25 lines
486 B
C#
25 lines
486 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class Peta : MonoBehaviour
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{
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[SerializeField] private string nama;
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[SerializeField] private string deskripsi; // Tambahkan variabel untuk menyimpan deskripsi
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public string GetNama()
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{
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return nama;
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}
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public string GetDeskripsi()
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{
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return deskripsi;
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}
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public void SetDeskripsi(string newDeskripsi)
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{
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deskripsi = newDeskripsi;
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}
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}
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