E46 (intptr_t ___0_nativeDisplay, int32_t* ___1_w, int32_t* ___2_h, const RuntimeMethod* method)
{
typedef void (*Display_GetRenderingExtImpl_m4AF3F04825972A502967DFDE02E2B723CA689E46_ftn) (intptr_t, int32_t*, int32_t*);
static Display_GetRenderingExtImpl_m4AF3F04825972A502967DFDE02E2B723CA689E46_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Display_GetRenderingExtImpl_m4AF3F04825972A502967DFDE02E2B723CA689E46_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Display::GetRenderingExtImpl(System.IntPtr,System.Int32&,System.Int32&)");
_il2cpp_icall_func(___0_nativeDisplay, ___1_w, ___2_h);
}
// System.Int32 UnityEngine.Display::RelativeMouseAtImpl(System.Int32,System.Int32,System.Int32&,System.Int32&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_RelativeMouseAtImpl_m6950C34B75D0FD275E9ACC264EC41823081EEFC8 (int32_t ___0_x, int32_t ___1_y, int32_t* ___2_rx, int32_t* ___3_ry, const RuntimeMethod* method)
{
typedef int32_t (*Display_RelativeMouseAtImpl_m6950C34B75D0FD275E9ACC264EC41823081EEFC8_ftn) (int32_t, int32_t, int32_t*, int32_t*);
static Display_RelativeMouseAtImpl_m6950C34B75D0FD275E9ACC264EC41823081EEFC8_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Display_RelativeMouseAtImpl_m6950C34B75D0FD275E9ACC264EC41823081EEFC8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Display::RelativeMouseAtImpl(System.Int32,System.Int32,System.Int32&,System.Int32&)");
int32_t icallRetVal = _il2cpp_icall_func(___0_x, ___1_y, ___2_rx, ___3_ry);
return icallRetVal;
}
// System.Void UnityEngine.Display::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__cctor_mC3998EEB2068A145697B8B6E65DF16BA7FED52CB (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* L_0 = (DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F*)(DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F*)SZArrayNew(DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F_il2cpp_TypeInfo_var, (uint32_t)1);
DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* L_1 = L_0;
Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_2 = (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1*)il2cpp_codegen_object_new(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
NullCheck(L_2);
Display__ctor_mD4B0D1F494D3472058E47A940600FAC93D68D1DF(L_2, NULL);
NullCheck(L_1);
ArrayElementTypeCheck (L_1, L_2);
(L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1*)L_2);
((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___displays_1 = L_1;
Il2CppCodeGenWriteBarrier((void**)(&((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___displays_1), (void*)L_1);
DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* L_3 = ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___displays_1;
NullCheck(L_3);
int32_t L_4 = 0;
Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_5 = (L_3)->GetAt(static_cast<il2cpp_array_size_t>(L_4));
((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->____mainDisplay_2 = L_5;
Il2CppCodeGenWriteBarrier((void**)(&((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->____mainDisplay_2), (void*)L_5);
((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___m_ActiveEditorGameViewTarget_3 = (-1);
((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___onDisplaysUpdated_4 = (DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___onDisplaysUpdated_4), (void*)(DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68*)NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
void DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_Multicast(DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method)
{
il2cpp_array_size_t length = __this->___delegates_13->max_length;
Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
for (il2cpp_array_size_t i = 0; i < length; i++)
{
DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* currentDelegate = reinterpret_cast<DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68*>(delegatesToInvoke[i]);
typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
}
}
void DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_OpenInst(DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(method);
}
void DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_OpenStatic(DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(method);
}
void DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_OpenStaticInvoker(DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method)
{
InvokerActionInvoker0::Invoke(__this->___method_ptr_0, method, NULL);
}
void DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_ClosedStaticInvoker(DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method)
{
InvokerActionInvoker1< RuntimeObject* >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2);
}
IL2CPP_EXTERN_C void DelegatePInvokeWrapper_DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68 (DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method)
{
typedef void (DEFAULT_CALL *PInvokeFunc)();
PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_reverse_pinvoke_function_ptr(__this));
// Native function invocation
il2cppPInvokeFunc();
}
// System.Void UnityEngine.Display/DisplaysUpdatedDelegate::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DisplaysUpdatedDelegate__ctor_mCF8A6ABE7CCC32908022E0AB13ED3BF1EBD2719D (DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
{
__this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method);
__this->___method_3 = ___1_method;
__this->___m_target_2 = ___0_object;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object);
int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method);
__this->___method_code_6 = (intptr_t)__this;
if (MethodIsStatic((RuntimeMethod*)___1_method))
{
bool isOpen = parameterCount == 0;
if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method))
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_OpenStaticInvoker;
else
__this->___invoke_impl_1 = (intptr_t)&DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_ClosedStaticInvoker;
else
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_OpenStatic;
else
{
__this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
__this->___method_code_6 = (intptr_t)__this->___m_target_2;
}
}
else
{
if (___0_object == NULL)
il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL);
__this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
__this->___method_code_6 = (intptr_t)__this->___m_target_2;
}
__this->___extra_arg_5 = (intptr_t)&DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_Multicast;
}
// System.Void UnityEngine.Display/DisplaysUpdatedDelegate::Invoke()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853 (DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.GL::Vertex3(System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_Vertex3_mEA9925548F447556F7899E69604B787EE57F6978 (float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method)
{
typedef void (*GL_Vertex3_mEA9925548F447556F7899E69604B787EE57F6978_ftn) (float, float, float);
static GL_Vertex3_mEA9925548F447556F7899E69604B787EE57F6978_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GL_Vertex3_mEA9925548F447556F7899E69604B787EE57F6978_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::Vertex3(System.Single,System.Single,System.Single)");
_il2cpp_icall_func(___0_x, ___1_y, ___2_z);
}
// System.Void UnityEngine.GL::TexCoord3(System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_TexCoord3_mD95B6C3D77105453E0A01B1A29DFDDDF14BB7111 (float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method)
{
typedef void (*GL_TexCoord3_mD95B6C3D77105453E0A01B1A29DFDDDF14BB7111_ftn) (float, float, float);
static GL_TexCoord3_mD95B6C3D77105453E0A01B1A29DFDDDF14BB7111_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GL_TexCoord3_mD95B6C3D77105453E0A01B1A29DFDDDF14BB7111_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::TexCoord3(System.Single,System.Single,System.Single)");
_il2cpp_icall_func(___0_x, ___1_y, ___2_z);
}
// System.Void UnityEngine.GL::TexCoord2(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_TexCoord2_mBD9A9E6D397F8669FAE40DA950AB1FD7D674D1FB (float ___0_x, float ___1_y, const RuntimeMethod* method)
{
{
float L_0 = ___0_x;
float L_1 = ___1_y;
GL_TexCoord3_mD95B6C3D77105453E0A01B1A29DFDDDF14BB7111(L_0, L_1, (0.0f), NULL);
return;
}
}
// System.Void UnityEngine.GL::ImmediateColor(System.Single,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_ImmediateColor_m8311AC8E6A292EE6247F6533785F4DC0CB1FA242 (float ___0_r, float ___1_g, float ___2_b, float ___3_a, const RuntimeMethod* method)
{
typedef void (*GL_ImmediateColor_m8311AC8E6A292EE6247F6533785F4DC0CB1FA242_ftn) (float, float, float, float);
static GL_ImmediateColor_m8311AC8E6A292EE6247F6533785F4DC0CB1FA242_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GL_ImmediateColor_m8311AC8E6A292EE6247F6533785F4DC0CB1FA242_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::ImmediateColor(System.Single,System.Single,System.Single,System.Single)");
_il2cpp_icall_func(___0_r, ___1_g, ___2_b, ___3_a);
}
// System.Void UnityEngine.GL::Color(UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_Color_mE2D27D8FCA9B5E07ECC15574BCBCBA16E6E0CB3E (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_c, const RuntimeMethod* method)
{
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_c;
float L_1 = L_0.___r_0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___0_c;
float L_3 = L_2.___g_1;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___0_c;
float L_5 = L_4.___b_2;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = ___0_c;
float L_7 = L_6.___a_3;
GL_ImmediateColor_m8311AC8E6A292EE6247F6533785F4DC0CB1FA242(L_1, L_3, L_5, L_7, NULL);
return;
}
}
// System.Void UnityEngine.GL::SetViewMatrix(UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_SetViewMatrix_m7916323155AF8AD717E539A8E0D91391755E9278 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_m, const RuntimeMethod* method)
{
{
GL_SetViewMatrix_Injected_m13A8BCB6F2D98B7172E2FF190A6F2E7FE3AB4029((&___0_m), NULL);
return;
}
}
// System.Void UnityEngine.GL::set_modelview(UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_set_modelview_mCAE007CC5BE38316397954370950EB43991FBBD4 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_value, const RuntimeMethod* method)
{
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = ___0_value;
GL_SetViewMatrix_m7916323155AF8AD717E539A8E0D91391755E9278(L_0, NULL);
return;
}
}
// System.Void UnityEngine.GL::MultMatrix(UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_MultMatrix_mFF950AA8842EA3B0E7EB055488DF8B5765D5F583 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_m, const RuntimeMethod* method)
{
{
GL_MultMatrix_Injected_mD0A12C451DE8AA8CFEF31A56DCE1D768DE748016((&___0_m), NULL);
return;
}
}
// System.Void UnityEngine.GL::PushMatrix()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_PushMatrix_mB505DD9B224528266FCADC716A16343838105A09 (const RuntimeMethod* method)
{
typedef void (*GL_PushMatrix_mB505DD9B224528266FCADC716A16343838105A09_ftn) ();
static GL_PushMatrix_mB505DD9B224528266FCADC716A16343838105A09_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GL_PushMatrix_mB505DD9B224528266FCADC716A16343838105A09_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::PushMatrix()");
_il2cpp_icall_func();
}
// System.Void UnityEngine.GL::PopMatrix()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_PopMatrix_mCE0D33302104D1168B6382136039E979E8C02855 (const RuntimeMethod* method)
{
typedef void (*GL_PopMatrix_mCE0D33302104D1168B6382136039E979E8C02855_ftn) ();
static GL_PopMatrix_mCE0D33302104D1168B6382136039E979E8C02855_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GL_PopMatrix_mCE0D33302104D1168B6382136039E979E8C02855_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::PopMatrix()");
_il2cpp_icall_func();
}
// System.Void UnityEngine.GL::LoadOrtho()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_LoadOrtho_mE86AB2DBBC5C2BA67E7B743A2352E61C372CEADC (const RuntimeMethod* method)
{
typedef void (*GL_LoadOrtho_mE86AB2DBBC5C2BA67E7B743A2352E61C372CEADC_ftn) ();
static GL_LoadOrtho_mE86AB2DBBC5C2BA67E7B743A2352E61C372CEADC_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GL_LoadOrtho_mE86AB2DBBC5C2BA67E7B743A2352E61C372CEADC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::LoadOrtho()");
_il2cpp_icall_func();
}
// System.Void UnityEngine.GL::LoadProjectionMatrix(UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_LoadProjectionMatrix_m4310EBD83BF1858124306A227C18FF52152718BD (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_mat, const RuntimeMethod* method)
{
{
GL_LoadProjectionMatrix_Injected_mFB43E70DB0AA3CF3FD0B212495D125844579816C((&___0_mat), NULL);
return;
}
}
// System.Void UnityEngine.GL::GLLoadPixelMatrixScript(System.Single,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_GLLoadPixelMatrixScript_m3B24502667E2873BC00326BC5EA7CB1974E1B4CC (float ___0_left, float ___1_right, float ___2_bottom, float ___3_top, const RuntimeMethod* method)
{
typedef void (*GL_GLLoadPixelMatrixScript_m3B24502667E2873BC00326BC5EA7CB1974E1B4CC_ftn) (float, float, float, float);
static GL_GLLoadPixelMatrixScript_m3B24502667E2873BC00326BC5EA7CB1974E1B4CC_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GL_GLLoadPixelMatrixScript_m3B24502667E2873BC00326BC5EA7CB1974E1B4CC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::GLLoadPixelMatrixScript(System.Single,System.Single,System.Single,System.Single)");
_il2cpp_icall_func(___0_left, ___1_right, ___2_bottom, ___3_top);
}
// System.Void UnityEngine.GL::LoadPixelMatrix(System.Single,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_LoadPixelMatrix_mF1C5A4508C5F110512C116A5DDE7AB0483FE961A (float ___0_left, float ___1_right, float ___2_bottom, float ___3_top, const RuntimeMethod* method)
{
{
float L_0 = ___0_left;
float L_1 = ___1_right;
float L_2 = ___2_bottom;
float L_3 = ___3_top;
GL_GLLoadPixelMatrixScript_m3B24502667E2873BC00326BC5EA7CB1974E1B4CC(L_0, L_1, L_2, L_3, NULL);
return;
}
}
// System.Void UnityEngine.GL::Begin(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_Begin_m17A70A7A3C161D8A127C11BDC5FC393392AB70C7 (int32_t ___0_mode, const RuntimeMethod* method)
{
typedef void (*GL_Begin_m17A70A7A3C161D8A127C11BDC5FC393392AB70C7_ftn) (int32_t);
static GL_Begin_m17A70A7A3C161D8A127C11BDC5FC393392AB70C7_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GL_Begin_m17A70A7A3C161D8A127C11BDC5FC393392AB70C7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::Begin(System.Int32)");
_il2cpp_icall_func(___0_mode);
}
// System.Void UnityEngine.GL::End()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_End_m6CE9D562B738075125F901B1D5254520EC30AB36 (const RuntimeMethod* method)
{
typedef void (*GL_End_m6CE9D562B738075125F901B1D5254520EC30AB36_ftn) ();
static GL_End_m6CE9D562B738075125F901B1D5254520EC30AB36_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GL_End_m6CE9D562B738075125F901B1D5254520EC30AB36_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::End()");
_il2cpp_icall_func();
}
// System.Void UnityEngine.GL::GLClear(System.Boolean,System.Boolean,UnityEngine.Color,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_GLClear_m889A7C7A3406665D8631A4946DD478CE1DADE1C4 (bool ___0_clearDepth, bool ___1_clearColor, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___2_backgroundColor, float ___3_depth, const RuntimeMethod* method)
{
{
bool L_0 = ___0_clearDepth;
bool L_1 = ___1_clearColor;
float L_2 = ___3_depth;
GL_GLClear_Injected_m27F584AF9138B297159C619DEEEB427E722D2DED(L_0, L_1, (&___2_backgroundColor), L_2, NULL);
return;
}
}
// System.Void UnityEngine.GL::Clear(System.Boolean,System.Boolean,UnityEngine.Color,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_Clear_m49FFE8774C00488FD65A2638F7D02E67325923FA (bool ___0_clearDepth, bool ___1_clearColor, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___2_backgroundColor, float ___3_depth, const RuntimeMethod* method)
{
{
bool L_0 = ___0_clearDepth;
bool L_1 = ___1_clearColor;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___2_backgroundColor;
float L_3 = ___3_depth;
GL_GLClear_m889A7C7A3406665D8631A4946DD478CE1DADE1C4(L_0, L_1, L_2, L_3, NULL);
return;
}
}
// System.Void UnityEngine.GL::Viewport(UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_Viewport_mA93DBAE1018A273684A07C8B8B444EFFBF2B38B7 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_pixelRect, const RuntimeMethod* method)
{
{
GL_Viewport_Injected_m18D18FFCCD4FDD941820797CFBE7270ECFF27D4E((&___0_pixelRect), NULL);
return;
}
}
// System.Void UnityEngine.GL::SetViewMatrix_Injected(UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_SetViewMatrix_Injected_m13A8BCB6F2D98B7172E2FF190A6F2E7FE3AB4029 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_m, const RuntimeMethod* method)
{
typedef void (*GL_SetViewMatrix_Injected_m13A8BCB6F2D98B7172E2FF190A6F2E7FE3AB4029_ftn) (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
static GL_SetViewMatrix_Injected_m13A8BCB6F2D98B7172E2FF190A6F2E7FE3AB4029_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GL_SetViewMatrix_Injected_m13A8BCB6F2D98B7172E2FF190A6F2E7FE3AB4029_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::SetViewMatrix_Injected(UnityEngine.Matrix4x4&)");
_il2cpp_icall_func(___0_m);
}
// System.Void UnityEngine.GL::MultMatrix_Injected(UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_MultMatrix_Injected_mD0A12C451DE8AA8CFEF31A56DCE1D768DE748016 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_m, const RuntimeMethod* method)
{
typedef void (*GL_MultMatrix_Injected_mD0A12C451DE8AA8CFEF31A56DCE1D768DE748016_ftn) (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
static GL_MultMatrix_Injected_mD0A12C451DE8AA8CFEF31A56DCE1D768DE748016_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GL_MultMatrix_Injected_mD0A12C451DE8AA8CFEF31A56DCE1D768DE748016_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::MultMatrix_Injected(UnityEngine.Matrix4x4&)");
_il2cpp_icall_func(___0_m);
}
// System.Void UnityEngine.GL::LoadProjectionMatrix_Injected(UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_LoadProjectionMatrix_Injected_mFB43E70DB0AA3CF3FD0B212495D125844579816C (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_mat, const RuntimeMethod* method)
{
typedef void (*GL_LoadProjectionMatrix_Injected_mFB43E70DB0AA3CF3FD0B212495D125844579816C_ftn) (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
static GL_LoadProjectionMatrix_Injected_mFB43E70DB0AA3CF3FD0B212495D125844579816C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GL_LoadProjectionMatrix_Injected_mFB43E70DB0AA3CF3FD0B212495D125844579816C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::LoadProjectionMatrix_Injected(UnityEngine.Matrix4x4&)");
_il2cpp_icall_func(___0_mat);
}
// System.Void UnityEngine.GL::GLClear_Injected(System.Boolean,System.Boolean,UnityEngine.Color&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_GLClear_Injected_m27F584AF9138B297159C619DEEEB427E722D2DED (bool ___0_clearDepth, bool ___1_clearColor, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___2_backgroundColor, float ___3_depth, const RuntimeMethod* method)
{
typedef void (*GL_GLClear_Injected_m27F584AF9138B297159C619DEEEB427E722D2DED_ftn) (bool, bool, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*, float);
static GL_GLClear_Injected_m27F584AF9138B297159C619DEEEB427E722D2DED_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GL_GLClear_Injected_m27F584AF9138B297159C619DEEEB427E722D2DED_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::GLClear_Injected(System.Boolean,System.Boolean,UnityEngine.Color&,System.Single)");
_il2cpp_icall_func(___0_clearDepth, ___1_clearColor, ___2_backgroundColor, ___3_depth);
}
// System.Void UnityEngine.GL::Viewport_Injected(UnityEngine.Rect&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_Viewport_Injected_m18D18FFCCD4FDD941820797CFBE7270ECFF27D4E (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_pixelRect, const RuntimeMethod* method)
{
typedef void (*GL_Viewport_Injected_m18D18FFCCD4FDD941820797CFBE7270ECFF27D4E_ftn) (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*);
static GL_Viewport_Injected_m18D18FFCCD4FDD941820797CFBE7270ECFF27D4E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GL_Viewport_Injected_m18D18FFCCD4FDD941820797CFBE7270ECFF27D4E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::Viewport_Injected(UnityEngine.Rect&)");
_il2cpp_icall_func(___0_pixelRect);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.GeometryUtility::TestPlanesAABB(UnityEngine.Plane[],UnityEngine.Bounds)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GeometryUtility_TestPlanesAABB_mC59A5BE75084C86EAEB8E8F0FF6E6C171E0C1012 (PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE* ___0_planes, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___1_bounds, const RuntimeMethod* method)
{
{
PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE* L_0 = ___0_planes;
bool L_1;
L_1 = GeometryUtility_TestPlanesAABB_Injected_m9B3E4D7657597B3C44039A0B1B10E1BB07B34494(L_0, (&___1_bounds), NULL);
return L_1;
}
}
// System.Void UnityEngine.GeometryUtility::Internal_ExtractPlanes(UnityEngine.Plane[],UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GeometryUtility_Internal_ExtractPlanes_m65F9218AE23F01AA659E8784FE4F8C561795C5FB (PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE* ___0_planes, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_worldToProjectionMatrix, const RuntimeMethod* method)
{
{
PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE* L_0 = ___0_planes;
GeometryUtility_Internal_ExtractPlanes_Injected_m6384C9E7FAA446005C7C6DF4D1FB9660FDEF8F45(L_0, (&___1_worldToProjectionMatrix), NULL);
return;
}
}
// System.Void UnityEngine.GeometryUtility::CalculateFrustumPlanes(UnityEngine.Matrix4x4,UnityEngine.Plane[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GeometryUtility_CalculateFrustumPlanes_mEF5113B6E681CC589EE06AF63CD4BE1E744F731D (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_worldToProjectionMatrix, PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE* ___1_planes, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
{
PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE* L_0 = ___1_planes;
V_0 = (bool)((((RuntimeObject*)(PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0014;
}
}
{
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_2);
ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral546C98FE44077DCA59E1E1991CE20215AA8F63D9)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GeometryUtility_CalculateFrustumPlanes_mEF5113B6E681CC589EE06AF63CD4BE1E744F731D_RuntimeMethod_var)));
}
IL_0014:
{
PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE* L_3 = ___1_planes;
NullCheck(L_3);
V_1 = (bool)((((int32_t)((((int32_t)((int32_t)(((RuntimeArray*)L_3)->max_length))) == ((int32_t)6))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0031;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_5 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_5);
ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral045DDFF13B886E0170AF884EB639D75CA7172C37)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral546C98FE44077DCA59E1E1991CE20215AA8F63D9)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GeometryUtility_CalculateFrustumPlanes_mEF5113B6E681CC589EE06AF63CD4BE1E744F731D_RuntimeMethod_var)));
}
IL_0031:
{
PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE* L_6 = ___1_planes;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_7 = ___0_worldToProjectionMatrix;
GeometryUtility_Internal_ExtractPlanes_m65F9218AE23F01AA659E8784FE4F8C561795C5FB(L_6, L_7, NULL);
return;
}
}
// System.Boolean UnityEngine.GeometryUtility::TestPlanesAABB_Injected(UnityEngine.Plane[],UnityEngine.Bounds&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GeometryUtility_TestPlanesAABB_Injected_m9B3E4D7657597B3C44039A0B1B10E1BB07B34494 (PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE* ___0_planes, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* ___1_bounds, const RuntimeMethod* method)
{
typedef bool (*GeometryUtility_TestPlanesAABB_Injected_m9B3E4D7657597B3C44039A0B1B10E1BB07B34494_ftn) (PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE*, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*);
static GeometryUtility_TestPlanesAABB_Injected_m9B3E4D7657597B3C44039A0B1B10E1BB07B34494_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GeometryUtility_TestPlanesAABB_Injected_m9B3E4D7657597B3C44039A0B1B10E1BB07B34494_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GeometryUtility::TestPlanesAABB_Injected(UnityEngine.Plane[],UnityEngine.Bounds&)");
bool icallRetVal = _il2cpp_icall_func(___0_planes, ___1_bounds);
return icallRetVal;
}
// System.Void UnityEngine.GeometryUtility::Internal_ExtractPlanes_Injected(UnityEngine.Plane[],UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GeometryUtility_Internal_ExtractPlanes_Injected_m6384C9E7FAA446005C7C6DF4D1FB9660FDEF8F45 (PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE* ___0_planes, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_worldToProjectionMatrix, const RuntimeMethod* method)
{
typedef void (*GeometryUtility_Internal_ExtractPlanes_Injected_m6384C9E7FAA446005C7C6DF4D1FB9660FDEF8F45_ftn) (PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
static GeometryUtility_Internal_ExtractPlanes_Injected_m6384C9E7FAA446005C7C6DF4D1FB9660FDEF8F45_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GeometryUtility_Internal_ExtractPlanes_Injected_m6384C9E7FAA446005C7C6DF4D1FB9660FDEF8F45_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GeometryUtility::Internal_ExtractPlanes_Injected(UnityEngine.Plane[],UnityEngine.Matrix4x4&)");
_il2cpp_icall_func(___0_planes, ___1_worldToProjectionMatrix);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.OperatingSystemFamily UnityEngine.SystemInfo::get_operatingSystemFamily()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_operatingSystemFamily_mC8B13A7D2F34699EDDA4F7629F117C76F0C865FA (const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0;
L_0 = SystemInfo_GetOperatingSystemFamily_mE40096D3196E10CC8940F79B729CA985D1CD4396(NULL);
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
int32_t L_1 = V_0;
return L_1;
}
}
// System.String UnityEngine.SystemInfo::get_deviceName()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_get_deviceName_mBF171D8609337585AF50DDC7FFC9D7EEA3B4A58E (const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
String_t* L_0;
L_0 = SystemInfo_GetDeviceName_m1F0FF8AF61765FEA714DF80EC4BC6F0D1FA46F38(NULL);
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
String_t* L_1 = V_0;
return L_1;
}
}
// System.String UnityEngine.SystemInfo::get_deviceModel()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_get_deviceModel_m308FFBADED4BF6CB34C318A0BBDA762D09A7F185 (const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
String_t* L_0;
L_0 = SystemInfo_GetDeviceModel_m7CB048D4271ECB231CAD4D3E81F1388466D89C92(NULL);
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
String_t* L_1 = V_0;
return L_1;
}
}
// UnityEngine.Rendering.GraphicsDeviceType UnityEngine.SystemInfo::get_graphicsDeviceType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_graphicsDeviceType_m2D54A0B94D138727041B29B127D8837165686545 (const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0;
L_0 = SystemInfo_GetGraphicsDeviceType_m29EE879A14408069BF84733F43B216D07374C612(NULL);
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
int32_t L_1 = V_0;
return L_1;
}
}
// System.Boolean UnityEngine.SystemInfo::IsValidEnumValue(System.Enum)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsValidEnumValue_mF380A352BF2023F7D9B278873ECFCD56A4EE2F32 (Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2* ___0_value, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2* L_0 = ___0_value;
NullCheck(L_0);
Type_t* L_1;
L_1 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_0, NULL);
Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2* L_2 = ___0_value;
il2cpp_codegen_runtime_class_init_inline(Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_il2cpp_TypeInfo_var);
bool L_3;
L_3 = Enum_IsDefined_m1C9A0C4F54B0538351585FF563A01091A6FE2F28(L_1, L_2, NULL);
V_0 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
bool L_4 = V_0;
if (!L_4)
{
goto IL_0018;
}
}
{
V_1 = (bool)0;
goto IL_001c;
}
IL_0018:
{
V_1 = (bool)1;
goto IL_001c;
}
IL_001c:
{
bool L_5 = V_1;
return L_5;
}
}
// System.Boolean UnityEngine.SystemInfo::SupportsTextureFormat(UnityEngine.TextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsTextureFormat_m833B0ABED13B5B8D0D4BCF082F3EFA51A3B5C860 (int32_t ___0_format, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
int32_t L_0 = ___0_format;
int32_t L_1 = L_0;
RuntimeObject* L_2 = Box(TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_il2cpp_TypeInfo_var, &L_1);
bool L_3;
L_3 = SystemInfo_IsValidEnumValue_mF380A352BF2023F7D9B278873ECFCD56A4EE2F32((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)L_2, NULL);
V_0 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
bool L_4 = V_0;
if (!L_4)
{
goto IL_001e;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_5 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_5);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2C858C708A53B482CEA9BA62F9D7A0CC6A5E3F09)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&SystemInfo_SupportsTextureFormat_m833B0ABED13B5B8D0D4BCF082F3EFA51A3B5C860_RuntimeMethod_var)));
}
IL_001e:
{
int32_t L_6 = ___0_format;
bool L_7;
L_7 = SystemInfo_SupportsTextureFormatNative_m47D5DEAD487F9046B4F77B8E9D880D97DD59ACEB(L_6, NULL);
V_1 = L_7;
goto IL_0027;
}
IL_0027:
{
bool L_8 = V_1;
return L_8;
}
}
// System.Int32 UnityEngine.SystemInfo::get_maxTextureSize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_maxTextureSize_mEE557C09643222591C6F4D3F561D7A60CD403991 (const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0;
L_0 = SystemInfo_GetMaxTextureSize_m69CD656F42B72D3E49A923F174C701712B9C94EC(NULL);
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
int32_t L_1 = V_0;
return L_1;
}
}
// System.Int32 UnityEngine.SystemInfo::get_maxRenderTextureSize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_maxRenderTextureSize_mD9AB6274BEAC0CDCF9AF26B3DC19CD57E548A6FE (const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0;
L_0 = SystemInfo_GetMaxRenderTextureSize_mFDD81060C8E82A4D1F567BE54DB81EC3CC529115(NULL);
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
int32_t L_1 = V_0;
return L_1;
}
}
// UnityEngine.OperatingSystemFamily UnityEngine.SystemInfo::GetOperatingSystemFamily()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetOperatingSystemFamily_mE40096D3196E10CC8940F79B729CA985D1CD4396 (const RuntimeMethod* method)
{
typedef int32_t (*SystemInfo_GetOperatingSystemFamily_mE40096D3196E10CC8940F79B729CA985D1CD4396_ftn) ();
static SystemInfo_GetOperatingSystemFamily_mE40096D3196E10CC8940F79B729CA985D1CD4396_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (SystemInfo_GetOperatingSystemFamily_mE40096D3196E10CC8940F79B729CA985D1CD4396_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetOperatingSystemFamily()");
int32_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.String UnityEngine.SystemInfo::GetDeviceName()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_GetDeviceName_m1F0FF8AF61765FEA714DF80EC4BC6F0D1FA46F38 (const RuntimeMethod* method)
{
typedef String_t* (*SystemInfo_GetDeviceName_m1F0FF8AF61765FEA714DF80EC4BC6F0D1FA46F38_ftn) ();
static SystemInfo_GetDeviceName_m1F0FF8AF61765FEA714DF80EC4BC6F0D1FA46F38_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (SystemInfo_GetDeviceName_m1F0FF8AF61765FEA714DF80EC4BC6F0D1FA46F38_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetDeviceName()");
String_t* icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.String UnityEngine.SystemInfo::GetDeviceModel()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_GetDeviceModel_m7CB048D4271ECB231CAD4D3E81F1388466D89C92 (const RuntimeMethod* method)
{
typedef String_t* (*SystemInfo_GetDeviceModel_m7CB048D4271ECB231CAD4D3E81F1388466D89C92_ftn) ();
static SystemInfo_GetDeviceModel_m7CB048D4271ECB231CAD4D3E81F1388466D89C92_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (SystemInfo_GetDeviceModel_m7CB048D4271ECB231CAD4D3E81F1388466D89C92_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetDeviceModel()");
String_t* icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// UnityEngine.Rendering.GraphicsDeviceType UnityEngine.SystemInfo::GetGraphicsDeviceType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetGraphicsDeviceType_m29EE879A14408069BF84733F43B216D07374C612 (const RuntimeMethod* method)
{
typedef int32_t (*SystemInfo_GetGraphicsDeviceType_m29EE879A14408069BF84733F43B216D07374C612_ftn) ();
static SystemInfo_GetGraphicsDeviceType_m29EE879A14408069BF84733F43B216D07374C612_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (SystemInfo_GetGraphicsDeviceType_m29EE879A14408069BF84733F43B216D07374C612_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetGraphicsDeviceType()");
int32_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Boolean UnityEngine.SystemInfo::SupportsTextureFormatNative(UnityEngine.TextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsTextureFormatNative_m47D5DEAD487F9046B4F77B8E9D880D97DD59ACEB (int32_t ___0_format, const RuntimeMethod* method)
{
typedef bool (*SystemInfo_SupportsTextureFormatNative_m47D5DEAD487F9046B4F77B8E9D880D97DD59ACEB_ftn) (int32_t);
static SystemInfo_SupportsTextureFormatNative_m47D5DEAD487F9046B4F77B8E9D880D97DD59ACEB_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (SystemInfo_SupportsTextureFormatNative_m47D5DEAD487F9046B4F77B8E9D880D97DD59ACEB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::SupportsTextureFormatNative(UnityEngine.TextureFormat)");
bool icallRetVal = _il2cpp_icall_func(___0_format);
return icallRetVal;
}
// System.Int32 UnityEngine.SystemInfo::GetMaxTextureSize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetMaxTextureSize_m69CD656F42B72D3E49A923F174C701712B9C94EC (const RuntimeMethod* method)
{
typedef int32_t (*SystemInfo_GetMaxTextureSize_m69CD656F42B72D3E49A923F174C701712B9C94EC_ftn) ();
static SystemInfo_GetMaxTextureSize_m69CD656F42B72D3E49A923F174C701712B9C94EC_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (SystemInfo_GetMaxTextureSize_m69CD656F42B72D3E49A923F174C701712B9C94EC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetMaxTextureSize()");
int32_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Int32 UnityEngine.SystemInfo::GetMaxRenderTextureSize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetMaxRenderTextureSize_mFDD81060C8E82A4D1F567BE54DB81EC3CC529115 (const RuntimeMethod* method)
{
typedef int32_t (*SystemInfo_GetMaxRenderTextureSize_mFDD81060C8E82A4D1F567BE54DB81EC3CC529115_ftn) ();
static SystemInfo_GetMaxRenderTextureSize_mFDD81060C8E82A4D1F567BE54DB81EC3CC529115_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (SystemInfo_GetMaxRenderTextureSize_mFDD81060C8E82A4D1F567BE54DB81EC3CC529115_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetMaxRenderTextureSize()");
int32_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Boolean UnityEngine.SystemInfo::IsFormatSupported(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsFormatSupported_m412D2A8B391BDBCD1EDB5C17ADAB724CDB123499 (int32_t ___0_format, int32_t ___1_usage, const RuntimeMethod* method)
{
typedef bool (*SystemInfo_IsFormatSupported_m412D2A8B391BDBCD1EDB5C17ADAB724CDB123499_ftn) (int32_t, int32_t);
static SystemInfo_IsFormatSupported_m412D2A8B391BDBCD1EDB5C17ADAB724CDB123499_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (SystemInfo_IsFormatSupported_m412D2A8B391BDBCD1EDB5C17ADAB724CDB123499_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::IsFormatSupported(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)");
bool icallRetVal = _il2cpp_icall_func(___0_format, ___1_usage);
return icallRetVal;
}
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetCompatibleFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetCompatibleFormat_m3A1DEC64F2C85F1D7C45005009D93EFA33C8419B (int32_t ___0_format, int32_t ___1_usage, const RuntimeMethod* method)
{
typedef int32_t (*SystemInfo_GetCompatibleFormat_m3A1DEC64F2C85F1D7C45005009D93EFA33C8419B_ftn) (int32_t, int32_t);
static SystemInfo_GetCompatibleFormat_m3A1DEC64F2C85F1D7C45005009D93EFA33C8419B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (SystemInfo_GetCompatibleFormat_m3A1DEC64F2C85F1D7C45005009D93EFA33C8419B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetCompatibleFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)");
int32_t icallRetVal = _il2cpp_icall_func(___0_format, ___1_usage);
return icallRetVal;
}
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetGraphicsFormat(UnityEngine.Experimental.Rendering.DefaultFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetGraphicsFormat_mF4A09D38BA91B8F783C9189B5D744BA943292E0E (int32_t ___0_format, const RuntimeMethod* method)
{
typedef int32_t (*SystemInfo_GetGraphicsFormat_mF4A09D38BA91B8F783C9189B5D744BA943292E0E_ftn) (int32_t);
static SystemInfo_GetGraphicsFormat_mF4A09D38BA91B8F783C9189B5D744BA943292E0E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (SystemInfo_GetGraphicsFormat_mF4A09D38BA91B8F783C9189B5D744BA943292E0E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetGraphicsFormat(UnityEngine.Experimental.Rendering.DefaultFormat)");
int32_t icallRetVal = _il2cpp_icall_func(___0_format);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Single UnityEngine.Random::Range(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Random_Range_m5236C99A7D8AE6AC9190592DC66016652A2D2494 (float ___0_minInclusive, float ___1_maxInclusive, const RuntimeMethod* method)
{
typedef float (*Random_Range_m5236C99A7D8AE6AC9190592DC66016652A2D2494_ftn) (float, float);
static Random_Range_m5236C99A7D8AE6AC9190592DC66016652A2D2494_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Random_Range_m5236C99A7D8AE6AC9190592DC66016652A2D2494_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Random::Range(System.Single,System.Single)");
float icallRetVal = _il2cpp_icall_func(___0_minInclusive, ___1_maxInclusive);
return icallRetVal;
}
// System.Int32 UnityEngine.Random::Range(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Random_Range_m6763D9767F033357F88B6637F048F4ACA4123B68 (int32_t ___0_minInclusive, int32_t ___1_maxExclusive, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = ___0_minInclusive;
int32_t L_1 = ___1_maxExclusive;
int32_t L_2;
L_2 = Random_RandomRangeInt_mB4B20C7368BBE6060007CB759C4C54B43BA29A37(L_0, L_1, NULL);
V_0 = L_2;
goto IL_000b;
}
IL_000b:
{
int32_t L_3 = V_0;
return L_3;
}
}
// System.Int32 UnityEngine.Random::RandomRangeInt(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Random_RandomRangeInt_mB4B20C7368BBE6060007CB759C4C54B43BA29A37 (int32_t ___0_minInclusive, int32_t ___1_maxExclusive, const RuntimeMethod* method)
{
typedef int32_t (*Random_RandomRangeInt_mB4B20C7368BBE6060007CB759C4C54B43BA29A37_ftn) (int32_t, int32_t);
static Random_RandomRangeInt_mB4B20C7368BBE6060007CB759C4C54B43BA29A37_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Random_RandomRangeInt_mB4B20C7368BBE6060007CB759C4C54B43BA29A37_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Random::RandomRangeInt(System.Int32,System.Int32)");
int32_t icallRetVal = _il2cpp_icall_func(___0_minInclusive, ___1_maxExclusive);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.SendMessage(System.Guid,System.Byte[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_SendMessage_m561CA89041EBAFF52314B0D35F7335AF03690EE2 (PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9* __this, Guid_t ___0_messageId, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___1_data, int32_t ___2_playerId, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
Guid_t L_0 = ___0_messageId;
Guid_t L_1 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->___Empty_0;
bool L_2;
L_2 = Guid_op_Equality_mAD728A1A4FB970715E84B7D346E094FE5EF2A240(L_0, L_1, NULL);
V_0 = L_2;
bool L_3 = V_0;
if (!L_3)
{
goto IL_001c;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_4 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_4);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC14626A039090CCC594D00FE277A6B007814EE40)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_SendMessage_m561CA89041EBAFF52314B0D35F7335AF03690EE2_RuntimeMethod_var)));
}
IL_001c:
{
String_t* L_5;
L_5 = Guid_ToString_mDAA91A4A993E3A7AD8339665E3F0CC35FE00E833((&___0_messageId), _stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9, NULL);
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_6 = ___1_data;
int32_t L_7 = ___2_playerId;
PlayerConnectionInternal_SendMessage_m7CD63211EED2FBC267D2FA47CBA8743CCB202620(L_5, L_6, L_7, NULL);
return;
}
}
// System.Boolean UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.TrySendMessage(System.Guid,System.Byte[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_TrySendMessage_mD5B897823668810AC92B7A4DB37D2AC469B5AD92 (PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9* __this, Guid_t ___0_messageId, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___1_data, int32_t ___2_playerId, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
Guid_t L_0 = ___0_messageId;
Guid_t L_1 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->___Empty_0;
bool L_2;
L_2 = Guid_op_Equality_mAD728A1A4FB970715E84B7D346E094FE5EF2A240(L_0, L_1, NULL);
V_0 = L_2;
bool L_3 = V_0;
if (!L_3)
{
goto IL_001c;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_4 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_4);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC14626A039090CCC594D00FE277A6B007814EE40)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_TrySendMessage_mD5B897823668810AC92B7A4DB37D2AC469B5AD92_RuntimeMethod_var)));
}
IL_001c:
{
String_t* L_5;
L_5 = Guid_ToString_mDAA91A4A993E3A7AD8339665E3F0CC35FE00E833((&___0_messageId), _stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9, NULL);
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_6 = ___1_data;
int32_t L_7 = ___2_playerId;
bool L_8;
L_8 = PlayerConnectionInternal_TrySendMessage_m1181E4B71EB5AC3C5B885C875E3A59378E6E75D6(L_5, L_6, L_7, NULL);
V_1 = L_8;
goto IL_0032;
}
IL_0032:
{
bool L_9 = V_1;
return L_9;
}
}
// System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.Poll()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_Poll_m81154E92307248D79B91A1C1EA75BEF458573D02 (PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9* __this, const RuntimeMethod* method)
{
{
PlayerConnectionInternal_PollInternal_m8EF1E92D3DA699EB3BBB509820CB8B35EB3D2940(NULL);
return;
}
}
// System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.RegisterInternal(System.Guid)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_RegisterInternal_m75ADFE89F806D7CCDA39F4BEB6E13F98789EC3A4 (PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9* __this, Guid_t ___0_messageId, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9);
s_Il2CppMethodInitialized = true;
}
{
String_t* L_0;
L_0 = Guid_ToString_mDAA91A4A993E3A7AD8339665E3F0CC35FE00E833((&___0_messageId), _stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9, NULL);
PlayerConnectionInternal_RegisterInternal_m32D34DB4DDFEDEC14B79F692591E8C606F2F45C2(L_0, NULL);
return;
}
}
// System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.UnregisterInternal(System.Guid)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_UnregisterInternal_m52F310CFE97694C751D5B1FEC47D42C544CB221B (PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9* __this, Guid_t ___0_messageId, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9);
s_Il2CppMethodInitialized = true;
}
{
String_t* L_0;
L_0 = Guid_ToString_mDAA91A4A993E3A7AD8339665E3F0CC35FE00E833((&___0_messageId), _stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9, NULL);
PlayerConnectionInternal_UnregisterInternal_m1289478D06B17D3EE7E0CF45DE0B93AD97D2BBD2(L_0, NULL);
return;
}
}
// System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.Initialize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_Initialize_m2DF230DCAD67005FD0517D836520E73944A6CF71 (PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9* __this, const RuntimeMethod* method)
{
{
PlayerConnectionInternal_Initialize_mCE19DC91D92DF51D2A41F389BDD32E959AC1718A(NULL);
return;
}
}
// System.Boolean UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.IsConnected()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_IsConnected_m6C83428E73F46078BA1407A17A69702BC8F34956 (PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
bool L_0;
L_0 = PlayerConnectionInternal_IsConnected_mB791A845711EE6CEB671A7E103E5A04FD4F48398(NULL);
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
bool L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.DisconnectAll()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_DisconnectAll_m6143241C82774D473C8979A05BE0CE3ADAF37F98 (PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9* __this, const RuntimeMethod* method)
{
{
PlayerConnectionInternal_DisconnectAll_m48CA9F5E0FAA2FAB7A35838049289E063A78D6D8(NULL);
return;
}
}
// System.Boolean UnityEngine.PlayerConnectionInternal::IsConnected()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_IsConnected_mB791A845711EE6CEB671A7E103E5A04FD4F48398 (const RuntimeMethod* method)
{
typedef bool (*PlayerConnectionInternal_IsConnected_mB791A845711EE6CEB671A7E103E5A04FD4F48398_ftn) ();
static PlayerConnectionInternal_IsConnected_mB791A845711EE6CEB671A7E103E5A04FD4F48398_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayerConnectionInternal_IsConnected_mB791A845711EE6CEB671A7E103E5A04FD4F48398_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::IsConnected()");
bool icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Void UnityEngine.PlayerConnectionInternal::Initialize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_Initialize_mCE19DC91D92DF51D2A41F389BDD32E959AC1718A (const RuntimeMethod* method)
{
typedef void (*PlayerConnectionInternal_Initialize_mCE19DC91D92DF51D2A41F389BDD32E959AC1718A_ftn) ();
static PlayerConnectionInternal_Initialize_mCE19DC91D92DF51D2A41F389BDD32E959AC1718A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayerConnectionInternal_Initialize_mCE19DC91D92DF51D2A41F389BDD32E959AC1718A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::Initialize()");
_il2cpp_icall_func();
}
// System.Void UnityEngine.PlayerConnectionInternal::RegisterInternal(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_RegisterInternal_m32D34DB4DDFEDEC14B79F692591E8C606F2F45C2 (String_t* ___0_messageId, const RuntimeMethod* method)
{
typedef void (*PlayerConnectionInternal_RegisterInternal_m32D34DB4DDFEDEC14B79F692591E8C606F2F45C2_ftn) (String_t*);
static PlayerConnectionInternal_RegisterInternal_m32D34DB4DDFEDEC14B79F692591E8C606F2F45C2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayerConnectionInternal_RegisterInternal_m32D34DB4DDFEDEC14B79F692591E8C606F2F45C2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::RegisterInternal(System.String)");
_il2cpp_icall_func(___0_messageId);
}
// System.Void UnityEngine.PlayerConnectionInternal::UnregisterInternal(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnregisterInternal_m1289478D06B17D3EE7E0CF45DE0B93AD97D2BBD2 (String_t* ___0_messageId, const RuntimeMethod* method)
{
typedef void (*PlayerConnectionInternal_UnregisterInternal_m1289478D06B17D3EE7E0CF45DE0B93AD97D2BBD2_ftn) (String_t*);
static PlayerConnectionInternal_UnregisterInternal_m1289478D06B17D3EE7E0CF45DE0B93AD97D2BBD2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayerConnectionInternal_UnregisterInternal_m1289478D06B17D3EE7E0CF45DE0B93AD97D2BBD2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::UnregisterInternal(System.String)");
_il2cpp_icall_func(___0_messageId);
}
// System.Void UnityEngine.PlayerConnectionInternal::SendMessage(System.String,System.Byte[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_SendMessage_m7CD63211EED2FBC267D2FA47CBA8743CCB202620 (String_t* ___0_messageId, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___1_data, int32_t ___2_playerId, const RuntimeMethod* method)
{
typedef void (*PlayerConnectionInternal_SendMessage_m7CD63211EED2FBC267D2FA47CBA8743CCB202620_ftn) (String_t*, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*, int32_t);
static PlayerConnectionInternal_SendMessage_m7CD63211EED2FBC267D2FA47CBA8743CCB202620_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayerConnectionInternal_SendMessage_m7CD63211EED2FBC267D2FA47CBA8743CCB202620_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::SendMessage(System.String,System.Byte[],System.Int32)");
_il2cpp_icall_func(___0_messageId, ___1_data, ___2_playerId);
}
// System.Boolean UnityEngine.PlayerConnectionInternal::TrySendMessage(System.String,System.Byte[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_TrySendMessage_m1181E4B71EB5AC3C5B885C875E3A59378E6E75D6 (String_t* ___0_messageId, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___1_data, int32_t ___2_playerId, const RuntimeMethod* method)
{
typedef bool (*PlayerConnectionInternal_TrySendMessage_m1181E4B71EB5AC3C5B885C875E3A59378E6E75D6_ftn) (String_t*, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*, int32_t);
static PlayerConnectionInternal_TrySendMessage_m1181E4B71EB5AC3C5B885C875E3A59378E6E75D6_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayerConnectionInternal_TrySendMessage_m1181E4B71EB5AC3C5B885C875E3A59378E6E75D6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::TrySendMessage(System.String,System.Byte[],System.Int32)");
bool icallRetVal = _il2cpp_icall_func(___0_messageId, ___1_data, ___2_playerId);
return icallRetVal;
}
// System.Void UnityEngine.PlayerConnectionInternal::PollInternal()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_PollInternal_m8EF1E92D3DA699EB3BBB509820CB8B35EB3D2940 (const RuntimeMethod* method)
{
typedef void (*PlayerConnectionInternal_PollInternal_m8EF1E92D3DA699EB3BBB509820CB8B35EB3D2940_ftn) ();
static PlayerConnectionInternal_PollInternal_m8EF1E92D3DA699EB3BBB509820CB8B35EB3D2940_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayerConnectionInternal_PollInternal_m8EF1E92D3DA699EB3BBB509820CB8B35EB3D2940_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::PollInternal()");
_il2cpp_icall_func();
}
// System.Void UnityEngine.PlayerConnectionInternal::DisconnectAll()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_DisconnectAll_m48CA9F5E0FAA2FAB7A35838049289E063A78D6D8 (const RuntimeMethod* method)
{
typedef void (*PlayerConnectionInternal_DisconnectAll_m48CA9F5E0FAA2FAB7A35838049289E063A78D6D8_ftn) ();
static PlayerConnectionInternal_DisconnectAll_m48CA9F5E0FAA2FAB7A35838049289E063A78D6D8_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayerConnectionInternal_DisconnectAll_m48CA9F5E0FAA2FAB7A35838049289E063A78D6D8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::DisconnectAll()");
_il2cpp_icall_func();
}
// System.Void UnityEngine.PlayerConnectionInternal::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal__ctor_m522FC54B8DAAD52F95A07B1CA9E5AF0E36B13F45 (PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.CullingGroup
IL2CPP_EXTERN_C void CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshal_pinvoke(const CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7& unmarshaled, CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshaled_pinvoke& marshaled)
{
marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
marshaled.___m_OnStateChanged_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.___m_OnStateChanged_1));
}
IL2CPP_EXTERN_C void CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshal_pinvoke_back(const CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshaled_pinvoke& marshaled, CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7& unmarshaled)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
intptr_t unmarshaledm_Ptr_temp_0;
memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
unmarshaled.___m_OnStateChanged_1 = il2cpp_codegen_marshal_function_ptr_to_delegate<StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F>(marshaled.___m_OnStateChanged_1, StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F_il2cpp_TypeInfo_var);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_OnStateChanged_1), (void*)il2cpp_codegen_marshal_function_ptr_to_delegate<StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F>(marshaled.___m_OnStateChanged_1, StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F_il2cpp_TypeInfo_var));
}
// Conversion method for clean up from marshalling of: UnityEngine.CullingGroup
IL2CPP_EXTERN_C void CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshal_pinvoke_cleanup(CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.CullingGroup
IL2CPP_EXTERN_C void CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshal_com(const CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7& unmarshaled, CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshaled_com& marshaled)
{
marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
marshaled.___m_OnStateChanged_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.___m_OnStateChanged_1));
}
IL2CPP_EXTERN_C void CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshal_com_back(const CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshaled_com& marshaled, CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7& unmarshaled)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
intptr_t unmarshaledm_Ptr_temp_0;
memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
unmarshaled.___m_OnStateChanged_1 = il2cpp_codegen_marshal_function_ptr_to_delegate<StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F>(marshaled.___m_OnStateChanged_1, StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F_il2cpp_TypeInfo_var);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_OnStateChanged_1), (void*)il2cpp_codegen_marshal_function_ptr_to_delegate<StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F>(marshaled.___m_OnStateChanged_1, StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F_il2cpp_TypeInfo_var));
}
// Conversion method for clean up from marshalling of: UnityEngine.CullingGroup
IL2CPP_EXTERN_C void CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshal_com_cleanup(CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshaled_com& marshaled)
{
}
// System.Void UnityEngine.CullingGroup::SendEvents(UnityEngine.CullingGroup,System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingGroup_SendEvents_m90EC6607039ADA3126DD4650881B3E38BA30D4C1 (CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7* ___0_cullingGroup, intptr_t ___1_eventsPtr, int32_t ___2_count, const RuntimeMethod* method)
{
CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110* V_0 = NULL;
bool V_1 = false;
int32_t V_2 = 0;
bool V_3 = false;
{
void* L_0;
L_0 = IntPtr_ToPointer_m1A0612EED3A1C8B8850BE2943CFC42523064B4F6_inline((&___1_eventsPtr), NULL);
V_0 = (CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110*)L_0;
CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7* L_1 = ___0_cullingGroup;
NullCheck(L_1);
StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* L_2 = L_1->___m_OnStateChanged_1;
V_1 = (bool)((((RuntimeObject*)(StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F*)L_2) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_0018;
}
}
{
goto IL_0044;
}
IL_0018:
{
V_2 = 0;
goto IL_003c;
}
IL_001c:
{
CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7* L_4 = ___0_cullingGroup;
NullCheck(L_4);
StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* L_5 = L_4->___m_OnStateChanged_1;
CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110* L_6 = V_0;
int32_t L_7 = V_2;
uint32_t L_8 = sizeof(CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110);
CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 L_9 = (*(CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110*)((CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110*)il2cpp_codegen_add((intptr_t)L_6, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)L_7), (int32_t)L_8)))));
NullCheck(L_5);
StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_inline(L_5, L_9, NULL);
int32_t L_10 = V_2;
V_2 = ((int32_t)il2cpp_codegen_add(L_10, 1));
}
IL_003c:
{
int32_t L_11 = V_2;
int32_t L_12 = ___2_count;
V_3 = (bool)((((int32_t)L_11) < ((int32_t)L_12))? 1 : 0);
bool L_13 = V_3;
if (L_13)
{
goto IL_001c;
}
}
IL_0044:
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
void StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_Multicast(StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___0_sphere, const RuntimeMethod* method)
{
il2cpp_array_size_t length = __this->___delegates_13->max_length;
Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
for (il2cpp_array_size_t i = 0; i < length; i++)
{
StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* currentDelegate = reinterpret_cast<StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F*>(delegatesToInvoke[i]);
typedef void (*FunctionPointerType) (RuntimeObject*, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110, const RuntimeMethod*);
((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, ___0_sphere, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
}
}
void StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_OpenInst(StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___0_sphere, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110, const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(___0_sphere, method);
}
void StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_OpenStatic(StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___0_sphere, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110, const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(___0_sphere, method);
}
void StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_OpenStaticInvoker(StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___0_sphere, const RuntimeMethod* method)
{
InvokerActionInvoker1< CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 >::Invoke(__this->___method_ptr_0, method, NULL, ___0_sphere);
}
void StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_ClosedStaticInvoker(StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___0_sphere, const RuntimeMethod* method)
{
InvokerActionInvoker2< RuntimeObject*, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___0_sphere);
}
IL2CPP_EXTERN_C void DelegatePInvokeWrapper_StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F (StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___0_sphere, const RuntimeMethod* method)
{
typedef void (DEFAULT_CALL *PInvokeFunc)(CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110);
PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_reverse_pinvoke_function_ptr(__this));
// Native function invocation
il2cppPInvokeFunc(___0_sphere);
}
// System.Void UnityEngine.CullingGroup/StateChanged::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateChanged__ctor_m1D704B739C7C0F0D91873D24D10A92942826F0C9 (StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
{
__this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method);
__this->___method_3 = ___1_method;
__this->___m_target_2 = ___0_object;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object);
int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method);
__this->___method_code_6 = (intptr_t)__this;
if (MethodIsStatic((RuntimeMethod*)___1_method))
{
bool isOpen = parameterCount == 1;
if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method))
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_OpenStaticInvoker;
else
__this->___invoke_impl_1 = (intptr_t)&StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_ClosedStaticInvoker;
else
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_OpenStatic;
else
{
__this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
__this->___method_code_6 = (intptr_t)__this->___m_target_2;
}
}
else
{
if (___0_object == NULL)
il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL);
__this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
__this->___method_code_6 = (intptr_t)__this->___m_target_2;
}
__this->___extra_arg_5 = (intptr_t)&StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_Multicast;
}
// System.Void UnityEngine.CullingGroup/StateChanged::Invoke(UnityEngine.CullingGroupEvent)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C (StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___0_sphere, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_sphere, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.ReflectionProbe::CallReflectionProbeEvent(UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionProbe_CallReflectionProbeEvent_m10D7A2D70D6814FD80DAEC78E09268D7ADA98C7E (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* ___0_probe, int32_t ___1_probeEvent, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72* V_0 = NULL;
bool V_1 = false;
{
Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72* L_0 = ((ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D_StaticFields*)il2cpp_codegen_static_fields_for(ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D_il2cpp_TypeInfo_var))->___reflectionProbeChanged_4;
V_0 = L_0;
Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72* L_1 = V_0;
V_1 = (bool)((!(((RuntimeObject*)(Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72*)L_1) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_2 = V_1;
if (!L_2)
{
goto IL_0018;
}
}
{
Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72* L_3 = V_0;
ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* L_4 = ___0_probe;
int32_t L_5 = ___1_probeEvent;
NullCheck(L_3);
Action_2_Invoke_m4B370D795A0A54C4246E93958A9C1948F79F519C_inline(L_3, L_4, L_5, NULL);
}
IL_0018:
{
return;
}
}
// System.Void UnityEngine.ReflectionProbe::CallSetDefaultReflection(UnityEngine.Texture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionProbe_CallSetDefaultReflection_m7CF493CA345676C58B735C0AE506A248037BE89B (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_defaultReflectionCubemap, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB* V_0 = NULL;
bool V_1 = false;
{
Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB* L_0 = ((ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D_StaticFields*)il2cpp_codegen_static_fields_for(ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D_il2cpp_TypeInfo_var))->___defaultReflectionTexture_5;
V_0 = L_0;
Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB* L_1 = V_0;
V_1 = (bool)((!(((RuntimeObject*)(Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB*)L_1) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_2 = V_1;
if (!L_2)
{
goto IL_0017;
}
}
{
Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB* L_3 = V_0;
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_4 = ___0_defaultReflectionCubemap;
NullCheck(L_3);
Action_1_Invoke_m74D905003027B82790BCC339E73599EC424803EE_inline(L_3, L_4, NULL);
}
IL_0017:
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Camera::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera__ctor_m6D8568D99066C871656AC9A712A43D96A413BEBA (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
{
Behaviour__ctor_m00422B6EFEA829BCB116D715E74F1EAD2CB6F4F8(__this, NULL);
return;
}
}
// System.Single UnityEngine.Camera::get_nearClipPlane()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_nearClipPlane_m5E8FAF84326E3192CB036BD29DCCDAF6A9861013 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef float (*Camera_get_nearClipPlane_m5E8FAF84326E3192CB036BD29DCCDAF6A9861013_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_get_nearClipPlane_m5E8FAF84326E3192CB036BD29DCCDAF6A9861013_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_nearClipPlane_m5E8FAF84326E3192CB036BD29DCCDAF6A9861013_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_nearClipPlane()");
float icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Camera::set_nearClipPlane(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_nearClipPlane_m78482B5E4E0CE4C195D9CE0332AA75B2D9CCDDF6 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, float ___0_value, const RuntimeMethod* method)
{
typedef void (*Camera_set_nearClipPlane_m78482B5E4E0CE4C195D9CE0332AA75B2D9CCDDF6_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, float);
static Camera_set_nearClipPlane_m78482B5E4E0CE4C195D9CE0332AA75B2D9CCDDF6_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_set_nearClipPlane_m78482B5E4E0CE4C195D9CE0332AA75B2D9CCDDF6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_nearClipPlane(System.Single)");
_il2cpp_icall_func(__this, ___0_value);
}
// System.Single UnityEngine.Camera::get_farClipPlane()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_farClipPlane_m1D7128B85B5DB866F75FBE8CEBA48335716B67BD (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef float (*Camera_get_farClipPlane_m1D7128B85B5DB866F75FBE8CEBA48335716B67BD_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_get_farClipPlane_m1D7128B85B5DB866F75FBE8CEBA48335716B67BD_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_farClipPlane_m1D7128B85B5DB866F75FBE8CEBA48335716B67BD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_farClipPlane()");
float icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Camera::set_farClipPlane(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_farClipPlane_m84EF39B09573168734613481FD979BFF31C60139 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, float ___0_value, const RuntimeMethod* method)
{
typedef void (*Camera_set_farClipPlane_m84EF39B09573168734613481FD979BFF31C60139_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, float);
static Camera_set_farClipPlane_m84EF39B09573168734613481FD979BFF31C60139_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_set_farClipPlane_m84EF39B09573168734613481FD979BFF31C60139_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_farClipPlane(System.Single)");
_il2cpp_icall_func(__this, ___0_value);
}
// System.Single UnityEngine.Camera::get_fieldOfView()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_fieldOfView_m9A93F17BBF89F496AE231C21817AFD1C1E833FBB (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef float (*Camera_get_fieldOfView_m9A93F17BBF89F496AE231C21817AFD1C1E833FBB_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_get_fieldOfView_m9A93F17BBF89F496AE231C21817AFD1C1E833FBB_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_fieldOfView_m9A93F17BBF89F496AE231C21817AFD1C1E833FBB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_fieldOfView()");
float icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Camera::set_fieldOfView(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_fieldOfView_m5AA9EED4D1603A1DEDBF883D9C42814B2BDEB777 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, float ___0_value, const RuntimeMethod* method)
{
typedef void (*Camera_set_fieldOfView_m5AA9EED4D1603A1DEDBF883D9C42814B2BDEB777_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, float);
static Camera_set_fieldOfView_m5AA9EED4D1603A1DEDBF883D9C42814B2BDEB777_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_set_fieldOfView_m5AA9EED4D1603A1DEDBF883D9C42814B2BDEB777_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_fieldOfView(System.Single)");
_il2cpp_icall_func(__this, ___0_value);
}
// System.Void UnityEngine.Camera::set_orthographicSize(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_orthographicSize_m76DD021032ACB3DDBD052B75EC66DCE3A7295A5C (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, float ___0_value, const RuntimeMethod* method)
{
typedef void (*Camera_set_orthographicSize_m76DD021032ACB3DDBD052B75EC66DCE3A7295A5C_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, float);
static Camera_set_orthographicSize_m76DD021032ACB3DDBD052B75EC66DCE3A7295A5C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_set_orthographicSize_m76DD021032ACB3DDBD052B75EC66DCE3A7295A5C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_orthographicSize(System.Single)");
_il2cpp_icall_func(__this, ___0_value);
}
// System.Void UnityEngine.Camera::set_orthographic(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_orthographic_m64915C0840A68E526830A69F1C40257206185020 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, bool ___0_value, const RuntimeMethod* method)
{
typedef void (*Camera_set_orthographic_m64915C0840A68E526830A69F1C40257206185020_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, bool);
static Camera_set_orthographic_m64915C0840A68E526830A69F1C40257206185020_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_set_orthographic_m64915C0840A68E526830A69F1C40257206185020_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_orthographic(System.Boolean)");
_il2cpp_icall_func(__this, ___0_value);
}
// System.Single UnityEngine.Camera::get_depth()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_depth_mDF67FFF8ED61750467DFC4C6D8F236850AD1BB1D (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef float (*Camera_get_depth_mDF67FFF8ED61750467DFC4C6D8F236850AD1BB1D_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_get_depth_mDF67FFF8ED61750467DFC4C6D8F236850AD1BB1D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_depth_mDF67FFF8ED61750467DFC4C6D8F236850AD1BB1D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_depth()");
float icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Camera::set_depth(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_depth_m595FA2A4FEBC90E730810BBFB55E4A2C2134066F (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, float ___0_value, const RuntimeMethod* method)
{
typedef void (*Camera_set_depth_m595FA2A4FEBC90E730810BBFB55E4A2C2134066F_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, float);
static Camera_set_depth_m595FA2A4FEBC90E730810BBFB55E4A2C2134066F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_set_depth_m595FA2A4FEBC90E730810BBFB55E4A2C2134066F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_depth(System.Single)");
_il2cpp_icall_func(__this, ___0_value);
}
// System.Void UnityEngine.Camera::set_aspect(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_aspect_m537F21B48FDD5C060DFF9D87F34F4FB2B0F9BEB6 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, float ___0_value, const RuntimeMethod* method)
{
typedef void (*Camera_set_aspect_m537F21B48FDD5C060DFF9D87F34F4FB2B0F9BEB6_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, float);
static Camera_set_aspect_m537F21B48FDD5C060DFF9D87F34F4FB2B0F9BEB6_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_set_aspect_m537F21B48FDD5C060DFF9D87F34F4FB2B0F9BEB6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_aspect(System.Single)");
_il2cpp_icall_func(__this, ___0_value);
}
// System.Int32 UnityEngine.Camera::get_cullingMask()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_cullingMask_m6F5AFF8FB522F876D99E839BF77D8F27F26A1EF8 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef int32_t (*Camera_get_cullingMask_m6F5AFF8FB522F876D99E839BF77D8F27F26A1EF8_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_get_cullingMask_m6F5AFF8FB522F876D99E839BF77D8F27F26A1EF8_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_cullingMask_m6F5AFF8FB522F876D99E839BF77D8F27F26A1EF8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_cullingMask()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Camera::set_cullingMask(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_cullingMask_m14F426710530BA8FA53AEC02F79C418AA558CB32 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, int32_t ___0_value, const RuntimeMethod* method)
{
typedef void (*Camera_set_cullingMask_m14F426710530BA8FA53AEC02F79C418AA558CB32_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, int32_t);
static Camera_set_cullingMask_m14F426710530BA8FA53AEC02F79C418AA558CB32_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_set_cullingMask_m14F426710530BA8FA53AEC02F79C418AA558CB32_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_cullingMask(System.Int32)");
_il2cpp_icall_func(__this, ___0_value);
}
// System.Int32 UnityEngine.Camera::get_eventMask()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_eventMask_mEBACB61FFA0C8AAF3495454BABA50EE70655290A (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef int32_t (*Camera_get_eventMask_mEBACB61FFA0C8AAF3495454BABA50EE70655290A_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_get_eventMask_mEBACB61FFA0C8AAF3495454BABA50EE70655290A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_eventMask_mEBACB61FFA0C8AAF3495454BABA50EE70655290A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_eventMask()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.CameraClearFlags UnityEngine.Camera::get_clearFlags()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_clearFlags_mA74F538C124B391EF03C46A50CA7FF7B505B7602 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef int32_t (*Camera_get_clearFlags_mA74F538C124B391EF03C46A50CA7FF7B505B7602_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_get_clearFlags_mA74F538C124B391EF03C46A50CA7FF7B505B7602_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_clearFlags_mA74F538C124B391EF03C46A50CA7FF7B505B7602_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_clearFlags()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Camera::set_clearFlags(UnityEngine.CameraClearFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_clearFlags_m66541D9CC43CBAA5FE7364A50D43CA5569FD4D93 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, int32_t ___0_value, const RuntimeMethod* method)
{
typedef void (*Camera_set_clearFlags_m66541D9CC43CBAA5FE7364A50D43CA5569FD4D93_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, int32_t);
static Camera_set_clearFlags_m66541D9CC43CBAA5FE7364A50D43CA5569FD4D93_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_set_clearFlags_m66541D9CC43CBAA5FE7364A50D43CA5569FD4D93_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_clearFlags(UnityEngine.CameraClearFlags)");
_il2cpp_icall_func(__this, ___0_value);
}
// UnityEngine.Rect UnityEngine.Camera::get_pixelRect()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Camera_get_pixelRect_m5F40F5C324EB252261F66962411EE08CC4BE39E7 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_0;
memset((&V_0), 0, sizeof(V_0));
{
Camera_get_pixelRect_Injected_mA85B24A9EDBD279189D560BD46B611E69C8EEDA3(__this, (&V_0), NULL);
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0 = V_0;
return L_0;
}
}
// System.Int32 UnityEngine.Camera::get_pixelWidth()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_pixelWidth_m55AC8AD744FC0179865C2E630C68F9AD0799065D (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef int32_t (*Camera_get_pixelWidth_m55AC8AD744FC0179865C2E630C68F9AD0799065D_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_get_pixelWidth_m55AC8AD744FC0179865C2E630C68F9AD0799065D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_pixelWidth_m55AC8AD744FC0179865C2E630C68F9AD0799065D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_pixelWidth()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Int32 UnityEngine.Camera::get_pixelHeight()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_pixelHeight_m00881B5A440B0018D5A8F837694027050B500F59 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef int32_t (*Camera_get_pixelHeight_m00881B5A440B0018D5A8F837694027050B500F59_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_get_pixelHeight_m00881B5A440B0018D5A8F837694027050B500F59_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_pixelHeight_m00881B5A440B0018D5A8F837694027050B500F59_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_pixelHeight()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.RenderTexture UnityEngine.Camera::get_targetTexture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* Camera_get_targetTexture_mC856D7FF8351476068D04E245E4F08F5C56A55BD (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* (*Camera_get_targetTexture_mC856D7FF8351476068D04E245E4F08F5C56A55BD_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_get_targetTexture_mC856D7FF8351476068D04E245E4F08F5C56A55BD_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_targetTexture_mC856D7FF8351476068D04E245E4F08F5C56A55BD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_targetTexture()");
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Camera::set_targetTexture(UnityEngine.RenderTexture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_targetTexture_mE6C740F21A72DA47FB5B1D31D208710738A836C4 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_value, const RuntimeMethod* method)
{
typedef void (*Camera_set_targetTexture_mE6C740F21A72DA47FB5B1D31D208710738A836C4_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*);
static Camera_set_targetTexture_mE6C740F21A72DA47FB5B1D31D208710738A836C4_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_set_targetTexture_mE6C740F21A72DA47FB5B1D31D208710738A836C4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_targetTexture(UnityEngine.RenderTexture)");
_il2cpp_icall_func(__this, ___0_value);
}
// System.Int32 UnityEngine.Camera::get_targetDisplay()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_targetDisplay_m204A169C94EEABDB491FA5A77CC684146B10DF80 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef int32_t (*Camera_get_targetDisplay_m204A169C94EEABDB491FA5A77CC684146B10DF80_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_get_targetDisplay_m204A169C94EEABDB491FA5A77CC684146B10DF80_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_targetDisplay_m204A169C94EEABDB491FA5A77CC684146B10DF80_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_targetDisplay()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.Matrix4x4 UnityEngine.Camera::get_worldToCameraMatrix()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Camera_get_worldToCameraMatrix_m48E324BD76706A316A1701EFC6A3DEC7DFB2FF40 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Camera_get_worldToCameraMatrix_Injected_m85CD1A27FD64DFA6C254B14B5DF37EC87B36E215(__this, (&V_0), NULL);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Matrix4x4 UnityEngine.Camera::get_projectionMatrix()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Camera_get_projectionMatrix_m9B943EFDD6418528A055321E14F75F1511DD9B4A (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Camera_get_projectionMatrix_Injected_m7AB1A44CC7DA6767CD29CDA56E6144929775B5F9(__this, (&V_0), NULL);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.Camera::set_projectionMatrix(UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_projectionMatrix_m351820E6903139402FFFF40221B32D0C52B5A094 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_value, const RuntimeMethod* method)
{
{
Camera_set_projectionMatrix_Injected_mAE3FA8C6DD7C8EDCCD9665475F620A62FA926AF2(__this, (&___0_value), NULL);
return;
}
}
// UnityEngine.Vector3 UnityEngine.Camera::WorldToScreenPoint(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Camera_WorldToScreenPoint_m6612AF37FFBBACC568877D4AA3AD5F11C76D9657 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_position, int32_t ___1_eye, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0 = ___1_eye;
Camera_WorldToScreenPoint_Injected_m3D83428A7AC8033EB4D357DF55BFA2ED652DEB64(__this, (&___0_position), L_0, (&V_0), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Vector3 UnityEngine.Camera::ViewportToWorldPoint(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Camera_ViewportToWorldPoint_mF80C871A20B26771762E13C077FC4A29B4DC054A (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_position, int32_t ___1_eye, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0 = ___1_eye;
Camera_ViewportToWorldPoint_Injected_mB9C959AE5ADB179907BF105A8687545958EBF0B6(__this, (&___0_position), L_0, (&V_0), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Vector3 UnityEngine.Camera::WorldToScreenPoint(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Camera_WorldToScreenPoint_m26B4C8945C3B5731F1CC5944CFD96BF17126BAA3 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_position, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_position;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Camera_WorldToScreenPoint_m6612AF37FFBBACC568877D4AA3AD5F11C76D9657(__this, L_0, 2, NULL);
V_0 = L_1;
goto IL_000c;
}
IL_000c:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = V_0;
return L_2;
}
}
// UnityEngine.Vector3 UnityEngine.Camera::ViewportToWorldPoint(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Camera_ViewportToWorldPoint_m9D76494E8B695ADF7690BAF7953B89B152D96E71 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_position, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_position;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Camera_ViewportToWorldPoint_mF80C871A20B26771762E13C077FC4A29B4DC054A(__this, L_0, 2, NULL);
V_0 = L_1;
goto IL_000c;
}
IL_000c:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = V_0;
return L_2;
}
}
// UnityEngine.Vector3 UnityEngine.Camera::ScreenToViewportPoint(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Camera_ScreenToViewportPoint_m8907015773080F63D1034CEDEDEA4AF14FB2F3C5 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_position, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Camera_ScreenToViewportPoint_Injected_m08D0DAE62A0BAF0443871DAF87FE4B3F18CC45C2(__this, (&___0_position), (&V_0), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Vector3 UnityEngine.Camera::ViewportToScreenPoint(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Camera_ViewportToScreenPoint_m014E001B50C96CDE5AE5055B597DAA8DE7113023 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_position, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Camera_ViewportToScreenPoint_Injected_m60527A45BD1D5A2CF9DB7D29BE1C36D01B730BCF(__this, (&___0_position), (&V_0), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Ray UnityEngine.Camera::ViewportPointToRay(UnityEngine.Vector2,UnityEngine.Camera/MonoOrStereoscopicEye)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 Camera_ViewportPointToRay_m05BF72EB5FA006AF240E9A78DACE369E0D949AC6 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_pos, int32_t ___1_eye, const RuntimeMethod* method)
{
Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0 = ___1_eye;
Camera_ViewportPointToRay_Injected_mA101EB34C9E5EE52242274D56119456439E843AE(__this, (&___0_pos), L_0, (&V_0), NULL);
Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Ray UnityEngine.Camera::ViewportPointToRay(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 Camera_ViewportPointToRay_mA2A9E11524CDF8767814457213F73F446F6161DC (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_pos, int32_t ___1_eye, const RuntimeMethod* method)
{
Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_pos;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1;
L_1 = Vector2_op_Implicit_mE8EBEE9291F11BB02F062D6E000F4798968CBD96_inline(L_0, NULL);
int32_t L_2 = ___1_eye;
Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 L_3;
L_3 = Camera_ViewportPointToRay_m05BF72EB5FA006AF240E9A78DACE369E0D949AC6(__this, L_1, L_2, NULL);
V_0 = L_3;
goto IL_0011;
}
IL_0011:
{
Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 L_4 = V_0;
return L_4;
}
}
// UnityEngine.Ray UnityEngine.Camera::ViewportPointToRay(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 Camera_ViewportPointToRay_m54F3994B010EFAC642F3C0E367370483B9DBF0F4 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_pos, const RuntimeMethod* method)
{
Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_pos;
Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 L_1;
L_1 = Camera_ViewportPointToRay_mA2A9E11524CDF8767814457213F73F446F6161DC(__this, L_0, 2, NULL);
V_0 = L_1;
goto IL_000c;
}
IL_000c:
{
Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 L_2 = V_0;
return L_2;
}
}
// UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector2,UnityEngine.Camera/MonoOrStereoscopicEye)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 Camera_ScreenPointToRay_mA8EEC93B0731C859D2FF29D7DECFB806E3D9F0CC (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_pos, int32_t ___1_eye, const RuntimeMethod* method)
{
Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0 = ___1_eye;
Camera_ScreenPointToRay_Injected_m9B7E1A86A79D7578D03345360E86AED3C8D09C59(__this, (&___0_pos), L_0, (&V_0), NULL);
Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 Camera_ScreenPointToRay_mA27CE345E80542143237233D503A71392594AA9B (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_pos, int32_t ___1_eye, const RuntimeMethod* method)
{
Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_pos;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1;
L_1 = Vector2_op_Implicit_mE8EBEE9291F11BB02F062D6E000F4798968CBD96_inline(L_0, NULL);
int32_t L_2 = ___1_eye;
Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 L_3;
L_3 = Camera_ScreenPointToRay_mA8EEC93B0731C859D2FF29D7DECFB806E3D9F0CC(__this, L_1, L_2, NULL);
V_0 = L_3;
goto IL_0011;
}
IL_0011:
{
Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 L_4 = V_0;
return L_4;
}
}
// UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 Camera_ScreenPointToRay_m2887B9A49880B7AB670C57D66B67D6A6689FE315 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_pos, const RuntimeMethod* method)
{
Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_pos;
Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 L_1;
L_1 = Camera_ScreenPointToRay_mA27CE345E80542143237233D503A71392594AA9B(__this, L_0, 2, NULL);
V_0 = L_1;
goto IL_000c;
}
IL_000c:
{
Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 L_2 = V_0;
return L_2;
}
}
// UnityEngine.Camera UnityEngine.Camera::get_main()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* Camera_get_main_m52C992F18E05355ABB9EEB64A4BF2215E12762DF (const RuntimeMethod* method)
{
typedef Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* (*Camera_get_main_m52C992F18E05355ABB9EEB64A4BF2215E12762DF_ftn) ();
static Camera_get_main_m52C992F18E05355ABB9EEB64A4BF2215E12762DF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_main_m52C992F18E05355ABB9EEB64A4BF2215E12762DF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_main()");
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// UnityEngine.Camera UnityEngine.Camera::get_current()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* Camera_get_current_m25217A02CB09E3BD50E3E0327879E870AD58C6C3 (const RuntimeMethod* method)
{
typedef Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* (*Camera_get_current_m25217A02CB09E3BD50E3E0327879E870AD58C6C3_ftn) ();
static Camera_get_current_m25217A02CB09E3BD50E3E0327879E870AD58C6C3_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_current_m25217A02CB09E3BD50E3E0327879E870AD58C6C3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_current()");
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Int32 UnityEngine.Camera::GetAllCamerasCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCamerasCount_m349F020DACEA1A160FB99917EFAED041316D4CCB (const RuntimeMethod* method)
{
typedef int32_t (*Camera_GetAllCamerasCount_m349F020DACEA1A160FB99917EFAED041316D4CCB_ftn) ();
static Camera_GetAllCamerasCount_m349F020DACEA1A160FB99917EFAED041316D4CCB_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_GetAllCamerasCount_m349F020DACEA1A160FB99917EFAED041316D4CCB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::GetAllCamerasCount()");
int32_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Int32 UnityEngine.Camera::GetAllCamerasImpl(UnityEngine.Camera[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCamerasImpl_m9267137E1EBF23B51A2A5842C0DA9A333142E29C (CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* ___0_cam, const RuntimeMethod* method)
{
typedef int32_t (*Camera_GetAllCamerasImpl_m9267137E1EBF23B51A2A5842C0DA9A333142E29C_ftn) (CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B*);
static Camera_GetAllCamerasImpl_m9267137E1EBF23B51A2A5842C0DA9A333142E29C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_GetAllCamerasImpl_m9267137E1EBF23B51A2A5842C0DA9A333142E29C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::GetAllCamerasImpl(UnityEngine.Camera[])");
int32_t icallRetVal = _il2cpp_icall_func(___0_cam);
return icallRetVal;
}
// System.Int32 UnityEngine.Camera::get_allCamerasCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_allCamerasCount_m7B9CAA9E8F2BC5587942A4CCBF4D6CA1FFD01BDC (const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0;
L_0 = Camera_GetAllCamerasCount_m349F020DACEA1A160FB99917EFAED041316D4CCB(NULL);
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
int32_t L_1 = V_0;
return L_1;
}
}
// UnityEngine.Camera[] UnityEngine.Camera::get_allCameras()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* Camera_get_allCameras_m04BE279D34E474DEAF8237A5509CF2C0E6865571 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* V_0 = NULL;
CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* V_1 = NULL;
{
int32_t L_0;
L_0 = Camera_get_allCamerasCount_m7B9CAA9E8F2BC5587942A4CCBF4D6CA1FFD01BDC(NULL);
CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* L_1 = (CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B*)(CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B*)SZArrayNew(CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B_il2cpp_TypeInfo_var, (uint32_t)L_0);
V_0 = L_1;
CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* L_2 = V_0;
int32_t L_3;
L_3 = Camera_GetAllCamerasImpl_m9267137E1EBF23B51A2A5842C0DA9A333142E29C(L_2, NULL);
CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* L_4 = V_0;
V_1 = L_4;
goto IL_0017;
}
IL_0017:
{
CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* L_5 = V_1;
return L_5;
}
}
// System.Int32 UnityEngine.Camera::GetAllCameras(UnityEngine.Camera[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCameras_m55D302710121EEBC17D2F6EE4AE975C37ECC53F4 (CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* ___0_cameras, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
int32_t V_2 = 0;
{
CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* L_0 = ___0_cameras;
V_0 = (bool)((((RuntimeObject*)(CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_000f;
}
}
{
NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB* L_2 = (NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB_il2cpp_TypeInfo_var)));
NullCheck(L_2);
NullReferenceException__ctor_mD26D62094A5E49C18D817817E17FDFBC1D3BD752(L_2, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Camera_GetAllCameras_m55D302710121EEBC17D2F6EE4AE975C37ECC53F4_RuntimeMethod_var)));
}
IL_000f:
{
CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* L_3 = ___0_cameras;
NullCheck(L_3);
int32_t L_4;
L_4 = Camera_get_allCamerasCount_m7B9CAA9E8F2BC5587942A4CCBF4D6CA1FFD01BDC(NULL);
V_1 = (bool)((((int32_t)((int32_t)(((RuntimeArray*)L_3)->max_length))) < ((int32_t)L_4))? 1 : 0);
bool L_5 = V_1;
if (!L_5)
{
goto IL_0028;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_6 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_6);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral186FB796430BC5E1614CB6112FA9F795F1074493)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Camera_GetAllCameras_m55D302710121EEBC17D2F6EE4AE975C37ECC53F4_RuntimeMethod_var)));
}
IL_0028:
{
CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* L_7 = ___0_cameras;
int32_t L_8;
L_8 = Camera_GetAllCamerasImpl_m9267137E1EBF23B51A2A5842C0DA9A333142E29C(L_7, NULL);
V_2 = L_8;
goto IL_0031;
}
IL_0031:
{
int32_t L_9 = V_2;
return L_9;
}
}
// System.Void UnityEngine.Camera::Render()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_Render_m6089001EB6710DA9A21C87185D65922F13A24509 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef void (*Camera_Render_m6089001EB6710DA9A21C87185D65922F13A24509_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_Render_m6089001EB6710DA9A21C87185D65922F13A24509_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_Render_m6089001EB6710DA9A21C87185D65922F13A24509_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::Render()");
_il2cpp_icall_func(__this);
}
// System.Void UnityEngine.Camera::AddCommandBufferImpl(UnityEngine.Rendering.CameraEvent,UnityEngine.Rendering.CommandBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_AddCommandBufferImpl_m3C533A19EE77CD32098C5E3F2B7A1ADF809DAFCE (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, int32_t ___0_evt, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___1_buffer, const RuntimeMethod* method)
{
typedef void (*Camera_AddCommandBufferImpl_m3C533A19EE77CD32098C5E3F2B7A1ADF809DAFCE_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, int32_t, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*);
static Camera_AddCommandBufferImpl_m3C533A19EE77CD32098C5E3F2B7A1ADF809DAFCE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_AddCommandBufferImpl_m3C533A19EE77CD32098C5E3F2B7A1ADF809DAFCE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::AddCommandBufferImpl(UnityEngine.Rendering.CameraEvent,UnityEngine.Rendering.CommandBuffer)");
_il2cpp_icall_func(__this, ___0_evt, ___1_buffer);
}
// System.Void UnityEngine.Camera::RemoveCommandBufferImpl(UnityEngine.Rendering.CameraEvent,UnityEngine.Rendering.CommandBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_RemoveCommandBufferImpl_mF9533F3C9C88200BF06C0C4969B6464E750145AD (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, int32_t ___0_evt, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___1_buffer, const RuntimeMethod* method)
{
typedef void (*Camera_RemoveCommandBufferImpl_mF9533F3C9C88200BF06C0C4969B6464E750145AD_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, int32_t, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*);
static Camera_RemoveCommandBufferImpl_mF9533F3C9C88200BF06C0C4969B6464E750145AD_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_RemoveCommandBufferImpl_mF9533F3C9C88200BF06C0C4969B6464E750145AD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::RemoveCommandBufferImpl(UnityEngine.Rendering.CameraEvent,UnityEngine.Rendering.CommandBuffer)");
_il2cpp_icall_func(__this, ___0_evt, ___1_buffer);
}
// System.Void UnityEngine.Camera::AddCommandBuffer(UnityEngine.Rendering.CameraEvent,UnityEngine.Rendering.CommandBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_AddCommandBuffer_m2C1C3C2D93CB62D569714B3FFA694CAB9BF81A9A (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, int32_t ___0_evt, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___1_buffer, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
{
int32_t L_0 = ___0_evt;
bool L_1;
L_1 = CameraEventUtils_IsValid_m1092B80B3613B7E068926D6750E9C8AEBFFDF67E(L_0, NULL);
V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_0029;
}
}
{
int32_t L_3 = ___0_evt;
int32_t L_4 = ((int32_t)L_3);
RuntimeObject* L_5 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_4);
String_t* L_6;
L_6 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral5896E795CCFA391EB03B7F3D54DE5DFB4D414AC3)), L_5, NULL);
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_7 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_7);
ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_7, L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE7306902767BBF9821FC01DF5423B33158A3F6ED)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Camera_AddCommandBuffer_m2C1C3C2D93CB62D569714B3FFA694CAB9BF81A9A_RuntimeMethod_var)));
}
IL_0029:
{
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_8 = ___1_buffer;
V_1 = (bool)((((RuntimeObject*)(CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)L_8) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_9 = V_1;
if (!L_9)
{
goto IL_003c;
}
}
{
NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB* L_10 = (NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB_il2cpp_TypeInfo_var)));
NullCheck(L_10);
NullReferenceException__ctor_mA41317A57F5C1C0E3F59C7EB25ABD484564B23D4(L_10, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral094C5D7E7E9395926289CF1975ADFD22765362ED)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_10, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Camera_AddCommandBuffer_m2C1C3C2D93CB62D569714B3FFA694CAB9BF81A9A_RuntimeMethod_var)));
}
IL_003c:
{
int32_t L_11 = ___0_evt;
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_12 = ___1_buffer;
Camera_AddCommandBufferImpl_m3C533A19EE77CD32098C5E3F2B7A1ADF809DAFCE(__this, L_11, L_12, NULL);
return;
}
}
// System.Void UnityEngine.Camera::RemoveCommandBuffer(UnityEngine.Rendering.CameraEvent,UnityEngine.Rendering.CommandBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_RemoveCommandBuffer_m7749BA282C14AA7E9E71A68E911F41D1B8429F11 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, int32_t ___0_evt, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___1_buffer, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
{
int32_t L_0 = ___0_evt;
bool L_1;
L_1 = CameraEventUtils_IsValid_m1092B80B3613B7E068926D6750E9C8AEBFFDF67E(L_0, NULL);
V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_0029;
}
}
{
int32_t L_3 = ___0_evt;
int32_t L_4 = ((int32_t)L_3);
RuntimeObject* L_5 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_4);
String_t* L_6;
L_6 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral5896E795CCFA391EB03B7F3D54DE5DFB4D414AC3)), L_5, NULL);
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_7 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_7);
ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_7, L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE7306902767BBF9821FC01DF5423B33158A3F6ED)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Camera_RemoveCommandBuffer_m7749BA282C14AA7E9E71A68E911F41D1B8429F11_RuntimeMethod_var)));
}
IL_0029:
{
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_8 = ___1_buffer;
V_1 = (bool)((((RuntimeObject*)(CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)L_8) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_9 = V_1;
if (!L_9)
{
goto IL_003c;
}
}
{
NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB* L_10 = (NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB_il2cpp_TypeInfo_var)));
NullCheck(L_10);
NullReferenceException__ctor_mA41317A57F5C1C0E3F59C7EB25ABD484564B23D4(L_10, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral094C5D7E7E9395926289CF1975ADFD22765362ED)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_10, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Camera_RemoveCommandBuffer_m7749BA282C14AA7E9E71A68E911F41D1B8429F11_RuntimeMethod_var)));
}
IL_003c:
{
int32_t L_11 = ___0_evt;
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_12 = ___1_buffer;
Camera_RemoveCommandBufferImpl_mF9533F3C9C88200BF06C0C4969B6464E750145AD(__this, L_11, L_12, NULL);
return;
}
}
// System.Void UnityEngine.Camera::FireOnPreCull(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_FireOnPreCull_mE55D48DC9F94241A79F59C53FCEC0E6B81FB2CA6 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* L_0 = ((Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var))->___onPreCull_4;
V_0 = (bool)((!(((RuntimeObject*)(CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0019;
}
}
{
CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* L_2 = ((Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var))->___onPreCull_4;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_3 = ___0_cam;
NullCheck(L_2);
CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_inline(L_2, L_3, NULL);
}
IL_0019:
{
return;
}
}
// System.Void UnityEngine.Camera::FireOnPreRender(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_FireOnPreRender_m543170A0D796CFF44B97DAC68C2208F061143ADA (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* L_0 = ((Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var))->___onPreRender_5;
V_0 = (bool)((!(((RuntimeObject*)(CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0019;
}
}
{
CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* L_2 = ((Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var))->___onPreRender_5;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_3 = ___0_cam;
NullCheck(L_2);
CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_inline(L_2, L_3, NULL);
}
IL_0019:
{
return;
}
}
// System.Void UnityEngine.Camera::FireOnPostRender(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_FireOnPostRender_m5C39B4A52A27EE6D9FC15A44518B60CEEDCA6EF5 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* L_0 = ((Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var))->___onPostRender_6;
V_0 = (bool)((!(((RuntimeObject*)(CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0019;
}
}
{
CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* L_2 = ((Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var))->___onPostRender_6;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_3 = ___0_cam;
NullCheck(L_2);
CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_inline(L_2, L_3, NULL);
}
IL_0019:
{
return;
}
}
// System.Void UnityEngine.Camera::get_pixelRect_Injected(UnityEngine.Rect&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_pixelRect_Injected_mA85B24A9EDBD279189D560BD46B611E69C8EEDA3 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_ret, const RuntimeMethod* method)
{
typedef void (*Camera_get_pixelRect_Injected_mA85B24A9EDBD279189D560BD46B611E69C8EEDA3_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*);
static Camera_get_pixelRect_Injected_mA85B24A9EDBD279189D560BD46B611E69C8EEDA3_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_pixelRect_Injected_mA85B24A9EDBD279189D560BD46B611E69C8EEDA3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_pixelRect_Injected(UnityEngine.Rect&)");
_il2cpp_icall_func(__this, ___0_ret);
}
// System.Void UnityEngine.Camera::get_worldToCameraMatrix_Injected(UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_worldToCameraMatrix_Injected_m85CD1A27FD64DFA6C254B14B5DF37EC87B36E215 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_ret, const RuntimeMethod* method)
{
typedef void (*Camera_get_worldToCameraMatrix_Injected_m85CD1A27FD64DFA6C254B14B5DF37EC87B36E215_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
static Camera_get_worldToCameraMatrix_Injected_m85CD1A27FD64DFA6C254B14B5DF37EC87B36E215_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_worldToCameraMatrix_Injected_m85CD1A27FD64DFA6C254B14B5DF37EC87B36E215_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_worldToCameraMatrix_Injected(UnityEngine.Matrix4x4&)");
_il2cpp_icall_func(__this, ___0_ret);
}
// System.Void UnityEngine.Camera::get_projectionMatrix_Injected(UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_projectionMatrix_Injected_m7AB1A44CC7DA6767CD29CDA56E6144929775B5F9 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_ret, const RuntimeMethod* method)
{
typedef void (*Camera_get_projectionMatrix_Injected_m7AB1A44CC7DA6767CD29CDA56E6144929775B5F9_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
static Camera_get_projectionMatrix_Injected_m7AB1A44CC7DA6767CD29CDA56E6144929775B5F9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_projectionMatrix_Injected_m7AB1A44CC7DA6767CD29CDA56E6144929775B5F9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_projectionMatrix_Injected(UnityEngine.Matrix4x4&)");
_il2cpp_icall_func(__this, ___0_ret);
}
// System.Void UnityEngine.Camera::set_projectionMatrix_Injected(UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_projectionMatrix_Injected_mAE3FA8C6DD7C8EDCCD9665475F620A62FA926AF2 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_value, const RuntimeMethod* method)
{
typedef void (*Camera_set_projectionMatrix_Injected_mAE3FA8C6DD7C8EDCCD9665475F620A62FA926AF2_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
static Camera_set_projectionMatrix_Injected_mAE3FA8C6DD7C8EDCCD9665475F620A62FA926AF2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_set_projectionMatrix_Injected_mAE3FA8C6DD7C8EDCCD9665475F620A62FA926AF2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_projectionMatrix_Injected(UnityEngine.Matrix4x4&)");
_il2cpp_icall_func(__this, ___0_value);
}
// System.Void UnityEngine.Camera::WorldToScreenPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_WorldToScreenPoint_Injected_m3D83428A7AC8033EB4D357DF55BFA2ED652DEB64 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_position, int32_t ___1_eye, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___2_ret, const RuntimeMethod* method)
{
typedef void (*Camera_WorldToScreenPoint_Injected_m3D83428A7AC8033EB4D357DF55BFA2ED652DEB64_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, int32_t, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
static Camera_WorldToScreenPoint_Injected_m3D83428A7AC8033EB4D357DF55BFA2ED652DEB64_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_WorldToScreenPoint_Injected_m3D83428A7AC8033EB4D357DF55BFA2ED652DEB64_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::WorldToScreenPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&)");
_il2cpp_icall_func(__this, ___0_position, ___1_eye, ___2_ret);
}
// System.Void UnityEngine.Camera::ViewportToWorldPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ViewportToWorldPoint_Injected_mB9C959AE5ADB179907BF105A8687545958EBF0B6 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_position, int32_t ___1_eye, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___2_ret, const RuntimeMethod* method)
{
typedef void (*Camera_ViewportToWorldPoint_Injected_mB9C959AE5ADB179907BF105A8687545958EBF0B6_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, int32_t, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
static Camera_ViewportToWorldPoint_Injected_mB9C959AE5ADB179907BF105A8687545958EBF0B6_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_ViewportToWorldPoint_Injected_mB9C959AE5ADB179907BF105A8687545958EBF0B6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::ViewportToWorldPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&)");
_il2cpp_icall_func(__this, ___0_position, ___1_eye, ___2_ret);
}
// System.Void UnityEngine.Camera::ScreenToViewportPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ScreenToViewportPoint_Injected_m08D0DAE62A0BAF0443871DAF87FE4B3F18CC45C2 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_position, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_ret, const RuntimeMethod* method)
{
typedef void (*Camera_ScreenToViewportPoint_Injected_m08D0DAE62A0BAF0443871DAF87FE4B3F18CC45C2_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
static Camera_ScreenToViewportPoint_Injected_m08D0DAE62A0BAF0443871DAF87FE4B3F18CC45C2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_ScreenToViewportPoint_Injected_m08D0DAE62A0BAF0443871DAF87FE4B3F18CC45C2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::ScreenToViewportPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)");
_il2cpp_icall_func(__this, ___0_position, ___1_ret);
}
// System.Void UnityEngine.Camera::ViewportToScreenPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ViewportToScreenPoint_Injected_m60527A45BD1D5A2CF9DB7D29BE1C36D01B730BCF (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_position, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_ret, const RuntimeMethod* method)
{
typedef void (*Camera_ViewportToScreenPoint_Injected_m60527A45BD1D5A2CF9DB7D29BE1C36D01B730BCF_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
static Camera_ViewportToScreenPoint_Injected_m60527A45BD1D5A2CF9DB7D29BE1C36D01B730BCF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_ViewportToScreenPoint_Injected_m60527A45BD1D5A2CF9DB7D29BE1C36D01B730BCF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::ViewportToScreenPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)");
_il2cpp_icall_func(__this, ___0_position, ___1_ret);
}
// System.Void UnityEngine.Camera::ViewportPointToRay_Injected(UnityEngine.Vector2&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Ray&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ViewportPointToRay_Injected_mA101EB34C9E5EE52242274D56119456439E843AE (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_pos, int32_t ___1_eye, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* ___2_ret, const RuntimeMethod* method)
{
typedef void (*Camera_ViewportPointToRay_Injected_mA101EB34C9E5EE52242274D56119456439E843AE_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*, int32_t, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00*);
static Camera_ViewportPointToRay_Injected_mA101EB34C9E5EE52242274D56119456439E843AE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_ViewportPointToRay_Injected_mA101EB34C9E5EE52242274D56119456439E843AE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::ViewportPointToRay_Injected(UnityEngine.Vector2&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Ray&)");
_il2cpp_icall_func(__this, ___0_pos, ___1_eye, ___2_ret);
}
// System.Void UnityEngine.Camera::ScreenPointToRay_Injected(UnityEngine.Vector2&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Ray&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ScreenPointToRay_Injected_m9B7E1A86A79D7578D03345360E86AED3C8D09C59 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_pos, int32_t ___1_eye, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* ___2_ret, const RuntimeMethod* method)
{
typedef void (*Camera_ScreenPointToRay_Injected_m9B7E1A86A79D7578D03345360E86AED3C8D09C59_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*, int32_t, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00*);
static Camera_ScreenPointToRay_Injected_m9B7E1A86A79D7578D03345360E86AED3C8D09C59_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_ScreenPointToRay_Injected_m9B7E1A86A79D7578D03345360E86AED3C8D09C59_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::ScreenPointToRay_Injected(UnityEngine.Vector2&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Ray&)");
_il2cpp_icall_func(__this, ___0_pos, ___1_eye, ___2_ret);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Camera/RenderRequest
IL2CPP_EXTERN_C void RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshal_pinvoke(const RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A& unmarshaled, RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshaled_pinvoke& marshaled)
{
Exception_t* ___m_ResultRT_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ResultRT' of type 'RenderRequest': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ResultRT_1Exception, NULL);
}
IL2CPP_EXTERN_C void RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshal_pinvoke_back(const RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshaled_pinvoke& marshaled, RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A& unmarshaled)
{
Exception_t* ___m_ResultRT_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ResultRT' of type 'RenderRequest': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ResultRT_1Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.Camera/RenderRequest
IL2CPP_EXTERN_C void RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshal_pinvoke_cleanup(RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.Camera/RenderRequest
IL2CPP_EXTERN_C void RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshal_com(const RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A& unmarshaled, RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshaled_com& marshaled)
{
Exception_t* ___m_ResultRT_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ResultRT' of type 'RenderRequest': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ResultRT_1Exception, NULL);
}
IL2CPP_EXTERN_C void RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshal_com_back(const RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshaled_com& marshaled, RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A& unmarshaled)
{
Exception_t* ___m_ResultRT_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ResultRT' of type 'RenderRequest': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ResultRT_1Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.Camera/RenderRequest
IL2CPP_EXTERN_C void RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshal_com_cleanup(RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshaled_com& marshaled)
{
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
void CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_Multicast(CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method)
{
il2cpp_array_size_t length = __this->___delegates_13->max_length;
Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
for (il2cpp_array_size_t i = 0; i < length; i++)
{
CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* currentDelegate = reinterpret_cast<CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD*>(delegatesToInvoke[i]);
typedef void (*FunctionPointerType) (RuntimeObject*, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, const RuntimeMethod*);
((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, ___0_cam, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
}
}
void CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_OpenInst(CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method)
{
NullCheck(___0_cam);
typedef void (*FunctionPointerType) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(___0_cam, method);
}
void CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_OpenStatic(CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(___0_cam, method);
}
void CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_OpenStaticInvoker(CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method)
{
InvokerActionInvoker1< Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* >::Invoke(__this->___method_ptr_0, method, NULL, ___0_cam);
}
void CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_ClosedStaticInvoker(CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method)
{
InvokerActionInvoker2< RuntimeObject*, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___0_cam);
}
// System.Void UnityEngine.Camera/CameraCallback::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraCallback__ctor_mB48D13F30E749B551E4692E4F2D762C375F62B41 (CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
{
__this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method);
__this->___method_3 = ___1_method;
__this->___m_target_2 = ___0_object;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object);
int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method);
__this->___method_code_6 = (intptr_t)__this;
if (MethodIsStatic((RuntimeMethod*)___1_method))
{
bool isOpen = parameterCount == 1;
if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method))
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_OpenStaticInvoker;
else
__this->___invoke_impl_1 = (intptr_t)&CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_ClosedStaticInvoker;
else
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_OpenStatic;
else
{
__this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
__this->___method_code_6 = (intptr_t)__this->___m_target_2;
}
}
else
{
bool isOpen = parameterCount == 0;
if (isOpen)
{
__this->___invoke_impl_1 = (intptr_t)&CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_OpenInst;
}
else
{
if (___0_object == NULL)
il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL);
__this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
__this->___method_code_6 = (intptr_t)__this->___m_target_2;
}
}
__this->___extra_arg_5 = (intptr_t)&CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_Multicast;
}
// System.Void UnityEngine.Camera/CameraCallback::Invoke(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362 (CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_cam, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.LightingSettings::LightingSettingsDontStripMe()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightingSettings_LightingSettingsDontStripMe_mA06509B760BA1A7DDB4CC3CE584DC2C3E1FE0237 (LightingSettings_t0D06839F60ADA62593628982D138489484AB4A84* __this, const RuntimeMethod* method)
{
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.PropertyName::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyName__ctor_mFA341118B63F88B69464A6F1DF248B569686D778 (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* __this, String_t* ___0_name, const RuntimeMethod* method)
{
{
String_t* L_0 = ___0_name;
PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 L_1;
L_1 = PropertyNameUtils_PropertyNameFromString_m41A281EA1DD3AE83448598B2FCFAD0ADAB648675(L_0, NULL);
PropertyName__ctor_m9F28B1DA9CEDDEAA6663C795456B9F5E95CAE92F(__this, L_1, NULL);
return;
}
}
IL2CPP_EXTERN_C void PropertyName__ctor_mFA341118B63F88B69464A6F1DF248B569686D778_AdjustorThunk (RuntimeObject* __this, String_t* ___0_name, const RuntimeMethod* method)
{
PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2*>(__this + _offset);
PropertyName__ctor_mFA341118B63F88B69464A6F1DF248B569686D778(_thisAdjusted, ___0_name, method);
}
// System.Void UnityEngine.PropertyName::.ctor(UnityEngine.PropertyName)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyName__ctor_m9F28B1DA9CEDDEAA6663C795456B9F5E95CAE92F (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* __this, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___0_other, const RuntimeMethod* method)
{
{
PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 L_0 = ___0_other;
int32_t L_1 = L_0.___id_0;
__this->___id_0 = L_1;
return;
}
}
IL2CPP_EXTERN_C void PropertyName__ctor_m9F28B1DA9CEDDEAA6663C795456B9F5E95CAE92F_AdjustorThunk (RuntimeObject* __this, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___0_other, const RuntimeMethod* method)
{
PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2*>(__this + _offset);
PropertyName__ctor_m9F28B1DA9CEDDEAA6663C795456B9F5E95CAE92F(_thisAdjusted, ___0_other, method);
}
// System.Boolean UnityEngine.PropertyName::IsNullOrEmpty(UnityEngine.PropertyName)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PropertyName_IsNullOrEmpty_m80390EB235EF6A983214067BF86BCD6DBA2D1AEB (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___0_prop, const RuntimeMethod* method)
{
bool V_0 = false;
{
PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 L_0 = ___0_prop;
int32_t L_1 = L_0.___id_0;
V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
goto IL_000d;
}
IL_000d:
{
bool L_2 = V_0;
return L_2;
}
}
// System.Boolean UnityEngine.PropertyName::op_Equality(UnityEngine.PropertyName,UnityEngine.PropertyName)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PropertyName_op_Equality_m86CFB3121BF5927D1D4D425A8272980CAAB73DAC (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___0_lhs, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___1_rhs, const RuntimeMethod* method)
{
bool V_0 = false;
{
PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 L_0 = ___0_lhs;
int32_t L_1 = L_0.___id_0;
PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 L_2 = ___1_rhs;
int32_t L_3 = L_2.___id_0;
V_0 = (bool)((((int32_t)L_1) == ((int32_t)L_3))? 1 : 0);
goto IL_0012;
}
IL_0012:
{
bool L_4 = V_0;
return L_4;
}
}
// System.Int32 UnityEngine.PropertyName::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PropertyName_GetHashCode_m7D4B878BA78625CDD78C9B045B5EADFDBF94C378 (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___id_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t PropertyName_GetHashCode_m7D4B878BA78625CDD78C9B045B5EADFDBF94C378_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2*>(__this + _offset);
int32_t _returnValue;
_returnValue = PropertyName_GetHashCode_m7D4B878BA78625CDD78C9B045B5EADFDBF94C378(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.PropertyName::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PropertyName_Equals_mFD87005C352B7BEB4279560B1A489409B0692143 (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t G_B3_0 = 0;
{
RuntimeObject* L_0 = ___0_other;
if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2_il2cpp_TypeInfo_var)))
{
goto IL_0017;
}
}
{
RuntimeObject* L_1 = ___0_other;
bool L_2;
L_2 = PropertyName_Equals_m7D00F3B148E65210A82101C31F1F217C9527113E(__this, ((*(PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2*)((PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2*)(PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2*)UnBox(L_1, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2_il2cpp_TypeInfo_var)))), NULL);
G_B3_0 = ((int32_t)(L_2));
goto IL_0018;
}
IL_0017:
{
G_B3_0 = 0;
}
IL_0018:
{
V_0 = (bool)G_B3_0;
goto IL_001b;
}
IL_001b:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool PropertyName_Equals_mFD87005C352B7BEB4279560B1A489409B0692143_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
{
PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2*>(__this + _offset);
bool _returnValue;
_returnValue = PropertyName_Equals_mFD87005C352B7BEB4279560B1A489409B0692143(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Boolean UnityEngine.PropertyName::Equals(UnityEngine.PropertyName)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PropertyName_Equals_m7D00F3B148E65210A82101C31F1F217C9527113E (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* __this, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___0_other, const RuntimeMethod* method)
{
bool V_0 = false;
{
PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 L_0 = (*(PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2*)__this);
PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 L_1 = ___0_other;
bool L_2;
L_2 = PropertyName_op_Equality_m86CFB3121BF5927D1D4D425A8272980CAAB73DAC(L_0, L_1, NULL);
V_0 = L_2;
goto IL_0010;
}
IL_0010:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool PropertyName_Equals_m7D00F3B148E65210A82101C31F1F217C9527113E_AdjustorThunk (RuntimeObject* __this, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___0_other, const RuntimeMethod* method)
{
PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2*>(__this + _offset);
bool _returnValue;
_returnValue = PropertyName_Equals_m7D00F3B148E65210A82101C31F1F217C9527113E(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// UnityEngine.PropertyName UnityEngine.PropertyName::op_Implicit(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 PropertyName_op_Implicit_m45CBB51D96B85B596D3094636A335CD475E10F4F (String_t* ___0_name, const RuntimeMethod* method)
{
PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
String_t* L_0 = ___0_name;
PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 L_1;
memset((&L_1), 0, sizeof(L_1));
PropertyName__ctor_mFA341118B63F88B69464A6F1DF248B569686D778((&L_1), L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_000a;
}
IL_000a:
{
PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 L_2 = V_0;
return L_2;
}
}
// System.String UnityEngine.PropertyName::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PropertyName_ToString_mDE271855F7B9A516185A66E12D90FE6B6C9DF6C0 (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAE636349BF94DAF03048086636807797AF7DE59C);
s_Il2CppMethodInitialized = true;
}
String_t* V_0 = NULL;
{
int32_t L_0 = __this->___id_0;
int32_t L_1 = L_0;
RuntimeObject* L_2 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_1);
String_t* L_3;
L_3 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(_stringLiteralAE636349BF94DAF03048086636807797AF7DE59C, L_2, NULL);
V_0 = L_3;
goto IL_0019;
}
IL_0019:
{
String_t* L_4 = V_0;
return L_4;
}
}
IL2CPP_EXTERN_C String_t* PropertyName_ToString_mDE271855F7B9A516185A66E12D90FE6B6C9DF6C0_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2*>(__this + _offset);
String_t* _returnValue;
_returnValue = PropertyName_ToString_mDE271855F7B9A516185A66E12D90FE6B6C9DF6C0(_thisAdjusted, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.PropertyName UnityEngine.PropertyNameUtils::PropertyNameFromString(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 PropertyNameUtils_PropertyNameFromString_m41A281EA1DD3AE83448598B2FCFAD0ADAB648675 (String_t* ___0_name, const RuntimeMethod* method)
{
PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
String_t* L_0 = ___0_name;
PropertyNameUtils_PropertyNameFromString_Injected_m616D5991D47A904E8098332548230DF6CF7CB37B(L_0, (&V_0), NULL);
PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.PropertyNameUtils::PropertyNameFromString_Injected(System.String,UnityEngine.PropertyName&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyNameUtils_PropertyNameFromString_Injected_m616D5991D47A904E8098332548230DF6CF7CB37B (String_t* ___0_name, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* ___1_ret, const RuntimeMethod* method)
{
typedef void (*PropertyNameUtils_PropertyNameFromString_Injected_m616D5991D47A904E8098332548230DF6CF7CB37B_ftn) (String_t*, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2*);
static PropertyNameUtils_PropertyNameFromString_Injected_m616D5991D47A904E8098332548230DF6CF7CB37B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PropertyNameUtils_PropertyNameFromString_Injected_m616D5991D47A904E8098332548230DF6CF7CB37B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PropertyNameUtils::PropertyNameFromString_Injected(System.String,UnityEngine.PropertyName&)");
_il2cpp_icall_func(___0_name, ___1_ret);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.RectOffset
IL2CPP_EXTERN_C void RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshal_pinvoke(const RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5& unmarshaled, RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_pinvoke& marshaled)
{
marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
if (unmarshaled.___m_SourceStyle_1 != NULL)
{
if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.___m_SourceStyle_1))
{
marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_query_interface<Il2CppIUnknown>(static_cast<Il2CppComObject*>(unmarshaled.___m_SourceStyle_1));
(marshaled.___m_SourceStyle_1)->AddRef();
}
else
{
marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_get_or_create_ccw<Il2CppIUnknown>(unmarshaled.___m_SourceStyle_1);
}
}
else
{
marshaled.___m_SourceStyle_1 = NULL;
}
}
IL2CPP_EXTERN_C void RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshal_pinvoke_back(const RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_pinvoke& marshaled, RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5& unmarshaled)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Il2CppComObject_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
intptr_t unmarshaledm_Ptr_temp_0;
memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
if (marshaled.___m_SourceStyle_1 != NULL)
{
unmarshaled.___m_SourceStyle_1 = il2cpp_codegen_com_get_or_create_rcw_from_iunknown<RuntimeObject>(marshaled.___m_SourceStyle_1, Il2CppComObject_il2cpp_TypeInfo_var);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_SourceStyle_1), (void*)il2cpp_codegen_com_get_or_create_rcw_from_iunknown<RuntimeObject>(marshaled.___m_SourceStyle_1, Il2CppComObject_il2cpp_TypeInfo_var));
if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.___m_SourceStyle_1))
{
il2cpp_codegen_com_cache_queried_interface(static_cast<Il2CppComObject*>(unmarshaled.___m_SourceStyle_1), Il2CppIUnknown::IID, marshaled.___m_SourceStyle_1);
}
}
else
{
unmarshaled.___m_SourceStyle_1 = NULL;
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_SourceStyle_1), (void*)NULL);
}
}
// Conversion method for clean up from marshalling of: UnityEngine.RectOffset
IL2CPP_EXTERN_C void RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshal_pinvoke_cleanup(RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_pinvoke& marshaled)
{
if (marshaled.___m_SourceStyle_1 != NULL)
{
(marshaled.___m_SourceStyle_1)->Release();
marshaled.___m_SourceStyle_1 = NULL;
}
}
// Conversion methods for marshalling of: UnityEngine.RectOffset
IL2CPP_EXTERN_C void RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshal_com(const RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5& unmarshaled, RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_com& marshaled)
{
marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
if (unmarshaled.___m_SourceStyle_1 != NULL)
{
if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.___m_SourceStyle_1))
{
marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_query_interface<Il2CppIUnknown>(static_cast<Il2CppComObject*>(unmarshaled.___m_SourceStyle_1));
(marshaled.___m_SourceStyle_1)->AddRef();
}
else
{
marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_get_or_create_ccw<Il2CppIUnknown>(unmarshaled.___m_SourceStyle_1);
}
}
else
{
marshaled.___m_SourceStyle_1 = NULL;
}
}
IL2CPP_EXTERN_C void RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshal_com_back(const RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_com& marshaled, RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5& unmarshaled)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Il2CppComObject_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
intptr_t unmarshaledm_Ptr_temp_0;
memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
if (marshaled.___m_SourceStyle_1 != NULL)
{
unmarshaled.___m_SourceStyle_1 = il2cpp_codegen_com_get_or_create_rcw_from_iunknown<RuntimeObject>(marshaled.___m_SourceStyle_1, Il2CppComObject_il2cpp_TypeInfo_var);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_SourceStyle_1), (void*)il2cpp_codegen_com_get_or_create_rcw_from_iunknown<RuntimeObject>(marshaled.___m_SourceStyle_1, Il2CppComObject_il2cpp_TypeInfo_var));
if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.___m_SourceStyle_1))
{
il2cpp_codegen_com_cache_queried_interface(static_cast<Il2CppComObject*>(unmarshaled.___m_SourceStyle_1), Il2CppIUnknown::IID, marshaled.___m_SourceStyle_1);
}
}
else
{
unmarshaled.___m_SourceStyle_1 = NULL;
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_SourceStyle_1), (void*)NULL);
}
}
// Conversion method for clean up from marshalling of: UnityEngine.RectOffset
IL2CPP_EXTERN_C void RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshal_com_cleanup(RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_com& marshaled)
{
if (marshaled.___m_SourceStyle_1 != NULL)
{
(marshaled.___m_SourceStyle_1)->Release();
marshaled.___m_SourceStyle_1 = NULL;
}
}
// System.Void UnityEngine.RectOffset::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset__ctor_m7DB8E8EDDB814824299F9EF661DAFA32854F0CC9 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
intptr_t L_0;
L_0 = RectOffset_InternalCreate_m6570FA60917650C43BBA7229F56215B92EC69873(NULL);
__this->___m_Ptr_0 = L_0;
return;
}
}
// System.Void UnityEngine.RectOffset::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset__ctor_m0711AF5DF27B8F3EC6CAF54755CDE46B76C00DBE (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, RuntimeObject* ___0_sourceStyle, intptr_t ___1_source, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
RuntimeObject* L_0 = ___0_sourceStyle;
__this->___m_SourceStyle_1 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_SourceStyle_1), (void*)L_0);
intptr_t L_1 = ___1_source;
__this->___m_Ptr_0 = L_1;
return;
}
}
// System.Void UnityEngine.RectOffset::Finalize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_Finalize_mF43E63CF652D658B255D033A099CAED2C4262FBC (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_0018:
{// begin finally (depth: 1)
Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2(__this, NULL);
return;
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
RuntimeObject* L_0 = __this->___m_SourceStyle_1;
V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0016_1;
}
}
{
RectOffset_Destroy_mFFB78BB790E3BAFE464C29DB5F396FB2FA8E6E70(__this, NULL);
}
IL_0016_1:
{
goto IL_0020;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_0020:
{
return;
}
}
// System.Void UnityEngine.RectOffset::.ctor(System.Int32,System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset__ctor_m30E309D1C1C0864870686683EF1FCA8DA791D179 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, int32_t ___0_left, int32_t ___1_right, int32_t ___2_top, int32_t ___3_bottom, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
intptr_t L_0;
L_0 = RectOffset_InternalCreate_m6570FA60917650C43BBA7229F56215B92EC69873(NULL);
__this->___m_Ptr_0 = L_0;
int32_t L_1 = ___0_left;
RectOffset_set_left_mEE36418FAC0A5C5AA4A1C886C7CFF5D35AFAD2C0(__this, L_1, NULL);
int32_t L_2 = ___1_right;
RectOffset_set_right_m6D3608E0973F68CC0D0A6A9863D31D70972A9588(__this, L_2, NULL);
int32_t L_3 = ___2_top;
RectOffset_set_top_mEF389A8923A33EC2927AD13ADE00D960D4593207(__this, L_3, NULL);
int32_t L_4 = ___3_bottom;
RectOffset_set_bottom_mB303CE31F9932C3BE8A3FD48E5049D624F395C83(__this, L_4, NULL);
return;
}
}
// System.String UnityEngine.RectOffset::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectOffset_ToString_m8FAEA1A73C37F5827D0444EB4A8C5BA0781506F8 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
String_t* L_0;
L_0 = RectOffset_ToString_mEE066023D51F743F0370E3547E7145FAE86B00BC(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
V_0 = L_0;
goto IL_000c;
}
IL_000c:
{
String_t* L_1 = V_0;
return L_1;
}
}
// System.String UnityEngine.RectOffset::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectOffset_ToString_mEE066023D51F743F0370E3547E7145FAE86B00BC (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7B9743BBBE2B4AEF1AE28F15A5D42721AA0CAE6C);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t V_1 = 0;
String_t* V_2 = NULL;
{
RuntimeObject* L_0 = ___1_formatProvider;
V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_2;
L_2 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
NullCheck(L_2);
NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_3;
L_3 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_2);
___1_formatProvider = L_3;
}
IL_0015:
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)4);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = L_4;
int32_t L_6;
L_6 = RectOffset_get_left_mA406D7AFF76E48507EF143CDB1D157C4D5430D90(__this, NULL);
V_1 = L_6;
String_t* L_7 = ___0_format;
RuntimeObject* L_8 = ___1_formatProvider;
String_t* L_9;
L_9 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_7, L_8, NULL);
NullCheck(L_5);
ArrayElementTypeCheck (L_5, L_9);
(L_5)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_9);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_10 = L_5;
int32_t L_11;
L_11 = RectOffset_get_right_m07C826B0BC79B0CBC01F5FF489D456C553F047BF(__this, NULL);
V_1 = L_11;
String_t* L_12 = ___0_format;
RuntimeObject* L_13 = ___1_formatProvider;
String_t* L_14;
L_14 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_12, L_13, NULL);
NullCheck(L_10);
ArrayElementTypeCheck (L_10, L_14);
(L_10)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_14);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_15 = L_10;
int32_t L_16;
L_16 = RectOffset_get_top_m82E49FB93A5BD417131136F5A7DBA0F251F10263(__this, NULL);
V_1 = L_16;
String_t* L_17 = ___0_format;
RuntimeObject* L_18 = ___1_formatProvider;
String_t* L_19;
L_19 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_17, L_18, NULL);
NullCheck(L_15);
ArrayElementTypeCheck (L_15, L_19);
(L_15)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_19);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_20 = L_15;
int32_t L_21;
L_21 = RectOffset_get_bottom_mDF9C1EC125F94245D5532C34FCFB65BE0F2A9D0B(__this, NULL);
V_1 = L_21;
String_t* L_22 = ___0_format;
RuntimeObject* L_23 = ___1_formatProvider;
String_t* L_24;
L_24 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_22, L_23, NULL);
NullCheck(L_20);
ArrayElementTypeCheck (L_20, L_24);
(L_20)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject*)L_24);
String_t* L_25;
L_25 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral7B9743BBBE2B4AEF1AE28F15A5D42721AA0CAE6C, L_20, NULL);
V_2 = L_25;
goto IL_0074;
}
IL_0074:
{
String_t* L_26 = V_2;
return L_26;
}
}
// System.Void UnityEngine.RectOffset::Destroy()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_Destroy_mFFB78BB790E3BAFE464C29DB5F396FB2FA8E6E70 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
intptr_t L_0 = __this->___m_Ptr_0;
intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
bool L_2;
L_2 = IntPtr_op_Inequality_m90EFC9C4CAD9A33E309F2DDF98EE4E1DD253637B(L_0, L_1, NULL);
V_0 = L_2;
bool L_3 = V_0;
if (!L_3)
{
goto IL_002e;
}
}
{
intptr_t L_4 = __this->___m_Ptr_0;
RectOffset_InternalDestroy_mFFF37ED69D9FDAE656F347FD3E6E36F7BEB0ACC1(L_4, NULL);
intptr_t L_5 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
__this->___m_Ptr_0 = L_5;
}
IL_002e:
{
return;
}
}
// System.IntPtr UnityEngine.RectOffset::InternalCreate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t RectOffset_InternalCreate_m6570FA60917650C43BBA7229F56215B92EC69873 (const RuntimeMethod* method)
{
typedef intptr_t (*RectOffset_InternalCreate_m6570FA60917650C43BBA7229F56215B92EC69873_ftn) ();
static RectOffset_InternalCreate_m6570FA60917650C43BBA7229F56215B92EC69873_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectOffset_InternalCreate_m6570FA60917650C43BBA7229F56215B92EC69873_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::InternalCreate()");
intptr_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Void UnityEngine.RectOffset::InternalDestroy(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_InternalDestroy_mFFF37ED69D9FDAE656F347FD3E6E36F7BEB0ACC1 (intptr_t ___0_ptr, const RuntimeMethod* method)
{
typedef void (*RectOffset_InternalDestroy_mFFF37ED69D9FDAE656F347FD3E6E36F7BEB0ACC1_ftn) (intptr_t);
static RectOffset_InternalDestroy_mFFF37ED69D9FDAE656F347FD3E6E36F7BEB0ACC1_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectOffset_InternalDestroy_mFFF37ED69D9FDAE656F347FD3E6E36F7BEB0ACC1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::InternalDestroy(System.IntPtr)");
_il2cpp_icall_func(___0_ptr);
}
// System.Int32 UnityEngine.RectOffset::get_left()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_left_mA406D7AFF76E48507EF143CDB1D157C4D5430D90 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method)
{
typedef int32_t (*RectOffset_get_left_mA406D7AFF76E48507EF143CDB1D157C4D5430D90_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*);
static RectOffset_get_left_mA406D7AFF76E48507EF143CDB1D157C4D5430D90_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectOffset_get_left_mA406D7AFF76E48507EF143CDB1D157C4D5430D90_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_left()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.RectOffset::set_left(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_set_left_mEE36418FAC0A5C5AA4A1C886C7CFF5D35AFAD2C0 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, int32_t ___0_value, const RuntimeMethod* method)
{
typedef void (*RectOffset_set_left_mEE36418FAC0A5C5AA4A1C886C7CFF5D35AFAD2C0_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*, int32_t);
static RectOffset_set_left_mEE36418FAC0A5C5AA4A1C886C7CFF5D35AFAD2C0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectOffset_set_left_mEE36418FAC0A5C5AA4A1C886C7CFF5D35AFAD2C0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::set_left(System.Int32)");
_il2cpp_icall_func(__this, ___0_value);
}
// System.Int32 UnityEngine.RectOffset::get_right()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_right_m07C826B0BC79B0CBC01F5FF489D456C553F047BF (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method)
{
typedef int32_t (*RectOffset_get_right_m07C826B0BC79B0CBC01F5FF489D456C553F047BF_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*);
static RectOffset_get_right_m07C826B0BC79B0CBC01F5FF489D456C553F047BF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectOffset_get_right_m07C826B0BC79B0CBC01F5FF489D456C553F047BF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_right()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.RectOffset::set_right(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_set_right_m6D3608E0973F68CC0D0A6A9863D31D70972A9588 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, int32_t ___0_value, const RuntimeMethod* method)
{
typedef void (*RectOffset_set_right_m6D3608E0973F68CC0D0A6A9863D31D70972A9588_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*, int32_t);
static RectOffset_set_right_m6D3608E0973F68CC0D0A6A9863D31D70972A9588_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectOffset_set_right_m6D3608E0973F68CC0D0A6A9863D31D70972A9588_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::set_right(System.Int32)");
_il2cpp_icall_func(__this, ___0_value);
}
// System.Int32 UnityEngine.RectOffset::get_top()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_top_m82E49FB93A5BD417131136F5A7DBA0F251F10263 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method)
{
typedef int32_t (*RectOffset_get_top_m82E49FB93A5BD417131136F5A7DBA0F251F10263_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*);
static RectOffset_get_top_m82E49FB93A5BD417131136F5A7DBA0F251F10263_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectOffset_get_top_m82E49FB93A5BD417131136F5A7DBA0F251F10263_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_top()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.RectOffset::set_top(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_set_top_mEF389A8923A33EC2927AD13ADE00D960D4593207 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, int32_t ___0_value, const RuntimeMethod* method)
{
typedef void (*RectOffset_set_top_mEF389A8923A33EC2927AD13ADE00D960D4593207_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*, int32_t);
static RectOffset_set_top_mEF389A8923A33EC2927AD13ADE00D960D4593207_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectOffset_set_top_mEF389A8923A33EC2927AD13ADE00D960D4593207_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::set_top(System.Int32)");
_il2cpp_icall_func(__this, ___0_value);
}
// System.Int32 UnityEngine.RectOffset::get_bottom()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_bottom_mDF9C1EC125F94245D5532C34FCFB65BE0F2A9D0B (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method)
{
typedef int32_t (*RectOffset_get_bottom_mDF9C1EC125F94245D5532C34FCFB65BE0F2A9D0B_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*);
static RectOffset_get_bottom_mDF9C1EC125F94245D5532C34FCFB65BE0F2A9D0B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectOffset_get_bottom_mDF9C1EC125F94245D5532C34FCFB65BE0F2A9D0B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_bottom()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.RectOffset::set_bottom(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_set_bottom_mB303CE31F9932C3BE8A3FD48E5049D624F395C83 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, int32_t ___0_value, const RuntimeMethod* method)
{
typedef void (*RectOffset_set_bottom_mB303CE31F9932C3BE8A3FD48E5049D624F395C83_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*, int32_t);
static RectOffset_set_bottom_mB303CE31F9932C3BE8A3FD48E5049D624F395C83_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectOffset_set_bottom_mB303CE31F9932C3BE8A3FD48E5049D624F395C83_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::set_bottom(System.Int32)");
_il2cpp_icall_func(__this, ___0_value);
}
// System.Int32 UnityEngine.RectOffset::get_horizontal()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_horizontal_m5C1795C027E4987A8532DC27D88FB3B9FFEC1352 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method)
{
typedef int32_t (*RectOffset_get_horizontal_m5C1795C027E4987A8532DC27D88FB3B9FFEC1352_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*);
static RectOffset_get_horizontal_m5C1795C027E4987A8532DC27D88FB3B9FFEC1352_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectOffset_get_horizontal_m5C1795C027E4987A8532DC27D88FB3B9FFEC1352_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_horizontal()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Int32 UnityEngine.RectOffset::get_vertical()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_vertical_m43E46D9F313BB617044184A65350E6498A0709F0 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method)
{
typedef int32_t (*RectOffset_get_vertical_m43E46D9F313BB617044184A65350E6498A0709F0_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*);
static RectOffset_get_vertical_m43E46D9F313BB617044184A65350E6498A0709F0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectOffset_get_vertical_m43E46D9F313BB617044184A65350E6498A0709F0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_vertical()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.Rect UnityEngine.RectOffset::Remove(UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D RectOffset_Remove_mC21D85A2BA4D0246FEC0B6C5F3C2D293CD41DB3D (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_rect, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_0;
memset((&V_0), 0, sizeof(V_0));
{
RectOffset_Remove_Injected_mEEE12EFCC02FDB71A8A65AF7A52EBD649968C2B0(__this, (&___0_rect), (&V_0), NULL);
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.RectOffset::Remove_Injected(UnityEngine.Rect&,UnityEngine.Rect&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_Remove_Injected_mEEE12EFCC02FDB71A8A65AF7A52EBD649968C2B0 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_rect, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___1_ret, const RuntimeMethod* method)
{
typedef void (*RectOffset_Remove_Injected_mEEE12EFCC02FDB71A8A65AF7A52EBD649968C2B0_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*);
static RectOffset_Remove_Injected_mEEE12EFCC02FDB71A8A65AF7A52EBD649968C2B0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectOffset_Remove_Injected_mEEE12EFCC02FDB71A8A65AF7A52EBD649968C2B0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::Remove_Injected(UnityEngine.Rect&,UnityEngine.Rect&)");
_il2cpp_icall_func(__this, ___0_rect, ___1_ret);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.RectInt::get_x()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_x_mA1E7EF6DEAD2E900D7D56B7A3957C05081EBA9CA (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_XMin_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t RectInt_get_x_mA1E7EF6DEAD2E900D7D56B7A3957C05081EBA9CA_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
int32_t _returnValue;
_returnValue = RectInt_get_x_mA1E7EF6DEAD2E900D7D56B7A3957C05081EBA9CA(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.RectInt::set_x(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_x_m2D2F3A87E9899A29444DBDD0BB11CB19F13AA075 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___m_XMin_0 = L_0;
return;
}
}
IL2CPP_EXTERN_C void RectInt_set_x_m2D2F3A87E9899A29444DBDD0BB11CB19F13AA075_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
RectInt_set_x_m2D2F3A87E9899A29444DBDD0BB11CB19F13AA075(_thisAdjusted, ___0_value, method);
}
// System.Int32 UnityEngine.RectInt::get_y()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_y_m440422264E6FCAA91E01F81486A78037AC29D878 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_YMin_1;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t RectInt_get_y_m440422264E6FCAA91E01F81486A78037AC29D878_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
int32_t _returnValue;
_returnValue = RectInt_get_y_m440422264E6FCAA91E01F81486A78037AC29D878(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.RectInt::set_y(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_y_m45D5C1D817698266BED66D41A705956A1571858D (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___m_YMin_1 = L_0;
return;
}
}
IL2CPP_EXTERN_C void RectInt_set_y_m45D5C1D817698266BED66D41A705956A1571858D_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
RectInt_set_y_m45D5C1D817698266BED66D41A705956A1571858D(_thisAdjusted, ___0_value, method);
}
// System.Int32 UnityEngine.RectInt::get_width()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_width_m6B7B2FB764EAE83B7F63E7F77FA33973606761A7 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_Width_2;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t RectInt_get_width_m6B7B2FB764EAE83B7F63E7F77FA33973606761A7_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
int32_t _returnValue;
_returnValue = RectInt_get_width_m6B7B2FB764EAE83B7F63E7F77FA33973606761A7(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.RectInt::set_width(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_width_mCD96AA9D096114147F8411A340CE4AD3476DCD4C (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___m_Width_2 = L_0;
return;
}
}
IL2CPP_EXTERN_C void RectInt_set_width_mCD96AA9D096114147F8411A340CE4AD3476DCD4C_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
RectInt_set_width_mCD96AA9D096114147F8411A340CE4AD3476DCD4C(_thisAdjusted, ___0_value, method);
}
// System.Int32 UnityEngine.RectInt::get_height()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_height_mE25FB938714942D7A3BA0B3C21BC5CB913D5709C (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_Height_3;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t RectInt_get_height_mE25FB938714942D7A3BA0B3C21BC5CB913D5709C_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
int32_t _returnValue;
_returnValue = RectInt_get_height_mE25FB938714942D7A3BA0B3C21BC5CB913D5709C(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.RectInt::set_height(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_height_m823A353A80B8B5180AEDF968A6E85B9D9B75C1C6 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___m_Height_3 = L_0;
return;
}
}
IL2CPP_EXTERN_C void RectInt_set_height_m823A353A80B8B5180AEDF968A6E85B9D9B75C1C6_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
RectInt_set_height_m823A353A80B8B5180AEDF968A6E85B9D9B75C1C6(_thisAdjusted, ___0_value, method);
}
// System.Int32 UnityEngine.RectInt::get_xMin()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_xMin_mA5FB5AF1133380E080CF750D21327DE27EADEE1B (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_XMin_0;
int32_t L_1 = __this->___m_XMin_0;
int32_t L_2 = __this->___m_Width_2;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
int32_t L_3;
L_3 = Math_Min_m53C488772A34D53917BCA2A491E79A0A5356ED52(L_0, ((int32_t)il2cpp_codegen_add(L_1, L_2)), NULL);
V_0 = L_3;
goto IL_001c;
}
IL_001c:
{
int32_t L_4 = V_0;
return L_4;
}
}
IL2CPP_EXTERN_C int32_t RectInt_get_xMin_mA5FB5AF1133380E080CF750D21327DE27EADEE1B_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
int32_t _returnValue;
_returnValue = RectInt_get_xMin_mA5FB5AF1133380E080CF750D21327DE27EADEE1B(_thisAdjusted, method);
return _returnValue;
}
// System.Int32 UnityEngine.RectInt::get_yMin()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_yMin_m6914C2254158DF797E20E381626DC08A2700147B (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_YMin_1;
int32_t L_1 = __this->___m_YMin_1;
int32_t L_2 = __this->___m_Height_3;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
int32_t L_3;
L_3 = Math_Min_m53C488772A34D53917BCA2A491E79A0A5356ED52(L_0, ((int32_t)il2cpp_codegen_add(L_1, L_2)), NULL);
V_0 = L_3;
goto IL_001c;
}
IL_001c:
{
int32_t L_4 = V_0;
return L_4;
}
}
IL2CPP_EXTERN_C int32_t RectInt_get_yMin_m6914C2254158DF797E20E381626DC08A2700147B_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
int32_t _returnValue;
_returnValue = RectInt_get_yMin_m6914C2254158DF797E20E381626DC08A2700147B(_thisAdjusted, method);
return _returnValue;
}
// System.Int32 UnityEngine.RectInt::get_xMax()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_xMax_mBA05CE52847E3D3CB8295055706B3E0D4350E9F0 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_XMin_0;
int32_t L_1 = __this->___m_XMin_0;
int32_t L_2 = __this->___m_Width_2;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
int32_t L_3;
L_3 = Math_Max_m530EBA549AFD98CFC2BD29FE86C6376E67DF11CF(L_0, ((int32_t)il2cpp_codegen_add(L_1, L_2)), NULL);
V_0 = L_3;
goto IL_001c;
}
IL_001c:
{
int32_t L_4 = V_0;
return L_4;
}
}
IL2CPP_EXTERN_C int32_t RectInt_get_xMax_mBA05CE52847E3D3CB8295055706B3E0D4350E9F0_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
int32_t _returnValue;
_returnValue = RectInt_get_xMax_mBA05CE52847E3D3CB8295055706B3E0D4350E9F0(_thisAdjusted, method);
return _returnValue;
}
// System.Int32 UnityEngine.RectInt::get_yMax()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_yMax_mAE5D758A1241F7722F8FB9B46861583F76C8FE44 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_YMin_1;
int32_t L_1 = __this->___m_YMin_1;
int32_t L_2 = __this->___m_Height_3;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
int32_t L_3;
L_3 = Math_Max_m530EBA549AFD98CFC2BD29FE86C6376E67DF11CF(L_0, ((int32_t)il2cpp_codegen_add(L_1, L_2)), NULL);
V_0 = L_3;
goto IL_001c;
}
IL_001c:
{
int32_t L_4 = V_0;
return L_4;
}
}
IL2CPP_EXTERN_C int32_t RectInt_get_yMax_mAE5D758A1241F7722F8FB9B46861583F76C8FE44_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
int32_t _returnValue;
_returnValue = RectInt_get_yMax_mAE5D758A1241F7722F8FB9B46861583F76C8FE44(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.RectInt::.ctor(System.Int32,System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt__ctor_m6E8B3A6C7EE11257A6B438E36274116FE39B5B42 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_xMin, int32_t ___1_yMin, int32_t ___2_width, int32_t ___3_height, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_xMin;
__this->___m_XMin_0 = L_0;
int32_t L_1 = ___1_yMin;
__this->___m_YMin_1 = L_1;
int32_t L_2 = ___2_width;
__this->___m_Width_2 = L_2;
int32_t L_3 = ___3_height;
__this->___m_Height_3 = L_3;
return;
}
}
IL2CPP_EXTERN_C void RectInt__ctor_m6E8B3A6C7EE11257A6B438E36274116FE39B5B42_AdjustorThunk (RuntimeObject* __this, int32_t ___0_xMin, int32_t ___1_yMin, int32_t ___2_width, int32_t ___3_height, const RuntimeMethod* method)
{
RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
RectInt__ctor_m6E8B3A6C7EE11257A6B438E36274116FE39B5B42(_thisAdjusted, ___0_xMin, ___1_yMin, ___2_width, ___3_height, method);
}
// System.Boolean UnityEngine.RectInt::Overlaps(UnityEngine.RectInt)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectInt_Overlaps_m9E82E1C8BFDA3297221E5FDC8B8773AD3F50C4EE (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___0_other, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B5_0 = 0;
{
int32_t L_0;
L_0 = RectInt_get_xMin_mA5FB5AF1133380E080CF750D21327DE27EADEE1B((&___0_other), NULL);
int32_t L_1;
L_1 = RectInt_get_xMax_mBA05CE52847E3D3CB8295055706B3E0D4350E9F0(__this, NULL);
if ((((int32_t)L_0) >= ((int32_t)L_1)))
{
goto IL_003f;
}
}
{
int32_t L_2;
L_2 = RectInt_get_xMax_mBA05CE52847E3D3CB8295055706B3E0D4350E9F0((&___0_other), NULL);
int32_t L_3;
L_3 = RectInt_get_xMin_mA5FB5AF1133380E080CF750D21327DE27EADEE1B(__this, NULL);
if ((((int32_t)L_2) <= ((int32_t)L_3)))
{
goto IL_003f;
}
}
{
int32_t L_4;
L_4 = RectInt_get_yMin_m6914C2254158DF797E20E381626DC08A2700147B((&___0_other), NULL);
int32_t L_5;
L_5 = RectInt_get_yMax_mAE5D758A1241F7722F8FB9B46861583F76C8FE44(__this, NULL);
if ((((int32_t)L_4) >= ((int32_t)L_5)))
{
goto IL_003f;
}
}
{
int32_t L_6;
L_6 = RectInt_get_yMax_mAE5D758A1241F7722F8FB9B46861583F76C8FE44((&___0_other), NULL);
int32_t L_7;
L_7 = RectInt_get_yMin_m6914C2254158DF797E20E381626DC08A2700147B(__this, NULL);
G_B5_0 = ((((int32_t)L_6) > ((int32_t)L_7))? 1 : 0);
goto IL_0040;
}
IL_003f:
{
G_B5_0 = 0;
}
IL_0040:
{
V_0 = (bool)G_B5_0;
goto IL_0043;
}
IL_0043:
{
bool L_8 = V_0;
return L_8;
}
}
IL2CPP_EXTERN_C bool RectInt_Overlaps_m9E82E1C8BFDA3297221E5FDC8B8773AD3F50C4EE_AdjustorThunk (RuntimeObject* __this, RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___0_other, const RuntimeMethod* method)
{
RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
bool _returnValue;
_returnValue = RectInt_Overlaps_m9E82E1C8BFDA3297221E5FDC8B8773AD3F50C4EE(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.String UnityEngine.RectInt::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectInt_ToString_m7EC8BB4830459B8CF5BF3032E9A526A6EE18D386 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
String_t* L_0;
L_0 = RectInt_ToString_m7EAE8CA8D77B7D6DDD46B61D670C71046006B92F(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
V_0 = L_0;
goto IL_000c;
}
IL_000c:
{
String_t* L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C String_t* RectInt_ToString_m7EC8BB4830459B8CF5BF3032E9A526A6EE18D386_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
String_t* _returnValue;
_returnValue = RectInt_ToString_m7EC8BB4830459B8CF5BF3032E9A526A6EE18D386(_thisAdjusted, method);
return _returnValue;
}
// System.String UnityEngine.RectInt::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectInt_ToString_m7EAE8CA8D77B7D6DDD46B61D670C71046006B92F (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral02CF550AF7508833B52CF6EEE6BBE63AA8DCB33E);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t V_1 = 0;
String_t* V_2 = NULL;
{
RuntimeObject* L_0 = ___1_formatProvider;
V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_2;
L_2 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
NullCheck(L_2);
NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_3;
L_3 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_2);
___1_formatProvider = L_3;
}
IL_0015:
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)4);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = L_4;
int32_t L_6;
L_6 = RectInt_get_x_mA1E7EF6DEAD2E900D7D56B7A3957C05081EBA9CA(__this, NULL);
V_1 = L_6;
String_t* L_7 = ___0_format;
RuntimeObject* L_8 = ___1_formatProvider;
String_t* L_9;
L_9 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_7, L_8, NULL);
NullCheck(L_5);
ArrayElementTypeCheck (L_5, L_9);
(L_5)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_9);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_10 = L_5;
int32_t L_11;
L_11 = RectInt_get_y_m440422264E6FCAA91E01F81486A78037AC29D878(__this, NULL);
V_1 = L_11;
String_t* L_12 = ___0_format;
RuntimeObject* L_13 = ___1_formatProvider;
String_t* L_14;
L_14 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_12, L_13, NULL);
NullCheck(L_10);
ArrayElementTypeCheck (L_10, L_14);
(L_10)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_14);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_15 = L_10;
int32_t L_16;
L_16 = RectInt_get_width_m6B7B2FB764EAE83B7F63E7F77FA33973606761A7(__this, NULL);
V_1 = L_16;
String_t* L_17 = ___0_format;
RuntimeObject* L_18 = ___1_formatProvider;
String_t* L_19;
L_19 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_17, L_18, NULL);
NullCheck(L_15);
ArrayElementTypeCheck (L_15, L_19);
(L_15)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_19);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_20 = L_15;
int32_t L_21;
L_21 = RectInt_get_height_mE25FB938714942D7A3BA0B3C21BC5CB913D5709C(__this, NULL);
V_1 = L_21;
String_t* L_22 = ___0_format;
RuntimeObject* L_23 = ___1_formatProvider;
String_t* L_24;
L_24 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_22, L_23, NULL);
NullCheck(L_20);
ArrayElementTypeCheck (L_20, L_24);
(L_20)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject*)L_24);
String_t* L_25;
L_25 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral02CF550AF7508833B52CF6EEE6BBE63AA8DCB33E, L_20, NULL);
V_2 = L_25;
goto IL_0074;
}
IL_0074:
{
String_t* L_26 = V_2;
return L_26;
}
}
IL2CPP_EXTERN_C String_t* RectInt_ToString_m7EAE8CA8D77B7D6DDD46B61D670C71046006B92F_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
{
RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
String_t* _returnValue;
_returnValue = RectInt_ToString_m7EAE8CA8D77B7D6DDD46B61D670C71046006B92F(_thisAdjusted, ___0_format, ___1_formatProvider, method);
return _returnValue;
}
// System.Boolean UnityEngine.RectInt::Equals(UnityEngine.RectInt)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectInt_Equals_mE9EA164664CA30C1C099EFB658D691F55A793B96 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___0_other, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B5_0 = 0;
{
int32_t L_0 = __this->___m_XMin_0;
RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 L_1 = ___0_other;
int32_t L_2 = L_1.___m_XMin_0;
if ((!(((uint32_t)L_0) == ((uint32_t)L_2))))
{
goto IL_003b;
}
}
{
int32_t L_3 = __this->___m_YMin_1;
RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 L_4 = ___0_other;
int32_t L_5 = L_4.___m_YMin_1;
if ((!(((uint32_t)L_3) == ((uint32_t)L_5))))
{
goto IL_003b;
}
}
{
int32_t L_6 = __this->___m_Width_2;
RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 L_7 = ___0_other;
int32_t L_8 = L_7.___m_Width_2;
if ((!(((uint32_t)L_6) == ((uint32_t)L_8))))
{
goto IL_003b;
}
}
{
int32_t L_9 = __this->___m_Height_3;
RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 L_10 = ___0_other;
int32_t L_11 = L_10.___m_Height_3;
G_B5_0 = ((((int32_t)L_9) == ((int32_t)L_11))? 1 : 0);
goto IL_003c;
}
IL_003b:
{
G_B5_0 = 0;
}
IL_003c:
{
V_0 = (bool)G_B5_0;
goto IL_003f;
}
IL_003f:
{
bool L_12 = V_0;
return L_12;
}
}
IL2CPP_EXTERN_C bool RectInt_Equals_mE9EA164664CA30C1C099EFB658D691F55A793B96_AdjustorThunk (RuntimeObject* __this, RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___0_other, const RuntimeMethod* method)
{
RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
bool _returnValue;
_returnValue = RectInt_Equals_mE9EA164664CA30C1C099EFB658D691F55A793B96(_thisAdjusted, ___0_other, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Vector3 UnityEngine.Plane::get_normal()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Plane_get_normal_mA161D94E6F7327BC111007C880B76E1731729EFB (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___m_Normal_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Plane_get_normal_mA161D94E6F7327BC111007C880B76E1731729EFB_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C*>(__this + _offset);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
_returnValue = Plane_get_normal_mA161D94E6F7327BC111007C880B76E1731729EFB(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Plane::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Plane__ctor_m2BFB65EBFF51123791878684ECC375B99FAD10A2 (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_inNormal, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_inPoint, const RuntimeMethod* method)
{
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_inNormal;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Vector3_Normalize_mEF8349CC39674236CFC694189AFD36E31F89AC8F_inline(L_0, NULL);
__this->___m_Normal_0 = L_1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = __this->___m_Normal_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___1_inPoint;
float L_4;
L_4 = Vector3_Dot_mBB86BB940AA0A32FA7D3C02AC42E5BC7095A5D52_inline(L_2, L_3, NULL);
__this->___m_Distance_1 = ((-L_4));
return;
}
}
IL2CPP_EXTERN_C void Plane__ctor_m2BFB65EBFF51123791878684ECC375B99FAD10A2_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_inNormal, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_inPoint, const RuntimeMethod* method)
{
Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C*>(__this + _offset);
Plane__ctor_m2BFB65EBFF51123791878684ECC375B99FAD10A2(_thisAdjusted, ___0_inNormal, ___1_inPoint, method);
}
// System.Boolean UnityEngine.Plane::Raycast(UnityEngine.Ray,System.Single&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Plane_Raycast_mC6D25A732413A2694A75CB0F2F9E75DEDDA117F0 (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_ray, float* ___1_enter, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float V_1 = 0.0f;
bool V_2 = false;
bool V_3 = false;
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
L_0 = Ray_get_direction_m21C2D22D3BD4A683BD4DC191AB22DD05F5EC2086((&___0_ray), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = __this->___m_Normal_0;
float L_2;
L_2 = Vector3_Dot_mBB86BB940AA0A32FA7D3C02AC42E5BC7095A5D52_inline(L_0, L_1, NULL);
V_0 = L_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
L_3 = Ray_get_origin_m97604A8F180316A410DCD77B7D74D04522FA1BA6((&___0_ray), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = __this->___m_Normal_0;
float L_5;
L_5 = Vector3_Dot_mBB86BB940AA0A32FA7D3C02AC42E5BC7095A5D52_inline(L_3, L_4, NULL);
float L_6 = __this->___m_Distance_1;
V_1 = ((float)il2cpp_codegen_subtract(((-L_5)), L_6));
float L_7 = V_0;
bool L_8;
L_8 = Mathf_Approximately_m1DADD012A8FC82E11FB282501AE2EBBF9A77150B_inline(L_7, (0.0f), NULL);
V_2 = L_8;
bool L_9 = V_2;
if (!L_9)
{
goto IL_004a;
}
}
{
float* L_10 = ___1_enter;
*((float*)L_10) = (float)(0.0f);
V_3 = (bool)0;
goto IL_005b;
}
IL_004a:
{
float* L_11 = ___1_enter;
float L_12 = V_1;
float L_13 = V_0;
*((float*)L_11) = (float)((float)(L_12/L_13));
float* L_14 = ___1_enter;
float L_15 = *((float*)L_14);
V_3 = (bool)((((float)L_15) > ((float)(0.0f)))? 1 : 0);
goto IL_005b;
}
IL_005b:
{
bool L_16 = V_3;
return L_16;
}
}
IL2CPP_EXTERN_C bool Plane_Raycast_mC6D25A732413A2694A75CB0F2F9E75DEDDA117F0_AdjustorThunk (RuntimeObject* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_ray, float* ___1_enter, const RuntimeMethod* method)
{
Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C*>(__this + _offset);
bool _returnValue;
_returnValue = Plane_Raycast_mC6D25A732413A2694A75CB0F2F9E75DEDDA117F0(_thisAdjusted, ___0_ray, ___1_enter, method);
return _returnValue;
}
// System.String UnityEngine.Plane::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Plane_ToString_mF0A98DAF2E4FA36A98B68F015A4DE507D8BB3B5A (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
String_t* L_0;
L_0 = Plane_ToString_mE12B74C757E52A84BE921DF2E758A36E97A11DDA(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
V_0 = L_0;
goto IL_000c;
}
IL_000c:
{
String_t* L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C String_t* Plane_ToString_mF0A98DAF2E4FA36A98B68F015A4DE507D8BB3B5A_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C*>(__this + _offset);
String_t* _returnValue;
_returnValue = Plane_ToString_mF0A98DAF2E4FA36A98B68F015A4DE507D8BB3B5A(_thisAdjusted, method);
return _returnValue;
}
// System.String UnityEngine.Plane::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Plane_ToString_mE12B74C757E52A84BE921DF2E758A36E97A11DDA (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1E2D33BD1FC3A2794686E619378FA9702D64BCA4);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
String_t* V_2 = NULL;
{
String_t* L_0 = ___0_format;
bool L_1;
L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0012;
}
}
{
___0_format = _stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748;
}
IL_0012:
{
RuntimeObject* L_3 = ___1_formatProvider;
V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0026;
}
}
{
il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_5;
L_5 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
NullCheck(L_5);
NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_6;
L_6 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
___1_formatProvider = L_6;
}
IL_0026:
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)2);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_9 = (&__this->___m_Normal_0);
String_t* L_10 = ___0_format;
RuntimeObject* L_11 = ___1_formatProvider;
String_t* L_12;
L_12 = Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62(L_9, L_10, L_11, NULL);
NullCheck(L_8);
ArrayElementTypeCheck (L_8, L_12);
(L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_12);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_8;
float* L_14 = (&__this->___m_Distance_1);
String_t* L_15 = ___0_format;
RuntimeObject* L_16 = ___1_formatProvider;
String_t* L_17;
L_17 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_14, L_15, L_16, NULL);
NullCheck(L_13);
ArrayElementTypeCheck (L_13, L_17);
(L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_17);
String_t* L_18;
L_18 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral1E2D33BD1FC3A2794686E619378FA9702D64BCA4, L_13, NULL);
V_2 = L_18;
goto IL_0059;
}
IL_0059:
{
String_t* L_19 = V_2;
return L_19;
}
}
IL2CPP_EXTERN_C String_t* Plane_ToString_mE12B74C757E52A84BE921DF2E758A36E97A11DDA_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
{
Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C*>(__this + _offset);
String_t* _returnValue;
_returnValue = Plane_ToString_mE12B74C757E52A84BE921DF2E758A36E97A11DDA(_thisAdjusted, ___0_format, ___1_formatProvider, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Bounds::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds__ctor_mAF7B238B9FBF90C495E5D7951760085A93119C5A (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_center, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_size, const RuntimeMethod* method)
{
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_center;
__this->___m_Center_0 = L_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___1_size;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
L_2 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_1, (0.5f), NULL);
__this->___m_Extents_1 = L_2;
return;
}
}
IL2CPP_EXTERN_C void Bounds__ctor_mAF7B238B9FBF90C495E5D7951760085A93119C5A_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_center, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_size, const RuntimeMethod* method)
{
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
Bounds__ctor_mAF7B238B9FBF90C495E5D7951760085A93119C5A(_thisAdjusted, ___0_center, ___1_size, method);
}
// System.Int32 UnityEngine.Bounds::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Bounds_GetHashCode_m59C79B529D33866FE45FEFC0C69FBD3B4AC7E172 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
int32_t V_1 = 0;
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
L_0 = Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3(__this, NULL);
V_0 = L_0;
int32_t L_1;
L_1 = Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_inline((&V_0), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
L_2 = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25(__this, NULL);
V_0 = L_2;
int32_t L_3;
L_3 = Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_inline((&V_0), NULL);
V_1 = ((int32_t)(L_1^((int32_t)(L_3<<2))));
goto IL_002f;
}
IL_002f:
{
int32_t L_4 = V_1;
return L_4;
}
}
IL2CPP_EXTERN_C int32_t Bounds_GetHashCode_m59C79B529D33866FE45FEFC0C69FBD3B4AC7E172_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
int32_t _returnValue;
_returnValue = Bounds_GetHashCode_m59C79B529D33866FE45FEFC0C69FBD3B4AC7E172(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Bounds::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_Equals_m93E0B9D24C73E57A6FABB9D312101D48183C88CC (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
RuntimeObject* L_0 = ___0_other;
V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
V_1 = (bool)0;
goto IL_0024;
}
IL_0015:
{
RuntimeObject* L_2 = ___0_other;
bool L_3;
L_3 = Bounds_Equals_m615135524315743D29633C33B6C8B16B754266DB(__this, ((*(Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*)((Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*)(Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*)UnBox(L_2, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3_il2cpp_TypeInfo_var)))), NULL);
V_1 = L_3;
goto IL_0024;
}
IL_0024:
{
bool L_4 = V_1;
return L_4;
}
}
IL2CPP_EXTERN_C bool Bounds_Equals_m93E0B9D24C73E57A6FABB9D312101D48183C88CC_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
{
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
bool _returnValue;
_returnValue = Bounds_Equals_m93E0B9D24C73E57A6FABB9D312101D48183C88CC(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Boolean UnityEngine.Bounds::Equals(UnityEngine.Bounds)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_Equals_m615135524315743D29633C33B6C8B16B754266DB (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___0_other, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
int32_t G_B3_0 = 0;
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
L_0 = Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3(__this, NULL);
V_0 = L_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3((&___0_other), NULL);
bool L_2;
L_2 = Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline((&V_0), L_1, NULL);
if (!L_2)
{
goto IL_002f;
}
}
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
L_3 = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25(__this, NULL);
V_0 = L_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
L_4 = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25((&___0_other), NULL);
bool L_5;
L_5 = Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline((&V_0), L_4, NULL);
G_B3_0 = ((int32_t)(L_5));
goto IL_0030;
}
IL_002f:
{
G_B3_0 = 0;
}
IL_0030:
{
V_1 = (bool)G_B3_0;
goto IL_0033;
}
IL_0033:
{
bool L_6 = V_1;
return L_6;
}
}
IL2CPP_EXTERN_C bool Bounds_Equals_m615135524315743D29633C33B6C8B16B754266DB_AdjustorThunk (RuntimeObject* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___0_other, const RuntimeMethod* method)
{
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
bool _returnValue;
_returnValue = Bounds_Equals_m615135524315743D29633C33B6C8B16B754266DB(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// UnityEngine.Vector3 UnityEngine.Bounds::get_center()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___m_Center_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
_returnValue = Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Bounds::set_center(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_center_m891869DD5B1BEEE2D17907BBFB7EB79AAE44884B (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
{
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value;
__this->___m_Center_0 = L_0;
return;
}
}
IL2CPP_EXTERN_C void Bounds_set_center_m891869DD5B1BEEE2D17907BBFB7EB79AAE44884B_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
{
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
Bounds_set_center_m891869DD5B1BEEE2D17907BBFB7EB79AAE44884B(_thisAdjusted, ___0_value, method);
}
// UnityEngine.Vector3 UnityEngine.Bounds::get_size()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_size_m0699A53A55A78B3201D7270D6F338DFA91B6FAD4 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___m_Extents_1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_0, (2.0f), NULL);
V_0 = L_1;
goto IL_0014;
}
IL_0014:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_size_m0699A53A55A78B3201D7270D6F338DFA91B6FAD4_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
_returnValue = Bounds_get_size_m0699A53A55A78B3201D7270D6F338DFA91B6FAD4(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Bounds::set_size(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_size_m950CFB68CDD1BF409E770509A38B958E1AE68128 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
{
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_0, (0.5f), NULL);
__this->___m_Extents_1 = L_1;
return;
}
}
IL2CPP_EXTERN_C void Bounds_set_size_m950CFB68CDD1BF409E770509A38B958E1AE68128_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
{
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
Bounds_set_size_m950CFB68CDD1BF409E770509A38B958E1AE68128(_thisAdjusted, ___0_value, method);
}
// UnityEngine.Vector3 UnityEngine.Bounds::get_extents()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___m_Extents_1;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
_returnValue = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Bounds::set_extents(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_extents_m09496358547B86A93EFE7BE6371E7A6FE937C46F (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
{
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value;
__this->___m_Extents_1 = L_0;
return;
}
}
IL2CPP_EXTERN_C void Bounds_set_extents_m09496358547B86A93EFE7BE6371E7A6FE937C46F_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
{
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
Bounds_set_extents_m09496358547B86A93EFE7BE6371E7A6FE937C46F(_thisAdjusted, ___0_value, method);
}
// UnityEngine.Vector3 UnityEngine.Bounds::get_min()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
L_0 = Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3(__this, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25(__this, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
L_2 = Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline(L_0, L_1, NULL);
V_0 = L_2;
goto IL_0015;
}
IL_0015:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
_returnValue = Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Vector3 UnityEngine.Bounds::get_max()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
L_0 = Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3(__this, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25(__this, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
L_2 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_0, L_1, NULL);
V_0 = L_2;
goto IL_0015;
}
IL_0015:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
_returnValue = Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Bounds::op_Equality(UnityEngine.Bounds,UnityEngine.Bounds)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_op_Equality_m5D72DDC8A0C2493FAFD00E88BC3B21D600CB5B33 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___0_lhs, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___1_rhs, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
L_0 = Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3((&___0_lhs), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3((&___1_rhs), NULL);
bool L_2;
L_2 = Vector3_op_Equality_mCDCBB8D2EDC3D3BF20F31A25ACB34705D352B479_inline(L_0, L_1, NULL);
if (!L_2)
{
goto IL_002b;
}
}
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
L_3 = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25((&___0_lhs), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
L_4 = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25((&___1_rhs), NULL);
bool L_5;
L_5 = Vector3_op_Equality_mCDCBB8D2EDC3D3BF20F31A25ACB34705D352B479_inline(L_3, L_4, NULL);
G_B3_0 = ((int32_t)(L_5));
goto IL_002c;
}
IL_002b:
{
G_B3_0 = 0;
}
IL_002c:
{
V_0 = (bool)G_B3_0;
goto IL_002f;
}
IL_002f:
{
bool L_6 = V_0;
return L_6;
}
}
// System.Boolean UnityEngine.Bounds::op_Inequality(UnityEngine.Bounds,UnityEngine.Bounds)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_op_Inequality_mBE4883EFEDADB40B7243DC1F19BD01B5908CD2E0 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___0_lhs, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___1_rhs, const RuntimeMethod* method)
{
bool V_0 = false;
{
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_0 = ___0_lhs;
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_1 = ___1_rhs;
bool L_2;
L_2 = Bounds_op_Equality_m5D72DDC8A0C2493FAFD00E88BC3B21D600CB5B33(L_0, L_1, NULL);
V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
goto IL_000e;
}
IL_000e:
{
bool L_3 = V_0;
return L_3;
}
}
// System.Void UnityEngine.Bounds::SetMinMax(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_SetMinMax_mB5F7DDF18EDB7F3F25FA6D2B36824F28978C540F (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_min, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_max, const RuntimeMethod* method)
{
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___1_max;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___0_min;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
L_2 = Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline(L_0, L_1, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
L_3 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_2, (0.5f), NULL);
Bounds_set_extents_m09496358547B86A93EFE7BE6371E7A6FE937C46F(__this, L_3, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_min;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5;
L_5 = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25(__this, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6;
L_6 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_4, L_5, NULL);
Bounds_set_center_m891869DD5B1BEEE2D17907BBFB7EB79AAE44884B(__this, L_6, NULL);
return;
}
}
IL2CPP_EXTERN_C void Bounds_SetMinMax_mB5F7DDF18EDB7F3F25FA6D2B36824F28978C540F_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_min, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_max, const RuntimeMethod* method)
{
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
Bounds_SetMinMax_mB5F7DDF18EDB7F3F25FA6D2B36824F28978C540F(_thisAdjusted, ___0_min, ___1_max, method);
}
// System.Void UnityEngine.Bounds::Encapsulate(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_Encapsulate_m1FCA57C58536ADB67B85A703470C6F5BFB837C2F (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method)
{
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
L_0 = Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13(__this, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___0_point;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
L_2 = Vector3_Min_m1CAC3499F14EA87366C0C3C1F501B4FB2863CDB4_inline(L_0, L_1, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
L_3 = Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09(__this, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_point;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5;
L_5 = Vector3_Max_m9B6D8FEE7F4CE32C0AAB682606FFBA59E1F37C74_inline(L_3, L_4, NULL);
Bounds_SetMinMax_mB5F7DDF18EDB7F3F25FA6D2B36824F28978C540F(__this, L_2, L_5, NULL);
return;
}
}
IL2CPP_EXTERN_C void Bounds_Encapsulate_m1FCA57C58536ADB67B85A703470C6F5BFB837C2F_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method)
{
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
Bounds_Encapsulate_m1FCA57C58536ADB67B85A703470C6F5BFB837C2F(_thisAdjusted, ___0_point, method);
}
// System.Void UnityEngine.Bounds::Encapsulate(UnityEngine.Bounds)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_Encapsulate_m7C70C382B9380A8C962074C78E189B53CE8F7A22 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___0_bounds, const RuntimeMethod* method)
{
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
L_0 = Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3((&___0_bounds), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25((&___0_bounds), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
L_2 = Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline(L_0, L_1, NULL);
Bounds_Encapsulate_m1FCA57C58536ADB67B85A703470C6F5BFB837C2F(__this, L_2, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
L_3 = Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3((&___0_bounds), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
L_4 = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25((&___0_bounds), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5;
L_5 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_3, L_4, NULL);
Bounds_Encapsulate_m1FCA57C58536ADB67B85A703470C6F5BFB837C2F(__this, L_5, NULL);
return;
}
}
IL2CPP_EXTERN_C void Bounds_Encapsulate_m7C70C382B9380A8C962074C78E189B53CE8F7A22_AdjustorThunk (RuntimeObject* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___0_bounds, const RuntimeMethod* method)
{
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
Bounds_Encapsulate_m7C70C382B9380A8C962074C78E189B53CE8F7A22(_thisAdjusted, ___0_bounds, method);
}
// System.String UnityEngine.Bounds::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Bounds_ToString_m1BCCCC8C6455A77DE5C964968C33305EF7A4A0D2 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
String_t* L_0;
L_0 = Bounds_ToString_m085531A8E800327829FCD48DEA671A4A0B8D21CA(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
V_0 = L_0;
goto IL_000c;
}
IL_000c:
{
String_t* L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C String_t* Bounds_ToString_m1BCCCC8C6455A77DE5C964968C33305EF7A4A0D2_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
String_t* _returnValue;
_returnValue = Bounds_ToString_m1BCCCC8C6455A77DE5C964968C33305EF7A4A0D2(_thisAdjusted, method);
return _returnValue;
}
// System.String UnityEngine.Bounds::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Bounds_ToString_m085531A8E800327829FCD48DEA671A4A0B8D21CA (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8D6358ABA22B3278A70BF30108A2DFB3B2DEAF35);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
String_t* V_2 = NULL;
{
String_t* L_0 = ___0_format;
bool L_1;
L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0012;
}
}
{
___0_format = _stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748;
}
IL_0012:
{
RuntimeObject* L_3 = ___1_formatProvider;
V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0026;
}
}
{
il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_5;
L_5 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
NullCheck(L_5);
NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_6;
L_6 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
___1_formatProvider = L_6;
}
IL_0026:
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)2);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_9 = (&__this->___m_Center_0);
String_t* L_10 = ___0_format;
RuntimeObject* L_11 = ___1_formatProvider;
String_t* L_12;
L_12 = Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62(L_9, L_10, L_11, NULL);
NullCheck(L_8);
ArrayElementTypeCheck (L_8, L_12);
(L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_12);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_8;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_14 = (&__this->___m_Extents_1);
String_t* L_15 = ___0_format;
RuntimeObject* L_16 = ___1_formatProvider;
String_t* L_17;
L_17 = Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62(L_14, L_15, L_16, NULL);
NullCheck(L_13);
ArrayElementTypeCheck (L_13, L_17);
(L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_17);
String_t* L_18;
L_18 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral8D6358ABA22B3278A70BF30108A2DFB3B2DEAF35, L_13, NULL);
V_2 = L_18;
goto IL_0059;
}
IL_0059:
{
String_t* L_19 = V_2;
return L_19;
}
}
IL2CPP_EXTERN_C String_t* Bounds_ToString_m085531A8E800327829FCD48DEA671A4A0B8D21CA_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
{
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
String_t* _returnValue;
_returnValue = Bounds_ToString_m085531A8E800327829FCD48DEA671A4A0B8D21CA(_thisAdjusted, ___0_format, ___1_formatProvider, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rect::.ctor(System.Single,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_x, float ___1_y, float ___2_width, float ___3_height, const RuntimeMethod* method)
{
{
float L_0 = ___0_x;
__this->___m_XMin_0 = L_0;
float L_1 = ___1_y;
__this->___m_YMin_1 = L_1;
float L_2 = ___2_width;
__this->___m_Width_2 = L_2;
float L_3 = ___3_height;
__this->___m_Height_3 = L_3;
return;
}
}
IL2CPP_EXTERN_C void Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23_AdjustorThunk (RuntimeObject* __this, float ___0_x, float ___1_y, float ___2_width, float ___3_height, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23(_thisAdjusted, ___0_x, ___1_y, ___2_width, ___3_height, method);
}
// System.Void UnityEngine.Rect::.ctor(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m503705FE0E4E413041E3CE7F09270489F401C675 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_position, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_size, const RuntimeMethod* method)
{
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_position;
float L_1 = L_0.___x_0;
__this->___m_XMin_0 = L_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___0_position;
float L_3 = L_2.___y_1;
__this->___m_YMin_1 = L_3;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___1_size;
float L_5 = L_4.___x_0;
__this->___m_Width_2 = L_5;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_size;
float L_7 = L_6.___y_1;
__this->___m_Height_3 = L_7;
return;
}
}
IL2CPP_EXTERN_C void Rect__ctor_m503705FE0E4E413041E3CE7F09270489F401C675_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_position, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_size, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
Rect__ctor_m503705FE0E4E413041E3CE7F09270489F401C675(_thisAdjusted, ___0_position, ___1_size, method);
}
// UnityEngine.Rect UnityEngine.Rect::get_zero()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Rect_get_zero_m5341D8B63DEF1F4C308A685EEC8CFEA12A396C8D (const RuntimeMethod* method)
{
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0;
memset((&L_0), 0, sizeof(L_0));
Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23((&L_0), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
return L_0;
}
}
// UnityEngine.Rect UnityEngine.Rect::MinMaxRect(System.Single,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Rect_MinMaxRect_m540D2DD8C255D276AD4AE06D9CCA2A667EFA39E5 (float ___0_xmin, float ___1_ymin, float ___2_xmax, float ___3_ymax, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = ___0_xmin;
float L_1 = ___1_ymin;
float L_2 = ___2_xmax;
float L_3 = ___0_xmin;
float L_4 = ___3_ymax;
float L_5 = ___1_ymin;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_6;
memset((&L_6), 0, sizeof(L_6));
Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23((&L_6), L_0, L_1, ((float)il2cpp_codegen_subtract(L_2, L_3)), ((float)il2cpp_codegen_subtract(L_4, L_5)), /*hidden argument*/NULL);
V_0 = L_6;
goto IL_0011;
}
IL_0011:
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_7 = V_0;
return L_7;
}
}
// System.Single UnityEngine.Rect::get_x()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___m_XMin_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
float L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C float Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
float _returnValue;
_returnValue = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rect::set_x(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_x_mAB91AB71898A20762BC66FD0723C4C739C4C3406 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method)
{
{
float L_0 = ___0_value;
__this->___m_XMin_0 = L_0;
return;
}
}
IL2CPP_EXTERN_C void Rect_set_x_mAB91AB71898A20762BC66FD0723C4C739C4C3406_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
Rect_set_x_mAB91AB71898A20762BC66FD0723C4C739C4C3406(_thisAdjusted, ___0_value, method);
}
// System.Single UnityEngine.Rect::get_y()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___m_YMin_1;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
float L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C float Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
float _returnValue;
_returnValue = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rect::set_y(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_y_mDE91F4B98A6E8623EFB1250FF6526D5DB5855629 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method)
{
{
float L_0 = ___0_value;
__this->___m_YMin_1 = L_0;
return;
}
}
IL2CPP_EXTERN_C void Rect_set_y_mDE91F4B98A6E8623EFB1250FF6526D5DB5855629_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
Rect_set_y_mDE91F4B98A6E8623EFB1250FF6526D5DB5855629(_thisAdjusted, ___0_value, method);
}
// UnityEngine.Vector2 UnityEngine.Rect::get_position()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_position_m9B7E583E67443B6F4280A676E644BB0B9E7C4E38 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = __this->___m_XMin_0;
float L_1 = __this->___m_YMin_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
memset((&L_2), 0, sizeof(L_2));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_2), L_0, L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_0015;
}
IL_0015:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_position_m9B7E583E67443B6F4280A676E644BB0B9E7C4E38_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 _returnValue;
_returnValue = Rect_get_position_m9B7E583E67443B6F4280A676E644BB0B9E7C4E38(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rect::set_position(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_position_m9CD8AA25A83A7A893429C0ED56C36641202C3F05 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
{
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_value;
float L_1 = L_0.___x_0;
__this->___m_XMin_0 = L_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___0_value;
float L_3 = L_2.___y_1;
__this->___m_YMin_1 = L_3;
return;
}
}
IL2CPP_EXTERN_C void Rect_set_position_m9CD8AA25A83A7A893429C0ED56C36641202C3F05_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
Rect_set_position_m9CD8AA25A83A7A893429C0ED56C36641202C3F05(_thisAdjusted, ___0_value, method);
}
// UnityEngine.Vector2 UnityEngine.Rect::get_center()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_center_mAA9A2E1F058B2C9F58E13CC4822F789F42975E5C (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0;
L_0 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB(__this, NULL);
float L_1 = __this->___m_Width_2;
float L_2;
L_2 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49(__this, NULL);
float L_3 = __this->___m_Height_3;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
memset((&L_4), 0, sizeof(L_4));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_4), ((float)il2cpp_codegen_add(L_0, ((float)(L_1/(2.0f))))), ((float)il2cpp_codegen_add(L_2, ((float)(L_3/(2.0f))))), /*hidden argument*/NULL);
V_0 = L_4;
goto IL_002f;
}
IL_002f:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = V_0;
return L_5;
}
}
IL2CPP_EXTERN_C Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_center_mAA9A2E1F058B2C9F58E13CC4822F789F42975E5C_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 _returnValue;
_returnValue = Rect_get_center_mAA9A2E1F058B2C9F58E13CC4822F789F42975E5C(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Vector2 UnityEngine.Rect::get_min()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_min_mD0D1BABF9C955D2D9CCA86E257B0783ACDEE69AC (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0;
L_0 = Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D(__this, NULL);
float L_1;
L_1 = Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F(__this, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
memset((&L_2), 0, sizeof(L_2));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_2), L_0, L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_0015;
}
IL_0015:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_min_mD0D1BABF9C955D2D9CCA86E257B0783ACDEE69AC_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 _returnValue;
_returnValue = Rect_get_min_mD0D1BABF9C955D2D9CCA86E257B0783ACDEE69AC(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rect::set_min(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_min_m6557D7D73C6F115CA7C92E38C88EA9E95FC89253 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
{
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_value;
float L_1 = L_0.___x_0;
Rect_set_xMin_mA873FCFAF9EABA46A026B73CA045192DF1946F19(__this, L_1, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___0_value;
float L_3 = L_2.___y_1;
Rect_set_yMin_m9F780E509B9215A9E5826178CF664BD0E486D4EE(__this, L_3, NULL);
return;
}
}
IL2CPP_EXTERN_C void Rect_set_min_m6557D7D73C6F115CA7C92E38C88EA9E95FC89253_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
Rect_set_min_m6557D7D73C6F115CA7C92E38C88EA9E95FC89253(_thisAdjusted, ___0_value, method);
}
// UnityEngine.Vector2 UnityEngine.Rect::get_max()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_max_m60149158D9A01113214BB417AA48CEF774899167 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0;
L_0 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F(__this, NULL);
float L_1;
L_1 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E(__this, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
memset((&L_2), 0, sizeof(L_2));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_2), L_0, L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_0015;
}
IL_0015:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_max_m60149158D9A01113214BB417AA48CEF774899167_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 _returnValue;
_returnValue = Rect_get_max_m60149158D9A01113214BB417AA48CEF774899167(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rect::set_max(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_max_mAD2D6D5DC1F5A6E69A0A0BD7E34C209F91C381F0 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
{
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_value;
float L_1 = L_0.___x_0;
Rect_set_xMax_m97C28D468455A6D19325D0D862E80A093240D49D(__this, L_1, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___0_value;
float L_3 = L_2.___y_1;
Rect_set_yMax_mCF452040E0068A4B3CB15994C0B4B6AD4D78E04B(__this, L_3, NULL);
return;
}
}
IL2CPP_EXTERN_C void Rect_set_max_mAD2D6D5DC1F5A6E69A0A0BD7E34C209F91C381F0_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
Rect_set_max_mAD2D6D5DC1F5A6E69A0A0BD7E34C209F91C381F0(_thisAdjusted, ___0_value, method);
}
// System.Single UnityEngine.Rect::get_width()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___m_Width_2;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
float L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C float Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
float _returnValue;
_returnValue = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rect::set_width(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_width_m93B6217CF3EFF89F9B0C81F34D7345DE90B93E5A (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method)
{
{
float L_0 = ___0_value;
__this->___m_Width_2 = L_0;
return;
}
}
IL2CPP_EXTERN_C void Rect_set_width_m93B6217CF3EFF89F9B0C81F34D7345DE90B93E5A_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
Rect_set_width_m93B6217CF3EFF89F9B0C81F34D7345DE90B93E5A(_thisAdjusted, ___0_value, method);
}
// System.Single UnityEngine.Rect::get_height()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___m_Height_3;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
float L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C float Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
float _returnValue;
_returnValue = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rect::set_height(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_height_mD00038E6E06637137A5626CA8CD421924005BF03 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method)
{
{
float L_0 = ___0_value;
__this->___m_Height_3 = L_0;
return;
}
}
IL2CPP_EXTERN_C void Rect_set_height_mD00038E6E06637137A5626CA8CD421924005BF03_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
Rect_set_height_mD00038E6E06637137A5626CA8CD421924005BF03(_thisAdjusted, ___0_value, method);
}
// UnityEngine.Vector2 UnityEngine.Rect::get_size()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = __this->___m_Width_2;
float L_1 = __this->___m_Height_3;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
memset((&L_2), 0, sizeof(L_2));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_2), L_0, L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_0015;
}
IL_0015:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 _returnValue;
_returnValue = Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rect::set_size(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_size_m346E4F7077E5A1C0F4E21966232CD726CB9E6BAA (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
{
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_value;
float L_1 = L_0.___x_0;
__this->___m_Width_2 = L_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___0_value;
float L_3 = L_2.___y_1;
__this->___m_Height_3 = L_3;
return;
}
}
IL2CPP_EXTERN_C void Rect_set_size_m346E4F7077E5A1C0F4E21966232CD726CB9E6BAA_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
Rect_set_size_m346E4F7077E5A1C0F4E21966232CD726CB9E6BAA(_thisAdjusted, ___0_value, method);
}
// System.Single UnityEngine.Rect::get_xMin()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___m_XMin_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
float L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C float Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
float _returnValue;
_returnValue = Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rect::set_xMin(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_xMin_mA873FCFAF9EABA46A026B73CA045192DF1946F19 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0;
L_0 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F(__this, NULL);
V_0 = L_0;
float L_1 = ___0_value;
__this->___m_XMin_0 = L_1;
float L_2 = V_0;
float L_3 = __this->___m_XMin_0;
__this->___m_Width_2 = ((float)il2cpp_codegen_subtract(L_2, L_3));
return;
}
}
IL2CPP_EXTERN_C void Rect_set_xMin_mA873FCFAF9EABA46A026B73CA045192DF1946F19_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
Rect_set_xMin_mA873FCFAF9EABA46A026B73CA045192DF1946F19(_thisAdjusted, ___0_value, method);
}
// System.Single UnityEngine.Rect::get_yMin()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___m_YMin_1;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
float L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C float Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
float _returnValue;
_returnValue = Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rect::set_yMin(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_yMin_m9F780E509B9215A9E5826178CF664BD0E486D4EE (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0;
L_0 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E(__this, NULL);
V_0 = L_0;
float L_1 = ___0_value;
__this->___m_YMin_1 = L_1;
float L_2 = V_0;
float L_3 = __this->___m_YMin_1;
__this->___m_Height_3 = ((float)il2cpp_codegen_subtract(L_2, L_3));
return;
}
}
IL2CPP_EXTERN_C void Rect_set_yMin_m9F780E509B9215A9E5826178CF664BD0E486D4EE_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
Rect_set_yMin_m9F780E509B9215A9E5826178CF664BD0E486D4EE(_thisAdjusted, ___0_value, method);
}
// System.Single UnityEngine.Rect::get_xMax()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___m_Width_2;
float L_1 = __this->___m_XMin_0;
V_0 = ((float)il2cpp_codegen_add(L_0, L_1));
goto IL_0011;
}
IL_0011:
{
float L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C float Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
float _returnValue;
_returnValue = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rect::set_xMax(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_xMax_m97C28D468455A6D19325D0D862E80A093240D49D (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method)
{
{
float L_0 = ___0_value;
float L_1 = __this->___m_XMin_0;
__this->___m_Width_2 = ((float)il2cpp_codegen_subtract(L_0, L_1));
return;
}
}
IL2CPP_EXTERN_C void Rect_set_xMax_m97C28D468455A6D19325D0D862E80A093240D49D_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
Rect_set_xMax_m97C28D468455A6D19325D0D862E80A093240D49D(_thisAdjusted, ___0_value, method);
}
// System.Single UnityEngine.Rect::get_yMax()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___m_Height_3;
float L_1 = __this->___m_YMin_1;
V_0 = ((float)il2cpp_codegen_add(L_0, L_1));
goto IL_0011;
}
IL_0011:
{
float L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C float Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
float _returnValue;
_returnValue = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rect::set_yMax(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_yMax_mCF452040E0068A4B3CB15994C0B4B6AD4D78E04B (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method)
{
{
float L_0 = ___0_value;
float L_1 = __this->___m_YMin_1;
__this->___m_Height_3 = ((float)il2cpp_codegen_subtract(L_0, L_1));
return;
}
}
IL2CPP_EXTERN_C void Rect_set_yMax_mCF452040E0068A4B3CB15994C0B4B6AD4D78E04B_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
Rect_set_yMax_mCF452040E0068A4B3CB15994C0B4B6AD4D78E04B(_thisAdjusted, ___0_value, method);
}
// System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_mAB270D6B7E3B0009A50D142C569D63E8FE59F48B (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_point, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B5_0 = 0;
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_point;
float L_1 = L_0.___x_0;
float L_2;
L_2 = Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D(__this, NULL);
if ((!(((float)L_1) >= ((float)L_2))))
{
goto IL_003b;
}
}
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = ___0_point;
float L_4 = L_3.___x_0;
float L_5;
L_5 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F(__this, NULL);
if ((!(((float)L_4) < ((float)L_5))))
{
goto IL_003b;
}
}
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___0_point;
float L_7 = L_6.___y_1;
float L_8;
L_8 = Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F(__this, NULL);
if ((!(((float)L_7) >= ((float)L_8))))
{
goto IL_003b;
}
}
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = ___0_point;
float L_10 = L_9.___y_1;
float L_11;
L_11 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E(__this, NULL);
G_B5_0 = ((((float)L_10) < ((float)L_11))? 1 : 0);
goto IL_003c;
}
IL_003b:
{
G_B5_0 = 0;
}
IL_003c:
{
V_0 = (bool)G_B5_0;
goto IL_003f;
}
IL_003f:
{
bool L_12 = V_0;
return L_12;
}
}
IL2CPP_EXTERN_C bool Rect_Contains_mAB270D6B7E3B0009A50D142C569D63E8FE59F48B_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_point, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
bool _returnValue;
_returnValue = Rect_Contains_mAB270D6B7E3B0009A50D142C569D63E8FE59F48B(_thisAdjusted, ___0_point, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_mB1160CD465F3E9616AA4EED72AFFD611BD8D2B6B (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B5_0 = 0;
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_point;
float L_1 = L_0.___x_2;
float L_2;
L_2 = Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D(__this, NULL);
if ((!(((float)L_1) >= ((float)L_2))))
{
goto IL_003b;
}
}
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___0_point;
float L_4 = L_3.___x_2;
float L_5;
L_5 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F(__this, NULL);
if ((!(((float)L_4) < ((float)L_5))))
{
goto IL_003b;
}
}
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_point;
float L_7 = L_6.___y_3;
float L_8;
L_8 = Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F(__this, NULL);
if ((!(((float)L_7) >= ((float)L_8))))
{
goto IL_003b;
}
}
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9 = ___0_point;
float L_10 = L_9.___y_3;
float L_11;
L_11 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E(__this, NULL);
G_B5_0 = ((((float)L_10) < ((float)L_11))? 1 : 0);
goto IL_003c;
}
IL_003b:
{
G_B5_0 = 0;
}
IL_003c:
{
V_0 = (bool)G_B5_0;
goto IL_003f;
}
IL_003f:
{
bool L_12 = V_0;
return L_12;
}
}
IL2CPP_EXTERN_C bool Rect_Contains_mB1160CD465F3E9616AA4EED72AFFD611BD8D2B6B_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
bool _returnValue;
_returnValue = Rect_Contains_mB1160CD465F3E9616AA4EED72AFFD611BD8D2B6B(_thisAdjusted, ___0_point, method);
return _returnValue;
}
// UnityEngine.Rect UnityEngine.Rect::OrderMinMax(UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Rect_OrderMinMax_mCF0D63521F398D682E285F8795781C1D2A3418D9 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_rect, const RuntimeMethod* method)
{
bool V_0 = false;
float V_1 = 0.0f;
bool V_2 = false;
float V_3 = 0.0f;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_4;
memset((&V_4), 0, sizeof(V_4));
{
float L_0;
L_0 = Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D((&___0_rect), NULL);
float L_1;
L_1 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F((&___0_rect), NULL);
V_0 = (bool)((((float)L_0) > ((float)L_1))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_0037;
}
}
{
float L_3;
L_3 = Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D((&___0_rect), NULL);
V_1 = L_3;
float L_4;
L_4 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F((&___0_rect), NULL);
Rect_set_xMin_mA873FCFAF9EABA46A026B73CA045192DF1946F19((&___0_rect), L_4, NULL);
float L_5 = V_1;
Rect_set_xMax_m97C28D468455A6D19325D0D862E80A093240D49D((&___0_rect), L_5, NULL);
}
IL_0037:
{
float L_6;
L_6 = Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F((&___0_rect), NULL);
float L_7;
L_7 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E((&___0_rect), NULL);
V_2 = (bool)((((float)L_6) > ((float)L_7))? 1 : 0);
bool L_8 = V_2;
if (!L_8)
{
goto IL_006d;
}
}
{
float L_9;
L_9 = Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F((&___0_rect), NULL);
V_3 = L_9;
float L_10;
L_10 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E((&___0_rect), NULL);
Rect_set_yMin_m9F780E509B9215A9E5826178CF664BD0E486D4EE((&___0_rect), L_10, NULL);
float L_11 = V_3;
Rect_set_yMax_mCF452040E0068A4B3CB15994C0B4B6AD4D78E04B((&___0_rect), L_11, NULL);
}
IL_006d:
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_12 = ___0_rect;
V_4 = L_12;
goto IL_0072;
}
IL_0072:
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_13 = V_4;
return L_13;
}
}
// System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Overlaps_m5A540A24DAD3327006A3A2E209CC17992173B572 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_other, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B5_0 = 0;
{
float L_0;
L_0 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F((&___0_other), NULL);
float L_1;
L_1 = Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D(__this, NULL);
if ((!(((float)L_0) > ((float)L_1))))
{
goto IL_003f;
}
}
{
float L_2;
L_2 = Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D((&___0_other), NULL);
float L_3;
L_3 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F(__this, NULL);
if ((!(((float)L_2) < ((float)L_3))))
{
goto IL_003f;
}
}
{
float L_4;
L_4 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E((&___0_other), NULL);
float L_5;
L_5 = Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F(__this, NULL);
if ((!(((float)L_4) > ((float)L_5))))
{
goto IL_003f;
}
}
{
float L_6;
L_6 = Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F((&___0_other), NULL);
float L_7;
L_7 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E(__this, NULL);
G_B5_0 = ((((float)L_6) < ((float)L_7))? 1 : 0);
goto IL_0040;
}
IL_003f:
{
G_B5_0 = 0;
}
IL_0040:
{
V_0 = (bool)G_B5_0;
goto IL_0043;
}
IL_0043:
{
bool L_8 = V_0;
return L_8;
}
}
IL2CPP_EXTERN_C bool Rect_Overlaps_m5A540A24DAD3327006A3A2E209CC17992173B572_AdjustorThunk (RuntimeObject* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_other, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
bool _returnValue;
_returnValue = Rect_Overlaps_m5A540A24DAD3327006A3A2E209CC17992173B572(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Overlaps_m3F0BA2C8BB81491978B21EB21C8A6D3BBED02E41 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_other, bool ___1_allowInverse, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
bool V_2 = false;
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0 = (*(Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*)__this);
V_0 = L_0;
bool L_1 = ___1_allowInverse;
V_1 = L_1;
bool L_2 = V_1;
if (!L_2)
{
goto IL_001e;
}
}
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_3 = V_0;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_4;
L_4 = Rect_OrderMinMax_mCF0D63521F398D682E285F8795781C1D2A3418D9(L_3, NULL);
V_0 = L_4;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_5 = ___0_other;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_6;
L_6 = Rect_OrderMinMax_mCF0D63521F398D682E285F8795781C1D2A3418D9(L_5, NULL);
___0_other = L_6;
}
IL_001e:
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_7 = ___0_other;
bool L_8;
L_8 = Rect_Overlaps_m5A540A24DAD3327006A3A2E209CC17992173B572((&V_0), L_7, NULL);
V_2 = L_8;
goto IL_0029;
}
IL_0029:
{
bool L_9 = V_2;
return L_9;
}
}
IL2CPP_EXTERN_C bool Rect_Overlaps_m3F0BA2C8BB81491978B21EB21C8A6D3BBED02E41_AdjustorThunk (RuntimeObject* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_other, bool ___1_allowInverse, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
bool _returnValue;
_returnValue = Rect_Overlaps_m3F0BA2C8BB81491978B21EB21C8A6D3BBED02E41(_thisAdjusted, ___0_other, ___1_allowInverse, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rect::op_Inequality(UnityEngine.Rect,UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_op_Inequality_mB5D7316EB50B1DDA9324F4BE6741DFF6A673137D (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_lhs, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___1_rhs, const RuntimeMethod* method)
{
bool V_0 = false;
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0 = ___0_lhs;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_1 = ___1_rhs;
bool L_2;
L_2 = Rect_op_Equality_mF2A038255CAF5F1E86079B9EE0FC96DE54307C1F(L_0, L_1, NULL);
V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
goto IL_000e;
}
IL_000e:
{
bool L_3 = V_0;
return L_3;
}
}
// System.Boolean UnityEngine.Rect::op_Equality(UnityEngine.Rect,UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_op_Equality_mF2A038255CAF5F1E86079B9EE0FC96DE54307C1F (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_lhs, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___1_rhs, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B5_0 = 0;
{
float L_0;
L_0 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB((&___0_lhs), NULL);
float L_1;
L_1 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB((&___1_rhs), NULL);
if ((!(((float)L_0) == ((float)L_1))))
{
goto IL_0043;
}
}
{
float L_2;
L_2 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49((&___0_lhs), NULL);
float L_3;
L_3 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49((&___1_rhs), NULL);
if ((!(((float)L_2) == ((float)L_3))))
{
goto IL_0043;
}
}
{
float L_4;
L_4 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9((&___0_lhs), NULL);
float L_5;
L_5 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9((&___1_rhs), NULL);
if ((!(((float)L_4) == ((float)L_5))))
{
goto IL_0043;
}
}
{
float L_6;
L_6 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8((&___0_lhs), NULL);
float L_7;
L_7 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8((&___1_rhs), NULL);
G_B5_0 = ((((float)L_6) == ((float)L_7))? 1 : 0);
goto IL_0044;
}
IL_0043:
{
G_B5_0 = 0;
}
IL_0044:
{
V_0 = (bool)G_B5_0;
goto IL_0047;
}
IL_0047:
{
bool L_8 = V_0;
return L_8;
}
}
// System.Int32 UnityEngine.Rect::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Rect_GetHashCode_m8E55539476EA6B7A6E0CEC5F980227CD15B778F1 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
int32_t V_1 = 0;
{
float L_0;
L_0 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB(__this, NULL);
V_0 = L_0;
int32_t L_1;
L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2((&V_0), NULL);
float L_2;
L_2 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9(__this, NULL);
V_0 = L_2;
int32_t L_3;
L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2((&V_0), NULL);
float L_4;
L_4 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49(__this, NULL);
V_0 = L_4;
int32_t L_5;
L_5 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2((&V_0), NULL);
float L_6;
L_6 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8(__this, NULL);
V_0 = L_6;
int32_t L_7;
L_7 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2((&V_0), NULL);
V_1 = ((int32_t)(((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))))^((int32_t)(L_7>>1))));
goto IL_0045;
}
IL_0045:
{
int32_t L_8 = V_1;
return L_8;
}
}
IL2CPP_EXTERN_C int32_t Rect_GetHashCode_m8E55539476EA6B7A6E0CEC5F980227CD15B778F1_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
int32_t _returnValue;
_returnValue = Rect_GetHashCode_m8E55539476EA6B7A6E0CEC5F980227CD15B778F1(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rect::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Equals_mD7EB2046512E4A46524A7ED929F1C38A32C408F8 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
RuntimeObject* L_0 = ___0_other;
V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
V_1 = (bool)0;
goto IL_0024;
}
IL_0015:
{
RuntimeObject* L_2 = ___0_other;
bool L_3;
L_3 = Rect_Equals_mE725DE506D3F1DB92F58B876BDA42AACD4D991B5(__this, ((*(Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*)((Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*)(Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*)UnBox(L_2, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D_il2cpp_TypeInfo_var)))), NULL);
V_1 = L_3;
goto IL_0024;
}
IL_0024:
{
bool L_4 = V_1;
return L_4;
}
}
IL2CPP_EXTERN_C bool Rect_Equals_mD7EB2046512E4A46524A7ED929F1C38A32C408F8_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
bool _returnValue;
_returnValue = Rect_Equals_mD7EB2046512E4A46524A7ED929F1C38A32C408F8(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rect::Equals(UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Equals_mE725DE506D3F1DB92F58B876BDA42AACD4D991B5 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_other, const RuntimeMethod* method)
{
float V_0 = 0.0f;
bool V_1 = false;
int32_t G_B5_0 = 0;
{
float L_0;
L_0 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB(__this, NULL);
V_0 = L_0;
float L_1;
L_1 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB((&___0_other), NULL);
bool L_2;
L_2 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9((&V_0), L_1, NULL);
if (!L_2)
{
goto IL_005d;
}
}
{
float L_3;
L_3 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49(__this, NULL);
V_0 = L_3;
float L_4;
L_4 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49((&___0_other), NULL);
bool L_5;
L_5 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9((&V_0), L_4, NULL);
if (!L_5)
{
goto IL_005d;
}
}
{
float L_6;
L_6 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9(__this, NULL);
V_0 = L_6;
float L_7;
L_7 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9((&___0_other), NULL);
bool L_8;
L_8 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9((&V_0), L_7, NULL);
if (!L_8)
{
goto IL_005d;
}
}
{
float L_9;
L_9 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8(__this, NULL);
V_0 = L_9;
float L_10;
L_10 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8((&___0_other), NULL);
bool L_11;
L_11 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9((&V_0), L_10, NULL);
G_B5_0 = ((int32_t)(L_11));
goto IL_005e;
}
IL_005d:
{
G_B5_0 = 0;
}
IL_005e:
{
V_1 = (bool)G_B5_0;
goto IL_0061;
}
IL_0061:
{
bool L_12 = V_1;
return L_12;
}
}
IL2CPP_EXTERN_C bool Rect_Equals_mE725DE506D3F1DB92F58B876BDA42AACD4D991B5_AdjustorThunk (RuntimeObject* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_other, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
bool _returnValue;
_returnValue = Rect_Equals_mE725DE506D3F1DB92F58B876BDA42AACD4D991B5(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.String UnityEngine.Rect::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Rect_ToString_m7BF74645745862DA4751965D0899F94376F77F10 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
String_t* L_0;
L_0 = Rect_ToString_mA9EB8EC6A2E940240E0D0ECFA103B9B7EFB3D532(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
V_0 = L_0;
goto IL_000c;
}
IL_000c:
{
String_t* L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C String_t* Rect_ToString_m7BF74645745862DA4751965D0899F94376F77F10_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
String_t* _returnValue;
_returnValue = Rect_ToString_m7BF74645745862DA4751965D0899F94376F77F10(_thisAdjusted, method);
return _returnValue;
}
// System.String UnityEngine.Rect::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Rect_ToString_mA9EB8EC6A2E940240E0D0ECFA103B9B7EFB3D532 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral02CF550AF7508833B52CF6EEE6BBE63AA8DCB33E);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
float V_2 = 0.0f;
String_t* V_3 = NULL;
{
String_t* L_0 = ___0_format;
bool L_1;
L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0012;
}
}
{
___0_format = _stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748;
}
IL_0012:
{
RuntimeObject* L_3 = ___1_formatProvider;
V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0026;
}
}
{
il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_5;
L_5 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
NullCheck(L_5);
NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_6;
L_6 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
___1_formatProvider = L_6;
}
IL_0026:
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)4);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7;
float L_9;
L_9 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB(__this, NULL);
V_2 = L_9;
String_t* L_10 = ___0_format;
RuntimeObject* L_11 = ___1_formatProvider;
String_t* L_12;
L_12 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE((&V_2), L_10, L_11, NULL);
NullCheck(L_8);
ArrayElementTypeCheck (L_8, L_12);
(L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_12);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_8;
float L_14;
L_14 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49(__this, NULL);
V_2 = L_14;
String_t* L_15 = ___0_format;
RuntimeObject* L_16 = ___1_formatProvider;
String_t* L_17;
L_17 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE((&V_2), L_15, L_16, NULL);
NullCheck(L_13);
ArrayElementTypeCheck (L_13, L_17);
(L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_17);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_18 = L_13;
float L_19;
L_19 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9(__this, NULL);
V_2 = L_19;
String_t* L_20 = ___0_format;
RuntimeObject* L_21 = ___1_formatProvider;
String_t* L_22;
L_22 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE((&V_2), L_20, L_21, NULL);
NullCheck(L_18);
ArrayElementTypeCheck (L_18, L_22);
(L_18)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_22);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_23 = L_18;
float L_24;
L_24 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8(__this, NULL);
V_2 = L_24;
String_t* L_25 = ___0_format;
RuntimeObject* L_26 = ___1_formatProvider;
String_t* L_27;
L_27 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE((&V_2), L_25, L_26, NULL);
NullCheck(L_23);
ArrayElementTypeCheck (L_23, L_27);
(L_23)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject*)L_27);
String_t* L_28;
L_28 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral02CF550AF7508833B52CF6EEE6BBE63AA8DCB33E, L_23, NULL);
V_3 = L_28;
goto IL_0085;
}
IL_0085:
{
String_t* L_29 = V_3;
return L_29;
}
}
IL2CPP_EXTERN_C String_t* Rect_ToString_mA9EB8EC6A2E940240E0D0ECFA103B9B7EFB3D532_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
String_t* _returnValue;
_returnValue = Rect_ToString_mA9EB8EC6A2E940240E0D0ECFA103B9B7EFB3D532(_thisAdjusted, ___0_format, ___1_formatProvider, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Ray::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray__ctor_mE298992FD10A3894C38373198385F345C58BD64C (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_origin, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_direction, const RuntimeMethod* method)
{
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_origin;
__this->___m_Origin_0 = L_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline((&___1_direction), NULL);
__this->___m_Direction_1 = L_1;
return;
}
}
IL2CPP_EXTERN_C void Ray__ctor_mE298992FD10A3894C38373198385F345C58BD64C_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_origin, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_direction, const RuntimeMethod* method)
{
Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00*>(__this + _offset);
Ray__ctor_mE298992FD10A3894C38373198385F345C58BD64C(_thisAdjusted, ___0_origin, ___1_direction, method);
}
// UnityEngine.Vector3 UnityEngine.Ray::get_origin()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_get_origin_m97604A8F180316A410DCD77B7D74D04522FA1BA6 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___m_Origin_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_get_origin_m97604A8F180316A410DCD77B7D74D04522FA1BA6_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00*>(__this + _offset);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
_returnValue = Ray_get_origin_m97604A8F180316A410DCD77B7D74D04522FA1BA6(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Vector3 UnityEngine.Ray::get_direction()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_get_direction_m21C2D22D3BD4A683BD4DC191AB22DD05F5EC2086 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___m_Direction_1;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_get_direction_m21C2D22D3BD4A683BD4DC191AB22DD05F5EC2086_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00*>(__this + _offset);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
_returnValue = Ray_get_direction_m21C2D22D3BD4A683BD4DC191AB22DD05F5EC2086(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Vector3 UnityEngine.Ray::GetPoint(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_GetPoint_mAF4E1D38026156E6434EF2BED2420ED5236392AF (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, float ___0_distance, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___m_Origin_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = __this->___m_Direction_1;
float L_2 = ___0_distance;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
L_3 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_1, L_2, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
L_4 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_0, L_3, NULL);
V_0 = L_4;
goto IL_001b;
}
IL_001b:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = V_0;
return L_5;
}
}
IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_GetPoint_mAF4E1D38026156E6434EF2BED2420ED5236392AF_AdjustorThunk (RuntimeObject* __this, float ___0_distance, const RuntimeMethod* method)
{
Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00*>(__this + _offset);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
_returnValue = Ray_GetPoint_mAF4E1D38026156E6434EF2BED2420ED5236392AF(_thisAdjusted, ___0_distance, method);
return _returnValue;
}
// System.String UnityEngine.Ray::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray_ToString_m06274331D92120539B4C6E0D3747EE620DB468E5 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
String_t* L_0;
L_0 = Ray_ToString_mA76F7B86876505F674F3E20C18C8258103622C10(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
V_0 = L_0;
goto IL_000c;
}
IL_000c:
{
String_t* L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C String_t* Ray_ToString_m06274331D92120539B4C6E0D3747EE620DB468E5_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00*>(__this + _offset);
String_t* _returnValue;
_returnValue = Ray_ToString_m06274331D92120539B4C6E0D3747EE620DB468E5(_thisAdjusted, method);
return _returnValue;
}
// System.String UnityEngine.Ray::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray_ToString_mA76F7B86876505F674F3E20C18C8258103622C10 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAB55A42C6A319BBA215282176B3F1B04AC5FA83B);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
String_t* V_2 = NULL;
{
String_t* L_0 = ___0_format;
bool L_1;
L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0012;
}
}
{
___0_format = _stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748;
}
IL_0012:
{
RuntimeObject* L_3 = ___1_formatProvider;
V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0026;
}
}
{
il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_5;
L_5 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
NullCheck(L_5);
NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_6;
L_6 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
___1_formatProvider = L_6;
}
IL_0026:
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)2);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_9 = (&__this->___m_Origin_0);
String_t* L_10 = ___0_format;
RuntimeObject* L_11 = ___1_formatProvider;
String_t* L_12;
L_12 = Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62(L_9, L_10, L_11, NULL);
NullCheck(L_8);
ArrayElementTypeCheck (L_8, L_12);
(L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_12);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_8;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_14 = (&__this->___m_Direction_1);
String_t* L_15 = ___0_format;
RuntimeObject* L_16 = ___1_formatProvider;
String_t* L_17;
L_17 = Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62(L_14, L_15, L_16, NULL);
NullCheck(L_13);
ArrayElementTypeCheck (L_13, L_17);
(L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_17);
String_t* L_18;
L_18 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteralAB55A42C6A319BBA215282176B3F1B04AC5FA83B, L_13, NULL);
V_2 = L_18;
goto IL_0059;
}
IL_0059:
{
String_t* L_19 = V_2;
return L_19;
}
}
IL2CPP_EXTERN_C String_t* Ray_ToString_mA76F7B86876505F674F3E20C18C8258103622C10_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
{
Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00*>(__this + _offset);
String_t* _returnValue;
_returnValue = Ray_ToString_mA76F7B86876505F674F3E20C18C8258103622C10(_thisAdjusted, ___0_format, ___1_formatProvider, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.PropertyAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyAttribute__ctor_m19247686E165101F140615C7306DC2DA3953D97D (PropertyAttribute_t5E0CB5A6CDA6E24CBD4FF26DE3B0C29D8BB54BF0* __this, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.TooltipAttribute::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TooltipAttribute__ctor_m9DA2380A6739B9D40E142C81E691BEBC7A79116F (TooltipAttribute_tB6F5EBF52F73B533A70B7413D4A726D868B9733C* __this, String_t* ___0_tooltip, const RuntimeMethod* method)
{
{
PropertyAttribute__ctor_m19247686E165101F140615C7306DC2DA3953D97D(__this, NULL);
String_t* L_0 = ___0_tooltip;
__this->___tooltip_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___tooltip_0), (void*)L_0);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.SpaceAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpaceAttribute__ctor_mD1981FDED1C938017DBD5557E292408BC8F2618E (SpaceAttribute_t2022A9B314183889E30E42514C50BBCC5300AEDC* __this, const RuntimeMethod* method)
{
{
PropertyAttribute__ctor_m19247686E165101F140615C7306DC2DA3953D97D(__this, NULL);
__this->___height_0 = (8.0f);
return;
}
}
// System.Void UnityEngine.SpaceAttribute::.ctor(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpaceAttribute__ctor_mAA6E6B2811F7585F504FB0C06D52ABF82F560290 (SpaceAttribute_t2022A9B314183889E30E42514C50BBCC5300AEDC* __this, float ___0_height, const RuntimeMethod* method)
{
{
PropertyAttribute__ctor_m19247686E165101F140615C7306DC2DA3953D97D(__this, NULL);
float L_0 = ___0_height;
__this->___height_0 = L_0;
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.RangeAttribute::.ctor(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RangeAttribute__ctor_mFB67BD2663AD5B0D79F5E2D7E494FA8FCB21C6FF (RangeAttribute_t8765B7FFCE8F675585C966D7E9FC8FE555D84557* __this, float ___0_min, float ___1_max, const RuntimeMethod* method)
{
{
PropertyAttribute__ctor_m19247686E165101F140615C7306DC2DA3953D97D(__this, NULL);
float L_0 = ___0_min;
__this->___min_0 = L_0;
float L_1 = ___1_max;
__this->___max_1 = L_1;
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.MultilineAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MultilineAttribute__ctor_m5BAEA5EB5EB078477AC5007100DE70EC06F95BBE (MultilineAttribute_t9AA1E1E655E2CC0C950D2C226B2F4ABD2304D301* __this, const RuntimeMethod* method)
{
{
PropertyAttribute__ctor_m19247686E165101F140615C7306DC2DA3953D97D(__this, NULL);
__this->___lines_0 = 3;
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.TextAreaAttribute::.ctor(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextAreaAttribute__ctor_m5FEE25A73C001A99BC7A86895A0B88CF64FD6FA4 (TextAreaAttribute_t2C56704D307A957546BF9C65AB19AF49FA93ED39* __this, int32_t ___0_minLines, int32_t ___1_maxLines, const RuntimeMethod* method)
{
{
PropertyAttribute__ctor_m19247686E165101F140615C7306DC2DA3953D97D(__this, NULL);
int32_t L_0 = ___0_minLines;
__this->___minLines_0 = L_0;
int32_t L_1 = ___1_maxLines;
__this->___maxLines_1 = L_1;
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Single UnityEngine.Time::get_time()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_time_m3A271BB1B20041144AC5B7863B71AB1F0150374B (const RuntimeMethod* method)
{
typedef float (*Time_get_time_m3A271BB1B20041144AC5B7863B71AB1F0150374B_ftn) ();
static Time_get_time_m3A271BB1B20041144AC5B7863B71AB1F0150374B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Time_get_time_m3A271BB1B20041144AC5B7863B71AB1F0150374B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_time()");
float icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Single UnityEngine.Time::get_deltaTime()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865 (const RuntimeMethod* method)
{
typedef float (*Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865_ftn) ();
static Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_deltaTime()");
float icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Single UnityEngine.Time::get_unscaledTime()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_unscaledTime_mAF4040B858903E1325D1C65B8BF1AC61460B2503 (const RuntimeMethod* method)
{
typedef float (*Time_get_unscaledTime_mAF4040B858903E1325D1C65B8BF1AC61460B2503_ftn) ();
static Time_get_unscaledTime_mAF4040B858903E1325D1C65B8BF1AC61460B2503_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Time_get_unscaledTime_mAF4040B858903E1325D1C65B8BF1AC61460B2503_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_unscaledTime()");
float icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Single UnityEngine.Time::get_unscaledDeltaTime()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_unscaledDeltaTime_mF057EECA857E5C0F90A3F910D26D3EE59F27C4B5 (const RuntimeMethod* method)
{
typedef float (*Time_get_unscaledDeltaTime_mF057EECA857E5C0F90A3F910D26D3EE59F27C4B5_ftn) ();
static Time_get_unscaledDeltaTime_mF057EECA857E5C0F90A3F910D26D3EE59F27C4B5_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Time_get_unscaledDeltaTime_mF057EECA857E5C0F90A3F910D26D3EE59F27C4B5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_unscaledDeltaTime()");
float icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Single UnityEngine.Time::get_fixedDeltaTime()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_fixedDeltaTime_m43136893D00AF5D5FE80AD05609558F6E2381381 (const RuntimeMethod* method)
{
typedef float (*Time_get_fixedDeltaTime_m43136893D00AF5D5FE80AD05609558F6E2381381_ftn) ();
static Time_get_fixedDeltaTime_m43136893D00AF5D5FE80AD05609558F6E2381381_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Time_get_fixedDeltaTime_m43136893D00AF5D5FE80AD05609558F6E2381381_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_fixedDeltaTime()");
float icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Single UnityEngine.Time::get_realtimeSinceStartup()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_realtimeSinceStartup_m73B3CB73175D79A44333D59BB70F9EDE55EC9510 (const RuntimeMethod* method)
{
typedef float (*Time_get_realtimeSinceStartup_m73B3CB73175D79A44333D59BB70F9EDE55EC9510_ftn) ();
static Time_get_realtimeSinceStartup_m73B3CB73175D79A44333D59BB70F9EDE55EC9510_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Time_get_realtimeSinceStartup_m73B3CB73175D79A44333D59BB70F9EDE55EC9510_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_realtimeSinceStartup()");
float icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.TouchScreenKeyboard::Internal_Destroy(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Internal_Destroy_m83A7EDD06362B64AF552170085E3598D31625F70 (intptr_t ___0_ptr, const RuntimeMethod* method)
{
typedef void (*TouchScreenKeyboard_Internal_Destroy_m83A7EDD06362B64AF552170085E3598D31625F70_ftn) (intptr_t);
static TouchScreenKeyboard_Internal_Destroy_m83A7EDD06362B64AF552170085E3598D31625F70_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (TouchScreenKeyboard_Internal_Destroy_m83A7EDD06362B64AF552170085E3598D31625F70_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::Internal_Destroy(System.IntPtr)");
_il2cpp_icall_func(___0_ptr);
}
// System.Void UnityEngine.TouchScreenKeyboard::Destroy()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Destroy_m8B3C649CE02C77170A0F41D8EEF6E7465F8B9CAD (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
intptr_t L_0 = __this->___m_Ptr_0;
intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
bool L_2;
L_2 = IntPtr_op_Inequality_m90EFC9C4CAD9A33E309F2DDF98EE4E1DD253637B(L_0, L_1, NULL);
V_0 = L_2;
bool L_3 = V_0;
if (!L_3)
{
goto IL_002e;
}
}
{
intptr_t L_4 = __this->___m_Ptr_0;
TouchScreenKeyboard_Internal_Destroy_m83A7EDD06362B64AF552170085E3598D31625F70(L_4, NULL);
intptr_t L_5 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
__this->___m_Ptr_0 = L_5;
}
IL_002e:
{
il2cpp_codegen_runtime_class_init_inline(GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var);
GC_SuppressFinalize_m71815DBD5A0CD2EA1BE43317B08B7A14949EDC65(__this, NULL);
return;
}
}
// System.Void UnityEngine.TouchScreenKeyboard::Finalize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Finalize_mCAFC1635D50B4AF9EEBFB0A5DC1D5027A2FEAA6B (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, const RuntimeMethod* method)
{
{
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_000b:
{// begin finally (depth: 1)
Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2(__this, NULL);
return;
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
TouchScreenKeyboard_Destroy_m8B3C649CE02C77170A0F41D8EEF6E7465F8B9CAD(__this, NULL);
goto IL_0013;
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_0013:
{
return;
}
}
// System.Void UnityEngine.TouchScreenKeyboard::.ctor(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard__ctor_mA0C6FA07182A13B8F3F62731B94CAAD83F340861 (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, String_t* ___0_text, int32_t ___1_keyboardType, bool ___2_autocorrection, bool ___3_multiline, bool ___4_secure, bool ___5_alert, String_t* ___6_textPlaceholder, int32_t ___7_characterLimit, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Convert_t7097FF336D592F7C06D88A98349A44646F91EFFC_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TouchScreenKeyboardType_t3F5A06315B263282460BE67DE01393B6FB3780C1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
TouchScreenKeyboard_InternalConstructorHelperArguments_t5E8A354E21261B094E5F328959B2876EEB437EE1 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
il2cpp_codegen_initobj((&V_0), sizeof(TouchScreenKeyboard_InternalConstructorHelperArguments_t5E8A354E21261B094E5F328959B2876EEB437EE1));
int32_t L_0 = ___1_keyboardType;
int32_t L_1 = L_0;
RuntimeObject* L_2 = Box(TouchScreenKeyboardType_t3F5A06315B263282460BE67DE01393B6FB3780C1_il2cpp_TypeInfo_var, &L_1);
il2cpp_codegen_runtime_class_init_inline(Convert_t7097FF336D592F7C06D88A98349A44646F91EFFC_il2cpp_TypeInfo_var);
uint32_t L_3;
L_3 = Convert_ToUInt32_m43E1714EE10A586A708C133F3302844B7FF2E350(L_2, NULL);
(&V_0)->___keyboardType_0 = L_3;
bool L_4 = ___2_autocorrection;
uint32_t L_5;
L_5 = Convert_ToUInt32_m4B48C6526BA290E3D8C7BF687A7B69B0ACA6EE06(L_4, NULL);
(&V_0)->___autocorrection_1 = L_5;
bool L_6 = ___3_multiline;
uint32_t L_7;
L_7 = Convert_ToUInt32_m4B48C6526BA290E3D8C7BF687A7B69B0ACA6EE06(L_6, NULL);
(&V_0)->___multiline_2 = L_7;
bool L_8 = ___4_secure;
uint32_t L_9;
L_9 = Convert_ToUInt32_m4B48C6526BA290E3D8C7BF687A7B69B0ACA6EE06(L_8, NULL);
(&V_0)->___secure_3 = L_9;
bool L_10 = ___5_alert;
uint32_t L_11;
L_11 = Convert_ToUInt32_m4B48C6526BA290E3D8C7BF687A7B69B0ACA6EE06(L_10, NULL);
(&V_0)->___alert_4 = L_11;
int32_t L_12 = ___7_characterLimit;
(&V_0)->___characterLimit_5 = L_12;
String_t* L_13 = ___0_text;
String_t* L_14 = ___6_textPlaceholder;
intptr_t L_15;
L_15 = TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_m14B4B7D80E368896C0CC49EA76D2B3208DC7D0F1((&V_0), L_13, L_14, NULL);
__this->___m_Ptr_0 = L_15;
return;
}
}
// System.IntPtr UnityEngine.TouchScreenKeyboard::TouchScreenKeyboard_InternalConstructorHelper(UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments&,System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_m14B4B7D80E368896C0CC49EA76D2B3208DC7D0F1 (TouchScreenKeyboard_InternalConstructorHelperArguments_t5E8A354E21261B094E5F328959B2876EEB437EE1* ___0_arguments, String_t* ___1_text, String_t* ___2_textPlaceholder, const RuntimeMethod* method)
{
typedef intptr_t (*TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_m14B4B7D80E368896C0CC49EA76D2B3208DC7D0F1_ftn) (TouchScreenKeyboard_InternalConstructorHelperArguments_t5E8A354E21261B094E5F328959B2876EEB437EE1*, String_t*, String_t*);
static TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_m14B4B7D80E368896C0CC49EA76D2B3208DC7D0F1_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_m14B4B7D80E368896C0CC49EA76D2B3208DC7D0F1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::TouchScreenKeyboard_InternalConstructorHelper(UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments&,System.String,System.String)");
intptr_t icallRetVal = _il2cpp_icall_func(___0_arguments, ___1_text, ___2_textPlaceholder);
return icallRetVal;
}
// System.Boolean UnityEngine.TouchScreenKeyboard::get_isSupported()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_isSupported_mCFAC95CA6CAA06B4E21F42E3C40A39668D6B438E (const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
int32_t V_2 = 0;
bool V_3 = false;
{
int32_t L_0;
L_0 = Application_get_platform_m59EF7D6155D18891B24767F83F388160B1FF2138(NULL);
V_0 = L_0;
int32_t L_1 = V_0;
V_2 = L_1;
int32_t L_2 = V_2;
V_1 = L_2;
int32_t L_3 = V_1;
if ((((int32_t)L_3) > ((int32_t)((int32_t)11))))
{
goto IL_001d;
}
}
{
int32_t L_4 = V_1;
if ((((int32_t)L_4) == ((int32_t)8)))
{
goto IL_0058;
}
}
{
goto IL_0016;
}
IL_0016:
{
int32_t L_5 = V_1;
if ((((int32_t)L_5) == ((int32_t)((int32_t)11))))
{
goto IL_0058;
}
}
{
goto IL_005c;
}
IL_001d:
{
int32_t L_6 = V_1;
if ((!(((uint32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_6, ((int32_t)18)))) > ((uint32_t)2))))
{
goto IL_0058;
}
}
{
goto IL_0026;
}
IL_0026:
{
int32_t L_7 = V_1;
if ((((int32_t)L_7) == ((int32_t)((int32_t)25))))
{
goto IL_0058;
}
}
{
goto IL_002d;
}
IL_002d:
{
int32_t L_8 = V_1;
switch (((int32_t)il2cpp_codegen_subtract((int32_t)L_8, ((int32_t)31))))
{
case 0:
{
goto IL_0058;
}
case 1:
{
goto IL_0058;
}
case 2:
{
goto IL_005c;
}
case 3:
{
goto IL_0058;
}
case 4:
{
goto IL_005c;
}
case 5:
{
goto IL_0058;
}
case 6:
{
goto IL_0058;
}
case 7:
{
goto IL_0058;
}
}
}
{
goto IL_005c;
}
IL_0058:
{
V_3 = (bool)1;
goto IL_0060;
}
IL_005c:
{
V_3 = (bool)0;
goto IL_0060;
}
IL_0060:
{
bool L_9 = V_3;
return L_9;
}
}
// System.Boolean UnityEngine.TouchScreenKeyboard::get_disableInPlaceEditing()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_disableInPlaceEditing_m063C253E629D35E9C1DEC911EA785AA796D35252 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
bool L_0 = ((TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A_StaticFields*)il2cpp_codegen_static_fields_for(TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A_il2cpp_TypeInfo_var))->___U3CdisableInPlaceEditingU3Ek__BackingField_1;
return L_0;
}
}
// System.Boolean UnityEngine.TouchScreenKeyboard::get_isInPlaceEditingAllowed()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_isInPlaceEditingAllowed_mE57CDF32437DD1DCDC665072457C91DD31EB93D0 (const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
{
bool L_0;
L_0 = TouchScreenKeyboard_get_disableInPlaceEditing_m063C253E629D35E9C1DEC911EA785AA796D35252_inline(NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_000e;
}
}
{
V_1 = (bool)0;
goto IL_0016;
}
IL_000e:
{
bool L_2;
L_2 = TouchScreenKeyboard_IsInPlaceEditingAllowed_m457215121F1DEBEEE4D9665358C13F7E3D041AE7(NULL);
V_1 = L_2;
goto IL_0016;
}
IL_0016:
{
bool L_3 = V_1;
return L_3;
}
}
// System.Boolean UnityEngine.TouchScreenKeyboard::IsInPlaceEditingAllowed()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_IsInPlaceEditingAllowed_m457215121F1DEBEEE4D9665358C13F7E3D041AE7 (const RuntimeMethod* method)
{
typedef bool (*TouchScreenKeyboard_IsInPlaceEditingAllowed_m457215121F1DEBEEE4D9665358C13F7E3D041AE7_ftn) ();
static TouchScreenKeyboard_IsInPlaceEditingAllowed_m457215121F1DEBEEE4D9665358C13F7E3D041AE7_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (TouchScreenKeyboard_IsInPlaceEditingAllowed_m457215121F1DEBEEE4D9665358C13F7E3D041AE7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::IsInPlaceEditingAllowed()");
bool icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// UnityEngine.TouchScreenKeyboard UnityEngine.TouchScreenKeyboard::Open(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* TouchScreenKeyboard_Open_m2E1E3A71919EE30C51539DF8A037B74BE2D78065 (String_t* ___0_text, int32_t ___1_keyboardType, bool ___2_autocorrection, bool ___3_multiline, bool ___4_secure, bool ___5_alert, String_t* ___6_textPlaceholder, int32_t ___7_characterLimit, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* V_0 = NULL;
{
String_t* L_0 = ___0_text;
int32_t L_1 = ___1_keyboardType;
bool L_2 = ___2_autocorrection;
bool L_3 = ___3_multiline;
bool L_4 = ___4_secure;
bool L_5 = ___5_alert;
String_t* L_6 = ___6_textPlaceholder;
int32_t L_7 = ___7_characterLimit;
TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* L_8 = (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A*)il2cpp_codegen_object_new(TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A_il2cpp_TypeInfo_var);
NullCheck(L_8);
TouchScreenKeyboard__ctor_mA0C6FA07182A13B8F3F62731B94CAAD83F340861(L_8, L_0, L_1, L_2, L_3, L_4, L_5, L_6, L_7, NULL);
V_0 = L_8;
goto IL_0015;
}
IL_0015:
{
TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* L_9 = V_0;
return L_9;
}
}
// UnityEngine.TouchScreenKeyboard UnityEngine.TouchScreenKeyboard::Open(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* TouchScreenKeyboard_Open_mE24AE590A477F9D027537FD170B1DC02627C4D7E (String_t* ___0_text, int32_t ___1_keyboardType, bool ___2_autocorrection, bool ___3_multiline, bool ___4_secure, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
String_t* V_1 = NULL;
bool V_2 = false;
TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* V_3 = NULL;
{
V_0 = 0;
V_1 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
V_2 = (bool)0;
String_t* L_0 = ___0_text;
int32_t L_1 = ___1_keyboardType;
bool L_2 = ___2_autocorrection;
bool L_3 = ___3_multiline;
bool L_4 = ___4_secure;
bool L_5 = V_2;
String_t* L_6 = V_1;
int32_t L_7 = V_0;
TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* L_8;
L_8 = TouchScreenKeyboard_Open_m2E1E3A71919EE30C51539DF8A037B74BE2D78065(L_0, L_1, L_2, L_3, L_4, L_5, L_6, L_7, NULL);
V_3 = L_8;
goto IL_001c;
}
IL_001c:
{
TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* L_9 = V_3;
return L_9;
}
}
// System.String UnityEngine.TouchScreenKeyboard::get_text()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TouchScreenKeyboard_get_text_m74593E81B017446204A9DB1F7359922A2C005B1E (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, const RuntimeMethod* method)
{
typedef String_t* (*TouchScreenKeyboard_get_text_m74593E81B017446204A9DB1F7359922A2C005B1E_ftn) (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A*);
static TouchScreenKeyboard_get_text_m74593E81B017446204A9DB1F7359922A2C005B1E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (TouchScreenKeyboard_get_text_m74593E81B017446204A9DB1F7359922A2C005B1E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_text()");
String_t* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.TouchScreenKeyboard::set_text(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_text_m0A8AA05F4D9D27E8764955F0041452145B6C6FBB (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, String_t* ___0_value, const RuntimeMethod* method)
{
typedef void (*TouchScreenKeyboard_set_text_m0A8AA05F4D9D27E8764955F0041452145B6C6FBB_ftn) (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A*, String_t*);
static TouchScreenKeyboard_set_text_m0A8AA05F4D9D27E8764955F0041452145B6C6FBB_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (TouchScreenKeyboard_set_text_m0A8AA05F4D9D27E8764955F0041452145B6C6FBB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::set_text(System.String)");
_il2cpp_icall_func(__this, ___0_value);
}
// System.Void UnityEngine.TouchScreenKeyboard::set_hideInput(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_hideInput_m8FDDB21FB7E9B06B791649BBE369E4EA0F5F5299 (bool ___0_value, const RuntimeMethod* method)
{
typedef void (*TouchScreenKeyboard_set_hideInput_m8FDDB21FB7E9B06B791649BBE369E4EA0F5F5299_ftn) (bool);
static TouchScreenKeyboard_set_hideInput_m8FDDB21FB7E9B06B791649BBE369E4EA0F5F5299_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (TouchScreenKeyboard_set_hideInput_m8FDDB21FB7E9B06B791649BBE369E4EA0F5F5299_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::set_hideInput(System.Boolean)");
_il2cpp_icall_func(___0_value);
}
// System.Boolean UnityEngine.TouchScreenKeyboard::get_active()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_active_mB22402FB9E56D3F652DA785F01E504A530FF8775 (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, const RuntimeMethod* method)
{
typedef bool (*TouchScreenKeyboard_get_active_mB22402FB9E56D3F652DA785F01E504A530FF8775_ftn) (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A*);
static TouchScreenKeyboard_get_active_mB22402FB9E56D3F652DA785F01E504A530FF8775_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (TouchScreenKeyboard_get_active_mB22402FB9E56D3F652DA785F01E504A530FF8775_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_active()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.TouchScreenKeyboard::set_active(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_active_m4382D57F87E4C86B59864E86BE93A8A2A474B7C2 (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, bool ___0_value, const RuntimeMethod* method)
{
typedef void (*TouchScreenKeyboard_set_active_m4382D57F87E4C86B59864E86BE93A8A2A474B7C2_ftn) (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A*, bool);
static TouchScreenKeyboard_set_active_m4382D57F87E4C86B59864E86BE93A8A2A474B7C2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (TouchScreenKeyboard_set_active_m4382D57F87E4C86B59864E86BE93A8A2A474B7C2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::set_active(System.Boolean)");
_il2cpp_icall_func(__this, ___0_value);
}
// UnityEngine.TouchScreenKeyboard/Status UnityEngine.TouchScreenKeyboard::get_status()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TouchScreenKeyboard_get_status_mCC466FDEC7E1913D8585ABA7F048FC198CB19504 (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, const RuntimeMethod* method)
{
typedef int32_t (*TouchScreenKeyboard_get_status_mCC466FDEC7E1913D8585ABA7F048FC198CB19504_ftn) (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A*);
static TouchScreenKeyboard_get_status_mCC466FDEC7E1913D8585ABA7F048FC198CB19504_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (TouchScreenKeyboard_get_status_mCC466FDEC7E1913D8585ABA7F048FC198CB19504_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_status()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.TouchScreenKeyboard::set_characterLimit(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_characterLimit_mCD8F3BC047EF2515272A689368CF3678A419B854 (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, int32_t ___0_value, const RuntimeMethod* method)
{
typedef void (*TouchScreenKeyboard_set_characterLimit_mCD8F3BC047EF2515272A689368CF3678A419B854_ftn) (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A*, int32_t);
static TouchScreenKeyboard_set_characterLimit_mCD8F3BC047EF2515272A689368CF3678A419B854_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (TouchScreenKeyboard_set_characterLimit_mCD8F3BC047EF2515272A689368CF3678A419B854_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::set_characterLimit(System.Int32)");
_il2cpp_icall_func(__this, ___0_value);
}
// System.Boolean UnityEngine.TouchScreenKeyboard::get_canGetSelection()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_canGetSelection_m340ACEFDB9609DEED4FE7D451A4DCCC1024F767A (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, const RuntimeMethod* method)
{
typedef bool (*TouchScreenKeyboard_get_canGetSelection_m340ACEFDB9609DEED4FE7D451A4DCCC1024F767A_ftn) (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A*);
static TouchScreenKeyboard_get_canGetSelection_m340ACEFDB9609DEED4FE7D451A4DCCC1024F767A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (TouchScreenKeyboard_get_canGetSelection_m340ACEFDB9609DEED4FE7D451A4DCCC1024F767A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_canGetSelection()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Boolean UnityEngine.TouchScreenKeyboard::get_canSetSelection()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_canSetSelection_m6CD6C069A9FEF91CC8014B877EB057ECF598EDF9 (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, const RuntimeMethod* method)
{
typedef bool (*TouchScreenKeyboard_get_canSetSelection_m6CD6C069A9FEF91CC8014B877EB057ECF598EDF9_ftn) (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A*);
static TouchScreenKeyboard_get_canSetSelection_m6CD6C069A9FEF91CC8014B877EB057ECF598EDF9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (TouchScreenKeyboard_get_canSetSelection_m6CD6C069A9FEF91CC8014B877EB057ECF598EDF9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_canSetSelection()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.RangeInt UnityEngine.TouchScreenKeyboard::get_selection()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268 TouchScreenKeyboard_get_selection_m1D44C9A8D4EA91F61706F048ED318E537DC46AB2 (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, const RuntimeMethod* method)
{
RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268 V_0;
memset((&V_0), 0, sizeof(V_0));
RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268 V_1;
memset((&V_1), 0, sizeof(V_1));
{
int32_t* L_0 = (&(&V_0)->___start_0);
int32_t* L_1 = (&(&V_0)->___length_1);
TouchScreenKeyboard_GetSelection_mFE603E50B5D189F96A3E3D93FA5F70E7B2DA9C5A(L_0, L_1, NULL);
RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268 L_2 = V_0;
V_1 = L_2;
goto IL_0019;
}
IL_0019:
{
RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268 L_3 = V_1;
return L_3;
}
}
// System.Void UnityEngine.TouchScreenKeyboard::set_selection(UnityEngine.RangeInt)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_selection_mC27C2948118086822A151118C379FAAF692DB2DF (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268 ___0_value, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B4_0 = 0;
{
RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268 L_0 = ___0_value;
int32_t L_1 = L_0.___start_0;
if ((((int32_t)L_1) < ((int32_t)0)))
{
goto IL_002f;
}
}
{
RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268 L_2 = ___0_value;
int32_t L_3 = L_2.___length_1;
if ((((int32_t)L_3) < ((int32_t)0)))
{
goto IL_002f;
}
}
{
RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268 L_4 = ___0_value;
int32_t L_5 = L_4.___start_0;
RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268 L_6 = ___0_value;
int32_t L_7 = L_6.___length_1;
String_t* L_8;
L_8 = TouchScreenKeyboard_get_text_m74593E81B017446204A9DB1F7359922A2C005B1E(__this, NULL);
NullCheck(L_8);
int32_t L_9;
L_9 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_8, NULL);
G_B4_0 = ((((int32_t)((int32_t)il2cpp_codegen_add(L_5, L_7))) > ((int32_t)L_9))? 1 : 0);
goto IL_0030;
}
IL_002f:
{
G_B4_0 = 1;
}
IL_0030:
{
V_0 = (bool)G_B4_0;
bool L_10 = V_0;
if (!L_10)
{
goto IL_0044;
}
}
{
ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_11 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
NullCheck(L_11);
ArgumentOutOfRangeException__ctor_mE5B2755F0BEA043CACF915D5CE140859EE58FA66(L_11, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4FEEB8D75A2FD285E0FC86F7E4104FA3A7AA777D)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral55AA1B195D5120564E8695CBFB7EA94B52F7EC06)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&TouchScreenKeyboard_set_selection_mC27C2948118086822A151118C379FAAF692DB2DF_RuntimeMethod_var)));
}
IL_0044:
{
RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268 L_12 = ___0_value;
int32_t L_13 = L_12.___start_0;
RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268 L_14 = ___0_value;
int32_t L_15 = L_14.___length_1;
TouchScreenKeyboard_SetSelection_m589290680988DFA5FBABA7336F58907C62D182DA(L_13, L_15, NULL);
return;
}
}
// System.Void UnityEngine.TouchScreenKeyboard::GetSelection(System.Int32&,System.Int32&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_GetSelection_mFE603E50B5D189F96A3E3D93FA5F70E7B2DA9C5A (int32_t* ___0_start, int32_t* ___1_length, const RuntimeMethod* method)
{
typedef void (*TouchScreenKeyboard_GetSelection_mFE603E50B5D189F96A3E3D93FA5F70E7B2DA9C5A_ftn) (int32_t*, int32_t*);
static TouchScreenKeyboard_GetSelection_mFE603E50B5D189F96A3E3D93FA5F70E7B2DA9C5A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (TouchScreenKeyboard_GetSelection_mFE603E50B5D189F96A3E3D93FA5F70E7B2DA9C5A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::GetSelection(System.Int32&,System.Int32&)");
_il2cpp_icall_func(___0_start, ___1_length);
}
// System.Void UnityEngine.TouchScreenKeyboard::SetSelection(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_SetSelection_m589290680988DFA5FBABA7336F58907C62D182DA (int32_t ___0_start, int32_t ___1_length, const RuntimeMethod* method)
{
typedef void (*TouchScreenKeyboard_SetSelection_m589290680988DFA5FBABA7336F58907C62D182DA_ftn) (int32_t, int32_t);
static TouchScreenKeyboard_SetSelection_m589290680988DFA5FBABA7336F58907C62D182DA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (TouchScreenKeyboard_SetSelection_m589290680988DFA5FBABA7336F58907C62D182DA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::SetSelection(System.Int32,System.Int32)");
_il2cpp_icall_func(___0_start, ___1_length);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.BootConfigData UnityEngine.BootConfigData::WrapBootConfigData(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23* BootConfigData_WrapBootConfigData_m47132663C7FB94C3CA9627E5955C1848165AEF72 (intptr_t ___0_nativeHandle, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23* V_0 = NULL;
{
intptr_t L_0 = ___0_nativeHandle;
BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23* L_1 = (BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23*)il2cpp_codegen_object_new(BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23_il2cpp_TypeInfo_var);
NullCheck(L_1);
BootConfigData__ctor_m67B06923C40A5363192040A89BB92479B4B74A9A(L_1, L_0, NULL);
V_0 = L_1;
goto IL_000a;
}
IL_000a:
{
BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23* L_2 = V_0;
return L_2;
}
}
// System.Void UnityEngine.BootConfigData::.ctor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BootConfigData__ctor_m67B06923C40A5363192040A89BB92479B4B74A9A (BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23* __this, intptr_t ___0_nativeHandle, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
intptr_t L_0 = ___0_nativeHandle;
intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
bool L_2;
L_2 = IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271(L_0, L_1, NULL);
V_0 = L_2;
bool L_3 = V_0;
if (!L_3)
{
goto IL_0022;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_4 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_4);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral5DFF648DF22D7DC3373E60FA0AE6F1D56AF98635)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&BootConfigData__ctor_m67B06923C40A5363192040A89BB92479B4B74A9A_RuntimeMethod_var)));
}
IL_0022:
{
intptr_t L_5 = ___0_nativeHandle;
__this->___m_Ptr_0 = L_5;
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.Behaviour::get_enabled()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Behaviour_get_enabled_mAAC9F15E9EBF552217A5AE2681589CC0BFA300C1 (Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA* __this, const RuntimeMethod* method)
{
typedef bool (*Behaviour_get_enabled_mAAC9F15E9EBF552217A5AE2681589CC0BFA300C1_ftn) (Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA*);
static Behaviour_get_enabled_mAAC9F15E9EBF552217A5AE2681589CC0BFA300C1_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Behaviour_get_enabled_mAAC9F15E9EBF552217A5AE2681589CC0BFA300C1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Behaviour::get_enabled()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Behaviour::set_enabled(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Behaviour_set_enabled_mF1DCFE60EB09E0529FE9476CA804A3AA2D72B16A (Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA* __this, bool ___0_value, const RuntimeMethod* method)
{
typedef void (*Behaviour_set_enabled_mF1DCFE60EB09E0529FE9476CA804A3AA2D72B16A_ftn) (Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA*, bool);
static Behaviour_set_enabled_mF1DCFE60EB09E0529FE9476CA804A3AA2D72B16A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Behaviour_set_enabled_mF1DCFE60EB09E0529FE9476CA804A3AA2D72B16A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Behaviour::set_enabled(System.Boolean)");
_il2cpp_icall_func(__this, ___0_value);
}
// System.Boolean UnityEngine.Behaviour::get_isActiveAndEnabled()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Behaviour_get_isActiveAndEnabled_mEB4ECCE9761A7016BC619557CEFEA1A30D3BF28A (Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA* __this, const RuntimeMethod* method)
{
typedef bool (*Behaviour_get_isActiveAndEnabled_mEB4ECCE9761A7016BC619557CEFEA1A30D3BF28A_ftn) (Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA*);
static Behaviour_get_isActiveAndEnabled_mEB4ECCE9761A7016BC619557CEFEA1A30D3BF28A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Behaviour_get_isActiveAndEnabled_mEB4ECCE9761A7016BC619557CEFEA1A30D3BF28A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Behaviour::get_isActiveAndEnabled()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Behaviour::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Behaviour__ctor_m00422B6EFEA829BCB116D715E74F1EAD2CB6F4F8 (Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA* __this, const RuntimeMethod* method)
{
{
Component__ctor_m4319162A6E6B02301078C1233F6E7F4A3E735486(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.ClassLibraryInitializer::Init()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ClassLibraryInitializer_Init_m0B7E37DD365582370981A7697AB7273F7A20FF0A (const RuntimeMethod* method)
{
{
UnityLogWriter_Init_m1328674AE4A3285353CE1E146DC98A6CCC1469B9(NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.WaitForEndOfFrame::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitForEndOfFrame__ctor_m4AF7E576C01E6B04443BB898B1AE5D645F7D45AB (WaitForEndOfFrame_tE38D80923E3F8380069B423968C25ABE50A46663* __this, const RuntimeMethod* method)
{
{
YieldInstruction__ctor_m23280B9DFE9C3E80554A656B4E7125BC9B2C027B(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.SelectionBaseAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SelectionBaseAttribute__ctor_m6B586E58B9F8CF4D6ADF3802179F67174301F063 (SelectionBaseAttribute_tEF63430C063E7B070F3995CC8B6EFD5DCF4B01B2* __this, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.YieldInstruction
IL2CPP_EXTERN_C void YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshal_pinvoke(const YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D& unmarshaled, YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_pinvoke& marshaled)
{
}
IL2CPP_EXTERN_C void YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshal_pinvoke_back(const YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_pinvoke& marshaled, YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D& unmarshaled)
{
}
// Conversion method for clean up from marshalling of: UnityEngine.YieldInstruction
IL2CPP_EXTERN_C void YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshal_pinvoke_cleanup(YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.YieldInstruction
IL2CPP_EXTERN_C void YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshal_com(const YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D& unmarshaled, YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_com& marshaled)
{
}
IL2CPP_EXTERN_C void YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshal_com_back(const YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_com& marshaled, YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D& unmarshaled)
{
}
// Conversion method for clean up from marshalling of: UnityEngine.YieldInstruction
IL2CPP_EXTERN_C void YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshal_com_cleanup(YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_com& marshaled)
{
}
// System.Void UnityEngine.YieldInstruction::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void YieldInstruction__ctor_m23280B9DFE9C3E80554A656B4E7125BC9B2C027B (YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.WaitForSeconds
IL2CPP_EXTERN_C void WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshal_pinvoke(const WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3& unmarshaled, WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshaled_pinvoke& marshaled)
{
marshaled.___m_Seconds_0 = unmarshaled.___m_Seconds_0;
}
IL2CPP_EXTERN_C void WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshal_pinvoke_back(const WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshaled_pinvoke& marshaled, WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3& unmarshaled)
{
float unmarshaledm_Seconds_temp_0 = 0.0f;
unmarshaledm_Seconds_temp_0 = marshaled.___m_Seconds_0;
unmarshaled.___m_Seconds_0 = unmarshaledm_Seconds_temp_0;
}
// Conversion method for clean up from marshalling of: UnityEngine.WaitForSeconds
IL2CPP_EXTERN_C void WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshal_pinvoke_cleanup(WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.WaitForSeconds
IL2CPP_EXTERN_C void WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshal_com(const WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3& unmarshaled, WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshaled_com& marshaled)
{
marshaled.___m_Seconds_0 = unmarshaled.___m_Seconds_0;
}
IL2CPP_EXTERN_C void WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshal_com_back(const WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshaled_com& marshaled, WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3& unmarshaled)
{
float unmarshaledm_Seconds_temp_0 = 0.0f;
unmarshaledm_Seconds_temp_0 = marshaled.___m_Seconds_0;
unmarshaled.___m_Seconds_0 = unmarshaledm_Seconds_temp_0;
}
// Conversion method for clean up from marshalling of: UnityEngine.WaitForSeconds
IL2CPP_EXTERN_C void WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshal_com_cleanup(WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshaled_com& marshaled)
{
}
// System.Void UnityEngine.WaitForSeconds::.ctor(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitForSeconds__ctor_m579F95BADEDBAB4B3A7E302C6EE3995926EF2EFC (WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3* __this, float ___0_seconds, const RuntimeMethod* method)
{
{
YieldInstruction__ctor_m23280B9DFE9C3E80554A656B4E7125BC9B2C027B(__this, NULL);
float L_0 = ___0_seconds;
__this->___m_Seconds_0 = L_0;
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Type UnityEngine.AttributeHelperEngine::GetParentTypeDisallowingMultipleInclusion(System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* AttributeHelperEngine_GetParentTypeDisallowingMultipleInclusion_m699E7A570CBD00B81273CDFB539E1437D8A0E7DC (Type_t* ___0_type, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Type_t* V_0 = NULL;
bool V_1 = false;
bool V_2 = false;
Type_t* V_3 = NULL;
int32_t G_B7_0 = 0;
{
V_0 = (Type_t*)NULL;
goto IL_0025;
}
IL_0005:
{
Type_t* L_0 = ___0_type;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_1 = { reinterpret_cast<intptr_t> (DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_2;
L_2 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_1, NULL);
bool L_3;
L_3 = Attribute_IsDefined_m2EB6141EC7A5855CB8FCAE554ED52458C5475B86(L_0, L_2, NULL);
V_1 = L_3;
bool L_4 = V_1;
if (!L_4)
{
goto IL_001c;
}
}
{
Type_t* L_5 = ___0_type;
V_0 = L_5;
}
IL_001c:
{
Type_t* L_6 = ___0_type;
NullCheck(L_6);
Type_t* L_7;
L_7 = VirtualFuncInvoker0< Type_t* >::Invoke(110 /* System.Type System.Type::get_BaseType() */, L_6);
___0_type = L_7;
}
IL_0025:
{
Type_t* L_8 = ___0_type;
if (!L_8)
{
goto IL_003a;
}
}
{
Type_t* L_9 = ___0_type;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_10 = { reinterpret_cast<intptr_t> (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_11;
L_11 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_10, NULL);
G_B7_0 = ((((int32_t)((((RuntimeObject*)(Type_t*)L_9) == ((RuntimeObject*)(Type_t*)L_11))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_003b;
}
IL_003a:
{
G_B7_0 = 0;
}
IL_003b:
{
V_2 = (bool)G_B7_0;
bool L_12 = V_2;
if (L_12)
{
goto IL_0005;
}
}
{
Type_t* L_13 = V_0;
V_3 = L_13;
goto IL_0043;
}
IL_0043:
{
Type_t* L_14 = V_3;
return L_14;
}
}
// System.Type[] UnityEngine.AttributeHelperEngine::GetRequiredComponents(System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* AttributeHelperEngine_GetRequiredComponents_m40EADB1A403020D292A62108D295B67111F10738 (Type_t* ___0_klass, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mC8CFB4EB6D53C1BF2C8B48F97B5A741EB576B91E_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_ToArray_mAF39173491C493DC9C643F76BC50C311070BEE56_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mD9035342BE1CF0A3EEEE157D1796DA385C0C3F69_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72* V_0 = NULL;
RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9* V_1 = NULL;
Type_t* V_2 = NULL;
RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9* V_3 = NULL;
int32_t V_4 = 0;
RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* V_5 = NULL;
bool V_6 = false;
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* V_7 = NULL;
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* V_8 = NULL;
bool V_9 = false;
bool V_10 = false;
bool V_11 = false;
bool V_12 = false;
bool V_13 = false;
bool V_14 = false;
int32_t G_B6_0 = 0;
int32_t G_B22_0 = 0;
{
V_0 = (List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72*)NULL;
goto IL_0109;
}
IL_0008:
{
Type_t* L_0 = ___0_klass;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_1 = { reinterpret_cast<intptr_t> (RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_2;
L_2 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_1, NULL);
NullCheck(L_0);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3;
L_3 = VirtualFuncInvoker2< ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*, Type_t*, bool >::Invoke(13 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_0, L_2, (bool)0);
V_1 = ((RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9*)Castclass((RuntimeObject*)L_3, RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9_il2cpp_TypeInfo_var));
Type_t* L_4 = ___0_klass;
NullCheck(L_4);
Type_t* L_5;
L_5 = VirtualFuncInvoker0< Type_t* >::Invoke(110 /* System.Type System.Type::get_BaseType() */, L_4);
V_2 = L_5;
RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9* L_6 = V_1;
V_3 = L_6;
V_4 = 0;
goto IL_00fb;
}
IL_0032:
{
RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9* L_7 = V_3;
int32_t L_8 = V_4;
NullCheck(L_7);
int32_t L_9 = L_8;
RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* L_10 = (L_7)->GetAt(static_cast<il2cpp_array_size_t>(L_9));
V_5 = L_10;
List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72* L_11 = V_0;
if (L_11)
{
goto IL_0051;
}
}
{
RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9* L_12 = V_1;
NullCheck(L_12);
if ((!(((uint32_t)((int32_t)(((RuntimeArray*)L_12)->max_length))) == ((uint32_t)1))))
{
goto IL_0051;
}
}
{
Type_t* L_13 = V_2;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_14 = { reinterpret_cast<intptr_t> (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_15;
L_15 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_14, NULL);
G_B6_0 = ((((RuntimeObject*)(Type_t*)L_13) == ((RuntimeObject*)(Type_t*)L_15))? 1 : 0);
goto IL_0052;
}
IL_0051:
{
G_B6_0 = 0;
}
IL_0052:
{
V_6 = (bool)G_B6_0;
bool L_16 = V_6;
if (!L_16)
{
goto IL_0088;
}
}
{
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_17 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)3);
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_18 = L_17;
RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* L_19 = V_5;
NullCheck(L_19);
Type_t* L_20 = L_19->___m_Type0_0;
NullCheck(L_18);
ArrayElementTypeCheck (L_18, L_20);
(L_18)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t*)L_20);
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_21 = L_18;
RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* L_22 = V_5;
NullCheck(L_22);
Type_t* L_23 = L_22->___m_Type1_1;
NullCheck(L_21);
ArrayElementTypeCheck (L_21, L_23);
(L_21)->SetAt(static_cast<il2cpp_array_size_t>(1), (Type_t*)L_23);
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_24 = L_21;
RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* L_25 = V_5;
NullCheck(L_25);
Type_t* L_26 = L_25->___m_Type2_2;
NullCheck(L_24);
ArrayElementTypeCheck (L_24, L_26);
(L_24)->SetAt(static_cast<il2cpp_array_size_t>(2), (Type_t*)L_26);
V_7 = L_24;
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_27 = V_7;
V_8 = L_27;
goto IL_0141;
}
IL_0088:
{
List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72* L_28 = V_0;
V_9 = (bool)((((RuntimeObject*)(List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72*)L_28) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_29 = V_9;
if (!L_29)
{
goto IL_0099;
}
}
{
List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72* L_30 = (List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72*)il2cpp_codegen_object_new(List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72_il2cpp_TypeInfo_var);
NullCheck(L_30);
List_1__ctor_mD9035342BE1CF0A3EEEE157D1796DA385C0C3F69(L_30, List_1__ctor_mD9035342BE1CF0A3EEEE157D1796DA385C0C3F69_RuntimeMethod_var);
V_0 = L_30;
}
IL_0099:
{
RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* L_31 = V_5;
NullCheck(L_31);
Type_t* L_32 = L_31->___m_Type0_0;
V_10 = (bool)((!(((RuntimeObject*)(Type_t*)L_32) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_33 = V_10;
if (!L_33)
{
goto IL_00b7;
}
}
{
List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72* L_34 = V_0;
RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* L_35 = V_5;
NullCheck(L_35);
Type_t* L_36 = L_35->___m_Type0_0;
NullCheck(L_34);
List_1_Add_mC8CFB4EB6D53C1BF2C8B48F97B5A741EB576B91E_inline(L_34, L_36, List_1_Add_mC8CFB4EB6D53C1BF2C8B48F97B5A741EB576B91E_RuntimeMethod_var);
}
IL_00b7:
{
RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* L_37 = V_5;
NullCheck(L_37);
Type_t* L_38 = L_37->___m_Type1_1;
V_11 = (bool)((!(((RuntimeObject*)(Type_t*)L_38) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_39 = V_11;
if (!L_39)
{
goto IL_00d5;
}
}
{
List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72* L_40 = V_0;
RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* L_41 = V_5;
NullCheck(L_41);
Type_t* L_42 = L_41->___m_Type1_1;
NullCheck(L_40);
List_1_Add_mC8CFB4EB6D53C1BF2C8B48F97B5A741EB576B91E_inline(L_40, L_42, List_1_Add_mC8CFB4EB6D53C1BF2C8B48F97B5A741EB576B91E_RuntimeMethod_var);
}
IL_00d5:
{
RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* L_43 = V_5;
NullCheck(L_43);
Type_t* L_44 = L_43->___m_Type2_2;
V_12 = (bool)((!(((RuntimeObject*)(Type_t*)L_44) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_45 = V_12;
if (!L_45)
{
goto IL_00f3;
}
}
{
List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72* L_46 = V_0;
RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* L_47 = V_5;
NullCheck(L_47);
Type_t* L_48 = L_47->___m_Type2_2;
NullCheck(L_46);
List_1_Add_mC8CFB4EB6D53C1BF2C8B48F97B5A741EB576B91E_inline(L_46, L_48, List_1_Add_mC8CFB4EB6D53C1BF2C8B48F97B5A741EB576B91E_RuntimeMethod_var);
}
IL_00f3:
{
int32_t L_49 = V_4;
V_4 = ((int32_t)il2cpp_codegen_add(L_49, 1));
}
IL_00fb:
{
int32_t L_50 = V_4;
RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9* L_51 = V_3;
NullCheck(L_51);
if ((((int32_t)L_50) < ((int32_t)((int32_t)(((RuntimeArray*)L_51)->max_length)))))
{
goto IL_0032;
}
}
{
Type_t* L_52 = V_2;
___0_klass = L_52;
}
IL_0109:
{
Type_t* L_53 = ___0_klass;
if (!L_53)
{
goto IL_011e;
}
}
{
Type_t* L_54 = ___0_klass;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_55 = { reinterpret_cast<intptr_t> (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_56;
L_56 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_55, NULL);
G_B22_0 = ((((int32_t)((((RuntimeObject*)(Type_t*)L_54) == ((RuntimeObject*)(Type_t*)L_56))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_011f;
}
IL_011e:
{
G_B22_0 = 0;
}
IL_011f:
{
V_13 = (bool)G_B22_0;
bool L_57 = V_13;
if (L_57)
{
goto IL_0008;
}
}
{
List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72* L_58 = V_0;
V_14 = (bool)((((RuntimeObject*)(List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72*)L_58) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_59 = V_14;
if (!L_59)
{
goto IL_0137;
}
}
{
V_8 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)NULL;
goto IL_0141;
}
IL_0137:
{
List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72* L_60 = V_0;
NullCheck(L_60);
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_61;
L_61 = List_1_ToArray_mAF39173491C493DC9C643F76BC50C311070BEE56(L_60, List_1_ToArray_mAF39173491C493DC9C643F76BC50C311070BEE56_RuntimeMethod_var);
V_8 = L_61;
goto IL_0141;
}
IL_0141:
{
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_62 = V_8;
return L_62;
}
}
// System.Int32 UnityEngine.AttributeHelperEngine::GetExecuteMode(System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AttributeHelperEngine_GetExecuteMode_m6863AD945E6A41B55DA50DB77C86773B088F86FF (Type_t* ___0_klass, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteAlways_tAEF59D2B603D1D3D8CF6278A9E701BB04125C896_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* V_0 = NULL;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* V_1 = NULL;
bool V_2 = false;
int32_t V_3 = 0;
bool V_4 = false;
{
Type_t* L_0 = ___0_klass;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_1 = { reinterpret_cast<intptr_t> (ExecuteAlways_tAEF59D2B603D1D3D8CF6278A9E701BB04125C896_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_2;
L_2 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_1, NULL);
NullCheck(L_0);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3;
L_3 = VirtualFuncInvoker2< ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*, Type_t*, bool >::Invoke(13 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_0, L_2, (bool)0);
V_0 = L_3;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = V_0;
NullCheck(L_4);
V_2 = (bool)((!(((uint32_t)(((RuntimeArray*)L_4)->max_length)) <= ((uint32_t)0)))? 1 : 0);
bool L_5 = V_2;
if (!L_5)
{
goto IL_0020;
}
}
{
V_3 = 2;
goto IL_0045;
}
IL_0020:
{
Type_t* L_6 = ___0_klass;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_7 = { reinterpret_cast<intptr_t> (ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_8;
L_8 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_7, NULL);
NullCheck(L_6);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_9;
L_9 = VirtualFuncInvoker2< ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*, Type_t*, bool >::Invoke(13 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_6, L_8, (bool)0);
V_1 = L_9;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_10 = V_1;
NullCheck(L_10);
V_4 = (bool)((!(((uint32_t)(((RuntimeArray*)L_10)->max_length)) <= ((uint32_t)0)))? 1 : 0);
bool L_11 = V_4;
if (!L_11)
{
goto IL_0041;
}
}
{
V_3 = 1;
goto IL_0045;
}
IL_0041:
{
V_3 = 0;
goto IL_0045;
}
IL_0045:
{
int32_t L_12 = V_3;
return L_12;
}
}
// System.Int32 UnityEngine.AttributeHelperEngine::CheckIsEditorScript(System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AttributeHelperEngine_CheckIsEditorScript_m096C287F38FC9802504C6FBE079A28667358FF37 (Type_t* ___0_klass, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
int32_t V_2 = 0;
bool V_3 = false;
int32_t G_B7_0 = 0;
{
goto IL_0020;
}
IL_0003:
{
Type_t* L_0 = ___0_klass;
il2cpp_codegen_runtime_class_init_inline(AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_il2cpp_TypeInfo_var);
int32_t L_1;
L_1 = AttributeHelperEngine_GetExecuteMode_m6863AD945E6A41B55DA50DB77C86773B088F86FF(L_0, NULL);
V_0 = L_1;
int32_t L_2 = V_0;
V_1 = (bool)((((int32_t)L_2) > ((int32_t)0))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_0017;
}
}
{
int32_t L_4 = V_0;
V_2 = L_4;
goto IL_003e;
}
IL_0017:
{
Type_t* L_5 = ___0_klass;
NullCheck(L_5);
Type_t* L_6;
L_6 = VirtualFuncInvoker0< Type_t* >::Invoke(110 /* System.Type System.Type::get_BaseType() */, L_5);
___0_klass = L_6;
}
IL_0020:
{
Type_t* L_7 = ___0_klass;
if (!L_7)
{
goto IL_0035;
}
}
{
Type_t* L_8 = ___0_klass;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_9 = { reinterpret_cast<intptr_t> (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_10;
L_10 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_9, NULL);
G_B7_0 = ((((int32_t)((((RuntimeObject*)(Type_t*)L_8) == ((RuntimeObject*)(Type_t*)L_10))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0036;
}
IL_0035:
{
G_B7_0 = 0;
}
IL_0036:
{
V_3 = (bool)G_B7_0;
bool L_11 = V_3;
if (L_11)
{
goto IL_0003;
}
}
{
V_2 = 0;
goto IL_003e;
}
IL_003e:
{
int32_t L_12 = V_2;
return L_12;
}
}
// System.Int32 UnityEngine.AttributeHelperEngine::GetDefaultExecutionOrderFor(System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AttributeHelperEngine_GetDefaultExecutionOrderFor_mF88FB3280A2C5AF1FE51080021A616C3437CE053 (Type_t* ___0_klass, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AttributeHelperEngine_GetCustomAttributeOfType_TisDefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26_mB870A8C2C073F5ADFCBAAE419B893C747FA073D3_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
DefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26* V_0 = NULL;
bool V_1 = false;
int32_t V_2 = 0;
{
Type_t* L_0 = ___0_klass;
il2cpp_codegen_runtime_class_init_inline(AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_il2cpp_TypeInfo_var);
DefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26* L_1;
L_1 = AttributeHelperEngine_GetCustomAttributeOfType_TisDefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26_mB870A8C2C073F5ADFCBAAE419B893C747FA073D3(L_0, AttributeHelperEngine_GetCustomAttributeOfType_TisDefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26_mB870A8C2C073F5ADFCBAAE419B893C747FA073D3_RuntimeMethod_var);
V_0 = L_1;
DefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26* L_2 = V_0;
V_1 = (bool)((((RuntimeObject*)(DefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26*)L_2) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_0014;
}
}
{
V_2 = 0;
goto IL_001d;
}
IL_0014:
{
DefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26* L_4 = V_0;
NullCheck(L_4);
int32_t L_5;
L_5 = DefaultExecutionOrder_get_order_m362E5F2AB40AAA5154301F88DE93B80F865A31AF(L_4, NULL);
V_2 = L_5;
goto IL_001d;
}
IL_001d:
{
int32_t L_6 = V_2;
return L_6;
}
}
// System.Void UnityEngine.AttributeHelperEngine::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AttributeHelperEngine__cctor_m24142033410C104D41A37E17A88149062046CA81 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DisallowMultipleComponentU5BU5D_tEA69AEA10483E24EB99D75210593E7C9452FD283_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteInEditModeU5BU5D_t57196F1483600AD3B95D1452158E1E10864B12A2_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
DisallowMultipleComponentU5BU5D_tEA69AEA10483E24EB99D75210593E7C9452FD283* L_0 = (DisallowMultipleComponentU5BU5D_tEA69AEA10483E24EB99D75210593E7C9452FD283*)(DisallowMultipleComponentU5BU5D_tEA69AEA10483E24EB99D75210593E7C9452FD283*)SZArrayNew(DisallowMultipleComponentU5BU5D_tEA69AEA10483E24EB99D75210593E7C9452FD283_il2cpp_TypeInfo_var, (uint32_t)1);
((AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_StaticFields*)il2cpp_codegen_static_fields_for(AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_il2cpp_TypeInfo_var))->____disallowMultipleComponentArray_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&((AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_StaticFields*)il2cpp_codegen_static_fields_for(AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_il2cpp_TypeInfo_var))->____disallowMultipleComponentArray_0), (void*)L_0);
ExecuteInEditModeU5BU5D_t57196F1483600AD3B95D1452158E1E10864B12A2* L_1 = (ExecuteInEditModeU5BU5D_t57196F1483600AD3B95D1452158E1E10864B12A2*)(ExecuteInEditModeU5BU5D_t57196F1483600AD3B95D1452158E1E10864B12A2*)SZArrayNew(ExecuteInEditModeU5BU5D_t57196F1483600AD3B95D1452158E1E10864B12A2_il2cpp_TypeInfo_var, (uint32_t)1);
((AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_StaticFields*)il2cpp_codegen_static_fields_for(AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_il2cpp_TypeInfo_var))->____executeInEditModeArray_1 = L_1;
Il2CppCodeGenWriteBarrier((void**)(&((AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_StaticFields*)il2cpp_codegen_static_fields_for(AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_il2cpp_TypeInfo_var))->____executeInEditModeArray_1), (void*)L_1);
RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9* L_2 = (RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9*)(RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9*)SZArrayNew(RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9_il2cpp_TypeInfo_var, (uint32_t)1);
((AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_StaticFields*)il2cpp_codegen_static_fields_for(AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_il2cpp_TypeInfo_var))->____requireComponentArray_2 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&((AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_StaticFields*)il2cpp_codegen_static_fields_for(AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_il2cpp_TypeInfo_var))->____requireComponentArray_2), (void*)L_2);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.RuntimeInitializeOnLoadMethodAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeInitializeOnLoadMethodAttribute__ctor_m11E2CC84855B5C6E95A279E1A6D2342506CD9DCA (RuntimeInitializeOnLoadMethodAttribute_tF56641E762D06665C4D609560CC7EB4F9249042C* __this, const RuntimeMethod* method)
{
{
PreserveAttribute__ctor_mF9E65066D9317F56C6F4AE274A1E2D55D6A62F96(__this, NULL);
RuntimeInitializeOnLoadMethodAttribute_set_loadType_mCB29F9D9D69AB012FB797AB433AD3CFCE696AF10(__this, 0, NULL);
return;
}
}
// System.Void UnityEngine.RuntimeInitializeOnLoadMethodAttribute::.ctor(UnityEngine.RuntimeInitializeLoadType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeInitializeOnLoadMethodAttribute__ctor_mA563B1C8896C6490F88C060E13950DB600577352 (RuntimeInitializeOnLoadMethodAttribute_tF56641E762D06665C4D609560CC7EB4F9249042C* __this, int32_t ___0_loadType, const RuntimeMethod* method)
{
{
PreserveAttribute__ctor_mF9E65066D9317F56C6F4AE274A1E2D55D6A62F96(__this, NULL);
int32_t L_0 = ___0_loadType;
RuntimeInitializeOnLoadMethodAttribute_set_loadType_mCB29F9D9D69AB012FB797AB433AD3CFCE696AF10(__this, L_0, NULL);
return;
}
}
// System.Void UnityEngine.RuntimeInitializeOnLoadMethodAttribute::set_loadType(UnityEngine.RuntimeInitializeLoadType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeInitializeOnLoadMethodAttribute_set_loadType_mCB29F9D9D69AB012FB797AB433AD3CFCE696AF10 (RuntimeInitializeOnLoadMethodAttribute_tF56641E762D06665C4D609560CC7EB4F9249042C* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___m_LoadType_0 = L_0;
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.GameObject UnityEngine.GameObject::CreatePrimitive(UnityEngine.PrimitiveType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* GameObject_CreatePrimitive_m13C0A691E679A83DD595913200A1DD9A906EB47B (int32_t ___0_type, const RuntimeMethod* method)
{
typedef GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* (*GameObject_CreatePrimitive_m13C0A691E679A83DD595913200A1DD9A906EB47B_ftn) (int32_t);
static GameObject_CreatePrimitive_m13C0A691E679A83DD595913200A1DD9A906EB47B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GameObject_CreatePrimitive_m13C0A691E679A83DD595913200A1DD9A906EB47B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::CreatePrimitive(UnityEngine.PrimitiveType)");
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* icallRetVal = _il2cpp_icall_func(___0_type);
return icallRetVal;
}
// UnityEngine.Component UnityEngine.GameObject::GetComponent(System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GameObject_GetComponent_m99E12753EA84947521DC711CA33F452B5E65B474 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, const RuntimeMethod* method)
{
typedef Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* (*GameObject_GetComponent_m99E12753EA84947521DC711CA33F452B5E65B474_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, Type_t*);
static GameObject_GetComponent_m99E12753EA84947521DC711CA33F452B5E65B474_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GameObject_GetComponent_m99E12753EA84947521DC711CA33F452B5E65B474_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::GetComponent(System.Type)");
Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* icallRetVal = _il2cpp_icall_func(__this, ___0_type);
return icallRetVal;
}
// System.Void UnityEngine.GameObject::GetComponentFastPath(System.Type,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_GetComponentFastPath_mF0B51884C05EE32D44B55E8511D7FCD977918058 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, intptr_t ___1_oneFurtherThanResultValue, const RuntimeMethod* method)
{
typedef void (*GameObject_GetComponentFastPath_mF0B51884C05EE32D44B55E8511D7FCD977918058_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, Type_t*, intptr_t);
static GameObject_GetComponentFastPath_mF0B51884C05EE32D44B55E8511D7FCD977918058_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GameObject_GetComponentFastPath_mF0B51884C05EE32D44B55E8511D7FCD977918058_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::GetComponentFastPath(System.Type,System.IntPtr)");
_il2cpp_icall_func(__this, ___0_type, ___1_oneFurtherThanResultValue);
}
// UnityEngine.Component UnityEngine.GameObject::GetComponentInChildren(System.Type,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GameObject_GetComponentInChildren_m4A3692D1D93C726D5B02E588130C782A336961D5 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, bool ___1_includeInactive, const RuntimeMethod* method)
{
typedef Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* (*GameObject_GetComponentInChildren_m4A3692D1D93C726D5B02E588130C782A336961D5_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, Type_t*, bool);
static GameObject_GetComponentInChildren_m4A3692D1D93C726D5B02E588130C782A336961D5_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GameObject_GetComponentInChildren_m4A3692D1D93C726D5B02E588130C782A336961D5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::GetComponentInChildren(System.Type,System.Boolean)");
Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* icallRetVal = _il2cpp_icall_func(__this, ___0_type, ___1_includeInactive);
return icallRetVal;
}
// UnityEngine.Component UnityEngine.GameObject::GetComponentInParent(System.Type,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GameObject_GetComponentInParent_m80F84FC4D405C1F9987C0E77385749814AD0027C (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, bool ___1_includeInactive, const RuntimeMethod* method)
{
typedef Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* (*GameObject_GetComponentInParent_m80F84FC4D405C1F9987C0E77385749814AD0027C_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, Type_t*, bool);
static GameObject_GetComponentInParent_m80F84FC4D405C1F9987C0E77385749814AD0027C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GameObject_GetComponentInParent_m80F84FC4D405C1F9987C0E77385749814AD0027C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::GetComponentInParent(System.Type,System.Boolean)");
Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* icallRetVal = _il2cpp_icall_func(__this, ___0_type, ___1_includeInactive);
return icallRetVal;
}
// System.Array UnityEngine.GameObject::GetComponentsInternal(System.Type,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeArray* GameObject_GetComponentsInternal_m5D5FD903F9CB151AC9782E5840D397F422A82F95 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, bool ___1_useSearchTypeAsArrayReturnType, bool ___2_recursive, bool ___3_includeInactive, bool ___4_reverse, RuntimeObject* ___5_resultList, const RuntimeMethod* method)
{
typedef RuntimeArray* (*GameObject_GetComponentsInternal_m5D5FD903F9CB151AC9782E5840D397F422A82F95_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, Type_t*, bool, bool, bool, bool, RuntimeObject*);
static GameObject_GetComponentsInternal_m5D5FD903F9CB151AC9782E5840D397F422A82F95_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GameObject_GetComponentsInternal_m5D5FD903F9CB151AC9782E5840D397F422A82F95_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::GetComponentsInternal(System.Type,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Object)");
RuntimeArray* icallRetVal = _il2cpp_icall_func(__this, ___0_type, ___1_useSearchTypeAsArrayReturnType, ___2_recursive, ___3_includeInactive, ___4_reverse, ___5_resultList);
return icallRetVal;
}
// System.Void UnityEngine.GameObject::TryGetComponentFastPath(System.Type,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_TryGetComponentFastPath_m1F071538D2B2D1C943BE663CE8AEED6C1DEEEE27 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_type, intptr_t ___1_oneFurtherThanResultValue, const RuntimeMethod* method)
{
typedef void (*GameObject_TryGetComponentFastPath_m1F071538D2B2D1C943BE663CE8AEED6C1DEEEE27_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, Type_t*, intptr_t);
static GameObject_TryGetComponentFastPath_m1F071538D2B2D1C943BE663CE8AEED6C1DEEEE27_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GameObject_TryGetComponentFastPath_m1F071538D2B2D1C943BE663CE8AEED6C1DEEEE27_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::TryGetComponentFastPath(System.Type,System.IntPtr)");
_il2cpp_icall_func(__this, ___0_type, ___1_oneFurtherThanResultValue);
}
// UnityEngine.Component UnityEngine.GameObject::Internal_AddComponentWithType(System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GameObject_Internal_AddComponentWithType_m2D986297A2133DD6896D9715F22C9627991D07FF (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_componentType, const RuntimeMethod* method)
{
typedef Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* (*GameObject_Internal_AddComponentWithType_m2D986297A2133DD6896D9715F22C9627991D07FF_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, Type_t*);
static GameObject_Internal_AddComponentWithType_m2D986297A2133DD6896D9715F22C9627991D07FF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GameObject_Internal_AddComponentWithType_m2D986297A2133DD6896D9715F22C9627991D07FF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::Internal_AddComponentWithType(System.Type)");
Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* icallRetVal = _il2cpp_icall_func(__this, ___0_componentType);
return icallRetVal;
}
// UnityEngine.Component UnityEngine.GameObject::AddComponent(System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GameObject_AddComponent_mDF246771EC34613FA6AF0C98D443368FB43E9F36 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_componentType, const RuntimeMethod* method)
{
Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* V_0 = NULL;
{
Type_t* L_0 = ___0_componentType;
Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_1;
L_1 = GameObject_Internal_AddComponentWithType_m2D986297A2133DD6896D9715F22C9627991D07FF(__this, L_0, NULL);
V_0 = L_1;
goto IL_000b;
}
IL_000b:
{
Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_2 = V_0;
return L_2;
}
}
// UnityEngine.Transform UnityEngine.GameObject::get_transform()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* GameObject_get_transform_m0BC10ADFA1632166AE5544BDF9038A2650C2AE56 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
{
typedef Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* (*GameObject_get_transform_m0BC10ADFA1632166AE5544BDF9038A2650C2AE56_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*);
static GameObject_get_transform_m0BC10ADFA1632166AE5544BDF9038A2650C2AE56_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GameObject_get_transform_m0BC10ADFA1632166AE5544BDF9038A2650C2AE56_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_transform()");
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Int32 UnityEngine.GameObject::get_layer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GameObject_get_layer_m108902B9C89E9F837CE06B9942AA42307450FEAF (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
{
typedef int32_t (*GameObject_get_layer_m108902B9C89E9F837CE06B9942AA42307450FEAF_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*);
static GameObject_get_layer_m108902B9C89E9F837CE06B9942AA42307450FEAF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GameObject_get_layer_m108902B9C89E9F837CE06B9942AA42307450FEAF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_layer()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.GameObject::set_layer(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_set_layer_m6E1AF478A2CC86BD222B96317BEB78B7D89B18D0 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, int32_t ___0_value, const RuntimeMethod* method)
{
typedef void (*GameObject_set_layer_m6E1AF478A2CC86BD222B96317BEB78B7D89B18D0_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, int32_t);
static GameObject_set_layer_m6E1AF478A2CC86BD222B96317BEB78B7D89B18D0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GameObject_set_layer_m6E1AF478A2CC86BD222B96317BEB78B7D89B18D0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::set_layer(System.Int32)");
_il2cpp_icall_func(__this, ___0_value);
}
// System.Void UnityEngine.GameObject::SetActive(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_SetActive_m638E92E1E75E519E5B24CF150B08CA8E0CDFAB92 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, bool ___0_value, const RuntimeMethod* method)
{
typedef void (*GameObject_SetActive_m638E92E1E75E519E5B24CF150B08CA8E0CDFAB92_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, bool);
static GameObject_SetActive_m638E92E1E75E519E5B24CF150B08CA8E0CDFAB92_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GameObject_SetActive_m638E92E1E75E519E5B24CF150B08CA8E0CDFAB92_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::SetActive(System.Boolean)");
_il2cpp_icall_func(__this, ___0_value);
}
// System.Boolean UnityEngine.GameObject::get_activeSelf()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameObject_get_activeSelf_m4F3E5240E138B66AAA080EA30759A3D0517DA368 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
{
typedef bool (*GameObject_get_activeSelf_m4F3E5240E138B66AAA080EA30759A3D0517DA368_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*);
static GameObject_get_activeSelf_m4F3E5240E138B66AAA080EA30759A3D0517DA368_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GameObject_get_activeSelf_m4F3E5240E138B66AAA080EA30759A3D0517DA368_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_activeSelf()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Boolean UnityEngine.GameObject::get_activeInHierarchy()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameObject_get_activeInHierarchy_m49250F4F168DCC5388D5BE4F6A5681386907B109 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
{
typedef bool (*GameObject_get_activeInHierarchy_m49250F4F168DCC5388D5BE4F6A5681386907B109_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*);
static GameObject_get_activeInHierarchy_m49250F4F168DCC5388D5BE4F6A5681386907B109_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GameObject_get_activeInHierarchy_m49250F4F168DCC5388D5BE4F6A5681386907B109_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_activeInHierarchy()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.GameObject[] UnityEngine.GameObject::FindGameObjectsWithTag(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObjectU5BU5D_tFF67550DFCE87096D7A3734EA15B75896B2722CF* GameObject_FindGameObjectsWithTag_mB8AA805DA664EF0221BB338446014F662771B4E3 (String_t* ___0_tag, const RuntimeMethod* method)
{
typedef GameObjectU5BU5D_tFF67550DFCE87096D7A3734EA15B75896B2722CF* (*GameObject_FindGameObjectsWithTag_mB8AA805DA664EF0221BB338446014F662771B4E3_ftn) (String_t*);
static GameObject_FindGameObjectsWithTag_mB8AA805DA664EF0221BB338446014F662771B4E3_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GameObject_FindGameObjectsWithTag_mB8AA805DA664EF0221BB338446014F662771B4E3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::FindGameObjectsWithTag(System.String)");
GameObjectU5BU5D_tFF67550DFCE87096D7A3734EA15B75896B2722CF* icallRetVal = _il2cpp_icall_func(___0_tag);
return icallRetVal;
}
// System.Void UnityEngine.GameObject::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_SendMessage_m452B3418BE240EC79550C15E1F2EAE61488F06DF (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, String_t* ___0_methodName, RuntimeObject* ___1_value, int32_t ___2_options, const RuntimeMethod* method)
{
typedef void (*GameObject_SendMessage_m452B3418BE240EC79550C15E1F2EAE61488F06DF_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, String_t*, RuntimeObject*, int32_t);
static GameObject_SendMessage_m452B3418BE240EC79550C15E1F2EAE61488F06DF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GameObject_SendMessage_m452B3418BE240EC79550C15E1F2EAE61488F06DF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions)");
_il2cpp_icall_func(__this, ___0_methodName, ___1_value, ___2_options);
}
// System.Void UnityEngine.GameObject::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject__ctor_m37D512B05D292F954792225E6C6EEE95293A9B88 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, String_t* ___0_name, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
String_t* L_0 = ___0_name;
GameObject_Internal_CreateGameObject_mA49D858513048B4CF239D4201C89903F4ECE8498(__this, L_0, NULL);
return;
}
}
// System.Void UnityEngine.GameObject::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject__ctor_m7D0340DE160786E6EFA8DABD39EC3B694DA30AAD (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
GameObject_Internal_CreateGameObject_mA49D858513048B4CF239D4201C89903F4ECE8498(__this, (String_t*)NULL, NULL);
return;
}
}
// System.Void UnityEngine.GameObject::.ctor(System.String,System.Type[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject__ctor_m721D643351E55308EA4F5F41B67D5446D11C61F0 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, String_t* ___0_name, TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___1_components, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* V_0 = NULL;
int32_t V_1 = 0;
Type_t* V_2 = NULL;
{
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
String_t* L_0 = ___0_name;
GameObject_Internal_CreateGameObject_mA49D858513048B4CF239D4201C89903F4ECE8498(__this, L_0, NULL);
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_1 = ___1_components;
V_0 = L_1;
V_1 = 0;
goto IL_0027;
}
IL_0017:
{
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_2 = V_0;
int32_t L_3 = V_1;
NullCheck(L_2);
int32_t L_4 = L_3;
Type_t* L_5 = (L_2)->GetAt(static_cast<il2cpp_array_size_t>(L_4));
V_2 = L_5;
Type_t* L_6 = V_2;
Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_7;
L_7 = GameObject_AddComponent_mDF246771EC34613FA6AF0C98D443368FB43E9F36(__this, L_6, NULL);
int32_t L_8 = V_1;
V_1 = ((int32_t)il2cpp_codegen_add(L_8, 1));
}
IL_0027:
{
int32_t L_9 = V_1;
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_10 = V_0;
NullCheck(L_10);
if ((((int32_t)L_9) < ((int32_t)((int32_t)(((RuntimeArray*)L_10)->max_length)))))
{
goto IL_0017;
}
}
{
return;
}
}
// System.Void UnityEngine.GameObject::Internal_CreateGameObject(UnityEngine.GameObject,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_Internal_CreateGameObject_mA49D858513048B4CF239D4201C89903F4ECE8498 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_self, String_t* ___1_name, const RuntimeMethod* method)
{
typedef void (*GameObject_Internal_CreateGameObject_mA49D858513048B4CF239D4201C89903F4ECE8498_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, String_t*);
static GameObject_Internal_CreateGameObject_mA49D858513048B4CF239D4201C89903F4ECE8498_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GameObject_Internal_CreateGameObject_mA49D858513048B4CF239D4201C89903F4ECE8498_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::Internal_CreateGameObject(UnityEngine.GameObject,System.String)");
_il2cpp_icall_func(___0_self, ___1_name);
}
// UnityEngine.GameObject UnityEngine.GameObject::Find(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* GameObject_Find_m7A669B4EEC2617AB82F6E3FF007CDCD9F21DB300 (String_t* ___0_name, const RuntimeMethod* method)
{
typedef GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* (*GameObject_Find_m7A669B4EEC2617AB82F6E3FF007CDCD9F21DB300_ftn) (String_t*);
static GameObject_Find_m7A669B4EEC2617AB82F6E3FF007CDCD9F21DB300_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GameObject_Find_m7A669B4EEC2617AB82F6E3FF007CDCD9F21DB300_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::Find(System.String)");
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* icallRetVal = _il2cpp_icall_func(___0_name);
return icallRetVal;
}
// UnityEngine.SceneManagement.Scene UnityEngine.GameObject::get_scene()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Scene_tA1DC762B79745EB5140F054C884855B922318356 GameObject_get_scene_m747D45E8CECC56DD47D1E103F9E51D5FBEDA4B01 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
{
Scene_tA1DC762B79745EB5140F054C884855B922318356 V_0;
memset((&V_0), 0, sizeof(V_0));
{
GameObject_get_scene_Injected_m981F1AA72C684B927841FC728D686EC7AAEBF5E4(__this, (&V_0), NULL);
Scene_tA1DC762B79745EB5140F054C884855B922318356 L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.GameObject::get_scene_Injected(UnityEngine.SceneManagement.Scene&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_get_scene_Injected_m981F1AA72C684B927841FC728D686EC7AAEBF5E4 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Scene_tA1DC762B79745EB5140F054C884855B922318356* ___0_ret, const RuntimeMethod* method)
{
typedef void (*GameObject_get_scene_Injected_m981F1AA72C684B927841FC728D686EC7AAEBF5E4_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, Scene_tA1DC762B79745EB5140F054C884855B922318356*);
static GameObject_get_scene_Injected_m981F1AA72C684B927841FC728D686EC7AAEBF5E4_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GameObject_get_scene_Injected_m981F1AA72C684B927841FC728D686EC7AAEBF5E4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_scene_Injected(UnityEngine.SceneManagement.Scene&)");
_il2cpp_icall_func(__this, ___0_ret);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.RangeInt::get_end()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RangeInt_get_end_m5835FBEB410CB8AC0928AEFD95728A9AD57F6C63 (RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___start_0;
int32_t L_1 = __this->___length_1;
V_0 = ((int32_t)il2cpp_codegen_add(L_0, L_1));
goto IL_0011;
}
IL_0011:
{
int32_t L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C int32_t RangeInt_get_end_m5835FBEB410CB8AC0928AEFD95728A9AD57F6C63_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268*>(__this + _offset);
int32_t _returnValue;
_returnValue = RangeInt_get_end_m5835FBEB410CB8AC0928AEFD95728A9AD57F6C63(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.RangeInt::.ctor(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RangeInt__ctor_m3CB91E79C7B5AED97E564581025B2F66778B7CBE (RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268* __this, int32_t ___0_start, int32_t ___1_length, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_start;
__this->___start_0 = L_0;
int32_t L_1 = ___1_length;
__this->___length_1 = L_1;
return;
}
}
IL2CPP_EXTERN_C void RangeInt__ctor_m3CB91E79C7B5AED97E564581025B2F66778B7CBE_AdjustorThunk (RuntimeObject* __this, int32_t ___0_start, int32_t ___1_length, const RuntimeMethod* method)
{
RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268*>(__this + _offset);
RangeInt__ctor_m3CB91E79C7B5AED97E564581025B2F66778B7CBE(_thisAdjusted, ___0_start, ___1_length, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.WaitUntil::get_keepWaiting()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool WaitUntil_get_keepWaiting_m1BBA0ABEFD0F82956407CB5FC94B79A9C960BC75 (WaitUntil_tA1CD487C5811E7C1F8C4ADA85DF5F4EFDC1D41BD* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* L_0 = __this->___m_Predicate_0;
NullCheck(L_0);
bool L_1;
L_1 = Func_1_Invoke_mBB7F37C468451AF57FAF31635C544D6B8C4373B2_inline(L_0, NULL);
V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
goto IL_0012;
}
IL_0012:
{
bool L_2 = V_0;
return L_2;
}
}
// System.Void UnityEngine.WaitUntil::.ctor(System.Func`1<System.Boolean>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitUntil__ctor_m2C925CF39695C35F4CB1AC997531F203AE1434DF (WaitUntil_tA1CD487C5811E7C1F8C4ADA85DF5F4EFDC1D41BD* __this, Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* ___0_predicate, const RuntimeMethod* method)
{
{
CustomYieldInstruction__ctor_mB64531EC09E871EF60BFAC16918A774C977C7B50(__this, NULL);
Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* L_0 = ___0_predicate;
__this->___m_Predicate_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Predicate_0), (void*)L_0);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Object
IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_pinvoke(const Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C& unmarshaled, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke& marshaled)
{
marshaled.___m_CachedPtr_0 = unmarshaled.___m_CachedPtr_0;
}
IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_pinvoke_back(const Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke& marshaled, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C& unmarshaled)
{
intptr_t unmarshaledm_CachedPtr_temp_0;
memset((&unmarshaledm_CachedPtr_temp_0), 0, sizeof(unmarshaledm_CachedPtr_temp_0));
unmarshaledm_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
unmarshaled.___m_CachedPtr_0 = unmarshaledm_CachedPtr_temp_0;
}
// Conversion method for clean up from marshalling of: UnityEngine.Object
IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_pinvoke_cleanup(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.Object
IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_com(const Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C& unmarshaled, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com& marshaled)
{
marshaled.___m_CachedPtr_0 = unmarshaled.___m_CachedPtr_0;
}
IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_com_back(const Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com& marshaled, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C& unmarshaled)
{
intptr_t unmarshaledm_CachedPtr_temp_0;
memset((&unmarshaledm_CachedPtr_temp_0), 0, sizeof(unmarshaledm_CachedPtr_temp_0));
unmarshaledm_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
unmarshaled.___m_CachedPtr_0 = unmarshaledm_CachedPtr_temp_0;
}
// Conversion method for clean up from marshalling of: UnityEngine.Object
IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_com_cleanup(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com& marshaled)
{
}
// System.Int32 UnityEngine.Object::GetInstanceID()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t V_1 = 0;
bool V_2 = false;
{
intptr_t L_0 = __this->___m_CachedPtr_0;
intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
bool L_2;
L_2 = IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271(L_0, L_1, NULL);
V_0 = L_2;
bool L_3 = V_0;
if (!L_3)
{
goto IL_0019;
}
}
{
V_1 = 0;
goto IL_0050;
}
IL_0019:
{
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
int32_t L_4 = ((Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields*)il2cpp_codegen_static_fields_for(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var))->___OffsetOfInstanceIDInCPlusPlusObject_1;
V_2 = (bool)((((int32_t)L_4) == ((int32_t)(-1)))? 1 : 0);
bool L_5 = V_2;
if (!L_5)
{
goto IL_002f;
}
}
{
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
int32_t L_6;
L_6 = Object_GetOffsetOfInstanceIDInCPlusPlusObject_m45636617A1C7BC9D5D3064F8FBF18785126F22F8(NULL);
((Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields*)il2cpp_codegen_static_fields_for(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var))->___OffsetOfInstanceIDInCPlusPlusObject_1 = L_6;
}
IL_002f:
{
intptr_t* L_7 = (&__this->___m_CachedPtr_0);
int64_t L_8;
L_8 = IntPtr_ToInt64_m0F81FB6FB08014074D4F5B915EDAB06A08552032(L_7, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
int32_t L_9 = ((Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields*)il2cpp_codegen_static_fields_for(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var))->___OffsetOfInstanceIDInCPlusPlusObject_1;
intptr_t L_10;
memset((&L_10), 0, sizeof(L_10));
IntPtr__ctor_m2C033540A2F274766CF5C2A120587DD997E3F6DC((&L_10), ((int64_t)il2cpp_codegen_add(L_8, ((int64_t)L_9))), /*hidden argument*/NULL);
void* L_11;
L_11 = IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF(L_10, NULL);
int32_t L_12 = *((int32_t*)L_11);
V_1 = L_12;
goto IL_0050;
}
IL_0050:
{
int32_t L_13 = V_1;
return L_13;
}
}
// System.Int32 UnityEngine.Object::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetHashCode_m3FA03DBF8CFF6584BCD22BCFDD257AED8DEB5872 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0;
L_0 = Object_GetHashCode_m372C5A7AB16CAC13307C11C4256D706CE57E090C(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
// System.Boolean UnityEngine.Object::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_Equals_m086D5CEE892DA62DEE463ACFBA493174C56EDAD0 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_0 = NULL;
bool V_1 = false;
bool V_2 = false;
int32_t G_B4_0 = 0;
{
RuntimeObject* L_0 = ___0_other;
V_0 = ((Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)IsInstClass((RuntimeObject*)L_0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var));
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = V_0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_2;
L_2 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_1, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (!L_2)
{
goto IL_0022;
}
}
{
RuntimeObject* L_3 = ___0_other;
if (!L_3)
{
goto IL_0022;
}
}
{
RuntimeObject* L_4 = ___0_other;
G_B4_0 = ((((int32_t)((!(((RuntimeObject*)(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)((Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)IsInstClass((RuntimeObject*)L_4, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0023;
}
IL_0022:
{
G_B4_0 = 0;
}
IL_0023:
{
V_1 = (bool)G_B4_0;
bool L_5 = V_1;
if (!L_5)
{
goto IL_002b;
}
}
{
V_2 = (bool)0;
goto IL_0035;
}
IL_002b:
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_6 = V_0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_7;
L_7 = Object_CompareBaseObjects_m0686B5F55766F49B84E0AE0D4F70DFB9BEA3861C(__this, L_6, NULL);
V_2 = L_7;
goto IL_0035;
}
IL_0035:
{
bool L_8 = V_2;
return L_8;
}
}
// System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_exists, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_exists;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_CompareBaseObjects_m0686B5F55766F49B84E0AE0D4F70DFB9BEA3861C(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
goto IL_000e;
}
IL_000e:
{
bool L_2 = V_0;
return L_2;
}
}
// System.Boolean UnityEngine.Object::CompareBaseObjects(UnityEngine.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_CompareBaseObjects_m0686B5F55766F49B84E0AE0D4F70DFB9BEA3861C (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_lhs, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_rhs, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
bool V_5 = false;
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_lhs;
V_0 = (bool)((((RuntimeObject*)(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = ___1_rhs;
V_1 = (bool)((((RuntimeObject*)(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)L_1) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_2 = V_1;
bool L_3 = V_0;
V_2 = (bool)((int32_t)((int32_t)L_2&(int32_t)L_3));
bool L_4 = V_2;
if (!L_4)
{
goto IL_0016;
}
}
{
V_3 = (bool)1;
goto IL_0043;
}
IL_0016:
{
bool L_5 = V_1;
V_4 = L_5;
bool L_6 = V_4;
if (!L_6)
{
goto IL_0029;
}
}
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_7 = ___0_lhs;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_8;
L_8 = Object_IsNativeObjectAlive_m477E072492E19666F582F31A101C991BA107014F(L_7, NULL);
V_3 = (bool)((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
goto IL_0043;
}
IL_0029:
{
bool L_9 = V_0;
V_5 = L_9;
bool L_10 = V_5;
if (!L_10)
{
goto IL_003c;
}
}
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_11 = ___1_rhs;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_12;
L_12 = Object_IsNativeObjectAlive_m477E072492E19666F582F31A101C991BA107014F(L_11, NULL);
V_3 = (bool)((((int32_t)L_12) == ((int32_t)0))? 1 : 0);
goto IL_0043;
}
IL_003c:
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_13 = ___0_lhs;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_14 = ___1_rhs;
V_3 = (bool)((((RuntimeObject*)(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)L_13) == ((RuntimeObject*)(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)L_14))? 1 : 0);
goto IL_0043;
}
IL_0043:
{
bool L_15 = V_3;
return L_15;
}
}
// System.Boolean UnityEngine.Object::IsNativeObjectAlive(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_IsNativeObjectAlive_m477E072492E19666F582F31A101C991BA107014F (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_o, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_o;
NullCheck(L_0);
intptr_t L_1;
L_1 = Object_GetCachedPtr_m3B66BC474B4F735F68184F00248385BAF9AF650B(L_0, NULL);
intptr_t L_2 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
bool L_3;
L_3 = IntPtr_op_Inequality_m90EFC9C4CAD9A33E309F2DDF98EE4E1DD253637B(L_1, L_2, NULL);
V_0 = L_3;
goto IL_0014;
}
IL_0014:
{
bool L_4 = V_0;
return L_4;
}
}
// System.IntPtr UnityEngine.Object::GetCachedPtr()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t Object_GetCachedPtr_m3B66BC474B4F735F68184F00248385BAF9AF650B (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method)
{
intptr_t V_0;
memset((&V_0), 0, sizeof(V_0));
{
intptr_t L_0 = __this->___m_CachedPtr_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
intptr_t L_1 = V_0;
return L_1;
}
}
// System.String UnityEngine.Object::get_name()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
String_t* V_0 = NULL;
{
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
String_t* L_0;
L_0 = Object_GetName_m514CD5F3EA9F7BC4DFD914C98D4AA91C45DB3AD9(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
String_t* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Object::set_name(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_set_name_mC79E6DC8FFD72479C90F0C4CC7F42A0FEAF5AE47 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, String_t* ___0_value, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
String_t* L_0 = ___0_value;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
Object_SetName_m284935BE1D41FFDFDEC73986CB228B1CCAED7EC5(__this, L_0, NULL);
return;
}
}
// UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Instantiate_m8C504E8CCCA0816BEB5BB431A0BCECE17D217A0B (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_original, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF704B54D833421164E45E576DFD279921246BCEA);
s_Il2CppMethodInitialized = true;
}
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_0 = NULL;
bool V_1 = false;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_2 = NULL;
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_original;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
Object_CheckNullArgument_m4D03BBBD975CCCCB3F9438864E3E8BF54E1E3F26(L_0, _stringLiteralF704B54D833421164E45E576DFD279921246BCEA, NULL);
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = ___0_original;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_2;
L_2 = Object_Internal_CloneSingle_m24ECA1416702930DF5C316EA8B70D575315B636A(L_1, NULL);
V_0 = L_2;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_3 = V_0;
bool L_4;
L_4 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_3, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_1 = L_4;
bool L_5 = V_1;
if (!L_5)
{
goto IL_002a;
}
}
{
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_6 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
NullCheck(L_6);
UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral1C09770F25C8580FC7F6623067ACD12EBA570614)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Object_Instantiate_m8C504E8CCCA0816BEB5BB431A0BCECE17D217A0B_RuntimeMethod_var)));
}
IL_002a:
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_7 = V_0;
V_2 = L_7;
goto IL_002e;
}
IL_002e:
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_8 = V_2;
return L_8;
}
}
// UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object,UnityEngine.Transform,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Instantiate_m99F2A72EF6BFE09E6CF4FCF6207C5BCFAD1D76CF (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_original, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___1_parent, bool ___2_instantiateInWorldSpace, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF704B54D833421164E45E576DFD279921246BCEA);
s_Il2CppMethodInitialized = true;
}
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_0 = NULL;
bool V_1 = false;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_2 = NULL;
bool V_3 = false;
{
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0 = ___1_parent;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_1 = L_1;
bool L_2 = V_1;
if (!L_2)
{
goto IL_0015;
}
}
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_3 = ___0_original;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_4;
L_4 = Object_Instantiate_m8C504E8CCCA0816BEB5BB431A0BCECE17D217A0B(L_3, NULL);
V_2 = L_4;
goto IL_0044;
}
IL_0015:
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_5 = ___0_original;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
Object_CheckNullArgument_m4D03BBBD975CCCCB3F9438864E3E8BF54E1E3F26(L_5, _stringLiteralF704B54D833421164E45E576DFD279921246BCEA, NULL);
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_6 = ___0_original;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_7 = ___1_parent;
bool L_8 = ___2_instantiateInWorldSpace;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_9;
L_9 = Object_Internal_CloneSingleWithParent_m6A6C2A813B4FFFD79547B4249D99E100E0C69B80(L_6, L_7, L_8, NULL);
V_0 = L_9;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_10 = V_0;
bool L_11;
L_11 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_10, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_3 = L_11;
bool L_12 = V_3;
if (!L_12)
{
goto IL_0040;
}
}
{
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_13 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
NullCheck(L_13);
UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_13, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral1C09770F25C8580FC7F6623067ACD12EBA570614)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_13, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Object_Instantiate_m99F2A72EF6BFE09E6CF4FCF6207C5BCFAD1D76CF_RuntimeMethod_var)));
}
IL_0040:
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_14 = V_0;
V_2 = L_14;
goto IL_0044;
}
IL_0044:
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_15 = V_2;
return L_15;
}
}
// System.Void UnityEngine.Object::Destroy(UnityEngine.Object,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Destroy_m064F2A066491D2DC4FFCFBDBE5FCFFB807A04436 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, float ___1_t, const RuntimeMethod* method)
{
typedef void (*Object_Destroy_m064F2A066491D2DC4FFCFBDBE5FCFFB807A04436_ftn) (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, float);
static Object_Destroy_m064F2A066491D2DC4FFCFBDBE5FCFFB807A04436_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Object_Destroy_m064F2A066491D2DC4FFCFBDBE5FCFFB807A04436_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::Destroy(UnityEngine.Object,System.Single)");
_il2cpp_icall_func(___0_obj, ___1_t);
}
// System.Void UnityEngine.Object::Destroy(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Destroy_mE97D0A766419A81296E8D4E5C23D01D3FE91ACBB (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
V_0 = (0.0f);
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_obj;
float L_1 = V_0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
Object_Destroy_m064F2A066491D2DC4FFCFBDBE5FCFFB807A04436(L_0, L_1, NULL);
return;
}
}
// System.Void UnityEngine.Object::DestroyImmediate(UnityEngine.Object,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_DestroyImmediate_m737E5829FEEAE70EE7A004D172042D52E336E1E3 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, bool ___1_allowDestroyingAssets, const RuntimeMethod* method)
{
typedef void (*Object_DestroyImmediate_m737E5829FEEAE70EE7A004D172042D52E336E1E3_ftn) (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, bool);
static Object_DestroyImmediate_m737E5829FEEAE70EE7A004D172042D52E336E1E3_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Object_DestroyImmediate_m737E5829FEEAE70EE7A004D172042D52E336E1E3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::DestroyImmediate(UnityEngine.Object,System.Boolean)");
_il2cpp_icall_func(___0_obj, ___1_allowDestroyingAssets);
}
// System.Void UnityEngine.Object::DestroyImmediate(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_DestroyImmediate_m6336EBC83591A5DB64EC70C92132824C6E258705 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
V_0 = (bool)0;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_obj;
bool L_1 = V_0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
Object_DestroyImmediate_m737E5829FEEAE70EE7A004D172042D52E336E1E3(L_0, L_1, NULL);
return;
}
}
// UnityEngine.Object[] UnityEngine.Object::FindObjectsOfType(System.Type,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* Object_FindObjectsOfType_m78C878D4981628D7C0F583714B6BA19B95F3BE44 (Type_t* ___0_type, bool ___1_includeInactive, const RuntimeMethod* method)
{
typedef ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* (*Object_FindObjectsOfType_m78C878D4981628D7C0F583714B6BA19B95F3BE44_ftn) (Type_t*, bool);
static Object_FindObjectsOfType_m78C878D4981628D7C0F583714B6BA19B95F3BE44_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Object_FindObjectsOfType_m78C878D4981628D7C0F583714B6BA19B95F3BE44_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::FindObjectsOfType(System.Type,System.Boolean)");
ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* icallRetVal = _il2cpp_icall_func(___0_type, ___1_includeInactive);
return icallRetVal;
}
// System.Void UnityEngine.Object::DontDestroyOnLoad(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_DontDestroyOnLoad_m4B70C3AEF886C176543D1295507B6455C9DCAEA7 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_target, const RuntimeMethod* method)
{
typedef void (*Object_DontDestroyOnLoad_m4B70C3AEF886C176543D1295507B6455C9DCAEA7_ftn) (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*);
static Object_DontDestroyOnLoad_m4B70C3AEF886C176543D1295507B6455C9DCAEA7_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Object_DontDestroyOnLoad_m4B70C3AEF886C176543D1295507B6455C9DCAEA7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::DontDestroyOnLoad(UnityEngine.Object)");
_il2cpp_icall_func(___0_target);
}
// UnityEngine.HideFlags UnityEngine.Object::get_hideFlags()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_get_hideFlags_mA08F5E41671B8C6B5073C6B9E2799BCE6E0DF7F3 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method)
{
typedef int32_t (*Object_get_hideFlags_mA08F5E41671B8C6B5073C6B9E2799BCE6E0DF7F3_ftn) (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*);
static Object_get_hideFlags_mA08F5E41671B8C6B5073C6B9E2799BCE6E0DF7F3_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Object_get_hideFlags_mA08F5E41671B8C6B5073C6B9E2799BCE6E0DF7F3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::get_hideFlags()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_set_hideFlags_mACB8BFC903FB3B01BBD427753E791BF28B5E33D4 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, int32_t ___0_value, const RuntimeMethod* method)
{
typedef void (*Object_set_hideFlags_mACB8BFC903FB3B01BBD427753E791BF28B5E33D4_ftn) (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, int32_t);
static Object_set_hideFlags_mACB8BFC903FB3B01BBD427753E791BF28B5E33D4_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Object_set_hideFlags_mACB8BFC903FB3B01BBD427753E791BF28B5E33D4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags)");
_il2cpp_icall_func(__this, ___0_value);
}
// System.Void UnityEngine.Object::CheckNullArgument(System.Object,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_CheckNullArgument_m4D03BBBD975CCCCB3F9438864E3E8BF54E1E3F26 (RuntimeObject* ___0_arg, String_t* ___1_message, const RuntimeMethod* method)
{
bool V_0 = false;
{
RuntimeObject* L_0 = ___0_arg;
V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0010;
}
}
{
String_t* L_2 = ___1_message;
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_3);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_3, L_2, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Object_CheckNullArgument_m4D03BBBD975CCCCB3F9438864E3E8BF54E1E3F26_RuntimeMethod_var)));
}
IL_0010:
{
return;
}
}
// UnityEngine.Object UnityEngine.Object::FindObjectOfType(System.Type,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_FindObjectOfType_mCA5E2E9BF64B7203CE8B1ECFCFAA0370606984D4 (Type_t* ___0_type, bool ___1_includeInactive, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* V_0 = NULL;
bool V_1 = false;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_2 = NULL;
{
Type_t* L_0 = ___0_type;
bool L_1 = ___1_includeInactive;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_2;
L_2 = Object_FindObjectsOfType_m78C878D4981628D7C0F583714B6BA19B95F3BE44(L_0, L_1, NULL);
V_0 = L_2;
ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_3 = V_0;
NullCheck(L_3);
V_1 = (bool)((!(((uint32_t)(((RuntimeArray*)L_3)->max_length)) <= ((uint32_t)0)))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0018;
}
}
{
ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_5 = V_0;
NullCheck(L_5);
int32_t L_6 = 0;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_7 = (L_5)->GetAt(static_cast<il2cpp_array_size_t>(L_6));
V_2 = L_7;
goto IL_001c;
}
IL_0018:
{
V_2 = (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL;
goto IL_001c;
}
IL_001c:
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_8 = V_2;
return L_8;
}
}
// System.String UnityEngine.Object::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_ToString_m590B13E2C40DB814E3CF9C3615952B3CC7C4B36C (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
String_t* V_0 = NULL;
{
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
String_t* L_0;
L_0 = Object_ToString_mC776F339F5986CCB1F1D7901F335B9A61BDC0C9B(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
String_t* L_1 = V_0;
return L_1;
}
}
// System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_x, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_y, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_x;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = ___1_y;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_2;
L_2 = Object_CompareBaseObjects_m0686B5F55766F49B84E0AE0D4F70DFB9BEA3861C(L_0, L_1, NULL);
V_0 = L_2;
goto IL_000b;
}
IL_000b:
{
bool L_3 = V_0;
return L_3;
}
}
// System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_x, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_y, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_x;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = ___1_y;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_2;
L_2 = Object_CompareBaseObjects_m0686B5F55766F49B84E0AE0D4F70DFB9BEA3861C(L_0, L_1, NULL);
V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
goto IL_000e;
}
IL_000e:
{
bool L_3 = V_0;
return L_3;
}
}
// System.Int32 UnityEngine.Object::GetOffsetOfInstanceIDInCPlusPlusObject()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetOffsetOfInstanceIDInCPlusPlusObject_m45636617A1C7BC9D5D3064F8FBF18785126F22F8 (const RuntimeMethod* method)
{
typedef int32_t (*Object_GetOffsetOfInstanceIDInCPlusPlusObject_m45636617A1C7BC9D5D3064F8FBF18785126F22F8_ftn) ();
static Object_GetOffsetOfInstanceIDInCPlusPlusObject_m45636617A1C7BC9D5D3064F8FBF18785126F22F8_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Object_GetOffsetOfInstanceIDInCPlusPlusObject_m45636617A1C7BC9D5D3064F8FBF18785126F22F8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::GetOffsetOfInstanceIDInCPlusPlusObject()");
int32_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// UnityEngine.Object UnityEngine.Object::Internal_CloneSingle(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Internal_CloneSingle_m24ECA1416702930DF5C316EA8B70D575315B636A (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_data, const RuntimeMethod* method)
{
typedef Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* (*Object_Internal_CloneSingle_m24ECA1416702930DF5C316EA8B70D575315B636A_ftn) (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*);
static Object_Internal_CloneSingle_m24ECA1416702930DF5C316EA8B70D575315B636A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Object_Internal_CloneSingle_m24ECA1416702930DF5C316EA8B70D575315B636A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::Internal_CloneSingle(UnityEngine.Object)");
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* icallRetVal = _il2cpp_icall_func(___0_data);
return icallRetVal;
}
// UnityEngine.Object UnityEngine.Object::Internal_CloneSingleWithParent(UnityEngine.Object,UnityEngine.Transform,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_Internal_CloneSingleWithParent_m6A6C2A813B4FFFD79547B4249D99E100E0C69B80 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_data, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___1_parent, bool ___2_worldPositionStays, const RuntimeMethod* method)
{
typedef Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* (*Object_Internal_CloneSingleWithParent_m6A6C2A813B4FFFD79547B4249D99E100E0C69B80_ftn) (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, bool);
static Object_Internal_CloneSingleWithParent_m6A6C2A813B4FFFD79547B4249D99E100E0C69B80_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Object_Internal_CloneSingleWithParent_m6A6C2A813B4FFFD79547B4249D99E100E0C69B80_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::Internal_CloneSingleWithParent(UnityEngine.Object,UnityEngine.Transform,System.Boolean)");
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* icallRetVal = _il2cpp_icall_func(___0_data, ___1_parent, ___2_worldPositionStays);
return icallRetVal;
}
// System.String UnityEngine.Object::ToString(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_ToString_mC776F339F5986CCB1F1D7901F335B9A61BDC0C9B (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, const RuntimeMethod* method)
{
typedef String_t* (*Object_ToString_mC776F339F5986CCB1F1D7901F335B9A61BDC0C9B_ftn) (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*);
static Object_ToString_mC776F339F5986CCB1F1D7901F335B9A61BDC0C9B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Object_ToString_mC776F339F5986CCB1F1D7901F335B9A61BDC0C9B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::ToString(UnityEngine.Object)");
String_t* icallRetVal = _il2cpp_icall_func(___0_obj);
return icallRetVal;
}
// System.String UnityEngine.Object::GetName(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_GetName_m514CD5F3EA9F7BC4DFD914C98D4AA91C45DB3AD9 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, const RuntimeMethod* method)
{
typedef String_t* (*Object_GetName_m514CD5F3EA9F7BC4DFD914C98D4AA91C45DB3AD9_ftn) (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*);
static Object_GetName_m514CD5F3EA9F7BC4DFD914C98D4AA91C45DB3AD9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Object_GetName_m514CD5F3EA9F7BC4DFD914C98D4AA91C45DB3AD9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::GetName(UnityEngine.Object)");
String_t* icallRetVal = _il2cpp_icall_func(___0_obj);
return icallRetVal;
}
// System.Void UnityEngine.Object::SetName(UnityEngine.Object,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_SetName_m284935BE1D41FFDFDEC73986CB228B1CCAED7EC5 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, String_t* ___1_name, const RuntimeMethod* method)
{
typedef void (*Object_SetName_m284935BE1D41FFDFDEC73986CB228B1CCAED7EC5_ftn) (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*);
static Object_SetName_m284935BE1D41FFDFDEC73986CB228B1CCAED7EC5_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Object_SetName_m284935BE1D41FFDFDEC73986CB228B1CCAED7EC5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::SetName(UnityEngine.Object,System.String)");
_il2cpp_icall_func(___0_obj, ___1_name);
}
// UnityEngine.Object UnityEngine.Object::FindObjectFromInstanceID(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_FindObjectFromInstanceID_m977F314530A838CAB5497C8F5D0D8DA134B92E0C (int32_t ___0_instanceID, const RuntimeMethod* method)
{
typedef Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* (*Object_FindObjectFromInstanceID_m977F314530A838CAB5497C8F5D0D8DA134B92E0C_ftn) (int32_t);
static Object_FindObjectFromInstanceID_m977F314530A838CAB5497C8F5D0D8DA134B92E0C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Object_FindObjectFromInstanceID_m977F314530A838CAB5497C8F5D0D8DA134B92E0C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::FindObjectFromInstanceID(System.Int32)");
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* icallRetVal = _il2cpp_icall_func(___0_instanceID);
return icallRetVal;
}
// System.Void UnityEngine.Object::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// System.Void UnityEngine.Object::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__cctor_mED93981CFB29C99D893E0C7ADB4B5BCB2A6C7903 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
((Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields*)il2cpp_codegen_static_fields_for(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var))->___OffsetOfInstanceIDInCPlusPlusObject_1 = (-1);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.AsyncOperation
IL2CPP_EXTERN_C void AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshal_pinvoke(const AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C& unmarshaled, AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshaled_pinvoke& marshaled)
{
marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
marshaled.___m_completeCallback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.___m_completeCallback_1));
}
IL2CPP_EXTERN_C void AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshal_pinvoke_back(const AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshaled_pinvoke& marshaled, AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C& unmarshaled)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
intptr_t unmarshaledm_Ptr_temp_0;
memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
unmarshaled.___m_completeCallback_1 = il2cpp_codegen_marshal_function_ptr_to_delegate<Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB>(marshaled.___m_completeCallback_1, Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB_il2cpp_TypeInfo_var);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_completeCallback_1), (void*)il2cpp_codegen_marshal_function_ptr_to_delegate<Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB>(marshaled.___m_completeCallback_1, Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB_il2cpp_TypeInfo_var));
}
// Conversion method for clean up from marshalling of: UnityEngine.AsyncOperation
IL2CPP_EXTERN_C void AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshal_pinvoke_cleanup(AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.AsyncOperation
IL2CPP_EXTERN_C void AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshal_com(const AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C& unmarshaled, AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshaled_com& marshaled)
{
marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
marshaled.___m_completeCallback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.___m_completeCallback_1));
}
IL2CPP_EXTERN_C void AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshal_com_back(const AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshaled_com& marshaled, AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C& unmarshaled)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
intptr_t unmarshaledm_Ptr_temp_0;
memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
unmarshaled.___m_completeCallback_1 = il2cpp_codegen_marshal_function_ptr_to_delegate<Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB>(marshaled.___m_completeCallback_1, Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB_il2cpp_TypeInfo_var);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_completeCallback_1), (void*)il2cpp_codegen_marshal_function_ptr_to_delegate<Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB>(marshaled.___m_completeCallback_1, Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB_il2cpp_TypeInfo_var));
}
// Conversion method for clean up from marshalling of: UnityEngine.AsyncOperation
IL2CPP_EXTERN_C void AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshal_com_cleanup(AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshaled_com& marshaled)
{
}
// System.Void UnityEngine.AsyncOperation::Finalize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AsyncOperation_Finalize_m8163934A18D3DAD2BF51272AAA35EAB1C7BBDE7D (AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* __this, const RuntimeMethod* method)
{
{
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_0010:
{// begin finally (depth: 1)
Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2(__this, NULL);
return;
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
intptr_t L_0 = __this->___m_Ptr_0;
AsyncOperation_InternalDestroy_mDA1735EC05E6964108BC4C301D938735B2856767(L_0, NULL);
goto IL_0018;
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_0018:
{
return;
}
}
// System.Void UnityEngine.AsyncOperation::InvokeCompletionEvent()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AsyncOperation_InvokeCompletionEvent_m477EBEDE3FE8992BDC1DBFE02A313193CDA46DD4 (AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB* L_0 = __this->___m_completeCallback_1;
V_0 = (bool)((!(((RuntimeObject*)(Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0024;
}
}
{
Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB* L_2 = __this->___m_completeCallback_1;
NullCheck(L_2);
Action_1_Invoke_m1D35475B8639DAC98CB843FE398FE26FDA136D4C_inline(L_2, __this, NULL);
__this->___m_completeCallback_1 = (Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_completeCallback_1), (void*)(Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB*)NULL);
}
IL_0024:
{
return;
}
}
// System.Void UnityEngine.AsyncOperation::InternalDestroy(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AsyncOperation_InternalDestroy_mDA1735EC05E6964108BC4C301D938735B2856767 (intptr_t ___0_ptr, const RuntimeMethod* method)
{
typedef void (*AsyncOperation_InternalDestroy_mDA1735EC05E6964108BC4C301D938735B2856767_ftn) (intptr_t);
static AsyncOperation_InternalDestroy_mDA1735EC05E6964108BC4C301D938735B2856767_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AsyncOperation_InternalDestroy_mDA1735EC05E6964108BC4C301D938735B2856767_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AsyncOperation::InternalDestroy(System.IntPtr)");
_il2cpp_icall_func(___0_ptr);
}
// System.Boolean UnityEngine.AsyncOperation::get_isDone()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AsyncOperation_get_isDone_m68A0682777E2132FC033182E9F50303566AA354D (AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* __this, const RuntimeMethod* method)
{
typedef bool (*AsyncOperation_get_isDone_m68A0682777E2132FC033182E9F50303566AA354D_ftn) (AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C*);
static AsyncOperation_get_isDone_m68A0682777E2132FC033182E9F50303566AA354D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AsyncOperation_get_isDone_m68A0682777E2132FC033182E9F50303566AA354D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AsyncOperation::get_isDone()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.AsyncOperation::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AsyncOperation__ctor_m53CF89405A1E2DA6F517D05792826F5784B0D6EC (AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* __this, const RuntimeMethod* method)
{
{
YieldInstruction__ctor_m23280B9DFE9C3E80554A656B4E7125BC9B2C027B(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.String[] UnityEngine.ScriptingRuntime::GetAllUserAssemblies()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ScriptingRuntime_GetAllUserAssemblies_mA90D59F0C8D15BA303AD3EA52F992DFB3BE1C7F2 (const RuntimeMethod* method)
{
typedef StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* (*ScriptingRuntime_GetAllUserAssemblies_mA90D59F0C8D15BA303AD3EA52F992DFB3BE1C7F2_ftn) ();
static ScriptingRuntime_GetAllUserAssemblies_mA90D59F0C8D15BA303AD3EA52F992DFB3BE1C7F2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ScriptingRuntime_GetAllUserAssemblies_mA90D59F0C8D15BA303AD3EA52F992DFB3BE1C7F2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ScriptingRuntime::GetAllUserAssemblies()");
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.SetupCoroutine::InvokeMoveNext(System.Collections.IEnumerator,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SetupCoroutine_InvokeMoveNext_m72FC77384CAC3133B6EE650E0581D055B34B2F5F (RuntimeObject* ___0_enumerator, intptr_t ___1_returnValueAddress, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
intptr_t L_0 = ___1_returnValueAddress;
intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
bool L_2;
L_2 = IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271(L_0, L_1, NULL);
V_0 = L_2;
bool L_3 = V_0;
if (!L_3)
{
goto IL_0020;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_4 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_4);
ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7BCCF9BED94882532E04E04CCC62E45776F974C7)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6C5C0435D770C34838B418825A7DF4290867564D)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&SetupCoroutine_InvokeMoveNext_m72FC77384CAC3133B6EE650E0581D055B34B2F5F_RuntimeMethod_var)));
}
IL_0020:
{
intptr_t L_5 = ___1_returnValueAddress;
void* L_6;
L_6 = IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF(L_5, NULL);
RuntimeObject* L_7 = ___0_enumerator;
NullCheck(L_7);
bool L_8;
L_8 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var, L_7);
*((int8_t*)L_6) = (int8_t)L_8;
return;
}
}
// System.Object UnityEngine.SetupCoroutine::InvokeMember(System.Object,System.String,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* SetupCoroutine_InvokeMember_m988CC4721CD62977A75098C58C52A292457E9111 (RuntimeObject* ___0_behaviour, String_t* ___1_name, RuntimeObject* ___2_variable, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* V_0 = NULL;
bool V_1 = false;
RuntimeObject* V_2 = NULL;
{
V_0 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)NULL;
RuntimeObject* L_0 = ___2_variable;
V_1 = (bool)((!(((RuntimeObject*)(RuntimeObject*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_1;
if (!L_1)
{
goto IL_0018;
}
}
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_2 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)1);
V_0 = L_2;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3 = V_0;
RuntimeObject* L_4 = ___2_variable;
NullCheck(L_3);
ArrayElementTypeCheck (L_3, L_4);
(L_3)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_4);
}
IL_0018:
{
RuntimeObject* L_5 = ___0_behaviour;
NullCheck(L_5);
Type_t* L_6;
L_6 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_5, NULL);
String_t* L_7 = ___1_name;
RuntimeObject* L_8 = ___0_behaviour;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_9 = V_0;
NullCheck(L_6);
RuntimeObject* L_10;
L_10 = VirtualFuncInvoker8< RuntimeObject*, String_t*, int32_t, Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235*, RuntimeObject*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*, ParameterModifierU5BU5D_t685261AD991B1E6582A0E53243DEE3B745E13364*, CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0*, StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* >::Invoke(111 /* System.Object System.Type::InvokeMember(System.String,System.Reflection.BindingFlags,System.Reflection.Binder,System.Object,System.Object[],System.Reflection.ParameterModifier[],System.Globalization.CultureInfo,System.String[]) */, L_6, L_7, ((int32_t)308), (Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235*)NULL, L_8, L_9, (ParameterModifierU5BU5D_t685261AD991B1E6582A0E53243DEE3B745E13364*)NULL, (CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0*)NULL, (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)NULL);
V_2 = L_10;
goto IL_0032;
}
IL_0032:
{
RuntimeObject* L_11 = V_2;
return L_11;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.LayerMask::op_Implicit(UnityEngine.LayerMask)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LayerMask_op_Implicit_m7F5A5B9D079281AC445ED39DEE1FCFA9D795810D (LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___0_mask, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_0 = ___0_mask;
int32_t L_1 = L_0.___m_Mask_0;
V_0 = L_1;
goto IL_000a;
}
IL_000a:
{
int32_t L_2 = V_0;
return L_2;
}
}
// UnityEngine.LayerMask UnityEngine.LayerMask::op_Implicit(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB LayerMask_op_Implicit_m01C8996A2CB2085328B9C33539C43139660D8222 (int32_t ___0_intVal, const RuntimeMethod* method)
{
LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB V_0;
memset((&V_0), 0, sizeof(V_0));
LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB V_1;
memset((&V_1), 0, sizeof(V_1));
{
int32_t L_0 = ___0_intVal;
(&V_0)->___m_Mask_0 = L_0;
LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_1 = V_0;
V_1 = L_1;
goto IL_000d;
}
IL_000d:
{
LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_2 = V_1;
return L_2;
}
}
// System.String UnityEngine.LayerMask::LayerToName(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* LayerMask_LayerToName_mC7A5797D35F5307031F317741226727B307F34D0 (int32_t ___0_layer, const RuntimeMethod* method)
{
typedef String_t* (*LayerMask_LayerToName_mC7A5797D35F5307031F317741226727B307F34D0_ftn) (int32_t);
static LayerMask_LayerToName_mC7A5797D35F5307031F317741226727B307F34D0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (LayerMask_LayerToName_mC7A5797D35F5307031F317741226727B307F34D0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LayerMask::LayerToName(System.Int32)");
String_t* icallRetVal = _il2cpp_icall_func(___0_layer);
return icallRetVal;
}
// System.Int32 UnityEngine.LayerMask::NameToLayer(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LayerMask_NameToLayer_m2764C530EDA9EC3226A36E3FD43E020B413AF139 (String_t* ___0_layerName, const RuntimeMethod* method)
{
typedef int32_t (*LayerMask_NameToLayer_m2764C530EDA9EC3226A36E3FD43E020B413AF139_ftn) (String_t*);
static LayerMask_NameToLayer_m2764C530EDA9EC3226A36E3FD43E020B413AF139_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (LayerMask_NameToLayer_m2764C530EDA9EC3226A36E3FD43E020B413AF139_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LayerMask::NameToLayer(System.String)");
int32_t icallRetVal = _il2cpp_icall_func(___0_layerName);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Byte[] UnityEngine.TextAsset::get_bytes()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* TextAsset_get_bytes_m244B31755642C9623B570FC96B9A04523B1E5178 (TextAsset_t2C64E93DA366D9DE5A8209E1802FA4884AC1BD69* __this, const RuntimeMethod* method)
{
typedef ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* (*TextAsset_get_bytes_m244B31755642C9623B570FC96B9A04523B1E5178_ftn) (TextAsset_t2C64E93DA366D9DE5A8209E1802FA4884AC1BD69*);
static TextAsset_get_bytes_m244B31755642C9623B570FC96B9A04523B1E5178_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (TextAsset_get_bytes_m244B31755642C9623B570FC96B9A04523B1E5178_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TextAsset::get_bytes()");
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.String UnityEngine.TextAsset::get_text()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TextAsset_get_text_m36846042E3CF3D9DD337BF3F8B2B1902D10C8FD9 (TextAsset_t2C64E93DA366D9DE5A8209E1802FA4884AC1BD69* __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_0;
L_0 = TextAsset_get_bytes_m244B31755642C9623B570FC96B9A04523B1E5178(__this, NULL);
String_t* L_1;
L_1 = TextAsset_DecodeString_m3345EAF0DE3FE4AAF99F105269E0B83C528198D9(L_0, NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
String_t* L_2 = V_0;
return L_2;
}
}
// System.String UnityEngine.TextAsset::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TextAsset_ToString_m6A506652E11BF9679E6BE931EA2844035FF68923 (TextAsset_t2C64E93DA366D9DE5A8209E1802FA4884AC1BD69* __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
String_t* L_0;
L_0 = TextAsset_get_text_m36846042E3CF3D9DD337BF3F8B2B1902D10C8FD9(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
String_t* L_1 = V_0;
return L_1;
}
}
// System.String UnityEngine.TextAsset::DecodeString(System.Byte[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TextAsset_DecodeString_m3345EAF0DE3FE4AAF99F105269E0B83C528198D9 (ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___0_bytes, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyValuePair_2_get_Key_mAE38941DFB83CFA0D219CF4C92683BC01B684D0C_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyValuePair_2_get_Value_mD26BF0989A64BECE386550C6CD4580043ECB880A_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* V_2 = NULL;
int32_t V_3 = 0;
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* V_4 = NULL;
bool V_5 = false;
int32_t V_6 = 0;
bool V_7 = false;
bool V_8 = false;
bool V_9 = false;
Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* V_10 = NULL;
String_t* V_11 = NULL;
bool V_12 = false;
il2cpp::utils::ExceptionSupportStack<RuntimeObject*, 1> __active_exceptions;
{
il2cpp_codegen_runtime_class_init_inline(EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var);
KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A* L_0 = ((EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_StaticFields*)il2cpp_codegen_static_fields_for(EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var))->___encodingLookup_0;
NullCheck(L_0);
V_0 = ((int32_t)(((RuntimeArray*)L_0)->max_length));
V_3 = 0;
goto IL_00a6;
}
IL_0010:
{
il2cpp_codegen_runtime_class_init_inline(EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var);
KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A* L_1 = ((EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_StaticFields*)il2cpp_codegen_static_fields_for(EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var))->___encodingLookup_0;
int32_t L_2 = V_3;
NullCheck(L_1);
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_3;
L_3 = KeyValuePair_2_get_Key_mAE38941DFB83CFA0D219CF4C92683BC01B684D0C_inline(((L_1)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_2))), KeyValuePair_2_get_Key_mAE38941DFB83CFA0D219CF4C92683BC01B684D0C_RuntimeMethod_var);
V_4 = L_3;
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_4 = V_4;
NullCheck(L_4);
V_1 = ((int32_t)(((RuntimeArray*)L_4)->max_length));
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_5 = ___0_bytes;
NullCheck(L_5);
int32_t L_6 = V_1;
V_5 = (bool)((((int32_t)((((int32_t)((int32_t)(((RuntimeArray*)L_5)->max_length))) < ((int32_t)L_6))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_7 = V_5;
if (!L_7)
{
goto IL_00a1;
}
}
{
V_6 = 0;
goto IL_005d;
}
IL_003d:
{
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_8 = V_4;
int32_t L_9 = V_6;
NullCheck(L_8);
int32_t L_10 = L_9;
uint8_t L_11 = (L_8)->GetAt(static_cast<il2cpp_array_size_t>(L_10));
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_12 = ___0_bytes;
int32_t L_13 = V_6;
NullCheck(L_12);
int32_t L_14 = L_13;
uint8_t L_15 = (L_12)->GetAt(static_cast<il2cpp_array_size_t>(L_14));
V_7 = (bool)((((int32_t)((((int32_t)L_11) == ((int32_t)L_15))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_16 = V_7;
if (!L_16)
{
goto IL_0056;
}
}
{
V_1 = (-1);
}
IL_0056:
{
int32_t L_17 = V_6;
V_6 = ((int32_t)il2cpp_codegen_add(L_17, 1));
}
IL_005d:
{
int32_t L_18 = V_6;
int32_t L_19 = V_1;
V_8 = (bool)((((int32_t)L_18) < ((int32_t)L_19))? 1 : 0);
bool L_20 = V_8;
if (L_20)
{
goto IL_003d;
}
}
{
int32_t L_21 = V_1;
V_9 = (bool)((((int32_t)L_21) < ((int32_t)0))? 1 : 0);
bool L_22 = V_9;
if (!L_22)
{
goto IL_0074;
}
}
{
goto IL_00a2;
}
IL_0074:
{
}
try
{// begin try (depth: 1)
il2cpp_codegen_runtime_class_init_inline(EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var);
KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A* L_23 = ((EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_StaticFields*)il2cpp_codegen_static_fields_for(EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var))->___encodingLookup_0;
int32_t L_24 = V_3;
NullCheck(L_23);
Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_25;
L_25 = KeyValuePair_2_get_Value_mD26BF0989A64BECE386550C6CD4580043ECB880A_inline(((L_23)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_24))), KeyValuePair_2_get_Value_mD26BF0989A64BECE386550C6CD4580043ECB880A_RuntimeMethod_var);
V_10 = L_25;
Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_26 = V_10;
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_27 = ___0_bytes;
int32_t L_28 = V_1;
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_29 = ___0_bytes;
NullCheck(L_29);
int32_t L_30 = V_1;
NullCheck(L_26);
String_t* L_31;
L_31 = VirtualFuncInvoker3< String_t*, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*, int32_t, int32_t >::Invoke(35 /* System.String System.Text.Encoding::GetString(System.Byte[],System.Int32,System.Int32) */, L_26, L_27, L_28, ((int32_t)il2cpp_codegen_subtract(((int32_t)(((RuntimeArray*)L_29)->max_length)), L_30)));
V_11 = L_31;
goto IL_00cc;
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
if(il2cpp_codegen_class_is_assignable_from (((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RuntimeObject_il2cpp_TypeInfo_var)), il2cpp_codegen_object_class(e.ex)))
{
IL2CPP_PUSH_ACTIVE_EXCEPTION(e.ex);
goto CATCH_009a;
}
throw e;
}
CATCH_009a:
{// begin catch(System.Object)
IL2CPP_POP_ACTIVE_EXCEPTION();
goto IL_009f;
}// end catch (depth: 1)
IL_009f:
{
}
IL_00a1:
{
}
IL_00a2:
{
int32_t L_32 = V_3;
V_3 = ((int32_t)il2cpp_codegen_add(L_32, 1));
}
IL_00a6:
{
int32_t L_33 = V_3;
int32_t L_34 = V_0;
V_12 = (bool)((((int32_t)L_33) < ((int32_t)L_34))? 1 : 0);
bool L_35 = V_12;
if (L_35)
{
goto IL_0010;
}
}
{
V_1 = 0;
il2cpp_codegen_runtime_class_init_inline(EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var);
Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_36 = ((EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_StaticFields*)il2cpp_codegen_static_fields_for(EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var))->___targetEncoding_1;
V_2 = L_36;
Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_37 = V_2;
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_38 = ___0_bytes;
int32_t L_39 = V_1;
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_40 = ___0_bytes;
NullCheck(L_40);
int32_t L_41 = V_1;
NullCheck(L_37);
String_t* L_42;
L_42 = VirtualFuncInvoker3< String_t*, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*, int32_t, int32_t >::Invoke(35 /* System.String System.Text.Encoding::GetString(System.Byte[],System.Int32,System.Int32) */, L_37, L_38, L_39, ((int32_t)il2cpp_codegen_subtract(((int32_t)(((RuntimeArray*)L_40)->max_length)), L_41)));
V_11 = L_42;
goto IL_00cc;
}
IL_00cc:
{
String_t* L_43 = V_11;
return L_43;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.TextAsset/EncodingUtility::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EncodingUtility__cctor_m15A59251290A2D2B0CD00F635C7C30F3B033A40B (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DecoderReplacementFallback_t398AF05FDF32BD471A1678894D1F1A81DDBEE3B0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EncoderReplacementFallback_tCF704844DE6CF0B44DDB3C008824393233B19A16_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyValuePair_2__ctor_mAB9B11258369847D02D8A4600F3F4518BE09B822_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UTF32Encoding_t2516B0B4156BAE85C9D13711375816550842BA4B_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UTF8Encoding_t90B56215A1B0B7ED5CDEA772E695F0DDAFBCD3BE_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnicodeEncoding_t2C90D9E1E55C16081FACA57B229053C1EF05DAF0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB8F710F417E2D96E747683BF53A8CA9BB6B9648C);
s_Il2CppMethodInitialized = true;
}
Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* V_0 = NULL;
Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* V_1 = NULL;
Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* V_2 = NULL;
Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* V_3 = NULL;
Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* V_4 = NULL;
{
Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_0;
L_0 = Encoding_get_UTF8_m9FA98A53CE96FD6D02982625C5246DD36C1235C9(NULL);
NullCheck(L_0);
int32_t L_1;
L_1 = VirtualFuncInvoker0< int32_t >::Invoke(29 /* System.Int32 System.Text.Encoding::get_CodePage() */, L_0);
EncoderReplacementFallback_tCF704844DE6CF0B44DDB3C008824393233B19A16* L_2 = (EncoderReplacementFallback_tCF704844DE6CF0B44DDB3C008824393233B19A16*)il2cpp_codegen_object_new(EncoderReplacementFallback_tCF704844DE6CF0B44DDB3C008824393233B19A16_il2cpp_TypeInfo_var);
NullCheck(L_2);
EncoderReplacementFallback__ctor_mAE7F1C5BF4E5A1F6CF4F9E12A71A63DDD4077D18(L_2, _stringLiteralB8F710F417E2D96E747683BF53A8CA9BB6B9648C, NULL);
DecoderReplacementFallback_t398AF05FDF32BD471A1678894D1F1A81DDBEE3B0* L_3 = (DecoderReplacementFallback_t398AF05FDF32BD471A1678894D1F1A81DDBEE3B0*)il2cpp_codegen_object_new(DecoderReplacementFallback_t398AF05FDF32BD471A1678894D1F1A81DDBEE3B0_il2cpp_TypeInfo_var);
NullCheck(L_3);
DecoderReplacementFallback__ctor_mA73B628532B991FA39C2D7A1C5285CF93DC88F60(L_3, _stringLiteralB8F710F417E2D96E747683BF53A8CA9BB6B9648C, NULL);
Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_4;
L_4 = Encoding_GetEncoding_m8C24242BD2B782DA33BBA33A63A3EA081AC733E7(L_1, L_2, L_3, NULL);
((EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_StaticFields*)il2cpp_codegen_static_fields_for(EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var))->___targetEncoding_1 = L_4;
Il2CppCodeGenWriteBarrier((void**)(&((EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_StaticFields*)il2cpp_codegen_static_fields_for(EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var))->___targetEncoding_1), (void*)L_4);
UTF32Encoding_t2516B0B4156BAE85C9D13711375816550842BA4B* L_5 = (UTF32Encoding_t2516B0B4156BAE85C9D13711375816550842BA4B*)il2cpp_codegen_object_new(UTF32Encoding_t2516B0B4156BAE85C9D13711375816550842BA4B_il2cpp_TypeInfo_var);
NullCheck(L_5);
UTF32Encoding__ctor_m36BC4EFF153464182BC284707E07557AE71015E4(L_5, (bool)1, (bool)1, (bool)1, NULL);
V_0 = L_5;
UTF32Encoding_t2516B0B4156BAE85C9D13711375816550842BA4B* L_6 = (UTF32Encoding_t2516B0B4156BAE85C9D13711375816550842BA4B*)il2cpp_codegen_object_new(UTF32Encoding_t2516B0B4156BAE85C9D13711375816550842BA4B_il2cpp_TypeInfo_var);
NullCheck(L_6);
UTF32Encoding__ctor_m36BC4EFF153464182BC284707E07557AE71015E4(L_6, (bool)0, (bool)1, (bool)1, NULL);
V_1 = L_6;
UnicodeEncoding_t2C90D9E1E55C16081FACA57B229053C1EF05DAF0* L_7 = (UnicodeEncoding_t2C90D9E1E55C16081FACA57B229053C1EF05DAF0*)il2cpp_codegen_object_new(UnicodeEncoding_t2C90D9E1E55C16081FACA57B229053C1EF05DAF0_il2cpp_TypeInfo_var);
NullCheck(L_7);
UnicodeEncoding__ctor_mA00C09FACAF4B21651105488A1A61332A0846EBE(L_7, (bool)1, (bool)1, (bool)1, NULL);
V_2 = L_7;
UnicodeEncoding_t2C90D9E1E55C16081FACA57B229053C1EF05DAF0* L_8 = (UnicodeEncoding_t2C90D9E1E55C16081FACA57B229053C1EF05DAF0*)il2cpp_codegen_object_new(UnicodeEncoding_t2C90D9E1E55C16081FACA57B229053C1EF05DAF0_il2cpp_TypeInfo_var);
NullCheck(L_8);
UnicodeEncoding__ctor_mA00C09FACAF4B21651105488A1A61332A0846EBE(L_8, (bool)0, (bool)1, (bool)1, NULL);
V_3 = L_8;
UTF8Encoding_t90B56215A1B0B7ED5CDEA772E695F0DDAFBCD3BE* L_9 = (UTF8Encoding_t90B56215A1B0B7ED5CDEA772E695F0DDAFBCD3BE*)il2cpp_codegen_object_new(UTF8Encoding_t90B56215A1B0B7ED5CDEA772E695F0DDAFBCD3BE_il2cpp_TypeInfo_var);
NullCheck(L_9);
UTF8Encoding__ctor_m128F4B4A103E718AAB699E2D64011DB13F486726(L_9, (bool)1, (bool)1, NULL);
V_4 = L_9;
KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A* L_10 = (KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A*)(KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A*)SZArrayNew(KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A_il2cpp_TypeInfo_var, (uint32_t)5);
KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A* L_11 = L_10;
Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_12 = V_0;
NullCheck(L_12);
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_13;
L_13 = VirtualFuncInvoker0< ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* >::Invoke(6 /* System.Byte[] System.Text.Encoding::GetPreamble() */, L_12);
Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_14 = V_0;
KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3 L_15;
memset((&L_15), 0, sizeof(L_15));
KeyValuePair_2__ctor_mAB9B11258369847D02D8A4600F3F4518BE09B822((&L_15), L_13, L_14, /*hidden argument*/KeyValuePair_2__ctor_mAB9B11258369847D02D8A4600F3F4518BE09B822_RuntimeMethod_var);
NullCheck(L_11);
(L_11)->SetAt(static_cast<il2cpp_array_size_t>(0), (KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3)L_15);
KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A* L_16 = L_11;
Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_17 = V_1;
NullCheck(L_17);
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_18;
L_18 = VirtualFuncInvoker0< ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* >::Invoke(6 /* System.Byte[] System.Text.Encoding::GetPreamble() */, L_17);
Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_19 = V_1;
KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3 L_20;
memset((&L_20), 0, sizeof(L_20));
KeyValuePair_2__ctor_mAB9B11258369847D02D8A4600F3F4518BE09B822((&L_20), L_18, L_19, /*hidden argument*/KeyValuePair_2__ctor_mAB9B11258369847D02D8A4600F3F4518BE09B822_RuntimeMethod_var);
NullCheck(L_16);
(L_16)->SetAt(static_cast<il2cpp_array_size_t>(1), (KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3)L_20);
KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A* L_21 = L_16;
Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_22 = V_2;
NullCheck(L_22);
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_23;
L_23 = VirtualFuncInvoker0< ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* >::Invoke(6 /* System.Byte[] System.Text.Encoding::GetPreamble() */, L_22);
Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_24 = V_2;
KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3 L_25;
memset((&L_25), 0, sizeof(L_25));
KeyValuePair_2__ctor_mAB9B11258369847D02D8A4600F3F4518BE09B822((&L_25), L_23, L_24, /*hidden argument*/KeyValuePair_2__ctor_mAB9B11258369847D02D8A4600F3F4518BE09B822_RuntimeMethod_var);
NullCheck(L_21);
(L_21)->SetAt(static_cast<il2cpp_array_size_t>(2), (KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3)L_25);
KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A* L_26 = L_21;
Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_27 = V_3;
NullCheck(L_27);
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_28;
L_28 = VirtualFuncInvoker0< ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* >::Invoke(6 /* System.Byte[] System.Text.Encoding::GetPreamble() */, L_27);
Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_29 = V_3;
KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3 L_30;
memset((&L_30), 0, sizeof(L_30));
KeyValuePair_2__ctor_mAB9B11258369847D02D8A4600F3F4518BE09B822((&L_30), L_28, L_29, /*hidden argument*/KeyValuePair_2__ctor_mAB9B11258369847D02D8A4600F3F4518BE09B822_RuntimeMethod_var);
NullCheck(L_26);
(L_26)->SetAt(static_cast<il2cpp_array_size_t>(3), (KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3)L_30);
KeyValuePair_2U5BU5D_tC69B81DAE46C98B645B7DB846E505BD225C1459A* L_31 = L_26;
Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_32 = V_4;
NullCheck(L_32);
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_33;
L_33 = VirtualFuncInvoker0< ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* >::Invoke(6 /* System.Byte[] System.Text.Encoding::GetPreamble() */, L_32);
Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_34 = V_4;
KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3 L_35;
memset((&L_35), 0, sizeof(L_35));
KeyValuePair_2__ctor_mAB9B11258369847D02D8A4600F3F4518BE09B822((&L_35), L_33, L_34, /*hidden argument*/KeyValuePair_2__ctor_mAB9B11258369847D02D8A4600F3F4518BE09B822_RuntimeMethod_var);
NullCheck(L_31);
(L_31)->SetAt(static_cast<il2cpp_array_size_t>(4), (KeyValuePair_2_t8B5EE930394CF3A42A94197BC61889FD4EA4D0C3)L_35);
((EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_StaticFields*)il2cpp_codegen_static_fields_for(EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var))->___encodingLookup_0 = L_31;
Il2CppCodeGenWriteBarrier((void**)(&((EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_StaticFields*)il2cpp_codegen_static_fields_for(EncodingUtility_t317B92DD3ECBFC6F61B28E1167A9B741A812B70B_il2cpp_TypeInfo_var))->___encodingLookup_0), (void*)L_31);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.TrackedReference
IL2CPP_EXTERN_C void TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshal_pinvoke(const TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2& unmarshaled, TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshaled_pinvoke& marshaled)
{
marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
}
IL2CPP_EXTERN_C void TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshal_pinvoke_back(const TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshaled_pinvoke& marshaled, TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2& unmarshaled)
{
intptr_t unmarshaledm_Ptr_temp_0;
memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
}
// Conversion method for clean up from marshalling of: UnityEngine.TrackedReference
IL2CPP_EXTERN_C void TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshal_pinvoke_cleanup(TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.TrackedReference
IL2CPP_EXTERN_C void TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshal_com(const TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2& unmarshaled, TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshaled_com& marshaled)
{
marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
}
IL2CPP_EXTERN_C void TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshal_com_back(const TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshaled_com& marshaled, TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2& unmarshaled)
{
intptr_t unmarshaledm_Ptr_temp_0;
memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
}
// Conversion method for clean up from marshalling of: UnityEngine.TrackedReference
IL2CPP_EXTERN_C void TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshal_com_cleanup(TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshaled_com& marshaled)
{
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.ScriptableObject
IL2CPP_EXTERN_C void ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshal_pinvoke(const ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A& unmarshaled, ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_pinvoke& marshaled)
{
marshaled.___m_CachedPtr_0 = unmarshaled.___m_CachedPtr_0;
}
IL2CPP_EXTERN_C void ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshal_pinvoke_back(const ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_pinvoke& marshaled, ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A& unmarshaled)
{
intptr_t unmarshaledm_CachedPtr_temp_0;
memset((&unmarshaledm_CachedPtr_temp_0), 0, sizeof(unmarshaledm_CachedPtr_temp_0));
unmarshaledm_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
unmarshaled.___m_CachedPtr_0 = unmarshaledm_CachedPtr_temp_0;
}
// Conversion method for clean up from marshalling of: UnityEngine.ScriptableObject
IL2CPP_EXTERN_C void ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshal_pinvoke_cleanup(ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.ScriptableObject
IL2CPP_EXTERN_C void ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshal_com(const ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A& unmarshaled, ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_com& marshaled)
{
marshaled.___m_CachedPtr_0 = unmarshaled.___m_CachedPtr_0;
}
IL2CPP_EXTERN_C void ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshal_com_back(const ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_com& marshaled, ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A& unmarshaled)
{
intptr_t unmarshaledm_CachedPtr_temp_0;
memset((&unmarshaledm_CachedPtr_temp_0), 0, sizeof(unmarshaledm_CachedPtr_temp_0));
unmarshaledm_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
unmarshaled.___m_CachedPtr_0 = unmarshaledm_CachedPtr_temp_0;
}
// Conversion method for clean up from marshalling of: UnityEngine.ScriptableObject
IL2CPP_EXTERN_C void ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshal_com_cleanup(ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_com& marshaled)
{
}
// System.Void UnityEngine.ScriptableObject::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject__ctor_mD037FDB0B487295EA47F79A4DB1BF1846C9087FF (ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
ScriptableObject_CreateScriptableObject_m63730D18415FC4EC61F77C57A4D184064E82D2C0(__this, NULL);
return;
}
}
// UnityEngine.ScriptableObject UnityEngine.ScriptableObject::CreateInstance(System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* ScriptableObject_CreateInstance_mE015043D7EC19654FDFB830A9393B3914FF5FC24 (Type_t* ___0_type, const RuntimeMethod* method)
{
ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* V_0 = NULL;
{
Type_t* L_0 = ___0_type;
ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* L_1;
L_1 = ScriptableObject_CreateScriptableObjectInstanceFromType_mDA90002F7BB98734237184C1E160C7763B5A0AD6(L_0, (bool)1, NULL);
V_0 = L_1;
goto IL_000b;
}
IL_000b:
{
ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* L_2 = V_0;
return L_2;
}
}
// System.Void UnityEngine.ScriptableObject::CreateScriptableObject(UnityEngine.ScriptableObject)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject_CreateScriptableObject_m63730D18415FC4EC61F77C57A4D184064E82D2C0 (ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* ___0_self, const RuntimeMethod* method)
{
typedef void (*ScriptableObject_CreateScriptableObject_m63730D18415FC4EC61F77C57A4D184064E82D2C0_ftn) (ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A*);
static ScriptableObject_CreateScriptableObject_m63730D18415FC4EC61F77C57A4D184064E82D2C0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ScriptableObject_CreateScriptableObject_m63730D18415FC4EC61F77C57A4D184064E82D2C0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ScriptableObject::CreateScriptableObject(UnityEngine.ScriptableObject)");
_il2cpp_icall_func(___0_self);
}
// UnityEngine.ScriptableObject UnityEngine.ScriptableObject::CreateScriptableObjectInstanceFromType(System.Type,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* ScriptableObject_CreateScriptableObjectInstanceFromType_mDA90002F7BB98734237184C1E160C7763B5A0AD6 (Type_t* ___0_type, bool ___1_applyDefaultsAndReset, const RuntimeMethod* method)
{
typedef ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* (*ScriptableObject_CreateScriptableObjectInstanceFromType_mDA90002F7BB98734237184C1E160C7763B5A0AD6_ftn) (Type_t*, bool);
static ScriptableObject_CreateScriptableObjectInstanceFromType_mDA90002F7BB98734237184C1E160C7763B5A0AD6_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ScriptableObject_CreateScriptableObjectInstanceFromType_mDA90002F7BB98734237184C1E160C7763B5A0AD6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ScriptableObject::CreateScriptableObjectInstanceFromType(System.Type,System.Boolean)");
ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* icallRetVal = _il2cpp_icall_func(___0_type, ___1_applyDefaultsAndReset);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.StackTraceUtility::SetProjectFolder(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StackTraceUtility_SetProjectFolder_m60DBA844239D34388650DB96CE47ED18835EE486 (String_t* ___0_folder, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral09B11B6CC411D8B9FFB75EAAE9A35B2AF248CE40);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral86BBAACC00198DBB3046818AD3FC2AA10AE48DE1);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
String_t* L_0 = ___0_folder;
il2cpp_codegen_runtime_class_init_inline(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var);
((StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var))->___projectFolder_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&((StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var))->___projectFolder_0), (void*)L_0);
String_t* L_1 = ((StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var))->___projectFolder_0;
bool L_2;
L_2 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_1, NULL);
V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
bool L_3 = V_0;
if (!L_3)
{
goto IL_0031;
}
}
{
il2cpp_codegen_runtime_class_init_inline(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var);
String_t* L_4 = ((StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var))->___projectFolder_0;
NullCheck(L_4);
String_t* L_5;
L_5 = String_Replace_mABDB7003A1D0AEDCAE9FF85E3DFFFBA752D2A166(L_4, _stringLiteral09B11B6CC411D8B9FFB75EAAE9A35B2AF248CE40, _stringLiteral86BBAACC00198DBB3046818AD3FC2AA10AE48DE1, NULL);
((StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var))->___projectFolder_0 = L_5;
Il2CppCodeGenWriteBarrier((void**)(&((StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var))->___projectFolder_0), (void*)L_5);
}
IL_0031:
{
return;
}
}
// System.String UnityEngine.StackTraceUtility::ExtractStackTrace()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* StackTraceUtility_ExtractStackTrace_mFDB05BC4CA207364FFC93F44E29F35A271DF5200 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StackTrace_t7C150C7C14136F985311A83A93524B1019F70853_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
uint8_t* V_1 = NULL;
int32_t V_2 = 0;
StackTrace_t7C150C7C14136F985311A83A93524B1019F70853* V_3 = NULL;
String_t* V_4 = NULL;
bool V_5 = false;
String_t* V_6 = NULL;
{
V_0 = ((int32_t)16384);
int32_t L_0 = V_0;
uintptr_t L_1 = ((uintptr_t)L_0);
int8_t* L_2 = (int8_t*) (L_1 ? alloca(L_1) : NULL);
memset(L_2, 0, L_1);
V_1 = (uint8_t*)(L_2);
uint8_t* L_3 = V_1;
int32_t L_4 = V_0;
il2cpp_codegen_runtime_class_init_inline(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var);
String_t* L_5 = ((StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var))->___projectFolder_0;
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
int32_t L_6;
L_6 = Debug_ExtractStackTraceNoAlloc_mEA19F1BD13F74CCE53CED8FA2C07380772C58FB6(L_3, L_4, L_5, NULL);
V_2 = L_6;
int32_t L_7 = V_2;
V_5 = (bool)((((int32_t)L_7) > ((int32_t)0))? 1 : 0);
bool L_8 = V_5;
if (!L_8)
{
goto IL_0035;
}
}
{
uint8_t* L_9 = V_1;
int32_t L_10 = V_2;
Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_11;
L_11 = Encoding_get_UTF8_m9FA98A53CE96FD6D02982625C5246DD36C1235C9(NULL);
String_t* L_12;
L_12 = String_CreateString_mA014E75717E6CE25BA9D641971AD637F70532339(NULL, (int8_t*)L_9, 0, L_10, L_11, NULL);
V_6 = L_12;
goto IL_004b;
}
IL_0035:
{
StackTrace_t7C150C7C14136F985311A83A93524B1019F70853* L_13 = (StackTrace_t7C150C7C14136F985311A83A93524B1019F70853*)il2cpp_codegen_object_new(StackTrace_t7C150C7C14136F985311A83A93524B1019F70853_il2cpp_TypeInfo_var);
NullCheck(L_13);
StackTrace__ctor_m7C03595A7D2ADA64E7CB5311C9563AF588DC8480(L_13, 1, (bool)1, NULL);
V_3 = L_13;
StackTrace_t7C150C7C14136F985311A83A93524B1019F70853* L_14 = V_3;
il2cpp_codegen_runtime_class_init_inline(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var);
String_t* L_15;
L_15 = StackTraceUtility_ExtractFormattedStackTrace_m3857524451432DB6A0A5445E57B3DFC30369B0BB(L_14, NULL);
V_4 = L_15;
String_t* L_16 = V_4;
V_6 = L_16;
goto IL_004b;
}
IL_004b:
{
String_t* L_17 = V_6;
return L_17;
}
}
// System.Void UnityEngine.StackTraceUtility::ExtractStringFromExceptionInternal(System.Object,System.String&,System.String&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StackTraceUtility_ExtractStringFromExceptionInternal_m57F173812EF87153715A42DCE44D2F069F528FF3 (RuntimeObject* ___0_exceptiono, String_t** ___1_message, String_t** ___2_stackTrace, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StackTrace_t7C150C7C14136F985311A83A93524B1019F70853_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StringBuilder_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1168E92C164109D6220480DEDA987085B2A21155);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC8D4797FBB1D4C6C199B2789FC99C6050526217A);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
s_Il2CppMethodInitialized = true;
}
Exception_t* V_0 = NULL;
StringBuilder_t* V_1 = NULL;
String_t* V_2 = NULL;
StackTrace_t7C150C7C14136F985311A83A93524B1019F70853* V_3 = NULL;
bool V_4 = false;
bool V_5 = false;
String_t* V_6 = NULL;
String_t* V_7 = NULL;
bool V_8 = false;
bool V_9 = false;
bool V_10 = false;
bool V_11 = false;
bool V_12 = false;
int32_t G_B7_0 = 0;
{
RuntimeObject* L_0 = ___0_exceptiono;
V_4 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_4;
if (!L_1)
{
goto IL_0016;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_2 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_2);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC0952C79710E477B510DD395DA56F08B41FCF2A9)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&StackTraceUtility_ExtractStringFromExceptionInternal_m57F173812EF87153715A42DCE44D2F069F528FF3_RuntimeMethod_var)));
}
IL_0016:
{
RuntimeObject* L_3 = ___0_exceptiono;
V_0 = ((Exception_t*)IsInstClass((RuntimeObject*)L_3, Exception_t_il2cpp_TypeInfo_var));
Exception_t* L_4 = V_0;
V_5 = (bool)((((RuntimeObject*)(Exception_t*)L_4) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_5 = V_5;
if (!L_5)
{
goto IL_0032;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_6 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_6);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3D867D549331FF350C2A5DBB625FD2142F4DBB84)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&StackTraceUtility_ExtractStringFromExceptionInternal_m57F173812EF87153715A42DCE44D2F069F528FF3_RuntimeMethod_var)));
}
IL_0032:
{
Exception_t* L_7 = V_0;
NullCheck(L_7);
String_t* L_8;
L_8 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Exception::get_StackTrace() */, L_7);
if (!L_8)
{
goto IL_0049;
}
}
{
Exception_t* L_9 = V_0;
NullCheck(L_9);
String_t* L_10;
L_10 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Exception::get_StackTrace() */, L_9);
NullCheck(L_10);
int32_t L_11;
L_11 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_10, NULL);
G_B7_0 = ((int32_t)il2cpp_codegen_multiply(L_11, 2));
goto IL_004e;
}
IL_0049:
{
G_B7_0 = ((int32_t)512);
}
IL_004e:
{
StringBuilder_t* L_12 = (StringBuilder_t*)il2cpp_codegen_object_new(StringBuilder_t_il2cpp_TypeInfo_var);
NullCheck(L_12);
StringBuilder__ctor_m2619CA8D2C3476DF1A302D9D941498BB1C6164C5(L_12, G_B7_0, NULL);
V_1 = L_12;
String_t** L_13 = ___1_message;
*((RuntimeObject**)L_13) = (RuntimeObject*)_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_13, (void*)(RuntimeObject*)_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
V_2 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
goto IL_011c;
}
IL_0066:
{
String_t* L_14 = V_2;
NullCheck(L_14);
int32_t L_15;
L_15 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_14, NULL);
V_8 = (bool)((((int32_t)L_15) == ((int32_t)0))? 1 : 0);
bool L_16 = V_8;
if (!L_16)
{
goto IL_007f;
}
}
{
Exception_t* L_17 = V_0;
NullCheck(L_17);
String_t* L_18;
L_18 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Exception::get_StackTrace() */, L_17);
V_2 = L_18;
goto IL_0091;
}
IL_007f:
{
Exception_t* L_19 = V_0;
NullCheck(L_19);
String_t* L_20;
L_20 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Exception::get_StackTrace() */, L_19);
String_t* L_21 = V_2;
String_t* L_22;
L_22 = String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B(L_20, _stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD, L_21, NULL);
V_2 = L_22;
}
IL_0091:
{
Exception_t* L_23 = V_0;
NullCheck(L_23);
Type_t* L_24;
L_24 = Exception_GetType_mAD1230385BDC06119C339187CC37F22B6A79CF09(L_23, NULL);
NullCheck(L_24);
String_t* L_25;
L_25 = VirtualFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_24);
V_6 = L_25;
V_7 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
Exception_t* L_26 = V_0;
NullCheck(L_26);
String_t* L_27;
L_27 = VirtualFuncInvoker0< String_t* >::Invoke(5 /* System.String System.Exception::get_Message() */, L_26);
V_9 = (bool)((!(((RuntimeObject*)(String_t*)L_27) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_28 = V_9;
if (!L_28)
{
goto IL_00bc;
}
}
{
Exception_t* L_29 = V_0;
NullCheck(L_29);
String_t* L_30;
L_30 = VirtualFuncInvoker0< String_t* >::Invoke(5 /* System.String System.Exception::get_Message() */, L_29);
V_7 = L_30;
}
IL_00bc:
{
String_t* L_31 = V_7;
NullCheck(L_31);
String_t* L_32;
L_32 = String_Trim_mCD6D8C6D4CFD15225D12DB7D3E0544CA80FB8DA5(L_31, NULL);
NullCheck(L_32);
int32_t L_33;
L_33 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_32, NULL);
V_10 = (bool)((!(((uint32_t)L_33) <= ((uint32_t)0)))? 1 : 0);
bool L_34 = V_10;
if (!L_34)
{
goto IL_00ec;
}
}
{
String_t* L_35 = V_6;
String_t* L_36;
L_36 = String_Concat_m9E3155FB84015C823606188F53B47CB44C444991(L_35, _stringLiteral1168E92C164109D6220480DEDA987085B2A21155, NULL);
V_6 = L_36;
String_t* L_37 = V_6;
String_t* L_38 = V_7;
String_t* L_39;
L_39 = String_Concat_m9E3155FB84015C823606188F53B47CB44C444991(L_37, L_38, NULL);
V_6 = L_39;
}
IL_00ec:
{
String_t** L_40 = ___1_message;
String_t* L_41 = V_6;
*((RuntimeObject**)L_40) = (RuntimeObject*)L_41;
Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_40, (void*)(RuntimeObject*)L_41);
Exception_t* L_42 = V_0;
NullCheck(L_42);
Exception_t* L_43;
L_43 = Exception_get_InnerException_m0C1BDB339C786BA4DA7D2C1AD214571CFBBB1410_inline(L_42, NULL);
V_11 = (bool)((!(((RuntimeObject*)(Exception_t*)L_43) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_44 = V_11;
if (!L_44)
{
goto IL_0114;
}
}
{
String_t* L_45 = V_6;
String_t* L_46 = V_2;
String_t* L_47;
L_47 = String_Concat_m093934F71A9B351911EE46311674ED463B180006(_stringLiteralC8D4797FBB1D4C6C199B2789FC99C6050526217A, L_45, _stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD, L_46, NULL);
V_2 = L_47;
}
IL_0114:
{
Exception_t* L_48 = V_0;
NullCheck(L_48);
Exception_t* L_49;
L_49 = Exception_get_InnerException_m0C1BDB339C786BA4DA7D2C1AD214571CFBBB1410_inline(L_48, NULL);
V_0 = L_49;
}
IL_011c:
{
Exception_t* L_50 = V_0;
V_12 = (bool)((!(((RuntimeObject*)(Exception_t*)L_50) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_51 = V_12;
if (L_51)
{
goto IL_0066;
}
}
{
StringBuilder_t* L_52 = V_1;
String_t* L_53 = V_2;
String_t* L_54;
L_54 = String_Concat_m9E3155FB84015C823606188F53B47CB44C444991(L_53, _stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD, NULL);
NullCheck(L_52);
StringBuilder_t* L_55;
L_55 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_52, L_54, NULL);
StackTrace_t7C150C7C14136F985311A83A93524B1019F70853* L_56 = (StackTrace_t7C150C7C14136F985311A83A93524B1019F70853*)il2cpp_codegen_object_new(StackTrace_t7C150C7C14136F985311A83A93524B1019F70853_il2cpp_TypeInfo_var);
NullCheck(L_56);
StackTrace__ctor_m7C03595A7D2ADA64E7CB5311C9563AF588DC8480(L_56, 1, (bool)1, NULL);
V_3 = L_56;
StringBuilder_t* L_57 = V_1;
StackTrace_t7C150C7C14136F985311A83A93524B1019F70853* L_58 = V_3;
il2cpp_codegen_runtime_class_init_inline(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var);
String_t* L_59;
L_59 = StackTraceUtility_ExtractFormattedStackTrace_m3857524451432DB6A0A5445E57B3DFC30369B0BB(L_58, NULL);
NullCheck(L_57);
StringBuilder_t* L_60;
L_60 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_57, L_59, NULL);
String_t** L_61 = ___2_stackTrace;
StringBuilder_t* L_62 = V_1;
NullCheck(L_62);
String_t* L_63;
L_63 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_62);
*((RuntimeObject**)L_61) = (RuntimeObject*)L_63;
Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_61, (void*)(RuntimeObject*)L_63);
return;
}
}
// System.String UnityEngine.StackTraceUtility::ExtractFormattedStackTrace(System.Diagnostics.StackTrace)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* StackTraceUtility_ExtractFormattedStackTrace_m3857524451432DB6A0A5445E57B3DFC30369B0BB (StackTrace_t7C150C7C14136F985311A83A93524B1019F70853* ___0_stackTrace, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StringBuilder_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral09B11B6CC411D8B9FFB75EAAE9A35B2AF248CE40);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral537DC478F57E765ABB71C8854958007E241C0842);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6C379854BE64F495042DF2C26D73DBF30568882D);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral758733BDBED83CBFF4F635AC26CA92AAE477F75D);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral86BBAACC00198DBB3046818AD3FC2AA10AE48DE1);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral876C4B39B6E4D0187090400768899C71D99DE90D);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA28D05ACFB0D35EEFD43059017AB6AD06F999329);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA3DFC0C77ACADE0EE48DCC73E795A597D0270A73);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA94DDCADF45504251370B9DA9E2524C39A1191C0);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB3F14BF976EFD974E34846B742502C802FABAE9D);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB4B0363E97F5C708A44E3F0E479DA7A612B280F4);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB83295FF6E108B00DC67444B118ACAE08114F6D5);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBBB7B38C6B0BB909690E32AA49D286E213F7DDB7);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBBC2A8FA40339CF6B9A8FCC9206726EA012A8886);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCFEF3227A766442073C70EFE7DC19B6BA9C63006);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF3E84B722399601AD7E281754E917478AA9AD48D);
s_Il2CppMethodInitialized = true;
}
StringBuilder_t* V_0 = NULL;
int32_t V_1 = 0;
StackFrame_tB901270D6679ED5D24D872C25D4AD053F22F3443* V_2 = NULL;
MethodBase_t* V_3 = NULL;
Type_t* V_4 = NULL;
String_t* V_5 = NULL;
int32_t V_6 = 0;
ParameterInfoU5BU5D_t86995AB4A1693393FE29B058CC3FD727DF0B984C* V_7 = NULL;
bool V_8 = false;
String_t* V_9 = NULL;
bool V_10 = false;
bool V_11 = false;
bool V_12 = false;
bool V_13 = false;
bool V_14 = false;
bool V_15 = false;
bool V_16 = false;
bool V_17 = false;
bool V_18 = false;
bool V_19 = false;
int32_t V_20 = 0;
bool V_21 = false;
String_t* V_22 = NULL;
int32_t G_B26_0 = 0;
int32_t G_B28_0 = 0;
{
StringBuilder_t* L_0 = (StringBuilder_t*)il2cpp_codegen_object_new(StringBuilder_t_il2cpp_TypeInfo_var);
NullCheck(L_0);
StringBuilder__ctor_m2619CA8D2C3476DF1A302D9D941498BB1C6164C5(L_0, ((int32_t)255), NULL);
V_0 = L_0;
V_1 = 0;
goto IL_02c6;
}
IL_0013:
{
StackTrace_t7C150C7C14136F985311A83A93524B1019F70853* L_1 = ___0_stackTrace;
int32_t L_2 = V_1;
NullCheck(L_1);
StackFrame_tB901270D6679ED5D24D872C25D4AD053F22F3443* L_3;
L_3 = VirtualFuncInvoker1< StackFrame_tB901270D6679ED5D24D872C25D4AD053F22F3443*, int32_t >::Invoke(5 /* System.Diagnostics.StackFrame System.Diagnostics.StackTrace::GetFrame(System.Int32) */, L_1, L_2);
V_2 = L_3;
StackFrame_tB901270D6679ED5D24D872C25D4AD053F22F3443* L_4 = V_2;
NullCheck(L_4);
MethodBase_t* L_5;
L_5 = VirtualFuncInvoker0< MethodBase_t* >::Invoke(7 /* System.Reflection.MethodBase System.Diagnostics.StackFrame::GetMethod() */, L_4);
V_3 = L_5;
MethodBase_t* L_6 = V_3;
V_10 = (bool)((((RuntimeObject*)(MethodBase_t*)L_6) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_7 = V_10;
if (!L_7)
{
goto IL_0032;
}
}
{
goto IL_02c2;
}
IL_0032:
{
MethodBase_t* L_8 = V_3;
NullCheck(L_8);
Type_t* L_9;
L_9 = VirtualFuncInvoker0< Type_t* >::Invoke(8 /* System.Type System.Reflection.MemberInfo::get_DeclaringType() */, L_8);
V_4 = L_9;
Type_t* L_10 = V_4;
V_11 = (bool)((((RuntimeObject*)(Type_t*)L_10) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_11 = V_11;
if (!L_11)
{
goto IL_004a;
}
}
{
goto IL_02c2;
}
IL_004a:
{
Type_t* L_12 = V_4;
NullCheck(L_12);
String_t* L_13;
L_13 = VirtualFuncInvoker0< String_t* >::Invoke(23 /* System.String System.Type::get_Namespace() */, L_12);
V_5 = L_13;
String_t* L_14 = V_5;
bool L_15;
L_15 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_14, NULL);
V_12 = (bool)((((int32_t)L_15) == ((int32_t)0))? 1 : 0);
bool L_16 = V_12;
if (!L_16)
{
goto IL_007a;
}
}
{
StringBuilder_t* L_17 = V_0;
String_t* L_18 = V_5;
NullCheck(L_17);
StringBuilder_t* L_19;
L_19 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_17, L_18, NULL);
StringBuilder_t* L_20 = V_0;
NullCheck(L_20);
StringBuilder_t* L_21;
L_21 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_20, _stringLiteralF3E84B722399601AD7E281754E917478AA9AD48D, NULL);
}
IL_007a:
{
StringBuilder_t* L_22 = V_0;
Type_t* L_23 = V_4;
NullCheck(L_23);
String_t* L_24;
L_24 = VirtualFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_23);
NullCheck(L_22);
StringBuilder_t* L_25;
L_25 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_22, L_24, NULL);
StringBuilder_t* L_26 = V_0;
NullCheck(L_26);
StringBuilder_t* L_27;
L_27 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_26, _stringLiteral876C4B39B6E4D0187090400768899C71D99DE90D, NULL);
StringBuilder_t* L_28 = V_0;
MethodBase_t* L_29 = V_3;
NullCheck(L_29);
String_t* L_30;
L_30 = VirtualFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_29);
NullCheck(L_28);
StringBuilder_t* L_31;
L_31 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_28, L_30, NULL);
StringBuilder_t* L_32 = V_0;
NullCheck(L_32);
StringBuilder_t* L_33;
L_33 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_32, _stringLiteralA3DFC0C77ACADE0EE48DCC73E795A597D0270A73, NULL);
V_6 = 0;
MethodBase_t* L_34 = V_3;
NullCheck(L_34);
ParameterInfoU5BU5D_t86995AB4A1693393FE29B058CC3FD727DF0B984C* L_35;
L_35 = VirtualFuncInvoker0< ParameterInfoU5BU5D_t86995AB4A1693393FE29B058CC3FD727DF0B984C* >::Invoke(15 /* System.Reflection.ParameterInfo[] System.Reflection.MethodBase::GetParameters() */, L_34);
V_7 = L_35;
V_8 = (bool)1;
goto IL_00f7;
}
IL_00bd:
{
bool L_36 = V_8;
V_13 = (bool)((((int32_t)L_36) == ((int32_t)0))? 1 : 0);
bool L_37 = V_13;
if (!L_37)
{
goto IL_00d7;
}
}
{
StringBuilder_t* L_38 = V_0;
NullCheck(L_38);
StringBuilder_t* L_39;
L_39 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_38, _stringLiteral758733BDBED83CBFF4F635AC26CA92AAE477F75D, NULL);
goto IL_00da;
}
IL_00d7:
{
V_8 = (bool)0;
}
IL_00da:
{
StringBuilder_t* L_40 = V_0;
ParameterInfoU5BU5D_t86995AB4A1693393FE29B058CC3FD727DF0B984C* L_41 = V_7;
int32_t L_42 = V_6;
NullCheck(L_41);
int32_t L_43 = L_42;
ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F* L_44 = (L_41)->GetAt(static_cast<il2cpp_array_size_t>(L_43));
NullCheck(L_44);
Type_t* L_45;
L_45 = VirtualFuncInvoker0< Type_t* >::Invoke(10 /* System.Type System.Reflection.ParameterInfo::get_ParameterType() */, L_44);
NullCheck(L_45);
String_t* L_46;
L_46 = VirtualFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_45);
NullCheck(L_40);
StringBuilder_t* L_47;
L_47 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_40, L_46, NULL);
int32_t L_48 = V_6;
V_6 = ((int32_t)il2cpp_codegen_add(L_48, 1));
}
IL_00f7:
{
int32_t L_49 = V_6;
ParameterInfoU5BU5D_t86995AB4A1693393FE29B058CC3FD727DF0B984C* L_50 = V_7;
NullCheck(L_50);
V_14 = (bool)((((int32_t)L_49) < ((int32_t)((int32_t)(((RuntimeArray*)L_50)->max_length))))? 1 : 0);
bool L_51 = V_14;
if (L_51)
{
goto IL_00bd;
}
}
{
StringBuilder_t* L_52 = V_0;
NullCheck(L_52);
StringBuilder_t* L_53;
L_53 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_52, _stringLiteralB3F14BF976EFD974E34846B742502C802FABAE9D, NULL);
StackFrame_tB901270D6679ED5D24D872C25D4AD053F22F3443* L_54 = V_2;
NullCheck(L_54);
String_t* L_55;
L_55 = VirtualFuncInvoker0< String_t* >::Invoke(5 /* System.String System.Diagnostics.StackFrame::GetFileName() */, L_54);
V_9 = L_55;
String_t* L_56 = V_9;
V_15 = (bool)((!(((RuntimeObject*)(String_t*)L_56) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_57 = V_15;
if (!L_57)
{
goto IL_02b5;
}
}
{
Type_t* L_58 = V_4;
NullCheck(L_58);
String_t* L_59;
L_59 = VirtualFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_58);
bool L_60;
L_60 = String_op_Equality_m030E1B219352228970A076136E455C4E568C02C1(L_59, _stringLiteral6C379854BE64F495042DF2C26D73DBF30568882D, NULL);
if (!L_60)
{
goto IL_0151;
}
}
{
Type_t* L_61 = V_4;
NullCheck(L_61);
String_t* L_62;
L_62 = VirtualFuncInvoker0< String_t* >::Invoke(23 /* System.String System.Type::get_Namespace() */, L_61);
bool L_63;
L_63 = String_op_Equality_m030E1B219352228970A076136E455C4E568C02C1(L_62, _stringLiteralCFEF3227A766442073C70EFE7DC19B6BA9C63006, NULL);
if (L_63)
{
goto IL_0201;
}
}
IL_0151:
{
Type_t* L_64 = V_4;
NullCheck(L_64);
String_t* L_65;
L_65 = VirtualFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_64);
bool L_66;
L_66 = String_op_Equality_m030E1B219352228970A076136E455C4E568C02C1(L_65, _stringLiteralB83295FF6E108B00DC67444B118ACAE08114F6D5, NULL);
if (!L_66)
{
goto IL_017a;
}
}
{
Type_t* L_67 = V_4;
NullCheck(L_67);
String_t* L_68;
L_68 = VirtualFuncInvoker0< String_t* >::Invoke(23 /* System.String System.Type::get_Namespace() */, L_67);
bool L_69;
L_69 = String_op_Equality_m030E1B219352228970A076136E455C4E568C02C1(L_68, _stringLiteralCFEF3227A766442073C70EFE7DC19B6BA9C63006, NULL);
if (L_69)
{
goto IL_0201;
}
}
IL_017a:
{
Type_t* L_70 = V_4;
NullCheck(L_70);
String_t* L_71;
L_71 = VirtualFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_70);
bool L_72;
L_72 = String_op_Equality_m030E1B219352228970A076136E455C4E568C02C1(L_71, _stringLiteral537DC478F57E765ABB71C8854958007E241C0842, NULL);
if (!L_72)
{
goto IL_01a0;
}
}
{
Type_t* L_73 = V_4;
NullCheck(L_73);
String_t* L_74;
L_74 = VirtualFuncInvoker0< String_t* >::Invoke(23 /* System.String System.Type::get_Namespace() */, L_73);
bool L_75;
L_75 = String_op_Equality_m030E1B219352228970A076136E455C4E568C02C1(L_74, _stringLiteralCFEF3227A766442073C70EFE7DC19B6BA9C63006, NULL);
if (L_75)
{
goto IL_0201;
}
}
IL_01a0:
{
Type_t* L_76 = V_4;
NullCheck(L_76);
String_t* L_77;
L_77 = VirtualFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_76);
bool L_78;
L_78 = String_op_Equality_m030E1B219352228970A076136E455C4E568C02C1(L_77, _stringLiteralBBB7B38C6B0BB909690E32AA49D286E213F7DDB7, NULL);
if (!L_78)
{
goto IL_01c6;
}
}
{
Type_t* L_79 = V_4;
NullCheck(L_79);
String_t* L_80;
L_80 = VirtualFuncInvoker0< String_t* >::Invoke(23 /* System.String System.Type::get_Namespace() */, L_79);
bool L_81;
L_81 = String_op_Equality_m030E1B219352228970A076136E455C4E568C02C1(L_80, _stringLiteralBBC2A8FA40339CF6B9A8FCC9206726EA012A8886, NULL);
if (L_81)
{
goto IL_0201;
}
}
IL_01c6:
{
MethodBase_t* L_82 = V_3;
NullCheck(L_82);
String_t* L_83;
L_83 = VirtualFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_82);
bool L_84;
L_84 = String_op_Equality_m030E1B219352228970A076136E455C4E568C02C1(L_83, _stringLiteralB4B0363E97F5C708A44E3F0E479DA7A612B280F4, NULL);
if (!L_84)
{
goto IL_01fe;
}
}
{
Type_t* L_85 = V_4;
NullCheck(L_85);
String_t* L_86;
L_86 = VirtualFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_85);
bool L_87;
L_87 = String_op_Equality_m030E1B219352228970A076136E455C4E568C02C1(L_86, _stringLiteralA28D05ACFB0D35EEFD43059017AB6AD06F999329, NULL);
if (!L_87)
{
goto IL_01fe;
}
}
{
Type_t* L_88 = V_4;
NullCheck(L_88);
String_t* L_89;
L_89 = VirtualFuncInvoker0< String_t* >::Invoke(23 /* System.String System.Type::get_Namespace() */, L_88);
bool L_90;
L_90 = String_op_Equality_m030E1B219352228970A076136E455C4E568C02C1(L_89, _stringLiteralCFEF3227A766442073C70EFE7DC19B6BA9C63006, NULL);
G_B26_0 = ((int32_t)(L_90));
goto IL_01ff;
}
IL_01fe:
{
G_B26_0 = 0;
}
IL_01ff:
{
G_B28_0 = G_B26_0;
goto IL_0202;
}
IL_0201:
{
G_B28_0 = 1;
}
IL_0202:
{
V_16 = (bool)G_B28_0;
bool L_91 = V_16;
V_17 = (bool)((((int32_t)L_91) == ((int32_t)0))? 1 : 0);
bool L_92 = V_17;
if (!L_92)
{
goto IL_02b4;
}
}
{
StringBuilder_t* L_93 = V_0;
NullCheck(L_93);
StringBuilder_t* L_94;
L_94 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_93, _stringLiteralA94DDCADF45504251370B9DA9E2524C39A1191C0, NULL);
il2cpp_codegen_runtime_class_init_inline(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var);
String_t* L_95 = ((StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var))->___projectFolder_0;
bool L_96;
L_96 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_95, NULL);
V_18 = (bool)((((int32_t)L_96) == ((int32_t)0))? 1 : 0);
bool L_97 = V_18;
if (!L_97)
{
goto IL_027c;
}
}
{
String_t* L_98 = V_9;
NullCheck(L_98);
String_t* L_99;
L_99 = String_Replace_mABDB7003A1D0AEDCAE9FF85E3DFFFBA752D2A166(L_98, _stringLiteral09B11B6CC411D8B9FFB75EAAE9A35B2AF248CE40, _stringLiteral86BBAACC00198DBB3046818AD3FC2AA10AE48DE1, NULL);
il2cpp_codegen_runtime_class_init_inline(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var);
String_t* L_100 = ((StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var))->___projectFolder_0;
NullCheck(L_99);
bool L_101;
L_101 = String_StartsWith_mF75DBA1EB709811E711B44E26FF919C88A8E65C0(L_99, L_100, NULL);
V_19 = L_101;
bool L_102 = V_19;
if (!L_102)
{
goto IL_027b;
}
}
{
String_t* L_103 = V_9;
il2cpp_codegen_runtime_class_init_inline(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var);
String_t* L_104 = ((StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var))->___projectFolder_0;
NullCheck(L_104);
int32_t L_105;
L_105 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_104, NULL);
String_t* L_106 = V_9;
NullCheck(L_106);
int32_t L_107;
L_107 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_106, NULL);
String_t* L_108 = ((StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var))->___projectFolder_0;
NullCheck(L_108);
int32_t L_109;
L_109 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_108, NULL);
NullCheck(L_103);
String_t* L_110;
L_110 = String_Substring_mB1D94F47935D22E130FF2C01DBB6A4135FBB76CE(L_103, L_105, ((int32_t)il2cpp_codegen_subtract(L_107, L_109)), NULL);
V_9 = L_110;
}
IL_027b:
{
}
IL_027c:
{
StringBuilder_t* L_111 = V_0;
String_t* L_112 = V_9;
NullCheck(L_111);
StringBuilder_t* L_113;
L_113 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_111, L_112, NULL);
StringBuilder_t* L_114 = V_0;
NullCheck(L_114);
StringBuilder_t* L_115;
L_115 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_114, _stringLiteral876C4B39B6E4D0187090400768899C71D99DE90D, NULL);
StringBuilder_t* L_116 = V_0;
StackFrame_tB901270D6679ED5D24D872C25D4AD053F22F3443* L_117 = V_2;
NullCheck(L_117);
int32_t L_118;
L_118 = VirtualFuncInvoker0< int32_t >::Invoke(4 /* System.Int32 System.Diagnostics.StackFrame::GetFileLineNumber() */, L_117);
V_20 = L_118;
String_t* L_119;
L_119 = Int32_ToString_m030E01C24E294D6762FB0B6F37CB541581F55CA5((&V_20), NULL);
NullCheck(L_116);
StringBuilder_t* L_120;
L_120 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_116, L_119, NULL);
StringBuilder_t* L_121 = V_0;
NullCheck(L_121);
StringBuilder_t* L_122;
L_122 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_121, _stringLiteralB3F14BF976EFD974E34846B742502C802FABAE9D, NULL);
}
IL_02b4:
{
}
IL_02b5:
{
StringBuilder_t* L_123 = V_0;
NullCheck(L_123);
StringBuilder_t* L_124;
L_124 = StringBuilder_Append_m08904D74E0C78E5F36DCD9C9303BDD07886D9F7D(L_123, _stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD, NULL);
}
IL_02c2:
{
int32_t L_125 = V_1;
V_1 = ((int32_t)il2cpp_codegen_add(L_125, 1));
}
IL_02c6:
{
int32_t L_126 = V_1;
StackTrace_t7C150C7C14136F985311A83A93524B1019F70853* L_127 = ___0_stackTrace;
NullCheck(L_127);
int32_t L_128;
L_128 = VirtualFuncInvoker0< int32_t >::Invoke(4 /* System.Int32 System.Diagnostics.StackTrace::get_FrameCount() */, L_127);
V_21 = (bool)((((int32_t)L_126) < ((int32_t)L_128))? 1 : 0);
bool L_129 = V_21;
if (L_129)
{
goto IL_0013;
}
}
{
StringBuilder_t* L_130 = V_0;
NullCheck(L_130);
String_t* L_131;
L_131 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_130);
V_22 = L_131;
goto IL_02e2;
}
IL_02e2:
{
String_t* L_132 = V_22;
return L_132;
}
}
// System.Void UnityEngine.StackTraceUtility::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StackTraceUtility__cctor_mA6A35A8164A7DB8BE1BF989E02D5F0B2067ACAFB (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
s_Il2CppMethodInitialized = true;
}
{
((StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var))->___projectFolder_0 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
Il2CppCodeGenWriteBarrier((void**)(&((StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t5C5AAD64E1074311E4831F275A817B231324C366_il2cpp_TypeInfo_var))->___projectFolder_0), (void*)_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.UnityException::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityException__ctor_m2FFB2690639A7421DA5DBFC40091AB23D87EA90F (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA34FFC54E682CB6088DC765006892669E0B3C5A5);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Exception_t_il2cpp_TypeInfo_var);
Exception__ctor_m9B2BD92CD68916245A75109105D9071C9D430E7F(__this, _stringLiteralA34FFC54E682CB6088DC765006892669E0B3C5A5, NULL);
Exception_set_HResult_m010A171183E240EBF4F7611E924B533FAB2E471F_inline(__this, ((int32_t)-2147467261), NULL);
return;
}
}
// System.Void UnityEngine.UnityException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312 (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* __this, String_t* ___0_message, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
String_t* L_0 = ___0_message;
il2cpp_codegen_runtime_class_init_inline(Exception_t_il2cpp_TypeInfo_var);
Exception__ctor_m9B2BD92CD68916245A75109105D9071C9D430E7F(__this, L_0, NULL);
Exception_set_HResult_m010A171183E240EBF4F7611E924B533FAB2E471F_inline(__this, ((int32_t)-2147467261), NULL);
return;
}
}
// System.Void UnityEngine.UnityException::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityException__ctor_m9260470FF42AFD0B748D3A3EF1E4DC857C6EE7A1 (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* __this, SerializationInfo_t3C47F63E24BEB9FCE2DC6309E027F238DC5C5E37* ___0_info, StreamingContext_t56760522A751890146EE45F82F866B55B7E33677 ___1_context, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
SerializationInfo_t3C47F63E24BEB9FCE2DC6309E027F238DC5C5E37* L_0 = ___0_info;
StreamingContext_t56760522A751890146EE45F82F866B55B7E33677 L_1 = ___1_context;
il2cpp_codegen_runtime_class_init_inline(Exception_t_il2cpp_TypeInfo_var);
Exception__ctor_m412D5FC4D69035738F1DB88FD771ABD6B0E9E120(__this, L_0, L_1, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.DisallowMultipleComponent::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DisallowMultipleComponent__ctor_mCED73439170619124E9FE0303137D0A7130C03B2 (DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333* __this, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.RequireComponent::.ctor(System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RequireComponent__ctor_mB1C4FD7EA20C0ADA84C7956B948A96856B2465A9 (RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* __this, Type_t* ___0_requiredComponent, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
Type_t* L_0 = ___0_requiredComponent;
__this->___m_Type0_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Type0_0), (void*)L_0);
return;
}
}
// System.Void UnityEngine.RequireComponent::.ctor(System.Type,System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RequireComponent__ctor_mB589C6197411F3187E219DC3370165E5B6EBE35E (RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* __this, Type_t* ___0_requiredComponent, Type_t* ___1_requiredComponent2, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
Type_t* L_0 = ___0_requiredComponent;
__this->___m_Type0_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Type0_0), (void*)L_0);
Type_t* L_1 = ___1_requiredComponent2;
__this->___m_Type1_1 = L_1;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Type1_1), (void*)L_1);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.AddComponentMenu::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AddComponentMenu__ctor_m0C9845C59ED5CB4BEDB86EBD14EC574E13240C1B (AddComponentMenu_t2CAC9731E6207441D8707972D8A021AC5DF78DF3* __this, String_t* ___0_menuName, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
String_t* L_0 = ___0_menuName;
__this->___m_AddComponentMenu_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AddComponentMenu_0), (void*)L_0);
__this->___m_Ordering_1 = 0;
return;
}
}
// System.Void UnityEngine.AddComponentMenu::.ctor(System.String,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AddComponentMenu__ctor_mFC3F5A41F4F41587531E9352DEC243EE49A01C25 (AddComponentMenu_t2CAC9731E6207441D8707972D8A021AC5DF78DF3* __this, String_t* ___0_menuName, int32_t ___1_order, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
String_t* L_0 = ___0_menuName;
__this->___m_AddComponentMenu_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AddComponentMenu_0), (void*)L_0);
int32_t L_1 = ___1_order;
__this->___m_Ordering_1 = L_1;
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.ExecuteInEditMode::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteInEditMode__ctor_mAA44FC0120898DDA33D063EF3692B7F0F22AD792 (ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD* __this, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.ExecuteAlways::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteAlways__ctor_m2792EFBEBCECA35F3C1EB12B3BE9290B734C4A46 (ExecuteAlways_tAEF59D2B603D1D3D8CF6278A9E701BB04125C896* __this, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.HideInInspector::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HideInInspector__ctor_m6F39BCE00C935AB46163661E9D4B0B6A6B7976DE (HideInInspector_tF545ADDBAAD77E84B01FE074FDB634AB69A5CE76* __this, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.HelpURLAttribute::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HelpURLAttribute__ctor_m4671D9179DCF032E9F769A70A1665B1B60B233A7 (HelpURLAttribute_tC499F826613B34E001AEAE5D42BA2B3AD365E91D* __this, String_t* ___0_url, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
s_Il2CppMethodInitialized = true;
}
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
String_t* L_0 = ___0_url;
__this->___m_Url_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Url_0), (void*)L_0);
__this->___m_DispatchingFieldName_2 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DispatchingFieldName_2), (void*)_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
__this->___m_Dispatcher_1 = (bool)0;
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.DefaultExecutionOrder::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DefaultExecutionOrder__ctor_mD02339C868E98633AB5836930A963A506CCC9D1D (DefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26* __this, int32_t ___0_order, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
int32_t L_0 = ___0_order;
__this->___m_Order_0 = L_0;
return;
}
}
// System.Int32 UnityEngine.DefaultExecutionOrder::get_order()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DefaultExecutionOrder_get_order_m362E5F2AB40AAA5154301F88DE93B80F865A31AF (DefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_Order_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.ExcludeFromPresetAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExcludeFromPresetAttribute__ctor_m6BBE5C9A0F32E56C97AE0A9A6FB66CC7DDC8C93A (ExcludeFromPresetAttribute_tEE03186B8BF2D180F41AC309BA71E9276EB174AD* __this, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.MonoBehaviour::IsInvoking()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsInvoking_mF7CF0A2ABF31B61FC67A75E9210C16683E5020A0 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
bool L_0;
L_0 = MonoBehaviour_Internal_IsInvokingAll_mCA9B8812ED7656429C2298F272AC1F654C40C3DA(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
bool L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.MonoBehaviour::CancelInvoke()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_CancelInvoke_m177BCBDFCEA3E09C02E3E444BF4FBA648FAE3CFA (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, const RuntimeMethod* method)
{
{
MonoBehaviour_Internal_CancelInvokeAll_mCBF8624858F884C064BC83740A0EF97A59461E83(__this, NULL);
return;
}
}
// System.Void UnityEngine.MonoBehaviour::Invoke(System.String,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_Invoke_mF724350C59362B0F1BFE26383209A274A29A63FB (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, String_t* ___0_methodName, float ___1_time, const RuntimeMethod* method)
{
{
String_t* L_0 = ___0_methodName;
float L_1 = ___1_time;
MonoBehaviour_InvokeDelayed_mBD74A4D793E6836BEC5A0FABDA7FD573A87ACD4C(__this, L_0, L_1, (0.0f), NULL);
return;
}
}
// System.Void UnityEngine.MonoBehaviour::InvokeRepeating(System.String,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_InvokeRepeating_mF208501E0E4918F9168BBBA5FC50D8F80D01514D (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, String_t* ___0_methodName, float ___1_time, float ___2_repeatRate, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
float L_0 = ___2_repeatRate;
if ((!(((float)L_0) <= ((float)(9.99999975E-06f)))))
{
goto IL_0016;
}
}
{
float L_1 = ___2_repeatRate;
G_B3_0 = ((((int32_t)((((float)L_1) == ((float)(0.0f)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0017;
}
IL_0016:
{
G_B3_0 = 0;
}
IL_0017:
{
V_0 = (bool)G_B3_0;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0026;
}
}
{
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_3 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
NullCheck(L_3);
UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFD7FA235EF0D48CA30DB4D353583ED96DBE6D261)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_InvokeRepeating_mF208501E0E4918F9168BBBA5FC50D8F80D01514D_RuntimeMethod_var)));
}
IL_0026:
{
String_t* L_4 = ___0_methodName;
float L_5 = ___1_time;
float L_6 = ___2_repeatRate;
MonoBehaviour_InvokeDelayed_mBD74A4D793E6836BEC5A0FABDA7FD573A87ACD4C(__this, L_4, L_5, L_6, NULL);
return;
}
}
// System.Void UnityEngine.MonoBehaviour::CancelInvoke(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_CancelInvoke_m268FFD58AFF64C07FD4C9B9B8B85F58BD86F3A01 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, String_t* ___0_methodName, const RuntimeMethod* method)
{
{
String_t* L_0 = ___0_methodName;
MonoBehaviour_CancelInvoke_m794BA6F7C1040DDA0D62D37AF97883E23627DC12(__this, L_0, NULL);
return;
}
}
// System.Boolean UnityEngine.MonoBehaviour::IsInvoking(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsInvoking_m9CD08C2F7F5E83660FFE3B5A373B202CCBDB3708 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, String_t* ___0_methodName, const RuntimeMethod* method)
{
bool V_0 = false;
{
String_t* L_0 = ___0_methodName;
bool L_1;
L_1 = MonoBehaviour_IsInvoking_m05A8A914FA3563CF28F1016095BA3A735F319A99(__this, L_0, NULL);
V_0 = L_1;
goto IL_000b;
}
IL_000b:
{
bool L_2 = V_0;
return L_2;
}
}
// UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* MonoBehaviour_StartCoroutine_m10C4B693B96175C42B0FD00911E072701C220DB4 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, String_t* ___0_methodName, const RuntimeMethod* method)
{
RuntimeObject* V_0 = NULL;
Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* V_1 = NULL;
{
V_0 = NULL;
String_t* L_0 = ___0_methodName;
RuntimeObject* L_1 = V_0;
Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_2;
L_2 = MonoBehaviour_StartCoroutine_mD754B72714F15210DDA429A096D853852FF437AB(__this, L_0, L_1, NULL);
V_1 = L_2;
goto IL_000e;
}
IL_000e:
{
Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_3 = V_1;
return L_3;
}
}
// UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.String,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* MonoBehaviour_StartCoroutine_mD754B72714F15210DDA429A096D853852FF437AB (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, String_t* ___0_methodName, RuntimeObject* ___1_value, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* V_2 = NULL;
{
String_t* L_0 = ___0_methodName;
bool L_1;
L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0016;
}
}
{
NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB* L_3 = (NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB_il2cpp_TypeInfo_var)));
NullCheck(L_3);
NullReferenceException__ctor_mA41317A57F5C1C0E3F59C7EB25ABD484564B23D4(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral780CA364F2E37F73BA317766D6CE36AC3245EE2E)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StartCoroutine_mD754B72714F15210DDA429A096D853852FF437AB_RuntimeMethod_var)));
}
IL_0016:
{
bool L_4;
L_4 = MonoBehaviour_IsObjectMonoBehaviour_mC2F75720102B56F81F3D1329BE96C2C7B336B615(__this, NULL);
V_1 = (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0);
bool L_5 = V_1;
if (!L_5)
{
goto IL_002e;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_6 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_6);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB354FCF3A750169C4EEFC050334DD9F51BC10E0C)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StartCoroutine_mD754B72714F15210DDA429A096D853852FF437AB_RuntimeMethod_var)));
}
IL_002e:
{
String_t* L_7 = ___0_methodName;
RuntimeObject* L_8 = ___1_value;
Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_9;
L_9 = MonoBehaviour_StartCoroutineManaged_m014E764B40594337F2B5AA03BFFC87DD8D4B063B(__this, L_7, L_8, NULL);
V_2 = L_9;
goto IL_0039;
}
IL_0039:
{
Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_10 = V_2;
return L_10;
}
}
// UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.Collections.IEnumerator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* MonoBehaviour_StartCoroutine_m4CAFF732AA28CD3BDC5363B44A863575530EC812 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, RuntimeObject* ___0_routine, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* V_2 = NULL;
{
RuntimeObject* L_0 = ___0_routine;
V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0014;
}
}
{
NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB* L_2 = (NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB_il2cpp_TypeInfo_var)));
NullCheck(L_2);
NullReferenceException__ctor_mA41317A57F5C1C0E3F59C7EB25ABD484564B23D4(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral26A69F385CB916B500238120B972B54B804F7DDE)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StartCoroutine_m4CAFF732AA28CD3BDC5363B44A863575530EC812_RuntimeMethod_var)));
}
IL_0014:
{
bool L_3;
L_3 = MonoBehaviour_IsObjectMonoBehaviour_mC2F75720102B56F81F3D1329BE96C2C7B336B615(__this, NULL);
V_1 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_002c;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_5 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_5);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB354FCF3A750169C4EEFC050334DD9F51BC10E0C)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StartCoroutine_m4CAFF732AA28CD3BDC5363B44A863575530EC812_RuntimeMethod_var)));
}
IL_002c:
{
RuntimeObject* L_6 = ___0_routine;
Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_7;
L_7 = MonoBehaviour_StartCoroutineManaged2_m55C19C5C5C65E9883E12101A46F37AB1172C73E8(__this, L_6, NULL);
V_2 = L_7;
goto IL_0036;
}
IL_0036:
{
Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_8 = V_2;
return L_8;
}
}
// UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine_Auto(System.Collections.IEnumerator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* MonoBehaviour_StartCoroutine_Auto_m97F469F18612A2208D2EFDB3274DF0B4E3C9F4E6 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, RuntimeObject* ___0_routine, const RuntimeMethod* method)
{
Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* V_0 = NULL;
{
RuntimeObject* L_0 = ___0_routine;
Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_1;
L_1 = MonoBehaviour_StartCoroutine_m4CAFF732AA28CD3BDC5363B44A863575530EC812(__this, L_0, NULL);
V_0 = L_1;
goto IL_000b;
}
IL_000b:
{
Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_2 = V_0;
return L_2;
}
}
// System.Void UnityEngine.MonoBehaviour::StopCoroutine(System.Collections.IEnumerator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutine_mF9E93B82091E804595BE13AA29F9AB7517F7E04A (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, RuntimeObject* ___0_routine, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
{
RuntimeObject* L_0 = ___0_routine;
V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0014;
}
}
{
NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB* L_2 = (NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB_il2cpp_TypeInfo_var)));
NullCheck(L_2);
NullReferenceException__ctor_mA41317A57F5C1C0E3F59C7EB25ABD484564B23D4(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral26A69F385CB916B500238120B972B54B804F7DDE)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StopCoroutine_mF9E93B82091E804595BE13AA29F9AB7517F7E04A_RuntimeMethod_var)));
}
IL_0014:
{
bool L_3;
L_3 = MonoBehaviour_IsObjectMonoBehaviour_mC2F75720102B56F81F3D1329BE96C2C7B336B615(__this, NULL);
V_1 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_002c;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_5 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_5);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB354FCF3A750169C4EEFC050334DD9F51BC10E0C)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StopCoroutine_mF9E93B82091E804595BE13AA29F9AB7517F7E04A_RuntimeMethod_var)));
}
IL_002c:
{
RuntimeObject* L_6 = ___0_routine;
MonoBehaviour_StopCoroutineFromEnumeratorManaged_m81B57000F7ACB16B333800D66E8C74E7481E20B8(__this, L_6, NULL);
return;
}
}
// System.Void UnityEngine.MonoBehaviour::StopCoroutine(UnityEngine.Coroutine)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutine_mB0FC91BE84203BD8E360B3FBAE5B958B4C5ED22A (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* ___0_routine, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
{
Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_0 = ___0_routine;
V_0 = (bool)((((RuntimeObject*)(Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0014;
}
}
{
NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB* L_2 = (NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB_il2cpp_TypeInfo_var)));
NullCheck(L_2);
NullReferenceException__ctor_mA41317A57F5C1C0E3F59C7EB25ABD484564B23D4(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral26A69F385CB916B500238120B972B54B804F7DDE)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StopCoroutine_mB0FC91BE84203BD8E360B3FBAE5B958B4C5ED22A_RuntimeMethod_var)));
}
IL_0014:
{
bool L_3;
L_3 = MonoBehaviour_IsObjectMonoBehaviour_mC2F75720102B56F81F3D1329BE96C2C7B336B615(__this, NULL);
V_1 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_002c;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_5 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_5);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB354FCF3A750169C4EEFC050334DD9F51BC10E0C)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StopCoroutine_mB0FC91BE84203BD8E360B3FBAE5B958B4C5ED22A_RuntimeMethod_var)));
}
IL_002c:
{
Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_6 = ___0_routine;
MonoBehaviour_StopCoroutineManaged_m35C1C524554F9B058538E41E0650FA71373F292D(__this, L_6, NULL);
return;
}
}
// System.Void UnityEngine.MonoBehaviour::StopCoroutine(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutine_m1DA0B9343DCDB53221A6CD707CBF0827A6FFF17F (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, String_t* ___0_methodName, const RuntimeMethod* method)
{
typedef void (*MonoBehaviour_StopCoroutine_m1DA0B9343DCDB53221A6CD707CBF0827A6FFF17F_ftn) (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71*, String_t*);
static MonoBehaviour_StopCoroutine_m1DA0B9343DCDB53221A6CD707CBF0827A6FFF17F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MonoBehaviour_StopCoroutine_m1DA0B9343DCDB53221A6CD707CBF0827A6FFF17F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StopCoroutine(System.String)");
_il2cpp_icall_func(__this, ___0_methodName);
}
// System.Void UnityEngine.MonoBehaviour::StopAllCoroutines()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopAllCoroutines_m872033451D42013A99867D09337490017E9ED318 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, const RuntimeMethod* method)
{
typedef void (*MonoBehaviour_StopAllCoroutines_m872033451D42013A99867D09337490017E9ED318_ftn) (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71*);
static MonoBehaviour_StopAllCoroutines_m872033451D42013A99867D09337490017E9ED318_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MonoBehaviour_StopAllCoroutines_m872033451D42013A99867D09337490017E9ED318_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StopAllCoroutines()");
_il2cpp_icall_func(__this);
}
// System.Boolean UnityEngine.MonoBehaviour::get_useGUILayout()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_get_useGUILayout_mBCD040C678BF8521BFBAB8FD59BC566B1F5BED89 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, const RuntimeMethod* method)
{
typedef bool (*MonoBehaviour_get_useGUILayout_mBCD040C678BF8521BFBAB8FD59BC566B1F5BED89_ftn) (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71*);
static MonoBehaviour_get_useGUILayout_mBCD040C678BF8521BFBAB8FD59BC566B1F5BED89_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MonoBehaviour_get_useGUILayout_mBCD040C678BF8521BFBAB8FD59BC566B1F5BED89_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::get_useGUILayout()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.MonoBehaviour::set_useGUILayout(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_set_useGUILayout_m56F0C62F4B6889D7472074ECCB56EBA462285134 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, bool ___0_value, const RuntimeMethod* method)
{
typedef void (*MonoBehaviour_set_useGUILayout_m56F0C62F4B6889D7472074ECCB56EBA462285134_ftn) (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71*, bool);
static MonoBehaviour_set_useGUILayout_m56F0C62F4B6889D7472074ECCB56EBA462285134_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MonoBehaviour_set_useGUILayout_m56F0C62F4B6889D7472074ECCB56EBA462285134_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::set_useGUILayout(System.Boolean)");
_il2cpp_icall_func(__this, ___0_value);
}
// System.Void UnityEngine.MonoBehaviour::print(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_print_m9E6FF71C673B651F35DD418C293CFC50C46803B6 (RuntimeObject* ___0_message, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
RuntimeObject* L_0 = ___0_message;
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_Log_m87A9A3C761FF5C43ED8A53B16190A53D08F818BB(L_0, NULL);
return;
}
}
// System.Void UnityEngine.MonoBehaviour::Internal_CancelInvokeAll(UnityEngine.MonoBehaviour)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_Internal_CancelInvokeAll_mCBF8624858F884C064BC83740A0EF97A59461E83 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* ___0_self, const RuntimeMethod* method)
{
typedef void (*MonoBehaviour_Internal_CancelInvokeAll_mCBF8624858F884C064BC83740A0EF97A59461E83_ftn) (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71*);
static MonoBehaviour_Internal_CancelInvokeAll_mCBF8624858F884C064BC83740A0EF97A59461E83_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MonoBehaviour_Internal_CancelInvokeAll_mCBF8624858F884C064BC83740A0EF97A59461E83_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::Internal_CancelInvokeAll(UnityEngine.MonoBehaviour)");
_il2cpp_icall_func(___0_self);
}
// System.Boolean UnityEngine.MonoBehaviour::Internal_IsInvokingAll(UnityEngine.MonoBehaviour)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_Internal_IsInvokingAll_mCA9B8812ED7656429C2298F272AC1F654C40C3DA (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* ___0_self, const RuntimeMethod* method)
{
typedef bool (*MonoBehaviour_Internal_IsInvokingAll_mCA9B8812ED7656429C2298F272AC1F654C40C3DA_ftn) (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71*);
static MonoBehaviour_Internal_IsInvokingAll_mCA9B8812ED7656429C2298F272AC1F654C40C3DA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MonoBehaviour_Internal_IsInvokingAll_mCA9B8812ED7656429C2298F272AC1F654C40C3DA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::Internal_IsInvokingAll(UnityEngine.MonoBehaviour)");
bool icallRetVal = _il2cpp_icall_func(___0_self);
return icallRetVal;
}
// System.Void UnityEngine.MonoBehaviour::InvokeDelayed(UnityEngine.MonoBehaviour,System.String,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_InvokeDelayed_mBD74A4D793E6836BEC5A0FABDA7FD573A87ACD4C (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* ___0_self, String_t* ___1_methodName, float ___2_time, float ___3_repeatRate, const RuntimeMethod* method)
{
typedef void (*MonoBehaviour_InvokeDelayed_mBD74A4D793E6836BEC5A0FABDA7FD573A87ACD4C_ftn) (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71*, String_t*, float, float);
static MonoBehaviour_InvokeDelayed_mBD74A4D793E6836BEC5A0FABDA7FD573A87ACD4C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MonoBehaviour_InvokeDelayed_mBD74A4D793E6836BEC5A0FABDA7FD573A87ACD4C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::InvokeDelayed(UnityEngine.MonoBehaviour,System.String,System.Single,System.Single)");
_il2cpp_icall_func(___0_self, ___1_methodName, ___2_time, ___3_repeatRate);
}
// System.Void UnityEngine.MonoBehaviour::CancelInvoke(UnityEngine.MonoBehaviour,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_CancelInvoke_m794BA6F7C1040DDA0D62D37AF97883E23627DC12 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* ___0_self, String_t* ___1_methodName, const RuntimeMethod* method)
{
typedef void (*MonoBehaviour_CancelInvoke_m794BA6F7C1040DDA0D62D37AF97883E23627DC12_ftn) (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71*, String_t*);
static MonoBehaviour_CancelInvoke_m794BA6F7C1040DDA0D62D37AF97883E23627DC12_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MonoBehaviour_CancelInvoke_m794BA6F7C1040DDA0D62D37AF97883E23627DC12_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::CancelInvoke(UnityEngine.MonoBehaviour,System.String)");
_il2cpp_icall_func(___0_self, ___1_methodName);
}
// System.Boolean UnityEngine.MonoBehaviour::IsInvoking(UnityEngine.MonoBehaviour,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsInvoking_m05A8A914FA3563CF28F1016095BA3A735F319A99 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* ___0_self, String_t* ___1_methodName, const RuntimeMethod* method)
{
typedef bool (*MonoBehaviour_IsInvoking_m05A8A914FA3563CF28F1016095BA3A735F319A99_ftn) (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71*, String_t*);
static MonoBehaviour_IsInvoking_m05A8A914FA3563CF28F1016095BA3A735F319A99_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MonoBehaviour_IsInvoking_m05A8A914FA3563CF28F1016095BA3A735F319A99_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::IsInvoking(UnityEngine.MonoBehaviour,System.String)");
bool icallRetVal = _il2cpp_icall_func(___0_self, ___1_methodName);
return icallRetVal;
}
// System.Boolean UnityEngine.MonoBehaviour::IsObjectMonoBehaviour(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsObjectMonoBehaviour_mC2F75720102B56F81F3D1329BE96C2C7B336B615 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, const RuntimeMethod* method)
{
typedef bool (*MonoBehaviour_IsObjectMonoBehaviour_mC2F75720102B56F81F3D1329BE96C2C7B336B615_ftn) (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*);
static MonoBehaviour_IsObjectMonoBehaviour_mC2F75720102B56F81F3D1329BE96C2C7B336B615_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MonoBehaviour_IsObjectMonoBehaviour_mC2F75720102B56F81F3D1329BE96C2C7B336B615_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::IsObjectMonoBehaviour(UnityEngine.Object)");
bool icallRetVal = _il2cpp_icall_func(___0_obj);
return icallRetVal;
}
// UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutineManaged(System.String,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* MonoBehaviour_StartCoroutineManaged_m014E764B40594337F2B5AA03BFFC87DD8D4B063B (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, String_t* ___0_methodName, RuntimeObject* ___1_value, const RuntimeMethod* method)
{
typedef Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* (*MonoBehaviour_StartCoroutineManaged_m014E764B40594337F2B5AA03BFFC87DD8D4B063B_ftn) (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71*, String_t*, RuntimeObject*);
static MonoBehaviour_StartCoroutineManaged_m014E764B40594337F2B5AA03BFFC87DD8D4B063B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MonoBehaviour_StartCoroutineManaged_m014E764B40594337F2B5AA03BFFC87DD8D4B063B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StartCoroutineManaged(System.String,System.Object)");
Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* icallRetVal = _il2cpp_icall_func(__this, ___0_methodName, ___1_value);
return icallRetVal;
}
// UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutineManaged2(System.Collections.IEnumerator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* MonoBehaviour_StartCoroutineManaged2_m55C19C5C5C65E9883E12101A46F37AB1172C73E8 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, RuntimeObject* ___0_enumerator, const RuntimeMethod* method)
{
typedef Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* (*MonoBehaviour_StartCoroutineManaged2_m55C19C5C5C65E9883E12101A46F37AB1172C73E8_ftn) (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71*, RuntimeObject*);
static MonoBehaviour_StartCoroutineManaged2_m55C19C5C5C65E9883E12101A46F37AB1172C73E8_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MonoBehaviour_StartCoroutineManaged2_m55C19C5C5C65E9883E12101A46F37AB1172C73E8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StartCoroutineManaged2(System.Collections.IEnumerator)");
Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* icallRetVal = _il2cpp_icall_func(__this, ___0_enumerator);
return icallRetVal;
}
// System.Void UnityEngine.MonoBehaviour::StopCoroutineManaged(UnityEngine.Coroutine)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutineManaged_m35C1C524554F9B058538E41E0650FA71373F292D (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* ___0_routine, const RuntimeMethod* method)
{
typedef void (*MonoBehaviour_StopCoroutineManaged_m35C1C524554F9B058538E41E0650FA71373F292D_ftn) (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71*, Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B*);
static MonoBehaviour_StopCoroutineManaged_m35C1C524554F9B058538E41E0650FA71373F292D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MonoBehaviour_StopCoroutineManaged_m35C1C524554F9B058538E41E0650FA71373F292D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StopCoroutineManaged(UnityEngine.Coroutine)");
_il2cpp_icall_func(__this, ___0_routine);
}
// System.Void UnityEngine.MonoBehaviour::StopCoroutineFromEnumeratorManaged(System.Collections.IEnumerator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutineFromEnumeratorManaged_m81B57000F7ACB16B333800D66E8C74E7481E20B8 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, RuntimeObject* ___0_routine, const RuntimeMethod* method)
{
typedef void (*MonoBehaviour_StopCoroutineFromEnumeratorManaged_m81B57000F7ACB16B333800D66E8C74E7481E20B8_ftn) (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71*, RuntimeObject*);
static MonoBehaviour_StopCoroutineFromEnumeratorManaged_m81B57000F7ACB16B333800D66E8C74E7481E20B8_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MonoBehaviour_StopCoroutineFromEnumeratorManaged_m81B57000F7ACB16B333800D66E8C74E7481E20B8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StopCoroutineFromEnumeratorManaged(System.Collections.IEnumerator)");
_il2cpp_icall_func(__this, ___0_routine);
}
// System.String UnityEngine.MonoBehaviour::GetScriptClassName()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* MonoBehaviour_GetScriptClassName_m428B33342B759D78A638B6E383F0510F294DE285 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, const RuntimeMethod* method)
{
typedef String_t* (*MonoBehaviour_GetScriptClassName_m428B33342B759D78A638B6E383F0510F294DE285_ftn) (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71*);
static MonoBehaviour_GetScriptClassName_m428B33342B759D78A638B6E383F0510F294DE285_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MonoBehaviour_GetScriptClassName_m428B33342B759D78A638B6E383F0510F294DE285_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::GetScriptClassName()");
String_t* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.MonoBehaviour::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, const RuntimeMethod* method)
{
{
Behaviour__ctor_m00422B6EFEA829BCB116D715E74F1EAD2CB6F4F8(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.UnhandledExceptionHandler::RegisterUECatcher()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnhandledExceptionHandler_RegisterUECatcher_mDBA57543CC57B4265B7847FE9F4E51125FE5F61F (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CRegisterUECatcherU3Eb__0_0_mD21DF44CEC3DA35516DA5FC75CA8A2FF67E4E382_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C* G_B2_0 = NULL;
AppDomain_tFF7010567CBABAEEA7BB19835234D6485E16AD5F* G_B2_1 = NULL;
UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C* G_B1_0 = NULL;
AppDomain_tFF7010567CBABAEEA7BB19835234D6485E16AD5F* G_B1_1 = NULL;
{
AppDomain_tFF7010567CBABAEEA7BB19835234D6485E16AD5F* L_0;
L_0 = AppDomain_get_CurrentDomain_m38D86FD149C2C62AD0FAB0159D70ECB13D841667(NULL);
il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_il2cpp_TypeInfo_var);
UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C* L_1 = ((U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_il2cpp_TypeInfo_var))->___U3CU3E9__0_0_1;
UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C* L_2 = L_1;
G_B1_0 = L_2;
G_B1_1 = L_0;
if (L_2)
{
G_B2_0 = L_2;
G_B2_1 = L_0;
goto IL_0025;
}
}
{
il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_il2cpp_TypeInfo_var);
U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D* L_3 = ((U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_il2cpp_TypeInfo_var))->___U3CU3E9_0;
UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C* L_4 = (UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C*)il2cpp_codegen_object_new(UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C_il2cpp_TypeInfo_var);
NullCheck(L_4);
UnhandledExceptionEventHandler__ctor_m97305729C8FD4CB2370169FBEB8E4364A9EE803A(L_4, L_3, (intptr_t)((void*)U3CU3Ec_U3CRegisterUECatcherU3Eb__0_0_mD21DF44CEC3DA35516DA5FC75CA8A2FF67E4E382_RuntimeMethod_var), NULL);
UnhandledExceptionEventHandler_tB13FF21A6201A59BB462E68CD10C5B5BEE54941C* L_5 = L_4;
((U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_il2cpp_TypeInfo_var))->___U3CU3E9__0_0_1 = L_5;
Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_il2cpp_TypeInfo_var))->___U3CU3E9__0_0_1), (void*)L_5);
G_B2_0 = L_5;
G_B2_1 = G_B1_1;
}
IL_0025:
{
NullCheck(G_B2_1);
AppDomain_add_UnhandledException_m14767641F2904E88E142CA76D4EAD955E67354C7(G_B2_1, G_B2_0, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.UnhandledExceptionHandler/<>c::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_m98D2C4143206DF565508D9D1A8FB0C38851DA96A (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D* L_0 = (U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D*)il2cpp_codegen_object_new(U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_il2cpp_TypeInfo_var);
NullCheck(L_0);
U3CU3Ec__ctor_mFC700DE43CA4803F7317D49C21D6010E21E4C40D(L_0, NULL);
((U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_il2cpp_TypeInfo_var))->___U3CU3E9_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D_il2cpp_TypeInfo_var))->___U3CU3E9_0), (void*)L_0);
return;
}
}
// System.Void UnityEngine.UnhandledExceptionHandler/<>c::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_mFC700DE43CA4803F7317D49C21D6010E21E4C40D (U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// System.Void UnityEngine.UnhandledExceptionHandler/<>c::<RegisterUECatcher>b__0_0(System.Object,System.UnhandledExceptionEventArgs)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3CRegisterUECatcherU3Eb__0_0_mD21DF44CEC3DA35516DA5FC75CA8A2FF67E4E382 (U3CU3Ec_tA5C2E4144EE7B61B812E4C964CBD023947FFFF4D* __this, RuntimeObject* ___0_sender, UnhandledExceptionEventArgs_tA03BC4C11522215795EF708F89F187AD312310C0* ___1_e, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
UnhandledExceptionEventArgs_tA03BC4C11522215795EF708F89F187AD312310C0* L_0 = ___1_e;
NullCheck(L_0);
RuntimeObject* L_1;
L_1 = UnhandledExceptionEventArgs_get_ExceptionObject_m8DC2648F45071BF54F6EF908704224A805032F33_inline(L_0, NULL);
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogException_mAB3F4DC7297ED8FBB49DAA718B70E59A6B0171B0(((Exception_t*)IsInstClass((RuntimeObject*)L_1, Exception_t_il2cpp_TypeInfo_var)), NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.ScriptingUtility::IsManagedCodeWorking()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptingUtility_IsManagedCodeWorking_m023FD7C1DFD42CA5AA1F40219DDED8033F0BC3B6 (const RuntimeMethod* method)
{
TestClass_tB147DE2E3A3C40CBC5CF062DB1B3B07C7DA48193 V_0;
memset((&V_0), 0, sizeof(V_0));
TestClass_tB147DE2E3A3C40CBC5CF062DB1B3B07C7DA48193 V_1;
memset((&V_1), 0, sizeof(V_1));
bool V_2 = false;
{
il2cpp_codegen_initobj((&V_1), sizeof(TestClass_tB147DE2E3A3C40CBC5CF062DB1B3B07C7DA48193));
(&V_1)->___value_0 = ((int32_t)42);
TestClass_tB147DE2E3A3C40CBC5CF062DB1B3B07C7DA48193 L_0 = V_1;
V_0 = L_0;
TestClass_tB147DE2E3A3C40CBC5CF062DB1B3B07C7DA48193 L_1 = V_0;
int32_t L_2 = L_1.___value_0;
V_2 = (bool)((((int32_t)L_2) == ((int32_t)((int32_t)42)))? 1 : 0);
goto IL_0021;
}
IL_0021:
{
bool L_3 = V_2;
return L_3;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.ExcludeFromObjectFactoryAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExcludeFromObjectFactoryAttribute__ctor_m547CE65CC098EB4466C456476ECF2D78E2834FBB (ExcludeFromObjectFactoryAttribute_t175DDEA1C6B0B1F74D70FA4688324B8E75AA58A0* __this, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Coroutine
IL2CPP_EXTERN_C void Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshal_pinvoke(const Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B& unmarshaled, Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshaled_pinvoke& marshaled)
{
marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
}
IL2CPP_EXTERN_C void Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshal_pinvoke_back(const Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshaled_pinvoke& marshaled, Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B& unmarshaled)
{
intptr_t unmarshaledm_Ptr_temp_0;
memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
}
// Conversion method for clean up from marshalling of: UnityEngine.Coroutine
IL2CPP_EXTERN_C void Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshal_pinvoke_cleanup(Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.Coroutine
IL2CPP_EXTERN_C void Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshal_com(const Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B& unmarshaled, Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshaled_com& marshaled)
{
marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
}
IL2CPP_EXTERN_C void Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshal_com_back(const Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshaled_com& marshaled, Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B& unmarshaled)
{
intptr_t unmarshaledm_Ptr_temp_0;
memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
}
// Conversion method for clean up from marshalling of: UnityEngine.Coroutine
IL2CPP_EXTERN_C void Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshal_com_cleanup(Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshaled_com& marshaled)
{
}
// System.Void UnityEngine.Coroutine::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Coroutine__ctor_m65324E0C6062163C0378CD4190E903B4C2ED75DD (Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* __this, const RuntimeMethod* method)
{
{
YieldInstruction__ctor_m23280B9DFE9C3E80554A656B4E7125BC9B2C027B(__this, NULL);
return;
}
}
// System.Void UnityEngine.Coroutine::Finalize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Coroutine_Finalize_m83673D20AB464E4C866408F798D5CA1F0391808D (Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* __this, const RuntimeMethod* method)
{
{
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_0010:
{// begin finally (depth: 1)
Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2(__this, NULL);
return;
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
intptr_t L_0 = __this->___m_Ptr_0;
Coroutine_ReleaseCoroutine_mEEFBA6D7CABF4E6FAF7C115B53BF530B30208869(L_0, NULL);
goto IL_0018;
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_0018:
{
return;
}
}
// System.Void UnityEngine.Coroutine::ReleaseCoroutine(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Coroutine_ReleaseCoroutine_mEEFBA6D7CABF4E6FAF7C115B53BF530B30208869 (intptr_t ___0_ptr, const RuntimeMethod* method)
{
typedef void (*Coroutine_ReleaseCoroutine_mEEFBA6D7CABF4E6FAF7C115B53BF530B30208869_ftn) (intptr_t);
static Coroutine_ReleaseCoroutine_mEEFBA6D7CABF4E6FAF7C115B53BF530B30208869_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Coroutine_ReleaseCoroutine_mEEFBA6D7CABF4E6FAF7C115B53BF530B30208869_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Coroutine::ReleaseCoroutine(System.IntPtr)");
_il2cpp_icall_func(___0_ptr);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.ExtensionOfNativeClassAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExtensionOfNativeClassAttribute__ctor_m64B864DD565CE1BF04DA861E6759163A1727F6A1 (ExtensionOfNativeClassAttribute_tD7FB2F2A81B78D881E45794CDB1413640B776CDD* __this, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Single UnityEngine.WaitForSecondsRealtime::get_waitTime()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float WaitForSecondsRealtime_get_waitTime_m385602BA6C66A6169695FE9AD78F2B24F4FF8573 (WaitForSecondsRealtime_tA8CE0AAB4B0C872B843E7973637037D17682BA01* __this, const RuntimeMethod* method)
{
{
float L_0 = __this->___U3CwaitTimeU3Ek__BackingField_0;
return L_0;
}
}
// System.Void UnityEngine.WaitForSecondsRealtime::set_waitTime(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitForSecondsRealtime_set_waitTime_m8317E2B7A2B2DC4E4A1B0CD0F9D4479294B51FB5 (WaitForSecondsRealtime_tA8CE0AAB4B0C872B843E7973637037D17682BA01* __this, float ___0_value, const RuntimeMethod* method)
{
{
float L_0 = ___0_value;
__this->___U3CwaitTimeU3Ek__BackingField_0 = L_0;
return;
}
}
// System.Boolean UnityEngine.WaitForSecondsRealtime::get_keepWaiting()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool WaitForSecondsRealtime_get_keepWaiting_m175C5DD180DFA38A323FA6C4C8EB058DBFC0A7CA (WaitForSecondsRealtime_tA8CE0AAB4B0C872B843E7973637037D17682BA01* __this, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
{
float L_0 = __this->___m_WaitUntilTime_1;
V_1 = (bool)((((float)L_0) < ((float)(0.0f)))? 1 : 0);
bool L_1 = V_1;
if (!L_1)
{
goto IL_0026;
}
}
{
float L_2;
L_2 = Time_get_realtimeSinceStartup_m73B3CB73175D79A44333D59BB70F9EDE55EC9510(NULL);
float L_3;
L_3 = WaitForSecondsRealtime_get_waitTime_m385602BA6C66A6169695FE9AD78F2B24F4FF8573_inline(__this, NULL);
__this->___m_WaitUntilTime_1 = ((float)il2cpp_codegen_add(L_2, L_3));
}
IL_0026:
{
float L_4;
L_4 = Time_get_realtimeSinceStartup_m73B3CB73175D79A44333D59BB70F9EDE55EC9510(NULL);
float L_5 = __this->___m_WaitUntilTime_1;
V_0 = (bool)((((float)L_4) < ((float)L_5))? 1 : 0);
bool L_6 = V_0;
V_2 = (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0);
bool L_7 = V_2;
if (!L_7)
{
goto IL_0045;
}
}
{
VirtualActionInvoker0::Invoke(8 /* System.Void UnityEngine.CustomYieldInstruction::Reset() */, __this);
}
IL_0045:
{
bool L_8 = V_0;
V_3 = L_8;
goto IL_0049;
}
IL_0049:
{
bool L_9 = V_3;
return L_9;
}
}
// System.Void UnityEngine.WaitForSecondsRealtime::.ctor(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitForSecondsRealtime__ctor_mBFC1E4F0E042D5EC6E7EEB211A2FE5193A8F6D6F (WaitForSecondsRealtime_tA8CE0AAB4B0C872B843E7973637037D17682BA01* __this, float ___0_time, const RuntimeMethod* method)
{
{
__this->___m_WaitUntilTime_1 = (-1.0f);
CustomYieldInstruction__ctor_mB64531EC09E871EF60BFAC16918A774C977C7B50(__this, NULL);
float L_0 = ___0_time;
WaitForSecondsRealtime_set_waitTime_m8317E2B7A2B2DC4E4A1B0CD0F9D4479294B51FB5_inline(__this, L_0, NULL);
return;
}
}
// System.Void UnityEngine.WaitForSecondsRealtime::Reset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitForSecondsRealtime_Reset_m44618BC7268A087CA316629EDF87282D37B6EAA4 (WaitForSecondsRealtime_tA8CE0AAB4B0C872B843E7973637037D17682BA01* __this, const RuntimeMethod* method)
{
{
__this->___m_WaitUntilTime_1 = (-1.0f);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.ManagedStreamHelpers::ValidateLoadFromStream(System.IO.Stream)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ValidateLoadFromStream_mF6E14BAD1BC52711F99076381E5A57DA650B4C1A (Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* ___0_stream, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
{
Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* L_0 = ___0_stream;
V_0 = (bool)((((RuntimeObject*)(Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0019;
}
}
{
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_2);
ArgumentNullException__ctor_m6D9C7B47EA708382838B264BA02EBB7576DFA155(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7C527C571BCCF5DF8ADCF7BF9EED0FE0DC9AF069)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralF7E6C53D86D8ADC0DB8EFC0A2CD9877CC8BC9914)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ManagedStreamHelpers_ValidateLoadFromStream_mF6E14BAD1BC52711F99076381E5A57DA650B4C1A_RuntimeMethod_var)));
}
IL_0019:
{
Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* L_3 = ___0_stream;
NullCheck(L_3);
bool L_4;
L_4 = VirtualFuncInvoker0< bool >::Invoke(7 /* System.Boolean System.IO.Stream::get_CanRead() */, L_3);
V_1 = (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0);
bool L_5 = V_1;
if (!L_5)
{
goto IL_0036;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_6 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_6);
ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD6B4B2A0E6284497D6C035D6CC8503F491C92098)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralF7E6C53D86D8ADC0DB8EFC0A2CD9877CC8BC9914)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ManagedStreamHelpers_ValidateLoadFromStream_mF6E14BAD1BC52711F99076381E5A57DA650B4C1A_RuntimeMethod_var)));
}
IL_0036:
{
Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* L_7 = ___0_stream;
NullCheck(L_7);
bool L_8;
L_8 = VirtualFuncInvoker0< bool >::Invoke(8 /* System.Boolean System.IO.Stream::get_CanSeek() */, L_7);
V_2 = (bool)((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
bool L_9 = V_2;
if (!L_9)
{
goto IL_0053;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_10 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_10);
ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_10, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralAD3DDCBBB6118D9DAC3520876EC8EA0BCBCD6C23)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralF7E6C53D86D8ADC0DB8EFC0A2CD9877CC8BC9914)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_10, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ManagedStreamHelpers_ValidateLoadFromStream_mF6E14BAD1BC52711F99076381E5A57DA650B4C1A_RuntimeMethod_var)));
}
IL_0053:
{
return;
}
}
// System.Void UnityEngine.ManagedStreamHelpers::ManagedStreamRead(System.Byte[],System.Int32,System.Int32,System.IO.Stream,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ManagedStreamRead_mB44F01233FDB11E124CC64899912608FB5ECEEE5 (ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___0_buffer, int32_t ___1_offset, int32_t ___2_count, Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* ___3_stream, intptr_t ___4_returnValueAddress, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
intptr_t L_0 = ___4_returnValueAddress;
intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
bool L_2;
L_2 = IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271(L_0, L_1, NULL);
V_0 = L_2;
bool L_3 = V_0;
if (!L_3)
{
goto IL_0021;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_4 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_4);
ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7BCCF9BED94882532E04E04CCC62E45776F974C7)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6C5C0435D770C34838B418825A7DF4290867564D)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ManagedStreamHelpers_ManagedStreamRead_mB44F01233FDB11E124CC64899912608FB5ECEEE5_RuntimeMethod_var)));
}
IL_0021:
{
Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* L_5 = ___3_stream;
ManagedStreamHelpers_ValidateLoadFromStream_mF6E14BAD1BC52711F99076381E5A57DA650B4C1A(L_5, NULL);
intptr_t L_6 = ___4_returnValueAddress;
void* L_7;
L_7 = IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF(L_6, NULL);
Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* L_8 = ___3_stream;
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_9 = ___0_buffer;
int32_t L_10 = ___1_offset;
int32_t L_11 = ___2_count;
NullCheck(L_8);
int32_t L_12;
L_12 = VirtualFuncInvoker3< int32_t, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*, int32_t, int32_t >::Invoke(30 /* System.Int32 System.IO.Stream::Read(System.Byte[],System.Int32,System.Int32) */, L_8, L_9, L_10, L_11);
*((int32_t*)L_7) = (int32_t)L_12;
return;
}
}
// System.Void UnityEngine.ManagedStreamHelpers::ManagedStreamSeek(System.Int64,System.UInt32,System.IO.Stream,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ManagedStreamSeek_m97EDF5D08F83234C056003A9890C2C3478EECC4B (int64_t ___0_offset, uint32_t ___1_origin, Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* ___2_stream, intptr_t ___3_returnValueAddress, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
intptr_t L_0 = ___3_returnValueAddress;
intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
bool L_2;
L_2 = IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271(L_0, L_1, NULL);
V_0 = L_2;
bool L_3 = V_0;
if (!L_3)
{
goto IL_0020;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_4 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_4);
ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7BCCF9BED94882532E04E04CCC62E45776F974C7)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6C5C0435D770C34838B418825A7DF4290867564D)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ManagedStreamHelpers_ManagedStreamSeek_m97EDF5D08F83234C056003A9890C2C3478EECC4B_RuntimeMethod_var)));
}
IL_0020:
{
Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* L_5 = ___2_stream;
ManagedStreamHelpers_ValidateLoadFromStream_mF6E14BAD1BC52711F99076381E5A57DA650B4C1A(L_5, NULL);
intptr_t L_6 = ___3_returnValueAddress;
void* L_7;
L_7 = IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF(L_6, NULL);
Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* L_8 = ___2_stream;
int64_t L_9 = ___0_offset;
uint32_t L_10 = ___1_origin;
NullCheck(L_8);
int64_t L_11;
L_11 = VirtualFuncInvoker2< int64_t, int64_t, int32_t >::Invoke(29 /* System.Int64 System.IO.Stream::Seek(System.Int64,System.IO.SeekOrigin) */, L_8, L_9, L_10);
*((int64_t*)L_7) = (int64_t)L_11;
return;
}
}
// System.Void UnityEngine.ManagedStreamHelpers::ManagedStreamLength(System.IO.Stream,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ManagedStreamLength_mF75367CF96464E01EDF84070FF038125649AEDFD (Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* ___0_stream, intptr_t ___1_returnValueAddress, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
intptr_t L_0 = ___1_returnValueAddress;
intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
bool L_2;
L_2 = IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271(L_0, L_1, NULL);
V_0 = L_2;
bool L_3 = V_0;
if (!L_3)
{
goto IL_0020;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_4 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_4);
ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7BCCF9BED94882532E04E04CCC62E45776F974C7)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6C5C0435D770C34838B418825A7DF4290867564D)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ManagedStreamHelpers_ManagedStreamLength_mF75367CF96464E01EDF84070FF038125649AEDFD_RuntimeMethod_var)));
}
IL_0020:
{
Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* L_5 = ___0_stream;
ManagedStreamHelpers_ValidateLoadFromStream_mF6E14BAD1BC52711F99076381E5A57DA650B4C1A(L_5, NULL);
intptr_t L_6 = ___1_returnValueAddress;
void* L_7;
L_7 = IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF(L_6, NULL);
Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* L_8 = ___0_stream;
NullCheck(L_8);
int64_t L_9;
L_9 = VirtualFuncInvoker0< int64_t >::Invoke(11 /* System.Int64 System.IO.Stream::get_Length() */, L_8);
*((int64_t*)L_7) = (int64_t)L_9;
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.NoAllocHelpers::SafeLength(System.Array)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_m4EC7245A2215693CE163E3F6ECFB105D742087DF (RuntimeArray* ___0_values, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t G_B3_0 = 0;
{
RuntimeArray* L_0 = ___0_values;
if (L_0)
{
goto IL_0007;
}
}
{
G_B3_0 = 0;
goto IL_000d;
}
IL_0007:
{
RuntimeArray* L_1 = ___0_values;
NullCheck(L_1);
int32_t L_2;
L_2 = Array_get_Length_m361285FB7CF44045DC369834D1CD01F72F94EF57(L_1, NULL);
G_B3_0 = L_2;
}
IL_000d:
{
V_0 = G_B3_0;
goto IL_0010;
}
IL_0010:
{
int32_t L_3 = V_0;
return L_3;
}
}
// System.Void UnityEngine.NoAllocHelpers::Internal_ResizeList(System.Object,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NoAllocHelpers_Internal_ResizeList_mC468D22C6FEE802726262F9B7CFC3DC23A5DD40C (RuntimeObject* ___0_list, int32_t ___1_size, const RuntimeMethod* method)
{
typedef void (*NoAllocHelpers_Internal_ResizeList_mC468D22C6FEE802726262F9B7CFC3DC23A5DD40C_ftn) (RuntimeObject*, int32_t);
static NoAllocHelpers_Internal_ResizeList_mC468D22C6FEE802726262F9B7CFC3DC23A5DD40C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (NoAllocHelpers_Internal_ResizeList_mC468D22C6FEE802726262F9B7CFC3DC23A5DD40C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.NoAllocHelpers::Internal_ResizeList(System.Object,System.Int32)");
_il2cpp_icall_func(___0_list, ___1_size);
}
// System.Array UnityEngine.NoAllocHelpers::ExtractArrayFromList(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeArray* NoAllocHelpers_ExtractArrayFromList_m3207C25A27FDFB2B9A96D4BB34ECB7C26AAAED24 (RuntimeObject* ___0_list, const RuntimeMethod* method)
{
typedef RuntimeArray* (*NoAllocHelpers_ExtractArrayFromList_m3207C25A27FDFB2B9A96D4BB34ECB7C26AAAED24_ftn) (RuntimeObject*);
static NoAllocHelpers_ExtractArrayFromList_m3207C25A27FDFB2B9A96D4BB34ECB7C26AAAED24_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (NoAllocHelpers_ExtractArrayFromList_m3207C25A27FDFB2B9A96D4BB34ECB7C26AAAED24_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.NoAllocHelpers::ExtractArrayFromList(System.Object)");
RuntimeArray* icallRetVal = _il2cpp_icall_func(___0_list);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Transform UnityEngine.Component::get_transform()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method)
{
typedef Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* (*Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371_ftn) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*);
static Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::get_transform()");
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.GameObject UnityEngine.Component::get_gameObject()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method)
{
typedef GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* (*Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B_ftn) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*);
static Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::get_gameObject()");
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.Component UnityEngine.Component::GetComponent(System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* Component_GetComponent_m4352437B839B9601EB007CAC1007C8E1FB8A427D (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_type, const RuntimeMethod* method)
{
Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* V_0 = NULL;
{
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0;
L_0 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL);
Type_t* L_1 = ___0_type;
NullCheck(L_0);
Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_2;
L_2 = GameObject_GetComponent_m99E12753EA84947521DC711CA33F452B5E65B474(L_0, L_1, NULL);
V_0 = L_2;
goto IL_0010;
}
IL_0010:
{
Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_3 = V_0;
return L_3;
}
}
// System.Void UnityEngine.Component::GetComponentFastPath(System.Type,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_GetComponentFastPath_mE4FD8E93F76B2C79314274295DBB74B0FC250EA0 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_type, intptr_t ___1_oneFurtherThanResultValue, const RuntimeMethod* method)
{
typedef void (*Component_GetComponentFastPath_mE4FD8E93F76B2C79314274295DBB74B0FC250EA0_ftn) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, Type_t*, intptr_t);
static Component_GetComponentFastPath_mE4FD8E93F76B2C79314274295DBB74B0FC250EA0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Component_GetComponentFastPath_mE4FD8E93F76B2C79314274295DBB74B0FC250EA0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::GetComponentFastPath(System.Type,System.IntPtr)");
_il2cpp_icall_func(__this, ___0_type, ___1_oneFurtherThanResultValue);
}
// UnityEngine.Component UnityEngine.Component::GetComponentInChildren(System.Type,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* Component_GetComponentInChildren_m4050899166730E8F6629B895597CF4ECC894B597 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_t, bool ___1_includeInactive, const RuntimeMethod* method)
{
Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* V_0 = NULL;
{
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0;
L_0 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL);
Type_t* L_1 = ___0_t;
bool L_2 = ___1_includeInactive;
NullCheck(L_0);
Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_3;
L_3 = GameObject_GetComponentInChildren_m4A3692D1D93C726D5B02E588130C782A336961D5(L_0, L_1, L_2, NULL);
V_0 = L_3;
goto IL_0011;
}
IL_0011:
{
Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_4 = V_0;
return L_4;
}
}
// UnityEngine.Component UnityEngine.Component::GetComponentInParent(System.Type,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* Component_GetComponentInParent_mA402B7F87D23E039BB045630E5EA3AC020D8A7C2 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_t, bool ___1_includeInactive, const RuntimeMethod* method)
{
Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* V_0 = NULL;
{
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0;
L_0 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL);
Type_t* L_1 = ___0_t;
bool L_2 = ___1_includeInactive;
NullCheck(L_0);
Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_3;
L_3 = GameObject_GetComponentInParent_m80F84FC4D405C1F9987C0E77385749814AD0027C(L_0, L_1, L_2, NULL);
V_0 = L_3;
goto IL_0011;
}
IL_0011:
{
Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_4 = V_0;
return L_4;
}
}
// System.Void UnityEngine.Component::GetComponentsForListInternal(System.Type,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_GetComponentsForListInternal_m7B3A61AF88E5E6F845817EC28E22FD39944EFBC7 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_searchType, RuntimeObject* ___1_resultList, const RuntimeMethod* method)
{
typedef void (*Component_GetComponentsForListInternal_m7B3A61AF88E5E6F845817EC28E22FD39944EFBC7_ftn) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, Type_t*, RuntimeObject*);
static Component_GetComponentsForListInternal_m7B3A61AF88E5E6F845817EC28E22FD39944EFBC7_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Component_GetComponentsForListInternal_m7B3A61AF88E5E6F845817EC28E22FD39944EFBC7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::GetComponentsForListInternal(System.Type,System.Object)");
_il2cpp_icall_func(__this, ___0_searchType, ___1_resultList);
}
// System.Void UnityEngine.Component::GetComponents(System.Type,System.Collections.Generic.List`1<UnityEngine.Component>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_GetComponents_mFD04B9CB0BD37505417054D614436B5844DC4365 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___0_type, List_1_t584CB490C8F4C21E0A0D5545409ED60BF71F3FE4* ___1_results, const RuntimeMethod* method)
{
{
Type_t* L_0 = ___0_type;
List_1_t584CB490C8F4C21E0A0D5545409ED60BF71F3FE4* L_1 = ___1_results;
Component_GetComponentsForListInternal_m7B3A61AF88E5E6F845817EC28E22FD39944EFBC7(__this, L_0, L_1, NULL);
return;
}
}
// System.Void UnityEngine.Component::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component__ctor_m4319162A6E6B02301078C1233F6E7F4A3E735486 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.UnitySynchronizationContext::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext__ctor_m4BA1C7C04C4B82783FDC935C2C50639211B11F5C (UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* __this, int32_t ___0_mainThreadID, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m8708E31E39AC124FF9BFE9D74B61944006EBA29A_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_0 = (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4*)il2cpp_codegen_object_new(List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4_il2cpp_TypeInfo_var);
NullCheck(L_0);
List_1__ctor_m8708E31E39AC124FF9BFE9D74B61944006EBA29A(L_0, ((int32_t)20), List_1__ctor_m8708E31E39AC124FF9BFE9D74B61944006EBA29A_RuntimeMethod_var);
__this->___m_CurrentFrameWork_7 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CurrentFrameWork_7), (void*)L_0);
__this->___m_TrackedCount_9 = 0;
SynchronizationContext__ctor_m37D995A90765D897A69B7767A14E70E8F1845532(__this, NULL);
List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_1 = (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4*)il2cpp_codegen_object_new(List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4_il2cpp_TypeInfo_var);
NullCheck(L_1);
List_1__ctor_m8708E31E39AC124FF9BFE9D74B61944006EBA29A(L_1, ((int32_t)20), List_1__ctor_m8708E31E39AC124FF9BFE9D74B61944006EBA29A_RuntimeMethod_var);
__this->___m_AsyncWorkQueue_6 = L_1;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AsyncWorkQueue_6), (void*)L_1);
int32_t L_2 = ___0_mainThreadID;
__this->___m_MainThreadID_8 = L_2;
return;
}
}
// System.Void UnityEngine.UnitySynchronizationContext::.ctor(System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext__ctor_m3CC3D812A97540AB584CECA78B735D68FF30E4F0 (UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* __this, List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* ___0_queue, int32_t ___1_mainThreadID, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m8708E31E39AC124FF9BFE9D74B61944006EBA29A_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_0 = (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4*)il2cpp_codegen_object_new(List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4_il2cpp_TypeInfo_var);
NullCheck(L_0);
List_1__ctor_m8708E31E39AC124FF9BFE9D74B61944006EBA29A(L_0, ((int32_t)20), List_1__ctor_m8708E31E39AC124FF9BFE9D74B61944006EBA29A_RuntimeMethod_var);
__this->___m_CurrentFrameWork_7 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CurrentFrameWork_7), (void*)L_0);
__this->___m_TrackedCount_9 = 0;
SynchronizationContext__ctor_m37D995A90765D897A69B7767A14E70E8F1845532(__this, NULL);
List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_1 = ___0_queue;
__this->___m_AsyncWorkQueue_6 = L_1;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AsyncWorkQueue_6), (void*)L_1);
int32_t L_2 = ___1_mainThreadID;
__this->___m_MainThreadID_8 = L_2;
return;
}
}
// System.Void UnityEngine.UnitySynchronizationContext::Send(System.Threading.SendOrPostCallback,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext_Send_mB69AAB0638FC77BD51BFA5BF7D2B0D568BBEB7F4 (UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* __this, SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E* ___0_callback, RuntimeObject* ___1_state, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m4AF1A89B7FCCDFD5755D0C21A65347642A37B152_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* V_1 = NULL;
List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* V_2 = NULL;
{
int32_t L_0 = __this->___m_MainThreadID_8;
Thread_t0A773B9DE873D2DCAA7D229EAB36757B500E207F* L_1;
L_1 = Thread_get_CurrentThread_m6D4719F4993DB9200490531FF02D4076FF9CA9BD(NULL);
NullCheck(L_1);
int32_t L_2;
L_2 = Thread_get_ManagedThreadId_m74ACB74A574EE535C2B00B7D64F203A62E796B05(L_1, NULL);
V_0 = (bool)((((int32_t)L_0) == ((int32_t)L_2))? 1 : 0);
bool L_3 = V_0;
if (!L_3)
{
goto IL_0023;
}
}
{
SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E* L_4 = ___0_callback;
RuntimeObject* L_5 = ___1_state;
NullCheck(L_4);
SendOrPostCallback_Invoke_m23B949AF9D78E8635F84E1E7775A50472B4F9C28_inline(L_4, L_5, NULL);
goto IL_0070;
}
IL_0023:
{
ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* L_6 = (ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158*)il2cpp_codegen_object_new(ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158_il2cpp_TypeInfo_var);
NullCheck(L_6);
ManualResetEvent__ctor_m361CFCF6AC28BFFF5C8790DC2B5951791A1C4CEE(L_6, (bool)0, NULL);
V_1 = L_6;
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_0064:
{// begin finally (depth: 1)
{
ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* L_7 = V_1;
if (!L_7)
{
goto IL_006e;
}
}
{
ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* L_8 = V_1;
NullCheck(L_8);
InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var, L_8);
}
IL_006e:
{
return;
}
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_9 = __this->___m_AsyncWorkQueue_6;
V_2 = L_9;
List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_10 = V_2;
Monitor_Enter_m759A82E6E56E06C313A9AF4679E304E0D58ABB93(L_10, NULL);
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_0052_1:
{// begin finally (depth: 2)
List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_11 = V_2;
Monitor_Exit_m05B2CF037E2214B3208198C282490A2A475653FA(L_11, NULL);
return;
}// end finally (depth: 2)
});
try
{// begin try (depth: 2)
List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_12 = __this->___m_AsyncWorkQueue_6;
SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E* L_13 = ___0_callback;
RuntimeObject* L_14 = ___1_state;
ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* L_15 = V_1;
WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 L_16;
memset((&L_16), 0, sizeof(L_16));
WorkRequest__ctor_m78DC33ED88BF9BA29E05D2180B2ADC439132F1F5((&L_16), L_13, L_14, L_15, /*hidden argument*/NULL);
NullCheck(L_12);
List_1_Add_m4AF1A89B7FCCDFD5755D0C21A65347642A37B152_inline(L_12, L_16, List_1_Add_m4AF1A89B7FCCDFD5755D0C21A65347642A37B152_RuntimeMethod_var);
goto IL_005a_1;
}// end try (depth: 2)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_005a_1:
{
ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* L_17 = V_1;
NullCheck(L_17);
bool L_18;
L_18 = VirtualFuncInvoker0< bool >::Invoke(9 /* System.Boolean System.Threading.WaitHandle::WaitOne() */, L_17);
goto IL_006f;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_006f:
{
}
IL_0070:
{
return;
}
}
// System.Void UnityEngine.UnitySynchronizationContext::OperationStarted()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext_OperationStarted_m1F9926FEE25063C13EE700E0B7CB89B1ACA5D6A1 (UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* __this, const RuntimeMethod* method)
{
{
int32_t* L_0 = (&__this->___m_TrackedCount_9);
int32_t L_1;
L_1 = Interlocked_Increment_m3C240C32E8D9544EC050B74D4F28EEB58F1F9309(L_0, NULL);
return;
}
}
// System.Void UnityEngine.UnitySynchronizationContext::OperationCompleted()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext_OperationCompleted_m9E23C9F117D9FB006E040D6CA919CA5BB305A564 (UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* __this, const RuntimeMethod* method)
{
{
int32_t* L_0 = (&__this->___m_TrackedCount_9);
int32_t L_1;
L_1 = Interlocked_Decrement_m6AFAD2E874CBDA373B1EF7572F11D6E91813E75D(L_0, NULL);
return;
}
}
// System.Void UnityEngine.UnitySynchronizationContext::Post(System.Threading.SendOrPostCallback,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext_Post_mD36839040EBAB66116699E68558BB8FDFF0FD834 (UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* __this, SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E* ___0_callback, RuntimeObject* ___1_state, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m4AF1A89B7FCCDFD5755D0C21A65347642A37B152_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* V_0 = NULL;
{
List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_0 = __this->___m_AsyncWorkQueue_6;
V_0 = L_0;
List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_1 = V_0;
Monitor_Enter_m759A82E6E56E06C313A9AF4679E304E0D58ABB93(L_1, NULL);
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_0027:
{// begin finally (depth: 1)
List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_2 = V_0;
Monitor_Exit_m05B2CF037E2214B3208198C282490A2A475653FA(L_2, NULL);
return;
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_3 = __this->___m_AsyncWorkQueue_6;
SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E* L_4 = ___0_callback;
RuntimeObject* L_5 = ___1_state;
WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 L_6;
memset((&L_6), 0, sizeof(L_6));
WorkRequest__ctor_m78DC33ED88BF9BA29E05D2180B2ADC439132F1F5((&L_6), L_4, L_5, (ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158*)NULL, /*hidden argument*/NULL);
NullCheck(L_3);
List_1_Add_m4AF1A89B7FCCDFD5755D0C21A65347642A37B152_inline(L_3, L_6, List_1_Add_m4AF1A89B7FCCDFD5755D0C21A65347642A37B152_RuntimeMethod_var);
goto IL_002f;
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_002f:
{
return;
}
}
// System.Threading.SynchronizationContext UnityEngine.UnitySynchronizationContext::CreateCopy()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SynchronizationContext_tCDB842BBE53B050802CBBB59C6E6DC45B5B06DC0* UnitySynchronizationContext_CreateCopy_m11E8C66F575BC1DF3F34A614E6B00D040745301A (UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
SynchronizationContext_tCDB842BBE53B050802CBBB59C6E6DC45B5B06DC0* V_0 = NULL;
{
List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_0 = __this->___m_AsyncWorkQueue_6;
int32_t L_1 = __this->___m_MainThreadID_8;
UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* L_2 = (UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3*)il2cpp_codegen_object_new(UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3_il2cpp_TypeInfo_var);
NullCheck(L_2);
UnitySynchronizationContext__ctor_m3CC3D812A97540AB584CECA78B735D68FF30E4F0(L_2, L_0, L_1, NULL);
V_0 = L_2;
goto IL_0015;
}
IL_0015:
{
SynchronizationContext_tCDB842BBE53B050802CBBB59C6E6DC45B5B06DC0* L_3 = V_0;
return L_3;
}
}
// System.Void UnityEngine.UnitySynchronizationContext::Exec()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext_Exec_m7E6352CBA70E4AB14F7D50A919C3F8C22F2E977A (UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_AddRange_m916A38AAB2F35C697A0CC9EE87A56C6B6D047302_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m1F57FE95E77F7897B0685BE4B2CAD395A384B6DB_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_RemoveAt_m7476D799F5CC07697D447853DA4DAEB4D3741B84_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m2F90A932E325FFA55047769F5E45E453D80C27D1_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mE33CCA6A6D338BD1F44C8E35CE75806952CBF0CC_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* V_0 = NULL;
WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 V_1;
memset((&V_1), 0, sizeof(V_1));
bool V_2 = false;
{
List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_0 = __this->___m_AsyncWorkQueue_6;
V_0 = L_0;
List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_1 = V_0;
Monitor_Enter_m759A82E6E56E06C313A9AF4679E304E0D58ABB93(L_1, NULL);
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_0031:
{// begin finally (depth: 1)
List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_2 = V_0;
Monitor_Exit_m05B2CF037E2214B3208198C282490A2A475653FA(L_2, NULL);
return;
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_3 = __this->___m_CurrentFrameWork_7;
List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_4 = __this->___m_AsyncWorkQueue_6;
NullCheck(L_3);
List_1_AddRange_m916A38AAB2F35C697A0CC9EE87A56C6B6D047302(L_3, L_4, List_1_AddRange_m916A38AAB2F35C697A0CC9EE87A56C6B6D047302_RuntimeMethod_var);
List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_5 = __this->___m_AsyncWorkQueue_6;
NullCheck(L_5);
List_1_Clear_m1F57FE95E77F7897B0685BE4B2CAD395A384B6DB_inline(L_5, List_1_Clear_m1F57FE95E77F7897B0685BE4B2CAD395A384B6DB_RuntimeMethod_var);
goto IL_0039;
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_0039:
{
goto IL_005f;
}
IL_003b:
{
List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_6 = __this->___m_CurrentFrameWork_7;
NullCheck(L_6);
WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 L_7;
L_7 = List_1_get_Item_mE33CCA6A6D338BD1F44C8E35CE75806952CBF0CC(L_6, 0, List_1_get_Item_mE33CCA6A6D338BD1F44C8E35CE75806952CBF0CC_RuntimeMethod_var);
V_1 = L_7;
List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_8 = __this->___m_CurrentFrameWork_7;
NullCheck(L_8);
List_1_RemoveAt_m7476D799F5CC07697D447853DA4DAEB4D3741B84(L_8, 0, List_1_RemoveAt_m7476D799F5CC07697D447853DA4DAEB4D3741B84_RuntimeMethod_var);
WorkRequest_Invoke_mBFEC6A3799BAFDE7ED840A0523D3D56160C03921((&V_1), NULL);
}
IL_005f:
{
List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_9 = __this->___m_CurrentFrameWork_7;
NullCheck(L_9);
int32_t L_10;
L_10 = List_1_get_Count_m2F90A932E325FFA55047769F5E45E453D80C27D1_inline(L_9, List_1_get_Count_m2F90A932E325FFA55047769F5E45E453D80C27D1_RuntimeMethod_var);
V_2 = (bool)((((int32_t)L_10) > ((int32_t)0))? 1 : 0);
bool L_11 = V_2;
if (L_11)
{
goto IL_003b;
}
}
{
return;
}
}
// System.Boolean UnityEngine.UnitySynchronizationContext::HasPendingTasks()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UnitySynchronizationContext_HasPendingTasks_m5B62CCDDC05BCC946CB158FECC5FA6422DE1C960 (UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m2F90A932E325FFA55047769F5E45E453D80C27D1_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t G_B3_0 = 0;
{
List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* L_0 = __this->___m_AsyncWorkQueue_6;
NullCheck(L_0);
int32_t L_1;
L_1 = List_1_get_Count_m2F90A932E325FFA55047769F5E45E453D80C27D1_inline(L_0, List_1_get_Count_m2F90A932E325FFA55047769F5E45E453D80C27D1_RuntimeMethod_var);
if (L_1)
{
goto IL_0019;
}
}
{
int32_t L_2 = __this->___m_TrackedCount_9;
G_B3_0 = ((!(((uint32_t)L_2) <= ((uint32_t)0)))? 1 : 0);
goto IL_001a;
}
IL_0019:
{
G_B3_0 = 1;
}
IL_001a:
{
V_0 = (bool)G_B3_0;
goto IL_001d;
}
IL_001d:
{
bool L_3 = V_0;
return L_3;
}
}
// System.Void UnityEngine.UnitySynchronizationContext::InitializeSynchronizationContext()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext_InitializeSynchronizationContext_mF6CADD1D15642024F450D918CE1DEA1A4128818A (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
Thread_t0A773B9DE873D2DCAA7D229EAB36757B500E207F* L_0;
L_0 = Thread_get_CurrentThread_m6D4719F4993DB9200490531FF02D4076FF9CA9BD(NULL);
NullCheck(L_0);
int32_t L_1;
L_1 = Thread_get_ManagedThreadId_m74ACB74A574EE535C2B00B7D64F203A62E796B05(L_0, NULL);
UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* L_2 = (UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3*)il2cpp_codegen_object_new(UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3_il2cpp_TypeInfo_var);
NullCheck(L_2);
UnitySynchronizationContext__ctor_m4BA1C7C04C4B82783FDC935C2C50639211B11F5C(L_2, L_1, NULL);
SynchronizationContext_SetSynchronizationContext_mE6B4D0711F4EA96C9B57574D4CF7BF2E65899A20(L_2, NULL);
return;
}
}
// System.Void UnityEngine.UnitySynchronizationContext::ExecuteTasks()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext_ExecuteTasks_m3034D59292339809C6D7FA5932ACC365892B8CA1 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* V_0 = NULL;
bool V_1 = false;
{
SynchronizationContext_tCDB842BBE53B050802CBBB59C6E6DC45B5B06DC0* L_0;
L_0 = SynchronizationContext_get_Current_m8DE6D3020745B7955249A2470A23EC0ECBB02A82(NULL);
V_0 = ((UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3*)IsInstSealed((RuntimeObject*)L_0, UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3_il2cpp_TypeInfo_var));
UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* L_1 = V_0;
V_1 = (bool)((!(((RuntimeObject*)(UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3*)L_1) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_2 = V_1;
if (!L_2)
{
goto IL_001b;
}
}
{
UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* L_3 = V_0;
NullCheck(L_3);
UnitySynchronizationContext_Exec_m7E6352CBA70E4AB14F7D50A919C3F8C22F2E977A(L_3, NULL);
}
IL_001b:
{
return;
}
}
// System.Boolean UnityEngine.UnitySynchronizationContext::ExecutePendingTasks(System.Int64)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UnitySynchronizationContext_ExecutePendingTasks_m30855D2E24B36B23076FDDF03D6DE93F0433E4F9 (int64_t ___0_millisecondsTimeout, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Stopwatch_tA188A210449E22C07053A7D3014DD182C7369043_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* V_0 = NULL;
Stopwatch_tA188A210449E22C07053A7D3014DD182C7369043* V_1 = NULL;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
bool V_5 = false;
{
SynchronizationContext_tCDB842BBE53B050802CBBB59C6E6DC45B5B06DC0* L_0;
L_0 = SynchronizationContext_get_Current_m8DE6D3020745B7955249A2470A23EC0ECBB02A82(NULL);
V_0 = ((UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3*)IsInstSealed((RuntimeObject*)L_0, UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3_il2cpp_TypeInfo_var));
UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* L_1 = V_0;
V_2 = (bool)((((RuntimeObject*)(UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3*)L_1) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_2 = V_2;
if (!L_2)
{
goto IL_0019;
}
}
{
V_3 = (bool)1;
goto IL_0062;
}
IL_0019:
{
Stopwatch_tA188A210449E22C07053A7D3014DD182C7369043* L_3 = (Stopwatch_tA188A210449E22C07053A7D3014DD182C7369043*)il2cpp_codegen_object_new(Stopwatch_tA188A210449E22C07053A7D3014DD182C7369043_il2cpp_TypeInfo_var);
NullCheck(L_3);
Stopwatch__ctor_mAFE6B2F45CF1C3469EF6D5307972BC098B473D0A(L_3, NULL);
V_1 = L_3;
Stopwatch_tA188A210449E22C07053A7D3014DD182C7369043* L_4 = V_1;
NullCheck(L_4);
Stopwatch_Start_m35906A38C7D336CF9DD35854C7E170D762A55915(L_4, NULL);
goto IL_004a;
}
IL_0028:
{
Stopwatch_tA188A210449E22C07053A7D3014DD182C7369043* L_5 = V_1;
NullCheck(L_5);
int64_t L_6;
L_6 = Stopwatch_get_ElapsedMilliseconds_m8D8E60ADEB47D008C06D8E57D28D41EAE07AECBF(L_5, NULL);
int64_t L_7 = ___0_millisecondsTimeout;
V_4 = (bool)((((int64_t)L_6) > ((int64_t)L_7))? 1 : 0);
bool L_8 = V_4;
if (!L_8)
{
goto IL_003b;
}
}
{
goto IL_0056;
}
IL_003b:
{
UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* L_9 = V_0;
NullCheck(L_9);
UnitySynchronizationContext_Exec_m7E6352CBA70E4AB14F7D50A919C3F8C22F2E977A(L_9, NULL);
Thread_Sleep_m71DE163765BF465EC4A0163F2ED4D43143094549(1, NULL);
}
IL_004a:
{
UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* L_10 = V_0;
NullCheck(L_10);
bool L_11;
L_11 = UnitySynchronizationContext_HasPendingTasks_m5B62CCDDC05BCC946CB158FECC5FA6422DE1C960(L_10, NULL);
V_5 = L_11;
bool L_12 = V_5;
if (L_12)
{
goto IL_0028;
}
}
IL_0056:
{
UnitySynchronizationContext_tE50092E48C2EA4570475F25D7A25DB415B7B0EC3* L_13 = V_0;
NullCheck(L_13);
bool L_14;
L_14 = UnitySynchronizationContext_HasPendingTasks_m5B62CCDDC05BCC946CB158FECC5FA6422DE1C960(L_13, NULL);
V_3 = (bool)((((int32_t)L_14) == ((int32_t)0))? 1 : 0);
goto IL_0062;
}
IL_0062:
{
bool L_15 = V_3;
return L_15;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.UnitySynchronizationContext/WorkRequest
IL2CPP_EXTERN_C void WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshal_pinvoke(const WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44& unmarshaled, WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshaled_pinvoke& marshaled)
{
Exception_t* ___m_WaitHandle_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_WaitHandle' of type 'WorkRequest': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_WaitHandle_2Exception, NULL);
}
IL2CPP_EXTERN_C void WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshal_pinvoke_back(const WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshaled_pinvoke& marshaled, WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44& unmarshaled)
{
Exception_t* ___m_WaitHandle_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_WaitHandle' of type 'WorkRequest': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_WaitHandle_2Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.UnitySynchronizationContext/WorkRequest
IL2CPP_EXTERN_C void WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshal_pinvoke_cleanup(WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.UnitySynchronizationContext/WorkRequest
IL2CPP_EXTERN_C void WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshal_com(const WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44& unmarshaled, WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshaled_com& marshaled)
{
Exception_t* ___m_WaitHandle_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_WaitHandle' of type 'WorkRequest': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_WaitHandle_2Exception, NULL);
}
IL2CPP_EXTERN_C void WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshal_com_back(const WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshaled_com& marshaled, WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44& unmarshaled)
{
Exception_t* ___m_WaitHandle_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_WaitHandle' of type 'WorkRequest': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_WaitHandle_2Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.UnitySynchronizationContext/WorkRequest
IL2CPP_EXTERN_C void WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshal_com_cleanup(WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshaled_com& marshaled)
{
}
// System.Void UnityEngine.UnitySynchronizationContext/WorkRequest::.ctor(System.Threading.SendOrPostCallback,System.Object,System.Threading.ManualResetEvent)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WorkRequest__ctor_m78DC33ED88BF9BA29E05D2180B2ADC439132F1F5 (WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44* __this, SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E* ___0_callback, RuntimeObject* ___1_state, ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* ___2_waitHandle, const RuntimeMethod* method)
{
{
SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E* L_0 = ___0_callback;
__this->___m_DelagateCallback_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DelagateCallback_0), (void*)L_0);
RuntimeObject* L_1 = ___1_state;
__this->___m_DelagateState_1 = L_1;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DelagateState_1), (void*)L_1);
ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* L_2 = ___2_waitHandle;
__this->___m_WaitHandle_2 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_WaitHandle_2), (void*)L_2);
return;
}
}
IL2CPP_EXTERN_C void WorkRequest__ctor_m78DC33ED88BF9BA29E05D2180B2ADC439132F1F5_AdjustorThunk (RuntimeObject* __this, SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E* ___0_callback, RuntimeObject* ___1_state, ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* ___2_waitHandle, const RuntimeMethod* method)
{
WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44*>(__this + _offset);
WorkRequest__ctor_m78DC33ED88BF9BA29E05D2180B2ADC439132F1F5(_thisAdjusted, ___0_callback, ___1_state, ___2_waitHandle, method);
}
// System.Void UnityEngine.UnitySynchronizationContext/WorkRequest::Invoke()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WorkRequest_Invoke_mBFEC6A3799BAFDE7ED840A0523D3D56160C03921 (WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44* __this, const RuntimeMethod* method)
{
ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* G_B4_0 = NULL;
ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* G_B3_0 = NULL;
{
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_0017:
{// begin finally (depth: 1)
{
ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* L_0 = __this->___m_WaitHandle_2;
ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* L_1 = L_0;
G_B3_0 = L_1;
if (L_1)
{
G_B4_0 = L_1;
goto IL_0024;
}
}
{
goto IL_002a;
}
IL_0024:
{
NullCheck(G_B4_0);
bool L_2;
L_2 = EventWaitHandle_Set_mDF98D67F214714A9590DF82A1C51D3D851281E4D(G_B4_0, NULL);
}
IL_002a:
{
return;
}
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E* L_3 = __this->___m_DelagateCallback_0;
RuntimeObject* L_4 = __this->___m_DelagateState_1;
NullCheck(L_3);
SendOrPostCallback_Invoke_m23B949AF9D78E8635F84E1E7775A50472B4F9C28_inline(L_3, L_4, NULL);
goto IL_002c;
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_002c:
{
return;
}
}
IL2CPP_EXTERN_C void WorkRequest_Invoke_mBFEC6A3799BAFDE7ED840A0523D3D56160C03921_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44*>(__this + _offset);
WorkRequest_Invoke_mBFEC6A3799BAFDE7ED840A0523D3D56160C03921(_thisAdjusted, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.FailedToLoadScriptObject
IL2CPP_EXTERN_C void FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89_marshal_pinvoke(const FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89& unmarshaled, FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89_marshaled_pinvoke& marshaled)
{
marshaled.___m_CachedPtr_0 = unmarshaled.___m_CachedPtr_0;
}
IL2CPP_EXTERN_C void FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89_marshal_pinvoke_back(const FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89_marshaled_pinvoke& marshaled, FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89& unmarshaled)
{
intptr_t unmarshaledm_CachedPtr_temp_0;
memset((&unmarshaledm_CachedPtr_temp_0), 0, sizeof(unmarshaledm_CachedPtr_temp_0));
unmarshaledm_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
unmarshaled.___m_CachedPtr_0 = unmarshaledm_CachedPtr_temp_0;
}
// Conversion method for clean up from marshalling of: UnityEngine.FailedToLoadScriptObject
IL2CPP_EXTERN_C void FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89_marshal_pinvoke_cleanup(FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.FailedToLoadScriptObject
IL2CPP_EXTERN_C void FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89_marshal_com(const FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89& unmarshaled, FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89_marshaled_com& marshaled)
{
marshaled.___m_CachedPtr_0 = unmarshaled.___m_CachedPtr_0;
}
IL2CPP_EXTERN_C void FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89_marshal_com_back(const FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89_marshaled_com& marshaled, FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89& unmarshaled)
{
intptr_t unmarshaledm_CachedPtr_temp_0;
memset((&unmarshaledm_CachedPtr_temp_0), 0, sizeof(unmarshaledm_CachedPtr_temp_0));
unmarshaledm_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
unmarshaled.___m_CachedPtr_0 = unmarshaledm_CachedPtr_temp_0;
}
// Conversion method for clean up from marshalling of: UnityEngine.FailedToLoadScriptObject
IL2CPP_EXTERN_C void FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89_marshal_com_cleanup(FailedToLoadScriptObject_t51C7A75B7D39FE935901EB6E75FE2D020AF14A89_marshaled_com& marshaled)
{
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Object UnityEngine.CustomYieldInstruction::get_Current()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* CustomYieldInstruction_get_Current_m6F1287B6C4A16C875913A556D66ACB1BF599E6AF (CustomYieldInstruction_t6B81A50D5D210C1ACAAE247FB53B65CDFFEB7617* __this, const RuntimeMethod* method)
{
RuntimeObject* V_0 = NULL;
{
V_0 = NULL;
goto IL_0005;
}
IL_0005:
{
RuntimeObject* L_0 = V_0;
return L_0;
}
}
// System.Boolean UnityEngine.CustomYieldInstruction::MoveNext()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CustomYieldInstruction_MoveNext_m875CC6944F46765EB3BE14306E83E7C54CBEB2CF (CustomYieldInstruction_t6B81A50D5D210C1ACAAE247FB53B65CDFFEB7617* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
bool L_0;
L_0 = VirtualFuncInvoker0< bool >::Invoke(7 /* System.Boolean UnityEngine.CustomYieldInstruction::get_keepWaiting() */, __this);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
bool L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.CustomYieldInstruction::Reset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomYieldInstruction_Reset_mA357794CF2260A3E48748612BDE01CB0B7CF8A8D (CustomYieldInstruction_t6B81A50D5D210C1ACAAE247FB53B65CDFFEB7617* __this, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.CustomYieldInstruction::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomYieldInstruction__ctor_mB64531EC09E871EF60BFAC16918A774C977C7B50 (CustomYieldInstruction_t6B81A50D5D210C1ACAAE247FB53B65CDFFEB7617* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Single UnityEngine.Vector2::get_Item(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___0_index, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
float V_2 = 0.0f;
{
int32_t L_0 = ___0_index;
V_1 = L_0;
int32_t L_1 = V_1;
V_0 = L_1;
int32_t L_2 = V_0;
if (!L_2)
{
goto IL_0010;
}
}
{
goto IL_000a;
}
IL_000a:
{
int32_t L_3 = V_0;
if ((((int32_t)L_3) == ((int32_t)1)))
{
goto IL_0019;
}
}
{
goto IL_0022;
}
IL_0010:
{
float L_4 = __this->___x_0;
V_2 = L_4;
goto IL_002d;
}
IL_0019:
{
float L_5 = __this->___y_1;
V_2 = L_5;
goto IL_002d;
}
IL_0022:
{
IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
NullCheck(L_6);
IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4379B0249B80A34ABC2748B5F0D030FD7D4E007C)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_RuntimeMethod_var)));
}
IL_002d:
{
float L_7 = V_2;
return L_7;
}
}
IL2CPP_EXTERN_C float Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
float _returnValue;
_returnValue = Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline(_thisAdjusted, ___0_index, method);
return _returnValue;
}
// System.Void UnityEngine.Vector2::set_Item(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
{
int32_t L_0 = ___0_index;
V_1 = L_0;
int32_t L_1 = V_1;
V_0 = L_1;
int32_t L_2 = V_0;
if (!L_2)
{
goto IL_0010;
}
}
{
goto IL_000a;
}
IL_000a:
{
int32_t L_3 = V_0;
if ((((int32_t)L_3) == ((int32_t)1)))
{
goto IL_0019;
}
}
{
goto IL_0022;
}
IL_0010:
{
float L_4 = ___1_value;
__this->___x_0 = L_4;
goto IL_002d;
}
IL_0019:
{
float L_5 = ___1_value;
__this->___y_1 = L_5;
goto IL_002d;
}
IL_0022:
{
IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
NullCheck(L_6);
IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4379B0249B80A34ABC2748B5F0D030FD7D4E007C)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_RuntimeMethod_var)));
}
IL_002d:
{
return;
}
}
IL2CPP_EXTERN_C void Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_inline(_thisAdjusted, ___0_index, ___1_value, method);
}
// System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, float ___0_x, float ___1_y, const RuntimeMethod* method)
{
{
float L_0 = ___0_x;
__this->___x_0 = L_0;
float L_1 = ___1_y;
__this->___y_1 = L_1;
return;
}
}
IL2CPP_EXTERN_C void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_AdjustorThunk (RuntimeObject* __this, float ___0_x, float ___1_y, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline(_thisAdjusted, ___0_x, ___1_y, method);
}
// UnityEngine.Vector2 UnityEngine.Vector2::Lerp(UnityEngine.Vector2,UnityEngine.Vector2,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_Lerp_m1A36103F7967F653A929556E26E6D052C298C00C (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, float ___2_t, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = ___2_t;
float L_1;
L_1 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(L_0, NULL);
___2_t = L_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___0_a;
float L_3 = L_2.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___1_b;
float L_5 = L_4.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___0_a;
float L_7 = L_6.___x_0;
float L_8 = ___2_t;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = ___0_a;
float L_10 = L_9.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_11 = ___1_b;
float L_12 = L_11.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_13 = ___0_a;
float L_14 = L_13.___y_1;
float L_15 = ___2_t;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_16;
memset((&L_16), 0, sizeof(L_16));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_16), ((float)il2cpp_codegen_add(L_3, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_5, L_7)), L_8)))), ((float)il2cpp_codegen_add(L_10, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_12, L_14)), L_15)))), /*hidden argument*/NULL);
V_0 = L_16;
goto IL_003d;
}
IL_003d:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_17 = V_0;
return L_17;
}
}
// UnityEngine.Vector2 UnityEngine.Vector2::LerpUnclamped(UnityEngine.Vector2,UnityEngine.Vector2,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_LerpUnclamped_mB0B50875D4509E21FF43F4D87610333D55E6A44F (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, float ___2_t, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
float L_1 = L_0.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_b;
float L_3 = L_2.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_a;
float L_5 = L_4.___x_0;
float L_6 = ___2_t;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = ___0_a;
float L_8 = L_7.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = ___1_b;
float L_10 = L_9.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_11 = ___0_a;
float L_12 = L_11.___y_1;
float L_13 = ___2_t;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_14;
memset((&L_14), 0, sizeof(L_14));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_14), ((float)il2cpp_codegen_add(L_1, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_3, L_5)), L_6)))), ((float)il2cpp_codegen_add(L_8, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_10, L_12)), L_13)))), /*hidden argument*/NULL);
V_0 = L_14;
goto IL_0035;
}
IL_0035:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_15 = V_0;
return L_15;
}
}
// UnityEngine.Vector2 UnityEngine.Vector2::Scale(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_Scale_m8D61A8D2272549F1EF41256F7E8A206C6500EA6C (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
float L_1 = L_0.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_b;
float L_3 = L_2.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_a;
float L_5 = L_4.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_b;
float L_7 = L_6.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8;
memset((&L_8), 0, sizeof(L_8));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_8), ((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)), /*hidden argument*/NULL);
V_0 = L_8;
goto IL_0023;
}
IL_0023:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = V_0;
return L_9;
}
}
// System.String UnityEngine.Vector2::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2_ToString_mB47B29ECB21FA3A4ACEABEFA18077A5A6BBCCB27 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
String_t* L_0;
L_0 = Vector2_ToString_mC10F098442E56919947154402A77EDE28DC9B7BE(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
V_0 = L_0;
goto IL_000c;
}
IL_000c:
{
String_t* L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C String_t* Vector2_ToString_mB47B29ECB21FA3A4ACEABEFA18077A5A6BBCCB27_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
String_t* _returnValue;
_returnValue = Vector2_ToString_mB47B29ECB21FA3A4ACEABEFA18077A5A6BBCCB27(_thisAdjusted, method);
return _returnValue;
}
// System.String UnityEngine.Vector2::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2_ToString_mC10F098442E56919947154402A77EDE28DC9B7BE (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDBD8760F0E4E49A1C274D51CE66C3AF4D4F6DD1D);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
String_t* V_2 = NULL;
{
String_t* L_0 = ___0_format;
bool L_1;
L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0012;
}
}
{
___0_format = _stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748;
}
IL_0012:
{
RuntimeObject* L_3 = ___1_formatProvider;
V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0026;
}
}
{
il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_5;
L_5 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
NullCheck(L_5);
NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_6;
L_6 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
___1_formatProvider = L_6;
}
IL_0026:
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)2);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7;
float* L_9 = (&__this->___x_0);
String_t* L_10 = ___0_format;
RuntimeObject* L_11 = ___1_formatProvider;
String_t* L_12;
L_12 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_9, L_10, L_11, NULL);
NullCheck(L_8);
ArrayElementTypeCheck (L_8, L_12);
(L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_12);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_8;
float* L_14 = (&__this->___y_1);
String_t* L_15 = ___0_format;
RuntimeObject* L_16 = ___1_formatProvider;
String_t* L_17;
L_17 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_14, L_15, L_16, NULL);
NullCheck(L_13);
ArrayElementTypeCheck (L_13, L_17);
(L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_17);
String_t* L_18;
L_18 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteralDBD8760F0E4E49A1C274D51CE66C3AF4D4F6DD1D, L_13, NULL);
V_2 = L_18;
goto IL_0059;
}
IL_0059:
{
String_t* L_19 = V_2;
return L_19;
}
}
IL2CPP_EXTERN_C String_t* Vector2_ToString_mC10F098442E56919947154402A77EDE28DC9B7BE_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
String_t* _returnValue;
_returnValue = Vector2_ToString_mC10F098442E56919947154402A77EDE28DC9B7BE(_thisAdjusted, ___0_format, ___1_formatProvider, method);
return _returnValue;
}
// System.Int32 UnityEngine.Vector2::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector2_GetHashCode_mED8670C0E122B7ED0DAB4C3381ADFF04B75E0B03 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
float* L_0 = (&__this->___x_0);
int32_t L_1;
L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_0, NULL);
float* L_2 = (&__this->___y_1);
int32_t L_3;
L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_2, NULL);
V_0 = ((int32_t)(L_1^((int32_t)(L_3<<2))));
goto IL_001d;
}
IL_001d:
{
int32_t L_4 = V_0;
return L_4;
}
}
IL2CPP_EXTERN_C int32_t Vector2_GetHashCode_mED8670C0E122B7ED0DAB4C3381ADFF04B75E0B03_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
int32_t _returnValue;
_returnValue = Vector2_GetHashCode_mED8670C0E122B7ED0DAB4C3381ADFF04B75E0B03_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Vector2::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2_Equals_mA4E81D6FCE503DBD502BA499708344410F60DA4E (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
RuntimeObject* L_0 = ___0_other;
V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
V_1 = (bool)0;
goto IL_0024;
}
IL_0015:
{
RuntimeObject* L_2 = ___0_other;
bool L_3;
L_3 = Vector2_Equals_mDF84D5ED14E018609C6A9C9BAE016C1B33BCFF4C_inline(__this, ((*(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)UnBox(L_2, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var)))), NULL);
V_1 = L_3;
goto IL_0024;
}
IL_0024:
{
bool L_4 = V_1;
return L_4;
}
}
IL2CPP_EXTERN_C bool Vector2_Equals_mA4E81D6FCE503DBD502BA499708344410F60DA4E_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
bool _returnValue;
_returnValue = Vector2_Equals_mA4E81D6FCE503DBD502BA499708344410F60DA4E_inline(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Boolean UnityEngine.Vector2::Equals(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2_Equals_mDF84D5ED14E018609C6A9C9BAE016C1B33BCFF4C (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_other, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
float L_0 = __this->___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = ___0_other;
float L_2 = L_1.___x_0;
if ((!(((float)L_0) == ((float)L_2))))
{
goto IL_001f;
}
}
{
float L_3 = __this->___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_other;
float L_5 = L_4.___y_1;
G_B3_0 = ((((float)L_3) == ((float)L_5))? 1 : 0);
goto IL_0020;
}
IL_001f:
{
G_B3_0 = 0;
}
IL_0020:
{
V_0 = (bool)G_B3_0;
goto IL_0023;
}
IL_0023:
{
bool L_6 = V_0;
return L_6;
}
}
IL2CPP_EXTERN_C bool Vector2_Equals_mDF84D5ED14E018609C6A9C9BAE016C1B33BCFF4C_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_other, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
bool _returnValue;
_returnValue = Vector2_Equals_mDF84D5ED14E018609C6A9C9BAE016C1B33BCFF4C_inline(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Single UnityEngine.Vector2::Dot(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_Dot_mC1E68FDB4FB462A279A303C043B8FD0AC11C8458 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_lhs, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_rhs, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_lhs;
float L_1 = L_0.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_rhs;
float L_3 = L_2.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_lhs;
float L_5 = L_4.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_rhs;
float L_7 = L_6.___y_1;
V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7))));
goto IL_001f;
}
IL_001f:
{
float L_8 = V_0;
return L_8;
}
}
// System.Single UnityEngine.Vector2::get_magnitude()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_get_magnitude_m5C59B4056420AEFDB291AD0914A3F675330A75CE (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
float L_0 = __this->___x_0;
float L_1 = __this->___x_0;
float L_2 = __this->___y_1;
float L_3 = __this->___y_1;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_4;
L_4 = sqrt(((double)((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3))))));
V_0 = ((float)L_4);
goto IL_0026;
}
IL_0026:
{
float L_5 = V_0;
return L_5;
}
}
IL2CPP_EXTERN_C float Vector2_get_magnitude_m5C59B4056420AEFDB291AD0914A3F675330A75CE_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
float _returnValue;
_returnValue = Vector2_get_magnitude_m5C59B4056420AEFDB291AD0914A3F675330A75CE_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Single UnityEngine.Vector2::get_sqrMagnitude()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___x_0;
float L_1 = __this->___x_0;
float L_2 = __this->___y_1;
float L_3 = __this->___y_1;
V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3))));
goto IL_001f;
}
IL_001f:
{
float L_4 = V_0;
return L_4;
}
}
IL2CPP_EXTERN_C float Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
float _returnValue;
_returnValue = Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC_inline(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Vector2 UnityEngine.Vector2::Min(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_Min_m2D222BC18ACD4F965981EC93451DDD1D7ADFDDA0 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_lhs, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_rhs, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_lhs;
float L_1 = L_0.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_rhs;
float L_3 = L_2.___x_0;
float L_4;
L_4 = Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline(L_1, L_3, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = ___0_lhs;
float L_6 = L_5.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = ___1_rhs;
float L_8 = L_7.___y_1;
float L_9;
L_9 = Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline(L_6, L_8, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_10;
memset((&L_10), 0, sizeof(L_10));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_10), L_4, L_9, /*hidden argument*/NULL);
V_0 = L_10;
goto IL_002b;
}
IL_002b:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_11 = V_0;
return L_11;
}
}
// UnityEngine.Vector2 UnityEngine.Vector2::Max(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_Max_m1E906743ECA6478A2EDCCFECD9D509898F66152B (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_lhs, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_rhs, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_lhs;
float L_1 = L_0.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_rhs;
float L_3 = L_2.___x_0;
float L_4;
L_4 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_1, L_3, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = ___0_lhs;
float L_6 = L_5.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = ___1_rhs;
float L_8 = L_7.___y_1;
float L_9;
L_9 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_6, L_8, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_10;
memset((&L_10), 0, sizeof(L_10));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_10), L_4, L_9, /*hidden argument*/NULL);
V_0 = L_10;
goto IL_002b;
}
IL_002b:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_11 = V_0;
return L_11;
}
}
// UnityEngine.Vector2 UnityEngine.Vector2::op_Addition(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Addition_m8136742CE6EE33BA4EB81C5F584678455917D2AE (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
float L_1 = L_0.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_b;
float L_3 = L_2.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_a;
float L_5 = L_4.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_b;
float L_7 = L_6.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8;
memset((&L_8), 0, sizeof(L_8));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_8), ((float)il2cpp_codegen_add(L_1, L_3)), ((float)il2cpp_codegen_add(L_5, L_7)), /*hidden argument*/NULL);
V_0 = L_8;
goto IL_0023;
}
IL_0023:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = V_0;
return L_9;
}
}
// UnityEngine.Vector2 UnityEngine.Vector2::op_Subtraction(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
float L_1 = L_0.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_b;
float L_3 = L_2.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_a;
float L_5 = L_4.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_b;
float L_7 = L_6.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8;
memset((&L_8), 0, sizeof(L_8));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_8), ((float)il2cpp_codegen_subtract(L_1, L_3)), ((float)il2cpp_codegen_subtract(L_5, L_7)), /*hidden argument*/NULL);
V_0 = L_8;
goto IL_0023;
}
IL_0023:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = V_0;
return L_9;
}
}
// UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Multiply_m6FFFFF6A9E069A4FBCA7E098D88AE39C2B80D442 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
float L_1 = L_0.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_b;
float L_3 = L_2.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_a;
float L_5 = L_4.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_b;
float L_7 = L_6.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8;
memset((&L_8), 0, sizeof(L_8));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_8), ((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)), /*hidden argument*/NULL);
V_0 = L_8;
goto IL_0023;
}
IL_0023:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = V_0;
return L_9;
}
}
// UnityEngine.Vector2 UnityEngine.Vector2::op_Division(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Division_m707994C12D356E65E453CEE8F767E652B60911BF (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
float L_1 = L_0.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_b;
float L_3 = L_2.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_a;
float L_5 = L_4.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_b;
float L_7 = L_6.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8;
memset((&L_8), 0, sizeof(L_8));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_8), ((float)(L_1/L_3)), ((float)(L_5/L_7)), /*hidden argument*/NULL);
V_0 = L_8;
goto IL_0023;
}
IL_0023:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = V_0;
return L_9;
}
}
// UnityEngine.Vector2 UnityEngine.Vector2::op_UnaryNegation(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_UnaryNegation_mBA9FC53A2194EE3CC067A12D11879F695B34D6F9 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
float L_1 = L_0.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___0_a;
float L_3 = L_2.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
memset((&L_4), 0, sizeof(L_4));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_4), ((-L_1)), ((-L_3)), /*hidden argument*/NULL);
V_0 = L_4;
goto IL_0017;
}
IL_0017:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = V_0;
return L_5;
}
}
// UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(UnityEngine.Vector2,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Multiply_m2D984B613020089BF5165BA4CA10988E2DC771FE (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, float ___1_d, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
float L_1 = L_0.___x_0;
float L_2 = ___1_d;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = ___0_a;
float L_4 = L_3.___y_1;
float L_5 = ___1_d;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
memset((&L_6), 0, sizeof(L_6));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_6), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), /*hidden argument*/NULL);
V_0 = L_6;
goto IL_0019;
}
IL_0019:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = V_0;
return L_7;
}
}
// UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(System.Single,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Multiply_mC53581E703768BA2512A7C65283657C331994353 (float ___0_d, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_a, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___1_a;
float L_1 = L_0.___x_0;
float L_2 = ___0_d;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = ___1_a;
float L_4 = L_3.___y_1;
float L_5 = ___0_d;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
memset((&L_6), 0, sizeof(L_6));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_6), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), /*hidden argument*/NULL);
V_0 = L_6;
goto IL_0019;
}
IL_0019:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = V_0;
return L_7;
}
}
// UnityEngine.Vector2 UnityEngine.Vector2::op_Division(UnityEngine.Vector2,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Division_m57A2DCD71E0CE7420851D705D1951F9238902AAB (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, float ___1_d, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
float L_1 = L_0.___x_0;
float L_2 = ___1_d;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = ___0_a;
float L_4 = L_3.___y_1;
float L_5 = ___1_d;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
memset((&L_6), 0, sizeof(L_6));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_6), ((float)(L_1/L_2)), ((float)(L_4/L_5)), /*hidden argument*/NULL);
V_0 = L_6;
goto IL_0019;
}
IL_0019:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = V_0;
return L_7;
}
}
// System.Boolean UnityEngine.Vector2::op_Equality(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2_op_Equality_m6F2E069A50E787D131261E5CB25FC9E03F95B5E1 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_lhs, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_rhs, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float V_1 = 0.0f;
bool V_2 = false;
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_lhs;
float L_1 = L_0.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_rhs;
float L_3 = L_2.___x_0;
V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3));
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_lhs;
float L_5 = L_4.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_rhs;
float L_7 = L_6.___y_1;
V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7));
float L_8 = V_0;
float L_9 = V_0;
float L_10 = V_1;
float L_11 = V_1;
V_2 = (bool)((((float)((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_8, L_9)), ((float)il2cpp_codegen_multiply(L_10, L_11))))) < ((float)(9.99999944E-11f)))? 1 : 0);
goto IL_002e;
}
IL_002e:
{
bool L_12 = V_2;
return L_12;
}
}
// System.Boolean UnityEngine.Vector2::op_Inequality(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2_op_Inequality_mBEA93B5A0E954FEFB863DC61CB209119980EC713 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_lhs, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_rhs, const RuntimeMethod* method)
{
bool V_0 = false;
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_lhs;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = ___1_rhs;
bool L_2;
L_2 = Vector2_op_Equality_m6F2E069A50E787D131261E5CB25FC9E03F95B5E1_inline(L_0, L_1, NULL);
V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
goto IL_000e;
}
IL_000e:
{
bool L_3 = V_0;
return L_3;
}
}
// UnityEngine.Vector2 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Implicit_mE8EBEE9291F11BB02F062D6E000F4798968CBD96 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_v, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_v;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___0_v;
float L_3 = L_2.___y_3;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
memset((&L_4), 0, sizeof(L_4));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_4), L_1, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_0015;
}
IL_0015:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = V_0;
return L_5;
}
}
// UnityEngine.Vector3 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector2_op_Implicit_m6D9CABB2C791A192867D7A4559D132BE86DD3EB7 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_v, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_v;
float L_1 = L_0.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___0_v;
float L_3 = L_2.___y_1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
memset((&L_4), 0, sizeof(L_4));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_4), L_1, L_3, (0.0f), /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
}
IL_001a:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = V_0;
return L_5;
}
}
// UnityEngine.Vector2 UnityEngine.Vector2::get_zero()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___zeroVector_2;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Vector2 UnityEngine.Vector2::get_one()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_one_m9097EB8DC23C26118A591AF16702796C3EF51DFB (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___oneVector_3;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Vector2 UnityEngine.Vector2::get_up()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_up_m41067879408BB378593EF7406AF2525F176F0ABF (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___upVector_4;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Vector2 UnityEngine.Vector2::get_down()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_down_m7672D87B9C778FB2AEF7BB79758142D01166B493 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___downVector_5;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Vector2 UnityEngine.Vector2::get_right()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_right_m99043ED6B3D5AEA5033313FE3DA9571F39D1B280 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___rightVector_7;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Vector2::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2__cctor_m985790D0B5F5F80A0E3461F04F05BAB8CBAD0105 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0;
memset((&L_0), 0, sizeof(L_0));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_0), (0.0f), (0.0f), /*hidden argument*/NULL);
((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___zeroVector_2 = L_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1;
memset((&L_1), 0, sizeof(L_1));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_1), (1.0f), (1.0f), /*hidden argument*/NULL);
((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___oneVector_3 = L_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
memset((&L_2), 0, sizeof(L_2));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_2), (0.0f), (1.0f), /*hidden argument*/NULL);
((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___upVector_4 = L_2;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3;
memset((&L_3), 0, sizeof(L_3));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_3), (0.0f), (-1.0f), /*hidden argument*/NULL);
((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___downVector_5 = L_3;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
memset((&L_4), 0, sizeof(L_4));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_4), (-1.0f), (0.0f), /*hidden argument*/NULL);
((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___leftVector_6 = L_4;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5;
memset((&L_5), 0, sizeof(L_5));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_5), (1.0f), (0.0f), /*hidden argument*/NULL);
((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___rightVector_7 = L_5;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
memset((&L_6), 0, sizeof(L_6));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_6), (std::numeric_limits<float>::infinity()), (std::numeric_limits<float>::infinity()), /*hidden argument*/NULL);
((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___positiveInfinityVector_8 = L_6;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7;
memset((&L_7), 0, sizeof(L_7));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_7), (-std::numeric_limits<float>::infinity()), (-std::numeric_limits<float>::infinity()), /*hidden argument*/NULL);
((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___negativeInfinityVector_9 = L_7;
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.Vector2Int::get_x()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576 (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_X_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*>(__this + _offset);
int32_t _returnValue;
_returnValue = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Vector2Int::set_x(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2Int_set_x_m291ECF246536852F0B8EE049C4A3768E4999CDC8 (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___m_X_0 = L_0;
return;
}
}
IL2CPP_EXTERN_C void Vector2Int_set_x_m291ECF246536852F0B8EE049C4A3768E4999CDC8_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*>(__this + _offset);
Vector2Int_set_x_m291ECF246536852F0B8EE049C4A3768E4999CDC8_inline(_thisAdjusted, ___0_value, method);
}
// System.Int32 UnityEngine.Vector2Int::get_y()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3 (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_Y_1;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*>(__this + _offset);
int32_t _returnValue;
_returnValue = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Vector2Int::set_y(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2Int_set_y_mF81881204EEE272BA409728C7EBFDE3A979DDF6A (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___m_Y_1 = L_0;
return;
}
}
IL2CPP_EXTERN_C void Vector2Int_set_y_mF81881204EEE272BA409728C7EBFDE3A979DDF6A_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*>(__this + _offset);
Vector2Int_set_y_mF81881204EEE272BA409728C7EBFDE3A979DDF6A_inline(_thisAdjusted, ___0_value, method);
}
// System.Void UnityEngine.Vector2Int::.ctor(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, int32_t ___0_x, int32_t ___1_y, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_x;
__this->___m_X_0 = L_0;
int32_t L_1 = ___1_y;
__this->___m_Y_1 = L_1;
return;
}
}
IL2CPP_EXTERN_C void Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_AdjustorThunk (RuntimeObject* __this, int32_t ___0_x, int32_t ___1_y, const RuntimeMethod* method)
{
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*>(__this + _offset);
Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline(_thisAdjusted, ___0_x, ___1_y, method);
}
// UnityEngine.Vector2 UnityEngine.Vector2Int::op_Implicit(UnityEngine.Vector2Int)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2Int_op_Implicit_m5B9FB268943E6CAB6E40E13D30BA49A9AC7D2059 (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___0_v, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0;
L_0 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline((&___0_v), NULL);
int32_t L_1;
L_1 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline((&___0_v), NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
memset((&L_2), 0, sizeof(L_2));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_2), ((float)L_0), ((float)L_1), /*hidden argument*/NULL);
V_0 = L_2;
goto IL_0019;
}
IL_0019:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = V_0;
return L_3;
}
}
// UnityEngine.Vector2Int UnityEngine.Vector2Int::FloorToInt(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A Vector2Int_FloorToInt_m11F1E02A791A7C690228999EA6E9F84FB0DF56FD (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_v, const RuntimeMethod* method)
{
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_v;
float L_1 = L_0.___x_0;
int32_t L_2;
L_2 = Mathf_FloorToInt_m2A39AE881CAEE6B6A4B3BFEF9CA1ED40625F5AB7_inline(L_1, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = ___0_v;
float L_4 = L_3.___y_1;
int32_t L_5;
L_5 = Mathf_FloorToInt_m2A39AE881CAEE6B6A4B3BFEF9CA1ED40625F5AB7_inline(L_4, NULL);
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_6;
memset((&L_6), 0, sizeof(L_6));
Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline((&L_6), L_2, L_5, /*hidden argument*/NULL);
V_0 = L_6;
goto IL_001f;
}
IL_001f:
{
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_7 = V_0;
return L_7;
}
}
// System.Boolean UnityEngine.Vector2Int::op_Equality(UnityEngine.Vector2Int,UnityEngine.Vector2Int)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2Int_op_Equality_mD80F6ED22EA1200C4F408440D02FE61388C7D6BA (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___0_lhs, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___1_rhs, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
int32_t L_0;
L_0 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline((&___0_lhs), NULL);
int32_t L_1;
L_1 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline((&___1_rhs), NULL);
if ((!(((uint32_t)L_0) == ((uint32_t)L_1))))
{
goto IL_0023;
}
}
{
int32_t L_2;
L_2 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline((&___0_lhs), NULL);
int32_t L_3;
L_3 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline((&___1_rhs), NULL);
G_B3_0 = ((((int32_t)L_2) == ((int32_t)L_3))? 1 : 0);
goto IL_0024;
}
IL_0023:
{
G_B3_0 = 0;
}
IL_0024:
{
V_0 = (bool)G_B3_0;
goto IL_0027;
}
IL_0027:
{
bool L_4 = V_0;
return L_4;
}
}
// System.Boolean UnityEngine.Vector2Int::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2Int_Equals_m6D91EFAA6B3254334436BD262A4547EA08281BA3 (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
RuntimeObject* L_0 = ___0_other;
V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
V_1 = (bool)0;
goto IL_0024;
}
IL_0015:
{
RuntimeObject* L_2 = ___0_other;
bool L_3;
L_3 = Vector2Int_Equals_m32811BA0576C096D5EB5C0CFD8231478F17229A6_inline(__this, ((*(Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*)((Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*)(Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*)UnBox(L_2, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var)))), NULL);
V_1 = L_3;
goto IL_0024;
}
IL_0024:
{
bool L_4 = V_1;
return L_4;
}
}
IL2CPP_EXTERN_C bool Vector2Int_Equals_m6D91EFAA6B3254334436BD262A4547EA08281BA3_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
{
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*>(__this + _offset);
bool _returnValue;
_returnValue = Vector2Int_Equals_m6D91EFAA6B3254334436BD262A4547EA08281BA3_inline(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Boolean UnityEngine.Vector2Int::Equals(UnityEngine.Vector2Int)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2Int_Equals_m32811BA0576C096D5EB5C0CFD8231478F17229A6 (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___0_other, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
int32_t L_0;
L_0 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline(__this, NULL);
int32_t L_1;
L_1 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline((&___0_other), NULL);
if ((!(((uint32_t)L_0) == ((uint32_t)L_1))))
{
goto IL_0021;
}
}
{
int32_t L_2;
L_2 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline(__this, NULL);
int32_t L_3;
L_3 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline((&___0_other), NULL);
G_B3_0 = ((((int32_t)L_2) == ((int32_t)L_3))? 1 : 0);
goto IL_0022;
}
IL_0021:
{
G_B3_0 = 0;
}
IL_0022:
{
V_0 = (bool)G_B3_0;
goto IL_0025;
}
IL_0025:
{
bool L_4 = V_0;
return L_4;
}
}
IL2CPP_EXTERN_C bool Vector2Int_Equals_m32811BA0576C096D5EB5C0CFD8231478F17229A6_AdjustorThunk (RuntimeObject* __this, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___0_other, const RuntimeMethod* method)
{
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*>(__this + _offset);
bool _returnValue;
_returnValue = Vector2Int_Equals_m32811BA0576C096D5EB5C0CFD8231478F17229A6_inline(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Int32 UnityEngine.Vector2Int::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector2Int_GetHashCode_mA3B6135FA770AF0C171319B50D9B913657230EB7 (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
{
int32_t L_0;
L_0 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline(__this, NULL);
V_0 = L_0;
int32_t L_1;
L_1 = Int32_GetHashCode_m253D60FF7527A483E91004B7A2366F13E225E295((&V_0), NULL);
int32_t L_2;
L_2 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline(__this, NULL);
V_0 = L_2;
int32_t L_3;
L_3 = Int32_GetHashCode_m253D60FF7527A483E91004B7A2366F13E225E295((&V_0), NULL);
V_1 = ((int32_t)(L_1^((int32_t)(L_3<<2))));
goto IL_0023;
}
IL_0023:
{
int32_t L_4 = V_1;
return L_4;
}
}
IL2CPP_EXTERN_C int32_t Vector2Int_GetHashCode_mA3B6135FA770AF0C171319B50D9B913657230EB7_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*>(__this + _offset);
int32_t _returnValue;
_returnValue = Vector2Int_GetHashCode_mA3B6135FA770AF0C171319B50D9B913657230EB7_inline(_thisAdjusted, method);
return _returnValue;
}
// System.String UnityEngine.Vector2Int::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2Int_ToString_m6F7E9B9B45A473FED501EB8B8B25BA1FE26DD5D4 (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
String_t* L_0;
L_0 = Vector2Int_ToString_m44BA6941AEF41076A39848B95DDEFEA88A094B5E(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
V_0 = L_0;
goto IL_000c;
}
IL_000c:
{
String_t* L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C String_t* Vector2Int_ToString_m6F7E9B9B45A473FED501EB8B8B25BA1FE26DD5D4_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*>(__this + _offset);
String_t* _returnValue;
_returnValue = Vector2Int_ToString_m6F7E9B9B45A473FED501EB8B8B25BA1FE26DD5D4(_thisAdjusted, method);
return _returnValue;
}
// System.String UnityEngine.Vector2Int::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2Int_ToString_m44BA6941AEF41076A39848B95DDEFEA88A094B5E (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDBD8760F0E4E49A1C274D51CE66C3AF4D4F6DD1D);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t V_1 = 0;
String_t* V_2 = NULL;
{
RuntimeObject* L_0 = ___1_formatProvider;
V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_2;
L_2 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
NullCheck(L_2);
NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_3;
L_3 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_2);
___1_formatProvider = L_3;
}
IL_0015:
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)2);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = L_4;
int32_t L_6;
L_6 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline(__this, NULL);
V_1 = L_6;
String_t* L_7 = ___0_format;
RuntimeObject* L_8 = ___1_formatProvider;
String_t* L_9;
L_9 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_7, L_8, NULL);
NullCheck(L_5);
ArrayElementTypeCheck (L_5, L_9);
(L_5)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_9);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_10 = L_5;
int32_t L_11;
L_11 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline(__this, NULL);
V_1 = L_11;
String_t* L_12 = ___0_format;
RuntimeObject* L_13 = ___1_formatProvider;
String_t* L_14;
L_14 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_12, L_13, NULL);
NullCheck(L_10);
ArrayElementTypeCheck (L_10, L_14);
(L_10)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_14);
String_t* L_15;
L_15 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteralDBD8760F0E4E49A1C274D51CE66C3AF4D4F6DD1D, L_10, NULL);
V_2 = L_15;
goto IL_004e;
}
IL_004e:
{
String_t* L_16 = V_2;
return L_16;
}
}
IL2CPP_EXTERN_C String_t* Vector2Int_ToString_m44BA6941AEF41076A39848B95DDEFEA88A094B5E_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
{
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*>(__this + _offset);
String_t* _returnValue;
_returnValue = Vector2Int_ToString_m44BA6941AEF41076A39848B95DDEFEA88A094B5E(_thisAdjusted, ___0_format, ___1_formatProvider, method);
return _returnValue;
}
// System.Void UnityEngine.Vector2Int::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2Int__cctor_m1851D9EC457C9518497A216CC821CB4D27BAC2DD (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_0;
memset((&L_0), 0, sizeof(L_0));
Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline((&L_0), 0, 0, /*hidden argument*/NULL);
((Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var))->___s_Zero_2 = L_0;
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_1;
memset((&L_1), 0, sizeof(L_1));
Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline((&L_1), 1, 1, /*hidden argument*/NULL);
((Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var))->___s_One_3 = L_1;
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_2;
memset((&L_2), 0, sizeof(L_2));
Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline((&L_2), 0, 1, /*hidden argument*/NULL);
((Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var))->___s_Up_4 = L_2;
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_3;
memset((&L_3), 0, sizeof(L_3));
Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline((&L_3), 0, (-1), /*hidden argument*/NULL);
((Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var))->___s_Down_5 = L_3;
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_4;
memset((&L_4), 0, sizeof(L_4));
Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline((&L_4), (-1), 0, /*hidden argument*/NULL);
((Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var))->___s_Left_6 = L_4;
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_5;
memset((&L_5), 0, sizeof(L_5));
Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline((&L_5), 1, 0, /*hidden argument*/NULL);
((Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var))->___s_Right_7 = L_5;
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Matrix4x4::.ctor(UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4__ctor_m6523044D700F15EC6BCD183633A329EE56AA8C99 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_column0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_column1, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___2_column2, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___3_column3, const RuntimeMethod* method)
{
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_column0;
float L_1 = L_0.___x_1;
__this->___m00_0 = L_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___1_column1;
float L_3 = L_2.___x_1;
__this->___m01_4 = L_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___2_column2;
float L_5 = L_4.___x_1;
__this->___m02_8 = L_5;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___3_column3;
float L_7 = L_6.___x_1;
__this->___m03_12 = L_7;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8 = ___0_column0;
float L_9 = L_8.___y_2;
__this->___m10_1 = L_9;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = ___1_column1;
float L_11 = L_10.___y_2;
__this->___m11_5 = L_11;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12 = ___2_column2;
float L_13 = L_12.___y_2;
__this->___m12_9 = L_13;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_14 = ___3_column3;
float L_15 = L_14.___y_2;
__this->___m13_13 = L_15;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_16 = ___0_column0;
float L_17 = L_16.___z_3;
__this->___m20_2 = L_17;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_18 = ___1_column1;
float L_19 = L_18.___z_3;
__this->___m21_6 = L_19;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_20 = ___2_column2;
float L_21 = L_20.___z_3;
__this->___m22_10 = L_21;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_22 = ___3_column3;
float L_23 = L_22.___z_3;
__this->___m23_14 = L_23;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_24 = ___0_column0;
float L_25 = L_24.___w_4;
__this->___m30_3 = L_25;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_26 = ___1_column1;
float L_27 = L_26.___w_4;
__this->___m31_7 = L_27;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_28 = ___2_column2;
float L_29 = L_28.___w_4;
__this->___m32_11 = L_29;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_30 = ___3_column3;
float L_31 = L_30.___w_4;
__this->___m33_15 = L_31;
return;
}
}
IL2CPP_EXTERN_C void Matrix4x4__ctor_m6523044D700F15EC6BCD183633A329EE56AA8C99_AdjustorThunk (RuntimeObject* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_column0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_column1, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___2_column2, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___3_column3, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
Matrix4x4__ctor_m6523044D700F15EC6BCD183633A329EE56AA8C99(_thisAdjusted, ___0_column0, ___1_column1, ___2_column2, ___3_column3, method);
}
// System.Void UnityEngine.Matrix4x4::set_Item(System.Int32,System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_set_Item_mE84FC43629907DD1872E3100BCFF4A8EB671B603 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___0_row, int32_t ___1_column, float ___2_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_row;
int32_t L_1 = ___1_column;
float L_2 = ___2_value;
Matrix4x4_set_Item_m47C4DDBFAE6578D6008AEF433777D4B2FACB62B0(__this, ((int32_t)il2cpp_codegen_add(L_0, ((int32_t)il2cpp_codegen_multiply(L_1, 4)))), L_2, NULL);
return;
}
}
IL2CPP_EXTERN_C void Matrix4x4_set_Item_mE84FC43629907DD1872E3100BCFF4A8EB671B603_AdjustorThunk (RuntimeObject* __this, int32_t ___0_row, int32_t ___1_column, float ___2_value, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
Matrix4x4_set_Item_mE84FC43629907DD1872E3100BCFF4A8EB671B603_inline(_thisAdjusted, ___0_row, ___1_column, ___2_value, method);
}
// System.Single UnityEngine.Matrix4x4::get_Item(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Matrix4x4_get_Item_m771C2EE3A3BFFBAC9F2AD07FFCAAF6146C1BE92A (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___0_index, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
float V_2 = 0.0f;
{
int32_t L_0 = ___0_index;
V_1 = L_0;
int32_t L_1 = V_1;
V_0 = L_1;
int32_t L_2 = V_0;
switch (L_2)
{
case 0:
{
goto IL_0050;
}
case 1:
{
goto IL_005c;
}
case 2:
{
goto IL_0068;
}
case 3:
{
goto IL_0074;
}
case 4:
{
goto IL_007d;
}
case 5:
{
goto IL_0086;
}
case 6:
{
goto IL_008f;
}
case 7:
{
goto IL_0098;
}
case 8:
{
goto IL_00a1;
}
case 9:
{
goto IL_00aa;
}
case 10:
{
goto IL_00b3;
}
case 11:
{
goto IL_00bc;
}
case 12:
{
goto IL_00c5;
}
case 13:
{
goto IL_00ce;
}
case 14:
{
goto IL_00d7;
}
case 15:
{
goto IL_00e0;
}
}
}
{
goto IL_00e9;
}
IL_0050:
{
float L_3 = __this->___m00_0;
V_2 = L_3;
goto IL_00f4;
}
IL_005c:
{
float L_4 = __this->___m10_1;
V_2 = L_4;
goto IL_00f4;
}
IL_0068:
{
float L_5 = __this->___m20_2;
V_2 = L_5;
goto IL_00f4;
}
IL_0074:
{
float L_6 = __this->___m30_3;
V_2 = L_6;
goto IL_00f4;
}
IL_007d:
{
float L_7 = __this->___m01_4;
V_2 = L_7;
goto IL_00f4;
}
IL_0086:
{
float L_8 = __this->___m11_5;
V_2 = L_8;
goto IL_00f4;
}
IL_008f:
{
float L_9 = __this->___m21_6;
V_2 = L_9;
goto IL_00f4;
}
IL_0098:
{
float L_10 = __this->___m31_7;
V_2 = L_10;
goto IL_00f4;
}
IL_00a1:
{
float L_11 = __this->___m02_8;
V_2 = L_11;
goto IL_00f4;
}
IL_00aa:
{
float L_12 = __this->___m12_9;
V_2 = L_12;
goto IL_00f4;
}
IL_00b3:
{
float L_13 = __this->___m22_10;
V_2 = L_13;
goto IL_00f4;
}
IL_00bc:
{
float L_14 = __this->___m32_11;
V_2 = L_14;
goto IL_00f4;
}
IL_00c5:
{
float L_15 = __this->___m03_12;
V_2 = L_15;
goto IL_00f4;
}
IL_00ce:
{
float L_16 = __this->___m13_13;
V_2 = L_16;
goto IL_00f4;
}
IL_00d7:
{
float L_17 = __this->___m23_14;
V_2 = L_17;
goto IL_00f4;
}
IL_00e0:
{
float L_18 = __this->___m33_15;
V_2 = L_18;
goto IL_00f4;
}
IL_00e9:
{
IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_19 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
NullCheck(L_19);
IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_19, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB83E1A510F8DAB47223281C434CB405EC6E6D9B8)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_19, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Matrix4x4_get_Item_m771C2EE3A3BFFBAC9F2AD07FFCAAF6146C1BE92A_RuntimeMethod_var)));
}
IL_00f4:
{
float L_20 = V_2;
return L_20;
}
}
IL2CPP_EXTERN_C float Matrix4x4_get_Item_m771C2EE3A3BFFBAC9F2AD07FFCAAF6146C1BE92A_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
float _returnValue;
_returnValue = Matrix4x4_get_Item_m771C2EE3A3BFFBAC9F2AD07FFCAAF6146C1BE92A(_thisAdjusted, ___0_index, method);
return _returnValue;
}
// System.Void UnityEngine.Matrix4x4::set_Item(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_set_Item_m47C4DDBFAE6578D6008AEF433777D4B2FACB62B0 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
{
int32_t L_0 = ___0_index;
V_1 = L_0;
int32_t L_1 = V_1;
V_0 = L_1;
int32_t L_2 = V_0;
switch (L_2)
{
case 0:
{
goto IL_0050;
}
case 1:
{
goto IL_005c;
}
case 2:
{
goto IL_0068;
}
case 3:
{
goto IL_0074;
}
case 4:
{
goto IL_007d;
}
case 5:
{
goto IL_0086;
}
case 6:
{
goto IL_008f;
}
case 7:
{
goto IL_0098;
}
case 8:
{
goto IL_00a1;
}
case 9:
{
goto IL_00aa;
}
case 10:
{
goto IL_00b3;
}
case 11:
{
goto IL_00bc;
}
case 12:
{
goto IL_00c5;
}
case 13:
{
goto IL_00ce;
}
case 14:
{
goto IL_00d7;
}
case 15:
{
goto IL_00e0;
}
}
}
{
goto IL_00e9;
}
IL_0050:
{
float L_3 = ___1_value;
__this->___m00_0 = L_3;
goto IL_00f4;
}
IL_005c:
{
float L_4 = ___1_value;
__this->___m10_1 = L_4;
goto IL_00f4;
}
IL_0068:
{
float L_5 = ___1_value;
__this->___m20_2 = L_5;
goto IL_00f4;
}
IL_0074:
{
float L_6 = ___1_value;
__this->___m30_3 = L_6;
goto IL_00f4;
}
IL_007d:
{
float L_7 = ___1_value;
__this->___m01_4 = L_7;
goto IL_00f4;
}
IL_0086:
{
float L_8 = ___1_value;
__this->___m11_5 = L_8;
goto IL_00f4;
}
IL_008f:
{
float L_9 = ___1_value;
__this->___m21_6 = L_9;
goto IL_00f4;
}
IL_0098:
{
float L_10 = ___1_value;
__this->___m31_7 = L_10;
goto IL_00f4;
}
IL_00a1:
{
float L_11 = ___1_value;
__this->___m02_8 = L_11;
goto IL_00f4;
}
IL_00aa:
{
float L_12 = ___1_value;
__this->___m12_9 = L_12;
goto IL_00f4;
}
IL_00b3:
{
float L_13 = ___1_value;
__this->___m22_10 = L_13;
goto IL_00f4;
}
IL_00bc:
{
float L_14 = ___1_value;
__this->___m32_11 = L_14;
goto IL_00f4;
}
IL_00c5:
{
float L_15 = ___1_value;
__this->___m03_12 = L_15;
goto IL_00f4;
}
IL_00ce:
{
float L_16 = ___1_value;
__this->___m13_13 = L_16;
goto IL_00f4;
}
IL_00d7:
{
float L_17 = ___1_value;
__this->___m23_14 = L_17;
goto IL_00f4;
}
IL_00e0:
{
float L_18 = ___1_value;
__this->___m33_15 = L_18;
goto IL_00f4;
}
IL_00e9:
{
IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_19 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
NullCheck(L_19);
IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_19, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB83E1A510F8DAB47223281C434CB405EC6E6D9B8)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_19, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Matrix4x4_set_Item_m47C4DDBFAE6578D6008AEF433777D4B2FACB62B0_RuntimeMethod_var)));
}
IL_00f4:
{
return;
}
}
IL2CPP_EXTERN_C void Matrix4x4_set_Item_m47C4DDBFAE6578D6008AEF433777D4B2FACB62B0_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
Matrix4x4_set_Item_m47C4DDBFAE6578D6008AEF433777D4B2FACB62B0(_thisAdjusted, ___0_index, ___1_value, method);
}
// System.Int32 UnityEngine.Matrix4x4::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Matrix4x4_GetHashCode_m313B1AF4FEA792BB7E4D1D239EBE3257F825914D (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
int32_t V_1 = 0;
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0;
L_0 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 0, NULL);
V_0 = L_0;
int32_t L_1;
L_1 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2;
L_2 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 1, NULL);
V_0 = L_2;
int32_t L_3;
L_3 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4;
L_4 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 2, NULL);
V_0 = L_4;
int32_t L_5;
L_5 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6;
L_6 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 3, NULL);
V_0 = L_6;
int32_t L_7;
L_7 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL);
V_1 = ((int32_t)(((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))))^((int32_t)(L_7>>1))));
goto IL_0061;
}
IL_0061:
{
int32_t L_8 = V_1;
return L_8;
}
}
IL2CPP_EXTERN_C int32_t Matrix4x4_GetHashCode_m313B1AF4FEA792BB7E4D1D239EBE3257F825914D_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
int32_t _returnValue;
_returnValue = Matrix4x4_GetHashCode_m313B1AF4FEA792BB7E4D1D239EBE3257F825914D_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Matrix4x4::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_m35CFC5F304BB40EFFE011B92AA87B77CD8FF8F74 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
RuntimeObject* L_0 = ___0_other;
V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
V_1 = (bool)0;
goto IL_0024;
}
IL_0015:
{
RuntimeObject* L_2 = ___0_other;
bool L_3;
L_3 = Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_inline(__this, ((*(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*)((Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*)(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*)UnBox(L_2, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var)))), NULL);
V_1 = L_3;
goto IL_0024;
}
IL_0024:
{
bool L_4 = V_1;
return L_4;
}
}
IL2CPP_EXTERN_C bool Matrix4x4_Equals_m35CFC5F304BB40EFFE011B92AA87B77CD8FF8F74_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
bool _returnValue;
_returnValue = Matrix4x4_Equals_m35CFC5F304BB40EFFE011B92AA87B77CD8FF8F74_inline(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Boolean UnityEngine.Matrix4x4::Equals(UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_other, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
int32_t G_B5_0 = 0;
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0;
L_0 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 0, NULL);
V_0 = L_0;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
L_1 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___0_other), 0, NULL);
bool L_2;
L_2 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_0), L_1, NULL);
if (!L_2)
{
goto IL_0065;
}
}
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3;
L_3 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 1, NULL);
V_0 = L_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4;
L_4 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___0_other), 1, NULL);
bool L_5;
L_5 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_0), L_4, NULL);
if (!L_5)
{
goto IL_0065;
}
}
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6;
L_6 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 2, NULL);
V_0 = L_6;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7;
L_7 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___0_other), 2, NULL);
bool L_8;
L_8 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_0), L_7, NULL);
if (!L_8)
{
goto IL_0065;
}
}
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9;
L_9 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 3, NULL);
V_0 = L_9;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10;
L_10 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___0_other), 3, NULL);
bool L_11;
L_11 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_0), L_10, NULL);
G_B5_0 = ((int32_t)(L_11));
goto IL_0066;
}
IL_0065:
{
G_B5_0 = 0;
}
IL_0066:
{
V_1 = (bool)G_B5_0;
goto IL_0069;
}
IL_0069:
{
bool L_12 = V_1;
return L_12;
}
}
IL2CPP_EXTERN_C bool Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_AdjustorThunk (RuntimeObject* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_other, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
bool _returnValue;
_returnValue = Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_inline(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::op_Multiply(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_op_Multiply_m75E91775655DCA8DFC8EDE0AB787285BB3935162 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_lhs, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_rhs, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
memset((&V_0), 0, sizeof(V_0));
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_1;
memset((&V_1), 0, sizeof(V_1));
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = ___0_lhs;
float L_1 = L_0.___m00_0;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_2 = ___1_rhs;
float L_3 = L_2.___m00_0;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_4 = ___0_lhs;
float L_5 = L_4.___m01_4;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_6 = ___1_rhs;
float L_7 = L_6.___m10_1;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_8 = ___0_lhs;
float L_9 = L_8.___m02_8;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_10 = ___1_rhs;
float L_11 = L_10.___m20_2;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_12 = ___0_lhs;
float L_13 = L_12.___m03_12;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_14 = ___1_rhs;
float L_15 = L_14.___m30_3;
(&V_0)->___m00_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11)))), ((float)il2cpp_codegen_multiply(L_13, L_15))));
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_16 = ___0_lhs;
float L_17 = L_16.___m00_0;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_18 = ___1_rhs;
float L_19 = L_18.___m01_4;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_20 = ___0_lhs;
float L_21 = L_20.___m01_4;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_22 = ___1_rhs;
float L_23 = L_22.___m11_5;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_24 = ___0_lhs;
float L_25 = L_24.___m02_8;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_26 = ___1_rhs;
float L_27 = L_26.___m21_6;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_28 = ___0_lhs;
float L_29 = L_28.___m03_12;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_30 = ___1_rhs;
float L_31 = L_30.___m31_7;
(&V_0)->___m01_4 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_17, L_19)), ((float)il2cpp_codegen_multiply(L_21, L_23)))), ((float)il2cpp_codegen_multiply(L_25, L_27)))), ((float)il2cpp_codegen_multiply(L_29, L_31))));
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_32 = ___0_lhs;
float L_33 = L_32.___m00_0;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_34 = ___1_rhs;
float L_35 = L_34.___m02_8;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_36 = ___0_lhs;
float L_37 = L_36.___m01_4;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_38 = ___1_rhs;
float L_39 = L_38.___m12_9;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_40 = ___0_lhs;
float L_41 = L_40.___m02_8;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_42 = ___1_rhs;
float L_43 = L_42.___m22_10;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_44 = ___0_lhs;
float L_45 = L_44.___m03_12;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_46 = ___1_rhs;
float L_47 = L_46.___m32_11;
(&V_0)->___m02_8 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_33, L_35)), ((float)il2cpp_codegen_multiply(L_37, L_39)))), ((float)il2cpp_codegen_multiply(L_41, L_43)))), ((float)il2cpp_codegen_multiply(L_45, L_47))));
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_48 = ___0_lhs;
float L_49 = L_48.___m00_0;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_50 = ___1_rhs;
float L_51 = L_50.___m03_12;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_52 = ___0_lhs;
float L_53 = L_52.___m01_4;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_54 = ___1_rhs;
float L_55 = L_54.___m13_13;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_56 = ___0_lhs;
float L_57 = L_56.___m02_8;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_58 = ___1_rhs;
float L_59 = L_58.___m23_14;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_60 = ___0_lhs;
float L_61 = L_60.___m03_12;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_62 = ___1_rhs;
float L_63 = L_62.___m33_15;
(&V_0)->___m03_12 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_49, L_51)), ((float)il2cpp_codegen_multiply(L_53, L_55)))), ((float)il2cpp_codegen_multiply(L_57, L_59)))), ((float)il2cpp_codegen_multiply(L_61, L_63))));
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_64 = ___0_lhs;
float L_65 = L_64.___m10_1;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_66 = ___1_rhs;
float L_67 = L_66.___m00_0;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_68 = ___0_lhs;
float L_69 = L_68.___m11_5;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_70 = ___1_rhs;
float L_71 = L_70.___m10_1;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_72 = ___0_lhs;
float L_73 = L_72.___m12_9;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_74 = ___1_rhs;
float L_75 = L_74.___m20_2;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_76 = ___0_lhs;
float L_77 = L_76.___m13_13;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_78 = ___1_rhs;
float L_79 = L_78.___m30_3;
(&V_0)->___m10_1 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_65, L_67)), ((float)il2cpp_codegen_multiply(L_69, L_71)))), ((float)il2cpp_codegen_multiply(L_73, L_75)))), ((float)il2cpp_codegen_multiply(L_77, L_79))));
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_80 = ___0_lhs;
float L_81 = L_80.___m10_1;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_82 = ___1_rhs;
float L_83 = L_82.___m01_4;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_84 = ___0_lhs;
float L_85 = L_84.___m11_5;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_86 = ___1_rhs;
float L_87 = L_86.___m11_5;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_88 = ___0_lhs;
float L_89 = L_88.___m12_9;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_90 = ___1_rhs;
float L_91 = L_90.___m21_6;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_92 = ___0_lhs;
float L_93 = L_92.___m13_13;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_94 = ___1_rhs;
float L_95 = L_94.___m31_7;
(&V_0)->___m11_5 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_81, L_83)), ((float)il2cpp_codegen_multiply(L_85, L_87)))), ((float)il2cpp_codegen_multiply(L_89, L_91)))), ((float)il2cpp_codegen_multiply(L_93, L_95))));
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_96 = ___0_lhs;
float L_97 = L_96.___m10_1;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_98 = ___1_rhs;
float L_99 = L_98.___m02_8;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_100 = ___0_lhs;
float L_101 = L_100.___m11_5;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_102 = ___1_rhs;
float L_103 = L_102.___m12_9;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_104 = ___0_lhs;
float L_105 = L_104.___m12_9;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_106 = ___1_rhs;
float L_107 = L_106.___m22_10;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_108 = ___0_lhs;
float L_109 = L_108.___m13_13;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_110 = ___1_rhs;
float L_111 = L_110.___m32_11;
(&V_0)->___m12_9 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_97, L_99)), ((float)il2cpp_codegen_multiply(L_101, L_103)))), ((float)il2cpp_codegen_multiply(L_105, L_107)))), ((float)il2cpp_codegen_multiply(L_109, L_111))));
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_112 = ___0_lhs;
float L_113 = L_112.___m10_1;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_114 = ___1_rhs;
float L_115 = L_114.___m03_12;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_116 = ___0_lhs;
float L_117 = L_116.___m11_5;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_118 = ___1_rhs;
float L_119 = L_118.___m13_13;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_120 = ___0_lhs;
float L_121 = L_120.___m12_9;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_122 = ___1_rhs;
float L_123 = L_122.___m23_14;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_124 = ___0_lhs;
float L_125 = L_124.___m13_13;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_126 = ___1_rhs;
float L_127 = L_126.___m33_15;
(&V_0)->___m13_13 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_113, L_115)), ((float)il2cpp_codegen_multiply(L_117, L_119)))), ((float)il2cpp_codegen_multiply(L_121, L_123)))), ((float)il2cpp_codegen_multiply(L_125, L_127))));
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_128 = ___0_lhs;
float L_129 = L_128.___m20_2;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_130 = ___1_rhs;
float L_131 = L_130.___m00_0;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_132 = ___0_lhs;
float L_133 = L_132.___m21_6;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_134 = ___1_rhs;
float L_135 = L_134.___m10_1;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_136 = ___0_lhs;
float L_137 = L_136.___m22_10;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_138 = ___1_rhs;
float L_139 = L_138.___m20_2;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_140 = ___0_lhs;
float L_141 = L_140.___m23_14;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_142 = ___1_rhs;
float L_143 = L_142.___m30_3;
(&V_0)->___m20_2 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_129, L_131)), ((float)il2cpp_codegen_multiply(L_133, L_135)))), ((float)il2cpp_codegen_multiply(L_137, L_139)))), ((float)il2cpp_codegen_multiply(L_141, L_143))));
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_144 = ___0_lhs;
float L_145 = L_144.___m20_2;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_146 = ___1_rhs;
float L_147 = L_146.___m01_4;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_148 = ___0_lhs;
float L_149 = L_148.___m21_6;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_150 = ___1_rhs;
float L_151 = L_150.___m11_5;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_152 = ___0_lhs;
float L_153 = L_152.___m22_10;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_154 = ___1_rhs;
float L_155 = L_154.___m21_6;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_156 = ___0_lhs;
float L_157 = L_156.___m23_14;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_158 = ___1_rhs;
float L_159 = L_158.___m31_7;
(&V_0)->___m21_6 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_145, L_147)), ((float)il2cpp_codegen_multiply(L_149, L_151)))), ((float)il2cpp_codegen_multiply(L_153, L_155)))), ((float)il2cpp_codegen_multiply(L_157, L_159))));
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_160 = ___0_lhs;
float L_161 = L_160.___m20_2;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_162 = ___1_rhs;
float L_163 = L_162.___m02_8;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_164 = ___0_lhs;
float L_165 = L_164.___m21_6;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_166 = ___1_rhs;
float L_167 = L_166.___m12_9;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_168 = ___0_lhs;
float L_169 = L_168.___m22_10;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_170 = ___1_rhs;
float L_171 = L_170.___m22_10;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_172 = ___0_lhs;
float L_173 = L_172.___m23_14;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_174 = ___1_rhs;
float L_175 = L_174.___m32_11;
(&V_0)->___m22_10 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_161, L_163)), ((float)il2cpp_codegen_multiply(L_165, L_167)))), ((float)il2cpp_codegen_multiply(L_169, L_171)))), ((float)il2cpp_codegen_multiply(L_173, L_175))));
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_176 = ___0_lhs;
float L_177 = L_176.___m20_2;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_178 = ___1_rhs;
float L_179 = L_178.___m03_12;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_180 = ___0_lhs;
float L_181 = L_180.___m21_6;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_182 = ___1_rhs;
float L_183 = L_182.___m13_13;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_184 = ___0_lhs;
float L_185 = L_184.___m22_10;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_186 = ___1_rhs;
float L_187 = L_186.___m23_14;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_188 = ___0_lhs;
float L_189 = L_188.___m23_14;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_190 = ___1_rhs;
float L_191 = L_190.___m33_15;
(&V_0)->___m23_14 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_177, L_179)), ((float)il2cpp_codegen_multiply(L_181, L_183)))), ((float)il2cpp_codegen_multiply(L_185, L_187)))), ((float)il2cpp_codegen_multiply(L_189, L_191))));
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_192 = ___0_lhs;
float L_193 = L_192.___m30_3;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_194 = ___1_rhs;
float L_195 = L_194.___m00_0;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_196 = ___0_lhs;
float L_197 = L_196.___m31_7;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_198 = ___1_rhs;
float L_199 = L_198.___m10_1;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_200 = ___0_lhs;
float L_201 = L_200.___m32_11;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_202 = ___1_rhs;
float L_203 = L_202.___m20_2;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_204 = ___0_lhs;
float L_205 = L_204.___m33_15;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_206 = ___1_rhs;
float L_207 = L_206.___m30_3;
(&V_0)->___m30_3 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_193, L_195)), ((float)il2cpp_codegen_multiply(L_197, L_199)))), ((float)il2cpp_codegen_multiply(L_201, L_203)))), ((float)il2cpp_codegen_multiply(L_205, L_207))));
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_208 = ___0_lhs;
float L_209 = L_208.___m30_3;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_210 = ___1_rhs;
float L_211 = L_210.___m01_4;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_212 = ___0_lhs;
float L_213 = L_212.___m31_7;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_214 = ___1_rhs;
float L_215 = L_214.___m11_5;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_216 = ___0_lhs;
float L_217 = L_216.___m32_11;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_218 = ___1_rhs;
float L_219 = L_218.___m21_6;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_220 = ___0_lhs;
float L_221 = L_220.___m33_15;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_222 = ___1_rhs;
float L_223 = L_222.___m31_7;
(&V_0)->___m31_7 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_209, L_211)), ((float)il2cpp_codegen_multiply(L_213, L_215)))), ((float)il2cpp_codegen_multiply(L_217, L_219)))), ((float)il2cpp_codegen_multiply(L_221, L_223))));
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_224 = ___0_lhs;
float L_225 = L_224.___m30_3;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_226 = ___1_rhs;
float L_227 = L_226.___m02_8;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_228 = ___0_lhs;
float L_229 = L_228.___m31_7;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_230 = ___1_rhs;
float L_231 = L_230.___m12_9;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_232 = ___0_lhs;
float L_233 = L_232.___m32_11;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_234 = ___1_rhs;
float L_235 = L_234.___m22_10;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_236 = ___0_lhs;
float L_237 = L_236.___m33_15;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_238 = ___1_rhs;
float L_239 = L_238.___m32_11;
(&V_0)->___m32_11 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_225, L_227)), ((float)il2cpp_codegen_multiply(L_229, L_231)))), ((float)il2cpp_codegen_multiply(L_233, L_235)))), ((float)il2cpp_codegen_multiply(L_237, L_239))));
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_240 = ___0_lhs;
float L_241 = L_240.___m30_3;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_242 = ___1_rhs;
float L_243 = L_242.___m03_12;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_244 = ___0_lhs;
float L_245 = L_244.___m31_7;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_246 = ___1_rhs;
float L_247 = L_246.___m13_13;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_248 = ___0_lhs;
float L_249 = L_248.___m32_11;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_250 = ___1_rhs;
float L_251 = L_250.___m23_14;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_252 = ___0_lhs;
float L_253 = L_252.___m33_15;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_254 = ___1_rhs;
float L_255 = L_254.___m33_15;
(&V_0)->___m33_15 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_241, L_243)), ((float)il2cpp_codegen_multiply(L_245, L_247)))), ((float)il2cpp_codegen_multiply(L_249, L_251)))), ((float)il2cpp_codegen_multiply(L_253, L_255))));
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_256 = V_0;
V_1 = L_256;
goto IL_03e5;
}
IL_03e5:
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_257 = V_1;
return L_257;
}
}
// UnityEngine.Vector4 UnityEngine.Matrix4x4::op_Multiply(UnityEngine.Matrix4x4,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Matrix4x4_op_Multiply_m319DF5B7DD9C9499EB8A5682FA63B1AAF0EE87A4 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_lhs, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_vector, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_1;
memset((&V_1), 0, sizeof(V_1));
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = ___0_lhs;
float L_1 = L_0.___m00_0;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___1_vector;
float L_3 = L_2.___x_1;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_4 = ___0_lhs;
float L_5 = L_4.___m01_4;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___1_vector;
float L_7 = L_6.___y_2;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_8 = ___0_lhs;
float L_9 = L_8.___m02_8;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = ___1_vector;
float L_11 = L_10.___z_3;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_12 = ___0_lhs;
float L_13 = L_12.___m03_12;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_14 = ___1_vector;
float L_15 = L_14.___w_4;
(&V_0)->___x_1 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11)))), ((float)il2cpp_codegen_multiply(L_13, L_15))));
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_16 = ___0_lhs;
float L_17 = L_16.___m10_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_18 = ___1_vector;
float L_19 = L_18.___x_1;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_20 = ___0_lhs;
float L_21 = L_20.___m11_5;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_22 = ___1_vector;
float L_23 = L_22.___y_2;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_24 = ___0_lhs;
float L_25 = L_24.___m12_9;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_26 = ___1_vector;
float L_27 = L_26.___z_3;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_28 = ___0_lhs;
float L_29 = L_28.___m13_13;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_30 = ___1_vector;
float L_31 = L_30.___w_4;
(&V_0)->___y_2 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_17, L_19)), ((float)il2cpp_codegen_multiply(L_21, L_23)))), ((float)il2cpp_codegen_multiply(L_25, L_27)))), ((float)il2cpp_codegen_multiply(L_29, L_31))));
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_32 = ___0_lhs;
float L_33 = L_32.___m20_2;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_34 = ___1_vector;
float L_35 = L_34.___x_1;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_36 = ___0_lhs;
float L_37 = L_36.___m21_6;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_38 = ___1_vector;
float L_39 = L_38.___y_2;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_40 = ___0_lhs;
float L_41 = L_40.___m22_10;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_42 = ___1_vector;
float L_43 = L_42.___z_3;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_44 = ___0_lhs;
float L_45 = L_44.___m23_14;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_46 = ___1_vector;
float L_47 = L_46.___w_4;
(&V_0)->___z_3 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_33, L_35)), ((float)il2cpp_codegen_multiply(L_37, L_39)))), ((float)il2cpp_codegen_multiply(L_41, L_43)))), ((float)il2cpp_codegen_multiply(L_45, L_47))));
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_48 = ___0_lhs;
float L_49 = L_48.___m30_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_50 = ___1_vector;
float L_51 = L_50.___x_1;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_52 = ___0_lhs;
float L_53 = L_52.___m31_7;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_54 = ___1_vector;
float L_55 = L_54.___y_2;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_56 = ___0_lhs;
float L_57 = L_56.___m32_11;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_58 = ___1_vector;
float L_59 = L_58.___z_3;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_60 = ___0_lhs;
float L_61 = L_60.___m33_15;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_62 = ___1_vector;
float L_63 = L_62.___w_4;
(&V_0)->___w_4 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_49, L_51)), ((float)il2cpp_codegen_multiply(L_53, L_55)))), ((float)il2cpp_codegen_multiply(L_57, L_59)))), ((float)il2cpp_codegen_multiply(L_61, L_63))));
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_64 = V_0;
V_1 = L_64;
goto IL_00fd;
}
IL_00fd:
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_65 = V_1;
return L_65;
}
}
// System.Boolean UnityEngine.Matrix4x4::op_Equality(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_op_Equality_m72E9702E42EAED862E9D7EA1B8B9D6EA5AAC5C3D (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_lhs, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_rhs, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B5_0 = 0;
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0;
L_0 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___0_lhs), 0, NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
L_1 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___1_rhs), 0, NULL);
bool L_2;
L_2 = Vector4_op_Equality_mCEA0E5F229F4AE8C55152F7A8F84345F24F52DC6_inline(L_0, L_1, NULL);
if (!L_2)
{
goto IL_005d;
}
}
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3;
L_3 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___0_lhs), 1, NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4;
L_4 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___1_rhs), 1, NULL);
bool L_5;
L_5 = Vector4_op_Equality_mCEA0E5F229F4AE8C55152F7A8F84345F24F52DC6_inline(L_3, L_4, NULL);
if (!L_5)
{
goto IL_005d;
}
}
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6;
L_6 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___0_lhs), 2, NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7;
L_7 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___1_rhs), 2, NULL);
bool L_8;
L_8 = Vector4_op_Equality_mCEA0E5F229F4AE8C55152F7A8F84345F24F52DC6_inline(L_6, L_7, NULL);
if (!L_8)
{
goto IL_005d;
}
}
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9;
L_9 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___0_lhs), 3, NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10;
L_10 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___1_rhs), 3, NULL);
bool L_11;
L_11 = Vector4_op_Equality_mCEA0E5F229F4AE8C55152F7A8F84345F24F52DC6_inline(L_9, L_10, NULL);
G_B5_0 = ((int32_t)(L_11));
goto IL_005e;
}
IL_005d:
{
G_B5_0 = 0;
}
IL_005e:
{
V_0 = (bool)G_B5_0;
goto IL_0061;
}
IL_0061:
{
bool L_12 = V_0;
return L_12;
}
}
// System.Boolean UnityEngine.Matrix4x4::op_Inequality(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_op_Inequality_m318CC0235679529F15B2C56E0896E70A2BD62713 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_lhs, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_rhs, const RuntimeMethod* method)
{
bool V_0 = false;
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = ___0_lhs;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1 = ___1_rhs;
bool L_2;
L_2 = Matrix4x4_op_Equality_m72E9702E42EAED862E9D7EA1B8B9D6EA5AAC5C3D(L_0, L_1, NULL);
V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
goto IL_000e;
}
IL_000e:
{
bool L_3 = V_0;
return L_3;
}
}
// UnityEngine.Vector4 UnityEngine.Matrix4x4::GetColumn(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___0_index, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_2;
memset((&V_2), 0, sizeof(V_2));
{
int32_t L_0 = ___0_index;
V_1 = L_0;
int32_t L_1 = V_1;
V_0 = L_1;
int32_t L_2 = V_0;
switch (L_2)
{
case 0:
{
goto IL_0020;
}
case 1:
{
goto IL_0040;
}
case 2:
{
goto IL_0060;
}
case 3:
{
goto IL_0080;
}
}
}
{
goto IL_00a0;
}
IL_0020:
{
float L_3 = __this->___m00_0;
float L_4 = __this->___m10_1;
float L_5 = __this->___m20_2;
float L_6 = __this->___m30_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7;
memset((&L_7), 0, sizeof(L_7));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_7), L_3, L_4, L_5, L_6, /*hidden argument*/NULL);
V_2 = L_7;
goto IL_00ab;
}
IL_0040:
{
float L_8 = __this->___m01_4;
float L_9 = __this->___m11_5;
float L_10 = __this->___m21_6;
float L_11 = __this->___m31_7;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12;
memset((&L_12), 0, sizeof(L_12));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_12), L_8, L_9, L_10, L_11, /*hidden argument*/NULL);
V_2 = L_12;
goto IL_00ab;
}
IL_0060:
{
float L_13 = __this->___m02_8;
float L_14 = __this->___m12_9;
float L_15 = __this->___m22_10;
float L_16 = __this->___m32_11;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_17;
memset((&L_17), 0, sizeof(L_17));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_17), L_13, L_14, L_15, L_16, /*hidden argument*/NULL);
V_2 = L_17;
goto IL_00ab;
}
IL_0080:
{
float L_18 = __this->___m03_12;
float L_19 = __this->___m13_13;
float L_20 = __this->___m23_14;
float L_21 = __this->___m33_15;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_22;
memset((&L_22), 0, sizeof(L_22));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_22), L_18, L_19, L_20, L_21, /*hidden argument*/NULL);
V_2 = L_22;
goto IL_00ab;
}
IL_00a0:
{
IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_23 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
NullCheck(L_23);
IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_23, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6FC8A3409851599FCC995B0B63300CE4AA4839CD)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_23, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118_RuntimeMethod_var)));
}
IL_00ab:
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_24 = V_2;
return L_24;
}
}
IL2CPP_EXTERN_C Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 _returnValue;
_returnValue = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(_thisAdjusted, ___0_index, method);
return _returnValue;
}
// UnityEngine.Vector4 UnityEngine.Matrix4x4::GetRow(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Matrix4x4_GetRow_m59C6981300C6F6927BEA17C5D095B2AD29629E9F (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___0_index, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_2;
memset((&V_2), 0, sizeof(V_2));
{
int32_t L_0 = ___0_index;
V_1 = L_0;
int32_t L_1 = V_1;
V_0 = L_1;
int32_t L_2 = V_0;
switch (L_2)
{
case 0:
{
goto IL_0020;
}
case 1:
{
goto IL_0040;
}
case 2:
{
goto IL_0060;
}
case 3:
{
goto IL_0080;
}
}
}
{
goto IL_00a0;
}
IL_0020:
{
float L_3 = __this->___m00_0;
float L_4 = __this->___m01_4;
float L_5 = __this->___m02_8;
float L_6 = __this->___m03_12;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7;
memset((&L_7), 0, sizeof(L_7));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_7), L_3, L_4, L_5, L_6, /*hidden argument*/NULL);
V_2 = L_7;
goto IL_00ab;
}
IL_0040:
{
float L_8 = __this->___m10_1;
float L_9 = __this->___m11_5;
float L_10 = __this->___m12_9;
float L_11 = __this->___m13_13;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12;
memset((&L_12), 0, sizeof(L_12));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_12), L_8, L_9, L_10, L_11, /*hidden argument*/NULL);
V_2 = L_12;
goto IL_00ab;
}
IL_0060:
{
float L_13 = __this->___m20_2;
float L_14 = __this->___m21_6;
float L_15 = __this->___m22_10;
float L_16 = __this->___m23_14;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_17;
memset((&L_17), 0, sizeof(L_17));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_17), L_13, L_14, L_15, L_16, /*hidden argument*/NULL);
V_2 = L_17;
goto IL_00ab;
}
IL_0080:
{
float L_18 = __this->___m30_3;
float L_19 = __this->___m31_7;
float L_20 = __this->___m32_11;
float L_21 = __this->___m33_15;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_22;
memset((&L_22), 0, sizeof(L_22));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_22), L_18, L_19, L_20, L_21, /*hidden argument*/NULL);
V_2 = L_22;
goto IL_00ab;
}
IL_00a0:
{
IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_23 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
NullCheck(L_23);
IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_23, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD6A2DE8ED7A86D2EA314226B4DF25C76A5E6A700)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_23, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Matrix4x4_GetRow_m59C6981300C6F6927BEA17C5D095B2AD29629E9F_RuntimeMethod_var)));
}
IL_00ab:
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_24 = V_2;
return L_24;
}
}
IL2CPP_EXTERN_C Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Matrix4x4_GetRow_m59C6981300C6F6927BEA17C5D095B2AD29629E9F_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 _returnValue;
_returnValue = Matrix4x4_GetRow_m59C6981300C6F6927BEA17C5D095B2AD29629E9F(_thisAdjusted, ___0_index, method);
return _returnValue;
}
// System.Void UnityEngine.Matrix4x4::SetColumn(System.Int32,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_SetColumn_mC1CBEB2C29C0A9F1434C601786CE1B6DED1E1234 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___0_index, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_column, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_index;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = ___1_column;
float L_2 = L_1.___x_1;
Matrix4x4_set_Item_mE84FC43629907DD1872E3100BCFF4A8EB671B603_inline(__this, 0, L_0, L_2, NULL);
int32_t L_3 = ___0_index;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___1_column;
float L_5 = L_4.___y_2;
Matrix4x4_set_Item_mE84FC43629907DD1872E3100BCFF4A8EB671B603_inline(__this, 1, L_3, L_5, NULL);
int32_t L_6 = ___0_index;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7 = ___1_column;
float L_8 = L_7.___z_3;
Matrix4x4_set_Item_mE84FC43629907DD1872E3100BCFF4A8EB671B603_inline(__this, 2, L_6, L_8, NULL);
int32_t L_9 = ___0_index;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = ___1_column;
float L_11 = L_10.___w_4;
Matrix4x4_set_Item_mE84FC43629907DD1872E3100BCFF4A8EB671B603_inline(__this, 3, L_9, L_11, NULL);
return;
}
}
IL2CPP_EXTERN_C void Matrix4x4_SetColumn_mC1CBEB2C29C0A9F1434C601786CE1B6DED1E1234_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_column, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
Matrix4x4_SetColumn_mC1CBEB2C29C0A9F1434C601786CE1B6DED1E1234(_thisAdjusted, ___0_index, ___1_column, method);
}
// UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyPoint_m20E910B65693559BFDE99382472D8DD02C862E7E (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
float V_1 = 0.0f;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_2;
memset((&V_2), 0, sizeof(V_2));
{
float L_0 = __this->___m00_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___0_point;
float L_2 = L_1.___x_2;
float L_3 = __this->___m01_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_point;
float L_5 = L_4.___y_3;
float L_6 = __this->___m02_8;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___0_point;
float L_8 = L_7.___z_4;
float L_9 = __this->___m03_12;
(&V_0)->___x_2 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_2)), ((float)il2cpp_codegen_multiply(L_3, L_5)))), ((float)il2cpp_codegen_multiply(L_6, L_8)))), L_9));
float L_10 = __this->___m10_1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11 = ___0_point;
float L_12 = L_11.___x_2;
float L_13 = __this->___m11_5;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14 = ___0_point;
float L_15 = L_14.___y_3;
float L_16 = __this->___m12_9;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_17 = ___0_point;
float L_18 = L_17.___z_4;
float L_19 = __this->___m13_13;
(&V_0)->___y_3 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_10, L_12)), ((float)il2cpp_codegen_multiply(L_13, L_15)))), ((float)il2cpp_codegen_multiply(L_16, L_18)))), L_19));
float L_20 = __this->___m20_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_21 = ___0_point;
float L_22 = L_21.___x_2;
float L_23 = __this->___m21_6;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_24 = ___0_point;
float L_25 = L_24.___y_3;
float L_26 = __this->___m22_10;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_27 = ___0_point;
float L_28 = L_27.___z_4;
float L_29 = __this->___m23_14;
(&V_0)->___z_4 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_20, L_22)), ((float)il2cpp_codegen_multiply(L_23, L_25)))), ((float)il2cpp_codegen_multiply(L_26, L_28)))), L_29));
float L_30 = __this->___m30_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_31 = ___0_point;
float L_32 = L_31.___x_2;
float L_33 = __this->___m31_7;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_34 = ___0_point;
float L_35 = L_34.___y_3;
float L_36 = __this->___m32_11;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_37 = ___0_point;
float L_38 = L_37.___z_4;
float L_39 = __this->___m33_15;
V_1 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_30, L_32)), ((float)il2cpp_codegen_multiply(L_33, L_35)))), ((float)il2cpp_codegen_multiply(L_36, L_38)))), L_39));
float L_40 = V_1;
V_1 = ((float)((1.0f)/L_40));
float* L_41 = (&(&V_0)->___x_2);
float* L_42 = L_41;
float L_43 = *((float*)L_42);
float L_44 = V_1;
*((float*)L_42) = (float)((float)il2cpp_codegen_multiply(L_43, L_44));
float* L_45 = (&(&V_0)->___y_3);
float* L_46 = L_45;
float L_47 = *((float*)L_46);
float L_48 = V_1;
*((float*)L_46) = (float)((float)il2cpp_codegen_multiply(L_47, L_48));
float* L_49 = (&(&V_0)->___z_4);
float* L_50 = L_49;
float L_51 = *((float*)L_50);
float L_52 = V_1;
*((float*)L_50) = (float)((float)il2cpp_codegen_multiply(L_51, L_52));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_53 = V_0;
V_2 = L_53;
goto IL_0107;
}
IL_0107:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_54 = V_2;
return L_54;
}
}
IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyPoint_m20E910B65693559BFDE99382472D8DD02C862E7E_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
_returnValue = Matrix4x4_MultiplyPoint_m20E910B65693559BFDE99382472D8DD02C862E7E(_thisAdjusted, ___0_point, method);
return _returnValue;
}
// UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint3x4(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyPoint3x4_mACCBD70AFA82C63DA88555780B7B6B01281AB814 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_1;
memset((&V_1), 0, sizeof(V_1));
{
float L_0 = __this->___m00_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___0_point;
float L_2 = L_1.___x_2;
float L_3 = __this->___m01_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_point;
float L_5 = L_4.___y_3;
float L_6 = __this->___m02_8;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___0_point;
float L_8 = L_7.___z_4;
float L_9 = __this->___m03_12;
(&V_0)->___x_2 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_2)), ((float)il2cpp_codegen_multiply(L_3, L_5)))), ((float)il2cpp_codegen_multiply(L_6, L_8)))), L_9));
float L_10 = __this->___m10_1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11 = ___0_point;
float L_12 = L_11.___x_2;
float L_13 = __this->___m11_5;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14 = ___0_point;
float L_15 = L_14.___y_3;
float L_16 = __this->___m12_9;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_17 = ___0_point;
float L_18 = L_17.___z_4;
float L_19 = __this->___m13_13;
(&V_0)->___y_3 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_10, L_12)), ((float)il2cpp_codegen_multiply(L_13, L_15)))), ((float)il2cpp_codegen_multiply(L_16, L_18)))), L_19));
float L_20 = __this->___m20_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_21 = ___0_point;
float L_22 = L_21.___x_2;
float L_23 = __this->___m21_6;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_24 = ___0_point;
float L_25 = L_24.___y_3;
float L_26 = __this->___m22_10;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_27 = ___0_point;
float L_28 = L_27.___z_4;
float L_29 = __this->___m23_14;
(&V_0)->___z_4 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_20, L_22)), ((float)il2cpp_codegen_multiply(L_23, L_25)))), ((float)il2cpp_codegen_multiply(L_26, L_28)))), L_29));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_30 = V_0;
V_1 = L_30;
goto IL_00aa;
}
IL_00aa:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_31 = V_1;
return L_31;
}
}
IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyPoint3x4_mACCBD70AFA82C63DA88555780B7B6B01281AB814_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
_returnValue = Matrix4x4_MultiplyPoint3x4_mACCBD70AFA82C63DA88555780B7B6B01281AB814(_thisAdjusted, ___0_point, method);
return _returnValue;
}
// UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyVector(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyVector_mFD12F86A473E90BBB0002149ABA3917B2A518937 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_vector, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_1;
memset((&V_1), 0, sizeof(V_1));
{
float L_0 = __this->___m00_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___0_vector;
float L_2 = L_1.___x_2;
float L_3 = __this->___m01_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_vector;
float L_5 = L_4.___y_3;
float L_6 = __this->___m02_8;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___0_vector;
float L_8 = L_7.___z_4;
(&V_0)->___x_2 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_2)), ((float)il2cpp_codegen_multiply(L_3, L_5)))), ((float)il2cpp_codegen_multiply(L_6, L_8))));
float L_9 = __this->___m10_1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___0_vector;
float L_11 = L_10.___x_2;
float L_12 = __this->___m11_5;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = ___0_vector;
float L_14 = L_13.___y_3;
float L_15 = __this->___m12_9;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = ___0_vector;
float L_17 = L_16.___z_4;
(&V_0)->___y_3 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_9, L_11)), ((float)il2cpp_codegen_multiply(L_12, L_14)))), ((float)il2cpp_codegen_multiply(L_15, L_17))));
float L_18 = __this->___m20_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_19 = ___0_vector;
float L_20 = L_19.___x_2;
float L_21 = __this->___m21_6;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_22 = ___0_vector;
float L_23 = L_22.___y_3;
float L_24 = __this->___m22_10;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_25 = ___0_vector;
float L_26 = L_25.___z_4;
(&V_0)->___z_4 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_18, L_20)), ((float)il2cpp_codegen_multiply(L_21, L_23)))), ((float)il2cpp_codegen_multiply(L_24, L_26))));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_27 = V_0;
V_1 = L_27;
goto IL_0095;
}
IL_0095:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_28 = V_1;
return L_28;
}
}
IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyVector_mFD12F86A473E90BBB0002149ABA3917B2A518937_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_vector, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
_returnValue = Matrix4x4_MultiplyVector_mFD12F86A473E90BBB0002149ABA3917B2A518937(_thisAdjusted, ___0_vector, method);
return _returnValue;
}
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Scale(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_Scale_m95902D2A889FD6E7B04BBEAE6FAE5D6D8A88E642 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_vector, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
memset((&V_0), 0, sizeof(V_0));
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_1;
memset((&V_1), 0, sizeof(V_1));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_vector;
float L_1 = L_0.___x_2;
(&V_0)->___m00_0 = L_1;
(&V_0)->___m01_4 = (0.0f);
(&V_0)->___m02_8 = (0.0f);
(&V_0)->___m03_12 = (0.0f);
(&V_0)->___m10_1 = (0.0f);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___0_vector;
float L_3 = L_2.___y_3;
(&V_0)->___m11_5 = L_3;
(&V_0)->___m12_9 = (0.0f);
(&V_0)->___m13_13 = (0.0f);
(&V_0)->___m20_2 = (0.0f);
(&V_0)->___m21_6 = (0.0f);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_vector;
float L_5 = L_4.___z_4;
(&V_0)->___m22_10 = L_5;
(&V_0)->___m23_14 = (0.0f);
(&V_0)->___m30_3 = (0.0f);
(&V_0)->___m31_7 = (0.0f);
(&V_0)->___m32_11 = (0.0f);
(&V_0)->___m33_15 = (1.0f);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_6 = V_0;
V_1 = L_6;
goto IL_00c8;
}
IL_00c8:
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_7 = V_1;
return L_7;
}
}
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Rotate(UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_Rotate_m015442530DFF5651458BBFDFB3CBC9180FC09D9E (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_q, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float V_1 = 0.0f;
float V_2 = 0.0f;
float V_3 = 0.0f;
float V_4 = 0.0f;
float V_5 = 0.0f;
float V_6 = 0.0f;
float V_7 = 0.0f;
float V_8 = 0.0f;
float V_9 = 0.0f;
float V_10 = 0.0f;
float V_11 = 0.0f;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_12;
memset((&V_12), 0, sizeof(V_12));
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_13;
memset((&V_13), 0, sizeof(V_13));
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ___0_q;
float L_1 = L_0.___x_0;
V_0 = ((float)il2cpp_codegen_multiply(L_1, (2.0f)));
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_2 = ___0_q;
float L_3 = L_2.___y_1;
V_1 = ((float)il2cpp_codegen_multiply(L_3, (2.0f)));
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_4 = ___0_q;
float L_5 = L_4.___z_2;
V_2 = ((float)il2cpp_codegen_multiply(L_5, (2.0f)));
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_6 = ___0_q;
float L_7 = L_6.___x_0;
float L_8 = V_0;
V_3 = ((float)il2cpp_codegen_multiply(L_7, L_8));
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_9 = ___0_q;
float L_10 = L_9.___y_1;
float L_11 = V_1;
V_4 = ((float)il2cpp_codegen_multiply(L_10, L_11));
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_12 = ___0_q;
float L_13 = L_12.___z_2;
float L_14 = V_2;
V_5 = ((float)il2cpp_codegen_multiply(L_13, L_14));
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_15 = ___0_q;
float L_16 = L_15.___x_0;
float L_17 = V_1;
V_6 = ((float)il2cpp_codegen_multiply(L_16, L_17));
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_18 = ___0_q;
float L_19 = L_18.___x_0;
float L_20 = V_2;
V_7 = ((float)il2cpp_codegen_multiply(L_19, L_20));
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_21 = ___0_q;
float L_22 = L_21.___y_1;
float L_23 = V_2;
V_8 = ((float)il2cpp_codegen_multiply(L_22, L_23));
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_24 = ___0_q;
float L_25 = L_24.___w_3;
float L_26 = V_0;
V_9 = ((float)il2cpp_codegen_multiply(L_25, L_26));
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_27 = ___0_q;
float L_28 = L_27.___w_3;
float L_29 = V_1;
V_10 = ((float)il2cpp_codegen_multiply(L_28, L_29));
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_30 = ___0_q;
float L_31 = L_30.___w_3;
float L_32 = V_2;
V_11 = ((float)il2cpp_codegen_multiply(L_31, L_32));
float L_33 = V_4;
float L_34 = V_5;
(&V_12)->___m00_0 = ((float)il2cpp_codegen_subtract((1.0f), ((float)il2cpp_codegen_add(L_33, L_34))));
float L_35 = V_6;
float L_36 = V_11;
(&V_12)->___m10_1 = ((float)il2cpp_codegen_add(L_35, L_36));
float L_37 = V_7;
float L_38 = V_10;
(&V_12)->___m20_2 = ((float)il2cpp_codegen_subtract(L_37, L_38));
(&V_12)->___m30_3 = (0.0f);
float L_39 = V_6;
float L_40 = V_11;
(&V_12)->___m01_4 = ((float)il2cpp_codegen_subtract(L_39, L_40));
float L_41 = V_3;
float L_42 = V_5;
(&V_12)->___m11_5 = ((float)il2cpp_codegen_subtract((1.0f), ((float)il2cpp_codegen_add(L_41, L_42))));
float L_43 = V_8;
float L_44 = V_9;
(&V_12)->___m21_6 = ((float)il2cpp_codegen_add(L_43, L_44));
(&V_12)->___m31_7 = (0.0f);
float L_45 = V_7;
float L_46 = V_10;
(&V_12)->___m02_8 = ((float)il2cpp_codegen_add(L_45, L_46));
float L_47 = V_8;
float L_48 = V_9;
(&V_12)->___m12_9 = ((float)il2cpp_codegen_subtract(L_47, L_48));
float L_49 = V_3;
float L_50 = V_4;
(&V_12)->___m22_10 = ((float)il2cpp_codegen_subtract((1.0f), ((float)il2cpp_codegen_add(L_49, L_50))));
(&V_12)->___m32_11 = (0.0f);
(&V_12)->___m03_12 = (0.0f);
(&V_12)->___m13_13 = (0.0f);
(&V_12)->___m23_14 = (0.0f);
(&V_12)->___m33_15 = (1.0f);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_51 = V_12;
V_13 = L_51;
goto IL_0157;
}
IL_0157:
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_52 = V_13;
return L_52;
}
}
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_zero()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_get_zero_m5D5F0475AD231C2C6BE5A9C80E11E24013B1B827 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = ((Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_StaticFields*)il2cpp_codegen_static_fields_for(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var))->___zeroMatrix_16;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_identity()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_get_identity_m6568A73831F3E2D587420D20FF423959D7D8AB56 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = ((Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_StaticFields*)il2cpp_codegen_static_fields_for(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var))->___identityMatrix_17;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1 = V_0;
return L_1;
}
}
// System.String UnityEngine.Matrix4x4::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Matrix4x4_ToString_mB310BE20B7CDE8AEA91D84FCA4E75BCACF7DFC86 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
String_t* L_0;
L_0 = Matrix4x4_ToString_mB8E1EFF14A37605ABA321708CC36021FFBCF84CF(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
V_0 = L_0;
goto IL_000c;
}
IL_000c:
{
String_t* L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C String_t* Matrix4x4_ToString_mB310BE20B7CDE8AEA91D84FCA4E75BCACF7DFC86_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
String_t* _returnValue;
_returnValue = Matrix4x4_ToString_mB310BE20B7CDE8AEA91D84FCA4E75BCACF7DFC86(_thisAdjusted, method);
return _returnValue;
}
// System.String UnityEngine.Matrix4x4::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Matrix4x4_ToString_mB8E1EFF14A37605ABA321708CC36021FFBCF84CF (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral782FFCBA2148FFA43AFBD99A02A5B50FA716B527);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC0A7EDEBF99915540EBE211C25A14FEFF82DDAA7);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
String_t* V_2 = NULL;
{
String_t* L_0 = ___0_format;
bool L_1;
L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0012;
}
}
{
___0_format = _stringLiteralC0A7EDEBF99915540EBE211C25A14FEFF82DDAA7;
}
IL_0012:
{
RuntimeObject* L_3 = ___1_formatProvider;
V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0026;
}
}
{
il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_5;
L_5 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
NullCheck(L_5);
NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_6;
L_6 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
___1_formatProvider = L_6;
}
IL_0026:
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)((int32_t)16));
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7;
float* L_9 = (&__this->___m00_0);
String_t* L_10 = ___0_format;
RuntimeObject* L_11 = ___1_formatProvider;
String_t* L_12;
L_12 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_9, L_10, L_11, NULL);
NullCheck(L_8);
ArrayElementTypeCheck (L_8, L_12);
(L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_12);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_8;
float* L_14 = (&__this->___m01_4);
String_t* L_15 = ___0_format;
RuntimeObject* L_16 = ___1_formatProvider;
String_t* L_17;
L_17 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_14, L_15, L_16, NULL);
NullCheck(L_13);
ArrayElementTypeCheck (L_13, L_17);
(L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_17);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_18 = L_13;
float* L_19 = (&__this->___m02_8);
String_t* L_20 = ___0_format;
RuntimeObject* L_21 = ___1_formatProvider;
String_t* L_22;
L_22 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_19, L_20, L_21, NULL);
NullCheck(L_18);
ArrayElementTypeCheck (L_18, L_22);
(L_18)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_22);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_23 = L_18;
float* L_24 = (&__this->___m03_12);
String_t* L_25 = ___0_format;
RuntimeObject* L_26 = ___1_formatProvider;
String_t* L_27;
L_27 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_24, L_25, L_26, NULL);
NullCheck(L_23);
ArrayElementTypeCheck (L_23, L_27);
(L_23)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject*)L_27);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_28 = L_23;
float* L_29 = (&__this->___m10_1);
String_t* L_30 = ___0_format;
RuntimeObject* L_31 = ___1_formatProvider;
String_t* L_32;
L_32 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_29, L_30, L_31, NULL);
NullCheck(L_28);
ArrayElementTypeCheck (L_28, L_32);
(L_28)->SetAt(static_cast<il2cpp_array_size_t>(4), (RuntimeObject*)L_32);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_33 = L_28;
float* L_34 = (&__this->___m11_5);
String_t* L_35 = ___0_format;
RuntimeObject* L_36 = ___1_formatProvider;
String_t* L_37;
L_37 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_34, L_35, L_36, NULL);
NullCheck(L_33);
ArrayElementTypeCheck (L_33, L_37);
(L_33)->SetAt(static_cast<il2cpp_array_size_t>(5), (RuntimeObject*)L_37);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_38 = L_33;
float* L_39 = (&__this->___m12_9);
String_t* L_40 = ___0_format;
RuntimeObject* L_41 = ___1_formatProvider;
String_t* L_42;
L_42 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_39, L_40, L_41, NULL);
NullCheck(L_38);
ArrayElementTypeCheck (L_38, L_42);
(L_38)->SetAt(static_cast<il2cpp_array_size_t>(6), (RuntimeObject*)L_42);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_43 = L_38;
float* L_44 = (&__this->___m13_13);
String_t* L_45 = ___0_format;
RuntimeObject* L_46 = ___1_formatProvider;
String_t* L_47;
L_47 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_44, L_45, L_46, NULL);
NullCheck(L_43);
ArrayElementTypeCheck (L_43, L_47);
(L_43)->SetAt(static_cast<il2cpp_array_size_t>(7), (RuntimeObject*)L_47);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_48 = L_43;
float* L_49 = (&__this->___m20_2);
String_t* L_50 = ___0_format;
RuntimeObject* L_51 = ___1_formatProvider;
String_t* L_52;
L_52 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_49, L_50, L_51, NULL);
NullCheck(L_48);
ArrayElementTypeCheck (L_48, L_52);
(L_48)->SetAt(static_cast<il2cpp_array_size_t>(8), (RuntimeObject*)L_52);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_53 = L_48;
float* L_54 = (&__this->___m21_6);
String_t* L_55 = ___0_format;
RuntimeObject* L_56 = ___1_formatProvider;
String_t* L_57;
L_57 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_54, L_55, L_56, NULL);
NullCheck(L_53);
ArrayElementTypeCheck (L_53, L_57);
(L_53)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)9)), (RuntimeObject*)L_57);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_58 = L_53;
float* L_59 = (&__this->___m22_10);
String_t* L_60 = ___0_format;
RuntimeObject* L_61 = ___1_formatProvider;
String_t* L_62;
L_62 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_59, L_60, L_61, NULL);
NullCheck(L_58);
ArrayElementTypeCheck (L_58, L_62);
(L_58)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)10)), (RuntimeObject*)L_62);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_63 = L_58;
float* L_64 = (&__this->___m23_14);
String_t* L_65 = ___0_format;
RuntimeObject* L_66 = ___1_formatProvider;
String_t* L_67;
L_67 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_64, L_65, L_66, NULL);
NullCheck(L_63);
ArrayElementTypeCheck (L_63, L_67);
(L_63)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)11)), (RuntimeObject*)L_67);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_68 = L_63;
float* L_69 = (&__this->___m30_3);
String_t* L_70 = ___0_format;
RuntimeObject* L_71 = ___1_formatProvider;
String_t* L_72;
L_72 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_69, L_70, L_71, NULL);
NullCheck(L_68);
ArrayElementTypeCheck (L_68, L_72);
(L_68)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)12)), (RuntimeObject*)L_72);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_73 = L_68;
float* L_74 = (&__this->___m31_7);
String_t* L_75 = ___0_format;
RuntimeObject* L_76 = ___1_formatProvider;
String_t* L_77;
L_77 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_74, L_75, L_76, NULL);
NullCheck(L_73);
ArrayElementTypeCheck (L_73, L_77);
(L_73)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)13)), (RuntimeObject*)L_77);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_78 = L_73;
float* L_79 = (&__this->___m32_11);
String_t* L_80 = ___0_format;
RuntimeObject* L_81 = ___1_formatProvider;
String_t* L_82;
L_82 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_79, L_80, L_81, NULL);
NullCheck(L_78);
ArrayElementTypeCheck (L_78, L_82);
(L_78)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)14)), (RuntimeObject*)L_82);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_83 = L_78;
float* L_84 = (&__this->___m33_15);
String_t* L_85 = ___0_format;
RuntimeObject* L_86 = ___1_formatProvider;
String_t* L_87;
L_87 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_84, L_85, L_86, NULL);
NullCheck(L_83);
ArrayElementTypeCheck (L_83, L_87);
(L_83)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)15)), (RuntimeObject*)L_87);
String_t* L_88;
L_88 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral782FFCBA2148FFA43AFBD99A02A5B50FA716B527, L_83, NULL);
V_2 = L_88;
goto IL_0141;
}
IL_0141:
{
String_t* L_89 = V_2;
return L_89;
}
}
IL2CPP_EXTERN_C String_t* Matrix4x4_ToString_mB8E1EFF14A37605ABA321708CC36021FFBCF84CF_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
String_t* _returnValue;
_returnValue = Matrix4x4_ToString_mB8E1EFF14A37605ABA321708CC36021FFBCF84CF(_thisAdjusted, ___0_format, ___1_formatProvider, method);
return _returnValue;
}
// UnityEngine.Quaternion UnityEngine.Matrix4x4::GetRotation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Matrix4x4_GetRotation_mA3388AAB0DC4960D4E93D945398430A5C62D4D6F (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Matrix4x4_GetRotation_Injected_m3AF78E7D7EBD938EFC69251173A06BA06037FA70(__this, (&V_0), NULL);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = V_0;
return L_0;
}
}
IL2CPP_EXTERN_C Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Matrix4x4_GetRotation_mA3388AAB0DC4960D4E93D945398430A5C62D4D6F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 _returnValue;
_returnValue = Matrix4x4_GetRotation_mA3388AAB0DC4960D4E93D945398430A5C62D4D6F(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Vector3 UnityEngine.Matrix4x4::GetLossyScale()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_GetLossyScale_m3C19D2C6746BB211C8CB02478A60EB2D71D10FC7 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Matrix4x4_GetLossyScale_Injected_mABC36BB3229BE212643B44F6B090C86CBF65D607(__this, (&V_0), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0;
return L_0;
}
}
IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_GetLossyScale_m3C19D2C6746BB211C8CB02478A60EB2D71D10FC7_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
_returnValue = Matrix4x4_GetLossyScale_m3C19D2C6746BB211C8CB02478A60EB2D71D10FC7(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Quaternion UnityEngine.Matrix4x4::get_rotation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Matrix4x4_get_rotation_m7E2C29FCB2AAFAE4D7B4FBD3563E9EDB53F5A8BB (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0;
L_0 = Matrix4x4_GetRotation_mA3388AAB0DC4960D4E93D945398430A5C62D4D6F(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Matrix4x4_get_rotation_m7E2C29FCB2AAFAE4D7B4FBD3563E9EDB53F5A8BB_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 _returnValue;
_returnValue = Matrix4x4_get_rotation_m7E2C29FCB2AAFAE4D7B4FBD3563E9EDB53F5A8BB(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Vector3 UnityEngine.Matrix4x4::get_lossyScale()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_get_lossyScale_mFB3D4CF6408D710D607CA1D2AF94B2E4E0B57EB7 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
L_0 = Matrix4x4_GetLossyScale_m3C19D2C6746BB211C8CB02478A60EB2D71D10FC7(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_get_lossyScale_mFB3D4CF6408D710D607CA1D2AF94B2E4E0B57EB7_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
_returnValue = Matrix4x4_get_lossyScale_mFB3D4CF6408D710D607CA1D2AF94B2E4E0B57EB7(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::TRS(UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_TRS_mCC04FD47347234B451ACC6CCD2CE6D02E1E0E1E3 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_pos, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_q, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___2_s, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Matrix4x4_TRS_Injected_m5EF976A6FBB27DD3E44C0B51575EBEEF802EB6F1((&___0_pos), (&___1_q), (&___2_s), (&V_0), NULL);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.Matrix4x4::SetTRS(UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_SetTRS_m8002A569FE81574DABE86044C8FF6F7C44DA21AA (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_pos, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_q, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___2_s, const RuntimeMethod* method)
{
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_pos;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = ___1_q;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___2_s;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_3;
L_3 = Matrix4x4_TRS_mCC04FD47347234B451ACC6CCD2CE6D02E1E0E1E3(L_0, L_1, L_2, NULL);
*(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*)__this = L_3;
return;
}
}
IL2CPP_EXTERN_C void Matrix4x4_SetTRS_m8002A569FE81574DABE86044C8FF6F7C44DA21AA_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_pos, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_q, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___2_s, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
Matrix4x4_SetTRS_m8002A569FE81574DABE86044C8FF6F7C44DA21AA(_thisAdjusted, ___0_pos, ___1_q, ___2_s, method);
}
// System.Boolean UnityEngine.Matrix4x4::Inverse3DAffine(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Inverse3DAffine_m7A7796EE699A2228A709611D11364541DE768AE6 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_input, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_result, const RuntimeMethod* method)
{
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_0 = ___1_result;
bool L_1;
L_1 = Matrix4x4_Inverse3DAffine_Injected_mA108B0432274BE970746A528E27849AA6BD3EF05((&___0_input), L_0, NULL);
return L_1;
}
}
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Inverse(UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_Inverse_mFB2503F5D5FE76E7C56249700ED2E43DDA0F1939 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_m, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Matrix4x4_Inverse_Injected_m666E1049EA37568CCC0C3636194F8A815E30DF66((&___0_m), (&V_0), NULL);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_inverse()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_get_inverse_m4F4A881CD789281EA90EB68CFD39F36C8A81E6BD (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = (*(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*)__this);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1;
L_1 = Matrix4x4_Inverse_mFB2503F5D5FE76E7C56249700ED2E43DDA0F1939(L_0, NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_get_inverse_m4F4A881CD789281EA90EB68CFD39F36C8A81E6BD_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 _returnValue;
_returnValue = Matrix4x4_get_inverse_m4F4A881CD789281EA90EB68CFD39F36C8A81E6BD(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Matrix4x4::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4__cctor_mD8409F5527865C5B73AC1195893BD110330FDB92 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0;
memset((&L_0), 0, sizeof(L_0));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_0), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
memset((&L_1), 0, sizeof(L_1));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_1), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2;
memset((&L_2), 0, sizeof(L_2));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_2), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3;
memset((&L_3), 0, sizeof(L_3));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_3), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_4;
memset((&L_4), 0, sizeof(L_4));
Matrix4x4__ctor_m6523044D700F15EC6BCD183633A329EE56AA8C99((&L_4), L_0, L_1, L_2, L_3, /*hidden argument*/NULL);
((Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_StaticFields*)il2cpp_codegen_static_fields_for(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var))->___zeroMatrix_16 = L_4;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_5;
memset((&L_5), 0, sizeof(L_5));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_5), (1.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6;
memset((&L_6), 0, sizeof(L_6));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_6), (0.0f), (1.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7;
memset((&L_7), 0, sizeof(L_7));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_7), (0.0f), (0.0f), (1.0f), (0.0f), /*hidden argument*/NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8;
memset((&L_8), 0, sizeof(L_8));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_8), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_9;
memset((&L_9), 0, sizeof(L_9));
Matrix4x4__ctor_m6523044D700F15EC6BCD183633A329EE56AA8C99((&L_9), L_5, L_6, L_7, L_8, /*hidden argument*/NULL);
((Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_StaticFields*)il2cpp_codegen_static_fields_for(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var))->___identityMatrix_17 = L_9;
return;
}
}
// System.Void UnityEngine.Matrix4x4::GetRotation_Injected(UnityEngine.Matrix4x4&,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_GetRotation_Injected_m3AF78E7D7EBD938EFC69251173A06BA06037FA70 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0__unity_self, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___1_ret, const RuntimeMethod* method)
{
typedef void (*Matrix4x4_GetRotation_Injected_m3AF78E7D7EBD938EFC69251173A06BA06037FA70_ftn) (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*);
static Matrix4x4_GetRotation_Injected_m3AF78E7D7EBD938EFC69251173A06BA06037FA70_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Matrix4x4_GetRotation_Injected_m3AF78E7D7EBD938EFC69251173A06BA06037FA70_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Matrix4x4::GetRotation_Injected(UnityEngine.Matrix4x4&,UnityEngine.Quaternion&)");
_il2cpp_icall_func(___0__unity_self, ___1_ret);
}
// System.Void UnityEngine.Matrix4x4::GetLossyScale_Injected(UnityEngine.Matrix4x4&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_GetLossyScale_Injected_mABC36BB3229BE212643B44F6B090C86CBF65D607 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0__unity_self, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_ret, const RuntimeMethod* method)
{
typedef void (*Matrix4x4_GetLossyScale_Injected_mABC36BB3229BE212643B44F6B090C86CBF65D607_ftn) (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
static Matrix4x4_GetLossyScale_Injected_mABC36BB3229BE212643B44F6B090C86CBF65D607_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Matrix4x4_GetLossyScale_Injected_mABC36BB3229BE212643B44F6B090C86CBF65D607_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Matrix4x4::GetLossyScale_Injected(UnityEngine.Matrix4x4&,UnityEngine.Vector3&)");
_il2cpp_icall_func(___0__unity_self, ___1_ret);
}
// System.Void UnityEngine.Matrix4x4::TRS_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Vector3&,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_TRS_Injected_m5EF976A6FBB27DD3E44C0B51575EBEEF802EB6F1 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_pos, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___1_q, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___2_s, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___3_ret, const RuntimeMethod* method)
{
typedef void (*Matrix4x4_TRS_Injected_m5EF976A6FBB27DD3E44C0B51575EBEEF802EB6F1_ftn) (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
static Matrix4x4_TRS_Injected_m5EF976A6FBB27DD3E44C0B51575EBEEF802EB6F1_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Matrix4x4_TRS_Injected_m5EF976A6FBB27DD3E44C0B51575EBEEF802EB6F1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Matrix4x4::TRS_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Vector3&,UnityEngine.Matrix4x4&)");
_il2cpp_icall_func(___0_pos, ___1_q, ___2_s, ___3_ret);
}
// System.Boolean UnityEngine.Matrix4x4::Inverse3DAffine_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Inverse3DAffine_Injected_mA108B0432274BE970746A528E27849AA6BD3EF05 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_input, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_result, const RuntimeMethod* method)
{
typedef bool (*Matrix4x4_Inverse3DAffine_Injected_mA108B0432274BE970746A528E27849AA6BD3EF05_ftn) (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
static Matrix4x4_Inverse3DAffine_Injected_mA108B0432274BE970746A528E27849AA6BD3EF05_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Matrix4x4_Inverse3DAffine_Injected_mA108B0432274BE970746A528E27849AA6BD3EF05_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Matrix4x4::Inverse3DAffine_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)");
bool icallRetVal = _il2cpp_icall_func(___0_input, ___1_result);
return icallRetVal;
}
// System.Void UnityEngine.Matrix4x4::Inverse_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_Inverse_Injected_m666E1049EA37568CCC0C3636194F8A815E30DF66 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_m, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_ret, const RuntimeMethod* method)
{
typedef void (*Matrix4x4_Inverse_Injected_m666E1049EA37568CCC0C3636194F8A815E30DF66_ftn) (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
static Matrix4x4_Inverse_Injected_m666E1049EA37568CCC0C3636194F8A815E30DF66_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Matrix4x4_Inverse_Injected_m666E1049EA37568CCC0C3636194F8A815E30DF66_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Matrix4x4::Inverse_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)");
_il2cpp_icall_func(___0_m, ___1_ret);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ProfilerMarker__ctor_mDD68B0A8B71E0301F592AF8891560150E55699C8_inline (ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* __this, String_t* ___0_name, const RuntimeMethod* method)
{
{
String_t* L_0 = ___0_name;
intptr_t L_1;
L_1 = ProfilerUnsafeUtility_CreateMarker_mC5E1AAB8CC1F0342065DF85BA3334445ED754E64(L_0, (uint16_t)1, 0, 0, NULL);
__this->___m_Ptr_0 = L_1;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AutoScope__ctor_m7F63A273E382CB6328736B6E7F321DDFA40EA9E3_inline (AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139* __this, intptr_t ___0_markerPtr, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
intptr_t L_0 = ___0_markerPtr;
__this->___m_Ptr_0 = L_0;
intptr_t L_1 = __this->___m_Ptr_0;
intptr_t L_2 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
bool L_3;
L_3 = IntPtr_op_Inequality_m90EFC9C4CAD9A33E309F2DDF98EE4E1DD253637B(L_1, L_2, NULL);
V_0 = L_3;
bool L_4 = V_0;
if (!L_4)
{
goto IL_0023;
}
}
{
intptr_t L_5 = ___0_markerPtr;
ProfilerUnsafeUtility_BeginSample_mB5106F4E7ECEF54906545665ED23928D14F5FCA7(L_5, NULL);
}
IL_0023:
{
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 ProfilerMarker_Auto_m133FA724EB95D16187B37D2C8A501D7E989B1F8D_inline (ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* __this, const RuntimeMethod* method)
{
AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 V_0;
memset((&V_0), 0, sizeof(V_0));
{
intptr_t L_0 = __this->___m_Ptr_0;
AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 L_1;
memset((&L_1), 0, sizeof(L_1));
AutoScope__ctor_m7F63A273E382CB6328736B6E7F321DDFA40EA9E3_inline((&L_1), L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 L_2 = V_0;
return L_2;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AutoScope_Dispose_mED763F3F51261EF8FB79DB32CD06E0A3F6C40481_inline (AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
intptr_t L_0 = __this->___m_Ptr_0;
intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
bool L_2;
L_2 = IntPtr_op_Inequality_m90EFC9C4CAD9A33E309F2DDF98EE4E1DD253637B(L_0, L_1, NULL);
V_0 = L_2;
bool L_3 = V_0;
if (!L_3)
{
goto IL_0021;
}
}
{
intptr_t L_4 = __this->___m_Ptr_0;
ProfilerUnsafeUtility_EndSample_mFDB4EFB160A9CB817D2F8ED21B88693616B27409(L_4, NULL);
}
IL_0021:
{
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_inline (PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* __this, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
RuntimeObject* L_0 = ((Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_StaticFields*)il2cpp_codegen_static_fields_for(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var))->___s_Logger_1;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_logHandler_mD2A80ADC7D4155C91B68EAE1FDBD7ECBF6DB49D3_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, RuntimeObject* ___0_value, const RuntimeMethod* method)
{
{
RuntimeObject* L_0 = ___0_value;
__this->___U3ClogHandlerU3Ek__BackingField_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3ClogHandlerU3Ek__BackingField_0), (void*)L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_logEnabled_m3FBDDB7D1C5D9854C0F32ED6F7AB0348F286F52E_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, bool ___0_value, const RuntimeMethod* method)
{
{
bool L_0 = ___0_value;
__this->___U3ClogEnabledU3Ek__BackingField_1 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_filterLogType_m8EF119582F4975FE3D297EE71F9D3E1CFEA7AB74_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CfilterLogTypeU3Ek__BackingField_2 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Logger_get_logEnabled_m0A868820FAADBF477B46963F5050AFCBBC46AF0B_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method)
{
{
bool L_0 = __this->___U3ClogEnabledU3Ek__BackingField_1;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Logger_get_filterLogType_mCE9711AF596B77EAD158590247FA5FC855F54A54_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CfilterLogTypeU3Ek__BackingField_2;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method)
{
{
RuntimeObject* L_0 = __this->___U3ClogHandlerU3Ek__BackingField_0;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_op_Equality_mCDCBB8D2EDC3D3BF20F31A25ACB34705D352B479_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float V_1 = 0.0f;
float V_2 = 0.0f;
float V_3 = 0.0f;
bool V_4 = false;
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_lhs;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_rhs;
float L_3 = L_2.___x_2;
V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_lhs;
float L_5 = L_4.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_rhs;
float L_7 = L_6.___y_3;
V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_lhs;
float L_9 = L_8.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_rhs;
float L_11 = L_10.___z_4;
V_2 = ((float)il2cpp_codegen_subtract(L_9, L_11));
float L_12 = V_0;
float L_13 = V_0;
float L_14 = V_1;
float L_15 = V_1;
float L_16 = V_2;
float L_17 = V_2;
V_3 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_12, L_13)), ((float)il2cpp_codegen_multiply(L_14, L_15)))), ((float)il2cpp_codegen_multiply(L_16, L_17))));
float L_18 = V_3;
V_4 = (bool)((((float)L_18) < ((float)(9.99999944E-11f)))? 1 : 0);
goto IL_0043;
}
IL_0043:
{
bool L_19 = V_4;
return L_19;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Quaternion_op_Equality_mE6F6B56FCED8478552BE02BBAF18C70B969217F9_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_lhs, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_rhs, const RuntimeMethod* method)
{
bool V_0 = false;
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ___0_lhs;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = ___1_rhs;
float L_2;
L_2 = Quaternion_Dot_mF9D3BE33940A47979DADA7E81650AEB356D5D12B_inline(L_0, L_1, NULL);
bool L_3;
L_3 = Quaternion_IsEqualUsingDot_m9C672201C918C2D1E739F559DBE4406F95997CBD_inline(L_2, NULL);
V_0 = L_3;
goto IL_0010;
}
IL_0010:
{
bool L_4 = V_0;
return L_4;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
float* L_0 = (&__this->___x_2);
int32_t L_1;
L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_0, NULL);
float* L_2 = (&__this->___y_3);
int32_t L_3;
L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_2, NULL);
float* L_4 = (&__this->___z_4);
int32_t L_5;
L_5 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_4, NULL);
V_0 = ((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))));
goto IL_002b;
}
IL_002b:
{
int32_t L_6 = V_0;
return L_6;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Quaternion_GetHashCode_m5F55C34C98E437376595E722BE4EB8A70434F049_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
float* L_0 = (&__this->___x_0);
int32_t L_1;
L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_0, NULL);
float* L_2 = (&__this->___y_1);
int32_t L_3;
L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_2, NULL);
float* L_4 = (&__this->___z_2);
int32_t L_5;
L_5 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_4, NULL);
float* L_6 = (&__this->___w_3);
int32_t L_7;
L_7 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_6, NULL);
V_0 = ((int32_t)(((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))))^((int32_t)(L_7>>1))));
goto IL_0039;
}
IL_0039:
{
int32_t L_8 = V_0;
return L_8;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___zeroVector_5;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_get_identity_m7E701AE095ED10FD5EA0B50ABCFDE2EEFF2173A5_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ((Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_StaticFields*)il2cpp_codegen_static_fields_for(Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var))->___identityQuaternion_4;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t MeshDataArray_get_Length_mE5147D0A29F7FEA94599B869997BB142407D090C_inline (MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___m_Length_1;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CdepthStencilFormatU3Ek__BackingField_7;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CwidthU3Ek__BackingField_0;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CheightU3Ek__BackingField_1;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CvolumeDepthU3Ek__BackingField_3;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CmsaaSamplesU3Ek__BackingField_2;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_dimension_mA23ABB2CA03249DCE3A21F5123524A825C33E31B_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CdimensionU3Ek__BackingField_8;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CmsaaSamplesU3Ek__BackingField_2 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_memoryless_m9ECE149930C0E2629A5CD9DA1CD0EA2A01FFE1B2_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CmemorylessU3Ek__BackingField_12 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CvrUsageU3Ek__BackingField_10 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CwidthU3Ek__BackingField_0 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CheightU3Ek__BackingField_1 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_volumeDepth_mEF9610D1C14182417A01B7243DEE6B559A13B34D_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CvolumeDepthU3Ek__BackingField_3 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_mipCount_mDCC85ED7D97BD64A290A21DB91BC5CB1C4BA95EF_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CmipCountU3Ek__BackingField_4 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthStencilFormat_m7EC335006743B59AAD1895AD06B2DD74333F9A03_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CdepthStencilFormatU3Ek__BackingField_7 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CdimensionU3Ek__BackingField_8 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_shadowSamplingMode_m4B4CE918DFFF1CC5E3AF981456E186F15FC5DB93_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CshadowSamplingModeU3Ek__BackingField_9 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* __this, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_op_Implicit_mA8CF4745D766F4F610E1BE0A1ED2F4E5FE5D734C_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_v, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_v;
float L_1 = L_0.___x_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___0_v;
float L_3 = L_2.___y_2;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___0_v;
float L_5 = L_4.___z_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___0_v;
float L_7 = L_6.___w_4;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8;
memset((&L_8), 0, sizeof(L_8));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_8), L_1, L_3, L_5, L_7, /*hidden argument*/NULL);
V_0 = L_8;
goto IL_0021;
}
IL_0021:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_9 = V_0;
return L_9;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_c, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_c;
float L_1 = L_0.___r_0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___0_c;
float L_3 = L_2.___g_1;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___0_c;
float L_5 = L_4.___b_2;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = ___0_c;
float L_7 = L_6.___a_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8;
memset((&L_8), 0, sizeof(L_8));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_8), L_1, L_3, L_5, L_7, /*hidden argument*/NULL);
V_0 = L_8;
goto IL_0021;
}
IL_0021:
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9 = V_0;
return L_9;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UnityAction_Invoke_m5CB9EE17CCDF64D00DE5D96DF3553CDB20D66F70_inline (UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* __this, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_inline (DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void* IntPtr_ToPointer_m1A0612EED3A1C8B8850BE2943CFC42523064B4F6_inline (intptr_t* __this, const RuntimeMethod* method)
{
{
intptr_t L_0 = *__this;
return (void*)(L_0);
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_inline (StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___0_sphere, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_sphere, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Implicit_mE8EBEE9291F11BB02F062D6E000F4798968CBD96_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_v, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_v;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___0_v;
float L_3 = L_2.___y_3;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
memset((&L_4), 0, sizeof(L_4));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_4), L_1, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_0015;
}
IL_0015:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = V_0;
return L_5;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_inline (CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_cam, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Normalize_mEF8349CC39674236CFC694189AFD36E31F89AC8F_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
{
float V_0 = 0.0f;
bool V_1 = false;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_2;
memset((&V_2), 0, sizeof(V_2));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value;
float L_1;
L_1 = Vector3_Magnitude_m21652D951393A3D7CE92CE40049A0E7F76544D1B_inline(L_0, NULL);
V_0 = L_1;
float L_2 = V_0;
V_1 = (bool)((((float)L_2) > ((float)(9.99999975E-06f)))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_001e;
}
}
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_value;
float L_5 = V_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6;
L_6 = Vector3_op_Division_mCC6BB24E372AB96B8380D1678446EF6A8BAE13BB_inline(L_4, L_5, NULL);
V_2 = L_6;
goto IL_0026;
}
IL_001e:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7;
L_7 = Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline(NULL);
V_2 = L_7;
goto IL_0026;
}
IL_0026:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = V_2;
return L_8;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Dot_mBB86BB940AA0A32FA7D3C02AC42E5BC7095A5D52_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_lhs;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_rhs;
float L_3 = L_2.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_lhs;
float L_5 = L_4.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_rhs;
float L_7 = L_6.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_lhs;
float L_9 = L_8.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_rhs;
float L_11 = L_10.___z_4;
V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11))));
goto IL_002d;
}
IL_002d:
{
float L_12 = V_0;
return L_12;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Mathf_Approximately_m1DADD012A8FC82E11FB282501AE2EBBF9A77150B_inline (float ___0_a, float ___1_b, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
float L_0 = ___1_b;
float L_1 = ___0_a;
float L_2;
L_2 = fabsf(((float)il2cpp_codegen_subtract(L_0, L_1)));
float L_3 = ___0_a;
float L_4;
L_4 = fabsf(L_3);
float L_5 = ___1_b;
float L_6;
L_6 = fabsf(L_5);
float L_7;
L_7 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_4, L_6, NULL);
float L_8 = ((Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var))->___Epsilon_0;
float L_9;
L_9 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(((float)il2cpp_codegen_multiply((9.99999997E-07f), L_7)), ((float)il2cpp_codegen_multiply(L_8, (8.0f))), NULL);
V_0 = (bool)((((float)L_2) < ((float)L_9))? 1 : 0);
goto IL_0035;
}
IL_0035:
{
bool L_10 = V_0;
return L_10;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, float ___1_d, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
float L_1 = L_0.___x_2;
float L_2 = ___1_d;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___0_a;
float L_4 = L_3.___y_3;
float L_5 = ___1_d;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_a;
float L_7 = L_6.___z_4;
float L_8 = ___1_d;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9;
memset((&L_9), 0, sizeof(L_9));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_9), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), ((float)il2cpp_codegen_multiply(L_7, L_8)), /*hidden argument*/NULL);
V_0 = L_9;
goto IL_0021;
}
IL_0021:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_0;
return L_10;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_other, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B4_0 = 0;
{
float L_0 = __this->___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___0_other;
float L_2 = L_1.___x_2;
if ((!(((float)L_0) == ((float)L_2))))
{
goto IL_002d;
}
}
{
float L_3 = __this->___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_other;
float L_5 = L_4.___y_3;
if ((!(((float)L_3) == ((float)L_5))))
{
goto IL_002d;
}
}
{
float L_6 = __this->___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___0_other;
float L_8 = L_7.___z_4;
G_B4_0 = ((((float)L_6) == ((float)L_8))? 1 : 0);
goto IL_002e;
}
IL_002d:
{
G_B4_0 = 0;
}
IL_002e:
{
V_0 = (bool)G_B4_0;
goto IL_0031;
}
IL_0031:
{
bool L_9 = V_0;
return L_9;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_b;
float L_3 = L_2.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_a;
float L_5 = L_4.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_b;
float L_7 = L_6.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_a;
float L_9 = L_8.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_b;
float L_11 = L_10.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12;
memset((&L_12), 0, sizeof(L_12));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_12), ((float)il2cpp_codegen_subtract(L_1, L_3)), ((float)il2cpp_codegen_subtract(L_5, L_7)), ((float)il2cpp_codegen_subtract(L_9, L_11)), /*hidden argument*/NULL);
V_0 = L_12;
goto IL_0030;
}
IL_0030:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = V_0;
return L_13;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_b;
float L_3 = L_2.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_a;
float L_5 = L_4.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_b;
float L_7 = L_6.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_a;
float L_9 = L_8.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_b;
float L_11 = L_10.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12;
memset((&L_12), 0, sizeof(L_12));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_12), ((float)il2cpp_codegen_add(L_1, L_3)), ((float)il2cpp_codegen_add(L_5, L_7)), ((float)il2cpp_codegen_add(L_9, L_11)), /*hidden argument*/NULL);
V_0 = L_12;
goto IL_0030;
}
IL_0030:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = V_0;
return L_13;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Min_m1CAC3499F14EA87366C0C3C1F501B4FB2863CDB4_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_lhs;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_rhs;
float L_3 = L_2.___x_2;
float L_4;
L_4 = Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline(L_1, L_3, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = ___0_lhs;
float L_6 = L_5.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___1_rhs;
float L_8 = L_7.___y_3;
float L_9;
L_9 = Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline(L_6, L_8, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___0_lhs;
float L_11 = L_10.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12 = ___1_rhs;
float L_13 = L_12.___z_4;
float L_14;
L_14 = Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline(L_11, L_13, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15;
memset((&L_15), 0, sizeof(L_15));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_15), L_4, L_9, L_14, /*hidden argument*/NULL);
V_0 = L_15;
goto IL_003c;
}
IL_003c:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = V_0;
return L_16;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Max_m9B6D8FEE7F4CE32C0AAB682606FFBA59E1F37C74_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_lhs;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_rhs;
float L_3 = L_2.___x_2;
float L_4;
L_4 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_1, L_3, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = ___0_lhs;
float L_6 = L_5.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___1_rhs;
float L_8 = L_7.___y_3;
float L_9;
L_9 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_6, L_8, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___0_lhs;
float L_11 = L_10.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12 = ___1_rhs;
float L_13 = L_12.___z_4;
float L_14;
L_14 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_11, L_13, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15;
memset((&L_15), 0, sizeof(L_15));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_15), L_4, L_9, L_14, /*hidden argument*/NULL);
V_0 = L_15;
goto IL_003c;
}
IL_003c:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = V_0;
return L_16;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, float ___0_x, float ___1_y, const RuntimeMethod* method)
{
{
float L_0 = ___0_x;
__this->___x_0 = L_0;
float L_1 = ___1_y;
__this->___y_1 = L_1;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = (*(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)__this);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Vector3_Normalize_mEF8349CC39674236CFC694189AFD36E31F89AC8F_inline(L_0, NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = V_0;
return L_2;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_disableInPlaceEditing_m063C253E629D35E9C1DEC911EA785AA796D35252_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
bool L_0 = ((TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A_StaticFields*)il2cpp_codegen_static_fields_for(TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A_il2cpp_TypeInfo_var))->___U3CdisableInPlaceEditingU3Ek__BackingField_1;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline (String_t* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->____stringLength_4;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Exception_t* Exception_get_InnerException_m0C1BDB339C786BA4DA7D2C1AD214571CFBBB1410_inline (Exception_t* __this, const RuntimeMethod* method)
{
{
Exception_t* L_0 = __this->____innerException_4;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Exception_set_HResult_m010A171183E240EBF4F7611E924B533FAB2E471F_inline (Exception_t* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->____HResult_11 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* UnhandledExceptionEventArgs_get_ExceptionObject_m8DC2648F45071BF54F6EF908704224A805032F33_inline (UnhandledExceptionEventArgs_tA03BC4C11522215795EF708F89F187AD312310C0* __this, const RuntimeMethod* method)
{
{
RuntimeObject* L_0 = __this->____exception_1;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float WaitForSecondsRealtime_get_waitTime_m385602BA6C66A6169695FE9AD78F2B24F4FF8573_inline (WaitForSecondsRealtime_tA8CE0AAB4B0C872B843E7973637037D17682BA01* __this, const RuntimeMethod* method)
{
{
float L_0 = __this->___U3CwaitTimeU3Ek__BackingField_0;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void WaitForSecondsRealtime_set_waitTime_m8317E2B7A2B2DC4E4A1B0CD0F9D4479294B51FB5_inline (WaitForSecondsRealtime_tA8CE0AAB4B0C872B843E7973637037D17682BA01* __this, float ___0_value, const RuntimeMethod* method)
{
{
float L_0 = ___0_value;
__this->___U3CwaitTimeU3Ek__BackingField_0 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void SendOrPostCallback_Invoke_m23B949AF9D78E8635F84E1E7775A50472B4F9C28_inline (SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E* __this, RuntimeObject* ___0_state, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, RuntimeObject*, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_state, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___0_index, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
float V_2 = 0.0f;
{
int32_t L_0 = ___0_index;
V_1 = L_0;
int32_t L_1 = V_1;
V_0 = L_1;
int32_t L_2 = V_0;
if (!L_2)
{
goto IL_0010;
}
}
{
goto IL_000a;
}
IL_000a:
{
int32_t L_3 = V_0;
if ((((int32_t)L_3) == ((int32_t)1)))
{
goto IL_0019;
}
}
{
goto IL_0022;
}
IL_0010:
{
float L_4 = __this->___x_0;
V_2 = L_4;
goto IL_002d;
}
IL_0019:
{
float L_5 = __this->___y_1;
V_2 = L_5;
goto IL_002d;
}
IL_0022:
{
IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
NullCheck(L_6);
IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4379B0249B80A34ABC2748B5F0D030FD7D4E007C)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_RuntimeMethod_var)));
}
IL_002d:
{
float L_7 = V_2;
return L_7;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
{
int32_t L_0 = ___0_index;
V_1 = L_0;
int32_t L_1 = V_1;
V_0 = L_1;
int32_t L_2 = V_0;
if (!L_2)
{
goto IL_0010;
}
}
{
goto IL_000a;
}
IL_000a:
{
int32_t L_3 = V_0;
if ((((int32_t)L_3) == ((int32_t)1)))
{
goto IL_0019;
}
}
{
goto IL_0022;
}
IL_0010:
{
float L_4 = ___1_value;
__this->___x_0 = L_4;
goto IL_002d;
}
IL_0019:
{
float L_5 = ___1_value;
__this->___y_1 = L_5;
goto IL_002d;
}
IL_0022:
{
IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
NullCheck(L_6);
IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4379B0249B80A34ABC2748B5F0D030FD7D4E007C)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_RuntimeMethod_var)));
}
IL_002d:
{
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline (float ___0_value, const RuntimeMethod* method)
{
bool V_0 = false;
float V_1 = 0.0f;
bool V_2 = false;
{
float L_0 = ___0_value;
V_0 = (bool)((((float)L_0) < ((float)(0.0f)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
V_1 = (0.0f);
goto IL_002d;
}
IL_0015:
{
float L_2 = ___0_value;
V_2 = (bool)((((float)L_2) > ((float)(1.0f)))? 1 : 0);
bool L_3 = V_2;
if (!L_3)
{
goto IL_0029;
}
}
{
V_1 = (1.0f);
goto IL_002d;
}
IL_0029:
{
float L_4 = ___0_value;
V_1 = L_4;
goto IL_002d;
}
IL_002d:
{
float L_5 = V_1;
return L_5;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2_GetHashCode_mED8670C0E122B7ED0DAB4C3381ADFF04B75E0B03_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
float* L_0 = (&__this->___x_0);
int32_t L_1;
L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_0, NULL);
float* L_2 = (&__this->___y_1);
int32_t L_3;
L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_2, NULL);
V_0 = ((int32_t)(L_1^((int32_t)(L_3<<2))));
goto IL_001d;
}
IL_001d:
{
int32_t L_4 = V_0;
return L_4;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_Equals_mDF84D5ED14E018609C6A9C9BAE016C1B33BCFF4C_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_other, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
float L_0 = __this->___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = ___0_other;
float L_2 = L_1.___x_0;
if ((!(((float)L_0) == ((float)L_2))))
{
goto IL_001f;
}
}
{
float L_3 = __this->___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_other;
float L_5 = L_4.___y_1;
G_B3_0 = ((((float)L_3) == ((float)L_5))? 1 : 0);
goto IL_0020;
}
IL_001f:
{
G_B3_0 = 0;
}
IL_0020:
{
V_0 = (bool)G_B3_0;
goto IL_0023;
}
IL_0023:
{
bool L_6 = V_0;
return L_6;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_Equals_mA4E81D6FCE503DBD502BA499708344410F60DA4E_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
RuntimeObject* L_0 = ___0_other;
V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
V_1 = (bool)0;
goto IL_0024;
}
IL_0015:
{
RuntimeObject* L_2 = ___0_other;
bool L_3;
L_3 = Vector2_Equals_mDF84D5ED14E018609C6A9C9BAE016C1B33BCFF4C_inline(__this, ((*(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)UnBox(L_2, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var)))), NULL);
V_1 = L_3;
goto IL_0024;
}
IL_0024:
{
bool L_4 = V_1;
return L_4;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_get_magnitude_m5C59B4056420AEFDB291AD0914A3F675330A75CE_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
float L_0 = __this->___x_0;
float L_1 = __this->___x_0;
float L_2 = __this->___y_1;
float L_3 = __this->___y_1;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_4;
L_4 = sqrt(((double)((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3))))));
V_0 = ((float)L_4);
goto IL_0026;
}
IL_0026:
{
float L_5 = V_0;
return L_5;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___x_0;
float L_1 = __this->___x_0;
float L_2 = __this->___y_1;
float L_3 = __this->___y_1;
V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3))));
goto IL_001f;
}
IL_001f:
{
float L_4 = V_0;
return L_4;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline (float ___0_a, float ___1_b, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float G_B3_0 = 0.0f;
{
float L_0 = ___0_a;
float L_1 = ___1_b;
if ((((float)L_0) < ((float)L_1)))
{
goto IL_0008;
}
}
{
float L_2 = ___1_b;
G_B3_0 = L_2;
goto IL_0009;
}
IL_0008:
{
float L_3 = ___0_a;
G_B3_0 = L_3;
}
IL_0009:
{
V_0 = G_B3_0;
goto IL_000c;
}
IL_000c:
{
float L_4 = V_0;
return L_4;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline (float ___0_a, float ___1_b, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float G_B3_0 = 0.0f;
{
float L_0 = ___0_a;
float L_1 = ___1_b;
if ((((float)L_0) > ((float)L_1)))
{
goto IL_0008;
}
}
{
float L_2 = ___1_b;
G_B3_0 = L_2;
goto IL_0009;
}
IL_0008:
{
float L_3 = ___0_a;
G_B3_0 = L_3;
}
IL_0009:
{
V_0 = G_B3_0;
goto IL_000c;
}
IL_000c:
{
float L_4 = V_0;
return L_4;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_op_Equality_m6F2E069A50E787D131261E5CB25FC9E03F95B5E1_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_lhs, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_rhs, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float V_1 = 0.0f;
bool V_2 = false;
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_lhs;
float L_1 = L_0.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_rhs;
float L_3 = L_2.___x_0;
V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3));
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_lhs;
float L_5 = L_4.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_rhs;
float L_7 = L_6.___y_1;
V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7));
float L_8 = V_0;
float L_9 = V_0;
float L_10 = V_1;
float L_11 = V_1;
V_2 = (bool)((((float)((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_8, L_9)), ((float)il2cpp_codegen_multiply(L_10, L_11))))) < ((float)(9.99999944E-11f)))? 1 : 0);
goto IL_002e;
}
IL_002e:
{
bool L_12 = V_2;
return L_12;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method)
{
{
float L_0 = ___0_x;
__this->___x_2 = L_0;
float L_1 = ___1_y;
__this->___y_3 = L_1;
float L_2 = ___2_z;
__this->___z_4 = L_2;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_X_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int_set_x_m291ECF246536852F0B8EE049C4A3768E4999CDC8_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___m_X_0 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_Y_1;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int_set_y_mF81881204EEE272BA409728C7EBFDE3A979DDF6A_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___m_Y_1 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, int32_t ___0_x, int32_t ___1_y, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_x;
__this->___m_X_0 = L_0;
int32_t L_1 = ___1_y;
__this->___m_Y_1 = L_1;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_FloorToInt_m2A39AE881CAEE6B6A4B3BFEF9CA1ED40625F5AB7_inline (float ___0_f, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
float L_0 = ___0_f;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_1;
L_1 = floor(((double)L_0));
V_0 = il2cpp_codegen_cast_double_to_int<int32_t>(L_1);
goto IL_000c;
}
IL_000c:
{
int32_t L_2 = V_0;
return L_2;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2Int_Equals_m32811BA0576C096D5EB5C0CFD8231478F17229A6_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___0_other, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
int32_t L_0;
L_0 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline(__this, NULL);
int32_t L_1;
L_1 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline((&___0_other), NULL);
if ((!(((uint32_t)L_0) == ((uint32_t)L_1))))
{
goto IL_0021;
}
}
{
int32_t L_2;
L_2 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline(__this, NULL);
int32_t L_3;
L_3 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline((&___0_other), NULL);
G_B3_0 = ((((int32_t)L_2) == ((int32_t)L_3))? 1 : 0);
goto IL_0022;
}
IL_0021:
{
G_B3_0 = 0;
}
IL_0022:
{
V_0 = (bool)G_B3_0;
goto IL_0025;
}
IL_0025:
{
bool L_4 = V_0;
return L_4;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2Int_Equals_m6D91EFAA6B3254334436BD262A4547EA08281BA3_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
RuntimeObject* L_0 = ___0_other;
V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
V_1 = (bool)0;
goto IL_0024;
}
IL_0015:
{
RuntimeObject* L_2 = ___0_other;
bool L_3;
L_3 = Vector2Int_Equals_m32811BA0576C096D5EB5C0CFD8231478F17229A6_inline(__this, ((*(Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*)((Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*)(Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*)UnBox(L_2, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var)))), NULL);
V_1 = L_3;
goto IL_0024;
}
IL_0024:
{
bool L_4 = V_1;
return L_4;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_GetHashCode_mA3B6135FA770AF0C171319B50D9B913657230EB7_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
{
int32_t L_0;
L_0 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline(__this, NULL);
V_0 = L_0;
int32_t L_1;
L_1 = Int32_GetHashCode_m253D60FF7527A483E91004B7A2366F13E225E295((&V_0), NULL);
int32_t L_2;
L_2 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline(__this, NULL);
V_0 = L_2;
int32_t L_3;
L_3 = Int32_GetHashCode_m253D60FF7527A483E91004B7A2366F13E225E295((&V_0), NULL);
V_1 = ((int32_t)(L_1^((int32_t)(L_3<<2))));
goto IL_0023;
}
IL_0023:
{
int32_t L_4 = V_1;
return L_4;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Matrix4x4_set_Item_mE84FC43629907DD1872E3100BCFF4A8EB671B603_inline (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___0_row, int32_t ___1_column, float ___2_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_row;
int32_t L_1 = ___1_column;
float L_2 = ___2_value;
Matrix4x4_set_Item_m47C4DDBFAE6578D6008AEF433777D4B2FACB62B0(__this, ((int32_t)il2cpp_codegen_add(L_0, ((int32_t)il2cpp_codegen_multiply(L_1, 4)))), L_2, NULL);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
float* L_0 = (&__this->___x_1);
int32_t L_1;
L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_0, NULL);
float* L_2 = (&__this->___y_2);
int32_t L_3;
L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_2, NULL);
float* L_4 = (&__this->___z_3);
int32_t L_5;
L_5 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_4, NULL);
float* L_6 = (&__this->___w_4);
int32_t L_7;
L_7 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_6, NULL);
V_0 = ((int32_t)(((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))))^((int32_t)(L_7>>1))));
goto IL_0039;
}
IL_0039:
{
int32_t L_8 = V_0;
return L_8;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Matrix4x4_GetHashCode_m313B1AF4FEA792BB7E4D1D239EBE3257F825914D_inline (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
int32_t V_1 = 0;
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0;
L_0 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 0, NULL);
V_0 = L_0;
int32_t L_1;
L_1 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2;
L_2 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 1, NULL);
V_0 = L_2;
int32_t L_3;
L_3 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4;
L_4 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 2, NULL);
V_0 = L_4;
int32_t L_5;
L_5 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6;
L_6 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 3, NULL);
V_0 = L_6;
int32_t L_7;
L_7 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL);
V_1 = ((int32_t)(((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))))^((int32_t)(L_7>>1))));
goto IL_0061;
}
IL_0061:
{
int32_t L_8 = V_1;
return L_8;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_inline (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_other, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
int32_t G_B5_0 = 0;
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0;
L_0 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 0, NULL);
V_0 = L_0;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
L_1 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___0_other), 0, NULL);
bool L_2;
L_2 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_0), L_1, NULL);
if (!L_2)
{
goto IL_0065;
}
}
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3;
L_3 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 1, NULL);
V_0 = L_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4;
L_4 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___0_other), 1, NULL);
bool L_5;
L_5 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_0), L_4, NULL);
if (!L_5)
{
goto IL_0065;
}
}
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6;
L_6 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 2, NULL);
V_0 = L_6;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7;
L_7 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___0_other), 2, NULL);
bool L_8;
L_8 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_0), L_7, NULL);
if (!L_8)
{
goto IL_0065;
}
}
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9;
L_9 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 3, NULL);
V_0 = L_9;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10;
L_10 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___0_other), 3, NULL);
bool L_11;
L_11 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_0), L_10, NULL);
G_B5_0 = ((int32_t)(L_11));
goto IL_0066;
}
IL_0065:
{
G_B5_0 = 0;
}
IL_0066:
{
V_1 = (bool)G_B5_0;
goto IL_0069;
}
IL_0069:
{
bool L_12 = V_1;
return L_12;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_m35CFC5F304BB40EFFE011B92AA87B77CD8FF8F74_inline (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
RuntimeObject* L_0 = ___0_other;
V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
V_1 = (bool)0;
goto IL_0024;
}
IL_0015:
{
RuntimeObject* L_2 = ___0_other;
bool L_3;
L_3 = Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_inline(__this, ((*(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*)((Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*)(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*)UnBox(L_2, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var)))), NULL);
V_1 = L_3;
goto IL_0024;
}
IL_0024:
{
bool L_4 = V_1;
return L_4;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_other, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B5_0 = 0;
{
float L_0 = __this->___x_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = ___0_other;
float L_2 = L_1.___x_1;
if ((!(((float)L_0) == ((float)L_2))))
{
goto IL_003b;
}
}
{
float L_3 = __this->___y_2;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___0_other;
float L_5 = L_4.___y_2;
if ((!(((float)L_3) == ((float)L_5))))
{
goto IL_003b;
}
}
{
float L_6 = __this->___z_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7 = ___0_other;
float L_8 = L_7.___z_3;
if ((!(((float)L_6) == ((float)L_8))))
{
goto IL_003b;
}
}
{
float L_9 = __this->___w_4;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = ___0_other;
float L_11 = L_10.___w_4;
G_B5_0 = ((((float)L_9) == ((float)L_11))? 1 : 0);
goto IL_003c;
}
IL_003b:
{
G_B5_0 = 0;
}
IL_003c:
{
V_0 = (bool)G_B5_0;
goto IL_003f;
}
IL_003f:
{
bool L_12 = V_0;
return L_12;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_op_Equality_mCEA0E5F229F4AE8C55152F7A8F84345F24F52DC6_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_lhs, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_rhs, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float V_1 = 0.0f;
float V_2 = 0.0f;
float V_3 = 0.0f;
float V_4 = 0.0f;
bool V_5 = false;
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_lhs;
float L_1 = L_0.___x_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___1_rhs;
float L_3 = L_2.___x_1;
V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3));
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___0_lhs;
float L_5 = L_4.___y_2;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___1_rhs;
float L_7 = L_6.___y_2;
V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7));
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8 = ___0_lhs;
float L_9 = L_8.___z_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = ___1_rhs;
float L_11 = L_10.___z_3;
V_2 = ((float)il2cpp_codegen_subtract(L_9, L_11));
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12 = ___0_lhs;
float L_13 = L_12.___w_4;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_14 = ___1_rhs;
float L_15 = L_14.___w_4;
V_3 = ((float)il2cpp_codegen_subtract(L_13, L_15));
float L_16 = V_0;
float L_17 = V_0;
float L_18 = V_1;
float L_19 = V_1;
float L_20 = V_2;
float L_21 = V_2;
float L_22 = V_3;
float L_23 = V_3;
V_4 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_16, L_17)), ((float)il2cpp_codegen_multiply(L_18, L_19)))), ((float)il2cpp_codegen_multiply(L_20, L_21)))), ((float)il2cpp_codegen_multiply(L_22, L_23))));
float L_24 = V_4;
V_5 = (bool)((((float)L_24) < ((float)(9.99999944E-11f)))? 1 : 0);
goto IL_0057;
}
IL_0057:
{
bool L_25 = V_5;
return L_25;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, float ___0_x, float ___1_y, float ___2_z, float ___3_w, const RuntimeMethod* method)
{
{
float L_0 = ___0_x;
__this->___x_1 = L_0;
float L_1 = ___1_y;
__this->___y_2 = L_1;
float L_2 = ___2_z;
__this->___z_3 = L_2;
float L_3 = ___3_w;
__this->___w_4 = L_3;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline (Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, RuntimeObject*, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_obj, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m905EB6FD0B91CEE1CC0165F1EBB8C1309AEE4BEC_gshared_inline (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = (int32_t)__this->____size_2;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_2_Invoke_m3BFB5987F7235AEF25980B76D635DBD5B56B0F7A_gshared_inline (Action_2_t9C4E97D0565650F0AEF7C72077EB8A0F9326E40B* __this, RuntimeObject* ___0_arg1, int32_t ___1_arg2, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, RuntimeObject*, int32_t, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_arg1, ___1_arg2, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___0_item, const RuntimeMethod* method)
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* V_0 = NULL;
int32_t V_1 = 0;
{
int32_t L_0 = (int32_t)__this->____version_3;
__this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_1 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)__this->____items_1;
V_0 = L_1;
int32_t L_2 = (int32_t)__this->____size_2;
V_1 = L_2;
int32_t L_3 = V_1;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = V_0;
NullCheck(L_4);
if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length))))))
{
goto IL_0034;
}
}
{
int32_t L_5 = V_1;
__this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1));
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6 = V_0;
int32_t L_7 = V_1;
RuntimeObject* L_8 = ___0_item;
NullCheck(L_6);
(L_6)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (RuntimeObject*)L_8);
return;
}
IL_0034:
{
RuntimeObject* L_9 = ___0_item;
(( void (*) (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D*, RuntimeObject*, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11));
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Func_1_Invoke_mBB7F37C468451AF57FAF31635C544D6B8C4373B2_gshared_inline (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* __this, const RuntimeMethod* method)
{
typedef bool (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
return ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* KeyValuePair_2_get_Key_mBD8EA7557C27E6956F2AF29DA3F7499B2F51A282_gshared_inline (KeyValuePair_2_tFC32D2507216293851350D29B64D79F950B55230* __this, const RuntimeMethod* method)
{
{
RuntimeObject* L_0 = (RuntimeObject*)__this->___key_0;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* KeyValuePair_2_get_Value_mC6BD8075F9C9DDEF7B4D731E5C38EC19103988E7_gshared_inline (KeyValuePair_2_tFC32D2507216293851350D29B64D79F950B55230* __this, const RuntimeMethod* method)
{
{
RuntimeObject* L_0 = (RuntimeObject*)__this->___value_1;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m4AF1A89B7FCCDFD5755D0C21A65347642A37B152_gshared_inline (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 ___0_item, const RuntimeMethod* method)
{
WorkRequestU5BU5D_t1B912B8BE58CF60CAF3A4FEC0A5C0F5BB6D99577* V_0 = NULL;
int32_t V_1 = 0;
{
int32_t L_0 = (int32_t)__this->____version_3;
__this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
WorkRequestU5BU5D_t1B912B8BE58CF60CAF3A4FEC0A5C0F5BB6D99577* L_1 = (WorkRequestU5BU5D_t1B912B8BE58CF60CAF3A4FEC0A5C0F5BB6D99577*)__this->____items_1;
V_0 = L_1;
int32_t L_2 = (int32_t)__this->____size_2;
V_1 = L_2;
int32_t L_3 = V_1;
WorkRequestU5BU5D_t1B912B8BE58CF60CAF3A4FEC0A5C0F5BB6D99577* L_4 = V_0;
NullCheck(L_4);
if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length))))))
{
goto IL_0034;
}
}
{
int32_t L_5 = V_1;
__this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1));
WorkRequestU5BU5D_t1B912B8BE58CF60CAF3A4FEC0A5C0F5BB6D99577* L_6 = V_0;
int32_t L_7 = V_1;
WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 L_8 = ___0_item;
NullCheck(L_6);
(L_6)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44)L_8);
return;
}
IL_0034:
{
WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 L_9 = ___0_item;
(( void (*) (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4*, WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11));
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m1F57FE95E77F7897B0685BE4B2CAD395A384B6DB_gshared_inline (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = (int32_t)__this->____version_3;
__this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
if (!true)
{
goto IL_0035;
}
}
{
int32_t L_1 = (int32_t)__this->____size_2;
V_0 = L_1;
__this->____size_2 = 0;
int32_t L_2 = V_0;
if ((((int32_t)L_2) <= ((int32_t)0)))
{
goto IL_003c;
}
}
{
WorkRequestU5BU5D_t1B912B8BE58CF60CAF3A4FEC0A5C0F5BB6D99577* L_3 = (WorkRequestU5BU5D_t1B912B8BE58CF60CAF3A4FEC0A5C0F5BB6D99577*)__this->____items_1;
int32_t L_4 = V_0;
Array_Clear_m50BAA3751899858B097D3FF2ED31F284703FE5CB((RuntimeArray*)L_3, 0, L_4, NULL);
return;
}
IL_0035:
{
__this->____size_2 = 0;
}
IL_003c:
{
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m2F90A932E325FFA55047769F5E45E453D80C27D1_gshared_inline (List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = (int32_t)__this->____size_2;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Quaternion_Dot_mF9D3BE33940A47979DADA7E81650AEB356D5D12B_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_a, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_b, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ___0_a;
float L_1 = L_0.___x_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_2 = ___1_b;
float L_3 = L_2.___x_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_4 = ___0_a;
float L_5 = L_4.___y_1;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_6 = ___1_b;
float L_7 = L_6.___y_1;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_8 = ___0_a;
float L_9 = L_8.___z_2;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_10 = ___1_b;
float L_11 = L_10.___z_2;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_12 = ___0_a;
float L_13 = L_12.___w_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_14 = ___1_b;
float L_15 = L_14.___w_3;
V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11)))), ((float)il2cpp_codegen_multiply(L_13, L_15))));
goto IL_003b;
}
IL_003b:
{
float L_16 = V_0;
return L_16;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Quaternion_IsEqualUsingDot_m9C672201C918C2D1E739F559DBE4406F95997CBD_inline (float ___0_dot, const RuntimeMethod* method)
{
bool V_0 = false;
{
float L_0 = ___0_dot;
V_0 = (bool)((((float)L_0) > ((float)(0.999998987f)))? 1 : 0);
goto IL_000c;
}
IL_000c:
{
bool L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___0_r, float ___1_g, float ___2_b, float ___3_a, const RuntimeMethod* method)
{
{
float L_0 = ___0_r;
__this->___r_0 = L_0;
float L_1 = ___1_g;
__this->___g_1 = L_1;
float L_2 = ___2_b;
__this->___b_2 = L_2;
float L_3 = ___3_a;
__this->___a_3 = L_3;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Magnitude_m21652D951393A3D7CE92CE40049A0E7F76544D1B_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_vector, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_vector;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___0_vector;
float L_3 = L_2.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_vector;
float L_5 = L_4.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_vector;
float L_7 = L_6.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_vector;
float L_9 = L_8.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___0_vector;
float L_11 = L_10.___z_4;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_12;
L_12 = sqrt(((double)((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11))))));
V_0 = ((float)L_12);
goto IL_0034;
}
IL_0034:
{
float L_13 = V_0;
return L_13;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Division_mCC6BB24E372AB96B8380D1678446EF6A8BAE13BB_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, float ___1_d, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
float L_1 = L_0.___x_2;
float L_2 = ___1_d;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___0_a;
float L_4 = L_3.___y_3;
float L_5 = ___1_d;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_a;
float L_7 = L_6.___z_4;
float L_8 = ___1_d;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9;
memset((&L_9), 0, sizeof(L_9));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_9), ((float)(L_1/L_2)), ((float)(L_4/L_5)), ((float)(L_7/L_8)), /*hidden argument*/NULL);
V_0 = L_9;
goto IL_0021;
}
IL_0021:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_0;
return L_10;
}
}