MIF_E31211986/ARSEAN2_BackUpThisFolder_Bu.../il2cppOutput/UnityEngine.CoreModule1.cpp

36434 lines
1.8 MiB

#include "pch-cpp.hpp"
#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif
#include <limits>
template <typename T1>
struct VirtualActionInvoker1
{
typedef void (*Action)(void*, T1, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
}
};
template <typename T1, typename T2>
struct VirtualActionInvoker2
{
typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
}
};
template <typename T1, typename T2, typename T3>
struct VirtualActionInvoker3
{
typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
}
};
template <typename R>
struct VirtualFuncInvoker0
{
typedef R (*Func)(void*, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
return ((Func)invokeData.methodPtr)(obj, invokeData.method);
}
};
template <typename R, typename T1>
struct VirtualFuncInvoker1
{
typedef R (*Func)(void*, T1, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
}
};
template <typename R, typename T1, typename T2>
struct VirtualFuncInvoker2
{
typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
}
};
template <typename R, typename T1, typename T2, typename T3, typename T4>
struct VirtualFuncInvoker4
{
typedef R (*Func)(void*, T1, T2, T3, T4, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, p4, invokeData.method);
}
};
template <typename R, typename T1>
struct GenericVirtualFuncInvoker1
{
typedef R (*Func)(void*, T1, const RuntimeMethod*);
static inline R Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1)
{
VirtualInvokeData invokeData;
il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
}
};
struct InterfaceActionInvoker0
{
typedef void (*Action)(void*, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
((Action)invokeData.methodPtr)(obj, invokeData.method);
}
};
template <typename T1>
struct InterfaceActionInvoker1
{
typedef void (*Action)(void*, T1, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
}
};
template <typename T1, typename T2, typename T3>
struct InterfaceActionInvoker3
{
typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
}
};
template <typename R>
struct InterfaceFuncInvoker0
{
typedef R (*Func)(void*, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
return ((Func)invokeData.methodPtr)(obj, invokeData.method);
}
};
template <typename R, typename T1>
struct InterfaceFuncInvoker1
{
typedef R (*Func)(void*, T1, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
}
};
template <typename R, typename T1, typename T2, typename T3>
struct InterfaceFuncInvoker3
{
typedef R (*Func)(void*, T1, T2, T3, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
}
};
template <typename R, typename T1>
struct GenericInterfaceFuncInvoker1
{
typedef R (*Func)(void*, T1, const RuntimeMethod*);
static inline R Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1)
{
VirtualInvokeData invokeData;
il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
}
};
struct InvokerActionInvoker0
{
static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj)
{
method->invoker_method(methodPtr, method, obj, NULL, NULL);
}
};
template <typename T1>
struct InvokerActionInvoker1;
template <typename T1>
struct InvokerActionInvoker1<T1*>
{
static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1)
{
void* params[1] = { p1 };
method->invoker_method(methodPtr, method, obj, params, NULL);
}
};
template <typename T1, typename T2>
struct InvokerActionInvoker2;
template <typename T1, typename T2>
struct InvokerActionInvoker2<T1*, T2>
{
static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2 p2)
{
void* params[2] = { p1, &p2 };
method->invoker_method(methodPtr, method, obj, params, NULL);
}
};
template <typename T1, typename T2>
struct InvokerActionInvoker2<T1*, T2*>
{
static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2)
{
void* params[2] = { p1, p2 };
method->invoker_method(methodPtr, method, obj, params, NULL);
}
};
template <typename T1, typename T2, typename T3>
struct InvokerActionInvoker3;
template <typename T1, typename T2, typename T3>
struct InvokerActionInvoker3<T1*, T2*, T3>
{
static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2, T3 p3)
{
void* params[3] = { p1, p2, &p3 };
method->invoker_method(methodPtr, method, obj, params, NULL);
}
};
template <typename T1, typename T2, typename T3, typename T4>
struct InvokerActionInvoker4;
template <typename T1, typename T2, typename T3, typename T4>
struct InvokerActionInvoker4<T1*, T2*, T3*, T4>
{
static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2, T3* p3, T4 p4)
{
void* params[4] = { p1, p2, p3, &p4 };
method->invoker_method(methodPtr, method, obj, params, NULL);
}
};
template <typename R, typename T1, typename T2>
struct InvokerFuncInvoker2;
template <typename R, typename T1, typename T2>
struct InvokerFuncInvoker2<R, T1*, T2>
{
static inline R Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2 p2)
{
R ret;
void* params[2] = { p1, &p2 };
method->invoker_method(methodPtr, method, obj, params, &ret);
return ret;
}
};
template <typename R, typename T1, typename T2>
struct InvokerFuncInvoker2<R, T1, T2*>
{
static inline R Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1 p1, T2* p2)
{
R ret;
void* params[2] = { &p1, p2 };
method->invoker_method(methodPtr, method, obj, params, &ret);
return ret;
}
};
template <typename R, typename T1, typename T2, typename T3>
struct InvokerFuncInvoker3;
template <typename R, typename T1, typename T2, typename T3>
struct InvokerFuncInvoker3<R, T1*, T2*, T3>
{
static inline R Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2, T3 p3)
{
R ret;
void* params[3] = { p1, p2, &p3 };
method->invoker_method(methodPtr, method, obj, params, &ret);
return ret;
}
};
template <typename R, typename T1, typename T2, typename T3>
struct InvokerFuncInvoker3<R, T1*, T2, T3*>
{
static inline R Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2 p2, T3* p3)
{
R ret;
void* params[3] = { p1, &p2, p3 };
method->invoker_method(methodPtr, method, obj, params, &ret);
return ret;
}
};
// System.Action`1<UnityEngine.AsyncOperation>
struct Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB;
// System.Action`1<System.Boolean>
struct Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C;
// System.Action`1<UnityEngine.Profiling.Memory.Experimental.MetaData>
struct Action_1_t8CAA060730FEF23B474034A283D1943530EAEC75;
// System.Action`1<System.Object>
struct Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87;
// System.Action`1<UnityEngine.U2D.SpriteAtlas>
struct Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D;
// System.Action`1<System.String>
struct Action_1_t3CB5D1A819C3ED3F99E9E39F890F18633253949A;
// System.Action`2<System.Object,System.Boolean>
struct Action_2_t5BCD350E28ADACED656596CC308132ED74DA0915;
// System.Action`2<System.Object,System.Object>
struct Action_2_t156C43F079E7E68155FCDCD12DC77DD11AEF7E3C;
// System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[]>
struct Action_2_tBFF2A95C6B603A20229CAD6BD0749C19A9AC849C;
// System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera>
struct Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3;
// System.Action`2<System.String,System.Action`1<UnityEngine.U2D.SpriteAtlas>>
struct Action_2_t39F9A40857E06142231322CA3632F32C6926572A;
// System.Action`2<System.String,System.Boolean>
struct Action_2_t79388C33CD9A9EDFE5BE17BE73F59AB95415B00A;
// System.Action`3<System.Object,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>
struct Action_3_t406BE4A78DD63C47C820F67915BE0C2E10FD5452;
// System.Action`3<System.String,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>
struct Action_3_t3460E367BC4ED87D276FBFEBF9F351031F43B89C;
// UnityEngine.Events.CachedInvokableCall`1<System.Boolean>
struct CachedInvokableCall_1_tE59A162B981CFC4B5B83BE3895753C405E91AAAD;
// UnityEngine.Events.CachedInvokableCall`1<System.Int32>
struct CachedInvokableCall_1_tE64D24ECC6AD70F20E35AAC2B531638C13F00B78;
// UnityEngine.Events.CachedInvokableCall`1<System.Object>
struct CachedInvokableCall_1_t6D4F407FB7CC5D1211F9D4653C3450ACB8A067BA;
// UnityEngine.Events.CachedInvokableCall`1<System.Single>
struct CachedInvokableCall_1_t2FC1002B91116AD8AB2525F411DC8061D81F80B3;
// UnityEngine.Events.CachedInvokableCall`1<System.String>
struct CachedInvokableCall_1_t40C751523D07EED492FFA70277C6D93DC35A66E9;
// System.Collections.Generic.Dictionary`2<System.Int32,System.Globalization.CultureInfo>
struct Dictionary_2_t9FA6D82CAFC18769F7515BB51D1C56DAE09381C3;
// System.Collections.Generic.Dictionary`2<System.String,System.Globalization.CultureInfo>
struct Dictionary_2_tE1603CE612C16451D1E56FF4D4859D4FE4087C28;
// System.Func`1<System.Boolean>
struct Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457;
// System.Func`2<System.Object,System.Boolean>
struct Func_2_tE1F0D41563EE092E5E5540B061449FDE88F1DC00;
// System.Func`2<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers,System.Boolean>
struct Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9;
// System.Collections.Generic.IEnumerable`1<System.Object>
struct IEnumerable_1_tF95C9E01A913DD50575531C8305932628663D9E9;
// System.Collections.Generic.IEnumerable`1<UnityEngine.Playables.PlayableBinding>
struct IEnumerable_1_tABF27AED8E88C2557464B0E32EAD36CE8213B1B8;
// System.Collections.Generic.IEnumerable`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>
struct IEnumerable_1_t8B8B74E4E163F107DF40528FD638F6CB22AC3ACA;
// System.Collections.Generic.List`1<UnityEngine.Camera>
struct List_1_tD2FA3273746E404D72561E8324608D18B52B533E;
// System.Collections.Generic.List`1<System.Int32>
struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73;
// System.Collections.Generic.List`1<System.Object>
struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D;
// System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>
struct List_1_t77E053728435B6D4F08A615FE9CD7AEBE6EE7B48;
// System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>
struct List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1;
// UnityEngine.Events.UnityAction`1<System.Boolean>
struct UnityAction_1_t8EC357AF4FBD2A0C4A575C4BBD0B3A81029E43A9;
// UnityEngine.Events.UnityAction`1<System.Int32>
struct UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60;
// UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
struct UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2;
// UnityEngine.Events.UnityAction`1<System.Object>
struct UnityAction_1_t9C30BCD020745BF400CBACF22C6F34ADBA2DDA6A;
// UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>
struct UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C;
// UnityEngine.Events.UnityAction`1<System.Single>
struct UnityAction_1_tAEFA3C1C529F0E1AD7C7C7AFC88822D359E7AC90;
// UnityEngine.Events.UnityAction`1<System.String>
struct UnityAction_1_t690494F0E492A2098660E28B8EB7D71B2C69BE1B;
// UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,System.Int32Enum>
struct UnityAction_2_tF47D82C7E3C3B118B409866D926435B55A0675BD;
// UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode>
struct UnityAction_2_t1C08AEB5AA4F72FEFAB7F303E33C8CFFF80A8C3A;
// UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>
struct UnityAction_2_t3E619780AA870611658EC8B01DA6EA2EC42B13CE;
// UnityEngine.Events.UnityEvent`1<System.Int32>
struct UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A;
// UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
struct UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A;
// UnityEngine.Events.UnityEvent`1<System.Object>
struct UnityEvent_1_t3CE03B42D5873C0C0E0692BEE72E1E6D5399F205;
// UnityEngine.Events.UnityEvent`1<UnityEngine.SpriteRenderer>
struct UnityEvent_1_t8ABE5544759145B8D7A09F1C54FFCB6907EDD56E;
// System.Byte[]
struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031;
// UnityEngine.Camera[]
struct CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B;
// System.Char[]
struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB;
// System.Delegate[]
struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771;
// UnityEngine.Experimental.Rendering.GraphicsFormat[]
struct GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5;
// System.Int32[]
struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C;
// System.IntPtr[]
struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832;
// UnityEngine.Light[]
struct LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990;
// System.Object[]
struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918;
// UnityEngine.Playables.PlayableBinding[]
struct PlayableBindingU5BU5D_tC50C3F27A8E4246488F7A5998CAABAC4811A92CD;
// System.Diagnostics.StackTrace[]
struct StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF;
// System.String[]
struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248;
// System.Type[]
struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB;
// System.UInt16[]
struct UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83;
// UnityEngine.Vector2[]
struct Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA;
// UnityEngine.Vector3[]
struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C;
// UnityEngine.Camera/RenderRequest[]
struct RenderRequestU5BU5D_tFE888F219954AB94F31C62B8A20A4AC46AD2B940;
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers[]
struct MessageTypeSubscribersU5BU5D_t6FEDFA812C0CC191A11AB0F3A5C1249D3E6FE306;
// System.Action
struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07;
// UnityEngine.Events.ArgumentCache
struct ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D;
// System.ArgumentException
struct ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263;
// System.ArgumentNullException
struct ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129;
// System.ArgumentOutOfRangeException
struct ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F;
// System.Reflection.AssemblyName
struct AssemblyName_t555F1570F523D87D970C6E7F27B1B44C83EADDD2;
// UnityEngine.Assertions.AssertionException
struct AssertionException_t13955C5225033D3A79D633A04E4D86E8FD0CC372;
// UnityEngine.AsyncOperation
struct AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C;
// System.Attribute
struct Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA;
// UnityEngine.Events.BaseInvokableCall
struct BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339;
// UnityEngine.Rendering.BatchRendererGroup
struct BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10;
// UnityEngine.Rendering.BatchVisibility
struct BatchVisibility_t0AC94FB0AE271C762F911D4602604F4D83837CEA;
// UnityEngine.Behaviour
struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA;
// System.Reflection.Binder
struct Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235;
// UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem
struct BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE;
// System.Globalization.Calendar
struct Calendar_t0A117CC7532A54C17188C2EFEA1F79DB20DF3A3B;
// UnityEngine.Camera
struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184;
// UnityEngine.Rendering.CommandBuffer
struct CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7;
// System.Globalization.CompareInfo
struct CompareInfo_t1B1A6AC3486B570C76ABA52149C9BD4CD82F9E57;
// UnityEngine.Component
struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3;
// UnityEngine.ComputeShader
struct ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8;
// System.Reflection.ConstructorInfo
struct ConstructorInfo_t1B5967EE7E5554272F79F8880183C70AD240EEEB;
// System.Globalization.CultureData
struct CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D;
// System.Globalization.CultureInfo
struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0;
// System.Globalization.DateTimeFormatInfo
struct DateTimeFormatInfo_t0457520F9FA7B5C8EAAEB3AD50413B6AEEB7458A;
// UnityEngine.Internal.DefaultValueAttribute
struct DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121;
// System.Delegate
struct Delegate_t;
// System.DelegateData
struct DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E;
// System.Exception
struct Exception_t;
// UnityEngine.Internal.ExcludeFromDocsAttribute
struct ExcludeFromDocsAttribute_t4A70F587CADFDFCCC21AE3CBC58F98D7BC925279;
// UnityEngine.Serialization.FormerlySerializedAsAttribute
struct FormerlySerializedAsAttribute_t3962B42E10E2E369F71542567E784A8CBAC80343;
// UnityEngine.GameObject
struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F;
// UnityEngine.Gradient
struct Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E;
// System.Collections.IDictionary
struct IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220;
// System.Collections.IEnumerator
struct IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA;
// System.IFormatProvider
struct IFormatProvider_tC202922D43BFF3525109ABF3FB79625F5646AB52;
// UnityEngine.IPlayerEditorConnectionNative
struct IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3;
// UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem
struct IScriptableRuntimeReflectionSystem_t0E6ED00D872A0EFCF87A494C5C893AE9FBE560AD;
// System.IndexOutOfRangeException
struct IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82;
// System.Int32
struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C;
// UnityEngine.Events.InvokableCall
struct InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122;
// UnityEngine.Events.InvokableCallList
struct InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382;
// UnityEngine.Light
struct Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3;
// UnityEngine.LowerResBlitTexture
struct LowerResBlitTexture_tE2A75300156EA6A8D3E2D5525D8DB52D88128FE4;
// UnityEngine.Material
struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3;
// System.Reflection.MemberFilter
struct MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553;
// UnityEngine.Networking.PlayerConnection.MessageEventArgs
struct MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9;
// UnityEngine.Profiling.Memory.Experimental.MetaData
struct MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7;
// System.Reflection.MethodBase
struct MethodBase_t;
// System.Reflection.MethodInfo
struct MethodInfo_t;
// UnityEngine.Scripting.APIUpdating.MovedFromAttribute
struct MovedFromAttribute_t2938C24921E4D74A1A2F3B4A874BD6F89D1EA432;
// System.Globalization.NumberFormatInfo
struct NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472;
// UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C;
// System.ObjectDisposedException
struct ObjectDisposedException_tC5FB29E8E980E2010A2F6A5B9B791089419F89EB;
// System.ObsoleteAttribute
struct ObsoleteAttribute_tF4885B281E932B8B87A5B9AA1C24D46DEEA8FD8A;
// UnityEngine.Events.PersistentCall
struct PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF;
// UnityEngine.Events.PersistentCallGroup
struct PersistentCallGroup_tB826EDF15DC80F71BCBCD8E410FD959A04C33F25;
// UnityEngine.Plane
struct Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C;
// UnityEngine.Playables.PlayableAsset
struct PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E;
// UnityEngine.Playables.PlayableBehaviour
struct PlayableBehaviour_tCCFE023F2CAB1769A3EAB176BD5B0416C54C22E2;
// UnityEngine.Networking.PlayerConnection.PlayerConnection
struct PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53;
// UnityEngine.PlayerConnectionInternal
struct PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9;
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents
struct PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB;
// UnityEngine.PreloadData
struct PreloadData_t49FDACFF753DB0A91B1BB707B8EE0B9375938613;
// UnityEngine.Scripting.PreserveAttribute
struct PreserveAttribute_t3B4D9311A3DF0B9342570C8E43A61973258D5751;
// UnityEngine.RectTransform
struct RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5;
// UnityEngine.Rendering.RenderPipeline
struct RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69;
// UnityEngine.Rendering.RenderPipelineAsset
struct RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E;
// UnityEngine.ResourcesAPI
struct ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95;
// System.Runtime.Serialization.SafeSerializationManager
struct SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6;
// UnityEngine.SceneManagement.SceneManagerAPI
struct SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169;
// UnityEngine.ScriptableObject
struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A;
// UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper
struct ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924;
// UnityEngine.Shader
struct Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692;
// UnityEngine.Rendering.SortingGroup
struct SortingGroup_tA8DA95BF22F76688DAF54122EB3EEA35C70E9759;
// UnityEngine.Sprite
struct Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99;
// UnityEngine.U2D.SpriteAtlas
struct SpriteAtlas_t7B9620FBFBE1CCB781F2ED24A3B2DD37734F66A8;
// UnityEngine.SpriteRenderer
struct SpriteRenderer_t1DD7FE258F072E1FA87D6577BA27225892B8047B;
// System.String
struct String_t;
// System.Reflection.StrongNameKeyPair
struct StrongNameKeyPair_t0657447B6CFAA8FE880A228AA578EC20BC6AF8F2;
// UnityEngine.Rendering.SupportedRenderingFeatures
struct SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6;
// System.Globalization.TextInfo
struct TextInfo_tD3BAFCFD77418851E7D5CB8D2588F47019E414B4;
// UnityEngine.Texture
struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700;
// UnityEngine.Texture2D
struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4;
// UnityEngine.Transform
struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1;
// System.Type
struct Type_t;
// UnityEngine.Events.UnityAction
struct UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7;
// UnityEngine.Events.UnityEventBase
struct UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8;
// System.Version
struct Version_tE426DB5655D0F22920AE16A2AA9AB7781B8255A7;
// System.Void
struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915;
// UnityEngine.Application/LogCallback
struct LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413;
// UnityEngine.Application/LowMemoryCallback
struct LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F;
// UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling
struct OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2;
// UnityEngine.Camera/CameraCallback
struct CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD;
// UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c
struct U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4;
// UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate
struct RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB;
// UnityEngine.Playables.PlayableBinding/CreateOutputMethod
struct CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509;
// UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0
struct U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D;
// UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0
struct U3CU3Ec__DisplayClass13_0_tF36DE2DB7764C29B0C4FB1D99A48CD8BACA9633B;
// UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0
struct U3CU3Ec__DisplayClass20_0_t76F80B6FA73878DE6E2C5F498BDE2B5623E9DE46;
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0
struct U3CU3Ec__DisplayClass6_0_t0EBD5A7FDF9301638A6960A9066F69AAB97E7DBA;
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0
struct U3CU3Ec__DisplayClass7_0_tAD01565A28D27906B1398728A64E6208EA1D1EC6;
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0
struct U3CU3Ec__DisplayClass8_0_t6145C4A1A817F6510AB01CF31F9DBAF4F42452EE;
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent
struct ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B;
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent
struct MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9;
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers
struct MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D;
// UnityEngine.RectTransform/ReapplyDrivenProperties
struct ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24;
// UnityEngine.Transform/Enumerator
struct Enumerator_tC0475E6DE81743B1C09E730F80CEA00402FC21E1;
IL2CPP_EXTERN_C RuntimeClass* Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Action_2_tBFF2A95C6B603A20229CAD6BD0749C19A9AC849C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* AssertionException_t13955C5225033D3A79D633A04E4D86E8FD0CC372_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* BuiltinRenderTextureType_t3D56813CAC7C6E4AC3B438039BD1CE7E62FE7C4E_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* CachedInvokableCall_1_t2FC1002B91116AD8AB2525F411DC8061D81F80B3_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* CachedInvokableCall_1_t40C751523D07EED492FFA70277C6D93DC35A66E9_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* CachedInvokableCall_1_tE59A162B981CFC4B5B83BE3895753C405E91AAAD_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* CachedInvokableCall_1_tE64D24ECC6AD70F20E35AAC2B531638C13F00B78_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Color_tD001788D726C3A7F1379BEED0260B9591F440C1F_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Convert_t7097FF336D592F7C06D88A98349A44646F91EFFC_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* CubemapFace_t300D6E2CD7DF60D44AA28338748B607677ED1D1B_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Enumerator_tC0475E6DE81743B1C09E730F80CEA00402FC21E1_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Exception_t_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Guid_t_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IEnumerable_1_t8B8B74E4E163F107DF40528FD638F6CB22AC3ACA_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IEnumerator_1_t5800BABE79F189E020006811D912BD6E0E6D9EFE_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IScriptableRuntimeReflectionSystem_t0E6ED00D872A0EFCF87A494C5C893AE9FBE560AD_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IntPtr_t_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_tD2FA3273746E404D72561E8324608D18B52B533E_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Marshal_tD976A56A90263C3CE2B780D4B1CADADE2E70B4A7_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* MeshTopology_t815FF5CF04D62195A23E2DF8A5C0A071F11FBCBF_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* MovedFromAttribute_t2938C24921E4D74A1A2F3B4A874BD6F89D1EA432_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ObjectDisposedException_tC5FB29E8E980E2010A2F6A5B9B791089419F89EB_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ObsoleteAttribute_tF4885B281E932B8B87A5B9AA1C24D46DEEA8FD8A_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* OnDemandRendering_t3ED2CE20D351518F912948DF1D2D03079F5CE34E_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* PlayableBindingU5BU5D_tC50C3F27A8E4246488F7A5998CAABAC4811A92CD_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var;
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IL2CPP_EXTERN_C const RuntimeMethod* Vector4_set_Item_mF24782F861A16BB0436C2262FA916B4EE69998A6_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeType* CachedInvokableCall_1_tF82F436972A0498B8E9DAE131D41D3C65358F5CD_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* MethodInfo_t_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* MovedFromAttribute_t2938C24921E4D74A1A2F3B4A874BD6F89D1EA432_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* ObsoleteAttribute_tF4885B281E932B8B87A5B9AA1C24D46DEEA8FD8A_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_0_0_0_var;
struct CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D_marshaled_com;
struct CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D_marshaled_pinvoke;
struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_com;
struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_pinvoke;
struct Delegate_t_marshaled_com;
struct Delegate_t_marshaled_pinvoke;
struct Exception_t_marshaled_com;
struct Exception_t_marshaled_pinvoke;
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C;;
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com;
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com;;
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke;
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke;;
struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031;
struct CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B;
struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771;
struct GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5;
struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C;
struct LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990;
struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918;
struct PlayableBindingU5BU5D_tC50C3F27A8E4246488F7A5998CAABAC4811A92CD;
struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248;
struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB;
struct UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83;
struct Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA;
struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C;
IL2CPP_EXTERN_C_BEGIN
IL2CPP_EXTERN_C_END
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Collections.Generic.List`1<UnityEngine.Camera>
struct List_1_tD2FA3273746E404D72561E8324608D18B52B533E : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
// System.Collections.Generic.List`1<System.Int32>
struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73 : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
// System.Collections.Generic.List`1<System.Object>
struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
// System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>
struct List_1_t77E053728435B6D4F08A615FE9CD7AEBE6EE7B48 : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
RenderRequestU5BU5D_tFE888F219954AB94F31C62B8A20A4AC46AD2B940* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
// System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>
struct List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1 : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
MessageTypeSubscribersU5BU5D_t6FEDFA812C0CC191A11AB0F3A5C1249D3E6FE306* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
// UnityEngine._Scripting.APIUpdating.APIUpdaterRuntimeHelpers
struct APIUpdaterRuntimeHelpers_t5AAE6FE9D573002EAD03E4D17F910902D815EED3 : public RuntimeObject
{
};
// UnityEngine.Application
struct Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21 : public RuntimeObject
{
};
// UnityEngine.Events.ArgumentCache
struct ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D : public RuntimeObject
{
// UnityEngine.Object UnityEngine.Events.ArgumentCache::m_ObjectArgument
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___m_ObjectArgument_0;
// System.String UnityEngine.Events.ArgumentCache::m_ObjectArgumentAssemblyTypeName
String_t* ___m_ObjectArgumentAssemblyTypeName_1;
// System.Int32 UnityEngine.Events.ArgumentCache::m_IntArgument
int32_t ___m_IntArgument_2;
// System.Single UnityEngine.Events.ArgumentCache::m_FloatArgument
float ___m_FloatArgument_3;
// System.String UnityEngine.Events.ArgumentCache::m_StringArgument
String_t* ___m_StringArgument_4;
// System.Boolean UnityEngine.Events.ArgumentCache::m_BoolArgument
bool ___m_BoolArgument_5;
};
// System.Reflection.Assembly
struct Assembly_t : public RuntimeObject
{
};
// Native definition for P/Invoke marshalling of System.Reflection.Assembly
struct Assembly_t_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.Reflection.Assembly
struct Assembly_t_marshaled_com
{
};
// System.Reflection.AssemblyName
struct AssemblyName_t555F1570F523D87D970C6E7F27B1B44C83EADDD2 : public RuntimeObject
{
// System.String System.Reflection.AssemblyName::name
String_t* ___name_0;
// System.String System.Reflection.AssemblyName::codebase
String_t* ___codebase_1;
// System.Int32 System.Reflection.AssemblyName::major
int32_t ___major_2;
// System.Int32 System.Reflection.AssemblyName::minor
int32_t ___minor_3;
// System.Int32 System.Reflection.AssemblyName::build
int32_t ___build_4;
// System.Int32 System.Reflection.AssemblyName::revision
int32_t ___revision_5;
// System.Globalization.CultureInfo System.Reflection.AssemblyName::cultureinfo
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___cultureinfo_6;
// System.Reflection.AssemblyNameFlags System.Reflection.AssemblyName::flags
int32_t ___flags_7;
// System.Configuration.Assemblies.AssemblyHashAlgorithm System.Reflection.AssemblyName::hashalg
int32_t ___hashalg_8;
// System.Reflection.StrongNameKeyPair System.Reflection.AssemblyName::keypair
StrongNameKeyPair_t0657447B6CFAA8FE880A228AA578EC20BC6AF8F2* ___keypair_9;
// System.Byte[] System.Reflection.AssemblyName::publicKey
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___publicKey_10;
// System.Byte[] System.Reflection.AssemblyName::keyToken
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___keyToken_11;
// System.Configuration.Assemblies.AssemblyVersionCompatibility System.Reflection.AssemblyName::versioncompat
int32_t ___versioncompat_12;
// System.Version System.Reflection.AssemblyName::version
Version_tE426DB5655D0F22920AE16A2AA9AB7781B8255A7* ___version_13;
// System.Reflection.ProcessorArchitecture System.Reflection.AssemblyName::processor_architecture
int32_t ___processor_architecture_14;
// System.Reflection.AssemblyContentType System.Reflection.AssemblyName::contentType
int32_t ___contentType_15;
};
// Native definition for P/Invoke marshalling of System.Reflection.AssemblyName
struct AssemblyName_t555F1570F523D87D970C6E7F27B1B44C83EADDD2_marshaled_pinvoke
{
char* ___name_0;
char* ___codebase_1;
int32_t ___major_2;
int32_t ___minor_3;
int32_t ___build_4;
int32_t ___revision_5;
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_pinvoke* ___cultureinfo_6;
int32_t ___flags_7;
int32_t ___hashalg_8;
StrongNameKeyPair_t0657447B6CFAA8FE880A228AA578EC20BC6AF8F2* ___keypair_9;
Il2CppSafeArray/*NONE*/* ___publicKey_10;
Il2CppSafeArray/*NONE*/* ___keyToken_11;
int32_t ___versioncompat_12;
Version_tE426DB5655D0F22920AE16A2AA9AB7781B8255A7* ___version_13;
int32_t ___processor_architecture_14;
int32_t ___contentType_15;
};
// Native definition for COM marshalling of System.Reflection.AssemblyName
struct AssemblyName_t555F1570F523D87D970C6E7F27B1B44C83EADDD2_marshaled_com
{
Il2CppChar* ___name_0;
Il2CppChar* ___codebase_1;
int32_t ___major_2;
int32_t ___minor_3;
int32_t ___build_4;
int32_t ___revision_5;
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_com* ___cultureinfo_6;
int32_t ___flags_7;
int32_t ___hashalg_8;
StrongNameKeyPair_t0657447B6CFAA8FE880A228AA578EC20BC6AF8F2* ___keypair_9;
Il2CppSafeArray/*NONE*/* ___publicKey_10;
Il2CppSafeArray/*NONE*/* ___keyToken_11;
int32_t ___versioncompat_12;
Version_tE426DB5655D0F22920AE16A2AA9AB7781B8255A7* ___version_13;
int32_t ___processor_architecture_14;
int32_t ___contentType_15;
};
// UnityEngine.Assertions.Assert
struct Assert_tDC16963451AC4364803739B73A4477ADCB365863 : public RuntimeObject
{
};
// UnityEngine.Assertions.AssertionMessageUtil
struct AssertionMessageUtil_t6B8BAAD78CE5B0EE8ADB7F650827295343FB842D : public RuntimeObject
{
};
// System.Attribute
struct Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA : public RuntimeObject
{
};
// UnityEngine.Events.BaseInvokableCall
struct BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339 : public RuntimeObject
{
};
// UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem
struct BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE : public RuntimeObject
{
};
// UnityEngine.Rendering.CameraEventUtils
struct CameraEventUtils_t41C52ADAC2A08060550158F8C0846427133D1721 : public RuntimeObject
{
};
// System.Globalization.CultureInfo
struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0 : public RuntimeObject
{
// System.Boolean System.Globalization.CultureInfo::m_isReadOnly
bool ___m_isReadOnly_3;
// System.Int32 System.Globalization.CultureInfo::cultureID
int32_t ___cultureID_4;
// System.Int32 System.Globalization.CultureInfo::parent_lcid
int32_t ___parent_lcid_5;
// System.Int32 System.Globalization.CultureInfo::datetime_index
int32_t ___datetime_index_6;
// System.Int32 System.Globalization.CultureInfo::number_index
int32_t ___number_index_7;
// System.Int32 System.Globalization.CultureInfo::default_calendar_type
int32_t ___default_calendar_type_8;
// System.Boolean System.Globalization.CultureInfo::m_useUserOverride
bool ___m_useUserOverride_9;
// System.Globalization.NumberFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::numInfo
NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* ___numInfo_10;
// System.Globalization.DateTimeFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::dateTimeInfo
DateTimeFormatInfo_t0457520F9FA7B5C8EAAEB3AD50413B6AEEB7458A* ___dateTimeInfo_11;
// System.Globalization.TextInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::textInfo
TextInfo_tD3BAFCFD77418851E7D5CB8D2588F47019E414B4* ___textInfo_12;
// System.String System.Globalization.CultureInfo::m_name
String_t* ___m_name_13;
// System.String System.Globalization.CultureInfo::englishname
String_t* ___englishname_14;
// System.String System.Globalization.CultureInfo::nativename
String_t* ___nativename_15;
// System.String System.Globalization.CultureInfo::iso3lang
String_t* ___iso3lang_16;
// System.String System.Globalization.CultureInfo::iso2lang
String_t* ___iso2lang_17;
// System.String System.Globalization.CultureInfo::win3lang
String_t* ___win3lang_18;
// System.String System.Globalization.CultureInfo::territory
String_t* ___territory_19;
// System.String[] System.Globalization.CultureInfo::native_calendar_names
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___native_calendar_names_20;
// System.Globalization.CompareInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::compareInfo
CompareInfo_t1B1A6AC3486B570C76ABA52149C9BD4CD82F9E57* ___compareInfo_21;
// System.Void* System.Globalization.CultureInfo::textinfo_data
void* ___textinfo_data_22;
// System.Int32 System.Globalization.CultureInfo::m_dataItem
int32_t ___m_dataItem_23;
// System.Globalization.Calendar System.Globalization.CultureInfo::calendar
Calendar_t0A117CC7532A54C17188C2EFEA1F79DB20DF3A3B* ___calendar_24;
// System.Globalization.CultureInfo System.Globalization.CultureInfo::parent_culture
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___parent_culture_25;
// System.Boolean System.Globalization.CultureInfo::constructed
bool ___constructed_26;
// System.Byte[] System.Globalization.CultureInfo::cached_serialized_form
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___cached_serialized_form_27;
// System.Globalization.CultureData System.Globalization.CultureInfo::m_cultureData
CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D* ___m_cultureData_28;
// System.Boolean System.Globalization.CultureInfo::m_isInherited
bool ___m_isInherited_29;
};
// Native definition for P/Invoke marshalling of System.Globalization.CultureInfo
struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_pinvoke
{
int32_t ___m_isReadOnly_3;
int32_t ___cultureID_4;
int32_t ___parent_lcid_5;
int32_t ___datetime_index_6;
int32_t ___number_index_7;
int32_t ___default_calendar_type_8;
int32_t ___m_useUserOverride_9;
NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* ___numInfo_10;
DateTimeFormatInfo_t0457520F9FA7B5C8EAAEB3AD50413B6AEEB7458A* ___dateTimeInfo_11;
TextInfo_tD3BAFCFD77418851E7D5CB8D2588F47019E414B4* ___textInfo_12;
char* ___m_name_13;
char* ___englishname_14;
char* ___nativename_15;
char* ___iso3lang_16;
char* ___iso2lang_17;
char* ___win3lang_18;
char* ___territory_19;
char** ___native_calendar_names_20;
CompareInfo_t1B1A6AC3486B570C76ABA52149C9BD4CD82F9E57* ___compareInfo_21;
void* ___textinfo_data_22;
int32_t ___m_dataItem_23;
Calendar_t0A117CC7532A54C17188C2EFEA1F79DB20DF3A3B* ___calendar_24;
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_pinvoke* ___parent_culture_25;
int32_t ___constructed_26;
Il2CppSafeArray/*NONE*/* ___cached_serialized_form_27;
CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D_marshaled_pinvoke* ___m_cultureData_28;
int32_t ___m_isInherited_29;
};
// Native definition for COM marshalling of System.Globalization.CultureInfo
struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_com
{
int32_t ___m_isReadOnly_3;
int32_t ___cultureID_4;
int32_t ___parent_lcid_5;
int32_t ___datetime_index_6;
int32_t ___number_index_7;
int32_t ___default_calendar_type_8;
int32_t ___m_useUserOverride_9;
NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* ___numInfo_10;
DateTimeFormatInfo_t0457520F9FA7B5C8EAAEB3AD50413B6AEEB7458A* ___dateTimeInfo_11;
TextInfo_tD3BAFCFD77418851E7D5CB8D2588F47019E414B4* ___textInfo_12;
Il2CppChar* ___m_name_13;
Il2CppChar* ___englishname_14;
Il2CppChar* ___nativename_15;
Il2CppChar* ___iso3lang_16;
Il2CppChar* ___iso2lang_17;
Il2CppChar* ___win3lang_18;
Il2CppChar* ___territory_19;
Il2CppChar** ___native_calendar_names_20;
CompareInfo_t1B1A6AC3486B570C76ABA52149C9BD4CD82F9E57* ___compareInfo_21;
void* ___textinfo_data_22;
int32_t ___m_dataItem_23;
Calendar_t0A117CC7532A54C17188C2EFEA1F79DB20DF3A3B* ___calendar_24;
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_com* ___parent_culture_25;
int32_t ___constructed_26;
Il2CppSafeArray/*NONE*/* ___cached_serialized_form_27;
CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D_marshaled_com* ___m_cultureData_28;
int32_t ___m_isInherited_29;
};
// UnityEngine.Sprites.DataUtility
struct DataUtility_tB86BA45E6A443ED6A080B37BAE1CD8765A89EA20 : public RuntimeObject
{
};
// UnityEngine.Gizmos
struct Gizmos_t3E21117D6D9BE8EA75AF2B527176F9865E592171 : public RuntimeObject
{
};
// UnityEngine.Experimental.Rendering.GraphicsFormatUtility
struct GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD : public RuntimeObject
{
};
// UnityEngine.Experimental.GlobalIllumination.LightmapperUtils
struct LightmapperUtils_tA76DFC04F9CA5CE874A5443DD3423DB351FD3D6A : public RuntimeObject
{
};
// UnityEngine.Experimental.GlobalIllumination.Lightmapping
struct Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A : public RuntimeObject
{
};
// System.Reflection.MemberInfo
struct MemberInfo_t : public RuntimeObject
{
};
// UnityEngine.Profiling.Memory.Experimental.MemoryProfiler
struct MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E : public RuntimeObject
{
};
// UnityEngine.Networking.PlayerConnection.MessageEventArgs
struct MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9 : public RuntimeObject
{
// System.Int32 UnityEngine.Networking.PlayerConnection.MessageEventArgs::playerId
int32_t ___playerId_0;
// System.Byte[] UnityEngine.Networking.PlayerConnection.MessageEventArgs::data
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___data_1;
};
// UnityEngine.Profiling.Memory.Experimental.MetaData
struct MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7 : public RuntimeObject
{
// System.String UnityEngine.Profiling.Memory.Experimental.MetaData::content
String_t* ___content_0;
// System.String UnityEngine.Profiling.Memory.Experimental.MetaData::platform
String_t* ___platform_1;
};
// System.Globalization.NumberFormatInfo
struct NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472 : public RuntimeObject
{
// System.Int32[] System.Globalization.NumberFormatInfo::numberGroupSizes
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___numberGroupSizes_1;
// System.Int32[] System.Globalization.NumberFormatInfo::currencyGroupSizes
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___currencyGroupSizes_2;
// System.Int32[] System.Globalization.NumberFormatInfo::percentGroupSizes
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___percentGroupSizes_3;
// System.String System.Globalization.NumberFormatInfo::positiveSign
String_t* ___positiveSign_4;
// System.String System.Globalization.NumberFormatInfo::negativeSign
String_t* ___negativeSign_5;
// System.String System.Globalization.NumberFormatInfo::numberDecimalSeparator
String_t* ___numberDecimalSeparator_6;
// System.String System.Globalization.NumberFormatInfo::numberGroupSeparator
String_t* ___numberGroupSeparator_7;
// System.String System.Globalization.NumberFormatInfo::currencyGroupSeparator
String_t* ___currencyGroupSeparator_8;
// System.String System.Globalization.NumberFormatInfo::currencyDecimalSeparator
String_t* ___currencyDecimalSeparator_9;
// System.String System.Globalization.NumberFormatInfo::currencySymbol
String_t* ___currencySymbol_10;
// System.String System.Globalization.NumberFormatInfo::ansiCurrencySymbol
String_t* ___ansiCurrencySymbol_11;
// System.String System.Globalization.NumberFormatInfo::nanSymbol
String_t* ___nanSymbol_12;
// System.String System.Globalization.NumberFormatInfo::positiveInfinitySymbol
String_t* ___positiveInfinitySymbol_13;
// System.String System.Globalization.NumberFormatInfo::negativeInfinitySymbol
String_t* ___negativeInfinitySymbol_14;
// System.String System.Globalization.NumberFormatInfo::percentDecimalSeparator
String_t* ___percentDecimalSeparator_15;
// System.String System.Globalization.NumberFormatInfo::percentGroupSeparator
String_t* ___percentGroupSeparator_16;
// System.String System.Globalization.NumberFormatInfo::percentSymbol
String_t* ___percentSymbol_17;
// System.String System.Globalization.NumberFormatInfo::perMilleSymbol
String_t* ___perMilleSymbol_18;
// System.String[] System.Globalization.NumberFormatInfo::nativeDigits
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___nativeDigits_19;
// System.Int32 System.Globalization.NumberFormatInfo::m_dataItem
int32_t ___m_dataItem_20;
// System.Int32 System.Globalization.NumberFormatInfo::numberDecimalDigits
int32_t ___numberDecimalDigits_21;
// System.Int32 System.Globalization.NumberFormatInfo::currencyDecimalDigits
int32_t ___currencyDecimalDigits_22;
// System.Int32 System.Globalization.NumberFormatInfo::currencyPositivePattern
int32_t ___currencyPositivePattern_23;
// System.Int32 System.Globalization.NumberFormatInfo::currencyNegativePattern
int32_t ___currencyNegativePattern_24;
// System.Int32 System.Globalization.NumberFormatInfo::numberNegativePattern
int32_t ___numberNegativePattern_25;
// System.Int32 System.Globalization.NumberFormatInfo::percentPositivePattern
int32_t ___percentPositivePattern_26;
// System.Int32 System.Globalization.NumberFormatInfo::percentNegativePattern
int32_t ___percentNegativePattern_27;
// System.Int32 System.Globalization.NumberFormatInfo::percentDecimalDigits
int32_t ___percentDecimalDigits_28;
// System.Int32 System.Globalization.NumberFormatInfo::digitSubstitution
int32_t ___digitSubstitution_29;
// System.Boolean System.Globalization.NumberFormatInfo::isReadOnly
bool ___isReadOnly_30;
// System.Boolean System.Globalization.NumberFormatInfo::m_useUserOverride
bool ___m_useUserOverride_31;
// System.Boolean System.Globalization.NumberFormatInfo::m_isInvariant
bool ___m_isInvariant_32;
// System.Boolean System.Globalization.NumberFormatInfo::validForParseAsNumber
bool ___validForParseAsNumber_33;
// System.Boolean System.Globalization.NumberFormatInfo::validForParseAsCurrency
bool ___validForParseAsCurrency_34;
};
// UnityEngine.Rendering.OnDemandRendering
struct OnDemandRendering_t3ED2CE20D351518F912948DF1D2D03079F5CE34E : public RuntimeObject
{
};
// UnityEngine.Events.PersistentCall
struct PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF : public RuntimeObject
{
// UnityEngine.Object UnityEngine.Events.PersistentCall::m_Target
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___m_Target_0;
// System.String UnityEngine.Events.PersistentCall::m_TargetAssemblyTypeName
String_t* ___m_TargetAssemblyTypeName_1;
// System.String UnityEngine.Events.PersistentCall::m_MethodName
String_t* ___m_MethodName_2;
// UnityEngine.Events.PersistentListenerMode UnityEngine.Events.PersistentCall::m_Mode
int32_t ___m_Mode_3;
// UnityEngine.Events.ArgumentCache UnityEngine.Events.PersistentCall::m_Arguments
ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* ___m_Arguments_4;
// UnityEngine.Events.UnityEventCallState UnityEngine.Events.PersistentCall::m_CallState
int32_t ___m_CallState_5;
};
// UnityEngine.Playables.PlayableBehaviour
struct PlayableBehaviour_tCCFE023F2CAB1769A3EAB176BD5B0416C54C22E2 : public RuntimeObject
{
};
// UnityEngine.PlayerConnectionInternal
struct PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9 : public RuntimeObject
{
};
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents
struct PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB : public RuntimeObject
{
// System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers> UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::messageTypeSubscribers
List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1* ___messageTypeSubscribers_0;
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::connectionEvent
ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B* ___connectionEvent_1;
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::disconnectionEvent
ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B* ___disconnectionEvent_2;
};
// UnityEngine.Rendering.RenderPipeline
struct RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69 : public RuntimeObject
{
// System.Boolean UnityEngine.Rendering.RenderPipeline::<disposed>k__BackingField
bool ___U3CdisposedU3Ek__BackingField_0;
};
// UnityEngine.Rendering.RenderPipelineManager
struct RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB : public RuntimeObject
{
};
// UnityEngine.Resources
struct Resources_t4745F52065DB80D8880840AEDC45965DE35128E1 : public RuntimeObject
{
};
// UnityEngine.ResourcesAPI
struct ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95 : public RuntimeObject
{
};
// UnityEngine.ResourcesAPIInternal
struct ResourcesAPIInternal_t8230A0119883FA9C396C58C1413F9C3D139F8050 : public RuntimeObject
{
};
// UnityEngine.SceneManagement.SceneManager
struct SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA : public RuntimeObject
{
};
// UnityEngine.SceneManagement.SceneManagerAPI
struct SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169 : public RuntimeObject
{
};
// UnityEngine.SceneManagement.SceneManagerAPIInternal
struct SceneManagerAPIInternal_t60C54632D8C0D1EE03FEFFDACE92A833D9F88CE8 : public RuntimeObject
{
};
// UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings
struct ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF : public RuntimeObject
{
};
// UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper
struct ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924 : public RuntimeObject
{
// UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::<implementation>k__BackingField
RuntimeObject* ___U3CimplementationU3Ek__BackingField_0;
};
// UnityEngine.U2D.SpriteAtlasManager
struct SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40 : public RuntimeObject
{
};
// UnityEngine.Experimental.U2D.SpriteRendererGroup
struct SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C : public RuntimeObject
{
};
// Native definition for P/Invoke marshalling of UnityEngine.Experimental.U2D.SpriteRendererGroup
struct SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshaled_pinvoke
{
};
// Native definition for COM marshalling of UnityEngine.Experimental.U2D.SpriteRendererGroup
struct SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshaled_com
{
};
// System.String
struct String_t : public RuntimeObject
{
// System.Int32 System.String::_stringLength
int32_t ____stringLength_4;
// System.Char System.String::_firstChar
Il2CppChar ____firstChar_5;
};
// UnityEngine.Rendering.SupportedRenderingFeatures
struct SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6 : public RuntimeObject
{
// UnityEngine.Rendering.SupportedRenderingFeatures/ReflectionProbeModes UnityEngine.Rendering.SupportedRenderingFeatures::<reflectionProbeModes>k__BackingField
int32_t ___U3CreflectionProbeModesU3Ek__BackingField_1;
// UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::<defaultMixedLightingModes>k__BackingField
int32_t ___U3CdefaultMixedLightingModesU3Ek__BackingField_2;
// UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::<mixedLightingModes>k__BackingField
int32_t ___U3CmixedLightingModesU3Ek__BackingField_3;
// UnityEngine.LightmapBakeType UnityEngine.Rendering.SupportedRenderingFeatures::<lightmapBakeTypes>k__BackingField
int32_t ___U3ClightmapBakeTypesU3Ek__BackingField_4;
// UnityEngine.LightmapsMode UnityEngine.Rendering.SupportedRenderingFeatures::<lightmapsModes>k__BackingField
int32_t ___U3ClightmapsModesU3Ek__BackingField_5;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<enlightenLightmapper>k__BackingField
bool ___U3CenlightenLightmapperU3Ek__BackingField_6;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<enlighten>k__BackingField
bool ___U3CenlightenU3Ek__BackingField_7;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<lightProbeProxyVolumes>k__BackingField
bool ___U3ClightProbeProxyVolumesU3Ek__BackingField_8;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<motionVectors>k__BackingField
bool ___U3CmotionVectorsU3Ek__BackingField_9;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<receiveShadows>k__BackingField
bool ___U3CreceiveShadowsU3Ek__BackingField_10;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<reflectionProbes>k__BackingField
bool ___U3CreflectionProbesU3Ek__BackingField_11;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<reflectionProbesBlendDistance>k__BackingField
bool ___U3CreflectionProbesBlendDistanceU3Ek__BackingField_12;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<rendererPriority>k__BackingField
bool ___U3CrendererPriorityU3Ek__BackingField_13;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<rendersUIOverlay>k__BackingField
bool ___U3CrendersUIOverlayU3Ek__BackingField_14;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesEnvironmentLighting>k__BackingField
bool ___U3CoverridesEnvironmentLightingU3Ek__BackingField_15;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesFog>k__BackingField
bool ___U3CoverridesFogU3Ek__BackingField_16;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesRealtimeReflectionProbes>k__BackingField
bool ___U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_17;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesOtherLightingSettings>k__BackingField
bool ___U3CoverridesOtherLightingSettingsU3Ek__BackingField_18;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<editableMaterialRenderQueue>k__BackingField
bool ___U3CeditableMaterialRenderQueueU3Ek__BackingField_19;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesLODBias>k__BackingField
bool ___U3CoverridesLODBiasU3Ek__BackingField_20;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesMaximumLODLevel>k__BackingField
bool ___U3CoverridesMaximumLODLevelU3Ek__BackingField_21;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<rendererProbes>k__BackingField
bool ___U3CrendererProbesU3Ek__BackingField_22;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<particleSystemInstancing>k__BackingField
bool ___U3CparticleSystemInstancingU3Ek__BackingField_23;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<autoAmbientProbeBaking>k__BackingField
bool ___U3CautoAmbientProbeBakingU3Ek__BackingField_24;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<autoDefaultReflectionProbeBaking>k__BackingField
bool ___U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_25;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesShadowmask>k__BackingField
bool ___U3CoverridesShadowmaskU3Ek__BackingField_26;
// System.String UnityEngine.Rendering.SupportedRenderingFeatures::<overrideShadowmaskMessage>k__BackingField
String_t* ___U3CoverrideShadowmaskMessageU3Ek__BackingField_27;
};
// UnityEngine.Events.UnityEventBase
struct UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8 : public RuntimeObject
{
// UnityEngine.Events.InvokableCallList UnityEngine.Events.UnityEventBase::m_Calls
InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* ___m_Calls_0;
// UnityEngine.Events.PersistentCallGroup UnityEngine.Events.UnityEventBase::m_PersistentCalls
PersistentCallGroup_tB826EDF15DC80F71BCBCD8E410FD959A04C33F25* ___m_PersistentCalls_1;
// System.Boolean UnityEngine.Events.UnityEventBase::m_CallsDirty
bool ___m_CallsDirty_2;
};
// UnityEngine.Events.UnityEventTools
struct UnityEventTools_t96225E3D7394F9F843F8473AC88F158DEEFDD90D : public RuntimeObject
{
};
// System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject
{
};
// Native definition for P/Invoke marshalling of System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com
{
};
// UnityEngine.YieldInstruction
struct YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D : public RuntimeObject
{
};
// Native definition for P/Invoke marshalling of UnityEngine.YieldInstruction
struct YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_pinvoke
{
};
// Native definition for COM marshalling of UnityEngine.YieldInstruction
struct YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_com
{
};
// UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c
struct U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4 : public RuntimeObject
{
};
// UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0
struct U3CU3Ec__DisplayClass20_0_t76F80B6FA73878DE6E2C5F498BDE2B5623E9DE46 : public RuntimeObject
{
// System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0::msgReceived
bool ___msgReceived_0;
};
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers
struct MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D : public RuntimeObject
{
// System.String UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::m_messageTypeId
String_t* ___m_messageTypeId_0;
// System.Int32 UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::subscriberCount
int32_t ___subscriberCount_1;
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::messageCallback
MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9* ___messageCallback_2;
};
// UnityEngine.Transform/Enumerator
struct Enumerator_tC0475E6DE81743B1C09E730F80CEA00402FC21E1 : public RuntimeObject
{
// UnityEngine.Transform UnityEngine.Transform/Enumerator::outer
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___outer_0;
// System.Int32 UnityEngine.Transform/Enumerator::currentIndex
int32_t ___currentIndex_1;
};
// System.Collections.Generic.List`1/Enumerator<System.Int32>
struct Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC
{
// System.Collections.Generic.List`1<T> System.Collections.Generic.List`1/Enumerator::_list
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ____list_0;
// System.Int32 System.Collections.Generic.List`1/Enumerator::_index
int32_t ____index_1;
// System.Int32 System.Collections.Generic.List`1/Enumerator::_version
int32_t ____version_2;
// T System.Collections.Generic.List`1/Enumerator::_current
int32_t ____current_3;
};
// UnityEngine.Events.InvokableCall`1<System.Boolean>
struct InvokableCall_1_tD263A68C185ECF7369E72865998314A3704F3942 : public BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339
{
// UnityEngine.Events.UnityAction`1<T1> UnityEngine.Events.InvokableCall`1::Delegate
UnityAction_1_t8EC357AF4FBD2A0C4A575C4BBD0B3A81029E43A9* ___Delegate_0;
};
// UnityEngine.Events.InvokableCall`1<System.Int32>
struct InvokableCall_1_tEC644714F5F858180758F4D976EB51D1325B9801 : public BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339
{
// UnityEngine.Events.UnityAction`1<T1> UnityEngine.Events.InvokableCall`1::Delegate
UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* ___Delegate_0;
};
// UnityEngine.Events.InvokableCall`1<System.Single>
struct InvokableCall_1_tE1B51C9B4DC9B445D4D1F86682DDD6411A37FA9E : public BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339
{
// UnityEngine.Events.UnityAction`1<T1> UnityEngine.Events.InvokableCall`1::Delegate
UnityAction_1_tAEFA3C1C529F0E1AD7C7C7AFC88822D359E7AC90* ___Delegate_0;
};
// UnityEngine.Events.InvokableCall`1<System.String>
struct InvokableCall_1_t2795E37CB38272DA49207FCCD7DB825A34698F9D : public BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339
{
// UnityEngine.Events.UnityAction`1<T1> UnityEngine.Events.InvokableCall`1::Delegate
UnityAction_1_t690494F0E492A2098660E28B8EB7D71B2C69BE1B* ___Delegate_0;
};
// Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>
struct NativeArray_1_t88F04A6A2FC556B8A7EE20276F7A2BB13F420AB9
{
// System.Void* Unity.Collections.NativeArray`1::m_Buffer
void* ___m_Buffer_0;
// System.Int32 Unity.Collections.NativeArray`1::m_Length
int32_t ___m_Length_1;
// Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
int32_t ___m_AllocatorLabel_2;
};
// Unity.Collections.NativeArray`1<System.Byte>
struct NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF
{
// System.Void* Unity.Collections.NativeArray`1::m_Buffer
void* ___m_Buffer_0;
// System.Int32 Unity.Collections.NativeArray`1::m_Length
int32_t ___m_Length_1;
// Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
int32_t ___m_AllocatorLabel_2;
};
// Unity.Collections.NativeArray`1<System.Int32>
struct NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C
{
// System.Void* Unity.Collections.NativeArray`1::m_Buffer
void* ___m_Buffer_0;
// System.Int32 Unity.Collections.NativeArray`1::m_Length
int32_t ___m_Length_1;
// Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
int32_t ___m_AllocatorLabel_2;
};
// Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>
struct NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D
{
// System.Void* Unity.Collections.NativeArray`1::m_Buffer
void* ___m_Buffer_0;
// System.Int32 Unity.Collections.NativeArray`1::m_Length
int32_t ___m_Length_1;
// Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
int32_t ___m_AllocatorLabel_2;
};
// Unity.Collections.NativeArray`1<UnityEngine.Plane>
struct NativeArray_1_t4020B6981295FB915DCE82EF368535F680C13A49
{
// System.Void* Unity.Collections.NativeArray`1::m_Buffer
void* ___m_Buffer_0;
// System.Int32 Unity.Collections.NativeArray`1::m_Length
int32_t ___m_Length_1;
// Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
int32_t ___m_AllocatorLabel_2;
};
// UnityEngine.Events.UnityEvent`1<System.Int32>
struct UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A : public UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8
{
// System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___m_InvokeArray_3;
};
// UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
struct UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A : public UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8
{
// System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___m_InvokeArray_3;
};
// UnityEngine.Events.UnityEvent`1<UnityEngine.SpriteRenderer>
struct UnityEvent_1_t8ABE5544759145B8D7A09F1C54FFCB6907EDD56E : public UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8
{
// System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___m_InvokeArray_3;
};
// UnityEngine.Rendering.BatchVisibility
struct BatchVisibility_t0AC94FB0AE271C762F911D4602604F4D83837CEA
{
// System.Int32 UnityEngine.Rendering.BatchVisibility::offset
int32_t ___offset_0;
// System.Int32 UnityEngine.Rendering.BatchVisibility::instancesCount
int32_t ___instancesCount_1;
// System.Int32 UnityEngine.Rendering.BatchVisibility::visibleCount
int32_t ___visibleCount_2;
};
// System.Boolean
struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22
{
// System.Boolean System.Boolean::m_value
bool ___m_value_0;
};
// System.Byte
struct Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3
{
// System.Byte System.Byte::m_value
uint8_t ___m_value_0;
};
// System.Char
struct Char_t521A6F19B456D956AF452D926C32709DC03D6B17
{
// System.Char System.Char::m_value
Il2CppChar ___m_value_0;
};
// UnityEngine.Color
struct Color_tD001788D726C3A7F1379BEED0260B9591F440C1F
{
// System.Single UnityEngine.Color::r
float ___r_0;
// System.Single UnityEngine.Color::g
float ___g_1;
// System.Single UnityEngine.Color::b
float ___b_2;
// System.Single UnityEngine.Color::a
float ___a_3;
};
// UnityEngine.Color32
struct Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B
{
union
{
#pragma pack(push, tp, 1)
struct
{
// System.Int32 UnityEngine.Color32::rgba
int32_t ___rgba_0;
};
#pragma pack(pop, tp)
struct
{
int32_t ___rgba_0_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
// System.Byte UnityEngine.Color32::r
uint8_t ___r_1;
};
#pragma pack(pop, tp)
struct
{
uint8_t ___r_1_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___g_2_OffsetPadding[1];
// System.Byte UnityEngine.Color32::g
uint8_t ___g_2;
};
#pragma pack(pop, tp)
struct
{
char ___g_2_OffsetPadding_forAlignmentOnly[1];
uint8_t ___g_2_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___b_3_OffsetPadding[2];
// System.Byte UnityEngine.Color32::b
uint8_t ___b_3;
};
#pragma pack(pop, tp)
struct
{
char ___b_3_OffsetPadding_forAlignmentOnly[2];
uint8_t ___b_3_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___a_4_OffsetPadding[3];
// System.Byte UnityEngine.Color32::a
uint8_t ___a_4;
};
#pragma pack(pop, tp)
struct
{
char ___a_4_OffsetPadding_forAlignmentOnly[3];
uint8_t ___a_4_forAlignmentOnly;
};
};
};
// System.DateTime
struct DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D
{
// System.UInt64 System.DateTime::_dateData
uint64_t ____dateData_46;
};
// UnityEngine.Internal.DefaultValueAttribute
struct DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
// System.Object UnityEngine.Internal.DefaultValueAttribute::DefaultValue
RuntimeObject* ___DefaultValue_0;
};
// System.Double
struct Double_tE150EF3D1D43DEE85D533810AB4C742307EEDE5F
{
// System.Double System.Double::m_value
double ___m_value_0;
};
// UnityEngine.DrivenRectTransformTracker
struct DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1
{
union
{
struct
{
};
uint8_t DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1__padding[1];
};
};
// System.Enum
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2 : public ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F
{
};
// Native definition for P/Invoke marshalling of System.Enum
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.Enum
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_com
{
};
// UnityEngine.Internal.ExcludeFromDocsAttribute
struct ExcludeFromDocsAttribute_t4A70F587CADFDFCCC21AE3CBC58F98D7BC925279 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// UnityEngine.Serialization.FormerlySerializedAsAttribute
struct FormerlySerializedAsAttribute_t3962B42E10E2E369F71542567E784A8CBAC80343 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
// System.String UnityEngine.Serialization.FormerlySerializedAsAttribute::m_oldName
String_t* ___m_oldName_0;
};
// System.Guid
struct Guid_t
{
// System.Int32 System.Guid::_a
int32_t ____a_1;
// System.Int16 System.Guid::_b
int16_t ____b_2;
// System.Int16 System.Guid::_c
int16_t ____c_3;
// System.Byte System.Guid::_d
uint8_t ____d_4;
// System.Byte System.Guid::_e
uint8_t ____e_5;
// System.Byte System.Guid::_f
uint8_t ____f_6;
// System.Byte System.Guid::_g
uint8_t ____g_7;
// System.Byte System.Guid::_h
uint8_t ____h_8;
// System.Byte System.Guid::_i
uint8_t ____i_9;
// System.Byte System.Guid::_j
uint8_t ____j_10;
// System.Byte System.Guid::_k
uint8_t ____k_11;
};
// System.Int32
struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C
{
// System.Int32 System.Int32::m_value
int32_t ___m_value_0;
};
// System.IntPtr
struct IntPtr_t
{
// System.Void* System.IntPtr::m_value
void* ___m_value_0;
};
// UnityEngine.Events.InvokableCall
struct InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122 : public BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339
{
// UnityEngine.Events.UnityAction UnityEngine.Events.InvokableCall::Delegate
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* ___Delegate_0;
};
// UnityEngine.LightBakingOutput
struct LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90
{
// System.Int32 UnityEngine.LightBakingOutput::probeOcclusionLightIndex
int32_t ___probeOcclusionLightIndex_0;
// System.Int32 UnityEngine.LightBakingOutput::occlusionMaskChannel
int32_t ___occlusionMaskChannel_1;
// UnityEngine.LightmapBakeType UnityEngine.LightBakingOutput::lightmapBakeType
int32_t ___lightmapBakeType_2;
// UnityEngine.MixedLightingMode UnityEngine.LightBakingOutput::mixedLightingMode
int32_t ___mixedLightingMode_3;
// System.Boolean UnityEngine.LightBakingOutput::isBaked
bool ___isBaked_4;
};
// Native definition for P/Invoke marshalling of UnityEngine.LightBakingOutput
struct LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_pinvoke
{
int32_t ___probeOcclusionLightIndex_0;
int32_t ___occlusionMaskChannel_1;
int32_t ___lightmapBakeType_2;
int32_t ___mixedLightingMode_3;
int32_t ___isBaked_4;
};
// Native definition for COM marshalling of UnityEngine.LightBakingOutput
struct LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_com
{
int32_t ___probeOcclusionLightIndex_0;
int32_t ___occlusionMaskChannel_1;
int32_t ___lightmapBakeType_2;
int32_t ___mixedLightingMode_3;
int32_t ___isBaked_4;
};
// UnityEngine.Experimental.GlobalIllumination.LinearColor
struct LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7
{
// System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_red
float ___m_red_0;
// System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_green
float ___m_green_1;
// System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_blue
float ___m_blue_2;
// System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_intensity
float ___m_intensity_3;
};
// UnityEngine.SceneManagement.LoadSceneParameters
struct LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E
{
// UnityEngine.SceneManagement.LoadSceneMode UnityEngine.SceneManagement.LoadSceneParameters::m_LoadSceneMode
int32_t ___m_LoadSceneMode_0;
// UnityEngine.SceneManagement.LocalPhysicsMode UnityEngine.SceneManagement.LoadSceneParameters::m_LocalPhysicsMode
int32_t ___m_LocalPhysicsMode_1;
};
// UnityEngine.Mathf
struct Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682
{
union
{
struct
{
};
uint8_t Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682__padding[1];
};
};
// UnityEngineInternal.MathfInternal
struct MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C
{
union
{
struct
{
};
uint8_t MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C__padding[1];
};
};
// UnityEngine.Matrix4x4
struct Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6
{
// System.Single UnityEngine.Matrix4x4::m00
float ___m00_0;
// System.Single UnityEngine.Matrix4x4::m10
float ___m10_1;
// System.Single UnityEngine.Matrix4x4::m20
float ___m20_2;
// System.Single UnityEngine.Matrix4x4::m30
float ___m30_3;
// System.Single UnityEngine.Matrix4x4::m01
float ___m01_4;
// System.Single UnityEngine.Matrix4x4::m11
float ___m11_5;
// System.Single UnityEngine.Matrix4x4::m21
float ___m21_6;
// System.Single UnityEngine.Matrix4x4::m31
float ___m31_7;
// System.Single UnityEngine.Matrix4x4::m02
float ___m02_8;
// System.Single UnityEngine.Matrix4x4::m12
float ___m12_9;
// System.Single UnityEngine.Matrix4x4::m22
float ___m22_10;
// System.Single UnityEngine.Matrix4x4::m32
float ___m32_11;
// System.Single UnityEngine.Matrix4x4::m03
float ___m03_12;
// System.Single UnityEngine.Matrix4x4::m13
float ___m13_13;
// System.Single UnityEngine.Matrix4x4::m23
float ___m23_14;
// System.Single UnityEngine.Matrix4x4::m33
float ___m33_15;
};
// System.Reflection.MethodBase
struct MethodBase_t : public MemberInfo_t
{
};
// UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
struct MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F
{
// System.String UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::className
String_t* ___className_0;
// System.String UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::nameSpace
String_t* ___nameSpace_1;
// System.String UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::assembly
String_t* ___assembly_2;
// System.Boolean UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::classHasChanged
bool ___classHasChanged_3;
// System.Boolean UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::nameSpaceHasChanged
bool ___nameSpaceHasChanged_4;
// System.Boolean UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::assemblyHasChanged
bool ___assemblyHasChanged_5;
// System.Boolean UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::autoUdpateAPI
bool ___autoUdpateAPI_6;
};
// Native definition for P/Invoke marshalling of UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
struct MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F_marshaled_pinvoke
{
char* ___className_0;
char* ___nameSpace_1;
char* ___assembly_2;
int32_t ___classHasChanged_3;
int32_t ___nameSpaceHasChanged_4;
int32_t ___assemblyHasChanged_5;
int32_t ___autoUdpateAPI_6;
};
// Native definition for COM marshalling of UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
struct MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F_marshaled_com
{
Il2CppChar* ___className_0;
Il2CppChar* ___nameSpace_1;
Il2CppChar* ___assembly_2;
int32_t ___classHasChanged_3;
int32_t ___nameSpaceHasChanged_4;
int32_t ___assemblyHasChanged_5;
int32_t ___autoUdpateAPI_6;
};
// System.ObsoleteAttribute
struct ObsoleteAttribute_tF4885B281E932B8B87A5B9AA1C24D46DEEA8FD8A : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
// System.String System.ObsoleteAttribute::_message
String_t* ____message_0;
// System.Boolean System.ObsoleteAttribute::_error
bool ____error_1;
};
// UnityEngine.Scripting.PreserveAttribute
struct PreserveAttribute_t3B4D9311A3DF0B9342570C8E43A61973258D5751 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// UnityEngine.Quaternion
struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974
{
// System.Single UnityEngine.Quaternion::x
float ___x_0;
// System.Single UnityEngine.Quaternion::y
float ___y_1;
// System.Single UnityEngine.Quaternion::z
float ___z_2;
// System.Single UnityEngine.Quaternion::w
float ___w_3;
};
// UnityEngine.Rect
struct Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D
{
// System.Single UnityEngine.Rect::m_XMin
float ___m_XMin_0;
// System.Single UnityEngine.Rect::m_YMin
float ___m_YMin_1;
// System.Single UnityEngine.Rect::m_Width
float ___m_Width_2;
// System.Single UnityEngine.Rect::m_Height
float ___m_Height_3;
};
// UnityEngine.SceneManagement.Scene
struct Scene_tA1DC762B79745EB5140F054C884855B922318356
{
// System.Int32 UnityEngine.SceneManagement.Scene::m_Handle
int32_t ___m_Handle_0;
};
// UnityEngine.Rendering.ShaderTagId
struct ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0
{
// System.Int32 UnityEngine.Rendering.ShaderTagId::m_Id
int32_t ___m_Id_0;
};
// System.Single
struct Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C
{
// System.Single System.Single::m_value
float ___m_value_0;
};
// UnityEngine.SortingLayer
struct SortingLayer_tB4F4D4E2CE652DB0881CDAB9E329DE9833C2B9C3
{
// System.Int32 UnityEngine.SortingLayer::m_Id
int32_t ___m_Id_0;
};
// UnityEngine.Rendering.StencilState
struct StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9
{
// System.Byte UnityEngine.Rendering.StencilState::m_Enabled
uint8_t ___m_Enabled_0;
// System.Byte UnityEngine.Rendering.StencilState::m_ReadMask
uint8_t ___m_ReadMask_1;
// System.Byte UnityEngine.Rendering.StencilState::m_WriteMask
uint8_t ___m_WriteMask_2;
// System.Byte UnityEngine.Rendering.StencilState::m_Padding
uint8_t ___m_Padding_3;
// System.Byte UnityEngine.Rendering.StencilState::m_CompareFunctionFront
uint8_t ___m_CompareFunctionFront_4;
// System.Byte UnityEngine.Rendering.StencilState::m_PassOperationFront
uint8_t ___m_PassOperationFront_5;
// System.Byte UnityEngine.Rendering.StencilState::m_FailOperationFront
uint8_t ___m_FailOperationFront_6;
// System.Byte UnityEngine.Rendering.StencilState::m_ZFailOperationFront
uint8_t ___m_ZFailOperationFront_7;
// System.Byte UnityEngine.Rendering.StencilState::m_CompareFunctionBack
uint8_t ___m_CompareFunctionBack_8;
// System.Byte UnityEngine.Rendering.StencilState::m_PassOperationBack
uint8_t ___m_PassOperationBack_9;
// System.Byte UnityEngine.Rendering.StencilState::m_FailOperationBack
uint8_t ___m_FailOperationBack_10;
// System.Byte UnityEngine.Rendering.StencilState::m_ZFailOperationBack
uint8_t ___m_ZFailOperationBack_11;
};
// System.TimeSpan
struct TimeSpan_t8195C5B013A2C532FEBDF0B64B6911982E750F5A
{
// System.Int64 System.TimeSpan::_ticks
int64_t ____ticks_22;
};
// System.UInt16
struct UInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455
{
// System.UInt16 System.UInt16::m_value
uint16_t ___m_value_0;
};
// System.UInt32
struct UInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B
{
// System.UInt32 System.UInt32::m_value
uint32_t ___m_value_0;
};
// System.UInt64
struct UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF
{
// System.UInt64 System.UInt64::m_value
uint64_t ___m_value_0;
};
// UnityEngine.Vector2
struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7
{
// System.Single UnityEngine.Vector2::x
float ___x_0;
// System.Single UnityEngine.Vector2::y
float ___y_1;
};
// UnityEngine.Vector3
struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2
{
// System.Single UnityEngine.Vector3::x
float ___x_2;
// System.Single UnityEngine.Vector3::y
float ___y_3;
// System.Single UnityEngine.Vector3::z
float ___z_4;
};
// UnityEngine.Vector4
struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3
{
// System.Single UnityEngine.Vector4::x
float ___x_1;
// System.Single UnityEngine.Vector4::y
float ___y_2;
// System.Single UnityEngine.Vector4::z
float ___z_3;
// System.Single UnityEngine.Vector4::w
float ___w_4;
};
// UnityEngine.Rendering.VertexAttributeDescriptor
struct VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76
{
// UnityEngine.Rendering.VertexAttribute UnityEngine.Rendering.VertexAttributeDescriptor::<attribute>k__BackingField
int32_t ___U3CattributeU3Ek__BackingField_0;
// UnityEngine.Rendering.VertexAttributeFormat UnityEngine.Rendering.VertexAttributeDescriptor::<format>k__BackingField
int32_t ___U3CformatU3Ek__BackingField_1;
// System.Int32 UnityEngine.Rendering.VertexAttributeDescriptor::<dimension>k__BackingField
int32_t ___U3CdimensionU3Ek__BackingField_2;
// System.Int32 UnityEngine.Rendering.VertexAttributeDescriptor::<stream>k__BackingField
int32_t ___U3CstreamU3Ek__BackingField_3;
};
// System.Void
struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915
{
union
{
struct
{
};
uint8_t Void_t4861ACF8F4594C3437BB48B6E56783494B843915__padding[1];
};
};
// UnityEngine.Events.CachedInvokableCall`1<System.Boolean>
struct CachedInvokableCall_1_tE59A162B981CFC4B5B83BE3895753C405E91AAAD : public InvokableCall_1_tD263A68C185ECF7369E72865998314A3704F3942
{
// T UnityEngine.Events.CachedInvokableCall`1::m_Arg1
bool ___m_Arg1_1;
};
// UnityEngine.Events.CachedInvokableCall`1<System.Int32>
struct CachedInvokableCall_1_tE64D24ECC6AD70F20E35AAC2B531638C13F00B78 : public InvokableCall_1_tEC644714F5F858180758F4D976EB51D1325B9801
{
// T UnityEngine.Events.CachedInvokableCall`1::m_Arg1
int32_t ___m_Arg1_1;
};
// UnityEngine.Events.CachedInvokableCall`1<System.Single>
struct CachedInvokableCall_1_t2FC1002B91116AD8AB2525F411DC8061D81F80B3 : public InvokableCall_1_tE1B51C9B4DC9B445D4D1F86682DDD6411A37FA9E
{
// T UnityEngine.Events.CachedInvokableCall`1::m_Arg1
float ___m_Arg1_1;
};
// UnityEngine.Events.CachedInvokableCall`1<System.String>
struct CachedInvokableCall_1_t40C751523D07EED492FFA70277C6D93DC35A66E9 : public InvokableCall_1_t2795E37CB38272DA49207FCCD7DB825A34698F9D
{
// T UnityEngine.Events.CachedInvokableCall`1::m_Arg1
String_t* ___m_Arg1_1;
};
// UnityEngine.AsyncOperation
struct AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D
{
// System.IntPtr UnityEngine.AsyncOperation::m_Ptr
intptr_t ___m_Ptr_0;
// System.Action`1<UnityEngine.AsyncOperation> UnityEngine.AsyncOperation::m_completeCallback
Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB* ___m_completeCallback_1;
};
// Native definition for P/Invoke marshalling of UnityEngine.AsyncOperation
struct AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshaled_pinvoke : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_pinvoke
{
intptr_t ___m_Ptr_0;
Il2CppMethodPointer ___m_completeCallback_1;
};
// Native definition for COM marshalling of UnityEngine.AsyncOperation
struct AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshaled_com : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_com
{
intptr_t ___m_Ptr_0;
Il2CppMethodPointer ___m_completeCallback_1;
};
// UnityEngine.Rendering.BatchRendererGroup
struct BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10 : public RuntimeObject
{
// System.IntPtr UnityEngine.Rendering.BatchRendererGroup::m_GroupHandle
intptr_t ___m_GroupHandle_0;
// UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling UnityEngine.Rendering.BatchRendererGroup::m_PerformCulling
OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2* ___m_PerformCulling_1;
};
// Native definition for P/Invoke marshalling of UnityEngine.Rendering.BatchRendererGroup
struct BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10_marshaled_pinvoke
{
intptr_t ___m_GroupHandle_0;
Il2CppMethodPointer ___m_PerformCulling_1;
};
// Native definition for COM marshalling of UnityEngine.Rendering.BatchRendererGroup
struct BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10_marshaled_com
{
intptr_t ___m_GroupHandle_0;
Il2CppMethodPointer ___m_PerformCulling_1;
};
// UnityEngine.Bounds
struct Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3
{
// UnityEngine.Vector3 UnityEngine.Bounds::m_Center
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Center_0;
// UnityEngine.Vector3 UnityEngine.Bounds::m_Extents
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Extents_1;
};
// UnityEngine.Rendering.CommandBuffer
struct CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7 : public RuntimeObject
{
// System.IntPtr UnityEngine.Rendering.CommandBuffer::m_Ptr
intptr_t ___m_Ptr_0;
};
// System.Reflection.ConstructorInfo
struct ConstructorInfo_t1B5967EE7E5554272F79F8880183C70AD240EEEB : public MethodBase_t
{
};
// UnityEngine.Experimental.GlobalIllumination.Cookie
struct Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0
{
// System.Int32 UnityEngine.Experimental.GlobalIllumination.Cookie::instanceID
int32_t ___instanceID_0;
// System.Single UnityEngine.Experimental.GlobalIllumination.Cookie::scale
float ___scale_1;
// UnityEngine.Vector2 UnityEngine.Experimental.GlobalIllumination.Cookie::sizes
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___sizes_2;
};
// UnityEngine.Profiling.Experimental.DebugScreenCapture
struct DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5
{
// Unity.Collections.NativeArray`1<System.Byte> UnityEngine.Profiling.Experimental.DebugScreenCapture::<rawImageDataReference>k__BackingField
NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF ___U3CrawImageDataReferenceU3Ek__BackingField_0;
// UnityEngine.TextureFormat UnityEngine.Profiling.Experimental.DebugScreenCapture::<imageFormat>k__BackingField
int32_t ___U3CimageFormatU3Ek__BackingField_1;
// System.Int32 UnityEngine.Profiling.Experimental.DebugScreenCapture::<width>k__BackingField
int32_t ___U3CwidthU3Ek__BackingField_2;
// System.Int32 UnityEngine.Profiling.Experimental.DebugScreenCapture::<height>k__BackingField
int32_t ___U3CheightU3Ek__BackingField_3;
};
// System.Delegate
struct Delegate_t : public RuntimeObject
{
// System.IntPtr System.Delegate::method_ptr
Il2CppMethodPointer ___method_ptr_0;
// System.IntPtr System.Delegate::invoke_impl
intptr_t ___invoke_impl_1;
// System.Object System.Delegate::m_target
RuntimeObject* ___m_target_2;
// System.IntPtr System.Delegate::method
intptr_t ___method_3;
// System.IntPtr System.Delegate::delegate_trampoline
intptr_t ___delegate_trampoline_4;
// System.IntPtr System.Delegate::extra_arg
intptr_t ___extra_arg_5;
// System.IntPtr System.Delegate::method_code
intptr_t ___method_code_6;
// System.IntPtr System.Delegate::interp_method
intptr_t ___interp_method_7;
// System.IntPtr System.Delegate::interp_invoke_impl
intptr_t ___interp_invoke_impl_8;
// System.Reflection.MethodInfo System.Delegate::method_info
MethodInfo_t* ___method_info_9;
// System.Reflection.MethodInfo System.Delegate::original_method_info
MethodInfo_t* ___original_method_info_10;
// System.DelegateData System.Delegate::data
DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
// System.Boolean System.Delegate::method_is_virtual
bool ___method_is_virtual_12;
};
// Native definition for P/Invoke marshalling of System.Delegate
struct Delegate_t_marshaled_pinvoke
{
intptr_t ___method_ptr_0;
intptr_t ___invoke_impl_1;
Il2CppIUnknown* ___m_target_2;
intptr_t ___method_3;
intptr_t ___delegate_trampoline_4;
intptr_t ___extra_arg_5;
intptr_t ___method_code_6;
intptr_t ___interp_method_7;
intptr_t ___interp_invoke_impl_8;
MethodInfo_t* ___method_info_9;
MethodInfo_t* ___original_method_info_10;
DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
int32_t ___method_is_virtual_12;
};
// Native definition for COM marshalling of System.Delegate
struct Delegate_t_marshaled_com
{
intptr_t ___method_ptr_0;
intptr_t ___invoke_impl_1;
Il2CppIUnknown* ___m_target_2;
intptr_t ___method_3;
intptr_t ___delegate_trampoline_4;
intptr_t ___extra_arg_5;
intptr_t ___method_code_6;
intptr_t ___interp_method_7;
intptr_t ___interp_invoke_impl_8;
MethodInfo_t* ___method_info_9;
MethodInfo_t* ___original_method_info_10;
DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
int32_t ___method_is_virtual_12;
};
// UnityEngine.Experimental.GlobalIllumination.DirectionalLight
struct DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB
{
// System.Int32 UnityEngine.Experimental.GlobalIllumination.DirectionalLight::instanceID
int32_t ___instanceID_0;
// System.Boolean UnityEngine.Experimental.GlobalIllumination.DirectionalLight::shadow
bool ___shadow_1;
// UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.DirectionalLight::mode
uint8_t ___mode_2;
// UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.DirectionalLight::position
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
// UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.DirectionalLight::orientation
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DirectionalLight::color
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DirectionalLight::indirectColor
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
// System.Single UnityEngine.Experimental.GlobalIllumination.DirectionalLight::penumbraWidthRadian
float ___penumbraWidthRadian_7;
// UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.DirectionalLight::direction
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___direction_8;
};
// Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.DirectionalLight
struct DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshaled_pinvoke
{
int32_t ___instanceID_0;
int32_t ___shadow_1;
uint8_t ___mode_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
float ___penumbraWidthRadian_7;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___direction_8;
};
// Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.DirectionalLight
struct DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshaled_com
{
int32_t ___instanceID_0;
int32_t ___shadow_1;
uint8_t ___mode_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
float ___penumbraWidthRadian_7;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___direction_8;
};
// UnityEngine.Experimental.GlobalIllumination.DiscLight
struct DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E
{
// System.Int32 UnityEngine.Experimental.GlobalIllumination.DiscLight::instanceID
int32_t ___instanceID_0;
// System.Boolean UnityEngine.Experimental.GlobalIllumination.DiscLight::shadow
bool ___shadow_1;
// UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.DiscLight::mode
uint8_t ___mode_2;
// UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.DiscLight::position
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
// UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.DiscLight::orientation
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DiscLight::color
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DiscLight::indirectColor
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
// System.Single UnityEngine.Experimental.GlobalIllumination.DiscLight::range
float ___range_7;
// System.Single UnityEngine.Experimental.GlobalIllumination.DiscLight::radius
float ___radius_8;
// UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.DiscLight::falloff
uint8_t ___falloff_9;
};
// Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.DiscLight
struct DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshaled_pinvoke
{
int32_t ___instanceID_0;
int32_t ___shadow_1;
uint8_t ___mode_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
float ___range_7;
float ___radius_8;
uint8_t ___falloff_9;
};
// Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.DiscLight
struct DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshaled_com
{
int32_t ___instanceID_0;
int32_t ___shadow_1;
uint8_t ___mode_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
float ___range_7;
float ___radius_8;
uint8_t ___falloff_9;
};
// System.Exception
struct Exception_t : public RuntimeObject
{
// System.String System.Exception::_className
String_t* ____className_1;
// System.String System.Exception::_message
String_t* ____message_2;
// System.Collections.IDictionary System.Exception::_data
RuntimeObject* ____data_3;
// System.Exception System.Exception::_innerException
Exception_t* ____innerException_4;
// System.String System.Exception::_helpURL
String_t* ____helpURL_5;
// System.Object System.Exception::_stackTrace
RuntimeObject* ____stackTrace_6;
// System.String System.Exception::_stackTraceString
String_t* ____stackTraceString_7;
// System.String System.Exception::_remoteStackTraceString
String_t* ____remoteStackTraceString_8;
// System.Int32 System.Exception::_remoteStackIndex
int32_t ____remoteStackIndex_9;
// System.Object System.Exception::_dynamicMethods
RuntimeObject* ____dynamicMethods_10;
// System.Int32 System.Exception::_HResult
int32_t ____HResult_11;
// System.String System.Exception::_source
String_t* ____source_12;
// System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager
SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
// System.Diagnostics.StackTrace[] System.Exception::captured_traces
StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
// System.IntPtr[] System.Exception::native_trace_ips
IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* ___native_trace_ips_15;
// System.Int32 System.Exception::caught_in_unmanaged
int32_t ___caught_in_unmanaged_16;
};
// Native definition for P/Invoke marshalling of System.Exception
struct Exception_t_marshaled_pinvoke
{
char* ____className_1;
char* ____message_2;
RuntimeObject* ____data_3;
Exception_t_marshaled_pinvoke* ____innerException_4;
char* ____helpURL_5;
Il2CppIUnknown* ____stackTrace_6;
char* ____stackTraceString_7;
char* ____remoteStackTraceString_8;
int32_t ____remoteStackIndex_9;
Il2CppIUnknown* ____dynamicMethods_10;
int32_t ____HResult_11;
char* ____source_12;
SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
int32_t ___caught_in_unmanaged_16;
};
// Native definition for COM marshalling of System.Exception
struct Exception_t_marshaled_com
{
Il2CppChar* ____className_1;
Il2CppChar* ____message_2;
RuntimeObject* ____data_3;
Exception_t_marshaled_com* ____innerException_4;
Il2CppChar* ____helpURL_5;
Il2CppIUnknown* ____stackTrace_6;
Il2CppChar* ____stackTraceString_7;
Il2CppChar* ____remoteStackTraceString_8;
int32_t ____remoteStackIndex_9;
Il2CppIUnknown* ____dynamicMethods_10;
int32_t ____HResult_11;
Il2CppChar* ____source_12;
SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
int32_t ___caught_in_unmanaged_16;
};
// UnityEngine.Gradient
struct Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E : public RuntimeObject
{
// System.IntPtr UnityEngine.Gradient::m_Ptr
intptr_t ___m_Ptr_0;
};
// Native definition for P/Invoke marshalling of UnityEngine.Gradient
struct Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshaled_pinvoke
{
intptr_t ___m_Ptr_0;
};
// Native definition for COM marshalling of UnityEngine.Gradient
struct Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshaled_com
{
intptr_t ___m_Ptr_0;
};
// UnityEngine.Experimental.Rendering.GraphicsFormat
struct GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713
{
// System.Int32 UnityEngine.Experimental.Rendering.GraphicsFormat::value__
int32_t ___value___2;
};
// Unity.Jobs.JobHandle
struct JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08
{
// System.IntPtr Unity.Jobs.JobHandle::jobGroup
intptr_t ___jobGroup_0;
// System.Int32 Unity.Jobs.JobHandle::version
int32_t ___version_1;
};
// UnityEngine.Rendering.LODParameters
struct LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A
{
// System.Int32 UnityEngine.Rendering.LODParameters::m_IsOrthographic
int32_t ___m_IsOrthographic_0;
// UnityEngine.Vector3 UnityEngine.Rendering.LODParameters::m_CameraPosition
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_CameraPosition_1;
// System.Single UnityEngine.Rendering.LODParameters::m_FieldOfView
float ___m_FieldOfView_2;
// System.Single UnityEngine.Rendering.LODParameters::m_OrthoSize
float ___m_OrthoSize_3;
// System.Int32 UnityEngine.Rendering.LODParameters::m_CameraPixelHeight
int32_t ___m_CameraPixelHeight_4;
};
// UnityEngine.Experimental.GlobalIllumination.LightDataGI
struct LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21
{
// System.Int32 UnityEngine.Experimental.GlobalIllumination.LightDataGI::instanceID
int32_t ___instanceID_0;
// System.Int32 UnityEngine.Experimental.GlobalIllumination.LightDataGI::cookieID
int32_t ___cookieID_1;
// System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::cookieScale
float ___cookieScale_2;
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightDataGI::color
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_3;
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightDataGI::indirectColor
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_4;
// UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.LightDataGI::orientation
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_5;
// UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.LightDataGI::position
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_6;
// System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::range
float ___range_7;
// System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::coneAngle
float ___coneAngle_8;
// System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::innerConeAngle
float ___innerConeAngle_9;
// System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::shape0
float ___shape0_10;
// System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::shape1
float ___shape1_11;
// UnityEngine.Experimental.GlobalIllumination.LightType UnityEngine.Experimental.GlobalIllumination.LightDataGI::type
uint8_t ___type_12;
// UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.LightDataGI::mode
uint8_t ___mode_13;
// System.Byte UnityEngine.Experimental.GlobalIllumination.LightDataGI::shadow
uint8_t ___shadow_14;
// UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.LightDataGI::falloff
uint8_t ___falloff_15;
};
// System.Reflection.MethodInfo
struct MethodInfo_t : public MethodBase_t
{
};
// UnityEngine.Scripting.APIUpdating.MovedFromAttribute
struct MovedFromAttribute_t2938C24921E4D74A1A2F3B4A874BD6F89D1EA432 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
// UnityEngine.Scripting.APIUpdating.MovedFromAttributeData UnityEngine.Scripting.APIUpdating.MovedFromAttribute::data
MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F ___data_0;
};
// UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject
{
// System.IntPtr UnityEngine.Object::m_CachedPtr
intptr_t ___m_CachedPtr_0;
};
// Native definition for P/Invoke marshalling of UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
{
intptr_t ___m_CachedPtr_0;
};
// Native definition for COM marshalling of UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
{
intptr_t ___m_CachedPtr_0;
};
// UnityEngine.Plane
struct Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C
{
// UnityEngine.Vector3 UnityEngine.Plane::m_Normal
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Normal_0;
// System.Single UnityEngine.Plane::m_Distance
float ___m_Distance_1;
};
// UnityEngine.Playables.PlayableGraph
struct PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E
{
// System.IntPtr UnityEngine.Playables.PlayableGraph::m_Handle
intptr_t ___m_Handle_0;
// System.UInt32 UnityEngine.Playables.PlayableGraph::m_Version
uint32_t ___m_Version_1;
};
// UnityEngine.Playables.PlayableHandle
struct PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4
{
// System.IntPtr UnityEngine.Playables.PlayableHandle::m_Handle
intptr_t ___m_Handle_0;
// System.UInt32 UnityEngine.Playables.PlayableHandle::m_Version
uint32_t ___m_Version_1;
};
// UnityEngine.Playables.PlayableOutputHandle
struct PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883
{
// System.IntPtr UnityEngine.Playables.PlayableOutputHandle::m_Handle
intptr_t ___m_Handle_0;
// System.UInt32 UnityEngine.Playables.PlayableOutputHandle::m_Version
uint32_t ___m_Version_1;
};
// UnityEngine.Experimental.GlobalIllumination.PointLight
struct PointLight_tD01A1428DC1015D98A527136034187F732433EA7
{
// System.Int32 UnityEngine.Experimental.GlobalIllumination.PointLight::instanceID
int32_t ___instanceID_0;
// System.Boolean UnityEngine.Experimental.GlobalIllumination.PointLight::shadow
bool ___shadow_1;
// UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.PointLight::mode
uint8_t ___mode_2;
// UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.PointLight::position
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
// UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.PointLight::orientation
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.PointLight::color
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.PointLight::indirectColor
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
// System.Single UnityEngine.Experimental.GlobalIllumination.PointLight::range
float ___range_7;
// System.Single UnityEngine.Experimental.GlobalIllumination.PointLight::sphereRadius
float ___sphereRadius_8;
// UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.PointLight::falloff
uint8_t ___falloff_9;
};
// Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.PointLight
struct PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshaled_pinvoke
{
int32_t ___instanceID_0;
int32_t ___shadow_1;
uint8_t ___mode_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
float ___range_7;
float ___sphereRadius_8;
uint8_t ___falloff_9;
};
// Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.PointLight
struct PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshaled_com
{
int32_t ___instanceID_0;
int32_t ___shadow_1;
uint8_t ___mode_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
float ___range_7;
float ___sphereRadius_8;
uint8_t ___falloff_9;
};
// UnityEngine.Experimental.GlobalIllumination.RectangleLight
struct RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698
{
// System.Int32 UnityEngine.Experimental.GlobalIllumination.RectangleLight::instanceID
int32_t ___instanceID_0;
// System.Boolean UnityEngine.Experimental.GlobalIllumination.RectangleLight::shadow
bool ___shadow_1;
// UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.RectangleLight::mode
uint8_t ___mode_2;
// UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.RectangleLight::position
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
// UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.RectangleLight::orientation
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.RectangleLight::color
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.RectangleLight::indirectColor
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
// System.Single UnityEngine.Experimental.GlobalIllumination.RectangleLight::range
float ___range_7;
// System.Single UnityEngine.Experimental.GlobalIllumination.RectangleLight::width
float ___width_8;
// System.Single UnityEngine.Experimental.GlobalIllumination.RectangleLight::height
float ___height_9;
// UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.RectangleLight::falloff
uint8_t ___falloff_10;
};
// Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.RectangleLight
struct RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshaled_pinvoke
{
int32_t ___instanceID_0;
int32_t ___shadow_1;
uint8_t ___mode_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
float ___range_7;
float ___width_8;
float ___height_9;
uint8_t ___falloff_10;
};
// Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.RectangleLight
struct RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshaled_com
{
int32_t ___instanceID_0;
int32_t ___shadow_1;
uint8_t ___mode_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
float ___range_7;
float ___width_8;
float ___height_9;
uint8_t ___falloff_10;
};
// UnityEngine.Rendering.RenderTargetIdentifier
struct RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B
{
// UnityEngine.Rendering.BuiltinRenderTextureType UnityEngine.Rendering.RenderTargetIdentifier::m_Type
int32_t ___m_Type_0;
// System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_NameID
int32_t ___m_NameID_1;
// System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_InstanceID
int32_t ___m_InstanceID_2;
// System.IntPtr UnityEngine.Rendering.RenderTargetIdentifier::m_BufferPointer
intptr_t ___m_BufferPointer_3;
// System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_MipLevel
int32_t ___m_MipLevel_4;
// UnityEngine.CubemapFace UnityEngine.Rendering.RenderTargetIdentifier::m_CubeFace
int32_t ___m_CubeFace_5;
// System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_DepthSlice
int32_t ___m_DepthSlice_6;
};
// System.RuntimeTypeHandle
struct RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B
{
// System.IntPtr System.RuntimeTypeHandle::value
intptr_t ___value_0;
};
// UnityEngine.Rendering.ScriptableRenderContext
struct ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36
{
// System.IntPtr UnityEngine.Rendering.ScriptableRenderContext::m_Ptr
intptr_t ___m_Ptr_1;
};
// UnityEngine.Experimental.GlobalIllumination.SpotLight
struct SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869
{
// System.Int32 UnityEngine.Experimental.GlobalIllumination.SpotLight::instanceID
int32_t ___instanceID_0;
// System.Boolean UnityEngine.Experimental.GlobalIllumination.SpotLight::shadow
bool ___shadow_1;
// UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.SpotLight::mode
uint8_t ___mode_2;
// UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.SpotLight::position
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
// UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.SpotLight::orientation
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.SpotLight::color
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.SpotLight::indirectColor
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
// System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::range
float ___range_7;
// System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::sphereRadius
float ___sphereRadius_8;
// System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::coneAngle
float ___coneAngle_9;
// System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::innerConeAngle
float ___innerConeAngle_10;
// UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.SpotLight::falloff
uint8_t ___falloff_11;
// UnityEngine.Experimental.GlobalIllumination.AngularFalloffType UnityEngine.Experimental.GlobalIllumination.SpotLight::angularFalloff
uint8_t ___angularFalloff_12;
};
// Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.SpotLight
struct SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshaled_pinvoke
{
int32_t ___instanceID_0;
int32_t ___shadow_1;
uint8_t ___mode_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
float ___range_7;
float ___sphereRadius_8;
float ___coneAngle_9;
float ___innerConeAngle_10;
uint8_t ___falloff_11;
uint8_t ___angularFalloff_12;
};
// Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.SpotLight
struct SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshaled_com
{
int32_t ___instanceID_0;
int32_t ___shadow_1;
uint8_t ___mode_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
float ___range_7;
float ___sphereRadius_8;
float ___coneAngle_9;
float ___innerConeAngle_10;
uint8_t ___falloff_11;
uint8_t ___angularFalloff_12;
};
// UnityEngine.U2D.SpriteBone
struct SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044
{
// System.String UnityEngine.U2D.SpriteBone::m_Name
String_t* ___m_Name_0;
// System.String UnityEngine.U2D.SpriteBone::m_Guid
String_t* ___m_Guid_1;
// UnityEngine.Vector3 UnityEngine.U2D.SpriteBone::m_Position
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Position_2;
// UnityEngine.Quaternion UnityEngine.U2D.SpriteBone::m_Rotation
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___m_Rotation_3;
// System.Single UnityEngine.U2D.SpriteBone::m_Length
float ___m_Length_4;
// System.Int32 UnityEngine.U2D.SpriteBone::m_ParentId
int32_t ___m_ParentId_5;
// UnityEngine.Color32 UnityEngine.U2D.SpriteBone::m_Color
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___m_Color_6;
};
// Native definition for P/Invoke marshalling of UnityEngine.U2D.SpriteBone
struct SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044_marshaled_pinvoke
{
char* ___m_Name_0;
char* ___m_Guid_1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Position_2;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___m_Rotation_3;
float ___m_Length_4;
int32_t ___m_ParentId_5;
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___m_Color_6;
};
// Native definition for COM marshalling of UnityEngine.U2D.SpriteBone
struct SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044_marshaled_com
{
Il2CppChar* ___m_Name_0;
Il2CppChar* ___m_Guid_1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Position_2;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___m_Rotation_3;
float ___m_Length_4;
int32_t ___m_ParentId_5;
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___m_Color_6;
};
// UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0
struct U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D : public RuntimeObject
{
// System.Guid UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0::messageId
Guid_t ___messageId_0;
};
// UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0
struct U3CU3Ec__DisplayClass13_0_tF36DE2DB7764C29B0C4FB1D99A48CD8BACA9633B : public RuntimeObject
{
// System.Guid UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0::messageId
Guid_t ___messageId_0;
};
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0
struct U3CU3Ec__DisplayClass6_0_t0EBD5A7FDF9301638A6960A9066F69AAB97E7DBA : public RuntimeObject
{
// System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0::messageId
Guid_t ___messageId_0;
};
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0
struct U3CU3Ec__DisplayClass7_0_tAD01565A28D27906B1398728A64E6208EA1D1EC6 : public RuntimeObject
{
// System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0::messageId
Guid_t ___messageId_0;
};
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0
struct U3CU3Ec__DisplayClass8_0_t6145C4A1A817F6510AB01CF31F9DBAF4F42452EE : public RuntimeObject
{
// System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0::messageId
Guid_t ___messageId_0;
};
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent
struct ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B : public UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A
{
};
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent
struct MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9 : public UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A
{
};
// UnityEngine.Assertions.AssertionException
struct AssertionException_t13955C5225033D3A79D633A04E4D86E8FD0CC372 : public Exception_t
{
// System.String UnityEngine.Assertions.AssertionException::m_UserMessage
String_t* ___m_UserMessage_18;
};
// UnityEngine.Rendering.BatchCullingContext
struct BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659
{
// Unity.Collections.NativeArray`1<UnityEngine.Plane> UnityEngine.Rendering.BatchCullingContext::cullingPlanes
NativeArray_1_t4020B6981295FB915DCE82EF368535F680C13A49 ___cullingPlanes_0;
// Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility> UnityEngine.Rendering.BatchCullingContext::batchVisibility
NativeArray_1_t88F04A6A2FC556B8A7EE20276F7A2BB13F420AB9 ___batchVisibility_1;
// Unity.Collections.NativeArray`1<System.Int32> UnityEngine.Rendering.BatchCullingContext::visibleIndices
NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___visibleIndices_2;
// Unity.Collections.NativeArray`1<System.Int32> UnityEngine.Rendering.BatchCullingContext::visibleIndicesY
NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___visibleIndicesY_3;
// UnityEngine.Rendering.LODParameters UnityEngine.Rendering.BatchCullingContext::lodParameters
LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A ___lodParameters_4;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.BatchCullingContext::cullingMatrix
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___cullingMatrix_5;
// System.Single UnityEngine.Rendering.BatchCullingContext::nearPlane
float ___nearPlane_6;
};
// UnityEngine.Rendering.BatchRendererCullingOutput
struct BatchRendererCullingOutput_t1BE6CDE8585B80F15D394EE66125879E391125D5
{
// Unity.Jobs.JobHandle UnityEngine.Rendering.BatchRendererCullingOutput::cullingJobsFence
JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 ___cullingJobsFence_0;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.BatchRendererCullingOutput::cullingMatrix
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___cullingMatrix_1;
// UnityEngine.Plane* UnityEngine.Rendering.BatchRendererCullingOutput::cullingPlanes
Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* ___cullingPlanes_2;
// UnityEngine.Rendering.BatchVisibility* UnityEngine.Rendering.BatchRendererCullingOutput::batchVisibility
BatchVisibility_t0AC94FB0AE271C762F911D4602604F4D83837CEA* ___batchVisibility_3;
// System.Int32* UnityEngine.Rendering.BatchRendererCullingOutput::visibleIndices
int32_t* ___visibleIndices_4;
// System.Int32* UnityEngine.Rendering.BatchRendererCullingOutput::visibleIndicesY
int32_t* ___visibleIndicesY_5;
// System.Int32 UnityEngine.Rendering.BatchRendererCullingOutput::cullingPlanesCount
int32_t ___cullingPlanesCount_6;
// System.Int32 UnityEngine.Rendering.BatchRendererCullingOutput::batchVisibilityCount
int32_t ___batchVisibilityCount_7;
// System.Int32 UnityEngine.Rendering.BatchRendererCullingOutput::visibleIndicesCount
int32_t ___visibleIndicesCount_8;
// System.Single UnityEngine.Rendering.BatchRendererCullingOutput::nearPlane
float ___nearPlane_9;
};
// UnityEngine.Experimental.Playables.CameraPlayable
struct CameraPlayable_t7C0B6B53C2B634321B1A077CEE8F68CE17C8BEF1
{
// UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.CameraPlayable::m_Handle
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
};
// UnityEngine.Component
struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.ComputeShader
struct ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.GameObject
struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.Rendering.GraphicsSettings
struct GraphicsSettings_t01785CE5CB5C5105CB527619AF4D74BEF417EF1A : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.LowerResBlitTexture
struct LowerResBlitTexture_tE2A75300156EA6A8D3E2D5525D8DB52D88128FE4 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.Material
struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.Experimental.Playables.MaterialEffectPlayable
struct MaterialEffectPlayable_tB5FEFE2DC83EB4F0FF26F15326E60C92BAC4B504
{
// UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.MaterialEffectPlayable::m_Handle
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
};
// System.MulticastDelegate
struct MulticastDelegate_t : public Delegate_t
{
// System.Delegate[] System.MulticastDelegate::delegates
DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* ___delegates_13;
};
// Native definition for P/Invoke marshalling of System.MulticastDelegate
struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke
{
Delegate_t_marshaled_pinvoke** ___delegates_13;
};
// Native definition for COM marshalling of System.MulticastDelegate
struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com
{
Delegate_t_marshaled_com** ___delegates_13;
};
// UnityEngine.Playables.Playable
struct Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F
{
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::m_Handle
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
};
// UnityEngine.Playables.PlayableBinding
struct PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4
{
// System.String UnityEngine.Playables.PlayableBinding::m_StreamName
String_t* ___m_StreamName_0;
// UnityEngine.Object UnityEngine.Playables.PlayableBinding::m_SourceObject
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___m_SourceObject_1;
// System.Type UnityEngine.Playables.PlayableBinding::m_SourceBindingType
Type_t* ___m_SourceBindingType_2;
// UnityEngine.Playables.PlayableBinding/CreateOutputMethod UnityEngine.Playables.PlayableBinding::m_CreateOutputMethod
CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* ___m_CreateOutputMethod_3;
};
// Native definition for P/Invoke marshalling of UnityEngine.Playables.PlayableBinding
struct PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_marshaled_pinvoke
{
char* ___m_StreamName_0;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke ___m_SourceObject_1;
Type_t* ___m_SourceBindingType_2;
Il2CppMethodPointer ___m_CreateOutputMethod_3;
};
// Native definition for COM marshalling of UnityEngine.Playables.PlayableBinding
struct PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_marshaled_com
{
Il2CppChar* ___m_StreamName_0;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com* ___m_SourceObject_1;
Type_t* ___m_SourceBindingType_2;
Il2CppMethodPointer ___m_CreateOutputMethod_3;
};
// UnityEngine.Playables.PlayableOutput
struct PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680
{
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::m_Handle
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___m_Handle_0;
};
// UnityEngine.PreloadData
struct PreloadData_t49FDACFF753DB0A91B1BB707B8EE0B9375938613 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.ResourceRequest
struct ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868 : public AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C
{
// System.String UnityEngine.ResourceRequest::m_Path
String_t* ___m_Path_2;
// System.Type UnityEngine.ResourceRequest::m_Type
Type_t* ___m_Type_3;
};
// Native definition for P/Invoke marshalling of UnityEngine.ResourceRequest
struct ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868_marshaled_pinvoke : public AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshaled_pinvoke
{
char* ___m_Path_2;
Type_t* ___m_Type_3;
};
// Native definition for COM marshalling of UnityEngine.ResourceRequest
struct ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868_marshaled_com : public AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshaled_com
{
Il2CppChar* ___m_Path_2;
Type_t* ___m_Type_3;
};
// UnityEngine.Playables.ScriptPlayableOutput
struct ScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F
{
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.ScriptPlayableOutput::m_Handle
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___m_Handle_0;
};
// UnityEngine.ScriptableObject
struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject
struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_pinvoke : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
{
};
// Native definition for COM marshalling of UnityEngine.ScriptableObject
struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_com : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
{
};
// UnityEngine.Shader
struct Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.Sprite
struct Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.U2D.SpriteAtlas
struct SpriteAtlas_t7B9620FBFBE1CCB781F2ED24A3B2DD37734F66A8 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo
struct SpriteIntermediateRendererInfo_tCE099727551F5747789D3AD0D3A9CA66E9DEB934
{
// System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::SpriteID
int32_t ___SpriteID_0;
// System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::TextureID
int32_t ___TextureID_1;
// System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::MaterialID
int32_t ___MaterialID_2;
// UnityEngine.Color UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::Color
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___Color_3;
// UnityEngine.Matrix4x4 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::Transform
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___Transform_4;
// UnityEngine.Bounds UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::Bounds
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___Bounds_5;
// System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::Layer
int32_t ___Layer_6;
// System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::SortingLayer
int32_t ___SortingLayer_7;
// System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::SortingOrder
int32_t ___SortingOrder_8;
// System.UInt64 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::SceneCullingMask
uint64_t ___SceneCullingMask_9;
// System.IntPtr UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::IndexData
intptr_t ___IndexData_10;
// System.IntPtr UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::VertexData
intptr_t ___VertexData_11;
// System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::IndexCount
int32_t ___IndexCount_12;
// System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::VertexCount
int32_t ___VertexCount_13;
// System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::ShaderChannelMask
int32_t ___ShaderChannelMask_14;
};
// UnityEngine.Rendering.SubMeshDescriptor
struct SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934
{
// UnityEngine.Bounds UnityEngine.Rendering.SubMeshDescriptor::<bounds>k__BackingField
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___U3CboundsU3Ek__BackingField_0;
// UnityEngine.MeshTopology UnityEngine.Rendering.SubMeshDescriptor::<topology>k__BackingField
int32_t ___U3CtopologyU3Ek__BackingField_1;
// System.Int32 UnityEngine.Rendering.SubMeshDescriptor::<indexStart>k__BackingField
int32_t ___U3CindexStartU3Ek__BackingField_2;
// System.Int32 UnityEngine.Rendering.SubMeshDescriptor::<indexCount>k__BackingField
int32_t ___U3CindexCountU3Ek__BackingField_3;
// System.Int32 UnityEngine.Rendering.SubMeshDescriptor::<baseVertex>k__BackingField
int32_t ___U3CbaseVertexU3Ek__BackingField_4;
// System.Int32 UnityEngine.Rendering.SubMeshDescriptor::<firstVertex>k__BackingField
int32_t ___U3CfirstVertexU3Ek__BackingField_5;
// System.Int32 UnityEngine.Rendering.SubMeshDescriptor::<vertexCount>k__BackingField
int32_t ___U3CvertexCountU3Ek__BackingField_6;
};
// System.SystemException
struct SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 : public Exception_t
{
};
// UnityEngine.Texture
struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.Experimental.Playables.TextureMixerPlayable
struct TextureMixerPlayable_t88CDAAB0A0742BBD8698D911604F78CB88D62445
{
// UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.TextureMixerPlayable::m_Handle
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
};
// UnityEngine.Experimental.Playables.TexturePlayableOutput
struct TexturePlayableOutput_t289BEACD45B8E5183E91E8021EBD353110F5BC4B
{
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Experimental.Playables.TexturePlayableOutput::m_Handle
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___m_Handle_0;
};
// System.Type
struct Type_t : public MemberInfo_t
{
// System.RuntimeTypeHandle System.Type::_impl
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B ____impl_8;
};
// System.Action`1<UnityEngine.AsyncOperation>
struct Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB : public MulticastDelegate_t
{
};
// System.Action`1<System.Boolean>
struct Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C : public MulticastDelegate_t
{
};
// System.Action`1<UnityEngine.Profiling.Memory.Experimental.MetaData>
struct Action_1_t8CAA060730FEF23B474034A283D1943530EAEC75 : public MulticastDelegate_t
{
};
// System.Action`1<System.Object>
struct Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87 : public MulticastDelegate_t
{
};
// System.Action`1<UnityEngine.U2D.SpriteAtlas>
struct Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D : public MulticastDelegate_t
{
};
// System.Action`1<System.String>
struct Action_1_t3CB5D1A819C3ED3F99E9E39F890F18633253949A : public MulticastDelegate_t
{
};
// System.Action`2<System.Object,System.Boolean>
struct Action_2_t5BCD350E28ADACED656596CC308132ED74DA0915 : public MulticastDelegate_t
{
};
// System.Action`2<System.Object,System.Object>
struct Action_2_t156C43F079E7E68155FCDCD12DC77DD11AEF7E3C : public MulticastDelegate_t
{
};
// System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[]>
struct Action_2_tBFF2A95C6B603A20229CAD6BD0749C19A9AC849C : public MulticastDelegate_t
{
};
// System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera>
struct Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3 : public MulticastDelegate_t
{
};
// System.Action`2<System.String,System.Action`1<UnityEngine.U2D.SpriteAtlas>>
struct Action_2_t39F9A40857E06142231322CA3632F32C6926572A : public MulticastDelegate_t
{
};
// System.Action`2<System.String,System.Boolean>
struct Action_2_t79388C33CD9A9EDFE5BE17BE73F59AB95415B00A : public MulticastDelegate_t
{
};
// System.Action`3<System.Object,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>
struct Action_3_t406BE4A78DD63C47C820F67915BE0C2E10FD5452 : public MulticastDelegate_t
{
};
// System.Action`3<System.String,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>
struct Action_3_t3460E367BC4ED87D276FBFEBF9F351031F43B89C : public MulticastDelegate_t
{
};
// System.Func`1<System.Boolean>
struct Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457 : public MulticastDelegate_t
{
};
// System.Func`2<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers,System.Boolean>
struct Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9 : public MulticastDelegate_t
{
};
// UnityEngine.Events.UnityAction`1<System.Int32>
struct UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60 : public MulticastDelegate_t
{
};
// UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
struct UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2 : public MulticastDelegate_t
{
};
// UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>
struct UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C : public MulticastDelegate_t
{
};
// UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,System.Int32Enum>
struct UnityAction_2_tF47D82C7E3C3B118B409866D926435B55A0675BD : public MulticastDelegate_t
{
};
// UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode>
struct UnityAction_2_t1C08AEB5AA4F72FEFAB7F303E33C8CFFF80A8C3A : public MulticastDelegate_t
{
};
// UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>
struct UnityAction_2_t3E619780AA870611658EC8B01DA6EA2EC42B13CE : public MulticastDelegate_t
{
};
// System.Action
struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07 : public MulticastDelegate_t
{
};
// System.ArgumentException
struct ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263 : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
{
// System.String System.ArgumentException::_paramName
String_t* ____paramName_18;
};
// UnityEngine.Behaviour
struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
{
};
// UnityEngine.Playables.FrameData
struct FrameData_t02E705D0271F73A24ADF9BA4B6F8760B6696F314
{
// System.UInt64 UnityEngine.Playables.FrameData::m_FrameID
uint64_t ___m_FrameID_0;
// System.Double UnityEngine.Playables.FrameData::m_DeltaTime
double ___m_DeltaTime_1;
// System.Single UnityEngine.Playables.FrameData::m_Weight
float ___m_Weight_2;
// System.Single UnityEngine.Playables.FrameData::m_EffectiveWeight
float ___m_EffectiveWeight_3;
// System.Double UnityEngine.Playables.FrameData::m_EffectiveParentDelay
double ___m_EffectiveParentDelay_4;
// System.Single UnityEngine.Playables.FrameData::m_EffectiveParentSpeed
float ___m_EffectiveParentSpeed_5;
// System.Single UnityEngine.Playables.FrameData::m_EffectiveSpeed
float ___m_EffectiveSpeed_6;
// UnityEngine.Playables.FrameData/Flags UnityEngine.Playables.FrameData::m_Flags
int32_t ___m_Flags_7;
// UnityEngine.Playables.PlayableOutput UnityEngine.Playables.FrameData::m_Output
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 ___m_Output_8;
};
// System.IndexOutOfRangeException
struct IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82 : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
{
};
// System.InvalidOperationException
struct InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
{
};
// UnityEngine.Playables.PlayableAsset
struct PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E : public ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A
{
};
// UnityEngine.Networking.PlayerConnection.PlayerConnection
struct PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53 : public ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A
{
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents UnityEngine.Networking.PlayerConnection.PlayerConnection::m_PlayerEditorConnectionEvents
PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* ___m_PlayerEditorConnectionEvents_5;
// System.Collections.Generic.List`1<System.Int32> UnityEngine.Networking.PlayerConnection.PlayerConnection::m_connectedPlayers
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___m_connectedPlayers_6;
// System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection::m_IsInitilized
bool ___m_IsInitilized_7;
};
// UnityEngine.Rendering.RenderPipelineAsset
struct RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E : public ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A
{
};
// UnityEngine.RenderTexture
struct RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27 : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700
{
};
// UnityEngine.Renderer
struct Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
{
};
// UnityEngine.Texture2D
struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4 : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700
{
};
// UnityEngine.Transform
struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1 : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
{
};
// UnityEngine.Events.UnityAction
struct UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7 : public MulticastDelegate_t
{
};
// UnityEngine.Application/LogCallback
struct LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413 : public MulticastDelegate_t
{
};
// UnityEngine.Application/LowMemoryCallback
struct LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F : public MulticastDelegate_t
{
};
// UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling
struct OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2 : public MulticastDelegate_t
{
};
// UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate
struct RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB : public MulticastDelegate_t
{
};
// UnityEngine.Playables.PlayableBinding/CreateOutputMethod
struct CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509 : public MulticastDelegate_t
{
};
// UnityEngine.RectTransform/ReapplyDrivenProperties
struct ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24 : public MulticastDelegate_t
{
};
// System.ArgumentNullException
struct ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129 : public ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263
{
};
// System.ArgumentOutOfRangeException
struct ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F : public ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263
{
// System.Object System.ArgumentOutOfRangeException::_actualValue
RuntimeObject* ____actualValue_19;
};
// UnityEngine.Camera
struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
{
};
// UnityEngine.Light
struct Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
{
// System.Int32 UnityEngine.Light::m_BakedIndex
int32_t ___m_BakedIndex_4;
};
// System.ObjectDisposedException
struct ObjectDisposedException_tC5FB29E8E980E2010A2F6A5B9B791089419F89EB : public InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB
{
// System.String System.ObjectDisposedException::_objectName
String_t* ____objectName_18;
};
// UnityEngine.RectTransform
struct RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5 : public Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1
{
};
// UnityEngine.Rendering.SortingGroup
struct SortingGroup_tA8DA95BF22F76688DAF54122EB3EEA35C70E9759 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
{
};
// UnityEngine.SpriteRenderer
struct SpriteRenderer_t1DD7FE258F072E1FA87D6577BA27225892B8047B : public Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF
{
// UnityEngine.Events.UnityEvent`1<UnityEngine.SpriteRenderer> UnityEngine.SpriteRenderer::m_SpriteChangeEvent
UnityEvent_1_t8ABE5544759145B8D7A09F1C54FFCB6907EDD56E* ___m_SpriteChangeEvent_4;
};
// System.Collections.Generic.List`1<UnityEngine.Camera>
struct List_1_tD2FA3273746E404D72561E8324608D18B52B533E_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<UnityEngine.Camera>
// System.Collections.Generic.List`1<System.Int32>
struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<System.Int32>
// System.Collections.Generic.List`1<System.Object>
struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<System.Object>
// System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>
struct List_1_t77E053728435B6D4F08A615FE9CD7AEBE6EE7B48_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
RenderRequestU5BU5D_tFE888F219954AB94F31C62B8A20A4AC46AD2B940* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>
// System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>
struct List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
MessageTypeSubscribersU5BU5D_t6FEDFA812C0CC191A11AB0F3A5C1249D3E6FE306* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>
// UnityEngine._Scripting.APIUpdating.APIUpdaterRuntimeHelpers
// UnityEngine._Scripting.APIUpdating.APIUpdaterRuntimeHelpers
// UnityEngine.Application
struct Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields
{
// UnityEngine.Application/LowMemoryCallback UnityEngine.Application::lowMemory
LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* ___lowMemory_0;
// UnityEngine.Application/LogCallback UnityEngine.Application::s_LogCallbackHandler
LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* ___s_LogCallbackHandler_1;
// UnityEngine.Application/LogCallback UnityEngine.Application::s_LogCallbackHandlerThreaded
LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* ___s_LogCallbackHandlerThreaded_2;
// System.Action`1<System.Boolean> UnityEngine.Application::focusChanged
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* ___focusChanged_3;
// System.Action`1<System.String> UnityEngine.Application::deepLinkActivated
Action_1_t3CB5D1A819C3ED3F99E9E39F890F18633253949A* ___deepLinkActivated_4;
// System.Func`1<System.Boolean> UnityEngine.Application::wantsToQuit
Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* ___wantsToQuit_5;
// System.Action UnityEngine.Application::quitting
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___quitting_6;
// System.Action UnityEngine.Application::unloading
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___unloading_7;
};
// UnityEngine.Application
// UnityEngine.Events.ArgumentCache
// UnityEngine.Events.ArgumentCache
// System.Reflection.Assembly
// System.Reflection.Assembly
// System.Reflection.AssemblyName
// System.Reflection.AssemblyName
// UnityEngine.Assertions.Assert
struct Assert_tDC16963451AC4364803739B73A4477ADCB365863_StaticFields
{
// System.Boolean UnityEngine.Assertions.Assert::raiseExceptions
bool ___raiseExceptions_0;
};
// UnityEngine.Assertions.Assert
// UnityEngine.Assertions.AssertionMessageUtil
// UnityEngine.Assertions.AssertionMessageUtil
// System.Attribute
// System.Attribute
// UnityEngine.Events.BaseInvokableCall
// UnityEngine.Events.BaseInvokableCall
// UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem
// UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem
// UnityEngine.Rendering.CameraEventUtils
// UnityEngine.Rendering.CameraEventUtils
// System.Globalization.CultureInfo
struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_StaticFields
{
// System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::invariant_culture_info
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___invariant_culture_info_0;
// System.Object System.Globalization.CultureInfo::shared_table_lock
RuntimeObject* ___shared_table_lock_1;
// System.Globalization.CultureInfo System.Globalization.CultureInfo::default_current_culture
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___default_current_culture_2;
// System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::s_DefaultThreadCurrentUICulture
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___s_DefaultThreadCurrentUICulture_34;
// System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::s_DefaultThreadCurrentCulture
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___s_DefaultThreadCurrentCulture_35;
// System.Collections.Generic.Dictionary`2<System.Int32,System.Globalization.CultureInfo> System.Globalization.CultureInfo::shared_by_number
Dictionary_2_t9FA6D82CAFC18769F7515BB51D1C56DAE09381C3* ___shared_by_number_36;
// System.Collections.Generic.Dictionary`2<System.String,System.Globalization.CultureInfo> System.Globalization.CultureInfo::shared_by_name
Dictionary_2_tE1603CE612C16451D1E56FF4D4859D4FE4087C28* ___shared_by_name_37;
// System.Globalization.CultureInfo System.Globalization.CultureInfo::s_UserPreferredCultureInfoInAppX
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___s_UserPreferredCultureInfoInAppX_38;
// System.Boolean System.Globalization.CultureInfo::IsTaiwanSku
bool ___IsTaiwanSku_39;
};
// System.Globalization.CultureInfo
// UnityEngine.Sprites.DataUtility
// UnityEngine.Sprites.DataUtility
// UnityEngine.Gizmos
// UnityEngine.Gizmos
// UnityEngine.Experimental.Rendering.GraphicsFormatUtility
struct GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_StaticFields
{
// UnityEngine.Experimental.Rendering.GraphicsFormat[] UnityEngine.Experimental.Rendering.GraphicsFormatUtility::tableNoStencil
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* ___tableNoStencil_0;
// UnityEngine.Experimental.Rendering.GraphicsFormat[] UnityEngine.Experimental.Rendering.GraphicsFormatUtility::tableStencil
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* ___tableStencil_1;
};
// UnityEngine.Experimental.Rendering.GraphicsFormatUtility
// UnityEngine.Experimental.GlobalIllumination.LightmapperUtils
// UnityEngine.Experimental.GlobalIllumination.LightmapperUtils
// UnityEngine.Experimental.GlobalIllumination.Lightmapping
struct Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields
{
// UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate UnityEngine.Experimental.GlobalIllumination.Lightmapping::s_DefaultDelegate
RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* ___s_DefaultDelegate_0;
// UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate UnityEngine.Experimental.GlobalIllumination.Lightmapping::s_RequestLightsDelegate
RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* ___s_RequestLightsDelegate_1;
};
// UnityEngine.Experimental.GlobalIllumination.Lightmapping
// System.Reflection.MemberInfo
// System.Reflection.MemberInfo
// UnityEngine.Profiling.Memory.Experimental.MemoryProfiler
struct MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_StaticFields
{
// System.Action`2<System.String,System.Boolean> UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::m_SnapshotFinished
Action_2_t79388C33CD9A9EDFE5BE17BE73F59AB95415B00A* ___m_SnapshotFinished_0;
// System.Action`3<System.String,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture> UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::m_SaveScreenshotToDisk
Action_3_t3460E367BC4ED87D276FBFEBF9F351031F43B89C* ___m_SaveScreenshotToDisk_1;
// System.Action`1<UnityEngine.Profiling.Memory.Experimental.MetaData> UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::createMetaData
Action_1_t8CAA060730FEF23B474034A283D1943530EAEC75* ___createMetaData_2;
};
// UnityEngine.Profiling.Memory.Experimental.MemoryProfiler
// UnityEngine.Networking.PlayerConnection.MessageEventArgs
// UnityEngine.Networking.PlayerConnection.MessageEventArgs
// UnityEngine.Profiling.Memory.Experimental.MetaData
// UnityEngine.Profiling.Memory.Experimental.MetaData
// System.Globalization.NumberFormatInfo
struct NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472_StaticFields
{
// System.Globalization.NumberFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.NumberFormatInfo::invariantInfo
NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* ___invariantInfo_0;
};
// System.Globalization.NumberFormatInfo
// UnityEngine.Rendering.OnDemandRendering
struct OnDemandRendering_t3ED2CE20D351518F912948DF1D2D03079F5CE34E_StaticFields
{
// System.Int32 UnityEngine.Rendering.OnDemandRendering::m_RenderFrameInterval
int32_t ___m_RenderFrameInterval_0;
};
// UnityEngine.Rendering.OnDemandRendering
// UnityEngine.Events.PersistentCall
// UnityEngine.Events.PersistentCall
// UnityEngine.Playables.PlayableBehaviour
// UnityEngine.Playables.PlayableBehaviour
// UnityEngine.PlayerConnectionInternal
// UnityEngine.PlayerConnectionInternal
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents
// UnityEngine.Rendering.RenderPipeline
// UnityEngine.Rendering.RenderPipeline
// UnityEngine.Rendering.RenderPipelineManager
struct RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields
{
// UnityEngine.Rendering.RenderPipelineAsset UnityEngine.Rendering.RenderPipelineManager::s_CurrentPipelineAsset
RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* ___s_CurrentPipelineAsset_0;
// System.Collections.Generic.List`1<UnityEngine.Camera> UnityEngine.Rendering.RenderPipelineManager::s_Cameras
List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___s_Cameras_1;
// System.String UnityEngine.Rendering.RenderPipelineManager::s_currentPipelineType
String_t* ___s_currentPipelineType_2;
// System.String UnityEngine.Rendering.RenderPipelineManager::s_builtinPipelineName
String_t* ___s_builtinPipelineName_3;
// UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineManager::s_currentPipeline
RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* ___s_currentPipeline_4;
// System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[]> UnityEngine.Rendering.RenderPipelineManager::beginFrameRendering
Action_2_tBFF2A95C6B603A20229CAD6BD0749C19A9AC849C* ___beginFrameRendering_5;
// System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera> UnityEngine.Rendering.RenderPipelineManager::beginCameraRendering
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* ___beginCameraRendering_6;
// System.Action UnityEngine.Rendering.RenderPipelineManager::activeRenderPipelineTypeChanged
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___activeRenderPipelineTypeChanged_7;
};
// UnityEngine.Rendering.RenderPipelineManager
// UnityEngine.Resources
// UnityEngine.Resources
// UnityEngine.ResourcesAPI
struct ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_StaticFields
{
// UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::s_DefaultAPI
ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* ___s_DefaultAPI_0;
// UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::<overrideAPI>k__BackingField
ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* ___U3CoverrideAPIU3Ek__BackingField_1;
};
// UnityEngine.ResourcesAPI
// UnityEngine.ResourcesAPIInternal
// UnityEngine.ResourcesAPIInternal
// UnityEngine.SceneManagement.SceneManager
struct SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_StaticFields
{
// UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode> UnityEngine.SceneManagement.SceneManager::sceneLoaded
UnityAction_2_t1C08AEB5AA4F72FEFAB7F303E33C8CFFF80A8C3A* ___sceneLoaded_0;
// UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene> UnityEngine.SceneManagement.SceneManager::sceneUnloaded
UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* ___sceneUnloaded_1;
// UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene> UnityEngine.SceneManagement.SceneManager::activeSceneChanged
UnityAction_2_t3E619780AA870611658EC8B01DA6EA2EC42B13CE* ___activeSceneChanged_2;
// System.Boolean UnityEngine.SceneManagement.SceneManager::s_AllowLoadScene
bool ___s_AllowLoadScene_3;
};
// UnityEngine.SceneManagement.SceneManager
// UnityEngine.SceneManagement.SceneManagerAPI
struct SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_StaticFields
{
// UnityEngine.SceneManagement.SceneManagerAPI UnityEngine.SceneManagement.SceneManagerAPI::s_DefaultAPI
SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* ___s_DefaultAPI_0;
// UnityEngine.SceneManagement.SceneManagerAPI UnityEngine.SceneManagement.SceneManagerAPI::<overrideAPI>k__BackingField
SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* ___U3CoverrideAPIU3Ek__BackingField_1;
};
// UnityEngine.SceneManagement.SceneManagerAPI
// UnityEngine.SceneManagement.SceneManagerAPIInternal
// UnityEngine.SceneManagement.SceneManagerAPIInternal
// UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings
struct ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_StaticFields
{
// UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::s_Instance
ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* ___s_Instance_0;
};
// UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings
// UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper
// UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper
// UnityEngine.U2D.SpriteAtlasManager
struct SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_StaticFields
{
// System.Action`2<System.String,System.Action`1<UnityEngine.U2D.SpriteAtlas>> UnityEngine.U2D.SpriteAtlasManager::atlasRequested
Action_2_t39F9A40857E06142231322CA3632F32C6926572A* ___atlasRequested_0;
// System.Action`1<UnityEngine.U2D.SpriteAtlas> UnityEngine.U2D.SpriteAtlasManager::atlasRegistered
Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* ___atlasRegistered_1;
};
// UnityEngine.U2D.SpriteAtlasManager
// UnityEngine.Experimental.U2D.SpriteRendererGroup
// UnityEngine.Experimental.U2D.SpriteRendererGroup
// System.String
struct String_t_StaticFields
{
// System.String System.String::Empty
String_t* ___Empty_6;
};
// System.String
// UnityEngine.Rendering.SupportedRenderingFeatures
struct SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_StaticFields
{
// UnityEngine.Rendering.SupportedRenderingFeatures UnityEngine.Rendering.SupportedRenderingFeatures::s_Active
SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* ___s_Active_0;
};
// UnityEngine.Rendering.SupportedRenderingFeatures
// UnityEngine.Events.UnityEventBase
// UnityEngine.Events.UnityEventBase
// UnityEngine.Events.UnityEventTools
// UnityEngine.Events.UnityEventTools
// UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c
struct U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4_StaticFields
{
// UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c::<>9
U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4* ___U3CU3E9_0;
};
// UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c
// UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0
// UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers
// UnityEngine.Transform/Enumerator
// UnityEngine.Transform/Enumerator
// System.Collections.Generic.List`1/Enumerator<System.Int32>
// System.Collections.Generic.List`1/Enumerator<System.Int32>
// Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>
// Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>
// Unity.Collections.NativeArray`1<System.Byte>
// Unity.Collections.NativeArray`1<System.Byte>
// Unity.Collections.NativeArray`1<System.Int32>
// Unity.Collections.NativeArray`1<System.Int32>
// Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>
// Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>
// Unity.Collections.NativeArray`1<UnityEngine.Plane>
// Unity.Collections.NativeArray`1<UnityEngine.Plane>
// UnityEngine.Events.UnityEvent`1<System.Int32>
// UnityEngine.Events.UnityEvent`1<System.Int32>
// UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
// UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
// UnityEngine.Events.UnityEvent`1<UnityEngine.SpriteRenderer>
// UnityEngine.Events.UnityEvent`1<UnityEngine.SpriteRenderer>
// UnityEngine.Rendering.BatchVisibility
// UnityEngine.Rendering.BatchVisibility
// System.Boolean
struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_StaticFields
{
// System.String System.Boolean::TrueString
String_t* ___TrueString_5;
// System.String System.Boolean::FalseString
String_t* ___FalseString_6;
};
// System.Boolean
// System.Byte
// System.Byte
// System.Char
struct Char_t521A6F19B456D956AF452D926C32709DC03D6B17_StaticFields
{
// System.Byte[] System.Char::s_categoryForLatin1
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___s_categoryForLatin1_3;
};
// System.Char
// UnityEngine.Color
// UnityEngine.Color
// UnityEngine.Color32
// UnityEngine.Color32
// System.DateTime
struct DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D_StaticFields
{
// System.Int32[] System.DateTime::s_daysToMonth365
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___s_daysToMonth365_30;
// System.Int32[] System.DateTime::s_daysToMonth366
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___s_daysToMonth366_31;
// System.DateTime System.DateTime::MinValue
DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D ___MinValue_32;
// System.DateTime System.DateTime::MaxValue
DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D ___MaxValue_33;
// System.DateTime System.DateTime::UnixEpoch
DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D ___UnixEpoch_34;
};
// System.DateTime
// UnityEngine.Internal.DefaultValueAttribute
// UnityEngine.Internal.DefaultValueAttribute
// System.Double
// System.Double
// UnityEngine.DrivenRectTransformTracker
// UnityEngine.DrivenRectTransformTracker
// UnityEngine.Internal.ExcludeFromDocsAttribute
// UnityEngine.Internal.ExcludeFromDocsAttribute
// UnityEngine.Serialization.FormerlySerializedAsAttribute
// UnityEngine.Serialization.FormerlySerializedAsAttribute
// System.Guid
struct Guid_t_StaticFields
{
// System.Guid System.Guid::Empty
Guid_t ___Empty_0;
};
// System.Guid
// System.Int32
// System.Int32
// System.IntPtr
struct IntPtr_t_StaticFields
{
// System.IntPtr System.IntPtr::Zero
intptr_t ___Zero_1;
};
// System.IntPtr
// UnityEngine.Events.InvokableCall
// UnityEngine.Events.InvokableCall
// UnityEngine.LightBakingOutput
// UnityEngine.LightBakingOutput
// UnityEngine.Experimental.GlobalIllumination.LinearColor
// UnityEngine.Experimental.GlobalIllumination.LinearColor
// UnityEngine.SceneManagement.LoadSceneParameters
// UnityEngine.SceneManagement.LoadSceneParameters
// UnityEngine.Mathf
struct Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields
{
// System.Single UnityEngine.Mathf::Epsilon
float ___Epsilon_0;
};
// UnityEngine.Mathf
// UnityEngineInternal.MathfInternal
struct MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_StaticFields
{
// System.Single modreq(System.Runtime.CompilerServices.IsVolatile) UnityEngineInternal.MathfInternal::FloatMinNormal
float ___FloatMinNormal_0;
// System.Single modreq(System.Runtime.CompilerServices.IsVolatile) UnityEngineInternal.MathfInternal::FloatMinDenormal
float ___FloatMinDenormal_1;
// System.Boolean UnityEngineInternal.MathfInternal::IsFlushToZeroEnabled
bool ___IsFlushToZeroEnabled_2;
};
// UnityEngineInternal.MathfInternal
// UnityEngine.Matrix4x4
struct Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_StaticFields
{
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___zeroMatrix_16;
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___identityMatrix_17;
};
// UnityEngine.Matrix4x4
// System.Reflection.MethodBase
// System.Reflection.MethodBase
// UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
// UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
// System.ObsoleteAttribute
// System.ObsoleteAttribute
// UnityEngine.Scripting.PreserveAttribute
// UnityEngine.Scripting.PreserveAttribute
// UnityEngine.Quaternion
struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_StaticFields
{
// UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___identityQuaternion_4;
};
// UnityEngine.Quaternion
// UnityEngine.Rect
// UnityEngine.Rect
// UnityEngine.SceneManagement.Scene
// UnityEngine.SceneManagement.Scene
// UnityEngine.Rendering.ShaderTagId
// UnityEngine.Rendering.ShaderTagId
// System.Single
// System.Single
// UnityEngine.SortingLayer
// UnityEngine.SortingLayer
// UnityEngine.Rendering.StencilState
// UnityEngine.Rendering.StencilState
// System.TimeSpan
struct TimeSpan_t8195C5B013A2C532FEBDF0B64B6911982E750F5A_StaticFields
{
// System.TimeSpan System.TimeSpan::Zero
TimeSpan_t8195C5B013A2C532FEBDF0B64B6911982E750F5A ___Zero_19;
// System.TimeSpan System.TimeSpan::MaxValue
TimeSpan_t8195C5B013A2C532FEBDF0B64B6911982E750F5A ___MaxValue_20;
// System.TimeSpan System.TimeSpan::MinValue
TimeSpan_t8195C5B013A2C532FEBDF0B64B6911982E750F5A ___MinValue_21;
};
// System.TimeSpan
// System.UInt16
// System.UInt16
// System.UInt32
// System.UInt32
// System.UInt64
// System.UInt64
// UnityEngine.Vector2
struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields
{
// UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___zeroVector_2;
// UnityEngine.Vector2 UnityEngine.Vector2::oneVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___oneVector_3;
// UnityEngine.Vector2 UnityEngine.Vector2::upVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___upVector_4;
// UnityEngine.Vector2 UnityEngine.Vector2::downVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___downVector_5;
// UnityEngine.Vector2 UnityEngine.Vector2::leftVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___leftVector_6;
// UnityEngine.Vector2 UnityEngine.Vector2::rightVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___rightVector_7;
// UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___positiveInfinityVector_8;
// UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___negativeInfinityVector_9;
};
// UnityEngine.Vector2
// UnityEngine.Vector3
struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields
{
// UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___zeroVector_5;
// UnityEngine.Vector3 UnityEngine.Vector3::oneVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___oneVector_6;
// UnityEngine.Vector3 UnityEngine.Vector3::upVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___upVector_7;
// UnityEngine.Vector3 UnityEngine.Vector3::downVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___downVector_8;
// UnityEngine.Vector3 UnityEngine.Vector3::leftVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___leftVector_9;
// UnityEngine.Vector3 UnityEngine.Vector3::rightVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rightVector_10;
// UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___forwardVector_11;
// UnityEngine.Vector3 UnityEngine.Vector3::backVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___backVector_12;
// UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___positiveInfinityVector_13;
// UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___negativeInfinityVector_14;
};
// UnityEngine.Vector3
// UnityEngine.Vector4
struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_StaticFields
{
// UnityEngine.Vector4 UnityEngine.Vector4::zeroVector
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___zeroVector_5;
// UnityEngine.Vector4 UnityEngine.Vector4::oneVector
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___oneVector_6;
// UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___positiveInfinityVector_7;
// UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___negativeInfinityVector_8;
};
// UnityEngine.Vector4
// UnityEngine.Rendering.VertexAttributeDescriptor
// UnityEngine.Rendering.VertexAttributeDescriptor
// System.Void
// System.Void
// UnityEngine.Events.CachedInvokableCall`1<System.Boolean>
// UnityEngine.Events.CachedInvokableCall`1<System.Boolean>
// UnityEngine.Events.CachedInvokableCall`1<System.Int32>
// UnityEngine.Events.CachedInvokableCall`1<System.Int32>
// UnityEngine.Events.CachedInvokableCall`1<System.Single>
// UnityEngine.Events.CachedInvokableCall`1<System.Single>
// UnityEngine.Events.CachedInvokableCall`1<System.String>
// UnityEngine.Events.CachedInvokableCall`1<System.String>
// UnityEngine.AsyncOperation
// UnityEngine.AsyncOperation
// UnityEngine.Rendering.BatchRendererGroup
// UnityEngine.Rendering.BatchRendererGroup
// UnityEngine.Bounds
// UnityEngine.Bounds
// UnityEngine.Rendering.CommandBuffer
// UnityEngine.Rendering.CommandBuffer
// System.Reflection.ConstructorInfo
struct ConstructorInfo_t1B5967EE7E5554272F79F8880183C70AD240EEEB_StaticFields
{
// System.String System.Reflection.ConstructorInfo::ConstructorName
String_t* ___ConstructorName_0;
// System.String System.Reflection.ConstructorInfo::TypeConstructorName
String_t* ___TypeConstructorName_1;
};
// System.Reflection.ConstructorInfo
// UnityEngine.Experimental.GlobalIllumination.Cookie
// UnityEngine.Experimental.GlobalIllumination.Cookie
// UnityEngine.Profiling.Experimental.DebugScreenCapture
// UnityEngine.Profiling.Experimental.DebugScreenCapture
// System.Delegate
// System.Delegate
// UnityEngine.Experimental.GlobalIllumination.DirectionalLight
// UnityEngine.Experimental.GlobalIllumination.DirectionalLight
// UnityEngine.Experimental.GlobalIllumination.DiscLight
// UnityEngine.Experimental.GlobalIllumination.DiscLight
// System.Exception
struct Exception_t_StaticFields
{
// System.Object System.Exception::s_EDILock
RuntimeObject* ___s_EDILock_0;
};
// System.Exception
// UnityEngine.Gradient
// UnityEngine.Gradient
// UnityEngine.Experimental.Rendering.GraphicsFormat
// UnityEngine.Experimental.Rendering.GraphicsFormat
// Unity.Jobs.JobHandle
// Unity.Jobs.JobHandle
// UnityEngine.Rendering.LODParameters
// UnityEngine.Rendering.LODParameters
// UnityEngine.Experimental.GlobalIllumination.LightDataGI
// UnityEngine.Experimental.GlobalIllumination.LightDataGI
// System.Reflection.MethodInfo
// System.Reflection.MethodInfo
// UnityEngine.Scripting.APIUpdating.MovedFromAttribute
// UnityEngine.Scripting.APIUpdating.MovedFromAttribute
// UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields
{
// System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
};
// UnityEngine.Object
// UnityEngine.Plane
// UnityEngine.Plane
// UnityEngine.Playables.PlayableGraph
// UnityEngine.Playables.PlayableGraph
// UnityEngine.Playables.PlayableHandle
struct PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_StaticFields
{
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::m_Null
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Null_2;
};
// UnityEngine.Playables.PlayableHandle
// UnityEngine.Playables.PlayableOutputHandle
struct PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_StaticFields
{
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::m_Null
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___m_Null_2;
};
// UnityEngine.Playables.PlayableOutputHandle
// UnityEngine.Experimental.GlobalIllumination.PointLight
// UnityEngine.Experimental.GlobalIllumination.PointLight
// UnityEngine.Experimental.GlobalIllumination.RectangleLight
// UnityEngine.Experimental.GlobalIllumination.RectangleLight
// UnityEngine.Rendering.RenderTargetIdentifier
// UnityEngine.Rendering.RenderTargetIdentifier
// System.RuntimeTypeHandle
// System.RuntimeTypeHandle
// UnityEngine.Rendering.ScriptableRenderContext
struct ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_StaticFields
{
// UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.ScriptableRenderContext::kRenderTypeTag
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___kRenderTypeTag_0;
};
// UnityEngine.Rendering.ScriptableRenderContext
// UnityEngine.Experimental.GlobalIllumination.SpotLight
// UnityEngine.Experimental.GlobalIllumination.SpotLight
// UnityEngine.U2D.SpriteBone
// UnityEngine.U2D.SpriteBone
// UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0
// UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0
// UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0
// UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent
// UnityEngine.Assertions.AssertionException
// UnityEngine.Assertions.AssertionException
// UnityEngine.Rendering.BatchCullingContext
// UnityEngine.Rendering.BatchCullingContext
// UnityEngine.Rendering.BatchRendererCullingOutput
// UnityEngine.Rendering.BatchRendererCullingOutput
// UnityEngine.Experimental.Playables.CameraPlayable
// UnityEngine.Experimental.Playables.CameraPlayable
// UnityEngine.Component
// UnityEngine.Component
// UnityEngine.ComputeShader
// UnityEngine.ComputeShader
// UnityEngine.GameObject
// UnityEngine.GameObject
// UnityEngine.Rendering.GraphicsSettings
// UnityEngine.Rendering.GraphicsSettings
// UnityEngine.LowerResBlitTexture
// UnityEngine.LowerResBlitTexture
// UnityEngine.Material
// UnityEngine.Material
// UnityEngine.Experimental.Playables.MaterialEffectPlayable
// UnityEngine.Experimental.Playables.MaterialEffectPlayable
// UnityEngine.Playables.Playable
struct Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_StaticFields
{
// UnityEngine.Playables.Playable UnityEngine.Playables.Playable::m_NullPlayable
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___m_NullPlayable_1;
};
// UnityEngine.Playables.Playable
// UnityEngine.Playables.PlayableBinding
struct PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_StaticFields
{
// UnityEngine.Playables.PlayableBinding[] UnityEngine.Playables.PlayableBinding::None
PlayableBindingU5BU5D_tC50C3F27A8E4246488F7A5998CAABAC4811A92CD* ___None_4;
// System.Double UnityEngine.Playables.PlayableBinding::DefaultDuration
double ___DefaultDuration_5;
};
// UnityEngine.Playables.PlayableBinding
// UnityEngine.Playables.PlayableOutput
struct PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680_StaticFields
{
// UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableOutput::m_NullPlayableOutput
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 ___m_NullPlayableOutput_1;
};
// UnityEngine.Playables.PlayableOutput
// UnityEngine.PreloadData
// UnityEngine.PreloadData
// UnityEngine.ResourceRequest
// UnityEngine.ResourceRequest
// UnityEngine.Playables.ScriptPlayableOutput
// UnityEngine.Playables.ScriptPlayableOutput
// UnityEngine.ScriptableObject
// UnityEngine.ScriptableObject
// UnityEngine.Shader
// UnityEngine.Shader
// UnityEngine.Sprite
// UnityEngine.Sprite
// UnityEngine.U2D.SpriteAtlas
// UnityEngine.U2D.SpriteAtlas
// UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo
// UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo
// UnityEngine.Rendering.SubMeshDescriptor
// UnityEngine.Rendering.SubMeshDescriptor
// UnityEngine.Texture
struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields
{
// System.Int32 UnityEngine.Texture::GenerateAllMips
int32_t ___GenerateAllMips_4;
};
// UnityEngine.Texture
// UnityEngine.Experimental.Playables.TextureMixerPlayable
// UnityEngine.Experimental.Playables.TextureMixerPlayable
// UnityEngine.Experimental.Playables.TexturePlayableOutput
// UnityEngine.Experimental.Playables.TexturePlayableOutput
// System.Type
struct Type_t_StaticFields
{
// System.Reflection.Binder modreq(System.Runtime.CompilerServices.IsVolatile) System.Type::s_defaultBinder
Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235* ___s_defaultBinder_0;
// System.Char System.Type::Delimiter
Il2CppChar ___Delimiter_1;
// System.Type[] System.Type::EmptyTypes
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___EmptyTypes_2;
// System.Object System.Type::Missing
RuntimeObject* ___Missing_3;
// System.Reflection.MemberFilter System.Type::FilterAttribute
MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterAttribute_4;
// System.Reflection.MemberFilter System.Type::FilterName
MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterName_5;
// System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase
MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterNameIgnoreCase_6;
};
// System.Type
// System.Action`1<UnityEngine.AsyncOperation>
// System.Action`1<UnityEngine.AsyncOperation>
// System.Action`1<System.Boolean>
// System.Action`1<System.Boolean>
// System.Action`1<UnityEngine.Profiling.Memory.Experimental.MetaData>
// System.Action`1<UnityEngine.Profiling.Memory.Experimental.MetaData>
// System.Action`1<System.Object>
// System.Action`1<System.Object>
// System.Action`1<UnityEngine.U2D.SpriteAtlas>
// System.Action`1<UnityEngine.U2D.SpriteAtlas>
// System.Action`1<System.String>
// System.Action`1<System.String>
// System.Action`2<System.Object,System.Boolean>
// System.Action`2<System.Object,System.Boolean>
// System.Action`2<System.Object,System.Object>
// System.Action`2<System.Object,System.Object>
// System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[]>
// System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[]>
// System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera>
// System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera>
// System.Action`2<System.String,System.Action`1<UnityEngine.U2D.SpriteAtlas>>
// System.Action`2<System.String,System.Action`1<UnityEngine.U2D.SpriteAtlas>>
// System.Action`2<System.String,System.Boolean>
// System.Action`2<System.String,System.Boolean>
// System.Action`3<System.Object,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>
// System.Action`3<System.Object,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>
// System.Action`3<System.String,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>
// System.Action`3<System.String,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>
// System.Func`1<System.Boolean>
// System.Func`1<System.Boolean>
// System.Func`2<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers,System.Boolean>
// System.Func`2<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers,System.Boolean>
// UnityEngine.Events.UnityAction`1<System.Int32>
// UnityEngine.Events.UnityAction`1<System.Int32>
// UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
// UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
// UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>
// UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>
// UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,System.Int32Enum>
// UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,System.Int32Enum>
// UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode>
// UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode>
// UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>
// UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>
// System.Action
// System.Action
// System.ArgumentException
// System.ArgumentException
// UnityEngine.Behaviour
// UnityEngine.Behaviour
// UnityEngine.Playables.FrameData
// UnityEngine.Playables.FrameData
// System.IndexOutOfRangeException
// System.IndexOutOfRangeException
// UnityEngine.Playables.PlayableAsset
// UnityEngine.Playables.PlayableAsset
// UnityEngine.Networking.PlayerConnection.PlayerConnection
struct PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_StaticFields
{
// UnityEngine.IPlayerEditorConnectionNative UnityEngine.Networking.PlayerConnection.PlayerConnection::connectionNative
RuntimeObject* ___connectionNative_4;
// UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::s_Instance
PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* ___s_Instance_8;
};
// UnityEngine.Networking.PlayerConnection.PlayerConnection
// UnityEngine.Rendering.RenderPipelineAsset
// UnityEngine.Rendering.RenderPipelineAsset
// UnityEngine.RenderTexture
// UnityEngine.RenderTexture
// UnityEngine.Texture2D
// UnityEngine.Texture2D
// UnityEngine.Transform
// UnityEngine.Transform
// UnityEngine.Events.UnityAction
// UnityEngine.Events.UnityAction
// UnityEngine.Application/LogCallback
// UnityEngine.Application/LogCallback
// UnityEngine.Application/LowMemoryCallback
// UnityEngine.Application/LowMemoryCallback
// UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling
// UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling
// UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate
// UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate
// UnityEngine.Playables.PlayableBinding/CreateOutputMethod
// UnityEngine.Playables.PlayableBinding/CreateOutputMethod
// UnityEngine.RectTransform/ReapplyDrivenProperties
// UnityEngine.RectTransform/ReapplyDrivenProperties
// System.ArgumentNullException
// System.ArgumentNullException
// System.ArgumentOutOfRangeException
// System.ArgumentOutOfRangeException
// UnityEngine.Camera
struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields
{
// UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreCull
CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPreCull_4;
// UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreRender
CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPreRender_5;
// UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPostRender
CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPostRender_6;
};
// UnityEngine.Camera
// UnityEngine.Light
// UnityEngine.Light
// System.ObjectDisposedException
// System.ObjectDisposedException
// UnityEngine.RectTransform
struct RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_StaticFields
{
// UnityEngine.RectTransform/ReapplyDrivenProperties UnityEngine.RectTransform::reapplyDrivenProperties
ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* ___reapplyDrivenProperties_4;
};
// UnityEngine.RectTransform
// UnityEngine.Rendering.SortingGroup
// UnityEngine.Rendering.SortingGroup
// UnityEngine.SpriteRenderer
// UnityEngine.SpriteRenderer
#ifdef __clang__
#pragma clang diagnostic pop
#endif
// System.Object[]
struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918 : public RuntimeArray
{
ALIGN_FIELD (8) RuntimeObject* m_Items[1];
inline RuntimeObject* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline RuntimeObject** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, RuntimeObject* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline RuntimeObject* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline RuntimeObject** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// System.Delegate[]
struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771 : public RuntimeArray
{
ALIGN_FIELD (8) Delegate_t* m_Items[1];
inline Delegate_t* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Delegate_t** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Delegate_t* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline Delegate_t* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Delegate_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// UnityEngine.Vector3[]
struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C : public RuntimeArray
{
ALIGN_FIELD (8) Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 m_Items[1];
inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 value)
{
m_Items[index] = value;
}
};
// UnityEngine.Vector2[]
struct Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA : public RuntimeArray
{
ALIGN_FIELD (8) Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 m_Items[1];
inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 value)
{
m_Items[index] = value;
}
};
// System.UInt16[]
struct UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83 : public RuntimeArray
{
ALIGN_FIELD (8) uint16_t m_Items[1];
inline uint16_t GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline uint16_t* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, uint16_t value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline uint16_t GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline uint16_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, uint16_t value)
{
m_Items[index] = value;
}
};
// System.Byte[]
struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031 : public RuntimeArray
{
ALIGN_FIELD (8) uint8_t m_Items[1];
inline uint8_t GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline uint8_t* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, uint8_t value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline uint8_t GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline uint8_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, uint8_t value)
{
m_Items[index] = value;
}
};
// System.String[]
struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248 : public RuntimeArray
{
ALIGN_FIELD (8) String_t* m_Items[1];
inline String_t* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline String_t** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, String_t* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// UnityEngine.Camera[]
struct CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B : public RuntimeArray
{
ALIGN_FIELD (8) Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* m_Items[1];
inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// UnityEngine.Light[]
struct LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990 : public RuntimeArray
{
ALIGN_FIELD (8) Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* m_Items[1];
inline Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// UnityEngine.Experimental.Rendering.GraphicsFormat[]
struct GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5 : public RuntimeArray
{
ALIGN_FIELD (8) int32_t m_Items[1];
inline int32_t GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline int32_t* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, int32_t value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
{
m_Items[index] = value;
}
};
// UnityEngine.Playables.PlayableBinding[]
struct PlayableBindingU5BU5D_tC50C3F27A8E4246488F7A5998CAABAC4811A92CD : public RuntimeArray
{
ALIGN_FIELD (8) PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 m_Items[1];
inline PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_StreamName_0), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_SourceObject_1), (void*)NULL);
#endif
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_SourceBindingType_2), (void*)NULL);
#endif
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_CreateOutputMethod_3), (void*)NULL);
#endif
}
inline PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_StreamName_0), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_SourceObject_1), (void*)NULL);
#endif
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_SourceBindingType_2), (void*)NULL);
#endif
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_CreateOutputMethod_3), (void*)NULL);
#endif
}
};
// System.Type[]
struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB : public RuntimeArray
{
ALIGN_FIELD (8) Type_t* m_Items[1];
inline Type_t* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Type_t** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Type_t* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline Type_t* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Type_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Type_t* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// System.Int32[]
struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C : public RuntimeArray
{
ALIGN_FIELD (8) int32_t m_Items[1];
inline int32_t GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline int32_t* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, int32_t value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
{
m_Items[index] = value;
}
};
IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_pinvoke(const Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C& unmarshaled, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke& marshaled);
IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_pinvoke_back(const Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke& marshaled, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C& unmarshaled);
IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_pinvoke_cleanup(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke& marshaled);
IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_com(const Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C& unmarshaled, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com& marshaled);
IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_com_back(const Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com& marshaled, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C& unmarshaled);
IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_com_cleanup(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com& marshaled);
// TResult System.Func`1<System.Boolean>::Invoke()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Func_1_Invoke_mBB7F37C468451AF57FAF31635C544D6B8C4373B2_gshared_inline (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* __this, const RuntimeMethod* method) ;
// System.Void System.Action`1<System.Boolean>::Invoke(T)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_1_Invoke_m69C8773D6967F3B224777183E24EA621CE056F8F_gshared_inline (Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* __this, bool ___0_obj, const RuntimeMethod* method) ;
// System.Void System.Action`1<System.Object>::Invoke(T)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline (Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.UnityEvent`1<System.Object>::Invoke(T0)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_Invoke_m6CDC8B0639CE8935E2E13D10B2C8E500968130B6_gshared (UnityEvent_1_t3CE03B42D5873C0C0E0692BEE72E1E6D5399F205* __this, RuntimeObject* ___0_arg0, const RuntimeMethod* method) ;
// System.Void System.Action`1<System.Object>::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_1__ctor_m2E1DFA67718FC1A0B6E5DFEB78831FFE9C059EB4_gshared (Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) ;
// System.Void System.Action`2<System.Object,System.Object>::Invoke(T1,T2)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_2_Invoke_m7BFCE0BBCF67689D263059B56A8D79161B698587_gshared_inline (Action_2_t156C43F079E7E68155FCDCD12DC77DD11AEF7E3C* __this, RuntimeObject* ___0_arg1, RuntimeObject* ___1_arg2, const RuntimeMethod* method) ;
// System.Void System.Action`2<System.Object,System.Boolean>::Invoke(T1,T2)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_2_Invoke_mB2DD87F61EB655A33F6277F1E277246CE23B6625_gshared_inline (Action_2_t5BCD350E28ADACED656596CC308132ED74DA0915* __this, RuntimeObject* ___0_arg1, bool ___1_arg2, const RuntimeMethod* method) ;
// Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<System.Byte>(System.Void*,System.Int32,Unity.Collections.Allocator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3_m181D7F12EB826B7D6B73742BFD85A667D533BABA_gshared (void* ___0_dataPointer, int32_t ___1_length, int32_t ___2_allocator, const RuntimeMethod* method) ;
// System.Void System.Action`3<System.Object,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>::Invoke(T1,T2,T3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_3_Invoke_m629ACF36579B0EF894057AFEC90F8A472A15B7F0_gshared_inline (Action_3_t406BE4A78DD63C47C820F67915BE0C2E10FD5452* __this, RuntimeObject* ___0_arg1, bool ___1_arg2, DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5 ___2_arg3, const RuntimeMethod* method) ;
// System.Void System.Func`2<System.Object,System.Boolean>::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Func_2__ctor_m13C0A7F33154D861E2A041B52E88461832DA1697_gshared (Func_2_tE1F0D41563EE092E5E5540B061449FDE88F1DC00* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) ;
// System.Collections.Generic.IEnumerable`1<TSource> System.Linq.Enumerable::Where<System.Object>(System.Collections.Generic.IEnumerable`1<TSource>,System.Func`2<TSource,System.Boolean>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Enumerable_Where_TisRuntimeObject_m5DAF16724887B42DDBBF391C7F375749E8AA4AD7_gshared (RuntimeObject* ___0_source, Func_2_tE1F0D41563EE092E5E5540B061449FDE88F1DC00* ___1_predicate, const RuntimeMethod* method) ;
// System.Boolean System.Linq.Enumerable::Any<System.Object>(System.Collections.Generic.IEnumerable`1<TSource>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerable_Any_TisRuntimeObject_m67CFBD544CF1D1C0C7E7457FDBDB81649DE26847_gshared (RuntimeObject* ___0_source, const RuntimeMethod* method) ;
// TSource System.Linq.Enumerable::SingleOrDefault<System.Object>(System.Collections.Generic.IEnumerable`1<TSource>,System.Func`2<TSource,System.Boolean>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Enumerable_SingleOrDefault_TisRuntimeObject_m96E15D999D3DAF8B31946255524EBB46907CFF17_gshared (RuntimeObject* ___0_source, Func_2_tE1F0D41563EE092E5E5540B061449FDE88F1DC00* ___1_predicate, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<System.Object>::Add(T)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___0_item, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.UnityEvent`1<System.Object>::RemoveListener(UnityEngine.Events.UnityAction`1<T0>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_RemoveListener_m904FA6BDD0D33FDF8650EF816FF5C131867E693E_gshared (UnityEvent_1_t3CE03B42D5873C0C0E0692BEE72E1E6D5399F205* __this, UnityAction_1_t9C30BCD020745BF400CBACF22C6F34ADBA2DDA6A* ___0_call, const RuntimeMethod* method) ;
// System.Boolean System.Collections.Generic.List`1<System.Object>::Remove(T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool List_1_Remove_m4DFA48F4CEB9169601E75FC28517C5C06EFA5AD7_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___0_item, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<System.Object>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.UnityEvent`1<System.Object>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1__ctor_m8D77F4F05F69D0E52E8A445322811EEC25987525_gshared (UnityEvent_1_t3CE03B42D5873C0C0E0692BEE72E1E6D5399F205* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1__ctor_mCE6AA3B34C1148F11D1273C068A6A39430911684_gshared (UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A* __this, const RuntimeMethod* method) ;
// T UnityEngine.ScriptableObject::CreateInstance<System.Object>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* ScriptableObject_CreateInstance_TisRuntimeObject_mC07BE383F5EF546F4191035A679930852BC19BDA_gshared (const RuntimeMethod* method) ;
// System.Boolean System.Linq.Enumerable::Any<System.Object>(System.Collections.Generic.IEnumerable`1<TSource>,System.Func`2<TSource,System.Boolean>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerable_Any_TisRuntimeObject_mF6C6AC8DF8971883615734832D09C9210B956F0F_gshared (RuntimeObject* ___0_source, Func_2_tE1F0D41563EE092E5E5540B061449FDE88F1DC00* ___1_predicate, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.UnityEvent`1<System.Object>::AddListener(UnityEngine.Events.UnityAction`1<T0>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_AddListener_m055233246714700E4BDAA62635BC0AA49E8165CC_gshared (UnityEvent_1_t3CE03B42D5873C0C0E0692BEE72E1E6D5399F205* __this, UnityAction_1_t9C30BCD020745BF400CBACF22C6F34ADBA2DDA6A* ___0_call, const RuntimeMethod* method) ;
// System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<System.Int32>::GetEnumerator()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC List_1_GetEnumerator_mCADB185AB483C855873FCD0B1D5AAC909ED7F7BD_gshared (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1/Enumerator<System.Int32>::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_m38A9F15FDBDCDFB9590C961110777EE028621923_gshared (Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC* __this, const RuntimeMethod* method) ;
// T System.Collections.Generic.List`1/Enumerator<System.Int32>::get_Current()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Enumerator_get_Current_mB49912FF111A954F2C326BF4FA29A53C1027187B_gshared_inline (Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.UnityAction`1<System.Int32>::Invoke(T0)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UnityAction_1_Invoke_m56E0082E0ED283D82E7EBDAD820458F89CA944B2_gshared_inline (UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* __this, int32_t ___0_arg0, const RuntimeMethod* method) ;
// System.Boolean System.Collections.Generic.List`1/Enumerator<System.Int32>::MoveNext()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m39C71A39758E2B4A04F44F20FCEFAF7009D5F312_gshared (Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::AddListener(UnityEngine.Events.UnityAction`1<T0>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_AddListener_m846E66E06483E90ED947176C8DB2BE23495A93AE_gshared (UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A* __this, UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* ___0_call, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::RemoveListener(UnityEngine.Events.UnityAction`1<T0>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_RemoveListener_mD81513B3123F689887508A7179B564B88D802BC1_gshared (UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A* __this, UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* ___0_call, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.UnityAction`1<System.Object>::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_1__ctor_m0C2FC6B483B474AE9596A43EBA7FF6E85503A92A_gshared (UnityAction_1_t9C30BCD020745BF400CBACF22C6F34ADBA2DDA6A* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<System.Int32>::Add(T)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_gshared_inline (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, int32_t ___0_item, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::Invoke(T0)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_Invoke_mD81A5FC81FD5B0D34212D7ACE42A8BBC15CD7638_gshared (UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A* __this, int32_t ___0_arg0, const RuntimeMethod* method) ;
// System.Boolean System.Collections.Generic.List`1<System.Int32>::Remove(T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool List_1_Remove_m2B41E5B9E061DD4D5F58B693018024AADF2AD7F5_gshared (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, int32_t ___0_item, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<System.Int32>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8_gshared (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Assertions.Assert::AreEqual<System.Int32>(T,T,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_AreEqual_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m1C7D690BD2B4127279886CDD4F1201F22D1BB81E_gshared (int32_t ___0_expected, int32_t ___1_actual, String_t* ___2_message, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<System.Object>::Clear()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m16C1F2C61FED5955F10EB36BC1CB2DF34B128994_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
// T[] System.Collections.Generic.List`1<System.Object>::ToArray()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* List_1_ToArray_mD7E4F8E7C11C3C67CB5739FCC0A6E86106A6291F_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
// System.Int32 System.Collections.Generic.List`1<System.Object>::get_Count()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
// T System.Collections.Generic.List`1<System.Object>::get_Item(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, int32_t ___0_index, const RuntimeMethod* method) ;
// Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Plane>(System.Void*,System.Int32,Unity.Collections.Allocator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_t4020B6981295FB915DCE82EF368535F680C13A49 NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C_mCB1ED8108D346EEA8BDCBC77907AE885A5E72441_gshared (void* ___0_dataPointer, int32_t ___1_length, int32_t ___2_allocator, const RuntimeMethod* method) ;
// Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Rendering.BatchVisibility>(System.Void*,System.Int32,Unity.Collections.Allocator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_t88F04A6A2FC556B8A7EE20276F7A2BB13F420AB9 NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_t0AC94FB0AE271C762F911D4602604F4D83837CEA_mA3DB8449F601B26B78CAD9A1531A92336AA3780E_gshared (void* ___0_dataPointer, int32_t ___1_length, int32_t ___2_allocator, const RuntimeMethod* method) ;
// Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<System.Int32>(System.Void*,System.Int32,Unity.Collections.Allocator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m5C4C6FA53CA05FE88CA7926E8B1C0DF717B63550_gshared (void* ___0_dataPointer, int32_t ___1_length, int32_t ___2_allocator, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,System.Int32Enum>::Invoke(T0,T1)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UnityAction_2_Invoke_m45979AF2609BAB3A34CE383DFFC5E6DC46C56EC2_gshared_inline (UnityAction_2_tF47D82C7E3C3B118B409866D926435B55A0675BD* __this, Scene_tA1DC762B79745EB5140F054C884855B922318356 ___0_arg0, int32_t ___1_arg1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>::Invoke(T0)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UnityAction_1_Invoke_mE37AFE8F618C0F22BD217DFCB96A788377376104_gshared_inline (UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* __this, Scene_tA1DC762B79745EB5140F054C884855B922318356 ___0_arg0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>::Invoke(T0,T1)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UnityAction_2_Invoke_m28E37932B5C81CB3270E32EFF9BCE3B39CA865CF_gshared_inline (UnityAction_2_t3E619780AA870611658EC8B01DA6EA2EC42B13CE* __this, Scene_tA1DC762B79745EB5140F054C884855B922318356 ___0_arg0, Scene_tA1DC762B79745EB5140F054C884855B922318356 ___1_arg1, const RuntimeMethod* method) ;
// Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Experimental.GlobalIllumination.LightDataGI>(System.Void*,System.Int32,Unity.Collections.Allocator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21_mC82DECEB698D4AABF41EE9DF0E1FC00C8803BD3A_gshared (void* ___0_dataPointer, int32_t ___1_length, int32_t ___2_allocator, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.CachedInvokableCall`1<System.Single>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CachedInvokableCall_1__ctor_m4031E35078A01C0BCD2E980EBEE23E870342E747_gshared (CachedInvokableCall_1_t2FC1002B91116AD8AB2525F411DC8061D81F80B3* __this, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_target, MethodInfo_t* ___1_theFunction, float ___2_argument, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.CachedInvokableCall`1<System.Int32>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CachedInvokableCall_1__ctor_mC62857E2652075F34C48434BFBCE2E6D3F1CBC6F_gshared (CachedInvokableCall_1_tE64D24ECC6AD70F20E35AAC2B531638C13F00B78* __this, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_target, MethodInfo_t* ___1_theFunction, int32_t ___2_argument, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.CachedInvokableCall`1<System.Object>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CachedInvokableCall_1__ctor_m1DE64D237A33F634B2AC54A97F19AAA85BF30D9B_gshared (CachedInvokableCall_1_t6D4F407FB7CC5D1211F9D4653C3450ACB8A067BA* __this, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_target, MethodInfo_t* ___1_theFunction, RuntimeObject* ___2_argument, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.CachedInvokableCall`1<System.Boolean>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CachedInvokableCall_1__ctor_m2A37B31AE00086870D17CA59B53475687B2B1F30_gshared (CachedInvokableCall_1_tE59A162B981CFC4B5B83BE3895753C405E91AAAD* __this, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_target, MethodInfo_t* ___1_theFunction, bool ___2_argument, const RuntimeMethod* method) ;
// System.Void System.IndexOutOfRangeException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425 (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* __this, String_t* ___0_message, const RuntimeMethod* method) ;
// System.Single UnityEngine.Vector4::get_Item(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector4_get_Item_mB1D001A235857569E479FB799EF77C52391D19EF_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, int32_t ___0_index, const RuntimeMethod* method) ;
// System.Void UnityEngine.Vector4::set_Item(System.Int32,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector4_set_Item_mF24782F861A16BB0436C2262FA916B4EE69998A6_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, float ___0_x, float ___1_y, float ___2_z, float ___3_w, const RuntimeMethod* method) ;
// System.Void UnityEngine.Vector4::Scale(UnityEngine.Vector4)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector4_Scale_mC823A0D6824DB83E23A06B2777ED227D39B0B421_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_scale, const RuntimeMethod* method) ;
// System.Int32 System.Single::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2 (float* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Vector4::GetHashCode()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Vector4::Equals(UnityEngine.Vector4)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_other, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Vector4::Equals(System.Object)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_Equals_mC2596CA0F441D25DE7A9419BE66A8FA2DA355CB9_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) ;
// System.Single UnityEngine.Vector4::Dot(UnityEngine.Vector4,UnityEngine.Vector4)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector4_Dot_m40A3B2E258E53E4847583474E40AC29F68AF8BA3_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_a, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_b, const RuntimeMethod* method) ;
// System.Single UnityEngine.Vector4::get_magnitude()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector4_get_magnitude_m97A83FC484190F07D8017F4BD10E3C81478E0D20_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Vector4::get_sqrMagnitude()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector4_get_sqrMagnitude_m864A2908BCF9E060BA73DE3DD259EC06F47F913C_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Vector4::op_Equality(UnityEngine.Vector4,UnityEngine.Vector4)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_op_Equality_mCEA0E5F229F4AE8C55152F7A8F84345F24F52DC6_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_lhs, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_rhs, const RuntimeMethod* method) ;
// System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method) ;
// System.String UnityEngine.Vector4::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector4_ToString_m2BE67BEBBD3059C9CEE29BF34AD30E1D7057E914 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
// System.String UnityEngine.Vector4::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector4_ToString_mFA0DDF34C1E394F75EF65E06764A1BE750E7F388 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, const RuntimeMethod* method) ;
// System.Boolean System.String::IsNullOrEmpty(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478 (String_t* ___0_value, const RuntimeMethod* method) ;
// System.Globalization.CultureInfo System.Globalization.CultureInfo::get_InvariantCulture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6 (const RuntimeMethod* method) ;
// System.String System.Single::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE (float* __this, String_t* ___0_format, RuntimeObject* ___1_provider, const RuntimeMethod* method) ;
// System.String UnityEngine.UnityString::Format(System.String,System.Object[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85 (String_t* ___0_fmt, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___1_args, const RuntimeMethod* method) ;
// System.Single UnityEngine.Mathf::Clamp01(System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline (float ___0_value, const RuntimeMethod* method) ;
// System.Single UnityEngine.Time::get_deltaTime()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865 (const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::SmoothDamp(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3&,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_SmoothDamp_mAF61EA22D4906BF87DD00A91FB4F6AC0C54C495A (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_current, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_target, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___2_currentVelocity, float ___3_smoothTime, float ___4_maxSpeed, float ___5_deltaTime, const RuntimeMethod* method) ;
// System.Single UnityEngine.Mathf::Max(System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline (float ___0_a, float ___1_b, const RuntimeMethod* method) ;
// System.Single UnityEngine.Vector3::get_Item(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_get_Item_m163510BFC2F7BFAD1B601DC9F3606B799CF199F2_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, int32_t ___0_index, const RuntimeMethod* method) ;
// System.Void UnityEngine.Vector3::set_Item(System.Int32,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3_set_Item_m79136861DEC5862CE7EC20AB3B0EF10A3957CEC3_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m5F87930F9B0828E5652E2D9D01ED907C01122C86_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___0_x, float ___1_y, const RuntimeMethod* method) ;
// System.Void UnityEngine.Vector3::Scale(UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3_Scale_mE0DC2C1B7902271788591F17DBE7F7F72EC37283_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_scale, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Vector3::GetHashCode()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Vector3::Equals(UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_other, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Vector3::Equals(System.Object)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_Equals_mB4BE43D5986864F5C22B919F2957E0309F10E3B4_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) ;
// System.Single UnityEngine.Vector3::Magnitude(UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Magnitude_m21652D951393A3D7CE92CE40049A0E7F76544D1B_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_vector, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::op_Division(UnityEngine.Vector3,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Division_mCC6BB24E372AB96B8380D1678446EF6A8BAE13BB_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, float ___1_d, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::get_zero()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline (const RuntimeMethod* method) ;
// System.Void UnityEngine.Vector3::Normalize()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3_Normalize_mC749B887A4C74BA0A2E13E6377F17CCAEB0AADA8_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::Normalize(UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Normalize_mEF8349CC39674236CFC694189AFD36E31F89AC8F_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::get_normalized()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Vector3::get_sqrMagnitude()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_get_sqrMagnitude_m43C27DEC47C4811FB30AB474FF2131A963B66FC8_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Vector3::Dot(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Dot_mBB86BB940AA0A32FA7D3C02AC42E5BC7095A5D52_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method) ;
// System.Single UnityEngine.Mathf::Clamp(System.Single,System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp_mEB9AEA827D27D20FCC787F7375156AF46BB12BBF_inline (float ___0_value, float ___1_min, float ___2_max, const RuntimeMethod* method) ;
// System.Single UnityEngine.Vector3::get_magnitude()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_get_magnitude_mF0D6017E90B345F1F52D1CC564C640F1A847AF2D_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Mathf::Min(System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline (float ___0_a, float ___1_b, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Vector3::op_Equality(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_op_Equality_mCDCBB8D2EDC3D3BF20F31A25ACB34705D352B479_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method) ;
// System.String UnityEngine.Vector3::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
// System.String UnityEngine.Vector3::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector3_ToString_m6C24B9F0382D25D75B05C606E127CD14660574EE (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) ;
// System.String UnityEngine.Vector3::ToString(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector3_ToString_m3185BD544ED9BA81E88936544EC298C19207BDF1 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, String_t* ___0_format, const RuntimeMethod* method) ;
// System.Void UnityEngine.Color32::.ctor(System.Byte,System.Byte,System.Byte,System.Byte)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color32__ctor_mC9C6B443F0C7CA3F8B174158B2AF6F05E18EAC4E_inline (Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* __this, uint8_t ___0_r, uint8_t ___1_g, uint8_t ___2_b, uint8_t ___3_a, const RuntimeMethod* method) ;
// System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___0_r, float ___1_g, float ___2_b, float ___3_a, const RuntimeMethod* method) ;
// System.String UnityEngine.Color32::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color32_ToString_m263D34787852D176627FC2B910DFE9CABAF26696 (Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
// System.String UnityEngine.Color32::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color32_ToString_mB1EFBF981F901A76ABF2FEA19EB290A2D8CAFC32 (Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* __this, const RuntimeMethod* method) ;
// System.String System.Byte::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Byte_ToString_m64EE358F20093EE61D30F9A21638D9E9EE8F87EC (uint8_t* __this, String_t* ___0_format, RuntimeObject* ___1_provider, const RuntimeMethod* method) ;
// System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___0_r, float ___1_g, float ___2_b, const RuntimeMethod* method) ;
// System.String UnityEngine.Color::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color_ToString_m70AEF3634C556F6AA01FC3236226C3D27C277229 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
// System.String UnityEngine.Color::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color_ToString_m0018DE2184B3377CCA6FBD72D5D47886DC669147 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector4 UnityEngine.Color::op_Implicit(UnityEngine.Color)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_c, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Color::GetHashCode()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Color_GetHashCode_m2981EEA1DEFE55254945D7D03BE64D4F56BA58D0_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Color::Equals(UnityEngine.Color)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Color_Equals_mD297CAFFEBE9352C940873862FDF9A28F1F02435_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_other, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Color::Equals(System.Object)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Color_Equals_m24E409BF329F25774C6577F18EFD3DE1253684D6_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) ;
// System.Boolean System.Single::Equals(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9 (float* __this, float ___0_obj, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Color::op_Equality(UnityEngine.Color,UnityEngine.Color)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Color_op_Equality_mB2BDC39B0B367BA15AA8DF22F8CB0D02D20BDC71_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_lhs, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_rhs, const RuntimeMethod* method) ;
// UnityEngine.Color UnityEngine.Color::RGBMultiplied(System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_RGBMultiplied_m4B3BAE4310EA98451D608E0300331012AFFF1B01_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___0_multiplier, const RuntimeMethod* method) ;
// System.Single UnityEngine.Mathf::GammaToLinearSpace(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_GammaToLinearSpace_mEF9E26BAD322E55448B286ABDCDF4A2CC236547F (float ___0_value, const RuntimeMethod* method) ;
// UnityEngine.Color UnityEngine.Color::get_linear()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_linear_m76EB88E15DA4E00D615DF33D1CEE51092683117C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Color::get_maxColorComponent()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Color_get_maxColorComponent_m97D2940D48767ACC21D76F8CCEAD6898B722529C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method) ;
// System.String System.Int32::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Int32_ToString_m030E01C24E294D6762FB0B6F37CB541581F55CA5 (int32_t* __this, const RuntimeMethod* method) ;
// System.String System.String::Concat(System.String,System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B (String_t* ___0_str0, String_t* ___1_str1, String_t* ___2_str2, const RuntimeMethod* method) ;
// System.Single UnityEngine.Color::get_Item(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Color_get_Item_mF0272D1D468B77D590B0A763380CB3C17CA765BE_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, int32_t ___0_index, const RuntimeMethod* method) ;
// System.Void UnityEngine.Color::set_Item(System.Int32,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color_set_Item_mB7A7D9F6632CDA2F9CE2E817776010653C2A20B2_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Quaternion::FromToRotation_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_FromToRotation_Injected_mA352BE5333964E90BD27CDA350F4A8509A39C610 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_fromDirection, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_toDirection, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___2_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.Quaternion::Inverse_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Inverse_Injected_m9BFD9E0A669FDB8227D7736F1B6E5795A97E4563 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___0_rotation, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___1_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.Quaternion::Slerp_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Slerp_Injected_m35DD180795875AEDC3EAFB6838C9E7B3FD43F52D (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___0_a, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___1_b, float ___2_t, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___3_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.Quaternion::Lerp_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Lerp_Injected_m44A35E8B6ABF5D4615FF63C3FE9A6C08BA803267 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___0_a, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___1_b, float ___2_t, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___3_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.Quaternion::Internal_FromEulerRad_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Internal_FromEulerRad_Injected_m2C2420C918664E16478C6055D5ED421B15D812B8 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_euler, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___1_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.Quaternion::Internal_ToEulerRad_Injected(UnityEngine.Quaternion&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Internal_ToEulerRad_Injected_m4A8CC0E644B64AF18702ED1BD03E3E487F2B7C40 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___0_rotation, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.Quaternion::AngleAxis_Injected(System.Single,UnityEngine.Vector3&,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_AngleAxis_Injected_mA80506B6DBE241FF55113EA65838923C64BDFAC5 (float ___0_angle, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_axis, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___2_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.Quaternion::LookRotation_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_LookRotation_Injected_mAAD0165DC4A6BD3B0903F1F0F13351F39680F4E2 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_forward, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_upwards, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___2_ret, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::get_up()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_up_m128AF3FDC820BF59D5DE86D973E7DE3F20C3AEBA_inline (const RuntimeMethod* method) ;
// UnityEngine.Quaternion UnityEngine.Quaternion::LookRotation(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_LookRotation_mFB02EDC8F733774DFAC3BEA4B4BB265A228F8307 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_forward, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_upwards, const RuntimeMethod* method) ;
// System.Void UnityEngine.Quaternion::.ctor(System.Single,System.Single,System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Quaternion__ctor_m868FD60AA65DD5A8AC0C5DEB0608381A8D85FCD8_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, float ___0_x, float ___1_y, float ___2_z, float ___3_w, const RuntimeMethod* method) ;
// System.Single UnityEngine.Quaternion::Dot(UnityEngine.Quaternion,UnityEngine.Quaternion)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Quaternion_Dot_mF9D3BE33940A47979DADA7E81650AEB356D5D12B_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_a, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_b, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Quaternion::IsEqualUsingDot(System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Quaternion_IsEqualUsingDot_m9C672201C918C2D1E739F559DBE4406F95997CBD_inline (float ___0_dot, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Quaternion::op_Equality(UnityEngine.Quaternion,UnityEngine.Quaternion)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Quaternion_op_Equality_mE6F6B56FCED8478552BE02BBAF18C70B969217F9_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_lhs, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_rhs, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Quaternion::Internal_ToEulerRad(UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Quaternion_Internal_ToEulerRad_m5BD0EEC543120C320DC77FCCDFD2CE2E6BD3F1A8 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_rotation, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, float ___1_d, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Quaternion::Internal_MakePositive(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Quaternion_Internal_MakePositive_m73E2D01920CB0DFE661A55022C129E8617F0C9A8 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_euler, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Quaternion::get_eulerAngles()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Quaternion_get_eulerAngles_m2DB5158B5C3A71FD60FC8A6EE43D3AAA1CFED122_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, const RuntimeMethod* method) ;
// UnityEngine.Quaternion UnityEngine.Quaternion::Internal_FromEulerRad(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Internal_FromEulerRad_m66D4475341F53949471E6870FB5C5E4A5E9BA93E (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_euler, const RuntimeMethod* method) ;
// System.Void UnityEngine.Quaternion::set_eulerAngles(UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Quaternion_set_eulerAngles_m441C342F21FEFCED9BABED01FA516C97EA424D6E_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ;
// UnityEngine.Quaternion UnityEngine.Quaternion::get_identity()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_get_identity_m7E701AE095ED10FD5EA0B50ABCFDE2EEFF2173A5_inline (const RuntimeMethod* method) ;
// UnityEngine.Quaternion UnityEngine.Quaternion::Normalize(UnityEngine.Quaternion)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Normalize_m8845A29F55B839D0CD43124B1AA34034BFCA9A7D_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_q, const RuntimeMethod* method) ;
// System.Void UnityEngine.Quaternion::Normalize()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Quaternion_Normalize_m0CB5FAED5332234E3F6267F5A4C99B6A6A79CBE1_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Quaternion::GetHashCode()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Quaternion_GetHashCode_m5F55C34C98E437376595E722BE4EB8A70434F049_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Quaternion::Equals(UnityEngine.Quaternion)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Quaternion_Equals_m25B95D8412B79CC7F8B34062BFAE662BD99578BE_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_other, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Quaternion::Equals(System.Object)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Quaternion_Equals_mCF93B00BA4FCDDE6100918451343DB9A0583A0A0_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) ;
// System.String UnityEngine.Quaternion::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Quaternion_ToString_m9B592D577B3FDB892CA53ABF3457BC2EDE45DF8C (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
// System.String UnityEngine.Quaternion::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Quaternion_ToString_mC5BD5DEF60FCA4A38924462A5C4440ECFCF934C4 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mathf::CorrelatedColorTemperatureToRGB_Injected(System.Single,UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mathf_CorrelatedColorTemperatureToRGB_Injected_mE0B92B9F5833D54E73BCF44C715B98F4CAB74020 (float ___0_kelvin, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___1_ret, const RuntimeMethod* method) ;
// System.Double System.Math::Pow(System.Double,System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double Math_Pow_mEAE651F0858203FBE12B72B6A53951BBD0FB5265 (double ___0_x, double ___1_y, const RuntimeMethod* method) ;
// System.Double System.Math::Log(System.Double,System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double Math_Log_m5A3BBBF06AB82F25C885812E07D27B473CF43054 (double ___0_a, double ___1_newBase, const RuntimeMethod* method) ;
// System.Single UnityEngine.Mathf::Repeat(System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Repeat_m6F1560A163481BB311D685294E1B463C3E4EB3BA_inline (float ___0_t, float ___1_length, const RuntimeMethod* method) ;
// System.Void System.Object::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2 (RuntimeObject* __this, const RuntimeMethod* method) ;
// System.IntPtr UnityEngine.Gradient::Init()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t Gradient_Init_m5BA62E19CAFB02B0EC3FEEF2247F0D7D79DB4A95 (const RuntimeMethod* method) ;
// System.Void System.Object::Finalize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2 (RuntimeObject* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Gradient::Cleanup()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gradient_Cleanup_m852D91204DE7A67197754BC5EEF35BBC340795E9 (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, const RuntimeMethod* method) ;
// System.Type System.Object::GetType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3 (RuntimeObject* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Gradient::Equals(UnityEngine.Gradient)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Gradient_Equals_m77211B56445AB40DEF32AE890BD6B13E2410FB98 (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* ___0_other, const RuntimeMethod* method) ;
// System.Boolean System.IntPtr::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_Equals_m0F39AB64A7BBD67190E745FF8334A5FC766CB26E (intptr_t* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Gradient::Internal_Equals(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Gradient_Internal_Equals_m8499EFC381172FFC827366BE219C9CDA8A444D0C (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, intptr_t ___0_other, const RuntimeMethod* method) ;
// System.Int32 System.IntPtr::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t IntPtr_GetHashCode_m669B16AD7483C1C396E48F41D9CAC4B719E38F3D (intptr_t* __this, const RuntimeMethod* method) ;
// UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::get_overrideAPI()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* ResourcesAPI_get_overrideAPI_m2D010C9668878DA21ED92CADE587528848BB98E9_inline (const RuntimeMethod* method) ;
// UnityEngine.Shader UnityEngine.ResourcesAPIInternal::FindShaderByName(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ResourcesAPIInternal_FindShaderByName_mAD5ED1470F0DE9CE9A95145187281879AE61B56D (String_t* ___0_name, const RuntimeMethod* method) ;
// UnityEngine.Object UnityEngine.ResourcesAPIInternal::Load(System.String,System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ResourcesAPIInternal_Load_m80AAD6198709E0D3799797CA6D1F3995B1CA2EC2 (String_t* ___0_path, Type_t* ___1_systemTypeInstance, const RuntimeMethod* method) ;
// System.Void UnityEngine.ResourcesAPI::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ResourcesAPI__ctor_m27A1A0B35DF74437840934A70F47DE1BAEAFECA0 (ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* __this, const RuntimeMethod* method) ;
// UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::get_ActiveAPI()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* ResourcesAPI_get_ActiveAPI_mF850D558242EC69D97A42BCAEC2270D71F3250A4 (const RuntimeMethod* method) ;
// System.Void UnityEngine.Gizmos::DrawLine_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawLine_Injected_m3E6D4983E30F5BA53921EAAB275012693FE5C196 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_from, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_to, const RuntimeMethod* method) ;
// System.Void UnityEngine.Gizmos::DrawWireCube_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawWireCube_Injected_mBC171E20C047F2136BB036825CFF2504B18CC90E (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_center, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_size, const RuntimeMethod* method) ;
// System.Void UnityEngine.Gizmos::set_color_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_set_color_Injected_m04C1D1D07A6B91B75FC5608101714B74609C637E (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Gizmos::set_matrix_Injected(UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_set_matrix_Injected_mFE60177894229A7B289EA6ED8C4A26BAAF60070E (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Application::Quit(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_Quit_m911F09318DCF5EBDD7E406B99A3E31865E732ADC (int32_t ___0_exitCode, const RuntimeMethod* method) ;
// System.Void UnityEngine.Application/LowMemoryCallback::Invoke()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_inline (LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Application/LogCallback::Invoke(System.String,System.String,UnityEngine.LogType)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_inline (LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* __this, String_t* ___0_condition, String_t* ___1_stackTrace, int32_t ___2_type, const RuntimeMethod* method) ;
// TResult System.Func`1<System.Boolean>::Invoke()
inline bool Func_1_Invoke_mBB7F37C468451AF57FAF31635C544D6B8C4373B2_inline (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* __this, const RuntimeMethod* method)
{
return (( bool (*) (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457*, const RuntimeMethod*))Func_1_Invoke_mBB7F37C468451AF57FAF31635C544D6B8C4373B2_gshared_inline)(__this, method);
}
// System.Void UnityEngine.Debug::LogException(System.Exception)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogException_mAB3F4DC7297ED8FBB49DAA718B70E59A6B0171B0 (Exception_t* ___0_exception, const RuntimeMethod* method) ;
// System.Void System.Action::Invoke()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.BeforeRenderHelper::Invoke()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BeforeRenderHelper_Invoke_mDBB6C0ECACC207FD3A4D354177C93AC24B2184B5 (const RuntimeMethod* method) ;
// System.Void System.Action`1<System.Boolean>::Invoke(T)
inline void Action_1_Invoke_m69C8773D6967F3B224777183E24EA621CE056F8F_inline (Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* __this, bool ___0_obj, const RuntimeMethod* method)
{
(( void (*) (Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C*, bool, const RuntimeMethod*))Action_1_Invoke_m69C8773D6967F3B224777183E24EA621CE056F8F_gshared_inline)(__this, ___0_obj, method);
}
// System.Void System.Action`1<System.String>::Invoke(T)
inline void Action_1_Invoke_m690438AAE38F9762172E3AE0A33D0B42ACD35790_inline (Action_1_t3CB5D1A819C3ED3F99E9E39F890F18633253949A* __this, String_t* ___0_obj, const RuntimeMethod* method)
{
(( void (*) (Action_1_t3CB5D1A819C3ED3F99E9E39F890F18633253949A*, String_t*, const RuntimeMethod*))Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline)(__this, ___0_obj, method);
}
// System.Void UnityEngine.Component::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component__ctor_m4319162A6E6B02301078C1233F6E7F4A3E735486 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Transform::get_position_Injected(UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_position_Injected_mC69C78EAC69F2912B161B5710E69F7D3DC30C815 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.Transform::set_position_Injected(UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_position_Injected_mD8E9699EA5FEBA7817BBBCB72F62BFDD26C14E33 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Transform::get_localPosition_Injected(UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localPosition_Injected_m4EA29DEBBB27D41E17E6F7469217B50B7594DF22 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.Transform::set_localPosition_Injected(UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localPosition_Injected_mB0AC6C9E6298454212FD390CB010ED9F5B0B075A (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_value, const RuntimeMethod* method) ;
// UnityEngine.Quaternion UnityEngine.Transform::get_localRotation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Transform_get_localRotation_mD53D37611A5DAE93EC6C7BBCAC337408C5CACA77 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ;
// UnityEngine.Quaternion UnityEngine.Quaternion::Euler(UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Euler_m5BCCC19216CFAD2426F15BC51A30421880D27B73_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_euler, const RuntimeMethod* method) ;
// System.Void UnityEngine.Transform::set_localRotation(UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localRotation_mAB4A011D134BA58AB780BECC0025CA65F16185FA (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_value, const RuntimeMethod* method) ;
// UnityEngine.Quaternion UnityEngine.Transform::get_rotation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Quaternion_op_Multiply_mE1EBA73F9173432B50F8F17CE8190C5A7986FB8C (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_rotation, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_point, const RuntimeMethod* method) ;
// UnityEngine.Quaternion UnityEngine.Quaternion::FromToRotation(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_FromToRotation_mCB3100F93637E72455388B901C36EF8A25DFDB9A (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_fromDirection, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_toDirection, const RuntimeMethod* method) ;
// System.Void UnityEngine.Transform::set_rotation(UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_rotation_m61340DE74726CF0F9946743A727C4D444397331D (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_value, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::get_forward()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_forward_mAA55A7034304DF8B2152EAD49AE779FC4CA2EB4A_inline (const RuntimeMethod* method) ;
// UnityEngine.Quaternion UnityEngine.Quaternion::LookRotation(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_LookRotation_mDB2CCA75B8E1AB98104F2A6E1A1EA57D0D1298D7 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_forward, const RuntimeMethod* method) ;
// System.Void UnityEngine.Transform::get_rotation_Injected(UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_rotation_Injected_m6532D51417F17B804F56FC809B833F3BE524F0FC (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___0_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.Transform::set_rotation_Injected(UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_rotation_Injected_m0CC3E1F4A5E72DC8B5496E9248064C91BE70C20C (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Transform::get_localRotation_Injected(UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localRotation_Injected_m1597F48A85A1F4FFDC4597B66906CC45A0F3A1A1 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___0_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.Transform::set_localRotation_Injected(UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localRotation_Injected_m7F19BC3A69E968FF240368F65E095082A9253B53 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Transform::get_localScale_Injected(UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localScale_Injected_m39985DA5D17EF46D4E8858AA98AF498BCC8A99D9 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.Transform::set_localScale_Injected(UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localScale_Injected_m4ECD0F3FCC76D0B0FE5CE13E8B4BBB06489C44F2 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_value, const RuntimeMethod* method) ;
// UnityEngine.Transform UnityEngine.Transform::get_parentInternal()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Transform_get_parentInternal_mADE30238BECA9CDE15FB84E208FB5C6FDC31C14E (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Debug::LogWarning(System.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_m23033D7E2F0F298BE465B7F3A63CDF40A4EB70EB (RuntimeObject* ___0_message, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, const RuntimeMethod* method) ;
// System.Void UnityEngine.Transform::set_parentInternal(UnityEngine.Transform)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_parentInternal_m7AC9FA19DF51534D5E83CB8B495CDC11BA17E979 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_value, const RuntimeMethod* method) ;
// UnityEngine.Transform UnityEngine.Transform::GetParent()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Transform_GetParent_m0DDE14F6AA36850AAEB05B13AB8B18CB02BA875B (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetParent_m6677538B60246D958DD91F931C50F969CCBB5250 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_p, const RuntimeMethod* method) ;
// System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetParent_m9BDD7B7476714B2D7919B10BDC22CE75C0A0A195 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_parent, bool ___1_worldPositionStays, const RuntimeMethod* method) ;
// System.Void UnityEngine.Transform::get_worldToLocalMatrix_Injected(UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_worldToLocalMatrix_Injected_mDBC9452FF28DF93AA1F7DF84AF1526F08E160963 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.Transform::get_localToWorldMatrix_Injected(UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localToWorldMatrix_Injected_m17F83E29C6BC4F3C9891D9F7FF6F2059E09BB21D (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.Transform::SetPositionAndRotation_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetPositionAndRotation_Injected_m1378C65BD26A5C2C235CBDC7F36988E30485ECC3 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_position, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___1_rotation, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Transform::get_position()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::op_Addition(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, const RuntimeMethod* method) ;
// System.Void UnityEngine.Transform::set_position(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_position_mA1A817124BB41B685043DED2A9BA48CDF37C4156 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Transform::TransformDirection(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_TransformDirection_m9BE1261DF2D48B7A4A27D31EE24D2D97F89E7757 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_direction, const RuntimeMethod* method) ;
// UnityEngine.Quaternion UnityEngine.Quaternion::Euler(System.Single,System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Euler_m9262AB29E3E9CE94EF71051F38A28E82AEC73F90_inline (float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method) ;
// UnityEngine.Quaternion UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Quaternion)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_op_Multiply_mCB375FCCC12A2EC8F9EB824A1BFB4453B58C2012_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_lhs, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_rhs, const RuntimeMethod* method) ;
// UnityEngine.Quaternion UnityEngine.Quaternion::Inverse(UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Inverse_mD9C060AC626A7B406F4984AC98F8358DC89EF512 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_rotation, const RuntimeMethod* method) ;
// System.Void UnityEngine.Transform::Rotate(UnityEngine.Vector3,UnityEngine.Space)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Rotate_mAE711E1B1F639FDBA7B456E1E1B35DB90EEB737A (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_eulers, int32_t ___1_relativeTo, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_exists, const RuntimeMethod* method) ;
// System.Void UnityEngine.Transform::LookAt(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_LookAt_mBD38EDB5E915C5DA6C5A79D191DEE2C826A9FC2C (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_worldPosition, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_worldUp, const RuntimeMethod* method) ;
// System.Void UnityEngine.Transform::Internal_LookAt(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Internal_LookAt_m336FFC351DF1537B11EE28EB7B6161880949F3DD (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_worldPosition, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_worldUp, const RuntimeMethod* method) ;
// System.Void UnityEngine.Transform::Internal_LookAt_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Internal_LookAt_Injected_m4B931A0A76B0F7E214E223B6DDBAAE0D0D7375E9 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_worldPosition, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_worldUp, const RuntimeMethod* method) ;
// System.Void UnityEngine.Transform::TransformDirection_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_TransformDirection_Injected_m3AC04BE74AF474A446E6AD65B1C086E30373A214 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_direction, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.Transform::TransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_TransformPoint_Injected_mC39341E3D842D1AEAF3DE2496BD9CCDE6087D65E (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_position, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.Transform::InverseTransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_InverseTransformPoint_Injected_m6F7266D1FD453F86081B7286C0848DF8F32593A6 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_position, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_ret, const RuntimeMethod* method) ;
// UnityEngine.Transform UnityEngine.Transform::GetRoot()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Transform_GetRoot_m133D7CE74DD71FC938D3AC0A0DDB60CDC7D2FDE3 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Transform::get_lossyScale_Injected(UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_lossyScale_Injected_mDCE0BE28BAC6A6A89056535B481A6F84C36E8F68 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.Transform/Enumerator::.ctor(UnityEngine.Transform)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator__ctor_m83A956CC6A8C1F2318C7660553BAD2D2B25AD71A (Enumerator_tC0475E6DE81743B1C09E730F80CEA00402FC21E1* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_outer, const RuntimeMethod* method) ;
// UnityEngine.Transform UnityEngine.Transform::GetChild(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Transform_GetChild_mE686DF0C7AAC1F7AEF356967B1C04D8B8E240EAF (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, int32_t ___0_index, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Transform::get_childCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Transform_get_childCount_mE9C29C702AB662CC540CA053EDE48BDAFA35B4B0 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.DrivenRectTransformTracker::Add(UnityEngine.Object,UnityEngine.RectTransform,UnityEngine.DrivenTransformProperties)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrivenRectTransformTracker_Add_mC0CE417831BF58E6DA81770CE5E2A99B142EEFEC (DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1* __this, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_driver, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___1_rectTransform, int32_t ___2_drivenProperties, const RuntimeMethod* method) ;
// System.Void UnityEngine.DrivenRectTransformTracker::Clear()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrivenRectTransformTracker_Clear_m9A7F5130E4007F70B14AB1FF13A2997C073A64EE (DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1* __this, const RuntimeMethod* method) ;
// System.Delegate System.Delegate::Combine(System.Delegate,System.Delegate)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t* Delegate_Combine_m1F725AEF318BE6F0426863490691A6F4606E7D00 (Delegate_t* ___0_a, Delegate_t* ___1_b, const RuntimeMethod* method) ;
// System.Delegate System.Delegate::Remove(System.Delegate,System.Delegate)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t* Delegate_Remove_m8B7DD5661308FA972E23CA1CC3FC9CEB355504E3 (Delegate_t* ___0_source, Delegate_t* ___1_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.RectTransform::get_rect_Injected(UnityEngine.Rect&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_rect_Injected_m2CAD7BD1A157125337831D705F8953CB43EFCA22 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.RectTransform::get_anchorMin_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchorMin_Injected_mA00B0680244E546BE0C7F715CD27BF15708F33F0 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.RectTransform::set_anchorMin_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMin_Injected_m062070AA530E9DB918780A05DA5D1A7813594696 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.RectTransform::get_anchorMax_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchorMax_Injected_m33D2FB73C038385395F18D4B75C090476D08F5E0 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.RectTransform::set_anchorMax_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMax_Injected_mFD5947257451DAF1230D993A794DA690915443A5 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.RectTransform::get_anchoredPosition_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchoredPosition_Injected_m101611A28C40B0E8ABE9983AE9ADC26940A2F9D7 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.RectTransform::set_anchoredPosition_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition_Injected_m9B719BB4C1D0E4EDE750CB93E19251DA94573F8A (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.RectTransform::get_sizeDelta_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_sizeDelta_Injected_mB107881782C0DFF99C0EC61A4D423FB3C91D5405 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.RectTransform::set_sizeDelta_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_sizeDelta_Injected_m3690D9F545C7C324591F81934046370DF7F1702E (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.RectTransform::get_pivot_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_pivot_Injected_m1D193D87AE52D7BCF41990B13ADF1A807928289F (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.RectTransform::set_pivot_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_pivot_Injected_m9693DF374A51072B4804362B6E7E065BD4A5B48C (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_value, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.RectTransform::get_anchoredPosition()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_get_anchoredPosition_m38F25A4253B0905BB058BE73DBF43C7172CE0680 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.RectTransform::get_sizeDelta()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_get_sizeDelta_m822A8493F2035677384F1540A2E9E5ACE63010BB (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.RectTransform::get_pivot()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_get_pivot_mA8334AF05AA7FF09A173A2430F2BB9E85E5CBFFF (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.Vector2::Scale(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_Scale_m8D61A8D2272549F1EF41256F7E8A206C6500EA6C_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.Vector2::op_Subtraction(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method) ;
// System.Void UnityEngine.RectTransform::set_sizeDelta(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_sizeDelta_mC9A980EA6036E6725EF24CEDF3EE80A9B2B50EE5 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.Vector2::get_one()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_one_m9097EB8DC23C26118A591AF16702796C3EF51DFB_inline (const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.Vector2::op_Addition(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Addition_m8136742CE6EE33BA4EB81C5F584678455917D2AE_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method) ;
// System.Void UnityEngine.RectTransform::set_anchoredPosition(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition_mF903ACE04F6959B1CD67E2B94FABC0263068F965 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Debug::LogError(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2 (RuntimeObject* ___0_message, const RuntimeMethod* method) ;
// UnityEngine.Rect UnityEngine.RectTransform::get_rect()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D RectTransform_get_rect_mC82A60F8C3805ED9833508CCC233689641207488 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Rect::get_x()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Rect::get_y()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Rect::get_xMax()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Rect::get_yMax()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.RectTransform::GetLocalCorners(UnityEngine.Vector3[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_GetLocalCorners_m18B3E5ED5EB24AD46279199A134CD7F218D3DD11 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___0_fourCornersArray, const RuntimeMethod* method) ;
// UnityEngine.Transform UnityEngine.Component::get_transform()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) ;
// UnityEngine.Matrix4x4 UnityEngine.Transform::get_localToWorldMatrix()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Transform_get_localToWorldMatrix_m5D35188766856338DD21DE756F42277C21719E6D (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyPoint_m20E910B65693559BFDE99382472D8DD02C862E7E (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.RectTransform::GetParentSize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_GetParentSize_m462044ABB7282640CCC3929A7BC3FC5609C30C42 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Vector2::get_Item(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___0_index, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMax()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_get_anchorMax_mEF870BE2A134CEB9C2326930A71D3961271297DB (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMin()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_get_anchorMin_mD85363930BE38EC188F933B9F4D58320CAB72F03 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Vector2::set_Item(System.Int32,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.RectTransform/ReapplyDrivenProperties::Invoke(UnityEngine.RectTransform)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ReapplyDrivenProperties_Invoke_m3440A5F41B8B52D671A1C26356CB20CF8E7AC39A_inline (ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* __this, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___0_driven, const RuntimeMethod* method) ;
// UnityEngine.Transform UnityEngine.Transform::get_parent()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Transform_get_parent_m65354E28A4C94EC00EBCF03532F7B0718380791E (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.Vector2::get_zero()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline (const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.Rect::get_size()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.SpriteRenderer>::Invoke(T0)
inline void UnityEvent_1_Invoke_m12DE1B7069D3193894B06E639F7FDBDC7ACF836B (UnityEvent_1_t8ABE5544759145B8D7A09F1C54FFCB6907EDD56E* __this, SpriteRenderer_t1DD7FE258F072E1FA87D6577BA27225892B8047B* ___0_arg0, const RuntimeMethod* method)
{
(( void (*) (UnityEvent_1_t8ABE5544759145B8D7A09F1C54FFCB6907EDD56E*, SpriteRenderer_t1DD7FE258F072E1FA87D6577BA27225892B8047B*, const RuntimeMethod*))UnityEvent_1_Invoke_m6CDC8B0639CE8935E2E13D10B2C8E500968130B6_gshared)(__this, ___0_arg0, method);
}
// System.Void UnityEngine.Debug::LogException(System.Exception,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogException_mD4CF3A9C64D8D4BA0570D529E705D134A9A5E498 (Exception_t* ___0_exception, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, const RuntimeMethod* method) ;
// System.Void UnityEngine.Object::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Sprite::GetTextureRect_Injected(UnityEngine.Rect&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetTextureRect_Injected_mEF95C771BA50A780B71A632C71BBCD0F92B44A63 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.Sprite::GetInnerUVs_Injected(UnityEngine.Vector4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetInnerUVs_Injected_mC34F24437EB70A80781267A638BD909D68A091EA (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___0_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.Sprite::GetOuterUVs_Injected(UnityEngine.Vector4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetOuterUVs_Injected_m27113B4C012B99AF083390AD49203D329C15544A (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___0_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.Sprite::GetPadding_Injected(UnityEngine.Vector4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetPadding_Injected_m12B39280FA7B844ADFEAB0BA1355F654755A67E9 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___0_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.Sprite::get_bounds_Injected(UnityEngine.Bounds&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_bounds_Injected_m987E852C2009674973F2E254460636CF859F411A (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* ___0_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.Sprite::get_rect_Injected(UnityEngine.Rect&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_rect_Injected_mF254371640E3209C35452CD7CFFD61A06AD4EA97 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.Sprite::get_border_Injected(UnityEngine.Vector4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_border_Injected_m9D59B69C43462D8DBB6186B858264F4E84C3E200 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___0_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.Sprite::get_pivot_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_pivot_Injected_m084D8C724F7754DDFB1D7DDF2A5E48DB10C585B9 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Sprite::GetPacked()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_GetPacked_m020A62AD57E08E1E3AF4F9FF20A77A7E80052684 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Sprite::GetPackingMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_GetPackingMode_m281821E0A6129D699F445A0CCFE7FE0C3DBFE0E8 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Sprite::GetPackingRotation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_GetPackingRotation_mE9EBA99C7A1F3BCED26BCFB086C136CC1A4358E9 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Sprite::get_packed()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Sprite_get_packed_m6B6B98A3891B350711499532C07F8D393AAB868E (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) ;
// UnityEngine.SpritePackingMode UnityEngine.Sprite::get_packingMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_get_packingMode_m26DD01B9EC3E832120B4AFB3090F300ACC864A8A (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) ;
// UnityEngine.Rect UnityEngine.Rect::get_zero()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Rect_get_zero_m5341D8B63DEF1F4C308A685EEC8CFEA12A396C8D (const RuntimeMethod* method) ;
// UnityEngine.Rect UnityEngine.Sprite::GetTextureRect()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Sprite_GetTextureRect_m8E30C1D33B201FBDFF99C0DCEA634BD6AFC551B0 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) ;
// System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57 (RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B ___0_handle, const RuntimeMethod* method) ;
// System.String System.ObsoleteAttribute::get_Message()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* ObsoleteAttribute_get_Message_mEEA519E26C2F66DA3987F1AF2A28454DE021E3CF_inline (ObsoleteAttribute_tF4885B281E932B8B87A5B9AA1C24D46DEEA8FD8A* __this, const RuntimeMethod* method) ;
// System.Int32 System.String::IndexOf(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t String_IndexOf_m69E9BDAFD93767C85A7FF861B453415D3B4A200F (String_t* __this, String_t* ___0_value, const RuntimeMethod* method) ;
// System.Int32 System.String::get_Length()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline (String_t* __this, const RuntimeMethod* method) ;
// System.String System.String::Substring(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Substring_m6BA4A3FA3800FE92662D0847CC8E1EEF940DF472 (String_t* __this, int32_t ___0_startIndex, const RuntimeMethod* method) ;
// System.String System.String::Trim()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Trim_mCD6D8C6D4CFD15225D12DB7D3E0544CA80FB8DA5 (String_t* __this, const RuntimeMethod* method) ;
// System.Char System.String::get_Chars(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Il2CppChar String_get_Chars_mC49DF0CD2D3BE7BE97B3AD9C995BE3094F8E36D3 (String_t* __this, int32_t ___0_index, const RuntimeMethod* method) ;
// System.Int32 System.String::IndexOf(System.Char)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t String_IndexOf_mE21E78F35EF4A7768E385A72814C88D22B689966 (String_t* __this, Il2CppChar ___0_value, const RuntimeMethod* method) ;
// System.String System.String::Substring(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Substring_mB1D94F47935D22E130FF2C01DBB6A4135FBB76CE (String_t* __this, int32_t ___0_startIndex, int32_t ___1_length, const RuntimeMethod* method) ;
// System.String System.Reflection.AssemblyName::get_Name()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* AssemblyName_get_Name_m7899B9B3F289EEBAF62AEAB51D1CA91DA92C4E6A_inline (AssemblyName_t555F1570F523D87D970C6E7F27B1B44C83EADDD2* __this, const RuntimeMethod* method) ;
// System.Int32 System.String::LastIndexOf(System.Char)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t String_LastIndexOf_m6BB3E7E1B48702D4C715FA423F8A822C053B290E (String_t* __this, Il2CppChar ___0_value, const RuntimeMethod* method) ;
// UnityEngine.Vector4 UnityEngine.Sprite::GetInnerUVs()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Sprite_GetInnerUVs_m68A07E15B8D8F07E33559998000B524B54E1951A (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector4 UnityEngine.Sprite::GetOuterUVs()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Sprite_GetOuterUVs_m0239F5571EA1AE399B426DE9362EEAC73A3ECC42 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector4 UnityEngine.Sprite::GetPadding()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Sprite_GetPadding_mF346EAFF67C810A108E64366EB5CB3CB2E01D066 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector4 UnityEngine.Sprite::get_border()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Sprite_get_border_m024C8361A808BF597EC6E1849AADDA9C756B459F (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) ;
// System.Void System.Action`1<UnityEngine.U2D.SpriteAtlas>::.ctor(System.Object,System.IntPtr)
inline void Action_1__ctor_mDAEB7161DF624FDF6A3DA3C6BE40319FFC05A2E3 (Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
{
(( void (*) (Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D*, RuntimeObject*, intptr_t, const RuntimeMethod*))Action_1__ctor_m2E1DFA67718FC1A0B6E5DFEB78831FFE9C059EB4_gshared)(__this, ___0_object, ___1_method, method);
}
// System.Void System.Action`2<System.String,System.Action`1<UnityEngine.U2D.SpriteAtlas>>::Invoke(T1,T2)
inline void Action_2_Invoke_mA430E6535AAD3C65C12911DAF89C62ACC8592846_inline (Action_2_t39F9A40857E06142231322CA3632F32C6926572A* __this, String_t* ___0_arg1, Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* ___1_arg2, const RuntimeMethod* method)
{
(( void (*) (Action_2_t39F9A40857E06142231322CA3632F32C6926572A*, String_t*, Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D*, const RuntimeMethod*))Action_2_Invoke_m7BFCE0BBCF67689D263059B56A8D79161B698587_gshared_inline)(__this, ___0_arg1, ___1_arg2, method);
}
// System.Void System.Action`1<UnityEngine.U2D.SpriteAtlas>::Invoke(T)
inline void Action_1_Invoke_m9C0FDD39CBEA968B10871576A8DAFEEC5360339F_inline (Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* __this, SpriteAtlas_t7B9620FBFBE1CCB781F2ED24A3B2DD37734F66A8* ___0_obj, const RuntimeMethod* method)
{
(( void (*) (Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D*, SpriteAtlas_t7B9620FBFBE1CCB781F2ED24A3B2DD37734F66A8*, const RuntimeMethod*))Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline)(__this, ___0_obj, method);
}
// System.Void UnityEngine.Profiling.Memory.Experimental.MetaData::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MetaData__ctor_m97F5D6737326E4786030786484BFB87377E7E842 (MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* __this, const RuntimeMethod* method) ;
// System.Void System.Action`1<UnityEngine.Profiling.Memory.Experimental.MetaData>::Invoke(T)
inline void Action_1_Invoke_mDEF48C3E224187AB02B106213A2CEB6E089BC376_inline (Action_1_t8CAA060730FEF23B474034A283D1943530EAEC75* __this, MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* ___0_obj, const RuntimeMethod* method)
{
(( void (*) (Action_1_t8CAA060730FEF23B474034A283D1943530EAEC75*, MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7*, const RuntimeMethod*))Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline)(__this, ___0_obj, method);
}
// System.Int32 UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::WriteIntToByteArray(System.Byte[],System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MemoryProfiler_WriteIntToByteArray_m3800715858C5A09AE8DE7C042DADAA9D1472D308 (ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___0_array, int32_t ___1_offset, int32_t ___2_value, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::WriteStringToByteArray(System.Byte[],System.Int32,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MemoryProfiler_WriteStringToByteArray_m0011933F268E3DACEA0E08499958A67D9653DB8B (ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___0_array, int32_t ___1_offset, String_t* ___2_value, const RuntimeMethod* method) ;
// System.Int32 System.Runtime.CompilerServices.RuntimeHelpers::get_OffsetToStringData()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RuntimeHelpers_get_OffsetToStringData_m90A5D27EF88BE9432BF7093B7D7E7A0ACB0A8FBD (const RuntimeMethod* method) ;
// System.Void System.Action`2<System.String,System.Boolean>::Invoke(T1,T2)
inline void Action_2_Invoke_m6EBB68A4E442B0057E106C998DA0B6F8BB077EF9_inline (Action_2_t79388C33CD9A9EDFE5BE17BE73F59AB95415B00A* __this, String_t* ___0_arg1, bool ___1_arg2, const RuntimeMethod* method)
{
(( void (*) (Action_2_t79388C33CD9A9EDFE5BE17BE73F59AB95415B00A*, String_t*, bool, const RuntimeMethod*))Action_2_Invoke_mB2DD87F61EB655A33F6277F1E277246CE23B6625_gshared_inline)(__this, ___0_arg1, ___1_arg2, method);
}
// System.Void* System.IntPtr::ToPointer()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void* IntPtr_ToPointer_m1A0612EED3A1C8B8850BE2943CFC42523064B4F6_inline (intptr_t* __this, const RuntimeMethod* method) ;
// Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<System.Byte>(System.Void*,System.Int32,Unity.Collections.Allocator)
inline NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3_m181D7F12EB826B7D6B73742BFD85A667D533BABA (void* ___0_dataPointer, int32_t ___1_length, int32_t ___2_allocator, const RuntimeMethod* method)
{
return (( NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF (*) (void*, int32_t, int32_t, const RuntimeMethod*))NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3_m181D7F12EB826B7D6B73742BFD85A667D533BABA_gshared)(___0_dataPointer, ___1_length, ___2_allocator, method);
}
// System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_rawImageDataReference(Unity.Collections.NativeArray`1<System.Byte>)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_rawImageDataReference_mB19FBA997F9FDDE05F33ECDF900F299DEFB7001D_inline (DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* __this, NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_height(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_height_m1798855FA1504E5092D6345264322E4D21B6C2A0_inline (DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_width(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_width_m1200EF0961699A652475F0590BE8D65A583F01A1_inline (DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_imageFormat(UnityEngine.TextureFormat)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_imageFormat_m375ECF2BFAC85011D5493B7DE5676B2EC3BA1DFB_inline (DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void System.Action`3<System.String,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>::Invoke(T1,T2,T3)
inline void Action_3_Invoke_mCA3514DC050752F1B3F454581D75683296468F9F_inline (Action_3_t3460E367BC4ED87D276FBFEBF9F351031F43B89C* __this, String_t* ___0_arg1, bool ___1_arg2, DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5 ___2_arg3, const RuntimeMethod* method)
{
(( void (*) (Action_3_t3460E367BC4ED87D276FBFEBF9F351031F43B89C*, String_t*, bool, DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5, const RuntimeMethod*))Action_3_Invoke_m629ACF36579B0EF894057AFEC90F8A472A15B7F0_gshared_inline)(__this, ___0_arg1, ___1_arg2, ___2_arg3, method);
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass6_0__ctor_m2EE8CF87D7C3816A57E4D6238DEA0660DB2C7303 (U3CU3Ec__DisplayClass6_0_t0EBD5A7FDF9301638A6960A9066F69AAB97E7DBA* __this, const RuntimeMethod* method) ;
// System.Void System.Func`2<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers,System.Boolean>::.ctor(System.Object,System.IntPtr)
inline void Func_2__ctor_mFA94ABFA4899828101FD318948A7D1DAF3C5DCBB (Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
{
(( void (*) (Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9*, RuntimeObject*, intptr_t, const RuntimeMethod*))Func_2__ctor_m13C0A7F33154D861E2A041B52E88461832DA1697_gshared)(__this, ___0_object, ___1_method, method);
}
// System.Collections.Generic.IEnumerable`1<TSource> System.Linq.Enumerable::Where<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>(System.Collections.Generic.IEnumerable`1<TSource>,System.Func`2<TSource,System.Boolean>)
inline RuntimeObject* Enumerable_Where_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m9BFC794F0C2A4BC7D3CB4E55ACB173DDE1384117 (RuntimeObject* ___0_source, Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9* ___1_predicate, const RuntimeMethod* method)
{
return (( RuntimeObject* (*) (RuntimeObject*, Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9*, const RuntimeMethod*))Enumerable_Where_TisRuntimeObject_m5DAF16724887B42DDBBF391C7F375749E8AA4AD7_gshared)(___0_source, ___1_predicate, method);
}
// System.Boolean System.Linq.Enumerable::Any<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>(System.Collections.Generic.IEnumerable`1<TSource>)
inline bool Enumerable_Any_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m74C0A7764CAF8140D6739F041C91A32351E76819 (RuntimeObject* ___0_source, const RuntimeMethod* method)
{
return (( bool (*) (RuntimeObject*, const RuntimeMethod*))Enumerable_Any_TisRuntimeObject_m67CFBD544CF1D1C0C7E7457FDBDB81649DE26847_gshared)(___0_source, method);
}
// System.String System.Guid::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Guid_ToString_m2BFFD5FA726E03FA707AAFCCF065896C46D5290C (Guid_t* __this, const RuntimeMethod* method) ;
// System.String System.String::Concat(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m9E3155FB84015C823606188F53B47CB44C444991 (String_t* ___0_str0, String_t* ___1_str1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Networking.PlayerConnection.MessageEventArgs::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageEventArgs__ctor_m66E6239501EEE8FCE1DA218E8189F46FB0669A45 (MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::Invoke(T0)
inline void UnityEvent_1_Invoke_m44F8BB1B1C23E586FD00E7DB14B1264E4B2DA10B (UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A* __this, MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9* ___0_arg0, const RuntimeMethod* method)
{
(( void (*) (UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A*, MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9*, const RuntimeMethod*))UnityEvent_1_Invoke_m6CDC8B0639CE8935E2E13D10B2C8E500968130B6_gshared)(__this, ___0_arg0, method);
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass7_0__ctor_mC3BBDE08CDDEF0DA0811796906BA4A74C287CC2E (U3CU3Ec__DisplayClass7_0_tAD01565A28D27906B1398728A64E6208EA1D1EC6* __this, const RuntimeMethod* method) ;
// TSource System.Linq.Enumerable::SingleOrDefault<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>(System.Collections.Generic.IEnumerable`1<TSource>,System.Func`2<TSource,System.Boolean>)
inline MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m60F9C456CC03639814315527AE92CB643F387EA1 (RuntimeObject* ___0_source, Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9* ___1_predicate, const RuntimeMethod* method)
{
return (( MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* (*) (RuntimeObject*, Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9*, const RuntimeMethod*))Enumerable_SingleOrDefault_TisRuntimeObject_m96E15D999D3DAF8B31946255524EBB46907CFF17_gshared)(___0_source, ___1_predicate, method);
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageTypeSubscribers__ctor_mFC17A12701D7DB8739ABF17DB1D5EC41531CFED6 (MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::set_MessageTypeId(System.Guid)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageTypeSubscribers_set_MessageTypeId_m4FA721221C0D7812EA1AFB6C406C0620FF06761B (MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* __this, Guid_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageEvent__ctor_mD99E3A2C521C8B2B544F5DF2376258E9613D08EE (MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::Add(T)
inline void List_1_Add_mDE8329A946F8EF43EB9721A1AC45A81907D941B8_inline (List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1* __this, MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* ___0_item, const RuntimeMethod* method)
{
(( void (*) (List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1*, MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D*, const RuntimeMethod*))List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline)(__this, ___0_item, method);
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass8_0__ctor_mEFD5A284D56758F6EA5F97C12FDE739E7E1C2C93 (U3CU3Ec__DisplayClass8_0_t6145C4A1A817F6510AB01CF31F9DBAF4F42452EE* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::RemoveListener(UnityEngine.Events.UnityAction`1<T0>)
inline void UnityEvent_1_RemoveListener_mCBDA7F69E2C9DA734337F0525477DE7657557F8F (UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A* __this, UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* ___0_call, const RuntimeMethod* method)
{
(( void (*) (UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A*, UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2*, const RuntimeMethod*))UnityEvent_1_RemoveListener_m904FA6BDD0D33FDF8650EF816FF5C131867E693E_gshared)(__this, ___0_call, method);
}
// System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::Remove(T)
inline bool List_1_Remove_m14531EF2786031C78B1E061B5B04FA1F6690AE63 (List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1* __this, MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* ___0_item, const RuntimeMethod* method)
{
return (( bool (*) (List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1*, MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D*, const RuntimeMethod*))List_1_Remove_m4DFA48F4CEB9169601E75FC28517C5C06EFA5AD7_gshared)(__this, ___0_item, method);
}
// System.Void System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::.ctor()
inline void List_1__ctor_m7A563971F9E35D4ABEB12F34DDCEC8DC4139B3A9 (List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1*, const RuntimeMethod*))List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared)(__this, method);
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ConnectionChangeEvent__ctor_mEEB8C3ABC40815A0BBC2EEEEAD77ACAE1A6A0554 (ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::.ctor()
inline void UnityEvent_1__ctor_m48F43042E64F534160C6E38664EB237E0DA4BAF1 (UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A* __this, const RuntimeMethod* method)
{
(( void (*) (UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A*, const RuntimeMethod*))UnityEvent_1__ctor_m8D77F4F05F69D0E52E8A445322811EEC25987525_gshared)(__this, method);
}
// System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::.ctor()
inline void UnityEvent_1__ctor_mCE6AA3B34C1148F11D1273C068A6A39430911684 (UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A* __this, const RuntimeMethod* method)
{
(( void (*) (UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A*, const RuntimeMethod*))UnityEvent_1__ctor_mCE6AA3B34C1148F11D1273C068A6A39430911684_gshared)(__this, method);
}
// System.Void System.Guid::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Guid__ctor_mAE66BA1C43B4194F4F7991E2E30370E36CBBF830 (Guid_t* __this, String_t* ___0_g, const RuntimeMethod* method) ;
// System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::get_MessageTypeId()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Guid_t MessageTypeSubscribers_get_MessageTypeId_m782C2CCF400D0C5A0FB343FBE1B66C9C09971449 (MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* __this, const RuntimeMethod* method) ;
// System.Boolean System.Guid::op_Equality(System.Guid,System.Guid)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Guid_op_Equality_mAD728A1A4FB970715E84B7D346E094FE5EF2A240 (Guid_t ___0_a, Guid_t ___1_b, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_x, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_y, const RuntimeMethod* method) ;
// UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::CreateInstance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* PlayerConnection_CreateInstance_m7903C5C28DAA3A2FF48EF6593E03A5E5A6DF7777 (const RuntimeMethod* method) ;
// UnityEngine.IPlayerEditorConnectionNative UnityEngine.Networking.PlayerConnection.PlayerConnection::GetConnectionNativeApi()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PlayerConnection_GetConnectionNativeApi_mDF3BB4FF695E3ED19E525951FEED123C52FB4781 (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, const RuntimeMethod* method) ;
// T UnityEngine.ScriptableObject::CreateInstance<UnityEngine.Networking.PlayerConnection.PlayerConnection>()
inline PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* ScriptableObject_CreateInstance_TisPlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_m50D849883F5F157E750ADA7F0321F30EB05BBBCA (const RuntimeMethod* method)
{
return (( PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* (*) (const RuntimeMethod*))ScriptableObject_CreateInstance_TisRuntimeObject_mC07BE383F5EF546F4191035A679930852BC19BDA_gshared)(method);
}
// System.Void UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_set_hideFlags_mACB8BFC903FB3B01BBD427753E791BF28B5E33D4 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.PlayerConnectionInternal::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal__ctor_m522FC54B8DAAD52F95A07B1CA9E5AF0E36B13F45 (PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass12_0__ctor_m07EBBD06394F8590D2B8DFD50B6D1EE94ABB0CBB (U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D* __this, const RuntimeMethod* method) ;
// System.Void System.ArgumentException::.ctor(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62 (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* __this, String_t* ___0_message, String_t* ___1_paramName, const RuntimeMethod* method) ;
// System.Boolean System.Linq.Enumerable::Any<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>(System.Collections.Generic.IEnumerable`1<TSource>,System.Func`2<TSource,System.Boolean>)
inline bool Enumerable_Any_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m9F3D836C1823E6F8BEC52794364DD4771B3BD22F (RuntimeObject* ___0_source, Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9* ___1_predicate, const RuntimeMethod* method)
{
return (( bool (*) (RuntimeObject*, Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9*, const RuntimeMethod*))Enumerable_Any_TisRuntimeObject_mF6C6AC8DF8971883615734832D09C9210B956F0F_gshared)(___0_source, ___1_predicate, method);
}
// UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs> UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::AddAndCreate(System.Guid)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A* PlayerEditorConnectionEvents_AddAndCreate_mB3B1355A8FDC43E5974CC3DE5BB17CB0C4328308 (PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* __this, Guid_t ___0_messageId, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::AddListener(UnityEngine.Events.UnityAction`1<T0>)
inline void UnityEvent_1_AddListener_mFF887757481E2640E1A14F264DEDEA53A8743A9E (UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A* __this, UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* ___0_call, const RuntimeMethod* method)
{
(( void (*) (UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A*, UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2*, const RuntimeMethod*))UnityEvent_1_AddListener_m055233246714700E4BDAA62635BC0AA49E8165CC_gshared)(__this, ___0_call, method);
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass13_0__ctor_m6AA357ABA48CA75462E938084C7953E820CB18AA (U3CU3Ec__DisplayClass13_0_tF36DE2DB7764C29B0C4FB1D99A48CD8BACA9633B* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::UnregisterManagedCallback(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents_UnregisterManagedCallback_m61A82E77AA85A903BE0E534FEE601CABF9DE7809 (PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* __this, Guid_t ___0_messageId, UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* ___1_callback, const RuntimeMethod* method) ;
// System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<System.Int32>::GetEnumerator()
inline Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC List_1_GetEnumerator_mCADB185AB483C855873FCD0B1D5AAC909ED7F7BD (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, const RuntimeMethod* method)
{
return (( Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, const RuntimeMethod*))List_1_GetEnumerator_mCADB185AB483C855873FCD0B1D5AAC909ED7F7BD_gshared)(__this, method);
}
// System.Void System.Collections.Generic.List`1/Enumerator<System.Int32>::Dispose()
inline void Enumerator_Dispose_m38A9F15FDBDCDFB9590C961110777EE028621923 (Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC* __this, const RuntimeMethod* method)
{
(( void (*) (Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC*, const RuntimeMethod*))Enumerator_Dispose_m38A9F15FDBDCDFB9590C961110777EE028621923_gshared)(__this, method);
}
// T System.Collections.Generic.List`1/Enumerator<System.Int32>::get_Current()
inline int32_t Enumerator_get_Current_mB49912FF111A954F2C326BF4FA29A53C1027187B_inline (Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC* __this, const RuntimeMethod* method)
{
return (( int32_t (*) (Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC*, const RuntimeMethod*))Enumerator_get_Current_mB49912FF111A954F2C326BF4FA29A53C1027187B_gshared_inline)(__this, method);
}
// System.Void UnityEngine.Events.UnityAction`1<System.Int32>::Invoke(T0)
inline void UnityAction_1_Invoke_m56E0082E0ED283D82E7EBDAD820458F89CA944B2_inline (UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* __this, int32_t ___0_arg0, const RuntimeMethod* method)
{
(( void (*) (UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60*, int32_t, const RuntimeMethod*))UnityAction_1_Invoke_m56E0082E0ED283D82E7EBDAD820458F89CA944B2_gshared_inline)(__this, ___0_arg0, method);
}
// System.Boolean System.Collections.Generic.List`1/Enumerator<System.Int32>::MoveNext()
inline bool Enumerator_MoveNext_m39C71A39758E2B4A04F44F20FCEFAF7009D5F312 (Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC* __this, const RuntimeMethod* method)
{
return (( bool (*) (Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC*, const RuntimeMethod*))Enumerator_MoveNext_m39C71A39758E2B4A04F44F20FCEFAF7009D5F312_gshared)(__this, method);
}
// System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::AddListener(UnityEngine.Events.UnityAction`1<T0>)
inline void UnityEvent_1_AddListener_m846E66E06483E90ED947176C8DB2BE23495A93AE (UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A* __this, UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* ___0_call, const RuntimeMethod* method)
{
(( void (*) (UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A*, UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60*, const RuntimeMethod*))UnityEvent_1_AddListener_m846E66E06483E90ED947176C8DB2BE23495A93AE_gshared)(__this, ___0_call, method);
}
// System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::RemoveListener(UnityEngine.Events.UnityAction`1<T0>)
inline void UnityEvent_1_RemoveListener_mD81513B3123F689887508A7179B564B88D802BC1 (UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A* __this, UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* ___0_call, const RuntimeMethod* method)
{
(( void (*) (UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A*, UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60*, const RuntimeMethod*))UnityEvent_1_RemoveListener_mD81513B3123F689887508A7179B564B88D802BC1_gshared)(__this, ___0_call, method);
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass20_0__ctor_m75B603A2B5F9AB50F7A52CCD844186FE1A6981AA (U3CU3Ec__DisplayClass20_0_t76F80B6FA73878DE6E2C5F498BDE2B5623E9DE46* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::.ctor(System.Object,System.IntPtr)
inline void UnityAction_1__ctor_m0D542CD6AC9BF19A26926782F3B43A5E71BDB1AB (UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
{
(( void (*) (UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2*, RuntimeObject*, intptr_t, const RuntimeMethod*))UnityAction_1__ctor_m0C2FC6B483B474AE9596A43EBA7FF6E85503A92A_gshared)(__this, ___0_object, ___1_method, method);
}
// System.DateTime System.DateTime::get_Now()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D DateTime_get_Now_m636CB9651A9099D20BA1CF813A0C69637317325C (const RuntimeMethod* method) ;
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Register(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_Register_m8760D786583FD5793A2FCE5EEB8DDA17C649CF86 (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, Guid_t ___0_messageId, UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* ___1_callback, const RuntimeMethod* method) ;
// System.TimeSpan System.DateTime::op_Subtraction(System.DateTime,System.DateTime)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TimeSpan_t8195C5B013A2C532FEBDF0B64B6911982E750F5A DateTime_op_Subtraction_m64D26F5ABFAE6E166A7E567093D025F6C69F0123 (DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D ___0_d1, DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D ___1_d2, const RuntimeMethod* method) ;
// System.Double System.TimeSpan::get_TotalMilliseconds()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double TimeSpan_get_TotalMilliseconds_m3506C1A49F1FE37A82F3027EA061D18215EF87CF (TimeSpan_t8195C5B013A2C532FEBDF0B64B6911982E750F5A* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Unregister(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_Unregister_m46303AD2C27A3A71B6569376E5C461AF1D0DFCE1 (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, Guid_t ___0_messageId, UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* ___1_callback, const RuntimeMethod* method) ;
// System.Void System.Runtime.InteropServices.Marshal::Copy(System.IntPtr,System.Byte[],System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Marshal_Copy_mF7402FFDB520EA1B8D1C32B368DBEE4B13F1BE77 (intptr_t ___0_source, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___1_destination, int32_t ___2_startIndex, int32_t ___3_length, const RuntimeMethod* method) ;
// UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::get_instance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* PlayerConnection_get_instance_mF08ABE514910AD8B105D42561CF97CBF135ABD3B (const RuntimeMethod* method) ;
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::InvokeMessageIdSubscribers(System.Guid,System.Byte[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents_InvokeMessageIdSubscribers_m67F47A7AA6EC55A672AD1020F329C4332BEEFFAE (PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* __this, Guid_t ___0_messageId, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___1_data, int32_t ___2_playerId, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<System.Int32>::Add(T)
inline void List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_inline (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, int32_t ___0_item, const RuntimeMethod* method)
{
(( void (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, int32_t, const RuntimeMethod*))List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_gshared_inline)(__this, ___0_item, method);
}
// System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::Invoke(T0)
inline void UnityEvent_1_Invoke_mD81A5FC81FD5B0D34212D7ACE42A8BBC15CD7638 (UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A* __this, int32_t ___0_arg0, const RuntimeMethod* method)
{
(( void (*) (UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A*, int32_t, const RuntimeMethod*))UnityEvent_1_Invoke_mD81A5FC81FD5B0D34212D7ACE42A8BBC15CD7638_gshared)(__this, ___0_arg0, method);
}
// System.Boolean System.Collections.Generic.List`1<System.Int32>::Remove(T)
inline bool List_1_Remove_m2B41E5B9E061DD4D5F58B693018024AADF2AD7F5 (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, int32_t ___0_item, const RuntimeMethod* method)
{
return (( bool (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, int32_t, const RuntimeMethod*))List_1_Remove_m2B41E5B9E061DD4D5F58B693018024AADF2AD7F5_gshared)(__this, ___0_item, method);
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents__ctor_mA1F7A1F05DA196CDC66A85361C5589F504C557B3 (PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<System.Int32>::.ctor()
inline void List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8 (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, const RuntimeMethod*))List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8_gshared)(__this, method);
}
// System.Void UnityEngine.ScriptableObject::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject__ctor_mD037FDB0B487295EA47F79A4DB1BF1846C9087FF (ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Assertions.Assert::IsTrue(System.Boolean,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_IsTrue_m390B3F48332F46CE76AB45491A60ACDCCF521AAE (bool ___0_condition, String_t* ___1_message, const RuntimeMethod* method) ;
// System.String UnityEngine.Assertions.AssertionMessageUtil::BooleanFailureMessage(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AssertionMessageUtil_BooleanFailureMessage_m1390F2418023DC1717341A836F0F40FBC5801FB4 (bool ___0_expected, const RuntimeMethod* method) ;
// System.Void UnityEngine.Assertions.Assert::Fail(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_Fail_mCC76351EF5EAA85F4012330D498CB802861B41BA (String_t* ___0_message, String_t* ___1_userMessage, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_x, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_y, const RuntimeMethod* method) ;
// System.String UnityEngine.Assertions.AssertionMessageUtil::NullFailureMessage(System.Object,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AssertionMessageUtil_NullFailureMessage_mECBDB36C0C5433898BC4D3CF0AE55CEFBBCC9A50 (RuntimeObject* ___0_value, bool ___1_expectNull, const RuntimeMethod* method) ;
// System.Void UnityEngine.Debug::LogAssertion(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogAssertion_m71A412A496EAB476FFF6253618C706B2F1E4AFF0 (RuntimeObject* ___0_message, const RuntimeMethod* method) ;
// System.Void UnityEngine.Assertions.AssertionException::.ctor(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AssertionException__ctor_m01CD9ADC1B0067C20CDC2A0697BBF3969E67FEB6 (AssertionException_t13955C5225033D3A79D633A04E4D86E8FD0CC372* __this, String_t* ___0_message, String_t* ___1_userMessage, const RuntimeMethod* method) ;
// System.String UnityEngine.Assertions.AssertionMessageUtil::GetEqualityMessage(System.Object,System.Object,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AssertionMessageUtil_GetEqualityMessage_m64D77BB9CA4284DD9561C238BB1F97B566830DBB (RuntimeObject* ___0_actual, RuntimeObject* ___1_expected, bool ___2_expectEqual, const RuntimeMethod* method) ;
// System.Void UnityEngine.Assertions.Assert::AreEqual<System.Int32>(T,T,System.String)
inline void Assert_AreEqual_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m1C7D690BD2B4127279886CDD4F1201F22D1BB81E (int32_t ___0_expected, int32_t ___1_actual, String_t* ___2_message, const RuntimeMethod* method)
{
(( void (*) (int32_t, int32_t, String_t*, const RuntimeMethod*))Assert_AreEqual_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m1C7D690BD2B4127279886CDD4F1201F22D1BB81E_gshared)(___0_expected, ___1_actual, ___2_message, method);
}
// System.String System.Environment::get_NewLine()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Environment_get_NewLine_m8BF68A4EFDAFFB66500984CE779629811BA98FFF (const RuntimeMethod* method) ;
// System.String UnityEngine.Assertions.AssertionMessageUtil::GetMessage(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AssertionMessageUtil_GetMessage_m5AD26DAEC5DCCEB15C198EF6B70FED9E32BF299C (String_t* ___0_failureMessage, const RuntimeMethod* method) ;
// System.String UnityEngine.Assertions.AssertionMessageUtil::GetMessage(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AssertionMessageUtil_GetMessage_m0785AB2BEBDA81CFE63F87428268C91D63685EB3 (String_t* ___0_failureMessage, String_t* ___1_expected, const RuntimeMethod* method) ;
// System.String System.Boolean::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Boolean_ToString_m6646C8026B1DF381A1EE8CD13549175E9703CC63 (bool* __this, const RuntimeMethod* method) ;
// System.Void System.Exception::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Exception__ctor_m9B2BD92CD68916245A75109105D9071C9D430E7F (Exception_t* __this, String_t* ___0_message, const RuntimeMethod* method) ;
// System.String System.Exception::get_Message()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Exception_get_Message_mCFE0D38FDF9001405299AAE43BBE2A9AD806C441 (Exception_t* __this, const RuntimeMethod* method) ;
// System.Void System.Attribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2 (Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::Set(System.Boolean,System.String,System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MovedFromAttributeData_Set_m155005FB8BCE0569C40B02D75FFADB3FBDB7EEDD (MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F* __this, bool ___0_autoUpdateAPI, String_t* ___1_sourceNamespace, String_t* ___2_sourceAssembly, String_t* ___3_sourceClassName, const RuntimeMethod* method) ;
// System.Object UnityEngine.Internal.DefaultValueAttribute::get_Value()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* DefaultValueAttribute_get_Value_m8FC7A517D291CDDB7B5D17E811F5CB11FCF59D24 (DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121* __this, const RuntimeMethod* method) ;
// System.Int32 System.Attribute::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Attribute_GetHashCode_mAE2C17FF608041F608207E2202E1BC0F98919C08 (Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::Blit_Texture_Injected(UnityEngine.Texture,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Material,System.Int32,UnityEngine.Vector2&,UnityEngine.Vector2&,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Blit_Texture_Injected_m0EF8CBBAE32EE946114C6A5806849C8BBECA528A (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_source, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* ___1_dest, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___2_mat, int32_t ___3_pass, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___4_scale, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___5_offset, int32_t ___6_sourceDepthSlice, int32_t ___7_destDepthSlice, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.CommandBuffer::ValidateAgainstExecutionFlags(UnityEngine.Rendering.CommandBufferExecutionFlags,UnityEngine.Rendering.CommandBufferExecutionFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CommandBuffer_ValidateAgainstExecutionFlags_mA5F027DDA6B0DCD8BC9AE296C3A6D8E1BD244FEF (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_requiredFlags, int32_t ___1_invalidFlags, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTargetSingle_Internal(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTargetSingle_Internal_mB1B82BD749A51F9BD14066B35CAA904B9C54BFBF (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___0_rt, int32_t ___1_colorLoadAction, int32_t ___2_colorStoreAction, int32_t ___3_depthLoadAction, int32_t ___4_depthStoreAction, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTargetSingle_Internal_Injected(UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTargetSingle_Internal_Injected_m243881004A84D6ED56B76BE24FD304D6779B8ECA (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* ___0_rt, int32_t ___1_colorLoadAction, int32_t ___2_colorStoreAction, int32_t ___3_depthLoadAction, int32_t ___4_depthStoreAction, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::Dispose(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Dispose_mE75266209E71214415E356E9D4C8065C7395FB63 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, bool ___0_disposing, const RuntimeMethod* method) ;
// System.Void System.GC::SuppressFinalize(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GC_SuppressFinalize_m71815DBD5A0CD2EA1BE43317B08B7A14949EDC65 (RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::ReleaseBuffer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_ReleaseBuffer_mF04481C3507E1D69582E220227AB0CA2481F963C (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, const RuntimeMethod* method) ;
// System.IntPtr UnityEngine.Rendering.CommandBuffer::InitBuffer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t CommandBuffer_InitBuffer_m1F54F8E01753E8B22A2D8541A982D917BAE38C9A (const RuntimeMethod* method) ;
// System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, float ___0_x, float ___1_y, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Texture2DArray::get_allSlices()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture2DArray_get_allSlices_m0169C1056C030F5A6B28B11D45CFA09F30D6B40D (const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::Blit_Texture(UnityEngine.Texture,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Material,System.Int32,UnityEngine.Vector2,UnityEngine.Vector2,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Blit_Texture_m8B439BC65FB89C00E4DCE10EF9B92D17C0F8B3D5 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_source, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* ___1_dest, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___2_mat, int32_t ___3_pass, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___4_scale, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___5_offset, int32_t ___6_sourceDepthSlice, int32_t ___7_destDepthSlice, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.OnDemandRendering::get_renderFrameInterval()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t OnDemandRendering_get_renderFrameInterval_mC9E8FC6225DCCB074FD3D7BD128734DA321A2CCD (const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.SubMeshDescriptor::set_indexStart(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void SubMeshDescriptor_set_indexStart_m04437852C448D05DB7638F9A207474187659FACB_inline (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.SubMeshDescriptor::set_indexCount(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void SubMeshDescriptor_set_indexCount_m851B9A38CC1B4DBE766A064963D9FE6FC9D91674_inline (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.SubMeshDescriptor::set_topology(UnityEngine.MeshTopology)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void SubMeshDescriptor_set_topology_m634819D6C110CD6EBFAF6590C48E24F77AC5A3CA_inline (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.SubMeshDescriptor::set_bounds(UnityEngine.Bounds)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void SubMeshDescriptor_set_bounds_mF5AFD8FC9DD1321F7EBA2B115034E238B472ACEB_inline (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.SubMeshDescriptor::set_baseVertex(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void SubMeshDescriptor_set_baseVertex_mCCFBB14F4973C3EF2C00689667CEDA5A9AA20D9B_inline (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.SubMeshDescriptor::set_firstVertex(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void SubMeshDescriptor_set_firstVertex_mDC927003E251431E6DC95ACD80043DC8DC446FD8_inline (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.SubMeshDescriptor::set_vertexCount(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void SubMeshDescriptor_set_vertexCount_mA5715EC8038FD91335706AE9226B94DA7D840436_inline (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.SubMeshDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.MeshTopology)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SubMeshDescriptor__ctor_m5234E625F44FA9B04F41BD9DC013E47C2C628D66 (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, int32_t ___0_indexStart, int32_t ___1_indexCount, int32_t ___2_topology, const RuntimeMethod* method) ;
// UnityEngine.Bounds UnityEngine.Rendering.SubMeshDescriptor::get_bounds()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 SubMeshDescriptor_get_bounds_mD2F47C8E1407CAFAEE966ACE1D870CB50AF3CEE4_inline (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, const RuntimeMethod* method) ;
// UnityEngine.MeshTopology UnityEngine.Rendering.SubMeshDescriptor::get_topology()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SubMeshDescriptor_get_topology_mA3766E71B2249BAA047049095DC9E166BF17CEA7_inline (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.SubMeshDescriptor::get_indexStart()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SubMeshDescriptor_get_indexStart_m68D7CB754235A9C5F5123A3336D12E3CA478718E_inline (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.SubMeshDescriptor::get_indexCount()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SubMeshDescriptor_get_indexCount_m28ADC82F4E9F709E400DA16712AAA8A548528EB9_inline (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.SubMeshDescriptor::get_baseVertex()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SubMeshDescriptor_get_baseVertex_mF0B569B62BA72FA94CB159390375BBC0D0EE6D53_inline (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.SubMeshDescriptor::get_firstVertex()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SubMeshDescriptor_get_firstVertex_mEF80F76B602C4BF97182F76104D4D256344E8806_inline (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.SubMeshDescriptor::get_vertexCount()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SubMeshDescriptor_get_vertexCount_m75611DFB7BE0ED9F5260BD460A815BDCE11EA211_inline (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, const RuntimeMethod* method) ;
// System.String System.String::Format(System.String,System.Object[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m918500C1EFB475181349A79989BB79BB36102894 (String_t* ___0_format, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___1_args, const RuntimeMethod* method) ;
// System.String UnityEngine.Rendering.SubMeshDescriptor::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SubMeshDescriptor_ToString_mBA25D925D5A941C4DC6C6A80BB9D1D1371E12C78 (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.VertexAttribute UnityEngine.Rendering.VertexAttributeDescriptor::get_attribute()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t VertexAttributeDescriptor_get_attribute_m2F7C7084857741A39E9FF0D4BABF98F9C7018AAA_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.VertexAttributeDescriptor::set_attribute(UnityEngine.Rendering.VertexAttribute)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void VertexAttributeDescriptor_set_attribute_m526ED099EEA12DCB2FCB1BC88445FBF921E850A2_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// UnityEngine.Rendering.VertexAttributeFormat UnityEngine.Rendering.VertexAttributeDescriptor::get_format()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t VertexAttributeDescriptor_get_format_mF8EF98F3E047BC26D177C3A008BCDAF979E52C79_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.VertexAttributeDescriptor::set_format(UnityEngine.Rendering.VertexAttributeFormat)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void VertexAttributeDescriptor_set_format_mCA82263EBD7802621D9ECE42D0F44D4AAECD46C5_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.VertexAttributeDescriptor::get_dimension()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t VertexAttributeDescriptor_get_dimension_mAB440DDFA08BF61D717547EC8B9C43C3DFC56FB8_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.VertexAttributeDescriptor::set_dimension(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void VertexAttributeDescriptor_set_dimension_mEF4325AE27221C732B214354A2DEB044ACFC69EE_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.VertexAttributeDescriptor::get_stream()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t VertexAttributeDescriptor_get_stream_mAA4D41E2B4B9024161B176700100ADB27855E4FF_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.VertexAttributeDescriptor::set_stream(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void VertexAttributeDescriptor_set_stream_m9A3991AA0365A1DCEDF80A61990F7B48913A1C0A_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.VertexAttributeDescriptor::.ctor(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexAttributeDescriptor__ctor_m713B31395FB13FDEB2665F5C4C31572D5875A43A (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, int32_t ___0_attribute, int32_t ___1_format, int32_t ___2_dimension, int32_t ___3_stream, const RuntimeMethod* method) ;
// System.String UnityEngine.Rendering.VertexAttributeDescriptor::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* VertexAttributeDescriptor_ToString_m45F7E7D6715E000C617173246F2C9BE23DF3FC8F (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.VertexAttributeDescriptor::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t VertexAttributeDescriptor_GetHashCode_mCB8C5F6AD422FE6A410C5406843FCE4B0ED5F2F8 (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.VertexAttributeDescriptor::Equals(UnityEngine.Rendering.VertexAttributeDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool VertexAttributeDescriptor_Equals_mF328DE139864C201987238048AC79F8925CA435D (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76 ___0_other, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.VertexAttributeDescriptor::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool VertexAttributeDescriptor_Equals_m6FBFEE42E1BAAAC2D38434EDF0906C5B76D56BE5 (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Object::GetInstanceID()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(UnityEngine.Texture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetIdentifier__ctor_mD6E20FA134EEBCE40A8B5E64C505DE8A0DC96BDF (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_tex, const RuntimeMethod* method) ;
// System.String UnityEngine.Rendering.RenderTargetIdentifier::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RenderTargetIdentifier_ToString_mA0B5CBC27159C4257939A5CAC6CEACE65AA6D36A (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* __this, const RuntimeMethod* method) ;
// System.Int32 System.Int32::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Int32_GetHashCode_m253D60FF7527A483E91004B7A2366F13E225E295 (int32_t* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTargetIdentifier_GetHashCode_m255E1EFD7BFC22B1B4464F9EF3346386DA328B86 (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* __this, const RuntimeMethod* method) ;
// System.Boolean System.IntPtr::op_Equality(System.IntPtr,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271 (intptr_t ___0_value1, intptr_t ___1_value2, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.RenderTargetIdentifier::Equals(UnityEngine.Rendering.RenderTargetIdentifier)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetIdentifier_Equals_m859988BBC3D58D5C2AEA18C2CCCAF7009A5499D9 (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___0_rhs, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.RenderTargetIdentifier::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetIdentifier_Equals_m07E36F91E8966A0E3882EF168F1AE3656BE48E9A (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.RenderPipelineManager::CleanupRenderPipeline()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_CleanupRenderPipeline_m1104AEE59AFE2EC1F1AD15DCF862802230466F99 (const RuntimeMethod* method) ;
// UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineManager::get_currentPipeline()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* RenderPipelineManager_get_currentPipeline_m270A15A23593BAD8D6A20CE2E328210FF9AA692D_inline (const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.RenderPipeline::get_disposed()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool RenderPipeline_get_disposed_mF0D4B88DF44249E0FC2371697B913DD5A81B3850_inline (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.RenderPipeline::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_Dispose_mDF8A62A6B7D3A00128C9341921C036D015C41179 (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.RenderPipelineManager::set_currentPipeline(UnityEngine.Rendering.RenderPipeline)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_set_currentPipeline_m1C8CDEC2FD862823D0C4DC007CB57DBAFB1CDB3F (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.SupportedRenderingFeatures::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures__ctor_mF7728980F81142B7BD45FBB25AB001B17A4BF0ED (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.SupportedRenderingFeatures::set_active(UnityEngine.Rendering.SupportedRenderingFeatures)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_set_active_mB2A1A6137C816592E6526CD3DA7405260EAEA8AE (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.RenderPipelineManager::PrepareRenderPipeline(UnityEngine.Rendering.RenderPipelineAsset)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_PrepareRenderPipeline_m342C65E962B20B547DB2BAF537EA870457736108 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* ___0_pipelineAsset, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ScriptableRenderContext::.ctor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext__ctor_m10159F14BB69F555C375E13BB77A1898FDB42FA5 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, intptr_t ___0_ptr, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Camera>::Clear()
inline void List_1_Clear_mFA6D8529DA219A26E2A3547C04EA59BC2F9ED69D_inline (List_1_tD2FA3273746E404D72561E8324608D18B52B533E* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_tD2FA3273746E404D72561E8324608D18B52B533E*, const RuntimeMethod*))List_1_Clear_m16C1F2C61FED5955F10EB36BC1CB2DF34B128994_gshared_inline)(__this, method);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::GetCameras(System.Collections.Generic.List`1<UnityEngine.Camera>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_GetCameras_m9B2329F79132EE49B719560AD739FD3601C44189 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___0_results, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.RenderPipeline::InternalRender(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_InternalRender_mCB77395158F4572F348D8227BA9127ABF1C9C5BE (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_context, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___1_cameras, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.RenderPipeline::InternalRenderWithRequests(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>,System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_InternalRenderWithRequests_mA4E809CF43979778D7F5048F79BF506746E82B57 (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_context, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___1_cameras, List_1_t77E053728435B6D4F08A615FE9CD7AEBE6EE7B48* ___2_renderRequests, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.RenderPipelineManager::HandleRenderPipelineChange(UnityEngine.Rendering.RenderPipelineAsset)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_HandleRenderPipelineChange_m8B7BA0E0ADC1AD84C4A2E119E08C225EF519482E (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* ___0_pipelineAsset, const RuntimeMethod* method) ;
// UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineAsset::InternalCreatePipeline()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* RenderPipelineAsset_InternalCreatePipeline_m662E6A3D3B14C19D5318E172A4AF81FEF71C6252 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Camera>::.ctor()
inline void List_1__ctor_m735F7A05528CC71E71E3019311F2E22CF9E2C681 (List_1_tD2FA3273746E404D72561E8324608D18B52B533E* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_tD2FA3273746E404D72561E8324608D18B52B533E*, const RuntimeMethod*))List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared)(__this, method);
}
// System.Boolean UnityEngine.Rendering.LODParameters::Equals(UnityEngine.Rendering.LODParameters)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LODParameters_Equals_mAD45601A9E881620B23A7922D8AA5AFBC91E0B9F (LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A* __this, LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A ___0_other, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.LODParameters::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LODParameters_Equals_mF956A067D82497A00AC8234322CD848E6FB7BADE (LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.LODParameters::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LODParameters_GetHashCode_mECFCEAAAC935759A99C30C69BBC99A1148F46F40 (LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Shader::TagToID(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_TagToID_m5B5214F0AABE47C7465EEA717C78568AE1251FE9 (String_t* ___0_name, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ShaderTagId::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderTagId__ctor_m4191968F1D2CE19F9092253EC10F83734A9CFF5B (ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* __this, String_t* ___0_name, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.ShaderTagId::Equals(UnityEngine.Rendering.ShaderTagId)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShaderTagId_Equals_m932EFCC38C276EEB2784BBC866330F4C595F52E0 (ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* __this, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___0_other, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.ShaderTagId::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShaderTagId_Equals_m02826F7AFC63AA3AE5DB14F7A891F8F173FD9A33 (ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.ShaderTagId::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShaderTagId_GetHashCode_mF5E3A1F96CBDFDCEFABE1B56125EBBA6E3B9EFEF (ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* __this, const RuntimeMethod* method) ;
// T[] System.Collections.Generic.List`1<UnityEngine.Camera>::ToArray()
inline CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* List_1_ToArray_mF6C79D8FC0E5B72BBAE2C467B674992253BA2B2A (List_1_tD2FA3273746E404D72561E8324608D18B52B533E* __this, const RuntimeMethod* method)
{
return (( CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* (*) (List_1_tD2FA3273746E404D72561E8324608D18B52B533E*, const RuntimeMethod*))List_1_ToArray_mD7E4F8E7C11C3C67CB5739FCC0A6E86106A6291F_gshared)(__this, method);
}
// System.String System.String::Format(System.String,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8 (String_t* ___0_format, RuntimeObject* ___1_arg0, const RuntimeMethod* method) ;
// System.Void System.ObjectDisposedException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ObjectDisposedException__ctor_mB2C8582279AF3F0C1CF9AA52DA7331BF848DFD48 (ObjectDisposedException_tC5FB29E8E980E2010A2F6A5B9B791089419F89EB* __this, String_t* ___0_objectName, const RuntimeMethod* method) ;
// System.Int32 System.Collections.Generic.List`1<UnityEngine.Camera>::get_Count()
inline int32_t List_1_get_Count_mDCDDC4E9E15CD83C00D4CC32F79830261769F65C_inline (List_1_tD2FA3273746E404D72561E8324608D18B52B533E* __this, const RuntimeMethod* method)
{
return (( int32_t (*) (List_1_tD2FA3273746E404D72561E8324608D18B52B533E*, const RuntimeMethod*))List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline)(__this, method);
}
// T System.Collections.Generic.List`1<UnityEngine.Camera>::get_Item(System.Int32)
inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* List_1_get_Item_m7CEE3A6E144C8D86DE6490620206FAB13432ACF6 (List_1_tD2FA3273746E404D72561E8324608D18B52B533E* __this, int32_t ___0_index, const RuntimeMethod* method)
{
return (( Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* (*) (List_1_tD2FA3273746E404D72561E8324608D18B52B533E*, int32_t, const RuntimeMethod*))List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared)(__this, ___0_index, method);
}
// System.Void UnityEngine.Rendering.RenderPipeline::set_disposed(System.Boolean)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderPipeline_set_disposed_mB7EC4BD04C80015CBCC0B92A65A6DE615F2828A8_inline (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, bool ___0_value, const RuntimeMethod* method) ;
// System.Byte System.Convert::ToByte(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint8_t Convert_ToByte_mC22A7EFFB28AA32D8F797E456E92BA88DBA19A08 (bool ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.StencilState::set_enabled(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_enabled_m6DC861C699D1044E896E833D2DAE69B82F796564 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, bool ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.StencilState::set_readMask(System.Byte)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_readMask_m1BA8F9033413889D4E77DA343DC0029566A9BB9B (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, uint8_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.StencilState::set_writeMask(System.Byte)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_writeMask_m94471C671E03D42F36DA61436B1068B362375D65 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, uint8_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.StencilState::set_compareFunctionFront(UnityEngine.Rendering.CompareFunction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_compareFunctionFront_m1388C37901DAB6AF9D23C0F01946DCCE19BC9BFC (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.StencilState::set_passOperationFront(UnityEngine.Rendering.StencilOp)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_passOperationFront_m1F15CC29366DAEAA6CCE1DB0622C70D6ECC5A3EB (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.StencilState::set_failOperationFront(UnityEngine.Rendering.StencilOp)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_failOperationFront_mADCECAE5D2E75ABAE51650F1F314E661D09C2CD6 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.StencilState::set_zFailOperationFront(UnityEngine.Rendering.StencilOp)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_zFailOperationFront_mC7D8F0A08B9AEC4203BD6B352CB795E8011EFBB6 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.StencilState::set_compareFunctionBack(UnityEngine.Rendering.CompareFunction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_compareFunctionBack_m8AF73F4E8FC95A46D33E3192C50702D2AA15D61D (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.StencilState::set_passOperationBack(UnityEngine.Rendering.StencilOp)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_passOperationBack_m4B1395FE21F5B5C809DC6F31D5824A90E05ED220 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.StencilState::set_failOperationBack(UnityEngine.Rendering.StencilOp)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_failOperationBack_mD279271DD1F99EE5B8BC19F5AE60988E6C6F0E4A (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.StencilState::set_zFailOperationBack(UnityEngine.Rendering.StencilOp)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_zFailOperationBack_mC092ABD8A5EA87245640A10E54C6A1990C4F6864 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.StencilState::Equals(UnityEngine.Rendering.StencilState)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StencilState_Equals_m9FFB8A41D8838FD128875CB2D4DAA760C6DF1051 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 ___0_other, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.StencilState::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StencilState_Equals_mEA45A5D2BF2223B15EE0FB8BCEDBA9CB534ADF4B (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
// System.Int32 System.Byte::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678 (uint8_t* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.StencilState::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t StencilState_GetHashCode_mB4A02DEE780377C853D16FFF49CCB9D9F4F711A5 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ScriptableRenderContext::GetCameras_Internal(System.Type,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_GetCameras_Internal_m852016B3544E3ED5FEFB9695EC175622A5B6A8C8 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, Type_t* ___0_listType, RuntimeObject* ___1_resultList, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.ScriptableRenderContext::Equals(UnityEngine.Rendering.ScriptableRenderContext)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderContext_Equals_mBFDA5815F2B6ABA9B16503DA906B8BA42078718D (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_other, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.ScriptableRenderContext::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderContext_Equals_m99E5A233945DFC3B9A786F2413ECE68E5019AB88 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.ScriptableRenderContext::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_GetHashCode_mA1EE09239F1ACFC29A2ADB027D5E76E690510207 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ScriptableRenderContext::GetCameras_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.Type,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_GetCameras_Internal_Injected_mFA0C805805CE2CC5BB6AD8DB0075733BF194FEE7 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* ___0__unity_self, Type_t* ___1_listType, RuntimeObject* ___2_resultList, const RuntimeMethod* method) ;
// System.Void* System.IntPtr::op_Explicit(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF (intptr_t ___0_value, const RuntimeMethod* method) ;
// UnityEngine.Rendering.SupportedRenderingFeatures UnityEngine.Rendering.SupportedRenderingFeatures::get_active()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054 (const RuntimeMethod* method) ;
// UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::get_defaultMixedLightingModes()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_defaultMixedLightingModes_m7F9FDF9012EC41E36466613C8A9103D74666CBC4_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::get_mixedLightingModes()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_mixedLightingModes_m929C0CE80A4990993EBCAB8B46C1E273A0829137_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::IsMixedLightingModeSupported(UnityEngine.MixedLightingMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_IsMixedLightingModeSupported_m11E0ADD90300D5396090ED9B2EFD9924524D50AF (int32_t ___0_mixedMode, const RuntimeMethod* method) ;
// System.Void System.IntPtr::.ctor(System.Void*)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void IntPtr__ctor_m4F9A9B80F01996B610D5AE4797F20B98ECD0A3D9_inline (intptr_t* __this, void* ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsMixedLightingModeSupportedByRef(UnityEngine.MixedLightingMode,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsMixedLightingModeSupportedByRef_mE48C26F367ABEC734BDB7A8A66FEB8796A401AAF (int32_t ___0_mixedMode, intptr_t ___1_isSupportedPtr, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapBakeTypeSupported(UnityEngine.LightmapBakeType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_IsLightmapBakeTypeSupported_mE8EE2ACBE267FDAEFA6229CD67298C9D3A16C691 (int32_t ___0_bakeType, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapBakeTypeSupportedByRef(UnityEngine.LightmapBakeType,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsLightmapBakeTypeSupportedByRef_mABE7E2BC06CA25519079DF4EEC89667EB51B8460 (int32_t ___0_bakeType, intptr_t ___1_isSupportedPtr, const RuntimeMethod* method) ;
// UnityEngine.LightmapBakeType UnityEngine.Rendering.SupportedRenderingFeatures::get_lightmapBakeTypes()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_lightmapBakeTypes_m1311A5AD5BE1A6BA3251238C893D7D340358C156_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_enlighten()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_enlighten_m6F973FEB7CCF0BB1B7A2F25317EADC5F6FD95ED6_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method) ;
// UnityEngine.LightmapsMode UnityEngine.Rendering.SupportedRenderingFeatures::get_lightmapsModes()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_lightmapsModes_m925D670110EF7109A26BE1B228066E1201FAAE38_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_enlightenLightmapper()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_enlightenLightmapper_mF7C756BBD4E605DD047BD502DFF8569C4CEE8F27_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_rendersUIOverlay()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_rendersUIOverlay_m657FFFC5B360F7BCE9964EF50E7449779224AEFC_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_autoAmbientProbeBaking()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_autoAmbientProbeBaking_m42E98E922511B1CF790FC414C9A85D70DFACA2C8_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_autoDefaultReflectionProbeBaking()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_autoDefaultReflectionProbeBaking_mFDB934E6645FA5CA95E1F0BEF4A12345A1025207_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.BatchCullingContext::.ctor(Unity.Collections.NativeArray`1<UnityEngine.Plane>,Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>,Unity.Collections.NativeArray`1<System.Int32>,Unity.Collections.NativeArray`1<System.Int32>,UnityEngine.Rendering.LODParameters,UnityEngine.Matrix4x4,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BatchCullingContext__ctor_m4E95A80E46EB29A21AB9AD64C2D1CC5891281449 (BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659* __this, NativeArray_1_t4020B6981295FB915DCE82EF368535F680C13A49 ___0_inCullingPlanes, NativeArray_1_t88F04A6A2FC556B8A7EE20276F7A2BB13F420AB9 ___1_inOutBatchVisibility, NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___2_outVisibleIndices, NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___3_outVisibleIndicesY, LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A ___4_inLodParameters, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___5_inCullingMatrix, float ___6_inNearPlane, const RuntimeMethod* method) ;
// Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Plane>(System.Void*,System.Int32,Unity.Collections.Allocator)
inline NativeArray_1_t4020B6981295FB915DCE82EF368535F680C13A49 NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C_mCB1ED8108D346EEA8BDCBC77907AE885A5E72441 (void* ___0_dataPointer, int32_t ___1_length, int32_t ___2_allocator, const RuntimeMethod* method)
{
return (( NativeArray_1_t4020B6981295FB915DCE82EF368535F680C13A49 (*) (void*, int32_t, int32_t, const RuntimeMethod*))NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C_mCB1ED8108D346EEA8BDCBC77907AE885A5E72441_gshared)(___0_dataPointer, ___1_length, ___2_allocator, method);
}
// Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Rendering.BatchVisibility>(System.Void*,System.Int32,Unity.Collections.Allocator)
inline NativeArray_1_t88F04A6A2FC556B8A7EE20276F7A2BB13F420AB9 NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_t0AC94FB0AE271C762F911D4602604F4D83837CEA_mA3DB8449F601B26B78CAD9A1531A92336AA3780E (void* ___0_dataPointer, int32_t ___1_length, int32_t ___2_allocator, const RuntimeMethod* method)
{
return (( NativeArray_1_t88F04A6A2FC556B8A7EE20276F7A2BB13F420AB9 (*) (void*, int32_t, int32_t, const RuntimeMethod*))NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_t0AC94FB0AE271C762F911D4602604F4D83837CEA_mA3DB8449F601B26B78CAD9A1531A92336AA3780E_gshared)(___0_dataPointer, ___1_length, ___2_allocator, method);
}
// Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<System.Int32>(System.Void*,System.Int32,Unity.Collections.Allocator)
inline NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m5C4C6FA53CA05FE88CA7926E8B1C0DF717B63550 (void* ___0_dataPointer, int32_t ___1_length, int32_t ___2_allocator, const RuntimeMethod* method)
{
return (( NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C (*) (void*, int32_t, int32_t, const RuntimeMethod*))NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m5C4C6FA53CA05FE88CA7926E8B1C0DF717B63550_gshared)(___0_dataPointer, ___1_length, ___2_allocator, method);
}
// System.Void Unity.Jobs.JobHandle::ScheduleBatchedJobs()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobHandle_ScheduleBatchedJobs_mCA0E146397E30E31FB57C96DAA1820451886DACA (const RuntimeMethod* method) ;
// Unity.Jobs.JobHandle UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling::Invoke(UnityEngine.Rendering.BatchRendererGroup,UnityEngine.Rendering.BatchCullingContext)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_inline (OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2* __this, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10* ___0_rendererGroup, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 ___1_cullingContext, const RuntimeMethod* method) ;
// System.Void UnityEngine.Behaviour::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Behaviour__ctor_m00422B6EFEA829BCB116D715E74F1EAD2CB6F4F8 (Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.SceneManagement.LoadSceneParameters::.ctor(UnityEngine.SceneManagement.LoadSceneMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LoadSceneParameters__ctor_m40C160638049BF7577055B3460968F8B73459380 (LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E* __this, int32_t ___0_mode, const RuntimeMethod* method) ;
// UnityEngine.SceneManagement.Scene UnityEngine.SceneManagement.SceneManager::LoadScene(System.String,UnityEngine.SceneManagement.LoadSceneParameters)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Scene_tA1DC762B79745EB5140F054C884855B922318356 SceneManager_LoadScene_m76688D7D4B8011E3AE4EA18C9F1A1A1D79BC087A (String_t* ___0_sceneName, LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E ___1_parameters, const RuntimeMethod* method) ;
// UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::LoadSceneAsyncNameIndexInternal(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* SceneManager_LoadSceneAsyncNameIndexInternal_m56DB0731D5FA95C7100FE76C67515EF3DB7DCADB (String_t* ___0_sceneName, int32_t ___1_sceneBuildIndex, LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E ___2_parameters, bool ___3_mustCompleteNextFrame, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.SceneManagement.SceneManager::get_sceneCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SceneManager_get_sceneCount_m6BB8A635EB8933BB91747EFE1F1113ED8594EFBF (const RuntimeMethod* method) ;
// UnityEngine.SceneManagement.Scene UnityEngine.SceneManagement.SceneManager::GetSceneAt(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Scene_tA1DC762B79745EB5140F054C884855B922318356 SceneManager_GetSceneAt_m716F9BAC0C25737577B21569CC210869B22A73DE (int32_t ___0_index, const RuntimeMethod* method) ;
// UnityEngine.SceneManagement.Scene UnityEngine.SceneManagement.SceneManager::LoadScene(System.Int32,UnityEngine.SceneManagement.LoadSceneParameters)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Scene_tA1DC762B79745EB5140F054C884855B922318356 SceneManager_LoadScene_m4DF9EBA07A9F09A2C042FDEF2ACAEB189D277D07 (int32_t ___0_sceneBuildIndex, LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E ___1_parameters, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode>::Invoke(T0,T1)
inline void UnityAction_2_Invoke_mA8E9470BBBEC323CF7103F7A75CD6E8911B2DB6A_inline (UnityAction_2_t1C08AEB5AA4F72FEFAB7F303E33C8CFFF80A8C3A* __this, Scene_tA1DC762B79745EB5140F054C884855B922318356 ___0_arg0, int32_t ___1_arg1, const RuntimeMethod* method)
{
(( void (*) (UnityAction_2_t1C08AEB5AA4F72FEFAB7F303E33C8CFFF80A8C3A*, Scene_tA1DC762B79745EB5140F054C884855B922318356, int32_t, const RuntimeMethod*))UnityAction_2_Invoke_m45979AF2609BAB3A34CE383DFFC5E6DC46C56EC2_gshared_inline)(__this, ___0_arg0, ___1_arg1, method);
}
// System.Void UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>::Invoke(T0)
inline void UnityAction_1_Invoke_mE37AFE8F618C0F22BD217DFCB96A788377376104_inline (UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* __this, Scene_tA1DC762B79745EB5140F054C884855B922318356 ___0_arg0, const RuntimeMethod* method)
{
(( void (*) (UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C*, Scene_tA1DC762B79745EB5140F054C884855B922318356, const RuntimeMethod*))UnityAction_1_Invoke_mE37AFE8F618C0F22BD217DFCB96A788377376104_gshared_inline)(__this, ___0_arg0, method);
}
// System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>::Invoke(T0,T1)
inline void UnityAction_2_Invoke_m28E37932B5C81CB3270E32EFF9BCE3B39CA865CF_inline (UnityAction_2_t3E619780AA870611658EC8B01DA6EA2EC42B13CE* __this, Scene_tA1DC762B79745EB5140F054C884855B922318356 ___0_arg0, Scene_tA1DC762B79745EB5140F054C884855B922318356 ___1_arg1, const RuntimeMethod* method)
{
(( void (*) (UnityAction_2_t3E619780AA870611658EC8B01DA6EA2EC42B13CE*, Scene_tA1DC762B79745EB5140F054C884855B922318356, Scene_tA1DC762B79745EB5140F054C884855B922318356, const RuntimeMethod*))UnityAction_2_Invoke_m28E37932B5C81CB3270E32EFF9BCE3B39CA865CF_gshared_inline)(__this, ___0_arg0, ___1_arg1, method);
}
// System.Void UnityEngine.SceneManagement.SceneManager::GetActiveScene_Injected(UnityEngine.SceneManagement.Scene&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_GetActiveScene_Injected_m5681F3D84D275D4579831B6DD6951C4BD1F260B6 (Scene_tA1DC762B79745EB5140F054C884855B922318356* ___0_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.SceneManagement.SceneManager::GetSceneAt_Injected(System.Int32,UnityEngine.SceneManagement.Scene&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_GetSceneAt_Injected_m747B1FF37567AAA04EB8F944CECB0B795B9DAA60 (int32_t ___0_index, Scene_tA1DC762B79745EB5140F054C884855B922318356* ___1_ret, const RuntimeMethod* method) ;
// UnityEngine.SceneManagement.SceneManagerAPI UnityEngine.SceneManagement.SceneManagerAPI::get_ActiveAPI()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* SceneManagerAPI_get_ActiveAPI_m2040A088481EEBB6D6B9B1B2A4090CBA1129FFA3 (const RuntimeMethod* method) ;
// System.Int32 UnityEngine.SceneManagement.Scene::get_handle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scene_get_handle_mD508BE60333C6168610E12CECAB12E9B11C25E53 (Scene_tA1DC762B79745EB5140F054C884855B922318356* __this, const RuntimeMethod* method) ;
// System.String UnityEngine.SceneManagement.Scene::GetNameInternal(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Scene_GetNameInternal_mE79EA08F13847A610236E5B767508B48CA37E23E (int32_t ___0_sceneHandle, const RuntimeMethod* method) ;
// System.String UnityEngine.SceneManagement.Scene::get_name()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Scene_get_name_m3C818DFA663E159274DAD823B780C7616C5E2A8C (Scene_tA1DC762B79745EB5140F054C884855B922318356* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.SceneManagement.Scene::GetBuildIndexInternal(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scene_GetBuildIndexInternal_mD18E76C4FB92786DEE908E4C2061EC628B7A3ACD (int32_t ___0_sceneHandle, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.SceneManagement.Scene::get_buildIndex()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scene_get_buildIndex_m82B6E0C96C85C952B7A2D794DB73CDA99AA9A57E (Scene_tA1DC762B79745EB5140F054C884855B922318356* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.SceneManagement.Scene::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scene_GetHashCode_m74ACBFB8C656D5620A9A1E62D04E55ACBF63ADC9 (Scene_tA1DC762B79745EB5140F054C884855B922318356* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.SceneManagement.Scene::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Scene_Equals_mB973481492F291BF8EAF1AD66B9F7FA3ACF3928D (Scene_tA1DC762B79745EB5140F054C884855B922318356* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) ;
// UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPIInternal::LoadSceneAsyncNameIndexInternal_Injected(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters&,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_Injected_mF7DC7B51D5E271EFA1FCF4AD18DA01498AABA771 (String_t* ___0_sceneName, int32_t ___1_sceneBuildIndex, LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E* ___2_parameters, bool ___3_mustCompleteNextFrame, const RuntimeMethod* method) ;
// UnityEngine.SceneManagement.SceneManagerAPI UnityEngine.SceneManagement.SceneManagerAPI::get_overrideAPI()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* SceneManagerAPI_get_overrideAPI_m636C24986664B542327F2528A1128B7738DEF6E6_inline (const RuntimeMethod* method) ;
// UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPIInternal::LoadSceneAsyncNameIndexInternal(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_mCAE6CF32E3DD3A9020D1326E31ED4BC736F4CE4A (String_t* ___0_sceneName, int32_t ___1_sceneBuildIndex, LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E ___2_parameters, bool ___3_mustCompleteNextFrame, const RuntimeMethod* method) ;
// System.Void UnityEngine.SceneManagement.SceneManagerAPI::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManagerAPI__ctor_m697F6B718DCE9B5E6CA4D58BBFB0CA275E003307 (SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_red()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LinearColor_get_red_m376617B8E3156420835055189BB28D953FE46A2A (LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* __this, const RuntimeMethod* method) ;
// System.String System.Single::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Single_ToString_mE282EDA9CA4F7DF88432D807732837A629D04972 (float* __this, const RuntimeMethod* method) ;
// System.Void System.ArgumentOutOfRangeException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentOutOfRangeException__ctor_mBC1D5DEEA1BA41DE77228CB27D6BAFEB6DCCBF4A (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* __this, String_t* ___0_paramName, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_red(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinearColor_set_red_m0ACFCEDDD205A6F235BE95936816E92898B01B52 (LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* __this, float ___0_value, const RuntimeMethod* method) ;
// System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_green()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LinearColor_get_green_mCCE90A662234EE3605368F3AEC14E51572665AE5 (LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_green(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinearColor_set_green_mBD9C7EA6415DC54B3F6B643C3CD02B71565F0694 (LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* __this, float ___0_value, const RuntimeMethod* method) ;
// System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_blue()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LinearColor_get_blue_mAFAEA5D5590DD14CFC48BC18DF4BFEBBDCB0A99A (LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_blue(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinearColor_set_blue_m3FEEAF946772BB177733B67D9DA4B72D84874375 (LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* __this, float ___0_value, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.GraphicsSettings::get_lightsUseLinearIntensity()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsSettings_get_lightsUseLinearIntensity_m74D1A18837CB7E9D3A9BF20D44212F94DD1F67B9 (const RuntimeMethod* method) ;
// System.String System.String::Concat(System.String[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m647EBF831F54B6DF7D5AFA5FD012CF4EE7571B6A (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___0_values, const RuntimeMethod* method) ;
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LinearColor::Black()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 LinearColor_Black_mF5AEFA40487500C1683D14FFA58554BF4D7B1A42 (const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DirectionalLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m112DEBB76EC57AC52E6384C97A3E8B2EAA867207 (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* ___0_light, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___1_cookie, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.PointLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mACE06E00CC639CA89F3847E9DB55FD0F00812A7A (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, PointLight_tD01A1428DC1015D98A527136034187F732433EA7* ___0_light, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___1_cookie, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.SpotLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m0A999D118CDCBDA99B9E24231ED057D943C9C67B (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* ___0_light, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___1_cookie, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.RectangleLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mDC887CA8191C6CADE1DB585D7FEB46B080B25038 (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* ___0_light, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___1_cookie, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DiscLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mB2D1C73EDFEA6815E39A0FE3ED2F7BF9A7117632 (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* ___0_light, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___1_cookie, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::InitNoBake(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_InitNoBake_mBDF2EFB22D4BEE63B6F25F4EE9F1522D2866ED43 (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, int32_t ___0_lightInstanceID, const RuntimeMethod* method) ;
// UnityEngine.Color UnityEngine.Light::get_color()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Light_get_color_mE7EB8F11BF394877B50A2F335627441889ADE536 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Light::get_intensity()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Light::get_bounceIntensity()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_bounceIntensity_m535008F539A0EF22BBB831113EC34F20D6331FAE (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ;
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LinearColor::Convert(UnityEngine.Color,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 LinearColor_Convert_m0E220E18AC54A8040BAD7FFEB0D81538639F9BBA (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_color, float ___1_intensity, const RuntimeMethod* method) ;
// System.Single UnityEngine.Light::get_spotAngle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_spotAngle_m28B2CD7ADE25422693E7B1FA23E8615E9D7098FC (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Light::get_useColorTemperature()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Light_get_useColorTemperature_mD76967684F904F6068B58EE78BD65001D8AFF3EF (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Light::get_colorTemperature()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_colorTemperature_mA5B7C9A5B315B27625764B8CE7EF5ADC06060B08 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ;
// UnityEngine.Color UnityEngine.Mathf::CorrelatedColorTemperatureToRGB(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Mathf_CorrelatedColorTemperatureToRGB_m595A3D1E887CD42FE21CD2893D8E377B3F44153C (float ___0_kelvin, const RuntimeMethod* method) ;
// UnityEngine.LightBakingOutput UnityEngine.Light::get_bakingOutput()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 Light_get_bakingOutput_mF383DB97CFD32D65DA468329E18DD2DD61521CED (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ;
// UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.LightmapBakeType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint8_t LightmapperUtils_Extract_m936FF4E20F593777EABF072404B37D0C1EB3AF5D (int32_t ___0_baketype, const RuntimeMethod* method) ;
// UnityEngine.LightShadows UnityEngine.Light::get_shadows()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ;
// UnityEngine.Color UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractColorTemperature(UnityEngine.Light)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F LightmapperUtils_ExtractColorTemperature_mEA79654385184193BC807A191696BE14B04ABEAA (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, const RuntimeMethod* method) ;
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractIndirect(UnityEngine.Light)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 LightmapperUtils_ExtractIndirect_m5776341FC44CD3BBB634828E668732C2A490BB78 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ApplyColorTemperature(UnityEngine.Color,UnityEngine.Experimental.GlobalIllumination.LinearColor&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_ApplyColorTemperature_m5286438BDED2F10292887505A26B1E33C714C325 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_cct, LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* ___1_lightColor, const RuntimeMethod* method) ;
// System.Single UnityEngine.Light::get_range()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_range_m4156F07BA6CD289DA47080B590D632721D975A22 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractInnerCone(UnityEngine.Light)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LightmapperUtils_ExtractInnerCone_m8B2B838A7D49A49D64813232503D5C3CA8957C5E (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, const RuntimeMethod* method) ;
// UnityEngine.Texture UnityEngine.Light::get_cookie()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Light_get_cookie_m44A0C4B92F6CD6F2F8536A91C51B77FEEF59715E (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ;
// UnityEngine.LightType UnityEngine.Light::get_type()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_type_m0D12CD1E54E010DC401F7371731D593DEF62D1C7 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Light::get_cookieSize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_cookieSize_m1BB417985207915659198F63CF825A23A8ED30B0 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ;
// Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Experimental.GlobalIllumination.LightDataGI>(System.Void*,System.Int32,Unity.Collections.Allocator)
inline NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21_mC82DECEB698D4AABF41EE9DF0E1FC00C8803BD3A (void* ___0_dataPointer, int32_t ___1_length, int32_t ___2_allocator, const RuntimeMethod* method)
{
return (( NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D (*) (void*, int32_t, int32_t, const RuntimeMethod*))NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21_mC82DECEB698D4AABF41EE9DF0E1FC00C8803BD3A_gshared)(___0_dataPointer, ___1_length, ___2_allocator, method);
}
// System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate::Invoke(UnityEngine.Light[],Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_inline (RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* __this, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* ___0_requests, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D ___1_lightsOutput, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RequestLightsDelegate__ctor_mFFCE8681C67A169A04BEA2201C393E1FC84CAB7D (RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m3FBD26AEC83F79DACB13A7EF6FE5F539A71F0902 (U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.DirectionalLight&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m44511C1C63663F51CD77ABF24CC4B34B9A826F0F (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* ___1_dir, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.Cookie&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mF6521637E4DD97C8BBD71696B5A61C7B7B8C83D4 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___1_cookie, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.PointLight&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m47570BBE32168BBEA4C823D83C8A94A4CBF03AE2 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, PointLight_tD01A1428DC1015D98A527136034187F732433EA7* ___1_point, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.SpotLight&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m9F0C60CB137D268694B8CB324C73E799E1CE73F9 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* ___1_spot, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.RectangleLight&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m3B3FFE050376D624857D5D67413BD532518949F1 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* ___1_rect, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.DiscLight&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mA319A386DA025BF5F0B7D9C398ACD3BE3AF65ABB (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* ___1_disc, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_TextureFormat(UnityEngine.TextureFormat,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_m4A193B562F6F81CE2C1C755B26B67564C2F65319 (int32_t ___0_format, bool ___1_isSRGB, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_RenderTextureFormat(UnityEngine.RenderTextureFormat,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m27057B9C12BF2ADFF0C8A39BD7D03A9615304942 (int32_t ___0_format, bool ___1_isSRGB, const RuntimeMethod* method) ;
// UnityEngine.ColorSpace UnityEngine.QualitySettings::get_activeColorSpace()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_activeColorSpace_m4F47784E7B0FE0A5497C8BAB9CA86BD576FB92F9 (const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.RenderTextureFormat,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_mB9E291EB1EC96594074112E54A7B9CAC20FC7BFA (int32_t ___0_format, bool ___1_isSRGB, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthStencilFormatFromBitsLegacy_Native(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetDepthStencilFormatFromBitsLegacy_Native_m6C8C3D62D09CAA5333599E53ED45700AEE76E06B (int32_t ___0_minimumDepthBits, const RuntimeMethod* method) ;
// System.Void System.ArgumentException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465 (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* __this, String_t* ___0_message, const RuntimeMethod* method) ;
// System.Void UnityEngine.Debug::Assert(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Assert_m6E778CACD0F440E2DEA9ACDD9330A22DAF16E96D (bool ___0_condition, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.SystemInfo::IsFormatSupported(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsFormatSupported_m412D2A8B391BDBCD1EDB5C17ADAB724CDB123499 (int32_t ___0_format, int32_t ___1_usage, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::CanDecompressFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_CanDecompressFormat_mDC3A7D8AC07ABAC875EACD11F48C5B571E22CEC6 (int32_t ___0_format, bool ___1_wholeImage, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::get_implementation()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* ScriptableRuntimeReflectionSystemWrapper_get_implementation_m1AFA781CCFEFE334D758AC43A9FAB9E0FB0F5C40_inline (ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::set_implementation(UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper_set_implementation_mF1552E093F0F437DF191D7CBB0CF7981C36744D8_inline (ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* __this, RuntimeObject* ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper__ctor_mCF4DB3AC3AEB1FC08CB03DD0C1733E9BDED4DF8D (ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::BuiltinUpdate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BuiltinRuntimeReflectionSystem_BuiltinUpdate_m833B3EB0E69D46FDAB5A890FECB417C4D9D5D941 (const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::Dispose(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuiltinRuntimeReflectionSystem_Dispose_m6B57B7E11B7A095063597FBCB0C6EE7036003F6B (BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE* __this, bool ___0_disposing, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuiltinRuntimeReflectionSystem__ctor_mC85D8357332DEC8325E27837409E463208ACE0E5 (BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE* __this, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.MaterialEffectPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 MaterialEffectPlayable_GetHandle_m748319E116317E9ADD1EA36A4EDA488338471058 (MaterialEffectPlayable_tB5FEFE2DC83EB4F0FF26F15326E60C92BAC4B504* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_m0E6C48A28F75A870AC22ADE3BD42F7F70A43C99C (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_x, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___1_y, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Experimental.Playables.MaterialEffectPlayable::Equals(UnityEngine.Experimental.Playables.MaterialEffectPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MaterialEffectPlayable_Equals_mC55640B5D29F90360F9743549FABD43C5AA320EC (MaterialEffectPlayable_tB5FEFE2DC83EB4F0FF26F15326E60C92BAC4B504* __this, MaterialEffectPlayable_tB5FEFE2DC83EB4F0FF26F15326E60C92BAC4B504 ___0_other, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.CameraPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 CameraPlayable_GetHandle_mA04469CA50B43AF6219F9967B8AEB310CB5455BD (CameraPlayable_t7C0B6B53C2B634321B1A077CEE8F68CE17C8BEF1* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Experimental.Playables.CameraPlayable::Equals(UnityEngine.Experimental.Playables.CameraPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraPlayable_Equals_mD0FA195F3EA6511043E8F0AA1680CEB7E0E2E2CF (CameraPlayable_t7C0B6B53C2B634321B1A077CEE8F68CE17C8BEF1* __this, CameraPlayable_t7C0B6B53C2B634321B1A077CEE8F68CE17C8BEF1 ___0_other, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.TextureMixerPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 TextureMixerPlayable_GetHandle_mB75CF651C6BDDF347ED6938D0F1DE4BED92BB7CD (TextureMixerPlayable_t88CDAAB0A0742BBD8698D911604F78CB88D62445* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Experimental.Playables.TextureMixerPlayable::Equals(UnityEngine.Experimental.Playables.TextureMixerPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TextureMixerPlayable_Equals_m6838329B39779020FC3309B7406B8A0418F44FE7 (TextureMixerPlayable_t88CDAAB0A0742BBD8698D911604F78CB88D62445* __this, TextureMixerPlayable_t88CDAAB0A0742BBD8698D911604F78CB88D62445 ___0_other, const RuntimeMethod* method) ;
// System.Int32 System.UInt32::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UInt32_GetHashCode_mB9A03A037C079ADF0E61516BECA1AB05F92266BC (uint32_t* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Playables.PlayableOutputHandle::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableOutputHandle_GetHashCode_mC2FAF756D71026E3AF4492157EDAE7186429B079 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::CompareVersion(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_CompareVersion_mAB102578900E20BB3B4273F94D1A6AFDB6E20FFD (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___0_lhs, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___1_rhs, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(UnityEngine.Playables.PlayableOutputHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_Equals_mF5C23882B2A007186F00EB3D23E9BD6664E8DAE6 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___0_other, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_Equals_mB9106CB9333E0BF4C893E43AD7A23B64471CC21A (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, RuntimeObject* ___0_p, const RuntimeMethod* method) ;
// UnityEngine.Playables.Playable UnityEngine.Playables.Playable::get_Null()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F Playable_get_Null_m0D0BB32BC23983C490A363AD6AAC47D8B72864F2 (const RuntimeMethod* method) ;
// System.Object System.Object::MemberwiseClone()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Object_MemberwiseClone_m0676AEE25C3CF7C09F15ECF9EC5CC407863617B3 (RuntimeObject* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.Playable::.ctor(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Playable__ctor_mD2EB35E024816AEED68795D0124EAB30E05BF6C4 (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 Playable_GetHandle_m39356D23E849DC5428B262092657662C064E04F8 (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.Playable::Equals(UnityEngine.Playables.Playable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Playable_Equals_mD72D3DB892B8867A0E7BAC032A16C08616EEFF86 (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F* __this, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___0_other, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::get_Null()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 PlayableHandle_get_Null_mF44FE0A71C67054D272F454C91F7E08CBF14A975 (const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutput__ctor_m55FBB20EC479F67641835EA48D84A1AB3DF39747 (PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680* __this, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___0_handle, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 PlayableOutput_GetHandle_m12FF2889D15884CBEB92A6CB376827EBA5A607BF (PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::op_Equality(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_op_Equality_m116A314100562913DD28474B8D7DA5FBFCA9CD3C (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___0_lhs, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___1_rhs, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableOutput::Equals(UnityEngine.Playables.PlayableOutput)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutput_Equals_m4CC730818751114DC5643600B5FE20243F4B7121 (PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680* __this, PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 ___0_other, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::get_Null()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 PlayableOutputHandle_get_Null_m656E8D2549FA031DA8A2EA5B39CE3B33D75B69F8 (const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::CompareVersion(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_CompareVersion_m228CA864DC2BCAA0E03B4C74EC9F2A7B529526D9 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_lhs, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___1_rhs, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::Equals(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_Equals_m81BA0E127133DFF3E45DA61D185FDF48E16BCF45 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_other, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_Equals_m60AD76B7D38CA989AE84501B2E9F9ED5CB5F9670 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, RuntimeObject* ___0_p, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Playables.PlayableHandle::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetHashCode_m10FB32ECDC0B9D7BDAEA9E3B76BDDF4614F4EF4F (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::IsValid_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_Injected_m9D662778C1A39FD8AEC18AEF053AE5C3DBD7B4B9 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0__unity_self, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::IsValid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
// System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* PlayableHandle_GetPlayableType_Injected_mD71007C85AACC8A18E2A5296B88FD8EA47349A9D (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0__unity_self, const RuntimeMethod* method) ;
// System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* PlayableHandle_GetPlayableType_mD9750F1B85DF086F52641D6AB85789601486B686 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
// System.Int32 System.Math::Min(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Math_Min_m53C488772A34D53917BCA2A491E79A0A5356ED52 (int32_t ___0_val1, int32_t ___1_val2, const RuntimeMethod* method) ;
// System.Boolean System.String::EndsWith(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_EndsWith_mCD3754F5401E19CE7821CD398986E4EAA6AD87DC (String_t* __this, String_t* ___0_value, const RuntimeMethod* method) ;
// System.String UnityEngine.Events.UnityEventTools::TidyAssemblyTypeName(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnityEventTools_TidyAssemblyTypeName_m744218193DC58EB2F113300DDE351170683797F7 (String_t* ___0_assemblyTypeName, const RuntimeMethod* method) ;
// System.Void System.ArgumentNullException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* __this, String_t* ___0_paramName, const RuntimeMethod* method) ;
// System.Boolean System.Reflection.MethodBase::get_IsStatic()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MethodBase_get_IsStatic_mD2921396167EC4F99E2ADC46C39CCCEC3CD0E16E (MethodBase_t* __this, const RuntimeMethod* method) ;
// System.Object System.Delegate::get_Target()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Delegate_get_Target_m6E203F111C1548193A5AB7E616BD5834CD269753_inline (Delegate_t* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.BaseInvokableCall::.ctor(System.Object,System.Reflection.MethodInfo)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInvokableCall__ctor_m7633F06F55DFC3324C46A7C3DD6C55DC949FA0FE (BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* __this, RuntimeObject* ___0_target, MethodInfo_t* ___1_function, const RuntimeMethod* method) ;
// System.Delegate System.Delegate::CreateDelegate(System.Type,System.Object,System.Reflection.MethodInfo)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t* Delegate_CreateDelegate_mE2117ED279628E4E63D357AFAB3653DD909CB2D7 (Type_t* ___0_type, RuntimeObject* ___1_firstArgument, MethodInfo_t* ___2_method, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.InvokableCall::add_Delegate(UnityEngine.Events.UnityAction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall_add_Delegate_m5AD40C6D21D67A44980DF3B99946C4A2F17D9A10 (InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122* __this, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.BaseInvokableCall::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInvokableCall__ctor_mD64C67D6FFB881F98555408743D7BB5CA7217B39 (BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Events.BaseInvokableCall::AllowInvoke(System.Delegate)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BaseInvokableCall_AllowInvoke_m7BBC3A3F424104A84947708ECF8EEF74707F7661 (Delegate_t* ___0_delegate, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.UnityAction::Invoke()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UnityAction_Invoke_m5CB9EE17CCDF64D00DE5D96DF3553CDB20D66F70_inline (UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* __this, const RuntimeMethod* method) ;
// System.Reflection.MethodInfo System.Delegate::get_Method()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t* Delegate_get_Method_mB684A7525653DFE0EFC35E58449E1FC8E2A9F019 (Delegate_t* __this, const RuntimeMethod* method) ;
// System.String UnityEngine.Events.PersistentCall::get_targetAssemblyTypeName()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PersistentCall_get_targetAssemblyTypeName_m303DE56BDE5CD469D0210E1EA73F54B4C88228BE (PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* __this, const RuntimeMethod* method) ;
// System.String UnityEngine.Events.PersistentCall::get_methodName()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PersistentCall_get_methodName_mFD7F88289C9EF5DE6D7EFD3FEF1A5C640CBAF088 (PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* __this, const RuntimeMethod* method) ;
// System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::FindMethod(UnityEngine.Events.PersistentCall)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t* UnityEventBase_FindMethod_m0B00339CC16B63CF1C50714D018A87948FC0B23B (UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* __this, PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* ___0_call, const RuntimeMethod* method) ;
// UnityEngine.Object UnityEngine.Events.PersistentCall::get_target()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* PersistentCall_get_target_mA12C3C9A21F6F5335761CB0EB3C7C965D8C393AE (PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* __this, const RuntimeMethod* method) ;
// UnityEngine.Events.BaseInvokableCall UnityEngine.Events.PersistentCall::GetObjectCall(UnityEngine.Object,System.Reflection.MethodInfo,UnityEngine.Events.ArgumentCache)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* PersistentCall_GetObjectCall_mF7C9F7A24733E6B440637285FF76AF47AFDD021D (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_target, MethodInfo_t* ___1_method, ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* ___2_arguments, const RuntimeMethod* method) ;
// System.Single UnityEngine.Events.ArgumentCache::get_floatArgument()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ArgumentCache_get_floatArgument_mDED33C174CAD9DFAD58F9D6DF482557C0FC20D38 (ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.CachedInvokableCall`1<System.Single>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
inline void CachedInvokableCall_1__ctor_m4031E35078A01C0BCD2E980EBEE23E870342E747 (CachedInvokableCall_1_t2FC1002B91116AD8AB2525F411DC8061D81F80B3* __this, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_target, MethodInfo_t* ___1_theFunction, float ___2_argument, const RuntimeMethod* method)
{
(( void (*) (CachedInvokableCall_1_t2FC1002B91116AD8AB2525F411DC8061D81F80B3*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, MethodInfo_t*, float, const RuntimeMethod*))CachedInvokableCall_1__ctor_m4031E35078A01C0BCD2E980EBEE23E870342E747_gshared)(__this, ___0_target, ___1_theFunction, ___2_argument, method);
}
// System.Int32 UnityEngine.Events.ArgumentCache::get_intArgument()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ArgumentCache_get_intArgument_m7515338C0F3B5843E40CC48C303D2EFC02D9C19C (ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.CachedInvokableCall`1<System.Int32>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
inline void CachedInvokableCall_1__ctor_mC62857E2652075F34C48434BFBCE2E6D3F1CBC6F (CachedInvokableCall_1_tE64D24ECC6AD70F20E35AAC2B531638C13F00B78* __this, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_target, MethodInfo_t* ___1_theFunction, int32_t ___2_argument, const RuntimeMethod* method)
{
(( void (*) (CachedInvokableCall_1_tE64D24ECC6AD70F20E35AAC2B531638C13F00B78*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, MethodInfo_t*, int32_t, const RuntimeMethod*))CachedInvokableCall_1__ctor_mC62857E2652075F34C48434BFBCE2E6D3F1CBC6F_gshared)(__this, ___0_target, ___1_theFunction, ___2_argument, method);
}
// System.String UnityEngine.Events.ArgumentCache::get_stringArgument()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ArgumentCache_get_stringArgument_m4CA65BC60FC1FDCE88779C009ED0E1DC4BED2D9A (ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.CachedInvokableCall`1<System.String>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
inline void CachedInvokableCall_1__ctor_m216FB3B51415282D163A588AFB5A9DBEA1E53441 (CachedInvokableCall_1_t40C751523D07EED492FFA70277C6D93DC35A66E9* __this, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_target, MethodInfo_t* ___1_theFunction, String_t* ___2_argument, const RuntimeMethod* method)
{
(( void (*) (CachedInvokableCall_1_t40C751523D07EED492FFA70277C6D93DC35A66E9*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, MethodInfo_t*, String_t*, const RuntimeMethod*))CachedInvokableCall_1__ctor_m1DE64D237A33F634B2AC54A97F19AAA85BF30D9B_gshared)(__this, ___0_target, ___1_theFunction, ___2_argument, method);
}
// System.Boolean UnityEngine.Events.ArgumentCache::get_boolArgument()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ArgumentCache_get_boolArgument_mB7A56994202FCB50BA04A6DBED9BAC45871F700A (ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.CachedInvokableCall`1<System.Boolean>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
inline void CachedInvokableCall_1__ctor_m2A37B31AE00086870D17CA59B53475687B2B1F30 (CachedInvokableCall_1_tE59A162B981CFC4B5B83BE3895753C405E91AAAD* __this, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_target, MethodInfo_t* ___1_theFunction, bool ___2_argument, const RuntimeMethod* method)
{
(( void (*) (CachedInvokableCall_1_tE59A162B981CFC4B5B83BE3895753C405E91AAAD*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, MethodInfo_t*, bool, const RuntimeMethod*))CachedInvokableCall_1__ctor_m2A37B31AE00086870D17CA59B53475687B2B1F30_gshared)(__this, ___0_target, ___1_theFunction, ___2_argument, method);
}
// System.Void UnityEngine.Events.InvokableCall::.ctor(System.Object,System.Reflection.MethodInfo)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall__ctor_mF3F94B432C977EE2DE7834EC2936E90D271C0464 (InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122* __this, RuntimeObject* ___0_target, MethodInfo_t* ___1_theFunction, const RuntimeMethod* method) ;
// System.String UnityEngine.Events.ArgumentCache::get_unityObjectArgumentAssemblyTypeName()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ArgumentCache_get_unityObjectArgumentAssemblyTypeName_m85640B88D8DA790019005A4ADD948E036ED79694 (ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* __this, const RuntimeMethod* method) ;
// System.Reflection.ConstructorInfo System.Type::GetConstructor(System.Type[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ConstructorInfo_t1B5967EE7E5554272F79F8880183C70AD240EEEB* Type_GetConstructor_m7F0E5E1A61477DE81B35AE780C21FA6830124554 (Type_t* __this, TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___0_types, const RuntimeMethod* method) ;
// UnityEngine.Object UnityEngine.Events.ArgumentCache::get_unityObjectArgument()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ArgumentCache_get_unityObjectArgument_mEA22BE8C25CDC789963C2DABF068E88147A66C69 (ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* __this, const RuntimeMethod* method) ;
// System.Object System.Reflection.ConstructorInfo::Invoke(System.Object[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* ConstructorInfo_Invoke_m15FDF2B682BD01CC934BE4D314EF2193103CECFE (ConstructorInfo_t1B5967EE7E5554272F79F8880183C70AD240EEEB* __this, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___0_parameters, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.ArgumentCache::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentCache__ctor_m8410B763CA027E30237E5954888A7F508800A331 (ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* __this, const RuntimeMethod* method) ;
// System.Void System.Array::Clear(System.Array,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Array_Clear_m50BAA3751899858B097D3FF2ED31F284703FE5CB (RuntimeArray* ___0_array, int32_t ___1_index, int32_t ___2_length, const RuntimeMethod* method) ;
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Single UnityEngine.Vector4::get_Item(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector4_get_Item_mB1D001A235857569E479FB799EF77C52391D19EF (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, int32_t ___0_index, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
float V_2 = 0.0f;
{
int32_t L_0 = ___0_index;
V_1 = L_0;
int32_t L_1 = V_1;
V_0 = L_1;
int32_t L_2 = V_0;
switch (L_2)
{
case 0:
{
goto IL_001d;
}
case 1:
{
goto IL_0026;
}
case 2:
{
goto IL_002f;
}
case 3:
{
goto IL_0038;
}
}
}
{
goto IL_0041;
}
IL_001d:
{
float L_3 = __this->___x_1;
V_2 = L_3;
goto IL_004c;
}
IL_0026:
{
float L_4 = __this->___y_2;
V_2 = L_4;
goto IL_004c;
}
IL_002f:
{
float L_5 = __this->___z_3;
V_2 = L_5;
goto IL_004c;
}
IL_0038:
{
float L_6 = __this->___w_4;
V_2 = L_6;
goto IL_004c;
}
IL_0041:
{
IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_7 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
NullCheck(L_7);
IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_7, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB23C3717573626FB4C3C7DF5C19EDE7689837214)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector4_get_Item_mB1D001A235857569E479FB799EF77C52391D19EF_RuntimeMethod_var)));
}
IL_004c:
{
float L_8 = V_2;
return L_8;
}
}
IL2CPP_EXTERN_C float Vector4_get_Item_mB1D001A235857569E479FB799EF77C52391D19EF_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*>(__this + _offset);
float _returnValue;
_returnValue = Vector4_get_Item_mB1D001A235857569E479FB799EF77C52391D19EF_inline(_thisAdjusted, ___0_index, method);
return _returnValue;
}
// System.Void UnityEngine.Vector4::set_Item(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4_set_Item_mF24782F861A16BB0436C2262FA916B4EE69998A6 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
{
int32_t L_0 = ___0_index;
V_1 = L_0;
int32_t L_1 = V_1;
V_0 = L_1;
int32_t L_2 = V_0;
switch (L_2)
{
case 0:
{
goto IL_001d;
}
case 1:
{
goto IL_0026;
}
case 2:
{
goto IL_002f;
}
case 3:
{
goto IL_0038;
}
}
}
{
goto IL_0041;
}
IL_001d:
{
float L_3 = ___1_value;
__this->___x_1 = L_3;
goto IL_004c;
}
IL_0026:
{
float L_4 = ___1_value;
__this->___y_2 = L_4;
goto IL_004c;
}
IL_002f:
{
float L_5 = ___1_value;
__this->___z_3 = L_5;
goto IL_004c;
}
IL_0038:
{
float L_6 = ___1_value;
__this->___w_4 = L_6;
goto IL_004c;
}
IL_0041:
{
IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_7 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
NullCheck(L_7);
IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_7, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB23C3717573626FB4C3C7DF5C19EDE7689837214)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector4_set_Item_mF24782F861A16BB0436C2262FA916B4EE69998A6_RuntimeMethod_var)));
}
IL_004c:
{
return;
}
}
IL2CPP_EXTERN_C void Vector4_set_Item_mF24782F861A16BB0436C2262FA916B4EE69998A6_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*>(__this + _offset);
Vector4_set_Item_mF24782F861A16BB0436C2262FA916B4EE69998A6_inline(_thisAdjusted, ___0_index, ___1_value, method);
}
// System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, float ___0_x, float ___1_y, float ___2_z, float ___3_w, const RuntimeMethod* method)
{
{
float L_0 = ___0_x;
__this->___x_1 = L_0;
float L_1 = ___1_y;
__this->___y_2 = L_1;
float L_2 = ___2_z;
__this->___z_3 = L_2;
float L_3 = ___3_w;
__this->___w_4 = L_3;
return;
}
}
IL2CPP_EXTERN_C void Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_AdjustorThunk (RuntimeObject* __this, float ___0_x, float ___1_y, float ___2_z, float ___3_w, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*>(__this + _offset);
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline(_thisAdjusted, ___0_x, ___1_y, ___2_z, ___3_w, method);
}
// System.Void UnityEngine.Vector4::Scale(UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4_Scale_mC823A0D6824DB83E23A06B2777ED227D39B0B421 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_scale, const RuntimeMethod* method)
{
{
float L_0 = __this->___x_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = ___0_scale;
float L_2 = L_1.___x_1;
__this->___x_1 = ((float)il2cpp_codegen_multiply(L_0, L_2));
float L_3 = __this->___y_2;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___0_scale;
float L_5 = L_4.___y_2;
__this->___y_2 = ((float)il2cpp_codegen_multiply(L_3, L_5));
float L_6 = __this->___z_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7 = ___0_scale;
float L_8 = L_7.___z_3;
__this->___z_3 = ((float)il2cpp_codegen_multiply(L_6, L_8));
float L_9 = __this->___w_4;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = ___0_scale;
float L_11 = L_10.___w_4;
__this->___w_4 = ((float)il2cpp_codegen_multiply(L_9, L_11));
return;
}
}
IL2CPP_EXTERN_C void Vector4_Scale_mC823A0D6824DB83E23A06B2777ED227D39B0B421_AdjustorThunk (RuntimeObject* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_scale, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*>(__this + _offset);
Vector4_Scale_mC823A0D6824DB83E23A06B2777ED227D39B0B421_inline(_thisAdjusted, ___0_scale, method);
}
// System.Int32 UnityEngine.Vector4::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
float* L_0 = (&__this->___x_1);
int32_t L_1;
L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_0, NULL);
float* L_2 = (&__this->___y_2);
int32_t L_3;
L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_2, NULL);
float* L_4 = (&__this->___z_3);
int32_t L_5;
L_5 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_4, NULL);
float* L_6 = (&__this->___w_4);
int32_t L_7;
L_7 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_6, NULL);
V_0 = ((int32_t)(((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))))^((int32_t)(L_7>>1))));
goto IL_0039;
}
IL_0039:
{
int32_t L_8 = V_0;
return L_8;
}
}
IL2CPP_EXTERN_C int32_t Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*>(__this + _offset);
int32_t _returnValue;
_returnValue = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Vector4::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector4_Equals_mC2596CA0F441D25DE7A9419BE66A8FA2DA355CB9 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
RuntimeObject* L_0 = ___0_other;
V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
V_1 = (bool)0;
goto IL_0024;
}
IL_0015:
{
RuntimeObject* L_2 = ___0_other;
bool L_3;
L_3 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline(__this, ((*(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)((Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)UnBox(L_2, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var)))), NULL);
V_1 = L_3;
goto IL_0024;
}
IL_0024:
{
bool L_4 = V_1;
return L_4;
}
}
IL2CPP_EXTERN_C bool Vector4_Equals_mC2596CA0F441D25DE7A9419BE66A8FA2DA355CB9_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*>(__this + _offset);
bool _returnValue;
_returnValue = Vector4_Equals_mC2596CA0F441D25DE7A9419BE66A8FA2DA355CB9_inline(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Boolean UnityEngine.Vector4::Equals(UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_other, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B5_0 = 0;
{
float L_0 = __this->___x_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = ___0_other;
float L_2 = L_1.___x_1;
if ((!(((float)L_0) == ((float)L_2))))
{
goto IL_003b;
}
}
{
float L_3 = __this->___y_2;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___0_other;
float L_5 = L_4.___y_2;
if ((!(((float)L_3) == ((float)L_5))))
{
goto IL_003b;
}
}
{
float L_6 = __this->___z_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7 = ___0_other;
float L_8 = L_7.___z_3;
if ((!(((float)L_6) == ((float)L_8))))
{
goto IL_003b;
}
}
{
float L_9 = __this->___w_4;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = ___0_other;
float L_11 = L_10.___w_4;
G_B5_0 = ((((float)L_9) == ((float)L_11))? 1 : 0);
goto IL_003c;
}
IL_003b:
{
G_B5_0 = 0;
}
IL_003c:
{
V_0 = (bool)G_B5_0;
goto IL_003f;
}
IL_003f:
{
bool L_12 = V_0;
return L_12;
}
}
IL2CPP_EXTERN_C bool Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_AdjustorThunk (RuntimeObject* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_other, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*>(__this + _offset);
bool _returnValue;
_returnValue = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Single UnityEngine.Vector4::Dot(UnityEngine.Vector4,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector4_Dot_m40A3B2E258E53E4847583474E40AC29F68AF8BA3 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_a, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_b, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_a;
float L_1 = L_0.___x_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___1_b;
float L_3 = L_2.___x_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___0_a;
float L_5 = L_4.___y_2;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___1_b;
float L_7 = L_6.___y_2;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8 = ___0_a;
float L_9 = L_8.___z_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = ___1_b;
float L_11 = L_10.___z_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12 = ___0_a;
float L_13 = L_12.___w_4;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_14 = ___1_b;
float L_15 = L_14.___w_4;
V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11)))), ((float)il2cpp_codegen_multiply(L_13, L_15))));
goto IL_003b;
}
IL_003b:
{
float L_16 = V_0;
return L_16;
}
}
// System.Single UnityEngine.Vector4::get_magnitude()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector4_get_magnitude_m97A83FC484190F07D8017F4BD10E3C81478E0D20 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = (*(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)__this);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = (*(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)__this);
float L_2;
L_2 = Vector4_Dot_m40A3B2E258E53E4847583474E40AC29F68AF8BA3_inline(L_0, L_1, NULL);
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_3;
L_3 = sqrt(((double)L_2));
V_0 = ((float)L_3);
goto IL_001c;
}
IL_001c:
{
float L_4 = V_0;
return L_4;
}
}
IL2CPP_EXTERN_C float Vector4_get_magnitude_m97A83FC484190F07D8017F4BD10E3C81478E0D20_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*>(__this + _offset);
float _returnValue;
_returnValue = Vector4_get_magnitude_m97A83FC484190F07D8017F4BD10E3C81478E0D20_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Single UnityEngine.Vector4::get_sqrMagnitude()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector4_get_sqrMagnitude_m864A2908BCF9E060BA73DE3DD259EC06F47F913C (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = (*(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)__this);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = (*(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)__this);
float L_2;
L_2 = Vector4_Dot_m40A3B2E258E53E4847583474E40AC29F68AF8BA3_inline(L_0, L_1, NULL);
V_0 = L_2;
goto IL_0015;
}
IL_0015:
{
float L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C float Vector4_get_sqrMagnitude_m864A2908BCF9E060BA73DE3DD259EC06F47F913C_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*>(__this + _offset);
float _returnValue;
_returnValue = Vector4_get_sqrMagnitude_m864A2908BCF9E060BA73DE3DD259EC06F47F913C_inline(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Vector4 UnityEngine.Vector4::get_zero()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_get_zero_m3D61F5FA9483CD9C08977D9D8852FB448B4CE6D1 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ((Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_StaticFields*)il2cpp_codegen_static_fields_for(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var))->___zeroVector_5;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Vector4 UnityEngine.Vector4::op_Addition(UnityEngine.Vector4,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_op_Addition_m471A0C9B30316933F8CE430F17A7F8806ECA3EB9 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_a, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_b, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_a;
float L_1 = L_0.___x_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___1_b;
float L_3 = L_2.___x_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___0_a;
float L_5 = L_4.___y_2;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___1_b;
float L_7 = L_6.___y_2;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8 = ___0_a;
float L_9 = L_8.___z_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = ___1_b;
float L_11 = L_10.___z_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12 = ___0_a;
float L_13 = L_12.___w_4;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_14 = ___1_b;
float L_15 = L_14.___w_4;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_16;
memset((&L_16), 0, sizeof(L_16));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_16), ((float)il2cpp_codegen_add(L_1, L_3)), ((float)il2cpp_codegen_add(L_5, L_7)), ((float)il2cpp_codegen_add(L_9, L_11)), ((float)il2cpp_codegen_add(L_13, L_15)), /*hidden argument*/NULL);
V_0 = L_16;
goto IL_003d;
}
IL_003d:
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_17 = V_0;
return L_17;
}
}
// UnityEngine.Vector4 UnityEngine.Vector4::op_Multiply(UnityEngine.Vector4,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_op_Multiply_m02FE150FD7366546FC19A36B6928512376BF64E8 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_a, float ___1_d, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_a;
float L_1 = L_0.___x_1;
float L_2 = ___1_d;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3 = ___0_a;
float L_4 = L_3.___y_2;
float L_5 = ___1_d;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___0_a;
float L_7 = L_6.___z_3;
float L_8 = ___1_d;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9 = ___0_a;
float L_10 = L_9.___w_4;
float L_11 = ___1_d;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12;
memset((&L_12), 0, sizeof(L_12));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_12), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), ((float)il2cpp_codegen_multiply(L_7, L_8)), ((float)il2cpp_codegen_multiply(L_10, L_11)), /*hidden argument*/NULL);
V_0 = L_12;
goto IL_0029;
}
IL_0029:
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_13 = V_0;
return L_13;
}
}
// UnityEngine.Vector4 UnityEngine.Vector4::op_Division(UnityEngine.Vector4,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_op_Division_m9B1B8692D50C864CFA585BDF97FB6FBC18967D90 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_a, float ___1_d, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_a;
float L_1 = L_0.___x_1;
float L_2 = ___1_d;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3 = ___0_a;
float L_4 = L_3.___y_2;
float L_5 = ___1_d;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___0_a;
float L_7 = L_6.___z_3;
float L_8 = ___1_d;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9 = ___0_a;
float L_10 = L_9.___w_4;
float L_11 = ___1_d;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12;
memset((&L_12), 0, sizeof(L_12));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_12), ((float)(L_1/L_2)), ((float)(L_4/L_5)), ((float)(L_7/L_8)), ((float)(L_10/L_11)), /*hidden argument*/NULL);
V_0 = L_12;
goto IL_0029;
}
IL_0029:
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_13 = V_0;
return L_13;
}
}
// System.Boolean UnityEngine.Vector4::op_Equality(UnityEngine.Vector4,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector4_op_Equality_mCEA0E5F229F4AE8C55152F7A8F84345F24F52DC6 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_lhs, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_rhs, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float V_1 = 0.0f;
float V_2 = 0.0f;
float V_3 = 0.0f;
float V_4 = 0.0f;
bool V_5 = false;
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_lhs;
float L_1 = L_0.___x_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___1_rhs;
float L_3 = L_2.___x_1;
V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3));
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___0_lhs;
float L_5 = L_4.___y_2;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___1_rhs;
float L_7 = L_6.___y_2;
V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7));
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8 = ___0_lhs;
float L_9 = L_8.___z_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = ___1_rhs;
float L_11 = L_10.___z_3;
V_2 = ((float)il2cpp_codegen_subtract(L_9, L_11));
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12 = ___0_lhs;
float L_13 = L_12.___w_4;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_14 = ___1_rhs;
float L_15 = L_14.___w_4;
V_3 = ((float)il2cpp_codegen_subtract(L_13, L_15));
float L_16 = V_0;
float L_17 = V_0;
float L_18 = V_1;
float L_19 = V_1;
float L_20 = V_2;
float L_21 = V_2;
float L_22 = V_3;
float L_23 = V_3;
V_4 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_16, L_17)), ((float)il2cpp_codegen_multiply(L_18, L_19)))), ((float)il2cpp_codegen_multiply(L_20, L_21)))), ((float)il2cpp_codegen_multiply(L_22, L_23))));
float L_24 = V_4;
V_5 = (bool)((((float)L_24) < ((float)(9.99999944E-11f)))? 1 : 0);
goto IL_0057;
}
IL_0057:
{
bool L_25 = V_5;
return L_25;
}
}
// System.Boolean UnityEngine.Vector4::op_Inequality(UnityEngine.Vector4,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector4_op_Inequality_mD6A1C6E862F3EFB1B222A2DDCB7A7237042DE142 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_lhs, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_rhs, const RuntimeMethod* method)
{
bool V_0 = false;
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_lhs;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = ___1_rhs;
bool L_2;
L_2 = Vector4_op_Equality_mCEA0E5F229F4AE8C55152F7A8F84345F24F52DC6_inline(L_0, L_1, NULL);
V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
goto IL_000e;
}
IL_000e:
{
bool L_3 = V_0;
return L_3;
}
}
// UnityEngine.Vector4 UnityEngine.Vector4::op_Implicit(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_op_Implicit_m2ECA73F345A7AD84144133E9E51657204002B12D (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_v, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_v;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___0_v;
float L_3 = L_2.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_v;
float L_5 = L_4.___z_4;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6;
memset((&L_6), 0, sizeof(L_6));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_6), L_1, L_3, L_5, (0.0f), /*hidden argument*/NULL);
V_0 = L_6;
goto IL_0020;
}
IL_0020:
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7 = V_0;
return L_7;
}
}
// UnityEngine.Vector3 UnityEngine.Vector4::op_Implicit(UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector4_op_Implicit_m0217ADDC8CADDB93ACBABB17A50207698DAB0071 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_v, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_v;
float L_1 = L_0.___x_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___0_v;
float L_3 = L_2.___y_2;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___0_v;
float L_5 = L_4.___z_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6;
memset((&L_6), 0, sizeof(L_6));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_6), L_1, L_3, L_5, /*hidden argument*/NULL);
V_0 = L_6;
goto IL_001b;
}
IL_001b:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = V_0;
return L_7;
}
}
// UnityEngine.Vector4 UnityEngine.Vector4::op_Implicit(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_op_Implicit_mB193CD8DA20DEB9E9F95CFEB5A2B1B9B3B7ECFEB (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_v, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_v;
float L_1 = L_0.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___0_v;
float L_3 = L_2.___y_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4;
memset((&L_4), 0, sizeof(L_4));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_4), L_1, L_3, (0.0f), (0.0f), /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001f;
}
IL_001f:
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_5 = V_0;
return L_5;
}
}
// System.String UnityEngine.Vector4::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector4_ToString_mFA0DDF34C1E394F75EF65E06764A1BE750E7F388 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
String_t* L_0;
L_0 = Vector4_ToString_m2BE67BEBBD3059C9CEE29BF34AD30E1D7057E914(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
V_0 = L_0;
goto IL_000c;
}
IL_000c:
{
String_t* L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C String_t* Vector4_ToString_mFA0DDF34C1E394F75EF65E06764A1BE750E7F388_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*>(__this + _offset);
String_t* _returnValue;
_returnValue = Vector4_ToString_mFA0DDF34C1E394F75EF65E06764A1BE750E7F388(_thisAdjusted, method);
return _returnValue;
}
// System.String UnityEngine.Vector4::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector4_ToString_m2BE67BEBBD3059C9CEE29BF34AD30E1D7057E914 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4DA40F86FA6B66D1B6831F82ADF65BBE193ABB05);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
String_t* V_2 = NULL;
{
String_t* L_0 = ___0_format;
bool L_1;
L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0012;
}
}
{
___0_format = _stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748;
}
IL_0012:
{
RuntimeObject* L_3 = ___1_formatProvider;
V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0026;
}
}
{
il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_5;
L_5 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
NullCheck(L_5);
NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_6;
L_6 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
___1_formatProvider = L_6;
}
IL_0026:
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)4);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7;
float* L_9 = (&__this->___x_1);
String_t* L_10 = ___0_format;
RuntimeObject* L_11 = ___1_formatProvider;
String_t* L_12;
L_12 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_9, L_10, L_11, NULL);
NullCheck(L_8);
ArrayElementTypeCheck (L_8, L_12);
(L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_12);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_8;
float* L_14 = (&__this->___y_2);
String_t* L_15 = ___0_format;
RuntimeObject* L_16 = ___1_formatProvider;
String_t* L_17;
L_17 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_14, L_15, L_16, NULL);
NullCheck(L_13);
ArrayElementTypeCheck (L_13, L_17);
(L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_17);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_18 = L_13;
float* L_19 = (&__this->___z_3);
String_t* L_20 = ___0_format;
RuntimeObject* L_21 = ___1_formatProvider;
String_t* L_22;
L_22 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_19, L_20, L_21, NULL);
NullCheck(L_18);
ArrayElementTypeCheck (L_18, L_22);
(L_18)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_22);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_23 = L_18;
float* L_24 = (&__this->___w_4);
String_t* L_25 = ___0_format;
RuntimeObject* L_26 = ___1_formatProvider;
String_t* L_27;
L_27 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_24, L_25, L_26, NULL);
NullCheck(L_23);
ArrayElementTypeCheck (L_23, L_27);
(L_23)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject*)L_27);
String_t* L_28;
L_28 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral4DA40F86FA6B66D1B6831F82ADF65BBE193ABB05, L_23, NULL);
V_2 = L_28;
goto IL_0079;
}
IL_0079:
{
String_t* L_29 = V_2;
return L_29;
}
}
IL2CPP_EXTERN_C String_t* Vector4_ToString_m2BE67BEBBD3059C9CEE29BF34AD30E1D7057E914_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*>(__this + _offset);
String_t* _returnValue;
_returnValue = Vector4_ToString_m2BE67BEBBD3059C9CEE29BF34AD30E1D7057E914(_thisAdjusted, ___0_format, ___1_formatProvider, method);
return _returnValue;
}
// System.Void UnityEngine.Vector4::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4__cctor_mE18131D0C5FFBF3305D29CB0F337057BF8CEB802 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0;
memset((&L_0), 0, sizeof(L_0));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_0), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
((Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_StaticFields*)il2cpp_codegen_static_fields_for(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var))->___zeroVector_5 = L_0;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
memset((&L_1), 0, sizeof(L_1));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_1), (1.0f), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
((Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_StaticFields*)il2cpp_codegen_static_fields_for(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var))->___oneVector_6 = L_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2;
memset((&L_2), 0, sizeof(L_2));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_2), (std::numeric_limits<float>::infinity()), (std::numeric_limits<float>::infinity()), (std::numeric_limits<float>::infinity()), (std::numeric_limits<float>::infinity()), /*hidden argument*/NULL);
((Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_StaticFields*)il2cpp_codegen_static_fields_for(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var))->___positiveInfinityVector_7 = L_2;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3;
memset((&L_3), 0, sizeof(L_3));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_3), (-std::numeric_limits<float>::infinity()), (-std::numeric_limits<float>::infinity()), (-std::numeric_limits<float>::infinity()), (-std::numeric_limits<float>::infinity()), /*hidden argument*/NULL);
((Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_StaticFields*)il2cpp_codegen_static_fields_for(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var))->___negativeInfinityVector_8 = L_3;
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Vector3 UnityEngine.Vector3::Lerp(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Lerp_m3A906D0530A94FAABB94F0F905E84D99BE85C3F8 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, float ___2_t, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = ___2_t;
float L_1;
L_1 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(L_0, NULL);
___2_t = L_1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___0_a;
float L_3 = L_2.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___1_b;
float L_5 = L_4.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_a;
float L_7 = L_6.___x_2;
float L_8 = ___2_t;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9 = ___0_a;
float L_10 = L_9.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11 = ___1_b;
float L_12 = L_11.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = ___0_a;
float L_14 = L_13.___y_3;
float L_15 = ___2_t;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = ___0_a;
float L_17 = L_16.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_18 = ___1_b;
float L_19 = L_18.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_20 = ___0_a;
float L_21 = L_20.___z_4;
float L_22 = ___2_t;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_23;
memset((&L_23), 0, sizeof(L_23));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_23), ((float)il2cpp_codegen_add(L_3, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_5, L_7)), L_8)))), ((float)il2cpp_codegen_add(L_10, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_12, L_14)), L_15)))), ((float)il2cpp_codegen_add(L_17, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_19, L_21)), L_22)))), /*hidden argument*/NULL);
V_0 = L_23;
goto IL_0053;
}
IL_0053:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_24 = V_0;
return L_24;
}
}
// UnityEngine.Vector3 UnityEngine.Vector3::LerpUnclamped(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_LerpUnclamped_m4109A459C1DB823310A10B8B1E80CB6877418347 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, float ___2_t, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_b;
float L_3 = L_2.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_a;
float L_5 = L_4.___x_2;
float L_6 = ___2_t;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___0_a;
float L_8 = L_7.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9 = ___1_b;
float L_10 = L_9.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11 = ___0_a;
float L_12 = L_11.___y_3;
float L_13 = ___2_t;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14 = ___0_a;
float L_15 = L_14.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = ___1_b;
float L_17 = L_16.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_18 = ___0_a;
float L_19 = L_18.___z_4;
float L_20 = ___2_t;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_21;
memset((&L_21), 0, sizeof(L_21));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_21), ((float)il2cpp_codegen_add(L_1, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_3, L_5)), L_6)))), ((float)il2cpp_codegen_add(L_8, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_10, L_12)), L_13)))), ((float)il2cpp_codegen_add(L_15, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_17, L_19)), L_20)))), /*hidden argument*/NULL);
V_0 = L_21;
goto IL_004b;
}
IL_004b:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_22 = V_0;
return L_22;
}
}
// UnityEngine.Vector3 UnityEngine.Vector3::SmoothDamp(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_SmoothDamp_mF673AC30464B7DF671A0556140EB6E9DD75827ED (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_current, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_target, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___2_currentVelocity, float ___3_smoothTime, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float V_1 = 0.0f;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_2;
memset((&V_2), 0, sizeof(V_2));
{
float L_0;
L_0 = Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865(NULL);
V_0 = L_0;
V_1 = (std::numeric_limits<float>::infinity());
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___0_current;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_target;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_3 = ___2_currentVelocity;
float L_4 = ___3_smoothTime;
float L_5 = V_1;
float L_6 = V_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7;
L_7 = Vector3_SmoothDamp_mAF61EA22D4906BF87DD00A91FB4F6AC0C54C495A(L_1, L_2, L_3, L_4, L_5, L_6, NULL);
V_2 = L_7;
goto IL_001b;
}
IL_001b:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = V_2;
return L_8;
}
}
// UnityEngine.Vector3 UnityEngine.Vector3::SmoothDamp(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3&,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_SmoothDamp_mAF61EA22D4906BF87DD00A91FB4F6AC0C54C495A (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_current, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_target, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___2_currentVelocity, float ___3_smoothTime, float ___4_maxSpeed, float ___5_deltaTime, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
float V_1 = 0.0f;
float V_2 = 0.0f;
float V_3 = 0.0f;
float V_4 = 0.0f;
float V_5 = 0.0f;
float V_6 = 0.0f;
float V_7 = 0.0f;
float V_8 = 0.0f;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_9;
memset((&V_9), 0, sizeof(V_9));
float V_10 = 0.0f;
float V_11 = 0.0f;
float V_12 = 0.0f;
float V_13 = 0.0f;
float V_14 = 0.0f;
float V_15 = 0.0f;
float V_16 = 0.0f;
float V_17 = 0.0f;
float V_18 = 0.0f;
float V_19 = 0.0f;
float V_20 = 0.0f;
float V_21 = 0.0f;
bool V_22 = false;
float V_23 = 0.0f;
bool V_24 = false;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_25;
memset((&V_25), 0, sizeof(V_25));
{
V_0 = (0.0f);
V_1 = (0.0f);
V_2 = (0.0f);
float L_0 = ___3_smoothTime;
float L_1;
L_1 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline((9.99999975E-05f), L_0, NULL);
___3_smoothTime = L_1;
float L_2 = ___3_smoothTime;
V_3 = ((float)((2.0f)/L_2));
float L_3 = V_3;
float L_4 = ___5_deltaTime;
V_4 = ((float)il2cpp_codegen_multiply(L_3, L_4));
float L_5 = V_4;
float L_6 = V_4;
float L_7 = V_4;
float L_8 = V_4;
float L_9 = V_4;
float L_10 = V_4;
V_5 = ((float)((1.0f)/((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add((1.0f), L_5)), ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply((0.479999989f), L_6)), L_7)))), ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply((0.234999999f), L_8)), L_9)), L_10))))));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11 = ___0_current;
float L_12 = L_11.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = ___1_target;
float L_14 = L_13.___x_2;
V_6 = ((float)il2cpp_codegen_subtract(L_12, L_14));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15 = ___0_current;
float L_16 = L_15.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_17 = ___1_target;
float L_18 = L_17.___y_3;
V_7 = ((float)il2cpp_codegen_subtract(L_16, L_18));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_19 = ___0_current;
float L_20 = L_19.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_21 = ___1_target;
float L_22 = L_21.___z_4;
V_8 = ((float)il2cpp_codegen_subtract(L_20, L_22));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_23 = ___1_target;
V_9 = L_23;
float L_24 = ___4_maxSpeed;
float L_25 = ___3_smoothTime;
V_10 = ((float)il2cpp_codegen_multiply(L_24, L_25));
float L_26 = V_10;
float L_27 = V_10;
V_11 = ((float)il2cpp_codegen_multiply(L_26, L_27));
float L_28 = V_6;
float L_29 = V_6;
float L_30 = V_7;
float L_31 = V_7;
float L_32 = V_8;
float L_33 = V_8;
V_12 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_28, L_29)), ((float)il2cpp_codegen_multiply(L_30, L_31)))), ((float)il2cpp_codegen_multiply(L_32, L_33))));
float L_34 = V_12;
float L_35 = V_11;
V_22 = (bool)((((float)L_34) > ((float)L_35))? 1 : 0);
bool L_36 = V_22;
if (!L_36)
{
goto IL_00e0;
}
}
{
float L_37 = V_12;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_38;
L_38 = sqrt(((double)L_37));
V_23 = ((float)L_38);
float L_39 = V_6;
float L_40 = V_23;
float L_41 = V_10;
V_6 = ((float)il2cpp_codegen_multiply(((float)(L_39/L_40)), L_41));
float L_42 = V_7;
float L_43 = V_23;
float L_44 = V_10;
V_7 = ((float)il2cpp_codegen_multiply(((float)(L_42/L_43)), L_44));
float L_45 = V_8;
float L_46 = V_23;
float L_47 = V_10;
V_8 = ((float)il2cpp_codegen_multiply(((float)(L_45/L_46)), L_47));
}
IL_00e0:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_48 = ___0_current;
float L_49 = L_48.___x_2;
float L_50 = V_6;
(&___1_target)->___x_2 = ((float)il2cpp_codegen_subtract(L_49, L_50));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_51 = ___0_current;
float L_52 = L_51.___y_3;
float L_53 = V_7;
(&___1_target)->___y_3 = ((float)il2cpp_codegen_subtract(L_52, L_53));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_54 = ___0_current;
float L_55 = L_54.___z_4;
float L_56 = V_8;
(&___1_target)->___z_4 = ((float)il2cpp_codegen_subtract(L_55, L_56));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_57 = ___2_currentVelocity;
float L_58 = L_57->___x_2;
float L_59 = V_3;
float L_60 = V_6;
float L_61 = ___5_deltaTime;
V_13 = ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_add(L_58, ((float)il2cpp_codegen_multiply(L_59, L_60)))), L_61));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_62 = ___2_currentVelocity;
float L_63 = L_62->___y_3;
float L_64 = V_3;
float L_65 = V_7;
float L_66 = ___5_deltaTime;
V_14 = ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_add(L_63, ((float)il2cpp_codegen_multiply(L_64, L_65)))), L_66));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_67 = ___2_currentVelocity;
float L_68 = L_67->___z_4;
float L_69 = V_3;
float L_70 = V_8;
float L_71 = ___5_deltaTime;
V_15 = ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_add(L_68, ((float)il2cpp_codegen_multiply(L_69, L_70)))), L_71));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_72 = ___2_currentVelocity;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_73 = ___2_currentVelocity;
float L_74 = L_73->___x_2;
float L_75 = V_3;
float L_76 = V_13;
float L_77 = V_5;
L_72->___x_2 = ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_74, ((float)il2cpp_codegen_multiply(L_75, L_76)))), L_77));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_78 = ___2_currentVelocity;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_79 = ___2_currentVelocity;
float L_80 = L_79->___y_3;
float L_81 = V_3;
float L_82 = V_14;
float L_83 = V_5;
L_78->___y_3 = ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_80, ((float)il2cpp_codegen_multiply(L_81, L_82)))), L_83));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_84 = ___2_currentVelocity;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_85 = ___2_currentVelocity;
float L_86 = L_85->___z_4;
float L_87 = V_3;
float L_88 = V_15;
float L_89 = V_5;
L_84->___z_4 = ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_86, ((float)il2cpp_codegen_multiply(L_87, L_88)))), L_89));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_90 = ___1_target;
float L_91 = L_90.___x_2;
float L_92 = V_6;
float L_93 = V_13;
float L_94 = V_5;
V_0 = ((float)il2cpp_codegen_add(L_91, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_add(L_92, L_93)), L_94))));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_95 = ___1_target;
float L_96 = L_95.___y_3;
float L_97 = V_7;
float L_98 = V_14;
float L_99 = V_5;
V_1 = ((float)il2cpp_codegen_add(L_96, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_add(L_97, L_98)), L_99))));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_100 = ___1_target;
float L_101 = L_100.___z_4;
float L_102 = V_8;
float L_103 = V_15;
float L_104 = V_5;
V_2 = ((float)il2cpp_codegen_add(L_101, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_add(L_102, L_103)), L_104))));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_105 = V_9;
float L_106 = L_105.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_107 = ___0_current;
float L_108 = L_107.___x_2;
V_16 = ((float)il2cpp_codegen_subtract(L_106, L_108));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_109 = V_9;
float L_110 = L_109.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_111 = ___0_current;
float L_112 = L_111.___y_3;
V_17 = ((float)il2cpp_codegen_subtract(L_110, L_112));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_113 = V_9;
float L_114 = L_113.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_115 = ___0_current;
float L_116 = L_115.___z_4;
V_18 = ((float)il2cpp_codegen_subtract(L_114, L_116));
float L_117 = V_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_118 = V_9;
float L_119 = L_118.___x_2;
V_19 = ((float)il2cpp_codegen_subtract(L_117, L_119));
float L_120 = V_1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_121 = V_9;
float L_122 = L_121.___y_3;
V_20 = ((float)il2cpp_codegen_subtract(L_120, L_122));
float L_123 = V_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_124 = V_9;
float L_125 = L_124.___z_4;
V_21 = ((float)il2cpp_codegen_subtract(L_123, L_125));
float L_126 = V_16;
float L_127 = V_19;
float L_128 = V_17;
float L_129 = V_20;
float L_130 = V_18;
float L_131 = V_21;
V_24 = (bool)((((float)((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_126, L_127)), ((float)il2cpp_codegen_multiply(L_128, L_129)))), ((float)il2cpp_codegen_multiply(L_130, L_131))))) > ((float)(0.0f)))? 1 : 0);
bool L_132 = V_24;
if (!L_132)
{
goto IL_026b;
}
}
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_133 = V_9;
float L_134 = L_133.___x_2;
V_0 = L_134;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_135 = V_9;
float L_136 = L_135.___y_3;
V_1 = L_136;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_137 = V_9;
float L_138 = L_137.___z_4;
V_2 = L_138;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_139 = ___2_currentVelocity;
float L_140 = V_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_141 = V_9;
float L_142 = L_141.___x_2;
float L_143 = ___5_deltaTime;
L_139->___x_2 = ((float)(((float)il2cpp_codegen_subtract(L_140, L_142))/L_143));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_144 = ___2_currentVelocity;
float L_145 = V_1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_146 = V_9;
float L_147 = L_146.___y_3;
float L_148 = ___5_deltaTime;
L_144->___y_3 = ((float)(((float)il2cpp_codegen_subtract(L_145, L_147))/L_148));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_149 = ___2_currentVelocity;
float L_150 = V_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_151 = V_9;
float L_152 = L_151.___z_4;
float L_153 = ___5_deltaTime;
L_149->___z_4 = ((float)(((float)il2cpp_codegen_subtract(L_150, L_152))/L_153));
}
IL_026b:
{
float L_154 = V_0;
float L_155 = V_1;
float L_156 = V_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_157;
memset((&L_157), 0, sizeof(L_157));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_157), L_154, L_155, L_156, /*hidden argument*/NULL);
V_25 = L_157;
goto IL_0277;
}
IL_0277:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_158 = V_25;
return L_158;
}
}
// System.Single UnityEngine.Vector3::get_Item(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_get_Item_m163510BFC2F7BFAD1B601DC9F3606B799CF199F2 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, int32_t ___0_index, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
float V_2 = 0.0f;
{
int32_t L_0 = ___0_index;
V_1 = L_0;
int32_t L_1 = V_1;
V_0 = L_1;
int32_t L_2 = V_0;
switch (L_2)
{
case 0:
{
goto IL_0019;
}
case 1:
{
goto IL_0022;
}
case 2:
{
goto IL_002b;
}
}
}
{
goto IL_0034;
}
IL_0019:
{
float L_3 = __this->___x_2;
V_2 = L_3;
goto IL_003f;
}
IL_0022:
{
float L_4 = __this->___y_3;
V_2 = L_4;
goto IL_003f;
}
IL_002b:
{
float L_5 = __this->___z_4;
V_2 = L_5;
goto IL_003f;
}
IL_0034:
{
IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
NullCheck(L_6);
IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral27C7727EAAAD675C621F6257F2BD5190CE343979)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector3_get_Item_m163510BFC2F7BFAD1B601DC9F3606B799CF199F2_RuntimeMethod_var)));
}
IL_003f:
{
float L_7 = V_2;
return L_7;
}
}
IL2CPP_EXTERN_C float Vector3_get_Item_m163510BFC2F7BFAD1B601DC9F3606B799CF199F2_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*>(__this + _offset);
float _returnValue;
_returnValue = Vector3_get_Item_m163510BFC2F7BFAD1B601DC9F3606B799CF199F2_inline(_thisAdjusted, ___0_index, method);
return _returnValue;
}
// System.Void UnityEngine.Vector3::set_Item(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3_set_Item_m79136861DEC5862CE7EC20AB3B0EF10A3957CEC3 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
{
int32_t L_0 = ___0_index;
V_1 = L_0;
int32_t L_1 = V_1;
V_0 = L_1;
int32_t L_2 = V_0;
switch (L_2)
{
case 0:
{
goto IL_0019;
}
case 1:
{
goto IL_0022;
}
case 2:
{
goto IL_002b;
}
}
}
{
goto IL_0034;
}
IL_0019:
{
float L_3 = ___1_value;
__this->___x_2 = L_3;
goto IL_003f;
}
IL_0022:
{
float L_4 = ___1_value;
__this->___y_3 = L_4;
goto IL_003f;
}
IL_002b:
{
float L_5 = ___1_value;
__this->___z_4 = L_5;
goto IL_003f;
}
IL_0034:
{
IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
NullCheck(L_6);
IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral27C7727EAAAD675C621F6257F2BD5190CE343979)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector3_set_Item_m79136861DEC5862CE7EC20AB3B0EF10A3957CEC3_RuntimeMethod_var)));
}
IL_003f:
{
return;
}
}
IL2CPP_EXTERN_C void Vector3_set_Item_m79136861DEC5862CE7EC20AB3B0EF10A3957CEC3_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*>(__this + _offset);
Vector3_set_Item_m79136861DEC5862CE7EC20AB3B0EF10A3957CEC3_inline(_thisAdjusted, ___0_index, ___1_value, method);
}
// System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method)
{
{
float L_0 = ___0_x;
__this->___x_2 = L_0;
float L_1 = ___1_y;
__this->___y_3 = L_1;
float L_2 = ___2_z;
__this->___z_4 = L_2;
return;
}
}
IL2CPP_EXTERN_C void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_AdjustorThunk (RuntimeObject* __this, float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*>(__this + _offset);
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline(_thisAdjusted, ___0_x, ___1_y, ___2_z, method);
}
// System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3__ctor_m5F87930F9B0828E5652E2D9D01ED907C01122C86 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___0_x, float ___1_y, const RuntimeMethod* method)
{
{
float L_0 = ___0_x;
__this->___x_2 = L_0;
float L_1 = ___1_y;
__this->___y_3 = L_1;
__this->___z_4 = (0.0f);
return;
}
}
IL2CPP_EXTERN_C void Vector3__ctor_m5F87930F9B0828E5652E2D9D01ED907C01122C86_AdjustorThunk (RuntimeObject* __this, float ___0_x, float ___1_y, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*>(__this + _offset);
Vector3__ctor_m5F87930F9B0828E5652E2D9D01ED907C01122C86_inline(_thisAdjusted, ___0_x, ___1_y, method);
}
// UnityEngine.Vector3 UnityEngine.Vector3::Scale(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Scale_m7C3CD199271902D5C00CBF35CD230DEB62B68CAE (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_b;
float L_3 = L_2.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_a;
float L_5 = L_4.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_b;
float L_7 = L_6.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_a;
float L_9 = L_8.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_b;
float L_11 = L_10.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12;
memset((&L_12), 0, sizeof(L_12));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_12), ((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)), ((float)il2cpp_codegen_multiply(L_9, L_11)), /*hidden argument*/NULL);
V_0 = L_12;
goto IL_0030;
}
IL_0030:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = V_0;
return L_13;
}
}
// System.Void UnityEngine.Vector3::Scale(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3_Scale_mE0DC2C1B7902271788591F17DBE7F7F72EC37283 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_scale, const RuntimeMethod* method)
{
{
float L_0 = __this->___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___0_scale;
float L_2 = L_1.___x_2;
__this->___x_2 = ((float)il2cpp_codegen_multiply(L_0, L_2));
float L_3 = __this->___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_scale;
float L_5 = L_4.___y_3;
__this->___y_3 = ((float)il2cpp_codegen_multiply(L_3, L_5));
float L_6 = __this->___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___0_scale;
float L_8 = L_7.___z_4;
__this->___z_4 = ((float)il2cpp_codegen_multiply(L_6, L_8));
return;
}
}
IL2CPP_EXTERN_C void Vector3_Scale_mE0DC2C1B7902271788591F17DBE7F7F72EC37283_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_scale, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*>(__this + _offset);
Vector3_Scale_mE0DC2C1B7902271788591F17DBE7F7F72EC37283_inline(_thisAdjusted, ___0_scale, method);
}
// UnityEngine.Vector3 UnityEngine.Vector3::Cross(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Cross_mF93A280558BCE756D13B6CC5DCD7DE8A43148987 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_lhs;
float L_1 = L_0.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_rhs;
float L_3 = L_2.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_lhs;
float L_5 = L_4.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_rhs;
float L_7 = L_6.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_lhs;
float L_9 = L_8.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_rhs;
float L_11 = L_10.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12 = ___0_lhs;
float L_13 = L_12.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14 = ___1_rhs;
float L_15 = L_14.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = ___0_lhs;
float L_17 = L_16.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_18 = ___1_rhs;
float L_19 = L_18.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_20 = ___0_lhs;
float L_21 = L_20.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_22 = ___1_rhs;
float L_23 = L_22.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_24;
memset((&L_24), 0, sizeof(L_24));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_24), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_multiply(L_9, L_11)), ((float)il2cpp_codegen_multiply(L_13, L_15)))), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_multiply(L_17, L_19)), ((float)il2cpp_codegen_multiply(L_21, L_23)))), /*hidden argument*/NULL);
V_0 = L_24;
goto IL_005a;
}
IL_005a:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_25 = V_0;
return L_25;
}
}
// System.Int32 UnityEngine.Vector3::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
float* L_0 = (&__this->___x_2);
int32_t L_1;
L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_0, NULL);
float* L_2 = (&__this->___y_3);
int32_t L_3;
L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_2, NULL);
float* L_4 = (&__this->___z_4);
int32_t L_5;
L_5 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_4, NULL);
V_0 = ((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))));
goto IL_002b;
}
IL_002b:
{
int32_t L_6 = V_0;
return L_6;
}
}
IL2CPP_EXTERN_C int32_t Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*>(__this + _offset);
int32_t _returnValue;
_returnValue = Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Vector3::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_Equals_mB4BE43D5986864F5C22B919F2957E0309F10E3B4 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
RuntimeObject* L_0 = ___0_other;
V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
V_1 = (bool)0;
goto IL_0024;
}
IL_0015:
{
RuntimeObject* L_2 = ___0_other;
bool L_3;
L_3 = Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline(__this, ((*(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)UnBox(L_2, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var)))), NULL);
V_1 = L_3;
goto IL_0024;
}
IL_0024:
{
bool L_4 = V_1;
return L_4;
}
}
IL2CPP_EXTERN_C bool Vector3_Equals_mB4BE43D5986864F5C22B919F2957E0309F10E3B4_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*>(__this + _offset);
bool _returnValue;
_returnValue = Vector3_Equals_mB4BE43D5986864F5C22B919F2957E0309F10E3B4_inline(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Boolean UnityEngine.Vector3::Equals(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_other, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B4_0 = 0;
{
float L_0 = __this->___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___0_other;
float L_2 = L_1.___x_2;
if ((!(((float)L_0) == ((float)L_2))))
{
goto IL_002d;
}
}
{
float L_3 = __this->___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_other;
float L_5 = L_4.___y_3;
if ((!(((float)L_3) == ((float)L_5))))
{
goto IL_002d;
}
}
{
float L_6 = __this->___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___0_other;
float L_8 = L_7.___z_4;
G_B4_0 = ((((float)L_6) == ((float)L_8))? 1 : 0);
goto IL_002e;
}
IL_002d:
{
G_B4_0 = 0;
}
IL_002e:
{
V_0 = (bool)G_B4_0;
goto IL_0031;
}
IL_0031:
{
bool L_9 = V_0;
return L_9;
}
}
IL2CPP_EXTERN_C bool Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_other, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*>(__this + _offset);
bool _returnValue;
_returnValue = Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// UnityEngine.Vector3 UnityEngine.Vector3::Normalize(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Normalize_mEF8349CC39674236CFC694189AFD36E31F89AC8F (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
{
float V_0 = 0.0f;
bool V_1 = false;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_2;
memset((&V_2), 0, sizeof(V_2));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value;
float L_1;
L_1 = Vector3_Magnitude_m21652D951393A3D7CE92CE40049A0E7F76544D1B_inline(L_0, NULL);
V_0 = L_1;
float L_2 = V_0;
V_1 = (bool)((((float)L_2) > ((float)(9.99999975E-06f)))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_001e;
}
}
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_value;
float L_5 = V_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6;
L_6 = Vector3_op_Division_mCC6BB24E372AB96B8380D1678446EF6A8BAE13BB_inline(L_4, L_5, NULL);
V_2 = L_6;
goto IL_0026;
}
IL_001e:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7;
L_7 = Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline(NULL);
V_2 = L_7;
goto IL_0026;
}
IL_0026:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = V_2;
return L_8;
}
}
// System.Void UnityEngine.Vector3::Normalize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3_Normalize_mC749B887A4C74BA0A2E13E6377F17CCAEB0AADA8 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
bool V_1 = false;
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = (*(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)__this);
float L_1;
L_1 = Vector3_Magnitude_m21652D951393A3D7CE92CE40049A0E7F76544D1B_inline(L_0, NULL);
V_0 = L_1;
float L_2 = V_0;
V_1 = (bool)((((float)L_2) > ((float)(9.99999975E-06f)))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_002d;
}
}
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = (*(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)__this);
float L_5 = V_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6;
L_6 = Vector3_op_Division_mCC6BB24E372AB96B8380D1678446EF6A8BAE13BB_inline(L_4, L_5, NULL);
*(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)__this = L_6;
goto IL_0038;
}
IL_002d:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7;
L_7 = Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline(NULL);
*(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)__this = L_7;
}
IL_0038:
{
return;
}
}
IL2CPP_EXTERN_C void Vector3_Normalize_mC749B887A4C74BA0A2E13E6377F17CCAEB0AADA8_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*>(__this + _offset);
Vector3_Normalize_mC749B887A4C74BA0A2E13E6377F17CCAEB0AADA8_inline(_thisAdjusted, method);
}
// UnityEngine.Vector3 UnityEngine.Vector3::get_normalized()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = (*(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)__this);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Vector3_Normalize_mEF8349CC39674236CFC694189AFD36E31F89AC8F_inline(L_0, NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*>(__this + _offset);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
_returnValue = Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Single UnityEngine.Vector3::Dot(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_Dot_mBB86BB940AA0A32FA7D3C02AC42E5BC7095A5D52 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_lhs;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_rhs;
float L_3 = L_2.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_lhs;
float L_5 = L_4.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_rhs;
float L_7 = L_6.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_lhs;
float L_9 = L_8.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_rhs;
float L_11 = L_10.___z_4;
V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11))));
goto IL_002d;
}
IL_002d:
{
float L_12 = V_0;
return L_12;
}
}
// System.Single UnityEngine.Vector3::Angle(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_Angle_mB16906B482814C140FE5BA9D041D2DC11E42A68D (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_from, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_to, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
float V_1 = 0.0f;
bool V_2 = false;
float V_3 = 0.0f;
{
float L_0;
L_0 = Vector3_get_sqrMagnitude_m43C27DEC47C4811FB30AB474FF2131A963B66FC8_inline((&___0_from), NULL);
float L_1;
L_1 = Vector3_get_sqrMagnitude_m43C27DEC47C4811FB30AB474FF2131A963B66FC8_inline((&___1_to), NULL);
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_2;
L_2 = sqrt(((double)((float)il2cpp_codegen_multiply(L_0, L_1))));
V_0 = ((float)L_2);
float L_3 = V_0;
V_2 = (bool)((((float)L_3) < ((float)(1.0E-15f)))? 1 : 0);
bool L_4 = V_2;
if (!L_4)
{
goto IL_002c;
}
}
{
V_3 = (0.0f);
goto IL_0056;
}
IL_002c:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = ___0_from;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_to;
float L_7;
L_7 = Vector3_Dot_mBB86BB940AA0A32FA7D3C02AC42E5BC7095A5D52_inline(L_5, L_6, NULL);
float L_8 = V_0;
float L_9;
L_9 = Mathf_Clamp_mEB9AEA827D27D20FCC787F7375156AF46BB12BBF_inline(((float)(L_7/L_8)), (-1.0f), (1.0f), NULL);
V_1 = L_9;
float L_10 = V_1;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_11;
L_11 = acos(((double)L_10));
V_3 = ((float)il2cpp_codegen_multiply(((float)L_11), (57.2957802f)));
goto IL_0056;
}
IL_0056:
{
float L_12 = V_3;
return L_12;
}
}
// System.Single UnityEngine.Vector3::Distance(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_Distance_m2314DB9B8BD01157E013DF87BEA557375C7F9FF9 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
float V_1 = 0.0f;
float V_2 = 0.0f;
float V_3 = 0.0f;
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_b;
float L_3 = L_2.___x_2;
V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_a;
float L_5 = L_4.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_b;
float L_7 = L_6.___y_3;
V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_a;
float L_9 = L_8.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_b;
float L_11 = L_10.___z_4;
V_2 = ((float)il2cpp_codegen_subtract(L_9, L_11));
float L_12 = V_0;
float L_13 = V_0;
float L_14 = V_1;
float L_15 = V_1;
float L_16 = V_2;
float L_17 = V_2;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_18;
L_18 = sqrt(((double)((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_12, L_13)), ((float)il2cpp_codegen_multiply(L_14, L_15)))), ((float)il2cpp_codegen_multiply(L_16, L_17))))));
V_3 = ((float)L_18);
goto IL_0040;
}
IL_0040:
{
float L_19 = V_3;
return L_19;
}
}
// System.Single UnityEngine.Vector3::Magnitude(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_Magnitude_m21652D951393A3D7CE92CE40049A0E7F76544D1B (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_vector, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_vector;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___0_vector;
float L_3 = L_2.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_vector;
float L_5 = L_4.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_vector;
float L_7 = L_6.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_vector;
float L_9 = L_8.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___0_vector;
float L_11 = L_10.___z_4;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_12;
L_12 = sqrt(((double)((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11))))));
V_0 = ((float)L_12);
goto IL_0034;
}
IL_0034:
{
float L_13 = V_0;
return L_13;
}
}
// System.Single UnityEngine.Vector3::get_magnitude()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_get_magnitude_mF0D6017E90B345F1F52D1CC564C640F1A847AF2D (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
float L_0 = __this->___x_2;
float L_1 = __this->___x_2;
float L_2 = __this->___y_3;
float L_3 = __this->___y_3;
float L_4 = __this->___z_4;
float L_5 = __this->___z_4;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_6;
L_6 = sqrt(((double)((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3)))), ((float)il2cpp_codegen_multiply(L_4, L_5))))));
V_0 = ((float)L_6);
goto IL_0034;
}
IL_0034:
{
float L_7 = V_0;
return L_7;
}
}
IL2CPP_EXTERN_C float Vector3_get_magnitude_mF0D6017E90B345F1F52D1CC564C640F1A847AF2D_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*>(__this + _offset);
float _returnValue;
_returnValue = Vector3_get_magnitude_mF0D6017E90B345F1F52D1CC564C640F1A847AF2D_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Single UnityEngine.Vector3::SqrMagnitude(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_SqrMagnitude_m5ED73273031577902F1BED4CA9C5A0E786A680D1 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_vector, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_vector;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___0_vector;
float L_3 = L_2.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_vector;
float L_5 = L_4.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_vector;
float L_7 = L_6.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_vector;
float L_9 = L_8.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___0_vector;
float L_11 = L_10.___z_4;
V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11))));
goto IL_002d;
}
IL_002d:
{
float L_12 = V_0;
return L_12;
}
}
// System.Single UnityEngine.Vector3::get_sqrMagnitude()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_get_sqrMagnitude_m43C27DEC47C4811FB30AB474FF2131A963B66FC8 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___x_2;
float L_1 = __this->___x_2;
float L_2 = __this->___y_3;
float L_3 = __this->___y_3;
float L_4 = __this->___z_4;
float L_5 = __this->___z_4;
V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3)))), ((float)il2cpp_codegen_multiply(L_4, L_5))));
goto IL_002d;
}
IL_002d:
{
float L_6 = V_0;
return L_6;
}
}
IL2CPP_EXTERN_C float Vector3_get_sqrMagnitude_m43C27DEC47C4811FB30AB474FF2131A963B66FC8_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*>(__this + _offset);
float _returnValue;
_returnValue = Vector3_get_sqrMagnitude_m43C27DEC47C4811FB30AB474FF2131A963B66FC8_inline(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Vector3 UnityEngine.Vector3::Min(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Min_m1CAC3499F14EA87366C0C3C1F501B4FB2863CDB4 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_lhs;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_rhs;
float L_3 = L_2.___x_2;
float L_4;
L_4 = Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline(L_1, L_3, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = ___0_lhs;
float L_6 = L_5.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___1_rhs;
float L_8 = L_7.___y_3;
float L_9;
L_9 = Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline(L_6, L_8, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___0_lhs;
float L_11 = L_10.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12 = ___1_rhs;
float L_13 = L_12.___z_4;
float L_14;
L_14 = Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline(L_11, L_13, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15;
memset((&L_15), 0, sizeof(L_15));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_15), L_4, L_9, L_14, /*hidden argument*/NULL);
V_0 = L_15;
goto IL_003c;
}
IL_003c:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = V_0;
return L_16;
}
}
// UnityEngine.Vector3 UnityEngine.Vector3::Max(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Max_m9B6D8FEE7F4CE32C0AAB682606FFBA59E1F37C74 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_lhs;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_rhs;
float L_3 = L_2.___x_2;
float L_4;
L_4 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_1, L_3, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = ___0_lhs;
float L_6 = L_5.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___1_rhs;
float L_8 = L_7.___y_3;
float L_9;
L_9 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_6, L_8, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___0_lhs;
float L_11 = L_10.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12 = ___1_rhs;
float L_13 = L_12.___z_4;
float L_14;
L_14 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_11, L_13, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15;
memset((&L_15), 0, sizeof(L_15));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_15), L_4, L_9, L_14, /*hidden argument*/NULL);
V_0 = L_15;
goto IL_003c;
}
IL_003c:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = V_0;
return L_16;
}
}
// UnityEngine.Vector3 UnityEngine.Vector3::get_zero()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___zeroVector_5;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Vector3 UnityEngine.Vector3::get_one()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_one_mC9B289F1E15C42C597180C9FE6FB492495B51D02 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___oneVector_6;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Vector3 UnityEngine.Vector3::get_forward()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_forward_mAA55A7034304DF8B2152EAD49AE779FC4CA2EB4A (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___forwardVector_11;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Vector3 UnityEngine.Vector3::get_back()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_back_mCA5A84170E8DE5CE38C0551B4CCAD647BF215E57 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___backVector_12;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Vector3 UnityEngine.Vector3::get_up()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_up_m128AF3FDC820BF59D5DE86D973E7DE3F20C3AEBA (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___upVector_7;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Vector3 UnityEngine.Vector3::get_down()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_down_mF62B2AE7C5AC31EAC9CB62797C7190C90A7A8599 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___downVector_8;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Vector3 UnityEngine.Vector3::get_left()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_left_m8C1116485A9E689760AEE1142F5977852278B7E1 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___leftVector_9;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Vector3 UnityEngine.Vector3::get_right()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_right_mFF573AFBBB2186E7AFA1BA7CA271A78DF67E4EA0 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___rightVector_10;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Vector3 UnityEngine.Vector3::op_Addition(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_b;
float L_3 = L_2.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_a;
float L_5 = L_4.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_b;
float L_7 = L_6.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_a;
float L_9 = L_8.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_b;
float L_11 = L_10.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12;
memset((&L_12), 0, sizeof(L_12));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_12), ((float)il2cpp_codegen_add(L_1, L_3)), ((float)il2cpp_codegen_add(L_5, L_7)), ((float)il2cpp_codegen_add(L_9, L_11)), /*hidden argument*/NULL);
V_0 = L_12;
goto IL_0030;
}
IL_0030:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = V_0;
return L_13;
}
}
// UnityEngine.Vector3 UnityEngine.Vector3::op_Subtraction(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_b;
float L_3 = L_2.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_a;
float L_5 = L_4.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_b;
float L_7 = L_6.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_a;
float L_9 = L_8.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_b;
float L_11 = L_10.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12;
memset((&L_12), 0, sizeof(L_12));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_12), ((float)il2cpp_codegen_subtract(L_1, L_3)), ((float)il2cpp_codegen_subtract(L_5, L_7)), ((float)il2cpp_codegen_subtract(L_9, L_11)), /*hidden argument*/NULL);
V_0 = L_12;
goto IL_0030;
}
IL_0030:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = V_0;
return L_13;
}
}
// UnityEngine.Vector3 UnityEngine.Vector3::op_UnaryNegation(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_UnaryNegation_m5450829F333BD2A88AF9A592C4EE331661225915 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___0_a;
float L_3 = L_2.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_a;
float L_5 = L_4.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6;
memset((&L_6), 0, sizeof(L_6));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_6), ((-L_1)), ((-L_3)), ((-L_5)), /*hidden argument*/NULL);
V_0 = L_6;
goto IL_001e;
}
IL_001e:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = V_0;
return L_7;
}
}
// UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, float ___1_d, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
float L_1 = L_0.___x_2;
float L_2 = ___1_d;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___0_a;
float L_4 = L_3.___y_3;
float L_5 = ___1_d;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_a;
float L_7 = L_6.___z_4;
float L_8 = ___1_d;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9;
memset((&L_9), 0, sizeof(L_9));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_9), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), ((float)il2cpp_codegen_multiply(L_7, L_8)), /*hidden argument*/NULL);
V_0 = L_9;
goto IL_0021;
}
IL_0021:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_0;
return L_10;
}
}
// UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(System.Single,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Multiply_m7F3B0FA9256CE368D7636558EFEFC4AB0E1A0F41 (float ___0_d, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_a, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___1_a;
float L_1 = L_0.___x_2;
float L_2 = ___0_d;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___1_a;
float L_4 = L_3.___y_3;
float L_5 = ___0_d;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_a;
float L_7 = L_6.___z_4;
float L_8 = ___0_d;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9;
memset((&L_9), 0, sizeof(L_9));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_9), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), ((float)il2cpp_codegen_multiply(L_7, L_8)), /*hidden argument*/NULL);
V_0 = L_9;
goto IL_0021;
}
IL_0021:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_0;
return L_10;
}
}
// UnityEngine.Vector3 UnityEngine.Vector3::op_Division(UnityEngine.Vector3,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Division_mCC6BB24E372AB96B8380D1678446EF6A8BAE13BB (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, float ___1_d, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
float L_1 = L_0.___x_2;
float L_2 = ___1_d;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___0_a;
float L_4 = L_3.___y_3;
float L_5 = ___1_d;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_a;
float L_7 = L_6.___z_4;
float L_8 = ___1_d;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9;
memset((&L_9), 0, sizeof(L_9));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_9), ((float)(L_1/L_2)), ((float)(L_4/L_5)), ((float)(L_7/L_8)), /*hidden argument*/NULL);
V_0 = L_9;
goto IL_0021;
}
IL_0021:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_0;
return L_10;
}
}
// System.Boolean UnityEngine.Vector3::op_Equality(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_op_Equality_mCDCBB8D2EDC3D3BF20F31A25ACB34705D352B479 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float V_1 = 0.0f;
float V_2 = 0.0f;
float V_3 = 0.0f;
bool V_4 = false;
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_lhs;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_rhs;
float L_3 = L_2.___x_2;
V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_lhs;
float L_5 = L_4.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_rhs;
float L_7 = L_6.___y_3;
V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_lhs;
float L_9 = L_8.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_rhs;
float L_11 = L_10.___z_4;
V_2 = ((float)il2cpp_codegen_subtract(L_9, L_11));
float L_12 = V_0;
float L_13 = V_0;
float L_14 = V_1;
float L_15 = V_1;
float L_16 = V_2;
float L_17 = V_2;
V_3 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_12, L_13)), ((float)il2cpp_codegen_multiply(L_14, L_15)))), ((float)il2cpp_codegen_multiply(L_16, L_17))));
float L_18 = V_3;
V_4 = (bool)((((float)L_18) < ((float)(9.99999944E-11f)))? 1 : 0);
goto IL_0043;
}
IL_0043:
{
bool L_19 = V_4;
return L_19;
}
}
// System.Boolean UnityEngine.Vector3::op_Inequality(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_op_Inequality_m9F170CDFBF1E490E559DA5D06D6547501A402BBF (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method)
{
bool V_0 = false;
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_lhs;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___1_rhs;
bool L_2;
L_2 = Vector3_op_Equality_mCDCBB8D2EDC3D3BF20F31A25ACB34705D352B479_inline(L_0, L_1, NULL);
V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
goto IL_000e;
}
IL_000e:
{
bool L_3 = V_0;
return L_3;
}
}
// System.String UnityEngine.Vector3::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector3_ToString_m6C24B9F0382D25D75B05C606E127CD14660574EE (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
String_t* L_0;
L_0 = Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
V_0 = L_0;
goto IL_000c;
}
IL_000c:
{
String_t* L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C String_t* Vector3_ToString_m6C24B9F0382D25D75B05C606E127CD14660574EE_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*>(__this + _offset);
String_t* _returnValue;
_returnValue = Vector3_ToString_m6C24B9F0382D25D75B05C606E127CD14660574EE(_thisAdjusted, method);
return _returnValue;
}
// System.String UnityEngine.Vector3::ToString(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector3_ToString_m3185BD544ED9BA81E88936544EC298C19207BDF1 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, String_t* ___0_format, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
String_t* L_0 = ___0_format;
String_t* L_1;
L_1 = Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62(__this, L_0, (RuntimeObject*)NULL, NULL);
V_0 = L_1;
goto IL_000c;
}
IL_000c:
{
String_t* L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C String_t* Vector3_ToString_m3185BD544ED9BA81E88936544EC298C19207BDF1_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*>(__this + _offset);
String_t* _returnValue;
_returnValue = Vector3_ToString_m3185BD544ED9BA81E88936544EC298C19207BDF1(_thisAdjusted, ___0_format, method);
return _returnValue;
}
// System.String UnityEngine.Vector3::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3F3FD3EFA55E39E450A9A4CE66CD7B259403D44E);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
String_t* V_2 = NULL;
{
String_t* L_0 = ___0_format;
bool L_1;
L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0012;
}
}
{
___0_format = _stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748;
}
IL_0012:
{
RuntimeObject* L_3 = ___1_formatProvider;
V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0026;
}
}
{
il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_5;
L_5 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
NullCheck(L_5);
NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_6;
L_6 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
___1_formatProvider = L_6;
}
IL_0026:
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)3);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7;
float* L_9 = (&__this->___x_2);
String_t* L_10 = ___0_format;
RuntimeObject* L_11 = ___1_formatProvider;
String_t* L_12;
L_12 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_9, L_10, L_11, NULL);
NullCheck(L_8);
ArrayElementTypeCheck (L_8, L_12);
(L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_12);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_8;
float* L_14 = (&__this->___y_3);
String_t* L_15 = ___0_format;
RuntimeObject* L_16 = ___1_formatProvider;
String_t* L_17;
L_17 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_14, L_15, L_16, NULL);
NullCheck(L_13);
ArrayElementTypeCheck (L_13, L_17);
(L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_17);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_18 = L_13;
float* L_19 = (&__this->___z_4);
String_t* L_20 = ___0_format;
RuntimeObject* L_21 = ___1_formatProvider;
String_t* L_22;
L_22 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_19, L_20, L_21, NULL);
NullCheck(L_18);
ArrayElementTypeCheck (L_18, L_22);
(L_18)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_22);
String_t* L_23;
L_23 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral3F3FD3EFA55E39E450A9A4CE66CD7B259403D44E, L_18, NULL);
V_2 = L_23;
goto IL_0069;
}
IL_0069:
{
String_t* L_24 = V_2;
return L_24;
}
}
IL2CPP_EXTERN_C String_t* Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*>(__this + _offset);
String_t* _returnValue;
_returnValue = Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62(_thisAdjusted, ___0_format, ___1_formatProvider, method);
return _returnValue;
}
// System.Void UnityEngine.Vector3::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3__cctor_mBE529AB9D272468D923A964C5F2CE611422EADA8 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
memset((&L_0), 0, sizeof(L_0));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_0), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___zeroVector_5 = L_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
memset((&L_1), 0, sizeof(L_1));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_1), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___oneVector_6 = L_1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
memset((&L_2), 0, sizeof(L_2));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_2), (0.0f), (1.0f), (0.0f), /*hidden argument*/NULL);
((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___upVector_7 = L_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
memset((&L_3), 0, sizeof(L_3));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_3), (0.0f), (-1.0f), (0.0f), /*hidden argument*/NULL);
((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___downVector_8 = L_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
memset((&L_4), 0, sizeof(L_4));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_4), (-1.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___leftVector_9 = L_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5;
memset((&L_5), 0, sizeof(L_5));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_5), (1.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___rightVector_10 = L_5;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6;
memset((&L_6), 0, sizeof(L_6));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_6), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___forwardVector_11 = L_6;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7;
memset((&L_7), 0, sizeof(L_7));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_7), (0.0f), (0.0f), (-1.0f), /*hidden argument*/NULL);
((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___backVector_12 = L_7;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8;
memset((&L_8), 0, sizeof(L_8));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_8), (std::numeric_limits<float>::infinity()), (std::numeric_limits<float>::infinity()), (std::numeric_limits<float>::infinity()), /*hidden argument*/NULL);
((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___positiveInfinityVector_13 = L_8;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9;
memset((&L_9), 0, sizeof(L_9));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_9), (-std::numeric_limits<float>::infinity()), (-std::numeric_limits<float>::infinity()), (-std::numeric_limits<float>::infinity()), /*hidden argument*/NULL);
((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___negativeInfinityVector_14 = L_9;
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Color32::.ctor(System.Byte,System.Byte,System.Byte,System.Byte)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color32__ctor_mC9C6B443F0C7CA3F8B174158B2AF6F05E18EAC4E (Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* __this, uint8_t ___0_r, uint8_t ___1_g, uint8_t ___2_b, uint8_t ___3_a, const RuntimeMethod* method)
{
{
__this->___rgba_0 = 0;
uint8_t L_0 = ___0_r;
__this->___r_1 = L_0;
uint8_t L_1 = ___1_g;
__this->___g_2 = L_1;
uint8_t L_2 = ___2_b;
__this->___b_3 = L_2;
uint8_t L_3 = ___3_a;
__this->___a_4 = L_3;
return;
}
}
IL2CPP_EXTERN_C void Color32__ctor_mC9C6B443F0C7CA3F8B174158B2AF6F05E18EAC4E_AdjustorThunk (RuntimeObject* __this, uint8_t ___0_r, uint8_t ___1_g, uint8_t ___2_b, uint8_t ___3_a, const RuntimeMethod* method)
{
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B*>(__this + _offset);
Color32__ctor_mC9C6B443F0C7CA3F8B174158B2AF6F05E18EAC4E_inline(_thisAdjusted, ___0_r, ___1_g, ___2_b, ___3_a, method);
}
// UnityEngine.Color32 UnityEngine.Color32::op_Implicit(UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B Color32_op_Implicit_m79AF5E0BDE9CE041CAC4D89CBFA66E71C6DD1B70 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_c, const RuntimeMethod* method)
{
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_c;
float L_1 = L_0.___r_0;
float L_2;
L_2 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(L_1, NULL);
float L_3;
L_3 = bankers_roundf(((float)il2cpp_codegen_multiply(L_2, (255.0f))));
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___0_c;
float L_5 = L_4.___g_1;
float L_6;
L_6 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(L_5, NULL);
float L_7;
L_7 = bankers_roundf(((float)il2cpp_codegen_multiply(L_6, (255.0f))));
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = ___0_c;
float L_9 = L_8.___b_2;
float L_10;
L_10 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(L_9, NULL);
float L_11;
L_11 = bankers_roundf(((float)il2cpp_codegen_multiply(L_10, (255.0f))));
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_12 = ___0_c;
float L_13 = L_12.___a_3;
float L_14;
L_14 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(L_13, NULL);
float L_15;
L_15 = bankers_roundf(((float)il2cpp_codegen_multiply(L_14, (255.0f))));
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_16;
memset((&L_16), 0, sizeof(L_16));
Color32__ctor_mC9C6B443F0C7CA3F8B174158B2AF6F05E18EAC4E_inline((&L_16), (uint8_t)il2cpp_codegen_cast_floating_point<uint8_t, int32_t, float>(L_3), (uint8_t)il2cpp_codegen_cast_floating_point<uint8_t, int32_t, float>(L_7), (uint8_t)il2cpp_codegen_cast_floating_point<uint8_t, int32_t, float>(L_11), (uint8_t)il2cpp_codegen_cast_floating_point<uint8_t, int32_t, float>(L_15), /*hidden argument*/NULL);
V_0 = L_16;
goto IL_0065;
}
IL_0065:
{
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_17 = V_0;
return L_17;
}
}
// UnityEngine.Color UnityEngine.Color32::op_Implicit(UnityEngine.Color32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color32_op_Implicit_m47CBB138122B400E0B1F4BFD7C30A6C2C00FCA3E (Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___0_c, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_0 = ___0_c;
uint8_t L_1 = L_0.___r_1;
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_2 = ___0_c;
uint8_t L_3 = L_2.___g_2;
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_4 = ___0_c;
uint8_t L_5 = L_4.___b_3;
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_6 = ___0_c;
uint8_t L_7 = L_6.___a_4;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8;
memset((&L_8), 0, sizeof(L_8));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_8), ((float)(((float)L_1)/(255.0f))), ((float)(((float)L_3)/(255.0f))), ((float)(((float)L_5)/(255.0f))), ((float)(((float)L_7)/(255.0f))), /*hidden argument*/NULL);
V_0 = L_8;
goto IL_003d;
}
IL_003d:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_9 = V_0;
return L_9;
}
}
// System.String UnityEngine.Color32::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color32_ToString_mB1EFBF981F901A76ABF2FEA19EB290A2D8CAFC32 (Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
String_t* L_0;
L_0 = Color32_ToString_m263D34787852D176627FC2B910DFE9CABAF26696(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
V_0 = L_0;
goto IL_000c;
}
IL_000c:
{
String_t* L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C String_t* Color32_ToString_mB1EFBF981F901A76ABF2FEA19EB290A2D8CAFC32_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B*>(__this + _offset);
String_t* _returnValue;
_returnValue = Color32_ToString_mB1EFBF981F901A76ABF2FEA19EB290A2D8CAFC32(_thisAdjusted, method);
return _returnValue;
}
// System.String UnityEngine.Color32::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color32_ToString_m263D34787852D176627FC2B910DFE9CABAF26696 (Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA33986A417689E233B83FA6A63DAD02402BE5B8C);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
String_t* V_1 = NULL;
{
RuntimeObject* L_0 = ___1_formatProvider;
V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_2;
L_2 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
NullCheck(L_2);
NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_3;
L_3 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_2);
___1_formatProvider = L_3;
}
IL_0015:
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)4);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = L_4;
uint8_t* L_6 = (&__this->___r_1);
String_t* L_7 = ___0_format;
RuntimeObject* L_8 = ___1_formatProvider;
String_t* L_9;
L_9 = Byte_ToString_m64EE358F20093EE61D30F9A21638D9E9EE8F87EC(L_6, L_7, L_8, NULL);
NullCheck(L_5);
ArrayElementTypeCheck (L_5, L_9);
(L_5)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_9);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_10 = L_5;
uint8_t* L_11 = (&__this->___g_2);
String_t* L_12 = ___0_format;
RuntimeObject* L_13 = ___1_formatProvider;
String_t* L_14;
L_14 = Byte_ToString_m64EE358F20093EE61D30F9A21638D9E9EE8F87EC(L_11, L_12, L_13, NULL);
NullCheck(L_10);
ArrayElementTypeCheck (L_10, L_14);
(L_10)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_14);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_15 = L_10;
uint8_t* L_16 = (&__this->___b_3);
String_t* L_17 = ___0_format;
RuntimeObject* L_18 = ___1_formatProvider;
String_t* L_19;
L_19 = Byte_ToString_m64EE358F20093EE61D30F9A21638D9E9EE8F87EC(L_16, L_17, L_18, NULL);
NullCheck(L_15);
ArrayElementTypeCheck (L_15, L_19);
(L_15)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_19);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_20 = L_15;
uint8_t* L_21 = (&__this->___a_4);
String_t* L_22 = ___0_format;
RuntimeObject* L_23 = ___1_formatProvider;
String_t* L_24;
L_24 = Byte_ToString_m64EE358F20093EE61D30F9A21638D9E9EE8F87EC(L_21, L_22, L_23, NULL);
NullCheck(L_20);
ArrayElementTypeCheck (L_20, L_24);
(L_20)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject*)L_24);
String_t* L_25;
L_25 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteralA33986A417689E233B83FA6A63DAD02402BE5B8C, L_20, NULL);
V_1 = L_25;
goto IL_0068;
}
IL_0068:
{
String_t* L_26 = V_1;
return L_26;
}
}
IL2CPP_EXTERN_C String_t* Color32_ToString_m263D34787852D176627FC2B910DFE9CABAF26696_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
{
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B*>(__this + _offset);
String_t* _returnValue;
_returnValue = Color32_ToString_m263D34787852D176627FC2B910DFE9CABAF26696(_thisAdjusted, ___0_format, ___1_formatProvider, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___0_r, float ___1_g, float ___2_b, float ___3_a, const RuntimeMethod* method)
{
{
float L_0 = ___0_r;
__this->___r_0 = L_0;
float L_1 = ___1_g;
__this->___g_1 = L_1;
float L_2 = ___2_b;
__this->___b_2 = L_2;
float L_3 = ___3_a;
__this->___a_3 = L_3;
return;
}
}
IL2CPP_EXTERN_C void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_AdjustorThunk (RuntimeObject* __this, float ___0_r, float ___1_g, float ___2_b, float ___3_a, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*>(__this + _offset);
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline(_thisAdjusted, ___0_r, ___1_g, ___2_b, ___3_a, method);
}
// System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___0_r, float ___1_g, float ___2_b, const RuntimeMethod* method)
{
{
float L_0 = ___0_r;
__this->___r_0 = L_0;
float L_1 = ___1_g;
__this->___g_1 = L_1;
float L_2 = ___2_b;
__this->___b_2 = L_2;
__this->___a_3 = (1.0f);
return;
}
}
IL2CPP_EXTERN_C void Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_AdjustorThunk (RuntimeObject* __this, float ___0_r, float ___1_g, float ___2_b, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*>(__this + _offset);
Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline(_thisAdjusted, ___0_r, ___1_g, ___2_b, method);
}
// System.String UnityEngine.Color::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color_ToString_m0018DE2184B3377CCA6FBD72D5D47886DC669147 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
String_t* L_0;
L_0 = Color_ToString_m70AEF3634C556F6AA01FC3236226C3D27C277229(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
V_0 = L_0;
goto IL_000c;
}
IL_000c:
{
String_t* L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C String_t* Color_ToString_m0018DE2184B3377CCA6FBD72D5D47886DC669147_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*>(__this + _offset);
String_t* _returnValue;
_returnValue = Color_ToString_m0018DE2184B3377CCA6FBD72D5D47886DC669147(_thisAdjusted, method);
return _returnValue;
}
// System.String UnityEngine.Color::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color_ToString_m70AEF3634C556F6AA01FC3236226C3D27C277229 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA33986A417689E233B83FA6A63DAD02402BE5B8C);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB3312B5F5FE977DBC98BFFF43A809C3713ADC6B9);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
String_t* V_2 = NULL;
{
String_t* L_0 = ___0_format;
bool L_1;
L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0012;
}
}
{
___0_format = _stringLiteralB3312B5F5FE977DBC98BFFF43A809C3713ADC6B9;
}
IL_0012:
{
RuntimeObject* L_3 = ___1_formatProvider;
V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0026;
}
}
{
il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_5;
L_5 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
NullCheck(L_5);
NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_6;
L_6 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
___1_formatProvider = L_6;
}
IL_0026:
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)4);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7;
float* L_9 = (&__this->___r_0);
String_t* L_10 = ___0_format;
RuntimeObject* L_11 = ___1_formatProvider;
String_t* L_12;
L_12 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_9, L_10, L_11, NULL);
NullCheck(L_8);
ArrayElementTypeCheck (L_8, L_12);
(L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_12);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_8;
float* L_14 = (&__this->___g_1);
String_t* L_15 = ___0_format;
RuntimeObject* L_16 = ___1_formatProvider;
String_t* L_17;
L_17 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_14, L_15, L_16, NULL);
NullCheck(L_13);
ArrayElementTypeCheck (L_13, L_17);
(L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_17);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_18 = L_13;
float* L_19 = (&__this->___b_2);
String_t* L_20 = ___0_format;
RuntimeObject* L_21 = ___1_formatProvider;
String_t* L_22;
L_22 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_19, L_20, L_21, NULL);
NullCheck(L_18);
ArrayElementTypeCheck (L_18, L_22);
(L_18)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_22);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_23 = L_18;
float* L_24 = (&__this->___a_3);
String_t* L_25 = ___0_format;
RuntimeObject* L_26 = ___1_formatProvider;
String_t* L_27;
L_27 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_24, L_25, L_26, NULL);
NullCheck(L_23);
ArrayElementTypeCheck (L_23, L_27);
(L_23)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject*)L_27);
String_t* L_28;
L_28 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteralA33986A417689E233B83FA6A63DAD02402BE5B8C, L_23, NULL);
V_2 = L_28;
goto IL_0079;
}
IL_0079:
{
String_t* L_29 = V_2;
return L_29;
}
}
IL2CPP_EXTERN_C String_t* Color_ToString_m70AEF3634C556F6AA01FC3236226C3D27C277229_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*>(__this + _offset);
String_t* _returnValue;
_returnValue = Color_ToString_m70AEF3634C556F6AA01FC3236226C3D27C277229(_thisAdjusted, ___0_format, ___1_formatProvider, method);
return _returnValue;
}
// System.Int32 UnityEngine.Color::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Color_GetHashCode_m2981EEA1DEFE55254945D7D03BE64D4F56BA58D0 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
int32_t V_1 = 0;
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = (*(Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*)__this);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
L_1 = Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF_inline(L_0, NULL);
V_0 = L_1;
int32_t L_2;
L_2 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL);
V_1 = L_2;
goto IL_001d;
}
IL_001d:
{
int32_t L_3 = V_1;
return L_3;
}
}
IL2CPP_EXTERN_C int32_t Color_GetHashCode_m2981EEA1DEFE55254945D7D03BE64D4F56BA58D0_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*>(__this + _offset);
int32_t _returnValue;
_returnValue = Color_GetHashCode_m2981EEA1DEFE55254945D7D03BE64D4F56BA58D0_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Color::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Color_Equals_m24E409BF329F25774C6577F18EFD3DE1253684D6 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Color_tD001788D726C3A7F1379BEED0260B9591F440C1F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
RuntimeObject* L_0 = ___0_other;
V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
V_1 = (bool)0;
goto IL_0024;
}
IL_0015:
{
RuntimeObject* L_2 = ___0_other;
bool L_3;
L_3 = Color_Equals_mD297CAFFEBE9352C940873862FDF9A28F1F02435_inline(__this, ((*(Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*)((Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*)(Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*)UnBox(L_2, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F_il2cpp_TypeInfo_var)))), NULL);
V_1 = L_3;
goto IL_0024;
}
IL_0024:
{
bool L_4 = V_1;
return L_4;
}
}
IL2CPP_EXTERN_C bool Color_Equals_m24E409BF329F25774C6577F18EFD3DE1253684D6_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*>(__this + _offset);
bool _returnValue;
_returnValue = Color_Equals_m24E409BF329F25774C6577F18EFD3DE1253684D6_inline(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Boolean UnityEngine.Color::Equals(UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Color_Equals_mD297CAFFEBE9352C940873862FDF9A28F1F02435 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_other, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B5_0 = 0;
{
float* L_0 = (&__this->___r_0);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = ___0_other;
float L_2 = L_1.___r_0;
bool L_3;
L_3 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_0, L_2, NULL);
if (!L_3)
{
goto IL_004d;
}
}
{
float* L_4 = (&__this->___g_1);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_5 = ___0_other;
float L_6 = L_5.___g_1;
bool L_7;
L_7 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_4, L_6, NULL);
if (!L_7)
{
goto IL_004d;
}
}
{
float* L_8 = (&__this->___b_2);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_9 = ___0_other;
float L_10 = L_9.___b_2;
bool L_11;
L_11 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_8, L_10, NULL);
if (!L_11)
{
goto IL_004d;
}
}
{
float* L_12 = (&__this->___a_3);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_13 = ___0_other;
float L_14 = L_13.___a_3;
bool L_15;
L_15 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_12, L_14, NULL);
G_B5_0 = ((int32_t)(L_15));
goto IL_004e;
}
IL_004d:
{
G_B5_0 = 0;
}
IL_004e:
{
V_0 = (bool)G_B5_0;
goto IL_0051;
}
IL_0051:
{
bool L_16 = V_0;
return L_16;
}
}
IL2CPP_EXTERN_C bool Color_Equals_mD297CAFFEBE9352C940873862FDF9A28F1F02435_AdjustorThunk (RuntimeObject* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_other, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*>(__this + _offset);
bool _returnValue;
_returnValue = Color_Equals_mD297CAFFEBE9352C940873862FDF9A28F1F02435_inline(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// UnityEngine.Color UnityEngine.Color::op_Addition(UnityEngine.Color,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_op_Addition_mA7A51CACA49ED8D23D3D9CA3A0092D32F657E053 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_a, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_b, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_a;
float L_1 = L_0.___r_0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___1_b;
float L_3 = L_2.___r_0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___0_a;
float L_5 = L_4.___g_1;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = ___1_b;
float L_7 = L_6.___g_1;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = ___0_a;
float L_9 = L_8.___b_2;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_10 = ___1_b;
float L_11 = L_10.___b_2;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_12 = ___0_a;
float L_13 = L_12.___a_3;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_14 = ___1_b;
float L_15 = L_14.___a_3;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_16;
memset((&L_16), 0, sizeof(L_16));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_16), ((float)il2cpp_codegen_add(L_1, L_3)), ((float)il2cpp_codegen_add(L_5, L_7)), ((float)il2cpp_codegen_add(L_9, L_11)), ((float)il2cpp_codegen_add(L_13, L_15)), /*hidden argument*/NULL);
V_0 = L_16;
goto IL_003d;
}
IL_003d:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_17 = V_0;
return L_17;
}
}
// UnityEngine.Color UnityEngine.Color::op_Multiply(UnityEngine.Color,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_op_Multiply_mD0296202733CB2D5342FB7C82B48AEDA63036758 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_a, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_b, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_a;
float L_1 = L_0.___r_0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___1_b;
float L_3 = L_2.___r_0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___0_a;
float L_5 = L_4.___g_1;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = ___1_b;
float L_7 = L_6.___g_1;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = ___0_a;
float L_9 = L_8.___b_2;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_10 = ___1_b;
float L_11 = L_10.___b_2;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_12 = ___0_a;
float L_13 = L_12.___a_3;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_14 = ___1_b;
float L_15 = L_14.___a_3;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_16;
memset((&L_16), 0, sizeof(L_16));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_16), ((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)), ((float)il2cpp_codegen_multiply(L_9, L_11)), ((float)il2cpp_codegen_multiply(L_13, L_15)), /*hidden argument*/NULL);
V_0 = L_16;
goto IL_003d;
}
IL_003d:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_17 = V_0;
return L_17;
}
}
// UnityEngine.Color UnityEngine.Color::op_Multiply(UnityEngine.Color,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_op_Multiply_m379B20A820266ACF82A21425B9CAE8DCD773CFBB (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_a, float ___1_b, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_a;
float L_1 = L_0.___r_0;
float L_2 = ___1_b;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_3 = ___0_a;
float L_4 = L_3.___g_1;
float L_5 = ___1_b;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = ___0_a;
float L_7 = L_6.___b_2;
float L_8 = ___1_b;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_9 = ___0_a;
float L_10 = L_9.___a_3;
float L_11 = ___1_b;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_12;
memset((&L_12), 0, sizeof(L_12));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_12), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), ((float)il2cpp_codegen_multiply(L_7, L_8)), ((float)il2cpp_codegen_multiply(L_10, L_11)), /*hidden argument*/NULL);
V_0 = L_12;
goto IL_0029;
}
IL_0029:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_13 = V_0;
return L_13;
}
}
// System.Boolean UnityEngine.Color::op_Equality(UnityEngine.Color,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Color_op_Equality_mB2BDC39B0B367BA15AA8DF22F8CB0D02D20BDC71 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_lhs, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_rhs, const RuntimeMethod* method)
{
bool V_0 = false;
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_lhs;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
L_1 = Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF_inline(L_0, NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___1_rhs;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3;
L_3 = Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF_inline(L_2, NULL);
bool L_4;
L_4 = Vector4_op_Equality_mCEA0E5F229F4AE8C55152F7A8F84345F24F52DC6_inline(L_1, L_3, NULL);
V_0 = L_4;
goto IL_0015;
}
IL_0015:
{
bool L_5 = V_0;
return L_5;
}
}
// System.Boolean UnityEngine.Color::op_Inequality(UnityEngine.Color,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Color_op_Inequality_mF1C733BA10E60B086AB950A71143678AE76C4D92 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_lhs, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_rhs, const RuntimeMethod* method)
{
bool V_0 = false;
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_lhs;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = ___1_rhs;
bool L_2;
L_2 = Color_op_Equality_mB2BDC39B0B367BA15AA8DF22F8CB0D02D20BDC71_inline(L_0, L_1, NULL);
V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
goto IL_000e;
}
IL_000e:
{
bool L_3 = V_0;
return L_3;
}
}
// UnityEngine.Color UnityEngine.Color::Lerp(UnityEngine.Color,UnityEngine.Color,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_Lerp_mE79F87889843ECDC188E4CB5B5E1F1B2256E5EBE (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_a, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_b, float ___2_t, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = ___2_t;
float L_1;
L_1 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(L_0, NULL);
___2_t = L_1;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___0_a;
float L_3 = L_2.___r_0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___1_b;
float L_5 = L_4.___r_0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = ___0_a;
float L_7 = L_6.___r_0;
float L_8 = ___2_t;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_9 = ___0_a;
float L_10 = L_9.___g_1;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_11 = ___1_b;
float L_12 = L_11.___g_1;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_13 = ___0_a;
float L_14 = L_13.___g_1;
float L_15 = ___2_t;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_16 = ___0_a;
float L_17 = L_16.___b_2;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_18 = ___1_b;
float L_19 = L_18.___b_2;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_20 = ___0_a;
float L_21 = L_20.___b_2;
float L_22 = ___2_t;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_23 = ___0_a;
float L_24 = L_23.___a_3;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_25 = ___1_b;
float L_26 = L_25.___a_3;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_27 = ___0_a;
float L_28 = L_27.___a_3;
float L_29 = ___2_t;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_30;
memset((&L_30), 0, sizeof(L_30));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_30), ((float)il2cpp_codegen_add(L_3, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_5, L_7)), L_8)))), ((float)il2cpp_codegen_add(L_10, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_12, L_14)), L_15)))), ((float)il2cpp_codegen_add(L_17, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_19, L_21)), L_22)))), ((float)il2cpp_codegen_add(L_24, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_26, L_28)), L_29)))), /*hidden argument*/NULL);
V_0 = L_30;
goto IL_0069;
}
IL_0069:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_31 = V_0;
return L_31;
}
}
// UnityEngine.Color UnityEngine.Color::LerpUnclamped(UnityEngine.Color,UnityEngine.Color,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_LerpUnclamped_m91027D026E64424B71959149B942F706FC16B1A2 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_a, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_b, float ___2_t, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_a;
float L_1 = L_0.___r_0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___1_b;
float L_3 = L_2.___r_0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___0_a;
float L_5 = L_4.___r_0;
float L_6 = ___2_t;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_7 = ___0_a;
float L_8 = L_7.___g_1;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_9 = ___1_b;
float L_10 = L_9.___g_1;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_11 = ___0_a;
float L_12 = L_11.___g_1;
float L_13 = ___2_t;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_14 = ___0_a;
float L_15 = L_14.___b_2;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_16 = ___1_b;
float L_17 = L_16.___b_2;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_18 = ___0_a;
float L_19 = L_18.___b_2;
float L_20 = ___2_t;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_21 = ___0_a;
float L_22 = L_21.___a_3;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_23 = ___1_b;
float L_24 = L_23.___a_3;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_25 = ___0_a;
float L_26 = L_25.___a_3;
float L_27 = ___2_t;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_28;
memset((&L_28), 0, sizeof(L_28));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_28), ((float)il2cpp_codegen_add(L_1, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_3, L_5)), L_6)))), ((float)il2cpp_codegen_add(L_8, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_10, L_12)), L_13)))), ((float)il2cpp_codegen_add(L_15, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_17, L_19)), L_20)))), ((float)il2cpp_codegen_add(L_22, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_24, L_26)), L_27)))), /*hidden argument*/NULL);
V_0 = L_28;
goto IL_0061;
}
IL_0061:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_29 = V_0;
return L_29;
}
}
// UnityEngine.Color UnityEngine.Color::RGBMultiplied(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_RGBMultiplied_m4B3BAE4310EA98451D608E0300331012AFFF1B01 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___0_multiplier, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = __this->___r_0;
float L_1 = ___0_multiplier;
float L_2 = __this->___g_1;
float L_3 = ___0_multiplier;
float L_4 = __this->___b_2;
float L_5 = ___0_multiplier;
float L_6 = __this->___a_3;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_7;
memset((&L_7), 0, sizeof(L_7));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_7), ((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3)), ((float)il2cpp_codegen_multiply(L_4, L_5)), L_6, /*hidden argument*/NULL);
V_0 = L_7;
goto IL_0027;
}
IL_0027:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = V_0;
return L_8;
}
}
IL2CPP_EXTERN_C Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_RGBMultiplied_m4B3BAE4310EA98451D608E0300331012AFFF1B01_AdjustorThunk (RuntimeObject* __this, float ___0_multiplier, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*>(__this + _offset);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F _returnValue;
_returnValue = Color_RGBMultiplied_m4B3BAE4310EA98451D608E0300331012AFFF1B01_inline(_thisAdjusted, ___0_multiplier, method);
return _returnValue;
}
// UnityEngine.Color UnityEngine.Color::get_red()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_red_mA2E53E7173FDC97E68E335049AB0FAAEE43A844D (const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0;
memset((&L_0), 0, sizeof(L_0));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (1.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
V_0 = L_0;
goto IL_001d;
}
IL_001d:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
return L_1;
}
}
// UnityEngine.Color UnityEngine.Color::get_green()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_green_mEB001F2CD8C68C6BBAEF9101990B779D3AA2A6EF (const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0;
memset((&L_0), 0, sizeof(L_0));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (0.0f), (1.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
V_0 = L_0;
goto IL_001d;
}
IL_001d:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
return L_1;
}
}
// UnityEngine.Color UnityEngine.Color::get_blue()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_blue_mF04A26CE61D6DA3C0D8B1C4720901B1028C7AB87 (const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0;
memset((&L_0), 0, sizeof(L_0));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (0.0f), (0.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
V_0 = L_0;
goto IL_001d;
}
IL_001d:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
return L_1;
}
}
// UnityEngine.Color UnityEngine.Color::get_white()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_white_m068F5AF879B0FCA584E3693F762EA41BB65532C6 (const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0;
memset((&L_0), 0, sizeof(L_0));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (1.0f), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
V_0 = L_0;
goto IL_001d;
}
IL_001d:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
return L_1;
}
}
// UnityEngine.Color UnityEngine.Color::get_black()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_black_mB50217951591A045844C61E7FF31EEE3FEF16737 (const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0;
memset((&L_0), 0, sizeof(L_0));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
V_0 = L_0;
goto IL_001d;
}
IL_001d:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
return L_1;
}
}
// UnityEngine.Color UnityEngine.Color::get_yellow()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_yellow_m66637FA14383E8D74F24AE256B577CE1D55D469F (const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0;
memset((&L_0), 0, sizeof(L_0));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (1.0f), (0.921568632f), (0.0156862754f), (1.0f), /*hidden argument*/NULL);
V_0 = L_0;
goto IL_001d;
}
IL_001d:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
return L_1;
}
}
// UnityEngine.Color UnityEngine.Color::get_grey()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_grey_m1CE6BEDA3EF8569E939F77A4B0231D9839864F92 (const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0;
memset((&L_0), 0, sizeof(L_0));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (0.5f), (0.5f), (0.5f), (1.0f), /*hidden argument*/NULL);
V_0 = L_0;
goto IL_001d;
}
IL_001d:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
return L_1;
}
}
// UnityEngine.Color UnityEngine.Color::get_clear()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_clear_m02E023A7D396B973288B3915F6F24FBF7E0DC81D (const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0;
memset((&L_0), 0, sizeof(L_0));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
V_0 = L_0;
goto IL_001d;
}
IL_001d:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
return L_1;
}
}
// UnityEngine.Color UnityEngine.Color::get_linear()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_linear_m76EB88E15DA4E00D615DF33D1CEE51092683117C (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = __this->___r_0;
float L_1;
L_1 = Mathf_GammaToLinearSpace_mEF9E26BAD322E55448B286ABDCDF4A2CC236547F(L_0, NULL);
float L_2 = __this->___g_1;
float L_3;
L_3 = Mathf_GammaToLinearSpace_mEF9E26BAD322E55448B286ABDCDF4A2CC236547F(L_2, NULL);
float L_4 = __this->___b_2;
float L_5;
L_5 = Mathf_GammaToLinearSpace_mEF9E26BAD322E55448B286ABDCDF4A2CC236547F(L_4, NULL);
float L_6 = __this->___a_3;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_7;
memset((&L_7), 0, sizeof(L_7));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_7), L_1, L_3, L_5, L_6, /*hidden argument*/NULL);
V_0 = L_7;
goto IL_0030;
}
IL_0030:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = V_0;
return L_8;
}
}
IL2CPP_EXTERN_C Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_linear_m76EB88E15DA4E00D615DF33D1CEE51092683117C_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*>(__this + _offset);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F _returnValue;
_returnValue = Color_get_linear_m76EB88E15DA4E00D615DF33D1CEE51092683117C_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Single UnityEngine.Color::get_maxColorComponent()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Color_get_maxColorComponent_m97D2940D48767ACC21D76F8CCEAD6898B722529C (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___r_0;
float L_1 = __this->___g_1;
float L_2;
L_2 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_0, L_1, NULL);
float L_3 = __this->___b_2;
float L_4;
L_4 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_2, L_3, NULL);
V_0 = L_4;
goto IL_0020;
}
IL_0020:
{
float L_5 = V_0;
return L_5;
}
}
IL2CPP_EXTERN_C float Color_get_maxColorComponent_m97D2940D48767ACC21D76F8CCEAD6898B722529C_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*>(__this + _offset);
float _returnValue;
_returnValue = Color_get_maxColorComponent_m97D2940D48767ACC21D76F8CCEAD6898B722529C_inline(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Vector4 UnityEngine.Color::op_Implicit(UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_c, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_c;
float L_1 = L_0.___r_0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___0_c;
float L_3 = L_2.___g_1;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___0_c;
float L_5 = L_4.___b_2;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = ___0_c;
float L_7 = L_6.___a_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8;
memset((&L_8), 0, sizeof(L_8));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_8), L_1, L_3, L_5, L_7, /*hidden argument*/NULL);
V_0 = L_8;
goto IL_0021;
}
IL_0021:
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9 = V_0;
return L_9;
}
}
// UnityEngine.Color UnityEngine.Color::op_Implicit(UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_op_Implicit_mA8CF4745D766F4F610E1BE0A1ED2F4E5FE5D734C (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_v, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_v;
float L_1 = L_0.___x_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___0_v;
float L_3 = L_2.___y_2;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___0_v;
float L_5 = L_4.___z_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___0_v;
float L_7 = L_6.___w_4;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8;
memset((&L_8), 0, sizeof(L_8));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_8), L_1, L_3, L_5, L_7, /*hidden argument*/NULL);
V_0 = L_8;
goto IL_0021;
}
IL_0021:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_9 = V_0;
return L_9;
}
}
// System.Single UnityEngine.Color::get_Item(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Color_get_Item_mF0272D1D468B77D590B0A763380CB3C17CA765BE (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, int32_t ___0_index, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
float V_2 = 0.0f;
{
int32_t L_0 = ___0_index;
V_1 = L_0;
int32_t L_1 = V_1;
V_0 = L_1;
int32_t L_2 = V_0;
switch (L_2)
{
case 0:
{
goto IL_001d;
}
case 1:
{
goto IL_0026;
}
case 2:
{
goto IL_002f;
}
case 3:
{
goto IL_0038;
}
}
}
{
goto IL_0041;
}
IL_001d:
{
float L_3 = __this->___r_0;
V_2 = L_3;
goto IL_005d;
}
IL_0026:
{
float L_4 = __this->___g_1;
V_2 = L_4;
goto IL_005d;
}
IL_002f:
{
float L_5 = __this->___b_2;
V_2 = L_5;
goto IL_005d;
}
IL_0038:
{
float L_6 = __this->___a_3;
V_2 = L_6;
goto IL_005d;
}
IL_0041:
{
String_t* L_7;
L_7 = Int32_ToString_m030E01C24E294D6762FB0B6F37CB541581F55CA5((&___0_index), NULL);
String_t* L_8;
L_8 = String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralAD44B1DB50942F5EE9433DEDDCC33BEC04733834)), L_7, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral9FE2D0640908C4E0A09AF5BF88E4681FB8257B4C)), NULL);
IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_9 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
NullCheck(L_9);
IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_9, L_8, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Color_get_Item_mF0272D1D468B77D590B0A763380CB3C17CA765BE_RuntimeMethod_var)));
}
IL_005d:
{
float L_10 = V_2;
return L_10;
}
}
IL2CPP_EXTERN_C float Color_get_Item_mF0272D1D468B77D590B0A763380CB3C17CA765BE_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*>(__this + _offset);
float _returnValue;
_returnValue = Color_get_Item_mF0272D1D468B77D590B0A763380CB3C17CA765BE_inline(_thisAdjusted, ___0_index, method);
return _returnValue;
}
// System.Void UnityEngine.Color::set_Item(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color_set_Item_mB7A7D9F6632CDA2F9CE2E817776010653C2A20B2 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
{
int32_t L_0 = ___0_index;
V_1 = L_0;
int32_t L_1 = V_1;
V_0 = L_1;
int32_t L_2 = V_0;
switch (L_2)
{
case 0:
{
goto IL_001d;
}
case 1:
{
goto IL_0026;
}
case 2:
{
goto IL_002f;
}
case 3:
{
goto IL_0038;
}
}
}
{
goto IL_0041;
}
IL_001d:
{
float L_3 = ___1_value;
__this->___r_0 = L_3;
goto IL_005d;
}
IL_0026:
{
float L_4 = ___1_value;
__this->___g_1 = L_4;
goto IL_005d;
}
IL_002f:
{
float L_5 = ___1_value;
__this->___b_2 = L_5;
goto IL_005d;
}
IL_0038:
{
float L_6 = ___1_value;
__this->___a_3 = L_6;
goto IL_005d;
}
IL_0041:
{
String_t* L_7;
L_7 = Int32_ToString_m030E01C24E294D6762FB0B6F37CB541581F55CA5((&___0_index), NULL);
String_t* L_8;
L_8 = String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralAD44B1DB50942F5EE9433DEDDCC33BEC04733834)), L_7, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral9FE2D0640908C4E0A09AF5BF88E4681FB8257B4C)), NULL);
IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_9 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
NullCheck(L_9);
IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_9, L_8, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Color_set_Item_mB7A7D9F6632CDA2F9CE2E817776010653C2A20B2_RuntimeMethod_var)));
}
IL_005d:
{
return;
}
}
IL2CPP_EXTERN_C void Color_set_Item_mB7A7D9F6632CDA2F9CE2E817776010653C2A20B2_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*>(__this + _offset);
Color_set_Item_mB7A7D9F6632CDA2F9CE2E817776010653C2A20B2_inline(_thisAdjusted, ___0_index, ___1_value, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Quaternion UnityEngine.Quaternion::FromToRotation(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_FromToRotation_mCB3100F93637E72455388B901C36EF8A25DFDB9A (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_fromDirection, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_toDirection, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Quaternion_FromToRotation_Injected_mA352BE5333964E90BD27CDA350F4A8509A39C610((&___0_fromDirection), (&___1_toDirection), (&V_0), NULL);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Quaternion UnityEngine.Quaternion::Inverse(UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Inverse_mD9C060AC626A7B406F4984AC98F8358DC89EF512 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_rotation, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Quaternion_Inverse_Injected_m9BFD9E0A669FDB8227D7736F1B6E5795A97E4563((&___0_rotation), (&V_0), NULL);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Quaternion UnityEngine.Quaternion::Slerp(UnityEngine.Quaternion,UnityEngine.Quaternion,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Slerp_m0A9969F500E7716EA4F6BC4E7D5464372D8E9E15 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_a, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_b, float ___2_t, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = ___2_t;
Quaternion_Slerp_Injected_m35DD180795875AEDC3EAFB6838C9E7B3FD43F52D((&___0_a), (&___1_b), L_0, (&V_0), NULL);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Quaternion UnityEngine.Quaternion::Lerp(UnityEngine.Quaternion,UnityEngine.Quaternion,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Lerp_m259606226726C2F46E079A5A688B9E24FF7E9A0D (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_a, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_b, float ___2_t, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = ___2_t;
Quaternion_Lerp_Injected_m44A35E8B6ABF5D4615FF63C3FE9A6C08BA803267((&___0_a), (&___1_b), L_0, (&V_0), NULL);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Quaternion UnityEngine.Quaternion::Internal_FromEulerRad(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Internal_FromEulerRad_m66D4475341F53949471E6870FB5C5E4A5E9BA93E (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_euler, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Quaternion_Internal_FromEulerRad_Injected_m2C2420C918664E16478C6055D5ED421B15D812B8((&___0_euler), (&V_0), NULL);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Vector3 UnityEngine.Quaternion::Internal_ToEulerRad(UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Quaternion_Internal_ToEulerRad_m5BD0EEC543120C320DC77FCCDFD2CE2E6BD3F1A8 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_rotation, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Quaternion_Internal_ToEulerRad_Injected_m4A8CC0E644B64AF18702ED1BD03E3E487F2B7C40((&___0_rotation), (&V_0), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Quaternion UnityEngine.Quaternion::AngleAxis(System.Single,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_AngleAxis_mF37022977B297E63AA70D69EA1C4C922FF22CC80 (float ___0_angle, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_axis, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = ___0_angle;
Quaternion_AngleAxis_Injected_mA80506B6DBE241FF55113EA65838923C64BDFAC5(L_0, (&___1_axis), (&V_0), NULL);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Quaternion UnityEngine.Quaternion::LookRotation(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_LookRotation_mFB02EDC8F733774DFAC3BEA4B4BB265A228F8307 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_forward, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_upwards, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Quaternion_LookRotation_Injected_mAAD0165DC4A6BD3B0903F1F0F13351F39680F4E2((&___0_forward), (&___1_upwards), (&V_0), NULL);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Quaternion UnityEngine.Quaternion::LookRotation(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_LookRotation_mDB2CCA75B8E1AB98104F2A6E1A1EA57D0D1298D7 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_forward, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_forward;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Vector3_get_up_m128AF3FDC820BF59D5DE86D973E7DE3F20C3AEBA_inline(NULL);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_2;
L_2 = Quaternion_LookRotation_mFB02EDC8F733774DFAC3BEA4B4BB265A228F8307(L_0, L_1, NULL);
V_0 = L_2;
goto IL_000f;
}
IL_000f:
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_3 = V_0;
return L_3;
}
}
// System.Void UnityEngine.Quaternion::.ctor(System.Single,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion__ctor_m868FD60AA65DD5A8AC0C5DEB0608381A8D85FCD8 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, float ___0_x, float ___1_y, float ___2_z, float ___3_w, const RuntimeMethod* method)
{
{
float L_0 = ___0_x;
__this->___x_0 = L_0;
float L_1 = ___1_y;
__this->___y_1 = L_1;
float L_2 = ___2_z;
__this->___z_2 = L_2;
float L_3 = ___3_w;
__this->___w_3 = L_3;
return;
}
}
IL2CPP_EXTERN_C void Quaternion__ctor_m868FD60AA65DD5A8AC0C5DEB0608381A8D85FCD8_AdjustorThunk (RuntimeObject* __this, float ___0_x, float ___1_y, float ___2_z, float ___3_w, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*>(__this + _offset);
Quaternion__ctor_m868FD60AA65DD5A8AC0C5DEB0608381A8D85FCD8_inline(_thisAdjusted, ___0_x, ___1_y, ___2_z, ___3_w, method);
}
// UnityEngine.Quaternion UnityEngine.Quaternion::get_identity()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_get_identity_m7E701AE095ED10FD5EA0B50ABCFDE2EEFF2173A5 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ((Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_StaticFields*)il2cpp_codegen_static_fields_for(Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var))->___identityQuaternion_4;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Quaternion UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_op_Multiply_mCB375FCCC12A2EC8F9EB824A1BFB4453B58C2012 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_lhs, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_rhs, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ___0_lhs;
float L_1 = L_0.___w_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_2 = ___1_rhs;
float L_3 = L_2.___x_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_4 = ___0_lhs;
float L_5 = L_4.___x_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_6 = ___1_rhs;
float L_7 = L_6.___w_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_8 = ___0_lhs;
float L_9 = L_8.___y_1;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_10 = ___1_rhs;
float L_11 = L_10.___z_2;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_12 = ___0_lhs;
float L_13 = L_12.___z_2;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_14 = ___1_rhs;
float L_15 = L_14.___y_1;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_16 = ___0_lhs;
float L_17 = L_16.___w_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_18 = ___1_rhs;
float L_19 = L_18.___y_1;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_20 = ___0_lhs;
float L_21 = L_20.___y_1;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_22 = ___1_rhs;
float L_23 = L_22.___w_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_24 = ___0_lhs;
float L_25 = L_24.___z_2;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_26 = ___1_rhs;
float L_27 = L_26.___x_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_28 = ___0_lhs;
float L_29 = L_28.___x_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_30 = ___1_rhs;
float L_31 = L_30.___z_2;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_32 = ___0_lhs;
float L_33 = L_32.___w_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_34 = ___1_rhs;
float L_35 = L_34.___z_2;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_36 = ___0_lhs;
float L_37 = L_36.___z_2;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_38 = ___1_rhs;
float L_39 = L_38.___w_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_40 = ___0_lhs;
float L_41 = L_40.___x_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_42 = ___1_rhs;
float L_43 = L_42.___y_1;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_44 = ___0_lhs;
float L_45 = L_44.___y_1;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_46 = ___1_rhs;
float L_47 = L_46.___x_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_48 = ___0_lhs;
float L_49 = L_48.___w_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_50 = ___1_rhs;
float L_51 = L_50.___w_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_52 = ___0_lhs;
float L_53 = L_52.___x_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_54 = ___1_rhs;
float L_55 = L_54.___x_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_56 = ___0_lhs;
float L_57 = L_56.___y_1;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_58 = ___1_rhs;
float L_59 = L_58.___y_1;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_60 = ___0_lhs;
float L_61 = L_60.___z_2;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_62 = ___1_rhs;
float L_63 = L_62.___z_2;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_64;
memset((&L_64), 0, sizeof(L_64));
Quaternion__ctor_m868FD60AA65DD5A8AC0C5DEB0608381A8D85FCD8_inline((&L_64), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11)))), ((float)il2cpp_codegen_multiply(L_13, L_15)))), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_17, L_19)), ((float)il2cpp_codegen_multiply(L_21, L_23)))), ((float)il2cpp_codegen_multiply(L_25, L_27)))), ((float)il2cpp_codegen_multiply(L_29, L_31)))), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_33, L_35)), ((float)il2cpp_codegen_multiply(L_37, L_39)))), ((float)il2cpp_codegen_multiply(L_41, L_43)))), ((float)il2cpp_codegen_multiply(L_45, L_47)))), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_multiply(L_49, L_51)), ((float)il2cpp_codegen_multiply(L_53, L_55)))), ((float)il2cpp_codegen_multiply(L_57, L_59)))), ((float)il2cpp_codegen_multiply(L_61, L_63)))), /*hidden argument*/NULL);
V_0 = L_64;
goto IL_00e5;
}
IL_00e5:
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_65 = V_0;
return L_65;
}
}
// UnityEngine.Vector3 UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Quaternion_op_Multiply_mE1EBA73F9173432B50F8F17CE8190C5A7986FB8C (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_rotation, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_point, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float V_1 = 0.0f;
float V_2 = 0.0f;
float V_3 = 0.0f;
float V_4 = 0.0f;
float V_5 = 0.0f;
float V_6 = 0.0f;
float V_7 = 0.0f;
float V_8 = 0.0f;
float V_9 = 0.0f;
float V_10 = 0.0f;
float V_11 = 0.0f;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_12;
memset((&V_12), 0, sizeof(V_12));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_13;
memset((&V_13), 0, sizeof(V_13));
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ___0_rotation;
float L_1 = L_0.___x_0;
V_0 = ((float)il2cpp_codegen_multiply(L_1, (2.0f)));
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_2 = ___0_rotation;
float L_3 = L_2.___y_1;
V_1 = ((float)il2cpp_codegen_multiply(L_3, (2.0f)));
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_4 = ___0_rotation;
float L_5 = L_4.___z_2;
V_2 = ((float)il2cpp_codegen_multiply(L_5, (2.0f)));
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_6 = ___0_rotation;
float L_7 = L_6.___x_0;
float L_8 = V_0;
V_3 = ((float)il2cpp_codegen_multiply(L_7, L_8));
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_9 = ___0_rotation;
float L_10 = L_9.___y_1;
float L_11 = V_1;
V_4 = ((float)il2cpp_codegen_multiply(L_10, L_11));
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_12 = ___0_rotation;
float L_13 = L_12.___z_2;
float L_14 = V_2;
V_5 = ((float)il2cpp_codegen_multiply(L_13, L_14));
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_15 = ___0_rotation;
float L_16 = L_15.___x_0;
float L_17 = V_1;
V_6 = ((float)il2cpp_codegen_multiply(L_16, L_17));
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_18 = ___0_rotation;
float L_19 = L_18.___x_0;
float L_20 = V_2;
V_7 = ((float)il2cpp_codegen_multiply(L_19, L_20));
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_21 = ___0_rotation;
float L_22 = L_21.___y_1;
float L_23 = V_2;
V_8 = ((float)il2cpp_codegen_multiply(L_22, L_23));
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_24 = ___0_rotation;
float L_25 = L_24.___w_3;
float L_26 = V_0;
V_9 = ((float)il2cpp_codegen_multiply(L_25, L_26));
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_27 = ___0_rotation;
float L_28 = L_27.___w_3;
float L_29 = V_1;
V_10 = ((float)il2cpp_codegen_multiply(L_28, L_29));
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_30 = ___0_rotation;
float L_31 = L_30.___w_3;
float L_32 = V_2;
V_11 = ((float)il2cpp_codegen_multiply(L_31, L_32));
float L_33 = V_4;
float L_34 = V_5;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_35 = ___1_point;
float L_36 = L_35.___x_2;
float L_37 = V_6;
float L_38 = V_11;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_39 = ___1_point;
float L_40 = L_39.___y_3;
float L_41 = V_7;
float L_42 = V_10;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_43 = ___1_point;
float L_44 = L_43.___z_4;
(&V_12)->___x_2 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract((1.0f), ((float)il2cpp_codegen_add(L_33, L_34)))), L_36)), ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_37, L_38)), L_40)))), ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_add(L_41, L_42)), L_44))));
float L_45 = V_6;
float L_46 = V_11;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_47 = ___1_point;
float L_48 = L_47.___x_2;
float L_49 = V_3;
float L_50 = V_5;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_51 = ___1_point;
float L_52 = L_51.___y_3;
float L_53 = V_8;
float L_54 = V_9;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_55 = ___1_point;
float L_56 = L_55.___z_4;
(&V_12)->___y_3 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_add(L_45, L_46)), L_48)), ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract((1.0f), ((float)il2cpp_codegen_add(L_49, L_50)))), L_52)))), ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_53, L_54)), L_56))));
float L_57 = V_7;
float L_58 = V_10;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_59 = ___1_point;
float L_60 = L_59.___x_2;
float L_61 = V_8;
float L_62 = V_9;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_63 = ___1_point;
float L_64 = L_63.___y_3;
float L_65 = V_3;
float L_66 = V_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_67 = ___1_point;
float L_68 = L_67.___z_4;
(&V_12)->___z_4 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_57, L_58)), L_60)), ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_add(L_61, L_62)), L_64)))), ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract((1.0f), ((float)il2cpp_codegen_add(L_65, L_66)))), L_68))));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_69 = V_12;
V_13 = L_69;
goto IL_011e;
}
IL_011e:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_70 = V_13;
return L_70;
}
}
// System.Boolean UnityEngine.Quaternion::IsEqualUsingDot(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_IsEqualUsingDot_m9C672201C918C2D1E739F559DBE4406F95997CBD (float ___0_dot, const RuntimeMethod* method)
{
bool V_0 = false;
{
float L_0 = ___0_dot;
V_0 = (bool)((((float)L_0) > ((float)(0.999998987f)))? 1 : 0);
goto IL_000c;
}
IL_000c:
{
bool L_1 = V_0;
return L_1;
}
}
// System.Boolean UnityEngine.Quaternion::op_Equality(UnityEngine.Quaternion,UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_op_Equality_mE6F6B56FCED8478552BE02BBAF18C70B969217F9 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_lhs, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_rhs, const RuntimeMethod* method)
{
bool V_0 = false;
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ___0_lhs;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = ___1_rhs;
float L_2;
L_2 = Quaternion_Dot_mF9D3BE33940A47979DADA7E81650AEB356D5D12B_inline(L_0, L_1, NULL);
bool L_3;
L_3 = Quaternion_IsEqualUsingDot_m9C672201C918C2D1E739F559DBE4406F95997CBD_inline(L_2, NULL);
V_0 = L_3;
goto IL_0010;
}
IL_0010:
{
bool L_4 = V_0;
return L_4;
}
}
// System.Boolean UnityEngine.Quaternion::op_Inequality(UnityEngine.Quaternion,UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_op_Inequality_m4EC1EF263D0E42432A301F85CB52028D2973F5DA (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_lhs, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_rhs, const RuntimeMethod* method)
{
bool V_0 = false;
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ___0_lhs;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = ___1_rhs;
bool L_2;
L_2 = Quaternion_op_Equality_mE6F6B56FCED8478552BE02BBAF18C70B969217F9_inline(L_0, L_1, NULL);
V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
goto IL_000e;
}
IL_000e:
{
bool L_3 = V_0;
return L_3;
}
}
// System.Single UnityEngine.Quaternion::Dot(UnityEngine.Quaternion,UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Quaternion_Dot_mF9D3BE33940A47979DADA7E81650AEB356D5D12B (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_a, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_b, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ___0_a;
float L_1 = L_0.___x_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_2 = ___1_b;
float L_3 = L_2.___x_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_4 = ___0_a;
float L_5 = L_4.___y_1;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_6 = ___1_b;
float L_7 = L_6.___y_1;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_8 = ___0_a;
float L_9 = L_8.___z_2;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_10 = ___1_b;
float L_11 = L_10.___z_2;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_12 = ___0_a;
float L_13 = L_12.___w_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_14 = ___1_b;
float L_15 = L_14.___w_3;
V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11)))), ((float)il2cpp_codegen_multiply(L_13, L_15))));
goto IL_003b;
}
IL_003b:
{
float L_16 = V_0;
return L_16;
}
}
// System.Single UnityEngine.Quaternion::Angle(UnityEngine.Quaternion,UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Quaternion_Angle_mAADDBB3C30736B4C7B75CF3A241C1CF5E0386C26 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_a, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_b, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float V_1 = 0.0f;
float G_B3_0 = 0.0f;
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ___0_a;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = ___1_b;
float L_2;
L_2 = Quaternion_Dot_mF9D3BE33940A47979DADA7E81650AEB356D5D12B_inline(L_0, L_1, NULL);
float L_3;
L_3 = fabsf(L_2);
float L_4;
L_4 = Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline(L_3, (1.0f), NULL);
V_0 = L_4;
float L_5 = V_0;
bool L_6;
L_6 = Quaternion_IsEqualUsingDot_m9C672201C918C2D1E739F559DBE4406F95997CBD_inline(L_5, NULL);
if (L_6)
{
goto IL_0034;
}
}
{
float L_7 = V_0;
float L_8;
L_8 = acosf(L_7);
G_B3_0 = ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply(L_8, (2.0f))), (57.2957802f)));
goto IL_0039;
}
IL_0034:
{
G_B3_0 = (0.0f);
}
IL_0039:
{
V_1 = G_B3_0;
goto IL_003c;
}
IL_003c:
{
float L_9 = V_1;
return L_9;
}
}
// UnityEngine.Vector3 UnityEngine.Quaternion::Internal_MakePositive(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Quaternion_Internal_MakePositive_m73E2D01920CB0DFE661A55022C129E8617F0C9A8 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_euler, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float V_1 = 0.0f;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
bool V_5 = false;
bool V_6 = false;
bool V_7 = false;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_8;
memset((&V_8), 0, sizeof(V_8));
{
V_0 = (-0.00572957797f);
float L_0 = V_0;
V_1 = ((float)il2cpp_codegen_add((360.0f), L_0));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___0_euler;
float L_2 = L_1.___x_2;
float L_3 = V_0;
V_2 = (bool)((((float)L_2) < ((float)L_3))? 1 : 0);
bool L_4 = V_2;
if (!L_4)
{
goto IL_002e;
}
}
{
float* L_5 = (&(&___0_euler)->___x_2);
float* L_6 = L_5;
float L_7 = *((float*)L_6);
*((float*)L_6) = (float)((float)il2cpp_codegen_add(L_7, (360.0f)));
goto IL_004b;
}
IL_002e:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_euler;
float L_9 = L_8.___x_2;
float L_10 = V_1;
V_3 = (bool)((((float)L_9) > ((float)L_10))? 1 : 0);
bool L_11 = V_3;
if (!L_11)
{
goto IL_004b;
}
}
{
float* L_12 = (&(&___0_euler)->___x_2);
float* L_13 = L_12;
float L_14 = *((float*)L_13);
*((float*)L_13) = (float)((float)il2cpp_codegen_subtract(L_14, (360.0f)));
}
IL_004b:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15 = ___0_euler;
float L_16 = L_15.___y_3;
float L_17 = V_0;
V_4 = (bool)((((float)L_16) < ((float)L_17))? 1 : 0);
bool L_18 = V_4;
if (!L_18)
{
goto IL_006c;
}
}
{
float* L_19 = (&(&___0_euler)->___y_3);
float* L_20 = L_19;
float L_21 = *((float*)L_20);
*((float*)L_20) = (float)((float)il2cpp_codegen_add(L_21, (360.0f)));
goto IL_008b;
}
IL_006c:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_22 = ___0_euler;
float L_23 = L_22.___y_3;
float L_24 = V_1;
V_5 = (bool)((((float)L_23) > ((float)L_24))? 1 : 0);
bool L_25 = V_5;
if (!L_25)
{
goto IL_008b;
}
}
{
float* L_26 = (&(&___0_euler)->___y_3);
float* L_27 = L_26;
float L_28 = *((float*)L_27);
*((float*)L_27) = (float)((float)il2cpp_codegen_subtract(L_28, (360.0f)));
}
IL_008b:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_29 = ___0_euler;
float L_30 = L_29.___z_4;
float L_31 = V_0;
V_6 = (bool)((((float)L_30) < ((float)L_31))? 1 : 0);
bool L_32 = V_6;
if (!L_32)
{
goto IL_00ac;
}
}
{
float* L_33 = (&(&___0_euler)->___z_4);
float* L_34 = L_33;
float L_35 = *((float*)L_34);
*((float*)L_34) = (float)((float)il2cpp_codegen_add(L_35, (360.0f)));
goto IL_00cb;
}
IL_00ac:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_36 = ___0_euler;
float L_37 = L_36.___z_4;
float L_38 = V_1;
V_7 = (bool)((((float)L_37) > ((float)L_38))? 1 : 0);
bool L_39 = V_7;
if (!L_39)
{
goto IL_00cb;
}
}
{
float* L_40 = (&(&___0_euler)->___z_4);
float* L_41 = L_40;
float L_42 = *((float*)L_41);
*((float*)L_41) = (float)((float)il2cpp_codegen_subtract(L_42, (360.0f)));
}
IL_00cb:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_43 = ___0_euler;
V_8 = L_43;
goto IL_00d0;
}
IL_00d0:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_44 = V_8;
return L_44;
}
}
// UnityEngine.Vector3 UnityEngine.Quaternion::get_eulerAngles()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Quaternion_get_eulerAngles_m2DB5158B5C3A71FD60FC8A6EE43D3AAA1CFED122 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = (*(Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*)__this);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Quaternion_Internal_ToEulerRad_m5BD0EEC543120C320DC77FCCDFD2CE2E6BD3F1A8(L_0, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
L_2 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_1, (57.2957802f), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
L_3 = Quaternion_Internal_MakePositive_m73E2D01920CB0DFE661A55022C129E8617F0C9A8(L_2, NULL);
V_0 = L_3;
goto IL_001e;
}
IL_001e:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = V_0;
return L_4;
}
}
IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Quaternion_get_eulerAngles_m2DB5158B5C3A71FD60FC8A6EE43D3AAA1CFED122_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*>(__this + _offset);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
_returnValue = Quaternion_get_eulerAngles_m2DB5158B5C3A71FD60FC8A6EE43D3AAA1CFED122_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Quaternion::set_eulerAngles(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_set_eulerAngles_m441C342F21FEFCED9BABED01FA516C97EA424D6E (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
{
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_0, (0.0174532924f), NULL);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_2;
L_2 = Quaternion_Internal_FromEulerRad_m66D4475341F53949471E6870FB5C5E4A5E9BA93E(L_1, NULL);
*(Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*)__this = L_2;
return;
}
}
IL2CPP_EXTERN_C void Quaternion_set_eulerAngles_m441C342F21FEFCED9BABED01FA516C97EA424D6E_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*>(__this + _offset);
Quaternion_set_eulerAngles_m441C342F21FEFCED9BABED01FA516C97EA424D6E_inline(_thisAdjusted, ___0_value, method);
}
// UnityEngine.Quaternion UnityEngine.Quaternion::Euler(System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Euler_m9262AB29E3E9CE94EF71051F38A28E82AEC73F90 (float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = ___0_x;
float L_1 = ___1_y;
float L_2 = ___2_z;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
memset((&L_3), 0, sizeof(L_3));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
L_4 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_3, (0.0174532924f), NULL);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_5;
L_5 = Quaternion_Internal_FromEulerRad_m66D4475341F53949471E6870FB5C5E4A5E9BA93E(L_4, NULL);
V_0 = L_5;
goto IL_001b;
}
IL_001b:
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_6 = V_0;
return L_6;
}
}
// UnityEngine.Quaternion UnityEngine.Quaternion::Euler(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Euler_m5BCCC19216CFAD2426F15BC51A30421880D27B73 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_euler, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_euler;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_0, (0.0174532924f), NULL);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_2;
L_2 = Quaternion_Internal_FromEulerRad_m66D4475341F53949471E6870FB5C5E4A5E9BA93E(L_1, NULL);
V_0 = L_2;
goto IL_0014;
}
IL_0014:
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_3 = V_0;
return L_3;
}
}
// UnityEngine.Quaternion UnityEngine.Quaternion::Normalize(UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Normalize_m8845A29F55B839D0CD43124B1AA34034BFCA9A7D (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_q, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
bool V_1 = false;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_2;
memset((&V_2), 0, sizeof(V_2));
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ___0_q;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = ___0_q;
float L_2;
L_2 = Quaternion_Dot_mF9D3BE33940A47979DADA7E81650AEB356D5D12B_inline(L_0, L_1, NULL);
float L_3;
L_3 = sqrtf(L_2);
V_0 = L_3;
float L_4 = V_0;
float L_5 = ((Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var))->___Epsilon_0;
V_1 = (bool)((((float)L_4) < ((float)L_5))? 1 : 0);
bool L_6 = V_1;
if (!L_6)
{
goto IL_0022;
}
}
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_7;
L_7 = Quaternion_get_identity_m7E701AE095ED10FD5EA0B50ABCFDE2EEFF2173A5_inline(NULL);
V_2 = L_7;
goto IL_004a;
}
IL_0022:
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_8 = ___0_q;
float L_9 = L_8.___x_0;
float L_10 = V_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_11 = ___0_q;
float L_12 = L_11.___y_1;
float L_13 = V_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_14 = ___0_q;
float L_15 = L_14.___z_2;
float L_16 = V_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_17 = ___0_q;
float L_18 = L_17.___w_3;
float L_19 = V_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_20;
memset((&L_20), 0, sizeof(L_20));
Quaternion__ctor_m868FD60AA65DD5A8AC0C5DEB0608381A8D85FCD8_inline((&L_20), ((float)(L_9/L_10)), ((float)(L_12/L_13)), ((float)(L_15/L_16)), ((float)(L_18/L_19)), /*hidden argument*/NULL);
V_2 = L_20;
goto IL_004a;
}
IL_004a:
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_21 = V_2;
return L_21;
}
}
// System.Void UnityEngine.Quaternion::Normalize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Normalize_m0CB5FAED5332234E3F6267F5A4C99B6A6A79CBE1 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, const RuntimeMethod* method)
{
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = (*(Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*)__this);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1;
L_1 = Quaternion_Normalize_m8845A29F55B839D0CD43124B1AA34034BFCA9A7D_inline(L_0, NULL);
*(Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*)__this = L_1;
return;
}
}
IL2CPP_EXTERN_C void Quaternion_Normalize_m0CB5FAED5332234E3F6267F5A4C99B6A6A79CBE1_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*>(__this + _offset);
Quaternion_Normalize_m0CB5FAED5332234E3F6267F5A4C99B6A6A79CBE1_inline(_thisAdjusted, method);
}
// System.Int32 UnityEngine.Quaternion::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Quaternion_GetHashCode_m5F55C34C98E437376595E722BE4EB8A70434F049 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
float* L_0 = (&__this->___x_0);
int32_t L_1;
L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_0, NULL);
float* L_2 = (&__this->___y_1);
int32_t L_3;
L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_2, NULL);
float* L_4 = (&__this->___z_2);
int32_t L_5;
L_5 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_4, NULL);
float* L_6 = (&__this->___w_3);
int32_t L_7;
L_7 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_6, NULL);
V_0 = ((int32_t)(((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))))^((int32_t)(L_7>>1))));
goto IL_0039;
}
IL_0039:
{
int32_t L_8 = V_0;
return L_8;
}
}
IL2CPP_EXTERN_C int32_t Quaternion_GetHashCode_m5F55C34C98E437376595E722BE4EB8A70434F049_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*>(__this + _offset);
int32_t _returnValue;
_returnValue = Quaternion_GetHashCode_m5F55C34C98E437376595E722BE4EB8A70434F049_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Quaternion::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_Equals_mCF93B00BA4FCDDE6100918451343DB9A0583A0A0 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
RuntimeObject* L_0 = ___0_other;
V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
V_1 = (bool)0;
goto IL_0024;
}
IL_0015:
{
RuntimeObject* L_2 = ___0_other;
bool L_3;
L_3 = Quaternion_Equals_m25B95D8412B79CC7F8B34062BFAE662BD99578BE_inline(__this, ((*(Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*)((Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*)(Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*)UnBox(L_2, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var)))), NULL);
V_1 = L_3;
goto IL_0024;
}
IL_0024:
{
bool L_4 = V_1;
return L_4;
}
}
IL2CPP_EXTERN_C bool Quaternion_Equals_mCF93B00BA4FCDDE6100918451343DB9A0583A0A0_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*>(__this + _offset);
bool _returnValue;
_returnValue = Quaternion_Equals_mCF93B00BA4FCDDE6100918451343DB9A0583A0A0_inline(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Boolean UnityEngine.Quaternion::Equals(UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_Equals_m25B95D8412B79CC7F8B34062BFAE662BD99578BE (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_other, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B5_0 = 0;
{
float* L_0 = (&__this->___x_0);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = ___0_other;
float L_2 = L_1.___x_0;
bool L_3;
L_3 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_0, L_2, NULL);
if (!L_3)
{
goto IL_004d;
}
}
{
float* L_4 = (&__this->___y_1);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_5 = ___0_other;
float L_6 = L_5.___y_1;
bool L_7;
L_7 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_4, L_6, NULL);
if (!L_7)
{
goto IL_004d;
}
}
{
float* L_8 = (&__this->___z_2);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_9 = ___0_other;
float L_10 = L_9.___z_2;
bool L_11;
L_11 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_8, L_10, NULL);
if (!L_11)
{
goto IL_004d;
}
}
{
float* L_12 = (&__this->___w_3);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_13 = ___0_other;
float L_14 = L_13.___w_3;
bool L_15;
L_15 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_12, L_14, NULL);
G_B5_0 = ((int32_t)(L_15));
goto IL_004e;
}
IL_004d:
{
G_B5_0 = 0;
}
IL_004e:
{
V_0 = (bool)G_B5_0;
goto IL_0051;
}
IL_0051:
{
bool L_16 = V_0;
return L_16;
}
}
IL2CPP_EXTERN_C bool Quaternion_Equals_m25B95D8412B79CC7F8B34062BFAE662BD99578BE_AdjustorThunk (RuntimeObject* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_other, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*>(__this + _offset);
bool _returnValue;
_returnValue = Quaternion_Equals_m25B95D8412B79CC7F8B34062BFAE662BD99578BE_inline(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.String UnityEngine.Quaternion::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Quaternion_ToString_mC5BD5DEF60FCA4A38924462A5C4440ECFCF934C4 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
String_t* L_0;
L_0 = Quaternion_ToString_m9B592D577B3FDB892CA53ABF3457BC2EDE45DF8C(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
V_0 = L_0;
goto IL_000c;
}
IL_000c:
{
String_t* L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C String_t* Quaternion_ToString_mC5BD5DEF60FCA4A38924462A5C4440ECFCF934C4_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*>(__this + _offset);
String_t* _returnValue;
_returnValue = Quaternion_ToString_mC5BD5DEF60FCA4A38924462A5C4440ECFCF934C4(_thisAdjusted, method);
return _returnValue;
}
// System.String UnityEngine.Quaternion::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Quaternion_ToString_m9B592D577B3FDB892CA53ABF3457BC2EDE45DF8C (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4DA40F86FA6B66D1B6831F82ADF65BBE193ABB05);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC0A7EDEBF99915540EBE211C25A14FEFF82DDAA7);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
String_t* V_2 = NULL;
{
String_t* L_0 = ___0_format;
bool L_1;
L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0012;
}
}
{
___0_format = _stringLiteralC0A7EDEBF99915540EBE211C25A14FEFF82DDAA7;
}
IL_0012:
{
RuntimeObject* L_3 = ___1_formatProvider;
V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0026;
}
}
{
il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_5;
L_5 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
NullCheck(L_5);
NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_6;
L_6 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
___1_formatProvider = L_6;
}
IL_0026:
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)4);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7;
float* L_9 = (&__this->___x_0);
String_t* L_10 = ___0_format;
RuntimeObject* L_11 = ___1_formatProvider;
String_t* L_12;
L_12 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_9, L_10, L_11, NULL);
NullCheck(L_8);
ArrayElementTypeCheck (L_8, L_12);
(L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_12);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_8;
float* L_14 = (&__this->___y_1);
String_t* L_15 = ___0_format;
RuntimeObject* L_16 = ___1_formatProvider;
String_t* L_17;
L_17 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_14, L_15, L_16, NULL);
NullCheck(L_13);
ArrayElementTypeCheck (L_13, L_17);
(L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_17);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_18 = L_13;
float* L_19 = (&__this->___z_2);
String_t* L_20 = ___0_format;
RuntimeObject* L_21 = ___1_formatProvider;
String_t* L_22;
L_22 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_19, L_20, L_21, NULL);
NullCheck(L_18);
ArrayElementTypeCheck (L_18, L_22);
(L_18)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_22);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_23 = L_18;
float* L_24 = (&__this->___w_3);
String_t* L_25 = ___0_format;
RuntimeObject* L_26 = ___1_formatProvider;
String_t* L_27;
L_27 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_24, L_25, L_26, NULL);
NullCheck(L_23);
ArrayElementTypeCheck (L_23, L_27);
(L_23)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject*)L_27);
String_t* L_28;
L_28 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral4DA40F86FA6B66D1B6831F82ADF65BBE193ABB05, L_23, NULL);
V_2 = L_28;
goto IL_0079;
}
IL_0079:
{
String_t* L_29 = V_2;
return L_29;
}
}
IL2CPP_EXTERN_C String_t* Quaternion_ToString_m9B592D577B3FDB892CA53ABF3457BC2EDE45DF8C_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*>(__this + _offset);
String_t* _returnValue;
_returnValue = Quaternion_ToString_m9B592D577B3FDB892CA53ABF3457BC2EDE45DF8C(_thisAdjusted, ___0_format, ___1_formatProvider, method);
return _returnValue;
}
// System.Void UnityEngine.Quaternion::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion__cctor_m0C8018E54211DA5CFB4CF107C12EE466951F6575 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0;
memset((&L_0), 0, sizeof(L_0));
Quaternion__ctor_m868FD60AA65DD5A8AC0C5DEB0608381A8D85FCD8_inline((&L_0), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
((Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_StaticFields*)il2cpp_codegen_static_fields_for(Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var))->___identityQuaternion_4 = L_0;
return;
}
}
// System.Void UnityEngine.Quaternion::FromToRotation_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_FromToRotation_Injected_mA352BE5333964E90BD27CDA350F4A8509A39C610 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_fromDirection, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_toDirection, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___2_ret, const RuntimeMethod* method)
{
typedef void (*Quaternion_FromToRotation_Injected_mA352BE5333964E90BD27CDA350F4A8509A39C610_ftn) (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*);
static Quaternion_FromToRotation_Injected_mA352BE5333964E90BD27CDA350F4A8509A39C610_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Quaternion_FromToRotation_Injected_mA352BE5333964E90BD27CDA350F4A8509A39C610_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::FromToRotation_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&)");
_il2cpp_icall_func(___0_fromDirection, ___1_toDirection, ___2_ret);
}
// System.Void UnityEngine.Quaternion::Inverse_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Inverse_Injected_m9BFD9E0A669FDB8227D7736F1B6E5795A97E4563 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___0_rotation, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___1_ret, const RuntimeMethod* method)
{
typedef void (*Quaternion_Inverse_Injected_m9BFD9E0A669FDB8227D7736F1B6E5795A97E4563_ftn) (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*);
static Quaternion_Inverse_Injected_m9BFD9E0A669FDB8227D7736F1B6E5795A97E4563_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Quaternion_Inverse_Injected_m9BFD9E0A669FDB8227D7736F1B6E5795A97E4563_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::Inverse_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&)");
_il2cpp_icall_func(___0_rotation, ___1_ret);
}
// System.Void UnityEngine.Quaternion::Slerp_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Slerp_Injected_m35DD180795875AEDC3EAFB6838C9E7B3FD43F52D (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___0_a, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___1_b, float ___2_t, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___3_ret, const RuntimeMethod* method)
{
typedef void (*Quaternion_Slerp_Injected_m35DD180795875AEDC3EAFB6838C9E7B3FD43F52D_ftn) (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*, float, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*);
static Quaternion_Slerp_Injected_m35DD180795875AEDC3EAFB6838C9E7B3FD43F52D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Quaternion_Slerp_Injected_m35DD180795875AEDC3EAFB6838C9E7B3FD43F52D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::Slerp_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&)");
_il2cpp_icall_func(___0_a, ___1_b, ___2_t, ___3_ret);
}
// System.Void UnityEngine.Quaternion::Lerp_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Lerp_Injected_m44A35E8B6ABF5D4615FF63C3FE9A6C08BA803267 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___0_a, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___1_b, float ___2_t, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___3_ret, const RuntimeMethod* method)
{
typedef void (*Quaternion_Lerp_Injected_m44A35E8B6ABF5D4615FF63C3FE9A6C08BA803267_ftn) (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*, float, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*);
static Quaternion_Lerp_Injected_m44A35E8B6ABF5D4615FF63C3FE9A6C08BA803267_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Quaternion_Lerp_Injected_m44A35E8B6ABF5D4615FF63C3FE9A6C08BA803267_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::Lerp_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&)");
_il2cpp_icall_func(___0_a, ___1_b, ___2_t, ___3_ret);
}
// System.Void UnityEngine.Quaternion::Internal_FromEulerRad_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Internal_FromEulerRad_Injected_m2C2420C918664E16478C6055D5ED421B15D812B8 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_euler, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___1_ret, const RuntimeMethod* method)
{
typedef void (*Quaternion_Internal_FromEulerRad_Injected_m2C2420C918664E16478C6055D5ED421B15D812B8_ftn) (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*);
static Quaternion_Internal_FromEulerRad_Injected_m2C2420C918664E16478C6055D5ED421B15D812B8_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Quaternion_Internal_FromEulerRad_Injected_m2C2420C918664E16478C6055D5ED421B15D812B8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::Internal_FromEulerRad_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&)");
_il2cpp_icall_func(___0_euler, ___1_ret);
}
// System.Void UnityEngine.Quaternion::Internal_ToEulerRad_Injected(UnityEngine.Quaternion&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Internal_ToEulerRad_Injected_m4A8CC0E644B64AF18702ED1BD03E3E487F2B7C40 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___0_rotation, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_ret, const RuntimeMethod* method)
{
typedef void (*Quaternion_Internal_ToEulerRad_Injected_m4A8CC0E644B64AF18702ED1BD03E3E487F2B7C40_ftn) (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
static Quaternion_Internal_ToEulerRad_Injected_m4A8CC0E644B64AF18702ED1BD03E3E487F2B7C40_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Quaternion_Internal_ToEulerRad_Injected_m4A8CC0E644B64AF18702ED1BD03E3E487F2B7C40_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::Internal_ToEulerRad_Injected(UnityEngine.Quaternion&,UnityEngine.Vector3&)");
_il2cpp_icall_func(___0_rotation, ___1_ret);
}
// System.Void UnityEngine.Quaternion::AngleAxis_Injected(System.Single,UnityEngine.Vector3&,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_AngleAxis_Injected_mA80506B6DBE241FF55113EA65838923C64BDFAC5 (float ___0_angle, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_axis, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___2_ret, const RuntimeMethod* method)
{
typedef void (*Quaternion_AngleAxis_Injected_mA80506B6DBE241FF55113EA65838923C64BDFAC5_ftn) (float, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*);
static Quaternion_AngleAxis_Injected_mA80506B6DBE241FF55113EA65838923C64BDFAC5_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Quaternion_AngleAxis_Injected_mA80506B6DBE241FF55113EA65838923C64BDFAC5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::AngleAxis_Injected(System.Single,UnityEngine.Vector3&,UnityEngine.Quaternion&)");
_il2cpp_icall_func(___0_angle, ___1_axis, ___2_ret);
}
// System.Void UnityEngine.Quaternion::LookRotation_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_LookRotation_Injected_mAAD0165DC4A6BD3B0903F1F0F13351F39680F4E2 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_forward, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_upwards, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___2_ret, const RuntimeMethod* method)
{
typedef void (*Quaternion_LookRotation_Injected_mAAD0165DC4A6BD3B0903F1F0F13351F39680F4E2_ftn) (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*);
static Quaternion_LookRotation_Injected_mAAD0165DC4A6BD3B0903F1F0F13351F39680F4E2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Quaternion_LookRotation_Injected_mAAD0165DC4A6BD3B0903F1F0F13351F39680F4E2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::LookRotation_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&)");
_il2cpp_icall_func(___0_forward, ___1_upwards, ___2_ret);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.Mathf::IsPowerOfTwo(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mathf_IsPowerOfTwo_m58172AEBE272F53FD34CC10641057847181E960A (int32_t ___0_value, const RuntimeMethod* method)
{
typedef bool (*Mathf_IsPowerOfTwo_m58172AEBE272F53FD34CC10641057847181E960A_ftn) (int32_t);
static Mathf_IsPowerOfTwo_m58172AEBE272F53FD34CC10641057847181E960A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mathf_IsPowerOfTwo_m58172AEBE272F53FD34CC10641057847181E960A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mathf::IsPowerOfTwo(System.Int32)");
bool icallRetVal = _il2cpp_icall_func(___0_value);
return icallRetVal;
}
// System.Int32 UnityEngine.Mathf::NextPowerOfTwo(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_NextPowerOfTwo_mA1CE7F3EEF9B0B07AB2D586C030ED236D578F485 (int32_t ___0_value, const RuntimeMethod* method)
{
typedef int32_t (*Mathf_NextPowerOfTwo_mA1CE7F3EEF9B0B07AB2D586C030ED236D578F485_ftn) (int32_t);
static Mathf_NextPowerOfTwo_mA1CE7F3EEF9B0B07AB2D586C030ED236D578F485_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mathf_NextPowerOfTwo_mA1CE7F3EEF9B0B07AB2D586C030ED236D578F485_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mathf::NextPowerOfTwo(System.Int32)");
int32_t icallRetVal = _il2cpp_icall_func(___0_value);
return icallRetVal;
}
// System.Single UnityEngine.Mathf::GammaToLinearSpace(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_GammaToLinearSpace_mEF9E26BAD322E55448B286ABDCDF4A2CC236547F (float ___0_value, const RuntimeMethod* method)
{
typedef float (*Mathf_GammaToLinearSpace_mEF9E26BAD322E55448B286ABDCDF4A2CC236547F_ftn) (float);
static Mathf_GammaToLinearSpace_mEF9E26BAD322E55448B286ABDCDF4A2CC236547F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mathf_GammaToLinearSpace_mEF9E26BAD322E55448B286ABDCDF4A2CC236547F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mathf::GammaToLinearSpace(System.Single)");
float icallRetVal = _il2cpp_icall_func(___0_value);
return icallRetVal;
}
// UnityEngine.Color UnityEngine.Mathf::CorrelatedColorTemperatureToRGB(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Mathf_CorrelatedColorTemperatureToRGB_m595A3D1E887CD42FE21CD2893D8E377B3F44153C (float ___0_kelvin, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = ___0_kelvin;
Mathf_CorrelatedColorTemperatureToRGB_Injected_mE0B92B9F5833D54E73BCF44C715B98F4CAB74020(L_0, (&V_0), NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
return L_1;
}
}
// System.Single UnityEngine.Mathf::Sin(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Sin_m8498BAF996D13BEEE734F6D1B1BE4D7853BBF2C0 (float ___0_f, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
float L_0 = ___0_f;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_1;
L_1 = sin(((double)L_0));
V_0 = ((float)L_1);
goto IL_000c;
}
IL_000c:
{
float L_2 = V_0;
return L_2;
}
}
// System.Single UnityEngine.Mathf::Cos(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Cos_mB9E0E085EE4433B820DC752E68B395A7C59014AA (float ___0_f, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
float L_0 = ___0_f;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_1;
L_1 = cos(((double)L_0));
V_0 = ((float)L_1);
goto IL_000c;
}
IL_000c:
{
float L_2 = V_0;
return L_2;
}
}
// System.Single UnityEngine.Mathf::Tan(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Tan_m02B11ED38704291D448322E57D396F9FAB4EE5B7 (float ___0_f, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
float L_0 = ___0_f;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_1;
L_1 = tan(((double)L_0));
V_0 = ((float)L_1);
goto IL_000c;
}
IL_000c:
{
float L_2 = V_0;
return L_2;
}
}
// System.Single UnityEngine.Mathf::Acos(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Acos_m18B78367C77DC32AA04D2623FB860CF7DF587093 (float ___0_f, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
float L_0 = ___0_f;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_1;
L_1 = acos(((double)L_0));
V_0 = ((float)L_1);
goto IL_000c;
}
IL_000c:
{
float L_2 = V_0;
return L_2;
}
}
// System.Single UnityEngine.Mathf::Atan(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Atan_m92C7BFD0B9C392FA72C8940EC4EA3F927907ABF5 (float ___0_f, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
float L_0 = ___0_f;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_1;
L_1 = atan(((double)L_0));
V_0 = ((float)L_1);
goto IL_000c;
}
IL_000c:
{
float L_2 = V_0;
return L_2;
}
}
// System.Single UnityEngine.Mathf::Atan2(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Atan2_m329EF9B5D191198E9FC08769FB0E1D27632192E3 (float ___0_y, float ___1_x, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
float L_0 = ___0_y;
float L_1 = ___1_x;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_2;
L_2 = atan2(((double)L_0), ((double)L_1));
V_0 = ((float)L_2);
goto IL_000e;
}
IL_000e:
{
float L_3 = V_0;
return L_3;
}
}
// System.Single UnityEngine.Mathf::Sqrt(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Sqrt_m42E8E54D522D4FA070A76AD1ED62BFFEEEB3317A (float ___0_f, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
float L_0 = ___0_f;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_1;
L_1 = sqrt(((double)L_0));
V_0 = ((float)L_1);
goto IL_000c;
}
IL_000c:
{
float L_2 = V_0;
return L_2;
}
}
// System.Single UnityEngine.Mathf::Abs(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Abs_m4778EE107161FAC49E51E7BEF3F4A4FB2F02A715 (float ___0_f, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
float L_0 = ___0_f;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
float L_1;
L_1 = fabsf(L_0);
V_0 = L_1;
goto IL_000a;
}
IL_000a:
{
float L_2 = V_0;
return L_2;
}
}
// System.Int32 UnityEngine.Mathf::Abs(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Abs_mD945EDDEA0D62D21BFDBAB7B1C0F18DFF1CEC905 (int32_t ___0_value, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
int32_t L_0 = ___0_value;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
int32_t L_1;
L_1 = il2cpp_codegen_abs(L_0);
V_0 = L_1;
goto IL_000a;
}
IL_000a:
{
int32_t L_2 = V_0;
return L_2;
}
}
// System.Single UnityEngine.Mathf::Min(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4 (float ___0_a, float ___1_b, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float G_B3_0 = 0.0f;
{
float L_0 = ___0_a;
float L_1 = ___1_b;
if ((((float)L_0) < ((float)L_1)))
{
goto IL_0008;
}
}
{
float L_2 = ___1_b;
G_B3_0 = L_2;
goto IL_0009;
}
IL_0008:
{
float L_3 = ___0_a;
G_B3_0 = L_3;
}
IL_0009:
{
V_0 = G_B3_0;
goto IL_000c;
}
IL_000c:
{
float L_4 = V_0;
return L_4;
}
}
// System.Int32 UnityEngine.Mathf::Min(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Min_m888083F74FF5655778F0403BB5E9608BEFDEA8CB (int32_t ___0_a, int32_t ___1_b, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t G_B3_0 = 0;
{
int32_t L_0 = ___0_a;
int32_t L_1 = ___1_b;
if ((((int32_t)L_0) < ((int32_t)L_1)))
{
goto IL_0008;
}
}
{
int32_t L_2 = ___1_b;
G_B3_0 = L_2;
goto IL_0009;
}
IL_0008:
{
int32_t L_3 = ___0_a;
G_B3_0 = L_3;
}
IL_0009:
{
V_0 = G_B3_0;
goto IL_000c;
}
IL_000c:
{
int32_t L_4 = V_0;
return L_4;
}
}
// System.Single UnityEngine.Mathf::Max(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051 (float ___0_a, float ___1_b, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float G_B3_0 = 0.0f;
{
float L_0 = ___0_a;
float L_1 = ___1_b;
if ((((float)L_0) > ((float)L_1)))
{
goto IL_0008;
}
}
{
float L_2 = ___1_b;
G_B3_0 = L_2;
goto IL_0009;
}
IL_0008:
{
float L_3 = ___0_a;
G_B3_0 = L_3;
}
IL_0009:
{
V_0 = G_B3_0;
goto IL_000c;
}
IL_000c:
{
float L_4 = V_0;
return L_4;
}
}
// System.Int32 UnityEngine.Mathf::Max(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Max_m7FA442918DE37E3A00106D1F2E789D65829792B8 (int32_t ___0_a, int32_t ___1_b, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t G_B3_0 = 0;
{
int32_t L_0 = ___0_a;
int32_t L_1 = ___1_b;
if ((((int32_t)L_0) > ((int32_t)L_1)))
{
goto IL_0008;
}
}
{
int32_t L_2 = ___1_b;
G_B3_0 = L_2;
goto IL_0009;
}
IL_0008:
{
int32_t L_3 = ___0_a;
G_B3_0 = L_3;
}
IL_0009:
{
V_0 = G_B3_0;
goto IL_000c;
}
IL_000c:
{
int32_t L_4 = V_0;
return L_4;
}
}
// System.Single UnityEngine.Mathf::Pow(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Pow_m54654EC32D45E0679E06F367125EE3EE3BD086F1 (float ___0_f, float ___1_p, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
float L_0 = ___0_f;
float L_1 = ___1_p;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_2;
L_2 = Math_Pow_mEAE651F0858203FBE12B72B6A53951BBD0FB5265(((double)L_0), ((double)L_1), NULL);
V_0 = ((float)L_2);
goto IL_000e;
}
IL_000e:
{
float L_3 = V_0;
return L_3;
}
}
// System.Single UnityEngine.Mathf::Log(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Log_m116F062EEBF1C53EC8D18C9B1748E999EF9424EF (float ___0_f, float ___1_p, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
float L_0 = ___0_f;
float L_1 = ___1_p;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_2;
L_2 = Math_Log_m5A3BBBF06AB82F25C885812E07D27B473CF43054(((double)L_0), ((double)L_1), NULL);
V_0 = ((float)L_2);
goto IL_000e;
}
IL_000e:
{
float L_3 = V_0;
return L_3;
}
}
// System.Single UnityEngine.Mathf::Log10(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Log10_m807D2F7C24B7A9BBB8C4E5633F1E8FDACFB267C2 (float ___0_f, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
float L_0 = ___0_f;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_1;
L_1 = log10(((double)L_0));
V_0 = ((float)L_1);
goto IL_000c;
}
IL_000c:
{
float L_2 = V_0;
return L_2;
}
}
// System.Single UnityEngine.Mathf::Ceil(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Ceil_mDEE98B3A54FB2F82B3783DB30ECB31E2015C57D9 (float ___0_f, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
float L_0 = ___0_f;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_1;
L_1 = ceil(((double)L_0));
V_0 = ((float)L_1);
goto IL_000c;
}
IL_000c:
{
float L_2 = V_0;
return L_2;
}
}
// System.Single UnityEngine.Mathf::Floor(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Floor_mF5A5487B496B3DE8196ADABC733E45A895F422AA (float ___0_f, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
float L_0 = ___0_f;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_1;
L_1 = floor(((double)L_0));
V_0 = ((float)L_1);
goto IL_000c;
}
IL_000c:
{
float L_2 = V_0;
return L_2;
}
}
// System.Single UnityEngine.Mathf::Round(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Round_m5C834461627B464609DF863457BB4ED2CD5FEA9E (float ___0_f, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
float L_0 = ___0_f;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_1;
L_1 = bankers_round(((double)L_0));
V_0 = ((float)L_1);
goto IL_000c;
}
IL_000c:
{
float L_2 = V_0;
return L_2;
}
}
// System.Int32 UnityEngine.Mathf::CeilToInt(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_CeilToInt_mF2BF9F4261B3431DC20E10A46CFEEED103C48963 (float ___0_f, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
float L_0 = ___0_f;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_1;
L_1 = ceil(((double)L_0));
V_0 = il2cpp_codegen_cast_double_to_int<int32_t>(L_1);
goto IL_000c;
}
IL_000c:
{
int32_t L_2 = V_0;
return L_2;
}
}
// System.Int32 UnityEngine.Mathf::FloorToInt(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_FloorToInt_m2A39AE881CAEE6B6A4B3BFEF9CA1ED40625F5AB7 (float ___0_f, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
float L_0 = ___0_f;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_1;
L_1 = floor(((double)L_0));
V_0 = il2cpp_codegen_cast_double_to_int<int32_t>(L_1);
goto IL_000c;
}
IL_000c:
{
int32_t L_2 = V_0;
return L_2;
}
}
// System.Int32 UnityEngine.Mathf::RoundToInt(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_RoundToInt_m60F8B66CF27F1FA75AA219342BD184B75771EB4B (float ___0_f, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
float L_0 = ___0_f;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_1;
L_1 = bankers_round(((double)L_0));
V_0 = il2cpp_codegen_cast_double_to_int<int32_t>(L_1);
goto IL_000c;
}
IL_000c:
{
int32_t L_2 = V_0;
return L_2;
}
}
// System.Single UnityEngine.Mathf::Sign(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Sign_m42EE1F0BC041AF14F89DED7F762BE996E2C50D8A (float ___0_f, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float G_B3_0 = 0.0f;
{
float L_0 = ___0_f;
if ((((float)L_0) >= ((float)(0.0f))))
{
goto IL_0010;
}
}
{
G_B3_0 = (-1.0f);
goto IL_0015;
}
IL_0010:
{
G_B3_0 = (1.0f);
}
IL_0015:
{
V_0 = G_B3_0;
goto IL_0018;
}
IL_0018:
{
float L_1 = V_0;
return L_1;
}
}
// System.Single UnityEngine.Mathf::Clamp(System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Clamp_mEB9AEA827D27D20FCC787F7375156AF46BB12BBF (float ___0_value, float ___1_min, float ___2_max, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
float V_2 = 0.0f;
{
float L_0 = ___0_value;
float L_1 = ___1_min;
V_0 = (bool)((((float)L_0) < ((float)L_1))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_000e;
}
}
{
float L_3 = ___1_min;
___0_value = L_3;
goto IL_0019;
}
IL_000e:
{
float L_4 = ___0_value;
float L_5 = ___2_max;
V_1 = (bool)((((float)L_4) > ((float)L_5))? 1 : 0);
bool L_6 = V_1;
if (!L_6)
{
goto IL_0019;
}
}
{
float L_7 = ___2_max;
___0_value = L_7;
}
IL_0019:
{
float L_8 = ___0_value;
V_2 = L_8;
goto IL_001d;
}
IL_001d:
{
float L_9 = V_2;
return L_9;
}
}
// System.Int32 UnityEngine.Mathf::Clamp(System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Clamp_m4DC36EEFDBE5F07C16249DA568023C5ECCFF0E7B (int32_t ___0_value, int32_t ___1_min, int32_t ___2_max, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
int32_t V_2 = 0;
{
int32_t L_0 = ___0_value;
int32_t L_1 = ___1_min;
V_0 = (bool)((((int32_t)L_0) < ((int32_t)L_1))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_000e;
}
}
{
int32_t L_3 = ___1_min;
___0_value = L_3;
goto IL_0019;
}
IL_000e:
{
int32_t L_4 = ___0_value;
int32_t L_5 = ___2_max;
V_1 = (bool)((((int32_t)L_4) > ((int32_t)L_5))? 1 : 0);
bool L_6 = V_1;
if (!L_6)
{
goto IL_0019;
}
}
{
int32_t L_7 = ___2_max;
___0_value = L_7;
}
IL_0019:
{
int32_t L_8 = ___0_value;
V_2 = L_8;
goto IL_001d;
}
IL_001d:
{
int32_t L_9 = V_2;
return L_9;
}
}
// System.Single UnityEngine.Mathf::Clamp01(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14 (float ___0_value, const RuntimeMethod* method)
{
bool V_0 = false;
float V_1 = 0.0f;
bool V_2 = false;
{
float L_0 = ___0_value;
V_0 = (bool)((((float)L_0) < ((float)(0.0f)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
V_1 = (0.0f);
goto IL_002d;
}
IL_0015:
{
float L_2 = ___0_value;
V_2 = (bool)((((float)L_2) > ((float)(1.0f)))? 1 : 0);
bool L_3 = V_2;
if (!L_3)
{
goto IL_0029;
}
}
{
V_1 = (1.0f);
goto IL_002d;
}
IL_0029:
{
float L_4 = ___0_value;
V_1 = L_4;
goto IL_002d;
}
IL_002d:
{
float L_5 = V_1;
return L_5;
}
}
// System.Single UnityEngine.Mathf::Lerp(System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Lerp_m47EF2FFB7647BD0A1FDC26DC03E28B19812139B5 (float ___0_a, float ___1_b, float ___2_t, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = ___0_a;
float L_1 = ___1_b;
float L_2 = ___0_a;
float L_3 = ___2_t;
float L_4;
L_4 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(L_3, NULL);
V_0 = ((float)il2cpp_codegen_add(L_0, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_1, L_2)), L_4))));
goto IL_0010;
}
IL_0010:
{
float L_5 = V_0;
return L_5;
}
}
// System.Single UnityEngine.Mathf::LerpUnclamped(System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_LerpUnclamped_mF35042F9D25A221BDD4B3FD6251224610AFC1F35 (float ___0_a, float ___1_b, float ___2_t, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = ___0_a;
float L_1 = ___1_b;
float L_2 = ___0_a;
float L_3 = ___2_t;
V_0 = ((float)il2cpp_codegen_add(L_0, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_1, L_2)), L_3))));
goto IL_000b;
}
IL_000b:
{
float L_4 = V_0;
return L_4;
}
}
// System.Single UnityEngine.Mathf::SmoothStep(System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_SmoothStep_mEFDC738EB0AA162D71013BDBBDD157B080A8E524 (float ___0_from, float ___1_to, float ___2_t, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = ___2_t;
float L_1;
L_1 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(L_0, NULL);
___2_t = L_1;
float L_2 = ___2_t;
float L_3 = ___2_t;
float L_4 = ___2_t;
float L_5 = ___2_t;
float L_6 = ___2_t;
___2_t = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply((-2.0f), L_2)), L_3)), L_4)), ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply((3.0f), L_5)), L_6))));
float L_7 = ___1_to;
float L_8 = ___2_t;
float L_9 = ___0_from;
float L_10 = ___2_t;
V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_7, L_8)), ((float)il2cpp_codegen_multiply(L_9, ((float)il2cpp_codegen_subtract((1.0f), L_10))))));
goto IL_0030;
}
IL_0030:
{
float L_11 = V_0;
return L_11;
}
}
// System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mathf_Approximately_m1DADD012A8FC82E11FB282501AE2EBBF9A77150B (float ___0_a, float ___1_b, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
float L_0 = ___1_b;
float L_1 = ___0_a;
float L_2;
L_2 = fabsf(((float)il2cpp_codegen_subtract(L_0, L_1)));
float L_3 = ___0_a;
float L_4;
L_4 = fabsf(L_3);
float L_5 = ___1_b;
float L_6;
L_6 = fabsf(L_5);
float L_7;
L_7 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_4, L_6, NULL);
float L_8 = ((Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var))->___Epsilon_0;
float L_9;
L_9 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(((float)il2cpp_codegen_multiply((9.99999997E-07f), L_7)), ((float)il2cpp_codegen_multiply(L_8, (8.0f))), NULL);
V_0 = (bool)((((float)L_2) < ((float)L_9))? 1 : 0);
goto IL_0035;
}
IL_0035:
{
bool L_10 = V_0;
return L_10;
}
}
// System.Single UnityEngine.Mathf::SmoothDamp(System.Single,System.Single,System.Single&,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_SmoothDamp_mBE7ABB6B59D198BE8ABE42942452CC7B813A5248 (float ___0_current, float ___1_target, float* ___2_currentVelocity, float ___3_smoothTime, float ___4_maxSpeed, float ___5_deltaTime, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float V_1 = 0.0f;
float V_2 = 0.0f;
float V_3 = 0.0f;
float V_4 = 0.0f;
float V_5 = 0.0f;
float V_6 = 0.0f;
float V_7 = 0.0f;
bool V_8 = false;
float V_9 = 0.0f;
{
float L_0 = ___3_smoothTime;
float L_1;
L_1 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline((9.99999975E-05f), L_0, NULL);
___3_smoothTime = L_1;
float L_2 = ___3_smoothTime;
V_0 = ((float)((2.0f)/L_2));
float L_3 = V_0;
float L_4 = ___5_deltaTime;
V_1 = ((float)il2cpp_codegen_multiply(L_3, L_4));
float L_5 = V_1;
float L_6 = V_1;
float L_7 = V_1;
float L_8 = V_1;
float L_9 = V_1;
float L_10 = V_1;
V_2 = ((float)((1.0f)/((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add((1.0f), L_5)), ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply((0.479999989f), L_6)), L_7)))), ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply((0.234999999f), L_8)), L_9)), L_10))))));
float L_11 = ___0_current;
float L_12 = ___1_target;
V_3 = ((float)il2cpp_codegen_subtract(L_11, L_12));
float L_13 = ___1_target;
V_4 = L_13;
float L_14 = ___4_maxSpeed;
float L_15 = ___3_smoothTime;
V_5 = ((float)il2cpp_codegen_multiply(L_14, L_15));
float L_16 = V_3;
float L_17 = V_5;
float L_18 = V_5;
float L_19;
L_19 = Mathf_Clamp_mEB9AEA827D27D20FCC787F7375156AF46BB12BBF_inline(L_16, ((-L_17)), L_18, NULL);
V_3 = L_19;
float L_20 = ___0_current;
float L_21 = V_3;
___1_target = ((float)il2cpp_codegen_subtract(L_20, L_21));
float* L_22 = ___2_currentVelocity;
float L_23 = *((float*)L_22);
float L_24 = V_0;
float L_25 = V_3;
float L_26 = ___5_deltaTime;
V_6 = ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_add(L_23, ((float)il2cpp_codegen_multiply(L_24, L_25)))), L_26));
float* L_27 = ___2_currentVelocity;
float* L_28 = ___2_currentVelocity;
float L_29 = *((float*)L_28);
float L_30 = V_0;
float L_31 = V_6;
float L_32 = V_2;
*((float*)L_27) = (float)((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_29, ((float)il2cpp_codegen_multiply(L_30, L_31)))), L_32));
float L_33 = ___1_target;
float L_34 = V_3;
float L_35 = V_6;
float L_36 = V_2;
V_7 = ((float)il2cpp_codegen_add(L_33, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_add(L_34, L_35)), L_36))));
float L_37 = V_4;
float L_38 = ___0_current;
float L_39 = V_7;
float L_40 = V_4;
V_8 = (bool)((((int32_t)((((float)((float)il2cpp_codegen_subtract(L_37, L_38))) > ((float)(0.0f)))? 1 : 0)) == ((int32_t)((((float)L_39) > ((float)L_40))? 1 : 0)))? 1 : 0);
bool L_41 = V_8;
if (!L_41)
{
goto IL_00a6;
}
}
{
float L_42 = V_4;
V_7 = L_42;
float* L_43 = ___2_currentVelocity;
float L_44 = V_7;
float L_45 = V_4;
float L_46 = ___5_deltaTime;
*((float*)L_43) = (float)((float)(((float)il2cpp_codegen_subtract(L_44, L_45))/L_46));
}
IL_00a6:
{
float L_47 = V_7;
V_9 = L_47;
goto IL_00ac;
}
IL_00ac:
{
float L_48 = V_9;
return L_48;
}
}
// System.Single UnityEngine.Mathf::Repeat(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Repeat_m6F1560A163481BB311D685294E1B463C3E4EB3BA (float ___0_t, float ___1_length, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = ___0_t;
float L_1 = ___0_t;
float L_2 = ___1_length;
float L_3;
L_3 = floorf(((float)(L_1/L_2)));
float L_4 = ___1_length;
float L_5 = ___1_length;
float L_6;
L_6 = Mathf_Clamp_mEB9AEA827D27D20FCC787F7375156AF46BB12BBF_inline(((float)il2cpp_codegen_subtract(L_0, ((float)il2cpp_codegen_multiply(L_3, L_4)))), (0.0f), L_5, NULL);
V_0 = L_6;
goto IL_001b;
}
IL_001b:
{
float L_7 = V_0;
return L_7;
}
}
// System.Single UnityEngine.Mathf::PingPong(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_PingPong_mB1D6A10F386CE1EEA99DB69486DDA6DA531D799D (float ___0_t, float ___1_length, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = ___0_t;
float L_1 = ___1_length;
float L_2;
L_2 = Mathf_Repeat_m6F1560A163481BB311D685294E1B463C3E4EB3BA_inline(L_0, ((float)il2cpp_codegen_multiply(L_1, (2.0f))), NULL);
___0_t = L_2;
float L_3 = ___1_length;
float L_4 = ___0_t;
float L_5 = ___1_length;
float L_6;
L_6 = fabsf(((float)il2cpp_codegen_subtract(L_4, L_5)));
V_0 = ((float)il2cpp_codegen_subtract(L_3, L_6));
goto IL_001d;
}
IL_001d:
{
float L_7 = V_0;
return L_7;
}
}
// System.Single UnityEngine.Mathf::InverseLerp(System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_InverseLerp_mBD7EC6A7173CE082226077E1557D5BC2D2AE0D9D (float ___0_a, float ___1_b, float ___2_value, const RuntimeMethod* method)
{
bool V_0 = false;
float V_1 = 0.0f;
{
float L_0 = ___0_a;
float L_1 = ___1_b;
V_0 = (bool)((((int32_t)((((float)L_0) == ((float)L_1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_001b;
}
}
{
float L_3 = ___2_value;
float L_4 = ___0_a;
float L_5 = ___1_b;
float L_6 = ___0_a;
float L_7;
L_7 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(((float)(((float)il2cpp_codegen_subtract(L_3, L_4))/((float)il2cpp_codegen_subtract(L_5, L_6)))), NULL);
V_1 = L_7;
goto IL_0023;
}
IL_001b:
{
V_1 = (0.0f);
goto IL_0023;
}
IL_0023:
{
float L_8 = V_1;
return L_8;
}
}
// System.Void UnityEngine.Mathf::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mathf__cctor_m096B4CC2F751E87D1018F79D32E28182BDC5E652 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float G_B3_0 = 0.0f;
{
bool L_0 = ((MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var))->___IsFlushToZeroEnabled_2;
if (L_0)
{
goto IL_0010;
}
}
{
float L_1 = ((MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var))->___FloatMinDenormal_1;
il2cpp_codegen_memory_barrier();
G_B3_0 = L_1;
goto IL_0017;
}
IL_0010:
{
float L_2 = ((MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var))->___FloatMinNormal_0;
il2cpp_codegen_memory_barrier();
G_B3_0 = L_2;
}
IL_0017:
{
((Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var))->___Epsilon_0 = G_B3_0;
return;
}
}
// System.Void UnityEngine.Mathf::CorrelatedColorTemperatureToRGB_Injected(System.Single,UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mathf_CorrelatedColorTemperatureToRGB_Injected_mE0B92B9F5833D54E73BCF44C715B98F4CAB74020 (float ___0_kelvin, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___1_ret, const RuntimeMethod* method)
{
typedef void (*Mathf_CorrelatedColorTemperatureToRGB_Injected_mE0B92B9F5833D54E73BCF44C715B98F4CAB74020_ftn) (float, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*);
static Mathf_CorrelatedColorTemperatureToRGB_Injected_mE0B92B9F5833D54E73BCF44C715B98F4CAB74020_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mathf_CorrelatedColorTemperatureToRGB_Injected_mE0B92B9F5833D54E73BCF44C715B98F4CAB74020_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mathf::CorrelatedColorTemperatureToRGB_Injected(System.Single,UnityEngine.Color&)");
_il2cpp_icall_func(___0_kelvin, ___1_ret);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Gradient
IL2CPP_EXTERN_C void Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshal_pinvoke(const Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E& unmarshaled, Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshaled_pinvoke& marshaled)
{
marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
}
IL2CPP_EXTERN_C void Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshal_pinvoke_back(const Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshaled_pinvoke& marshaled, Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E& unmarshaled)
{
intptr_t unmarshaledm_Ptr_temp_0;
memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
}
// Conversion method for clean up from marshalling of: UnityEngine.Gradient
IL2CPP_EXTERN_C void Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshal_pinvoke_cleanup(Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.Gradient
IL2CPP_EXTERN_C void Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshal_com(const Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E& unmarshaled, Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshaled_com& marshaled)
{
marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
}
IL2CPP_EXTERN_C void Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshal_com_back(const Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshaled_com& marshaled, Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E& unmarshaled)
{
intptr_t unmarshaledm_Ptr_temp_0;
memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
}
// Conversion method for clean up from marshalling of: UnityEngine.Gradient
IL2CPP_EXTERN_C void Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshal_com_cleanup(Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshaled_com& marshaled)
{
}
// System.IntPtr UnityEngine.Gradient::Init()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t Gradient_Init_m5BA62E19CAFB02B0EC3FEEF2247F0D7D79DB4A95 (const RuntimeMethod* method)
{
typedef intptr_t (*Gradient_Init_m5BA62E19CAFB02B0EC3FEEF2247F0D7D79DB4A95_ftn) ();
static Gradient_Init_m5BA62E19CAFB02B0EC3FEEF2247F0D7D79DB4A95_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Gradient_Init_m5BA62E19CAFB02B0EC3FEEF2247F0D7D79DB4A95_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gradient::Init()");
intptr_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Void UnityEngine.Gradient::Cleanup()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gradient_Cleanup_m852D91204DE7A67197754BC5EEF35BBC340795E9 (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, const RuntimeMethod* method)
{
typedef void (*Gradient_Cleanup_m852D91204DE7A67197754BC5EEF35BBC340795E9_ftn) (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E*);
static Gradient_Cleanup_m852D91204DE7A67197754BC5EEF35BBC340795E9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Gradient_Cleanup_m852D91204DE7A67197754BC5EEF35BBC340795E9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gradient::Cleanup()");
_il2cpp_icall_func(__this);
}
// System.Boolean UnityEngine.Gradient::Internal_Equals(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Gradient_Internal_Equals_m8499EFC381172FFC827366BE219C9CDA8A444D0C (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, intptr_t ___0_other, const RuntimeMethod* method)
{
typedef bool (*Gradient_Internal_Equals_m8499EFC381172FFC827366BE219C9CDA8A444D0C_ftn) (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E*, intptr_t);
static Gradient_Internal_Equals_m8499EFC381172FFC827366BE219C9CDA8A444D0C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Gradient_Internal_Equals_m8499EFC381172FFC827366BE219C9CDA8A444D0C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gradient::Internal_Equals(System.IntPtr)");
bool icallRetVal = _il2cpp_icall_func(__this, ___0_other);
return icallRetVal;
}
// System.Void UnityEngine.Gradient::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gradient__ctor_m5EC470BB063D4831774C7CDA5D471EBEB5CE7B54 (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
intptr_t L_0;
L_0 = Gradient_Init_m5BA62E19CAFB02B0EC3FEEF2247F0D7D79DB4A95(NULL);
__this->___m_Ptr_0 = L_0;
return;
}
}
// System.Void UnityEngine.Gradient::Finalize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gradient_Finalize_m69475357E7933E7692476BB6B8952E06EC4F23CC (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, const RuntimeMethod* method)
{
{
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_000b:
{// begin finally (depth: 1)
Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2(__this, NULL);
return;
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
Gradient_Cleanup_m852D91204DE7A67197754BC5EEF35BBC340795E9(__this, NULL);
goto IL_0013;
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_0013:
{
return;
}
}
// System.Boolean UnityEngine.Gradient::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Gradient_Equals_m3CA73EEE2426924D75D835A69F00B9EB50D44294 (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, RuntimeObject* ___0_o, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
{
RuntimeObject* L_0 = ___0_o;
V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_000e;
}
}
{
V_1 = (bool)0;
goto IL_0044;
}
IL_000e:
{
RuntimeObject* L_2 = ___0_o;
V_2 = (bool)((((RuntimeObject*)(Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E*)__this) == ((RuntimeObject*)(RuntimeObject*)L_2))? 1 : 0);
bool L_3 = V_2;
if (!L_3)
{
goto IL_001b;
}
}
{
V_1 = (bool)1;
goto IL_0044;
}
IL_001b:
{
RuntimeObject* L_4 = ___0_o;
NullCheck(L_4);
Type_t* L_5;
L_5 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_4, NULL);
Type_t* L_6;
L_6 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(__this, NULL);
V_3 = (bool)((((int32_t)((((RuntimeObject*)(Type_t*)L_5) == ((RuntimeObject*)(Type_t*)L_6))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_7 = V_3;
if (!L_7)
{
goto IL_0035;
}
}
{
V_1 = (bool)0;
goto IL_0044;
}
IL_0035:
{
RuntimeObject* L_8 = ___0_o;
bool L_9;
L_9 = Gradient_Equals_m77211B56445AB40DEF32AE890BD6B13E2410FB98(__this, ((Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E*)CastclassClass((RuntimeObject*)L_8, Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_il2cpp_TypeInfo_var)), NULL);
V_1 = L_9;
goto IL_0044;
}
IL_0044:
{
bool L_10 = V_1;
return L_10;
}
}
// System.Boolean UnityEngine.Gradient::Equals(UnityEngine.Gradient)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Gradient_Equals_m77211B56445AB40DEF32AE890BD6B13E2410FB98 (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
{
Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* L_0 = ___0_other;
V_0 = (bool)((((RuntimeObject*)(Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_000e;
}
}
{
V_1 = (bool)0;
goto IL_0049;
}
IL_000e:
{
Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* L_2 = ___0_other;
V_2 = (bool)((((RuntimeObject*)(Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E*)__this) == ((RuntimeObject*)(Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E*)L_2))? 1 : 0);
bool L_3 = V_2;
if (!L_3)
{
goto IL_001b;
}
}
{
V_1 = (bool)1;
goto IL_0049;
}
IL_001b:
{
intptr_t* L_4 = (&__this->___m_Ptr_0);
Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* L_5 = ___0_other;
NullCheck(L_5);
intptr_t L_6 = L_5->___m_Ptr_0;
intptr_t L_7 = L_6;
RuntimeObject* L_8 = Box(IntPtr_t_il2cpp_TypeInfo_var, &L_7);
bool L_9;
L_9 = IntPtr_Equals_m0F39AB64A7BBD67190E745FF8334A5FC766CB26E(L_4, L_8, NULL);
V_3 = L_9;
bool L_10 = V_3;
if (!L_10)
{
goto IL_003a;
}
}
{
V_1 = (bool)1;
goto IL_0049;
}
IL_003a:
{
Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* L_11 = ___0_other;
NullCheck(L_11);
intptr_t L_12 = L_11->___m_Ptr_0;
bool L_13;
L_13 = Gradient_Internal_Equals_m8499EFC381172FFC827366BE219C9CDA8A444D0C(__this, L_12, NULL);
V_1 = L_13;
goto IL_0049;
}
IL_0049:
{
bool L_14 = V_1;
return L_14;
}
}
// System.Int32 UnityEngine.Gradient::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Gradient_GetHashCode_m031DD1B99829405A1654F69EC63CFF929139C94C (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
intptr_t* L_0 = (&__this->___m_Ptr_0);
int32_t L_1;
L_1 = IntPtr_GetHashCode_m669B16AD7483C1C396E48F41D9CAC4B719E38F3D(L_0, NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
int32_t L_2 = V_0;
return L_2;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.ComputeShader::FindKernel(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ComputeShader_FindKernel_m3BA5C50794FA6AF4C432E55FBBD7CB266532F659 (ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8* __this, String_t* ___0_name, const RuntimeMethod* method)
{
typedef int32_t (*ComputeShader_FindKernel_m3BA5C50794FA6AF4C432E55FBBD7CB266532F659_ftn) (ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8*, String_t*);
static ComputeShader_FindKernel_m3BA5C50794FA6AF4C432E55FBBD7CB266532F659_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ComputeShader_FindKernel_m3BA5C50794FA6AF4C432E55FBBD7CB266532F659_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ComputeShader::FindKernel(System.String)");
int32_t icallRetVal = _il2cpp_icall_func(__this, ___0_name);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.ResourceRequest
IL2CPP_EXTERN_C void ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868_marshal_pinvoke(const ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868& unmarshaled, ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868_marshaled_pinvoke& marshaled)
{
Exception_t* ___m_Type_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Type' of type 'ResourceRequest': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Type_3Exception, NULL);
}
IL2CPP_EXTERN_C void ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868_marshal_pinvoke_back(const ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868_marshaled_pinvoke& marshaled, ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868& unmarshaled)
{
Exception_t* ___m_Type_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Type' of type 'ResourceRequest': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Type_3Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.ResourceRequest
IL2CPP_EXTERN_C void ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868_marshal_pinvoke_cleanup(ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.ResourceRequest
IL2CPP_EXTERN_C void ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868_marshal_com(const ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868& unmarshaled, ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868_marshaled_com& marshaled)
{
Exception_t* ___m_Type_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Type' of type 'ResourceRequest': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Type_3Exception, NULL);
}
IL2CPP_EXTERN_C void ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868_marshal_com_back(const ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868_marshaled_com& marshaled, ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868& unmarshaled)
{
Exception_t* ___m_Type_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Type' of type 'ResourceRequest': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Type_3Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.ResourceRequest
IL2CPP_EXTERN_C void ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868_marshal_com_cleanup(ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868_marshaled_com& marshaled)
{
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Shader UnityEngine.ResourcesAPIInternal::FindShaderByName(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ResourcesAPIInternal_FindShaderByName_mAD5ED1470F0DE9CE9A95145187281879AE61B56D (String_t* ___0_name, const RuntimeMethod* method)
{
typedef Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* (*ResourcesAPIInternal_FindShaderByName_mAD5ED1470F0DE9CE9A95145187281879AE61B56D_ftn) (String_t*);
static ResourcesAPIInternal_FindShaderByName_mAD5ED1470F0DE9CE9A95145187281879AE61B56D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ResourcesAPIInternal_FindShaderByName_mAD5ED1470F0DE9CE9A95145187281879AE61B56D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ResourcesAPIInternal::FindShaderByName(System.String)");
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* icallRetVal = _il2cpp_icall_func(___0_name);
return icallRetVal;
}
// UnityEngine.Object UnityEngine.ResourcesAPIInternal::Load(System.String,System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ResourcesAPIInternal_Load_m80AAD6198709E0D3799797CA6D1F3995B1CA2EC2 (String_t* ___0_path, Type_t* ___1_systemTypeInstance, const RuntimeMethod* method)
{
typedef Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* (*ResourcesAPIInternal_Load_m80AAD6198709E0D3799797CA6D1F3995B1CA2EC2_ftn) (String_t*, Type_t*);
static ResourcesAPIInternal_Load_m80AAD6198709E0D3799797CA6D1F3995B1CA2EC2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ResourcesAPIInternal_Load_m80AAD6198709E0D3799797CA6D1F3995B1CA2EC2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ResourcesAPIInternal::Load(System.String,System.Type)");
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* icallRetVal = _il2cpp_icall_func(___0_path, ___1_systemTypeInstance);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::get_ActiveAPI()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* ResourcesAPI_get_ActiveAPI_mF850D558242EC69D97A42BCAEC2270D71F3250A4 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* G_B2_0 = NULL;
ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* G_B1_0 = NULL;
{
il2cpp_codegen_runtime_class_init_inline(ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var);
ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* L_0;
L_0 = ResourcesAPI_get_overrideAPI_m2D010C9668878DA21ED92CADE587528848BB98E9_inline(NULL);
ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* L_1 = L_0;
G_B1_0 = L_1;
if (L_1)
{
G_B2_0 = L_1;
goto IL_000e;
}
}
{
il2cpp_codegen_runtime_class_init_inline(ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var);
ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* L_2 = ((ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_StaticFields*)il2cpp_codegen_static_fields_for(ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var))->___s_DefaultAPI_0;
G_B2_0 = L_2;
}
IL_000e:
{
return G_B2_0;
}
}
// UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::get_overrideAPI()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* ResourcesAPI_get_overrideAPI_m2D010C9668878DA21ED92CADE587528848BB98E9 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var);
ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* L_0 = ((ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_StaticFields*)il2cpp_codegen_static_fields_for(ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var))->___U3CoverrideAPIU3Ek__BackingField_1;
return L_0;
}
}
// System.Void UnityEngine.ResourcesAPI::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ResourcesAPI__ctor_m27A1A0B35DF74437840934A70F47DE1BAEAFECA0 (ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// UnityEngine.Shader UnityEngine.ResourcesAPI::FindShaderByName(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ResourcesAPI_FindShaderByName_m9A6287AA24EC06DBF3B2630618015B5CB6F01315 (ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* __this, String_t* ___0_name, const RuntimeMethod* method)
{
{
String_t* L_0 = ___0_name;
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_1;
L_1 = ResourcesAPIInternal_FindShaderByName_mAD5ED1470F0DE9CE9A95145187281879AE61B56D(L_0, NULL);
return L_1;
}
}
// UnityEngine.Object UnityEngine.ResourcesAPI::Load(System.String,System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ResourcesAPI_Load_m54EE8C7AFD4B386B751AFC8C161B62CB2C983844 (ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* __this, String_t* ___0_path, Type_t* ___1_systemTypeInstance, const RuntimeMethod* method)
{
{
String_t* L_0 = ___0_path;
Type_t* L_1 = ___1_systemTypeInstance;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_2;
L_2 = ResourcesAPIInternal_Load_m80AAD6198709E0D3799797CA6D1F3995B1CA2EC2(L_0, L_1, NULL);
return L_2;
}
}
// System.Void UnityEngine.ResourcesAPI::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ResourcesAPI__cctor_m29BD424C62AF8562DC203416CCD86EFDD8F588F4 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* L_0 = (ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95*)il2cpp_codegen_object_new(ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var);
NullCheck(L_0);
ResourcesAPI__ctor_m27A1A0B35DF74437840934A70F47DE1BAEAFECA0(L_0, NULL);
((ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_StaticFields*)il2cpp_codegen_static_fields_for(ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var))->___s_DefaultAPI_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&((ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_StaticFields*)il2cpp_codegen_static_fields_for(ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var))->___s_DefaultAPI_0), (void*)L_0);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Object UnityEngine.Resources::Load(System.String,System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Resources_Load_m6CD8FBBCCFFF22179FA0E7B1806B888103008D33 (String_t* ___0_path, Type_t* ___1_systemTypeInstance, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_0 = NULL;
{
il2cpp_codegen_runtime_class_init_inline(ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var);
ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* L_0;
L_0 = ResourcesAPI_get_ActiveAPI_mF850D558242EC69D97A42BCAEC2270D71F3250A4(NULL);
String_t* L_1 = ___0_path;
Type_t* L_2 = ___1_systemTypeInstance;
NullCheck(L_0);
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_3;
L_3 = VirtualFuncInvoker2< Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, Type_t* >::Invoke(5 /* UnityEngine.Object UnityEngine.ResourcesAPI::Load(System.String,System.Type) */, L_0, L_1, L_2);
V_0 = L_3;
goto IL_0010;
}
IL_0010:
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_4 = V_0;
return L_4;
}
}
// UnityEngine.Object UnityEngine.Resources::GetBuiltinResource(System.Type,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Resources_GetBuiltinResource_mD67A5C47BA93B04E0A9398611A735EA1803CAE5B (Type_t* ___0_type, String_t* ___1_path, const RuntimeMethod* method)
{
typedef Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* (*Resources_GetBuiltinResource_mD67A5C47BA93B04E0A9398611A735EA1803CAE5B_ftn) (Type_t*, String_t*);
static Resources_GetBuiltinResource_mD67A5C47BA93B04E0A9398611A735EA1803CAE5B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Resources_GetBuiltinResource_mD67A5C47BA93B04E0A9398611A735EA1803CAE5B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Resources::GetBuiltinResource(System.Type,System.String)");
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* icallRetVal = _il2cpp_icall_func(___0_type, ___1_path);
return icallRetVal;
}
// UnityEngine.AsyncOperation UnityEngine.Resources::UnloadUnusedAssets()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* Resources_UnloadUnusedAssets_m4003CD3EBC3AC2738DE9F2960D5BC45818C1F12B (const RuntimeMethod* method)
{
typedef AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* (*Resources_UnloadUnusedAssets_m4003CD3EBC3AC2738DE9F2960D5BC45818C1F12B_ftn) ();
static Resources_UnloadUnusedAssets_m4003CD3EBC3AC2738DE9F2960D5BC45818C1F12B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Resources_UnloadUnusedAssets_m4003CD3EBC3AC2738DE9F2960D5BC45818C1F12B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Resources::UnloadUnusedAssets()");
AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.SortingLayer::GetLayerValueFromID(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SortingLayer_GetLayerValueFromID_mEB8A5234102CD7B2C6158661A931EA120A38707C (int32_t ___0_id, const RuntimeMethod* method)
{
typedef int32_t (*SortingLayer_GetLayerValueFromID_mEB8A5234102CD7B2C6158661A931EA120A38707C_ftn) (int32_t);
static SortingLayer_GetLayerValueFromID_mEB8A5234102CD7B2C6158661A931EA120A38707C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (SortingLayer_GetLayerValueFromID_mEB8A5234102CD7B2C6158661A931EA120A38707C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SortingLayer::GetLayerValueFromID(System.Int32)");
int32_t icallRetVal = _il2cpp_icall_func(___0_id);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Gizmos::DrawLine(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawLine_mB139054F55D615637A39A3127AADB16043387F8A (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_from, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_to, const RuntimeMethod* method)
{
{
Gizmos_DrawLine_Injected_m3E6D4983E30F5BA53921EAAB275012693FE5C196((&___0_from), (&___1_to), NULL);
return;
}
}
// System.Void UnityEngine.Gizmos::DrawWireCube(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawWireCube_m343533B3955A2D04A8638280D0EF537274A1FD8B (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_center, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_size, const RuntimeMethod* method)
{
{
Gizmos_DrawWireCube_Injected_mBC171E20C047F2136BB036825CFF2504B18CC90E((&___0_center), (&___1_size), NULL);
return;
}
}
// System.Void UnityEngine.Gizmos::set_color(UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_set_color_m53927A2741937484180B20B55F7F20F8F60C5797 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_value, const RuntimeMethod* method)
{
{
Gizmos_set_color_Injected_m04C1D1D07A6B91B75FC5608101714B74609C637E((&___0_value), NULL);
return;
}
}
// System.Void UnityEngine.Gizmos::set_matrix(UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_set_matrix_m100B4ACA7FBDFF65CE1BD0000E9E0D7566147A15 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_value, const RuntimeMethod* method)
{
{
Gizmos_set_matrix_Injected_mFE60177894229A7B289EA6ED8C4A26BAAF60070E((&___0_value), NULL);
return;
}
}
// System.Void UnityEngine.Gizmos::DrawLine_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawLine_Injected_m3E6D4983E30F5BA53921EAAB275012693FE5C196 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_from, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_to, const RuntimeMethod* method)
{
typedef void (*Gizmos_DrawLine_Injected_m3E6D4983E30F5BA53921EAAB275012693FE5C196_ftn) (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
static Gizmos_DrawLine_Injected_m3E6D4983E30F5BA53921EAAB275012693FE5C196_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Gizmos_DrawLine_Injected_m3E6D4983E30F5BA53921EAAB275012693FE5C196_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gizmos::DrawLine_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)");
_il2cpp_icall_func(___0_from, ___1_to);
}
// System.Void UnityEngine.Gizmos::DrawWireCube_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawWireCube_Injected_mBC171E20C047F2136BB036825CFF2504B18CC90E (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_center, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_size, const RuntimeMethod* method)
{
typedef void (*Gizmos_DrawWireCube_Injected_mBC171E20C047F2136BB036825CFF2504B18CC90E_ftn) (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
static Gizmos_DrawWireCube_Injected_mBC171E20C047F2136BB036825CFF2504B18CC90E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Gizmos_DrawWireCube_Injected_mBC171E20C047F2136BB036825CFF2504B18CC90E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gizmos::DrawWireCube_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)");
_il2cpp_icall_func(___0_center, ___1_size);
}
// System.Void UnityEngine.Gizmos::set_color_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_set_color_Injected_m04C1D1D07A6B91B75FC5608101714B74609C637E (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___0_value, const RuntimeMethod* method)
{
typedef void (*Gizmos_set_color_Injected_m04C1D1D07A6B91B75FC5608101714B74609C637E_ftn) (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*);
static Gizmos_set_color_Injected_m04C1D1D07A6B91B75FC5608101714B74609C637E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Gizmos_set_color_Injected_m04C1D1D07A6B91B75FC5608101714B74609C637E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gizmos::set_color_Injected(UnityEngine.Color&)");
_il2cpp_icall_func(___0_value);
}
// System.Void UnityEngine.Gizmos::set_matrix_Injected(UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_set_matrix_Injected_mFE60177894229A7B289EA6ED8C4A26BAAF60070E (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_value, const RuntimeMethod* method)
{
typedef void (*Gizmos_set_matrix_Injected_mFE60177894229A7B289EA6ED8C4A26BAAF60070E_ftn) (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
static Gizmos_set_matrix_Injected_mFE60177894229A7B289EA6ED8C4A26BAAF60070E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Gizmos_set_matrix_Injected_mFE60177894229A7B289EA6ED8C4A26BAAF60070E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gizmos::set_matrix_Injected(UnityEngine.Matrix4x4&)");
_il2cpp_icall_func(___0_value);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Application::Quit(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_Quit_m911F09318DCF5EBDD7E406B99A3E31865E732ADC (int32_t ___0_exitCode, const RuntimeMethod* method)
{
typedef void (*Application_Quit_m911F09318DCF5EBDD7E406B99A3E31865E732ADC_ftn) (int32_t);
static Application_Quit_m911F09318DCF5EBDD7E406B99A3E31865E732ADC_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Application_Quit_m911F09318DCF5EBDD7E406B99A3E31865E732ADC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::Quit(System.Int32)");
_il2cpp_icall_func(___0_exitCode);
}
// System.Void UnityEngine.Application::Quit()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_Quit_mE304382DB9A6455C2A474C8F364C7387F37E9281 (const RuntimeMethod* method)
{
{
Application_Quit_m911F09318DCF5EBDD7E406B99A3E31865E732ADC(0, NULL);
return;
}
}
// System.Boolean UnityEngine.Application::get_isPlaying()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isPlaying_m25B0ABDFEF54F5370CD3F263A813540843D00F34 (const RuntimeMethod* method)
{
typedef bool (*Application_get_isPlaying_m25B0ABDFEF54F5370CD3F263A813540843D00F34_ftn) ();
static Application_get_isPlaying_m25B0ABDFEF54F5370CD3F263A813540843D00F34_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Application_get_isPlaying_m25B0ABDFEF54F5370CD3F263A813540843D00F34_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_isPlaying()");
bool icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Boolean UnityEngine.Application::get_isFocused()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isFocused_mFEEC52E355AA7AAA6B7250520CA544D80BE77524 (const RuntimeMethod* method)
{
typedef bool (*Application_get_isFocused_mFEEC52E355AA7AAA6B7250520CA544D80BE77524_ftn) ();
static Application_get_isFocused_mFEEC52E355AA7AAA6B7250520CA544D80BE77524_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Application_get_isFocused_mFEEC52E355AA7AAA6B7250520CA544D80BE77524_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_isFocused()");
bool icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Void UnityEngine.Application::set_runInBackground(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_set_runInBackground_m4CD0DF59011994C4DB76D7A2FE7A02BC07B4AF67 (bool ___0_value, const RuntimeMethod* method)
{
typedef void (*Application_set_runInBackground_m4CD0DF59011994C4DB76D7A2FE7A02BC07B4AF67_ftn) (bool);
static Application_set_runInBackground_m4CD0DF59011994C4DB76D7A2FE7A02BC07B4AF67_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Application_set_runInBackground_m4CD0DF59011994C4DB76D7A2FE7A02BC07B4AF67_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::set_runInBackground(System.Boolean)");
_il2cpp_icall_func(___0_value);
}
// System.Boolean UnityEngine.Application::get_isBatchMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isBatchMode_mDE2DA11B2DAC8D8239BACD75A56A6EE6BAA4DC36 (const RuntimeMethod* method)
{
typedef bool (*Application_get_isBatchMode_mDE2DA11B2DAC8D8239BACD75A56A6EE6BAA4DC36_ftn) ();
static Application_get_isBatchMode_mDE2DA11B2DAC8D8239BACD75A56A6EE6BAA4DC36_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Application_get_isBatchMode_mDE2DA11B2DAC8D8239BACD75A56A6EE6BAA4DC36_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_isBatchMode()");
bool icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.String UnityEngine.Application::get_dataPath()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Application_get_dataPath_m4C8412CBEE4EAAAB6711CC9BEFFA73CEE5BDBEF7 (const RuntimeMethod* method)
{
typedef String_t* (*Application_get_dataPath_m4C8412CBEE4EAAAB6711CC9BEFFA73CEE5BDBEF7_ftn) ();
static Application_get_dataPath_m4C8412CBEE4EAAAB6711CC9BEFFA73CEE5BDBEF7_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Application_get_dataPath_m4C8412CBEE4EAAAB6711CC9BEFFA73CEE5BDBEF7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_dataPath()");
String_t* icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.String UnityEngine.Application::get_streamingAssetsPath()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Application_get_streamingAssetsPath_mB904BCD9A7A4F18A52C175DE4A81F5DC3010CDB5 (const RuntimeMethod* method)
{
typedef String_t* (*Application_get_streamingAssetsPath_mB904BCD9A7A4F18A52C175DE4A81F5DC3010CDB5_ftn) ();
static Application_get_streamingAssetsPath_mB904BCD9A7A4F18A52C175DE4A81F5DC3010CDB5_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Application_get_streamingAssetsPath_mB904BCD9A7A4F18A52C175DE4A81F5DC3010CDB5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_streamingAssetsPath()");
String_t* icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.String UnityEngine.Application::get_persistentDataPath()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Application_get_persistentDataPath_mC58BD3E1A20732E0A536491DBCAE6505B1624399 (const RuntimeMethod* method)
{
typedef String_t* (*Application_get_persistentDataPath_mC58BD3E1A20732E0A536491DBCAE6505B1624399_ftn) ();
static Application_get_persistentDataPath_mC58BD3E1A20732E0A536491DBCAE6505B1624399_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Application_get_persistentDataPath_mC58BD3E1A20732E0A536491DBCAE6505B1624399_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_persistentDataPath()");
String_t* icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.String UnityEngine.Application::get_unityVersion()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Application_get_unityVersion_m27BB3207901305BD239E1C3A74035E15CF3E5D21 (const RuntimeMethod* method)
{
typedef String_t* (*Application_get_unityVersion_m27BB3207901305BD239E1C3A74035E15CF3E5D21_ftn) ();
static Application_get_unityVersion_m27BB3207901305BD239E1C3A74035E15CF3E5D21_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Application_get_unityVersion_m27BB3207901305BD239E1C3A74035E15CF3E5D21_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_unityVersion()");
String_t* icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.String UnityEngine.Application::get_productName()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Application_get_productName_m9314FB94C4DE1F1731084FF30B9555F44BA477EB (const RuntimeMethod* method)
{
typedef String_t* (*Application_get_productName_m9314FB94C4DE1F1731084FF30B9555F44BA477EB_ftn) ();
static Application_get_productName_m9314FB94C4DE1F1731084FF30B9555F44BA477EB_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Application_get_productName_m9314FB94C4DE1F1731084FF30B9555F44BA477EB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_productName()");
String_t* icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Void UnityEngine.Application::OpenURL(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_OpenURL_mE748FA4D503715DEE12BCA4BDD8A5305AE41DB89 (String_t* ___0_url, const RuntimeMethod* method)
{
typedef void (*Application_OpenURL_mE748FA4D503715DEE12BCA4BDD8A5305AE41DB89_ftn) (String_t*);
static Application_OpenURL_mE748FA4D503715DEE12BCA4BDD8A5305AE41DB89_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Application_OpenURL_mE748FA4D503715DEE12BCA4BDD8A5305AE41DB89_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::OpenURL(System.String)");
_il2cpp_icall_func(___0_url);
}
// System.Void UnityEngine.Application::set_targetFrameRate(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_set_targetFrameRate_mB90EEA60DAE55CD71C38D4B7DFDBE2B34EA6B46F (int32_t ___0_value, const RuntimeMethod* method)
{
typedef void (*Application_set_targetFrameRate_mB90EEA60DAE55CD71C38D4B7DFDBE2B34EA6B46F_ftn) (int32_t);
static Application_set_targetFrameRate_mB90EEA60DAE55CD71C38D4B7DFDBE2B34EA6B46F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Application_set_targetFrameRate_mB90EEA60DAE55CD71C38D4B7DFDBE2B34EA6B46F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::set_targetFrameRate(System.Int32)");
_il2cpp_icall_func(___0_value);
}
// UnityEngine.AsyncOperation UnityEngine.Application::RequestUserAuthorization(UnityEngine.UserAuthorization)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* Application_RequestUserAuthorization_mADBB6AC1C7EF417C7D11D2D8F1263985547F94AA (int32_t ___0_mode, const RuntimeMethod* method)
{
typedef AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* (*Application_RequestUserAuthorization_mADBB6AC1C7EF417C7D11D2D8F1263985547F94AA_ftn) (int32_t);
static Application_RequestUserAuthorization_mADBB6AC1C7EF417C7D11D2D8F1263985547F94AA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Application_RequestUserAuthorization_mADBB6AC1C7EF417C7D11D2D8F1263985547F94AA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::RequestUserAuthorization(UnityEngine.UserAuthorization)");
AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* icallRetVal = _il2cpp_icall_func(___0_mode);
return icallRetVal;
}
// System.Boolean UnityEngine.Application::HasUserAuthorization(UnityEngine.UserAuthorization)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_HasUserAuthorization_mB418451E98E7C23BA2A31DDF39BFB7253023B4F4 (int32_t ___0_mode, const RuntimeMethod* method)
{
typedef bool (*Application_HasUserAuthorization_mB418451E98E7C23BA2A31DDF39BFB7253023B4F4_ftn) (int32_t);
static Application_HasUserAuthorization_mB418451E98E7C23BA2A31DDF39BFB7253023B4F4_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Application_HasUserAuthorization_mB418451E98E7C23BA2A31DDF39BFB7253023B4F4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::HasUserAuthorization(UnityEngine.UserAuthorization)");
bool icallRetVal = _il2cpp_icall_func(___0_mode);
return icallRetVal;
}
// UnityEngine.RuntimePlatform UnityEngine.Application::get_platform()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Application_get_platform_m59EF7D6155D18891B24767F83F388160B1FF2138 (const RuntimeMethod* method)
{
typedef int32_t (*Application_get_platform_m59EF7D6155D18891B24767F83F388160B1FF2138_ftn) ();
static Application_get_platform_m59EF7D6155D18891B24767F83F388160B1FF2138_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Application_get_platform_m59EF7D6155D18891B24767F83F388160B1FF2138_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_platform()");
int32_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Void UnityEngine.Application::CallLowMemory()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_CallLowMemory_m527D80B8FB34FA8B3730765171F9C7826100148A (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* V_0 = NULL;
bool V_1 = false;
{
LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* L_0 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___lowMemory_0;
V_0 = L_0;
LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* L_1 = V_0;
V_1 = (bool)((!(((RuntimeObject*)(LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F*)L_1) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_2 = V_1;
if (!L_2)
{
goto IL_0016;
}
}
{
LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* L_3 = V_0;
NullCheck(L_3);
LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_inline(L_3, NULL);
}
IL_0016:
{
return;
}
}
// System.Void UnityEngine.Application::CallLogCallback(System.String,System.String,UnityEngine.LogType,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_CallLogCallback_m8E71361EED127C3D753168559078020878A0592C (String_t* ___0_logString, String_t* ___1_stackTrace, int32_t ___2_type, bool ___3_invokedOnMainThread, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* V_0 = NULL;
bool V_1 = false;
LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* V_2 = NULL;
bool V_3 = false;
bool V_4 = false;
{
bool L_0 = ___3_invokedOnMainThread;
V_1 = L_0;
bool L_1 = V_1;
if (!L_1)
{
goto IL_0020;
}
}
{
LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* L_2 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___s_LogCallbackHandler_1;
V_2 = L_2;
LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* L_3 = V_2;
V_3 = (bool)((!(((RuntimeObject*)(LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413*)L_3) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_4 = V_3;
if (!L_4)
{
goto IL_001f;
}
}
{
LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* L_5 = V_2;
String_t* L_6 = ___0_logString;
String_t* L_7 = ___1_stackTrace;
int32_t L_8 = ___2_type;
NullCheck(L_5);
LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_inline(L_5, L_6, L_7, L_8, NULL);
}
IL_001f:
{
}
IL_0020:
{
LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* L_9 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___s_LogCallbackHandlerThreaded_2;
V_0 = L_9;
LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* L_10 = V_0;
V_4 = (bool)((!(((RuntimeObject*)(LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413*)L_10) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_11 = V_4;
if (!L_11)
{
goto IL_003a;
}
}
{
LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* L_12 = V_0;
String_t* L_13 = ___0_logString;
String_t* L_14 = ___1_stackTrace;
int32_t L_15 = ___2_type;
NullCheck(L_12);
LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_inline(L_12, L_13, L_14, L_15, NULL);
}
IL_003a:
{
return;
}
}
// System.Boolean UnityEngine.Application::Internal_ApplicationWantsToQuit()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_Internal_ApplicationWantsToQuit_mB7CD318CF9B29D34E26D2E25F460957D41D26854 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* V_1 = NULL;
int32_t V_2 = 0;
Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* V_3 = NULL;
bool V_4 = false;
bool V_5 = false;
Exception_t* V_6 = NULL;
il2cpp::utils::ExceptionSupportStack<RuntimeObject*, 1> __active_exceptions;
{
Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* L_0 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___wantsToQuit_5;
V_0 = (bool)((!(((RuntimeObject*)(Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_005a;
}
}
{
Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* L_2 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___wantsToQuit_5;
NullCheck(L_2);
DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* L_3;
L_3 = VirtualFuncInvoker0< DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* >::Invoke(10 /* System.Delegate[] System.Delegate::GetInvocationList() */, L_2);
V_1 = L_3;
V_2 = 0;
goto IL_0053;
}
IL_001e:
{
DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* L_4 = V_1;
int32_t L_5 = V_2;
NullCheck(L_4);
int32_t L_6 = L_5;
Delegate_t* L_7 = (L_4)->GetAt(static_cast<il2cpp_array_size_t>(L_6));
V_3 = ((Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457*)Castclass((RuntimeObject*)L_7, Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457_il2cpp_TypeInfo_var));
}
try
{// begin try (depth: 1)
{
Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* L_8 = V_3;
NullCheck(L_8);
bool L_9;
L_9 = Func_1_Invoke_mBB7F37C468451AF57FAF31635C544D6B8C4373B2_inline(L_8, NULL);
V_4 = (bool)((((int32_t)L_9) == ((int32_t)0))? 1 : 0);
bool L_10 = V_4;
if (!L_10)
{
goto IL_003d_1;
}
}
{
V_5 = (bool)0;
goto IL_005f;
}
IL_003d_1:
{
goto IL_004e;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
if(il2cpp_codegen_class_is_assignable_from (((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var)), il2cpp_codegen_object_class(e.ex)))
{
IL2CPP_PUSH_ACTIVE_EXCEPTION(e.ex);
goto CATCH_0040;
}
throw e;
}
CATCH_0040:
{// begin catch(System.Exception)
V_6 = ((Exception_t*)IL2CPP_GET_ACTIVE_EXCEPTION(Exception_t*));
Exception_t* L_11 = V_6;
il2cpp_codegen_runtime_class_init_inline(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var)));
Debug_LogException_mAB3F4DC7297ED8FBB49DAA718B70E59A6B0171B0(L_11, NULL);
IL2CPP_POP_ACTIVE_EXCEPTION();
goto IL_004e;
}// end catch (depth: 1)
IL_004e:
{
int32_t L_12 = V_2;
V_2 = ((int32_t)il2cpp_codegen_add(L_12, 1));
}
IL_0053:
{
int32_t L_13 = V_2;
DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* L_14 = V_1;
NullCheck(L_14);
if ((((int32_t)L_13) < ((int32_t)((int32_t)(((RuntimeArray*)L_14)->max_length)))))
{
goto IL_001e;
}
}
{
}
IL_005a:
{
V_5 = (bool)1;
goto IL_005f;
}
IL_005f:
{
bool L_15 = V_5;
return L_15;
}
}
// System.Void UnityEngine.Application::Internal_ApplicationQuit()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_Internal_ApplicationQuit_m4E0E8DE66A2E435A1A4EFF21CBCD2132895AFF84 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_0 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___quitting_6;
V_0 = (bool)((!(((RuntimeObject*)(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0018;
}
}
{
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_2 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___quitting_6;
NullCheck(L_2);
Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline(L_2, NULL);
}
IL_0018:
{
return;
}
}
// System.Void UnityEngine.Application::Internal_ApplicationUnload()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_Internal_ApplicationUnload_mBACA14D6291E2FD79766019FBA0A48EBE16AFFAB (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_0 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___unloading_7;
V_0 = (bool)((!(((RuntimeObject*)(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0018;
}
}
{
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_2 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___unloading_7;
NullCheck(L_2);
Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline(L_2, NULL);
}
IL_0018:
{
return;
}
}
// System.Void UnityEngine.Application::InvokeOnBeforeRender()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_InvokeOnBeforeRender_mBD6251514058981E187B0D695C02CB00B983B963 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var);
BeforeRenderHelper_Invoke_mDBB6C0ECACC207FD3A4D354177C93AC24B2184B5(NULL);
return;
}
}
// System.Void UnityEngine.Application::InvokeFocusChanged(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_InvokeFocusChanged_m85307C7E83A7D2314E44CF0B505D1158B4A1D58A (bool ___0_focus, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_0 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___focusChanged_3;
V_0 = (bool)((!(((RuntimeObject*)(Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0019;
}
}
{
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_2 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___focusChanged_3;
bool L_3 = ___0_focus;
NullCheck(L_2);
Action_1_Invoke_m69C8773D6967F3B224777183E24EA621CE056F8F_inline(L_2, L_3, NULL);
}
IL_0019:
{
return;
}
}
// System.Void UnityEngine.Application::InvokeDeepLinkActivated(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_InvokeDeepLinkActivated_m9484D7A6C4CB0DD73B83D5F442FB5620CE9F1136 (String_t* ___0_url, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
Action_1_t3CB5D1A819C3ED3F99E9E39F890F18633253949A* L_0 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___deepLinkActivated_4;
V_0 = (bool)((!(((RuntimeObject*)(Action_1_t3CB5D1A819C3ED3F99E9E39F890F18633253949A*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0019;
}
}
{
Action_1_t3CB5D1A819C3ED3F99E9E39F890F18633253949A* L_2 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___deepLinkActivated_4;
String_t* L_3 = ___0_url;
NullCheck(L_2);
Action_1_Invoke_m690438AAE38F9762172E3AE0A33D0B42ACD35790_inline(L_2, L_3, NULL);
}
IL_0019:
{
return;
}
}
// System.Boolean UnityEngine.Application::get_isEditor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isEditor_mEAC51E3ACE6DCE438087FB14BD75A3C219D354D0 (const RuntimeMethod* method)
{
bool V_0 = false;
{
V_0 = (bool)0;
goto IL_0005;
}
IL_0005:
{
bool L_0 = V_0;
return L_0;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
void LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_Multicast(LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* __this, const RuntimeMethod* method)
{
il2cpp_array_size_t length = __this->___delegates_13->max_length;
Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
for (il2cpp_array_size_t i = 0; i < length; i++)
{
LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* currentDelegate = reinterpret_cast<LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F*>(delegatesToInvoke[i]);
typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
}
}
void LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_OpenInst(LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* __this, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(method);
}
void LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_OpenStatic(LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* __this, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(method);
}
void LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_OpenStaticInvoker(LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* __this, const RuntimeMethod* method)
{
InvokerActionInvoker0::Invoke(__this->___method_ptr_0, method, NULL);
}
void LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_ClosedStaticInvoker(LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* __this, const RuntimeMethod* method)
{
InvokerActionInvoker1< RuntimeObject* >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2);
}
IL2CPP_EXTERN_C void DelegatePInvokeWrapper_LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F (LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* __this, const RuntimeMethod* method)
{
typedef void (DEFAULT_CALL *PInvokeFunc)();
PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_reverse_pinvoke_function_ptr(__this));
// Native function invocation
il2cppPInvokeFunc();
}
// System.Void UnityEngine.Application/LowMemoryCallback::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LowMemoryCallback__ctor_m3B5E06F22A115B898C51A5C4B20166E2A92E0375 (LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
{
__this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method);
__this->___method_3 = ___1_method;
__this->___m_target_2 = ___0_object;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object);
int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method);
__this->___method_code_6 = (intptr_t)__this;
if (MethodIsStatic((RuntimeMethod*)___1_method))
{
bool isOpen = parameterCount == 0;
if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method))
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_OpenStaticInvoker;
else
__this->___invoke_impl_1 = (intptr_t)&LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_ClosedStaticInvoker;
else
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_OpenStatic;
else
{
__this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
__this->___method_code_6 = (intptr_t)__this->___m_target_2;
}
}
else
{
if (___0_object == NULL)
il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL);
__this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
__this->___method_code_6 = (intptr_t)__this->___m_target_2;
}
__this->___extra_arg_5 = (intptr_t)&LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_Multicast;
}
// System.Void UnityEngine.Application/LowMemoryCallback::Invoke()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708 (LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* __this, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
void LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_Multicast(LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* __this, String_t* ___0_condition, String_t* ___1_stackTrace, int32_t ___2_type, const RuntimeMethod* method)
{
il2cpp_array_size_t length = __this->___delegates_13->max_length;
Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
for (il2cpp_array_size_t i = 0; i < length; i++)
{
LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* currentDelegate = reinterpret_cast<LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413*>(delegatesToInvoke[i]);
typedef void (*FunctionPointerType) (RuntimeObject*, String_t*, String_t*, int32_t, const RuntimeMethod*);
((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, ___0_condition, ___1_stackTrace, ___2_type, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
}
}
void LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_OpenInst(LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* __this, String_t* ___0_condition, String_t* ___1_stackTrace, int32_t ___2_type, const RuntimeMethod* method)
{
NullCheck(___0_condition);
typedef void (*FunctionPointerType) (String_t*, String_t*, int32_t, const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(___0_condition, ___1_stackTrace, ___2_type, method);
}
void LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_OpenStatic(LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* __this, String_t* ___0_condition, String_t* ___1_stackTrace, int32_t ___2_type, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (String_t*, String_t*, int32_t, const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(___0_condition, ___1_stackTrace, ___2_type, method);
}
void LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_OpenStaticInvoker(LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* __this, String_t* ___0_condition, String_t* ___1_stackTrace, int32_t ___2_type, const RuntimeMethod* method)
{
InvokerActionInvoker3< String_t*, String_t*, int32_t >::Invoke(__this->___method_ptr_0, method, NULL, ___0_condition, ___1_stackTrace, ___2_type);
}
void LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_ClosedStaticInvoker(LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* __this, String_t* ___0_condition, String_t* ___1_stackTrace, int32_t ___2_type, const RuntimeMethod* method)
{
InvokerActionInvoker4< RuntimeObject*, String_t*, String_t*, int32_t >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___0_condition, ___1_stackTrace, ___2_type);
}
IL2CPP_EXTERN_C void DelegatePInvokeWrapper_LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413 (LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* __this, String_t* ___0_condition, String_t* ___1_stackTrace, int32_t ___2_type, const RuntimeMethod* method)
{
typedef void (DEFAULT_CALL *PInvokeFunc)(char*, char*, int32_t);
PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_reverse_pinvoke_function_ptr(__this));
// Marshaling of parameter '___0_condition' to native representation
char* ____0_condition_marshaled = NULL;
____0_condition_marshaled = il2cpp_codegen_marshal_string(___0_condition);
// Marshaling of parameter '___1_stackTrace' to native representation
char* ____1_stackTrace_marshaled = NULL;
____1_stackTrace_marshaled = il2cpp_codegen_marshal_string(___1_stackTrace);
// Native function invocation
il2cppPInvokeFunc(____0_condition_marshaled, ____1_stackTrace_marshaled, ___2_type);
// Marshaling cleanup of parameter '___0_condition' native representation
il2cpp_codegen_marshal_free(____0_condition_marshaled);
____0_condition_marshaled = NULL;
// Marshaling cleanup of parameter '___1_stackTrace' native representation
il2cpp_codegen_marshal_free(____1_stackTrace_marshaled);
____1_stackTrace_marshaled = NULL;
}
// System.Void UnityEngine.Application/LogCallback::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LogCallback__ctor_m327A4C69691F8A4B01D405858E48B8A7D9D2A79D (LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
{
__this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method);
__this->___method_3 = ___1_method;
__this->___m_target_2 = ___0_object;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object);
int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method);
__this->___method_code_6 = (intptr_t)__this;
if (MethodIsStatic((RuntimeMethod*)___1_method))
{
bool isOpen = parameterCount == 3;
if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method))
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_OpenStaticInvoker;
else
__this->___invoke_impl_1 = (intptr_t)&LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_ClosedStaticInvoker;
else
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_OpenStatic;
else
{
__this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
__this->___method_code_6 = (intptr_t)__this->___m_target_2;
}
}
else
{
bool isOpen = parameterCount == 2;
if (isOpen)
{
__this->___invoke_impl_1 = (intptr_t)&LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_OpenInst;
}
else
{
if (___0_object == NULL)
il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL);
__this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
__this->___method_code_6 = (intptr_t)__this->___m_target_2;
}
}
__this->___extra_arg_5 = (intptr_t)&LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_Multicast;
}
// System.Void UnityEngine.Application/LogCallback::Invoke(System.String,System.String,UnityEngine.LogType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47 (LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* __this, String_t* ___0_condition, String_t* ___1_stackTrace, int32_t ___2_type, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, String_t*, String_t*, int32_t, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_condition, ___1_stackTrace, ___2_type, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.LowerResBlitTexture::LowerResBlitTextureDontStripMe()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LowerResBlitTexture_LowerResBlitTextureDontStripMe_mEECB7042CAE059B760ABFEC12902030249248A8F (LowerResBlitTexture_tE2A75300156EA6A8D3E2D5525D8DB52D88128FE4* __this, const RuntimeMethod* method)
{
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.PreloadData::PreloadDataDontStripMe()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PreloadData_PreloadDataDontStripMe_mB4D9C8C36672A400FBE7E024C47E0FD152BABA02 (PreloadData_t49FDACFF753DB0A91B1BB707B8EE0B9375938613* __this, const RuntimeMethod* method)
{
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Transform::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform__ctor_mB597BB13F66ADC3B8A3D45A2ABDEC8C02B421B93 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
{
{
Component__ctor_m4319162A6E6B02301078C1233F6E7F4A3E735486(__this, NULL);
return;
}
}
// UnityEngine.Vector3 UnityEngine.Transform::get_position()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Transform_get_position_Injected_mC69C78EAC69F2912B161B5710E69F7D3DC30C815(__this, (&V_0), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.Transform::set_position(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_position_mA1A817124BB41B685043DED2A9BA48CDF37C4156 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
{
{
Transform_set_position_Injected_mD8E9699EA5FEBA7817BBBCB72F62BFDD26C14E33(__this, (&___0_value), NULL);
return;
}
}
// UnityEngine.Vector3 UnityEngine.Transform::get_localPosition()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_get_localPosition_mA9C86B990DF0685EA1061A120218993FDCC60A95 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Transform_get_localPosition_Injected_m4EA29DEBBB27D41E17E6F7469217B50B7594DF22(__this, (&V_0), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.Transform::set_localPosition(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localPosition_mDE1C997F7D79C0885210B7732B4BA50EE7D73134 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
{
{
Transform_set_localPosition_Injected_mB0AC6C9E6298454212FD390CB010ED9F5B0B075A(__this, (&___0_value), NULL);
return;
}
}
// UnityEngine.Vector3 UnityEngine.Transform::get_localEulerAngles()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_get_localEulerAngles_m358AA9AE8FA24FD1BB7842D231C8644D1C2910C6 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
memset((&V_0), 0, sizeof(V_0));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_1;
memset((&V_1), 0, sizeof(V_1));
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0;
L_0 = Transform_get_localRotation_mD53D37611A5DAE93EC6C7BBCAC337408C5CACA77(__this, NULL);
V_0 = L_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Quaternion_get_eulerAngles_m2DB5158B5C3A71FD60FC8A6EE43D3AAA1CFED122_inline((&V_0), NULL);
V_1 = L_1;
goto IL_0012;
}
IL_0012:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = V_1;
return L_2;
}
}
// System.Void UnityEngine.Transform::set_localEulerAngles(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localEulerAngles_m0458551662A1A51FDCA4C0417282B25D391661DF (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
{
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1;
L_1 = Quaternion_Euler_m5BCCC19216CFAD2426F15BC51A30421880D27B73_inline(L_0, NULL);
Transform_set_localRotation_mAB4A011D134BA58AB780BECC0025CA65F16185FA(__this, L_1, NULL);
return;
}
}
// UnityEngine.Vector3 UnityEngine.Transform::get_up()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_get_up_mE47A9D9D96422224DD0539AA5524DA5440145BB2 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0;
L_0 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(__this, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Vector3_get_up_m128AF3FDC820BF59D5DE86D973E7DE3F20C3AEBA_inline(NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
L_2 = Quaternion_op_Multiply_mE1EBA73F9173432B50F8F17CE8190C5A7986FB8C(L_0, L_1, NULL);
V_0 = L_2;
goto IL_0014;
}
IL_0014:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = V_0;
return L_3;
}
}
// System.Void UnityEngine.Transform::set_up(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_up_m1FBA5A97E5057747AC027AD5897EDE80A554D554 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
{
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
L_0 = Vector3_get_up_m128AF3FDC820BF59D5DE86D973E7DE3F20C3AEBA_inline(NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___0_value;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_2;
L_2 = Quaternion_FromToRotation_mCB3100F93637E72455388B901C36EF8A25DFDB9A(L_0, L_1, NULL);
Transform_set_rotation_m61340DE74726CF0F9946743A727C4D444397331D(__this, L_2, NULL);
return;
}
}
// UnityEngine.Vector3 UnityEngine.Transform::get_forward()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_get_forward_mFCFACF7165FDAB21E80E384C494DF278386CEE2F (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0;
L_0 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(__this, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Vector3_get_forward_mAA55A7034304DF8B2152EAD49AE779FC4CA2EB4A_inline(NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
L_2 = Quaternion_op_Multiply_mE1EBA73F9173432B50F8F17CE8190C5A7986FB8C(L_0, L_1, NULL);
V_0 = L_2;
goto IL_0014;
}
IL_0014:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = V_0;
return L_3;
}
}
// System.Void UnityEngine.Transform::set_forward(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_forward_mA178B5CF4F0F6133F9AF8ED3A4ECD2C604C60C26 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
{
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1;
L_1 = Quaternion_LookRotation_mDB2CCA75B8E1AB98104F2A6E1A1EA57D0D1298D7(L_0, NULL);
Transform_set_rotation_m61340DE74726CF0F9946743A727C4D444397331D(__this, L_1, NULL);
return;
}
}
// UnityEngine.Quaternion UnityEngine.Transform::get_rotation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Transform_get_rotation_Injected_m6532D51417F17B804F56FC809B833F3BE524F0FC(__this, (&V_0), NULL);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.Transform::set_rotation(UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_rotation_m61340DE74726CF0F9946743A727C4D444397331D (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_value, const RuntimeMethod* method)
{
{
Transform_set_rotation_Injected_m0CC3E1F4A5E72DC8B5496E9248064C91BE70C20C(__this, (&___0_value), NULL);
return;
}
}
// UnityEngine.Quaternion UnityEngine.Transform::get_localRotation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Transform_get_localRotation_mD53D37611A5DAE93EC6C7BBCAC337408C5CACA77 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Transform_get_localRotation_Injected_m1597F48A85A1F4FFDC4597B66906CC45A0F3A1A1(__this, (&V_0), NULL);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.Transform::set_localRotation(UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localRotation_mAB4A011D134BA58AB780BECC0025CA65F16185FA (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_value, const RuntimeMethod* method)
{
{
Transform_set_localRotation_Injected_m7F19BC3A69E968FF240368F65E095082A9253B53(__this, (&___0_value), NULL);
return;
}
}
// UnityEngine.Vector3 UnityEngine.Transform::get_localScale()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_get_localScale_m804A002A53A645CDFCD15BB0F37209162720363F (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Transform_get_localScale_Injected_m39985DA5D17EF46D4E8858AA98AF498BCC8A99D9(__this, (&V_0), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.Transform::set_localScale(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localScale_mBA79E811BAF6C47B80FF76414C12B47B3CD03633 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
{
{
Transform_set_localScale_Injected_m4ECD0F3FCC76D0B0FE5CE13E8B4BBB06489C44F2(__this, (&___0_value), NULL);
return;
}
}
// UnityEngine.Transform UnityEngine.Transform::get_parent()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Transform_get_parent_m65354E28A4C94EC00EBCF03532F7B0718380791E (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
{
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* V_0 = NULL;
{
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0;
L_0 = Transform_get_parentInternal_mADE30238BECA9CDE15FB84E208FB5C6FDC31C14E(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Transform::set_parent(UnityEngine.Transform)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_parent_m9BD5E563B539DD5BEC342736B03F97B38A243234 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_value, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral98C55E7A7C071EA8A05E8C48E89F639E27B2A222);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
V_0 = (bool)((!(((RuntimeObject*)(RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*)((RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*)IsInstSealed((RuntimeObject*)__this, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_0 = V_0;
if (!L_0)
{
goto IL_001a;
}
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogWarning_m23033D7E2F0F298BE465B7F3A63CDF40A4EB70EB(_stringLiteral98C55E7A7C071EA8A05E8C48E89F639E27B2A222, __this, NULL);
}
IL_001a:
{
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_1 = ___0_value;
Transform_set_parentInternal_m7AC9FA19DF51534D5E83CB8B495CDC11BA17E979(__this, L_1, NULL);
return;
}
}
// UnityEngine.Transform UnityEngine.Transform::get_parentInternal()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Transform_get_parentInternal_mADE30238BECA9CDE15FB84E208FB5C6FDC31C14E (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
{
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* V_0 = NULL;
{
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0;
L_0 = Transform_GetParent_m0DDE14F6AA36850AAEB05B13AB8B18CB02BA875B(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Transform::set_parentInternal(UnityEngine.Transform)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_parentInternal_m7AC9FA19DF51534D5E83CB8B495CDC11BA17E979 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_value, const RuntimeMethod* method)
{
{
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0 = ___0_value;
Transform_SetParent_m6677538B60246D958DD91F931C50F969CCBB5250(__this, L_0, NULL);
return;
}
}
// UnityEngine.Transform UnityEngine.Transform::GetParent()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Transform_GetParent_m0DDE14F6AA36850AAEB05B13AB8B18CB02BA875B (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
{
typedef Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* (*Transform_GetParent_m0DDE14F6AA36850AAEB05B13AB8B18CB02BA875B_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*);
static Transform_GetParent_m0DDE14F6AA36850AAEB05B13AB8B18CB02BA875B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_GetParent_m0DDE14F6AA36850AAEB05B13AB8B18CB02BA875B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::GetParent()");
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetParent_m6677538B60246D958DD91F931C50F969CCBB5250 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_p, const RuntimeMethod* method)
{
{
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0 = ___0_p;
Transform_SetParent_m9BDD7B7476714B2D7919B10BDC22CE75C0A0A195(__this, L_0, (bool)1, NULL);
return;
}
}
// System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetParent_m9BDD7B7476714B2D7919B10BDC22CE75C0A0A195 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_parent, bool ___1_worldPositionStays, const RuntimeMethod* method)
{
typedef void (*Transform_SetParent_m9BDD7B7476714B2D7919B10BDC22CE75C0A0A195_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, bool);
static Transform_SetParent_m9BDD7B7476714B2D7919B10BDC22CE75C0A0A195_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_SetParent_m9BDD7B7476714B2D7919B10BDC22CE75C0A0A195_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::SetParent(UnityEngine.Transform,System.Boolean)");
_il2cpp_icall_func(__this, ___0_parent, ___1_worldPositionStays);
}
// UnityEngine.Matrix4x4 UnityEngine.Transform::get_worldToLocalMatrix()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Transform_get_worldToLocalMatrix_mB633C122A01BCE8E51B10B8B8CB95F580750B3F1 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Transform_get_worldToLocalMatrix_Injected_mDBC9452FF28DF93AA1F7DF84AF1526F08E160963(__this, (&V_0), NULL);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Matrix4x4 UnityEngine.Transform::get_localToWorldMatrix()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Transform_get_localToWorldMatrix_m5D35188766856338DD21DE756F42277C21719E6D (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Transform_get_localToWorldMatrix_Injected_m17F83E29C6BC4F3C9891D9F7FF6F2059E09BB21D(__this, (&V_0), NULL);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.Transform::SetPositionAndRotation(UnityEngine.Vector3,UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetPositionAndRotation_m418859BF59086EEAA084FFD6F258A43FAB408F5A (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_position, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_rotation, const RuntimeMethod* method)
{
{
Transform_SetPositionAndRotation_Injected_m1378C65BD26A5C2C235CBDC7F36988E30485ECC3(__this, (&___0_position), (&___1_rotation), NULL);
return;
}
}
// System.Void UnityEngine.Transform::Translate(UnityEngine.Vector3,UnityEngine.Space)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Translate_m4A9E3D8836586E7562F6A18EBF5F5B6089D8B649 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_translation, int32_t ___1_relativeTo, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0 = ___1_relativeTo;
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_001e;
}
}
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
L_2 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(__this, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___0_translation;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
L_4 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_2, L_3, NULL);
Transform_set_position_mA1A817124BB41B685043DED2A9BA48CDF37C4156(__this, L_4, NULL);
goto IL_0037;
}
IL_001e:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5;
L_5 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(__this, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_translation;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7;
L_7 = Transform_TransformDirection_m9BE1261DF2D48B7A4A27D31EE24D2D97F89E7757(__this, L_6, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8;
L_8 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_5, L_7, NULL);
Transform_set_position_mA1A817124BB41B685043DED2A9BA48CDF37C4156(__this, L_8, NULL);
}
IL_0037:
{
return;
}
}
// System.Void UnityEngine.Transform::Rotate(UnityEngine.Vector3,UnityEngine.Space)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Rotate_mAE711E1B1F639FDBA7B456E1E1B35DB90EEB737A (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_eulers, int32_t ___1_relativeTo, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_eulers;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___0_eulers;
float L_3 = L_2.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_eulers;
float L_5 = L_4.___z_4;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_6;
L_6 = Quaternion_Euler_m9262AB29E3E9CE94EF71051F38A28E82AEC73F90_inline(L_1, L_3, L_5, NULL);
V_0 = L_6;
int32_t L_7 = ___1_relativeTo;
V_1 = (bool)((((int32_t)L_7) == ((int32_t)1))? 1 : 0);
bool L_8 = V_1;
if (!L_8)
{
goto IL_0036;
}
}
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_9;
L_9 = Transform_get_localRotation_mD53D37611A5DAE93EC6C7BBCAC337408C5CACA77(__this, NULL);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_10 = V_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_11;
L_11 = Quaternion_op_Multiply_mCB375FCCC12A2EC8F9EB824A1BFB4453B58C2012_inline(L_9, L_10, NULL);
Transform_set_localRotation_mAB4A011D134BA58AB780BECC0025CA65F16185FA(__this, L_11, NULL);
goto IL_0066;
}
IL_0036:
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_12;
L_12 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(__this, NULL);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_13;
L_13 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(__this, NULL);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_14;
L_14 = Quaternion_Inverse_mD9C060AC626A7B406F4984AC98F8358DC89EF512(L_13, NULL);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_15 = V_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_16;
L_16 = Quaternion_op_Multiply_mCB375FCCC12A2EC8F9EB824A1BFB4453B58C2012_inline(L_14, L_15, NULL);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_17;
L_17 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(__this, NULL);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_18;
L_18 = Quaternion_op_Multiply_mCB375FCCC12A2EC8F9EB824A1BFB4453B58C2012_inline(L_16, L_17, NULL);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_19;
L_19 = Quaternion_op_Multiply_mCB375FCCC12A2EC8F9EB824A1BFB4453B58C2012_inline(L_12, L_18, NULL);
Transform_set_rotation_m61340DE74726CF0F9946743A727C4D444397331D(__this, L_19, NULL);
}
IL_0066:
{
return;
}
}
// System.Void UnityEngine.Transform::Rotate(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Rotate_m2A308205498AFEEA3DF784B1C86E4F7C126CA2EE (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_eulers, const RuntimeMethod* method)
{
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_eulers;
Transform_Rotate_mAE711E1B1F639FDBA7B456E1E1B35DB90EEB737A(__this, L_0, 1, NULL);
return;
}
}
// System.Void UnityEngine.Transform::Rotate(System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Rotate_m7EA47AD57F43D478CCB0523D179950EE49CDA3E2 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, float ___0_xAngle, float ___1_yAngle, float ___2_zAngle, const RuntimeMethod* method)
{
{
float L_0 = ___0_xAngle;
float L_1 = ___1_yAngle;
float L_2 = ___2_zAngle;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
memset((&L_3), 0, sizeof(L_3));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL);
Transform_Rotate_mAE711E1B1F639FDBA7B456E1E1B35DB90EEB737A(__this, L_3, 1, NULL);
return;
}
}
// System.Void UnityEngine.Transform::LookAt(UnityEngine.Transform)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_LookAt_mA8567593181FD78BBDC2AF29AD99F93BDB2976B2 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_target, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0 = ___0_target;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_001d;
}
}
{
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_3 = ___0_target;
NullCheck(L_3);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
L_4 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_3, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5;
L_5 = Vector3_get_up_m128AF3FDC820BF59D5DE86D973E7DE3F20C3AEBA_inline(NULL);
Transform_LookAt_mBD38EDB5E915C5DA6C5A79D191DEE2C826A9FC2C(__this, L_4, L_5, NULL);
}
IL_001d:
{
return;
}
}
// System.Void UnityEngine.Transform::LookAt(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_LookAt_mBD38EDB5E915C5DA6C5A79D191DEE2C826A9FC2C (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_worldPosition, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_worldUp, const RuntimeMethod* method)
{
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_worldPosition;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___1_worldUp;
Transform_Internal_LookAt_m336FFC351DF1537B11EE28EB7B6161880949F3DD(__this, L_0, L_1, NULL);
return;
}
}
// System.Void UnityEngine.Transform::Internal_LookAt(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Internal_LookAt_m336FFC351DF1537B11EE28EB7B6161880949F3DD (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_worldPosition, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_worldUp, const RuntimeMethod* method)
{
{
Transform_Internal_LookAt_Injected_m4B931A0A76B0F7E214E223B6DDBAAE0D0D7375E9(__this, (&___0_worldPosition), (&___1_worldUp), NULL);
return;
}
}
// UnityEngine.Vector3 UnityEngine.Transform::TransformDirection(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_TransformDirection_m9BE1261DF2D48B7A4A27D31EE24D2D97F89E7757 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_direction, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Transform_TransformDirection_Injected_m3AC04BE74AF474A446E6AD65B1C086E30373A214(__this, (&___0_direction), (&V_0), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Vector3 UnityEngine.Transform::TransformDirection(System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_TransformDirection_m9C397BCD37FEFEDDE923D38FDCBC9DDC517AE5C3 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = ___0_x;
float L_1 = ___1_y;
float L_2 = ___2_z;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
memset((&L_3), 0, sizeof(L_3));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
L_4 = Transform_TransformDirection_m9BE1261DF2D48B7A4A27D31EE24D2D97F89E7757(__this, L_3, NULL);
V_0 = L_4;
goto IL_0012;
}
IL_0012:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = V_0;
return L_5;
}
}
// UnityEngine.Vector3 UnityEngine.Transform::TransformPoint(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_TransformPoint_m05BFF013DB830D7BFE44A007703694AE1062EE44 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_position, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Transform_TransformPoint_Injected_mC39341E3D842D1AEAF3DE2496BD9CCDE6087D65E(__this, (&___0_position), (&V_0), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Vector3 UnityEngine.Transform::InverseTransformPoint(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_InverseTransformPoint_m18CD395144D9C78F30E15A5B82B6670E792DBA5D (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_position, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Transform_InverseTransformPoint_Injected_m6F7266D1FD453F86081B7286C0848DF8F32593A6(__this, (&___0_position), (&V_0), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Transform UnityEngine.Transform::get_root()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Transform_get_root_m3AE09E7A2C0B2C4A649570498F25E4B4F69A1284 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
{
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* V_0 = NULL;
{
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0;
L_0 = Transform_GetRoot_m133D7CE74DD71FC938D3AC0A0DDB60CDC7D2FDE3(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_1 = V_0;
return L_1;
}
}
// UnityEngine.Transform UnityEngine.Transform::GetRoot()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Transform_GetRoot_m133D7CE74DD71FC938D3AC0A0DDB60CDC7D2FDE3 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
{
typedef Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* (*Transform_GetRoot_m133D7CE74DD71FC938D3AC0A0DDB60CDC7D2FDE3_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*);
static Transform_GetRoot_m133D7CE74DD71FC938D3AC0A0DDB60CDC7D2FDE3_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_GetRoot_m133D7CE74DD71FC938D3AC0A0DDB60CDC7D2FDE3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::GetRoot()");
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Int32 UnityEngine.Transform::get_childCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Transform_get_childCount_mE9C29C702AB662CC540CA053EDE48BDAFA35B4B0 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
{
typedef int32_t (*Transform_get_childCount_mE9C29C702AB662CC540CA053EDE48BDAFA35B4B0_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*);
static Transform_get_childCount_mE9C29C702AB662CC540CA053EDE48BDAFA35B4B0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_get_childCount_mE9C29C702AB662CC540CA053EDE48BDAFA35B4B0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_childCount()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Transform::SetAsFirstSibling()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetAsFirstSibling_mBE0D0E76099F829466DC2FBD71ACFCF3C8EC03BD (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
{
typedef void (*Transform_SetAsFirstSibling_mBE0D0E76099F829466DC2FBD71ACFCF3C8EC03BD_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*);
static Transform_SetAsFirstSibling_mBE0D0E76099F829466DC2FBD71ACFCF3C8EC03BD_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_SetAsFirstSibling_mBE0D0E76099F829466DC2FBD71ACFCF3C8EC03BD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::SetAsFirstSibling()");
_il2cpp_icall_func(__this);
}
// UnityEngine.Vector3 UnityEngine.Transform::get_lossyScale()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_get_lossyScale_mFF740DA4BE1489C6882CD2F3A37B7321176E5D07 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Transform_get_lossyScale_Injected_mDCE0BE28BAC6A6A89056535B481A6F84C36E8F68(__this, (&V_0), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0;
return L_0;
}
}
// System.Boolean UnityEngine.Transform::IsChildOf(UnityEngine.Transform)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Transform_IsChildOf_mFE071BE1E775E825401FE0A9B9BE49E39D256CEA (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_parent, const RuntimeMethod* method)
{
typedef bool (*Transform_IsChildOf_mFE071BE1E775E825401FE0A9B9BE49E39D256CEA_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*);
static Transform_IsChildOf_mFE071BE1E775E825401FE0A9B9BE49E39D256CEA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_IsChildOf_mFE071BE1E775E825401FE0A9B9BE49E39D256CEA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::IsChildOf(UnityEngine.Transform)");
bool icallRetVal = _il2cpp_icall_func(__this, ___0_parent);
return icallRetVal;
}
// System.Void UnityEngine.Transform::set_hasChanged(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_hasChanged_mCE980898F6D52F81E7E6B772DCA89E13A15870AE (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, bool ___0_value, const RuntimeMethod* method)
{
typedef void (*Transform_set_hasChanged_mCE980898F6D52F81E7E6B772DCA89E13A15870AE_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, bool);
static Transform_set_hasChanged_mCE980898F6D52F81E7E6B772DCA89E13A15870AE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_set_hasChanged_mCE980898F6D52F81E7E6B772DCA89E13A15870AE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::set_hasChanged(System.Boolean)");
_il2cpp_icall_func(__this, ___0_value);
}
// System.Collections.IEnumerator UnityEngine.Transform::GetEnumerator()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Transform_GetEnumerator_mA7E1C882ACA0C33E284711CD09971DEA3FFEF404 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_tC0475E6DE81743B1C09E730F80CEA00402FC21E1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
RuntimeObject* V_0 = NULL;
{
Enumerator_tC0475E6DE81743B1C09E730F80CEA00402FC21E1* L_0 = (Enumerator_tC0475E6DE81743B1C09E730F80CEA00402FC21E1*)il2cpp_codegen_object_new(Enumerator_tC0475E6DE81743B1C09E730F80CEA00402FC21E1_il2cpp_TypeInfo_var);
NullCheck(L_0);
Enumerator__ctor_m83A956CC6A8C1F2318C7660553BAD2D2B25AD71A(L_0, __this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
RuntimeObject* L_1 = V_0;
return L_1;
}
}
// UnityEngine.Transform UnityEngine.Transform::GetChild(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Transform_GetChild_mE686DF0C7AAC1F7AEF356967B1C04D8B8E240EAF (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, int32_t ___0_index, const RuntimeMethod* method)
{
typedef Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* (*Transform_GetChild_mE686DF0C7AAC1F7AEF356967B1C04D8B8E240EAF_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, int32_t);
static Transform_GetChild_mE686DF0C7AAC1F7AEF356967B1C04D8B8E240EAF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_GetChild_mE686DF0C7AAC1F7AEF356967B1C04D8B8E240EAF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::GetChild(System.Int32)");
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* icallRetVal = _il2cpp_icall_func(__this, ___0_index);
return icallRetVal;
}
// System.Void UnityEngine.Transform::get_position_Injected(UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_position_Injected_mC69C78EAC69F2912B161B5710E69F7D3DC30C815 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_ret, const RuntimeMethod* method)
{
typedef void (*Transform_get_position_Injected_mC69C78EAC69F2912B161B5710E69F7D3DC30C815_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
static Transform_get_position_Injected_mC69C78EAC69F2912B161B5710E69F7D3DC30C815_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_get_position_Injected_mC69C78EAC69F2912B161B5710E69F7D3DC30C815_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_position_Injected(UnityEngine.Vector3&)");
_il2cpp_icall_func(__this, ___0_ret);
}
// System.Void UnityEngine.Transform::set_position_Injected(UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_position_Injected_mD8E9699EA5FEBA7817BBBCB72F62BFDD26C14E33 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_value, const RuntimeMethod* method)
{
typedef void (*Transform_set_position_Injected_mD8E9699EA5FEBA7817BBBCB72F62BFDD26C14E33_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
static Transform_set_position_Injected_mD8E9699EA5FEBA7817BBBCB72F62BFDD26C14E33_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_set_position_Injected_mD8E9699EA5FEBA7817BBBCB72F62BFDD26C14E33_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::set_position_Injected(UnityEngine.Vector3&)");
_il2cpp_icall_func(__this, ___0_value);
}
// System.Void UnityEngine.Transform::get_localPosition_Injected(UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localPosition_Injected_m4EA29DEBBB27D41E17E6F7469217B50B7594DF22 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_ret, const RuntimeMethod* method)
{
typedef void (*Transform_get_localPosition_Injected_m4EA29DEBBB27D41E17E6F7469217B50B7594DF22_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
static Transform_get_localPosition_Injected_m4EA29DEBBB27D41E17E6F7469217B50B7594DF22_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_get_localPosition_Injected_m4EA29DEBBB27D41E17E6F7469217B50B7594DF22_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_localPosition_Injected(UnityEngine.Vector3&)");
_il2cpp_icall_func(__this, ___0_ret);
}
// System.Void UnityEngine.Transform::set_localPosition_Injected(UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localPosition_Injected_mB0AC6C9E6298454212FD390CB010ED9F5B0B075A (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_value, const RuntimeMethod* method)
{
typedef void (*Transform_set_localPosition_Injected_mB0AC6C9E6298454212FD390CB010ED9F5B0B075A_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
static Transform_set_localPosition_Injected_mB0AC6C9E6298454212FD390CB010ED9F5B0B075A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_set_localPosition_Injected_mB0AC6C9E6298454212FD390CB010ED9F5B0B075A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::set_localPosition_Injected(UnityEngine.Vector3&)");
_il2cpp_icall_func(__this, ___0_value);
}
// System.Void UnityEngine.Transform::get_rotation_Injected(UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_rotation_Injected_m6532D51417F17B804F56FC809B833F3BE524F0FC (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___0_ret, const RuntimeMethod* method)
{
typedef void (*Transform_get_rotation_Injected_m6532D51417F17B804F56FC809B833F3BE524F0FC_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*);
static Transform_get_rotation_Injected_m6532D51417F17B804F56FC809B833F3BE524F0FC_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_get_rotation_Injected_m6532D51417F17B804F56FC809B833F3BE524F0FC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_rotation_Injected(UnityEngine.Quaternion&)");
_il2cpp_icall_func(__this, ___0_ret);
}
// System.Void UnityEngine.Transform::set_rotation_Injected(UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_rotation_Injected_m0CC3E1F4A5E72DC8B5496E9248064C91BE70C20C (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___0_value, const RuntimeMethod* method)
{
typedef void (*Transform_set_rotation_Injected_m0CC3E1F4A5E72DC8B5496E9248064C91BE70C20C_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*);
static Transform_set_rotation_Injected_m0CC3E1F4A5E72DC8B5496E9248064C91BE70C20C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_set_rotation_Injected_m0CC3E1F4A5E72DC8B5496E9248064C91BE70C20C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::set_rotation_Injected(UnityEngine.Quaternion&)");
_il2cpp_icall_func(__this, ___0_value);
}
// System.Void UnityEngine.Transform::get_localRotation_Injected(UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localRotation_Injected_m1597F48A85A1F4FFDC4597B66906CC45A0F3A1A1 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___0_ret, const RuntimeMethod* method)
{
typedef void (*Transform_get_localRotation_Injected_m1597F48A85A1F4FFDC4597B66906CC45A0F3A1A1_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*);
static Transform_get_localRotation_Injected_m1597F48A85A1F4FFDC4597B66906CC45A0F3A1A1_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_get_localRotation_Injected_m1597F48A85A1F4FFDC4597B66906CC45A0F3A1A1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_localRotation_Injected(UnityEngine.Quaternion&)");
_il2cpp_icall_func(__this, ___0_ret);
}
// System.Void UnityEngine.Transform::set_localRotation_Injected(UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localRotation_Injected_m7F19BC3A69E968FF240368F65E095082A9253B53 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___0_value, const RuntimeMethod* method)
{
typedef void (*Transform_set_localRotation_Injected_m7F19BC3A69E968FF240368F65E095082A9253B53_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*);
static Transform_set_localRotation_Injected_m7F19BC3A69E968FF240368F65E095082A9253B53_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_set_localRotation_Injected_m7F19BC3A69E968FF240368F65E095082A9253B53_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::set_localRotation_Injected(UnityEngine.Quaternion&)");
_il2cpp_icall_func(__this, ___0_value);
}
// System.Void UnityEngine.Transform::get_localScale_Injected(UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localScale_Injected_m39985DA5D17EF46D4E8858AA98AF498BCC8A99D9 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_ret, const RuntimeMethod* method)
{
typedef void (*Transform_get_localScale_Injected_m39985DA5D17EF46D4E8858AA98AF498BCC8A99D9_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
static Transform_get_localScale_Injected_m39985DA5D17EF46D4E8858AA98AF498BCC8A99D9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_get_localScale_Injected_m39985DA5D17EF46D4E8858AA98AF498BCC8A99D9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_localScale_Injected(UnityEngine.Vector3&)");
_il2cpp_icall_func(__this, ___0_ret);
}
// System.Void UnityEngine.Transform::set_localScale_Injected(UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localScale_Injected_m4ECD0F3FCC76D0B0FE5CE13E8B4BBB06489C44F2 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_value, const RuntimeMethod* method)
{
typedef void (*Transform_set_localScale_Injected_m4ECD0F3FCC76D0B0FE5CE13E8B4BBB06489C44F2_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
static Transform_set_localScale_Injected_m4ECD0F3FCC76D0B0FE5CE13E8B4BBB06489C44F2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_set_localScale_Injected_m4ECD0F3FCC76D0B0FE5CE13E8B4BBB06489C44F2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::set_localScale_Injected(UnityEngine.Vector3&)");
_il2cpp_icall_func(__this, ___0_value);
}
// System.Void UnityEngine.Transform::get_worldToLocalMatrix_Injected(UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_worldToLocalMatrix_Injected_mDBC9452FF28DF93AA1F7DF84AF1526F08E160963 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_ret, const RuntimeMethod* method)
{
typedef void (*Transform_get_worldToLocalMatrix_Injected_mDBC9452FF28DF93AA1F7DF84AF1526F08E160963_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
static Transform_get_worldToLocalMatrix_Injected_mDBC9452FF28DF93AA1F7DF84AF1526F08E160963_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_get_worldToLocalMatrix_Injected_mDBC9452FF28DF93AA1F7DF84AF1526F08E160963_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_worldToLocalMatrix_Injected(UnityEngine.Matrix4x4&)");
_il2cpp_icall_func(__this, ___0_ret);
}
// System.Void UnityEngine.Transform::get_localToWorldMatrix_Injected(UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localToWorldMatrix_Injected_m17F83E29C6BC4F3C9891D9F7FF6F2059E09BB21D (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_ret, const RuntimeMethod* method)
{
typedef void (*Transform_get_localToWorldMatrix_Injected_m17F83E29C6BC4F3C9891D9F7FF6F2059E09BB21D_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
static Transform_get_localToWorldMatrix_Injected_m17F83E29C6BC4F3C9891D9F7FF6F2059E09BB21D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_get_localToWorldMatrix_Injected_m17F83E29C6BC4F3C9891D9F7FF6F2059E09BB21D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_localToWorldMatrix_Injected(UnityEngine.Matrix4x4&)");
_il2cpp_icall_func(__this, ___0_ret);
}
// System.Void UnityEngine.Transform::SetPositionAndRotation_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetPositionAndRotation_Injected_m1378C65BD26A5C2C235CBDC7F36988E30485ECC3 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_position, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___1_rotation, const RuntimeMethod* method)
{
typedef void (*Transform_SetPositionAndRotation_Injected_m1378C65BD26A5C2C235CBDC7F36988E30485ECC3_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*);
static Transform_SetPositionAndRotation_Injected_m1378C65BD26A5C2C235CBDC7F36988E30485ECC3_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_SetPositionAndRotation_Injected_m1378C65BD26A5C2C235CBDC7F36988E30485ECC3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::SetPositionAndRotation_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&)");
_il2cpp_icall_func(__this, ___0_position, ___1_rotation);
}
// System.Void UnityEngine.Transform::Internal_LookAt_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Internal_LookAt_Injected_m4B931A0A76B0F7E214E223B6DDBAAE0D0D7375E9 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_worldPosition, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_worldUp, const RuntimeMethod* method)
{
typedef void (*Transform_Internal_LookAt_Injected_m4B931A0A76B0F7E214E223B6DDBAAE0D0D7375E9_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
static Transform_Internal_LookAt_Injected_m4B931A0A76B0F7E214E223B6DDBAAE0D0D7375E9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_Internal_LookAt_Injected_m4B931A0A76B0F7E214E223B6DDBAAE0D0D7375E9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::Internal_LookAt_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)");
_il2cpp_icall_func(__this, ___0_worldPosition, ___1_worldUp);
}
// System.Void UnityEngine.Transform::TransformDirection_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_TransformDirection_Injected_m3AC04BE74AF474A446E6AD65B1C086E30373A214 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_direction, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_ret, const RuntimeMethod* method)
{
typedef void (*Transform_TransformDirection_Injected_m3AC04BE74AF474A446E6AD65B1C086E30373A214_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
static Transform_TransformDirection_Injected_m3AC04BE74AF474A446E6AD65B1C086E30373A214_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_TransformDirection_Injected_m3AC04BE74AF474A446E6AD65B1C086E30373A214_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::TransformDirection_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)");
_il2cpp_icall_func(__this, ___0_direction, ___1_ret);
}
// System.Void UnityEngine.Transform::TransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_TransformPoint_Injected_mC39341E3D842D1AEAF3DE2496BD9CCDE6087D65E (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_position, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_ret, const RuntimeMethod* method)
{
typedef void (*Transform_TransformPoint_Injected_mC39341E3D842D1AEAF3DE2496BD9CCDE6087D65E_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
static Transform_TransformPoint_Injected_mC39341E3D842D1AEAF3DE2496BD9CCDE6087D65E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_TransformPoint_Injected_mC39341E3D842D1AEAF3DE2496BD9CCDE6087D65E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::TransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)");
_il2cpp_icall_func(__this, ___0_position, ___1_ret);
}
// System.Void UnityEngine.Transform::InverseTransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_InverseTransformPoint_Injected_m6F7266D1FD453F86081B7286C0848DF8F32593A6 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_position, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_ret, const RuntimeMethod* method)
{
typedef void (*Transform_InverseTransformPoint_Injected_m6F7266D1FD453F86081B7286C0848DF8F32593A6_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
static Transform_InverseTransformPoint_Injected_m6F7266D1FD453F86081B7286C0848DF8F32593A6_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_InverseTransformPoint_Injected_m6F7266D1FD453F86081B7286C0848DF8F32593A6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::InverseTransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)");
_il2cpp_icall_func(__this, ___0_position, ___1_ret);
}
// System.Void UnityEngine.Transform::get_lossyScale_Injected(UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_lossyScale_Injected_mDCE0BE28BAC6A6A89056535B481A6F84C36E8F68 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_ret, const RuntimeMethod* method)
{
typedef void (*Transform_get_lossyScale_Injected_mDCE0BE28BAC6A6A89056535B481A6F84C36E8F68_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
static Transform_get_lossyScale_Injected_mDCE0BE28BAC6A6A89056535B481A6F84C36E8F68_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_get_lossyScale_Injected_mDCE0BE28BAC6A6A89056535B481A6F84C36E8F68_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_lossyScale_Injected(UnityEngine.Vector3&)");
_il2cpp_icall_func(__this, ___0_ret);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Transform/Enumerator::.ctor(UnityEngine.Transform)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator__ctor_m83A956CC6A8C1F2318C7660553BAD2D2B25AD71A (Enumerator_tC0475E6DE81743B1C09E730F80CEA00402FC21E1* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_outer, const RuntimeMethod* method)
{
{
__this->___currentIndex_1 = (-1);
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0 = ___0_outer;
__this->___outer_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___outer_0), (void*)L_0);
return;
}
}
// System.Object UnityEngine.Transform/Enumerator::get_Current()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Enumerator_get_Current_m4732420B5A80C615B7CA373E750542E7F91D93DF (Enumerator_tC0475E6DE81743B1C09E730F80CEA00402FC21E1* __this, const RuntimeMethod* method)
{
RuntimeObject* V_0 = NULL;
{
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0 = __this->___outer_0;
int32_t L_1 = __this->___currentIndex_1;
NullCheck(L_0);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_2;
L_2 = Transform_GetChild_mE686DF0C7AAC1F7AEF356967B1C04D8B8E240EAF(L_0, L_1, NULL);
V_0 = L_2;
goto IL_0015;
}
IL_0015:
{
RuntimeObject* L_3 = V_0;
return L_3;
}
}
// System.Boolean UnityEngine.Transform/Enumerator::MoveNext()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_mCC9D1D19DCDF3F54E1FFC2798D073C01C202D984 (Enumerator_tC0475E6DE81743B1C09E730F80CEA00402FC21E1* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
bool V_2 = false;
{
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0 = __this->___outer_0;
NullCheck(L_0);
int32_t L_1;
L_1 = Transform_get_childCount_mE9C29C702AB662CC540CA053EDE48BDAFA35B4B0(L_0, NULL);
V_0 = L_1;
int32_t L_2 = __this->___currentIndex_1;
V_1 = ((int32_t)il2cpp_codegen_add(L_2, 1));
int32_t L_3 = V_1;
__this->___currentIndex_1 = L_3;
int32_t L_4 = V_1;
int32_t L_5 = V_0;
V_2 = (bool)((((int32_t)L_4) < ((int32_t)L_5))? 1 : 0);
goto IL_0024;
}
IL_0024:
{
bool L_6 = V_2;
return L_6;
}
}
// System.Void UnityEngine.Transform/Enumerator::Reset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Reset_m91311F4F60075A13C6B8A27BC2856B37DC18A63E (Enumerator_tC0475E6DE81743B1C09E730F80CEA00402FC21E1* __this, const RuntimeMethod* method)
{
{
__this->___currentIndex_1 = (-1);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.DrivenRectTransformTracker::Add(UnityEngine.Object,UnityEngine.RectTransform,UnityEngine.DrivenTransformProperties)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrivenRectTransformTracker_Add_mC0CE417831BF58E6DA81770CE5E2A99B142EEFEC (DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1* __this, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_driver, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___1_rectTransform, int32_t ___2_drivenProperties, const RuntimeMethod* method)
{
{
return;
}
}
IL2CPP_EXTERN_C void DrivenRectTransformTracker_Add_mC0CE417831BF58E6DA81770CE5E2A99B142EEFEC_AdjustorThunk (RuntimeObject* __this, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_driver, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___1_rectTransform, int32_t ___2_drivenProperties, const RuntimeMethod* method)
{
DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1*>(__this + _offset);
DrivenRectTransformTracker_Add_mC0CE417831BF58E6DA81770CE5E2A99B142EEFEC(_thisAdjusted, ___0_driver, ___1_rectTransform, ___2_drivenProperties, method);
}
// System.Void UnityEngine.DrivenRectTransformTracker::Clear()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrivenRectTransformTracker_Clear_m9A7F5130E4007F70B14AB1FF13A2997C073A64EE (DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1* __this, const RuntimeMethod* method)
{
{
return;
}
}
IL2CPP_EXTERN_C void DrivenRectTransformTracker_Clear_m9A7F5130E4007F70B14AB1FF13A2997C073A64EE_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1*>(__this + _offset);
DrivenRectTransformTracker_Clear_m9A7F5130E4007F70B14AB1FF13A2997C073A64EE(_thisAdjusted, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.RectTransform::add_reapplyDrivenProperties(UnityEngine.RectTransform/ReapplyDrivenProperties)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_add_reapplyDrivenProperties_m92F5BD1B2500C408447F882F378CB52647AB6E72 (ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* ___0_value, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* V_0 = NULL;
ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* V_1 = NULL;
ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* V_2 = NULL;
{
ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_0 = ((RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var))->___reapplyDrivenProperties_4;
V_0 = L_0;
}
IL_0006:
{
ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_1 = V_0;
V_1 = L_1;
ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_2 = V_1;
ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_3 = ___0_value;
Delegate_t* L_4;
L_4 = Delegate_Combine_m1F725AEF318BE6F0426863490691A6F4606E7D00(L_2, L_3, NULL);
V_2 = ((ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24*)CastclassSealed((RuntimeObject*)L_4, ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24_il2cpp_TypeInfo_var));
ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_5 = V_2;
ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_6 = V_1;
ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_7;
L_7 = InterlockedCompareExchangeImpl<ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24*>((&((RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var))->___reapplyDrivenProperties_4), L_5, L_6);
V_0 = L_7;
ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_8 = V_0;
ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_9 = V_1;
if ((!(((RuntimeObject*)(ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24*)L_8) == ((RuntimeObject*)(ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24*)L_9))))
{
goto IL_0006;
}
}
{
return;
}
}
// System.Void UnityEngine.RectTransform::remove_reapplyDrivenProperties(UnityEngine.RectTransform/ReapplyDrivenProperties)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_remove_reapplyDrivenProperties_m265B69E542E3AABF284ED76EDF974C3A83B2D242 (ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* ___0_value, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* V_0 = NULL;
ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* V_1 = NULL;
ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* V_2 = NULL;
{
ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_0 = ((RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var))->___reapplyDrivenProperties_4;
V_0 = L_0;
}
IL_0006:
{
ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_1 = V_0;
V_1 = L_1;
ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_2 = V_1;
ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_3 = ___0_value;
Delegate_t* L_4;
L_4 = Delegate_Remove_m8B7DD5661308FA972E23CA1CC3FC9CEB355504E3(L_2, L_3, NULL);
V_2 = ((ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24*)CastclassSealed((RuntimeObject*)L_4, ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24_il2cpp_TypeInfo_var));
ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_5 = V_2;
ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_6 = V_1;
ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_7;
L_7 = InterlockedCompareExchangeImpl<ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24*>((&((RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var))->___reapplyDrivenProperties_4), L_5, L_6);
V_0 = L_7;
ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_8 = V_0;
ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_9 = V_1;
if ((!(((RuntimeObject*)(ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24*)L_8) == ((RuntimeObject*)(ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24*)L_9))))
{
goto IL_0006;
}
}
{
return;
}
}
// UnityEngine.Rect UnityEngine.RectTransform::get_rect()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D RectTransform_get_rect_mC82A60F8C3805ED9833508CCC233689641207488 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_0;
memset((&V_0), 0, sizeof(V_0));
{
RectTransform_get_rect_Injected_m2CAD7BD1A157125337831D705F8953CB43EFCA22(__this, (&V_0), NULL);
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0 = V_0;
return L_0;
}
}
// UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMin()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_get_anchorMin_mD85363930BE38EC188F933B9F4D58320CAB72F03 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
RectTransform_get_anchorMin_Injected_mA00B0680244E546BE0C7F715CD27BF15708F33F0(__this, (&V_0), NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.RectTransform::set_anchorMin(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMin_m931442ABE3368D6D4309F43DF1D64AB64B0F52E3 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
{
{
RectTransform_set_anchorMin_Injected_m062070AA530E9DB918780A05DA5D1A7813594696(__this, (&___0_value), NULL);
return;
}
}
// UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMax()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_get_anchorMax_mEF870BE2A134CEB9C2326930A71D3961271297DB (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
RectTransform_get_anchorMax_Injected_m33D2FB73C038385395F18D4B75C090476D08F5E0(__this, (&V_0), NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.RectTransform::set_anchorMax(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMax_m52829ABEDD229ABD3DA20BCA676FA1DCA4A39B7D (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
{
{
RectTransform_set_anchorMax_Injected_mFD5947257451DAF1230D993A794DA690915443A5(__this, (&___0_value), NULL);
return;
}
}
// UnityEngine.Vector2 UnityEngine.RectTransform::get_anchoredPosition()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_get_anchoredPosition_m38F25A4253B0905BB058BE73DBF43C7172CE0680 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
RectTransform_get_anchoredPosition_Injected_m101611A28C40B0E8ABE9983AE9ADC26940A2F9D7(__this, (&V_0), NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.RectTransform::set_anchoredPosition(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition_mF903ACE04F6959B1CD67E2B94FABC0263068F965 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
{
{
RectTransform_set_anchoredPosition_Injected_m9B719BB4C1D0E4EDE750CB93E19251DA94573F8A(__this, (&___0_value), NULL);
return;
}
}
// UnityEngine.Vector2 UnityEngine.RectTransform::get_sizeDelta()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_get_sizeDelta_m822A8493F2035677384F1540A2E9E5ACE63010BB (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
RectTransform_get_sizeDelta_Injected_mB107881782C0DFF99C0EC61A4D423FB3C91D5405(__this, (&V_0), NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.RectTransform::set_sizeDelta(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_sizeDelta_mC9A980EA6036E6725EF24CEDF3EE80A9B2B50EE5 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
{
{
RectTransform_set_sizeDelta_Injected_m3690D9F545C7C324591F81934046370DF7F1702E(__this, (&___0_value), NULL);
return;
}
}
// UnityEngine.Vector2 UnityEngine.RectTransform::get_pivot()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_get_pivot_mA8334AF05AA7FF09A173A2430F2BB9E85E5CBFFF (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
RectTransform_get_pivot_Injected_m1D193D87AE52D7BCF41990B13ADF1A807928289F(__this, (&V_0), NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.RectTransform::set_pivot(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_pivot_m79D0177D383D432A93C2615F1932B739B1C6E146 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
{
{
RectTransform_set_pivot_Injected_m9693DF374A51072B4804362B6E7E065BD4A5B48C(__this, (&___0_value), NULL);
return;
}
}
// UnityEngine.Vector2 UnityEngine.RectTransform::get_offsetMin()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_get_offsetMin_mD02BE5256DADAF02CEEF99214C4E80478CD5287B (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0;
L_0 = RectTransform_get_anchoredPosition_m38F25A4253B0905BB058BE73DBF43C7172CE0680(__this, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1;
L_1 = RectTransform_get_sizeDelta_m822A8493F2035677384F1540A2E9E5ACE63010BB(__this, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
L_2 = RectTransform_get_pivot_mA8334AF05AA7FF09A173A2430F2BB9E85E5CBFFF(__this, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3;
L_3 = Vector2_Scale_m8D61A8D2272549F1EF41256F7E8A206C6500EA6C_inline(L_1, L_2, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
L_4 = Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline(L_0, L_3, NULL);
V_0 = L_4;
goto IL_0020;
}
IL_0020:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = V_0;
return L_5;
}
}
// System.Void UnityEngine.RectTransform::set_offsetMin(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_offsetMin_m07F38B4105C7CA9CC9FBDC9ED0DB008602880AB9 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_value;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1;
L_1 = RectTransform_get_anchoredPosition_m38F25A4253B0905BB058BE73DBF43C7172CE0680(__this, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
L_2 = RectTransform_get_sizeDelta_m822A8493F2035677384F1540A2E9E5ACE63010BB(__this, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3;
L_3 = RectTransform_get_pivot_mA8334AF05AA7FF09A173A2430F2BB9E85E5CBFFF(__this, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
L_4 = Vector2_Scale_m8D61A8D2272549F1EF41256F7E8A206C6500EA6C_inline(L_2, L_3, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5;
L_5 = Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline(L_1, L_4, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
L_6 = Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline(L_0, L_5, NULL);
V_0 = L_6;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7;
L_7 = RectTransform_get_sizeDelta_m822A8493F2035677384F1540A2E9E5ACE63010BB(__this, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8 = V_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9;
L_9 = Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline(L_7, L_8, NULL);
RectTransform_set_sizeDelta_mC9A980EA6036E6725EF24CEDF3EE80A9B2B50EE5(__this, L_9, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_10;
L_10 = RectTransform_get_anchoredPosition_m38F25A4253B0905BB058BE73DBF43C7172CE0680(__this, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_11 = V_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_12;
L_12 = Vector2_get_one_m9097EB8DC23C26118A591AF16702796C3EF51DFB_inline(NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_13;
L_13 = RectTransform_get_pivot_mA8334AF05AA7FF09A173A2430F2BB9E85E5CBFFF(__this, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_14;
L_14 = Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline(L_12, L_13, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_15;
L_15 = Vector2_Scale_m8D61A8D2272549F1EF41256F7E8A206C6500EA6C_inline(L_11, L_14, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_16;
L_16 = Vector2_op_Addition_m8136742CE6EE33BA4EB81C5F584678455917D2AE_inline(L_10, L_15, NULL);
RectTransform_set_anchoredPosition_mF903ACE04F6959B1CD67E2B94FABC0263068F965(__this, L_16, NULL);
return;
}
}
// UnityEngine.Vector2 UnityEngine.RectTransform::get_offsetMax()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_get_offsetMax_m6A51C62A2C69780EFD879D3CFE4EE2CBF4AD3D73 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0;
L_0 = RectTransform_get_anchoredPosition_m38F25A4253B0905BB058BE73DBF43C7172CE0680(__this, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1;
L_1 = RectTransform_get_sizeDelta_m822A8493F2035677384F1540A2E9E5ACE63010BB(__this, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
L_2 = Vector2_get_one_m9097EB8DC23C26118A591AF16702796C3EF51DFB_inline(NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3;
L_3 = RectTransform_get_pivot_mA8334AF05AA7FF09A173A2430F2BB9E85E5CBFFF(__this, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
L_4 = Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline(L_2, L_3, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5;
L_5 = Vector2_Scale_m8D61A8D2272549F1EF41256F7E8A206C6500EA6C_inline(L_1, L_4, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
L_6 = Vector2_op_Addition_m8136742CE6EE33BA4EB81C5F584678455917D2AE_inline(L_0, L_5, NULL);
V_0 = L_6;
goto IL_002a;
}
IL_002a:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = V_0;
return L_7;
}
}
// System.Void UnityEngine.RectTransform::set_offsetMax(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_offsetMax_m5514D09D86516F2C0E25FA6D11A3A4274D3D002D (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_value;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1;
L_1 = RectTransform_get_anchoredPosition_m38F25A4253B0905BB058BE73DBF43C7172CE0680(__this, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
L_2 = RectTransform_get_sizeDelta_m822A8493F2035677384F1540A2E9E5ACE63010BB(__this, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3;
L_3 = Vector2_get_one_m9097EB8DC23C26118A591AF16702796C3EF51DFB_inline(NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
L_4 = RectTransform_get_pivot_mA8334AF05AA7FF09A173A2430F2BB9E85E5CBFFF(__this, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5;
L_5 = Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline(L_3, L_4, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
L_6 = Vector2_Scale_m8D61A8D2272549F1EF41256F7E8A206C6500EA6C_inline(L_2, L_5, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7;
L_7 = Vector2_op_Addition_m8136742CE6EE33BA4EB81C5F584678455917D2AE_inline(L_1, L_6, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8;
L_8 = Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline(L_0, L_7, NULL);
V_0 = L_8;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9;
L_9 = RectTransform_get_sizeDelta_m822A8493F2035677384F1540A2E9E5ACE63010BB(__this, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_10 = V_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_11;
L_11 = Vector2_op_Addition_m8136742CE6EE33BA4EB81C5F584678455917D2AE_inline(L_9, L_10, NULL);
RectTransform_set_sizeDelta_mC9A980EA6036E6725EF24CEDF3EE80A9B2B50EE5(__this, L_11, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_12;
L_12 = RectTransform_get_anchoredPosition_m38F25A4253B0905BB058BE73DBF43C7172CE0680(__this, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_13 = V_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_14;
L_14 = RectTransform_get_pivot_mA8334AF05AA7FF09A173A2430F2BB9E85E5CBFFF(__this, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_15;
L_15 = Vector2_Scale_m8D61A8D2272549F1EF41256F7E8A206C6500EA6C_inline(L_13, L_14, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_16;
L_16 = Vector2_op_Addition_m8136742CE6EE33BA4EB81C5F584678455917D2AE_inline(L_12, L_15, NULL);
RectTransform_set_anchoredPosition_mF903ACE04F6959B1CD67E2B94FABC0263068F965(__this, L_16, NULL);
return;
}
}
// System.Void UnityEngine.RectTransform::GetLocalCorners(UnityEngine.Vector3[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_GetLocalCorners_m18B3E5ED5EB24AD46279199A134CD7F218D3DD11 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___0_fourCornersArray, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral07723F602A69DB560DB8CFD75FE87707EA0E307E);
s_Il2CppMethodInitialized = true;
}
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_0;
memset((&V_0), 0, sizeof(V_0));
float V_1 = 0.0f;
float V_2 = 0.0f;
float V_3 = 0.0f;
float V_4 = 0.0f;
bool V_5 = false;
int32_t G_B3_0 = 0;
{
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_0 = ___0_fourCornersArray;
if (!L_0)
{
goto IL_000c;
}
}
{
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_1 = ___0_fourCornersArray;
NullCheck(L_1);
G_B3_0 = ((((int32_t)((int32_t)(((RuntimeArray*)L_1)->max_length))) < ((int32_t)4))? 1 : 0);
goto IL_000d;
}
IL_000c:
{
G_B3_0 = 1;
}
IL_000d:
{
V_5 = (bool)G_B3_0;
bool L_2 = V_5;
if (!L_2)
{
goto IL_0021;
}
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2(_stringLiteral07723F602A69DB560DB8CFD75FE87707EA0E307E, NULL);
goto IL_0097;
}
IL_0021:
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_3;
L_3 = RectTransform_get_rect_mC82A60F8C3805ED9833508CCC233689641207488(__this, NULL);
V_0 = L_3;
float L_4;
L_4 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB((&V_0), NULL);
V_1 = L_4;
float L_5;
L_5 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49((&V_0), NULL);
V_2 = L_5;
float L_6;
L_6 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F((&V_0), NULL);
V_3 = L_6;
float L_7;
L_7 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E((&V_0), NULL);
V_4 = L_7;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_8 = ___0_fourCornersArray;
float L_9 = V_1;
float L_10 = V_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11;
memset((&L_11), 0, sizeof(L_11));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_11), L_9, L_10, (0.0f), /*hidden argument*/NULL);
NullCheck(L_8);
(L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_11);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_12 = ___0_fourCornersArray;
float L_13 = V_1;
float L_14 = V_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15;
memset((&L_15), 0, sizeof(L_15));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_15), L_13, L_14, (0.0f), /*hidden argument*/NULL);
NullCheck(L_12);
(L_12)->SetAt(static_cast<il2cpp_array_size_t>(1), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_15);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_16 = ___0_fourCornersArray;
float L_17 = V_3;
float L_18 = V_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_19;
memset((&L_19), 0, sizeof(L_19));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_19), L_17, L_18, (0.0f), /*hidden argument*/NULL);
NullCheck(L_16);
(L_16)->SetAt(static_cast<il2cpp_array_size_t>(2), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_19);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_20 = ___0_fourCornersArray;
float L_21 = V_3;
float L_22 = V_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_23;
memset((&L_23), 0, sizeof(L_23));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_23), L_21, L_22, (0.0f), /*hidden argument*/NULL);
NullCheck(L_20);
(L_20)->SetAt(static_cast<il2cpp_array_size_t>(3), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_23);
}
IL_0097:
{
return;
}
}
// System.Void UnityEngine.RectTransform::GetWorldCorners(UnityEngine.Vector3[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_GetWorldCorners_m6E15303C3B065B2F65E0A7F0E0217695564C2E09 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___0_fourCornersArray, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral300D50A3C3CA538D02C4BE38AE82044D58E0DEBF);
s_Il2CppMethodInitialized = true;
}
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
int32_t V_2 = 0;
bool V_3 = false;
int32_t G_B3_0 = 0;
{
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_0 = ___0_fourCornersArray;
if (!L_0)
{
goto IL_000c;
}
}
{
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_1 = ___0_fourCornersArray;
NullCheck(L_1);
G_B3_0 = ((((int32_t)((int32_t)(((RuntimeArray*)L_1)->max_length))) < ((int32_t)4))? 1 : 0);
goto IL_000d;
}
IL_000c:
{
G_B3_0 = 1;
}
IL_000d:
{
V_1 = (bool)G_B3_0;
bool L_2 = V_1;
if (!L_2)
{
goto IL_001f;
}
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2(_stringLiteral300D50A3C3CA538D02C4BE38AE82044D58E0DEBF, NULL);
goto IL_0058;
}
IL_001f:
{
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_3 = ___0_fourCornersArray;
RectTransform_GetLocalCorners_m18B3E5ED5EB24AD46279199A134CD7F218D3DD11(__this, L_3, NULL);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_4;
L_4 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
NullCheck(L_4);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_5;
L_5 = Transform_get_localToWorldMatrix_m5D35188766856338DD21DE756F42277C21719E6D(L_4, NULL);
V_0 = L_5;
V_2 = 0;
goto IL_0050;
}
IL_0037:
{
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_6 = ___0_fourCornersArray;
int32_t L_7 = V_2;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_8 = ___0_fourCornersArray;
int32_t L_9 = V_2;
NullCheck(L_8);
int32_t L_10 = L_9;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11 = (L_8)->GetAt(static_cast<il2cpp_array_size_t>(L_10));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12;
L_12 = Matrix4x4_MultiplyPoint_m20E910B65693559BFDE99382472D8DD02C862E7E((&V_0), L_11, NULL);
NullCheck(L_6);
(L_6)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_12);
int32_t L_13 = V_2;
V_2 = ((int32_t)il2cpp_codegen_add(L_13, 1));
}
IL_0050:
{
int32_t L_14 = V_2;
V_3 = (bool)((((int32_t)L_14) < ((int32_t)4))? 1 : 0);
bool L_15 = V_3;
if (L_15)
{
goto IL_0037;
}
}
IL_0058:
{
return;
}
}
// System.Void UnityEngine.RectTransform::SetSizeWithCurrentAnchors(UnityEngine.RectTransform/Axis,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_SetSizeWithCurrentAnchors_m53A04549B7687A1DEA2C7484E56D89809390CE44 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, int32_t ___0_axis, float ___1_size, const RuntimeMethod* method)
{
int32_t V_0 = 0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_1;
memset((&V_1), 0, sizeof(V_1));
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_2;
memset((&V_2), 0, sizeof(V_2));
{
int32_t L_0 = ___0_axis;
V_0 = L_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1;
L_1 = RectTransform_get_sizeDelta_m822A8493F2035677384F1540A2E9E5ACE63010BB(__this, NULL);
V_1 = L_1;
int32_t L_2 = V_0;
float L_3 = ___1_size;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
L_4 = RectTransform_GetParentSize_m462044ABB7282640CCC3929A7BC3FC5609C30C42(__this, NULL);
V_2 = L_4;
int32_t L_5 = V_0;
float L_6;
L_6 = Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline((&V_2), L_5, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7;
L_7 = RectTransform_get_anchorMax_mEF870BE2A134CEB9C2326930A71D3961271297DB(__this, NULL);
V_2 = L_7;
int32_t L_8 = V_0;
float L_9;
L_9 = Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline((&V_2), L_8, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_10;
L_10 = RectTransform_get_anchorMin_mD85363930BE38EC188F933B9F4D58320CAB72F03(__this, NULL);
V_2 = L_10;
int32_t L_11 = V_0;
float L_12;
L_12 = Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline((&V_2), L_11, NULL);
Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_inline((&V_1), L_2, ((float)il2cpp_codegen_subtract(L_3, ((float)il2cpp_codegen_multiply(L_6, ((float)il2cpp_codegen_subtract(L_9, L_12)))))), NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_13 = V_1;
RectTransform_set_sizeDelta_mC9A980EA6036E6725EF24CEDF3EE80A9B2B50EE5(__this, L_13, NULL);
return;
}
}
// System.Void UnityEngine.RectTransform::SendReapplyDrivenProperties(UnityEngine.RectTransform)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_SendReapplyDrivenProperties_mCBDC6A65528E92A7E7D5DDC6EB94A058050CFF8D (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___0_driven, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* G_B2_0 = NULL;
ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* G_B1_0 = NULL;
{
ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_0 = ((RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var))->___reapplyDrivenProperties_4;
ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_1 = L_0;
G_B1_0 = L_1;
if (L_1)
{
G_B2_0 = L_1;
goto IL_000c;
}
}
{
goto IL_0013;
}
IL_000c:
{
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_2 = ___0_driven;
NullCheck(G_B2_0);
ReapplyDrivenProperties_Invoke_m3440A5F41B8B52D671A1C26356CB20CF8E7AC39A_inline(G_B2_0, L_2, NULL);
}
IL_0013:
{
return;
}
}
// UnityEngine.Vector2 UnityEngine.RectTransform::GetParentSize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_GetParentSize_m462044ABB7282640CCC3929A7BC3FC5609C30C42 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* V_0 = NULL;
bool V_1 = false;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_2;
memset((&V_2), 0, sizeof(V_2));
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_3;
memset((&V_3), 0, sizeof(V_3));
{
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0;
L_0 = Transform_get_parent_m65354E28A4C94EC00EBCF03532F7B0718380791E(__this, NULL);
V_0 = ((RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*)IsInstSealed((RuntimeObject*)L_0, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var));
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_1 = V_0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_2;
L_2 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_1, NULL);
V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_0022;
}
}
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
L_4 = Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline(NULL);
V_2 = L_4;
goto IL_0033;
}
IL_0022:
{
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_5 = V_0;
NullCheck(L_5);
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_6;
L_6 = RectTransform_get_rect_mC82A60F8C3805ED9833508CCC233689641207488(L_5, NULL);
V_3 = L_6;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7;
L_7 = Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267((&V_3), NULL);
V_2 = L_7;
goto IL_0033;
}
IL_0033:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8 = V_2;
return L_8;
}
}
// System.Void UnityEngine.RectTransform::get_rect_Injected(UnityEngine.Rect&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_rect_Injected_m2CAD7BD1A157125337831D705F8953CB43EFCA22 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_ret, const RuntimeMethod* method)
{
typedef void (*RectTransform_get_rect_Injected_m2CAD7BD1A157125337831D705F8953CB43EFCA22_ftn) (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*);
static RectTransform_get_rect_Injected_m2CAD7BD1A157125337831D705F8953CB43EFCA22_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectTransform_get_rect_Injected_m2CAD7BD1A157125337831D705F8953CB43EFCA22_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_rect_Injected(UnityEngine.Rect&)");
_il2cpp_icall_func(__this, ___0_ret);
}
// System.Void UnityEngine.RectTransform::get_anchorMin_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchorMin_Injected_mA00B0680244E546BE0C7F715CD27BF15708F33F0 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method)
{
typedef void (*RectTransform_get_anchorMin_Injected_mA00B0680244E546BE0C7F715CD27BF15708F33F0_ftn) (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*);
static RectTransform_get_anchorMin_Injected_mA00B0680244E546BE0C7F715CD27BF15708F33F0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectTransform_get_anchorMin_Injected_mA00B0680244E546BE0C7F715CD27BF15708F33F0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_anchorMin_Injected(UnityEngine.Vector2&)");
_il2cpp_icall_func(__this, ___0_ret);
}
// System.Void UnityEngine.RectTransform::set_anchorMin_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMin_Injected_m062070AA530E9DB918780A05DA5D1A7813594696 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_value, const RuntimeMethod* method)
{
typedef void (*RectTransform_set_anchorMin_Injected_m062070AA530E9DB918780A05DA5D1A7813594696_ftn) (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*);
static RectTransform_set_anchorMin_Injected_m062070AA530E9DB918780A05DA5D1A7813594696_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectTransform_set_anchorMin_Injected_m062070AA530E9DB918780A05DA5D1A7813594696_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::set_anchorMin_Injected(UnityEngine.Vector2&)");
_il2cpp_icall_func(__this, ___0_value);
}
// System.Void UnityEngine.RectTransform::get_anchorMax_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchorMax_Injected_m33D2FB73C038385395F18D4B75C090476D08F5E0 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method)
{
typedef void (*RectTransform_get_anchorMax_Injected_m33D2FB73C038385395F18D4B75C090476D08F5E0_ftn) (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*);
static RectTransform_get_anchorMax_Injected_m33D2FB73C038385395F18D4B75C090476D08F5E0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectTransform_get_anchorMax_Injected_m33D2FB73C038385395F18D4B75C090476D08F5E0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_anchorMax_Injected(UnityEngine.Vector2&)");
_il2cpp_icall_func(__this, ___0_ret);
}
// System.Void UnityEngine.RectTransform::set_anchorMax_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMax_Injected_mFD5947257451DAF1230D993A794DA690915443A5 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_value, const RuntimeMethod* method)
{
typedef void (*RectTransform_set_anchorMax_Injected_mFD5947257451DAF1230D993A794DA690915443A5_ftn) (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*);
static RectTransform_set_anchorMax_Injected_mFD5947257451DAF1230D993A794DA690915443A5_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectTransform_set_anchorMax_Injected_mFD5947257451DAF1230D993A794DA690915443A5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::set_anchorMax_Injected(UnityEngine.Vector2&)");
_il2cpp_icall_func(__this, ___0_value);
}
// System.Void UnityEngine.RectTransform::get_anchoredPosition_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchoredPosition_Injected_m101611A28C40B0E8ABE9983AE9ADC26940A2F9D7 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method)
{
typedef void (*RectTransform_get_anchoredPosition_Injected_m101611A28C40B0E8ABE9983AE9ADC26940A2F9D7_ftn) (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*);
static RectTransform_get_anchoredPosition_Injected_m101611A28C40B0E8ABE9983AE9ADC26940A2F9D7_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectTransform_get_anchoredPosition_Injected_m101611A28C40B0E8ABE9983AE9ADC26940A2F9D7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_anchoredPosition_Injected(UnityEngine.Vector2&)");
_il2cpp_icall_func(__this, ___0_ret);
}
// System.Void UnityEngine.RectTransform::set_anchoredPosition_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition_Injected_m9B719BB4C1D0E4EDE750CB93E19251DA94573F8A (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_value, const RuntimeMethod* method)
{
typedef void (*RectTransform_set_anchoredPosition_Injected_m9B719BB4C1D0E4EDE750CB93E19251DA94573F8A_ftn) (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*);
static RectTransform_set_anchoredPosition_Injected_m9B719BB4C1D0E4EDE750CB93E19251DA94573F8A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectTransform_set_anchoredPosition_Injected_m9B719BB4C1D0E4EDE750CB93E19251DA94573F8A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::set_anchoredPosition_Injected(UnityEngine.Vector2&)");
_il2cpp_icall_func(__this, ___0_value);
}
// System.Void UnityEngine.RectTransform::get_sizeDelta_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_sizeDelta_Injected_mB107881782C0DFF99C0EC61A4D423FB3C91D5405 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method)
{
typedef void (*RectTransform_get_sizeDelta_Injected_mB107881782C0DFF99C0EC61A4D423FB3C91D5405_ftn) (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*);
static RectTransform_get_sizeDelta_Injected_mB107881782C0DFF99C0EC61A4D423FB3C91D5405_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectTransform_get_sizeDelta_Injected_mB107881782C0DFF99C0EC61A4D423FB3C91D5405_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_sizeDelta_Injected(UnityEngine.Vector2&)");
_il2cpp_icall_func(__this, ___0_ret);
}
// System.Void UnityEngine.RectTransform::set_sizeDelta_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_sizeDelta_Injected_m3690D9F545C7C324591F81934046370DF7F1702E (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_value, const RuntimeMethod* method)
{
typedef void (*RectTransform_set_sizeDelta_Injected_m3690D9F545C7C324591F81934046370DF7F1702E_ftn) (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*);
static RectTransform_set_sizeDelta_Injected_m3690D9F545C7C324591F81934046370DF7F1702E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectTransform_set_sizeDelta_Injected_m3690D9F545C7C324591F81934046370DF7F1702E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::set_sizeDelta_Injected(UnityEngine.Vector2&)");
_il2cpp_icall_func(__this, ___0_value);
}
// System.Void UnityEngine.RectTransform::get_pivot_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_pivot_Injected_m1D193D87AE52D7BCF41990B13ADF1A807928289F (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method)
{
typedef void (*RectTransform_get_pivot_Injected_m1D193D87AE52D7BCF41990B13ADF1A807928289F_ftn) (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*);
static RectTransform_get_pivot_Injected_m1D193D87AE52D7BCF41990B13ADF1A807928289F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectTransform_get_pivot_Injected_m1D193D87AE52D7BCF41990B13ADF1A807928289F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_pivot_Injected(UnityEngine.Vector2&)");
_il2cpp_icall_func(__this, ___0_ret);
}
// System.Void UnityEngine.RectTransform::set_pivot_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_pivot_Injected_m9693DF374A51072B4804362B6E7E065BD4A5B48C (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_value, const RuntimeMethod* method)
{
typedef void (*RectTransform_set_pivot_Injected_m9693DF374A51072B4804362B6E7E065BD4A5B48C_ftn) (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*);
static RectTransform_set_pivot_Injected_m9693DF374A51072B4804362B6E7E065BD4A5B48C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectTransform_set_pivot_Injected_m9693DF374A51072B4804362B6E7E065BD4A5B48C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::set_pivot_Injected(UnityEngine.Vector2&)");
_il2cpp_icall_func(__this, ___0_value);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
void ReapplyDrivenProperties_Invoke_m3440A5F41B8B52D671A1C26356CB20CF8E7AC39A_Multicast(ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* __this, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___0_driven, const RuntimeMethod* method)
{
il2cpp_array_size_t length = __this->___delegates_13->max_length;
Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
for (il2cpp_array_size_t i = 0; i < length; i++)
{
ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* currentDelegate = reinterpret_cast<ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24*>(delegatesToInvoke[i]);
typedef void (*FunctionPointerType) (RuntimeObject*, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, const RuntimeMethod*);
((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, ___0_driven, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
}
}
void ReapplyDrivenProperties_Invoke_m3440A5F41B8B52D671A1C26356CB20CF8E7AC39A_OpenInst(ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* __this, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___0_driven, const RuntimeMethod* method)
{
NullCheck(___0_driven);
typedef void (*FunctionPointerType) (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(___0_driven, method);
}
void ReapplyDrivenProperties_Invoke_m3440A5F41B8B52D671A1C26356CB20CF8E7AC39A_OpenStatic(ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* __this, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___0_driven, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(___0_driven, method);
}
void ReapplyDrivenProperties_Invoke_m3440A5F41B8B52D671A1C26356CB20CF8E7AC39A_OpenStaticInvoker(ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* __this, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___0_driven, const RuntimeMethod* method)
{
InvokerActionInvoker1< RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* >::Invoke(__this->___method_ptr_0, method, NULL, ___0_driven);
}
void ReapplyDrivenProperties_Invoke_m3440A5F41B8B52D671A1C26356CB20CF8E7AC39A_ClosedStaticInvoker(ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* __this, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___0_driven, const RuntimeMethod* method)
{
InvokerActionInvoker2< RuntimeObject*, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___0_driven);
}
// System.Void UnityEngine.RectTransform/ReapplyDrivenProperties::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReapplyDrivenProperties__ctor_mC06AEE119C82C068873EE368C7C8DBE9CAD28949 (ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
{
__this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method);
__this->___method_3 = ___1_method;
__this->___m_target_2 = ___0_object;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object);
int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method);
__this->___method_code_6 = (intptr_t)__this;
if (MethodIsStatic((RuntimeMethod*)___1_method))
{
bool isOpen = parameterCount == 1;
if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method))
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&ReapplyDrivenProperties_Invoke_m3440A5F41B8B52D671A1C26356CB20CF8E7AC39A_OpenStaticInvoker;
else
__this->___invoke_impl_1 = (intptr_t)&ReapplyDrivenProperties_Invoke_m3440A5F41B8B52D671A1C26356CB20CF8E7AC39A_ClosedStaticInvoker;
else
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&ReapplyDrivenProperties_Invoke_m3440A5F41B8B52D671A1C26356CB20CF8E7AC39A_OpenStatic;
else
{
__this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
__this->___method_code_6 = (intptr_t)__this->___m_target_2;
}
}
else
{
bool isOpen = parameterCount == 0;
if (isOpen)
{
__this->___invoke_impl_1 = (intptr_t)&ReapplyDrivenProperties_Invoke_m3440A5F41B8B52D671A1C26356CB20CF8E7AC39A_OpenInst;
}
else
{
if (___0_object == NULL)
il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL);
__this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
__this->___method_code_6 = (intptr_t)__this->___m_target_2;
}
}
__this->___extra_arg_5 = (intptr_t)&ReapplyDrivenProperties_Invoke_m3440A5F41B8B52D671A1C26356CB20CF8E7AC39A_Multicast;
}
// System.Void UnityEngine.RectTransform/ReapplyDrivenProperties::Invoke(UnityEngine.RectTransform)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReapplyDrivenProperties_Invoke_m3440A5F41B8B52D671A1C26356CB20CF8E7AC39A (ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* __this, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___0_driven, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_driven, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.SpriteRenderer::InvokeSpriteChanged()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteRenderer_InvokeSpriteChanged_m105236F9C9637A421F96627823413A679319AFB8 (SpriteRenderer_t1DD7FE258F072E1FA87D6577BA27225892B8047B* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_Invoke_m12DE1B7069D3193894B06E639F7FDBDC7ACF836B_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
Exception_t* V_0 = NULL;
il2cpp::utils::ExceptionSupportStack<RuntimeObject*, 1> __active_exceptions;
UnityEvent_1_t8ABE5544759145B8D7A09F1C54FFCB6907EDD56E* G_B3_0 = NULL;
UnityEvent_1_t8ABE5544759145B8D7A09F1C54FFCB6907EDD56E* G_B2_0 = NULL;
{
}
try
{// begin try (depth: 1)
{
UnityEvent_1_t8ABE5544759145B8D7A09F1C54FFCB6907EDD56E* L_0 = __this->___m_SpriteChangeEvent_4;
UnityEvent_1_t8ABE5544759145B8D7A09F1C54FFCB6907EDD56E* L_1 = L_0;
G_B2_0 = L_1;
if (L_1)
{
G_B3_0 = L_1;
goto IL_000e_1;
}
}
{
goto IL_0015_1;
}
IL_000e_1:
{
NullCheck(G_B3_0);
UnityEvent_1_Invoke_m12DE1B7069D3193894B06E639F7FDBDC7ACF836B(G_B3_0, __this, UnityEvent_1_Invoke_m12DE1B7069D3193894B06E639F7FDBDC7ACF836B_RuntimeMethod_var);
}
IL_0015_1:
{
goto IL_0025;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
if(il2cpp_codegen_class_is_assignable_from (((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var)), il2cpp_codegen_object_class(e.ex)))
{
IL2CPP_PUSH_ACTIVE_EXCEPTION(e.ex);
goto CATCH_0018;
}
throw e;
}
CATCH_0018:
{// begin catch(System.Exception)
V_0 = ((Exception_t*)IL2CPP_GET_ACTIVE_EXCEPTION(Exception_t*));
Exception_t* L_2 = V_0;
il2cpp_codegen_runtime_class_init_inline(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var)));
Debug_LogException_mD4CF3A9C64D8D4BA0570D529E705D134A9A5E498(L_2, __this, NULL);
IL2CPP_POP_ACTIVE_EXCEPTION();
goto IL_0025;
}// end catch (depth: 1)
IL_0025:
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Sprite::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite__ctor_m14DB77A0955914B9B8D8189BB1A6B190B3CCF919 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
return;
}
}
// System.Int32 UnityEngine.Sprite::GetPackingMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_GetPackingMode_m281821E0A6129D699F445A0CCFE7FE0C3DBFE0E8 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
{
typedef int32_t (*Sprite_GetPackingMode_m281821E0A6129D699F445A0CCFE7FE0C3DBFE0E8_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*);
static Sprite_GetPackingMode_m281821E0A6129D699F445A0CCFE7FE0C3DBFE0E8_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Sprite_GetPackingMode_m281821E0A6129D699F445A0CCFE7FE0C3DBFE0E8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::GetPackingMode()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Int32 UnityEngine.Sprite::GetPackingRotation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_GetPackingRotation_mE9EBA99C7A1F3BCED26BCFB086C136CC1A4358E9 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
{
typedef int32_t (*Sprite_GetPackingRotation_mE9EBA99C7A1F3BCED26BCFB086C136CC1A4358E9_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*);
static Sprite_GetPackingRotation_mE9EBA99C7A1F3BCED26BCFB086C136CC1A4358E9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Sprite_GetPackingRotation_mE9EBA99C7A1F3BCED26BCFB086C136CC1A4358E9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::GetPackingRotation()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Int32 UnityEngine.Sprite::GetPacked()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_GetPacked_m020A62AD57E08E1E3AF4F9FF20A77A7E80052684 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
{
typedef int32_t (*Sprite_GetPacked_m020A62AD57E08E1E3AF4F9FF20A77A7E80052684_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*);
static Sprite_GetPacked_m020A62AD57E08E1E3AF4F9FF20A77A7E80052684_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Sprite_GetPacked_m020A62AD57E08E1E3AF4F9FF20A77A7E80052684_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::GetPacked()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.Rect UnityEngine.Sprite::GetTextureRect()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Sprite_GetTextureRect_m8E30C1D33B201FBDFF99C0DCEA634BD6AFC551B0 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_0;
memset((&V_0), 0, sizeof(V_0));
{
Sprite_GetTextureRect_Injected_mEF95C771BA50A780B71A632C71BBCD0F92B44A63(__this, (&V_0), NULL);
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0 = V_0;
return L_0;
}
}
// UnityEngine.Vector4 UnityEngine.Sprite::GetInnerUVs()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Sprite_GetInnerUVs_m68A07E15B8D8F07E33559998000B524B54E1951A (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Sprite_GetInnerUVs_Injected_mC34F24437EB70A80781267A638BD909D68A091EA(__this, (&V_0), NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Vector4 UnityEngine.Sprite::GetOuterUVs()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Sprite_GetOuterUVs_m0239F5571EA1AE399B426DE9362EEAC73A3ECC42 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Sprite_GetOuterUVs_Injected_m27113B4C012B99AF083390AD49203D329C15544A(__this, (&V_0), NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Vector4 UnityEngine.Sprite::GetPadding()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Sprite_GetPadding_mF346EAFF67C810A108E64366EB5CB3CB2E01D066 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Sprite_GetPadding_Injected_m12B39280FA7B844ADFEAB0BA1355F654755A67E9(__this, (&V_0), NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Bounds UnityEngine.Sprite::get_bounds()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 Sprite_get_bounds_m042F847F6C5118E6B14A3F79A1E1C53E7DFBF452 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
{
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Sprite_get_bounds_Injected_m987E852C2009674973F2E254460636CF859F411A(__this, (&V_0), NULL);
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Rect UnityEngine.Sprite::get_rect()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Sprite_get_rect_m2D85032EBEDC505E346E49291B8816BDB18DF625 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_0;
memset((&V_0), 0, sizeof(V_0));
{
Sprite_get_rect_Injected_mF254371640E3209C35452CD7CFFD61A06AD4EA97(__this, (&V_0), NULL);
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0 = V_0;
return L_0;
}
}
// UnityEngine.Vector4 UnityEngine.Sprite::get_border()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Sprite_get_border_m024C8361A808BF597EC6E1849AADDA9C756B459F (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Sprite_get_border_Injected_m9D59B69C43462D8DBB6186B858264F4E84C3E200(__this, (&V_0), NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Texture2D UnityEngine.Sprite::get_texture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* Sprite_get_texture_mEEA6640C1B5D38F84CB64C775B201D7D9F48E045 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
{
typedef Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* (*Sprite_get_texture_mEEA6640C1B5D38F84CB64C775B201D7D9F48E045_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*);
static Sprite_get_texture_mEEA6640C1B5D38F84CB64C775B201D7D9F48E045_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Sprite_get_texture_mEEA6640C1B5D38F84CB64C775B201D7D9F48E045_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_texture()");
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Single UnityEngine.Sprite::get_pixelsPerUnit()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Sprite_get_pixelsPerUnit_m5A5984BC298062DF4CD2CB3E8534443FFCF31826 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
{
typedef float (*Sprite_get_pixelsPerUnit_m5A5984BC298062DF4CD2CB3E8534443FFCF31826_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*);
static Sprite_get_pixelsPerUnit_m5A5984BC298062DF4CD2CB3E8534443FFCF31826_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Sprite_get_pixelsPerUnit_m5A5984BC298062DF4CD2CB3E8534443FFCF31826_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_pixelsPerUnit()");
float icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.Texture2D UnityEngine.Sprite::get_associatedAlphaSplitTexture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* Sprite_get_associatedAlphaSplitTexture_mBD0221BDF9855712C681C4DDCAD4EFA6EE614FDB (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
{
typedef Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* (*Sprite_get_associatedAlphaSplitTexture_mBD0221BDF9855712C681C4DDCAD4EFA6EE614FDB_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*);
static Sprite_get_associatedAlphaSplitTexture_mBD0221BDF9855712C681C4DDCAD4EFA6EE614FDB_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Sprite_get_associatedAlphaSplitTexture_mBD0221BDF9855712C681C4DDCAD4EFA6EE614FDB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_associatedAlphaSplitTexture()");
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.Vector2 UnityEngine.Sprite::get_pivot()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Sprite_get_pivot_mDFC0A205317DB2F3B6C720B8A5BE1C27D01C1D44 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Sprite_get_pivot_Injected_m084D8C724F7754DDFB1D7DDF2A5E48DB10C585B9(__this, (&V_0), NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = V_0;
return L_0;
}
}
// System.Boolean UnityEngine.Sprite::get_packed()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Sprite_get_packed_m6B6B98A3891B350711499532C07F8D393AAB868E (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0;
L_0 = Sprite_GetPacked_m020A62AD57E08E1E3AF4F9FF20A77A7E80052684(__this, NULL);
V_0 = (bool)((((int32_t)L_0) == ((int32_t)1))? 1 : 0);
goto IL_000d;
}
IL_000d:
{
bool L_1 = V_0;
return L_1;
}
}
// UnityEngine.SpritePackingMode UnityEngine.Sprite::get_packingMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_get_packingMode_m26DD01B9EC3E832120B4AFB3090F300ACC864A8A (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0;
L_0 = Sprite_GetPackingMode_m281821E0A6129D699F445A0CCFE7FE0C3DBFE0E8(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
// UnityEngine.SpritePackingRotation UnityEngine.Sprite::get_packingRotation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_get_packingRotation_m3FD3489CC43013B2D5228AEB1ED8099E6C5B1D10 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0;
L_0 = Sprite_GetPackingRotation_mE9EBA99C7A1F3BCED26BCFB086C136CC1A4358E9(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
// UnityEngine.Rect UnityEngine.Sprite::get_textureRect()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Sprite_get_textureRect_m83CAD4AD2F41C02FBE447EBAB92C2AC76EB46D25 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
{
bool V_0 = false;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t G_B3_0 = 0;
{
bool L_0;
L_0 = Sprite_get_packed_m6B6B98A3891B350711499532C07F8D393AAB868E(__this, NULL);
if (!L_0)
{
goto IL_0017;
}
}
{
int32_t L_1;
L_1 = Sprite_get_packingMode_m26DD01B9EC3E832120B4AFB3090F300ACC864A8A(__this, NULL);
G_B3_0 = ((((int32_t)((((int32_t)L_1) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0018;
}
IL_0017:
{
G_B3_0 = 0;
}
IL_0018:
{
V_0 = (bool)G_B3_0;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0024;
}
}
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_3;
L_3 = Rect_get_zero_m5341D8B63DEF1F4C308A685EEC8CFEA12A396C8D(NULL);
V_1 = L_3;
goto IL_002d;
}
IL_0024:
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_4;
L_4 = Sprite_GetTextureRect_m8E30C1D33B201FBDFF99C0DCEA634BD6AFC551B0(__this, NULL);
V_1 = L_4;
goto IL_002d;
}
IL_002d:
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_5 = V_1;
return L_5;
}
}
// UnityEngine.Vector2[] UnityEngine.Sprite::get_vertices()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* Sprite_get_vertices_m2584A7F59A8E8362F16E0DDA4CC25A1EDF8D1D31 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
{
typedef Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* (*Sprite_get_vertices_m2584A7F59A8E8362F16E0DDA4CC25A1EDF8D1D31_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*);
static Sprite_get_vertices_m2584A7F59A8E8362F16E0DDA4CC25A1EDF8D1D31_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Sprite_get_vertices_m2584A7F59A8E8362F16E0DDA4CC25A1EDF8D1D31_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_vertices()");
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.UInt16[] UnityEngine.Sprite::get_triangles()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* Sprite_get_triangles_m5D2A3D916814891FF5DF236D8A2D72C89A66EFD4 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
{
typedef UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* (*Sprite_get_triangles_m5D2A3D916814891FF5DF236D8A2D72C89A66EFD4_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*);
static Sprite_get_triangles_m5D2A3D916814891FF5DF236D8A2D72C89A66EFD4_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Sprite_get_triangles_m5D2A3D916814891FF5DF236D8A2D72C89A66EFD4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_triangles()");
UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.Vector2[] UnityEngine.Sprite::get_uv()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* Sprite_get_uv_mAD4DAE6EAEC23340B69D0991FA4D8E72C6CA62FF (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
{
typedef Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* (*Sprite_get_uv_mAD4DAE6EAEC23340B69D0991FA4D8E72C6CA62FF_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*);
static Sprite_get_uv_mAD4DAE6EAEC23340B69D0991FA4D8E72C6CA62FF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Sprite_get_uv_mAD4DAE6EAEC23340B69D0991FA4D8E72C6CA62FF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_uv()");
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Sprite::GetTextureRect_Injected(UnityEngine.Rect&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetTextureRect_Injected_mEF95C771BA50A780B71A632C71BBCD0F92B44A63 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_ret, const RuntimeMethod* method)
{
typedef void (*Sprite_GetTextureRect_Injected_mEF95C771BA50A780B71A632C71BBCD0F92B44A63_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*);
static Sprite_GetTextureRect_Injected_mEF95C771BA50A780B71A632C71BBCD0F92B44A63_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Sprite_GetTextureRect_Injected_mEF95C771BA50A780B71A632C71BBCD0F92B44A63_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::GetTextureRect_Injected(UnityEngine.Rect&)");
_il2cpp_icall_func(__this, ___0_ret);
}
// System.Void UnityEngine.Sprite::GetInnerUVs_Injected(UnityEngine.Vector4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetInnerUVs_Injected_mC34F24437EB70A80781267A638BD909D68A091EA (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___0_ret, const RuntimeMethod* method)
{
typedef void (*Sprite_GetInnerUVs_Injected_mC34F24437EB70A80781267A638BD909D68A091EA_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*);
static Sprite_GetInnerUVs_Injected_mC34F24437EB70A80781267A638BD909D68A091EA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Sprite_GetInnerUVs_Injected_mC34F24437EB70A80781267A638BD909D68A091EA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::GetInnerUVs_Injected(UnityEngine.Vector4&)");
_il2cpp_icall_func(__this, ___0_ret);
}
// System.Void UnityEngine.Sprite::GetOuterUVs_Injected(UnityEngine.Vector4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetOuterUVs_Injected_m27113B4C012B99AF083390AD49203D329C15544A (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___0_ret, const RuntimeMethod* method)
{
typedef void (*Sprite_GetOuterUVs_Injected_m27113B4C012B99AF083390AD49203D329C15544A_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*);
static Sprite_GetOuterUVs_Injected_m27113B4C012B99AF083390AD49203D329C15544A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Sprite_GetOuterUVs_Injected_m27113B4C012B99AF083390AD49203D329C15544A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::GetOuterUVs_Injected(UnityEngine.Vector4&)");
_il2cpp_icall_func(__this, ___0_ret);
}
// System.Void UnityEngine.Sprite::GetPadding_Injected(UnityEngine.Vector4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetPadding_Injected_m12B39280FA7B844ADFEAB0BA1355F654755A67E9 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___0_ret, const RuntimeMethod* method)
{
typedef void (*Sprite_GetPadding_Injected_m12B39280FA7B844ADFEAB0BA1355F654755A67E9_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*);
static Sprite_GetPadding_Injected_m12B39280FA7B844ADFEAB0BA1355F654755A67E9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Sprite_GetPadding_Injected_m12B39280FA7B844ADFEAB0BA1355F654755A67E9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::GetPadding_Injected(UnityEngine.Vector4&)");
_il2cpp_icall_func(__this, ___0_ret);
}
// System.Void UnityEngine.Sprite::get_bounds_Injected(UnityEngine.Bounds&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_bounds_Injected_m987E852C2009674973F2E254460636CF859F411A (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* ___0_ret, const RuntimeMethod* method)
{
typedef void (*Sprite_get_bounds_Injected_m987E852C2009674973F2E254460636CF859F411A_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*);
static Sprite_get_bounds_Injected_m987E852C2009674973F2E254460636CF859F411A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Sprite_get_bounds_Injected_m987E852C2009674973F2E254460636CF859F411A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_bounds_Injected(UnityEngine.Bounds&)");
_il2cpp_icall_func(__this, ___0_ret);
}
// System.Void UnityEngine.Sprite::get_rect_Injected(UnityEngine.Rect&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_rect_Injected_mF254371640E3209C35452CD7CFFD61A06AD4EA97 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_ret, const RuntimeMethod* method)
{
typedef void (*Sprite_get_rect_Injected_mF254371640E3209C35452CD7CFFD61A06AD4EA97_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*);
static Sprite_get_rect_Injected_mF254371640E3209C35452CD7CFFD61A06AD4EA97_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Sprite_get_rect_Injected_mF254371640E3209C35452CD7CFFD61A06AD4EA97_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_rect_Injected(UnityEngine.Rect&)");
_il2cpp_icall_func(__this, ___0_ret);
}
// System.Void UnityEngine.Sprite::get_border_Injected(UnityEngine.Vector4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_border_Injected_m9D59B69C43462D8DBB6186B858264F4E84C3E200 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___0_ret, const RuntimeMethod* method)
{
typedef void (*Sprite_get_border_Injected_m9D59B69C43462D8DBB6186B858264F4E84C3E200_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*);
static Sprite_get_border_Injected_m9D59B69C43462D8DBB6186B858264F4E84C3E200_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Sprite_get_border_Injected_m9D59B69C43462D8DBB6186B858264F4E84C3E200_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_border_Injected(UnityEngine.Vector4&)");
_il2cpp_icall_func(__this, ___0_ret);
}
// System.Void UnityEngine.Sprite::get_pivot_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_pivot_Injected_m084D8C724F7754DDFB1D7DDF2A5E48DB10C585B9 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method)
{
typedef void (*Sprite_get_pivot_Injected_m084D8C724F7754DDFB1D7DDF2A5E48DB10C585B9_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*);
static Sprite_get_pivot_Injected_m084D8C724F7754DDFB1D7DDF2A5E48DB10C585B9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Sprite_get_pivot_Injected_m084D8C724F7754DDFB1D7DDF2A5E48DB10C585B9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_pivot_Injected(UnityEngine.Vector2&)");
_il2cpp_icall_func(__this, ___0_ret);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine._Scripting.APIUpdating.APIUpdaterRuntimeHelpers::GetMovedFromAttributeDataForType(System.Type,System.String&,System.String&,System.String&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool APIUpdaterRuntimeHelpers_GetMovedFromAttributeDataForType_m572E9998D4C574A15D5D044699A572DEBC3FC1E3 (Type_t* ___0_sourceType, String_t** ___1_assembly, String_t** ___2_nsp, String_t** ___3_klass, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MovedFromAttribute_t2938C24921E4D74A1A2F3B4A874BD6F89D1EA432_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MovedFromAttribute_t2938C24921E4D74A1A2F3B4A874BD6F89D1EA432_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* V_0 = NULL;
MovedFromAttribute_t2938C24921E4D74A1A2F3B4A874BD6F89D1EA432* V_1 = NULL;
bool V_2 = false;
bool V_3 = false;
{
String_t** L_0 = ___3_klass;
*((RuntimeObject**)L_0) = (RuntimeObject*)NULL;
Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_0, (void*)(RuntimeObject*)NULL);
String_t** L_1 = ___2_nsp;
*((RuntimeObject**)L_1) = (RuntimeObject*)NULL;
Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_1, (void*)(RuntimeObject*)NULL);
String_t** L_2 = ___1_assembly;
*((RuntimeObject**)L_2) = (RuntimeObject*)NULL;
Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_2, (void*)(RuntimeObject*)NULL);
Type_t* L_3 = ___0_sourceType;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_4 = { reinterpret_cast<intptr_t> (MovedFromAttribute_t2938C24921E4D74A1A2F3B4A874BD6F89D1EA432_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_5;
L_5 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_4, NULL);
NullCheck(L_3);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6;
L_6 = VirtualFuncInvoker2< ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*, Type_t*, bool >::Invoke(13 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_3, L_5, (bool)0);
V_0 = L_6;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = V_0;
NullCheck(L_7);
V_2 = (bool)((((int32_t)((((int32_t)((int32_t)(((RuntimeArray*)L_7)->max_length))) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_8 = V_2;
if (!L_8)
{
goto IL_002d;
}
}
{
V_3 = (bool)0;
goto IL_0061;
}
IL_002d:
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_9 = V_0;
NullCheck(L_9);
int32_t L_10 = 0;
RuntimeObject* L_11 = (L_9)->GetAt(static_cast<il2cpp_array_size_t>(L_10));
V_1 = ((MovedFromAttribute_t2938C24921E4D74A1A2F3B4A874BD6F89D1EA432*)CastclassClass((RuntimeObject*)L_11, MovedFromAttribute_t2938C24921E4D74A1A2F3B4A874BD6F89D1EA432_il2cpp_TypeInfo_var));
String_t** L_12 = ___3_klass;
MovedFromAttribute_t2938C24921E4D74A1A2F3B4A874BD6F89D1EA432* L_13 = V_1;
NullCheck(L_13);
MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F* L_14 = (&L_13->___data_0);
String_t* L_15 = L_14->___className_0;
*((RuntimeObject**)L_12) = (RuntimeObject*)L_15;
Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_12, (void*)(RuntimeObject*)L_15);
String_t** L_16 = ___2_nsp;
MovedFromAttribute_t2938C24921E4D74A1A2F3B4A874BD6F89D1EA432* L_17 = V_1;
NullCheck(L_17);
MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F* L_18 = (&L_17->___data_0);
String_t* L_19 = L_18->___nameSpace_1;
*((RuntimeObject**)L_16) = (RuntimeObject*)L_19;
Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_16, (void*)(RuntimeObject*)L_19);
String_t** L_20 = ___1_assembly;
MovedFromAttribute_t2938C24921E4D74A1A2F3B4A874BD6F89D1EA432* L_21 = V_1;
NullCheck(L_21);
MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F* L_22 = (&L_21->___data_0);
String_t* L_23 = L_22->___assembly_2;
*((RuntimeObject**)L_20) = (RuntimeObject*)L_23;
Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_20, (void*)(RuntimeObject*)L_23);
V_3 = (bool)1;
goto IL_0061;
}
IL_0061:
{
bool L_24 = V_3;
return L_24;
}
}
// System.Boolean UnityEngine._Scripting.APIUpdating.APIUpdaterRuntimeHelpers::GetObsoleteTypeRedirection(System.Type,System.String&,System.String&,System.String&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool APIUpdaterRuntimeHelpers_GetObsoleteTypeRedirection_m135466CB807CB14025653915037D56D246F0F46C (Type_t* ___0_sourceType, String_t** ___1_assemblyName, String_t** ___2_nsp, String_t** ___3_className, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObsoleteAttribute_tF4885B281E932B8B87A5B9AA1C24D46DEEA8FD8A_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObsoleteAttribute_tF4885B281E932B8B87A5B9AA1C24D46DEEA8FD8A_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral14E9FD8036E5922C5779C051F0DEDF7C14196406);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
s_Il2CppMethodInitialized = true;
}
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* V_0 = NULL;
ObsoleteAttribute_tF4885B281E932B8B87A5B9AA1C24D46DEEA8FD8A* V_1 = NULL;
String_t* V_2 = NULL;
String_t* V_3 = NULL;
int32_t V_4 = 0;
bool V_5 = false;
bool V_6 = false;
bool V_7 = false;
bool V_8 = false;
String_t* V_9 = NULL;
int32_t V_10 = 0;
bool V_11 = false;
bool V_12 = false;
bool V_13 = false;
bool V_14 = false;
bool V_15 = false;
{
Type_t* L_0 = ___0_sourceType;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_1 = { reinterpret_cast<intptr_t> (ObsoleteAttribute_tF4885B281E932B8B87A5B9AA1C24D46DEEA8FD8A_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_2;
L_2 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_1, NULL);
NullCheck(L_0);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3;
L_3 = VirtualFuncInvoker2< ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*, Type_t*, bool >::Invoke(13 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_0, L_2, (bool)0);
V_0 = L_3;
String_t** L_4 = ___1_assemblyName;
*((RuntimeObject**)L_4) = (RuntimeObject*)NULL;
Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_4, (void*)(RuntimeObject*)NULL);
String_t** L_5 = ___2_nsp;
*((RuntimeObject**)L_5) = (RuntimeObject*)NULL;
Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_5, (void*)(RuntimeObject*)NULL);
String_t** L_6 = ___3_className;
*((RuntimeObject**)L_6) = (RuntimeObject*)NULL;
Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_6, (void*)(RuntimeObject*)NULL);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = V_0;
NullCheck(L_7);
V_5 = (bool)((((int32_t)((((int32_t)((int32_t)(((RuntimeArray*)L_7)->max_length))) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_8 = V_5;
if (!L_8)
{
goto IL_0033;
}
}
{
V_6 = (bool)0;
goto IL_0179;
}
IL_0033:
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_9 = V_0;
NullCheck(L_9);
int32_t L_10 = 0;
RuntimeObject* L_11 = (L_9)->GetAt(static_cast<il2cpp_array_size_t>(L_10));
V_1 = ((ObsoleteAttribute_tF4885B281E932B8B87A5B9AA1C24D46DEEA8FD8A*)CastclassSealed((RuntimeObject*)L_11, ObsoleteAttribute_tF4885B281E932B8B87A5B9AA1C24D46DEEA8FD8A_il2cpp_TypeInfo_var));
ObsoleteAttribute_tF4885B281E932B8B87A5B9AA1C24D46DEEA8FD8A* L_12 = V_1;
NullCheck(L_12);
String_t* L_13;
L_13 = ObsoleteAttribute_get_Message_mEEA519E26C2F66DA3987F1AF2A28454DE021E3CF_inline(L_12, NULL);
V_2 = L_13;
String_t* L_14 = V_2;
bool L_15;
L_15 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_14, NULL);
V_7 = L_15;
bool L_16 = V_7;
if (!L_16)
{
goto IL_0057;
}
}
{
V_6 = (bool)0;
goto IL_0179;
}
IL_0057:
{
V_3 = _stringLiteral14E9FD8036E5922C5779C051F0DEDF7C14196406;
String_t* L_17 = V_2;
String_t* L_18 = V_3;
NullCheck(L_17);
int32_t L_19;
L_19 = String_IndexOf_m69E9BDAFD93767C85A7FF861B453415D3B4A200F(L_17, L_18, NULL);
V_4 = L_19;
int32_t L_20 = V_4;
V_8 = (bool)((((int32_t)((((int32_t)L_20) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_21 = V_8;
if (!L_21)
{
goto IL_0174;
}
}
{
String_t* L_22 = V_2;
int32_t L_23 = V_4;
String_t* L_24 = V_3;
NullCheck(L_24);
int32_t L_25;
L_25 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_24, NULL);
NullCheck(L_22);
String_t* L_26;
L_26 = String_Substring_m6BA4A3FA3800FE92662D0847CC8E1EEF940DF472(L_22, ((int32_t)il2cpp_codegen_add(L_23, L_25)), NULL);
NullCheck(L_26);
String_t* L_27;
L_27 = String_Trim_mCD6D8C6D4CFD15225D12DB7D3E0544CA80FB8DA5(L_26, NULL);
V_9 = L_27;
String_t* L_28 = V_9;
NullCheck(L_28);
int32_t L_29;
L_29 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_28, NULL);
V_11 = (bool)((((int32_t)L_29) == ((int32_t)0))? 1 : 0);
bool L_30 = V_11;
if (!L_30)
{
goto IL_00a6;
}
}
{
V_6 = (bool)0;
goto IL_0179;
}
IL_00a6:
{
V_10 = 0;
String_t* L_31 = V_9;
NullCheck(L_31);
Il2CppChar L_32;
L_32 = String_get_Chars_mC49DF0CD2D3BE7BE97B3AD9C995BE3094F8E36D3(L_31, 0, NULL);
V_12 = (bool)((((int32_t)L_32) == ((int32_t)((int32_t)91)))? 1 : 0);
bool L_33 = V_12;
if (!L_33)
{
goto IL_00fd;
}
}
{
String_t* L_34 = V_9;
NullCheck(L_34);
int32_t L_35;
L_35 = String_IndexOf_mE21E78F35EF4A7768E385A72814C88D22B689966(L_34, ((int32_t)93), NULL);
V_10 = L_35;
int32_t L_36 = V_10;
V_13 = (bool)((((int32_t)L_36) == ((int32_t)(-1)))? 1 : 0);
bool L_37 = V_13;
if (!L_37)
{
goto IL_00da;
}
}
{
V_6 = (bool)0;
goto IL_0179;
}
IL_00da:
{
String_t** L_38 = ___1_assemblyName;
String_t* L_39 = V_9;
int32_t L_40 = V_10;
NullCheck(L_39);
String_t* L_41;
L_41 = String_Substring_mB1D94F47935D22E130FF2C01DBB6A4135FBB76CE(L_39, 1, ((int32_t)il2cpp_codegen_subtract(L_40, 1)), NULL);
*((RuntimeObject**)L_38) = (RuntimeObject*)L_41;
Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_38, (void*)(RuntimeObject*)L_41);
String_t* L_42 = V_9;
int32_t L_43 = V_10;
NullCheck(L_42);
String_t* L_44;
L_44 = String_Substring_m6BA4A3FA3800FE92662D0847CC8E1EEF940DF472(L_42, ((int32_t)il2cpp_codegen_add(L_43, 1)), NULL);
NullCheck(L_44);
String_t* L_45;
L_45 = String_Trim_mCD6D8C6D4CFD15225D12DB7D3E0544CA80FB8DA5(L_44, NULL);
V_9 = L_45;
goto IL_010f;
}
IL_00fd:
{
String_t** L_46 = ___1_assemblyName;
Type_t* L_47 = ___0_sourceType;
NullCheck(L_47);
Assembly_t* L_48;
L_48 = VirtualFuncInvoker0< Assembly_t* >::Invoke(26 /* System.Reflection.Assembly System.Type::get_Assembly() */, L_47);
NullCheck(L_48);
AssemblyName_t555F1570F523D87D970C6E7F27B1B44C83EADDD2* L_49;
L_49 = VirtualFuncInvoker0< AssemblyName_t555F1570F523D87D970C6E7F27B1B44C83EADDD2* >::Invoke(17 /* System.Reflection.AssemblyName System.Reflection.Assembly::GetName() */, L_48);
NullCheck(L_49);
String_t* L_50;
L_50 = AssemblyName_get_Name_m7899B9B3F289EEBAF62AEAB51D1CA91DA92C4E6A_inline(L_49, NULL);
*((RuntimeObject**)L_46) = (RuntimeObject*)L_50;
Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_46, (void*)(RuntimeObject*)L_50);
}
IL_010f:
{
String_t* L_51 = V_9;
NullCheck(L_51);
int32_t L_52;
L_52 = String_LastIndexOf_m6BB3E7E1B48702D4C715FA423F8A822C053B290E(L_51, ((int32_t)46), NULL);
V_10 = L_52;
int32_t L_53 = V_10;
V_14 = (bool)((((int32_t)L_53) > ((int32_t)(-1)))? 1 : 0);
bool L_54 = V_14;
if (!L_54)
{
goto IL_0142;
}
}
{
String_t** L_55 = ___3_className;
String_t* L_56 = V_9;
int32_t L_57 = V_10;
NullCheck(L_56);
String_t* L_58;
L_58 = String_Substring_m6BA4A3FA3800FE92662D0847CC8E1EEF940DF472(L_56, ((int32_t)il2cpp_codegen_add(L_57, 1)), NULL);
*((RuntimeObject**)L_55) = (RuntimeObject*)L_58;
Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_55, (void*)(RuntimeObject*)L_58);
String_t* L_59 = V_9;
int32_t L_60 = V_10;
NullCheck(L_59);
String_t* L_61;
L_61 = String_Substring_mB1D94F47935D22E130FF2C01DBB6A4135FBB76CE(L_59, 0, L_60, NULL);
V_9 = L_61;
goto IL_014f;
}
IL_0142:
{
String_t** L_62 = ___3_className;
String_t* L_63 = V_9;
*((RuntimeObject**)L_62) = (RuntimeObject*)L_63;
Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_62, (void*)(RuntimeObject*)L_63);
V_9 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
}
IL_014f:
{
String_t* L_64 = V_9;
NullCheck(L_64);
int32_t L_65;
L_65 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_64, NULL);
V_15 = (bool)((((int32_t)L_65) > ((int32_t)0))? 1 : 0);
bool L_66 = V_15;
if (!L_66)
{
goto IL_0165;
}
}
{
String_t** L_67 = ___2_nsp;
String_t* L_68 = V_9;
*((RuntimeObject**)L_67) = (RuntimeObject*)L_68;
Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_67, (void*)(RuntimeObject*)L_68);
goto IL_016f;
}
IL_0165:
{
String_t** L_69 = ___2_nsp;
Type_t* L_70 = ___0_sourceType;
NullCheck(L_70);
String_t* L_71;
L_71 = VirtualFuncInvoker0< String_t* >::Invoke(23 /* System.String System.Type::get_Namespace() */, L_70);
*((RuntimeObject**)L_69) = (RuntimeObject*)L_71;
Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_69, (void*)(RuntimeObject*)L_71);
}
IL_016f:
{
V_6 = (bool)1;
goto IL_0179;
}
IL_0174:
{
V_6 = (bool)0;
goto IL_0179;
}
IL_0179:
{
bool L_72 = V_6;
return L_72;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Vector4 UnityEngine.Sprites.DataUtility::GetInnerUV(UnityEngine.Sprite)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 DataUtility_GetInnerUV_m0CEE9FB4108D7A880A4807F2F5BD5FA98C9917ED (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___0_sprite, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_0 = ___0_sprite;
NullCheck(L_0);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
L_1 = Sprite_GetInnerUVs_m68A07E15B8D8F07E33559998000B524B54E1951A(L_0, NULL);
V_0 = L_1;
goto IL_000a;
}
IL_000a:
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = V_0;
return L_2;
}
}
// UnityEngine.Vector4 UnityEngine.Sprites.DataUtility::GetOuterUV(UnityEngine.Sprite)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 DataUtility_GetOuterUV_m408EFF91CB39DE165F8D00D42603DF1C49C57CF2 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___0_sprite, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_0 = ___0_sprite;
NullCheck(L_0);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
L_1 = Sprite_GetOuterUVs_m0239F5571EA1AE399B426DE9362EEAC73A3ECC42(L_0, NULL);
V_0 = L_1;
goto IL_000a;
}
IL_000a:
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = V_0;
return L_2;
}
}
// UnityEngine.Vector4 UnityEngine.Sprites.DataUtility::GetPadding(UnityEngine.Sprite)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 DataUtility_GetPadding_mB8E2E01509BFABEEACC45EA11D6A0FCF05F809C6 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___0_sprite, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_0 = ___0_sprite;
NullCheck(L_0);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
L_1 = Sprite_GetPadding_mF346EAFF67C810A108E64366EB5CB3CB2E01D066(L_0, NULL);
V_0 = L_1;
goto IL_000a;
}
IL_000a:
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = V_0;
return L_2;
}
}
// UnityEngine.Vector2 UnityEngine.Sprites.DataUtility::GetMinSize(UnityEngine.Sprite)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 DataUtility_GetMinSize_m927FDAD3190433E999165BD16CE81677EA9C0896 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___0_sprite, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_1;
memset((&V_1), 0, sizeof(V_1));
{
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_0 = ___0_sprite;
NullCheck(L_0);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
L_1 = Sprite_get_border_m024C8361A808BF597EC6E1849AADDA9C756B459F(L_0, NULL);
float L_2 = L_1.___x_1;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_3 = ___0_sprite;
NullCheck(L_3);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4;
L_4 = Sprite_get_border_m024C8361A808BF597EC6E1849AADDA9C756B459F(L_3, NULL);
float L_5 = L_4.___z_3;
(&V_0)->___x_0 = ((float)il2cpp_codegen_add(L_2, L_5));
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_6 = ___0_sprite;
NullCheck(L_6);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7;
L_7 = Sprite_get_border_m024C8361A808BF597EC6E1849AADDA9C756B459F(L_6, NULL);
float L_8 = L_7.___y_2;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_9 = ___0_sprite;
NullCheck(L_9);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10;
L_10 = Sprite_get_border_m024C8361A808BF597EC6E1849AADDA9C756B459F(L_9, NULL);
float L_11 = L_10.___w_4;
(&V_0)->___y_1 = ((float)il2cpp_codegen_add(L_8, L_11));
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_12 = V_0;
V_1 = L_12;
goto IL_0041;
}
IL_0041:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_13 = V_1;
return L_13;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.U2D.SpriteBone
IL2CPP_EXTERN_C void SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044_marshal_pinvoke(const SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044& unmarshaled, SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044_marshaled_pinvoke& marshaled)
{
marshaled.___m_Name_0 = il2cpp_codegen_marshal_string(unmarshaled.___m_Name_0);
marshaled.___m_Guid_1 = il2cpp_codegen_marshal_string(unmarshaled.___m_Guid_1);
marshaled.___m_Position_2 = unmarshaled.___m_Position_2;
marshaled.___m_Rotation_3 = unmarshaled.___m_Rotation_3;
marshaled.___m_Length_4 = unmarshaled.___m_Length_4;
marshaled.___m_ParentId_5 = unmarshaled.___m_ParentId_5;
marshaled.___m_Color_6 = unmarshaled.___m_Color_6;
}
IL2CPP_EXTERN_C void SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044_marshal_pinvoke_back(const SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044_marshaled_pinvoke& marshaled, SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044& unmarshaled)
{
unmarshaled.___m_Name_0 = il2cpp_codegen_marshal_string_result(marshaled.___m_Name_0);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_Name_0), (void*)il2cpp_codegen_marshal_string_result(marshaled.___m_Name_0));
unmarshaled.___m_Guid_1 = il2cpp_codegen_marshal_string_result(marshaled.___m_Guid_1);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_Guid_1), (void*)il2cpp_codegen_marshal_string_result(marshaled.___m_Guid_1));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledm_Position_temp_2;
memset((&unmarshaledm_Position_temp_2), 0, sizeof(unmarshaledm_Position_temp_2));
unmarshaledm_Position_temp_2 = marshaled.___m_Position_2;
unmarshaled.___m_Position_2 = unmarshaledm_Position_temp_2;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledm_Rotation_temp_3;
memset((&unmarshaledm_Rotation_temp_3), 0, sizeof(unmarshaledm_Rotation_temp_3));
unmarshaledm_Rotation_temp_3 = marshaled.___m_Rotation_3;
unmarshaled.___m_Rotation_3 = unmarshaledm_Rotation_temp_3;
float unmarshaledm_Length_temp_4 = 0.0f;
unmarshaledm_Length_temp_4 = marshaled.___m_Length_4;
unmarshaled.___m_Length_4 = unmarshaledm_Length_temp_4;
int32_t unmarshaledm_ParentId_temp_5 = 0;
unmarshaledm_ParentId_temp_5 = marshaled.___m_ParentId_5;
unmarshaled.___m_ParentId_5 = unmarshaledm_ParentId_temp_5;
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B unmarshaledm_Color_temp_6;
memset((&unmarshaledm_Color_temp_6), 0, sizeof(unmarshaledm_Color_temp_6));
unmarshaledm_Color_temp_6 = marshaled.___m_Color_6;
unmarshaled.___m_Color_6 = unmarshaledm_Color_temp_6;
}
// Conversion method for clean up from marshalling of: UnityEngine.U2D.SpriteBone
IL2CPP_EXTERN_C void SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044_marshal_pinvoke_cleanup(SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044_marshaled_pinvoke& marshaled)
{
il2cpp_codegen_marshal_free(marshaled.___m_Name_0);
marshaled.___m_Name_0 = NULL;
il2cpp_codegen_marshal_free(marshaled.___m_Guid_1);
marshaled.___m_Guid_1 = NULL;
}
// Conversion methods for marshalling of: UnityEngine.U2D.SpriteBone
IL2CPP_EXTERN_C void SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044_marshal_com(const SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044& unmarshaled, SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044_marshaled_com& marshaled)
{
marshaled.___m_Name_0 = il2cpp_codegen_marshal_bstring(unmarshaled.___m_Name_0);
marshaled.___m_Guid_1 = il2cpp_codegen_marshal_bstring(unmarshaled.___m_Guid_1);
marshaled.___m_Position_2 = unmarshaled.___m_Position_2;
marshaled.___m_Rotation_3 = unmarshaled.___m_Rotation_3;
marshaled.___m_Length_4 = unmarshaled.___m_Length_4;
marshaled.___m_ParentId_5 = unmarshaled.___m_ParentId_5;
marshaled.___m_Color_6 = unmarshaled.___m_Color_6;
}
IL2CPP_EXTERN_C void SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044_marshal_com_back(const SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044_marshaled_com& marshaled, SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044& unmarshaled)
{
unmarshaled.___m_Name_0 = il2cpp_codegen_marshal_bstring_result(marshaled.___m_Name_0);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_Name_0), (void*)il2cpp_codegen_marshal_bstring_result(marshaled.___m_Name_0));
unmarshaled.___m_Guid_1 = il2cpp_codegen_marshal_bstring_result(marshaled.___m_Guid_1);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_Guid_1), (void*)il2cpp_codegen_marshal_bstring_result(marshaled.___m_Guid_1));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledm_Position_temp_2;
memset((&unmarshaledm_Position_temp_2), 0, sizeof(unmarshaledm_Position_temp_2));
unmarshaledm_Position_temp_2 = marshaled.___m_Position_2;
unmarshaled.___m_Position_2 = unmarshaledm_Position_temp_2;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledm_Rotation_temp_3;
memset((&unmarshaledm_Rotation_temp_3), 0, sizeof(unmarshaledm_Rotation_temp_3));
unmarshaledm_Rotation_temp_3 = marshaled.___m_Rotation_3;
unmarshaled.___m_Rotation_3 = unmarshaledm_Rotation_temp_3;
float unmarshaledm_Length_temp_4 = 0.0f;
unmarshaledm_Length_temp_4 = marshaled.___m_Length_4;
unmarshaled.___m_Length_4 = unmarshaledm_Length_temp_4;
int32_t unmarshaledm_ParentId_temp_5 = 0;
unmarshaledm_ParentId_temp_5 = marshaled.___m_ParentId_5;
unmarshaled.___m_ParentId_5 = unmarshaledm_ParentId_temp_5;
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B unmarshaledm_Color_temp_6;
memset((&unmarshaledm_Color_temp_6), 0, sizeof(unmarshaledm_Color_temp_6));
unmarshaledm_Color_temp_6 = marshaled.___m_Color_6;
unmarshaled.___m_Color_6 = unmarshaledm_Color_temp_6;
}
// Conversion method for clean up from marshalling of: UnityEngine.U2D.SpriteBone
IL2CPP_EXTERN_C void SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044_marshal_com_cleanup(SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044_marshaled_com& marshaled)
{
il2cpp_codegen_marshal_free_bstring(marshaled.___m_Name_0);
marshaled.___m_Name_0 = NULL;
il2cpp_codegen_marshal_free_bstring(marshaled.___m_Guid_1);
marshaled.___m_Guid_1 = NULL;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.U2D.SpriteAtlasManager::RequestAtlas(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SpriteAtlasManager_RequestAtlas_mE6D9398ADA0A5CB1A76407B59511779F2DAA2593 (String_t* ___0_tag, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteAtlasManager_Register_m44D4E9341918EA32BEC92A77E851FF9A3BC21505_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
Action_2_t39F9A40857E06142231322CA3632F32C6926572A* L_0 = ((SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_il2cpp_TypeInfo_var))->___atlasRequested_0;
V_0 = (bool)((!(((RuntimeObject*)(Action_2_t39F9A40857E06142231322CA3632F32C6926572A*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_002a;
}
}
{
Action_2_t39F9A40857E06142231322CA3632F32C6926572A* L_2 = ((SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_il2cpp_TypeInfo_var))->___atlasRequested_0;
String_t* L_3 = ___0_tag;
Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_4 = (Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D*)il2cpp_codegen_object_new(Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D_il2cpp_TypeInfo_var);
NullCheck(L_4);
Action_1__ctor_mDAEB7161DF624FDF6A3DA3C6BE40319FFC05A2E3(L_4, NULL, (intptr_t)((void*)SpriteAtlasManager_Register_m44D4E9341918EA32BEC92A77E851FF9A3BC21505_RuntimeMethod_var), NULL);
NullCheck(L_2);
Action_2_Invoke_mA430E6535AAD3C65C12911DAF89C62ACC8592846_inline(L_2, L_3, L_4, NULL);
V_1 = (bool)1;
goto IL_002e;
}
IL_002a:
{
V_1 = (bool)0;
goto IL_002e;
}
IL_002e:
{
bool L_5 = V_1;
return L_5;
}
}
// System.Void UnityEngine.U2D.SpriteAtlasManager::add_atlasRegistered(System.Action`1<UnityEngine.U2D.SpriteAtlas>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteAtlasManager_add_atlasRegistered_mA46A6A347F25B2E03DB4FD8044B93B4FD8ED50A5 (Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* ___0_value, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* V_0 = NULL;
Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* V_1 = NULL;
Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* V_2 = NULL;
{
Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_0 = ((SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_il2cpp_TypeInfo_var))->___atlasRegistered_1;
V_0 = L_0;
}
IL_0006:
{
Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_1 = V_0;
V_1 = L_1;
Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_2 = V_1;
Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_3 = ___0_value;
Delegate_t* L_4;
L_4 = Delegate_Combine_m1F725AEF318BE6F0426863490691A6F4606E7D00(L_2, L_3, NULL);
V_2 = ((Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D*)Castclass((RuntimeObject*)L_4, Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D_il2cpp_TypeInfo_var));
Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_5 = V_2;
Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_6 = V_1;
Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_7;
L_7 = InterlockedCompareExchangeImpl<Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D*>((&((SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_il2cpp_TypeInfo_var))->___atlasRegistered_1), L_5, L_6);
V_0 = L_7;
Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_8 = V_0;
Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_9 = V_1;
if ((!(((RuntimeObject*)(Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D*)L_8) == ((RuntimeObject*)(Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D*)L_9))))
{
goto IL_0006;
}
}
{
return;
}
}
// System.Void UnityEngine.U2D.SpriteAtlasManager::remove_atlasRegistered(System.Action`1<UnityEngine.U2D.SpriteAtlas>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteAtlasManager_remove_atlasRegistered_m67E745D3503463E3DB9CC12C157ABB4F469ABE79 (Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* ___0_value, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* V_0 = NULL;
Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* V_1 = NULL;
Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* V_2 = NULL;
{
Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_0 = ((SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_il2cpp_TypeInfo_var))->___atlasRegistered_1;
V_0 = L_0;
}
IL_0006:
{
Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_1 = V_0;
V_1 = L_1;
Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_2 = V_1;
Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_3 = ___0_value;
Delegate_t* L_4;
L_4 = Delegate_Remove_m8B7DD5661308FA972E23CA1CC3FC9CEB355504E3(L_2, L_3, NULL);
V_2 = ((Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D*)Castclass((RuntimeObject*)L_4, Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D_il2cpp_TypeInfo_var));
Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_5 = V_2;
Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_6 = V_1;
Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_7;
L_7 = InterlockedCompareExchangeImpl<Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D*>((&((SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_il2cpp_TypeInfo_var))->___atlasRegistered_1), L_5, L_6);
V_0 = L_7;
Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_8 = V_0;
Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_9 = V_1;
if ((!(((RuntimeObject*)(Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D*)L_8) == ((RuntimeObject*)(Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D*)L_9))))
{
goto IL_0006;
}
}
{
return;
}
}
// System.Void UnityEngine.U2D.SpriteAtlasManager::PostRegisteredAtlas(UnityEngine.U2D.SpriteAtlas)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteAtlasManager_PostRegisteredAtlas_mEBA789EAA074F9C6450ADF50722343BEF4509110 (SpriteAtlas_t7B9620FBFBE1CCB781F2ED24A3B2DD37734F66A8* ___0_spriteAtlas, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* G_B2_0 = NULL;
Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* G_B1_0 = NULL;
{
Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_0 = ((SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_il2cpp_TypeInfo_var))->___atlasRegistered_1;
Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_1 = L_0;
G_B1_0 = L_1;
if (L_1)
{
G_B2_0 = L_1;
goto IL_000c;
}
}
{
goto IL_0013;
}
IL_000c:
{
SpriteAtlas_t7B9620FBFBE1CCB781F2ED24A3B2DD37734F66A8* L_2 = ___0_spriteAtlas;
NullCheck(G_B2_0);
Action_1_Invoke_m9C0FDD39CBEA968B10871576A8DAFEEC5360339F_inline(G_B2_0, L_2, NULL);
}
IL_0013:
{
return;
}
}
// System.Void UnityEngine.U2D.SpriteAtlasManager::Register(UnityEngine.U2D.SpriteAtlas)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteAtlasManager_Register_m44D4E9341918EA32BEC92A77E851FF9A3BC21505 (SpriteAtlas_t7B9620FBFBE1CCB781F2ED24A3B2DD37734F66A8* ___0_spriteAtlas, const RuntimeMethod* method)
{
typedef void (*SpriteAtlasManager_Register_m44D4E9341918EA32BEC92A77E851FF9A3BC21505_ftn) (SpriteAtlas_t7B9620FBFBE1CCB781F2ED24A3B2DD37734F66A8*);
static SpriteAtlasManager_Register_m44D4E9341918EA32BEC92A77E851FF9A3BC21505_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (SpriteAtlasManager_Register_m44D4E9341918EA32BEC92A77E851FF9A3BC21505_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.U2D.SpriteAtlasManager::Register(UnityEngine.U2D.SpriteAtlas)");
_il2cpp_icall_func(___0_spriteAtlas);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.U2D.SpriteAtlas::CanBindTo(UnityEngine.Sprite)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SpriteAtlas_CanBindTo_mB4326EC04E7C2CC9D43AE04AEE9B91171F3BFA01 (SpriteAtlas_t7B9620FBFBE1CCB781F2ED24A3B2DD37734F66A8* __this, Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___0_sprite, const RuntimeMethod* method)
{
typedef bool (*SpriteAtlas_CanBindTo_mB4326EC04E7C2CC9D43AE04AEE9B91171F3BFA01_ftn) (SpriteAtlas_t7B9620FBFBE1CCB781F2ED24A3B2DD37734F66A8*, Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*);
static SpriteAtlas_CanBindTo_mB4326EC04E7C2CC9D43AE04AEE9B91171F3BFA01_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (SpriteAtlas_CanBindTo_mB4326EC04E7C2CC9D43AE04AEE9B91171F3BFA01_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.U2D.SpriteAtlas::CanBindTo(UnityEngine.Sprite)");
bool icallRetVal = _il2cpp_icall_func(__this, ___0_sprite);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Profiling.Memory.Experimental.MetaData::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MetaData__ctor_m97F5D6737326E4786030786484BFB87377E7E842 (MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Byte[] UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::PrepareMetadata()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* MemoryProfiler_PrepareMetadata_m9F0875C731E18579722FA591CAB90AA5E801CDC7 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
s_Il2CppMethodInitialized = true;
}
MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
int32_t V_3 = 0;
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* V_4 = NULL;
int32_t V_5 = 0;
bool V_6 = false;
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* V_7 = NULL;
bool V_8 = false;
bool V_9 = false;
{
Action_1_t8CAA060730FEF23B474034A283D1943530EAEC75* L_0 = ((MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_il2cpp_TypeInfo_var))->___createMetaData_2;
V_6 = (bool)((((RuntimeObject*)(Action_1_t8CAA060730FEF23B474034A283D1943530EAEC75*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_6;
if (!L_1)
{
goto IL_001d;
}
}
{
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_2 = (ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*)(ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*)SZArrayNew(ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031_il2cpp_TypeInfo_var, (uint32_t)0);
V_7 = L_2;
goto IL_00e5;
}
IL_001d:
{
MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* L_3 = (MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7*)il2cpp_codegen_object_new(MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7_il2cpp_TypeInfo_var);
NullCheck(L_3);
MetaData__ctor_m97F5D6737326E4786030786484BFB87377E7E842(L_3, NULL);
V_0 = L_3;
Action_1_t8CAA060730FEF23B474034A283D1943530EAEC75* L_4 = ((MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_il2cpp_TypeInfo_var))->___createMetaData_2;
MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* L_5 = V_0;
NullCheck(L_4);
Action_1_Invoke_mDEF48C3E224187AB02B106213A2CEB6E089BC376_inline(L_4, L_5, NULL);
MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* L_6 = V_0;
NullCheck(L_6);
String_t* L_7 = L_6->___content_0;
V_8 = (bool)((((RuntimeObject*)(String_t*)L_7) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_8 = V_8;
if (!L_8)
{
goto IL_0049;
}
}
{
MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* L_9 = V_0;
NullCheck(L_9);
L_9->___content_0 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
Il2CppCodeGenWriteBarrier((void**)(&L_9->___content_0), (void*)_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
}
IL_0049:
{
MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* L_10 = V_0;
NullCheck(L_10);
String_t* L_11 = L_10->___platform_1;
V_9 = (bool)((((RuntimeObject*)(String_t*)L_11) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_12 = V_9;
if (!L_12)
{
goto IL_0063;
}
}
{
MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* L_13 = V_0;
NullCheck(L_13);
L_13->___platform_1 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
Il2CppCodeGenWriteBarrier((void**)(&L_13->___platform_1), (void*)_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
}
IL_0063:
{
MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* L_14 = V_0;
NullCheck(L_14);
String_t* L_15 = L_14->___content_0;
NullCheck(L_15);
int32_t L_16;
L_16 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_15, NULL);
V_1 = ((int32_t)il2cpp_codegen_multiply(2, L_16));
MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* L_17 = V_0;
NullCheck(L_17);
String_t* L_18 = L_17->___platform_1;
NullCheck(L_18);
int32_t L_19;
L_19 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_18, NULL);
V_2 = ((int32_t)il2cpp_codegen_multiply(2, L_19));
int32_t L_20 = V_1;
int32_t L_21 = V_2;
V_3 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_add(L_20, L_21)), ((int32_t)12)));
int32_t L_22 = V_3;
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_23 = (ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*)(ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*)SZArrayNew(ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031_il2cpp_TypeInfo_var, (uint32_t)L_22);
V_4 = L_23;
V_5 = 0;
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_24 = V_4;
int32_t L_25 = V_5;
MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* L_26 = V_0;
NullCheck(L_26);
String_t* L_27 = L_26->___content_0;
NullCheck(L_27);
int32_t L_28;
L_28 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_27, NULL);
int32_t L_29;
L_29 = MemoryProfiler_WriteIntToByteArray_m3800715858C5A09AE8DE7C042DADAA9D1472D308(L_24, L_25, L_28, NULL);
V_5 = L_29;
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_30 = V_4;
int32_t L_31 = V_5;
MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* L_32 = V_0;
NullCheck(L_32);
String_t* L_33 = L_32->___content_0;
int32_t L_34;
L_34 = MemoryProfiler_WriteStringToByteArray_m0011933F268E3DACEA0E08499958A67D9653DB8B(L_30, L_31, L_33, NULL);
V_5 = L_34;
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_35 = V_4;
int32_t L_36 = V_5;
MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* L_37 = V_0;
NullCheck(L_37);
String_t* L_38 = L_37->___platform_1;
NullCheck(L_38);
int32_t L_39;
L_39 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_38, NULL);
int32_t L_40;
L_40 = MemoryProfiler_WriteIntToByteArray_m3800715858C5A09AE8DE7C042DADAA9D1472D308(L_35, L_36, L_39, NULL);
V_5 = L_40;
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_41 = V_4;
int32_t L_42 = V_5;
MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* L_43 = V_0;
NullCheck(L_43);
String_t* L_44 = L_43->___platform_1;
int32_t L_45;
L_45 = MemoryProfiler_WriteStringToByteArray_m0011933F268E3DACEA0E08499958A67D9653DB8B(L_41, L_42, L_44, NULL);
V_5 = L_45;
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_46 = V_4;
V_7 = L_46;
goto IL_00e5;
}
IL_00e5:
{
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_47 = V_7;
return L_47;
}
}
// System.Int32 UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::WriteIntToByteArray(System.Byte[],System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MemoryProfiler_WriteIntToByteArray_m3800715858C5A09AE8DE7C042DADAA9D1472D308 (ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___0_array, int32_t ___1_offset, int32_t ___2_value, const RuntimeMethod* method)
{
uint8_t* V_0 = NULL;
int32_t V_1 = 0;
{
V_0 = (uint8_t*)((uintptr_t)(&___2_value));
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_0 = ___0_array;
int32_t L_1 = ___1_offset;
int32_t L_2 = L_1;
___1_offset = ((int32_t)il2cpp_codegen_add(L_2, 1));
uint8_t* L_3 = V_0;
int32_t L_4 = *((uint8_t*)L_3);
NullCheck(L_0);
(L_0)->SetAt(static_cast<il2cpp_array_size_t>(L_2), (uint8_t)L_4);
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_5 = ___0_array;
int32_t L_6 = ___1_offset;
int32_t L_7 = L_6;
___1_offset = ((int32_t)il2cpp_codegen_add(L_7, 1));
uint8_t* L_8 = V_0;
int32_t L_9 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_8, 1)));
NullCheck(L_5);
(L_5)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (uint8_t)L_9);
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_10 = ___0_array;
int32_t L_11 = ___1_offset;
int32_t L_12 = L_11;
___1_offset = ((int32_t)il2cpp_codegen_add(L_12, 1));
uint8_t* L_13 = V_0;
int32_t L_14 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_13, 2)));
NullCheck(L_10);
(L_10)->SetAt(static_cast<il2cpp_array_size_t>(L_12), (uint8_t)L_14);
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_15 = ___0_array;
int32_t L_16 = ___1_offset;
int32_t L_17 = L_16;
___1_offset = ((int32_t)il2cpp_codegen_add(L_17, 1));
uint8_t* L_18 = V_0;
int32_t L_19 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_18, 3)));
NullCheck(L_15);
(L_15)->SetAt(static_cast<il2cpp_array_size_t>(L_17), (uint8_t)L_19);
int32_t L_20 = ___1_offset;
V_1 = L_20;
goto IL_0039;
}
IL_0039:
{
int32_t L_21 = V_1;
return L_21;
}
}
// System.Int32 UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::WriteStringToByteArray(System.Byte[],System.Int32,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MemoryProfiler_WriteStringToByteArray_m0011933F268E3DACEA0E08499958A67D9653DB8B (ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___0_array, int32_t ___1_offset, String_t* ___2_value, const RuntimeMethod* method)
{
bool V_0 = false;
Il2CppChar* V_1 = NULL;
String_t* V_2 = NULL;
Il2CppChar* V_3 = NULL;
Il2CppChar* V_4 = NULL;
int32_t V_5 = 0;
bool V_6 = false;
bool V_7 = false;
int32_t V_8 = 0;
{
String_t* L_0 = ___2_value;
NullCheck(L_0);
int32_t L_1;
L_1 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_0, NULL);
V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_0070;
}
}
{
String_t* L_3 = ___2_value;
V_2 = L_3;
String_t* L_4 = V_2;
V_1 = (Il2CppChar*)((uintptr_t)L_4);
Il2CppChar* L_5 = V_1;
if (!L_5)
{
goto IL_0020;
}
}
{
Il2CppChar* L_6 = V_1;
int32_t L_7;
L_7 = RuntimeHelpers_get_OffsetToStringData_m90A5D27EF88BE9432BF7093B7D7E7A0ACB0A8FBD(NULL);
V_1 = ((Il2CppChar*)il2cpp_codegen_add((intptr_t)L_6, L_7));
}
IL_0020:
{
Il2CppChar* L_8 = V_1;
V_3 = L_8;
Il2CppChar* L_9 = V_1;
String_t* L_10 = ___2_value;
NullCheck(L_10);
int32_t L_11;
L_11 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_10, NULL);
V_4 = ((Il2CppChar*)il2cpp_codegen_add((intptr_t)L_9, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)L_11), 2))));
goto IL_005d;
}
IL_0032:
{
V_5 = 0;
goto IL_004d;
}
IL_0038:
{
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_12 = ___0_array;
int32_t L_13 = ___1_offset;
int32_t L_14 = L_13;
___1_offset = ((int32_t)il2cpp_codegen_add(L_14, 1));
Il2CppChar* L_15 = V_3;
int32_t L_16 = V_5;
int32_t L_17 = *((uint8_t*)((Il2CppChar*)il2cpp_codegen_add((intptr_t)L_15, L_16)));
NullCheck(L_12);
(L_12)->SetAt(static_cast<il2cpp_array_size_t>(L_14), (uint8_t)L_17);
int32_t L_18 = V_5;
V_5 = ((int32_t)il2cpp_codegen_add(L_18, 1));
}
IL_004d:
{
int32_t L_19 = V_5;
V_6 = (bool)((((int32_t)L_19) < ((int32_t)2))? 1 : 0);
bool L_20 = V_6;
if (L_20)
{
goto IL_0038;
}
}
{
Il2CppChar* L_21 = V_3;
V_3 = ((Il2CppChar*)il2cpp_codegen_add((intptr_t)L_21, 2));
}
IL_005d:
{
Il2CppChar* L_22 = V_3;
Il2CppChar* L_23 = V_4;
V_7 = (bool)((((int32_t)((((intptr_t)L_22) == ((intptr_t)L_23))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_24 = V_7;
if (L_24)
{
goto IL_0032;
}
}
{
V_2 = (String_t*)NULL;
}
IL_0070:
{
int32_t L_25 = ___1_offset;
V_8 = L_25;
goto IL_0075;
}
IL_0075:
{
int32_t L_26 = V_8;
return L_26;
}
}
// System.Void UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::FinalizeSnapshot(System.String,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MemoryProfiler_FinalizeSnapshot_m9ADE80FB19E347CFE5BB7A6FAE99790096FAB1CA (String_t* ___0_path, bool ___1_result, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
Action_2_t79388C33CD9A9EDFE5BE17BE73F59AB95415B00A* V_1 = NULL;
{
Action_2_t79388C33CD9A9EDFE5BE17BE73F59AB95415B00A* L_0 = ((MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_il2cpp_TypeInfo_var))->___m_SnapshotFinished_0;
V_0 = (bool)((!(((RuntimeObject*)(Action_2_t79388C33CD9A9EDFE5BE17BE73F59AB95415B00A*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0024;
}
}
{
Action_2_t79388C33CD9A9EDFE5BE17BE73F59AB95415B00A* L_2 = ((MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_il2cpp_TypeInfo_var))->___m_SnapshotFinished_0;
V_1 = L_2;
((MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_il2cpp_TypeInfo_var))->___m_SnapshotFinished_0 = (Action_2_t79388C33CD9A9EDFE5BE17BE73F59AB95415B00A*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&((MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_il2cpp_TypeInfo_var))->___m_SnapshotFinished_0), (void*)(Action_2_t79388C33CD9A9EDFE5BE17BE73F59AB95415B00A*)NULL);
Action_2_t79388C33CD9A9EDFE5BE17BE73F59AB95415B00A* L_3 = V_1;
String_t* L_4 = ___0_path;
bool L_5 = ___1_result;
NullCheck(L_3);
Action_2_Invoke_m6EBB68A4E442B0057E106C998DA0B6F8BB077EF9_inline(L_3, L_4, L_5, NULL);
}
IL_0024:
{
return;
}
}
// System.Void UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::SaveScreenshotToDisk(System.String,System.Boolean,System.IntPtr,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MemoryProfiler_SaveScreenshotToDisk_mD82F1DE5F475C600E7CF5E1BCF1E7E9BDB61404A (String_t* ___0_path, bool ___1_result, intptr_t ___2_pixelsPtr, int32_t ___3_pixelsCount, int32_t ___4_format, int32_t ___5_width, int32_t ___6_height, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3_m181D7F12EB826B7D6B73742BFD85A667D533BABA_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
Action_3_t3460E367BC4ED87D276FBFEBF9F351031F43B89C* V_1 = NULL;
DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5 V_2;
memset((&V_2), 0, sizeof(V_2));
bool V_3 = false;
NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF V_4;
memset((&V_4), 0, sizeof(V_4));
{
Action_3_t3460E367BC4ED87D276FBFEBF9F351031F43B89C* L_0 = ((MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_il2cpp_TypeInfo_var))->___m_SaveScreenshotToDisk_1;
V_0 = (bool)((!(((RuntimeObject*)(Action_3_t3460E367BC4ED87D276FBFEBF9F351031F43B89C*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_006e;
}
}
{
Action_3_t3460E367BC4ED87D276FBFEBF9F351031F43B89C* L_2 = ((MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_il2cpp_TypeInfo_var))->___m_SaveScreenshotToDisk_1;
V_1 = L_2;
((MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_il2cpp_TypeInfo_var))->___m_SaveScreenshotToDisk_1 = (Action_3_t3460E367BC4ED87D276FBFEBF9F351031F43B89C*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&((MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_il2cpp_TypeInfo_var))->___m_SaveScreenshotToDisk_1), (void*)(Action_3_t3460E367BC4ED87D276FBFEBF9F351031F43B89C*)NULL);
il2cpp_codegen_initobj((&V_2), sizeof(DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5));
bool L_3 = ___1_result;
V_3 = L_3;
bool L_4 = V_3;
if (!L_4)
{
goto IL_0063;
}
}
{
void* L_5;
L_5 = IntPtr_ToPointer_m1A0612EED3A1C8B8850BE2943CFC42523064B4F6_inline((&___2_pixelsPtr), NULL);
int32_t L_6 = ___3_pixelsCount;
NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF L_7;
L_7 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3_m181D7F12EB826B7D6B73742BFD85A667D533BABA(L_5, L_6, 4, NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3_m181D7F12EB826B7D6B73742BFD85A667D533BABA_RuntimeMethod_var);
V_4 = L_7;
NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF L_8 = V_4;
DebugScreenCapture_set_rawImageDataReference_mB19FBA997F9FDDE05F33ECDF900F299DEFB7001D_inline((&V_2), L_8, NULL);
int32_t L_9 = ___6_height;
DebugScreenCapture_set_height_m1798855FA1504E5092D6345264322E4D21B6C2A0_inline((&V_2), L_9, NULL);
int32_t L_10 = ___5_width;
DebugScreenCapture_set_width_m1200EF0961699A652475F0590BE8D65A583F01A1_inline((&V_2), L_10, NULL);
int32_t L_11 = ___4_format;
DebugScreenCapture_set_imageFormat_m375ECF2BFAC85011D5493B7DE5676B2EC3BA1DFB_inline((&V_2), L_11, NULL);
}
IL_0063:
{
Action_3_t3460E367BC4ED87D276FBFEBF9F351031F43B89C* L_12 = V_1;
String_t* L_13 = ___0_path;
bool L_14 = ___1_result;
DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5 L_15 = V_2;
NullCheck(L_12);
Action_3_Invoke_mCA3514DC050752F1B3F454581D75683296468F9F_inline(L_12, L_13, L_14, L_15, NULL);
}
IL_006e:
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_rawImageDataReference(Unity.Collections.NativeArray`1<System.Byte>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugScreenCapture_set_rawImageDataReference_mB19FBA997F9FDDE05F33ECDF900F299DEFB7001D (DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* __this, NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF ___0_value, const RuntimeMethod* method)
{
{
NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF L_0 = ___0_value;
__this->___U3CrawImageDataReferenceU3Ek__BackingField_0 = L_0;
return;
}
}
IL2CPP_EXTERN_C void DebugScreenCapture_set_rawImageDataReference_mB19FBA997F9FDDE05F33ECDF900F299DEFB7001D_AdjustorThunk (RuntimeObject* __this, NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF ___0_value, const RuntimeMethod* method)
{
DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5*>(__this + _offset);
DebugScreenCapture_set_rawImageDataReference_mB19FBA997F9FDDE05F33ECDF900F299DEFB7001D_inline(_thisAdjusted, ___0_value, method);
}
// System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_imageFormat(UnityEngine.TextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugScreenCapture_set_imageFormat_m375ECF2BFAC85011D5493B7DE5676B2EC3BA1DFB (DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CimageFormatU3Ek__BackingField_1 = L_0;
return;
}
}
IL2CPP_EXTERN_C void DebugScreenCapture_set_imageFormat_m375ECF2BFAC85011D5493B7DE5676B2EC3BA1DFB_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5*>(__this + _offset);
DebugScreenCapture_set_imageFormat_m375ECF2BFAC85011D5493B7DE5676B2EC3BA1DFB_inline(_thisAdjusted, ___0_value, method);
}
// System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_width(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugScreenCapture_set_width_m1200EF0961699A652475F0590BE8D65A583F01A1 (DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CwidthU3Ek__BackingField_2 = L_0;
return;
}
}
IL2CPP_EXTERN_C void DebugScreenCapture_set_width_m1200EF0961699A652475F0590BE8D65A583F01A1_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5*>(__this + _offset);
DebugScreenCapture_set_width_m1200EF0961699A652475F0590BE8D65A583F01A1_inline(_thisAdjusted, ___0_value, method);
}
// System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_height(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugScreenCapture_set_height_m1798855FA1504E5092D6345264322E4D21B6C2A0 (DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CheightU3Ek__BackingField_3 = L_0;
return;
}
}
IL2CPP_EXTERN_C void DebugScreenCapture_set_height_m1798855FA1504E5092D6345264322E4D21B6C2A0_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5*>(__this + _offset);
DebugScreenCapture_set_height_m1798855FA1504E5092D6345264322E4D21B6C2A0_inline(_thisAdjusted, ___0_value, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::InvokeMessageIdSubscribers(System.Guid,System.Byte[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents_InvokeMessageIdSubscribers_m67F47A7AA6EC55A672AD1020F329C4332BEEFFAE (PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* __this, Guid_t ___0_messageId, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___1_data, int32_t ___2_playerId, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_Any_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m74C0A7764CAF8140D6739F041C91A32351E76819_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_Where_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m9BFC794F0C2A4BC7D3CB4E55ACB173DDE1384117_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerable_1_t8B8B74E4E163F107DF40528FD638F6CB22AC3ACA_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_1_t5800BABE79F189E020006811D912BD6E0E6D9EFE_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass6_0_U3CInvokeMessageIdSubscribersU3Eb__0_mAB457C850FBAB1CF66C7EFAAE9F57EAD0FED6CFF_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass6_0_t0EBD5A7FDF9301638A6960A9066F69AAB97E7DBA_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_Invoke_m44F8BB1B1C23E586FD00E7DB14B1264E4B2DA10B_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral39FAE74D15788315AB78133F0E7597E1DC324337);
s_Il2CppMethodInitialized = true;
}
U3CU3Ec__DisplayClass6_0_t0EBD5A7FDF9301638A6960A9066F69AAB97E7DBA* V_0 = NULL;
RuntimeObject* V_1 = NULL;
MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9* V_2 = NULL;
bool V_3 = false;
Guid_t V_4;
memset((&V_4), 0, sizeof(V_4));
RuntimeObject* V_5 = NULL;
MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* V_6 = NULL;
{
U3CU3Ec__DisplayClass6_0_t0EBD5A7FDF9301638A6960A9066F69AAB97E7DBA* L_0 = (U3CU3Ec__DisplayClass6_0_t0EBD5A7FDF9301638A6960A9066F69AAB97E7DBA*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass6_0_t0EBD5A7FDF9301638A6960A9066F69AAB97E7DBA_il2cpp_TypeInfo_var);
NullCheck(L_0);
U3CU3Ec__DisplayClass6_0__ctor_m2EE8CF87D7C3816A57E4D6238DEA0660DB2C7303(L_0, NULL);
V_0 = L_0;
U3CU3Ec__DisplayClass6_0_t0EBD5A7FDF9301638A6960A9066F69AAB97E7DBA* L_1 = V_0;
Guid_t L_2 = ___0_messageId;
NullCheck(L_1);
L_1->___messageId_0 = L_2;
List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1* L_3 = __this->___messageTypeSubscribers_0;
U3CU3Ec__DisplayClass6_0_t0EBD5A7FDF9301638A6960A9066F69AAB97E7DBA* L_4 = V_0;
Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9* L_5 = (Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9*)il2cpp_codegen_object_new(Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9_il2cpp_TypeInfo_var);
NullCheck(L_5);
Func_2__ctor_mFA94ABFA4899828101FD318948A7D1DAF3C5DCBB(L_5, L_4, (intptr_t)((void*)U3CU3Ec__DisplayClass6_0_U3CInvokeMessageIdSubscribersU3Eb__0_mAB457C850FBAB1CF66C7EFAAE9F57EAD0FED6CFF_RuntimeMethod_var), NULL);
RuntimeObject* L_6;
L_6 = Enumerable_Where_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m9BFC794F0C2A4BC7D3CB4E55ACB173DDE1384117(L_3, L_5, Enumerable_Where_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m9BFC794F0C2A4BC7D3CB4E55ACB173DDE1384117_RuntimeMethod_var);
V_1 = L_6;
RuntimeObject* L_7 = V_1;
bool L_8;
L_8 = Enumerable_Any_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m74C0A7764CAF8140D6739F041C91A32351E76819(L_7, Enumerable_Any_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m74C0A7764CAF8140D6739F041C91A32351E76819_RuntimeMethod_var);
V_3 = (bool)((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
bool L_9 = V_3;
if (!L_9)
{
goto IL_005b;
}
}
{
U3CU3Ec__DisplayClass6_0_t0EBD5A7FDF9301638A6960A9066F69AAB97E7DBA* L_10 = V_0;
NullCheck(L_10);
Guid_t L_11 = L_10->___messageId_0;
V_4 = L_11;
String_t* L_12;
L_12 = Guid_ToString_m2BFFD5FA726E03FA707AAFCCF065896C46D5290C((&V_4), NULL);
String_t* L_13;
L_13 = String_Concat_m9E3155FB84015C823606188F53B47CB44C444991(_stringLiteral39FAE74D15788315AB78133F0E7597E1DC324337, L_12, NULL);
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2(L_13, NULL);
goto IL_00ab;
}
IL_005b:
{
MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9* L_14 = (MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9*)il2cpp_codegen_object_new(MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9_il2cpp_TypeInfo_var);
NullCheck(L_14);
MessageEventArgs__ctor_m66E6239501EEE8FCE1DA218E8189F46FB0669A45(L_14, NULL);
MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9* L_15 = L_14;
int32_t L_16 = ___2_playerId;
NullCheck(L_15);
L_15->___playerId_0 = L_16;
MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9* L_17 = L_15;
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_18 = ___1_data;
NullCheck(L_17);
L_17->___data_1 = L_18;
Il2CppCodeGenWriteBarrier((void**)(&L_17->___data_1), (void*)L_18);
V_2 = L_17;
RuntimeObject* L_19 = V_1;
NullCheck(L_19);
RuntimeObject* L_20;
L_20 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.IEnumerable`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::GetEnumerator() */, IEnumerable_1_t8B8B74E4E163F107DF40528FD638F6CB22AC3ACA_il2cpp_TypeInfo_var, L_19);
V_5 = L_20;
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_009e:
{// begin finally (depth: 1)
{
RuntimeObject* L_21 = V_5;
if (!L_21)
{
goto IL_00aa;
}
}
{
RuntimeObject* L_22 = V_5;
NullCheck(L_22);
InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var, L_22);
}
IL_00aa:
{
return;
}
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
goto IL_0093_1;
}
IL_007a_1:
{
RuntimeObject* L_23 = V_5;
NullCheck(L_23);
MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_24;
L_24 = InterfaceFuncInvoker0< MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* >::Invoke(0 /* T System.Collections.Generic.IEnumerator`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::get_Current() */, IEnumerator_1_t5800BABE79F189E020006811D912BD6E0E6D9EFE_il2cpp_TypeInfo_var, L_23);
V_6 = L_24;
MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_25 = V_6;
NullCheck(L_25);
MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9* L_26 = L_25->___messageCallback_2;
MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9* L_27 = V_2;
NullCheck(L_26);
UnityEvent_1_Invoke_m44F8BB1B1C23E586FD00E7DB14B1264E4B2DA10B(L_26, L_27, UnityEvent_1_Invoke_m44F8BB1B1C23E586FD00E7DB14B1264E4B2DA10B_RuntimeMethod_var);
}
IL_0093_1:
{
RuntimeObject* L_28 = V_5;
NullCheck(L_28);
bool L_29;
L_29 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var, L_28);
if (L_29)
{
goto IL_007a_1;
}
}
{
goto IL_00ab;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_00ab:
{
return;
}
}
// UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs> UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::AddAndCreate(System.Guid)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A* PlayerEditorConnectionEvents_AddAndCreate_mB3B1355A8FDC43E5974CC3DE5BB17CB0C4328308 (PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* __this, Guid_t ___0_messageId, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m60F9C456CC03639814315527AE92CB643F387EA1_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mDE8329A946F8EF43EB9721A1AC45A81907D941B8_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass7_0_U3CAddAndCreateU3Eb__0_mD687F2BC0FE80692E5F88480DC5B861FE122F82E_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass7_0_tAD01565A28D27906B1398728A64E6208EA1D1EC6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
U3CU3Ec__DisplayClass7_0_tAD01565A28D27906B1398728A64E6208EA1D1EC6* V_0 = NULL;
MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* V_1 = NULL;
bool V_2 = false;
UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A* V_3 = NULL;
{
U3CU3Ec__DisplayClass7_0_tAD01565A28D27906B1398728A64E6208EA1D1EC6* L_0 = (U3CU3Ec__DisplayClass7_0_tAD01565A28D27906B1398728A64E6208EA1D1EC6*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass7_0_tAD01565A28D27906B1398728A64E6208EA1D1EC6_il2cpp_TypeInfo_var);
NullCheck(L_0);
U3CU3Ec__DisplayClass7_0__ctor_mC3BBDE08CDDEF0DA0811796906BA4A74C287CC2E(L_0, NULL);
V_0 = L_0;
U3CU3Ec__DisplayClass7_0_tAD01565A28D27906B1398728A64E6208EA1D1EC6* L_1 = V_0;
Guid_t L_2 = ___0_messageId;
NullCheck(L_1);
L_1->___messageId_0 = L_2;
List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1* L_3 = __this->___messageTypeSubscribers_0;
U3CU3Ec__DisplayClass7_0_tAD01565A28D27906B1398728A64E6208EA1D1EC6* L_4 = V_0;
Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9* L_5 = (Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9*)il2cpp_codegen_object_new(Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9_il2cpp_TypeInfo_var);
NullCheck(L_5);
Func_2__ctor_mFA94ABFA4899828101FD318948A7D1DAF3C5DCBB(L_5, L_4, (intptr_t)((void*)U3CU3Ec__DisplayClass7_0_U3CAddAndCreateU3Eb__0_mD687F2BC0FE80692E5F88480DC5B861FE122F82E_RuntimeMethod_var), NULL);
MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_6;
L_6 = Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m60F9C456CC03639814315527AE92CB643F387EA1(L_3, L_5, Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m60F9C456CC03639814315527AE92CB643F387EA1_RuntimeMethod_var);
V_1 = L_6;
MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_7 = V_1;
V_2 = (bool)((((RuntimeObject*)(MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D*)L_7) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_8 = V_2;
if (!L_8)
{
goto IL_005b;
}
}
{
MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_9 = (MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D*)il2cpp_codegen_object_new(MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_il2cpp_TypeInfo_var);
NullCheck(L_9);
MessageTypeSubscribers__ctor_mFC17A12701D7DB8739ABF17DB1D5EC41531CFED6(L_9, NULL);
MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_10 = L_9;
U3CU3Ec__DisplayClass7_0_tAD01565A28D27906B1398728A64E6208EA1D1EC6* L_11 = V_0;
NullCheck(L_11);
Guid_t L_12 = L_11->___messageId_0;
NullCheck(L_10);
MessageTypeSubscribers_set_MessageTypeId_m4FA721221C0D7812EA1AFB6C406C0620FF06761B(L_10, L_12, NULL);
MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_13 = L_10;
MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9* L_14 = (MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9*)il2cpp_codegen_object_new(MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9_il2cpp_TypeInfo_var);
NullCheck(L_14);
MessageEvent__ctor_mD99E3A2C521C8B2B544F5DF2376258E9613D08EE(L_14, NULL);
NullCheck(L_13);
L_13->___messageCallback_2 = L_14;
Il2CppCodeGenWriteBarrier((void**)(&L_13->___messageCallback_2), (void*)L_14);
V_1 = L_13;
List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1* L_15 = __this->___messageTypeSubscribers_0;
MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_16 = V_1;
NullCheck(L_15);
List_1_Add_mDE8329A946F8EF43EB9721A1AC45A81907D941B8_inline(L_15, L_16, List_1_Add_mDE8329A946F8EF43EB9721A1AC45A81907D941B8_RuntimeMethod_var);
}
IL_005b:
{
MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_17 = V_1;
MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_18 = L_17;
NullCheck(L_18);
int32_t L_19 = L_18->___subscriberCount_1;
NullCheck(L_18);
L_18->___subscriberCount_1 = ((int32_t)il2cpp_codegen_add(L_19, 1));
MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_20 = V_1;
NullCheck(L_20);
MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9* L_21 = L_20->___messageCallback_2;
V_3 = L_21;
goto IL_0072;
}
IL_0072:
{
UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A* L_22 = V_3;
return L_22;
}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::UnregisterManagedCallback(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents_UnregisterManagedCallback_m61A82E77AA85A903BE0E534FEE601CABF9DE7809 (PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* __this, Guid_t ___0_messageId, UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* ___1_callback, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m60F9C456CC03639814315527AE92CB643F387EA1_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Remove_m14531EF2786031C78B1E061B5B04FA1F6690AE63_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass8_0_U3CUnregisterManagedCallbackU3Eb__0_m3906587CC8F4CF5B752383CE6EA540B27E67055D_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass8_0_t6145C4A1A817F6510AB01CF31F9DBAF4F42452EE_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_RemoveListener_mCBDA7F69E2C9DA734337F0525477DE7657557F8F_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
U3CU3Ec__DisplayClass8_0_t6145C4A1A817F6510AB01CF31F9DBAF4F42452EE* V_0 = NULL;
MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* V_1 = NULL;
bool V_2 = false;
bool V_3 = false;
{
U3CU3Ec__DisplayClass8_0_t6145C4A1A817F6510AB01CF31F9DBAF4F42452EE* L_0 = (U3CU3Ec__DisplayClass8_0_t6145C4A1A817F6510AB01CF31F9DBAF4F42452EE*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass8_0_t6145C4A1A817F6510AB01CF31F9DBAF4F42452EE_il2cpp_TypeInfo_var);
NullCheck(L_0);
U3CU3Ec__DisplayClass8_0__ctor_mEFD5A284D56758F6EA5F97C12FDE739E7E1C2C93(L_0, NULL);
V_0 = L_0;
U3CU3Ec__DisplayClass8_0_t6145C4A1A817F6510AB01CF31F9DBAF4F42452EE* L_1 = V_0;
Guid_t L_2 = ___0_messageId;
NullCheck(L_1);
L_1->___messageId_0 = L_2;
List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1* L_3 = __this->___messageTypeSubscribers_0;
U3CU3Ec__DisplayClass8_0_t6145C4A1A817F6510AB01CF31F9DBAF4F42452EE* L_4 = V_0;
Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9* L_5 = (Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9*)il2cpp_codegen_object_new(Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9_il2cpp_TypeInfo_var);
NullCheck(L_5);
Func_2__ctor_mFA94ABFA4899828101FD318948A7D1DAF3C5DCBB(L_5, L_4, (intptr_t)((void*)U3CU3Ec__DisplayClass8_0_U3CUnregisterManagedCallbackU3Eb__0_m3906587CC8F4CF5B752383CE6EA540B27E67055D_RuntimeMethod_var), NULL);
MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_6;
L_6 = Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m60F9C456CC03639814315527AE92CB643F387EA1(L_3, L_5, Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m60F9C456CC03639814315527AE92CB643F387EA1_RuntimeMethod_var);
V_1 = L_6;
MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_7 = V_1;
V_2 = (bool)((((RuntimeObject*)(MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D*)L_7) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_8 = V_2;
if (!L_8)
{
goto IL_0031;
}
}
{
goto IL_006b;
}
IL_0031:
{
MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_9 = V_1;
MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_10 = L_9;
NullCheck(L_10);
int32_t L_11 = L_10->___subscriberCount_1;
NullCheck(L_10);
L_10->___subscriberCount_1 = ((int32_t)il2cpp_codegen_subtract(L_11, 1));
MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_12 = V_1;
NullCheck(L_12);
MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9* L_13 = L_12->___messageCallback_2;
UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* L_14 = ___1_callback;
NullCheck(L_13);
UnityEvent_1_RemoveListener_mCBDA7F69E2C9DA734337F0525477DE7657557F8F(L_13, L_14, UnityEvent_1_RemoveListener_mCBDA7F69E2C9DA734337F0525477DE7657557F8F_RuntimeMethod_var);
MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_15 = V_1;
NullCheck(L_15);
int32_t L_16 = L_15->___subscriberCount_1;
V_3 = (bool)((((int32_t)((((int32_t)L_16) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_17 = V_3;
if (!L_17)
{
goto IL_006b;
}
}
{
List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1* L_18 = __this->___messageTypeSubscribers_0;
MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_19 = V_1;
NullCheck(L_18);
bool L_20;
L_20 = List_1_Remove_m14531EF2786031C78B1E061B5B04FA1F6690AE63(L_18, L_19, List_1_Remove_m14531EF2786031C78B1E061B5B04FA1F6690AE63_RuntimeMethod_var);
}
IL_006b:
{
return;
}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents__ctor_mA1F7A1F05DA196CDC66A85361C5589F504C557B3 (PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m7A563971F9E35D4ABEB12F34DDCEC8DC4139B3A9_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1* L_0 = (List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1*)il2cpp_codegen_object_new(List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1_il2cpp_TypeInfo_var);
NullCheck(L_0);
List_1__ctor_m7A563971F9E35D4ABEB12F34DDCEC8DC4139B3A9(L_0, List_1__ctor_m7A563971F9E35D4ABEB12F34DDCEC8DC4139B3A9_RuntimeMethod_var);
__this->___messageTypeSubscribers_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___messageTypeSubscribers_0), (void*)L_0);
ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B* L_1 = (ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B*)il2cpp_codegen_object_new(ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B_il2cpp_TypeInfo_var);
NullCheck(L_1);
ConnectionChangeEvent__ctor_mEEB8C3ABC40815A0BBC2EEEEAD77ACAE1A6A0554(L_1, NULL);
__this->___connectionEvent_1 = L_1;
Il2CppCodeGenWriteBarrier((void**)(&__this->___connectionEvent_1), (void*)L_1);
ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B* L_2 = (ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B*)il2cpp_codegen_object_new(ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B_il2cpp_TypeInfo_var);
NullCheck(L_2);
ConnectionChangeEvent__ctor_mEEB8C3ABC40815A0BBC2EEEEAD77ACAE1A6A0554(L_2, NULL);
__this->___disconnectionEvent_2 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&__this->___disconnectionEvent_2), (void*)L_2);
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageEvent__ctor_mD99E3A2C521C8B2B544F5DF2376258E9613D08EE (MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1__ctor_m48F43042E64F534160C6E38664EB237E0DA4BAF1_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
UnityEvent_1__ctor_m48F43042E64F534160C6E38664EB237E0DA4BAF1(__this, UnityEvent_1__ctor_m48F43042E64F534160C6E38664EB237E0DA4BAF1_RuntimeMethod_var);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ConnectionChangeEvent__ctor_mEEB8C3ABC40815A0BBC2EEEEAD77ACAE1A6A0554 (ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1__ctor_mCE6AA3B34C1148F11D1273C068A6A39430911684_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
UnityEvent_1__ctor_mCE6AA3B34C1148F11D1273C068A6A39430911684(__this, UnityEvent_1__ctor_mCE6AA3B34C1148F11D1273C068A6A39430911684_RuntimeMethod_var);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::get_MessageTypeId()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Guid_t MessageTypeSubscribers_get_MessageTypeId_m782C2CCF400D0C5A0FB343FBE1B66C9C09971449 (MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* __this, const RuntimeMethod* method)
{
Guid_t V_0;
memset((&V_0), 0, sizeof(V_0));
{
String_t* L_0 = __this->___m_messageTypeId_0;
Guid_t L_1;
memset((&L_1), 0, sizeof(L_1));
Guid__ctor_mAE66BA1C43B4194F4F7991E2E30370E36CBBF830((&L_1), L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
Guid_t L_2 = V_0;
return L_2;
}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::set_MessageTypeId(System.Guid)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageTypeSubscribers_set_MessageTypeId_m4FA721221C0D7812EA1AFB6C406C0620FF06761B (MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* __this, Guid_t ___0_value, const RuntimeMethod* method)
{
{
String_t* L_0;
L_0 = Guid_ToString_m2BFFD5FA726E03FA707AAFCCF065896C46D5290C((&___0_value), NULL);
__this->___m_messageTypeId_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_messageTypeId_0), (void*)L_0);
return;
}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageTypeSubscribers__ctor_mFC17A12701D7DB8739ABF17DB1D5EC41531CFED6 (MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
__this->___subscriberCount_1 = 0;
MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9* L_0 = (MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9*)il2cpp_codegen_object_new(MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9_il2cpp_TypeInfo_var);
NullCheck(L_0);
MessageEvent__ctor_mD99E3A2C521C8B2B544F5DF2376258E9613D08EE(L_0, NULL);
__this->___messageCallback_2 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___messageCallback_2), (void*)L_0);
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass6_0__ctor_m2EE8CF87D7C3816A57E4D6238DEA0660DB2C7303 (U3CU3Ec__DisplayClass6_0_t0EBD5A7FDF9301638A6960A9066F69AAB97E7DBA* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// System.Boolean UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0::<InvokeMessageIdSubscribers>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass6_0_U3CInvokeMessageIdSubscribersU3Eb__0_mAB457C850FBAB1CF66C7EFAAE9F57EAD0FED6CFF (U3CU3Ec__DisplayClass6_0_t0EBD5A7FDF9301638A6960A9066F69AAB97E7DBA* __this, MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* ___0_x, const RuntimeMethod* method)
{
{
MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_0 = ___0_x;
NullCheck(L_0);
Guid_t L_1;
L_1 = MessageTypeSubscribers_get_MessageTypeId_m782C2CCF400D0C5A0FB343FBE1B66C9C09971449(L_0, NULL);
Guid_t L_2 = __this->___messageId_0;
bool L_3;
L_3 = Guid_op_Equality_mAD728A1A4FB970715E84B7D346E094FE5EF2A240(L_1, L_2, NULL);
return L_3;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass7_0__ctor_mC3BBDE08CDDEF0DA0811796906BA4A74C287CC2E (U3CU3Ec__DisplayClass7_0_tAD01565A28D27906B1398728A64E6208EA1D1EC6* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// System.Boolean UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0::<AddAndCreate>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass7_0_U3CAddAndCreateU3Eb__0_mD687F2BC0FE80692E5F88480DC5B861FE122F82E (U3CU3Ec__DisplayClass7_0_tAD01565A28D27906B1398728A64E6208EA1D1EC6* __this, MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* ___0_x, const RuntimeMethod* method)
{
{
MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_0 = ___0_x;
NullCheck(L_0);
Guid_t L_1;
L_1 = MessageTypeSubscribers_get_MessageTypeId_m782C2CCF400D0C5A0FB343FBE1B66C9C09971449(L_0, NULL);
Guid_t L_2 = __this->___messageId_0;
bool L_3;
L_3 = Guid_op_Equality_mAD728A1A4FB970715E84B7D346E094FE5EF2A240(L_1, L_2, NULL);
return L_3;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass8_0__ctor_mEFD5A284D56758F6EA5F97C12FDE739E7E1C2C93 (U3CU3Ec__DisplayClass8_0_t6145C4A1A817F6510AB01CF31F9DBAF4F42452EE* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// System.Boolean UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0::<UnregisterManagedCallback>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass8_0_U3CUnregisterManagedCallbackU3Eb__0_m3906587CC8F4CF5B752383CE6EA540B27E67055D (U3CU3Ec__DisplayClass8_0_t6145C4A1A817F6510AB01CF31F9DBAF4F42452EE* __this, MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* ___0_x, const RuntimeMethod* method)
{
{
MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_0 = ___0_x;
NullCheck(L_0);
Guid_t L_1;
L_1 = MessageTypeSubscribers_get_MessageTypeId_m782C2CCF400D0C5A0FB343FBE1B66C9C09971449(L_0, NULL);
Guid_t L_2 = __this->___messageId_0;
bool L_3;
L_3 = Guid_op_Equality_mAD728A1A4FB970715E84B7D346E094FE5EF2A240(L_1, L_2, NULL);
return L_3;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::get_instance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* PlayerConnection_get_instance_mF08ABE514910AD8B105D42561CF97CBF135ABD3B (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* V_1 = NULL;
{
PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* L_0 = ((PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_il2cpp_TypeInfo_var))->___s_Instance_8;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0019;
}
}
{
PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* L_3;
L_3 = PlayerConnection_CreateInstance_m7903C5C28DAA3A2FF48EF6593E03A5E5A6DF7777(NULL);
V_1 = L_3;
goto IL_0021;
}
IL_0019:
{
PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* L_4 = ((PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_il2cpp_TypeInfo_var))->___s_Instance_8;
V_1 = L_4;
goto IL_0021;
}
IL_0021:
{
PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* L_5 = V_1;
return L_5;
}
}
// System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection::get_isConnected()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnection_get_isConnected_mFDFB30D1AD4A7BFC66207092270E86B8D467209D (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
RuntimeObject* L_0;
L_0 = PlayerConnection_GetConnectionNativeApi_mDF3BB4FF695E3ED19E525951FEED123C52FB4781(__this, NULL);
NullCheck(L_0);
bool L_1;
L_1 = InterfaceFuncInvoker0< bool >::Invoke(7 /* System.Boolean UnityEngine.IPlayerEditorConnectionNative::IsConnected() */, IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var, L_0);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
bool L_2 = V_0;
return L_2;
}
}
// UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::CreateInstance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* PlayerConnection_CreateInstance_m7903C5C28DAA3A2FF48EF6593E03A5E5A6DF7777 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableObject_CreateInstance_TisPlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_m50D849883F5F157E750ADA7F0321F30EB05BBBCA_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* V_0 = NULL;
{
PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* L_0;
L_0 = ScriptableObject_CreateInstance_TisPlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_m50D849883F5F157E750ADA7F0321F30EB05BBBCA(ScriptableObject_CreateInstance_TisPlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_m50D849883F5F157E750ADA7F0321F30EB05BBBCA_RuntimeMethod_var);
((PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_il2cpp_TypeInfo_var))->___s_Instance_8 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&((PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_il2cpp_TypeInfo_var))->___s_Instance_8), (void*)L_0);
PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* L_1 = ((PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_il2cpp_TypeInfo_var))->___s_Instance_8;
NullCheck(L_1);
Object_set_hideFlags_mACB8BFC903FB3B01BBD427753E791BF28B5E33D4(L_1, ((int32_t)61), NULL);
PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* L_2 = ((PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_il2cpp_TypeInfo_var))->___s_Instance_8;
V_0 = L_2;
goto IL_0020;
}
IL_0020:
{
PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* L_3 = V_0;
return L_3;
}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::OnEnable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_OnEnable_m3BE74152671ABA48E7AD707773B93F57BDA53002 (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
bool L_0 = __this->___m_IsInitilized_7;
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_000e;
}
}
{
goto IL_0021;
}
IL_000e:
{
__this->___m_IsInitilized_7 = (bool)1;
RuntimeObject* L_2;
L_2 = PlayerConnection_GetConnectionNativeApi_mDF3BB4FF695E3ED19E525951FEED123C52FB4781(__this, NULL);
NullCheck(L_2);
InterfaceActionInvoker0::Invoke(0 /* System.Void UnityEngine.IPlayerEditorConnectionNative::Initialize() */, IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var, L_2);
}
IL_0021:
{
return;
}
}
// UnityEngine.IPlayerEditorConnectionNative UnityEngine.Networking.PlayerConnection.PlayerConnection::GetConnectionNativeApi()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PlayerConnection_GetConnectionNativeApi_mDF3BB4FF695E3ED19E525951FEED123C52FB4781 (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
RuntimeObject* V_0 = NULL;
RuntimeObject* G_B2_0 = NULL;
RuntimeObject* G_B1_0 = NULL;
{
RuntimeObject* L_0 = ((PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_il2cpp_TypeInfo_var))->___connectionNative_4;
RuntimeObject* L_1 = L_0;
G_B1_0 = L_1;
if (L_1)
{
G_B2_0 = L_1;
goto IL_000f;
}
}
{
PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9* L_2 = (PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9*)il2cpp_codegen_object_new(PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9_il2cpp_TypeInfo_var);
NullCheck(L_2);
PlayerConnectionInternal__ctor_m522FC54B8DAAD52F95A07B1CA9E5AF0E36B13F45(L_2, NULL);
G_B2_0 = ((RuntimeObject*)(L_2));
}
IL_000f:
{
V_0 = G_B2_0;
goto IL_0012;
}
IL_0012:
{
RuntimeObject* L_3 = V_0;
return L_3;
}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Register(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_Register_m8760D786583FD5793A2FCE5EEB8DDA17C649CF86 (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, Guid_t ___0_messageId, UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* ___1_callback, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_Any_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m9F3D836C1823E6F8BEC52794364DD4771B3BD22F_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass12_0_U3CRegisterU3Eb__0_mAC55D4E3203F06ED7F9872599F1CF02DF2430859_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_AddListener_mFF887757481E2640E1A14F264DEDEA53A8743A9E_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D* V_0 = NULL;
bool V_1 = false;
bool V_2 = false;
{
U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D* L_0 = (U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D_il2cpp_TypeInfo_var);
NullCheck(L_0);
U3CU3Ec__DisplayClass12_0__ctor_m07EBBD06394F8590D2B8DFD50B6D1EE94ABB0CBB(L_0, NULL);
V_0 = L_0;
U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D* L_1 = V_0;
Guid_t L_2 = ___0_messageId;
NullCheck(L_1);
L_1->___messageId_0 = L_2;
U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D* L_3 = V_0;
NullCheck(L_3);
Guid_t L_4 = L_3->___messageId_0;
Guid_t L_5 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->___Empty_0;
bool L_6;
L_6 = Guid_op_Equality_mAD728A1A4FB970715E84B7D346E094FE5EF2A240(L_4, L_5, NULL);
V_1 = L_6;
bool L_7 = V_1;
if (!L_7)
{
goto IL_0033;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_8 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_8);
ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2247379E1082E1715B5F2D05047AD3CA037FC897)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3A89C966CAF63D124829CBE94CF38A7B43E9FC1C)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerConnection_Register_m8760D786583FD5793A2FCE5EEB8DDA17C649CF86_RuntimeMethod_var)));
}
IL_0033:
{
PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* L_9 = __this->___m_PlayerEditorConnectionEvents_5;
NullCheck(L_9);
List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1* L_10 = L_9->___messageTypeSubscribers_0;
U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D* L_11 = V_0;
Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9* L_12 = (Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9*)il2cpp_codegen_object_new(Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9_il2cpp_TypeInfo_var);
NullCheck(L_12);
Func_2__ctor_mFA94ABFA4899828101FD318948A7D1DAF3C5DCBB(L_12, L_11, (intptr_t)((void*)U3CU3Ec__DisplayClass12_0_U3CRegisterU3Eb__0_mAC55D4E3203F06ED7F9872599F1CF02DF2430859_RuntimeMethod_var), NULL);
bool L_13;
L_13 = Enumerable_Any_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m9F3D836C1823E6F8BEC52794364DD4771B3BD22F(L_10, L_12, Enumerable_Any_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m9F3D836C1823E6F8BEC52794364DD4771B3BD22F_RuntimeMethod_var);
V_2 = (bool)((((int32_t)L_13) == ((int32_t)0))? 1 : 0);
bool L_14 = V_2;
if (!L_14)
{
goto IL_006a;
}
}
{
RuntimeObject* L_15;
L_15 = PlayerConnection_GetConnectionNativeApi_mDF3BB4FF695E3ED19E525951FEED123C52FB4781(__this, NULL);
U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D* L_16 = V_0;
NullCheck(L_16);
Guid_t L_17 = L_16->___messageId_0;
NullCheck(L_15);
InterfaceActionInvoker1< Guid_t >::Invoke(5 /* System.Void UnityEngine.IPlayerEditorConnectionNative::RegisterInternal(System.Guid) */, IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var, L_15, L_17);
}
IL_006a:
{
PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* L_18 = __this->___m_PlayerEditorConnectionEvents_5;
U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D* L_19 = V_0;
NullCheck(L_19);
Guid_t L_20 = L_19->___messageId_0;
NullCheck(L_18);
UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A* L_21;
L_21 = PlayerEditorConnectionEvents_AddAndCreate_mB3B1355A8FDC43E5974CC3DE5BB17CB0C4328308(L_18, L_20, NULL);
UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* L_22 = ___1_callback;
NullCheck(L_21);
UnityEvent_1_AddListener_mFF887757481E2640E1A14F264DEDEA53A8743A9E(L_21, L_22, UnityEvent_1_AddListener_mFF887757481E2640E1A14F264DEDEA53A8743A9E_RuntimeMethod_var);
return;
}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Unregister(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_Unregister_m46303AD2C27A3A71B6569376E5C461AF1D0DFCE1 (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, Guid_t ___0_messageId, UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* ___1_callback, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_Any_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m9F3D836C1823E6F8BEC52794364DD4771B3BD22F_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass13_0_U3CUnregisterU3Eb__0_m929D945DEF8430CA1E953420F9C28F43198F9FF5_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass13_0_tF36DE2DB7764C29B0C4FB1D99A48CD8BACA9633B_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
U3CU3Ec__DisplayClass13_0_tF36DE2DB7764C29B0C4FB1D99A48CD8BACA9633B* V_0 = NULL;
bool V_1 = false;
{
U3CU3Ec__DisplayClass13_0_tF36DE2DB7764C29B0C4FB1D99A48CD8BACA9633B* L_0 = (U3CU3Ec__DisplayClass13_0_tF36DE2DB7764C29B0C4FB1D99A48CD8BACA9633B*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass13_0_tF36DE2DB7764C29B0C4FB1D99A48CD8BACA9633B_il2cpp_TypeInfo_var);
NullCheck(L_0);
U3CU3Ec__DisplayClass13_0__ctor_m6AA357ABA48CA75462E938084C7953E820CB18AA(L_0, NULL);
V_0 = L_0;
U3CU3Ec__DisplayClass13_0_tF36DE2DB7764C29B0C4FB1D99A48CD8BACA9633B* L_1 = V_0;
Guid_t L_2 = ___0_messageId;
NullCheck(L_1);
L_1->___messageId_0 = L_2;
PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* L_3 = __this->___m_PlayerEditorConnectionEvents_5;
U3CU3Ec__DisplayClass13_0_tF36DE2DB7764C29B0C4FB1D99A48CD8BACA9633B* L_4 = V_0;
NullCheck(L_4);
Guid_t L_5 = L_4->___messageId_0;
UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* L_6 = ___1_callback;
NullCheck(L_3);
PlayerEditorConnectionEvents_UnregisterManagedCallback_m61A82E77AA85A903BE0E534FEE601CABF9DE7809(L_3, L_5, L_6, NULL);
PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* L_7 = __this->___m_PlayerEditorConnectionEvents_5;
NullCheck(L_7);
List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1* L_8 = L_7->___messageTypeSubscribers_0;
U3CU3Ec__DisplayClass13_0_tF36DE2DB7764C29B0C4FB1D99A48CD8BACA9633B* L_9 = V_0;
Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9* L_10 = (Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9*)il2cpp_codegen_object_new(Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9_il2cpp_TypeInfo_var);
NullCheck(L_10);
Func_2__ctor_mFA94ABFA4899828101FD318948A7D1DAF3C5DCBB(L_10, L_9, (intptr_t)((void*)U3CU3Ec__DisplayClass13_0_U3CUnregisterU3Eb__0_m929D945DEF8430CA1E953420F9C28F43198F9FF5_RuntimeMethod_var), NULL);
bool L_11;
L_11 = Enumerable_Any_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m9F3D836C1823E6F8BEC52794364DD4771B3BD22F(L_8, L_10, Enumerable_Any_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m9F3D836C1823E6F8BEC52794364DD4771B3BD22F_RuntimeMethod_var);
V_1 = (bool)((((int32_t)L_11) == ((int32_t)0))? 1 : 0);
bool L_12 = V_1;
if (!L_12)
{
goto IL_0058;
}
}
{
RuntimeObject* L_13;
L_13 = PlayerConnection_GetConnectionNativeApi_mDF3BB4FF695E3ED19E525951FEED123C52FB4781(__this, NULL);
U3CU3Ec__DisplayClass13_0_tF36DE2DB7764C29B0C4FB1D99A48CD8BACA9633B* L_14 = V_0;
NullCheck(L_14);
Guid_t L_15 = L_14->___messageId_0;
NullCheck(L_13);
InterfaceActionInvoker1< Guid_t >::Invoke(6 /* System.Void UnityEngine.IPlayerEditorConnectionNative::UnregisterInternal(System.Guid) */, IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var, L_13, L_15);
}
IL_0058:
{
return;
}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::RegisterConnection(UnityEngine.Events.UnityAction`1<System.Int32>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_RegisterConnection_mF9F575D16B80B1299D0E058E5F4A8DBAA907784F (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* ___0_callback, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m38A9F15FDBDCDFB9590C961110777EE028621923_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_m39C71A39758E2B4A04F44F20FCEFAF7009D5F312_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_mB49912FF111A954F2C326BF4FA29A53C1027187B_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_GetEnumerator_mCADB185AB483C855873FCD0B1D5AAC909ED7F7BD_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_AddListener_m846E66E06483E90ED947176C8DB2BE23495A93AE_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC V_0;
memset((&V_0), 0, sizeof(V_0));
int32_t V_1 = 0;
{
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_0 = __this->___m_connectedPlayers_6;
NullCheck(L_0);
Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC L_1;
L_1 = List_1_GetEnumerator_mCADB185AB483C855873FCD0B1D5AAC909ED7F7BD(L_0, List_1_GetEnumerator_mCADB185AB483C855873FCD0B1D5AAC909ED7F7BD_RuntimeMethod_var);
V_0 = L_1;
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_002d:
{// begin finally (depth: 1)
Enumerator_Dispose_m38A9F15FDBDCDFB9590C961110777EE028621923((&V_0), Enumerator_Dispose_m38A9F15FDBDCDFB9590C961110777EE028621923_RuntimeMethod_var);
return;
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
goto IL_0022_1;
}
IL_0010_1:
{
int32_t L_2;
L_2 = Enumerator_get_Current_mB49912FF111A954F2C326BF4FA29A53C1027187B_inline((&V_0), Enumerator_get_Current_mB49912FF111A954F2C326BF4FA29A53C1027187B_RuntimeMethod_var);
V_1 = L_2;
UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* L_3 = ___0_callback;
int32_t L_4 = V_1;
NullCheck(L_3);
UnityAction_1_Invoke_m56E0082E0ED283D82E7EBDAD820458F89CA944B2_inline(L_3, L_4, NULL);
}
IL_0022_1:
{
bool L_5;
L_5 = Enumerator_MoveNext_m39C71A39758E2B4A04F44F20FCEFAF7009D5F312((&V_0), Enumerator_MoveNext_m39C71A39758E2B4A04F44F20FCEFAF7009D5F312_RuntimeMethod_var);
if (L_5)
{
goto IL_0010_1;
}
}
{
goto IL_003c;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_003c:
{
PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* L_6 = __this->___m_PlayerEditorConnectionEvents_5;
NullCheck(L_6);
ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B* L_7 = L_6->___connectionEvent_1;
UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* L_8 = ___0_callback;
NullCheck(L_7);
UnityEvent_1_AddListener_m846E66E06483E90ED947176C8DB2BE23495A93AE(L_7, L_8, UnityEvent_1_AddListener_m846E66E06483E90ED947176C8DB2BE23495A93AE_RuntimeMethod_var);
return;
}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::RegisterDisconnection(UnityEngine.Events.UnityAction`1<System.Int32>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_RegisterDisconnection_m2D2554B55821F11EB89442D54125A5C2984E0EC2 (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* ___0_callback, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_AddListener_m846E66E06483E90ED947176C8DB2BE23495A93AE_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* L_0 = __this->___m_PlayerEditorConnectionEvents_5;
NullCheck(L_0);
ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B* L_1 = L_0->___disconnectionEvent_2;
UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* L_2 = ___0_callback;
NullCheck(L_1);
UnityEvent_1_AddListener_m846E66E06483E90ED947176C8DB2BE23495A93AE(L_1, L_2, UnityEvent_1_AddListener_m846E66E06483E90ED947176C8DB2BE23495A93AE_RuntimeMethod_var);
return;
}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::UnregisterConnection(UnityEngine.Events.UnityAction`1<System.Int32>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_UnregisterConnection_m0213376CEDCAAF5AF7C49226660C2F2182F2E1FD (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* ___0_callback, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_RemoveListener_mD81513B3123F689887508A7179B564B88D802BC1_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* L_0 = __this->___m_PlayerEditorConnectionEvents_5;
NullCheck(L_0);
ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B* L_1 = L_0->___connectionEvent_1;
UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* L_2 = ___0_callback;
NullCheck(L_1);
UnityEvent_1_RemoveListener_mD81513B3123F689887508A7179B564B88D802BC1(L_1, L_2, UnityEvent_1_RemoveListener_mD81513B3123F689887508A7179B564B88D802BC1_RuntimeMethod_var);
return;
}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::UnregisterDisconnection(UnityEngine.Events.UnityAction`1<System.Int32>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_UnregisterDisconnection_mB2E0A093BA8F75B183A2774CA49FD5762B4E8A6E (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* ___0_callback, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_RemoveListener_mD81513B3123F689887508A7179B564B88D802BC1_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* L_0 = __this->___m_PlayerEditorConnectionEvents_5;
NullCheck(L_0);
ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B* L_1 = L_0->___disconnectionEvent_2;
UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* L_2 = ___0_callback;
NullCheck(L_1);
UnityEvent_1_RemoveListener_mD81513B3123F689887508A7179B564B88D802BC1(L_1, L_2, UnityEvent_1_RemoveListener_mD81513B3123F689887508A7179B564B88D802BC1_RuntimeMethod_var);
return;
}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Send(System.Guid,System.Byte[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_Send_mBFE41D75C28DF0885455CE809D40C489818F91B7 (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, Guid_t ___0_messageId, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___1_data, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
Guid_t L_0 = ___0_messageId;
Guid_t L_1 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->___Empty_0;
bool L_2;
L_2 = Guid_op_Equality_mAD728A1A4FB970715E84B7D346E094FE5EF2A240(L_0, L_1, NULL);
V_0 = L_2;
bool L_3 = V_0;
if (!L_3)
{
goto IL_0021;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_4 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_4);
ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2247379E1082E1715B5F2D05047AD3CA037FC897)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3A89C966CAF63D124829CBE94CF38A7B43E9FC1C)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerConnection_Send_mBFE41D75C28DF0885455CE809D40C489818F91B7_RuntimeMethod_var)));
}
IL_0021:
{
RuntimeObject* L_5;
L_5 = PlayerConnection_GetConnectionNativeApi_mDF3BB4FF695E3ED19E525951FEED123C52FB4781(__this, NULL);
Guid_t L_6 = ___0_messageId;
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_7 = ___1_data;
NullCheck(L_5);
InterfaceActionInvoker3< Guid_t, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*, int32_t >::Invoke(2 /* System.Void UnityEngine.IPlayerEditorConnectionNative::SendMessage(System.Guid,System.Byte[],System.Int32) */, IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var, L_5, L_6, L_7, 0);
return;
}
}
// System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection::TrySend(System.Guid,System.Byte[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnection_TrySend_m6D589698ADF1E9A0E4CC208651F6CC86AD572423 (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, Guid_t ___0_messageId, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___1_data, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
Guid_t L_0 = ___0_messageId;
Guid_t L_1 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->___Empty_0;
bool L_2;
L_2 = Guid_op_Equality_mAD728A1A4FB970715E84B7D346E094FE5EF2A240(L_0, L_1, NULL);
V_0 = L_2;
bool L_3 = V_0;
if (!L_3)
{
goto IL_0021;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_4 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_4);
ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2247379E1082E1715B5F2D05047AD3CA037FC897)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3A89C966CAF63D124829CBE94CF38A7B43E9FC1C)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerConnection_TrySend_m6D589698ADF1E9A0E4CC208651F6CC86AD572423_RuntimeMethod_var)));
}
IL_0021:
{
RuntimeObject* L_5;
L_5 = PlayerConnection_GetConnectionNativeApi_mDF3BB4FF695E3ED19E525951FEED123C52FB4781(__this, NULL);
Guid_t L_6 = ___0_messageId;
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_7 = ___1_data;
NullCheck(L_5);
bool L_8;
L_8 = InterfaceFuncInvoker3< bool, Guid_t, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*, int32_t >::Invoke(3 /* System.Boolean UnityEngine.IPlayerEditorConnectionNative::TrySendMessage(System.Guid,System.Byte[],System.Int32) */, IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var, L_5, L_6, L_7, 0);
V_1 = L_8;
goto IL_0032;
}
IL_0032:
{
bool L_9 = V_1;
return L_9;
}
}
// System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection::BlockUntilRecvMsg(System.Guid,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnection_BlockUntilRecvMsg_mBDA2944F58B7984DDFA6A998CA558FC43B64896F (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, Guid_t ___0_messageId, int32_t ___1_timeout, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass20_0_U3CBlockUntilRecvMsgU3Eb__0_mE65B4F1DEAC961650E79C59F69302B4AC63CE3F1_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass20_0_t76F80B6FA73878DE6E2C5F498BDE2B5623E9DE46_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
U3CU3Ec__DisplayClass20_0_t76F80B6FA73878DE6E2C5F498BDE2B5623E9DE46* V_0 = NULL;
UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* V_1 = NULL;
DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D V_2;
memset((&V_2), 0, sizeof(V_2));
bool V_3 = false;
TimeSpan_t8195C5B013A2C532FEBDF0B64B6911982E750F5A V_4;
memset((&V_4), 0, sizeof(V_4));
bool V_5 = false;
int32_t G_B5_0 = 0;
{
U3CU3Ec__DisplayClass20_0_t76F80B6FA73878DE6E2C5F498BDE2B5623E9DE46* L_0 = (U3CU3Ec__DisplayClass20_0_t76F80B6FA73878DE6E2C5F498BDE2B5623E9DE46*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass20_0_t76F80B6FA73878DE6E2C5F498BDE2B5623E9DE46_il2cpp_TypeInfo_var);
NullCheck(L_0);
U3CU3Ec__DisplayClass20_0__ctor_m75B603A2B5F9AB50F7A52CCD844186FE1A6981AA(L_0, NULL);
V_0 = L_0;
U3CU3Ec__DisplayClass20_0_t76F80B6FA73878DE6E2C5F498BDE2B5623E9DE46* L_1 = V_0;
NullCheck(L_1);
L_1->___msgReceived_0 = (bool)0;
U3CU3Ec__DisplayClass20_0_t76F80B6FA73878DE6E2C5F498BDE2B5623E9DE46* L_2 = V_0;
UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* L_3 = (UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2*)il2cpp_codegen_object_new(UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2_il2cpp_TypeInfo_var);
NullCheck(L_3);
UnityAction_1__ctor_m0D542CD6AC9BF19A26926782F3B43A5E71BDB1AB(L_3, L_2, (intptr_t)((void*)U3CU3Ec__DisplayClass20_0_U3CBlockUntilRecvMsgU3Eb__0_mE65B4F1DEAC961650E79C59F69302B4AC63CE3F1_RuntimeMethod_var), NULL);
V_1 = L_3;
il2cpp_codegen_runtime_class_init_inline(DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D_il2cpp_TypeInfo_var);
DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D L_4;
L_4 = DateTime_get_Now_m636CB9651A9099D20BA1CF813A0C69637317325C(NULL);
V_2 = L_4;
Guid_t L_5 = ___0_messageId;
UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* L_6 = V_1;
PlayerConnection_Register_m8760D786583FD5793A2FCE5EEB8DDA17C649CF86(__this, L_5, L_6, NULL);
goto IL_0038;
}
IL_002c:
{
RuntimeObject* L_7;
L_7 = PlayerConnection_GetConnectionNativeApi_mDF3BB4FF695E3ED19E525951FEED123C52FB4781(__this, NULL);
NullCheck(L_7);
InterfaceActionInvoker0::Invoke(4 /* System.Void UnityEngine.IPlayerEditorConnectionNative::Poll() */, IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var, L_7);
}
IL_0038:
{
il2cpp_codegen_runtime_class_init_inline(DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D_il2cpp_TypeInfo_var);
DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D L_8;
L_8 = DateTime_get_Now_m636CB9651A9099D20BA1CF813A0C69637317325C(NULL);
DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D L_9 = V_2;
TimeSpan_t8195C5B013A2C532FEBDF0B64B6911982E750F5A L_10;
L_10 = DateTime_op_Subtraction_m64D26F5ABFAE6E166A7E567093D025F6C69F0123(L_8, L_9, NULL);
V_4 = L_10;
double L_11;
L_11 = TimeSpan_get_TotalMilliseconds_m3506C1A49F1FE37A82F3027EA061D18215EF87CF((&V_4), NULL);
int32_t L_12 = ___1_timeout;
if ((!(((double)L_11) < ((double)((double)L_12)))))
{
goto IL_005b;
}
}
{
U3CU3Ec__DisplayClass20_0_t76F80B6FA73878DE6E2C5F498BDE2B5623E9DE46* L_13 = V_0;
NullCheck(L_13);
bool L_14 = L_13->___msgReceived_0;
G_B5_0 = ((((int32_t)L_14) == ((int32_t)0))? 1 : 0);
goto IL_005c;
}
IL_005b:
{
G_B5_0 = 0;
}
IL_005c:
{
V_3 = (bool)G_B5_0;
bool L_15 = V_3;
if (L_15)
{
goto IL_002c;
}
}
{
Guid_t L_16 = ___0_messageId;
UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* L_17 = V_1;
PlayerConnection_Unregister_m46303AD2C27A3A71B6569376E5C461AF1D0DFCE1(__this, L_16, L_17, NULL);
U3CU3Ec__DisplayClass20_0_t76F80B6FA73878DE6E2C5F498BDE2B5623E9DE46* L_18 = V_0;
NullCheck(L_18);
bool L_19 = L_18->___msgReceived_0;
V_5 = L_19;
goto IL_0073;
}
IL_0073:
{
bool L_20 = V_5;
return L_20;
}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::DisconnectAll()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_DisconnectAll_mDC4057C27894D4216DF83A9EF9107C86AA3C5D03 (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
RuntimeObject* L_0;
L_0 = PlayerConnection_GetConnectionNativeApi_mDF3BB4FF695E3ED19E525951FEED123C52FB4781(__this, NULL);
NullCheck(L_0);
InterfaceActionInvoker0::Invoke(1 /* System.Void UnityEngine.IPlayerEditorConnectionNative::DisconnectAll() */, IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var, L_0);
return;
}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::MessageCallbackInternal(System.IntPtr,System.UInt64,System.UInt64,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_MessageCallbackInternal_mABE4761961414EE58E31F8D06F9870AFD1BBD1BC (intptr_t ___0_data, uint64_t ___1_size, uint64_t ___2_guid, String_t* ___3_messageId, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Marshal_tD976A56A90263C3CE2B780D4B1CADADE2E70B4A7_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayerConnection_MessageCallbackInternal_mABE4761961414EE58E31F8D06F9870AFD1BBD1BC_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* V_0 = NULL;
bool V_1 = false;
{
V_0 = (ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*)NULL;
uint64_t L_0 = ___1_size;
V_1 = (bool)((!(((uint64_t)L_0) <= ((uint64_t)((int64_t)0))))? 1 : 0);
bool L_1 = V_1;
if (!L_1)
{
goto IL_0021;
}
}
{
uint64_t L_2 = ___1_size;
if ((uint64_t)(L_2) > INTPTR_MAX) IL2CPP_RAISE_MANAGED_EXCEPTION(il2cpp_codegen_get_overflow_exception(), PlayerConnection_MessageCallbackInternal_mABE4761961414EE58E31F8D06F9870AFD1BBD1BC_RuntimeMethod_var);
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_3 = (ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*)(ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*)SZArrayNew(ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031_il2cpp_TypeInfo_var, (uint32_t)((intptr_t)L_2));
V_0 = L_3;
intptr_t L_4 = ___0_data;
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_5 = V_0;
uint64_t L_6 = ___1_size;
il2cpp_codegen_runtime_class_init_inline(Marshal_tD976A56A90263C3CE2B780D4B1CADADE2E70B4A7_il2cpp_TypeInfo_var);
Marshal_Copy_mF7402FFDB520EA1B8D1C32B368DBEE4B13F1BE77(L_4, L_5, 0, ((int32_t)L_6), NULL);
}
IL_0021:
{
PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* L_7;
L_7 = PlayerConnection_get_instance_mF08ABE514910AD8B105D42561CF97CBF135ABD3B(NULL);
NullCheck(L_7);
PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* L_8 = L_7->___m_PlayerEditorConnectionEvents_5;
String_t* L_9 = ___3_messageId;
Guid_t L_10;
memset((&L_10), 0, sizeof(L_10));
Guid__ctor_mAE66BA1C43B4194F4F7991E2E30370E36CBBF830((&L_10), L_9, /*hidden argument*/NULL);
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_11 = V_0;
uint64_t L_12 = ___2_guid;
NullCheck(L_8);
PlayerEditorConnectionEvents_InvokeMessageIdSubscribers_m67F47A7AA6EC55A672AD1020F329C4332BEEFFAE(L_8, L_10, L_11, ((int32_t)L_12), NULL);
return;
}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::ConnectedCallbackInternal(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_ConnectedCallbackInternal_m64117185C66F8947BFB1ED0E41C6D35A9AC35177 (int32_t ___0_playerId, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_Invoke_mD81A5FC81FD5B0D34212D7ACE42A8BBC15CD7638_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* L_0;
L_0 = PlayerConnection_get_instance_mF08ABE514910AD8B105D42561CF97CBF135ABD3B(NULL);
NullCheck(L_0);
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_1 = L_0->___m_connectedPlayers_6;
int32_t L_2 = ___0_playerId;
NullCheck(L_1);
List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_inline(L_1, L_2, List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_RuntimeMethod_var);
PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* L_3;
L_3 = PlayerConnection_get_instance_mF08ABE514910AD8B105D42561CF97CBF135ABD3B(NULL);
NullCheck(L_3);
PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* L_4 = L_3->___m_PlayerEditorConnectionEvents_5;
NullCheck(L_4);
ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B* L_5 = L_4->___connectionEvent_1;
int32_t L_6 = ___0_playerId;
NullCheck(L_5);
UnityEvent_1_Invoke_mD81A5FC81FD5B0D34212D7ACE42A8BBC15CD7638(L_5, L_6, UnityEvent_1_Invoke_mD81A5FC81FD5B0D34212D7ACE42A8BBC15CD7638_RuntimeMethod_var);
return;
}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::DisconnectedCallback(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_DisconnectedCallback_mC66E0C59A86620D43E7C1418F8EAA006B63690A2 (int32_t ___0_playerId, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Remove_m2B41E5B9E061DD4D5F58B693018024AADF2AD7F5_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_Invoke_mD81A5FC81FD5B0D34212D7ACE42A8BBC15CD7638_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* L_0;
L_0 = PlayerConnection_get_instance_mF08ABE514910AD8B105D42561CF97CBF135ABD3B(NULL);
NullCheck(L_0);
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_1 = L_0->___m_connectedPlayers_6;
int32_t L_2 = ___0_playerId;
NullCheck(L_1);
bool L_3;
L_3 = List_1_Remove_m2B41E5B9E061DD4D5F58B693018024AADF2AD7F5(L_1, L_2, List_1_Remove_m2B41E5B9E061DD4D5F58B693018024AADF2AD7F5_RuntimeMethod_var);
PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* L_4;
L_4 = PlayerConnection_get_instance_mF08ABE514910AD8B105D42561CF97CBF135ABD3B(NULL);
NullCheck(L_4);
PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* L_5 = L_4->___m_PlayerEditorConnectionEvents_5;
NullCheck(L_5);
ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B* L_6 = L_5->___disconnectionEvent_2;
int32_t L_7 = ___0_playerId;
NullCheck(L_6);
UnityEvent_1_Invoke_mD81A5FC81FD5B0D34212D7ACE42A8BBC15CD7638(L_6, L_7, UnityEvent_1_Invoke_mD81A5FC81FD5B0D34212D7ACE42A8BBC15CD7638_RuntimeMethod_var);
return;
}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection__ctor_m03E1218C1A0210FFDC4E2B2E2F79B7416E9D8F11 (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* L_0 = (PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB*)il2cpp_codegen_object_new(PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB_il2cpp_TypeInfo_var);
NullCheck(L_0);
PlayerEditorConnectionEvents__ctor_mA1F7A1F05DA196CDC66A85361C5589F504C557B3(L_0, NULL);
__this->___m_PlayerEditorConnectionEvents_5 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_PlayerEditorConnectionEvents_5), (void*)L_0);
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_1 = (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*)il2cpp_codegen_object_new(List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73_il2cpp_TypeInfo_var);
NullCheck(L_1);
List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8(L_1, List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8_RuntimeMethod_var);
__this->___m_connectedPlayers_6 = L_1;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_connectedPlayers_6), (void*)L_1);
ScriptableObject__ctor_mD037FDB0B487295EA47F79A4DB1BF1846C9087FF(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass12_0__ctor_m07EBBD06394F8590D2B8DFD50B6D1EE94ABB0CBB (U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0::<Register>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass12_0_U3CRegisterU3Eb__0_mAC55D4E3203F06ED7F9872599F1CF02DF2430859 (U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D* __this, MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* ___0_x, const RuntimeMethod* method)
{
{
MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_0 = ___0_x;
NullCheck(L_0);
Guid_t L_1;
L_1 = MessageTypeSubscribers_get_MessageTypeId_m782C2CCF400D0C5A0FB343FBE1B66C9C09971449(L_0, NULL);
Guid_t L_2 = __this->___messageId_0;
bool L_3;
L_3 = Guid_op_Equality_mAD728A1A4FB970715E84B7D346E094FE5EF2A240(L_1, L_2, NULL);
return L_3;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass13_0__ctor_m6AA357ABA48CA75462E938084C7953E820CB18AA (U3CU3Ec__DisplayClass13_0_tF36DE2DB7764C29B0C4FB1D99A48CD8BACA9633B* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0::<Unregister>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass13_0_U3CUnregisterU3Eb__0_m929D945DEF8430CA1E953420F9C28F43198F9FF5 (U3CU3Ec__DisplayClass13_0_tF36DE2DB7764C29B0C4FB1D99A48CD8BACA9633B* __this, MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* ___0_x, const RuntimeMethod* method)
{
{
MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_0 = ___0_x;
NullCheck(L_0);
Guid_t L_1;
L_1 = MessageTypeSubscribers_get_MessageTypeId_m782C2CCF400D0C5A0FB343FBE1B66C9C09971449(L_0, NULL);
Guid_t L_2 = __this->___messageId_0;
bool L_3;
L_3 = Guid_op_Equality_mAD728A1A4FB970715E84B7D346E094FE5EF2A240(L_1, L_2, NULL);
return L_3;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass20_0__ctor_m75B603A2B5F9AB50F7A52CCD844186FE1A6981AA (U3CU3Ec__DisplayClass20_0_t76F80B6FA73878DE6E2C5F498BDE2B5623E9DE46* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0::<BlockUntilRecvMsg>b__0(UnityEngine.Networking.PlayerConnection.MessageEventArgs)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass20_0_U3CBlockUntilRecvMsgU3Eb__0_mE65B4F1DEAC961650E79C59F69302B4AC63CE3F1 (U3CU3Ec__DisplayClass20_0_t76F80B6FA73878DE6E2C5F498BDE2B5623E9DE46* __this, MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9* ___0_args, const RuntimeMethod* method)
{
{
__this->___msgReceived_0 = (bool)1;
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Networking.PlayerConnection.MessageEventArgs::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageEventArgs__ctor_m66E6239501EEE8FCE1DA218E8189F46FB0669A45 (MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Assertions.Assert::IsTrue(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_IsTrue_mE42C53B7220324D1FBAFB7AE48A7D8DD7796A663 (bool ___0_condition, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
bool L_0 = ___0_condition;
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0011;
}
}
{
bool L_2 = ___0_condition;
il2cpp_codegen_runtime_class_init_inline(Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
Assert_IsTrue_m390B3F48332F46CE76AB45491A60ACDCCF521AAE(L_2, (String_t*)NULL, NULL);
}
IL_0011:
{
return;
}
}
// System.Void UnityEngine.Assertions.Assert::IsTrue(System.Boolean,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_IsTrue_m390B3F48332F46CE76AB45491A60ACDCCF521AAE (bool ___0_condition, String_t* ___1_message, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
bool L_0 = ___0_condition;
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0016;
}
}
{
String_t* L_2;
L_2 = AssertionMessageUtil_BooleanFailureMessage_m1390F2418023DC1717341A836F0F40FBC5801FB4((bool)1, NULL);
String_t* L_3 = ___1_message;
il2cpp_codegen_runtime_class_init_inline(Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
Assert_Fail_mCC76351EF5EAA85F4012330D498CB802861B41BA(L_2, L_3, NULL);
}
IL_0016:
{
return;
}
}
// System.Void UnityEngine.Assertions.Assert::IsFalse(System.Boolean,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_IsFalse_mC11212C418E6B5009F6474AE90FFB24734482E56 (bool ___0_condition, String_t* ___1_message, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
bool L_0 = ___0_condition;
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0013;
}
}
{
String_t* L_2;
L_2 = AssertionMessageUtil_BooleanFailureMessage_m1390F2418023DC1717341A836F0F40FBC5801FB4((bool)0, NULL);
String_t* L_3 = ___1_message;
il2cpp_codegen_runtime_class_init_inline(Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
Assert_Fail_mCC76351EF5EAA85F4012330D498CB802861B41BA(L_2, L_3, NULL);
}
IL_0013:
{
return;
}
}
// System.Void UnityEngine.Assertions.Assert::IsNull(UnityEngine.Object,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_IsNull_mB7DAD5AA378E4A36BC1D27B88CFADD31023530BB (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_value, String_t* ___1_message, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_value;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_001a;
}
}
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_3 = ___0_value;
String_t* L_4;
L_4 = AssertionMessageUtil_NullFailureMessage_mECBDB36C0C5433898BC4D3CF0AE55CEFBBCC9A50(L_3, (bool)1, NULL);
String_t* L_5 = ___1_message;
il2cpp_codegen_runtime_class_init_inline(Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
Assert_Fail_mCC76351EF5EAA85F4012330D498CB802861B41BA(L_4, L_5, NULL);
}
IL_001a:
{
return;
}
}
// System.Void UnityEngine.Assertions.Assert::IsNotNull(UnityEngine.Object,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_IsNotNull_mB889D13B7935F20A9CE32629C00434099E30D931 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_value, String_t* ___1_message, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_value;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_001a;
}
}
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_3 = ___0_value;
String_t* L_4;
L_4 = AssertionMessageUtil_NullFailureMessage_mECBDB36C0C5433898BC4D3CF0AE55CEFBBCC9A50(L_3, (bool)0, NULL);
String_t* L_5 = ___1_message;
il2cpp_codegen_runtime_class_init_inline(Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
Assert_Fail_mCC76351EF5EAA85F4012330D498CB802861B41BA(L_4, L_5, NULL);
}
IL_001a:
{
return;
}
}
// System.Void UnityEngine.Assertions.Assert::Fail(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_Fail_mCC76351EF5EAA85F4012330D498CB802861B41BA (String_t* ___0_message, String_t* ___1_userMessage, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral136D6CCF1AA96D28737A6F5823378564A17A07B1);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
{
il2cpp_codegen_runtime_class_init_inline(Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
bool L_0 = ((Assert_tDC16963451AC4364803739B73A4477ADCB365863_StaticFields*)il2cpp_codegen_static_fields_for(Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var))->___raiseExceptions_0;
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_003c;
}
}
{
String_t* L_2 = ___0_message;
V_1 = (bool)((((RuntimeObject*)(String_t*)L_2) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_001d;
}
}
{
___0_message = _stringLiteral136D6CCF1AA96D28737A6F5823378564A17A07B1;
}
IL_001d:
{
String_t* L_4 = ___1_userMessage;
V_2 = (bool)((!(((RuntimeObject*)(String_t*)L_4) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_5 = V_2;
if (!L_5)
{
goto IL_0033;
}
}
{
String_t* L_6 = ___1_userMessage;
String_t* L_7 = ___0_message;
String_t* L_8;
L_8 = String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B(L_6, _stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD, L_7, NULL);
___0_message = L_8;
}
IL_0033:
{
String_t* L_9 = ___0_message;
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogAssertion_m71A412A496EAB476FFF6253618C706B2F1E4AFF0(L_9, NULL);
goto IL_0044;
}
IL_003c:
{
String_t* L_10 = ___0_message;
String_t* L_11 = ___1_userMessage;
AssertionException_t13955C5225033D3A79D633A04E4D86E8FD0CC372* L_12 = (AssertionException_t13955C5225033D3A79D633A04E4D86E8FD0CC372*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AssertionException_t13955C5225033D3A79D633A04E4D86E8FD0CC372_il2cpp_TypeInfo_var)));
NullCheck(L_12);
AssertionException__ctor_m01CD9ADC1B0067C20CDC2A0697BBF3969E67FEB6(L_12, L_10, L_11, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_12, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Assert_Fail_mCC76351EF5EAA85F4012330D498CB802861B41BA_RuntimeMethod_var)));
}
IL_0044:
{
return;
}
}
// System.Void UnityEngine.Assertions.Assert::AreEqual(UnityEngine.Object,UnityEngine.Object,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_AreEqual_mA4CD725133015119B0219ABAA6337650814B803B (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_expected, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_actual, String_t* ___2_message, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___1_actual;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = ___0_expected;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_2;
L_2 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_0, L_1, NULL);
V_0 = L_2;
bool L_3 = V_0;
if (!L_3)
{
goto IL_001b;
}
}
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_4 = ___1_actual;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_5 = ___0_expected;
String_t* L_6;
L_6 = AssertionMessageUtil_GetEqualityMessage_m64D77BB9CA4284DD9561C238BB1F97B566830DBB(L_4, L_5, (bool)1, NULL);
String_t* L_7 = ___2_message;
il2cpp_codegen_runtime_class_init_inline(Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
Assert_Fail_mCC76351EF5EAA85F4012330D498CB802861B41BA(L_6, L_7, NULL);
}
IL_001b:
{
return;
}
}
// System.Void UnityEngine.Assertions.Assert::AreNotEqual(UnityEngine.Object,UnityEngine.Object,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_AreNotEqual_m4E953971244A0BEACD42190612093ACC87C1A26F (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_expected, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_actual, String_t* ___2_message, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___1_actual;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = ___0_expected;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_2;
L_2 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, L_1, NULL);
V_0 = L_2;
bool L_3 = V_0;
if (!L_3)
{
goto IL_001b;
}
}
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_4 = ___1_actual;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_5 = ___0_expected;
String_t* L_6;
L_6 = AssertionMessageUtil_GetEqualityMessage_m64D77BB9CA4284DD9561C238BB1F97B566830DBB(L_4, L_5, (bool)0, NULL);
String_t* L_7 = ___2_message;
il2cpp_codegen_runtime_class_init_inline(Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
Assert_Fail_mCC76351EF5EAA85F4012330D498CB802861B41BA(L_6, L_7, NULL);
}
IL_001b:
{
return;
}
}
// System.Void UnityEngine.Assertions.Assert::AreEqual(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_AreEqual_m718BB4BD31FA3176A3A236F96BC5405EB750D6CF (int32_t ___0_expected, int32_t ___1_actual, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_AreEqual_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m1C7D690BD2B4127279886CDD4F1201F22D1BB81E_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
int32_t L_0 = ___0_expected;
int32_t L_1 = ___1_actual;
V_0 = (bool)((((int32_t)((((int32_t)L_0) == ((int32_t)L_1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_0015;
}
}
{
int32_t L_3 = ___0_expected;
int32_t L_4 = ___1_actual;
il2cpp_codegen_runtime_class_init_inline(Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
Assert_AreEqual_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m1C7D690BD2B4127279886CDD4F1201F22D1BB81E(L_3, L_4, (String_t*)NULL, Assert_AreEqual_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m1C7D690BD2B4127279886CDD4F1201F22D1BB81E_RuntimeMethod_var);
}
IL_0015:
{
return;
}
}
// System.Void UnityEngine.Assertions.Assert::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert__cctor_mC2C4583746B3D6E98224F4692EAE5EF17B5F9CC8 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
((Assert_tDC16963451AC4364803739B73A4477ADCB365863_StaticFields*)il2cpp_codegen_static_fields_for(Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var))->___raiseExceptions_0 = (bool)1;
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.String UnityEngine.Assertions.AssertionMessageUtil::GetMessage(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AssertionMessageUtil_GetMessage_m5AD26DAEC5DCCEB15C198EF6B70FED9E32BF299C (String_t* ___0_failureMessage, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7D6A316D6057DA4AE1BFCD029CC6003AD94EBB0F);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8E752B76D455A50FE476984D4B09A7CDBF2A753E);
s_Il2CppMethodInitialized = true;
}
String_t* V_0 = NULL;
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_0 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)2);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_1 = L_0;
NullCheck(L_1);
ArrayElementTypeCheck (L_1, _stringLiteral7D6A316D6057DA4AE1BFCD029CC6003AD94EBB0F);
(L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)_stringLiteral7D6A316D6057DA4AE1BFCD029CC6003AD94EBB0F);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_2 = L_1;
String_t* L_3 = ___0_failureMessage;
NullCheck(L_2);
ArrayElementTypeCheck (L_2, L_3);
(L_2)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_3);
String_t* L_4;
L_4 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral8E752B76D455A50FE476984D4B09A7CDBF2A753E, L_2, NULL);
V_0 = L_4;
goto IL_0020;
}
IL_0020:
{
String_t* L_5 = V_0;
return L_5;
}
}
// System.String UnityEngine.Assertions.AssertionMessageUtil::GetMessage(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AssertionMessageUtil_GetMessage_m0785AB2BEBDA81CFE63F87428268C91D63685EB3 (String_t* ___0_failureMessage, String_t* ___1_expected, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral22EBAF9990823EA0B061F556D70C5786C35B8988);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCC6606055C46DC44B34F9C145AAC175DD3FA7E44);
s_Il2CppMethodInitialized = true;
}
String_t* V_0 = NULL;
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_0 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)4);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_1 = L_0;
String_t* L_2 = ___0_failureMessage;
NullCheck(L_1);
ArrayElementTypeCheck (L_1, L_2);
(L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_2);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3 = L_1;
String_t* L_4;
L_4 = Environment_get_NewLine_m8BF68A4EFDAFFB66500984CE779629811BA98FFF(NULL);
NullCheck(L_3);
ArrayElementTypeCheck (L_3, L_4);
(L_3)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_4);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = L_3;
NullCheck(L_5);
ArrayElementTypeCheck (L_5, _stringLiteralCC6606055C46DC44B34F9C145AAC175DD3FA7E44);
(L_5)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)_stringLiteralCC6606055C46DC44B34F9C145AAC175DD3FA7E44);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6 = L_5;
String_t* L_7 = ___1_expected;
NullCheck(L_6);
ArrayElementTypeCheck (L_6, L_7);
(L_6)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject*)L_7);
String_t* L_8;
L_8 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral22EBAF9990823EA0B061F556D70C5786C35B8988, L_6, NULL);
String_t* L_9;
L_9 = AssertionMessageUtil_GetMessage_m5AD26DAEC5DCCEB15C198EF6B70FED9E32BF299C(L_8, NULL);
V_0 = L_9;
goto IL_0031;
}
IL_0031:
{
String_t* L_10 = V_0;
return L_10;
}
}
// System.String UnityEngine.Assertions.AssertionMessageUtil::GetEqualityMessage(System.Object,System.Object,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AssertionMessageUtil_GetEqualityMessage_m64D77BB9CA4284DD9561C238BB1F97B566830DBB (RuntimeObject* ___0_actual, RuntimeObject* ___1_expected, bool ___2_expectEqual, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral15688BC513A63346074978C5D893B01207733A34);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7EF1829A378D66B1DD70A767729127A0DC5EDCAE);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAADB85DA7FB62DC073513239D42C3A0A59E8EB0E);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBB23B6E4115134649FD594B1C398564BF3814F76);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralFDAAB9944D2BDD67EF768F807537202334A02D27);
s_Il2CppMethodInitialized = true;
}
String_t* V_0 = NULL;
int32_t G_B2_0 = 0;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B2_1 = NULL;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B2_2 = NULL;
String_t* G_B2_3 = NULL;
int32_t G_B1_0 = 0;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B1_1 = NULL;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B1_2 = NULL;
String_t* G_B1_3 = NULL;
String_t* G_B3_0 = NULL;
int32_t G_B3_1 = 0;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B3_2 = NULL;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B3_3 = NULL;
String_t* G_B3_4 = NULL;
int32_t G_B5_0 = 0;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B5_1 = NULL;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B5_2 = NULL;
String_t* G_B5_3 = NULL;
String_t* G_B5_4 = NULL;
int32_t G_B4_0 = 0;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B4_1 = NULL;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B4_2 = NULL;
String_t* G_B4_3 = NULL;
String_t* G_B4_4 = NULL;
String_t* G_B6_0 = NULL;
int32_t G_B6_1 = 0;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B6_2 = NULL;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B6_3 = NULL;
String_t* G_B6_4 = NULL;
String_t* G_B6_5 = NULL;
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_0 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)1);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_1 = L_0;
bool L_2 = ___2_expectEqual;
G_B1_0 = 0;
G_B1_1 = L_1;
G_B1_2 = L_1;
G_B1_3 = _stringLiteral15688BC513A63346074978C5D893B01207733A34;
if (L_2)
{
G_B2_0 = 0;
G_B2_1 = L_1;
G_B2_2 = L_1;
G_B2_3 = _stringLiteral15688BC513A63346074978C5D893B01207733A34;
goto IL_0018;
}
}
{
G_B3_0 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
G_B3_1 = G_B1_0;
G_B3_2 = G_B1_1;
G_B3_3 = G_B1_2;
G_B3_4 = G_B1_3;
goto IL_001d;
}
IL_0018:
{
G_B3_0 = _stringLiteralBB23B6E4115134649FD594B1C398564BF3814F76;
G_B3_1 = G_B2_0;
G_B3_2 = G_B2_1;
G_B3_3 = G_B2_2;
G_B3_4 = G_B2_3;
}
IL_001d:
{
NullCheck(G_B3_2);
ArrayElementTypeCheck (G_B3_2, G_B3_0);
(G_B3_2)->SetAt(static_cast<il2cpp_array_size_t>(G_B3_1), (RuntimeObject*)G_B3_0);
String_t* L_3;
L_3 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(G_B3_4, G_B3_3, NULL);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)3);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = L_4;
RuntimeObject* L_6 = ___0_actual;
NullCheck(L_5);
ArrayElementTypeCheck (L_5, L_6);
(L_5)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_6);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = L_5;
RuntimeObject* L_8 = ___1_expected;
NullCheck(L_7);
ArrayElementTypeCheck (L_7, L_8);
(L_7)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_8);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_9 = L_7;
bool L_10 = ___2_expectEqual;
G_B4_0 = 2;
G_B4_1 = L_9;
G_B4_2 = L_9;
G_B4_3 = _stringLiteralAADB85DA7FB62DC073513239D42C3A0A59E8EB0E;
G_B4_4 = L_3;
if (L_10)
{
G_B5_0 = 2;
G_B5_1 = L_9;
G_B5_2 = L_9;
G_B5_3 = _stringLiteralAADB85DA7FB62DC073513239D42C3A0A59E8EB0E;
G_B5_4 = L_3;
goto IL_0042;
}
}
{
G_B6_0 = _stringLiteralFDAAB9944D2BDD67EF768F807537202334A02D27;
G_B6_1 = G_B4_0;
G_B6_2 = G_B4_1;
G_B6_3 = G_B4_2;
G_B6_4 = G_B4_3;
G_B6_5 = G_B4_4;
goto IL_0047;
}
IL_0042:
{
G_B6_0 = _stringLiteral7EF1829A378D66B1DD70A767729127A0DC5EDCAE;
G_B6_1 = G_B5_0;
G_B6_2 = G_B5_1;
G_B6_3 = G_B5_2;
G_B6_4 = G_B5_3;
G_B6_5 = G_B5_4;
}
IL_0047:
{
NullCheck(G_B6_2);
ArrayElementTypeCheck (G_B6_2, G_B6_0);
(G_B6_2)->SetAt(static_cast<il2cpp_array_size_t>(G_B6_1), (RuntimeObject*)G_B6_0);
String_t* L_11;
L_11 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(G_B6_4, G_B6_3, NULL);
String_t* L_12;
L_12 = AssertionMessageUtil_GetMessage_m0785AB2BEBDA81CFE63F87428268C91D63685EB3(G_B6_5, L_11, NULL);
V_0 = L_12;
goto IL_0055;
}
IL_0055:
{
String_t* L_13 = V_0;
return L_13;
}
}
// System.String UnityEngine.Assertions.AssertionMessageUtil::NullFailureMessage(System.Object,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AssertionMessageUtil_NullFailureMessage_mECBDB36C0C5433898BC4D3CF0AE55CEFBBCC9A50 (RuntimeObject* ___0_value, bool ___1_expectNull, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1FF2D5DA17EE1782E8A80B6907AA0B4B5F811249);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBB23B6E4115134649FD594B1C398564BF3814F76);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
s_Il2CppMethodInitialized = true;
}
String_t* V_0 = NULL;
int32_t G_B2_0 = 0;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B2_1 = NULL;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B2_2 = NULL;
String_t* G_B2_3 = NULL;
int32_t G_B1_0 = 0;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B1_1 = NULL;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B1_2 = NULL;
String_t* G_B1_3 = NULL;
String_t* G_B3_0 = NULL;
int32_t G_B3_1 = 0;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B3_2 = NULL;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B3_3 = NULL;
String_t* G_B3_4 = NULL;
int32_t G_B5_0 = 0;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B5_1 = NULL;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B5_2 = NULL;
String_t* G_B5_3 = NULL;
String_t* G_B5_4 = NULL;
int32_t G_B4_0 = 0;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B4_1 = NULL;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B4_2 = NULL;
String_t* G_B4_3 = NULL;
String_t* G_B4_4 = NULL;
String_t* G_B6_0 = NULL;
int32_t G_B6_1 = 0;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B6_2 = NULL;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B6_3 = NULL;
String_t* G_B6_4 = NULL;
String_t* G_B6_5 = NULL;
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_0 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)1);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_1 = L_0;
bool L_2 = ___1_expectNull;
G_B1_0 = 0;
G_B1_1 = L_1;
G_B1_2 = L_1;
G_B1_3 = _stringLiteral1FF2D5DA17EE1782E8A80B6907AA0B4B5F811249;
if (L_2)
{
G_B2_0 = 0;
G_B2_1 = L_1;
G_B2_2 = L_1;
G_B2_3 = _stringLiteral1FF2D5DA17EE1782E8A80B6907AA0B4B5F811249;
goto IL_0018;
}
}
{
G_B3_0 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
G_B3_1 = G_B1_0;
G_B3_2 = G_B1_1;
G_B3_3 = G_B1_2;
G_B3_4 = G_B1_3;
goto IL_001d;
}
IL_0018:
{
G_B3_0 = _stringLiteralBB23B6E4115134649FD594B1C398564BF3814F76;
G_B3_1 = G_B2_0;
G_B3_2 = G_B2_1;
G_B3_3 = G_B2_2;
G_B3_4 = G_B2_3;
}
IL_001d:
{
NullCheck(G_B3_2);
ArrayElementTypeCheck (G_B3_2, G_B3_0);
(G_B3_2)->SetAt(static_cast<il2cpp_array_size_t>(G_B3_1), (RuntimeObject*)G_B3_0);
String_t* L_3;
L_3 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(G_B3_4, G_B3_3, NULL);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)1);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = L_4;
bool L_6 = ___1_expectNull;
G_B4_0 = 0;
G_B4_1 = L_5;
G_B4_2 = L_5;
G_B4_3 = _stringLiteral1FF2D5DA17EE1782E8A80B6907AA0B4B5F811249;
G_B4_4 = L_3;
if (L_6)
{
G_B5_0 = 0;
G_B5_1 = L_5;
G_B5_2 = L_5;
G_B5_3 = _stringLiteral1FF2D5DA17EE1782E8A80B6907AA0B4B5F811249;
G_B5_4 = L_3;
goto IL_003a;
}
}
{
G_B6_0 = _stringLiteralBB23B6E4115134649FD594B1C398564BF3814F76;
G_B6_1 = G_B4_0;
G_B6_2 = G_B4_1;
G_B6_3 = G_B4_2;
G_B6_4 = G_B4_3;
G_B6_5 = G_B4_4;
goto IL_003f;
}
IL_003a:
{
G_B6_0 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
G_B6_1 = G_B5_0;
G_B6_2 = G_B5_1;
G_B6_3 = G_B5_2;
G_B6_4 = G_B5_3;
G_B6_5 = G_B5_4;
}
IL_003f:
{
NullCheck(G_B6_2);
ArrayElementTypeCheck (G_B6_2, G_B6_0);
(G_B6_2)->SetAt(static_cast<il2cpp_array_size_t>(G_B6_1), (RuntimeObject*)G_B6_0);
String_t* L_7;
L_7 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(G_B6_4, G_B6_3, NULL);
String_t* L_8;
L_8 = AssertionMessageUtil_GetMessage_m0785AB2BEBDA81CFE63F87428268C91D63685EB3(G_B6_5, L_7, NULL);
V_0 = L_8;
goto IL_004d;
}
IL_004d:
{
String_t* L_9 = V_0;
return L_9;
}
}
// System.String UnityEngine.Assertions.AssertionMessageUtil::BooleanFailureMessage(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AssertionMessageUtil_BooleanFailureMessage_m1390F2418023DC1717341A836F0F40FBC5801FB4 (bool ___0_expected, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF67141A2C63171C3D363B9A795E9AA3F25DA98CB);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
String_t* V_1 = NULL;
{
bool L_0 = ___0_expected;
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
String_t* L_1;
L_1 = Boolean_ToString_m6646C8026B1DF381A1EE8CD13549175E9703CC63((&V_0), NULL);
String_t* L_2;
L_2 = String_Concat_m9E3155FB84015C823606188F53B47CB44C444991(_stringLiteralF67141A2C63171C3D363B9A795E9AA3F25DA98CB, L_1, NULL);
String_t* L_3;
L_3 = Boolean_ToString_m6646C8026B1DF381A1EE8CD13549175E9703CC63((&___0_expected), NULL);
String_t* L_4;
L_4 = AssertionMessageUtil_GetMessage_m0785AB2BEBDA81CFE63F87428268C91D63685EB3(L_2, L_3, NULL);
V_1 = L_4;
goto IL_0026;
}
IL_0026:
{
String_t* L_5 = V_1;
return L_5;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Assertions.AssertionException::.ctor(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AssertionException__ctor_m01CD9ADC1B0067C20CDC2A0697BBF3969E67FEB6 (AssertionException_t13955C5225033D3A79D633A04E4D86E8FD0CC372* __this, String_t* ___0_message, String_t* ___1_userMessage, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
String_t* L_0 = ___0_message;
il2cpp_codegen_runtime_class_init_inline(Exception_t_il2cpp_TypeInfo_var);
Exception__ctor_m9B2BD92CD68916245A75109105D9071C9D430E7F(__this, L_0, NULL);
String_t* L_1 = ___1_userMessage;
__this->___m_UserMessage_18 = L_1;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_UserMessage_18), (void*)L_1);
return;
}
}
// System.String UnityEngine.Assertions.AssertionException::get_Message()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AssertionException_get_Message_m4320D1607BDF97D451569837340C8E4A04461089 (AssertionException_t13955C5225033D3A79D633A04E4D86E8FD0CC372* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD);
s_Il2CppMethodInitialized = true;
}
String_t* V_0 = NULL;
bool V_1 = false;
String_t* V_2 = NULL;
{
String_t* L_0;
L_0 = Exception_get_Message_mCFE0D38FDF9001405299AAE43BBE2A9AD806C441(__this, NULL);
V_0 = L_0;
String_t* L_1 = __this->___m_UserMessage_18;
V_1 = (bool)((!(((RuntimeObject*)(String_t*)L_1) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_2 = V_1;
if (!L_2)
{
goto IL_0027;
}
}
{
String_t* L_3 = __this->___m_UserMessage_18;
String_t* L_4 = V_0;
String_t* L_5;
L_5 = String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B(L_3, _stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD, L_4, NULL);
V_0 = L_5;
}
IL_0027:
{
String_t* L_6 = V_0;
V_2 = L_6;
goto IL_002b;
}
IL_002b:
{
String_t* L_7 = V_2;
return L_7;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Scripting.PreserveAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PreserveAttribute__ctor_mF9E65066D9317F56C6F4AE274A1E2D55D6A62F96 (PreserveAttribute_t3B4D9311A3DF0B9342570C8E43A61973258D5751* __this, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
IL2CPP_EXTERN_C void MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F_marshal_pinvoke(const MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F& unmarshaled, MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F_marshaled_pinvoke& marshaled)
{
marshaled.___className_0 = il2cpp_codegen_marshal_string(unmarshaled.___className_0);
marshaled.___nameSpace_1 = il2cpp_codegen_marshal_string(unmarshaled.___nameSpace_1);
marshaled.___assembly_2 = il2cpp_codegen_marshal_string(unmarshaled.___assembly_2);
marshaled.___classHasChanged_3 = static_cast<int32_t>(unmarshaled.___classHasChanged_3);
marshaled.___nameSpaceHasChanged_4 = static_cast<int32_t>(unmarshaled.___nameSpaceHasChanged_4);
marshaled.___assemblyHasChanged_5 = static_cast<int32_t>(unmarshaled.___assemblyHasChanged_5);
marshaled.___autoUdpateAPI_6 = static_cast<int32_t>(unmarshaled.___autoUdpateAPI_6);
}
IL2CPP_EXTERN_C void MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F_marshal_pinvoke_back(const MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F_marshaled_pinvoke& marshaled, MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F& unmarshaled)
{
unmarshaled.___className_0 = il2cpp_codegen_marshal_string_result(marshaled.___className_0);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___className_0), (void*)il2cpp_codegen_marshal_string_result(marshaled.___className_0));
unmarshaled.___nameSpace_1 = il2cpp_codegen_marshal_string_result(marshaled.___nameSpace_1);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___nameSpace_1), (void*)il2cpp_codegen_marshal_string_result(marshaled.___nameSpace_1));
unmarshaled.___assembly_2 = il2cpp_codegen_marshal_string_result(marshaled.___assembly_2);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___assembly_2), (void*)il2cpp_codegen_marshal_string_result(marshaled.___assembly_2));
bool unmarshaledclassHasChanged_temp_3 = false;
unmarshaledclassHasChanged_temp_3 = static_cast<bool>(marshaled.___classHasChanged_3);
unmarshaled.___classHasChanged_3 = unmarshaledclassHasChanged_temp_3;
bool unmarshalednameSpaceHasChanged_temp_4 = false;
unmarshalednameSpaceHasChanged_temp_4 = static_cast<bool>(marshaled.___nameSpaceHasChanged_4);
unmarshaled.___nameSpaceHasChanged_4 = unmarshalednameSpaceHasChanged_temp_4;
bool unmarshaledassemblyHasChanged_temp_5 = false;
unmarshaledassemblyHasChanged_temp_5 = static_cast<bool>(marshaled.___assemblyHasChanged_5);
unmarshaled.___assemblyHasChanged_5 = unmarshaledassemblyHasChanged_temp_5;
bool unmarshaledautoUdpateAPI_temp_6 = false;
unmarshaledautoUdpateAPI_temp_6 = static_cast<bool>(marshaled.___autoUdpateAPI_6);
unmarshaled.___autoUdpateAPI_6 = unmarshaledautoUdpateAPI_temp_6;
}
// Conversion method for clean up from marshalling of: UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
IL2CPP_EXTERN_C void MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F_marshal_pinvoke_cleanup(MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F_marshaled_pinvoke& marshaled)
{
il2cpp_codegen_marshal_free(marshaled.___className_0);
marshaled.___className_0 = NULL;
il2cpp_codegen_marshal_free(marshaled.___nameSpace_1);
marshaled.___nameSpace_1 = NULL;
il2cpp_codegen_marshal_free(marshaled.___assembly_2);
marshaled.___assembly_2 = NULL;
}
// Conversion methods for marshalling of: UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
IL2CPP_EXTERN_C void MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F_marshal_com(const MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F& unmarshaled, MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F_marshaled_com& marshaled)
{
marshaled.___className_0 = il2cpp_codegen_marshal_bstring(unmarshaled.___className_0);
marshaled.___nameSpace_1 = il2cpp_codegen_marshal_bstring(unmarshaled.___nameSpace_1);
marshaled.___assembly_2 = il2cpp_codegen_marshal_bstring(unmarshaled.___assembly_2);
marshaled.___classHasChanged_3 = static_cast<int32_t>(unmarshaled.___classHasChanged_3);
marshaled.___nameSpaceHasChanged_4 = static_cast<int32_t>(unmarshaled.___nameSpaceHasChanged_4);
marshaled.___assemblyHasChanged_5 = static_cast<int32_t>(unmarshaled.___assemblyHasChanged_5);
marshaled.___autoUdpateAPI_6 = static_cast<int32_t>(unmarshaled.___autoUdpateAPI_6);
}
IL2CPP_EXTERN_C void MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F_marshal_com_back(const MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F_marshaled_com& marshaled, MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F& unmarshaled)
{
unmarshaled.___className_0 = il2cpp_codegen_marshal_bstring_result(marshaled.___className_0);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___className_0), (void*)il2cpp_codegen_marshal_bstring_result(marshaled.___className_0));
unmarshaled.___nameSpace_1 = il2cpp_codegen_marshal_bstring_result(marshaled.___nameSpace_1);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___nameSpace_1), (void*)il2cpp_codegen_marshal_bstring_result(marshaled.___nameSpace_1));
unmarshaled.___assembly_2 = il2cpp_codegen_marshal_bstring_result(marshaled.___assembly_2);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___assembly_2), (void*)il2cpp_codegen_marshal_bstring_result(marshaled.___assembly_2));
bool unmarshaledclassHasChanged_temp_3 = false;
unmarshaledclassHasChanged_temp_3 = static_cast<bool>(marshaled.___classHasChanged_3);
unmarshaled.___classHasChanged_3 = unmarshaledclassHasChanged_temp_3;
bool unmarshalednameSpaceHasChanged_temp_4 = false;
unmarshalednameSpaceHasChanged_temp_4 = static_cast<bool>(marshaled.___nameSpaceHasChanged_4);
unmarshaled.___nameSpaceHasChanged_4 = unmarshalednameSpaceHasChanged_temp_4;
bool unmarshaledassemblyHasChanged_temp_5 = false;
unmarshaledassemblyHasChanged_temp_5 = static_cast<bool>(marshaled.___assemblyHasChanged_5);
unmarshaled.___assemblyHasChanged_5 = unmarshaledassemblyHasChanged_temp_5;
bool unmarshaledautoUdpateAPI_temp_6 = false;
unmarshaledautoUdpateAPI_temp_6 = static_cast<bool>(marshaled.___autoUdpateAPI_6);
unmarshaled.___autoUdpateAPI_6 = unmarshaledautoUdpateAPI_temp_6;
}
// Conversion method for clean up from marshalling of: UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
IL2CPP_EXTERN_C void MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F_marshal_com_cleanup(MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F_marshaled_com& marshaled)
{
il2cpp_codegen_marshal_free_bstring(marshaled.___className_0);
marshaled.___className_0 = NULL;
il2cpp_codegen_marshal_free_bstring(marshaled.___nameSpace_1);
marshaled.___nameSpace_1 = NULL;
il2cpp_codegen_marshal_free_bstring(marshaled.___assembly_2);
marshaled.___assembly_2 = NULL;
}
// System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::Set(System.Boolean,System.String,System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MovedFromAttributeData_Set_m155005FB8BCE0569C40B02D75FFADB3FBDB7EEDD (MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F* __this, bool ___0_autoUpdateAPI, String_t* ___1_sourceNamespace, String_t* ___2_sourceAssembly, String_t* ___3_sourceClassName, const RuntimeMethod* method)
{
{
String_t* L_0 = ___3_sourceClassName;
__this->___className_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___className_0), (void*)L_0);
String_t* L_1 = __this->___className_0;
__this->___classHasChanged_3 = (bool)((!(((RuntimeObject*)(String_t*)L_1) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
String_t* L_2 = ___1_sourceNamespace;
__this->___nameSpace_1 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&__this->___nameSpace_1), (void*)L_2);
String_t* L_3 = __this->___nameSpace_1;
__this->___nameSpaceHasChanged_4 = (bool)((!(((RuntimeObject*)(String_t*)L_3) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
String_t* L_4 = ___2_sourceAssembly;
__this->___assembly_2 = L_4;
Il2CppCodeGenWriteBarrier((void**)(&__this->___assembly_2), (void*)L_4);
String_t* L_5 = __this->___assembly_2;
__this->___assemblyHasChanged_5 = (bool)((!(((RuntimeObject*)(String_t*)L_5) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_6 = ___0_autoUpdateAPI;
__this->___autoUdpateAPI_6 = L_6;
return;
}
}
IL2CPP_EXTERN_C void MovedFromAttributeData_Set_m155005FB8BCE0569C40B02D75FFADB3FBDB7EEDD_AdjustorThunk (RuntimeObject* __this, bool ___0_autoUpdateAPI, String_t* ___1_sourceNamespace, String_t* ___2_sourceAssembly, String_t* ___3_sourceClassName, const RuntimeMethod* method)
{
MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F*>(__this + _offset);
MovedFromAttributeData_Set_m155005FB8BCE0569C40B02D75FFADB3FBDB7EEDD(_thisAdjusted, ___0_autoUpdateAPI, ___1_sourceNamespace, ___2_sourceAssembly, ___3_sourceClassName, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttribute::.ctor(System.Boolean,System.String,System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MovedFromAttribute__ctor_m1B944ED92ED635A19DD4E82765BC0200C0BF3E4D (MovedFromAttribute_t2938C24921E4D74A1A2F3B4A874BD6F89D1EA432* __this, bool ___0_autoUpdateAPI, String_t* ___1_sourceNamespace, String_t* ___2_sourceAssembly, String_t* ___3_sourceClassName, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F* L_0 = (&__this->___data_0);
bool L_1 = ___0_autoUpdateAPI;
String_t* L_2 = ___1_sourceNamespace;
String_t* L_3 = ___2_sourceAssembly;
String_t* L_4 = ___3_sourceClassName;
MovedFromAttributeData_Set_m155005FB8BCE0569C40B02D75FFADB3FBDB7EEDD(L_0, L_1, L_2, L_3, L_4, NULL);
return;
}
}
// System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttribute::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MovedFromAttribute__ctor_mFDCCBD975A9BCC410529DB2B7C01659ACF8005CC (MovedFromAttribute_t2938C24921E4D74A1A2F3B4A874BD6F89D1EA432* __this, String_t* ___0_sourceNamespace, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F* L_0 = (&__this->___data_0);
String_t* L_1 = ___0_sourceNamespace;
MovedFromAttributeData_Set_m155005FB8BCE0569C40B02D75FFADB3FBDB7EEDD(L_0, (bool)1, L_1, (String_t*)NULL, (String_t*)NULL, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Internal.ExcludeFromDocsAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExcludeFromDocsAttribute__ctor_mF280A16634D72D09D550C2BA2294D9234D50C771 (ExcludeFromDocsAttribute_t4A70F587CADFDFCCC21AE3CBC58F98D7BC925279* __this, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Internal.DefaultValueAttribute::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DefaultValueAttribute__ctor_mC1104F2F0A2CD67CE308CD7E5C1CCE74482C1BB4 (DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121* __this, String_t* ___0_value, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
String_t* L_0 = ___0_value;
__this->___DefaultValue_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___DefaultValue_0), (void*)L_0);
return;
}
}
// System.Object UnityEngine.Internal.DefaultValueAttribute::get_Value()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* DefaultValueAttribute_get_Value_m8FC7A517D291CDDB7B5D17E811F5CB11FCF59D24 (DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121* __this, const RuntimeMethod* method)
{
RuntimeObject* V_0 = NULL;
{
RuntimeObject* L_0 = __this->___DefaultValue_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
RuntimeObject* L_1 = V_0;
return L_1;
}
}
// System.Boolean UnityEngine.Internal.DefaultValueAttribute::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DefaultValueAttribute_Equals_m6E5B33344C4FD2FC4775A657481B63F82F18B925 (DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121* V_0 = NULL;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
{
RuntimeObject* L_0 = ___0_obj;
V_0 = ((DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121*)IsInstClass((RuntimeObject*)L_0, DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121_il2cpp_TypeInfo_var));
DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121* L_1 = V_0;
V_1 = (bool)((((RuntimeObject*)(DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121*)L_1) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_2 = V_1;
if (!L_2)
{
goto IL_0014;
}
}
{
V_2 = (bool)0;
goto IL_0041;
}
IL_0014:
{
RuntimeObject* L_3 = __this->___DefaultValue_0;
V_3 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_4 = V_3;
if (!L_4)
{
goto IL_002d;
}
}
{
DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121* L_5 = V_0;
NullCheck(L_5);
RuntimeObject* L_6;
L_6 = DefaultValueAttribute_get_Value_m8FC7A517D291CDDB7B5D17E811F5CB11FCF59D24(L_5, NULL);
V_2 = (bool)((((RuntimeObject*)(RuntimeObject*)L_6) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
goto IL_0041;
}
IL_002d:
{
RuntimeObject* L_7 = __this->___DefaultValue_0;
DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121* L_8 = V_0;
NullCheck(L_8);
RuntimeObject* L_9;
L_9 = DefaultValueAttribute_get_Value_m8FC7A517D291CDDB7B5D17E811F5CB11FCF59D24(L_8, NULL);
NullCheck(L_7);
bool L_10;
L_10 = VirtualFuncInvoker1< bool, RuntimeObject* >::Invoke(0 /* System.Boolean System.Object::Equals(System.Object) */, L_7, L_9);
V_2 = L_10;
goto IL_0041;
}
IL_0041:
{
bool L_11 = V_2;
return L_11;
}
}
// System.Int32 UnityEngine.Internal.DefaultValueAttribute::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DefaultValueAttribute_GetHashCode_m6F99553C7E76E711DCA6368417F66898F5AF6359 (DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121* __this, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t V_1 = 0;
{
RuntimeObject* L_0 = __this->___DefaultValue_0;
V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0017;
}
}
{
int32_t L_2;
L_2 = Attribute_GetHashCode_mAE2C17FF608041F608207E2202E1BC0F98919C08(__this, NULL);
V_1 = L_2;
goto IL_0025;
}
IL_0017:
{
RuntimeObject* L_3 = __this->___DefaultValue_0;
NullCheck(L_3);
int32_t L_4;
L_4 = VirtualFuncInvoker0< int32_t >::Invoke(2 /* System.Int32 System.Object::GetHashCode() */, L_3);
V_1 = L_4;
goto IL_0025;
}
IL_0025:
{
int32_t L_5 = V_1;
return L_5;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.IntPtr UnityEngine.Rendering.CommandBuffer::InitBuffer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t CommandBuffer_InitBuffer_m1F54F8E01753E8B22A2D8541A982D917BAE38C9A (const RuntimeMethod* method)
{
typedef intptr_t (*CommandBuffer_InitBuffer_m1F54F8E01753E8B22A2D8541A982D917BAE38C9A_ftn) ();
static CommandBuffer_InitBuffer_m1F54F8E01753E8B22A2D8541A982D917BAE38C9A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CommandBuffer_InitBuffer_m1F54F8E01753E8B22A2D8541A982D917BAE38C9A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::InitBuffer()");
intptr_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Void UnityEngine.Rendering.CommandBuffer::ReleaseBuffer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_ReleaseBuffer_mF04481C3507E1D69582E220227AB0CA2481F963C (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, const RuntimeMethod* method)
{
typedef void (*CommandBuffer_ReleaseBuffer_mF04481C3507E1D69582E220227AB0CA2481F963C_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*);
static CommandBuffer_ReleaseBuffer_mF04481C3507E1D69582E220227AB0CA2481F963C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CommandBuffer_ReleaseBuffer_mF04481C3507E1D69582E220227AB0CA2481F963C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::ReleaseBuffer()");
_il2cpp_icall_func(__this);
}
// System.Void UnityEngine.Rendering.CommandBuffer::Blit_Texture(UnityEngine.Texture,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Material,System.Int32,UnityEngine.Vector2,UnityEngine.Vector2,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Blit_Texture_m8B439BC65FB89C00E4DCE10EF9B92D17C0F8B3D5 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_source, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* ___1_dest, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___2_mat, int32_t ___3_pass, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___4_scale, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___5_offset, int32_t ___6_sourceDepthSlice, int32_t ___7_destDepthSlice, const RuntimeMethod* method)
{
{
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_0 = ___0_source;
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* L_1 = ___1_dest;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_2 = ___2_mat;
int32_t L_3 = ___3_pass;
int32_t L_4 = ___6_sourceDepthSlice;
int32_t L_5 = ___7_destDepthSlice;
CommandBuffer_Blit_Texture_Injected_m0EF8CBBAE32EE946114C6A5806849C8BBECA528A(__this, L_0, L_1, L_2, L_3, (&___4_scale), (&___5_offset), L_4, L_5, NULL);
return;
}
}
// System.Boolean UnityEngine.Rendering.CommandBuffer::ValidateAgainstExecutionFlags(UnityEngine.Rendering.CommandBufferExecutionFlags,UnityEngine.Rendering.CommandBufferExecutionFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CommandBuffer_ValidateAgainstExecutionFlags_mA5F027DDA6B0DCD8BC9AE296C3A6D8E1BD244FEF (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_requiredFlags, int32_t ___1_invalidFlags, const RuntimeMethod* method)
{
typedef bool (*CommandBuffer_ValidateAgainstExecutionFlags_mA5F027DDA6B0DCD8BC9AE296C3A6D8E1BD244FEF_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, int32_t, int32_t);
static CommandBuffer_ValidateAgainstExecutionFlags_mA5F027DDA6B0DCD8BC9AE296C3A6D8E1BD244FEF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CommandBuffer_ValidateAgainstExecutionFlags_mA5F027DDA6B0DCD8BC9AE296C3A6D8E1BD244FEF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::ValidateAgainstExecutionFlags(UnityEngine.Rendering.CommandBufferExecutionFlags,UnityEngine.Rendering.CommandBufferExecutionFlags)");
bool icallRetVal = _il2cpp_icall_func(__this, ___0_requiredFlags, ___1_invalidFlags);
return icallRetVal;
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTarget_m89782BA1E8AD50020DBDB9EABF32F8AA9356628A (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___0_rt, const RuntimeMethod* method)
{
{
bool L_0;
L_0 = CommandBuffer_ValidateAgainstExecutionFlags_mA5F027DDA6B0DCD8BC9AE296C3A6D8E1BD244FEF(__this, 0, 2, NULL);
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_1 = ___0_rt;
CommandBuffer_SetRenderTargetSingle_Internal_mB1B82BD749A51F9BD14066B35CAA904B9C54BFBF(__this, L_1, 0, 0, 0, 0, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTargetSingle_Internal(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTargetSingle_Internal_mB1B82BD749A51F9BD14066B35CAA904B9C54BFBF (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___0_rt, int32_t ___1_colorLoadAction, int32_t ___2_colorStoreAction, int32_t ___3_depthLoadAction, int32_t ___4_depthStoreAction, const RuntimeMethod* method)
{
{
int32_t L_0 = ___1_colorLoadAction;
int32_t L_1 = ___2_colorStoreAction;
int32_t L_2 = ___3_depthLoadAction;
int32_t L_3 = ___4_depthStoreAction;
CommandBuffer_SetRenderTargetSingle_Internal_Injected_m243881004A84D6ED56B76BE24FD304D6779B8ECA(__this, (&___0_rt), L_0, L_1, L_2, L_3, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.CommandBuffer::Finalize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Finalize_mF8A454E96E5349AA677FC73CDBECD30DD4F6464D (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, const RuntimeMethod* method)
{
{
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_000c:
{// begin finally (depth: 1)
Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2(__this, NULL);
return;
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
CommandBuffer_Dispose_mE75266209E71214415E356E9D4C8065C7395FB63(__this, (bool)0, NULL);
goto IL_0014;
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_0014:
{
return;
}
}
// System.Void UnityEngine.Rendering.CommandBuffer::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Dispose_m9A5E7A3CA09B3E3F9D199FC7C9E7B27CD9CFADF3 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
CommandBuffer_Dispose_mE75266209E71214415E356E9D4C8065C7395FB63(__this, (bool)1, NULL);
il2cpp_codegen_runtime_class_init_inline(GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var);
GC_SuppressFinalize_m71815DBD5A0CD2EA1BE43317B08B7A14949EDC65(__this, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.CommandBuffer::Dispose(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Dispose_mE75266209E71214415E356E9D4C8065C7395FB63 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, bool ___0_disposing, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
CommandBuffer_ReleaseBuffer_mF04481C3507E1D69582E220227AB0CA2481F963C(__this, NULL);
intptr_t L_0 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
__this->___m_Ptr_0 = L_0;
return;
}
}
// System.Void UnityEngine.Rendering.CommandBuffer::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer__ctor_m9445F1606331B732FCA393591F3E230714FD5FF4 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
intptr_t L_0;
L_0 = CommandBuffer_InitBuffer_m1F54F8E01753E8B22A2D8541A982D917BAE38C9A(NULL);
__this->___m_Ptr_0 = L_0;
return;
}
}
// System.Void UnityEngine.Rendering.CommandBuffer::Blit(UnityEngine.Texture,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Blit_m067EA6B3B00F78DDF43887B565A3208164F84FC3 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_source, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___1_dest, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___2_mat, const RuntimeMethod* method)
{
{
bool L_0;
L_0 = CommandBuffer_ValidateAgainstExecutionFlags_mA5F027DDA6B0DCD8BC9AE296C3A6D8E1BD244FEF(__this, 0, 2, NULL);
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_1 = ___0_source;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_2 = ___2_mat;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3;
memset((&L_3), 0, sizeof(L_3));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_3), (1.0f), (1.0f), /*hidden argument*/NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
memset((&L_4), 0, sizeof(L_4));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_4), (0.0f), (0.0f), /*hidden argument*/NULL);
int32_t L_5;
L_5 = Texture2DArray_get_allSlices_m0169C1056C030F5A6B28B11D45CFA09F30D6B40D(NULL);
CommandBuffer_Blit_Texture_m8B439BC65FB89C00E4DCE10EF9B92D17C0F8B3D5(__this, L_1, (&___1_dest), L_2, (-1), L_3, L_4, L_5, 0, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.CommandBuffer::Blit_Texture_Injected(UnityEngine.Texture,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Material,System.Int32,UnityEngine.Vector2&,UnityEngine.Vector2&,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Blit_Texture_Injected_m0EF8CBBAE32EE946114C6A5806849C8BBECA528A (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_source, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* ___1_dest, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___2_mat, int32_t ___3_pass, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___4_scale, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___5_offset, int32_t ___6_sourceDepthSlice, int32_t ___7_destDepthSlice, const RuntimeMethod* method)
{
typedef void (*CommandBuffer_Blit_Texture_Injected_m0EF8CBBAE32EE946114C6A5806849C8BBECA528A_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B*, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*, int32_t, int32_t);
static CommandBuffer_Blit_Texture_Injected_m0EF8CBBAE32EE946114C6A5806849C8BBECA528A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CommandBuffer_Blit_Texture_Injected_m0EF8CBBAE32EE946114C6A5806849C8BBECA528A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::Blit_Texture_Injected(UnityEngine.Texture,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Material,System.Int32,UnityEngine.Vector2&,UnityEngine.Vector2&,System.Int32,System.Int32)");
_il2cpp_icall_func(__this, ___0_source, ___1_dest, ___2_mat, ___3_pass, ___4_scale, ___5_offset, ___6_sourceDepthSlice, ___7_destDepthSlice);
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTargetSingle_Internal_Injected(UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTargetSingle_Internal_Injected_m243881004A84D6ED56B76BE24FD304D6779B8ECA (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* ___0_rt, int32_t ___1_colorLoadAction, int32_t ___2_colorStoreAction, int32_t ___3_depthLoadAction, int32_t ___4_depthStoreAction, const RuntimeMethod* method)
{
typedef void (*CommandBuffer_SetRenderTargetSingle_Internal_Injected_m243881004A84D6ED56B76BE24FD304D6779B8ECA_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B*, int32_t, int32_t, int32_t, int32_t);
static CommandBuffer_SetRenderTargetSingle_Internal_Injected_m243881004A84D6ED56B76BE24FD304D6779B8ECA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CommandBuffer_SetRenderTargetSingle_Internal_Injected_m243881004A84D6ED56B76BE24FD304D6779B8ECA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetRenderTargetSingle_Internal_Injected(UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction)");
_il2cpp_icall_func(__this, ___0_rt, ___1_colorLoadAction, ___2_colorStoreAction, ___3_depthLoadAction, ___4_depthStoreAction);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.Rendering.OnDemandRendering::get_renderFrameInterval()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t OnDemandRendering_get_renderFrameInterval_mC9E8FC6225DCCB074FD3D7BD128734DA321A2CCD (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&OnDemandRendering_t3ED2CE20D351518F912948DF1D2D03079F5CE34E_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
il2cpp_codegen_runtime_class_init_inline(OnDemandRendering_t3ED2CE20D351518F912948DF1D2D03079F5CE34E_il2cpp_TypeInfo_var);
int32_t L_0 = ((OnDemandRendering_t3ED2CE20D351518F912948DF1D2D03079F5CE34E_StaticFields*)il2cpp_codegen_static_fields_for(OnDemandRendering_t3ED2CE20D351518F912948DF1D2D03079F5CE34E_il2cpp_TypeInfo_var))->___m_RenderFrameInterval_0;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
int32_t L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Rendering.OnDemandRendering::GetRenderFrameInterval(System.Int32&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnDemandRendering_GetRenderFrameInterval_m2E7629CD00648D6DEC5D78E631510ACF1350A931 (int32_t* ___0_frameInterval, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&OnDemandRendering_t3ED2CE20D351518F912948DF1D2D03079F5CE34E_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t* L_0 = ___0_frameInterval;
il2cpp_codegen_runtime_class_init_inline(OnDemandRendering_t3ED2CE20D351518F912948DF1D2D03079F5CE34E_il2cpp_TypeInfo_var);
int32_t L_1;
L_1 = OnDemandRendering_get_renderFrameInterval_mC9E8FC6225DCCB074FD3D7BD128734DA321A2CCD(NULL);
*((int32_t*)L_0) = (int32_t)L_1;
return;
}
}
// System.Void UnityEngine.Rendering.OnDemandRendering::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnDemandRendering__cctor_mED0B1BA868A046D26D214B1DD1C0BAAD6147E9BB (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&OnDemandRendering_t3ED2CE20D351518F912948DF1D2D03079F5CE34E_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
((OnDemandRendering_t3ED2CE20D351518F912948DF1D2D03079F5CE34E_StaticFields*)il2cpp_codegen_static_fields_for(OnDemandRendering_t3ED2CE20D351518F912948DF1D2D03079F5CE34E_il2cpp_TypeInfo_var))->___m_RenderFrameInterval_0 = 1;
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.Rendering.GraphicsSettings::get_lightsUseLinearIntensity()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsSettings_get_lightsUseLinearIntensity_m74D1A18837CB7E9D3A9BF20D44212F94DD1F67B9 (const RuntimeMethod* method)
{
typedef bool (*GraphicsSettings_get_lightsUseLinearIntensity_m74D1A18837CB7E9D3A9BF20D44212F94DD1F67B9_ftn) ();
static GraphicsSettings_get_lightsUseLinearIntensity_m74D1A18837CB7E9D3A9BF20D44212F94DD1F67B9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GraphicsSettings_get_lightsUseLinearIntensity_m74D1A18837CB7E9D3A9BF20D44212F94DD1F67B9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.GraphicsSettings::get_lightsUseLinearIntensity()");
bool icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.Rendering.CameraEventUtils::IsValid(UnityEngine.Rendering.CameraEvent)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraEventUtils_IsValid_m1092B80B3613B7E068926D6750E9C8AEBFFDF67E (int32_t ___0_value, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
int32_t L_0 = ___0_value;
if ((((int32_t)L_0) < ((int32_t)0)))
{
goto IL_000f;
}
}
{
int32_t L_1 = ___0_value;
G_B3_0 = ((((int32_t)((((int32_t)L_1) > ((int32_t)((int32_t)24)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0010;
}
IL_000f:
{
G_B3_0 = 0;
}
IL_0010:
{
V_0 = (bool)G_B3_0;
goto IL_0013;
}
IL_0013:
{
bool L_2 = V_0;
return L_2;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.SubMeshDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.MeshTopology)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SubMeshDescriptor__ctor_m5234E625F44FA9B04F41BD9DC013E47C2C628D66 (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, int32_t ___0_indexStart, int32_t ___1_indexCount, int32_t ___2_topology, const RuntimeMethod* method)
{
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0 = ___0_indexStart;
SubMeshDescriptor_set_indexStart_m04437852C448D05DB7638F9A207474187659FACB_inline(__this, L_0, NULL);
int32_t L_1 = ___1_indexCount;
SubMeshDescriptor_set_indexCount_m851B9A38CC1B4DBE766A064963D9FE6FC9D91674_inline(__this, L_1, NULL);
int32_t L_2 = ___2_topology;
SubMeshDescriptor_set_topology_m634819D6C110CD6EBFAF6590C48E24F77AC5A3CA_inline(__this, L_2, NULL);
il2cpp_codegen_initobj((&V_0), sizeof(Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3));
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_3 = V_0;
SubMeshDescriptor_set_bounds_mF5AFD8FC9DD1321F7EBA2B115034E238B472ACEB_inline(__this, L_3, NULL);
SubMeshDescriptor_set_baseVertex_mCCFBB14F4973C3EF2C00689667CEDA5A9AA20D9B_inline(__this, 0, NULL);
SubMeshDescriptor_set_firstVertex_mDC927003E251431E6DC95ACD80043DC8DC446FD8_inline(__this, 0, NULL);
SubMeshDescriptor_set_vertexCount_mA5715EC8038FD91335706AE9226B94DA7D840436_inline(__this, 0, NULL);
return;
}
}
IL2CPP_EXTERN_C void SubMeshDescriptor__ctor_m5234E625F44FA9B04F41BD9DC013E47C2C628D66_AdjustorThunk (RuntimeObject* __this, int32_t ___0_indexStart, int32_t ___1_indexCount, int32_t ___2_topology, const RuntimeMethod* method)
{
SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934*>(__this + _offset);
SubMeshDescriptor__ctor_m5234E625F44FA9B04F41BD9DC013E47C2C628D66(_thisAdjusted, ___0_indexStart, ___1_indexCount, ___2_topology, method);
}
// UnityEngine.Bounds UnityEngine.Rendering.SubMeshDescriptor::get_bounds()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 SubMeshDescriptor_get_bounds_mD2F47C8E1407CAFAEE966ACE1D870CB50AF3CEE4 (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, const RuntimeMethod* method)
{
{
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_0 = __this->___U3CboundsU3Ek__BackingField_0;
return L_0;
}
}
IL2CPP_EXTERN_C Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 SubMeshDescriptor_get_bounds_mD2F47C8E1407CAFAEE966ACE1D870CB50AF3CEE4_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934*>(__this + _offset);
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 _returnValue;
_returnValue = SubMeshDescriptor_get_bounds_mD2F47C8E1407CAFAEE966ACE1D870CB50AF3CEE4_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.SubMeshDescriptor::set_bounds(UnityEngine.Bounds)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SubMeshDescriptor_set_bounds_mF5AFD8FC9DD1321F7EBA2B115034E238B472ACEB (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___0_value, const RuntimeMethod* method)
{
{
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_0 = ___0_value;
__this->___U3CboundsU3Ek__BackingField_0 = L_0;
return;
}
}
IL2CPP_EXTERN_C void SubMeshDescriptor_set_bounds_mF5AFD8FC9DD1321F7EBA2B115034E238B472ACEB_AdjustorThunk (RuntimeObject* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___0_value, const RuntimeMethod* method)
{
SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934*>(__this + _offset);
SubMeshDescriptor_set_bounds_mF5AFD8FC9DD1321F7EBA2B115034E238B472ACEB_inline(_thisAdjusted, ___0_value, method);
}
// UnityEngine.MeshTopology UnityEngine.Rendering.SubMeshDescriptor::get_topology()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SubMeshDescriptor_get_topology_mA3766E71B2249BAA047049095DC9E166BF17CEA7 (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CtopologyU3Ek__BackingField_1;
return L_0;
}
}
IL2CPP_EXTERN_C int32_t SubMeshDescriptor_get_topology_mA3766E71B2249BAA047049095DC9E166BF17CEA7_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934*>(__this + _offset);
int32_t _returnValue;
_returnValue = SubMeshDescriptor_get_topology_mA3766E71B2249BAA047049095DC9E166BF17CEA7_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.SubMeshDescriptor::set_topology(UnityEngine.MeshTopology)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SubMeshDescriptor_set_topology_m634819D6C110CD6EBFAF6590C48E24F77AC5A3CA (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CtopologyU3Ek__BackingField_1 = L_0;
return;
}
}
IL2CPP_EXTERN_C void SubMeshDescriptor_set_topology_m634819D6C110CD6EBFAF6590C48E24F77AC5A3CA_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934*>(__this + _offset);
SubMeshDescriptor_set_topology_m634819D6C110CD6EBFAF6590C48E24F77AC5A3CA_inline(_thisAdjusted, ___0_value, method);
}
// System.Int32 UnityEngine.Rendering.SubMeshDescriptor::get_indexStart()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SubMeshDescriptor_get_indexStart_m68D7CB754235A9C5F5123A3336D12E3CA478718E (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CindexStartU3Ek__BackingField_2;
return L_0;
}
}
IL2CPP_EXTERN_C int32_t SubMeshDescriptor_get_indexStart_m68D7CB754235A9C5F5123A3336D12E3CA478718E_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934*>(__this + _offset);
int32_t _returnValue;
_returnValue = SubMeshDescriptor_get_indexStart_m68D7CB754235A9C5F5123A3336D12E3CA478718E_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.SubMeshDescriptor::set_indexStart(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SubMeshDescriptor_set_indexStart_m04437852C448D05DB7638F9A207474187659FACB (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CindexStartU3Ek__BackingField_2 = L_0;
return;
}
}
IL2CPP_EXTERN_C void SubMeshDescriptor_set_indexStart_m04437852C448D05DB7638F9A207474187659FACB_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934*>(__this + _offset);
SubMeshDescriptor_set_indexStart_m04437852C448D05DB7638F9A207474187659FACB_inline(_thisAdjusted, ___0_value, method);
}
// System.Int32 UnityEngine.Rendering.SubMeshDescriptor::get_indexCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SubMeshDescriptor_get_indexCount_m28ADC82F4E9F709E400DA16712AAA8A548528EB9 (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CindexCountU3Ek__BackingField_3;
return L_0;
}
}
IL2CPP_EXTERN_C int32_t SubMeshDescriptor_get_indexCount_m28ADC82F4E9F709E400DA16712AAA8A548528EB9_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934*>(__this + _offset);
int32_t _returnValue;
_returnValue = SubMeshDescriptor_get_indexCount_m28ADC82F4E9F709E400DA16712AAA8A548528EB9_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.SubMeshDescriptor::set_indexCount(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SubMeshDescriptor_set_indexCount_m851B9A38CC1B4DBE766A064963D9FE6FC9D91674 (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CindexCountU3Ek__BackingField_3 = L_0;
return;
}
}
IL2CPP_EXTERN_C void SubMeshDescriptor_set_indexCount_m851B9A38CC1B4DBE766A064963D9FE6FC9D91674_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934*>(__this + _offset);
SubMeshDescriptor_set_indexCount_m851B9A38CC1B4DBE766A064963D9FE6FC9D91674_inline(_thisAdjusted, ___0_value, method);
}
// System.Int32 UnityEngine.Rendering.SubMeshDescriptor::get_baseVertex()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SubMeshDescriptor_get_baseVertex_mF0B569B62BA72FA94CB159390375BBC0D0EE6D53 (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CbaseVertexU3Ek__BackingField_4;
return L_0;
}
}
IL2CPP_EXTERN_C int32_t SubMeshDescriptor_get_baseVertex_mF0B569B62BA72FA94CB159390375BBC0D0EE6D53_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934*>(__this + _offset);
int32_t _returnValue;
_returnValue = SubMeshDescriptor_get_baseVertex_mF0B569B62BA72FA94CB159390375BBC0D0EE6D53_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.SubMeshDescriptor::set_baseVertex(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SubMeshDescriptor_set_baseVertex_mCCFBB14F4973C3EF2C00689667CEDA5A9AA20D9B (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CbaseVertexU3Ek__BackingField_4 = L_0;
return;
}
}
IL2CPP_EXTERN_C void SubMeshDescriptor_set_baseVertex_mCCFBB14F4973C3EF2C00689667CEDA5A9AA20D9B_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934*>(__this + _offset);
SubMeshDescriptor_set_baseVertex_mCCFBB14F4973C3EF2C00689667CEDA5A9AA20D9B_inline(_thisAdjusted, ___0_value, method);
}
// System.Int32 UnityEngine.Rendering.SubMeshDescriptor::get_firstVertex()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SubMeshDescriptor_get_firstVertex_mEF80F76B602C4BF97182F76104D4D256344E8806 (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CfirstVertexU3Ek__BackingField_5;
return L_0;
}
}
IL2CPP_EXTERN_C int32_t SubMeshDescriptor_get_firstVertex_mEF80F76B602C4BF97182F76104D4D256344E8806_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934*>(__this + _offset);
int32_t _returnValue;
_returnValue = SubMeshDescriptor_get_firstVertex_mEF80F76B602C4BF97182F76104D4D256344E8806_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.SubMeshDescriptor::set_firstVertex(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SubMeshDescriptor_set_firstVertex_mDC927003E251431E6DC95ACD80043DC8DC446FD8 (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CfirstVertexU3Ek__BackingField_5 = L_0;
return;
}
}
IL2CPP_EXTERN_C void SubMeshDescriptor_set_firstVertex_mDC927003E251431E6DC95ACD80043DC8DC446FD8_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934*>(__this + _offset);
SubMeshDescriptor_set_firstVertex_mDC927003E251431E6DC95ACD80043DC8DC446FD8_inline(_thisAdjusted, ___0_value, method);
}
// System.Int32 UnityEngine.Rendering.SubMeshDescriptor::get_vertexCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SubMeshDescriptor_get_vertexCount_m75611DFB7BE0ED9F5260BD460A815BDCE11EA211 (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CvertexCountU3Ek__BackingField_6;
return L_0;
}
}
IL2CPP_EXTERN_C int32_t SubMeshDescriptor_get_vertexCount_m75611DFB7BE0ED9F5260BD460A815BDCE11EA211_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934*>(__this + _offset);
int32_t _returnValue;
_returnValue = SubMeshDescriptor_get_vertexCount_m75611DFB7BE0ED9F5260BD460A815BDCE11EA211_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.SubMeshDescriptor::set_vertexCount(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SubMeshDescriptor_set_vertexCount_mA5715EC8038FD91335706AE9226B94DA7D840436 (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CvertexCountU3Ek__BackingField_6 = L_0;
return;
}
}
IL2CPP_EXTERN_C void SubMeshDescriptor_set_vertexCount_mA5715EC8038FD91335706AE9226B94DA7D840436_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934*>(__this + _offset);
SubMeshDescriptor_set_vertexCount_mA5715EC8038FD91335706AE9226B94DA7D840436_inline(_thisAdjusted, ___0_value, method);
}
// System.String UnityEngine.Rendering.SubMeshDescriptor::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SubMeshDescriptor_ToString_mBA25D925D5A941C4DC6C6A80BB9D1D1371E12C78 (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MeshTopology_t815FF5CF04D62195A23E2DF8A5C0A071F11FBCBF_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral76F71EBED61D73B069599B0725909048EA5155D4);
s_Il2CppMethodInitialized = true;
}
String_t* V_0 = NULL;
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_0 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)7);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_1 = L_0;
int32_t L_2;
L_2 = SubMeshDescriptor_get_topology_mA3766E71B2249BAA047049095DC9E166BF17CEA7_inline(__this, NULL);
int32_t L_3 = L_2;
RuntimeObject* L_4 = Box(MeshTopology_t815FF5CF04D62195A23E2DF8A5C0A071F11FBCBF_il2cpp_TypeInfo_var, &L_3);
NullCheck(L_1);
ArrayElementTypeCheck (L_1, L_4);
(L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_4);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = L_1;
int32_t L_6;
L_6 = SubMeshDescriptor_get_indexStart_m68D7CB754235A9C5F5123A3336D12E3CA478718E_inline(__this, NULL);
int32_t L_7 = L_6;
RuntimeObject* L_8 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_7);
NullCheck(L_5);
ArrayElementTypeCheck (L_5, L_8);
(L_5)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_8);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_9 = L_5;
int32_t L_10;
L_10 = SubMeshDescriptor_get_indexCount_m28ADC82F4E9F709E400DA16712AAA8A548528EB9_inline(__this, NULL);
int32_t L_11 = L_10;
RuntimeObject* L_12 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_11);
NullCheck(L_9);
ArrayElementTypeCheck (L_9, L_12);
(L_9)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_12);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_9;
int32_t L_14;
L_14 = SubMeshDescriptor_get_firstVertex_mEF80F76B602C4BF97182F76104D4D256344E8806_inline(__this, NULL);
int32_t L_15 = L_14;
RuntimeObject* L_16 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_15);
NullCheck(L_13);
ArrayElementTypeCheck (L_13, L_16);
(L_13)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject*)L_16);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_17 = L_13;
int32_t L_18;
L_18 = SubMeshDescriptor_get_vertexCount_m75611DFB7BE0ED9F5260BD460A815BDCE11EA211_inline(__this, NULL);
int32_t L_19 = L_18;
RuntimeObject* L_20 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_19);
NullCheck(L_17);
ArrayElementTypeCheck (L_17, L_20);
(L_17)->SetAt(static_cast<il2cpp_array_size_t>(4), (RuntimeObject*)L_20);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_21 = L_17;
int32_t L_22;
L_22 = SubMeshDescriptor_get_baseVertex_mF0B569B62BA72FA94CB159390375BBC0D0EE6D53_inline(__this, NULL);
int32_t L_23 = L_22;
RuntimeObject* L_24 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_23);
NullCheck(L_21);
ArrayElementTypeCheck (L_21, L_24);
(L_21)->SetAt(static_cast<il2cpp_array_size_t>(5), (RuntimeObject*)L_24);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_25 = L_21;
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_26;
L_26 = SubMeshDescriptor_get_bounds_mD2F47C8E1407CAFAEE966ACE1D870CB50AF3CEE4_inline(__this, NULL);
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_27 = L_26;
RuntimeObject* L_28 = Box(Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3_il2cpp_TypeInfo_var, &L_27);
NullCheck(L_25);
ArrayElementTypeCheck (L_25, L_28);
(L_25)->SetAt(static_cast<il2cpp_array_size_t>(6), (RuntimeObject*)L_28);
String_t* L_29;
L_29 = String_Format_m918500C1EFB475181349A79989BB79BB36102894(_stringLiteral76F71EBED61D73B069599B0725909048EA5155D4, L_25, NULL);
V_0 = L_29;
goto IL_0076;
}
IL_0076:
{
String_t* L_30 = V_0;
return L_30;
}
}
IL2CPP_EXTERN_C String_t* SubMeshDescriptor_ToString_mBA25D925D5A941C4DC6C6A80BB9D1D1371E12C78_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934*>(__this + _offset);
String_t* _returnValue;
_returnValue = SubMeshDescriptor_ToString_mBA25D925D5A941C4DC6C6A80BB9D1D1371E12C78(_thisAdjusted, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Rendering.VertexAttribute UnityEngine.Rendering.VertexAttributeDescriptor::get_attribute()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t VertexAttributeDescriptor_get_attribute_m2F7C7084857741A39E9FF0D4BABF98F9C7018AAA (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CattributeU3Ek__BackingField_0;
return L_0;
}
}
IL2CPP_EXTERN_C int32_t VertexAttributeDescriptor_get_attribute_m2F7C7084857741A39E9FF0D4BABF98F9C7018AAA_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76*>(__this + _offset);
int32_t _returnValue;
_returnValue = VertexAttributeDescriptor_get_attribute_m2F7C7084857741A39E9FF0D4BABF98F9C7018AAA_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.VertexAttributeDescriptor::set_attribute(UnityEngine.Rendering.VertexAttribute)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexAttributeDescriptor_set_attribute_m526ED099EEA12DCB2FCB1BC88445FBF921E850A2 (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CattributeU3Ek__BackingField_0 = L_0;
return;
}
}
IL2CPP_EXTERN_C void VertexAttributeDescriptor_set_attribute_m526ED099EEA12DCB2FCB1BC88445FBF921E850A2_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76*>(__this + _offset);
VertexAttributeDescriptor_set_attribute_m526ED099EEA12DCB2FCB1BC88445FBF921E850A2_inline(_thisAdjusted, ___0_value, method);
}
// UnityEngine.Rendering.VertexAttributeFormat UnityEngine.Rendering.VertexAttributeDescriptor::get_format()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t VertexAttributeDescriptor_get_format_mF8EF98F3E047BC26D177C3A008BCDAF979E52C79 (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CformatU3Ek__BackingField_1;
return L_0;
}
}
IL2CPP_EXTERN_C int32_t VertexAttributeDescriptor_get_format_mF8EF98F3E047BC26D177C3A008BCDAF979E52C79_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76*>(__this + _offset);
int32_t _returnValue;
_returnValue = VertexAttributeDescriptor_get_format_mF8EF98F3E047BC26D177C3A008BCDAF979E52C79_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.VertexAttributeDescriptor::set_format(UnityEngine.Rendering.VertexAttributeFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexAttributeDescriptor_set_format_mCA82263EBD7802621D9ECE42D0F44D4AAECD46C5 (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CformatU3Ek__BackingField_1 = L_0;
return;
}
}
IL2CPP_EXTERN_C void VertexAttributeDescriptor_set_format_mCA82263EBD7802621D9ECE42D0F44D4AAECD46C5_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76*>(__this + _offset);
VertexAttributeDescriptor_set_format_mCA82263EBD7802621D9ECE42D0F44D4AAECD46C5_inline(_thisAdjusted, ___0_value, method);
}
// System.Int32 UnityEngine.Rendering.VertexAttributeDescriptor::get_dimension()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t VertexAttributeDescriptor_get_dimension_mAB440DDFA08BF61D717547EC8B9C43C3DFC56FB8 (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CdimensionU3Ek__BackingField_2;
return L_0;
}
}
IL2CPP_EXTERN_C int32_t VertexAttributeDescriptor_get_dimension_mAB440DDFA08BF61D717547EC8B9C43C3DFC56FB8_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76*>(__this + _offset);
int32_t _returnValue;
_returnValue = VertexAttributeDescriptor_get_dimension_mAB440DDFA08BF61D717547EC8B9C43C3DFC56FB8_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.VertexAttributeDescriptor::set_dimension(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexAttributeDescriptor_set_dimension_mEF4325AE27221C732B214354A2DEB044ACFC69EE (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CdimensionU3Ek__BackingField_2 = L_0;
return;
}
}
IL2CPP_EXTERN_C void VertexAttributeDescriptor_set_dimension_mEF4325AE27221C732B214354A2DEB044ACFC69EE_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76*>(__this + _offset);
VertexAttributeDescriptor_set_dimension_mEF4325AE27221C732B214354A2DEB044ACFC69EE_inline(_thisAdjusted, ___0_value, method);
}
// System.Int32 UnityEngine.Rendering.VertexAttributeDescriptor::get_stream()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t VertexAttributeDescriptor_get_stream_mAA4D41E2B4B9024161B176700100ADB27855E4FF (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CstreamU3Ek__BackingField_3;
return L_0;
}
}
IL2CPP_EXTERN_C int32_t VertexAttributeDescriptor_get_stream_mAA4D41E2B4B9024161B176700100ADB27855E4FF_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76*>(__this + _offset);
int32_t _returnValue;
_returnValue = VertexAttributeDescriptor_get_stream_mAA4D41E2B4B9024161B176700100ADB27855E4FF_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.VertexAttributeDescriptor::set_stream(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexAttributeDescriptor_set_stream_m9A3991AA0365A1DCEDF80A61990F7B48913A1C0A (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CstreamU3Ek__BackingField_3 = L_0;
return;
}
}
IL2CPP_EXTERN_C void VertexAttributeDescriptor_set_stream_m9A3991AA0365A1DCEDF80A61990F7B48913A1C0A_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76*>(__this + _offset);
VertexAttributeDescriptor_set_stream_m9A3991AA0365A1DCEDF80A61990F7B48913A1C0A_inline(_thisAdjusted, ___0_value, method);
}
// System.Void UnityEngine.Rendering.VertexAttributeDescriptor::.ctor(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexAttributeDescriptor__ctor_m713B31395FB13FDEB2665F5C4C31572D5875A43A (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, int32_t ___0_attribute, int32_t ___1_format, int32_t ___2_dimension, int32_t ___3_stream, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_attribute;
VertexAttributeDescriptor_set_attribute_m526ED099EEA12DCB2FCB1BC88445FBF921E850A2_inline(__this, L_0, NULL);
int32_t L_1 = ___1_format;
VertexAttributeDescriptor_set_format_mCA82263EBD7802621D9ECE42D0F44D4AAECD46C5_inline(__this, L_1, NULL);
int32_t L_2 = ___2_dimension;
VertexAttributeDescriptor_set_dimension_mEF4325AE27221C732B214354A2DEB044ACFC69EE_inline(__this, L_2, NULL);
int32_t L_3 = ___3_stream;
VertexAttributeDescriptor_set_stream_m9A3991AA0365A1DCEDF80A61990F7B48913A1C0A_inline(__this, L_3, NULL);
return;
}
}
IL2CPP_EXTERN_C void VertexAttributeDescriptor__ctor_m713B31395FB13FDEB2665F5C4C31572D5875A43A_AdjustorThunk (RuntimeObject* __this, int32_t ___0_attribute, int32_t ___1_format, int32_t ___2_dimension, int32_t ___3_stream, const RuntimeMethod* method)
{
VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76*>(__this + _offset);
VertexAttributeDescriptor__ctor_m713B31395FB13FDEB2665F5C4C31572D5875A43A(_thisAdjusted, ___0_attribute, ___1_format, ___2_dimension, ___3_stream, method);
}
// System.String UnityEngine.Rendering.VertexAttributeDescriptor::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* VertexAttributeDescriptor_ToString_m45F7E7D6715E000C617173246F2C9BE23DF3FC8F (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VertexAttributeFormat_tD714C51E671502B116ACE5E23F042BA80649D32F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VertexAttribute_tF34C1B76F20CA4AEC9D606BCD37A8A0C4A24C9A6_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral40603CB9C3C2F0F007BD4C59CEB195FB17927F5C);
s_Il2CppMethodInitialized = true;
}
String_t* V_0 = NULL;
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_0 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)4);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_1 = L_0;
int32_t L_2;
L_2 = VertexAttributeDescriptor_get_attribute_m2F7C7084857741A39E9FF0D4BABF98F9C7018AAA_inline(__this, NULL);
int32_t L_3 = L_2;
RuntimeObject* L_4 = Box(VertexAttribute_tF34C1B76F20CA4AEC9D606BCD37A8A0C4A24C9A6_il2cpp_TypeInfo_var, &L_3);
NullCheck(L_1);
ArrayElementTypeCheck (L_1, L_4);
(L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_4);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = L_1;
int32_t L_6;
L_6 = VertexAttributeDescriptor_get_format_mF8EF98F3E047BC26D177C3A008BCDAF979E52C79_inline(__this, NULL);
int32_t L_7 = L_6;
RuntimeObject* L_8 = Box(VertexAttributeFormat_tD714C51E671502B116ACE5E23F042BA80649D32F_il2cpp_TypeInfo_var, &L_7);
NullCheck(L_5);
ArrayElementTypeCheck (L_5, L_8);
(L_5)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_8);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_9 = L_5;
int32_t L_10;
L_10 = VertexAttributeDescriptor_get_dimension_mAB440DDFA08BF61D717547EC8B9C43C3DFC56FB8_inline(__this, NULL);
int32_t L_11 = L_10;
RuntimeObject* L_12 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_11);
NullCheck(L_9);
ArrayElementTypeCheck (L_9, L_12);
(L_9)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_12);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_9;
int32_t L_14;
L_14 = VertexAttributeDescriptor_get_stream_mAA4D41E2B4B9024161B176700100ADB27855E4FF_inline(__this, NULL);
int32_t L_15 = L_14;
RuntimeObject* L_16 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_15);
NullCheck(L_13);
ArrayElementTypeCheck (L_13, L_16);
(L_13)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject*)L_16);
String_t* L_17;
L_17 = String_Format_m918500C1EFB475181349A79989BB79BB36102894(_stringLiteral40603CB9C3C2F0F007BD4C59CEB195FB17927F5C, L_13, NULL);
V_0 = L_17;
goto IL_004c;
}
IL_004c:
{
String_t* L_18 = V_0;
return L_18;
}
}
IL2CPP_EXTERN_C String_t* VertexAttributeDescriptor_ToString_m45F7E7D6715E000C617173246F2C9BE23DF3FC8F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76*>(__this + _offset);
String_t* _returnValue;
_returnValue = VertexAttributeDescriptor_ToString_m45F7E7D6715E000C617173246F2C9BE23DF3FC8F(_thisAdjusted, method);
return _returnValue;
}
// System.Int32 UnityEngine.Rendering.VertexAttributeDescriptor::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t VertexAttributeDescriptor_GetHashCode_mCB8C5F6AD422FE6A410C5406843FCE4B0ED5F2F8 (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
{
V_0 = ((int32_t)17);
int32_t L_0 = V_0;
int32_t L_1;
L_1 = VertexAttributeDescriptor_get_attribute_m2F7C7084857741A39E9FF0D4BABF98F9C7018AAA_inline(__this, NULL);
V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_0, ((int32_t)23))), (int32_t)L_1));
int32_t L_2 = V_0;
int32_t L_3;
L_3 = VertexAttributeDescriptor_get_format_mF8EF98F3E047BC26D177C3A008BCDAF979E52C79_inline(__this, NULL);
V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_2, ((int32_t)23))), (int32_t)L_3));
int32_t L_4 = V_0;
int32_t L_5;
L_5 = VertexAttributeDescriptor_get_dimension_mAB440DDFA08BF61D717547EC8B9C43C3DFC56FB8_inline(__this, NULL);
V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_4, ((int32_t)23))), L_5));
int32_t L_6 = V_0;
int32_t L_7;
L_7 = VertexAttributeDescriptor_get_stream_mAA4D41E2B4B9024161B176700100ADB27855E4FF_inline(__this, NULL);
V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_6, ((int32_t)23))), L_7));
int32_t L_8 = V_0;
V_1 = L_8;
goto IL_0039;
}
IL_0039:
{
int32_t L_9 = V_1;
return L_9;
}
}
IL2CPP_EXTERN_C int32_t VertexAttributeDescriptor_GetHashCode_mCB8C5F6AD422FE6A410C5406843FCE4B0ED5F2F8_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76*>(__this + _offset);
int32_t _returnValue;
_returnValue = VertexAttributeDescriptor_GetHashCode_mCB8C5F6AD422FE6A410C5406843FCE4B0ED5F2F8(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.VertexAttributeDescriptor::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool VertexAttributeDescriptor_Equals_m6FBFEE42E1BAAAC2D38434EDF0906C5B76D56BE5 (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
RuntimeObject* L_0 = ___0_other;
V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
V_1 = (bool)0;
goto IL_0024;
}
IL_0015:
{
RuntimeObject* L_2 = ___0_other;
bool L_3;
L_3 = VertexAttributeDescriptor_Equals_mF328DE139864C201987238048AC79F8925CA435D(__this, ((*(VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76*)((VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76*)(VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76*)UnBox(L_2, VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76_il2cpp_TypeInfo_var)))), NULL);
V_1 = L_3;
goto IL_0024;
}
IL_0024:
{
bool L_4 = V_1;
return L_4;
}
}
IL2CPP_EXTERN_C bool VertexAttributeDescriptor_Equals_m6FBFEE42E1BAAAC2D38434EDF0906C5B76D56BE5_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
{
VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76*>(__this + _offset);
bool _returnValue;
_returnValue = VertexAttributeDescriptor_Equals_m6FBFEE42E1BAAAC2D38434EDF0906C5B76D56BE5(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.VertexAttributeDescriptor::Equals(UnityEngine.Rendering.VertexAttributeDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool VertexAttributeDescriptor_Equals_mF328DE139864C201987238048AC79F8925CA435D (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76 ___0_other, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B5_0 = 0;
{
int32_t L_0;
L_0 = VertexAttributeDescriptor_get_attribute_m2F7C7084857741A39E9FF0D4BABF98F9C7018AAA_inline(__this, NULL);
int32_t L_1;
L_1 = VertexAttributeDescriptor_get_attribute_m2F7C7084857741A39E9FF0D4BABF98F9C7018AAA_inline((&___0_other), NULL);
if ((!(((uint32_t)L_0) == ((uint32_t)L_1))))
{
goto IL_003f;
}
}
{
int32_t L_2;
L_2 = VertexAttributeDescriptor_get_format_mF8EF98F3E047BC26D177C3A008BCDAF979E52C79_inline(__this, NULL);
int32_t L_3;
L_3 = VertexAttributeDescriptor_get_format_mF8EF98F3E047BC26D177C3A008BCDAF979E52C79_inline((&___0_other), NULL);
if ((!(((uint32_t)L_2) == ((uint32_t)L_3))))
{
goto IL_003f;
}
}
{
int32_t L_4;
L_4 = VertexAttributeDescriptor_get_dimension_mAB440DDFA08BF61D717547EC8B9C43C3DFC56FB8_inline(__this, NULL);
int32_t L_5;
L_5 = VertexAttributeDescriptor_get_dimension_mAB440DDFA08BF61D717547EC8B9C43C3DFC56FB8_inline((&___0_other), NULL);
if ((!(((uint32_t)L_4) == ((uint32_t)L_5))))
{
goto IL_003f;
}
}
{
int32_t L_6;
L_6 = VertexAttributeDescriptor_get_stream_mAA4D41E2B4B9024161B176700100ADB27855E4FF_inline(__this, NULL);
int32_t L_7;
L_7 = VertexAttributeDescriptor_get_stream_mAA4D41E2B4B9024161B176700100ADB27855E4FF_inline((&___0_other), NULL);
G_B5_0 = ((((int32_t)L_6) == ((int32_t)L_7))? 1 : 0);
goto IL_0040;
}
IL_003f:
{
G_B5_0 = 0;
}
IL_0040:
{
V_0 = (bool)G_B5_0;
goto IL_0043;
}
IL_0043:
{
bool L_8 = V_0;
return L_8;
}
}
IL2CPP_EXTERN_C bool VertexAttributeDescriptor_Equals_mF328DE139864C201987238048AC79F8925CA435D_AdjustorThunk (RuntimeObject* __this, VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76 ___0_other, const RuntimeMethod* method)
{
VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76*>(__this + _offset);
bool _returnValue;
_returnValue = VertexAttributeDescriptor_Equals_mF328DE139864C201987238048AC79F8925CA435D(_thisAdjusted, ___0_other, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(UnityEngine.Texture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetIdentifier__ctor_mD6E20FA134EEBCE40A8B5E64C505DE8A0DC96BDF (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_tex, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* G_B7_0 = NULL;
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* G_B6_0 = NULL;
int32_t G_B8_0 = 0;
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* G_B8_1 = NULL;
{
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_0 = ___0_tex;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0017;
}
}
{
__this->___m_Type_0 = 0;
goto IL_0039;
}
IL_0017:
{
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_3 = ___0_tex;
V_1 = (bool)((!(((RuntimeObject*)(RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*)((RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*)IsInstClass((RuntimeObject*)L_3, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0030;
}
}
{
__this->___m_Type_0 = ((int32_t)-2);
goto IL_0039;
}
IL_0030:
{
__this->___m_Type_0 = (-1);
}
IL_0039:
{
intptr_t L_5 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
__this->___m_BufferPointer_3 = L_5;
__this->___m_NameID_1 = (-1);
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_6 = ___0_tex;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_7;
L_7 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_6, NULL);
G_B6_0 = __this;
if (L_7)
{
G_B7_0 = __this;
goto IL_0057;
}
}
{
G_B8_0 = 0;
G_B8_1 = G_B6_0;
goto IL_005d;
}
IL_0057:
{
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_8 = ___0_tex;
NullCheck(L_8);
int32_t L_9;
L_9 = Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A(L_8, NULL);
G_B8_0 = L_9;
G_B8_1 = G_B7_0;
}
IL_005d:
{
G_B8_1->___m_InstanceID_2 = G_B8_0;
__this->___m_MipLevel_4 = 0;
__this->___m_CubeFace_5 = (-1);
__this->___m_DepthSlice_6 = 0;
return;
}
}
IL2CPP_EXTERN_C void RenderTargetIdentifier__ctor_mD6E20FA134EEBCE40A8B5E64C505DE8A0DC96BDF_AdjustorThunk (RuntimeObject* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_tex, const RuntimeMethod* method)
{
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B*>(__this + _offset);
RenderTargetIdentifier__ctor_mD6E20FA134EEBCE40A8B5E64C505DE8A0DC96BDF(_thisAdjusted, ___0_tex, method);
}
// UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.RenderTargetIdentifier::op_Implicit(UnityEngine.Texture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B RenderTargetIdentifier_op_Implicit_mBF13C6AE62DCEDDEFDC1C7305BE646FE99D2F24C (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_tex, const RuntimeMethod* method)
{
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B V_0;
memset((&V_0), 0, sizeof(V_0));
{
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_0 = ___0_tex;
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_1;
memset((&L_1), 0, sizeof(L_1));
RenderTargetIdentifier__ctor_mD6E20FA134EEBCE40A8B5E64C505DE8A0DC96BDF((&L_1), L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_000a;
}
IL_000a:
{
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_2 = V_0;
return L_2;
}
}
// System.String UnityEngine.Rendering.RenderTargetIdentifier::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RenderTargetIdentifier_ToString_mA0B5CBC27159C4257939A5CAC6CEACE65AA6D36A (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BuiltinRenderTextureType_t3D56813CAC7C6E4AC3B438039BD1CE7E62FE7C4E_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CubemapFace_t300D6E2CD7DF60D44AA28338748B607677ED1D1B_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4C6CE5DF96D354231E70A806FC48C28A97F4E4F6);
s_Il2CppMethodInitialized = true;
}
String_t* V_0 = NULL;
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_0 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)7);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_1 = L_0;
int32_t L_2 = __this->___m_Type_0;
int32_t L_3 = L_2;
RuntimeObject* L_4 = Box(BuiltinRenderTextureType_t3D56813CAC7C6E4AC3B438039BD1CE7E62FE7C4E_il2cpp_TypeInfo_var, &L_3);
NullCheck(L_1);
ArrayElementTypeCheck (L_1, L_4);
(L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_4);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = L_1;
int32_t L_6 = __this->___m_NameID_1;
int32_t L_7 = L_6;
RuntimeObject* L_8 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_7);
NullCheck(L_5);
ArrayElementTypeCheck (L_5, L_8);
(L_5)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_8);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_9 = L_5;
int32_t L_10 = __this->___m_InstanceID_2;
int32_t L_11 = L_10;
RuntimeObject* L_12 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_11);
NullCheck(L_9);
ArrayElementTypeCheck (L_9, L_12);
(L_9)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_12);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_9;
intptr_t L_14 = __this->___m_BufferPointer_3;
intptr_t L_15 = L_14;
RuntimeObject* L_16 = Box(IntPtr_t_il2cpp_TypeInfo_var, &L_15);
NullCheck(L_13);
ArrayElementTypeCheck (L_13, L_16);
(L_13)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject*)L_16);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_17 = L_13;
int32_t L_18 = __this->___m_MipLevel_4;
int32_t L_19 = L_18;
RuntimeObject* L_20 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_19);
NullCheck(L_17);
ArrayElementTypeCheck (L_17, L_20);
(L_17)->SetAt(static_cast<il2cpp_array_size_t>(4), (RuntimeObject*)L_20);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_21 = L_17;
int32_t L_22 = __this->___m_CubeFace_5;
int32_t L_23 = L_22;
RuntimeObject* L_24 = Box(CubemapFace_t300D6E2CD7DF60D44AA28338748B607677ED1D1B_il2cpp_TypeInfo_var, &L_23);
NullCheck(L_21);
ArrayElementTypeCheck (L_21, L_24);
(L_21)->SetAt(static_cast<il2cpp_array_size_t>(5), (RuntimeObject*)L_24);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_25 = L_21;
int32_t L_26 = __this->___m_DepthSlice_6;
int32_t L_27 = L_26;
RuntimeObject* L_28 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_27);
NullCheck(L_25);
ArrayElementTypeCheck (L_25, L_28);
(L_25)->SetAt(static_cast<il2cpp_array_size_t>(6), (RuntimeObject*)L_28);
String_t* L_29;
L_29 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral4C6CE5DF96D354231E70A806FC48C28A97F4E4F6, L_25, NULL);
V_0 = L_29;
goto IL_0076;
}
IL_0076:
{
String_t* L_30 = V_0;
return L_30;
}
}
IL2CPP_EXTERN_C String_t* RenderTargetIdentifier_ToString_mA0B5CBC27159C4257939A5CAC6CEACE65AA6D36A_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B*>(__this + _offset);
String_t* _returnValue;
_returnValue = RenderTargetIdentifier_ToString_mA0B5CBC27159C4257939A5CAC6CEACE65AA6D36A(_thisAdjusted, method);
return _returnValue;
}
// System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTargetIdentifier_GetHashCode_m255E1EFD7BFC22B1B4464F9EF3346386DA328B86 (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t* L_0 = (&__this->___m_Type_0);
int32_t L_1;
L_1 = Int32_GetHashCode_m253D60FF7527A483E91004B7A2366F13E225E295((int32_t*)L_0, NULL);
int32_t* L_2 = (&__this->___m_NameID_1);
int32_t L_3;
L_3 = Int32_GetHashCode_m253D60FF7527A483E91004B7A2366F13E225E295(L_2, NULL);
int32_t* L_4 = (&__this->___m_InstanceID_2);
int32_t L_5;
L_5 = Int32_GetHashCode_m253D60FF7527A483E91004B7A2366F13E225E295(L_4, NULL);
V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_1, ((int32_t)23))), L_3)), ((int32_t)23))), L_5));
goto IL_0033;
}
IL_0033:
{
int32_t L_6 = V_0;
return L_6;
}
}
IL2CPP_EXTERN_C int32_t RenderTargetIdentifier_GetHashCode_m255E1EFD7BFC22B1B4464F9EF3346386DA328B86_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B*>(__this + _offset);
int32_t _returnValue;
_returnValue = RenderTargetIdentifier_GetHashCode_m255E1EFD7BFC22B1B4464F9EF3346386DA328B86(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.RenderTargetIdentifier::Equals(UnityEngine.Rendering.RenderTargetIdentifier)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetIdentifier_Equals_m859988BBC3D58D5C2AEA18C2CCCAF7009A5499D9 (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___0_rhs, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B8_0 = 0;
{
int32_t L_0 = __this->___m_Type_0;
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_1 = ___0_rhs;
int32_t L_2 = L_1.___m_Type_0;
if ((!(((uint32_t)L_0) == ((uint32_t)L_2))))
{
goto IL_006a;
}
}
{
int32_t L_3 = __this->___m_NameID_1;
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_4 = ___0_rhs;
int32_t L_5 = L_4.___m_NameID_1;
if ((!(((uint32_t)L_3) == ((uint32_t)L_5))))
{
goto IL_006a;
}
}
{
int32_t L_6 = __this->___m_InstanceID_2;
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_7 = ___0_rhs;
int32_t L_8 = L_7.___m_InstanceID_2;
if ((!(((uint32_t)L_6) == ((uint32_t)L_8))))
{
goto IL_006a;
}
}
{
intptr_t L_9 = __this->___m_BufferPointer_3;
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_10 = ___0_rhs;
intptr_t L_11 = L_10.___m_BufferPointer_3;
bool L_12;
L_12 = IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271(L_9, L_11, NULL);
if (!L_12)
{
goto IL_006a;
}
}
{
int32_t L_13 = __this->___m_MipLevel_4;
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_14 = ___0_rhs;
int32_t L_15 = L_14.___m_MipLevel_4;
if ((!(((uint32_t)L_13) == ((uint32_t)L_15))))
{
goto IL_006a;
}
}
{
int32_t L_16 = __this->___m_CubeFace_5;
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_17 = ___0_rhs;
int32_t L_18 = L_17.___m_CubeFace_5;
if ((!(((uint32_t)L_16) == ((uint32_t)L_18))))
{
goto IL_006a;
}
}
{
int32_t L_19 = __this->___m_DepthSlice_6;
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_20 = ___0_rhs;
int32_t L_21 = L_20.___m_DepthSlice_6;
G_B8_0 = ((((int32_t)L_19) == ((int32_t)L_21))? 1 : 0);
goto IL_006b;
}
IL_006a:
{
G_B8_0 = 0;
}
IL_006b:
{
V_0 = (bool)G_B8_0;
goto IL_006e;
}
IL_006e:
{
bool L_22 = V_0;
return L_22;
}
}
IL2CPP_EXTERN_C bool RenderTargetIdentifier_Equals_m859988BBC3D58D5C2AEA18C2CCCAF7009A5499D9_AdjustorThunk (RuntimeObject* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___0_rhs, const RuntimeMethod* method)
{
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B*>(__this + _offset);
bool _returnValue;
_returnValue = RenderTargetIdentifier_Equals_m859988BBC3D58D5C2AEA18C2CCCAF7009A5499D9(_thisAdjusted, ___0_rhs, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.RenderTargetIdentifier::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetIdentifier_Equals_m07E36F91E8966A0E3882EF168F1AE3656BE48E9A (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
bool V_2 = false;
{
RuntimeObject* L_0 = ___0_obj;
V_1 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_1;
if (!L_1)
{
goto IL_0015;
}
}
{
V_2 = (bool)0;
goto IL_0026;
}
IL_0015:
{
RuntimeObject* L_2 = ___0_obj;
V_0 = ((*(RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B*)((RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B*)(RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B*)UnBox(L_2, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B_il2cpp_TypeInfo_var))));
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_3 = V_0;
bool L_4;
L_4 = RenderTargetIdentifier_Equals_m859988BBC3D58D5C2AEA18C2CCCAF7009A5499D9(__this, L_3, NULL);
V_2 = L_4;
goto IL_0026;
}
IL_0026:
{
bool L_5 = V_2;
return L_5;
}
}
IL2CPP_EXTERN_C bool RenderTargetIdentifier_Equals_m07E36F91E8966A0E3882EF168F1AE3656BE48E9A_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
{
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B*>(__this + _offset);
bool _returnValue;
_returnValue = RenderTargetIdentifier_Equals_m07E36F91E8966A0E3882EF168F1AE3656BE48E9A(_thisAdjusted, ___0_obj, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineManager::get_currentPipeline()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* RenderPipelineManager_get_currentPipeline_m270A15A23593BAD8D6A20CE2E328210FF9AA692D (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_0 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_currentPipeline_4;
return L_0;
}
}
// System.Void UnityEngine.Rendering.RenderPipelineManager::set_currentPipeline(UnityEngine.Rendering.RenderPipeline)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_set_currentPipeline_m1C8CDEC2FD862823D0C4DC007CB57DBAFB1CDB3F (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* ___0_value, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
String_t* G_B3_0 = NULL;
{
RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_0 = ___0_value;
if (L_0)
{
goto IL_000b;
}
}
{
il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
String_t* L_1 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_builtinPipelineName_3;
G_B3_0 = L_1;
goto IL_0016;
}
IL_000b:
{
RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_2 = ___0_value;
NullCheck(L_2);
Type_t* L_3;
L_3 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_2, NULL);
NullCheck(L_3);
String_t* L_4;
L_4 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_3);
G_B3_0 = L_4;
}
IL_0016:
{
il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_currentPipelineType_2 = G_B3_0;
Il2CppCodeGenWriteBarrier((void**)(&((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_currentPipelineType_2), (void*)G_B3_0);
RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_5 = ___0_value;
((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_currentPipeline_4 = L_5;
Il2CppCodeGenWriteBarrier((void**)(&((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_currentPipeline_4), (void*)L_5);
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipelineManager::add_beginFrameRendering(System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[]>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_add_beginFrameRendering_m4269C8B1B2B0AB5CA56D91D9C8F10DFD8AABFC92 (Action_2_tBFF2A95C6B603A20229CAD6BD0749C19A9AC849C* ___0_value, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_2_tBFF2A95C6B603A20229CAD6BD0749C19A9AC849C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Action_2_tBFF2A95C6B603A20229CAD6BD0749C19A9AC849C* V_0 = NULL;
Action_2_tBFF2A95C6B603A20229CAD6BD0749C19A9AC849C* V_1 = NULL;
Action_2_tBFF2A95C6B603A20229CAD6BD0749C19A9AC849C* V_2 = NULL;
{
il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
Action_2_tBFF2A95C6B603A20229CAD6BD0749C19A9AC849C* L_0 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___beginFrameRendering_5;
V_0 = L_0;
}
IL_0006:
{
Action_2_tBFF2A95C6B603A20229CAD6BD0749C19A9AC849C* L_1 = V_0;
V_1 = L_1;
Action_2_tBFF2A95C6B603A20229CAD6BD0749C19A9AC849C* L_2 = V_1;
Action_2_tBFF2A95C6B603A20229CAD6BD0749C19A9AC849C* L_3 = ___0_value;
Delegate_t* L_4;
L_4 = Delegate_Combine_m1F725AEF318BE6F0426863490691A6F4606E7D00(L_2, L_3, NULL);
V_2 = ((Action_2_tBFF2A95C6B603A20229CAD6BD0749C19A9AC849C*)Castclass((RuntimeObject*)L_4, Action_2_tBFF2A95C6B603A20229CAD6BD0749C19A9AC849C_il2cpp_TypeInfo_var));
il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
Action_2_tBFF2A95C6B603A20229CAD6BD0749C19A9AC849C* L_5 = V_2;
Action_2_tBFF2A95C6B603A20229CAD6BD0749C19A9AC849C* L_6 = V_1;
Action_2_tBFF2A95C6B603A20229CAD6BD0749C19A9AC849C* L_7;
L_7 = InterlockedCompareExchangeImpl<Action_2_tBFF2A95C6B603A20229CAD6BD0749C19A9AC849C*>((&((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___beginFrameRendering_5), L_5, L_6);
V_0 = L_7;
Action_2_tBFF2A95C6B603A20229CAD6BD0749C19A9AC849C* L_8 = V_0;
Action_2_tBFF2A95C6B603A20229CAD6BD0749C19A9AC849C* L_9 = V_1;
if ((!(((RuntimeObject*)(Action_2_tBFF2A95C6B603A20229CAD6BD0749C19A9AC849C*)L_8) == ((RuntimeObject*)(Action_2_tBFF2A95C6B603A20229CAD6BD0749C19A9AC849C*)L_9))))
{
goto IL_0006;
}
}
{
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipelineManager::remove_beginFrameRendering(System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[]>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_remove_beginFrameRendering_mA1AAC84C79565A746AD4FED95ABAA8C1383061E8 (Action_2_tBFF2A95C6B603A20229CAD6BD0749C19A9AC849C* ___0_value, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_2_tBFF2A95C6B603A20229CAD6BD0749C19A9AC849C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Action_2_tBFF2A95C6B603A20229CAD6BD0749C19A9AC849C* V_0 = NULL;
Action_2_tBFF2A95C6B603A20229CAD6BD0749C19A9AC849C* V_1 = NULL;
Action_2_tBFF2A95C6B603A20229CAD6BD0749C19A9AC849C* V_2 = NULL;
{
il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
Action_2_tBFF2A95C6B603A20229CAD6BD0749C19A9AC849C* L_0 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___beginFrameRendering_5;
V_0 = L_0;
}
IL_0006:
{
Action_2_tBFF2A95C6B603A20229CAD6BD0749C19A9AC849C* L_1 = V_0;
V_1 = L_1;
Action_2_tBFF2A95C6B603A20229CAD6BD0749C19A9AC849C* L_2 = V_1;
Action_2_tBFF2A95C6B603A20229CAD6BD0749C19A9AC849C* L_3 = ___0_value;
Delegate_t* L_4;
L_4 = Delegate_Remove_m8B7DD5661308FA972E23CA1CC3FC9CEB355504E3(L_2, L_3, NULL);
V_2 = ((Action_2_tBFF2A95C6B603A20229CAD6BD0749C19A9AC849C*)Castclass((RuntimeObject*)L_4, Action_2_tBFF2A95C6B603A20229CAD6BD0749C19A9AC849C_il2cpp_TypeInfo_var));
il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
Action_2_tBFF2A95C6B603A20229CAD6BD0749C19A9AC849C* L_5 = V_2;
Action_2_tBFF2A95C6B603A20229CAD6BD0749C19A9AC849C* L_6 = V_1;
Action_2_tBFF2A95C6B603A20229CAD6BD0749C19A9AC849C* L_7;
L_7 = InterlockedCompareExchangeImpl<Action_2_tBFF2A95C6B603A20229CAD6BD0749C19A9AC849C*>((&((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___beginFrameRendering_5), L_5, L_6);
V_0 = L_7;
Action_2_tBFF2A95C6B603A20229CAD6BD0749C19A9AC849C* L_8 = V_0;
Action_2_tBFF2A95C6B603A20229CAD6BD0749C19A9AC849C* L_9 = V_1;
if ((!(((RuntimeObject*)(Action_2_tBFF2A95C6B603A20229CAD6BD0749C19A9AC849C*)L_8) == ((RuntimeObject*)(Action_2_tBFF2A95C6B603A20229CAD6BD0749C19A9AC849C*)L_9))))
{
goto IL_0006;
}
}
{
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipelineManager::add_beginCameraRendering(System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_add_beginCameraRendering_m44DF94A62BE65F929101983FACE63BA4FE4B584A (Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* ___0_value, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* V_0 = NULL;
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* V_1 = NULL;
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* V_2 = NULL;
{
il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_0 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___beginCameraRendering_6;
V_0 = L_0;
}
IL_0006:
{
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_1 = V_0;
V_1 = L_1;
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_2 = V_1;
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_3 = ___0_value;
Delegate_t* L_4;
L_4 = Delegate_Combine_m1F725AEF318BE6F0426863490691A6F4606E7D00(L_2, L_3, NULL);
V_2 = ((Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3*)Castclass((RuntimeObject*)L_4, Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3_il2cpp_TypeInfo_var));
il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_5 = V_2;
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_6 = V_1;
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_7;
L_7 = InterlockedCompareExchangeImpl<Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3*>((&((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___beginCameraRendering_6), L_5, L_6);
V_0 = L_7;
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_8 = V_0;
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_9 = V_1;
if ((!(((RuntimeObject*)(Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3*)L_8) == ((RuntimeObject*)(Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3*)L_9))))
{
goto IL_0006;
}
}
{
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipelineManager::remove_beginCameraRendering(System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_remove_beginCameraRendering_m6A9B576247B531A6C1C715870A37343AC702976E (Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* ___0_value, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* V_0 = NULL;
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* V_1 = NULL;
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* V_2 = NULL;
{
il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_0 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___beginCameraRendering_6;
V_0 = L_0;
}
IL_0006:
{
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_1 = V_0;
V_1 = L_1;
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_2 = V_1;
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_3 = ___0_value;
Delegate_t* L_4;
L_4 = Delegate_Remove_m8B7DD5661308FA972E23CA1CC3FC9CEB355504E3(L_2, L_3, NULL);
V_2 = ((Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3*)Castclass((RuntimeObject*)L_4, Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3_il2cpp_TypeInfo_var));
il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_5 = V_2;
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_6 = V_1;
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_7;
L_7 = InterlockedCompareExchangeImpl<Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3*>((&((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___beginCameraRendering_6), L_5, L_6);
V_0 = L_7;
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_8 = V_0;
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_9 = V_1;
if ((!(((RuntimeObject*)(Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3*)L_8) == ((RuntimeObject*)(Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3*)L_9))))
{
goto IL_0006;
}
}
{
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipelineManager::OnActiveRenderPipelineTypeChanged()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_OnActiveRenderPipelineTypeChanged_m7BCA10285B43964387C7DA20EFC7C0C6A47C4E24 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* G_B2_0 = NULL;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* G_B1_0 = NULL;
{
il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_0 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___activeRenderPipelineTypeChanged_7;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_1 = L_0;
G_B1_0 = L_1;
if (L_1)
{
G_B2_0 = L_1;
goto IL_000c;
}
}
{
goto IL_0012;
}
IL_000c:
{
NullCheck(G_B2_0);
Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline(G_B2_0, NULL);
}
IL_0012:
{
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipelineManager::HandleRenderPipelineChange(UnityEngine.Rendering.RenderPipelineAsset)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_HandleRenderPipelineChange_m8B7BA0E0ADC1AD84C4A2E119E08C225EF519482E (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* ___0_pipelineAsset, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* L_0 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_CurrentPipelineAsset_0;
RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* L_1 = ___0_pipelineAsset;
V_0 = (bool)((((int32_t)((((RuntimeObject*)(RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E*)L_0) == ((RuntimeObject*)(RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E*)L_1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_2 = V_0;
V_1 = L_2;
bool L_3 = V_1;
if (!L_3)
{
goto IL_0020;
}
}
{
il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
RenderPipelineManager_CleanupRenderPipeline_m1104AEE59AFE2EC1F1AD15DCF862802230466F99(NULL);
RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* L_4 = ___0_pipelineAsset;
((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_CurrentPipelineAsset_0 = L_4;
Il2CppCodeGenWriteBarrier((void**)(&((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_CurrentPipelineAsset_0), (void*)L_4);
}
IL_0020:
{
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipelineManager::CleanupRenderPipeline()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_CleanupRenderPipeline_m1104AEE59AFE2EC1F1AD15DCF862802230466F99 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t G_B3_0 = 0;
{
il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_0;
L_0 = RenderPipelineManager_get_currentPipeline_m270A15A23593BAD8D6A20CE2E328210FF9AA692D_inline(NULL);
if (!L_0)
{
goto IL_0017;
}
}
{
il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_1;
L_1 = RenderPipelineManager_get_currentPipeline_m270A15A23593BAD8D6A20CE2E328210FF9AA692D_inline(NULL);
NullCheck(L_1);
bool L_2;
L_2 = RenderPipeline_get_disposed_mF0D4B88DF44249E0FC2371697B913DD5A81B3850_inline(L_1, NULL);
G_B3_0 = ((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
goto IL_0018;
}
IL_0017:
{
G_B3_0 = 0;
}
IL_0018:
{
V_0 = (bool)G_B3_0;
bool L_3 = V_0;
if (!L_3)
{
goto IL_0041;
}
}
{
il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_4;
L_4 = RenderPipelineManager_get_currentPipeline_m270A15A23593BAD8D6A20CE2E328210FF9AA692D_inline(NULL);
NullCheck(L_4);
RenderPipeline_Dispose_mDF8A62A6B7D3A00128C9341921C036D015C41179(L_4, NULL);
((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_CurrentPipelineAsset_0 = (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_CurrentPipelineAsset_0), (void*)(RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E*)NULL);
RenderPipelineManager_set_currentPipeline_m1C8CDEC2FD862823D0C4DC007CB57DBAFB1CDB3F((RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69*)NULL, NULL);
SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_5 = (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6*)il2cpp_codegen_object_new(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
NullCheck(L_5);
SupportedRenderingFeatures__ctor_mF7728980F81142B7BD45FBB25AB001B17A4BF0ED(L_5, NULL);
il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
SupportedRenderingFeatures_set_active_mB2A1A6137C816592E6526CD3DA7405260EAEA8AE(L_5, NULL);
}
IL_0041:
{
return;
}
}
// System.String UnityEngine.Rendering.RenderPipelineManager::GetCurrentPipelineAssetType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RenderPipelineManager_GetCurrentPipelineAssetType_m78BBEBD08F2BCB77FA23BDCD54C10A4102115EF5 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
String_t* V_0 = NULL;
{
il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
String_t* L_0 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_currentPipelineType_2;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
String_t* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Rendering.RenderPipelineManager::DoRenderLoop_Internal(UnityEngine.Rendering.RenderPipelineAsset,System.IntPtr,System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_DoRenderLoop_Internal_m01D54C058082806D20515903AC0558768DA1A0FA (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* ___0_pipe, intptr_t ___1_loopPtr, List_1_t77E053728435B6D4F08A615FE9CD7AEBE6EE7B48* ___2_renderRequests, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_mFA6D8529DA219A26E2A3547C04EA59BC2F9ED69D_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
bool V_2 = false;
{
RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* L_0 = ___0_pipe;
il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
RenderPipelineManager_PrepareRenderPipeline_m342C65E962B20B547DB2BAF537EA870457736108(L_0, NULL);
RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_1;
L_1 = RenderPipelineManager_get_currentPipeline_m270A15A23593BAD8D6A20CE2E328210FF9AA692D_inline(NULL);
V_1 = (bool)((((RuntimeObject*)(RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69*)L_1) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_2 = V_1;
if (!L_2)
{
goto IL_0016;
}
}
{
goto IL_006e;
}
IL_0016:
{
intptr_t L_3 = ___1_loopPtr;
ScriptableRenderContext__ctor_m10159F14BB69F555C375E13BB77A1898FDB42FA5((&V_0), L_3, NULL);
il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_4 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_Cameras_1;
NullCheck(L_4);
List_1_Clear_mFA6D8529DA219A26E2A3547C04EA59BC2F9ED69D_inline(L_4, List_1_Clear_mFA6D8529DA219A26E2A3547C04EA59BC2F9ED69D_RuntimeMethod_var);
List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_5 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_Cameras_1;
ScriptableRenderContext_GetCameras_m9B2329F79132EE49B719560AD739FD3601C44189((&V_0), L_5, NULL);
List_1_t77E053728435B6D4F08A615FE9CD7AEBE6EE7B48* L_6 = ___2_renderRequests;
V_2 = (bool)((((RuntimeObject*)(List_1_t77E053728435B6D4F08A615FE9CD7AEBE6EE7B48*)L_6) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_7 = V_2;
if (!L_7)
{
goto IL_0051;
}
}
{
il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_8;
L_8 = RenderPipelineManager_get_currentPipeline_m270A15A23593BAD8D6A20CE2E328210FF9AA692D_inline(NULL);
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_9 = V_0;
List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_10 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_Cameras_1;
NullCheck(L_8);
RenderPipeline_InternalRender_mCB77395158F4572F348D8227BA9127ABF1C9C5BE(L_8, L_9, L_10, NULL);
goto IL_0063;
}
IL_0051:
{
il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_11;
L_11 = RenderPipelineManager_get_currentPipeline_m270A15A23593BAD8D6A20CE2E328210FF9AA692D_inline(NULL);
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_12 = V_0;
List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_13 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_Cameras_1;
List_1_t77E053728435B6D4F08A615FE9CD7AEBE6EE7B48* L_14 = ___2_renderRequests;
NullCheck(L_11);
RenderPipeline_InternalRenderWithRequests_mA4E809CF43979778D7F5048F79BF506746E82B57(L_11, L_12, L_13, L_14, NULL);
}
IL_0063:
{
il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_15 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_Cameras_1;
NullCheck(L_15);
List_1_Clear_mFA6D8529DA219A26E2A3547C04EA59BC2F9ED69D_inline(L_15, List_1_Clear_mFA6D8529DA219A26E2A3547C04EA59BC2F9ED69D_RuntimeMethod_var);
}
IL_006e:
{
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipelineManager::PrepareRenderPipeline(UnityEngine.Rendering.RenderPipelineAsset)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_PrepareRenderPipeline_m342C65E962B20B547DB2BAF537EA870457736108 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* ___0_pipelineAsset, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t G_B4_0 = 0;
int32_t G_B6_0 = 0;
{
RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* L_0 = ___0_pipelineAsset;
il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
RenderPipelineManager_HandleRenderPipelineChange_m8B7BA0E0ADC1AD84C4A2E119E08C225EF519482E(L_0, NULL);
RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* L_1 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_CurrentPipelineAsset_0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_2;
L_2 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_1, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (!L_2)
{
goto IL_002b;
}
}
{
il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_3;
L_3 = RenderPipelineManager_get_currentPipeline_m270A15A23593BAD8D6A20CE2E328210FF9AA692D_inline(NULL);
if (!L_3)
{
goto IL_0028;
}
}
{
il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_4;
L_4 = RenderPipelineManager_get_currentPipeline_m270A15A23593BAD8D6A20CE2E328210FF9AA692D_inline(NULL);
NullCheck(L_4);
bool L_5;
L_5 = RenderPipeline_get_disposed_mF0D4B88DF44249E0FC2371697B913DD5A81B3850_inline(L_4, NULL);
G_B4_0 = ((int32_t)(L_5));
goto IL_0029;
}
IL_0028:
{
G_B4_0 = 1;
}
IL_0029:
{
G_B6_0 = G_B4_0;
goto IL_002c;
}
IL_002b:
{
G_B6_0 = 0;
}
IL_002c:
{
V_0 = (bool)G_B6_0;
bool L_6 = V_0;
if (!L_6)
{
goto IL_0042;
}
}
{
il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* L_7 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_CurrentPipelineAsset_0;
NullCheck(L_7);
RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_8;
L_8 = RenderPipelineAsset_InternalCreatePipeline_m662E6A3D3B14C19D5318E172A4AF81FEF71C6252(L_7, NULL);
RenderPipelineManager_set_currentPipeline_m1C8CDEC2FD862823D0C4DC007CB57DBAFB1CDB3F(L_8, NULL);
}
IL_0042:
{
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipelineManager::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager__cctor_m8A9308C1CD1B4F533F5D9855ECB44D6B71620807 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m735F7A05528CC71E71E3019311F2E22CF9E2C681_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tD2FA3273746E404D72561E8324608D18B52B533E_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC54E787F785B4E40A3D3688157624B421E8D4B05);
s_Il2CppMethodInitialized = true;
}
{
List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_0 = (List_1_tD2FA3273746E404D72561E8324608D18B52B533E*)il2cpp_codegen_object_new(List_1_tD2FA3273746E404D72561E8324608D18B52B533E_il2cpp_TypeInfo_var);
NullCheck(L_0);
List_1__ctor_m735F7A05528CC71E71E3019311F2E22CF9E2C681(L_0, List_1__ctor_m735F7A05528CC71E71E3019311F2E22CF9E2C681_RuntimeMethod_var);
((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_Cameras_1 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_Cameras_1), (void*)L_0);
((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_builtinPipelineName_3 = _stringLiteralC54E787F785B4E40A3D3688157624B421E8D4B05;
Il2CppCodeGenWriteBarrier((void**)(&((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_builtinPipelineName_3), (void*)_stringLiteralC54E787F785B4E40A3D3688157624B421E8D4B05);
((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_currentPipeline_4 = (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_currentPipeline_4), (void*)(RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69*)NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.Rendering.LODParameters::Equals(UnityEngine.Rendering.LODParameters)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LODParameters_Equals_mAD45601A9E881620B23A7922D8AA5AFBC91E0B9F (LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A* __this, LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A ___0_other, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B6_0 = 0;
{
int32_t L_0 = __this->___m_IsOrthographic_0;
LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A L_1 = ___0_other;
int32_t L_2 = L_1.___m_IsOrthographic_0;
if ((!(((uint32_t)L_0) == ((uint32_t)L_2))))
{
goto IL_0058;
}
}
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_3 = (&__this->___m_CameraPosition_1);
LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A L_4 = ___0_other;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = L_4.___m_CameraPosition_1;
bool L_6;
L_6 = Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline(L_3, L_5, NULL);
if (!L_6)
{
goto IL_0058;
}
}
{
float* L_7 = (&__this->___m_FieldOfView_2);
LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A L_8 = ___0_other;
float L_9 = L_8.___m_FieldOfView_2;
bool L_10;
L_10 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_7, L_9, NULL);
if (!L_10)
{
goto IL_0058;
}
}
{
float* L_11 = (&__this->___m_OrthoSize_3);
LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A L_12 = ___0_other;
float L_13 = L_12.___m_OrthoSize_3;
bool L_14;
L_14 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_11, L_13, NULL);
if (!L_14)
{
goto IL_0058;
}
}
{
int32_t L_15 = __this->___m_CameraPixelHeight_4;
LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A L_16 = ___0_other;
int32_t L_17 = L_16.___m_CameraPixelHeight_4;
G_B6_0 = ((((int32_t)L_15) == ((int32_t)L_17))? 1 : 0);
goto IL_0059;
}
IL_0058:
{
G_B6_0 = 0;
}
IL_0059:
{
V_0 = (bool)G_B6_0;
goto IL_005c;
}
IL_005c:
{
bool L_18 = V_0;
return L_18;
}
}
IL2CPP_EXTERN_C bool LODParameters_Equals_mAD45601A9E881620B23A7922D8AA5AFBC91E0B9F_AdjustorThunk (RuntimeObject* __this, LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A ___0_other, const RuntimeMethod* method)
{
LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A*>(__this + _offset);
bool _returnValue;
_returnValue = LODParameters_Equals_mAD45601A9E881620B23A7922D8AA5AFBC91E0B9F(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.LODParameters::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LODParameters_Equals_mF956A067D82497A00AC8234322CD848E6FB7BADE (LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
int32_t G_B5_0 = 0;
{
RuntimeObject* L_0 = ___0_obj;
V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_000d;
}
}
{
V_1 = (bool)0;
goto IL_0027;
}
IL_000d:
{
RuntimeObject* L_2 = ___0_obj;
if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_2, LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A_il2cpp_TypeInfo_var)))
{
goto IL_0023;
}
}
{
RuntimeObject* L_3 = ___0_obj;
bool L_4;
L_4 = LODParameters_Equals_mAD45601A9E881620B23A7922D8AA5AFBC91E0B9F(__this, ((*(LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A*)((LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A*)(LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A*)UnBox(L_3, LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A_il2cpp_TypeInfo_var)))), NULL);
G_B5_0 = ((int32_t)(L_4));
goto IL_0024;
}
IL_0023:
{
G_B5_0 = 0;
}
IL_0024:
{
V_1 = (bool)G_B5_0;
goto IL_0027;
}
IL_0027:
{
bool L_5 = V_1;
return L_5;
}
}
IL2CPP_EXTERN_C bool LODParameters_Equals_mF956A067D82497A00AC8234322CD848E6FB7BADE_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
{
LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A*>(__this + _offset);
bool _returnValue;
_returnValue = LODParameters_Equals_mF956A067D82497A00AC8234322CD848E6FB7BADE(_thisAdjusted, ___0_obj, method);
return _returnValue;
}
// System.Int32 UnityEngine.Rendering.LODParameters::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LODParameters_GetHashCode_mECFCEAAAC935759A99C30C69BBC99A1148F46F40 (LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
{
int32_t L_0 = __this->___m_IsOrthographic_0;
V_0 = L_0;
int32_t L_1 = V_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_2 = (&__this->___m_CameraPosition_1);
int32_t L_3;
L_3 = Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_inline(L_2, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_1, ((int32_t)397)))^L_3));
int32_t L_4 = V_0;
float* L_5 = (&__this->___m_FieldOfView_2);
int32_t L_6;
L_6 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_5, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_4, ((int32_t)397)))^L_6));
int32_t L_7 = V_0;
float* L_8 = (&__this->___m_OrthoSize_3);
int32_t L_9;
L_9 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_8, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_7, ((int32_t)397)))^L_9));
int32_t L_10 = V_0;
int32_t L_11 = __this->___m_CameraPixelHeight_4;
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_10, ((int32_t)397)))^L_11));
int32_t L_12 = V_0;
V_1 = L_12;
goto IL_005e;
}
IL_005e:
{
int32_t L_13 = V_1;
return L_13;
}
}
IL2CPP_EXTERN_C int32_t LODParameters_GetHashCode_mECFCEAAAC935759A99C30C69BBC99A1148F46F40_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A*>(__this + _offset);
int32_t _returnValue;
_returnValue = LODParameters_GetHashCode_mECFCEAAAC935759A99C30C69BBC99A1148F46F40(_thisAdjusted, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.ShaderTagId::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderTagId__ctor_m4191968F1D2CE19F9092253EC10F83734A9CFF5B (ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* __this, String_t* ___0_name, const RuntimeMethod* method)
{
{
String_t* L_0 = ___0_name;
int32_t L_1;
L_1 = Shader_TagToID_m5B5214F0AABE47C7465EEA717C78568AE1251FE9(L_0, NULL);
__this->___m_Id_0 = L_1;
return;
}
}
IL2CPP_EXTERN_C void ShaderTagId__ctor_m4191968F1D2CE19F9092253EC10F83734A9CFF5B_AdjustorThunk (RuntimeObject* __this, String_t* ___0_name, const RuntimeMethod* method)
{
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0*>(__this + _offset);
ShaderTagId__ctor_m4191968F1D2CE19F9092253EC10F83734A9CFF5B(_thisAdjusted, ___0_name, method);
}
// System.Boolean UnityEngine.Rendering.ShaderTagId::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShaderTagId_Equals_m02826F7AFC63AA3AE5DB14F7A891F8F173FD9A33 (ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t G_B3_0 = 0;
{
RuntimeObject* L_0 = ___0_obj;
if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0_il2cpp_TypeInfo_var)))
{
goto IL_0017;
}
}
{
RuntimeObject* L_1 = ___0_obj;
bool L_2;
L_2 = ShaderTagId_Equals_m932EFCC38C276EEB2784BBC866330F4C595F52E0(__this, ((*(ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0*)((ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0*)(ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0*)UnBox(L_1, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0_il2cpp_TypeInfo_var)))), NULL);
G_B3_0 = ((int32_t)(L_2));
goto IL_0018;
}
IL_0017:
{
G_B3_0 = 0;
}
IL_0018:
{
V_0 = (bool)G_B3_0;
goto IL_001b;
}
IL_001b:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool ShaderTagId_Equals_m02826F7AFC63AA3AE5DB14F7A891F8F173FD9A33_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
{
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0*>(__this + _offset);
bool _returnValue;
_returnValue = ShaderTagId_Equals_m02826F7AFC63AA3AE5DB14F7A891F8F173FD9A33(_thisAdjusted, ___0_obj, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.ShaderTagId::Equals(UnityEngine.Rendering.ShaderTagId)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShaderTagId_Equals_m932EFCC38C276EEB2784BBC866330F4C595F52E0 (ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* __this, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___0_other, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0 = __this->___m_Id_0;
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 L_1 = ___0_other;
int32_t L_2 = L_1.___m_Id_0;
V_0 = (bool)((((int32_t)L_0) == ((int32_t)L_2))? 1 : 0);
goto IL_0012;
}
IL_0012:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool ShaderTagId_Equals_m932EFCC38C276EEB2784BBC866330F4C595F52E0_AdjustorThunk (RuntimeObject* __this, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___0_other, const RuntimeMethod* method)
{
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0*>(__this + _offset);
bool _returnValue;
_returnValue = ShaderTagId_Equals_m932EFCC38C276EEB2784BBC866330F4C595F52E0(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Int32 UnityEngine.Rendering.ShaderTagId::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShaderTagId_GetHashCode_mF5E3A1F96CBDFDCEFABE1B56125EBBA6E3B9EFEF (ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
{
V_0 = ((int32_t)2079669542);
int32_t L_0 = V_0;
int32_t* L_1 = (&__this->___m_Id_0);
int32_t L_2;
L_2 = Int32_GetHashCode_m253D60FF7527A483E91004B7A2366F13E225E295(L_1, NULL);
V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_0, ((int32_t)-1521134295))), L_2));
int32_t L_3 = V_0;
V_1 = L_3;
goto IL_001f;
}
IL_001f:
{
int32_t L_4 = V_1;
return L_4;
}
}
IL2CPP_EXTERN_C int32_t ShaderTagId_GetHashCode_mF5E3A1F96CBDFDCEFABE1B56125EBBA6E3B9EFEF_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0*>(__this + _offset);
int32_t _returnValue;
_returnValue = ShaderTagId_GetHashCode_mF5E3A1F96CBDFDCEFABE1B56125EBBA6E3B9EFEF(_thisAdjusted, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineAsset::InternalCreatePipeline()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* RenderPipelineAsset_InternalCreatePipeline_m662E6A3D3B14C19D5318E172A4AF81FEF71C6252 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
{
RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* V_0 = NULL;
Exception_t* V_1 = NULL;
bool V_2 = false;
RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* V_3 = NULL;
il2cpp::utils::ExceptionSupportStack<RuntimeObject*, 1> __active_exceptions;
int32_t G_B6_0 = 0;
{
V_0 = (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69*)NULL;
}
try
{// begin try (depth: 1)
RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_0;
L_0 = VirtualFuncInvoker0< RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* >::Invoke(24 /* UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineAsset::CreatePipeline() */, __this);
V_0 = L_0;
goto IL_0065;
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
if(il2cpp_codegen_class_is_assignable_from (((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var)), il2cpp_codegen_object_class(e.ex)))
{
IL2CPP_PUSH_ACTIVE_EXCEPTION(e.ex);
goto CATCH_000e;
}
throw e;
}
CATCH_000e:
{// begin catch(System.Exception)
{
V_1 = ((Exception_t*)IL2CPP_GET_ACTIVE_EXCEPTION(Exception_t*));
Exception_t* L_1 = V_1;
NullCheck(L_1);
RuntimeObject* L_2;
L_2 = VirtualFuncInvoker0< RuntimeObject* >::Invoke(6 /* System.Collections.IDictionary System.Exception::get_Data() */, L_1);
NullCheck(L_2);
bool L_3;
L_3 = InterfaceFuncInvoker1< bool, RuntimeObject* >::Invoke(4 /* System.Boolean System.Collections.IDictionary::Contains(System.Object) */, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220_il2cpp_TypeInfo_var)), L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral180C5DB7272B54061862DF51C798C0FE1E1AB386)));
if (!L_3)
{
goto IL_0056;
}
}
{
Exception_t* L_4 = V_1;
NullCheck(L_4);
RuntimeObject* L_5;
L_5 = VirtualFuncInvoker0< RuntimeObject* >::Invoke(6 /* System.Collections.IDictionary System.Exception::get_Data() */, L_4);
NullCheck(L_5);
RuntimeObject* L_6;
L_6 = InterfaceFuncInvoker1< RuntimeObject*, RuntimeObject* >::Invoke(0 /* System.Object System.Collections.IDictionary::get_Item(System.Object) */, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220_il2cpp_TypeInfo_var)), L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral180C5DB7272B54061862DF51C798C0FE1E1AB386)));
if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_6, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)))))
{
goto IL_0056;
}
}
{
Exception_t* L_7 = V_1;
NullCheck(L_7);
RuntimeObject* L_8;
L_8 = VirtualFuncInvoker0< RuntimeObject* >::Invoke(6 /* System.Collections.IDictionary System.Exception::get_Data() */, L_7);
NullCheck(L_8);
RuntimeObject* L_9;
L_9 = InterfaceFuncInvoker1< RuntimeObject*, RuntimeObject* >::Invoke(0 /* System.Object System.Collections.IDictionary::get_Item(System.Object) */, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220_il2cpp_TypeInfo_var)), L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral180C5DB7272B54061862DF51C798C0FE1E1AB386)));
G_B6_0 = ((((int32_t)((((int32_t)((*(int32_t*)((int32_t*)(int32_t*)UnBox(L_9, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var))))))) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0057;
}
IL_0056:
{
G_B6_0 = 1;
}
IL_0057:
{
V_2 = (bool)G_B6_0;
bool L_10 = V_2;
if (!L_10)
{
goto IL_0062;
}
}
{
Exception_t* L_11 = V_1;
il2cpp_codegen_runtime_class_init_inline(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var)));
Debug_LogException_mAB3F4DC7297ED8FBB49DAA718B70E59A6B0171B0(L_11, NULL);
}
IL_0062:
{
IL2CPP_POP_ACTIVE_EXCEPTION();
goto IL_0065;
}
}// end catch (depth: 1)
IL_0065:
{
RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_12 = V_0;
V_3 = L_12;
goto IL_0069;
}
IL_0069:
{
RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_13 = V_3;
return L_13;
}
}
// System.String[] UnityEngine.Rendering.RenderPipelineAsset::get_renderingLayerMaskNames()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* RenderPipelineAsset_get_renderingLayerMaskNames_mC0978F38B2EADD1462593AC6D8395E612CB1329D (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
{
{
return (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)NULL;
}
}
// System.String[] UnityEngine.Rendering.RenderPipelineAsset::get_prefixedRenderingLayerMaskNames()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* RenderPipelineAsset_get_prefixedRenderingLayerMaskNames_m89254E02D74CC6FC9320104B8A1748534FE55F6B (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
{
{
return (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)NULL;
}
}
// UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* RenderPipelineAsset_get_defaultMaterial_mCF112570E7B47208A0B700BA97B33CAE6713D323 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
{
{
return (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL;
}
}
// UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_autodeskInteractiveShader()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* RenderPipelineAsset_get_autodeskInteractiveShader_m261A0788B4F73AFC5A50953878552BC3BFF8B674 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
{
{
return (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL;
}
}
// UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_autodeskInteractiveTransparentShader()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* RenderPipelineAsset_get_autodeskInteractiveTransparentShader_m6E2A2439FCB378F64DC46CB6DB517A1661A306F8 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
{
{
return (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL;
}
}
// UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_autodeskInteractiveMaskedShader()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* RenderPipelineAsset_get_autodeskInteractiveMaskedShader_m42DB9A70B290E217B91616E9274C9B7E58D54362 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
{
{
return (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL;
}
}
// UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_terrainDetailLitShader()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* RenderPipelineAsset_get_terrainDetailLitShader_m74F2FA112CD18493E7003F6F711AA09A8C930136 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
{
{
return (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL;
}
}
// UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_terrainDetailGrassShader()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* RenderPipelineAsset_get_terrainDetailGrassShader_mBE126045BF9048B59CE56D1BD9C69C3DEB4CDD96 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
{
{
return (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL;
}
}
// UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_terrainDetailGrassBillboardShader()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* RenderPipelineAsset_get_terrainDetailGrassBillboardShader_mE233539926B92ADB7A057C34CBCD7E51823C75A2 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
{
{
return (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL;
}
}
// UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultParticleMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* RenderPipelineAsset_get_defaultParticleMaterial_mC68CA6787815E00CF501F268F34DA0B3C83B3013 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
{
{
return (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL;
}
}
// UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultLineMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* RenderPipelineAsset_get_defaultLineMaterial_mB4DD122B043417F3810FEAAA74E79B369A26B484 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
{
{
return (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL;
}
}
// UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultTerrainMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* RenderPipelineAsset_get_defaultTerrainMaterial_m129D75CFE9689112452AA911C24BEE4939ADB520 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
{
{
return (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL;
}
}
// UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultUIMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* RenderPipelineAsset_get_defaultUIMaterial_mBB9F6694EEEB97AC6140C094A48743660A0DAF04 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
{
{
return (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL;
}
}
// UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultUIOverdrawMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* RenderPipelineAsset_get_defaultUIOverdrawMaterial_m19832E76629C0AFC18F0D61C5C1CC47533200038 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
{
{
return (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL;
}
}
// UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultUIETC1SupportedMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* RenderPipelineAsset_get_defaultUIETC1SupportedMaterial_m2D1DC4B89F59283C8AE3101F3DC05D88C10D4C10 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
{
{
return (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL;
}
}
// UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_default2DMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* RenderPipelineAsset_get_default2DMaterial_m2418C7E1A0974B2A06CF3BE81590C7B0DF1DB113 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
{
{
return (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL;
}
}
// UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_default2DMaskMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* RenderPipelineAsset_get_default2DMaskMaterial_mEE67105F80768BDFD1C93E8709FEBF2D4561E14E (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
{
{
return (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL;
}
}
// UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_defaultShader()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* RenderPipelineAsset_get_defaultShader_m633AD6A97B2D1D436E42920D766B1283C1FED858 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
{
{
return (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL;
}
}
// UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_defaultSpeedTree7Shader()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* RenderPipelineAsset_get_defaultSpeedTree7Shader_mCEF3795C9E36F0A9D9A3CE29824790B172637252 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
{
{
return (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL;
}
}
// UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_defaultSpeedTree8Shader()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* RenderPipelineAsset_get_defaultSpeedTree8Shader_mAEB3D02FC0A0016BAC5C22BC1967827403E5C17A (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
{
{
return (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL;
}
}
// System.Void UnityEngine.Rendering.RenderPipelineAsset::OnValidate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineAsset_OnValidate_mD160C7BDEA559BAF3DDA48B4819307E07B377F52 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* L_0 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_CurrentPipelineAsset_0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, __this, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_001f;
}
}
{
il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
RenderPipelineManager_CleanupRenderPipeline_m1104AEE59AFE2EC1F1AD15DCF862802230466F99(NULL);
RenderPipelineManager_PrepareRenderPipeline_m342C65E962B20B547DB2BAF537EA870457736108(__this, NULL);
}
IL_001f:
{
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipelineAsset::OnDisable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineAsset_OnDisable_mE99CEED707BDC901AD37DC976FA3A3A313E7E00C (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
RenderPipelineManager_CleanupRenderPipeline_m1104AEE59AFE2EC1F1AD15DCF862802230466F99(NULL);
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipelineAsset::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineAsset__ctor_mC45BECAED54BEDC4555AF010323EABF49BA7B78A (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
{
{
ScriptableObject__ctor_mD037FDB0B487295EA47F79A4DB1BF1846C9087FF(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.RenderPipeline::ProcessRenderRequests(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera,System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_ProcessRenderRequests_m1303438384D0A5857A147C280A1AF0E16E488908 (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_context, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___1_camera, List_1_t77E053728435B6D4F08A615FE9CD7AEBE6EE7B48* ___2_renderRequests, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipeline::Render(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_Render_m41E15C2221365D92636651792FBDAD1A04E8AF1A (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_context, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___1_cameras, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_ToArray_mF6C79D8FC0E5B72BBAE2C467B674992253BA2B2A_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_0 = ___0_context;
List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_1 = ___1_cameras;
NullCheck(L_1);
CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* L_2;
L_2 = List_1_ToArray_mF6C79D8FC0E5B72BBAE2C467B674992253BA2B2A(L_1, List_1_ToArray_mF6C79D8FC0E5B72BBAE2C467B674992253BA2B2A_RuntimeMethod_var);
VirtualActionInvoker2< ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36, CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* >::Invoke(4 /* System.Void UnityEngine.Rendering.RenderPipeline::Render(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[]) */, __this, L_0, L_2);
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipeline::InternalRender(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_InternalRender_mCB77395158F4572F348D8227BA9127ABF1C9C5BE (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_context, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___1_cameras, const RuntimeMethod* method)
{
bool V_0 = false;
{
bool L_0;
L_0 = RenderPipeline_get_disposed_mF0D4B88DF44249E0FC2371697B913DD5A81B3850_inline(__this, NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_001c;
}
}
{
String_t* L_2;
L_2 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBB994086C18AA022E5A2DA0F304A8D5119EDD397)), __this, NULL);
ObjectDisposedException_tC5FB29E8E980E2010A2F6A5B9B791089419F89EB* L_3 = (ObjectDisposedException_tC5FB29E8E980E2010A2F6A5B9B791089419F89EB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ObjectDisposedException_tC5FB29E8E980E2010A2F6A5B9B791089419F89EB_il2cpp_TypeInfo_var)));
NullCheck(L_3);
ObjectDisposedException__ctor_mB2C8582279AF3F0C1CF9AA52DA7331BF848DFD48(L_3, L_2, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderPipeline_InternalRender_mCB77395158F4572F348D8227BA9127ABF1C9C5BE_RuntimeMethod_var)));
}
IL_001c:
{
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_4 = ___0_context;
List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_5 = ___1_cameras;
VirtualActionInvoker2< ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* >::Invoke(6 /* System.Void UnityEngine.Rendering.RenderPipeline::Render(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>) */, __this, L_4, L_5);
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipeline::InternalRenderWithRequests(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>,System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_InternalRenderWithRequests_mA4E809CF43979778D7F5048F79BF506746E82B57 (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_context, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___1_cameras, List_1_t77E053728435B6D4F08A615FE9CD7AEBE6EE7B48* ___2_renderRequests, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mDCDDC4E9E15CD83C00D4CC32F79830261769F65C_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m7CEE3A6E144C8D86DE6490620206FAB13432ACF6_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 G_B5_0;
memset((&G_B5_0), 0, sizeof(G_B5_0));
RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* G_B5_1 = NULL;
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 G_B3_0;
memset((&G_B3_0), 0, sizeof(G_B3_0));
RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* G_B3_1 = NULL;
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 G_B4_0;
memset((&G_B4_0), 0, sizeof(G_B4_0));
RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* G_B4_1 = NULL;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* G_B6_0 = NULL;
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 G_B6_1;
memset((&G_B6_1), 0, sizeof(G_B6_1));
RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* G_B6_2 = NULL;
{
bool L_0;
L_0 = RenderPipeline_get_disposed_mF0D4B88DF44249E0FC2371697B913DD5A81B3850_inline(__this, NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_001c;
}
}
{
String_t* L_2;
L_2 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBB994086C18AA022E5A2DA0F304A8D5119EDD397)), __this, NULL);
ObjectDisposedException_tC5FB29E8E980E2010A2F6A5B9B791089419F89EB* L_3 = (ObjectDisposedException_tC5FB29E8E980E2010A2F6A5B9B791089419F89EB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ObjectDisposedException_tC5FB29E8E980E2010A2F6A5B9B791089419F89EB_il2cpp_TypeInfo_var)));
NullCheck(L_3);
ObjectDisposedException__ctor_mB2C8582279AF3F0C1CF9AA52DA7331BF848DFD48(L_3, L_2, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderPipeline_InternalRenderWithRequests_mA4E809CF43979778D7F5048F79BF506746E82B57_RuntimeMethod_var)));
}
IL_001c:
{
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_4 = ___0_context;
List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_5 = ___1_cameras;
G_B3_0 = L_4;
G_B3_1 = __this;
if (!L_5)
{
G_B5_0 = L_4;
G_B5_1 = __this;
goto IL_0032;
}
}
{
List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_6 = ___1_cameras;
NullCheck(L_6);
int32_t L_7;
L_7 = List_1_get_Count_mDCDDC4E9E15CD83C00D4CC32F79830261769F65C_inline(L_6, List_1_get_Count_mDCDDC4E9E15CD83C00D4CC32F79830261769F65C_RuntimeMethod_var);
G_B4_0 = G_B3_0;
G_B4_1 = G_B3_1;
if (!L_7)
{
G_B5_0 = G_B3_0;
G_B5_1 = G_B3_1;
goto IL_0032;
}
}
{
List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_8 = ___1_cameras;
NullCheck(L_8);
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_9;
L_9 = List_1_get_Item_m7CEE3A6E144C8D86DE6490620206FAB13432ACF6(L_8, 0, List_1_get_Item_m7CEE3A6E144C8D86DE6490620206FAB13432ACF6_RuntimeMethod_var);
G_B6_0 = L_9;
G_B6_1 = G_B4_0;
G_B6_2 = G_B4_1;
goto IL_0033;
}
IL_0032:
{
G_B6_0 = ((Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*)(NULL));
G_B6_1 = G_B5_0;
G_B6_2 = G_B5_1;
}
IL_0033:
{
List_1_t77E053728435B6D4F08A615FE9CD7AEBE6EE7B48* L_10 = ___2_renderRequests;
NullCheck(G_B6_2);
VirtualActionInvoker3< ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, List_1_t77E053728435B6D4F08A615FE9CD7AEBE6EE7B48* >::Invoke(5 /* System.Void UnityEngine.Rendering.RenderPipeline::ProcessRenderRequests(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera,System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>) */, G_B6_2, G_B6_1, G_B6_0, L_10);
return;
}
}
// System.Boolean UnityEngine.Rendering.RenderPipeline::get_disposed()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderPipeline_get_disposed_mF0D4B88DF44249E0FC2371697B913DD5A81B3850 (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, const RuntimeMethod* method)
{
{
bool L_0 = __this->___U3CdisposedU3Ek__BackingField_0;
return L_0;
}
}
// System.Void UnityEngine.Rendering.RenderPipeline::set_disposed(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_set_disposed_mB7EC4BD04C80015CBCC0B92A65A6DE615F2828A8 (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, bool ___0_value, const RuntimeMethod* method)
{
{
bool L_0 = ___0_value;
__this->___U3CdisposedU3Ek__BackingField_0 = L_0;
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipeline::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_Dispose_mDF8A62A6B7D3A00128C9341921C036D015C41179 (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
VirtualActionInvoker1< bool >::Invoke(7 /* System.Void UnityEngine.Rendering.RenderPipeline::Dispose(System.Boolean) */, __this, (bool)1);
il2cpp_codegen_runtime_class_init_inline(GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var);
GC_SuppressFinalize_m71815DBD5A0CD2EA1BE43317B08B7A14949EDC65(__this, NULL);
RenderPipeline_set_disposed_mB7EC4BD04C80015CBCC0B92A65A6DE615F2828A8_inline(__this, (bool)1, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipeline::Dispose(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_Dispose_m581E2B33EF0CCAF2C3E7BD71AE32B4974D259286 (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, bool ___0_disposing, const RuntimeMethod* method)
{
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.StencilState::set_enabled(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_enabled_m6DC861C699D1044E896E833D2DAE69B82F796564 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, bool ___0_value, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Convert_t7097FF336D592F7C06D88A98349A44646F91EFFC_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
bool L_0 = ___0_value;
il2cpp_codegen_runtime_class_init_inline(Convert_t7097FF336D592F7C06D88A98349A44646F91EFFC_il2cpp_TypeInfo_var);
uint8_t L_1;
L_1 = Convert_ToByte_mC22A7EFFB28AA32D8F797E456E92BA88DBA19A08(L_0, NULL);
__this->___m_Enabled_0 = L_1;
return;
}
}
IL2CPP_EXTERN_C void StencilState_set_enabled_m6DC861C699D1044E896E833D2DAE69B82F796564_AdjustorThunk (RuntimeObject* __this, bool ___0_value, const RuntimeMethod* method)
{
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*>(__this + _offset);
StencilState_set_enabled_m6DC861C699D1044E896E833D2DAE69B82F796564(_thisAdjusted, ___0_value, method);
}
// System.Void UnityEngine.Rendering.StencilState::set_readMask(System.Byte)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_readMask_m1BA8F9033413889D4E77DA343DC0029566A9BB9B (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, uint8_t ___0_value, const RuntimeMethod* method)
{
{
uint8_t L_0 = ___0_value;
__this->___m_ReadMask_1 = L_0;
return;
}
}
IL2CPP_EXTERN_C void StencilState_set_readMask_m1BA8F9033413889D4E77DA343DC0029566A9BB9B_AdjustorThunk (RuntimeObject* __this, uint8_t ___0_value, const RuntimeMethod* method)
{
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*>(__this + _offset);
StencilState_set_readMask_m1BA8F9033413889D4E77DA343DC0029566A9BB9B(_thisAdjusted, ___0_value, method);
}
// System.Void UnityEngine.Rendering.StencilState::set_writeMask(System.Byte)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_writeMask_m94471C671E03D42F36DA61436B1068B362375D65 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, uint8_t ___0_value, const RuntimeMethod* method)
{
{
uint8_t L_0 = ___0_value;
__this->___m_WriteMask_2 = L_0;
return;
}
}
IL2CPP_EXTERN_C void StencilState_set_writeMask_m94471C671E03D42F36DA61436B1068B362375D65_AdjustorThunk (RuntimeObject* __this, uint8_t ___0_value, const RuntimeMethod* method)
{
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*>(__this + _offset);
StencilState_set_writeMask_m94471C671E03D42F36DA61436B1068B362375D65(_thisAdjusted, ___0_value, method);
}
// System.Void UnityEngine.Rendering.StencilState::set_compareFunctionFront(UnityEngine.Rendering.CompareFunction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_compareFunctionFront_m1388C37901DAB6AF9D23C0F01946DCCE19BC9BFC (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___m_CompareFunctionFront_4 = (uint8_t)((int32_t)(uint8_t)L_0);
return;
}
}
IL2CPP_EXTERN_C void StencilState_set_compareFunctionFront_m1388C37901DAB6AF9D23C0F01946DCCE19BC9BFC_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*>(__this + _offset);
StencilState_set_compareFunctionFront_m1388C37901DAB6AF9D23C0F01946DCCE19BC9BFC(_thisAdjusted, ___0_value, method);
}
// System.Void UnityEngine.Rendering.StencilState::set_passOperationFront(UnityEngine.Rendering.StencilOp)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_passOperationFront_m1F15CC29366DAEAA6CCE1DB0622C70D6ECC5A3EB (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___m_PassOperationFront_5 = (uint8_t)((int32_t)(uint8_t)L_0);
return;
}
}
IL2CPP_EXTERN_C void StencilState_set_passOperationFront_m1F15CC29366DAEAA6CCE1DB0622C70D6ECC5A3EB_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*>(__this + _offset);
StencilState_set_passOperationFront_m1F15CC29366DAEAA6CCE1DB0622C70D6ECC5A3EB(_thisAdjusted, ___0_value, method);
}
// System.Void UnityEngine.Rendering.StencilState::set_failOperationFront(UnityEngine.Rendering.StencilOp)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_failOperationFront_mADCECAE5D2E75ABAE51650F1F314E661D09C2CD6 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___m_FailOperationFront_6 = (uint8_t)((int32_t)(uint8_t)L_0);
return;
}
}
IL2CPP_EXTERN_C void StencilState_set_failOperationFront_mADCECAE5D2E75ABAE51650F1F314E661D09C2CD6_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*>(__this + _offset);
StencilState_set_failOperationFront_mADCECAE5D2E75ABAE51650F1F314E661D09C2CD6(_thisAdjusted, ___0_value, method);
}
// System.Void UnityEngine.Rendering.StencilState::set_zFailOperationFront(UnityEngine.Rendering.StencilOp)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_zFailOperationFront_mC7D8F0A08B9AEC4203BD6B352CB795E8011EFBB6 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___m_ZFailOperationFront_7 = (uint8_t)((int32_t)(uint8_t)L_0);
return;
}
}
IL2CPP_EXTERN_C void StencilState_set_zFailOperationFront_mC7D8F0A08B9AEC4203BD6B352CB795E8011EFBB6_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*>(__this + _offset);
StencilState_set_zFailOperationFront_mC7D8F0A08B9AEC4203BD6B352CB795E8011EFBB6(_thisAdjusted, ___0_value, method);
}
// System.Void UnityEngine.Rendering.StencilState::set_compareFunctionBack(UnityEngine.Rendering.CompareFunction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_compareFunctionBack_m8AF73F4E8FC95A46D33E3192C50702D2AA15D61D (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___m_CompareFunctionBack_8 = (uint8_t)((int32_t)(uint8_t)L_0);
return;
}
}
IL2CPP_EXTERN_C void StencilState_set_compareFunctionBack_m8AF73F4E8FC95A46D33E3192C50702D2AA15D61D_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*>(__this + _offset);
StencilState_set_compareFunctionBack_m8AF73F4E8FC95A46D33E3192C50702D2AA15D61D(_thisAdjusted, ___0_value, method);
}
// System.Void UnityEngine.Rendering.StencilState::set_passOperationBack(UnityEngine.Rendering.StencilOp)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_passOperationBack_m4B1395FE21F5B5C809DC6F31D5824A90E05ED220 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___m_PassOperationBack_9 = (uint8_t)((int32_t)(uint8_t)L_0);
return;
}
}
IL2CPP_EXTERN_C void StencilState_set_passOperationBack_m4B1395FE21F5B5C809DC6F31D5824A90E05ED220_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*>(__this + _offset);
StencilState_set_passOperationBack_m4B1395FE21F5B5C809DC6F31D5824A90E05ED220(_thisAdjusted, ___0_value, method);
}
// System.Void UnityEngine.Rendering.StencilState::set_failOperationBack(UnityEngine.Rendering.StencilOp)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_failOperationBack_mD279271DD1F99EE5B8BC19F5AE60988E6C6F0E4A (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___m_FailOperationBack_10 = (uint8_t)((int32_t)(uint8_t)L_0);
return;
}
}
IL2CPP_EXTERN_C void StencilState_set_failOperationBack_mD279271DD1F99EE5B8BC19F5AE60988E6C6F0E4A_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*>(__this + _offset);
StencilState_set_failOperationBack_mD279271DD1F99EE5B8BC19F5AE60988E6C6F0E4A(_thisAdjusted, ___0_value, method);
}
// System.Void UnityEngine.Rendering.StencilState::set_zFailOperationBack(UnityEngine.Rendering.StencilOp)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_zFailOperationBack_mC092ABD8A5EA87245640A10E54C6A1990C4F6864 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___m_ZFailOperationBack_11 = (uint8_t)((int32_t)(uint8_t)L_0);
return;
}
}
IL2CPP_EXTERN_C void StencilState_set_zFailOperationBack_mC092ABD8A5EA87245640A10E54C6A1990C4F6864_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*>(__this + _offset);
StencilState_set_zFailOperationBack_mC092ABD8A5EA87245640A10E54C6A1990C4F6864(_thisAdjusted, ___0_value, method);
}
// System.Boolean UnityEngine.Rendering.StencilState::Equals(UnityEngine.Rendering.StencilState)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StencilState_Equals_m9FFB8A41D8838FD128875CB2D4DAA760C6DF1051 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 ___0_other, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B12_0 = 0;
{
uint8_t L_0 = __this->___m_Enabled_0;
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_1 = ___0_other;
uint8_t L_2 = L_1.___m_Enabled_0;
if ((!(((uint32_t)L_0) == ((uint32_t)L_2))))
{
goto IL_00a3;
}
}
{
uint8_t L_3 = __this->___m_ReadMask_1;
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_4 = ___0_other;
uint8_t L_5 = L_4.___m_ReadMask_1;
if ((!(((uint32_t)L_3) == ((uint32_t)L_5))))
{
goto IL_00a3;
}
}
{
uint8_t L_6 = __this->___m_WriteMask_2;
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_7 = ___0_other;
uint8_t L_8 = L_7.___m_WriteMask_2;
if ((!(((uint32_t)L_6) == ((uint32_t)L_8))))
{
goto IL_00a3;
}
}
{
uint8_t L_9 = __this->___m_CompareFunctionFront_4;
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_10 = ___0_other;
uint8_t L_11 = L_10.___m_CompareFunctionFront_4;
if ((!(((uint32_t)L_9) == ((uint32_t)L_11))))
{
goto IL_00a3;
}
}
{
uint8_t L_12 = __this->___m_PassOperationFront_5;
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_13 = ___0_other;
uint8_t L_14 = L_13.___m_PassOperationFront_5;
if ((!(((uint32_t)L_12) == ((uint32_t)L_14))))
{
goto IL_00a3;
}
}
{
uint8_t L_15 = __this->___m_FailOperationFront_6;
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_16 = ___0_other;
uint8_t L_17 = L_16.___m_FailOperationFront_6;
if ((!(((uint32_t)L_15) == ((uint32_t)L_17))))
{
goto IL_00a3;
}
}
{
uint8_t L_18 = __this->___m_ZFailOperationFront_7;
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_19 = ___0_other;
uint8_t L_20 = L_19.___m_ZFailOperationFront_7;
if ((!(((uint32_t)L_18) == ((uint32_t)L_20))))
{
goto IL_00a3;
}
}
{
uint8_t L_21 = __this->___m_CompareFunctionBack_8;
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_22 = ___0_other;
uint8_t L_23 = L_22.___m_CompareFunctionBack_8;
if ((!(((uint32_t)L_21) == ((uint32_t)L_23))))
{
goto IL_00a3;
}
}
{
uint8_t L_24 = __this->___m_PassOperationBack_9;
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_25 = ___0_other;
uint8_t L_26 = L_25.___m_PassOperationBack_9;
if ((!(((uint32_t)L_24) == ((uint32_t)L_26))))
{
goto IL_00a3;
}
}
{
uint8_t L_27 = __this->___m_FailOperationBack_10;
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_28 = ___0_other;
uint8_t L_29 = L_28.___m_FailOperationBack_10;
if ((!(((uint32_t)L_27) == ((uint32_t)L_29))))
{
goto IL_00a3;
}
}
{
uint8_t L_30 = __this->___m_ZFailOperationBack_11;
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_31 = ___0_other;
uint8_t L_32 = L_31.___m_ZFailOperationBack_11;
G_B12_0 = ((((int32_t)L_30) == ((int32_t)L_32))? 1 : 0);
goto IL_00a4;
}
IL_00a3:
{
G_B12_0 = 0;
}
IL_00a4:
{
V_0 = (bool)G_B12_0;
goto IL_00a7;
}
IL_00a7:
{
bool L_33 = V_0;
return L_33;
}
}
IL2CPP_EXTERN_C bool StencilState_Equals_m9FFB8A41D8838FD128875CB2D4DAA760C6DF1051_AdjustorThunk (RuntimeObject* __this, StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 ___0_other, const RuntimeMethod* method)
{
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*>(__this + _offset);
bool _returnValue;
_returnValue = StencilState_Equals_m9FFB8A41D8838FD128875CB2D4DAA760C6DF1051(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.StencilState::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StencilState_Equals_mEA45A5D2BF2223B15EE0FB8BCEDBA9CB534ADF4B (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
int32_t G_B5_0 = 0;
{
RuntimeObject* L_0 = ___0_obj;
V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_000d;
}
}
{
V_1 = (bool)0;
goto IL_0027;
}
IL_000d:
{
RuntimeObject* L_2 = ___0_obj;
if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_2, StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9_il2cpp_TypeInfo_var)))
{
goto IL_0023;
}
}
{
RuntimeObject* L_3 = ___0_obj;
bool L_4;
L_4 = StencilState_Equals_m9FFB8A41D8838FD128875CB2D4DAA760C6DF1051(__this, ((*(StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*)((StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*)(StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*)UnBox(L_3, StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9_il2cpp_TypeInfo_var)))), NULL);
G_B5_0 = ((int32_t)(L_4));
goto IL_0024;
}
IL_0023:
{
G_B5_0 = 0;
}
IL_0024:
{
V_1 = (bool)G_B5_0;
goto IL_0027;
}
IL_0027:
{
bool L_5 = V_1;
return L_5;
}
}
IL2CPP_EXTERN_C bool StencilState_Equals_mEA45A5D2BF2223B15EE0FB8BCEDBA9CB534ADF4B_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
{
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*>(__this + _offset);
bool _returnValue;
_returnValue = StencilState_Equals_mEA45A5D2BF2223B15EE0FB8BCEDBA9CB534ADF4B(_thisAdjusted, ___0_obj, method);
return _returnValue;
}
// System.Int32 UnityEngine.Rendering.StencilState::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t StencilState_GetHashCode_mB4A02DEE780377C853D16FFF49CCB9D9F4F711A5 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
{
uint8_t* L_0 = (&__this->___m_Enabled_0);
int32_t L_1;
L_1 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_0, NULL);
V_0 = L_1;
int32_t L_2 = V_0;
uint8_t* L_3 = (&__this->___m_ReadMask_1);
int32_t L_4;
L_4 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_3, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_2, ((int32_t)397)))^L_4));
int32_t L_5 = V_0;
uint8_t* L_6 = (&__this->___m_WriteMask_2);
int32_t L_7;
L_7 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_6, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_5, ((int32_t)397)))^L_7));
int32_t L_8 = V_0;
uint8_t* L_9 = (&__this->___m_CompareFunctionFront_4);
int32_t L_10;
L_10 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_9, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_8, ((int32_t)397)))^L_10));
int32_t L_11 = V_0;
uint8_t* L_12 = (&__this->___m_PassOperationFront_5);
int32_t L_13;
L_13 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_12, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_11, ((int32_t)397)))^L_13));
int32_t L_14 = V_0;
uint8_t* L_15 = (&__this->___m_FailOperationFront_6);
int32_t L_16;
L_16 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_15, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_14, ((int32_t)397)))^L_16));
int32_t L_17 = V_0;
uint8_t* L_18 = (&__this->___m_ZFailOperationFront_7);
int32_t L_19;
L_19 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_18, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_17, ((int32_t)397)))^L_19));
int32_t L_20 = V_0;
uint8_t* L_21 = (&__this->___m_CompareFunctionBack_8);
int32_t L_22;
L_22 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_21, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_20, ((int32_t)397)))^L_22));
int32_t L_23 = V_0;
uint8_t* L_24 = (&__this->___m_PassOperationBack_9);
int32_t L_25;
L_25 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_24, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_23, ((int32_t)397)))^L_25));
int32_t L_26 = V_0;
uint8_t* L_27 = (&__this->___m_FailOperationBack_10);
int32_t L_28;
L_28 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_27, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_26, ((int32_t)397)))^L_28));
int32_t L_29 = V_0;
uint8_t* L_30 = (&__this->___m_ZFailOperationBack_11);
int32_t L_31;
L_31 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_30, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_29, ((int32_t)397)))^L_31));
int32_t L_32 = V_0;
V_1 = L_32;
goto IL_00da;
}
IL_00da:
{
int32_t L_33 = V_1;
return L_33;
}
}
IL2CPP_EXTERN_C int32_t StencilState_GetHashCode_mB4A02DEE780377C853D16FFF49CCB9D9F4F711A5_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*>(__this + _offset);
int32_t _returnValue;
_returnValue = StencilState_GetHashCode_mB4A02DEE780377C853D16FFF49CCB9D9F4F711A5(_thisAdjusted, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.ScriptableRenderContext::.ctor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext__ctor_m10159F14BB69F555C375E13BB77A1898FDB42FA5 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, intptr_t ___0_ptr, const RuntimeMethod* method)
{
{
intptr_t L_0 = ___0_ptr;
__this->___m_Ptr_1 = L_0;
return;
}
}
IL2CPP_EXTERN_C void ScriptableRenderContext__ctor_m10159F14BB69F555C375E13BB77A1898FDB42FA5_AdjustorThunk (RuntimeObject* __this, intptr_t ___0_ptr, const RuntimeMethod* method)
{
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*>(__this + _offset);
ScriptableRenderContext__ctor_m10159F14BB69F555C375E13BB77A1898FDB42FA5(_thisAdjusted, ___0_ptr, method);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::GetCameras(System.Collections.Generic.List`1<UnityEngine.Camera>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_GetCameras_m9B2329F79132EE49B719560AD739FD3601C44189 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___0_results, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_0 = { reinterpret_cast<intptr_t> (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_1;
L_1 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_0, NULL);
List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_2 = ___0_results;
ScriptableRenderContext_GetCameras_Internal_m852016B3544E3ED5FEFB9695EC175622A5B6A8C8(__this, L_1, L_2, NULL);
return;
}
}
IL2CPP_EXTERN_C void ScriptableRenderContext_GetCameras_m9B2329F79132EE49B719560AD739FD3601C44189_AdjustorThunk (RuntimeObject* __this, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___0_results, const RuntimeMethod* method)
{
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*>(__this + _offset);
ScriptableRenderContext_GetCameras_m9B2329F79132EE49B719560AD739FD3601C44189(_thisAdjusted, ___0_results, method);
}
// System.Boolean UnityEngine.Rendering.ScriptableRenderContext::Equals(UnityEngine.Rendering.ScriptableRenderContext)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderContext_Equals_mBFDA5815F2B6ABA9B16503DA906B8BA42078718D (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
intptr_t* L_0 = (&__this->___m_Ptr_1);
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_1 = ___0_other;
intptr_t L_2 = L_1.___m_Ptr_1;
intptr_t L_3 = L_2;
RuntimeObject* L_4 = Box(IntPtr_t_il2cpp_TypeInfo_var, &L_3);
bool L_5;
L_5 = IntPtr_Equals_m0F39AB64A7BBD67190E745FF8334A5FC766CB26E(L_0, L_4, NULL);
V_0 = L_5;
goto IL_001a;
}
IL_001a:
{
bool L_6 = V_0;
return L_6;
}
}
IL2CPP_EXTERN_C bool ScriptableRenderContext_Equals_mBFDA5815F2B6ABA9B16503DA906B8BA42078718D_AdjustorThunk (RuntimeObject* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_other, const RuntimeMethod* method)
{
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*>(__this + _offset);
bool _returnValue;
_returnValue = ScriptableRenderContext_Equals_mBFDA5815F2B6ABA9B16503DA906B8BA42078718D(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.ScriptableRenderContext::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderContext_Equals_m99E5A233945DFC3B9A786F2413ECE68E5019AB88 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
int32_t G_B5_0 = 0;
{
RuntimeObject* L_0 = ___0_obj;
V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_000d;
}
}
{
V_1 = (bool)0;
goto IL_0027;
}
IL_000d:
{
RuntimeObject* L_2 = ___0_obj;
if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_2, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var)))
{
goto IL_0023;
}
}
{
RuntimeObject* L_3 = ___0_obj;
bool L_4;
L_4 = ScriptableRenderContext_Equals_mBFDA5815F2B6ABA9B16503DA906B8BA42078718D(__this, ((*(ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*)((ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*)(ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*)UnBox(L_3, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var)))), NULL);
G_B5_0 = ((int32_t)(L_4));
goto IL_0024;
}
IL_0023:
{
G_B5_0 = 0;
}
IL_0024:
{
V_1 = (bool)G_B5_0;
goto IL_0027;
}
IL_0027:
{
bool L_5 = V_1;
return L_5;
}
}
IL2CPP_EXTERN_C bool ScriptableRenderContext_Equals_m99E5A233945DFC3B9A786F2413ECE68E5019AB88_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
{
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*>(__this + _offset);
bool _returnValue;
_returnValue = ScriptableRenderContext_Equals_m99E5A233945DFC3B9A786F2413ECE68E5019AB88(_thisAdjusted, ___0_obj, method);
return _returnValue;
}
// System.Int32 UnityEngine.Rendering.ScriptableRenderContext::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_GetHashCode_mA1EE09239F1ACFC29A2ADB027D5E76E690510207 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
intptr_t* L_0 = (&__this->___m_Ptr_1);
int32_t L_1;
L_1 = IntPtr_GetHashCode_m669B16AD7483C1C396E48F41D9CAC4B719E38F3D(L_0, NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
int32_t L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C int32_t ScriptableRenderContext_GetHashCode_mA1EE09239F1ACFC29A2ADB027D5E76E690510207_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*>(__this + _offset);
int32_t _returnValue;
_returnValue = ScriptableRenderContext_GetHashCode_mA1EE09239F1ACFC29A2ADB027D5E76E690510207(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::GetCameras_Internal(System.Type,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_GetCameras_Internal_m852016B3544E3ED5FEFB9695EC175622A5B6A8C8 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, Type_t* ___0_listType, RuntimeObject* ___1_resultList, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
Type_t* L_0 = ___0_listType;
RuntimeObject* L_1 = ___1_resultList;
il2cpp_codegen_runtime_class_init_inline(ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var);
ScriptableRenderContext_GetCameras_Internal_Injected_mFA0C805805CE2CC5BB6AD8DB0075733BF194FEE7(__this, L_0, L_1, NULL);
return;
}
}
IL2CPP_EXTERN_C void ScriptableRenderContext_GetCameras_Internal_m852016B3544E3ED5FEFB9695EC175622A5B6A8C8_AdjustorThunk (RuntimeObject* __this, Type_t* ___0_listType, RuntimeObject* ___1_resultList, const RuntimeMethod* method)
{
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*>(__this + _offset);
ScriptableRenderContext_GetCameras_Internal_m852016B3544E3ED5FEFB9695EC175622A5B6A8C8(_thisAdjusted, ___0_listType, ___1_resultList, method);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext__cctor_m0C385A2E228FAAEBACE8E912E26F05147525E8B1 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCCE1912E091B2153DFAE28F4F55D34CD3C4EF3D4);
s_Il2CppMethodInitialized = true;
}
{
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 L_0;
memset((&L_0), 0, sizeof(L_0));
ShaderTagId__ctor_m4191968F1D2CE19F9092253EC10F83734A9CFF5B((&L_0), _stringLiteralCCE1912E091B2153DFAE28F4F55D34CD3C4EF3D4, /*hidden argument*/NULL);
((ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var))->___kRenderTypeTag_0 = L_0;
return;
}
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::GetCameras_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.Type,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_GetCameras_Internal_Injected_mFA0C805805CE2CC5BB6AD8DB0075733BF194FEE7 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* ___0__unity_self, Type_t* ___1_listType, RuntimeObject* ___2_resultList, const RuntimeMethod* method)
{
typedef void (*ScriptableRenderContext_GetCameras_Internal_Injected_mFA0C805805CE2CC5BB6AD8DB0075733BF194FEE7_ftn) (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*, Type_t*, RuntimeObject*);
static ScriptableRenderContext_GetCameras_Internal_Injected_mFA0C805805CE2CC5BB6AD8DB0075733BF194FEE7_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ScriptableRenderContext_GetCameras_Internal_Injected_mFA0C805805CE2CC5BB6AD8DB0075733BF194FEE7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.ScriptableRenderContext::GetCameras_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.Type,System.Object)");
_il2cpp_icall_func(___0__unity_self, ___1_listType, ___2_resultList);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Rendering.SupportedRenderingFeatures UnityEngine.Rendering.SupportedRenderingFeatures::get_active()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* V_1 = NULL;
{
il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_0 = ((SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_StaticFields*)il2cpp_codegen_static_fields_for(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var))->___s_Active_0;
V_0 = (bool)((((RuntimeObject*)(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0017;
}
}
{
SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_2 = (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6*)il2cpp_codegen_object_new(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
NullCheck(L_2);
SupportedRenderingFeatures__ctor_mF7728980F81142B7BD45FBB25AB001B17A4BF0ED(L_2, NULL);
il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
((SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_StaticFields*)il2cpp_codegen_static_fields_for(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var))->___s_Active_0 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&((SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_StaticFields*)il2cpp_codegen_static_fields_for(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var))->___s_Active_0), (void*)L_2);
}
IL_0017:
{
il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_3 = ((SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_StaticFields*)il2cpp_codegen_static_fields_for(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var))->___s_Active_0;
V_1 = L_3;
goto IL_001f;
}
IL_001f:
{
SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_4 = V_1;
return L_4;
}
}
// System.Void UnityEngine.Rendering.SupportedRenderingFeatures::set_active(UnityEngine.Rendering.SupportedRenderingFeatures)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_set_active_mB2A1A6137C816592E6526CD3DA7405260EAEA8AE (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* ___0_value, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_0 = ___0_value;
il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
((SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_StaticFields*)il2cpp_codegen_static_fields_for(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var))->___s_Active_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&((SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_StaticFields*)il2cpp_codegen_static_fields_for(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var))->___s_Active_0), (void*)L_0);
return;
}
}
// UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::get_defaultMixedLightingModes()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_defaultMixedLightingModes_m7F9FDF9012EC41E36466613C8A9103D74666CBC4 (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CdefaultMixedLightingModesU3Ek__BackingField_2;
return L_0;
}
}
// UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::get_mixedLightingModes()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_mixedLightingModes_m929C0CE80A4990993EBCAB8B46C1E273A0829137 (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CmixedLightingModesU3Ek__BackingField_3;
return L_0;
}
}
// UnityEngine.LightmapBakeType UnityEngine.Rendering.SupportedRenderingFeatures::get_lightmapBakeTypes()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_lightmapBakeTypes_m1311A5AD5BE1A6BA3251238C893D7D340358C156 (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3ClightmapBakeTypesU3Ek__BackingField_4;
return L_0;
}
}
// UnityEngine.LightmapsMode UnityEngine.Rendering.SupportedRenderingFeatures::get_lightmapsModes()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_lightmapsModes_m925D670110EF7109A26BE1B228066E1201FAAE38 (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3ClightmapsModesU3Ek__BackingField_5;
return L_0;
}
}
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_enlightenLightmapper()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_enlightenLightmapper_mF7C756BBD4E605DD047BD502DFF8569C4CEE8F27 (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
{
{
bool L_0 = __this->___U3CenlightenLightmapperU3Ek__BackingField_6;
return L_0;
}
}
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_enlighten()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_enlighten_m6F973FEB7CCF0BB1B7A2F25317EADC5F6FD95ED6 (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
{
{
bool L_0 = __this->___U3CenlightenU3Ek__BackingField_7;
return L_0;
}
}
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_rendersUIOverlay()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_rendersUIOverlay_m657FFFC5B360F7BCE9964EF50E7449779224AEFC (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
{
{
bool L_0 = __this->___U3CrendersUIOverlayU3Ek__BackingField_14;
return L_0;
}
}
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_autoAmbientProbeBaking()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_autoAmbientProbeBaking_m42E98E922511B1CF790FC414C9A85D70DFACA2C8 (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
{
{
bool L_0 = __this->___U3CautoAmbientProbeBakingU3Ek__BackingField_24;
return L_0;
}
}
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_autoDefaultReflectionProbeBaking()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_autoDefaultReflectionProbeBaking_mFDB934E6645FA5CA95E1F0BEF4A12345A1025207 (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
{
{
bool L_0 = __this->___U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_25;
return L_0;
}
}
// System.Void UnityEngine.Rendering.SupportedRenderingFeatures::FallbackMixedLightingModeByRef(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_FallbackMixedLightingModeByRef_mEC3BA55F7A145AFCD9762F1FD752CA4D587D0F88 (intptr_t ___0_fallbackModePtr, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t* V_0 = 0;
bool V_1 = false;
int32_t V_2 = 0;
int32_t V_3 = 0;
bool V_4 = false;
bool V_5 = false;
int32_t G_B3_0 = 0;
{
intptr_t L_0 = ___0_fallbackModePtr;
void* L_1;
L_1 = IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF(L_0, NULL);
V_0 = (int32_t*)L_1;
il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_2;
L_2 = SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054(NULL);
NullCheck(L_2);
int32_t L_3;
L_3 = SupportedRenderingFeatures_get_defaultMixedLightingModes_m7F9FDF9012EC41E36466613C8A9103D74666CBC4_inline(L_2, NULL);
if (!L_3)
{
goto IL_0037;
}
}
{
il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_4;
L_4 = SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054(NULL);
NullCheck(L_4);
int32_t L_5;
L_5 = SupportedRenderingFeatures_get_mixedLightingModes_m929C0CE80A4990993EBCAB8B46C1E273A0829137_inline(L_4, NULL);
SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_6;
L_6 = SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054(NULL);
NullCheck(L_6);
int32_t L_7;
L_7 = SupportedRenderingFeatures_get_defaultMixedLightingModes_m7F9FDF9012EC41E36466613C8A9103D74666CBC4_inline(L_6, NULL);
SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_8;
L_8 = SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054(NULL);
NullCheck(L_8);
int32_t L_9;
L_9 = SupportedRenderingFeatures_get_defaultMixedLightingModes_m7F9FDF9012EC41E36466613C8A9103D74666CBC4_inline(L_8, NULL);
G_B3_0 = ((((int32_t)((int32_t)((int32_t)L_5&(int32_t)L_7))) == ((int32_t)L_9))? 1 : 0);
goto IL_0038;
}
IL_0037:
{
G_B3_0 = 0;
}
IL_0038:
{
V_1 = (bool)G_B3_0;
bool L_10 = V_1;
if (!L_10)
{
goto IL_0067;
}
}
{
il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_11;
L_11 = SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054(NULL);
NullCheck(L_11);
int32_t L_12;
L_12 = SupportedRenderingFeatures_get_defaultMixedLightingModes_m7F9FDF9012EC41E36466613C8A9103D74666CBC4_inline(L_11, NULL);
V_3 = L_12;
int32_t L_13 = V_3;
V_2 = L_13;
int32_t L_14 = V_2;
if ((((int32_t)L_14) == ((int32_t)2)))
{
goto IL_005b;
}
}
{
goto IL_0050;
}
IL_0050:
{
int32_t L_15 = V_2;
if ((((int32_t)L_15) == ((int32_t)4)))
{
goto IL_0056;
}
}
{
goto IL_0060;
}
IL_0056:
{
int32_t* L_16 = V_0;
*((int32_t*)L_16) = (int32_t)2;
goto IL_0065;
}
IL_005b:
{
int32_t* L_17 = V_0;
*((int32_t*)L_17) = (int32_t)1;
goto IL_0065;
}
IL_0060:
{
int32_t* L_18 = V_0;
*((int32_t*)L_18) = (int32_t)0;
goto IL_0065;
}
IL_0065:
{
goto IL_008e;
}
IL_0067:
{
il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
bool L_19;
L_19 = SupportedRenderingFeatures_IsMixedLightingModeSupported_m11E0ADD90300D5396090ED9B2EFD9924524D50AF(2, NULL);
V_4 = L_19;
bool L_20 = V_4;
if (!L_20)
{
goto IL_0079;
}
}
{
int32_t* L_21 = V_0;
*((int32_t*)L_21) = (int32_t)2;
goto IL_008e;
}
IL_0079:
{
il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
bool L_22;
L_22 = SupportedRenderingFeatures_IsMixedLightingModeSupported_m11E0ADD90300D5396090ED9B2EFD9924524D50AF(1, NULL);
V_5 = L_22;
bool L_23 = V_5;
if (!L_23)
{
goto IL_008b;
}
}
{
int32_t* L_24 = V_0;
*((int32_t*)L_24) = (int32_t)1;
goto IL_008e;
}
IL_008b:
{
int32_t* L_25 = V_0;
*((int32_t*)L_25) = (int32_t)0;
}
IL_008e:
{
return;
}
}
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::IsMixedLightingModeSupported(UnityEngine.MixedLightingMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_IsMixedLightingModeSupported_m11E0ADD90300D5396090ED9B2EFD9924524D50AF (int32_t ___0_mixedMode, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
int32_t L_0 = ___0_mixedMode;
intptr_t L_1;
memset((&L_1), 0, sizeof(L_1));
IntPtr__ctor_m4F9A9B80F01996B610D5AE4797F20B98ECD0A3D9_inline((&L_1), (void*)((uintptr_t)(&V_0)), /*hidden argument*/NULL);
il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
SupportedRenderingFeatures_IsMixedLightingModeSupportedByRef_mE48C26F367ABEC734BDB7A8A66FEB8796A401AAF(L_0, L_1, NULL);
bool L_2 = V_0;
V_1 = L_2;
goto IL_0014;
}
IL_0014:
{
bool L_3 = V_1;
return L_3;
}
}
// System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsMixedLightingModeSupportedByRef(UnityEngine.MixedLightingMode,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsMixedLightingModeSupportedByRef_mE48C26F367ABEC734BDB7A8A66FEB8796A401AAF (int32_t ___0_mixedMode, intptr_t ___1_isSupportedPtr, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool* V_0 = NULL;
bool V_1 = false;
bool* G_B4_0 = NULL;
bool* G_B3_0 = NULL;
bool* G_B10_0 = NULL;
bool* G_B6_0 = NULL;
bool* G_B5_0 = NULL;
bool* G_B8_0 = NULL;
bool* G_B7_0 = NULL;
int32_t G_B9_0 = 0;
bool* G_B9_1 = NULL;
int32_t G_B11_0 = 0;
bool* G_B11_1 = NULL;
{
intptr_t L_0 = ___1_isSupportedPtr;
void* L_1;
L_1 = IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF(L_0, NULL);
V_0 = (bool*)L_1;
il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
bool L_2;
L_2 = SupportedRenderingFeatures_IsLightmapBakeTypeSupported_mE8EE2ACBE267FDAEFA6229CD67298C9D3A16C691(1, NULL);
V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_001b;
}
}
{
bool* L_4 = V_0;
*((int8_t*)L_4) = (int8_t)0;
goto IL_005b;
}
IL_001b:
{
bool* L_5 = V_0;
int32_t L_6 = ___0_mixedMode;
G_B3_0 = L_5;
if (L_6)
{
G_B4_0 = L_5;
goto IL_002e;
}
}
{
il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_7;
L_7 = SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054(NULL);
NullCheck(L_7);
int32_t L_8;
L_8 = SupportedRenderingFeatures_get_mixedLightingModes_m929C0CE80A4990993EBCAB8B46C1E273A0829137_inline(L_7, NULL);
G_B4_0 = G_B3_0;
if ((((int32_t)((int32_t)((int32_t)L_8&1))) == ((int32_t)1)))
{
G_B10_0 = G_B3_0;
goto IL_0059;
}
}
IL_002e:
{
int32_t L_9 = ___0_mixedMode;
G_B5_0 = G_B4_0;
if ((!(((uint32_t)L_9) == ((uint32_t)1))))
{
G_B6_0 = G_B4_0;
goto IL_0041;
}
}
{
il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_10;
L_10 = SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054(NULL);
NullCheck(L_10);
int32_t L_11;
L_11 = SupportedRenderingFeatures_get_mixedLightingModes_m929C0CE80A4990993EBCAB8B46C1E273A0829137_inline(L_10, NULL);
G_B6_0 = G_B5_0;
if ((((int32_t)((int32_t)((int32_t)L_11&2))) == ((int32_t)2)))
{
G_B10_0 = G_B5_0;
goto IL_0059;
}
}
IL_0041:
{
int32_t L_12 = ___0_mixedMode;
G_B7_0 = G_B6_0;
if ((!(((uint32_t)L_12) == ((uint32_t)2))))
{
G_B8_0 = G_B6_0;
goto IL_0056;
}
}
{
il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_13;
L_13 = SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054(NULL);
NullCheck(L_13);
int32_t L_14;
L_14 = SupportedRenderingFeatures_get_mixedLightingModes_m929C0CE80A4990993EBCAB8B46C1E273A0829137_inline(L_13, NULL);
G_B9_0 = ((((int32_t)((int32_t)((int32_t)L_14&4))) == ((int32_t)4))? 1 : 0);
G_B9_1 = G_B7_0;
goto IL_0057;
}
IL_0056:
{
G_B9_0 = 0;
G_B9_1 = G_B8_0;
}
IL_0057:
{
G_B11_0 = G_B9_0;
G_B11_1 = G_B9_1;
goto IL_005a;
}
IL_0059:
{
G_B11_0 = 1;
G_B11_1 = G_B10_0;
}
IL_005a:
{
*((int8_t*)G_B11_1) = (int8_t)G_B11_0;
}
IL_005b:
{
return;
}
}
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapBakeTypeSupported(UnityEngine.LightmapBakeType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_IsLightmapBakeTypeSupported_mE8EE2ACBE267FDAEFA6229CD67298C9D3A16C691 (int32_t ___0_bakeType, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
int32_t L_0 = ___0_bakeType;
intptr_t L_1;
memset((&L_1), 0, sizeof(L_1));
IntPtr__ctor_m4F9A9B80F01996B610D5AE4797F20B98ECD0A3D9_inline((&L_1), (void*)((uintptr_t)(&V_0)), /*hidden argument*/NULL);
il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
SupportedRenderingFeatures_IsLightmapBakeTypeSupportedByRef_mABE7E2BC06CA25519079DF4EEC89667EB51B8460(L_0, L_1, NULL);
bool L_2 = V_0;
V_1 = L_2;
goto IL_0014;
}
IL_0014:
{
bool L_3 = V_1;
return L_3;
}
}
// System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapBakeTypeSupportedByRef(UnityEngine.LightmapBakeType,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsLightmapBakeTypeSupportedByRef_mABE7E2BC06CA25519079DF4EEC89667EB51B8460 (int32_t ___0_bakeType, intptr_t ___1_isSupportedPtr, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool* V_0 = NULL;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
int32_t G_B4_0 = 0;
int32_t G_B10_0 = 0;
{
intptr_t L_0 = ___1_isSupportedPtr;
void* L_1;
L_1 = IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF(L_0, NULL);
V_0 = (bool*)L_1;
int32_t L_2 = ___0_bakeType;
V_1 = (bool)((((int32_t)L_2) == ((int32_t)1))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_0036;
}
}
{
il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
bool L_4;
L_4 = SupportedRenderingFeatures_IsLightmapBakeTypeSupported_mE8EE2ACBE267FDAEFA6229CD67298C9D3A16C691(2, NULL);
V_2 = L_4;
bool L_5 = V_2;
if (!L_5)
{
goto IL_002a;
}
}
{
il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_6;
L_6 = SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054(NULL);
NullCheck(L_6);
int32_t L_7;
L_7 = SupportedRenderingFeatures_get_mixedLightingModes_m929C0CE80A4990993EBCAB8B46C1E273A0829137_inline(L_6, NULL);
G_B4_0 = ((((int32_t)L_7) == ((int32_t)0))? 1 : 0);
goto IL_002b;
}
IL_002a:
{
G_B4_0 = 1;
}
IL_002b:
{
V_3 = (bool)G_B4_0;
bool L_8 = V_3;
if (!L_8)
{
goto IL_0035;
}
}
{
bool* L_9 = V_0;
*((int8_t*)L_9) = (int8_t)0;
goto IL_0064;
}
IL_0035:
{
}
IL_0036:
{
bool* L_10 = V_0;
il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_11;
L_11 = SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054(NULL);
NullCheck(L_11);
int32_t L_12;
L_12 = SupportedRenderingFeatures_get_lightmapBakeTypes_m1311A5AD5BE1A6BA3251238C893D7D340358C156_inline(L_11, NULL);
int32_t L_13 = ___0_bakeType;
int32_t L_14 = ___0_bakeType;
*((int8_t*)L_10) = (int8_t)((((int32_t)((int32_t)((int32_t)L_12&(int32_t)L_13))) == ((int32_t)L_14))? 1 : 0);
int32_t L_15 = ___0_bakeType;
if ((!(((uint32_t)L_15) == ((uint32_t)4))))
{
goto IL_005a;
}
}
{
il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_16;
L_16 = SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054(NULL);
NullCheck(L_16);
bool L_17;
L_17 = SupportedRenderingFeatures_get_enlighten_m6F973FEB7CCF0BB1B7A2F25317EADC5F6FD95ED6_inline(L_16, NULL);
G_B10_0 = ((((int32_t)L_17) == ((int32_t)0))? 1 : 0);
goto IL_005b;
}
IL_005a:
{
G_B10_0 = 0;
}
IL_005b:
{
V_4 = (bool)G_B10_0;
bool L_18 = V_4;
if (!L_18)
{
goto IL_0064;
}
}
{
bool* L_19 = V_0;
*((int8_t*)L_19) = (int8_t)0;
}
IL_0064:
{
return;
}
}
// System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapsModeSupportedByRef(UnityEngine.LightmapsMode,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsLightmapsModeSupportedByRef_m99BF1104DDA5C0EB37E529F76670E7F10E6319E8 (int32_t ___0_mode, intptr_t ___1_isSupportedPtr, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool* V_0 = NULL;
{
intptr_t L_0 = ___1_isSupportedPtr;
void* L_1;
L_1 = IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF(L_0, NULL);
V_0 = (bool*)L_1;
bool* L_2 = V_0;
il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_3;
L_3 = SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054(NULL);
NullCheck(L_3);
int32_t L_4;
L_4 = SupportedRenderingFeatures_get_lightmapsModes_m925D670110EF7109A26BE1B228066E1201FAAE38_inline(L_3, NULL);
int32_t L_5 = ___0_mode;
int32_t L_6 = ___0_mode;
*((int8_t*)L_2) = (int8_t)((((int32_t)((int32_t)((int32_t)L_4&(int32_t)L_5))) == ((int32_t)L_6))? 1 : 0);
return;
}
}
// System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapperSupportedByRef(System.Int32,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsLightmapperSupportedByRef_m891045E2F4FF9AC667E6FC75F6119D5AB546FBDB (int32_t ___0_lightmapper, intptr_t ___1_isSupportedPtr, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool* V_0 = NULL;
bool* G_B2_0 = NULL;
bool* G_B1_0 = NULL;
int32_t G_B3_0 = 0;
bool* G_B3_1 = NULL;
{
intptr_t L_0 = ___1_isSupportedPtr;
void* L_1;
L_1 = IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF(L_0, NULL);
V_0 = (bool*)L_1;
bool* L_2 = V_0;
int32_t L_3 = ___0_lightmapper;
G_B1_0 = L_2;
if (L_3)
{
G_B2_0 = L_2;
goto IL_0018;
}
}
{
il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_4;
L_4 = SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054(NULL);
NullCheck(L_4);
bool L_5;
L_5 = SupportedRenderingFeatures_get_enlightenLightmapper_mF7C756BBD4E605DD047BD502DFF8569C4CEE8F27_inline(L_4, NULL);
G_B3_0 = ((int32_t)(L_5));
G_B3_1 = G_B1_0;
goto IL_0019;
}
IL_0018:
{
G_B3_0 = 1;
G_B3_1 = G_B2_0;
}
IL_0019:
{
*((int8_t*)G_B3_1) = (int8_t)G_B3_0;
return;
}
}
// System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsUIOverlayRenderedBySRP(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsUIOverlayRenderedBySRP_m15CF763E502A362DC677DEBBEC12A9B45CEEB458 (intptr_t ___0_isSupportedPtr, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool* V_0 = NULL;
{
intptr_t L_0 = ___0_isSupportedPtr;
void* L_1;
L_1 = IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF(L_0, NULL);
V_0 = (bool*)L_1;
bool* L_2 = V_0;
il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_3;
L_3 = SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054(NULL);
NullCheck(L_3);
bool L_4;
L_4 = SupportedRenderingFeatures_get_rendersUIOverlay_m657FFFC5B360F7BCE9964EF50E7449779224AEFC_inline(L_3, NULL);
*((int8_t*)L_2) = (int8_t)L_4;
return;
}
}
// System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsAutoAmbientProbeBakingSupported(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsAutoAmbientProbeBakingSupported_mBC9E03F60617335C1E8D4DE88FD57F591CDA6C50 (intptr_t ___0_isSupportedPtr, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool* V_0 = NULL;
{
intptr_t L_0 = ___0_isSupportedPtr;
void* L_1;
L_1 = IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF(L_0, NULL);
V_0 = (bool*)L_1;
bool* L_2 = V_0;
il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_3;
L_3 = SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054(NULL);
NullCheck(L_3);
bool L_4;
L_4 = SupportedRenderingFeatures_get_autoAmbientProbeBaking_m42E98E922511B1CF790FC414C9A85D70DFACA2C8_inline(L_3, NULL);
*((int8_t*)L_2) = (int8_t)L_4;
return;
}
}
// System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsAutoDefaultReflectionProbeBakingSupported(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsAutoDefaultReflectionProbeBakingSupported_mD59A4D48FC5A6095035739F187C9BCF4D0DC67C5 (intptr_t ___0_isSupportedPtr, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool* V_0 = NULL;
{
intptr_t L_0 = ___0_isSupportedPtr;
void* L_1;
L_1 = IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF(L_0, NULL);
V_0 = (bool*)L_1;
bool* L_2 = V_0;
il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_3;
L_3 = SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054(NULL);
NullCheck(L_3);
bool L_4;
L_4 = SupportedRenderingFeatures_get_autoDefaultReflectionProbeBaking_mFDB934E6645FA5CA95E1F0BEF4A12345A1025207_inline(L_3, NULL);
*((int8_t*)L_2) = (int8_t)L_4;
return;
}
}
// System.Void UnityEngine.Rendering.SupportedRenderingFeatures::FallbackLightmapperByRef(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_FallbackLightmapperByRef_mBA3E826098F185845769A99830E50C43294304FF (intptr_t ___0_lightmapperPtr, const RuntimeMethod* method)
{
int32_t* V_0 = NULL;
{
intptr_t L_0 = ___0_lightmapperPtr;
void* L_1;
L_1 = IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF(L_0, NULL);
V_0 = (int32_t*)L_1;
int32_t* L_2 = V_0;
*((int32_t*)L_2) = (int32_t)1;
return;
}
}
// System.Void UnityEngine.Rendering.SupportedRenderingFeatures::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures__ctor_mF7728980F81142B7BD45FBB25AB001B17A4BF0ED (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
s_Il2CppMethodInitialized = true;
}
{
__this->___U3CreflectionProbeModesU3Ek__BackingField_1 = 0;
__this->___U3CdefaultMixedLightingModesU3Ek__BackingField_2 = 0;
__this->___U3CmixedLightingModesU3Ek__BackingField_3 = 7;
__this->___U3ClightmapBakeTypesU3Ek__BackingField_4 = 7;
__this->___U3ClightmapsModesU3Ek__BackingField_5 = 1;
__this->___U3CenlightenLightmapperU3Ek__BackingField_6 = (bool)1;
__this->___U3CenlightenU3Ek__BackingField_7 = (bool)1;
__this->___U3ClightProbeProxyVolumesU3Ek__BackingField_8 = (bool)1;
__this->___U3CmotionVectorsU3Ek__BackingField_9 = (bool)1;
__this->___U3CreceiveShadowsU3Ek__BackingField_10 = (bool)1;
__this->___U3CreflectionProbesU3Ek__BackingField_11 = (bool)1;
__this->___U3CreflectionProbesBlendDistanceU3Ek__BackingField_12 = (bool)1;
__this->___U3CrendererPriorityU3Ek__BackingField_13 = (bool)0;
__this->___U3CoverridesEnvironmentLightingU3Ek__BackingField_15 = (bool)0;
__this->___U3CoverridesFogU3Ek__BackingField_16 = (bool)0;
__this->___U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_17 = (bool)0;
__this->___U3CoverridesOtherLightingSettingsU3Ek__BackingField_18 = (bool)0;
__this->___U3CeditableMaterialRenderQueueU3Ek__BackingField_19 = (bool)1;
__this->___U3CoverridesLODBiasU3Ek__BackingField_20 = (bool)0;
__this->___U3CoverridesMaximumLODLevelU3Ek__BackingField_21 = (bool)0;
__this->___U3CrendererProbesU3Ek__BackingField_22 = (bool)1;
__this->___U3CparticleSystemInstancingU3Ek__BackingField_23 = (bool)1;
__this->___U3CautoAmbientProbeBakingU3Ek__BackingField_24 = (bool)1;
__this->___U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_25 = (bool)1;
__this->___U3CoverridesShadowmaskU3Ek__BackingField_26 = (bool)0;
__this->___U3CoverrideShadowmaskMessageU3Ek__BackingField_27 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CoverrideShadowmaskMessageU3Ek__BackingField_27), (void*)_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.SupportedRenderingFeatures::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures__cctor_mD97BB2123C1AC4DAEF2B5D8D1DC8219C31968416 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_0 = (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6*)il2cpp_codegen_object_new(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
NullCheck(L_0);
SupportedRenderingFeatures__ctor_mF7728980F81142B7BD45FBB25AB001B17A4BF0ED(L_0, NULL);
((SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_StaticFields*)il2cpp_codegen_static_fields_for(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var))->___s_Active_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&((SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_StaticFields*)il2cpp_codegen_static_fields_for(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var))->___s_Active_0), (void*)L_0);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.BatchCullingContext::.ctor(Unity.Collections.NativeArray`1<UnityEngine.Plane>,Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>,Unity.Collections.NativeArray`1<System.Int32>,Unity.Collections.NativeArray`1<System.Int32>,UnityEngine.Rendering.LODParameters,UnityEngine.Matrix4x4,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BatchCullingContext__ctor_m4E95A80E46EB29A21AB9AD64C2D1CC5891281449 (BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659* __this, NativeArray_1_t4020B6981295FB915DCE82EF368535F680C13A49 ___0_inCullingPlanes, NativeArray_1_t88F04A6A2FC556B8A7EE20276F7A2BB13F420AB9 ___1_inOutBatchVisibility, NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___2_outVisibleIndices, NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___3_outVisibleIndicesY, LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A ___4_inLodParameters, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___5_inCullingMatrix, float ___6_inNearPlane, const RuntimeMethod* method)
{
{
NativeArray_1_t4020B6981295FB915DCE82EF368535F680C13A49 L_0 = ___0_inCullingPlanes;
__this->___cullingPlanes_0 = L_0;
NativeArray_1_t88F04A6A2FC556B8A7EE20276F7A2BB13F420AB9 L_1 = ___1_inOutBatchVisibility;
__this->___batchVisibility_1 = L_1;
NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C L_2 = ___2_outVisibleIndices;
__this->___visibleIndices_2 = L_2;
NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C L_3 = ___3_outVisibleIndicesY;
__this->___visibleIndicesY_3 = L_3;
LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A L_4 = ___4_inLodParameters;
__this->___lodParameters_4 = L_4;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_5 = ___5_inCullingMatrix;
__this->___cullingMatrix_5 = L_5;
float L_6 = ___6_inNearPlane;
__this->___nearPlane_6 = L_6;
return;
}
}
IL2CPP_EXTERN_C void BatchCullingContext__ctor_m4E95A80E46EB29A21AB9AD64C2D1CC5891281449_AdjustorThunk (RuntimeObject* __this, NativeArray_1_t4020B6981295FB915DCE82EF368535F680C13A49 ___0_inCullingPlanes, NativeArray_1_t88F04A6A2FC556B8A7EE20276F7A2BB13F420AB9 ___1_inOutBatchVisibility, NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___2_outVisibleIndices, NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___3_outVisibleIndicesY, LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A ___4_inLodParameters, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___5_inCullingMatrix, float ___6_inNearPlane, const RuntimeMethod* method)
{
BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659*>(__this + _offset);
BatchCullingContext__ctor_m4E95A80E46EB29A21AB9AD64C2D1CC5891281449(_thisAdjusted, ___0_inCullingPlanes, ___1_inOutBatchVisibility, ___2_outVisibleIndices, ___3_outVisibleIndicesY, ___4_inLodParameters, ___5_inCullingMatrix, ___6_inNearPlane, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Rendering.BatchRendererGroup
IL2CPP_EXTERN_C void BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10_marshal_pinvoke(const BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10& unmarshaled, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10_marshaled_pinvoke& marshaled)
{
Exception_t* ___m_PerformCulling_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_PerformCulling' of type 'BatchRendererGroup': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_PerformCulling_1Exception, NULL);
}
IL2CPP_EXTERN_C void BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10_marshal_pinvoke_back(const BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10_marshaled_pinvoke& marshaled, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10& unmarshaled)
{
Exception_t* ___m_PerformCulling_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_PerformCulling' of type 'BatchRendererGroup': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_PerformCulling_1Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.Rendering.BatchRendererGroup
IL2CPP_EXTERN_C void BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10_marshal_pinvoke_cleanup(BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.Rendering.BatchRendererGroup
IL2CPP_EXTERN_C void BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10_marshal_com(const BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10& unmarshaled, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10_marshaled_com& marshaled)
{
Exception_t* ___m_PerformCulling_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_PerformCulling' of type 'BatchRendererGroup': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_PerformCulling_1Exception, NULL);
}
IL2CPP_EXTERN_C void BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10_marshal_com_back(const BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10_marshaled_com& marshaled, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10& unmarshaled)
{
Exception_t* ___m_PerformCulling_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_PerformCulling' of type 'BatchRendererGroup': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_PerformCulling_1Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.Rendering.BatchRendererGroup
IL2CPP_EXTERN_C void BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10_marshal_com_cleanup(BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10_marshaled_com& marshaled)
{
}
// System.Void UnityEngine.Rendering.BatchRendererGroup::InvokeOnPerformCulling(UnityEngine.Rendering.BatchRendererGroup,UnityEngine.Rendering.BatchRendererCullingOutput&,UnityEngine.Rendering.LODParameters&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BatchRendererGroup_InvokeOnPerformCulling_m26A4A11ADF3CDF55A9B6F0A93A16841A405F32E7 (BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10* ___0_group, BatchRendererCullingOutput_t1BE6CDE8585B80F15D394EE66125879E391125D5* ___1_context, LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A* ___2_lodParameters, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_t0AC94FB0AE271C762F911D4602604F4D83837CEA_mA3DB8449F601B26B78CAD9A1531A92336AA3780E_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m5C4C6FA53CA05FE88CA7926E8B1C0DF717B63550_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C_mCB1ED8108D346EEA8BDCBC77907AE885A5E72441_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
NativeArray_1_t4020B6981295FB915DCE82EF368535F680C13A49 V_0;
memset((&V_0), 0, sizeof(V_0));
NativeArray_1_t88F04A6A2FC556B8A7EE20276F7A2BB13F420AB9 V_1;
memset((&V_1), 0, sizeof(V_1));
NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C V_2;
memset((&V_2), 0, sizeof(V_2));
NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C V_3;
memset((&V_3), 0, sizeof(V_3));
{
BatchRendererCullingOutput_t1BE6CDE8585B80F15D394EE66125879E391125D5* L_0 = ___1_context;
Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* L_1 = L_0->___cullingPlanes_2;
BatchRendererCullingOutput_t1BE6CDE8585B80F15D394EE66125879E391125D5* L_2 = ___1_context;
int32_t L_3 = L_2->___cullingPlanesCount_6;
NativeArray_1_t4020B6981295FB915DCE82EF368535F680C13A49 L_4;
L_4 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C_mCB1ED8108D346EEA8BDCBC77907AE885A5E72441((void*)L_1, L_3, 0, NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C_mCB1ED8108D346EEA8BDCBC77907AE885A5E72441_RuntimeMethod_var);
V_0 = L_4;
BatchRendererCullingOutput_t1BE6CDE8585B80F15D394EE66125879E391125D5* L_5 = ___1_context;
BatchVisibility_t0AC94FB0AE271C762F911D4602604F4D83837CEA* L_6 = L_5->___batchVisibility_3;
BatchRendererCullingOutput_t1BE6CDE8585B80F15D394EE66125879E391125D5* L_7 = ___1_context;
int32_t L_8 = L_7->___batchVisibilityCount_7;
NativeArray_1_t88F04A6A2FC556B8A7EE20276F7A2BB13F420AB9 L_9;
L_9 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_t0AC94FB0AE271C762F911D4602604F4D83837CEA_mA3DB8449F601B26B78CAD9A1531A92336AA3780E((void*)L_6, L_8, 0, NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_t0AC94FB0AE271C762F911D4602604F4D83837CEA_mA3DB8449F601B26B78CAD9A1531A92336AA3780E_RuntimeMethod_var);
V_1 = L_9;
BatchRendererCullingOutput_t1BE6CDE8585B80F15D394EE66125879E391125D5* L_10 = ___1_context;
int32_t* L_11 = L_10->___visibleIndices_4;
BatchRendererCullingOutput_t1BE6CDE8585B80F15D394EE66125879E391125D5* L_12 = ___1_context;
int32_t L_13 = L_12->___visibleIndicesCount_8;
NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C L_14;
L_14 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m5C4C6FA53CA05FE88CA7926E8B1C0DF717B63550((void*)L_11, L_13, 0, NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m5C4C6FA53CA05FE88CA7926E8B1C0DF717B63550_RuntimeMethod_var);
V_2 = L_14;
BatchRendererCullingOutput_t1BE6CDE8585B80F15D394EE66125879E391125D5* L_15 = ___1_context;
int32_t* L_16 = L_15->___visibleIndicesY_5;
BatchRendererCullingOutput_t1BE6CDE8585B80F15D394EE66125879E391125D5* L_17 = ___1_context;
int32_t L_18 = L_17->___visibleIndicesCount_8;
NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C L_19;
L_19 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m5C4C6FA53CA05FE88CA7926E8B1C0DF717B63550((void*)L_16, L_18, 0, NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m5C4C6FA53CA05FE88CA7926E8B1C0DF717B63550_RuntimeMethod_var);
V_3 = L_19;
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_007e:
{// begin finally (depth: 1)
JobHandle_ScheduleBatchedJobs_mCA0E146397E30E31FB57C96DAA1820451886DACA(NULL);
return;
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
BatchRendererCullingOutput_t1BE6CDE8585B80F15D394EE66125879E391125D5* L_20 = ___1_context;
BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10* L_21 = ___0_group;
NullCheck(L_21);
OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2* L_22 = L_21->___m_PerformCulling_1;
BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10* L_23 = ___0_group;
NativeArray_1_t4020B6981295FB915DCE82EF368535F680C13A49 L_24 = V_0;
NativeArray_1_t88F04A6A2FC556B8A7EE20276F7A2BB13F420AB9 L_25 = V_1;
NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C L_26 = V_2;
NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C L_27 = V_3;
LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A* L_28 = ___2_lodParameters;
LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A L_29 = (*(LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A*)L_28);
BatchRendererCullingOutput_t1BE6CDE8585B80F15D394EE66125879E391125D5* L_30 = ___1_context;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_31 = L_30->___cullingMatrix_1;
BatchRendererCullingOutput_t1BE6CDE8585B80F15D394EE66125879E391125D5* L_32 = ___1_context;
float L_33 = L_32->___nearPlane_9;
BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 L_34;
memset((&L_34), 0, sizeof(L_34));
BatchCullingContext__ctor_m4E95A80E46EB29A21AB9AD64C2D1CC5891281449((&L_34), L_24, L_25, L_26, L_27, L_29, L_31, L_33, /*hidden argument*/NULL);
NullCheck(L_22);
JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 L_35;
L_35 = OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_inline(L_22, L_23, L_34, NULL);
L_20->___cullingJobsFence_0 = L_35;
goto IL_0087;
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_0087:
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_Multicast(OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2* __this, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10* ___0_rendererGroup, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 ___1_cullingContext, const RuntimeMethod* method)
{
il2cpp_array_size_t length = __this->___delegates_13->max_length;
Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 retVal;
memset((&retVal), 0, sizeof(retVal));
for (il2cpp_array_size_t i = 0; i < length; i++)
{
OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2* currentDelegate = reinterpret_cast<OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2*>(delegatesToInvoke[i]);
typedef JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 (*FunctionPointerType) (RuntimeObject*, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10*, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659, const RuntimeMethod*);
retVal = ((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, ___0_rendererGroup, ___1_cullingContext, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
}
return retVal;
}
JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_OpenInst(OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2* __this, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10* ___0_rendererGroup, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 ___1_cullingContext, const RuntimeMethod* method)
{
NullCheck(___0_rendererGroup);
typedef JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 (*FunctionPointerType) (BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10*, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659, const RuntimeMethod*);
return ((FunctionPointerType)__this->___method_ptr_0)(___0_rendererGroup, ___1_cullingContext, method);
}
JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_OpenStatic(OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2* __this, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10* ___0_rendererGroup, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 ___1_cullingContext, const RuntimeMethod* method)
{
typedef JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 (*FunctionPointerType) (BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10*, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659, const RuntimeMethod*);
return ((FunctionPointerType)__this->___method_ptr_0)(___0_rendererGroup, ___1_cullingContext, method);
}
JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_OpenStaticInvoker(OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2* __this, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10* ___0_rendererGroup, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 ___1_cullingContext, const RuntimeMethod* method)
{
return InvokerFuncInvoker2< JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10*, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 >::Invoke(__this->___method_ptr_0, method, NULL, ___0_rendererGroup, ___1_cullingContext);
}
JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_ClosedStaticInvoker(OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2* __this, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10* ___0_rendererGroup, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 ___1_cullingContext, const RuntimeMethod* method)
{
return InvokerFuncInvoker3< JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08, RuntimeObject*, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10*, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___0_rendererGroup, ___1_cullingContext);
}
JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_OpenVirtual(OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2* __this, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10* ___0_rendererGroup, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 ___1_cullingContext, const RuntimeMethod* method)
{
NullCheck(___0_rendererGroup);
return VirtualFuncInvoker1< JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 >::Invoke(il2cpp_codegen_method_get_slot(method), ___0_rendererGroup, ___1_cullingContext);
}
JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_OpenInterface(OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2* __this, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10* ___0_rendererGroup, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 ___1_cullingContext, const RuntimeMethod* method)
{
NullCheck(___0_rendererGroup);
return InterfaceFuncInvoker1< JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 >::Invoke(il2cpp_codegen_method_get_slot(method), il2cpp_codegen_method_get_declaring_type(method), ___0_rendererGroup, ___1_cullingContext);
}
JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_OpenGenericVirtual(OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2* __this, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10* ___0_rendererGroup, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 ___1_cullingContext, const RuntimeMethod* method)
{
NullCheck(___0_rendererGroup);
return GenericVirtualFuncInvoker1< JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 >::Invoke(method, ___0_rendererGroup, ___1_cullingContext);
}
JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_OpenGenericInterface(OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2* __this, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10* ___0_rendererGroup, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 ___1_cullingContext, const RuntimeMethod* method)
{
NullCheck(___0_rendererGroup);
return GenericInterfaceFuncInvoker1< JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 >::Invoke(method, ___0_rendererGroup, ___1_cullingContext);
}
// System.Void UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnPerformCulling__ctor_mFB91FB8D6D713AC39AFB921AF1C23A50EC80529B (OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
{
__this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method);
__this->___method_3 = ___1_method;
__this->___m_target_2 = ___0_object;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object);
int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method);
__this->___method_code_6 = (intptr_t)__this;
if (MethodIsStatic((RuntimeMethod*)___1_method))
{
bool isOpen = parameterCount == 2;
if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method))
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_OpenStaticInvoker;
else
__this->___invoke_impl_1 = (intptr_t)&OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_ClosedStaticInvoker;
else
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_OpenStatic;
else
{
__this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
__this->___method_code_6 = (intptr_t)__this->___m_target_2;
}
}
else
{
bool isOpen = parameterCount == 1;
if (isOpen)
{
if (__this->___method_is_virtual_12)
{
if (il2cpp_codegen_method_is_generic_instance_method((RuntimeMethod*)___1_method))
if (il2cpp_codegen_method_is_interface_method((RuntimeMethod*)___1_method))
__this->___invoke_impl_1 = (intptr_t)&OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_OpenGenericInterface;
else
__this->___invoke_impl_1 = (intptr_t)&OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_OpenGenericVirtual;
else
if (il2cpp_codegen_method_is_interface_method((RuntimeMethod*)___1_method))
__this->___invoke_impl_1 = (intptr_t)&OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_OpenInterface;
else
__this->___invoke_impl_1 = (intptr_t)&OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_OpenVirtual;
}
else
{
__this->___invoke_impl_1 = (intptr_t)&OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_OpenInst;
}
}
else
{
if (___0_object == NULL)
il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL);
__this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
__this->___method_code_6 = (intptr_t)__this->___m_target_2;
}
}
__this->___extra_arg_5 = (intptr_t)&OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_Multicast;
}
// Unity.Jobs.JobHandle UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling::Invoke(UnityEngine.Rendering.BatchRendererGroup,UnityEngine.Rendering.BatchCullingContext)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22 (OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2* __this, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10* ___0_rendererGroup, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 ___1_cullingContext, const RuntimeMethod* method)
{
typedef JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 (*FunctionPointerType) (RuntimeObject*, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10*, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659, const RuntimeMethod*);
return ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_rendererGroup, ___1_cullingContext, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.Rendering.SortingGroup::get_invalidSortingGroupID()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SortingGroup_get_invalidSortingGroupID_mEA453186185B225FA2410988959180BAEC604310 (const RuntimeMethod* method)
{
typedef int32_t (*SortingGroup_get_invalidSortingGroupID_mEA453186185B225FA2410988959180BAEC604310_ftn) ();
static SortingGroup_get_invalidSortingGroupID_mEA453186185B225FA2410988959180BAEC604310_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (SortingGroup_get_invalidSortingGroupID_mEA453186185B225FA2410988959180BAEC604310_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.SortingGroup::get_invalidSortingGroupID()");
int32_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// UnityEngine.Rendering.SortingGroup UnityEngine.Rendering.SortingGroup::GetSortingGroupByIndex(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SortingGroup_tA8DA95BF22F76688DAF54122EB3EEA35C70E9759* SortingGroup_GetSortingGroupByIndex_mC4CFB06D8C4B0EA27FC4BDC60AA05F4E0B28426B (int32_t ___0_index, const RuntimeMethod* method)
{
typedef SortingGroup_tA8DA95BF22F76688DAF54122EB3EEA35C70E9759* (*SortingGroup_GetSortingGroupByIndex_mC4CFB06D8C4B0EA27FC4BDC60AA05F4E0B28426B_ftn) (int32_t);
static SortingGroup_GetSortingGroupByIndex_mC4CFB06D8C4B0EA27FC4BDC60AA05F4E0B28426B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (SortingGroup_GetSortingGroupByIndex_mC4CFB06D8C4B0EA27FC4BDC60AA05F4E0B28426B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.SortingGroup::GetSortingGroupByIndex(System.Int32)");
SortingGroup_tA8DA95BF22F76688DAF54122EB3EEA35C70E9759* icallRetVal = _il2cpp_icall_func(___0_index);
return icallRetVal;
}
// System.Int32 UnityEngine.Rendering.SortingGroup::get_sortingLayerID()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SortingGroup_get_sortingLayerID_m37C70CEA78DA6E28F405C67EDE95D5C2191F0055 (SortingGroup_tA8DA95BF22F76688DAF54122EB3EEA35C70E9759* __this, const RuntimeMethod* method)
{
typedef int32_t (*SortingGroup_get_sortingLayerID_m37C70CEA78DA6E28F405C67EDE95D5C2191F0055_ftn) (SortingGroup_tA8DA95BF22F76688DAF54122EB3EEA35C70E9759*);
static SortingGroup_get_sortingLayerID_m37C70CEA78DA6E28F405C67EDE95D5C2191F0055_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (SortingGroup_get_sortingLayerID_m37C70CEA78DA6E28F405C67EDE95D5C2191F0055_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.SortingGroup::get_sortingLayerID()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Int32 UnityEngine.Rendering.SortingGroup::get_sortingOrder()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SortingGroup_get_sortingOrder_mC80606E6BB9A6D5E3AB61A0451C48203A0C1AB6A (SortingGroup_tA8DA95BF22F76688DAF54122EB3EEA35C70E9759* __this, const RuntimeMethod* method)
{
typedef int32_t (*SortingGroup_get_sortingOrder_mC80606E6BB9A6D5E3AB61A0451C48203A0C1AB6A_ftn) (SortingGroup_tA8DA95BF22F76688DAF54122EB3EEA35C70E9759*);
static SortingGroup_get_sortingOrder_mC80606E6BB9A6D5E3AB61A0451C48203A0C1AB6A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (SortingGroup_get_sortingOrder_mC80606E6BB9A6D5E3AB61A0451C48203A0C1AB6A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.SortingGroup::get_sortingOrder()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Rendering.SortingGroup::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SortingGroup__ctor_m0F2104D49BFE2551466B75F1A75E20EFBD0E350B (SortingGroup_tA8DA95BF22F76688DAF54122EB3EEA35C70E9759* __this, const RuntimeMethod* method)
{
{
Behaviour__ctor_m00422B6EFEA829BCB116D715E74F1EAD2CB6F4F8(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.SceneManagement.LoadSceneParameters::.ctor(UnityEngine.SceneManagement.LoadSceneMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LoadSceneParameters__ctor_m40C160638049BF7577055B3460968F8B73459380 (LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E* __this, int32_t ___0_mode, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_mode;
__this->___m_LoadSceneMode_0 = L_0;
__this->___m_LocalPhysicsMode_1 = 0;
return;
}
}
IL2CPP_EXTERN_C void LoadSceneParameters__ctor_m40C160638049BF7577055B3460968F8B73459380_AdjustorThunk (RuntimeObject* __this, int32_t ___0_mode, const RuntimeMethod* method)
{
LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E*>(__this + _offset);
LoadSceneParameters__ctor_m40C160638049BF7577055B3460968F8B73459380(_thisAdjusted, ___0_mode, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.SceneManagement.SceneManager::add_sceneLoaded(UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_add_sceneLoaded_m14BEBCC5E4A8DD2C806A48D79A4773315CB434C6 (UnityAction_2_t1C08AEB5AA4F72FEFAB7F303E33C8CFFF80A8C3A* ___0_value, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_2_t1C08AEB5AA4F72FEFAB7F303E33C8CFFF80A8C3A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
UnityAction_2_t1C08AEB5AA4F72FEFAB7F303E33C8CFFF80A8C3A* V_0 = NULL;
UnityAction_2_t1C08AEB5AA4F72FEFAB7F303E33C8CFFF80A8C3A* V_1 = NULL;
UnityAction_2_t1C08AEB5AA4F72FEFAB7F303E33C8CFFF80A8C3A* V_2 = NULL;
{
il2cpp_codegen_runtime_class_init_inline(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
UnityAction_2_t1C08AEB5AA4F72FEFAB7F303E33C8CFFF80A8C3A* L_0 = ((SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var))->___sceneLoaded_0;
V_0 = L_0;
}
IL_0006:
{
UnityAction_2_t1C08AEB5AA4F72FEFAB7F303E33C8CFFF80A8C3A* L_1 = V_0;
V_1 = L_1;
UnityAction_2_t1C08AEB5AA4F72FEFAB7F303E33C8CFFF80A8C3A* L_2 = V_1;
UnityAction_2_t1C08AEB5AA4F72FEFAB7F303E33C8CFFF80A8C3A* L_3 = ___0_value;
Delegate_t* L_4;
L_4 = Delegate_Combine_m1F725AEF318BE6F0426863490691A6F4606E7D00(L_2, L_3, NULL);
V_2 = ((UnityAction_2_t1C08AEB5AA4F72FEFAB7F303E33C8CFFF80A8C3A*)Castclass((RuntimeObject*)L_4, UnityAction_2_t1C08AEB5AA4F72FEFAB7F303E33C8CFFF80A8C3A_il2cpp_TypeInfo_var));
il2cpp_codegen_runtime_class_init_inline(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
UnityAction_2_t1C08AEB5AA4F72FEFAB7F303E33C8CFFF80A8C3A* L_5 = V_2;
UnityAction_2_t1C08AEB5AA4F72FEFAB7F303E33C8CFFF80A8C3A* L_6 = V_1;
UnityAction_2_t1C08AEB5AA4F72FEFAB7F303E33C8CFFF80A8C3A* L_7;
L_7 = InterlockedCompareExchangeImpl<UnityAction_2_t1C08AEB5AA4F72FEFAB7F303E33C8CFFF80A8C3A*>((&((SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var))->___sceneLoaded_0), L_5, L_6);
V_0 = L_7;
UnityAction_2_t1C08AEB5AA4F72FEFAB7F303E33C8CFFF80A8C3A* L_8 = V_0;
UnityAction_2_t1C08AEB5AA4F72FEFAB7F303E33C8CFFF80A8C3A* L_9 = V_1;
if ((!(((RuntimeObject*)(UnityAction_2_t1C08AEB5AA4F72FEFAB7F303E33C8CFFF80A8C3A*)L_8) == ((RuntimeObject*)(UnityAction_2_t1C08AEB5AA4F72FEFAB7F303E33C8CFFF80A8C3A*)L_9))))
{
goto IL_0006;
}
}
{
return;
}
}
// System.Void UnityEngine.SceneManagement.SceneManager::remove_sceneLoaded(UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_remove_sceneLoaded_m72A7C2A1B8EF1C21A208A9A015375577768B3978 (UnityAction_2_t1C08AEB5AA4F72FEFAB7F303E33C8CFFF80A8C3A* ___0_value, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_2_t1C08AEB5AA4F72FEFAB7F303E33C8CFFF80A8C3A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
UnityAction_2_t1C08AEB5AA4F72FEFAB7F303E33C8CFFF80A8C3A* V_0 = NULL;
UnityAction_2_t1C08AEB5AA4F72FEFAB7F303E33C8CFFF80A8C3A* V_1 = NULL;
UnityAction_2_t1C08AEB5AA4F72FEFAB7F303E33C8CFFF80A8C3A* V_2 = NULL;
{
il2cpp_codegen_runtime_class_init_inline(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
UnityAction_2_t1C08AEB5AA4F72FEFAB7F303E33C8CFFF80A8C3A* L_0 = ((SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var))->___sceneLoaded_0;
V_0 = L_0;
}
IL_0006:
{
UnityAction_2_t1C08AEB5AA4F72FEFAB7F303E33C8CFFF80A8C3A* L_1 = V_0;
V_1 = L_1;
UnityAction_2_t1C08AEB5AA4F72FEFAB7F303E33C8CFFF80A8C3A* L_2 = V_1;
UnityAction_2_t1C08AEB5AA4F72FEFAB7F303E33C8CFFF80A8C3A* L_3 = ___0_value;
Delegate_t* L_4;
L_4 = Delegate_Remove_m8B7DD5661308FA972E23CA1CC3FC9CEB355504E3(L_2, L_3, NULL);
V_2 = ((UnityAction_2_t1C08AEB5AA4F72FEFAB7F303E33C8CFFF80A8C3A*)Castclass((RuntimeObject*)L_4, UnityAction_2_t1C08AEB5AA4F72FEFAB7F303E33C8CFFF80A8C3A_il2cpp_TypeInfo_var));
il2cpp_codegen_runtime_class_init_inline(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
UnityAction_2_t1C08AEB5AA4F72FEFAB7F303E33C8CFFF80A8C3A* L_5 = V_2;
UnityAction_2_t1C08AEB5AA4F72FEFAB7F303E33C8CFFF80A8C3A* L_6 = V_1;
UnityAction_2_t1C08AEB5AA4F72FEFAB7F303E33C8CFFF80A8C3A* L_7;
L_7 = InterlockedCompareExchangeImpl<UnityAction_2_t1C08AEB5AA4F72FEFAB7F303E33C8CFFF80A8C3A*>((&((SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var))->___sceneLoaded_0), L_5, L_6);
V_0 = L_7;
UnityAction_2_t1C08AEB5AA4F72FEFAB7F303E33C8CFFF80A8C3A* L_8 = V_0;
UnityAction_2_t1C08AEB5AA4F72FEFAB7F303E33C8CFFF80A8C3A* L_9 = V_1;
if ((!(((RuntimeObject*)(UnityAction_2_t1C08AEB5AA4F72FEFAB7F303E33C8CFFF80A8C3A*)L_8) == ((RuntimeObject*)(UnityAction_2_t1C08AEB5AA4F72FEFAB7F303E33C8CFFF80A8C3A*)L_9))))
{
goto IL_0006;
}
}
{
return;
}
}
// System.Void UnityEngine.SceneManagement.SceneManager::LoadScene(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_LoadScene_mBB3DBC1601A21F8F4E8A5D68FED30EA9412F218E (String_t* ___0_sceneName, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E V_0;
memset((&V_0), 0, sizeof(V_0));
{
LoadSceneParameters__ctor_m40C160638049BF7577055B3460968F8B73459380((&V_0), 0, NULL);
String_t* L_0 = ___0_sceneName;
LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E L_1 = V_0;
il2cpp_codegen_runtime_class_init_inline(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
Scene_tA1DC762B79745EB5140F054C884855B922318356 L_2;
L_2 = SceneManager_LoadScene_m76688D7D4B8011E3AE4EA18C9F1A1A1D79BC087A(L_0, L_1, NULL);
return;
}
}
// UnityEngine.SceneManagement.Scene UnityEngine.SceneManagement.SceneManager::LoadScene(System.String,UnityEngine.SceneManagement.LoadSceneParameters)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Scene_tA1DC762B79745EB5140F054C884855B922318356 SceneManager_LoadScene_m76688D7D4B8011E3AE4EA18C9F1A1A1D79BC087A (String_t* ___0_sceneName, LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E ___1_parameters, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Scene_tA1DC762B79745EB5140F054C884855B922318356 V_0;
memset((&V_0), 0, sizeof(V_0));
{
String_t* L_0 = ___0_sceneName;
LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E L_1 = ___1_parameters;
il2cpp_codegen_runtime_class_init_inline(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* L_2;
L_2 = SceneManager_LoadSceneAsyncNameIndexInternal_m56DB0731D5FA95C7100FE76C67515EF3DB7DCADB(L_0, (-1), L_1, (bool)1, NULL);
int32_t L_3;
L_3 = SceneManager_get_sceneCount_m6BB8A635EB8933BB91747EFE1F1113ED8594EFBF(NULL);
Scene_tA1DC762B79745EB5140F054C884855B922318356 L_4;
L_4 = SceneManager_GetSceneAt_m716F9BAC0C25737577B21569CC210869B22A73DE(((int32_t)il2cpp_codegen_subtract(L_3, 1)), NULL);
V_0 = L_4;
goto IL_001a;
}
IL_001a:
{
Scene_tA1DC762B79745EB5140F054C884855B922318356 L_5 = V_0;
return L_5;
}
}
// System.Void UnityEngine.SceneManagement.SceneManager::LoadScene(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_LoadScene_m0957E62F2A0A0243C79394E5B74E8EFA86BE5ED1 (int32_t ___0_sceneBuildIndex, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E V_0;
memset((&V_0), 0, sizeof(V_0));
{
LoadSceneParameters__ctor_m40C160638049BF7577055B3460968F8B73459380((&V_0), 0, NULL);
int32_t L_0 = ___0_sceneBuildIndex;
LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E L_1 = V_0;
il2cpp_codegen_runtime_class_init_inline(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
Scene_tA1DC762B79745EB5140F054C884855B922318356 L_2;
L_2 = SceneManager_LoadScene_m4DF9EBA07A9F09A2C042FDEF2ACAEB189D277D07(L_0, L_1, NULL);
return;
}
}
// UnityEngine.SceneManagement.Scene UnityEngine.SceneManagement.SceneManager::LoadScene(System.Int32,UnityEngine.SceneManagement.LoadSceneParameters)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Scene_tA1DC762B79745EB5140F054C884855B922318356 SceneManager_LoadScene_m4DF9EBA07A9F09A2C042FDEF2ACAEB189D277D07 (int32_t ___0_sceneBuildIndex, LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E ___1_parameters, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Scene_tA1DC762B79745EB5140F054C884855B922318356 V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0 = ___0_sceneBuildIndex;
LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E L_1 = ___1_parameters;
il2cpp_codegen_runtime_class_init_inline(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* L_2;
L_2 = SceneManager_LoadSceneAsyncNameIndexInternal_m56DB0731D5FA95C7100FE76C67515EF3DB7DCADB((String_t*)NULL, L_0, L_1, (bool)1, NULL);
int32_t L_3;
L_3 = SceneManager_get_sceneCount_m6BB8A635EB8933BB91747EFE1F1113ED8594EFBF(NULL);
Scene_tA1DC762B79745EB5140F054C884855B922318356 L_4;
L_4 = SceneManager_GetSceneAt_m716F9BAC0C25737577B21569CC210869B22A73DE(((int32_t)il2cpp_codegen_subtract(L_3, 1)), NULL);
V_0 = L_4;
goto IL_001a;
}
IL_001a:
{
Scene_tA1DC762B79745EB5140F054C884855B922318356 L_5 = V_0;
return L_5;
}
}
// System.Void UnityEngine.SceneManagement.SceneManager::Internal_SceneLoaded(UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_Internal_SceneLoaded_m929615D240C989E0EA73E3141C8AAAA73BCB51D4 (Scene_tA1DC762B79745EB5140F054C884855B922318356 ___0_scene, int32_t ___1_mode, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
il2cpp_codegen_runtime_class_init_inline(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
UnityAction_2_t1C08AEB5AA4F72FEFAB7F303E33C8CFFF80A8C3A* L_0 = ((SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var))->___sceneLoaded_0;
V_0 = (bool)((!(((RuntimeObject*)(UnityAction_2_t1C08AEB5AA4F72FEFAB7F303E33C8CFFF80A8C3A*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_001c;
}
}
{
il2cpp_codegen_runtime_class_init_inline(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
UnityAction_2_t1C08AEB5AA4F72FEFAB7F303E33C8CFFF80A8C3A* L_2 = ((SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var))->___sceneLoaded_0;
Scene_tA1DC762B79745EB5140F054C884855B922318356 L_3 = ___0_scene;
int32_t L_4 = ___1_mode;
NullCheck(L_2);
UnityAction_2_Invoke_mA8E9470BBBEC323CF7103F7A75CD6E8911B2DB6A_inline(L_2, L_3, L_4, NULL);
}
IL_001c:
{
return;
}
}
// System.Void UnityEngine.SceneManagement.SceneManager::Internal_SceneUnloaded(UnityEngine.SceneManagement.Scene)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_Internal_SceneUnloaded_m8F6929B480F6398033CF78E654F01D9FDDBA0321 (Scene_tA1DC762B79745EB5140F054C884855B922318356 ___0_scene, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
il2cpp_codegen_runtime_class_init_inline(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* L_0 = ((SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var))->___sceneUnloaded_1;
V_0 = (bool)((!(((RuntimeObject*)(UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_001b;
}
}
{
il2cpp_codegen_runtime_class_init_inline(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* L_2 = ((SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var))->___sceneUnloaded_1;
Scene_tA1DC762B79745EB5140F054C884855B922318356 L_3 = ___0_scene;
NullCheck(L_2);
UnityAction_1_Invoke_mE37AFE8F618C0F22BD217DFCB96A788377376104_inline(L_2, L_3, NULL);
}
IL_001b:
{
return;
}
}
// System.Void UnityEngine.SceneManagement.SceneManager::Internal_ActiveSceneChanged(UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_Internal_ActiveSceneChanged_mD1207F7C46CFBA85FA58A4ACCF7C326A8AEE55DC (Scene_tA1DC762B79745EB5140F054C884855B922318356 ___0_previousActiveScene, Scene_tA1DC762B79745EB5140F054C884855B922318356 ___1_newActiveScene, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
il2cpp_codegen_runtime_class_init_inline(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
UnityAction_2_t3E619780AA870611658EC8B01DA6EA2EC42B13CE* L_0 = ((SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var))->___activeSceneChanged_2;
V_0 = (bool)((!(((RuntimeObject*)(UnityAction_2_t3E619780AA870611658EC8B01DA6EA2EC42B13CE*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_001c;
}
}
{
il2cpp_codegen_runtime_class_init_inline(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
UnityAction_2_t3E619780AA870611658EC8B01DA6EA2EC42B13CE* L_2 = ((SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var))->___activeSceneChanged_2;
Scene_tA1DC762B79745EB5140F054C884855B922318356 L_3 = ___0_previousActiveScene;
Scene_tA1DC762B79745EB5140F054C884855B922318356 L_4 = ___1_newActiveScene;
NullCheck(L_2);
UnityAction_2_Invoke_m28E37932B5C81CB3270E32EFF9BCE3B39CA865CF_inline(L_2, L_3, L_4, NULL);
}
IL_001c:
{
return;
}
}
// System.Int32 UnityEngine.SceneManagement.SceneManager::get_sceneCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SceneManager_get_sceneCount_m6BB8A635EB8933BB91747EFE1F1113ED8594EFBF (const RuntimeMethod* method)
{
typedef int32_t (*SceneManager_get_sceneCount_m6BB8A635EB8933BB91747EFE1F1113ED8594EFBF_ftn) ();
static SceneManager_get_sceneCount_m6BB8A635EB8933BB91747EFE1F1113ED8594EFBF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (SceneManager_get_sceneCount_m6BB8A635EB8933BB91747EFE1F1113ED8594EFBF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SceneManagement.SceneManager::get_sceneCount()");
int32_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// UnityEngine.SceneManagement.Scene UnityEngine.SceneManagement.SceneManager::GetActiveScene()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Scene_tA1DC762B79745EB5140F054C884855B922318356 SceneManager_GetActiveScene_m0B320EC4302F51A71495D1CCD1A0FF9C2ED1FDC8 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Scene_tA1DC762B79745EB5140F054C884855B922318356 V_0;
memset((&V_0), 0, sizeof(V_0));
{
il2cpp_codegen_runtime_class_init_inline(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
SceneManager_GetActiveScene_Injected_m5681F3D84D275D4579831B6DD6951C4BD1F260B6((&V_0), NULL);
Scene_tA1DC762B79745EB5140F054C884855B922318356 L_0 = V_0;
return L_0;
}
}
// UnityEngine.SceneManagement.Scene UnityEngine.SceneManagement.SceneManager::GetSceneAt(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Scene_tA1DC762B79745EB5140F054C884855B922318356 SceneManager_GetSceneAt_m716F9BAC0C25737577B21569CC210869B22A73DE (int32_t ___0_index, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Scene_tA1DC762B79745EB5140F054C884855B922318356 V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0 = ___0_index;
il2cpp_codegen_runtime_class_init_inline(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
SceneManager_GetSceneAt_Injected_m747B1FF37567AAA04EB8F944CECB0B795B9DAA60(L_0, (&V_0), NULL);
Scene_tA1DC762B79745EB5140F054C884855B922318356 L_1 = V_0;
return L_1;
}
}
// UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::LoadSceneAsyncNameIndexInternal(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* SceneManager_LoadSceneAsyncNameIndexInternal_m56DB0731D5FA95C7100FE76C67515EF3DB7DCADB (String_t* ___0_sceneName, int32_t ___1_sceneBuildIndex, LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E ___2_parameters, bool ___3_mustCompleteNextFrame, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* V_1 = NULL;
{
il2cpp_codegen_runtime_class_init_inline(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
bool L_0 = ((SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var))->___s_AllowLoadScene_3;
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0011;
}
}
{
V_1 = (AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C*)NULL;
goto IL_0022;
}
IL_0011:
{
il2cpp_codegen_runtime_class_init_inline(SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var);
SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* L_2;
L_2 = SceneManagerAPI_get_ActiveAPI_m2040A088481EEBB6D6B9B1B2A4090CBA1129FFA3(NULL);
String_t* L_3 = ___0_sceneName;
int32_t L_4 = ___1_sceneBuildIndex;
LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E L_5 = ___2_parameters;
bool L_6 = ___3_mustCompleteNextFrame;
NullCheck(L_2);
AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* L_7;
L_7 = VirtualFuncInvoker4< AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C*, String_t*, int32_t, LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E, bool >::Invoke(4 /* UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPI::LoadSceneAsyncByNameOrIndex(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters,System.Boolean) */, L_2, L_3, L_4, L_5, L_6);
V_1 = L_7;
goto IL_0022;
}
IL_0022:
{
AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* L_8 = V_1;
return L_8;
}
}
// UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::LoadFirstScene_Internal(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* SceneManager_LoadFirstScene_Internal_mBD991BBA665DF9A290C6525A09B6D0D275CC5259 (bool ___0_async, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* V_0 = NULL;
{
il2cpp_codegen_runtime_class_init_inline(SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var);
SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* L_0;
L_0 = SceneManagerAPI_get_ActiveAPI_m2040A088481EEBB6D6B9B1B2A4090CBA1129FFA3(NULL);
bool L_1 = ___0_async;
NullCheck(L_0);
AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* L_2;
L_2 = VirtualFuncInvoker1< AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C*, bool >::Invoke(5 /* UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPI::LoadFirstScene(System.Boolean) */, L_0, L_1);
V_0 = L_2;
goto IL_000f;
}
IL_000f:
{
AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* L_3 = V_0;
return L_3;
}
}
// System.Void UnityEngine.SceneManagement.SceneManager::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager__cctor_m130A0393C55C3A0553E24DC895939CC7184D91F9 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
((SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var))->___s_AllowLoadScene_3 = (bool)1;
return;
}
}
// System.Void UnityEngine.SceneManagement.SceneManager::GetActiveScene_Injected(UnityEngine.SceneManagement.Scene&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_GetActiveScene_Injected_m5681F3D84D275D4579831B6DD6951C4BD1F260B6 (Scene_tA1DC762B79745EB5140F054C884855B922318356* ___0_ret, const RuntimeMethod* method)
{
typedef void (*SceneManager_GetActiveScene_Injected_m5681F3D84D275D4579831B6DD6951C4BD1F260B6_ftn) (Scene_tA1DC762B79745EB5140F054C884855B922318356*);
static SceneManager_GetActiveScene_Injected_m5681F3D84D275D4579831B6DD6951C4BD1F260B6_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (SceneManager_GetActiveScene_Injected_m5681F3D84D275D4579831B6DD6951C4BD1F260B6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SceneManagement.SceneManager::GetActiveScene_Injected(UnityEngine.SceneManagement.Scene&)");
_il2cpp_icall_func(___0_ret);
}
// System.Void UnityEngine.SceneManagement.SceneManager::GetSceneAt_Injected(System.Int32,UnityEngine.SceneManagement.Scene&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_GetSceneAt_Injected_m747B1FF37567AAA04EB8F944CECB0B795B9DAA60 (int32_t ___0_index, Scene_tA1DC762B79745EB5140F054C884855B922318356* ___1_ret, const RuntimeMethod* method)
{
typedef void (*SceneManager_GetSceneAt_Injected_m747B1FF37567AAA04EB8F944CECB0B795B9DAA60_ftn) (int32_t, Scene_tA1DC762B79745EB5140F054C884855B922318356*);
static SceneManager_GetSceneAt_Injected_m747B1FF37567AAA04EB8F944CECB0B795B9DAA60_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (SceneManager_GetSceneAt_Injected_m747B1FF37567AAA04EB8F944CECB0B795B9DAA60_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SceneManagement.SceneManager::GetSceneAt_Injected(System.Int32,UnityEngine.SceneManagement.Scene&)");
_il2cpp_icall_func(___0_index, ___1_ret);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.String UnityEngine.SceneManagement.Scene::GetNameInternal(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Scene_GetNameInternal_mE79EA08F13847A610236E5B767508B48CA37E23E (int32_t ___0_sceneHandle, const RuntimeMethod* method)
{
typedef String_t* (*Scene_GetNameInternal_mE79EA08F13847A610236E5B767508B48CA37E23E_ftn) (int32_t);
static Scene_GetNameInternal_mE79EA08F13847A610236E5B767508B48CA37E23E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Scene_GetNameInternal_mE79EA08F13847A610236E5B767508B48CA37E23E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SceneManagement.Scene::GetNameInternal(System.Int32)");
String_t* icallRetVal = _il2cpp_icall_func(___0_sceneHandle);
return icallRetVal;
}
// System.Int32 UnityEngine.SceneManagement.Scene::GetBuildIndexInternal(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scene_GetBuildIndexInternal_mD18E76C4FB92786DEE908E4C2061EC628B7A3ACD (int32_t ___0_sceneHandle, const RuntimeMethod* method)
{
typedef int32_t (*Scene_GetBuildIndexInternal_mD18E76C4FB92786DEE908E4C2061EC628B7A3ACD_ftn) (int32_t);
static Scene_GetBuildIndexInternal_mD18E76C4FB92786DEE908E4C2061EC628B7A3ACD_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Scene_GetBuildIndexInternal_mD18E76C4FB92786DEE908E4C2061EC628B7A3ACD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SceneManagement.Scene::GetBuildIndexInternal(System.Int32)");
int32_t icallRetVal = _il2cpp_icall_func(___0_sceneHandle);
return icallRetVal;
}
// System.Int32 UnityEngine.SceneManagement.Scene::get_handle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scene_get_handle_mD508BE60333C6168610E12CECAB12E9B11C25E53 (Scene_tA1DC762B79745EB5140F054C884855B922318356* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_Handle_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t Scene_get_handle_mD508BE60333C6168610E12CECAB12E9B11C25E53_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Scene_tA1DC762B79745EB5140F054C884855B922318356* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Scene_tA1DC762B79745EB5140F054C884855B922318356*>(__this + _offset);
int32_t _returnValue;
_returnValue = Scene_get_handle_mD508BE60333C6168610E12CECAB12E9B11C25E53(_thisAdjusted, method);
return _returnValue;
}
// System.String UnityEngine.SceneManagement.Scene::get_name()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Scene_get_name_m3C818DFA663E159274DAD823B780C7616C5E2A8C (Scene_tA1DC762B79745EB5140F054C884855B922318356* __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
int32_t L_0;
L_0 = Scene_get_handle_mD508BE60333C6168610E12CECAB12E9B11C25E53(__this, NULL);
String_t* L_1;
L_1 = Scene_GetNameInternal_mE79EA08F13847A610236E5B767508B48CA37E23E(L_0, NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
String_t* L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C String_t* Scene_get_name_m3C818DFA663E159274DAD823B780C7616C5E2A8C_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Scene_tA1DC762B79745EB5140F054C884855B922318356* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Scene_tA1DC762B79745EB5140F054C884855B922318356*>(__this + _offset);
String_t* _returnValue;
_returnValue = Scene_get_name_m3C818DFA663E159274DAD823B780C7616C5E2A8C(_thisAdjusted, method);
return _returnValue;
}
// System.Int32 UnityEngine.SceneManagement.Scene::get_buildIndex()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scene_get_buildIndex_m82B6E0C96C85C952B7A2D794DB73CDA99AA9A57E (Scene_tA1DC762B79745EB5140F054C884855B922318356* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0;
L_0 = Scene_get_handle_mD508BE60333C6168610E12CECAB12E9B11C25E53(__this, NULL);
int32_t L_1;
L_1 = Scene_GetBuildIndexInternal_mD18E76C4FB92786DEE908E4C2061EC628B7A3ACD(L_0, NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
int32_t L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C int32_t Scene_get_buildIndex_m82B6E0C96C85C952B7A2D794DB73CDA99AA9A57E_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Scene_tA1DC762B79745EB5140F054C884855B922318356* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Scene_tA1DC762B79745EB5140F054C884855B922318356*>(__this + _offset);
int32_t _returnValue;
_returnValue = Scene_get_buildIndex_m82B6E0C96C85C952B7A2D794DB73CDA99AA9A57E(_thisAdjusted, method);
return _returnValue;
}
// System.Int32 UnityEngine.SceneManagement.Scene::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scene_GetHashCode_m74ACBFB8C656D5620A9A1E62D04E55ACBF63ADC9 (Scene_tA1DC762B79745EB5140F054C884855B922318356* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_Handle_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t Scene_GetHashCode_m74ACBFB8C656D5620A9A1E62D04E55ACBF63ADC9_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Scene_tA1DC762B79745EB5140F054C884855B922318356* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Scene_tA1DC762B79745EB5140F054C884855B922318356*>(__this + _offset);
int32_t _returnValue;
_returnValue = Scene_GetHashCode_m74ACBFB8C656D5620A9A1E62D04E55ACBF63ADC9(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.SceneManagement.Scene::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Scene_Equals_mB973481492F291BF8EAF1AD66B9F7FA3ACF3928D (Scene_tA1DC762B79745EB5140F054C884855B922318356* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Scene_tA1DC762B79745EB5140F054C884855B922318356_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Scene_tA1DC762B79745EB5140F054C884855B922318356 V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
bool V_2 = false;
{
RuntimeObject* L_0 = ___0_other;
V_1 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Scene_tA1DC762B79745EB5140F054C884855B922318356_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_1;
if (!L_1)
{
goto IL_0015;
}
}
{
V_2 = (bool)0;
goto IL_002e;
}
IL_0015:
{
RuntimeObject* L_2 = ___0_other;
V_0 = ((*(Scene_tA1DC762B79745EB5140F054C884855B922318356*)((Scene_tA1DC762B79745EB5140F054C884855B922318356*)(Scene_tA1DC762B79745EB5140F054C884855B922318356*)UnBox(L_2, Scene_tA1DC762B79745EB5140F054C884855B922318356_il2cpp_TypeInfo_var))));
int32_t L_3;
L_3 = Scene_get_handle_mD508BE60333C6168610E12CECAB12E9B11C25E53(__this, NULL);
int32_t L_4;
L_4 = Scene_get_handle_mD508BE60333C6168610E12CECAB12E9B11C25E53((&V_0), NULL);
V_2 = (bool)((((int32_t)L_3) == ((int32_t)L_4))? 1 : 0);
goto IL_002e;
}
IL_002e:
{
bool L_5 = V_2;
return L_5;
}
}
IL2CPP_EXTERN_C bool Scene_Equals_mB973481492F291BF8EAF1AD66B9F7FA3ACF3928D_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
{
Scene_tA1DC762B79745EB5140F054C884855B922318356* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Scene_tA1DC762B79745EB5140F054C884855B922318356*>(__this + _offset);
bool _returnValue;
_returnValue = Scene_Equals_mB973481492F291BF8EAF1AD66B9F7FA3ACF3928D(_thisAdjusted, ___0_other, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPIInternal::LoadSceneAsyncNameIndexInternal(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_mCAE6CF32E3DD3A9020D1326E31ED4BC736F4CE4A (String_t* ___0_sceneName, int32_t ___1_sceneBuildIndex, LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E ___2_parameters, bool ___3_mustCompleteNextFrame, const RuntimeMethod* method)
{
{
String_t* L_0 = ___0_sceneName;
int32_t L_1 = ___1_sceneBuildIndex;
bool L_2 = ___3_mustCompleteNextFrame;
AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* L_3;
L_3 = SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_Injected_mF7DC7B51D5E271EFA1FCF4AD18DA01498AABA771(L_0, L_1, (&___2_parameters), L_2, NULL);
return L_3;
}
}
// UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPIInternal::LoadSceneAsyncNameIndexInternal_Injected(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters&,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_Injected_mF7DC7B51D5E271EFA1FCF4AD18DA01498AABA771 (String_t* ___0_sceneName, int32_t ___1_sceneBuildIndex, LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E* ___2_parameters, bool ___3_mustCompleteNextFrame, const RuntimeMethod* method)
{
typedef AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* (*SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_Injected_mF7DC7B51D5E271EFA1FCF4AD18DA01498AABA771_ftn) (String_t*, int32_t, LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E*, bool);
static SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_Injected_mF7DC7B51D5E271EFA1FCF4AD18DA01498AABA771_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_Injected_mF7DC7B51D5E271EFA1FCF4AD18DA01498AABA771_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SceneManagement.SceneManagerAPIInternal::LoadSceneAsyncNameIndexInternal_Injected(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters&,System.Boolean)");
AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* icallRetVal = _il2cpp_icall_func(___0_sceneName, ___1_sceneBuildIndex, ___2_parameters, ___3_mustCompleteNextFrame);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.SceneManagement.SceneManagerAPI UnityEngine.SceneManagement.SceneManagerAPI::get_ActiveAPI()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* SceneManagerAPI_get_ActiveAPI_m2040A088481EEBB6D6B9B1B2A4090CBA1129FFA3 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* G_B2_0 = NULL;
SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* G_B1_0 = NULL;
{
il2cpp_codegen_runtime_class_init_inline(SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var);
SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* L_0;
L_0 = SceneManagerAPI_get_overrideAPI_m636C24986664B542327F2528A1128B7738DEF6E6_inline(NULL);
SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* L_1 = L_0;
G_B1_0 = L_1;
if (L_1)
{
G_B2_0 = L_1;
goto IL_000e;
}
}
{
il2cpp_codegen_runtime_class_init_inline(SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var);
SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* L_2 = ((SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_StaticFields*)il2cpp_codegen_static_fields_for(SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var))->___s_DefaultAPI_0;
G_B2_0 = L_2;
}
IL_000e:
{
return G_B2_0;
}
}
// UnityEngine.SceneManagement.SceneManagerAPI UnityEngine.SceneManagement.SceneManagerAPI::get_overrideAPI()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* SceneManagerAPI_get_overrideAPI_m636C24986664B542327F2528A1128B7738DEF6E6 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var);
SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* L_0 = ((SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_StaticFields*)il2cpp_codegen_static_fields_for(SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var))->___U3CoverrideAPIU3Ek__BackingField_1;
return L_0;
}
}
// System.Void UnityEngine.SceneManagement.SceneManagerAPI::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManagerAPI__ctor_m697F6B718DCE9B5E6CA4D58BBFB0CA275E003307 (SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPI::LoadSceneAsyncByNameOrIndex(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* SceneManagerAPI_LoadSceneAsyncByNameOrIndex_mF00A93D5BFEB82C6E11ECC77CC1534A34A6D13D4 (SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* __this, String_t* ___0_sceneName, int32_t ___1_sceneBuildIndex, LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E ___2_parameters, bool ___3_mustCompleteNextFrame, const RuntimeMethod* method)
{
{
String_t* L_0 = ___0_sceneName;
int32_t L_1 = ___1_sceneBuildIndex;
LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E L_2 = ___2_parameters;
bool L_3 = ___3_mustCompleteNextFrame;
AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* L_4;
L_4 = SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_mCAE6CF32E3DD3A9020D1326E31ED4BC736F4CE4A(L_0, L_1, L_2, L_3, NULL);
return L_4;
}
}
// UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPI::LoadFirstScene(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* SceneManagerAPI_LoadFirstScene_mA4217ED8AD09C74E82DA9C10A0558AF830228E6F (SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* __this, bool ___0_mustLoadAsync, const RuntimeMethod* method)
{
{
return (AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C*)NULL;
}
}
// System.Void UnityEngine.SceneManagement.SceneManagerAPI::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManagerAPI__cctor_mEF0EF066433E952992273F1624DE367B9FCD52A6 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* L_0 = (SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169*)il2cpp_codegen_object_new(SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var);
NullCheck(L_0);
SceneManagerAPI__ctor_m697F6B718DCE9B5E6CA4D58BBFB0CA275E003307(L_0, NULL);
((SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_StaticFields*)il2cpp_codegen_static_fields_for(SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var))->___s_DefaultAPI_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&((SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_StaticFields*)il2cpp_codegen_static_fields_for(SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var))->___s_DefaultAPI_0), (void*)L_0);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Serialization.FormerlySerializedAsAttribute::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FormerlySerializedAsAttribute__ctor_mD7361D52007EF623D139A726F892198E089F3C9D (FormerlySerializedAsAttribute_t3962B42E10E2E369F71542567E784A8CBAC80343* __this, String_t* ___0_oldName, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
String_t* L_0 = ___0_oldName;
__this->___m_oldName_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_oldName_0), (void*)L_0);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Experimental.U2D.SpriteRendererGroup
IL2CPP_EXTERN_C void SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshal_pinvoke(const SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C& unmarshaled, SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshaled_pinvoke& marshaled)
{
}
IL2CPP_EXTERN_C void SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshal_pinvoke_back(const SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshaled_pinvoke& marshaled, SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C& unmarshaled)
{
}
// Conversion method for clean up from marshalling of: UnityEngine.Experimental.U2D.SpriteRendererGroup
IL2CPP_EXTERN_C void SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshal_pinvoke_cleanup(SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.Experimental.U2D.SpriteRendererGroup
IL2CPP_EXTERN_C void SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshal_com(const SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C& unmarshaled, SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshaled_com& marshaled)
{
}
IL2CPP_EXTERN_C void SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshal_com_back(const SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshaled_com& marshaled, SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C& unmarshaled)
{
}
// Conversion method for clean up from marshalling of: UnityEngine.Experimental.U2D.SpriteRendererGroup
IL2CPP_EXTERN_C void SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshal_com_cleanup(SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshaled_com& marshaled)
{
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_red()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LinearColor_get_red_m376617B8E3156420835055189BB28D953FE46A2A (LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___m_red_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
float L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C float LinearColor_get_red_m376617B8E3156420835055189BB28D953FE46A2A_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7*>(__this + _offset);
float _returnValue;
_returnValue = LinearColor_get_red_m376617B8E3156420835055189BB28D953FE46A2A(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_red(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinearColor_set_red_m0ACFCEDDD205A6F235BE95936816E92898B01B52 (LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* __this, float ___0_value, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
float L_0 = ___0_value;
if ((((float)L_0) < ((float)(0.0f))))
{
goto IL_0013;
}
}
{
float L_1 = ___0_value;
G_B3_0 = ((((float)L_1) > ((float)(1.0f)))? 1 : 0);
goto IL_0014;
}
IL_0013:
{
G_B3_0 = 1;
}
IL_0014:
{
V_0 = (bool)G_B3_0;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0034;
}
}
{
String_t* L_3;
L_3 = Single_ToString_mE282EDA9CA4F7DF88432D807732837A629D04972((&___0_value), NULL);
String_t* L_4;
L_4 = String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral05ED6AEC94875AE42F2118950FFBA1D613C05C37)), L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralAA1EF620F523327123017878A2862AB13B665F4E)), NULL);
ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_5 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
NullCheck(L_5);
ArgumentOutOfRangeException__ctor_mBC1D5DEEA1BA41DE77228CB27D6BAFEB6DCCBF4A(L_5, L_4, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&LinearColor_set_red_m0ACFCEDDD205A6F235BE95936816E92898B01B52_RuntimeMethod_var)));
}
IL_0034:
{
float L_6 = ___0_value;
__this->___m_red_0 = L_6;
return;
}
}
IL2CPP_EXTERN_C void LinearColor_set_red_m0ACFCEDDD205A6F235BE95936816E92898B01B52_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
{
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7*>(__this + _offset);
LinearColor_set_red_m0ACFCEDDD205A6F235BE95936816E92898B01B52(_thisAdjusted, ___0_value, method);
}
// System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_green()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LinearColor_get_green_mCCE90A662234EE3605368F3AEC14E51572665AE5 (LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___m_green_1;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
float L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C float LinearColor_get_green_mCCE90A662234EE3605368F3AEC14E51572665AE5_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7*>(__this + _offset);
float _returnValue;
_returnValue = LinearColor_get_green_mCCE90A662234EE3605368F3AEC14E51572665AE5(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_green(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinearColor_set_green_mBD9C7EA6415DC54B3F6B643C3CD02B71565F0694 (LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* __this, float ___0_value, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
float L_0 = ___0_value;
if ((((float)L_0) < ((float)(0.0f))))
{
goto IL_0013;
}
}
{
float L_1 = ___0_value;
G_B3_0 = ((((float)L_1) > ((float)(1.0f)))? 1 : 0);
goto IL_0014;
}
IL_0013:
{
G_B3_0 = 1;
}
IL_0014:
{
V_0 = (bool)G_B3_0;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0034;
}
}
{
String_t* L_3;
L_3 = Single_ToString_mE282EDA9CA4F7DF88432D807732837A629D04972((&___0_value), NULL);
String_t* L_4;
L_4 = String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral188E04405D8D43DAB34FCE46235E3F3B9E939794)), L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralAA1EF620F523327123017878A2862AB13B665F4E)), NULL);
ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_5 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
NullCheck(L_5);
ArgumentOutOfRangeException__ctor_mBC1D5DEEA1BA41DE77228CB27D6BAFEB6DCCBF4A(L_5, L_4, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&LinearColor_set_green_mBD9C7EA6415DC54B3F6B643C3CD02B71565F0694_RuntimeMethod_var)));
}
IL_0034:
{
float L_6 = ___0_value;
__this->___m_green_1 = L_6;
return;
}
}
IL2CPP_EXTERN_C void LinearColor_set_green_mBD9C7EA6415DC54B3F6B643C3CD02B71565F0694_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
{
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7*>(__this + _offset);
LinearColor_set_green_mBD9C7EA6415DC54B3F6B643C3CD02B71565F0694(_thisAdjusted, ___0_value, method);
}
// System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_blue()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LinearColor_get_blue_mAFAEA5D5590DD14CFC48BC18DF4BFEBBDCB0A99A (LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___m_blue_2;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
float L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C float LinearColor_get_blue_mAFAEA5D5590DD14CFC48BC18DF4BFEBBDCB0A99A_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7*>(__this + _offset);
float _returnValue;
_returnValue = LinearColor_get_blue_mAFAEA5D5590DD14CFC48BC18DF4BFEBBDCB0A99A(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_blue(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinearColor_set_blue_m3FEEAF946772BB177733B67D9DA4B72D84874375 (LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* __this, float ___0_value, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
float L_0 = ___0_value;
if ((((float)L_0) < ((float)(0.0f))))
{
goto IL_0013;
}
}
{
float L_1 = ___0_value;
G_B3_0 = ((((float)L_1) > ((float)(1.0f)))? 1 : 0);
goto IL_0014;
}
IL_0013:
{
G_B3_0 = 1;
}
IL_0014:
{
V_0 = (bool)G_B3_0;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0034;
}
}
{
String_t* L_3;
L_3 = Single_ToString_mE282EDA9CA4F7DF88432D807732837A629D04972((&___0_value), NULL);
String_t* L_4;
L_4 = String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral424B3C6544FA8C37056D18AD8DE5AD44F6874458)), L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralAA1EF620F523327123017878A2862AB13B665F4E)), NULL);
ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_5 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
NullCheck(L_5);
ArgumentOutOfRangeException__ctor_mBC1D5DEEA1BA41DE77228CB27D6BAFEB6DCCBF4A(L_5, L_4, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&LinearColor_set_blue_m3FEEAF946772BB177733B67D9DA4B72D84874375_RuntimeMethod_var)));
}
IL_0034:
{
float L_6 = ___0_value;
__this->___m_blue_2 = L_6;
return;
}
}
IL2CPP_EXTERN_C void LinearColor_set_blue_m3FEEAF946772BB177733B67D9DA4B72D84874375_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
{
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7*>(__this + _offset);
LinearColor_set_blue_m3FEEAF946772BB177733B67D9DA4B72D84874375(_thisAdjusted, ___0_value, method);
}
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LinearColor::Convert(UnityEngine.Color,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 LinearColor_Convert_m0E220E18AC54A8040BAD7FFEB0D81538639F9BBA (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_color, float ___1_intensity, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
float V_1 = 0.0f;
float V_2 = 0.0f;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_3;
memset((&V_3), 0, sizeof(V_3));
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_4;
memset((&V_4), 0, sizeof(V_4));
bool V_5 = false;
bool V_6 = false;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_7;
memset((&V_7), 0, sizeof(V_7));
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F G_B3_0;
memset((&G_B3_0), 0, sizeof(G_B3_0));
int32_t G_B7_0 = 0;
{
bool L_0;
L_0 = GraphicsSettings_get_lightsUseLinearIntensity_m74D1A18837CB7E9D3A9BF20D44212F94DD1F67B9(NULL);
if (L_0)
{
goto IL_001b;
}
}
{
float L_1 = ___1_intensity;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2;
L_2 = Color_RGBMultiplied_m4B3BAE4310EA98451D608E0300331012AFFF1B01_inline((&___0_color), L_1, NULL);
V_4 = L_2;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_3;
L_3 = Color_get_linear_m76EB88E15DA4E00D615DF33D1CEE51092683117C_inline((&V_4), NULL);
G_B3_0 = L_3;
goto IL_002c;
}
IL_001b:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4;
L_4 = Color_get_linear_m76EB88E15DA4E00D615DF33D1CEE51092683117C_inline((&___0_color), NULL);
V_4 = L_4;
float L_5 = ___1_intensity;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6;
L_6 = Color_RGBMultiplied_m4B3BAE4310EA98451D608E0300331012AFFF1B01_inline((&V_4), L_5, NULL);
G_B3_0 = L_6;
}
IL_002c:
{
V_0 = G_B3_0;
float L_7;
L_7 = Color_get_maxColorComponent_m97D2940D48767ACC21D76F8CCEAD6898B722529C_inline((&V_0), NULL);
V_1 = L_7;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = V_0;
float L_9 = L_8.___r_0;
if ((((float)L_9) < ((float)(0.0f))))
{
goto IL_005e;
}
}
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_10 = V_0;
float L_11 = L_10.___g_1;
if ((((float)L_11) < ((float)(0.0f))))
{
goto IL_005e;
}
}
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_12 = V_0;
float L_13 = L_12.___b_2;
G_B7_0 = ((((float)L_13) < ((float)(0.0f)))? 1 : 0);
goto IL_005f;
}
IL_005e:
{
G_B7_0 = 1;
}
IL_005f:
{
V_5 = (bool)G_B7_0;
bool L_14 = V_5;
if (!L_14)
{
goto IL_00c3;
}
}
{
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_15 = (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)SZArrayNew(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var)), (uint32_t)7);
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_16 = L_15;
NullCheck(L_16);
ArrayElementTypeCheck (L_16, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral25231130FE0C70CC2141B3D6AF214C0E2CB6C4CC)));
(L_16)->SetAt(static_cast<il2cpp_array_size_t>(0), (String_t*)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral25231130FE0C70CC2141B3D6AF214C0E2CB6C4CC)));
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_17 = L_16;
float* L_18 = (&(&V_0)->___r_0);
String_t* L_19;
L_19 = Single_ToString_mE282EDA9CA4F7DF88432D807732837A629D04972(L_18, NULL);
NullCheck(L_17);
ArrayElementTypeCheck (L_17, L_19);
(L_17)->SetAt(static_cast<il2cpp_array_size_t>(1), (String_t*)L_19);
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_20 = L_17;
NullCheck(L_20);
ArrayElementTypeCheck (L_20, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralDAC507E92A1A38ED15DB6692E1968942985D4237)));
(L_20)->SetAt(static_cast<il2cpp_array_size_t>(2), (String_t*)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralDAC507E92A1A38ED15DB6692E1968942985D4237)));
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_21 = L_20;
float* L_22 = (&(&V_0)->___g_1);
String_t* L_23;
L_23 = Single_ToString_mE282EDA9CA4F7DF88432D807732837A629D04972(L_22, NULL);
NullCheck(L_21);
ArrayElementTypeCheck (L_21, L_23);
(L_21)->SetAt(static_cast<il2cpp_array_size_t>(3), (String_t*)L_23);
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_24 = L_21;
NullCheck(L_24);
ArrayElementTypeCheck (L_24, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral008638F66804CEA9D15A6D4279FA7DA7FCC6B35D)));
(L_24)->SetAt(static_cast<il2cpp_array_size_t>(4), (String_t*)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral008638F66804CEA9D15A6D4279FA7DA7FCC6B35D)));
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_25 = L_24;
float* L_26 = (&(&V_0)->___b_2);
String_t* L_27;
L_27 = Single_ToString_mE282EDA9CA4F7DF88432D807732837A629D04972(L_26, NULL);
NullCheck(L_25);
ArrayElementTypeCheck (L_25, L_27);
(L_25)->SetAt(static_cast<il2cpp_array_size_t>(5), (String_t*)L_27);
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_28 = L_25;
NullCheck(L_28);
ArrayElementTypeCheck (L_28, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral23C02924FA8C5A15B58E9DDD13C84007E2431466)));
(L_28)->SetAt(static_cast<il2cpp_array_size_t>(6), (String_t*)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral23C02924FA8C5A15B58E9DDD13C84007E2431466)));
String_t* L_29;
L_29 = String_Concat_m647EBF831F54B6DF7D5AFA5FD012CF4EE7571B6A(L_28, NULL);
ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_30 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
NullCheck(L_30);
ArgumentOutOfRangeException__ctor_mBC1D5DEEA1BA41DE77228CB27D6BAFEB6DCCBF4A(L_30, L_29, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_30, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&LinearColor_Convert_m0E220E18AC54A8040BAD7FFEB0D81538639F9BBA_RuntimeMethod_var)));
}
IL_00c3:
{
float L_31 = V_1;
V_6 = (bool)((((int32_t)((!(((float)L_31) <= ((float)(9.99999968E-21f))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_32 = V_6;
if (!L_32)
{
goto IL_00dd;
}
}
{
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_33;
L_33 = LinearColor_Black_mF5AEFA40487500C1683D14FFA58554BF4D7B1A42(NULL);
V_7 = L_33;
goto IL_0125;
}
IL_00dd:
{
float L_34;
L_34 = Color_get_maxColorComponent_m97D2940D48767ACC21D76F8CCEAD6898B722529C_inline((&V_0), NULL);
V_2 = ((float)((1.0f)/L_34));
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_35 = V_0;
float L_36 = L_35.___r_0;
float L_37 = V_2;
(&V_3)->___m_red_0 = ((float)il2cpp_codegen_multiply(L_36, L_37));
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_38 = V_0;
float L_39 = L_38.___g_1;
float L_40 = V_2;
(&V_3)->___m_green_1 = ((float)il2cpp_codegen_multiply(L_39, L_40));
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_41 = V_0;
float L_42 = L_41.___b_2;
float L_43 = V_2;
(&V_3)->___m_blue_2 = ((float)il2cpp_codegen_multiply(L_42, L_43));
float L_44 = V_1;
(&V_3)->___m_intensity_3 = L_44;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_45 = V_3;
V_7 = L_45;
goto IL_0125;
}
IL_0125:
{
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_46 = V_7;
return L_46;
}
}
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LinearColor::Black()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 LinearColor_Black_mF5AEFA40487500C1683D14FFA58554BF4D7B1A42 (const RuntimeMethod* method)
{
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_0;
memset((&V_0), 0, sizeof(V_0));
float V_1 = 0.0f;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_2;
memset((&V_2), 0, sizeof(V_2));
{
float L_0 = (0.0f);
V_1 = L_0;
(&V_0)->___m_intensity_3 = L_0;
float L_1 = V_1;
float L_2 = L_1;
V_1 = L_2;
(&V_0)->___m_blue_2 = L_2;
float L_3 = V_1;
float L_4 = L_3;
V_1 = L_4;
(&V_0)->___m_green_1 = L_4;
float L_5 = V_1;
(&V_0)->___m_red_0 = L_5;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_6 = V_0;
V_2 = L_6;
goto IL_002f;
}
IL_002f:
{
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_7 = V_2;
return L_7;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.DirectionalLight
IL2CPP_EXTERN_C void DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshal_pinvoke(const DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB& unmarshaled, DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshaled_pinvoke& marshaled)
{
marshaled.___instanceID_0 = unmarshaled.___instanceID_0;
marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.___shadow_1);
marshaled.___mode_2 = unmarshaled.___mode_2;
marshaled.___position_3 = unmarshaled.___position_3;
marshaled.___orientation_4 = unmarshaled.___orientation_4;
marshaled.___color_5 = unmarshaled.___color_5;
marshaled.___indirectColor_6 = unmarshaled.___indirectColor_6;
marshaled.___penumbraWidthRadian_7 = unmarshaled.___penumbraWidthRadian_7;
marshaled.___direction_8 = unmarshaled.___direction_8;
}
IL2CPP_EXTERN_C void DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshal_pinvoke_back(const DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshaled_pinvoke& marshaled, DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB& unmarshaled)
{
int32_t unmarshaledinstanceID_temp_0 = 0;
unmarshaledinstanceID_temp_0 = marshaled.___instanceID_0;
unmarshaled.___instanceID_0 = unmarshaledinstanceID_temp_0;
bool unmarshaledshadow_temp_1 = false;
unmarshaledshadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
unmarshaled.___shadow_1 = unmarshaledshadow_temp_1;
uint8_t unmarshaledmode_temp_2 = 0;
unmarshaledmode_temp_2 = marshaled.___mode_2;
unmarshaled.___mode_2 = unmarshaledmode_temp_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledposition_temp_3;
memset((&unmarshaledposition_temp_3), 0, sizeof(unmarshaledposition_temp_3));
unmarshaledposition_temp_3 = marshaled.___position_3;
unmarshaled.___position_3 = unmarshaledposition_temp_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledorientation_temp_4;
memset((&unmarshaledorientation_temp_4), 0, sizeof(unmarshaledorientation_temp_4));
unmarshaledorientation_temp_4 = marshaled.___orientation_4;
unmarshaled.___orientation_4 = unmarshaledorientation_temp_4;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledcolor_temp_5;
memset((&unmarshaledcolor_temp_5), 0, sizeof(unmarshaledcolor_temp_5));
unmarshaledcolor_temp_5 = marshaled.___color_5;
unmarshaled.___color_5 = unmarshaledcolor_temp_5;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledindirectColor_temp_6;
memset((&unmarshaledindirectColor_temp_6), 0, sizeof(unmarshaledindirectColor_temp_6));
unmarshaledindirectColor_temp_6 = marshaled.___indirectColor_6;
unmarshaled.___indirectColor_6 = unmarshaledindirectColor_temp_6;
float unmarshaledpenumbraWidthRadian_temp_7 = 0.0f;
unmarshaledpenumbraWidthRadian_temp_7 = marshaled.___penumbraWidthRadian_7;
unmarshaled.___penumbraWidthRadian_7 = unmarshaledpenumbraWidthRadian_temp_7;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaleddirection_temp_8;
memset((&unmarshaleddirection_temp_8), 0, sizeof(unmarshaleddirection_temp_8));
unmarshaleddirection_temp_8 = marshaled.___direction_8;
unmarshaled.___direction_8 = unmarshaleddirection_temp_8;
}
// Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.DirectionalLight
IL2CPP_EXTERN_C void DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshal_pinvoke_cleanup(DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.DirectionalLight
IL2CPP_EXTERN_C void DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshal_com(const DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB& unmarshaled, DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshaled_com& marshaled)
{
marshaled.___instanceID_0 = unmarshaled.___instanceID_0;
marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.___shadow_1);
marshaled.___mode_2 = unmarshaled.___mode_2;
marshaled.___position_3 = unmarshaled.___position_3;
marshaled.___orientation_4 = unmarshaled.___orientation_4;
marshaled.___color_5 = unmarshaled.___color_5;
marshaled.___indirectColor_6 = unmarshaled.___indirectColor_6;
marshaled.___penumbraWidthRadian_7 = unmarshaled.___penumbraWidthRadian_7;
marshaled.___direction_8 = unmarshaled.___direction_8;
}
IL2CPP_EXTERN_C void DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshal_com_back(const DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshaled_com& marshaled, DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB& unmarshaled)
{
int32_t unmarshaledinstanceID_temp_0 = 0;
unmarshaledinstanceID_temp_0 = marshaled.___instanceID_0;
unmarshaled.___instanceID_0 = unmarshaledinstanceID_temp_0;
bool unmarshaledshadow_temp_1 = false;
unmarshaledshadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
unmarshaled.___shadow_1 = unmarshaledshadow_temp_1;
uint8_t unmarshaledmode_temp_2 = 0;
unmarshaledmode_temp_2 = marshaled.___mode_2;
unmarshaled.___mode_2 = unmarshaledmode_temp_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledposition_temp_3;
memset((&unmarshaledposition_temp_3), 0, sizeof(unmarshaledposition_temp_3));
unmarshaledposition_temp_3 = marshaled.___position_3;
unmarshaled.___position_3 = unmarshaledposition_temp_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledorientation_temp_4;
memset((&unmarshaledorientation_temp_4), 0, sizeof(unmarshaledorientation_temp_4));
unmarshaledorientation_temp_4 = marshaled.___orientation_4;
unmarshaled.___orientation_4 = unmarshaledorientation_temp_4;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledcolor_temp_5;
memset((&unmarshaledcolor_temp_5), 0, sizeof(unmarshaledcolor_temp_5));
unmarshaledcolor_temp_5 = marshaled.___color_5;
unmarshaled.___color_5 = unmarshaledcolor_temp_5;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledindirectColor_temp_6;
memset((&unmarshaledindirectColor_temp_6), 0, sizeof(unmarshaledindirectColor_temp_6));
unmarshaledindirectColor_temp_6 = marshaled.___indirectColor_6;
unmarshaled.___indirectColor_6 = unmarshaledindirectColor_temp_6;
float unmarshaledpenumbraWidthRadian_temp_7 = 0.0f;
unmarshaledpenumbraWidthRadian_temp_7 = marshaled.___penumbraWidthRadian_7;
unmarshaled.___penumbraWidthRadian_7 = unmarshaledpenumbraWidthRadian_temp_7;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaleddirection_temp_8;
memset((&unmarshaleddirection_temp_8), 0, sizeof(unmarshaleddirection_temp_8));
unmarshaleddirection_temp_8 = marshaled.___direction_8;
unmarshaled.___direction_8 = unmarshaleddirection_temp_8;
}
// Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.DirectionalLight
IL2CPP_EXTERN_C void DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshal_com_cleanup(DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshaled_com& marshaled)
{
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.PointLight
IL2CPP_EXTERN_C void PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshal_pinvoke(const PointLight_tD01A1428DC1015D98A527136034187F732433EA7& unmarshaled, PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshaled_pinvoke& marshaled)
{
marshaled.___instanceID_0 = unmarshaled.___instanceID_0;
marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.___shadow_1);
marshaled.___mode_2 = unmarshaled.___mode_2;
marshaled.___position_3 = unmarshaled.___position_3;
marshaled.___orientation_4 = unmarshaled.___orientation_4;
marshaled.___color_5 = unmarshaled.___color_5;
marshaled.___indirectColor_6 = unmarshaled.___indirectColor_6;
marshaled.___range_7 = unmarshaled.___range_7;
marshaled.___sphereRadius_8 = unmarshaled.___sphereRadius_8;
marshaled.___falloff_9 = unmarshaled.___falloff_9;
}
IL2CPP_EXTERN_C void PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshal_pinvoke_back(const PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshaled_pinvoke& marshaled, PointLight_tD01A1428DC1015D98A527136034187F732433EA7& unmarshaled)
{
int32_t unmarshaledinstanceID_temp_0 = 0;
unmarshaledinstanceID_temp_0 = marshaled.___instanceID_0;
unmarshaled.___instanceID_0 = unmarshaledinstanceID_temp_0;
bool unmarshaledshadow_temp_1 = false;
unmarshaledshadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
unmarshaled.___shadow_1 = unmarshaledshadow_temp_1;
uint8_t unmarshaledmode_temp_2 = 0;
unmarshaledmode_temp_2 = marshaled.___mode_2;
unmarshaled.___mode_2 = unmarshaledmode_temp_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledposition_temp_3;
memset((&unmarshaledposition_temp_3), 0, sizeof(unmarshaledposition_temp_3));
unmarshaledposition_temp_3 = marshaled.___position_3;
unmarshaled.___position_3 = unmarshaledposition_temp_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledorientation_temp_4;
memset((&unmarshaledorientation_temp_4), 0, sizeof(unmarshaledorientation_temp_4));
unmarshaledorientation_temp_4 = marshaled.___orientation_4;
unmarshaled.___orientation_4 = unmarshaledorientation_temp_4;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledcolor_temp_5;
memset((&unmarshaledcolor_temp_5), 0, sizeof(unmarshaledcolor_temp_5));
unmarshaledcolor_temp_5 = marshaled.___color_5;
unmarshaled.___color_5 = unmarshaledcolor_temp_5;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledindirectColor_temp_6;
memset((&unmarshaledindirectColor_temp_6), 0, sizeof(unmarshaledindirectColor_temp_6));
unmarshaledindirectColor_temp_6 = marshaled.___indirectColor_6;
unmarshaled.___indirectColor_6 = unmarshaledindirectColor_temp_6;
float unmarshaledrange_temp_7 = 0.0f;
unmarshaledrange_temp_7 = marshaled.___range_7;
unmarshaled.___range_7 = unmarshaledrange_temp_7;
float unmarshaledsphereRadius_temp_8 = 0.0f;
unmarshaledsphereRadius_temp_8 = marshaled.___sphereRadius_8;
unmarshaled.___sphereRadius_8 = unmarshaledsphereRadius_temp_8;
uint8_t unmarshaledfalloff_temp_9 = 0;
unmarshaledfalloff_temp_9 = marshaled.___falloff_9;
unmarshaled.___falloff_9 = unmarshaledfalloff_temp_9;
}
// Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.PointLight
IL2CPP_EXTERN_C void PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshal_pinvoke_cleanup(PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.PointLight
IL2CPP_EXTERN_C void PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshal_com(const PointLight_tD01A1428DC1015D98A527136034187F732433EA7& unmarshaled, PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshaled_com& marshaled)
{
marshaled.___instanceID_0 = unmarshaled.___instanceID_0;
marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.___shadow_1);
marshaled.___mode_2 = unmarshaled.___mode_2;
marshaled.___position_3 = unmarshaled.___position_3;
marshaled.___orientation_4 = unmarshaled.___orientation_4;
marshaled.___color_5 = unmarshaled.___color_5;
marshaled.___indirectColor_6 = unmarshaled.___indirectColor_6;
marshaled.___range_7 = unmarshaled.___range_7;
marshaled.___sphereRadius_8 = unmarshaled.___sphereRadius_8;
marshaled.___falloff_9 = unmarshaled.___falloff_9;
}
IL2CPP_EXTERN_C void PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshal_com_back(const PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshaled_com& marshaled, PointLight_tD01A1428DC1015D98A527136034187F732433EA7& unmarshaled)
{
int32_t unmarshaledinstanceID_temp_0 = 0;
unmarshaledinstanceID_temp_0 = marshaled.___instanceID_0;
unmarshaled.___instanceID_0 = unmarshaledinstanceID_temp_0;
bool unmarshaledshadow_temp_1 = false;
unmarshaledshadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
unmarshaled.___shadow_1 = unmarshaledshadow_temp_1;
uint8_t unmarshaledmode_temp_2 = 0;
unmarshaledmode_temp_2 = marshaled.___mode_2;
unmarshaled.___mode_2 = unmarshaledmode_temp_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledposition_temp_3;
memset((&unmarshaledposition_temp_3), 0, sizeof(unmarshaledposition_temp_3));
unmarshaledposition_temp_3 = marshaled.___position_3;
unmarshaled.___position_3 = unmarshaledposition_temp_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledorientation_temp_4;
memset((&unmarshaledorientation_temp_4), 0, sizeof(unmarshaledorientation_temp_4));
unmarshaledorientation_temp_4 = marshaled.___orientation_4;
unmarshaled.___orientation_4 = unmarshaledorientation_temp_4;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledcolor_temp_5;
memset((&unmarshaledcolor_temp_5), 0, sizeof(unmarshaledcolor_temp_5));
unmarshaledcolor_temp_5 = marshaled.___color_5;
unmarshaled.___color_5 = unmarshaledcolor_temp_5;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledindirectColor_temp_6;
memset((&unmarshaledindirectColor_temp_6), 0, sizeof(unmarshaledindirectColor_temp_6));
unmarshaledindirectColor_temp_6 = marshaled.___indirectColor_6;
unmarshaled.___indirectColor_6 = unmarshaledindirectColor_temp_6;
float unmarshaledrange_temp_7 = 0.0f;
unmarshaledrange_temp_7 = marshaled.___range_7;
unmarshaled.___range_7 = unmarshaledrange_temp_7;
float unmarshaledsphereRadius_temp_8 = 0.0f;
unmarshaledsphereRadius_temp_8 = marshaled.___sphereRadius_8;
unmarshaled.___sphereRadius_8 = unmarshaledsphereRadius_temp_8;
uint8_t unmarshaledfalloff_temp_9 = 0;
unmarshaledfalloff_temp_9 = marshaled.___falloff_9;
unmarshaled.___falloff_9 = unmarshaledfalloff_temp_9;
}
// Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.PointLight
IL2CPP_EXTERN_C void PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshal_com_cleanup(PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshaled_com& marshaled)
{
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.SpotLight
IL2CPP_EXTERN_C void SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshal_pinvoke(const SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869& unmarshaled, SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshaled_pinvoke& marshaled)
{
marshaled.___instanceID_0 = unmarshaled.___instanceID_0;
marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.___shadow_1);
marshaled.___mode_2 = unmarshaled.___mode_2;
marshaled.___position_3 = unmarshaled.___position_3;
marshaled.___orientation_4 = unmarshaled.___orientation_4;
marshaled.___color_5 = unmarshaled.___color_5;
marshaled.___indirectColor_6 = unmarshaled.___indirectColor_6;
marshaled.___range_7 = unmarshaled.___range_7;
marshaled.___sphereRadius_8 = unmarshaled.___sphereRadius_8;
marshaled.___coneAngle_9 = unmarshaled.___coneAngle_9;
marshaled.___innerConeAngle_10 = unmarshaled.___innerConeAngle_10;
marshaled.___falloff_11 = unmarshaled.___falloff_11;
marshaled.___angularFalloff_12 = unmarshaled.___angularFalloff_12;
}
IL2CPP_EXTERN_C void SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshal_pinvoke_back(const SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshaled_pinvoke& marshaled, SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869& unmarshaled)
{
int32_t unmarshaledinstanceID_temp_0 = 0;
unmarshaledinstanceID_temp_0 = marshaled.___instanceID_0;
unmarshaled.___instanceID_0 = unmarshaledinstanceID_temp_0;
bool unmarshaledshadow_temp_1 = false;
unmarshaledshadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
unmarshaled.___shadow_1 = unmarshaledshadow_temp_1;
uint8_t unmarshaledmode_temp_2 = 0;
unmarshaledmode_temp_2 = marshaled.___mode_2;
unmarshaled.___mode_2 = unmarshaledmode_temp_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledposition_temp_3;
memset((&unmarshaledposition_temp_3), 0, sizeof(unmarshaledposition_temp_3));
unmarshaledposition_temp_3 = marshaled.___position_3;
unmarshaled.___position_3 = unmarshaledposition_temp_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledorientation_temp_4;
memset((&unmarshaledorientation_temp_4), 0, sizeof(unmarshaledorientation_temp_4));
unmarshaledorientation_temp_4 = marshaled.___orientation_4;
unmarshaled.___orientation_4 = unmarshaledorientation_temp_4;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledcolor_temp_5;
memset((&unmarshaledcolor_temp_5), 0, sizeof(unmarshaledcolor_temp_5));
unmarshaledcolor_temp_5 = marshaled.___color_5;
unmarshaled.___color_5 = unmarshaledcolor_temp_5;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledindirectColor_temp_6;
memset((&unmarshaledindirectColor_temp_6), 0, sizeof(unmarshaledindirectColor_temp_6));
unmarshaledindirectColor_temp_6 = marshaled.___indirectColor_6;
unmarshaled.___indirectColor_6 = unmarshaledindirectColor_temp_6;
float unmarshaledrange_temp_7 = 0.0f;
unmarshaledrange_temp_7 = marshaled.___range_7;
unmarshaled.___range_7 = unmarshaledrange_temp_7;
float unmarshaledsphereRadius_temp_8 = 0.0f;
unmarshaledsphereRadius_temp_8 = marshaled.___sphereRadius_8;
unmarshaled.___sphereRadius_8 = unmarshaledsphereRadius_temp_8;
float unmarshaledconeAngle_temp_9 = 0.0f;
unmarshaledconeAngle_temp_9 = marshaled.___coneAngle_9;
unmarshaled.___coneAngle_9 = unmarshaledconeAngle_temp_9;
float unmarshaledinnerConeAngle_temp_10 = 0.0f;
unmarshaledinnerConeAngle_temp_10 = marshaled.___innerConeAngle_10;
unmarshaled.___innerConeAngle_10 = unmarshaledinnerConeAngle_temp_10;
uint8_t unmarshaledfalloff_temp_11 = 0;
unmarshaledfalloff_temp_11 = marshaled.___falloff_11;
unmarshaled.___falloff_11 = unmarshaledfalloff_temp_11;
uint8_t unmarshaledangularFalloff_temp_12 = 0;
unmarshaledangularFalloff_temp_12 = marshaled.___angularFalloff_12;
unmarshaled.___angularFalloff_12 = unmarshaledangularFalloff_temp_12;
}
// Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.SpotLight
IL2CPP_EXTERN_C void SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshal_pinvoke_cleanup(SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.SpotLight
IL2CPP_EXTERN_C void SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshal_com(const SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869& unmarshaled, SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshaled_com& marshaled)
{
marshaled.___instanceID_0 = unmarshaled.___instanceID_0;
marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.___shadow_1);
marshaled.___mode_2 = unmarshaled.___mode_2;
marshaled.___position_3 = unmarshaled.___position_3;
marshaled.___orientation_4 = unmarshaled.___orientation_4;
marshaled.___color_5 = unmarshaled.___color_5;
marshaled.___indirectColor_6 = unmarshaled.___indirectColor_6;
marshaled.___range_7 = unmarshaled.___range_7;
marshaled.___sphereRadius_8 = unmarshaled.___sphereRadius_8;
marshaled.___coneAngle_9 = unmarshaled.___coneAngle_9;
marshaled.___innerConeAngle_10 = unmarshaled.___innerConeAngle_10;
marshaled.___falloff_11 = unmarshaled.___falloff_11;
marshaled.___angularFalloff_12 = unmarshaled.___angularFalloff_12;
}
IL2CPP_EXTERN_C void SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshal_com_back(const SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshaled_com& marshaled, SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869& unmarshaled)
{
int32_t unmarshaledinstanceID_temp_0 = 0;
unmarshaledinstanceID_temp_0 = marshaled.___instanceID_0;
unmarshaled.___instanceID_0 = unmarshaledinstanceID_temp_0;
bool unmarshaledshadow_temp_1 = false;
unmarshaledshadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
unmarshaled.___shadow_1 = unmarshaledshadow_temp_1;
uint8_t unmarshaledmode_temp_2 = 0;
unmarshaledmode_temp_2 = marshaled.___mode_2;
unmarshaled.___mode_2 = unmarshaledmode_temp_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledposition_temp_3;
memset((&unmarshaledposition_temp_3), 0, sizeof(unmarshaledposition_temp_3));
unmarshaledposition_temp_3 = marshaled.___position_3;
unmarshaled.___position_3 = unmarshaledposition_temp_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledorientation_temp_4;
memset((&unmarshaledorientation_temp_4), 0, sizeof(unmarshaledorientation_temp_4));
unmarshaledorientation_temp_4 = marshaled.___orientation_4;
unmarshaled.___orientation_4 = unmarshaledorientation_temp_4;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledcolor_temp_5;
memset((&unmarshaledcolor_temp_5), 0, sizeof(unmarshaledcolor_temp_5));
unmarshaledcolor_temp_5 = marshaled.___color_5;
unmarshaled.___color_5 = unmarshaledcolor_temp_5;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledindirectColor_temp_6;
memset((&unmarshaledindirectColor_temp_6), 0, sizeof(unmarshaledindirectColor_temp_6));
unmarshaledindirectColor_temp_6 = marshaled.___indirectColor_6;
unmarshaled.___indirectColor_6 = unmarshaledindirectColor_temp_6;
float unmarshaledrange_temp_7 = 0.0f;
unmarshaledrange_temp_7 = marshaled.___range_7;
unmarshaled.___range_7 = unmarshaledrange_temp_7;
float unmarshaledsphereRadius_temp_8 = 0.0f;
unmarshaledsphereRadius_temp_8 = marshaled.___sphereRadius_8;
unmarshaled.___sphereRadius_8 = unmarshaledsphereRadius_temp_8;
float unmarshaledconeAngle_temp_9 = 0.0f;
unmarshaledconeAngle_temp_9 = marshaled.___coneAngle_9;
unmarshaled.___coneAngle_9 = unmarshaledconeAngle_temp_9;
float unmarshaledinnerConeAngle_temp_10 = 0.0f;
unmarshaledinnerConeAngle_temp_10 = marshaled.___innerConeAngle_10;
unmarshaled.___innerConeAngle_10 = unmarshaledinnerConeAngle_temp_10;
uint8_t unmarshaledfalloff_temp_11 = 0;
unmarshaledfalloff_temp_11 = marshaled.___falloff_11;
unmarshaled.___falloff_11 = unmarshaledfalloff_temp_11;
uint8_t unmarshaledangularFalloff_temp_12 = 0;
unmarshaledangularFalloff_temp_12 = marshaled.___angularFalloff_12;
unmarshaled.___angularFalloff_12 = unmarshaledangularFalloff_temp_12;
}
// Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.SpotLight
IL2CPP_EXTERN_C void SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshal_com_cleanup(SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshaled_com& marshaled)
{
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.RectangleLight
IL2CPP_EXTERN_C void RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshal_pinvoke(const RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698& unmarshaled, RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshaled_pinvoke& marshaled)
{
marshaled.___instanceID_0 = unmarshaled.___instanceID_0;
marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.___shadow_1);
marshaled.___mode_2 = unmarshaled.___mode_2;
marshaled.___position_3 = unmarshaled.___position_3;
marshaled.___orientation_4 = unmarshaled.___orientation_4;
marshaled.___color_5 = unmarshaled.___color_5;
marshaled.___indirectColor_6 = unmarshaled.___indirectColor_6;
marshaled.___range_7 = unmarshaled.___range_7;
marshaled.___width_8 = unmarshaled.___width_8;
marshaled.___height_9 = unmarshaled.___height_9;
marshaled.___falloff_10 = unmarshaled.___falloff_10;
}
IL2CPP_EXTERN_C void RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshal_pinvoke_back(const RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshaled_pinvoke& marshaled, RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698& unmarshaled)
{
int32_t unmarshaledinstanceID_temp_0 = 0;
unmarshaledinstanceID_temp_0 = marshaled.___instanceID_0;
unmarshaled.___instanceID_0 = unmarshaledinstanceID_temp_0;
bool unmarshaledshadow_temp_1 = false;
unmarshaledshadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
unmarshaled.___shadow_1 = unmarshaledshadow_temp_1;
uint8_t unmarshaledmode_temp_2 = 0;
unmarshaledmode_temp_2 = marshaled.___mode_2;
unmarshaled.___mode_2 = unmarshaledmode_temp_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledposition_temp_3;
memset((&unmarshaledposition_temp_3), 0, sizeof(unmarshaledposition_temp_3));
unmarshaledposition_temp_3 = marshaled.___position_3;
unmarshaled.___position_3 = unmarshaledposition_temp_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledorientation_temp_4;
memset((&unmarshaledorientation_temp_4), 0, sizeof(unmarshaledorientation_temp_4));
unmarshaledorientation_temp_4 = marshaled.___orientation_4;
unmarshaled.___orientation_4 = unmarshaledorientation_temp_4;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledcolor_temp_5;
memset((&unmarshaledcolor_temp_5), 0, sizeof(unmarshaledcolor_temp_5));
unmarshaledcolor_temp_5 = marshaled.___color_5;
unmarshaled.___color_5 = unmarshaledcolor_temp_5;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledindirectColor_temp_6;
memset((&unmarshaledindirectColor_temp_6), 0, sizeof(unmarshaledindirectColor_temp_6));
unmarshaledindirectColor_temp_6 = marshaled.___indirectColor_6;
unmarshaled.___indirectColor_6 = unmarshaledindirectColor_temp_6;
float unmarshaledrange_temp_7 = 0.0f;
unmarshaledrange_temp_7 = marshaled.___range_7;
unmarshaled.___range_7 = unmarshaledrange_temp_7;
float unmarshaledwidth_temp_8 = 0.0f;
unmarshaledwidth_temp_8 = marshaled.___width_8;
unmarshaled.___width_8 = unmarshaledwidth_temp_8;
float unmarshaledheight_temp_9 = 0.0f;
unmarshaledheight_temp_9 = marshaled.___height_9;
unmarshaled.___height_9 = unmarshaledheight_temp_9;
uint8_t unmarshaledfalloff_temp_10 = 0;
unmarshaledfalloff_temp_10 = marshaled.___falloff_10;
unmarshaled.___falloff_10 = unmarshaledfalloff_temp_10;
}
// Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.RectangleLight
IL2CPP_EXTERN_C void RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshal_pinvoke_cleanup(RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.RectangleLight
IL2CPP_EXTERN_C void RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshal_com(const RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698& unmarshaled, RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshaled_com& marshaled)
{
marshaled.___instanceID_0 = unmarshaled.___instanceID_0;
marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.___shadow_1);
marshaled.___mode_2 = unmarshaled.___mode_2;
marshaled.___position_3 = unmarshaled.___position_3;
marshaled.___orientation_4 = unmarshaled.___orientation_4;
marshaled.___color_5 = unmarshaled.___color_5;
marshaled.___indirectColor_6 = unmarshaled.___indirectColor_6;
marshaled.___range_7 = unmarshaled.___range_7;
marshaled.___width_8 = unmarshaled.___width_8;
marshaled.___height_9 = unmarshaled.___height_9;
marshaled.___falloff_10 = unmarshaled.___falloff_10;
}
IL2CPP_EXTERN_C void RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshal_com_back(const RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshaled_com& marshaled, RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698& unmarshaled)
{
int32_t unmarshaledinstanceID_temp_0 = 0;
unmarshaledinstanceID_temp_0 = marshaled.___instanceID_0;
unmarshaled.___instanceID_0 = unmarshaledinstanceID_temp_0;
bool unmarshaledshadow_temp_1 = false;
unmarshaledshadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
unmarshaled.___shadow_1 = unmarshaledshadow_temp_1;
uint8_t unmarshaledmode_temp_2 = 0;
unmarshaledmode_temp_2 = marshaled.___mode_2;
unmarshaled.___mode_2 = unmarshaledmode_temp_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledposition_temp_3;
memset((&unmarshaledposition_temp_3), 0, sizeof(unmarshaledposition_temp_3));
unmarshaledposition_temp_3 = marshaled.___position_3;
unmarshaled.___position_3 = unmarshaledposition_temp_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledorientation_temp_4;
memset((&unmarshaledorientation_temp_4), 0, sizeof(unmarshaledorientation_temp_4));
unmarshaledorientation_temp_4 = marshaled.___orientation_4;
unmarshaled.___orientation_4 = unmarshaledorientation_temp_4;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledcolor_temp_5;
memset((&unmarshaledcolor_temp_5), 0, sizeof(unmarshaledcolor_temp_5));
unmarshaledcolor_temp_5 = marshaled.___color_5;
unmarshaled.___color_5 = unmarshaledcolor_temp_5;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledindirectColor_temp_6;
memset((&unmarshaledindirectColor_temp_6), 0, sizeof(unmarshaledindirectColor_temp_6));
unmarshaledindirectColor_temp_6 = marshaled.___indirectColor_6;
unmarshaled.___indirectColor_6 = unmarshaledindirectColor_temp_6;
float unmarshaledrange_temp_7 = 0.0f;
unmarshaledrange_temp_7 = marshaled.___range_7;
unmarshaled.___range_7 = unmarshaledrange_temp_7;
float unmarshaledwidth_temp_8 = 0.0f;
unmarshaledwidth_temp_8 = marshaled.___width_8;
unmarshaled.___width_8 = unmarshaledwidth_temp_8;
float unmarshaledheight_temp_9 = 0.0f;
unmarshaledheight_temp_9 = marshaled.___height_9;
unmarshaled.___height_9 = unmarshaledheight_temp_9;
uint8_t unmarshaledfalloff_temp_10 = 0;
unmarshaledfalloff_temp_10 = marshaled.___falloff_10;
unmarshaled.___falloff_10 = unmarshaledfalloff_temp_10;
}
// Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.RectangleLight
IL2CPP_EXTERN_C void RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshal_com_cleanup(RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshaled_com& marshaled)
{
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.DiscLight
IL2CPP_EXTERN_C void DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshal_pinvoke(const DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E& unmarshaled, DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshaled_pinvoke& marshaled)
{
marshaled.___instanceID_0 = unmarshaled.___instanceID_0;
marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.___shadow_1);
marshaled.___mode_2 = unmarshaled.___mode_2;
marshaled.___position_3 = unmarshaled.___position_3;
marshaled.___orientation_4 = unmarshaled.___orientation_4;
marshaled.___color_5 = unmarshaled.___color_5;
marshaled.___indirectColor_6 = unmarshaled.___indirectColor_6;
marshaled.___range_7 = unmarshaled.___range_7;
marshaled.___radius_8 = unmarshaled.___radius_8;
marshaled.___falloff_9 = unmarshaled.___falloff_9;
}
IL2CPP_EXTERN_C void DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshal_pinvoke_back(const DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshaled_pinvoke& marshaled, DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E& unmarshaled)
{
int32_t unmarshaledinstanceID_temp_0 = 0;
unmarshaledinstanceID_temp_0 = marshaled.___instanceID_0;
unmarshaled.___instanceID_0 = unmarshaledinstanceID_temp_0;
bool unmarshaledshadow_temp_1 = false;
unmarshaledshadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
unmarshaled.___shadow_1 = unmarshaledshadow_temp_1;
uint8_t unmarshaledmode_temp_2 = 0;
unmarshaledmode_temp_2 = marshaled.___mode_2;
unmarshaled.___mode_2 = unmarshaledmode_temp_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledposition_temp_3;
memset((&unmarshaledposition_temp_3), 0, sizeof(unmarshaledposition_temp_3));
unmarshaledposition_temp_3 = marshaled.___position_3;
unmarshaled.___position_3 = unmarshaledposition_temp_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledorientation_temp_4;
memset((&unmarshaledorientation_temp_4), 0, sizeof(unmarshaledorientation_temp_4));
unmarshaledorientation_temp_4 = marshaled.___orientation_4;
unmarshaled.___orientation_4 = unmarshaledorientation_temp_4;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledcolor_temp_5;
memset((&unmarshaledcolor_temp_5), 0, sizeof(unmarshaledcolor_temp_5));
unmarshaledcolor_temp_5 = marshaled.___color_5;
unmarshaled.___color_5 = unmarshaledcolor_temp_5;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledindirectColor_temp_6;
memset((&unmarshaledindirectColor_temp_6), 0, sizeof(unmarshaledindirectColor_temp_6));
unmarshaledindirectColor_temp_6 = marshaled.___indirectColor_6;
unmarshaled.___indirectColor_6 = unmarshaledindirectColor_temp_6;
float unmarshaledrange_temp_7 = 0.0f;
unmarshaledrange_temp_7 = marshaled.___range_7;
unmarshaled.___range_7 = unmarshaledrange_temp_7;
float unmarshaledradius_temp_8 = 0.0f;
unmarshaledradius_temp_8 = marshaled.___radius_8;
unmarshaled.___radius_8 = unmarshaledradius_temp_8;
uint8_t unmarshaledfalloff_temp_9 = 0;
unmarshaledfalloff_temp_9 = marshaled.___falloff_9;
unmarshaled.___falloff_9 = unmarshaledfalloff_temp_9;
}
// Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.DiscLight
IL2CPP_EXTERN_C void DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshal_pinvoke_cleanup(DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.DiscLight
IL2CPP_EXTERN_C void DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshal_com(const DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E& unmarshaled, DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshaled_com& marshaled)
{
marshaled.___instanceID_0 = unmarshaled.___instanceID_0;
marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.___shadow_1);
marshaled.___mode_2 = unmarshaled.___mode_2;
marshaled.___position_3 = unmarshaled.___position_3;
marshaled.___orientation_4 = unmarshaled.___orientation_4;
marshaled.___color_5 = unmarshaled.___color_5;
marshaled.___indirectColor_6 = unmarshaled.___indirectColor_6;
marshaled.___range_7 = unmarshaled.___range_7;
marshaled.___radius_8 = unmarshaled.___radius_8;
marshaled.___falloff_9 = unmarshaled.___falloff_9;
}
IL2CPP_EXTERN_C void DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshal_com_back(const DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshaled_com& marshaled, DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E& unmarshaled)
{
int32_t unmarshaledinstanceID_temp_0 = 0;
unmarshaledinstanceID_temp_0 = marshaled.___instanceID_0;
unmarshaled.___instanceID_0 = unmarshaledinstanceID_temp_0;
bool unmarshaledshadow_temp_1 = false;
unmarshaledshadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
unmarshaled.___shadow_1 = unmarshaledshadow_temp_1;
uint8_t unmarshaledmode_temp_2 = 0;
unmarshaledmode_temp_2 = marshaled.___mode_2;
unmarshaled.___mode_2 = unmarshaledmode_temp_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledposition_temp_3;
memset((&unmarshaledposition_temp_3), 0, sizeof(unmarshaledposition_temp_3));
unmarshaledposition_temp_3 = marshaled.___position_3;
unmarshaled.___position_3 = unmarshaledposition_temp_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledorientation_temp_4;
memset((&unmarshaledorientation_temp_4), 0, sizeof(unmarshaledorientation_temp_4));
unmarshaledorientation_temp_4 = marshaled.___orientation_4;
unmarshaled.___orientation_4 = unmarshaledorientation_temp_4;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledcolor_temp_5;
memset((&unmarshaledcolor_temp_5), 0, sizeof(unmarshaledcolor_temp_5));
unmarshaledcolor_temp_5 = marshaled.___color_5;
unmarshaled.___color_5 = unmarshaledcolor_temp_5;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledindirectColor_temp_6;
memset((&unmarshaledindirectColor_temp_6), 0, sizeof(unmarshaledindirectColor_temp_6));
unmarshaledindirectColor_temp_6 = marshaled.___indirectColor_6;
unmarshaled.___indirectColor_6 = unmarshaledindirectColor_temp_6;
float unmarshaledrange_temp_7 = 0.0f;
unmarshaledrange_temp_7 = marshaled.___range_7;
unmarshaled.___range_7 = unmarshaledrange_temp_7;
float unmarshaledradius_temp_8 = 0.0f;
unmarshaledradius_temp_8 = marshaled.___radius_8;
unmarshaled.___radius_8 = unmarshaledradius_temp_8;
uint8_t unmarshaledfalloff_temp_9 = 0;
unmarshaledfalloff_temp_9 = marshaled.___falloff_9;
unmarshaled.___falloff_9 = unmarshaledfalloff_temp_9;
}
// Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.DiscLight
IL2CPP_EXTERN_C void DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshal_com_cleanup(DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshaled_com& marshaled)
{
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DirectionalLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m112DEBB76EC57AC52E6384C97A3E8B2EAA867207 (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* ___0_light, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___1_cookie, const RuntimeMethod* method)
{
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B2_0 = NULL;
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B1_0 = NULL;
int32_t G_B3_0 = 0;
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B3_1 = NULL;
{
DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_0 = ___0_light;
int32_t L_1 = L_0->___instanceID_0;
__this->___instanceID_0 = L_1;
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_2 = ___1_cookie;
int32_t L_3 = L_2->___instanceID_0;
__this->___cookieID_1 = L_3;
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_4 = ___1_cookie;
float L_5 = L_4->___scale_1;
__this->___cookieScale_2 = L_5;
DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_6 = ___0_light;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_7 = L_6->___color_5;
__this->___color_3 = L_7;
DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_8 = ___0_light;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_9 = L_8->___indirectColor_6;
__this->___indirectColor_4 = L_9;
DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_10 = ___0_light;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_11 = L_10->___orientation_4;
__this->___orientation_5 = L_11;
DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_12 = ___0_light;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = L_12->___position_3;
__this->___position_6 = L_13;
__this->___range_7 = (0.0f);
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_14 = ___1_cookie;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* L_15 = (&L_14->___sizes_2);
float L_16 = L_15->___x_0;
__this->___coneAngle_8 = L_16;
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_17 = ___1_cookie;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* L_18 = (&L_17->___sizes_2);
float L_19 = L_18->___y_1;
__this->___innerConeAngle_9 = L_19;
DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_20 = ___0_light;
float L_21 = L_20->___penumbraWidthRadian_7;
__this->___shape0_10 = L_21;
__this->___shape1_11 = (0.0f);
__this->___type_12 = 0;
DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_22 = ___0_light;
uint8_t L_23 = L_22->___mode_2;
__this->___mode_13 = L_23;
DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_24 = ___0_light;
bool L_25 = L_24->___shadow_1;
G_B1_0 = __this;
if (L_25)
{
G_B2_0 = __this;
goto IL_00b8;
}
}
{
G_B3_0 = 0;
G_B3_1 = G_B1_0;
goto IL_00b9;
}
IL_00b8:
{
G_B3_0 = 1;
G_B3_1 = G_B2_0;
}
IL_00b9:
{
G_B3_1->___shadow_14 = (uint8_t)((int32_t)(uint8_t)G_B3_0);
__this->___falloff_15 = 4;
return;
}
}
IL2CPP_EXTERN_C void LightDataGI_Init_m112DEBB76EC57AC52E6384C97A3E8B2EAA867207_AdjustorThunk (RuntimeObject* __this, DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* ___0_light, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___1_cookie, const RuntimeMethod* method)
{
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21*>(__this + _offset);
LightDataGI_Init_m112DEBB76EC57AC52E6384C97A3E8B2EAA867207(_thisAdjusted, ___0_light, ___1_cookie, method);
}
// System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.PointLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mACE06E00CC639CA89F3847E9DB55FD0F00812A7A (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, PointLight_tD01A1428DC1015D98A527136034187F732433EA7* ___0_light, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___1_cookie, const RuntimeMethod* method)
{
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B2_0 = NULL;
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B1_0 = NULL;
int32_t G_B3_0 = 0;
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B3_1 = NULL;
{
PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_0 = ___0_light;
int32_t L_1 = L_0->___instanceID_0;
__this->___instanceID_0 = L_1;
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_2 = ___1_cookie;
int32_t L_3 = L_2->___instanceID_0;
__this->___cookieID_1 = L_3;
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_4 = ___1_cookie;
float L_5 = L_4->___scale_1;
__this->___cookieScale_2 = L_5;
PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_6 = ___0_light;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_7 = L_6->___color_5;
__this->___color_3 = L_7;
PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_8 = ___0_light;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_9 = L_8->___indirectColor_6;
__this->___indirectColor_4 = L_9;
PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_10 = ___0_light;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_11 = L_10->___orientation_4;
__this->___orientation_5 = L_11;
PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_12 = ___0_light;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = L_12->___position_3;
__this->___position_6 = L_13;
PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_14 = ___0_light;
float L_15 = L_14->___range_7;
__this->___range_7 = L_15;
__this->___coneAngle_8 = (0.0f);
__this->___innerConeAngle_9 = (0.0f);
PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_16 = ___0_light;
float L_17 = L_16->___sphereRadius_8;
__this->___shape0_10 = L_17;
__this->___shape1_11 = (0.0f);
__this->___type_12 = 1;
PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_18 = ___0_light;
uint8_t L_19 = L_18->___mode_2;
__this->___mode_13 = L_19;
PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_20 = ___0_light;
bool L_21 = L_20->___shadow_1;
G_B1_0 = __this;
if (L_21)
{
G_B2_0 = __this;
goto IL_00ad;
}
}
{
G_B3_0 = 0;
G_B3_1 = G_B1_0;
goto IL_00ae;
}
IL_00ad:
{
G_B3_0 = 1;
G_B3_1 = G_B2_0;
}
IL_00ae:
{
G_B3_1->___shadow_14 = (uint8_t)((int32_t)(uint8_t)G_B3_0);
PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_22 = ___0_light;
uint8_t L_23 = L_22->___falloff_9;
__this->___falloff_15 = L_23;
return;
}
}
IL2CPP_EXTERN_C void LightDataGI_Init_mACE06E00CC639CA89F3847E9DB55FD0F00812A7A_AdjustorThunk (RuntimeObject* __this, PointLight_tD01A1428DC1015D98A527136034187F732433EA7* ___0_light, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___1_cookie, const RuntimeMethod* method)
{
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21*>(__this + _offset);
LightDataGI_Init_mACE06E00CC639CA89F3847E9DB55FD0F00812A7A(_thisAdjusted, ___0_light, ___1_cookie, method);
}
// System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.SpotLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m0A999D118CDCBDA99B9E24231ED057D943C9C67B (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* ___0_light, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___1_cookie, const RuntimeMethod* method)
{
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B2_0 = NULL;
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B1_0 = NULL;
int32_t G_B3_0 = 0;
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B3_1 = NULL;
{
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_0 = ___0_light;
int32_t L_1 = L_0->___instanceID_0;
__this->___instanceID_0 = L_1;
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_2 = ___1_cookie;
int32_t L_3 = L_2->___instanceID_0;
__this->___cookieID_1 = L_3;
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_4 = ___1_cookie;
float L_5 = L_4->___scale_1;
__this->___cookieScale_2 = L_5;
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_6 = ___0_light;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_7 = L_6->___color_5;
__this->___color_3 = L_7;
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_8 = ___0_light;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_9 = L_8->___indirectColor_6;
__this->___indirectColor_4 = L_9;
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_10 = ___0_light;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_11 = L_10->___orientation_4;
__this->___orientation_5 = L_11;
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_12 = ___0_light;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = L_12->___position_3;
__this->___position_6 = L_13;
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_14 = ___0_light;
float L_15 = L_14->___range_7;
__this->___range_7 = L_15;
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_16 = ___0_light;
float L_17 = L_16->___coneAngle_9;
__this->___coneAngle_8 = L_17;
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_18 = ___0_light;
float L_19 = L_18->___innerConeAngle_10;
__this->___innerConeAngle_9 = L_19;
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_20 = ___0_light;
float L_21 = L_20->___sphereRadius_8;
__this->___shape0_10 = L_21;
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_22 = ___0_light;
uint8_t L_23 = L_22->___angularFalloff_12;
__this->___shape1_11 = ((float)L_23);
__this->___type_12 = 2;
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_24 = ___0_light;
uint8_t L_25 = L_24->___mode_2;
__this->___mode_13 = L_25;
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_26 = ___0_light;
bool L_27 = L_26->___shadow_1;
G_B1_0 = __this;
if (L_27)
{
G_B2_0 = __this;
goto IL_00b1;
}
}
{
G_B3_0 = 0;
G_B3_1 = G_B1_0;
goto IL_00b2;
}
IL_00b1:
{
G_B3_0 = 1;
G_B3_1 = G_B2_0;
}
IL_00b2:
{
G_B3_1->___shadow_14 = (uint8_t)((int32_t)(uint8_t)G_B3_0);
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_28 = ___0_light;
uint8_t L_29 = L_28->___falloff_11;
__this->___falloff_15 = L_29;
return;
}
}
IL2CPP_EXTERN_C void LightDataGI_Init_m0A999D118CDCBDA99B9E24231ED057D943C9C67B_AdjustorThunk (RuntimeObject* __this, SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* ___0_light, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___1_cookie, const RuntimeMethod* method)
{
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21*>(__this + _offset);
LightDataGI_Init_m0A999D118CDCBDA99B9E24231ED057D943C9C67B(_thisAdjusted, ___0_light, ___1_cookie, method);
}
// System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.RectangleLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mDC887CA8191C6CADE1DB585D7FEB46B080B25038 (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* ___0_light, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___1_cookie, const RuntimeMethod* method)
{
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B2_0 = NULL;
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B1_0 = NULL;
int32_t G_B3_0 = 0;
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B3_1 = NULL;
{
RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_0 = ___0_light;
int32_t L_1 = L_0->___instanceID_0;
__this->___instanceID_0 = L_1;
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_2 = ___1_cookie;
int32_t L_3 = L_2->___instanceID_0;
__this->___cookieID_1 = L_3;
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_4 = ___1_cookie;
float L_5 = L_4->___scale_1;
__this->___cookieScale_2 = L_5;
RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_6 = ___0_light;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_7 = L_6->___color_5;
__this->___color_3 = L_7;
RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_8 = ___0_light;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_9 = L_8->___indirectColor_6;
__this->___indirectColor_4 = L_9;
RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_10 = ___0_light;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_11 = L_10->___orientation_4;
__this->___orientation_5 = L_11;
RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_12 = ___0_light;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = L_12->___position_3;
__this->___position_6 = L_13;
RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_14 = ___0_light;
float L_15 = L_14->___range_7;
__this->___range_7 = L_15;
__this->___coneAngle_8 = (0.0f);
__this->___innerConeAngle_9 = (0.0f);
RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_16 = ___0_light;
float L_17 = L_16->___width_8;
__this->___shape0_10 = L_17;
RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_18 = ___0_light;
float L_19 = L_18->___height_9;
__this->___shape1_11 = L_19;
__this->___type_12 = 3;
RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_20 = ___0_light;
uint8_t L_21 = L_20->___mode_2;
__this->___mode_13 = L_21;
RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_22 = ___0_light;
bool L_23 = L_22->___shadow_1;
G_B1_0 = __this;
if (L_23)
{
G_B2_0 = __this;
goto IL_00ae;
}
}
{
G_B3_0 = 0;
G_B3_1 = G_B1_0;
goto IL_00af;
}
IL_00ae:
{
G_B3_0 = 1;
G_B3_1 = G_B2_0;
}
IL_00af:
{
G_B3_1->___shadow_14 = (uint8_t)((int32_t)(uint8_t)G_B3_0);
RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_24 = ___0_light;
uint8_t L_25 = L_24->___falloff_10;
__this->___falloff_15 = L_25;
return;
}
}
IL2CPP_EXTERN_C void LightDataGI_Init_mDC887CA8191C6CADE1DB585D7FEB46B080B25038_AdjustorThunk (RuntimeObject* __this, RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* ___0_light, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___1_cookie, const RuntimeMethod* method)
{
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21*>(__this + _offset);
LightDataGI_Init_mDC887CA8191C6CADE1DB585D7FEB46B080B25038(_thisAdjusted, ___0_light, ___1_cookie, method);
}
// System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DiscLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mB2D1C73EDFEA6815E39A0FE3ED2F7BF9A7117632 (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* ___0_light, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___1_cookie, const RuntimeMethod* method)
{
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B2_0 = NULL;
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B1_0 = NULL;
int32_t G_B3_0 = 0;
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B3_1 = NULL;
{
DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_0 = ___0_light;
int32_t L_1 = L_0->___instanceID_0;
__this->___instanceID_0 = L_1;
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_2 = ___1_cookie;
int32_t L_3 = L_2->___instanceID_0;
__this->___cookieID_1 = L_3;
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_4 = ___1_cookie;
float L_5 = L_4->___scale_1;
__this->___cookieScale_2 = L_5;
DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_6 = ___0_light;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_7 = L_6->___color_5;
__this->___color_3 = L_7;
DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_8 = ___0_light;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_9 = L_8->___indirectColor_6;
__this->___indirectColor_4 = L_9;
DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_10 = ___0_light;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_11 = L_10->___orientation_4;
__this->___orientation_5 = L_11;
DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_12 = ___0_light;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = L_12->___position_3;
__this->___position_6 = L_13;
DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_14 = ___0_light;
float L_15 = L_14->___range_7;
__this->___range_7 = L_15;
__this->___coneAngle_8 = (0.0f);
__this->___innerConeAngle_9 = (0.0f);
DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_16 = ___0_light;
float L_17 = L_16->___radius_8;
__this->___shape0_10 = L_17;
__this->___shape1_11 = (0.0f);
__this->___type_12 = 4;
DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_18 = ___0_light;
uint8_t L_19 = L_18->___mode_2;
__this->___mode_13 = L_19;
DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_20 = ___0_light;
bool L_21 = L_20->___shadow_1;
G_B1_0 = __this;
if (L_21)
{
G_B2_0 = __this;
goto IL_00ad;
}
}
{
G_B3_0 = 0;
G_B3_1 = G_B1_0;
goto IL_00ae;
}
IL_00ad:
{
G_B3_0 = 1;
G_B3_1 = G_B2_0;
}
IL_00ae:
{
G_B3_1->___shadow_14 = (uint8_t)((int32_t)(uint8_t)G_B3_0);
DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_22 = ___0_light;
uint8_t L_23 = L_22->___falloff_9;
__this->___falloff_15 = L_23;
return;
}
}
IL2CPP_EXTERN_C void LightDataGI_Init_mB2D1C73EDFEA6815E39A0FE3ED2F7BF9A7117632_AdjustorThunk (RuntimeObject* __this, DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* ___0_light, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___1_cookie, const RuntimeMethod* method)
{
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21*>(__this + _offset);
LightDataGI_Init_mB2D1C73EDFEA6815E39A0FE3ED2F7BF9A7117632(_thisAdjusted, ___0_light, ___1_cookie, method);
}
// System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::InitNoBake(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_InitNoBake_mBDF2EFB22D4BEE63B6F25F4EE9F1522D2866ED43 (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, int32_t ___0_lightInstanceID, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_lightInstanceID;
__this->___instanceID_0 = L_0;
__this->___mode_13 = 3;
return;
}
}
IL2CPP_EXTERN_C void LightDataGI_InitNoBake_mBDF2EFB22D4BEE63B6F25F4EE9F1522D2866ED43_AdjustorThunk (RuntimeObject* __this, int32_t ___0_lightInstanceID, const RuntimeMethod* method)
{
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21*>(__this + _offset);
LightDataGI_InitNoBake_mBDF2EFB22D4BEE63B6F25F4EE9F1522D2866ED43(_thisAdjusted, ___0_lightInstanceID, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.LightmapBakeType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint8_t LightmapperUtils_Extract_m936FF4E20F593777EABF072404B37D0C1EB3AF5D (int32_t ___0_baketype, const RuntimeMethod* method)
{
uint8_t V_0 = 0;
int32_t G_B4_0 = 0;
int32_t G_B6_0 = 0;
{
int32_t L_0 = ___0_baketype;
if ((((int32_t)L_0) == ((int32_t)4)))
{
goto IL_000f;
}
}
{
int32_t L_1 = ___0_baketype;
if ((((int32_t)L_1) == ((int32_t)1)))
{
goto IL_000c;
}
}
{
G_B4_0 = 2;
goto IL_000d;
}
IL_000c:
{
G_B4_0 = 1;
}
IL_000d:
{
G_B6_0 = G_B4_0;
goto IL_0010;
}
IL_000f:
{
G_B6_0 = 0;
}
IL_0010:
{
V_0 = G_B6_0;
goto IL_0013;
}
IL_0013:
{
uint8_t L_2 = V_0;
return L_2;
}
}
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractIndirect(UnityEngine.Light)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 LightmapperUtils_ExtractIndirect_m5776341FC44CD3BBB634828E668732C2A490BB78 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, const RuntimeMethod* method)
{
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_0;
memset((&V_0), 0, sizeof(V_0));
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_1;
memset((&V_1), 0, sizeof(V_1));
{
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_0 = ___0_l;
NullCheck(L_0);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1;
L_1 = Light_get_color_mE7EB8F11BF394877B50A2F335627441889ADE536(L_0, NULL);
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_2 = ___0_l;
NullCheck(L_2);
float L_3;
L_3 = Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F(L_2, NULL);
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_4 = ___0_l;
NullCheck(L_4);
float L_5;
L_5 = Light_get_bounceIntensity_m535008F539A0EF22BBB831113EC34F20D6331FAE(L_4, NULL);
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_6;
L_6 = LinearColor_Convert_m0E220E18AC54A8040BAD7FFEB0D81538639F9BBA(L_1, ((float)il2cpp_codegen_multiply(L_3, L_5)), NULL);
V_0 = L_6;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_7 = V_0;
V_1 = L_7;
goto IL_001e;
}
IL_001e:
{
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_8 = V_1;
return L_8;
}
}
// System.Single UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractInnerCone(UnityEngine.Light)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LightmapperUtils_ExtractInnerCone_m8B2B838A7D49A49D64813232503D5C3CA8957C5E (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_0 = ___0_l;
NullCheck(L_0);
float L_1;
L_1 = Light_get_spotAngle_m28B2CD7ADE25422693E7B1FA23E8615E9D7098FC(L_0, NULL);
float L_2;
L_2 = tanf(((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply(L_1, (0.5f))), (0.0174532924f))));
float L_3;
L_3 = atanf(((float)(((float)il2cpp_codegen_multiply(L_2, (46.0f)))/(64.0f))));
V_0 = ((float)il2cpp_codegen_multiply((2.0f), L_3));
goto IL_0032;
}
IL_0032:
{
float L_4 = V_0;
return L_4;
}
}
// UnityEngine.Color UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractColorTemperature(UnityEngine.Light)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F LightmapperUtils_ExtractColorTemperature_mEA79654385184193BC807A191696BE14B04ABEAA (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_2;
memset((&V_2), 0, sizeof(V_2));
int32_t G_B3_0 = 0;
{
Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline((&V_0), (1.0f), (1.0f), (1.0f), NULL);
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_0 = ___0_l;
NullCheck(L_0);
bool L_1;
L_1 = Light_get_useColorTemperature_mD76967684F904F6068B58EE78BD65001D8AFF3EF(L_0, NULL);
if (!L_1)
{
goto IL_0026;
}
}
{
bool L_2;
L_2 = GraphicsSettings_get_lightsUseLinearIntensity_m74D1A18837CB7E9D3A9BF20D44212F94DD1F67B9(NULL);
G_B3_0 = ((int32_t)(L_2));
goto IL_0027;
}
IL_0026:
{
G_B3_0 = 0;
}
IL_0027:
{
V_1 = (bool)G_B3_0;
bool L_3 = V_1;
if (!L_3)
{
goto IL_0037;
}
}
{
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_4 = ___0_l;
NullCheck(L_4);
float L_5;
L_5 = Light_get_colorTemperature_mA5B7C9A5B315B27625764B8CE7EF5ADC06060B08(L_4, NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6;
L_6 = Mathf_CorrelatedColorTemperatureToRGB_m595A3D1E887CD42FE21CD2893D8E377B3F44153C(L_5, NULL);
V_0 = L_6;
}
IL_0037:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_7 = V_0;
V_2 = L_7;
goto IL_003b;
}
IL_003b:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = V_2;
return L_8;
}
}
// System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ApplyColorTemperature(UnityEngine.Color,UnityEngine.Experimental.GlobalIllumination.LinearColor&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_ApplyColorTemperature_m5286438BDED2F10292887505A26B1E33C714C325 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_cct, LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* ___1_lightColor, const RuntimeMethod* method)
{
{
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* L_0 = ___1_lightColor;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* L_1 = L_0;
float L_2;
L_2 = LinearColor_get_red_m376617B8E3156420835055189BB28D953FE46A2A(L_1, NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_3 = ___0_cct;
float L_4 = L_3.___r_0;
LinearColor_set_red_m0ACFCEDDD205A6F235BE95936816E92898B01B52(L_1, ((float)il2cpp_codegen_multiply(L_2, L_4)), NULL);
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* L_5 = ___1_lightColor;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* L_6 = L_5;
float L_7;
L_7 = LinearColor_get_green_mCCE90A662234EE3605368F3AEC14E51572665AE5(L_6, NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = ___0_cct;
float L_9 = L_8.___g_1;
LinearColor_set_green_mBD9C7EA6415DC54B3F6B643C3CD02B71565F0694(L_6, ((float)il2cpp_codegen_multiply(L_7, L_9)), NULL);
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* L_10 = ___1_lightColor;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* L_11 = L_10;
float L_12;
L_12 = LinearColor_get_blue_mAFAEA5D5590DD14CFC48BC18DF4BFEBBDCB0A99A(L_11, NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_13 = ___0_cct;
float L_14 = L_13.___b_2;
LinearColor_set_blue_m3FEEAF946772BB177733B67D9DA4B72D84874375(L_11, ((float)il2cpp_codegen_multiply(L_12, L_14)), NULL);
return;
}
}
// System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.DirectionalLight&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m44511C1C63663F51CD77ABF24CC4B34B9A826F0F (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* ___1_dir, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_1;
memset((&V_1), 0, sizeof(V_1));
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_2;
memset((&V_2), 0, sizeof(V_2));
{
DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_0 = ___1_dir;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_1 = ___0_l;
NullCheck(L_1);
int32_t L_2;
L_2 = Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A(L_1, NULL);
L_0->___instanceID_0 = L_2;
DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_3 = ___1_dir;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_4 = ___0_l;
NullCheck(L_4);
LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 L_5;
L_5 = Light_get_bakingOutput_mF383DB97CFD32D65DA468329E18DD2DD61521CED(L_4, NULL);
int32_t L_6 = L_5.___lightmapBakeType_2;
uint8_t L_7;
L_7 = LightmapperUtils_Extract_m936FF4E20F593777EABF072404B37D0C1EB3AF5D(L_6, NULL);
L_3->___mode_2 = L_7;
DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_8 = ___1_dir;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_9 = ___0_l;
NullCheck(L_9);
int32_t L_10;
L_10 = Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5(L_9, NULL);
L_8->___shadow_1 = (bool)((!(((uint32_t)L_10) <= ((uint32_t)0)))? 1 : 0);
DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_11 = ___1_dir;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_12 = ___0_l;
NullCheck(L_12);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_13;
L_13 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_12, NULL);
NullCheck(L_13);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14;
L_14 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_13, NULL);
L_11->___position_3 = L_14;
DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_15 = ___1_dir;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_16 = ___0_l;
NullCheck(L_16);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_17;
L_17 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_16, NULL);
NullCheck(L_17);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_18;
L_18 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_17, NULL);
L_15->___orientation_4 = L_18;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_19 = ___0_l;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_20;
L_20 = LightmapperUtils_ExtractColorTemperature_mEA79654385184193BC807A191696BE14B04ABEAA(L_19, NULL);
V_0 = L_20;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_21 = ___0_l;
NullCheck(L_21);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_22;
L_22 = Light_get_color_mE7EB8F11BF394877B50A2F335627441889ADE536(L_21, NULL);
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_23 = ___0_l;
NullCheck(L_23);
float L_24;
L_24 = Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F(L_23, NULL);
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_25;
L_25 = LinearColor_Convert_m0E220E18AC54A8040BAD7FFEB0D81538639F9BBA(L_22, L_24, NULL);
V_1 = L_25;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_26 = ___0_l;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_27;
L_27 = LightmapperUtils_ExtractIndirect_m5776341FC44CD3BBB634828E668732C2A490BB78(L_26, NULL);
V_2 = L_27;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_28 = V_0;
LightmapperUtils_ApplyColorTemperature_m5286438BDED2F10292887505A26B1E33C714C325(L_28, (&V_1), NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_29 = V_0;
LightmapperUtils_ApplyColorTemperature_m5286438BDED2F10292887505A26B1E33C714C325(L_29, (&V_2), NULL);
DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_30 = ___1_dir;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_31 = V_1;
L_30->___color_5 = L_31;
DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_32 = ___1_dir;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_33 = V_2;
L_32->___indirectColor_6 = L_33;
DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_34 = ___1_dir;
L_34->___penumbraWidthRadian_7 = (0.0f);
return;
}
}
// System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.PointLight&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m47570BBE32168BBEA4C823D83C8A94A4CBF03AE2 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, PointLight_tD01A1428DC1015D98A527136034187F732433EA7* ___1_point, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_1;
memset((&V_1), 0, sizeof(V_1));
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_2;
memset((&V_2), 0, sizeof(V_2));
{
PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_0 = ___1_point;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_1 = ___0_l;
NullCheck(L_1);
int32_t L_2;
L_2 = Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A(L_1, NULL);
L_0->___instanceID_0 = L_2;
PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_3 = ___1_point;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_4 = ___0_l;
NullCheck(L_4);
LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 L_5;
L_5 = Light_get_bakingOutput_mF383DB97CFD32D65DA468329E18DD2DD61521CED(L_4, NULL);
int32_t L_6 = L_5.___lightmapBakeType_2;
uint8_t L_7;
L_7 = LightmapperUtils_Extract_m936FF4E20F593777EABF072404B37D0C1EB3AF5D(L_6, NULL);
L_3->___mode_2 = L_7;
PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_8 = ___1_point;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_9 = ___0_l;
NullCheck(L_9);
int32_t L_10;
L_10 = Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5(L_9, NULL);
L_8->___shadow_1 = (bool)((!(((uint32_t)L_10) <= ((uint32_t)0)))? 1 : 0);
PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_11 = ___1_point;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_12 = ___0_l;
NullCheck(L_12);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_13;
L_13 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_12, NULL);
NullCheck(L_13);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14;
L_14 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_13, NULL);
L_11->___position_3 = L_14;
PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_15 = ___1_point;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_16 = ___0_l;
NullCheck(L_16);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_17;
L_17 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_16, NULL);
NullCheck(L_17);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_18;
L_18 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_17, NULL);
L_15->___orientation_4 = L_18;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_19 = ___0_l;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_20;
L_20 = LightmapperUtils_ExtractColorTemperature_mEA79654385184193BC807A191696BE14B04ABEAA(L_19, NULL);
V_0 = L_20;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_21 = ___0_l;
NullCheck(L_21);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_22;
L_22 = Light_get_color_mE7EB8F11BF394877B50A2F335627441889ADE536(L_21, NULL);
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_23 = ___0_l;
NullCheck(L_23);
float L_24;
L_24 = Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F(L_23, NULL);
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_25;
L_25 = LinearColor_Convert_m0E220E18AC54A8040BAD7FFEB0D81538639F9BBA(L_22, L_24, NULL);
V_1 = L_25;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_26 = ___0_l;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_27;
L_27 = LightmapperUtils_ExtractIndirect_m5776341FC44CD3BBB634828E668732C2A490BB78(L_26, NULL);
V_2 = L_27;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_28 = V_0;
LightmapperUtils_ApplyColorTemperature_m5286438BDED2F10292887505A26B1E33C714C325(L_28, (&V_1), NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_29 = V_0;
LightmapperUtils_ApplyColorTemperature_m5286438BDED2F10292887505A26B1E33C714C325(L_29, (&V_2), NULL);
PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_30 = ___1_point;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_31 = V_1;
L_30->___color_5 = L_31;
PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_32 = ___1_point;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_33 = V_2;
L_32->___indirectColor_6 = L_33;
PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_34 = ___1_point;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_35 = ___0_l;
NullCheck(L_35);
float L_36;
L_36 = Light_get_range_m4156F07BA6CD289DA47080B590D632721D975A22(L_35, NULL);
L_34->___range_7 = L_36;
PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_37 = ___1_point;
L_37->___sphereRadius_8 = (0.0f);
PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_38 = ___1_point;
L_38->___falloff_9 = 3;
return;
}
}
// System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.SpotLight&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m9F0C60CB137D268694B8CB324C73E799E1CE73F9 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* ___1_spot, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_1;
memset((&V_1), 0, sizeof(V_1));
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_2;
memset((&V_2), 0, sizeof(V_2));
{
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_0 = ___1_spot;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_1 = ___0_l;
NullCheck(L_1);
int32_t L_2;
L_2 = Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A(L_1, NULL);
L_0->___instanceID_0 = L_2;
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_3 = ___1_spot;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_4 = ___0_l;
NullCheck(L_4);
LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 L_5;
L_5 = Light_get_bakingOutput_mF383DB97CFD32D65DA468329E18DD2DD61521CED(L_4, NULL);
int32_t L_6 = L_5.___lightmapBakeType_2;
uint8_t L_7;
L_7 = LightmapperUtils_Extract_m936FF4E20F593777EABF072404B37D0C1EB3AF5D(L_6, NULL);
L_3->___mode_2 = L_7;
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_8 = ___1_spot;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_9 = ___0_l;
NullCheck(L_9);
int32_t L_10;
L_10 = Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5(L_9, NULL);
L_8->___shadow_1 = (bool)((!(((uint32_t)L_10) <= ((uint32_t)0)))? 1 : 0);
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_11 = ___1_spot;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_12 = ___0_l;
NullCheck(L_12);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_13;
L_13 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_12, NULL);
NullCheck(L_13);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14;
L_14 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_13, NULL);
L_11->___position_3 = L_14;
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_15 = ___1_spot;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_16 = ___0_l;
NullCheck(L_16);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_17;
L_17 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_16, NULL);
NullCheck(L_17);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_18;
L_18 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_17, NULL);
L_15->___orientation_4 = L_18;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_19 = ___0_l;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_20;
L_20 = LightmapperUtils_ExtractColorTemperature_mEA79654385184193BC807A191696BE14B04ABEAA(L_19, NULL);
V_0 = L_20;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_21 = ___0_l;
NullCheck(L_21);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_22;
L_22 = Light_get_color_mE7EB8F11BF394877B50A2F335627441889ADE536(L_21, NULL);
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_23 = ___0_l;
NullCheck(L_23);
float L_24;
L_24 = Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F(L_23, NULL);
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_25;
L_25 = LinearColor_Convert_m0E220E18AC54A8040BAD7FFEB0D81538639F9BBA(L_22, L_24, NULL);
V_1 = L_25;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_26 = ___0_l;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_27;
L_27 = LightmapperUtils_ExtractIndirect_m5776341FC44CD3BBB634828E668732C2A490BB78(L_26, NULL);
V_2 = L_27;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_28 = V_0;
LightmapperUtils_ApplyColorTemperature_m5286438BDED2F10292887505A26B1E33C714C325(L_28, (&V_1), NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_29 = V_0;
LightmapperUtils_ApplyColorTemperature_m5286438BDED2F10292887505A26B1E33C714C325(L_29, (&V_2), NULL);
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_30 = ___1_spot;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_31 = V_1;
L_30->___color_5 = L_31;
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_32 = ___1_spot;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_33 = V_2;
L_32->___indirectColor_6 = L_33;
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_34 = ___1_spot;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_35 = ___0_l;
NullCheck(L_35);
float L_36;
L_36 = Light_get_range_m4156F07BA6CD289DA47080B590D632721D975A22(L_35, NULL);
L_34->___range_7 = L_36;
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_37 = ___1_spot;
L_37->___sphereRadius_8 = (0.0f);
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_38 = ___1_spot;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_39 = ___0_l;
NullCheck(L_39);
float L_40;
L_40 = Light_get_spotAngle_m28B2CD7ADE25422693E7B1FA23E8615E9D7098FC(L_39, NULL);
L_38->___coneAngle_9 = ((float)il2cpp_codegen_multiply(L_40, (0.0174532924f)));
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_41 = ___1_spot;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_42 = ___0_l;
float L_43;
L_43 = LightmapperUtils_ExtractInnerCone_m8B2B838A7D49A49D64813232503D5C3CA8957C5E(L_42, NULL);
L_41->___innerConeAngle_10 = L_43;
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_44 = ___1_spot;
L_44->___falloff_11 = 3;
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_45 = ___1_spot;
L_45->___angularFalloff_12 = 0;
return;
}
}
// System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.RectangleLight&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m3B3FFE050376D624857D5D67413BD532518949F1 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* ___1_rect, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_1;
memset((&V_1), 0, sizeof(V_1));
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_2;
memset((&V_2), 0, sizeof(V_2));
{
RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_0 = ___1_rect;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_1 = ___0_l;
NullCheck(L_1);
int32_t L_2;
L_2 = Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A(L_1, NULL);
L_0->___instanceID_0 = L_2;
RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_3 = ___1_rect;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_4 = ___0_l;
NullCheck(L_4);
LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 L_5;
L_5 = Light_get_bakingOutput_mF383DB97CFD32D65DA468329E18DD2DD61521CED(L_4, NULL);
int32_t L_6 = L_5.___lightmapBakeType_2;
uint8_t L_7;
L_7 = LightmapperUtils_Extract_m936FF4E20F593777EABF072404B37D0C1EB3AF5D(L_6, NULL);
L_3->___mode_2 = L_7;
RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_8 = ___1_rect;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_9 = ___0_l;
NullCheck(L_9);
int32_t L_10;
L_10 = Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5(L_9, NULL);
L_8->___shadow_1 = (bool)((!(((uint32_t)L_10) <= ((uint32_t)0)))? 1 : 0);
RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_11 = ___1_rect;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_12 = ___0_l;
NullCheck(L_12);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_13;
L_13 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_12, NULL);
NullCheck(L_13);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14;
L_14 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_13, NULL);
L_11->___position_3 = L_14;
RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_15 = ___1_rect;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_16 = ___0_l;
NullCheck(L_16);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_17;
L_17 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_16, NULL);
NullCheck(L_17);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_18;
L_18 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_17, NULL);
L_15->___orientation_4 = L_18;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_19 = ___0_l;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_20;
L_20 = LightmapperUtils_ExtractColorTemperature_mEA79654385184193BC807A191696BE14B04ABEAA(L_19, NULL);
V_0 = L_20;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_21 = ___0_l;
NullCheck(L_21);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_22;
L_22 = Light_get_color_mE7EB8F11BF394877B50A2F335627441889ADE536(L_21, NULL);
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_23 = ___0_l;
NullCheck(L_23);
float L_24;
L_24 = Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F(L_23, NULL);
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_25;
L_25 = LinearColor_Convert_m0E220E18AC54A8040BAD7FFEB0D81538639F9BBA(L_22, L_24, NULL);
V_1 = L_25;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_26 = ___0_l;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_27;
L_27 = LightmapperUtils_ExtractIndirect_m5776341FC44CD3BBB634828E668732C2A490BB78(L_26, NULL);
V_2 = L_27;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_28 = V_0;
LightmapperUtils_ApplyColorTemperature_m5286438BDED2F10292887505A26B1E33C714C325(L_28, (&V_1), NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_29 = V_0;
LightmapperUtils_ApplyColorTemperature_m5286438BDED2F10292887505A26B1E33C714C325(L_29, (&V_2), NULL);
RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_30 = ___1_rect;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_31 = V_1;
L_30->___color_5 = L_31;
RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_32 = ___1_rect;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_33 = V_2;
L_32->___indirectColor_6 = L_33;
RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_34 = ___1_rect;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_35 = ___0_l;
NullCheck(L_35);
float L_36;
L_36 = Light_get_range_m4156F07BA6CD289DA47080B590D632721D975A22(L_35, NULL);
L_34->___range_7 = L_36;
RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_37 = ___1_rect;
L_37->___width_8 = (0.0f);
RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_38 = ___1_rect;
L_38->___height_9 = (0.0f);
RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_39 = ___1_rect;
L_39->___falloff_10 = 3;
return;
}
}
// System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.DiscLight&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mA319A386DA025BF5F0B7D9C398ACD3BE3AF65ABB (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* ___1_disc, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_1;
memset((&V_1), 0, sizeof(V_1));
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_2;
memset((&V_2), 0, sizeof(V_2));
{
DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_0 = ___1_disc;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_1 = ___0_l;
NullCheck(L_1);
int32_t L_2;
L_2 = Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A(L_1, NULL);
L_0->___instanceID_0 = L_2;
DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_3 = ___1_disc;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_4 = ___0_l;
NullCheck(L_4);
LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 L_5;
L_5 = Light_get_bakingOutput_mF383DB97CFD32D65DA468329E18DD2DD61521CED(L_4, NULL);
int32_t L_6 = L_5.___lightmapBakeType_2;
uint8_t L_7;
L_7 = LightmapperUtils_Extract_m936FF4E20F593777EABF072404B37D0C1EB3AF5D(L_6, NULL);
L_3->___mode_2 = L_7;
DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_8 = ___1_disc;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_9 = ___0_l;
NullCheck(L_9);
int32_t L_10;
L_10 = Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5(L_9, NULL);
L_8->___shadow_1 = (bool)((!(((uint32_t)L_10) <= ((uint32_t)0)))? 1 : 0);
DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_11 = ___1_disc;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_12 = ___0_l;
NullCheck(L_12);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_13;
L_13 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_12, NULL);
NullCheck(L_13);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14;
L_14 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_13, NULL);
L_11->___position_3 = L_14;
DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_15 = ___1_disc;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_16 = ___0_l;
NullCheck(L_16);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_17;
L_17 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_16, NULL);
NullCheck(L_17);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_18;
L_18 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_17, NULL);
L_15->___orientation_4 = L_18;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_19 = ___0_l;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_20;
L_20 = LightmapperUtils_ExtractColorTemperature_mEA79654385184193BC807A191696BE14B04ABEAA(L_19, NULL);
V_0 = L_20;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_21 = ___0_l;
NullCheck(L_21);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_22;
L_22 = Light_get_color_mE7EB8F11BF394877B50A2F335627441889ADE536(L_21, NULL);
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_23 = ___0_l;
NullCheck(L_23);
float L_24;
L_24 = Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F(L_23, NULL);
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_25;
L_25 = LinearColor_Convert_m0E220E18AC54A8040BAD7FFEB0D81538639F9BBA(L_22, L_24, NULL);
V_1 = L_25;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_26 = ___0_l;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_27;
L_27 = LightmapperUtils_ExtractIndirect_m5776341FC44CD3BBB634828E668732C2A490BB78(L_26, NULL);
V_2 = L_27;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_28 = V_0;
LightmapperUtils_ApplyColorTemperature_m5286438BDED2F10292887505A26B1E33C714C325(L_28, (&V_1), NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_29 = V_0;
LightmapperUtils_ApplyColorTemperature_m5286438BDED2F10292887505A26B1E33C714C325(L_29, (&V_2), NULL);
DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_30 = ___1_disc;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_31 = V_1;
L_30->___color_5 = L_31;
DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_32 = ___1_disc;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_33 = V_2;
L_32->___indirectColor_6 = L_33;
DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_34 = ___1_disc;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_35 = ___0_l;
NullCheck(L_35);
float L_36;
L_36 = Light_get_range_m4156F07BA6CD289DA47080B590D632721D975A22(L_35, NULL);
L_34->___range_7 = L_36;
DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_37 = ___1_disc;
L_37->___radius_8 = (0.0f);
DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_38 = ___1_disc;
L_38->___falloff_9 = 3;
return;
}
}
// System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.Cookie&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mF6521637E4DD97C8BBD71696B5A61C7B7B8C83D4 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___1_cookie, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* G_B2_0 = NULL;
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* G_B1_0 = NULL;
int32_t G_B3_0 = 0;
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* G_B3_1 = NULL;
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* G_B5_0 = NULL;
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* G_B4_0 = NULL;
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* G_B6_0 = NULL;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 G_B7_0;
memset((&G_B7_0), 0, sizeof(G_B7_0));
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* G_B7_1 = NULL;
{
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_0 = ___1_cookie;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_1 = ___0_l;
NullCheck(L_1);
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_2;
L_2 = Light_get_cookie_m44A0C4B92F6CD6F2F8536A91C51B77FEEF59715E(L_1, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_3;
L_3 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_2, NULL);
G_B1_0 = L_0;
if (L_3)
{
G_B2_0 = L_0;
goto IL_0012;
}
}
{
G_B3_0 = 0;
G_B3_1 = G_B1_0;
goto IL_001d;
}
IL_0012:
{
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_4 = ___0_l;
NullCheck(L_4);
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_5;
L_5 = Light_get_cookie_m44A0C4B92F6CD6F2F8536A91C51B77FEEF59715E(L_4, NULL);
NullCheck(L_5);
int32_t L_6;
L_6 = Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A(L_5, NULL);
G_B3_0 = L_6;
G_B3_1 = G_B2_0;
}
IL_001d:
{
G_B3_1->___instanceID_0 = G_B3_0;
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_7 = ___1_cookie;
L_7->___scale_1 = (1.0f);
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_8 = ___1_cookie;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_9 = ___0_l;
NullCheck(L_9);
int32_t L_10;
L_10 = Light_get_type_m0D12CD1E54E010DC401F7371731D593DEF62D1C7(L_9, NULL);
G_B4_0 = L_8;
if ((!(((uint32_t)L_10) == ((uint32_t)1))))
{
G_B5_0 = L_8;
goto IL_0044;
}
}
{
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_11 = ___0_l;
NullCheck(L_11);
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_12;
L_12 = Light_get_cookie_m44A0C4B92F6CD6F2F8536A91C51B77FEEF59715E(L_11, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_13;
L_13 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_12, NULL);
G_B5_0 = G_B4_0;
if (L_13)
{
G_B6_0 = G_B4_0;
goto IL_0055;
}
}
IL_0044:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_14;
memset((&L_14), 0, sizeof(L_14));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_14), (1.0f), (1.0f), /*hidden argument*/NULL);
G_B7_0 = L_14;
G_B7_1 = G_B5_0;
goto IL_0066;
}
IL_0055:
{
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_15 = ___0_l;
NullCheck(L_15);
float L_16;
L_16 = Light_get_cookieSize_m1BB417985207915659198F63CF825A23A8ED30B0(L_15, NULL);
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_17 = ___0_l;
NullCheck(L_17);
float L_18;
L_18 = Light_get_cookieSize_m1BB417985207915659198F63CF825A23A8ED30B0(L_17, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_19;
memset((&L_19), 0, sizeof(L_19));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_19), L_16, L_18, /*hidden argument*/NULL);
G_B7_0 = L_19;
G_B7_1 = G_B6_0;
}
IL_0066:
{
G_B7_1->___sizes_2 = G_B7_0;
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::SetDelegate(UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Lightmapping_SetDelegate_m8BEF0FE5035180FF94119860CD15BBE2BE90129D (RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* ___0_del, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* G_B3_0 = NULL;
{
RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* L_0 = ___0_del;
if (L_0)
{
goto IL_000b;
}
}
{
il2cpp_codegen_runtime_class_init_inline(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var);
RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* L_1 = ((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_DefaultDelegate_0;
G_B3_0 = L_1;
goto IL_000c;
}
IL_000b:
{
RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* L_2 = ___0_del;
G_B3_0 = L_2;
}
IL_000c:
{
il2cpp_codegen_runtime_class_init_inline(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var);
((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_RequestLightsDelegate_1 = G_B3_0;
Il2CppCodeGenWriteBarrier((void**)(&((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_RequestLightsDelegate_1), (void*)G_B3_0);
return;
}
}
// UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate UnityEngine.Experimental.GlobalIllumination.Lightmapping::GetDelegate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* Lightmapping_GetDelegate_m073E4FFA73169C20833F77984024BD328003258A (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* V_0 = NULL;
{
il2cpp_codegen_runtime_class_init_inline(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var);
RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* L_0 = ((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_RequestLightsDelegate_1;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::ResetDelegate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Lightmapping_ResetDelegate_m8D4AAF4F08C8697953B3CB110DD4E6CD130371D9 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var);
RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* L_0 = ((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_DefaultDelegate_0;
((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_RequestLightsDelegate_1 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_RequestLightsDelegate_1), (void*)L_0);
return;
}
}
// System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::RequestLights(UnityEngine.Light[],System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Lightmapping_RequestLights_m1967533AFFB328B3386E7E0D1EC414105E509B80 (LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* ___0_lights, intptr_t ___1_outLightsPtr, int32_t ___2_outLightsCount, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21_mC82DECEB698D4AABF41EE9DF0E1FC00C8803BD3A_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D V_0;
memset((&V_0), 0, sizeof(V_0));
{
intptr_t L_0 = ___1_outLightsPtr;
void* L_1;
L_1 = IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF(L_0, NULL);
int32_t L_2 = ___2_outLightsCount;
NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D L_3;
L_3 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21_mC82DECEB698D4AABF41EE9DF0E1FC00C8803BD3A(L_1, L_2, 1, NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21_mC82DECEB698D4AABF41EE9DF0E1FC00C8803BD3A_RuntimeMethod_var);
V_0 = L_3;
il2cpp_codegen_runtime_class_init_inline(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var);
RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* L_4 = ((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_RequestLightsDelegate_1;
LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* L_5 = ___0_lights;
NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D L_6 = V_0;
NullCheck(L_4);
RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_inline(L_4, L_5, L_6, NULL);
return;
}
}
// System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Lightmapping__cctor_m6AEDE40A651280EC1A7944E9CFD161AFB78802B3 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3C_cctorU3Eb__7_0_m3DE1C9F0E58017EDCEAFA5FEC90132A153B492F6_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4_il2cpp_TypeInfo_var);
U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4* L_0 = ((U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4_il2cpp_TypeInfo_var))->___U3CU3E9_0;
RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* L_1 = (RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB*)il2cpp_codegen_object_new(RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB_il2cpp_TypeInfo_var);
NullCheck(L_1);
RequestLightsDelegate__ctor_mFFCE8681C67A169A04BEA2201C393E1FC84CAB7D(L_1, L_0, (intptr_t)((void*)U3CU3Ec_U3C_cctorU3Eb__7_0_m3DE1C9F0E58017EDCEAFA5FEC90132A153B492F6_RuntimeMethod_var), NULL);
((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_DefaultDelegate_0 = L_1;
Il2CppCodeGenWriteBarrier((void**)(&((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_DefaultDelegate_0), (void*)L_1);
RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* L_2 = ((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_DefaultDelegate_0;
((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_RequestLightsDelegate_1 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_RequestLightsDelegate_1), (void*)L_2);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
void RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_Multicast(RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* __this, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* ___0_requests, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D ___1_lightsOutput, const RuntimeMethod* method)
{
il2cpp_array_size_t length = __this->___delegates_13->max_length;
Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
for (il2cpp_array_size_t i = 0; i < length; i++)
{
RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* currentDelegate = reinterpret_cast<RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB*>(delegatesToInvoke[i]);
typedef void (*FunctionPointerType) (RuntimeObject*, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990*, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D, const RuntimeMethod*);
((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, ___0_requests, ___1_lightsOutput, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
}
}
void RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_OpenInst(RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* __this, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* ___0_requests, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D ___1_lightsOutput, const RuntimeMethod* method)
{
NullCheck(___0_requests);
typedef void (*FunctionPointerType) (LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990*, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D, const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(___0_requests, ___1_lightsOutput, method);
}
void RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_OpenStatic(RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* __this, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* ___0_requests, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D ___1_lightsOutput, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990*, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D, const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(___0_requests, ___1_lightsOutput, method);
}
void RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_OpenStaticInvoker(RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* __this, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* ___0_requests, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D ___1_lightsOutput, const RuntimeMethod* method)
{
InvokerActionInvoker2< LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990*, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D >::Invoke(__this->___method_ptr_0, method, NULL, ___0_requests, ___1_lightsOutput);
}
void RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_ClosedStaticInvoker(RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* __this, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* ___0_requests, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D ___1_lightsOutput, const RuntimeMethod* method)
{
InvokerActionInvoker3< RuntimeObject*, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990*, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___0_requests, ___1_lightsOutput);
}
// System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RequestLightsDelegate__ctor_mFFCE8681C67A169A04BEA2201C393E1FC84CAB7D (RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
{
__this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method);
__this->___method_3 = ___1_method;
__this->___m_target_2 = ___0_object;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object);
int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method);
__this->___method_code_6 = (intptr_t)__this;
if (MethodIsStatic((RuntimeMethod*)___1_method))
{
bool isOpen = parameterCount == 2;
if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method))
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_OpenStaticInvoker;
else
__this->___invoke_impl_1 = (intptr_t)&RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_ClosedStaticInvoker;
else
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_OpenStatic;
else
{
__this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
__this->___method_code_6 = (intptr_t)__this->___m_target_2;
}
}
else
{
bool isOpen = parameterCount == 1;
if (isOpen)
{
__this->___invoke_impl_1 = (intptr_t)&RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_OpenInst;
}
else
{
if (___0_object == NULL)
il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL);
__this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
__this->___method_code_6 = (intptr_t)__this->___m_target_2;
}
}
__this->___extra_arg_5 = (intptr_t)&RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_Multicast;
}
// System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate::Invoke(UnityEngine.Light[],Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E (RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* __this, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* ___0_requests, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D ___1_lightsOutput, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990*, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_requests, ___1_lightsOutput, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_m766681161796D9912477BF60542C4DD1EB0D2096 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4* L_0 = (U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4*)il2cpp_codegen_object_new(U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4_il2cpp_TypeInfo_var);
NullCheck(L_0);
U3CU3Ec__ctor_m3FBD26AEC83F79DACB13A7EF6FE5F539A71F0902(L_0, NULL);
((U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4_il2cpp_TypeInfo_var))->___U3CU3E9_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4_il2cpp_TypeInfo_var))->___U3CU3E9_0), (void*)L_0);
return;
}
}
// System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m3FBD26AEC83F79DACB13A7EF6FE5F539A71F0902 (U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c::<.cctor>b__7_0(UnityEngine.Light[],Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3C_cctorU3Eb__7_0_m3DE1C9F0E58017EDCEAFA5FEC90132A153B492F6 (U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4* __this, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* ___0_requests, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D ___1_lightsOutput, const RuntimeMethod* method)
{
DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB V_0;
memset((&V_0), 0, sizeof(V_0));
PointLight_tD01A1428DC1015D98A527136034187F732433EA7 V_1;
memset((&V_1), 0, sizeof(V_1));
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869 V_2;
memset((&V_2), 0, sizeof(V_2));
RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698 V_3;
memset((&V_3), 0, sizeof(V_3));
DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E V_4;
memset((&V_4), 0, sizeof(V_4));
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0 V_5;
memset((&V_5), 0, sizeof(V_5));
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21 V_6;
memset((&V_6), 0, sizeof(V_6));
int32_t V_7 = 0;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* V_8 = NULL;
int32_t V_9 = 0;
int32_t V_10 = 0;
bool V_11 = false;
{
il2cpp_codegen_initobj((&V_0), sizeof(DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB));
il2cpp_codegen_initobj((&V_1), sizeof(PointLight_tD01A1428DC1015D98A527136034187F732433EA7));
il2cpp_codegen_initobj((&V_2), sizeof(SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869));
il2cpp_codegen_initobj((&V_3), sizeof(RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698));
il2cpp_codegen_initobj((&V_4), sizeof(DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E));
il2cpp_codegen_initobj((&V_5), sizeof(Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0));
il2cpp_codegen_initobj((&V_6), sizeof(LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21));
V_7 = 0;
goto IL_0146;
}
IL_0041:
{
LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* L_0 = ___0_requests;
int32_t L_1 = V_7;
NullCheck(L_0);
int32_t L_2 = L_1;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_3 = (L_0)->GetAt(static_cast<il2cpp_array_size_t>(L_2));
V_8 = L_3;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_4 = V_8;
NullCheck(L_4);
int32_t L_5;
L_5 = Light_get_type_m0D12CD1E54E010DC401F7371731D593DEF62D1C7(L_4, NULL);
V_10 = L_5;
int32_t L_6 = V_10;
V_9 = L_6;
int32_t L_7 = V_9;
switch (L_7)
{
case 0:
{
goto IL_00bc;
}
case 1:
{
goto IL_0075;
}
case 2:
{
goto IL_009a;
}
case 3:
{
goto IL_00de;
}
case 4:
{
goto IL_0100;
}
}
}
{
goto IL_0122;
}
IL_0075:
{
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_8 = V_8;
LightmapperUtils_Extract_m44511C1C63663F51CD77ABF24CC4B34B9A826F0F(L_8, (&V_0), NULL);
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_9 = V_8;
LightmapperUtils_Extract_mF6521637E4DD97C8BBD71696B5A61C7B7B8C83D4(L_9, (&V_5), NULL);
LightDataGI_Init_m112DEBB76EC57AC52E6384C97A3E8B2EAA867207((&V_6), (&V_0), (&V_5), NULL);
goto IL_0133;
}
IL_009a:
{
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_10 = V_8;
LightmapperUtils_Extract_m47570BBE32168BBEA4C823D83C8A94A4CBF03AE2(L_10, (&V_1), NULL);
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_11 = V_8;
LightmapperUtils_Extract_mF6521637E4DD97C8BBD71696B5A61C7B7B8C83D4(L_11, (&V_5), NULL);
LightDataGI_Init_mACE06E00CC639CA89F3847E9DB55FD0F00812A7A((&V_6), (&V_1), (&V_5), NULL);
goto IL_0133;
}
IL_00bc:
{
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_12 = V_8;
LightmapperUtils_Extract_m9F0C60CB137D268694B8CB324C73E799E1CE73F9(L_12, (&V_2), NULL);
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_13 = V_8;
LightmapperUtils_Extract_mF6521637E4DD97C8BBD71696B5A61C7B7B8C83D4(L_13, (&V_5), NULL);
LightDataGI_Init_m0A999D118CDCBDA99B9E24231ED057D943C9C67B((&V_6), (&V_2), (&V_5), NULL);
goto IL_0133;
}
IL_00de:
{
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_14 = V_8;
LightmapperUtils_Extract_m3B3FFE050376D624857D5D67413BD532518949F1(L_14, (&V_3), NULL);
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_15 = V_8;
LightmapperUtils_Extract_mF6521637E4DD97C8BBD71696B5A61C7B7B8C83D4(L_15, (&V_5), NULL);
LightDataGI_Init_mDC887CA8191C6CADE1DB585D7FEB46B080B25038((&V_6), (&V_3), (&V_5), NULL);
goto IL_0133;
}
IL_0100:
{
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_16 = V_8;
LightmapperUtils_Extract_mA319A386DA025BF5F0B7D9C398ACD3BE3AF65ABB(L_16, (&V_4), NULL);
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_17 = V_8;
LightmapperUtils_Extract_mF6521637E4DD97C8BBD71696B5A61C7B7B8C83D4(L_17, (&V_5), NULL);
LightDataGI_Init_mB2D1C73EDFEA6815E39A0FE3ED2F7BF9A7117632((&V_6), (&V_4), (&V_5), NULL);
goto IL_0133;
}
IL_0122:
{
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_18 = V_8;
NullCheck(L_18);
int32_t L_19;
L_19 = Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A(L_18, NULL);
LightDataGI_InitNoBake_mBDF2EFB22D4BEE63B6F25F4EE9F1522D2866ED43((&V_6), L_19, NULL);
goto IL_0133;
}
IL_0133:
{
int32_t L_20 = V_7;
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21 L_21 = V_6;
IL2CPP_NATIVEARRAY_SET_ITEM(LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21, ((&___1_lightsOutput))->___m_Buffer_0, L_20, (L_21));
int32_t L_22 = V_7;
V_7 = ((int32_t)il2cpp_codegen_add(L_22, 1));
}
IL_0146:
{
int32_t L_23 = V_7;
LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* L_24 = ___0_requests;
NullCheck(L_24);
V_11 = (bool)((((int32_t)L_23) < ((int32_t)((int32_t)(((RuntimeArray*)L_24)->max_length))))? 1 : 0);
bool L_25 = V_11;
if (L_25)
{
goto IL_0041;
}
}
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.TextureFormat,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_mE38154E9B9C810EDAF2FAD3E1F1CD856FFC13F3C (int32_t ___0_format, bool ___1_isSRGB, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
int32_t L_0 = ___0_format;
bool L_1 = ___1_isSRGB;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
int32_t L_2;
L_2 = GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_m4A193B562F6F81CE2C1C755B26B67564C2F65319(L_0, L_1, NULL);
V_0 = L_2;
goto IL_000b;
}
IL_000b:
{
int32_t L_3 = V_0;
return L_3;
}
}
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_TextureFormat(UnityEngine.TextureFormat,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_m4A193B562F6F81CE2C1C755B26B67564C2F65319 (int32_t ___0_format, bool ___1_isSRGB, const RuntimeMethod* method)
{
typedef int32_t (*GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_m4A193B562F6F81CE2C1C755B26B67564C2F65319_ftn) (int32_t, bool);
static GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_m4A193B562F6F81CE2C1C755B26B67564C2F65319_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_m4A193B562F6F81CE2C1C755B26B67564C2F65319_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_TextureFormat(UnityEngine.TextureFormat,System.Boolean)");
int32_t icallRetVal = _il2cpp_icall_func(___0_format, ___1_isSRGB);
return icallRetVal;
}
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.RenderTextureFormat,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_mB9E291EB1EC96594074112E54A7B9CAC20FC7BFA (int32_t ___0_format, bool ___1_isSRGB, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
int32_t L_0 = ___0_format;
bool L_1 = ___1_isSRGB;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
int32_t L_2;
L_2 = GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m27057B9C12BF2ADFF0C8A39BD7D03A9615304942(L_0, L_1, NULL);
V_0 = L_2;
goto IL_000b;
}
IL_000b:
{
int32_t L_3 = V_0;
return L_3;
}
}
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_RenderTextureFormat(UnityEngine.RenderTextureFormat,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m27057B9C12BF2ADFF0C8A39BD7D03A9615304942 (int32_t ___0_format, bool ___1_isSRGB, const RuntimeMethod* method)
{
typedef int32_t (*GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m27057B9C12BF2ADFF0C8A39BD7D03A9615304942_ftn) (int32_t, bool);
static GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m27057B9C12BF2ADFF0C8A39BD7D03A9615304942_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m27057B9C12BF2ADFF0C8A39BD7D03A9615304942_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_RenderTextureFormat(UnityEngine.RenderTextureFormat,System.Boolean)");
int32_t icallRetVal = _il2cpp_icall_func(___0_format, ___1_isSRGB);
return icallRetVal;
}
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_m3DD7EAFBC4F60FA47453B93DAA7B392AEC818BD5 (int32_t ___0_format, int32_t ___1_readWrite, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
int32_t V_2 = 0;
int32_t G_B3_0 = 0;
{
int32_t L_0;
L_0 = QualitySettings_get_activeColorSpace_m4F47784E7B0FE0A5497C8BAB9CA86BD576FB92F9(NULL);
V_0 = (bool)((((int32_t)L_0) == ((int32_t)1))? 1 : 0);
int32_t L_1 = ___1_readWrite;
if (!L_1)
{
goto IL_0013;
}
}
{
int32_t L_2 = ___1_readWrite;
G_B3_0 = ((((int32_t)L_2) == ((int32_t)2))? 1 : 0);
goto IL_0014;
}
IL_0013:
{
bool L_3 = V_0;
G_B3_0 = ((int32_t)(L_3));
}
IL_0014:
{
V_1 = (bool)G_B3_0;
int32_t L_4 = ___0_format;
bool L_5 = V_1;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
int32_t L_6;
L_6 = GraphicsFormatUtility_GetGraphicsFormat_mB9E291EB1EC96594074112E54A7B9CAC20FC7BFA(L_4, L_5, NULL);
V_2 = L_6;
goto IL_001f;
}
IL_001f:
{
int32_t L_7 = V_2;
return L_7;
}
}
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthStencilFormatFromBitsLegacy_Native(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetDepthStencilFormatFromBitsLegacy_Native_m6C8C3D62D09CAA5333599E53ED45700AEE76E06B (int32_t ___0_minimumDepthBits, const RuntimeMethod* method)
{
typedef int32_t (*GraphicsFormatUtility_GetDepthStencilFormatFromBitsLegacy_Native_m6C8C3D62D09CAA5333599E53ED45700AEE76E06B_ftn) (int32_t);
static GraphicsFormatUtility_GetDepthStencilFormatFromBitsLegacy_Native_m6C8C3D62D09CAA5333599E53ED45700AEE76E06B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GraphicsFormatUtility_GetDepthStencilFormatFromBitsLegacy_Native_m6C8C3D62D09CAA5333599E53ED45700AEE76E06B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthStencilFormatFromBitsLegacy_Native(System.Int32)");
int32_t icallRetVal = _il2cpp_icall_func(___0_minimumDepthBits);
return icallRetVal;
}
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthStencilFormat(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetDepthStencilFormat_m76EEE7255F874FD3AC8E149830EE48F345DF8425 (int32_t ___0_minimumDepthBits, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
int32_t L_0 = ___0_minimumDepthBits;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
int32_t L_1;
L_1 = GraphicsFormatUtility_GetDepthStencilFormatFromBitsLegacy_Native_m6C8C3D62D09CAA5333599E53ED45700AEE76E06B(L_0, NULL);
V_0 = L_1;
goto IL_000a;
}
IL_000a:
{
int32_t L_2 = V_0;
return L_2;
}
}
// System.Int32 UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthBits(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetDepthBits_mA3ED2245DC3C1C593668C2F152A0DA42052CEE94 (int32_t ___0_format, const RuntimeMethod* method)
{
typedef int32_t (*GraphicsFormatUtility_GetDepthBits_mA3ED2245DC3C1C593668C2F152A0DA42052CEE94_ftn) (int32_t);
static GraphicsFormatUtility_GetDepthBits_mA3ED2245DC3C1C593668C2F152A0DA42052CEE94_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GraphicsFormatUtility_GetDepthBits_mA3ED2245DC3C1C593668C2F152A0DA42052CEE94_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthBits(UnityEngine.Experimental.Rendering.GraphicsFormat)");
int32_t icallRetVal = _il2cpp_icall_func(___0_format);
return icallRetVal;
}
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthStencilFormat(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetDepthStencilFormat_m963D66601AD1C71D4E90483076BCDB175F958321 (int32_t ___0_minimumDepthBits, int32_t ___1_minimumStencilBits, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* V_0 = NULL;
int32_t V_1 = 0;
bool V_2 = false;
int32_t V_3 = 0;
bool V_4 = false;
bool V_5 = false;
bool V_6 = false;
bool V_7 = false;
bool V_8 = false;
bool V_9 = false;
int32_t V_10 = 0;
int32_t V_11 = 0;
bool V_12 = false;
bool V_13 = false;
int32_t G_B3_0 = 0;
int32_t G_B8_0 = 0;
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* G_B24_0 = NULL;
{
int32_t L_0 = ___0_minimumDepthBits;
if (L_0)
{
goto IL_000a;
}
}
{
int32_t L_1 = ___1_minimumStencilBits;
G_B3_0 = ((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
goto IL_000b;
}
IL_000a:
{
G_B3_0 = 0;
}
IL_000b:
{
V_2 = (bool)G_B3_0;
bool L_2 = V_2;
if (!L_2)
{
goto IL_0016;
}
}
{
V_3 = 0;
goto IL_00fe;
}
IL_0016:
{
int32_t L_3 = ___0_minimumDepthBits;
if ((((int32_t)L_3) < ((int32_t)0)))
{
goto IL_0020;
}
}
{
int32_t L_4 = ___1_minimumStencilBits;
G_B8_0 = ((((int32_t)L_4) < ((int32_t)0))? 1 : 0);
goto IL_0021;
}
IL_0020:
{
G_B8_0 = 1;
}
IL_0021:
{
V_4 = (bool)G_B8_0;
bool L_5 = V_4;
if (!L_5)
{
goto IL_0032;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_6 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_6);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral132E80EAA09197CF3EE157E8CAFE6EC4A4EE7426)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFormatUtility_GetDepthStencilFormat_m963D66601AD1C71D4E90483076BCDB175F958321_RuntimeMethod_var)));
}
IL_0032:
{
int32_t L_7 = ___0_minimumDepthBits;
V_5 = (bool)((((int32_t)L_7) > ((int32_t)((int32_t)32)))? 1 : 0);
bool L_8 = V_5;
if (!L_8)
{
goto IL_0048;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_9 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_9);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFB7177E6394CDB63713D04A0A8E4B643EB7A825D)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFormatUtility_GetDepthStencilFormat_m963D66601AD1C71D4E90483076BCDB175F958321_RuntimeMethod_var)));
}
IL_0048:
{
int32_t L_10 = ___1_minimumStencilBits;
V_6 = (bool)((((int32_t)L_10) > ((int32_t)8))? 1 : 0);
bool L_11 = V_6;
if (!L_11)
{
goto IL_005d;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_12 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_12);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_12, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral1D3707F2DB6891EF40E60A4CFB5A9CBEB40B55F2)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_12, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFormatUtility_GetDepthStencilFormat_m963D66601AD1C71D4E90483076BCDB175F958321_RuntimeMethod_var)));
}
IL_005d:
{
int32_t L_13 = ___0_minimumDepthBits;
V_7 = (bool)((((int32_t)((((int32_t)L_13) > ((int32_t)((int32_t)16)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_14 = V_7;
if (!L_14)
{
goto IL_0073;
}
}
{
___0_minimumDepthBits = ((int32_t)16);
goto IL_008f;
}
IL_0073:
{
int32_t L_15 = ___0_minimumDepthBits;
V_8 = (bool)((((int32_t)((((int32_t)L_15) > ((int32_t)((int32_t)24)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_16 = V_8;
if (!L_16)
{
goto IL_0089;
}
}
{
___0_minimumDepthBits = ((int32_t)24);
goto IL_008f;
}
IL_0089:
{
___0_minimumDepthBits = ((int32_t)32);
}
IL_008f:
{
int32_t L_17 = ___1_minimumStencilBits;
V_9 = (bool)((!(((uint32_t)L_17) <= ((uint32_t)0)))? 1 : 0);
bool L_18 = V_9;
if (!L_18)
{
goto IL_009c;
}
}
{
___1_minimumStencilBits = 8;
}
IL_009c:
{
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_19 = ((GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_StaticFields*)il2cpp_codegen_static_fields_for(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var))->___tableNoStencil_0;
NullCheck(L_19);
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_20 = ((GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_StaticFields*)il2cpp_codegen_static_fields_for(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var))->___tableStencil_1;
NullCheck(L_20);
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_Assert_m6E778CACD0F440E2DEA9ACDD9330A22DAF16E96D((bool)((((int32_t)((int32_t)(((RuntimeArray*)L_19)->max_length))) == ((int32_t)((int32_t)(((RuntimeArray*)L_20)->max_length))))? 1 : 0), NULL);
int32_t L_21 = ___1_minimumStencilBits;
if ((((int32_t)L_21) > ((int32_t)0)))
{
goto IL_00bd;
}
}
{
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_22 = ((GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_StaticFields*)il2cpp_codegen_static_fields_for(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var))->___tableNoStencil_0;
G_B24_0 = L_22;
goto IL_00c2;
}
IL_00bd:
{
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_23 = ((GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_StaticFields*)il2cpp_codegen_static_fields_for(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var))->___tableStencil_1;
G_B24_0 = L_23;
}
IL_00c2:
{
V_0 = G_B24_0;
int32_t L_24 = ___0_minimumDepthBits;
V_1 = ((int32_t)(L_24/8));
int32_t L_25 = V_1;
V_10 = L_25;
goto IL_00ed;
}
IL_00cc:
{
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_26 = V_0;
int32_t L_27 = V_10;
NullCheck(L_26);
int32_t L_28 = L_27;
int32_t L_29 = (int32_t)(L_26)->GetAt(static_cast<il2cpp_array_size_t>(L_28));
V_11 = L_29;
int32_t L_30 = V_11;
bool L_31;
L_31 = SystemInfo_IsFormatSupported_m412D2A8B391BDBCD1EDB5C17ADAB724CDB123499(L_30, 4, NULL);
V_12 = L_31;
bool L_32 = V_12;
if (!L_32)
{
goto IL_00e6;
}
}
{
int32_t L_33 = V_11;
V_3 = L_33;
goto IL_00fe;
}
IL_00e6:
{
int32_t L_34 = V_10;
V_10 = ((int32_t)il2cpp_codegen_add(L_34, 1));
}
IL_00ed:
{
int32_t L_35 = V_10;
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_36 = V_0;
NullCheck(L_36);
V_13 = (bool)((((int32_t)L_35) < ((int32_t)((int32_t)(((RuntimeArray*)L_36)->max_length))))? 1 : 0);
bool L_37 = V_13;
if (L_37)
{
goto IL_00cc;
}
}
{
V_3 = 0;
goto IL_00fe;
}
IL_00fe:
{
int32_t L_38 = V_3;
return L_38;
}
}
// System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsSRGBFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsSRGBFormat_mF3A393D43D68789A16087FF64CA2C050A8485C53 (int32_t ___0_format, const RuntimeMethod* method)
{
typedef bool (*GraphicsFormatUtility_IsSRGBFormat_mF3A393D43D68789A16087FF64CA2C050A8485C53_ftn) (int32_t);
static GraphicsFormatUtility_IsSRGBFormat_mF3A393D43D68789A16087FF64CA2C050A8485C53_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GraphicsFormatUtility_IsSRGBFormat_mF3A393D43D68789A16087FF64CA2C050A8485C53_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsSRGBFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)");
bool icallRetVal = _il2cpp_icall_func(___0_format);
return icallRetVal;
}
// System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCompressedTextureFormat(UnityEngine.TextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsCompressedTextureFormat_m3CA06D90308B58BD0ADAA34115B5103F04FB2F56 (int32_t ___0_format, const RuntimeMethod* method)
{
typedef bool (*GraphicsFormatUtility_IsCompressedTextureFormat_m3CA06D90308B58BD0ADAA34115B5103F04FB2F56_ftn) (int32_t);
static GraphicsFormatUtility_IsCompressedTextureFormat_m3CA06D90308B58BD0ADAA34115B5103F04FB2F56_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GraphicsFormatUtility_IsCompressedTextureFormat_m3CA06D90308B58BD0ADAA34115B5103F04FB2F56_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCompressedTextureFormat(UnityEngine.TextureFormat)");
bool icallRetVal = _il2cpp_icall_func(___0_format);
return icallRetVal;
}
// System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::CanDecompressFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_CanDecompressFormat_mDC3A7D8AC07ABAC875EACD11F48C5B571E22CEC6 (int32_t ___0_format, bool ___1_wholeImage, const RuntimeMethod* method)
{
typedef bool (*GraphicsFormatUtility_CanDecompressFormat_mDC3A7D8AC07ABAC875EACD11F48C5B571E22CEC6_ftn) (int32_t, bool);
static GraphicsFormatUtility_CanDecompressFormat_mDC3A7D8AC07ABAC875EACD11F48C5B571E22CEC6_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GraphicsFormatUtility_CanDecompressFormat_mDC3A7D8AC07ABAC875EACD11F48C5B571E22CEC6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::CanDecompressFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Boolean)");
bool icallRetVal = _il2cpp_icall_func(___0_format, ___1_wholeImage);
return icallRetVal;
}
// System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::CanDecompressFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_CanDecompressFormat_m443675E54409D934EE0DC0FDA5CF6D56DE9C4282 (int32_t ___0_format, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
int32_t L_0 = ___0_format;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
bool L_1;
L_1 = GraphicsFormatUtility_CanDecompressFormat_mDC3A7D8AC07ABAC875EACD11F48C5B571E22CEC6(L_0, (bool)1, NULL);
V_0 = L_1;
goto IL_000b;
}
IL_000b:
{
bool L_2 = V_0;
return L_2;
}
}
// System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsDepthFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsDepthFormat_m3CCCC9CE8DD7DAD9814D03E252D7B0F1C89A1452 (int32_t ___0_format, const RuntimeMethod* method)
{
typedef bool (*GraphicsFormatUtility_IsDepthFormat_m3CCCC9CE8DD7DAD9814D03E252D7B0F1C89A1452_ftn) (int32_t);
static GraphicsFormatUtility_IsDepthFormat_m3CCCC9CE8DD7DAD9814D03E252D7B0F1C89A1452_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GraphicsFormatUtility_IsDepthFormat_m3CCCC9CE8DD7DAD9814D03E252D7B0F1C89A1452_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsDepthFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)");
bool icallRetVal = _il2cpp_icall_func(___0_format);
return icallRetVal;
}
// System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsStencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsStencilFormat_mA27F1DCFF7738B3BAEF225A131F80849BB177BCC (int32_t ___0_format, const RuntimeMethod* method)
{
typedef bool (*GraphicsFormatUtility_IsStencilFormat_mA27F1DCFF7738B3BAEF225A131F80849BB177BCC_ftn) (int32_t);
static GraphicsFormatUtility_IsStencilFormat_mA27F1DCFF7738B3BAEF225A131F80849BB177BCC_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GraphicsFormatUtility_IsStencilFormat_mA27F1DCFF7738B3BAEF225A131F80849BB177BCC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsStencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)");
bool icallRetVal = _il2cpp_icall_func(___0_format);
return icallRetVal;
}
// System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsPVRTCFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsPVRTCFormat_m7B1CF5EAD3BAEF83A7B5B198C16F54FC9C081D13 (int32_t ___0_format, const RuntimeMethod* method)
{
typedef bool (*GraphicsFormatUtility_IsPVRTCFormat_m7B1CF5EAD3BAEF83A7B5B198C16F54FC9C081D13_ftn) (int32_t);
static GraphicsFormatUtility_IsPVRTCFormat_m7B1CF5EAD3BAEF83A7B5B198C16F54FC9C081D13_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GraphicsFormatUtility_IsPVRTCFormat_m7B1CF5EAD3BAEF83A7B5B198C16F54FC9C081D13_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsPVRTCFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)");
bool icallRetVal = _il2cpp_icall_func(___0_format);
return icallRetVal;
}
// System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCrunchFormat(UnityEngine.TextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsCrunchFormat_mEEE165E8F2D82A469181DA2C4A5C227CCF585DAB (int32_t ___0_format, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B5_0 = 0;
{
int32_t L_0 = ___0_format;
if ((((int32_t)L_0) == ((int32_t)((int32_t)28))))
{
goto IL_0017;
}
}
{
int32_t L_1 = ___0_format;
if ((((int32_t)L_1) == ((int32_t)((int32_t)29))))
{
goto IL_0017;
}
}
{
int32_t L_2 = ___0_format;
if ((((int32_t)L_2) == ((int32_t)((int32_t)64))))
{
goto IL_0017;
}
}
{
int32_t L_3 = ___0_format;
G_B5_0 = ((((int32_t)L_3) == ((int32_t)((int32_t)65)))? 1 : 0);
goto IL_0018;
}
IL_0017:
{
G_B5_0 = 1;
}
IL_0018:
{
V_0 = (bool)G_B5_0;
goto IL_001b;
}
IL_001b:
{
bool L_4 = V_0;
return L_4;
}
}
// System.Void UnityEngine.Experimental.Rendering.GraphicsFormatUtility::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsFormatUtility__cctor_mA72A657D7B9FB8670567D2CB6B6FA3A1419980D1 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_0 = (GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5*)(GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5*)SZArrayNew(GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5_il2cpp_TypeInfo_var, (uint32_t)5);
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_1 = L_0;
NullCheck(L_1);
(L_1)->SetAt(static_cast<il2cpp_array_size_t>(1), (int32_t)((int32_t)90));
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_2 = L_1;
NullCheck(L_2);
(L_2)->SetAt(static_cast<il2cpp_array_size_t>(2), (int32_t)((int32_t)90));
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_3 = L_2;
NullCheck(L_3);
(L_3)->SetAt(static_cast<il2cpp_array_size_t>(3), (int32_t)((int32_t)91));
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_4 = L_3;
NullCheck(L_4);
(L_4)->SetAt(static_cast<il2cpp_array_size_t>(4), (int32_t)((int32_t)93));
((GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_StaticFields*)il2cpp_codegen_static_fields_for(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var))->___tableNoStencil_0 = L_4;
Il2CppCodeGenWriteBarrier((void**)(&((GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_StaticFields*)il2cpp_codegen_static_fields_for(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var))->___tableNoStencil_0), (void*)L_4);
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_5 = (GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5*)(GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5*)SZArrayNew(GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5_il2cpp_TypeInfo_var, (uint32_t)5);
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_6 = L_5;
NullCheck(L_6);
(L_6)->SetAt(static_cast<il2cpp_array_size_t>(1), (int32_t)((int32_t)92));
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_7 = L_6;
NullCheck(L_7);
(L_7)->SetAt(static_cast<il2cpp_array_size_t>(2), (int32_t)((int32_t)92));
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_8 = L_7;
NullCheck(L_8);
(L_8)->SetAt(static_cast<il2cpp_array_size_t>(3), (int32_t)((int32_t)92));
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_9 = L_8;
NullCheck(L_9);
(L_9)->SetAt(static_cast<il2cpp_array_size_t>(4), (int32_t)((int32_t)94));
((GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_StaticFields*)il2cpp_codegen_static_fields_for(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var))->___tableStencil_1 = L_9;
Il2CppCodeGenWriteBarrier((void**)(&((GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_StaticFields*)il2cpp_codegen_static_fields_for(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var))->___tableStencil_1), (void*)L_9);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::set_Internal_ScriptableRuntimeReflectionSystemSettings_system(UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemSettings_set_Internal_ScriptableRuntimeReflectionSystemSettings_system_mA216659518CF27854FB65C184B10197AB74AFBF7 (RuntimeObject* ___0_value, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
il2cpp_codegen_runtime_class_init_inline(ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var);
ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* L_0 = ((ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var))->___s_Instance_0;
NullCheck(L_0);
RuntimeObject* L_1;
L_1 = ScriptableRuntimeReflectionSystemWrapper_get_implementation_m1AFA781CCFEFE334D758AC43A9FAB9E0FB0F5C40_inline(L_0, NULL);
RuntimeObject* L_2 = ___0_value;
V_0 = (bool)((((int32_t)((((RuntimeObject*)(RuntimeObject*)L_1) == ((RuntimeObject*)(RuntimeObject*)L_2))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_3 = V_0;
if (!L_3)
{
goto IL_0038;
}
}
{
il2cpp_codegen_runtime_class_init_inline(ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var);
ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* L_4 = ((ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var))->___s_Instance_0;
NullCheck(L_4);
RuntimeObject* L_5;
L_5 = ScriptableRuntimeReflectionSystemWrapper_get_implementation_m1AFA781CCFEFE334D758AC43A9FAB9E0FB0F5C40_inline(L_4, NULL);
V_1 = (bool)((!(((RuntimeObject*)(RuntimeObject*)L_5) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_6 = V_1;
if (!L_6)
{
goto IL_0037;
}
}
{
il2cpp_codegen_runtime_class_init_inline(ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var);
ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* L_7 = ((ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var))->___s_Instance_0;
NullCheck(L_7);
RuntimeObject* L_8;
L_8 = ScriptableRuntimeReflectionSystemWrapper_get_implementation_m1AFA781CCFEFE334D758AC43A9FAB9E0FB0F5C40_inline(L_7, NULL);
NullCheck(L_8);
InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var, L_8);
}
IL_0037:
{
}
IL_0038:
{
il2cpp_codegen_runtime_class_init_inline(ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var);
ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* L_9 = ((ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var))->___s_Instance_0;
RuntimeObject* L_10 = ___0_value;
NullCheck(L_9);
ScriptableRuntimeReflectionSystemWrapper_set_implementation_mF1552E093F0F437DF191D7CBB0CF7981C36744D8_inline(L_9, L_10, NULL);
return;
}
}
// UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::get_Internal_ScriptableRuntimeReflectionSystemSettings_instance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* ScriptableRuntimeReflectionSystemSettings_get_Internal_ScriptableRuntimeReflectionSystemSettings_instance_mED3776EB64E9E6BF61705125F20F6893C2098E03 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* V_0 = NULL;
{
il2cpp_codegen_runtime_class_init_inline(ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var);
ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* L_0 = ((ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var))->___s_Instance_0;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::ScriptingDirtyReflectionSystemInstance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemSettings_ScriptingDirtyReflectionSystemInstance_mCDA2744C4AD02637B40F84222084C18F0FC369EB (const RuntimeMethod* method)
{
typedef void (*ScriptableRuntimeReflectionSystemSettings_ScriptingDirtyReflectionSystemInstance_mCDA2744C4AD02637B40F84222084C18F0FC369EB_ftn) ();
static ScriptableRuntimeReflectionSystemSettings_ScriptingDirtyReflectionSystemInstance_mCDA2744C4AD02637B40F84222084C18F0FC369EB_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ScriptableRuntimeReflectionSystemSettings_ScriptingDirtyReflectionSystemInstance_mCDA2744C4AD02637B40F84222084C18F0FC369EB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::ScriptingDirtyReflectionSystemInstance()");
_il2cpp_icall_func();
}
// System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemSettings__cctor_m8225B0B8673C3B8B4529F9BFDAC91D417F1DB083 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* L_0 = (ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924*)il2cpp_codegen_object_new(ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924_il2cpp_TypeInfo_var);
NullCheck(L_0);
ScriptableRuntimeReflectionSystemWrapper__ctor_mCF4DB3AC3AEB1FC08CB03DD0C1733E9BDED4DF8D(L_0, NULL);
((ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var))->___s_Instance_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&((ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var))->___s_Instance_0), (void*)L_0);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::get_implementation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* ScriptableRuntimeReflectionSystemWrapper_get_implementation_m1AFA781CCFEFE334D758AC43A9FAB9E0FB0F5C40 (ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* __this, const RuntimeMethod* method)
{
{
RuntimeObject* L_0 = __this->___U3CimplementationU3Ek__BackingField_0;
return L_0;
}
}
// System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::set_implementation(UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper_set_implementation_mF1552E093F0F437DF191D7CBB0CF7981C36744D8 (ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* __this, RuntimeObject* ___0_value, const RuntimeMethod* method)
{
{
RuntimeObject* L_0 = ___0_value;
__this->___U3CimplementationU3Ek__BackingField_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CimplementationU3Ek__BackingField_0), (void*)L_0);
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes(System.Boolean&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper_Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes_mDC08C9639CAF2D13623E82B3A9C51689D2FED2B3 (ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* __this, bool* ___0_result, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IScriptableRuntimeReflectionSystem_t0E6ED00D872A0EFCF87A494C5C893AE9FBE560AD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool* G_B2_0 = NULL;
bool* G_B1_0 = NULL;
int32_t G_B3_0 = 0;
bool* G_B3_1 = NULL;
{
bool* L_0 = ___0_result;
RuntimeObject* L_1;
L_1 = ScriptableRuntimeReflectionSystemWrapper_get_implementation_m1AFA781CCFEFE334D758AC43A9FAB9E0FB0F5C40_inline(__this, NULL);
G_B1_0 = L_0;
if (!L_1)
{
G_B2_0 = L_0;
goto IL_0017;
}
}
{
RuntimeObject* L_2;
L_2 = ScriptableRuntimeReflectionSystemWrapper_get_implementation_m1AFA781CCFEFE334D758AC43A9FAB9E0FB0F5C40_inline(__this, NULL);
NullCheck(L_2);
bool L_3;
L_3 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem::TickRealtimeProbes() */, IScriptableRuntimeReflectionSystem_t0E6ED00D872A0EFCF87A494C5C893AE9FBE560AD_il2cpp_TypeInfo_var, L_2);
G_B3_0 = ((int32_t)(L_3));
G_B3_1 = G_B1_0;
goto IL_0018;
}
IL_0017:
{
G_B3_0 = 0;
G_B3_1 = G_B2_0;
}
IL_0018:
{
*((int8_t*)G_B3_1) = (int8_t)G_B3_0;
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper__ctor_mCF4DB3AC3AEB1FC08CB03DD0C1733E9BDED4DF8D (ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::TickRealtimeProbes()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BuiltinRuntimeReflectionSystem_TickRealtimeProbes_m0CD6423541B0FCB022D55498C348A013E06E5F39 (BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
bool L_0;
L_0 = BuiltinRuntimeReflectionSystem_BuiltinUpdate_m833B3EB0E69D46FDAB5A890FECB417C4D9D5D941(NULL);
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
bool L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuiltinRuntimeReflectionSystem_Dispose_m2CDBD30196F65463B8E86AC97DA2370A4D68762D (BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE* __this, const RuntimeMethod* method)
{
{
BuiltinRuntimeReflectionSystem_Dispose_m6B57B7E11B7A095063597FBCB0C6EE7036003F6B(__this, (bool)1, NULL);
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::Dispose(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuiltinRuntimeReflectionSystem_Dispose_m6B57B7E11B7A095063597FBCB0C6EE7036003F6B (BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE* __this, bool ___0_disposing, const RuntimeMethod* method)
{
{
return;
}
}
// System.Boolean UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::BuiltinUpdate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BuiltinRuntimeReflectionSystem_BuiltinUpdate_m833B3EB0E69D46FDAB5A890FECB417C4D9D5D941 (const RuntimeMethod* method)
{
typedef bool (*BuiltinRuntimeReflectionSystem_BuiltinUpdate_m833B3EB0E69D46FDAB5A890FECB417C4D9D5D941_ftn) ();
static BuiltinRuntimeReflectionSystem_BuiltinUpdate_m833B3EB0E69D46FDAB5A890FECB417C4D9D5D941_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (BuiltinRuntimeReflectionSystem_BuiltinUpdate_m833B3EB0E69D46FDAB5A890FECB417C4D9D5D941_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::BuiltinUpdate()");
bool icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::Internal_BuiltinRuntimeReflectionSystem_New()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE* BuiltinRuntimeReflectionSystem_Internal_BuiltinRuntimeReflectionSystem_New_mA100197AC7CA73600AAD55A67E43039EEF8D2C27 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE* V_0 = NULL;
{
BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE* L_0 = (BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE*)il2cpp_codegen_object_new(BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE_il2cpp_TypeInfo_var);
NullCheck(L_0);
BuiltinRuntimeReflectionSystem__ctor_mC85D8357332DEC8325E27837409E463208ACE0E5(L_0, NULL);
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuiltinRuntimeReflectionSystem__ctor_mC85D8357332DEC8325E27837409E463208ACE0E5 (BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.MaterialEffectPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 MaterialEffectPlayable_GetHandle_m748319E116317E9ADD1EA36A4EDA488338471058 (MaterialEffectPlayable_tB5FEFE2DC83EB4F0FF26F15326E60C92BAC4B504* __this, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = __this->___m_Handle_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 MaterialEffectPlayable_GetHandle_m748319E116317E9ADD1EA36A4EDA488338471058_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
MaterialEffectPlayable_tB5FEFE2DC83EB4F0FF26F15326E60C92BAC4B504* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<MaterialEffectPlayable_tB5FEFE2DC83EB4F0FF26F15326E60C92BAC4B504*>(__this + _offset);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue;
_returnValue = MaterialEffectPlayable_GetHandle_m748319E116317E9ADD1EA36A4EDA488338471058(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Experimental.Playables.MaterialEffectPlayable::Equals(UnityEngine.Experimental.Playables.MaterialEffectPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MaterialEffectPlayable_Equals_mC55640B5D29F90360F9743549FABD43C5AA320EC (MaterialEffectPlayable_tB5FEFE2DC83EB4F0FF26F15326E60C92BAC4B504* __this, MaterialEffectPlayable_tB5FEFE2DC83EB4F0FF26F15326E60C92BAC4B504 ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = MaterialEffectPlayable_GetHandle_m748319E116317E9ADD1EA36A4EDA488338471058(__this, NULL);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1;
L_1 = MaterialEffectPlayable_GetHandle_m748319E116317E9ADD1EA36A4EDA488338471058((&___0_other), NULL);
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
bool L_2;
L_2 = PlayableHandle_op_Equality_m0E6C48A28F75A870AC22ADE3BD42F7F70A43C99C(L_0, L_1, NULL);
V_0 = L_2;
goto IL_0016;
}
IL_0016:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool MaterialEffectPlayable_Equals_mC55640B5D29F90360F9743549FABD43C5AA320EC_AdjustorThunk (RuntimeObject* __this, MaterialEffectPlayable_tB5FEFE2DC83EB4F0FF26F15326E60C92BAC4B504 ___0_other, const RuntimeMethod* method)
{
MaterialEffectPlayable_tB5FEFE2DC83EB4F0FF26F15326E60C92BAC4B504* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<MaterialEffectPlayable_tB5FEFE2DC83EB4F0FF26F15326E60C92BAC4B504*>(__this + _offset);
bool _returnValue;
_returnValue = MaterialEffectPlayable_Equals_mC55640B5D29F90360F9743549FABD43C5AA320EC(_thisAdjusted, ___0_other, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.CameraPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 CameraPlayable_GetHandle_mA04469CA50B43AF6219F9967B8AEB310CB5455BD (CameraPlayable_t7C0B6B53C2B634321B1A077CEE8F68CE17C8BEF1* __this, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = __this->___m_Handle_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 CameraPlayable_GetHandle_mA04469CA50B43AF6219F9967B8AEB310CB5455BD_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
CameraPlayable_t7C0B6B53C2B634321B1A077CEE8F68CE17C8BEF1* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<CameraPlayable_t7C0B6B53C2B634321B1A077CEE8F68CE17C8BEF1*>(__this + _offset);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue;
_returnValue = CameraPlayable_GetHandle_mA04469CA50B43AF6219F9967B8AEB310CB5455BD(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Experimental.Playables.CameraPlayable::Equals(UnityEngine.Experimental.Playables.CameraPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraPlayable_Equals_mD0FA195F3EA6511043E8F0AA1680CEB7E0E2E2CF (CameraPlayable_t7C0B6B53C2B634321B1A077CEE8F68CE17C8BEF1* __this, CameraPlayable_t7C0B6B53C2B634321B1A077CEE8F68CE17C8BEF1 ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = CameraPlayable_GetHandle_mA04469CA50B43AF6219F9967B8AEB310CB5455BD(__this, NULL);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1;
L_1 = CameraPlayable_GetHandle_mA04469CA50B43AF6219F9967B8AEB310CB5455BD((&___0_other), NULL);
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
bool L_2;
L_2 = PlayableHandle_op_Equality_m0E6C48A28F75A870AC22ADE3BD42F7F70A43C99C(L_0, L_1, NULL);
V_0 = L_2;
goto IL_0016;
}
IL_0016:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool CameraPlayable_Equals_mD0FA195F3EA6511043E8F0AA1680CEB7E0E2E2CF_AdjustorThunk (RuntimeObject* __this, CameraPlayable_t7C0B6B53C2B634321B1A077CEE8F68CE17C8BEF1 ___0_other, const RuntimeMethod* method)
{
CameraPlayable_t7C0B6B53C2B634321B1A077CEE8F68CE17C8BEF1* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<CameraPlayable_t7C0B6B53C2B634321B1A077CEE8F68CE17C8BEF1*>(__this + _offset);
bool _returnValue;
_returnValue = CameraPlayable_Equals_mD0FA195F3EA6511043E8F0AA1680CEB7E0E2E2CF(_thisAdjusted, ___0_other, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.TextureMixerPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 TextureMixerPlayable_GetHandle_mB75CF651C6BDDF347ED6938D0F1DE4BED92BB7CD (TextureMixerPlayable_t88CDAAB0A0742BBD8698D911604F78CB88D62445* __this, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = __this->___m_Handle_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 TextureMixerPlayable_GetHandle_mB75CF651C6BDDF347ED6938D0F1DE4BED92BB7CD_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
TextureMixerPlayable_t88CDAAB0A0742BBD8698D911604F78CB88D62445* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<TextureMixerPlayable_t88CDAAB0A0742BBD8698D911604F78CB88D62445*>(__this + _offset);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue;
_returnValue = TextureMixerPlayable_GetHandle_mB75CF651C6BDDF347ED6938D0F1DE4BED92BB7CD(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Experimental.Playables.TextureMixerPlayable::Equals(UnityEngine.Experimental.Playables.TextureMixerPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TextureMixerPlayable_Equals_m6838329B39779020FC3309B7406B8A0418F44FE7 (TextureMixerPlayable_t88CDAAB0A0742BBD8698D911604F78CB88D62445* __this, TextureMixerPlayable_t88CDAAB0A0742BBD8698D911604F78CB88D62445 ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = TextureMixerPlayable_GetHandle_mB75CF651C6BDDF347ED6938D0F1DE4BED92BB7CD(__this, NULL);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1;
L_1 = TextureMixerPlayable_GetHandle_mB75CF651C6BDDF347ED6938D0F1DE4BED92BB7CD((&___0_other), NULL);
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
bool L_2;
L_2 = PlayableHandle_op_Equality_m0E6C48A28F75A870AC22ADE3BD42F7F70A43C99C(L_0, L_1, NULL);
V_0 = L_2;
goto IL_0016;
}
IL_0016:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool TextureMixerPlayable_Equals_m6838329B39779020FC3309B7406B8A0418F44FE7_AdjustorThunk (RuntimeObject* __this, TextureMixerPlayable_t88CDAAB0A0742BBD8698D911604F78CB88D62445 ___0_other, const RuntimeMethod* method)
{
TextureMixerPlayable_t88CDAAB0A0742BBD8698D911604F78CB88D62445* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<TextureMixerPlayable_t88CDAAB0A0742BBD8698D911604F78CB88D62445*>(__this + _offset);
bool _returnValue;
_returnValue = TextureMixerPlayable_Equals_m6838329B39779020FC3309B7406B8A0418F44FE7(_thisAdjusted, ___0_other, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::get_Null()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 PlayableOutputHandle_get_Null_m656E8D2549FA031DA8A2EA5B39CE3B33D75B69F8 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 V_0;
memset((&V_0), 0, sizeof(V_0));
{
il2cpp_codegen_runtime_class_init_inline(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0 = ((PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_StaticFields*)il2cpp_codegen_static_fields_for(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var))->___m_Null_2;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_1 = V_0;
return L_1;
}
}
// System.Int32 UnityEngine.Playables.PlayableOutputHandle::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableOutputHandle_GetHashCode_mC2FAF756D71026E3AF4492157EDAE7186429B079 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
intptr_t* L_0 = (&__this->___m_Handle_0);
int32_t L_1;
L_1 = IntPtr_GetHashCode_m669B16AD7483C1C396E48F41D9CAC4B719E38F3D(L_0, NULL);
uint32_t* L_2 = (&__this->___m_Version_1);
int32_t L_3;
L_3 = UInt32_GetHashCode_mB9A03A037C079ADF0E61516BECA1AB05F92266BC(L_2, NULL);
V_0 = ((int32_t)(L_1^L_3));
goto IL_001b;
}
IL_001b:
{
int32_t L_4 = V_0;
return L_4;
}
}
IL2CPP_EXTERN_C int32_t PlayableOutputHandle_GetHashCode_mC2FAF756D71026E3AF4492157EDAE7186429B079_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*>(__this + _offset);
int32_t _returnValue;
_returnValue = PlayableOutputHandle_GetHashCode_mC2FAF756D71026E3AF4492157EDAE7186429B079(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::op_Equality(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_op_Equality_m116A314100562913DD28474B8D7DA5FBFCA9CD3C (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___0_lhs, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___1_rhs, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0 = ___0_lhs;
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_1 = ___1_rhs;
il2cpp_codegen_runtime_class_init_inline(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
bool L_2;
L_2 = PlayableOutputHandle_CompareVersion_mAB102578900E20BB3B4273F94D1A6AFDB6E20FFD(L_0, L_1, NULL);
V_0 = L_2;
goto IL_000b;
}
IL_000b:
{
bool L_3 = V_0;
return L_3;
}
}
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_Equals_mB9106CB9333E0BF4C893E43AD7A23B64471CC21A (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, RuntimeObject* ___0_p, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t G_B3_0 = 0;
{
RuntimeObject* L_0 = ___0_p;
if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var)))
{
goto IL_0017;
}
}
{
RuntimeObject* L_1 = ___0_p;
bool L_2;
L_2 = PlayableOutputHandle_Equals_mF5C23882B2A007186F00EB3D23E9BD6664E8DAE6(__this, ((*(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*)((PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*)(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*)UnBox(L_1, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var)))), NULL);
G_B3_0 = ((int32_t)(L_2));
goto IL_0018;
}
IL_0017:
{
G_B3_0 = 0;
}
IL_0018:
{
V_0 = (bool)G_B3_0;
goto IL_001b;
}
IL_001b:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool PlayableOutputHandle_Equals_mB9106CB9333E0BF4C893E43AD7A23B64471CC21A_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_p, const RuntimeMethod* method)
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*>(__this + _offset);
bool _returnValue;
_returnValue = PlayableOutputHandle_Equals_mB9106CB9333E0BF4C893E43AD7A23B64471CC21A(_thisAdjusted, ___0_p, method);
return _returnValue;
}
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(UnityEngine.Playables.PlayableOutputHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_Equals_mF5C23882B2A007186F00EB3D23E9BD6664E8DAE6 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0 = (*(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*)__this);
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_1 = ___0_other;
il2cpp_codegen_runtime_class_init_inline(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
bool L_2;
L_2 = PlayableOutputHandle_CompareVersion_mAB102578900E20BB3B4273F94D1A6AFDB6E20FFD(L_0, L_1, NULL);
V_0 = L_2;
goto IL_0010;
}
IL_0010:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool PlayableOutputHandle_Equals_mF5C23882B2A007186F00EB3D23E9BD6664E8DAE6_AdjustorThunk (RuntimeObject* __this, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___0_other, const RuntimeMethod* method)
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*>(__this + _offset);
bool _returnValue;
_returnValue = PlayableOutputHandle_Equals_mF5C23882B2A007186F00EB3D23E9BD6664E8DAE6(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::CompareVersion(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_CompareVersion_mAB102578900E20BB3B4273F94D1A6AFDB6E20FFD (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___0_lhs, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___1_rhs, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0 = ___0_lhs;
intptr_t L_1 = L_0.___m_Handle_0;
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_2 = ___1_rhs;
intptr_t L_3 = L_2.___m_Handle_0;
bool L_4;
L_4 = IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271(L_1, L_3, NULL);
if (!L_4)
{
goto IL_0024;
}
}
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_5 = ___0_lhs;
uint32_t L_6 = L_5.___m_Version_1;
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_7 = ___1_rhs;
uint32_t L_8 = L_7.___m_Version_1;
G_B3_0 = ((((int32_t)L_6) == ((int32_t)L_8))? 1 : 0);
goto IL_0025;
}
IL_0024:
{
G_B3_0 = 0;
}
IL_0025:
{
V_0 = (bool)G_B3_0;
goto IL_0028;
}
IL_0028:
{
bool L_9 = V_0;
return L_9;
}
}
// System.Void UnityEngine.Playables.PlayableOutputHandle::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle__cctor_mBA610D820061BDA36802735EEC57A83B0985CFC2 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_initobj((&((PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_StaticFields*)il2cpp_codegen_static_fields_for(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var))->___m_Null_2), sizeof(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883));
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Double UnityEngine.Playables.PlayableAsset::get_duration()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double PlayableAsset_get_duration_m4668A767DDB780565E6506E63B4797B820405CFE (PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
double V_0 = 0.0;
{
il2cpp_codegen_runtime_class_init_inline(PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var);
double L_0 = ((PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var))->___DefaultDuration_5;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
double L_1 = V_0;
return L_1;
}
}
// System.Collections.Generic.IEnumerable`1<UnityEngine.Playables.PlayableBinding> UnityEngine.Playables.PlayableAsset::get_outputs()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PlayableAsset_get_outputs_m5760B1B5EE08B0327FA7D90AE92C94227B1C993C (PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
RuntimeObject* V_0 = NULL;
{
il2cpp_codegen_runtime_class_init_inline(PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var);
PlayableBindingU5BU5D_tC50C3F27A8E4246488F7A5998CAABAC4811A92CD* L_0 = ((PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var))->___None_4;
V_0 = (RuntimeObject*)L_0;
goto IL_0009;
}
IL_0009:
{
RuntimeObject* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Playables.PlayableAsset::Internal_CreatePlayable(UnityEngine.Playables.PlayableAsset,UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableAsset_Internal_CreatePlayable_m8D90055AAB62B51D1F73B58F30715C4512100714 (PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* ___0_asset, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___1_graph, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___2_go, intptr_t ___3_ptr, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F V_0;
memset((&V_0), 0, sizeof(V_0));
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F* V_1 = NULL;
bool V_2 = false;
{
PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* L_0 = ___0_asset;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_2 = L_1;
bool L_2 = V_2;
if (!L_2)
{
goto IL_0014;
}
}
{
il2cpp_codegen_runtime_class_init_inline(Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_il2cpp_TypeInfo_var);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_3;
L_3 = Playable_get_Null_m0D0BB32BC23983C490A363AD6AAC47D8B72864F2(NULL);
V_0 = L_3;
goto IL_001d;
}
IL_0014:
{
PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* L_4 = ___0_asset;
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_5 = ___1_graph;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_6 = ___2_go;
NullCheck(L_4);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_7;
L_7 = VirtualFuncInvoker2< Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* >::Invoke(4 /* UnityEngine.Playables.Playable UnityEngine.Playables.PlayableAsset::CreatePlayable(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject) */, L_4, L_5, L_6);
V_0 = L_7;
}
IL_001d:
{
void* L_8;
L_8 = IntPtr_ToPointer_m1A0612EED3A1C8B8850BE2943CFC42523064B4F6_inline((&___3_ptr), NULL);
V_1 = (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F*)L_8;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F* L_9 = V_1;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_10 = V_0;
*(Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F*)L_9 = L_10;
return;
}
}
// System.Void UnityEngine.Playables.PlayableAsset::Internal_GetPlayableAssetDuration(UnityEngine.Playables.PlayableAsset,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableAsset_Internal_GetPlayableAssetDuration_mD80D4032B1E5DECC8710CB63A49E815F21EFDBDA (PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* ___0_asset, intptr_t ___1_ptrToDouble, const RuntimeMethod* method)
{
double V_0 = 0.0;
double* V_1 = NULL;
{
PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* L_0 = ___0_asset;
NullCheck(L_0);
double L_1;
L_1 = VirtualFuncInvoker0< double >::Invoke(5 /* System.Double UnityEngine.Playables.PlayableAsset::get_duration() */, L_0);
V_0 = L_1;
void* L_2;
L_2 = IntPtr_ToPointer_m1A0612EED3A1C8B8850BE2943CFC42523064B4F6_inline((&___1_ptrToDouble), NULL);
V_1 = (double*)L_2;
double* L_3 = V_1;
double L_4 = V_0;
*((double*)L_3) = (double)L_4;
return;
}
}
// System.Void UnityEngine.Playables.PlayableAsset::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableAsset__ctor_m36B842356F02DF323B356BAAF6E3DC59BA9E1AB8 (PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* __this, const RuntimeMethod* method)
{
{
ScriptableObject__ctor_mD037FDB0B487295EA47F79A4DB1BF1846C9087FF(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Playables.PlayableBehaviour::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour__ctor_mA6202DCD846F0DDFC5963764A404EE8AFABEA23A (PlayableBehaviour_tCCFE023F2CAB1769A3EAB176BD5B0416C54C22E2* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// System.Void UnityEngine.Playables.PlayableBehaviour::OnGraphStart(UnityEngine.Playables.Playable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnGraphStart_mB5944807796239EFB530022539674C4E4D185D65 (PlayableBehaviour_tCCFE023F2CAB1769A3EAB176BD5B0416C54C22E2* __this, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___0_playable, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.Playables.PlayableBehaviour::OnGraphStop(UnityEngine.Playables.Playable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnGraphStop_mF80DFC8A3C2D2CA9299011D9E871ED6A8A9586CA (PlayableBehaviour_tCCFE023F2CAB1769A3EAB176BD5B0416C54C22E2* __this, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___0_playable, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.Playables.PlayableBehaviour::OnPlayableCreate(UnityEngine.Playables.Playable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnPlayableCreate_m22B0F0051A677A523C5702AABC6B1C9D358E90B8 (PlayableBehaviour_tCCFE023F2CAB1769A3EAB176BD5B0416C54C22E2* __this, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___0_playable, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.Playables.PlayableBehaviour::OnPlayableDestroy(UnityEngine.Playables.Playable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnPlayableDestroy_m3DB0AF7BD9689DA1BCCBBFD19BDD544143027C3C (PlayableBehaviour_tCCFE023F2CAB1769A3EAB176BD5B0416C54C22E2* __this, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___0_playable, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.Playables.PlayableBehaviour::OnBehaviourPlay(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnBehaviourPlay_m05F6FCCBC6E8FB4BA0BE2690045AF28BF95C6FE2 (PlayableBehaviour_tCCFE023F2CAB1769A3EAB176BD5B0416C54C22E2* __this, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___0_playable, FrameData_t02E705D0271F73A24ADF9BA4B6F8760B6696F314 ___1_info, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.Playables.PlayableBehaviour::OnBehaviourPause(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnBehaviourPause_m431A7BD2EE99C1862563FEA37E20C365B753930B (PlayableBehaviour_tCCFE023F2CAB1769A3EAB176BD5B0416C54C22E2* __this, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___0_playable, FrameData_t02E705D0271F73A24ADF9BA4B6F8760B6696F314 ___1_info, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.Playables.PlayableBehaviour::PrepareFrame(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_PrepareFrame_m33FED1E870D350D8276712A2CD75118FEFAA86BD (PlayableBehaviour_tCCFE023F2CAB1769A3EAB176BD5B0416C54C22E2* __this, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___0_playable, FrameData_t02E705D0271F73A24ADF9BA4B6F8760B6696F314 ___1_info, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.Playables.PlayableBehaviour::ProcessFrame(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_ProcessFrame_mB80DDB2AB5D7EC0D3B9A466D37BE8556F6BBD2A0 (PlayableBehaviour_tCCFE023F2CAB1769A3EAB176BD5B0416C54C22E2* __this, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___0_playable, FrameData_t02E705D0271F73A24ADF9BA4B6F8760B6696F314 ___1_info, RuntimeObject* ___2_playerData, const RuntimeMethod* method)
{
{
return;
}
}
// System.Object UnityEngine.Playables.PlayableBehaviour::Clone()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PlayableBehaviour_Clone_m6A5B052F4ECA2ADED5937A4843777F52CCD33EE8 (PlayableBehaviour_tCCFE023F2CAB1769A3EAB176BD5B0416C54C22E2* __this, const RuntimeMethod* method)
{
RuntimeObject* V_0 = NULL;
{
RuntimeObject* L_0;
L_0 = Object_MemberwiseClone_m0676AEE25C3CF7C09F15ECF9EC5CC407863617B3(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
RuntimeObject* L_1 = V_0;
return L_1;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Playables.Playable UnityEngine.Playables.Playable::get_Null()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F Playable_get_Null_m0D0BB32BC23983C490A363AD6AAC47D8B72864F2 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F V_0;
memset((&V_0), 0, sizeof(V_0));
{
il2cpp_codegen_runtime_class_init_inline(Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_il2cpp_TypeInfo_var);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_0 = ((Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_StaticFields*)il2cpp_codegen_static_fields_for(Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_il2cpp_TypeInfo_var))->___m_NullPlayable_1;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Playables.Playable::.ctor(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Playable__ctor_mD2EB35E024816AEED68795D0124EAB30E05BF6C4 (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method)
{
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = ___0_handle;
__this->___m_Handle_0 = L_0;
return;
}
}
IL2CPP_EXTERN_C void Playable__ctor_mD2EB35E024816AEED68795D0124EAB30E05BF6C4_AdjustorThunk (RuntimeObject* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method)
{
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F*>(__this + _offset);
Playable__ctor_mD2EB35E024816AEED68795D0124EAB30E05BF6C4(_thisAdjusted, ___0_handle, method);
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 Playable_GetHandle_m39356D23E849DC5428B262092657662C064E04F8 (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F* __this, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = __this->___m_Handle_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 Playable_GetHandle_m39356D23E849DC5428B262092657662C064E04F8_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F*>(__this + _offset);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue;
_returnValue = Playable_GetHandle_m39356D23E849DC5428B262092657662C064E04F8(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Playables.Playable::Equals(UnityEngine.Playables.Playable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Playable_Equals_mD72D3DB892B8867A0E7BAC032A16C08616EEFF86 (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F* __this, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = Playable_GetHandle_m39356D23E849DC5428B262092657662C064E04F8(__this, NULL);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1;
L_1 = Playable_GetHandle_m39356D23E849DC5428B262092657662C064E04F8((&___0_other), NULL);
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
bool L_2;
L_2 = PlayableHandle_op_Equality_m0E6C48A28F75A870AC22ADE3BD42F7F70A43C99C(L_0, L_1, NULL);
V_0 = L_2;
goto IL_0016;
}
IL_0016:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool Playable_Equals_mD72D3DB892B8867A0E7BAC032A16C08616EEFF86_AdjustorThunk (RuntimeObject* __this, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___0_other, const RuntimeMethod* method)
{
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F*>(__this + _offset);
bool _returnValue;
_returnValue = Playable_Equals_mD72D3DB892B8867A0E7BAC032A16C08616EEFF86(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Void UnityEngine.Playables.Playable::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Playable__cctor_m079282CFC9FB3C8D02C0F6F9FF45C167DF583459 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = PlayableHandle_get_Null_mF44FE0A71C67054D272F454C91F7E08CBF14A975(NULL);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_1;
memset((&L_1), 0, sizeof(L_1));
Playable__ctor_mD2EB35E024816AEED68795D0124EAB30E05BF6C4((&L_1), L_0, /*hidden argument*/NULL);
((Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_StaticFields*)il2cpp_codegen_static_fields_for(Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_il2cpp_TypeInfo_var))->___m_NullPlayable_1 = L_1;
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Playables.PlayableBinding
IL2CPP_EXTERN_C void PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_marshal_pinvoke(const PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4& unmarshaled, PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_marshaled_pinvoke& marshaled)
{
Exception_t* ___m_SourceBindingType_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SourceBindingType' of type 'PlayableBinding': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SourceBindingType_2Exception, NULL);
}
IL2CPP_EXTERN_C void PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_marshal_pinvoke_back(const PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_marshaled_pinvoke& marshaled, PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4& unmarshaled)
{
Exception_t* ___m_SourceBindingType_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SourceBindingType' of type 'PlayableBinding': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SourceBindingType_2Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.Playables.PlayableBinding
IL2CPP_EXTERN_C void PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_marshal_pinvoke_cleanup(PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.Playables.PlayableBinding
IL2CPP_EXTERN_C void PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_marshal_com(const PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4& unmarshaled, PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_marshaled_com& marshaled)
{
Exception_t* ___m_SourceBindingType_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SourceBindingType' of type 'PlayableBinding': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SourceBindingType_2Exception, NULL);
}
IL2CPP_EXTERN_C void PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_marshal_com_back(const PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_marshaled_com& marshaled, PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4& unmarshaled)
{
Exception_t* ___m_SourceBindingType_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SourceBindingType' of type 'PlayableBinding': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SourceBindingType_2Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.Playables.PlayableBinding
IL2CPP_EXTERN_C void PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_marshal_com_cleanup(PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_marshaled_com& marshaled)
{
}
// System.Void UnityEngine.Playables.PlayableBinding::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBinding__cctor_m3055AFB9F43633F1353C40FC9E1B2A4492732AF1 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableBindingU5BU5D_tC50C3F27A8E4246488F7A5998CAABAC4811A92CD_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
PlayableBindingU5BU5D_tC50C3F27A8E4246488F7A5998CAABAC4811A92CD* L_0 = (PlayableBindingU5BU5D_tC50C3F27A8E4246488F7A5998CAABAC4811A92CD*)(PlayableBindingU5BU5D_tC50C3F27A8E4246488F7A5998CAABAC4811A92CD*)SZArrayNew(PlayableBindingU5BU5D_tC50C3F27A8E4246488F7A5998CAABAC4811A92CD_il2cpp_TypeInfo_var, (uint32_t)0);
((PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var))->___None_4 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&((PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var))->___None_4), (void*)L_0);
((PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var))->___DefaultDuration_5 = (std::numeric_limits<double>::infinity());
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 CreateOutputMethod_Invoke_mEC7DC5D9A9325BFFB17C248AE9738637704B89CC_Multicast(CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* __this, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, String_t* ___1_name, const RuntimeMethod* method)
{
il2cpp_array_size_t length = __this->___delegates_13->max_length;
Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 retVal;
memset((&retVal), 0, sizeof(retVal));
for (il2cpp_array_size_t i = 0; i < length; i++)
{
CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* currentDelegate = reinterpret_cast<CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509*>(delegatesToInvoke[i]);
typedef PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 (*FunctionPointerType) (RuntimeObject*, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E, String_t*, const RuntimeMethod*);
retVal = ((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, ___0_graph, ___1_name, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
}
return retVal;
}
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 CreateOutputMethod_Invoke_mEC7DC5D9A9325BFFB17C248AE9738637704B89CC_OpenInst(CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* __this, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, String_t* ___1_name, const RuntimeMethod* method)
{
typedef PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 (*FunctionPointerType) (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E, String_t*, const RuntimeMethod*);
return ((FunctionPointerType)__this->___method_ptr_0)(___0_graph, ___1_name, method);
}
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 CreateOutputMethod_Invoke_mEC7DC5D9A9325BFFB17C248AE9738637704B89CC_OpenStatic(CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* __this, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, String_t* ___1_name, const RuntimeMethod* method)
{
typedef PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 (*FunctionPointerType) (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E, String_t*, const RuntimeMethod*);
return ((FunctionPointerType)__this->___method_ptr_0)(___0_graph, ___1_name, method);
}
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 CreateOutputMethod_Invoke_mEC7DC5D9A9325BFFB17C248AE9738637704B89CC_OpenStaticInvoker(CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* __this, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, String_t* ___1_name, const RuntimeMethod* method)
{
return InvokerFuncInvoker2< PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E, String_t* >::Invoke(__this->___method_ptr_0, method, NULL, ___0_graph, ___1_name);
}
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 CreateOutputMethod_Invoke_mEC7DC5D9A9325BFFB17C248AE9738637704B89CC_ClosedStaticInvoker(CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* __this, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, String_t* ___1_name, const RuntimeMethod* method)
{
return InvokerFuncInvoker3< PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680, RuntimeObject*, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E, String_t* >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___0_graph, ___1_name);
}
IL2CPP_EXTERN_C PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 DelegatePInvokeWrapper_CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509 (CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* __this, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, String_t* ___1_name, const RuntimeMethod* method)
{
typedef PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 (DEFAULT_CALL *PInvokeFunc)(PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E, char*);
PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_reverse_pinvoke_function_ptr(__this));
// Marshaling of parameter '___1_name' to native representation
char* ____1_name_marshaled = NULL;
____1_name_marshaled = il2cpp_codegen_marshal_string(___1_name);
// Native function invocation
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 returnValue = il2cppPInvokeFunc(___0_graph, ____1_name_marshaled);
// Marshaling cleanup of parameter '___1_name' native representation
il2cpp_codegen_marshal_free(____1_name_marshaled);
____1_name_marshaled = NULL;
return returnValue;
}
// System.Void UnityEngine.Playables.PlayableBinding/CreateOutputMethod::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CreateOutputMethod__ctor_m5A339017CD8ECB0140EB936FD2A5B589B20166B4 (CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
{
__this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method);
__this->___method_3 = ___1_method;
__this->___m_target_2 = ___0_object;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object);
int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method);
__this->___method_code_6 = (intptr_t)__this;
if (MethodIsStatic((RuntimeMethod*)___1_method))
{
bool isOpen = parameterCount == 2;
if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method))
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&CreateOutputMethod_Invoke_mEC7DC5D9A9325BFFB17C248AE9738637704B89CC_OpenStaticInvoker;
else
__this->___invoke_impl_1 = (intptr_t)&CreateOutputMethod_Invoke_mEC7DC5D9A9325BFFB17C248AE9738637704B89CC_ClosedStaticInvoker;
else
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&CreateOutputMethod_Invoke_mEC7DC5D9A9325BFFB17C248AE9738637704B89CC_OpenStatic;
else
{
__this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
__this->___method_code_6 = (intptr_t)__this->___m_target_2;
}
}
else
{
if (___0_object == NULL)
il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL);
__this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
__this->___method_code_6 = (intptr_t)__this->___m_target_2;
}
__this->___extra_arg_5 = (intptr_t)&CreateOutputMethod_Invoke_mEC7DC5D9A9325BFFB17C248AE9738637704B89CC_Multicast;
}
// UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableBinding/CreateOutputMethod::Invoke(UnityEngine.Playables.PlayableGraph,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 CreateOutputMethod_Invoke_mEC7DC5D9A9325BFFB17C248AE9738637704B89CC (CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* __this, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, String_t* ___1_name, const RuntimeMethod* method)
{
typedef PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 (*FunctionPointerType) (RuntimeObject*, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E, String_t*, const RuntimeMethod*);
return ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_graph, ___1_name, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Playables.PlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutput__ctor_m55FBB20EC479F67641835EA48D84A1AB3DF39747 (PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680* __this, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___0_handle, const RuntimeMethod* method)
{
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0 = ___0_handle;
__this->___m_Handle_0 = L_0;
return;
}
}
IL2CPP_EXTERN_C void PlayableOutput__ctor_m55FBB20EC479F67641835EA48D84A1AB3DF39747_AdjustorThunk (RuntimeObject* __this, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___0_handle, const RuntimeMethod* method)
{
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680*>(__this + _offset);
PlayableOutput__ctor_m55FBB20EC479F67641835EA48D84A1AB3DF39747(_thisAdjusted, ___0_handle, method);
}
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 PlayableOutput_GetHandle_m12FF2889D15884CBEB92A6CB376827EBA5A607BF (PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680* __this, const RuntimeMethod* method)
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0 = __this->___m_Handle_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 PlayableOutput_GetHandle_m12FF2889D15884CBEB92A6CB376827EBA5A607BF_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680*>(__this + _offset);
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 _returnValue;
_returnValue = PlayableOutput_GetHandle_m12FF2889D15884CBEB92A6CB376827EBA5A607BF(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Playables.PlayableOutput::Equals(UnityEngine.Playables.PlayableOutput)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutput_Equals_m4CC730818751114DC5643600B5FE20243F4B7121 (PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680* __this, PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0;
L_0 = PlayableOutput_GetHandle_m12FF2889D15884CBEB92A6CB376827EBA5A607BF(__this, NULL);
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_1;
L_1 = PlayableOutput_GetHandle_m12FF2889D15884CBEB92A6CB376827EBA5A607BF((&___0_other), NULL);
il2cpp_codegen_runtime_class_init_inline(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
bool L_2;
L_2 = PlayableOutputHandle_op_Equality_m116A314100562913DD28474B8D7DA5FBFCA9CD3C(L_0, L_1, NULL);
V_0 = L_2;
goto IL_0016;
}
IL_0016:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool PlayableOutput_Equals_m4CC730818751114DC5643600B5FE20243F4B7121_AdjustorThunk (RuntimeObject* __this, PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 ___0_other, const RuntimeMethod* method)
{
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680*>(__this + _offset);
bool _returnValue;
_returnValue = PlayableOutput_Equals_m4CC730818751114DC5643600B5FE20243F4B7121(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Void UnityEngine.Playables.PlayableOutput::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutput__cctor_m02CBFEB6C9DB324655B9D354B32C268EED13749A (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0;
L_0 = PlayableOutputHandle_get_Null_m656E8D2549FA031DA8A2EA5B39CE3B33D75B69F8(NULL);
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 L_1;
memset((&L_1), 0, sizeof(L_1));
PlayableOutput__ctor_m55FBB20EC479F67641835EA48D84A1AB3DF39747((&L_1), L_0, /*hidden argument*/NULL);
((PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680_StaticFields*)il2cpp_codegen_static_fields_for(PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680_il2cpp_TypeInfo_var))->___m_NullPlayableOutput_1 = L_1;
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::get_Null()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 PlayableHandle_get_Null_mF44FE0A71C67054D272F454C91F7E08CBF14A975 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
memset((&V_0), 0, sizeof(V_0));
{
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = ((PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_StaticFields*)il2cpp_codegen_static_fields_for(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var))->___m_Null_2;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0;
return L_1;
}
}
// System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_m0E6C48A28F75A870AC22ADE3BD42F7F70A43C99C (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_x, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___1_y, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = ___0_x;
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = ___1_y;
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
bool L_2;
L_2 = PlayableHandle_CompareVersion_m228CA864DC2BCAA0E03B4C74EC9F2A7B529526D9(L_0, L_1, NULL);
V_0 = L_2;
goto IL_000b;
}
IL_000b:
{
bool L_3 = V_0;
return L_3;
}
}
// System.Boolean UnityEngine.Playables.PlayableHandle::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_Equals_m60AD76B7D38CA989AE84501B2E9F9ED5CB5F9670 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, RuntimeObject* ___0_p, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t G_B3_0 = 0;
{
RuntimeObject* L_0 = ___0_p;
if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var)))
{
goto IL_0017;
}
}
{
RuntimeObject* L_1 = ___0_p;
bool L_2;
L_2 = PlayableHandle_Equals_m81BA0E127133DFF3E45DA61D185FDF48E16BCF45(__this, ((*(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*)((PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*)(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*)UnBox(L_1, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var)))), NULL);
G_B3_0 = ((int32_t)(L_2));
goto IL_0018;
}
IL_0017:
{
G_B3_0 = 0;
}
IL_0018:
{
V_0 = (bool)G_B3_0;
goto IL_001b;
}
IL_001b:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool PlayableHandle_Equals_m60AD76B7D38CA989AE84501B2E9F9ED5CB5F9670_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_p, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
bool _returnValue;
_returnValue = PlayableHandle_Equals_m60AD76B7D38CA989AE84501B2E9F9ED5CB5F9670(_thisAdjusted, ___0_p, method);
return _returnValue;
}
// System.Boolean UnityEngine.Playables.PlayableHandle::Equals(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_Equals_m81BA0E127133DFF3E45DA61D185FDF48E16BCF45 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = (*(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*)__this);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = ___0_other;
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
bool L_2;
L_2 = PlayableHandle_CompareVersion_m228CA864DC2BCAA0E03B4C74EC9F2A7B529526D9(L_0, L_1, NULL);
V_0 = L_2;
goto IL_0010;
}
IL_0010:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool PlayableHandle_Equals_m81BA0E127133DFF3E45DA61D185FDF48E16BCF45_AdjustorThunk (RuntimeObject* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_other, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
bool _returnValue;
_returnValue = PlayableHandle_Equals_m81BA0E127133DFF3E45DA61D185FDF48E16BCF45(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Int32 UnityEngine.Playables.PlayableHandle::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetHashCode_m10FB32ECDC0B9D7BDAEA9E3B76BDDF4614F4EF4F (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
intptr_t* L_0 = (&__this->___m_Handle_0);
int32_t L_1;
L_1 = IntPtr_GetHashCode_m669B16AD7483C1C396E48F41D9CAC4B719E38F3D(L_0, NULL);
uint32_t* L_2 = (&__this->___m_Version_1);
int32_t L_3;
L_3 = UInt32_GetHashCode_mB9A03A037C079ADF0E61516BECA1AB05F92266BC(L_2, NULL);
V_0 = ((int32_t)(L_1^L_3));
goto IL_001b;
}
IL_001b:
{
int32_t L_4 = V_0;
return L_4;
}
}
IL2CPP_EXTERN_C int32_t PlayableHandle_GetHashCode_m10FB32ECDC0B9D7BDAEA9E3B76BDDF4614F4EF4F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
int32_t _returnValue;
_returnValue = PlayableHandle_GetHashCode_m10FB32ECDC0B9D7BDAEA9E3B76BDDF4614F4EF4F(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Playables.PlayableHandle::CompareVersion(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_CompareVersion_m228CA864DC2BCAA0E03B4C74EC9F2A7B529526D9 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_lhs, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___1_rhs, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = ___0_lhs;
intptr_t L_1 = L_0.___m_Handle_0;
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_2 = ___1_rhs;
intptr_t L_3 = L_2.___m_Handle_0;
bool L_4;
L_4 = IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271(L_1, L_3, NULL);
if (!L_4)
{
goto IL_0024;
}
}
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_5 = ___0_lhs;
uint32_t L_6 = L_5.___m_Version_1;
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_7 = ___1_rhs;
uint32_t L_8 = L_7.___m_Version_1;
G_B3_0 = ((((int32_t)L_6) == ((int32_t)L_8))? 1 : 0);
goto IL_0025;
}
IL_0024:
{
G_B3_0 = 0;
}
IL_0025:
{
V_0 = (bool)G_B3_0;
goto IL_0028;
}
IL_0028:
{
bool L_9 = V_0;
return L_9;
}
}
// System.Boolean UnityEngine.Playables.PlayableHandle::IsValid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
bool L_0;
L_0 = PlayableHandle_IsValid_Injected_m9D662778C1A39FD8AEC18AEF053AE5C3DBD7B4B9(__this, NULL);
return L_0;
}
}
IL2CPP_EXTERN_C bool PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
bool _returnValue;
_returnValue = PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098(_thisAdjusted, method);
return _returnValue;
}
// System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* PlayableHandle_GetPlayableType_mD9750F1B85DF086F52641D6AB85789601486B686 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
Type_t* L_0;
L_0 = PlayableHandle_GetPlayableType_Injected_mD71007C85AACC8A18E2A5296B88FD8EA47349A9D(__this, NULL);
return L_0;
}
}
IL2CPP_EXTERN_C Type_t* PlayableHandle_GetPlayableType_mD9750F1B85DF086F52641D6AB85789601486B686_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
Type_t* _returnValue;
_returnValue = PlayableHandle_GetPlayableType_mD9750F1B85DF086F52641D6AB85789601486B686(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Playables.PlayableHandle::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle__cctor_mE31857278AA27F9CF449BD99AC79EC5E295A5278 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_initobj((&((PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_StaticFields*)il2cpp_codegen_static_fields_for(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var))->___m_Null_2), sizeof(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4));
return;
}
}
// System.Boolean UnityEngine.Playables.PlayableHandle::IsValid_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_Injected_m9D662778C1A39FD8AEC18AEF053AE5C3DBD7B4B9 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0__unity_self, const RuntimeMethod* method)
{
typedef bool (*PlayableHandle_IsValid_Injected_m9D662778C1A39FD8AEC18AEF053AE5C3DBD7B4B9_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*);
static PlayableHandle_IsValid_Injected_m9D662778C1A39FD8AEC18AEF053AE5C3DBD7B4B9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_IsValid_Injected_m9D662778C1A39FD8AEC18AEF053AE5C3DBD7B4B9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::IsValid_Injected(UnityEngine.Playables.PlayableHandle&)");
bool icallRetVal = _il2cpp_icall_func(___0__unity_self);
return icallRetVal;
}
// System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* PlayableHandle_GetPlayableType_Injected_mD71007C85AACC8A18E2A5296B88FD8EA47349A9D (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0__unity_self, const RuntimeMethod* method)
{
typedef Type_t* (*PlayableHandle_GetPlayableType_Injected_mD71007C85AACC8A18E2A5296B88FD8EA47349A9D_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*);
static PlayableHandle_GetPlayableType_Injected_mD71007C85AACC8A18E2A5296B88FD8EA47349A9D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_GetPlayableType_Injected_mD71007C85AACC8A18E2A5296B88FD8EA47349A9D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetPlayableType_Injected(UnityEngine.Playables.PlayableHandle&)");
Type_t* icallRetVal = _il2cpp_icall_func(___0__unity_self);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.String UnityEngine.Events.UnityEventTools::TidyAssemblyTypeName(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnityEventTools_TidyAssemblyTypeName_m744218193DC58EB2F113300DDE351170683797F7 (String_t* ___0_assemblyTypeName, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral098A172DEA459360162609211F3572251217DFE4);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6B48F4683F01C4D3007AF697B43017699B0D495E);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9B8F64EE075510D6F35C002ED590FD5A7BE00B34);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD6343EA158ACCD33CE0C95B0C5BD499231DEA80B);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralEB8D80CAAEEA45EB1896A03486B82F32A82622C3);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF23E728301722ADFB4013CAFB98300BDB22AE4D6);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
bool V_2 = false;
String_t* V_3 = NULL;
bool V_4 = false;
bool V_5 = false;
bool V_6 = false;
bool V_7 = false;
bool V_8 = false;
int32_t G_B13_0 = 0;
{
String_t* L_0 = ___0_assemblyTypeName;
bool L_1;
L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
V_2 = L_1;
bool L_2 = V_2;
if (!L_2)
{
goto IL_0012;
}
}
{
String_t* L_3 = ___0_assemblyTypeName;
V_3 = L_3;
goto IL_00d2;
}
IL_0012:
{
V_0 = ((int32_t)2147483647LL);
String_t* L_4 = ___0_assemblyTypeName;
NullCheck(L_4);
int32_t L_5;
L_5 = String_IndexOf_m69E9BDAFD93767C85A7FF861B453415D3B4A200F(L_4, _stringLiteralF23E728301722ADFB4013CAFB98300BDB22AE4D6, NULL);
V_1 = L_5;
int32_t L_6 = V_1;
V_4 = (bool)((((int32_t)((((int32_t)L_6) == ((int32_t)(-1)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_7 = V_4;
if (!L_7)
{
goto IL_0039;
}
}
{
int32_t L_8 = V_1;
int32_t L_9 = V_0;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
int32_t L_10;
L_10 = Math_Min_m53C488772A34D53917BCA2A491E79A0A5356ED52(L_8, L_9, NULL);
V_0 = L_10;
}
IL_0039:
{
String_t* L_11 = ___0_assemblyTypeName;
NullCheck(L_11);
int32_t L_12;
L_12 = String_IndexOf_m69E9BDAFD93767C85A7FF861B453415D3B4A200F(L_11, _stringLiteral098A172DEA459360162609211F3572251217DFE4, NULL);
V_1 = L_12;
int32_t L_13 = V_1;
V_5 = (bool)((((int32_t)((((int32_t)L_13) == ((int32_t)(-1)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_14 = V_5;
if (!L_14)
{
goto IL_005a;
}
}
{
int32_t L_15 = V_1;
int32_t L_16 = V_0;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
int32_t L_17;
L_17 = Math_Min_m53C488772A34D53917BCA2A491E79A0A5356ED52(L_15, L_16, NULL);
V_0 = L_17;
}
IL_005a:
{
String_t* L_18 = ___0_assemblyTypeName;
NullCheck(L_18);
int32_t L_19;
L_19 = String_IndexOf_m69E9BDAFD93767C85A7FF861B453415D3B4A200F(L_18, _stringLiteral6B48F4683F01C4D3007AF697B43017699B0D495E, NULL);
V_1 = L_19;
int32_t L_20 = V_1;
V_6 = (bool)((((int32_t)((((int32_t)L_20) == ((int32_t)(-1)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_21 = V_6;
if (!L_21)
{
goto IL_007b;
}
}
{
int32_t L_22 = V_1;
int32_t L_23 = V_0;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
int32_t L_24;
L_24 = Math_Min_m53C488772A34D53917BCA2A491E79A0A5356ED52(L_22, L_23, NULL);
V_0 = L_24;
}
IL_007b:
{
int32_t L_25 = V_0;
V_7 = (bool)((((int32_t)((((int32_t)L_25) == ((int32_t)((int32_t)2147483647LL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_26 = V_7;
if (!L_26)
{
goto IL_0096;
}
}
{
String_t* L_27 = ___0_assemblyTypeName;
int32_t L_28 = V_0;
NullCheck(L_27);
String_t* L_29;
L_29 = String_Substring_mB1D94F47935D22E130FF2C01DBB6A4135FBB76CE(L_27, 0, L_28, NULL);
___0_assemblyTypeName = L_29;
}
IL_0096:
{
String_t* L_30 = ___0_assemblyTypeName;
NullCheck(L_30);
int32_t L_31;
L_31 = String_IndexOf_m69E9BDAFD93767C85A7FF861B453415D3B4A200F(L_30, _stringLiteralEB8D80CAAEEA45EB1896A03486B82F32A82622C3, NULL);
V_1 = L_31;
int32_t L_32 = V_1;
if ((((int32_t)L_32) == ((int32_t)(-1))))
{
goto IL_00b3;
}
}
{
String_t* L_33 = ___0_assemblyTypeName;
NullCheck(L_33);
bool L_34;
L_34 = String_EndsWith_mCD3754F5401E19CE7821CD398986E4EAA6AD87DC(L_33, _stringLiteral9B8F64EE075510D6F35C002ED590FD5A7BE00B34, NULL);
G_B13_0 = ((int32_t)(L_34));
goto IL_00b4;
}
IL_00b3:
{
G_B13_0 = 0;
}
IL_00b4:
{
V_8 = (bool)G_B13_0;
bool L_35 = V_8;
if (!L_35)
{
goto IL_00ce;
}
}
{
String_t* L_36 = ___0_assemblyTypeName;
int32_t L_37 = V_1;
NullCheck(L_36);
String_t* L_38;
L_38 = String_Substring_mB1D94F47935D22E130FF2C01DBB6A4135FBB76CE(L_36, 0, L_37, NULL);
String_t* L_39;
L_39 = String_Concat_m9E3155FB84015C823606188F53B47CB44C444991(L_38, _stringLiteralD6343EA158ACCD33CE0C95B0C5BD499231DEA80B, NULL);
___0_assemblyTypeName = L_39;
}
IL_00ce:
{
String_t* L_40 = ___0_assemblyTypeName;
V_3 = L_40;
goto IL_00d2;
}
IL_00d2:
{
String_t* L_41 = V_3;
return L_41;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Object UnityEngine.Events.ArgumentCache::get_unityObjectArgument()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ArgumentCache_get_unityObjectArgument_mEA22BE8C25CDC789963C2DABF068E88147A66C69 (ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* __this, const RuntimeMethod* method)
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_0 = NULL;
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = __this->___m_ObjectArgument_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = V_0;
return L_1;
}
}
// System.String UnityEngine.Events.ArgumentCache::get_unityObjectArgumentAssemblyTypeName()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ArgumentCache_get_unityObjectArgumentAssemblyTypeName_m85640B88D8DA790019005A4ADD948E036ED79694 (ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
String_t* L_0 = __this->___m_ObjectArgumentAssemblyTypeName_1;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
String_t* L_1 = V_0;
return L_1;
}
}
// System.Int32 UnityEngine.Events.ArgumentCache::get_intArgument()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ArgumentCache_get_intArgument_m7515338C0F3B5843E40CC48C303D2EFC02D9C19C (ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_IntArgument_2;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
// System.Single UnityEngine.Events.ArgumentCache::get_floatArgument()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ArgumentCache_get_floatArgument_mDED33C174CAD9DFAD58F9D6DF482557C0FC20D38 (ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___m_FloatArgument_3;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
float L_1 = V_0;
return L_1;
}
}
// System.String UnityEngine.Events.ArgumentCache::get_stringArgument()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ArgumentCache_get_stringArgument_m4CA65BC60FC1FDCE88779C009ED0E1DC4BED2D9A (ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
String_t* L_0 = __this->___m_StringArgument_4;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
String_t* L_1 = V_0;
return L_1;
}
}
// System.Boolean UnityEngine.Events.ArgumentCache::get_boolArgument()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ArgumentCache_get_boolArgument_mB7A56994202FCB50BA04A6DBED9BAC45871F700A (ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
bool L_0 = __this->___m_BoolArgument_5;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
bool L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Events.ArgumentCache::OnBeforeSerialize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentCache_OnBeforeSerialize_mF01AF8DE34554D86AEC843FEB41D14F3172D481F (ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* __this, const RuntimeMethod* method)
{
{
String_t* L_0 = __this->___m_ObjectArgumentAssemblyTypeName_1;
String_t* L_1;
L_1 = UnityEventTools_TidyAssemblyTypeName_m744218193DC58EB2F113300DDE351170683797F7(L_0, NULL);
__this->___m_ObjectArgumentAssemblyTypeName_1 = L_1;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ObjectArgumentAssemblyTypeName_1), (void*)L_1);
return;
}
}
// System.Void UnityEngine.Events.ArgumentCache::OnAfterDeserialize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentCache_OnAfterDeserialize_mD1C2E914447C2F69B43850F15AB19B62AF49DE96 (ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* __this, const RuntimeMethod* method)
{
{
String_t* L_0 = __this->___m_ObjectArgumentAssemblyTypeName_1;
String_t* L_1;
L_1 = UnityEventTools_TidyAssemblyTypeName_m744218193DC58EB2F113300DDE351170683797F7(L_0, NULL);
__this->___m_ObjectArgumentAssemblyTypeName_1 = L_1;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ObjectArgumentAssemblyTypeName_1), (void*)L_1);
return;
}
}
// System.Void UnityEngine.Events.ArgumentCache::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentCache__ctor_m8410B763CA027E30237E5954888A7F508800A331 (ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Events.BaseInvokableCall::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInvokableCall__ctor_mD64C67D6FFB881F98555408743D7BB5CA7217B39 (BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// System.Void UnityEngine.Events.BaseInvokableCall::.ctor(System.Object,System.Reflection.MethodInfo)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInvokableCall__ctor_m7633F06F55DFC3324C46A7C3DD6C55DC949FA0FE (BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* __this, RuntimeObject* ___0_target, MethodInfo_t* ___1_function, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
MethodInfo_t* L_0 = ___1_function;
V_0 = (bool)((((RuntimeObject*)(MethodInfo_t*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_001b;
}
}
{
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_2);
ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7AD319493499620E43634FF644A0CEF1624086AD)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&BaseInvokableCall__ctor_m7633F06F55DFC3324C46A7C3DD6C55DC949FA0FE_RuntimeMethod_var)));
}
IL_001b:
{
MethodInfo_t* L_3 = ___1_function;
NullCheck(L_3);
bool L_4;
L_4 = MethodBase_get_IsStatic_mD2921396167EC4F99E2ADC46C39CCCEC3CD0E16E(L_3, NULL);
V_1 = L_4;
bool L_5 = V_1;
if (!L_5)
{
goto IL_003c;
}
}
{
RuntimeObject* L_6 = ___0_target;
V_2 = (bool)((!(((RuntimeObject*)(RuntimeObject*)L_6) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_7 = V_2;
if (!L_7)
{
goto IL_0039;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_8 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_8);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8077A2BB797FA6A0805F51D59F567488316A7D86)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&BaseInvokableCall__ctor_m7633F06F55DFC3324C46A7C3DD6C55DC949FA0FE_RuntimeMethod_var)));
}
IL_0039:
{
goto IL_0051;
}
IL_003c:
{
RuntimeObject* L_9 = ___0_target;
V_3 = (bool)((((RuntimeObject*)(RuntimeObject*)L_9) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_10 = V_3;
if (!L_10)
{
goto IL_0050;
}
}
{
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_11 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_11);
ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_11, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral320772EF40302B49A179DB96BAD02224E97B4018)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&BaseInvokableCall__ctor_m7633F06F55DFC3324C46A7C3DD6C55DC949FA0FE_RuntimeMethod_var)));
}
IL_0050:
{
}
IL_0051:
{
return;
}
}
// System.Boolean UnityEngine.Events.BaseInvokableCall::AllowInvoke(System.Delegate)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BaseInvokableCall_AllowInvoke_m7BBC3A3F424104A84947708ECF8EEF74707F7661 (Delegate_t* ___0_delegate, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
RuntimeObject* V_0 = NULL;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_1 = NULL;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
{
Delegate_t* L_0 = ___0_delegate;
NullCheck(L_0);
RuntimeObject* L_1;
L_1 = Delegate_get_Target_m6E203F111C1548193A5AB7E616BD5834CD269753_inline(L_0, NULL);
V_0 = L_1;
RuntimeObject* L_2 = V_0;
V_2 = (bool)((((RuntimeObject*)(RuntimeObject*)L_2) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_3 = V_2;
if (!L_3)
{
goto IL_0014;
}
}
{
V_3 = (bool)1;
goto IL_0033;
}
IL_0014:
{
RuntimeObject* L_4 = V_0;
V_1 = ((Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)IsInstClass((RuntimeObject*)L_4, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var));
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_5 = V_1;
V_4 = (bool)((!(((RuntimeObject*)(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)L_5) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_6 = V_4;
if (!L_6)
{
goto IL_002f;
}
}
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_7 = V_1;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_8;
L_8 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_7, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_3 = L_8;
goto IL_0033;
}
IL_002f:
{
V_3 = (bool)1;
goto IL_0033;
}
IL_0033:
{
bool L_9 = V_3;
return L_9;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Events.InvokableCall::add_Delegate(UnityEngine.Events.UnityAction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall_add_Delegate_m5AD40C6D21D67A44980DF3B99946C4A2F17D9A10 (InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122* __this, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* ___0_value, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* V_0 = NULL;
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* V_1 = NULL;
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* V_2 = NULL;
{
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_0 = __this->___Delegate_0;
V_0 = L_0;
}
IL_0007:
{
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_1 = V_0;
V_1 = L_1;
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_2 = V_1;
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_3 = ___0_value;
Delegate_t* L_4;
L_4 = Delegate_Combine_m1F725AEF318BE6F0426863490691A6F4606E7D00(L_2, L_3, NULL);
V_2 = ((UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*)CastclassSealed((RuntimeObject*)L_4, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var));
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7** L_5 = (&__this->___Delegate_0);
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_6 = V_2;
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_7 = V_1;
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_8;
L_8 = InterlockedCompareExchangeImpl<UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*>(L_5, L_6, L_7);
V_0 = L_8;
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_9 = V_0;
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_10 = V_1;
if ((!(((RuntimeObject*)(UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*)L_9) == ((RuntimeObject*)(UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*)L_10))))
{
goto IL_0007;
}
}
{
return;
}
}
// System.Void UnityEngine.Events.InvokableCall::remove_Delegate(UnityEngine.Events.UnityAction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall_remove_Delegate_mB8464CD88899199AAA70CD5EA4E02DCFB16045E1 (InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122* __this, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* ___0_value, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* V_0 = NULL;
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* V_1 = NULL;
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* V_2 = NULL;
{
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_0 = __this->___Delegate_0;
V_0 = L_0;
}
IL_0007:
{
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_1 = V_0;
V_1 = L_1;
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_2 = V_1;
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_3 = ___0_value;
Delegate_t* L_4;
L_4 = Delegate_Remove_m8B7DD5661308FA972E23CA1CC3FC9CEB355504E3(L_2, L_3, NULL);
V_2 = ((UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*)CastclassSealed((RuntimeObject*)L_4, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var));
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7** L_5 = (&__this->___Delegate_0);
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_6 = V_2;
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_7 = V_1;
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_8;
L_8 = InterlockedCompareExchangeImpl<UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*>(L_5, L_6, L_7);
V_0 = L_8;
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_9 = V_0;
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_10 = V_1;
if ((!(((RuntimeObject*)(UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*)L_9) == ((RuntimeObject*)(UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*)L_10))))
{
goto IL_0007;
}
}
{
return;
}
}
// System.Void UnityEngine.Events.InvokableCall::.ctor(System.Object,System.Reflection.MethodInfo)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall__ctor_mF3F94B432C977EE2DE7834EC2936E90D271C0464 (InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122* __this, RuntimeObject* ___0_target, MethodInfo_t* ___1_theFunction, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
RuntimeObject* L_0 = ___0_target;
MethodInfo_t* L_1 = ___1_theFunction;
BaseInvokableCall__ctor_m7633F06F55DFC3324C46A7C3DD6C55DC949FA0FE(__this, L_0, L_1, NULL);
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_2 = { reinterpret_cast<intptr_t> (UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_3;
L_3 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_2, NULL);
RuntimeObject* L_4 = ___0_target;
MethodInfo_t* L_5 = ___1_theFunction;
Delegate_t* L_6;
L_6 = Delegate_CreateDelegate_mE2117ED279628E4E63D357AFAB3653DD909CB2D7(L_3, L_4, L_5, NULL);
InvokableCall_add_Delegate_m5AD40C6D21D67A44980DF3B99946C4A2F17D9A10(__this, ((UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*)CastclassSealed((RuntimeObject*)L_6, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var)), NULL);
return;
}
}
// System.Void UnityEngine.Events.InvokableCall::.ctor(UnityEngine.Events.UnityAction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall__ctor_m4FA1428E3A33219B2C8C5C571A705AC6B862FA70 (InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122* __this, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* ___0_action, const RuntimeMethod* method)
{
{
BaseInvokableCall__ctor_mD64C67D6FFB881F98555408743D7BB5CA7217B39(__this, NULL);
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_0 = ___0_action;
InvokableCall_add_Delegate_m5AD40C6D21D67A44980DF3B99946C4A2F17D9A10(__this, L_0, NULL);
return;
}
}
// System.Void UnityEngine.Events.InvokableCall::Invoke(System.Object[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall_Invoke_m874703DD260A64342495E79986B31EDA8D06C1F4 (InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122* __this, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___0_args, const RuntimeMethod* method)
{
bool V_0 = false;
{
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_0 = __this->___Delegate_0;
bool L_1;
L_1 = BaseInvokableCall_AllowInvoke_m7BBC3A3F424104A84947708ECF8EEF74707F7661(L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_001c;
}
}
{
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_3 = __this->___Delegate_0;
NullCheck(L_3);
UnityAction_Invoke_m5CB9EE17CCDF64D00DE5D96DF3553CDB20D66F70_inline(L_3, NULL);
}
IL_001c:
{
return;
}
}
// System.Void UnityEngine.Events.InvokableCall::Invoke()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall_Invoke_m6F4828FD2B3E3BBB7AA6EECC2C37FB08538363F4 (InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_0 = __this->___Delegate_0;
bool L_1;
L_1 = BaseInvokableCall_AllowInvoke_m7BBC3A3F424104A84947708ECF8EEF74707F7661(L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_001c;
}
}
{
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_3 = __this->___Delegate_0;
NullCheck(L_3);
UnityAction_Invoke_m5CB9EE17CCDF64D00DE5D96DF3553CDB20D66F70_inline(L_3, NULL);
}
IL_001c:
{
return;
}
}
// System.Boolean UnityEngine.Events.InvokableCall::Find(System.Object,System.Reflection.MethodInfo)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool InvokableCall_Find_mC76E5065AEEFC89956540199A4CB92E953E4B32F (InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122* __this, RuntimeObject* ___0_targetObj, MethodInfo_t* ___1_method, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_0 = __this->___Delegate_0;
NullCheck(L_0);
RuntimeObject* L_1;
L_1 = Delegate_get_Target_m6E203F111C1548193A5AB7E616BD5834CD269753_inline(L_0, NULL);
RuntimeObject* L_2 = ___0_targetObj;
if ((!(((RuntimeObject*)(RuntimeObject*)L_1) == ((RuntimeObject*)(RuntimeObject*)L_2))))
{
goto IL_0022;
}
}
{
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_3 = __this->___Delegate_0;
NullCheck(L_3);
MethodInfo_t* L_4;
L_4 = Delegate_get_Method_mB684A7525653DFE0EFC35E58449E1FC8E2A9F019(L_3, NULL);
MethodInfo_t* L_5 = ___1_method;
NullCheck(L_4);
bool L_6;
L_6 = VirtualFuncInvoker1< bool, RuntimeObject* >::Invoke(0 /* System.Boolean System.Object::Equals(System.Object) */, L_4, L_5);
G_B3_0 = ((int32_t)(L_6));
goto IL_0023;
}
IL_0022:
{
G_B3_0 = 0;
}
IL_0023:
{
V_0 = (bool)G_B3_0;
goto IL_0026;
}
IL_0026:
{
bool L_7 = V_0;
return L_7;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Object UnityEngine.Events.PersistentCall::get_target()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* PersistentCall_get_target_mA12C3C9A21F6F5335761CB0EB3C7C965D8C393AE (PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* __this, const RuntimeMethod* method)
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_0 = NULL;
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = __this->___m_Target_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = V_0;
return L_1;
}
}
// System.String UnityEngine.Events.PersistentCall::get_targetAssemblyTypeName()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PersistentCall_get_targetAssemblyTypeName_m303DE56BDE5CD469D0210E1EA73F54B4C88228BE (PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
String_t* V_1 = NULL;
int32_t G_B3_0 = 0;
{
String_t* L_0 = __this->___m_TargetAssemblyTypeName_1;
bool L_1;
L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
if (!L_1)
{
goto IL_001c;
}
}
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_2 = __this->___m_Target_0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_3;
L_3 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_2, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
G_B3_0 = ((int32_t)(L_3));
goto IL_001d;
}
IL_001c:
{
G_B3_0 = 0;
}
IL_001d:
{
V_0 = (bool)G_B3_0;
bool L_4 = V_0;
if (!L_4)
{
goto IL_003e;
}
}
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_5 = __this->___m_Target_0;
NullCheck(L_5);
Type_t* L_6;
L_6 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_5, NULL);
NullCheck(L_6);
String_t* L_7;
L_7 = VirtualFuncInvoker0< String_t* >::Invoke(24 /* System.String System.Type::get_AssemblyQualifiedName() */, L_6);
String_t* L_8;
L_8 = UnityEventTools_TidyAssemblyTypeName_m744218193DC58EB2F113300DDE351170683797F7(L_7, NULL);
__this->___m_TargetAssemblyTypeName_1 = L_8;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_TargetAssemblyTypeName_1), (void*)L_8);
}
IL_003e:
{
String_t* L_9 = __this->___m_TargetAssemblyTypeName_1;
V_1 = L_9;
goto IL_0047;
}
IL_0047:
{
String_t* L_10 = V_1;
return L_10;
}
}
// System.String UnityEngine.Events.PersistentCall::get_methodName()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PersistentCall_get_methodName_mFD7F88289C9EF5DE6D7EFD3FEF1A5C640CBAF088 (PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
String_t* L_0 = __this->___m_MethodName_2;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
String_t* L_1 = V_0;
return L_1;
}
}
// UnityEngine.Events.PersistentListenerMode UnityEngine.Events.PersistentCall::get_mode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PersistentCall_get_mode_m3FFA4D4FC3DA0C38106323CD33ABBFA53ED01928 (PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_Mode_3;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
// UnityEngine.Events.ArgumentCache UnityEngine.Events.PersistentCall::get_arguments()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* PersistentCall_get_arguments_mA3B29A1F4E7328523674ADC6FC0C7332BA053410 (PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* __this, const RuntimeMethod* method)
{
ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* V_0 = NULL;
{
ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* L_0 = __this->___m_Arguments_4;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* L_1 = V_0;
return L_1;
}
}
// System.Boolean UnityEngine.Events.PersistentCall::IsValid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PersistentCall_IsValid_mD63347854BC781710D4CC9B5FC3C3996E84A325D (PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* __this, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
String_t* L_0;
L_0 = PersistentCall_get_targetAssemblyTypeName_m303DE56BDE5CD469D0210E1EA73F54B4C88228BE(__this, NULL);
bool L_1;
L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
if (L_1)
{
goto IL_001e;
}
}
{
String_t* L_2;
L_2 = PersistentCall_get_methodName_mFD7F88289C9EF5DE6D7EFD3FEF1A5C640CBAF088(__this, NULL);
bool L_3;
L_3 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_2, NULL);
G_B3_0 = ((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
goto IL_001f;
}
IL_001e:
{
G_B3_0 = 0;
}
IL_001f:
{
V_0 = (bool)G_B3_0;
goto IL_0022;
}
IL_0022:
{
bool L_4 = V_0;
return L_4;
}
}
// UnityEngine.Events.BaseInvokableCall UnityEngine.Events.PersistentCall::GetRuntimeCall(UnityEngine.Events.UnityEventBase)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* PersistentCall_GetRuntimeCall_m0DDE14D286D9995CCE65D2DFF27D57E4D476F072 (PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* __this, UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* ___0_theEvent, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1__ctor_m216FB3B51415282D163A588AFB5A9DBEA1E53441_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1__ctor_m2A37B31AE00086870D17CA59B53475687B2B1F30_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1__ctor_m4031E35078A01C0BCD2E980EBEE23E870342E747_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1__ctor_mC62857E2652075F34C48434BFBCE2E6D3F1CBC6F_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1_t2FC1002B91116AD8AB2525F411DC8061D81F80B3_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1_t40C751523D07EED492FFA70277C6D93DC35A66E9_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1_tE59A162B981CFC4B5B83BE3895753C405E91AAAD_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1_tE64D24ECC6AD70F20E35AAC2B531638C13F00B78_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
MethodInfo_t* V_0 = NULL;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_1 = NULL;
bool V_2 = false;
BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* V_3 = NULL;
bool V_4 = false;
bool V_5 = false;
int32_t V_6 = 0;
int32_t V_7 = 0;
int32_t G_B3_0 = 0;
int32_t G_B10_0 = 0;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* G_B15_0 = NULL;
{
int32_t L_0 = __this->___m_CallState_5;
if (!L_0)
{
goto IL_000f;
}
}
{
UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* L_1 = ___0_theEvent;
G_B3_0 = ((((RuntimeObject*)(UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8*)L_1) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
goto IL_0010;
}
IL_000f:
{
G_B3_0 = 1;
}
IL_0010:
{
V_2 = (bool)G_B3_0;
bool L_2 = V_2;
if (!L_2)
{
goto IL_001b;
}
}
{
V_3 = (BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339*)NULL;
goto IL_0118;
}
IL_001b:
{
UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* L_3 = ___0_theEvent;
NullCheck(L_3);
MethodInfo_t* L_4;
L_4 = UnityEventBase_FindMethod_m0B00339CC16B63CF1C50714D018A87948FC0B23B(L_3, __this, NULL);
V_0 = L_4;
MethodInfo_t* L_5 = V_0;
V_4 = (bool)((((RuntimeObject*)(MethodInfo_t*)L_5) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_6 = V_4;
if (!L_6)
{
goto IL_0034;
}
}
{
V_3 = (BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339*)NULL;
goto IL_0118;
}
IL_0034:
{
MethodInfo_t* L_7 = V_0;
NullCheck(L_7);
bool L_8;
L_8 = MethodBase_get_IsStatic_mD2921396167EC4F99E2ADC46C39CCCEC3CD0E16E(L_7, NULL);
if (L_8)
{
goto IL_004a;
}
}
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_9;
L_9 = PersistentCall_get_target_mA12C3C9A21F6F5335761CB0EB3C7C965D8C393AE(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_10;
L_10 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_9, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
G_B10_0 = ((int32_t)(L_10));
goto IL_004b;
}
IL_004a:
{
G_B10_0 = 0;
}
IL_004b:
{
V_5 = (bool)G_B10_0;
bool L_11 = V_5;
if (!L_11)
{
goto IL_0058;
}
}
{
V_3 = (BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339*)NULL;
goto IL_0118;
}
IL_0058:
{
MethodInfo_t* L_12 = V_0;
NullCheck(L_12);
bool L_13;
L_13 = MethodBase_get_IsStatic_mD2921396167EC4F99E2ADC46C39CCCEC3CD0E16E(L_12, NULL);
if (L_13)
{
goto IL_0068;
}
}
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_14;
L_14 = PersistentCall_get_target_mA12C3C9A21F6F5335761CB0EB3C7C965D8C393AE(__this, NULL);
G_B15_0 = L_14;
goto IL_0069;
}
IL_0068:
{
G_B15_0 = ((Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)(NULL));
}
IL_0069:
{
V_1 = G_B15_0;
int32_t L_15 = __this->___m_Mode_3;
V_7 = L_15;
int32_t L_16 = V_7;
V_6 = L_16;
int32_t L_17 = V_6;
switch (L_17)
{
case 0:
{
goto IL_009b;
}
case 1:
{
goto IL_010a;
}
case 2:
{
goto IL_00a6;
}
case 3:
{
goto IL_00cb;
}
case 4:
{
goto IL_00b6;
}
case 5:
{
goto IL_00e0;
}
case 6:
{
goto IL_00f5;
}
}
}
{
goto IL_0114;
}
IL_009b:
{
UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* L_18 = ___0_theEvent;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_19 = V_1;
MethodInfo_t* L_20 = V_0;
NullCheck(L_18);
BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* L_21;
L_21 = VirtualFuncInvoker2< BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339*, RuntimeObject*, MethodInfo_t* >::Invoke(7 /* UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEventBase::GetDelegate(System.Object,System.Reflection.MethodInfo) */, L_18, L_19, L_20);
V_3 = L_21;
goto IL_0118;
}
IL_00a6:
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_22 = V_1;
MethodInfo_t* L_23 = V_0;
ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* L_24 = __this->___m_Arguments_4;
BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* L_25;
L_25 = PersistentCall_GetObjectCall_mF7C9F7A24733E6B440637285FF76AF47AFDD021D(L_22, L_23, L_24, NULL);
V_3 = L_25;
goto IL_0118;
}
IL_00b6:
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_26 = V_1;
MethodInfo_t* L_27 = V_0;
ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* L_28 = __this->___m_Arguments_4;
NullCheck(L_28);
float L_29;
L_29 = ArgumentCache_get_floatArgument_mDED33C174CAD9DFAD58F9D6DF482557C0FC20D38(L_28, NULL);
CachedInvokableCall_1_t2FC1002B91116AD8AB2525F411DC8061D81F80B3* L_30 = (CachedInvokableCall_1_t2FC1002B91116AD8AB2525F411DC8061D81F80B3*)il2cpp_codegen_object_new(CachedInvokableCall_1_t2FC1002B91116AD8AB2525F411DC8061D81F80B3_il2cpp_TypeInfo_var);
NullCheck(L_30);
CachedInvokableCall_1__ctor_m4031E35078A01C0BCD2E980EBEE23E870342E747(L_30, L_26, L_27, L_29, CachedInvokableCall_1__ctor_m4031E35078A01C0BCD2E980EBEE23E870342E747_RuntimeMethod_var);
V_3 = L_30;
goto IL_0118;
}
IL_00cb:
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_31 = V_1;
MethodInfo_t* L_32 = V_0;
ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* L_33 = __this->___m_Arguments_4;
NullCheck(L_33);
int32_t L_34;
L_34 = ArgumentCache_get_intArgument_m7515338C0F3B5843E40CC48C303D2EFC02D9C19C(L_33, NULL);
CachedInvokableCall_1_tE64D24ECC6AD70F20E35AAC2B531638C13F00B78* L_35 = (CachedInvokableCall_1_tE64D24ECC6AD70F20E35AAC2B531638C13F00B78*)il2cpp_codegen_object_new(CachedInvokableCall_1_tE64D24ECC6AD70F20E35AAC2B531638C13F00B78_il2cpp_TypeInfo_var);
NullCheck(L_35);
CachedInvokableCall_1__ctor_mC62857E2652075F34C48434BFBCE2E6D3F1CBC6F(L_35, L_31, L_32, L_34, CachedInvokableCall_1__ctor_mC62857E2652075F34C48434BFBCE2E6D3F1CBC6F_RuntimeMethod_var);
V_3 = L_35;
goto IL_0118;
}
IL_00e0:
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_36 = V_1;
MethodInfo_t* L_37 = V_0;
ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* L_38 = __this->___m_Arguments_4;
NullCheck(L_38);
String_t* L_39;
L_39 = ArgumentCache_get_stringArgument_m4CA65BC60FC1FDCE88779C009ED0E1DC4BED2D9A(L_38, NULL);
CachedInvokableCall_1_t40C751523D07EED492FFA70277C6D93DC35A66E9* L_40 = (CachedInvokableCall_1_t40C751523D07EED492FFA70277C6D93DC35A66E9*)il2cpp_codegen_object_new(CachedInvokableCall_1_t40C751523D07EED492FFA70277C6D93DC35A66E9_il2cpp_TypeInfo_var);
NullCheck(L_40);
CachedInvokableCall_1__ctor_m216FB3B51415282D163A588AFB5A9DBEA1E53441(L_40, L_36, L_37, L_39, CachedInvokableCall_1__ctor_m216FB3B51415282D163A588AFB5A9DBEA1E53441_RuntimeMethod_var);
V_3 = L_40;
goto IL_0118;
}
IL_00f5:
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_41 = V_1;
MethodInfo_t* L_42 = V_0;
ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* L_43 = __this->___m_Arguments_4;
NullCheck(L_43);
bool L_44;
L_44 = ArgumentCache_get_boolArgument_mB7A56994202FCB50BA04A6DBED9BAC45871F700A(L_43, NULL);
CachedInvokableCall_1_tE59A162B981CFC4B5B83BE3895753C405E91AAAD* L_45 = (CachedInvokableCall_1_tE59A162B981CFC4B5B83BE3895753C405E91AAAD*)il2cpp_codegen_object_new(CachedInvokableCall_1_tE59A162B981CFC4B5B83BE3895753C405E91AAAD_il2cpp_TypeInfo_var);
NullCheck(L_45);
CachedInvokableCall_1__ctor_m2A37B31AE00086870D17CA59B53475687B2B1F30(L_45, L_41, L_42, L_44, CachedInvokableCall_1__ctor_m2A37B31AE00086870D17CA59B53475687B2B1F30_RuntimeMethod_var);
V_3 = L_45;
goto IL_0118;
}
IL_010a:
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_46 = V_1;
MethodInfo_t* L_47 = V_0;
InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122* L_48 = (InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122*)il2cpp_codegen_object_new(InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122_il2cpp_TypeInfo_var);
NullCheck(L_48);
InvokableCall__ctor_mF3F94B432C977EE2DE7834EC2936E90D271C0464(L_48, L_46, L_47, NULL);
V_3 = L_48;
goto IL_0118;
}
IL_0114:
{
V_3 = (BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339*)NULL;
goto IL_0118;
}
IL_0118:
{
BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* L_49 = V_3;
return L_49;
}
}
// UnityEngine.Events.BaseInvokableCall UnityEngine.Events.PersistentCall::GetObjectCall(UnityEngine.Object,System.Reflection.MethodInfo,UnityEngine.Events.ArgumentCache)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* PersistentCall_GetObjectCall_mF7C9F7A24733E6B440637285FF76AF47AFDD021D (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_target, MethodInfo_t* ___1_method, ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* ___2_arguments, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1_tF82F436972A0498B8E9DAE131D41D3C65358F5CD_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MethodInfo_t_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PersistentCall_GetObjectCall_mF7C9F7A24733E6B440637285FF76AF47AFDD021D_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_GetType_m50BCE4A0EB39D97381431E6CC2576C50DCE69C67_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Type_t* V_0 = NULL;
Type_t* V_1 = NULL;
Type_t* V_2 = NULL;
ConstructorInfo_t1B5967EE7E5554272F79F8880183C70AD240EEEB* V_3 = NULL;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_4 = NULL;
bool V_5 = false;
bool V_6 = false;
BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* V_7 = NULL;
Type_t* G_B3_0 = NULL;
Type_t* G_B2_0 = NULL;
int32_t G_B7_0 = 0;
{
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_0 = { reinterpret_cast<intptr_t> (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_1;
L_1 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_0, NULL);
V_0 = L_1;
ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* L_2 = ___2_arguments;
NullCheck(L_2);
String_t* L_3;
L_3 = ArgumentCache_get_unityObjectArgumentAssemblyTypeName_m85640B88D8DA790019005A4ADD948E036ED79694(L_2, NULL);
bool L_4;
L_4 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_3, NULL);
V_5 = (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0);
bool L_5 = V_5;
if (!L_5)
{
goto IL_003b;
}
}
{
ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* L_6 = ___2_arguments;
NullCheck(L_6);
String_t* L_7;
L_7 = ArgumentCache_get_unityObjectArgumentAssemblyTypeName_m85640B88D8DA790019005A4ADD948E036ED79694(L_6, NULL);
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_8;
L_8 = il2cpp_codegen_get_type(L_7, (bool)0, Type_GetType_m50BCE4A0EB39D97381431E6CC2576C50DCE69C67_RuntimeMethod_var, PersistentCall_GetObjectCall_mF7C9F7A24733E6B440637285FF76AF47AFDD021D_RuntimeMethod_var);
Type_t* L_9 = L_8;
G_B2_0 = L_9;
if (L_9)
{
G_B3_0 = L_9;
goto IL_003a;
}
}
{
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_10 = { reinterpret_cast<intptr_t> (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_11;
L_11 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_10, NULL);
G_B3_0 = L_11;
}
IL_003a:
{
V_0 = G_B3_0;
}
IL_003b:
{
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_12 = { reinterpret_cast<intptr_t> (CachedInvokableCall_1_tF82F436972A0498B8E9DAE131D41D3C65358F5CD_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_13;
L_13 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_12, NULL);
V_1 = L_13;
Type_t* L_14 = V_1;
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_15 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)1);
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_16 = L_15;
Type_t* L_17 = V_0;
NullCheck(L_16);
ArrayElementTypeCheck (L_16, L_17);
(L_16)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t*)L_17);
NullCheck(L_14);
Type_t* L_18;
L_18 = VirtualFuncInvoker1< Type_t*, TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* >::Invoke(120 /* System.Type System.Type::MakeGenericType(System.Type[]) */, L_14, L_16);
V_2 = L_18;
Type_t* L_19 = V_2;
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_20 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)3);
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_21 = L_20;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_22 = { reinterpret_cast<intptr_t> (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_0_0_0_var) };
Type_t* L_23;
L_23 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_22, NULL);
NullCheck(L_21);
ArrayElementTypeCheck (L_21, L_23);
(L_21)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t*)L_23);
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_24 = L_21;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_25 = { reinterpret_cast<intptr_t> (MethodInfo_t_0_0_0_var) };
Type_t* L_26;
L_26 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_25, NULL);
NullCheck(L_24);
ArrayElementTypeCheck (L_24, L_26);
(L_24)->SetAt(static_cast<il2cpp_array_size_t>(1), (Type_t*)L_26);
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_27 = L_24;
Type_t* L_28 = V_0;
NullCheck(L_27);
ArrayElementTypeCheck (L_27, L_28);
(L_27)->SetAt(static_cast<il2cpp_array_size_t>(2), (Type_t*)L_28);
NullCheck(L_19);
ConstructorInfo_t1B5967EE7E5554272F79F8880183C70AD240EEEB* L_29;
L_29 = Type_GetConstructor_m7F0E5E1A61477DE81B35AE780C21FA6830124554(L_19, L_27, NULL);
V_3 = L_29;
ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* L_30 = ___2_arguments;
NullCheck(L_30);
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_31;
L_31 = ArgumentCache_get_unityObjectArgument_mEA22BE8C25CDC789963C2DABF068E88147A66C69(L_30, NULL);
V_4 = L_31;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_32 = V_4;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_33;
L_33 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_32, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (!L_33)
{
goto IL_00a6;
}
}
{
Type_t* L_34 = V_0;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_35 = V_4;
NullCheck(L_35);
Type_t* L_36;
L_36 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_35, NULL);
NullCheck(L_34);
bool L_37;
L_37 = VirtualFuncInvoker1< bool, Type_t* >::Invoke(21 /* System.Boolean System.Type::IsAssignableFrom(System.Type) */, L_34, L_36);
G_B7_0 = ((((int32_t)L_37) == ((int32_t)0))? 1 : 0);
goto IL_00a7;
}
IL_00a6:
{
G_B7_0 = 0;
}
IL_00a7:
{
V_6 = (bool)G_B7_0;
bool L_38 = V_6;
if (!L_38)
{
goto IL_00b0;
}
}
{
V_4 = (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL;
}
IL_00b0:
{
ConstructorInfo_t1B5967EE7E5554272F79F8880183C70AD240EEEB* L_39 = V_3;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_40 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)3);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_41 = L_40;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_42 = ___0_target;
NullCheck(L_41);
ArrayElementTypeCheck (L_41, L_42);
(L_41)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_42);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_43 = L_41;
MethodInfo_t* L_44 = ___1_method;
NullCheck(L_43);
ArrayElementTypeCheck (L_43, L_44);
(L_43)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_44);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_45 = L_43;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_46 = V_4;
NullCheck(L_45);
ArrayElementTypeCheck (L_45, L_46);
(L_45)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_46);
NullCheck(L_39);
RuntimeObject* L_47;
L_47 = ConstructorInfo_Invoke_m15FDF2B682BD01CC934BE4D314EF2193103CECFE(L_39, L_45, NULL);
V_7 = ((BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339*)IsInstClass((RuntimeObject*)L_47, BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339_il2cpp_TypeInfo_var));
goto IL_00d2;
}
IL_00d2:
{
BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* L_48 = V_7;
return L_48;
}
}
// System.Void UnityEngine.Events.PersistentCall::OnBeforeSerialize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PersistentCall_OnBeforeSerialize_mD36FE363489E1A7C338AC7392F0DA13094825872 (PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* __this, const RuntimeMethod* method)
{
{
String_t* L_0 = __this->___m_TargetAssemblyTypeName_1;
String_t* L_1;
L_1 = UnityEventTools_TidyAssemblyTypeName_m744218193DC58EB2F113300DDE351170683797F7(L_0, NULL);
__this->___m_TargetAssemblyTypeName_1 = L_1;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_TargetAssemblyTypeName_1), (void*)L_1);
return;
}
}
// System.Void UnityEngine.Events.PersistentCall::OnAfterDeserialize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PersistentCall_OnAfterDeserialize_m52A9B0536D334B3C89A0A9E4D923AA212201F485 (PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* __this, const RuntimeMethod* method)
{
{
String_t* L_0 = __this->___m_TargetAssemblyTypeName_1;
String_t* L_1;
L_1 = UnityEventTools_TidyAssemblyTypeName_m744218193DC58EB2F113300DDE351170683797F7(L_0, NULL);
__this->___m_TargetAssemblyTypeName_1 = L_1;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_TargetAssemblyTypeName_1), (void*)L_1);
return;
}
}
// System.Void UnityEngine.Events.PersistentCall::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PersistentCall__ctor_m6EE5F241C45D97046ECAFCF45FB0DE96E7827142 (PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
__this->___m_Mode_3 = 0;
ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* L_0 = (ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D*)il2cpp_codegen_object_new(ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D_il2cpp_TypeInfo_var);
NullCheck(L_0);
ArgumentCache__ctor_m8410B763CA027E30237E5954888A7F508800A331(L_0, NULL);
__this->___m_Arguments_4 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Arguments_4), (void*)L_0);
__this->___m_CallState_5 = 2;
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector4_get_Item_mB1D001A235857569E479FB799EF77C52391D19EF_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, int32_t ___0_index, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
float V_2 = 0.0f;
{
int32_t L_0 = ___0_index;
V_1 = L_0;
int32_t L_1 = V_1;
V_0 = L_1;
int32_t L_2 = V_0;
switch (L_2)
{
case 0:
{
goto IL_001d;
}
case 1:
{
goto IL_0026;
}
case 2:
{
goto IL_002f;
}
case 3:
{
goto IL_0038;
}
}
}
{
goto IL_0041;
}
IL_001d:
{
float L_3 = __this->___x_1;
V_2 = L_3;
goto IL_004c;
}
IL_0026:
{
float L_4 = __this->___y_2;
V_2 = L_4;
goto IL_004c;
}
IL_002f:
{
float L_5 = __this->___z_3;
V_2 = L_5;
goto IL_004c;
}
IL_0038:
{
float L_6 = __this->___w_4;
V_2 = L_6;
goto IL_004c;
}
IL_0041:
{
IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_7 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
NullCheck(L_7);
IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_7, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB23C3717573626FB4C3C7DF5C19EDE7689837214)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector4_get_Item_mB1D001A235857569E479FB799EF77C52391D19EF_RuntimeMethod_var)));
}
IL_004c:
{
float L_8 = V_2;
return L_8;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector4_set_Item_mF24782F861A16BB0436C2262FA916B4EE69998A6_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
{
int32_t L_0 = ___0_index;
V_1 = L_0;
int32_t L_1 = V_1;
V_0 = L_1;
int32_t L_2 = V_0;
switch (L_2)
{
case 0:
{
goto IL_001d;
}
case 1:
{
goto IL_0026;
}
case 2:
{
goto IL_002f;
}
case 3:
{
goto IL_0038;
}
}
}
{
goto IL_0041;
}
IL_001d:
{
float L_3 = ___1_value;
__this->___x_1 = L_3;
goto IL_004c;
}
IL_0026:
{
float L_4 = ___1_value;
__this->___y_2 = L_4;
goto IL_004c;
}
IL_002f:
{
float L_5 = ___1_value;
__this->___z_3 = L_5;
goto IL_004c;
}
IL_0038:
{
float L_6 = ___1_value;
__this->___w_4 = L_6;
goto IL_004c;
}
IL_0041:
{
IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_7 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
NullCheck(L_7);
IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_7, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB23C3717573626FB4C3C7DF5C19EDE7689837214)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector4_set_Item_mF24782F861A16BB0436C2262FA916B4EE69998A6_RuntimeMethod_var)));
}
IL_004c:
{
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, float ___0_x, float ___1_y, float ___2_z, float ___3_w, const RuntimeMethod* method)
{
{
float L_0 = ___0_x;
__this->___x_1 = L_0;
float L_1 = ___1_y;
__this->___y_2 = L_1;
float L_2 = ___2_z;
__this->___z_3 = L_2;
float L_3 = ___3_w;
__this->___w_4 = L_3;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector4_Scale_mC823A0D6824DB83E23A06B2777ED227D39B0B421_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_scale, const RuntimeMethod* method)
{
{
float L_0 = __this->___x_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = ___0_scale;
float L_2 = L_1.___x_1;
__this->___x_1 = ((float)il2cpp_codegen_multiply(L_0, L_2));
float L_3 = __this->___y_2;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___0_scale;
float L_5 = L_4.___y_2;
__this->___y_2 = ((float)il2cpp_codegen_multiply(L_3, L_5));
float L_6 = __this->___z_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7 = ___0_scale;
float L_8 = L_7.___z_3;
__this->___z_3 = ((float)il2cpp_codegen_multiply(L_6, L_8));
float L_9 = __this->___w_4;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = ___0_scale;
float L_11 = L_10.___w_4;
__this->___w_4 = ((float)il2cpp_codegen_multiply(L_9, L_11));
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
float* L_0 = (&__this->___x_1);
int32_t L_1;
L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_0, NULL);
float* L_2 = (&__this->___y_2);
int32_t L_3;
L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_2, NULL);
float* L_4 = (&__this->___z_3);
int32_t L_5;
L_5 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_4, NULL);
float* L_6 = (&__this->___w_4);
int32_t L_7;
L_7 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_6, NULL);
V_0 = ((int32_t)(((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))))^((int32_t)(L_7>>1))));
goto IL_0039;
}
IL_0039:
{
int32_t L_8 = V_0;
return L_8;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_other, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B5_0 = 0;
{
float L_0 = __this->___x_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = ___0_other;
float L_2 = L_1.___x_1;
if ((!(((float)L_0) == ((float)L_2))))
{
goto IL_003b;
}
}
{
float L_3 = __this->___y_2;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___0_other;
float L_5 = L_4.___y_2;
if ((!(((float)L_3) == ((float)L_5))))
{
goto IL_003b;
}
}
{
float L_6 = __this->___z_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7 = ___0_other;
float L_8 = L_7.___z_3;
if ((!(((float)L_6) == ((float)L_8))))
{
goto IL_003b;
}
}
{
float L_9 = __this->___w_4;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = ___0_other;
float L_11 = L_10.___w_4;
G_B5_0 = ((((float)L_9) == ((float)L_11))? 1 : 0);
goto IL_003c;
}
IL_003b:
{
G_B5_0 = 0;
}
IL_003c:
{
V_0 = (bool)G_B5_0;
goto IL_003f;
}
IL_003f:
{
bool L_12 = V_0;
return L_12;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_Equals_mC2596CA0F441D25DE7A9419BE66A8FA2DA355CB9_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
RuntimeObject* L_0 = ___0_other;
V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
V_1 = (bool)0;
goto IL_0024;
}
IL_0015:
{
RuntimeObject* L_2 = ___0_other;
bool L_3;
L_3 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline(__this, ((*(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)((Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)UnBox(L_2, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var)))), NULL);
V_1 = L_3;
goto IL_0024;
}
IL_0024:
{
bool L_4 = V_1;
return L_4;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector4_Dot_m40A3B2E258E53E4847583474E40AC29F68AF8BA3_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_a, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_b, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_a;
float L_1 = L_0.___x_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___1_b;
float L_3 = L_2.___x_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___0_a;
float L_5 = L_4.___y_2;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___1_b;
float L_7 = L_6.___y_2;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8 = ___0_a;
float L_9 = L_8.___z_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = ___1_b;
float L_11 = L_10.___z_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12 = ___0_a;
float L_13 = L_12.___w_4;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_14 = ___1_b;
float L_15 = L_14.___w_4;
V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11)))), ((float)il2cpp_codegen_multiply(L_13, L_15))));
goto IL_003b;
}
IL_003b:
{
float L_16 = V_0;
return L_16;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector4_get_magnitude_m97A83FC484190F07D8017F4BD10E3C81478E0D20_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = (*(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)__this);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = (*(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)__this);
float L_2;
L_2 = Vector4_Dot_m40A3B2E258E53E4847583474E40AC29F68AF8BA3_inline(L_0, L_1, NULL);
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_3;
L_3 = sqrt(((double)L_2));
V_0 = ((float)L_3);
goto IL_001c;
}
IL_001c:
{
float L_4 = V_0;
return L_4;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector4_get_sqrMagnitude_m864A2908BCF9E060BA73DE3DD259EC06F47F913C_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = (*(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)__this);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = (*(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)__this);
float L_2;
L_2 = Vector4_Dot_m40A3B2E258E53E4847583474E40AC29F68AF8BA3_inline(L_0, L_1, NULL);
V_0 = L_2;
goto IL_0015;
}
IL_0015:
{
float L_3 = V_0;
return L_3;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_op_Equality_mCEA0E5F229F4AE8C55152F7A8F84345F24F52DC6_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_lhs, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_rhs, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float V_1 = 0.0f;
float V_2 = 0.0f;
float V_3 = 0.0f;
float V_4 = 0.0f;
bool V_5 = false;
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_lhs;
float L_1 = L_0.___x_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___1_rhs;
float L_3 = L_2.___x_1;
V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3));
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___0_lhs;
float L_5 = L_4.___y_2;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___1_rhs;
float L_7 = L_6.___y_2;
V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7));
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8 = ___0_lhs;
float L_9 = L_8.___z_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = ___1_rhs;
float L_11 = L_10.___z_3;
V_2 = ((float)il2cpp_codegen_subtract(L_9, L_11));
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12 = ___0_lhs;
float L_13 = L_12.___w_4;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_14 = ___1_rhs;
float L_15 = L_14.___w_4;
V_3 = ((float)il2cpp_codegen_subtract(L_13, L_15));
float L_16 = V_0;
float L_17 = V_0;
float L_18 = V_1;
float L_19 = V_1;
float L_20 = V_2;
float L_21 = V_2;
float L_22 = V_3;
float L_23 = V_3;
V_4 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_16, L_17)), ((float)il2cpp_codegen_multiply(L_18, L_19)))), ((float)il2cpp_codegen_multiply(L_20, L_21)))), ((float)il2cpp_codegen_multiply(L_22, L_23))));
float L_24 = V_4;
V_5 = (bool)((((float)L_24) < ((float)(9.99999944E-11f)))? 1 : 0);
goto IL_0057;
}
IL_0057:
{
bool L_25 = V_5;
return L_25;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method)
{
{
float L_0 = ___0_x;
__this->___x_2 = L_0;
float L_1 = ___1_y;
__this->___y_3 = L_1;
float L_2 = ___2_z;
__this->___z_4 = L_2;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline (float ___0_value, const RuntimeMethod* method)
{
bool V_0 = false;
float V_1 = 0.0f;
bool V_2 = false;
{
float L_0 = ___0_value;
V_0 = (bool)((((float)L_0) < ((float)(0.0f)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
V_1 = (0.0f);
goto IL_002d;
}
IL_0015:
{
float L_2 = ___0_value;
V_2 = (bool)((((float)L_2) > ((float)(1.0f)))? 1 : 0);
bool L_3 = V_2;
if (!L_3)
{
goto IL_0029;
}
}
{
V_1 = (1.0f);
goto IL_002d;
}
IL_0029:
{
float L_4 = ___0_value;
V_1 = L_4;
goto IL_002d;
}
IL_002d:
{
float L_5 = V_1;
return L_5;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline (float ___0_a, float ___1_b, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float G_B3_0 = 0.0f;
{
float L_0 = ___0_a;
float L_1 = ___1_b;
if ((((float)L_0) > ((float)L_1)))
{
goto IL_0008;
}
}
{
float L_2 = ___1_b;
G_B3_0 = L_2;
goto IL_0009;
}
IL_0008:
{
float L_3 = ___0_a;
G_B3_0 = L_3;
}
IL_0009:
{
V_0 = G_B3_0;
goto IL_000c;
}
IL_000c:
{
float L_4 = V_0;
return L_4;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_get_Item_m163510BFC2F7BFAD1B601DC9F3606B799CF199F2_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, int32_t ___0_index, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
float V_2 = 0.0f;
{
int32_t L_0 = ___0_index;
V_1 = L_0;
int32_t L_1 = V_1;
V_0 = L_1;
int32_t L_2 = V_0;
switch (L_2)
{
case 0:
{
goto IL_0019;
}
case 1:
{
goto IL_0022;
}
case 2:
{
goto IL_002b;
}
}
}
{
goto IL_0034;
}
IL_0019:
{
float L_3 = __this->___x_2;
V_2 = L_3;
goto IL_003f;
}
IL_0022:
{
float L_4 = __this->___y_3;
V_2 = L_4;
goto IL_003f;
}
IL_002b:
{
float L_5 = __this->___z_4;
V_2 = L_5;
goto IL_003f;
}
IL_0034:
{
IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
NullCheck(L_6);
IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral27C7727EAAAD675C621F6257F2BD5190CE343979)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector3_get_Item_m163510BFC2F7BFAD1B601DC9F3606B799CF199F2_RuntimeMethod_var)));
}
IL_003f:
{
float L_7 = V_2;
return L_7;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3_set_Item_m79136861DEC5862CE7EC20AB3B0EF10A3957CEC3_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
{
int32_t L_0 = ___0_index;
V_1 = L_0;
int32_t L_1 = V_1;
V_0 = L_1;
int32_t L_2 = V_0;
switch (L_2)
{
case 0:
{
goto IL_0019;
}
case 1:
{
goto IL_0022;
}
case 2:
{
goto IL_002b;
}
}
}
{
goto IL_0034;
}
IL_0019:
{
float L_3 = ___1_value;
__this->___x_2 = L_3;
goto IL_003f;
}
IL_0022:
{
float L_4 = ___1_value;
__this->___y_3 = L_4;
goto IL_003f;
}
IL_002b:
{
float L_5 = ___1_value;
__this->___z_4 = L_5;
goto IL_003f;
}
IL_0034:
{
IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
NullCheck(L_6);
IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral27C7727EAAAD675C621F6257F2BD5190CE343979)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector3_set_Item_m79136861DEC5862CE7EC20AB3B0EF10A3957CEC3_RuntimeMethod_var)));
}
IL_003f:
{
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m5F87930F9B0828E5652E2D9D01ED907C01122C86_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___0_x, float ___1_y, const RuntimeMethod* method)
{
{
float L_0 = ___0_x;
__this->___x_2 = L_0;
float L_1 = ___1_y;
__this->___y_3 = L_1;
__this->___z_4 = (0.0f);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3_Scale_mE0DC2C1B7902271788591F17DBE7F7F72EC37283_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_scale, const RuntimeMethod* method)
{
{
float L_0 = __this->___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___0_scale;
float L_2 = L_1.___x_2;
__this->___x_2 = ((float)il2cpp_codegen_multiply(L_0, L_2));
float L_3 = __this->___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_scale;
float L_5 = L_4.___y_3;
__this->___y_3 = ((float)il2cpp_codegen_multiply(L_3, L_5));
float L_6 = __this->___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___0_scale;
float L_8 = L_7.___z_4;
__this->___z_4 = ((float)il2cpp_codegen_multiply(L_6, L_8));
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
float* L_0 = (&__this->___x_2);
int32_t L_1;
L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_0, NULL);
float* L_2 = (&__this->___y_3);
int32_t L_3;
L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_2, NULL);
float* L_4 = (&__this->___z_4);
int32_t L_5;
L_5 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_4, NULL);
V_0 = ((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))));
goto IL_002b;
}
IL_002b:
{
int32_t L_6 = V_0;
return L_6;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_other, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B4_0 = 0;
{
float L_0 = __this->___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___0_other;
float L_2 = L_1.___x_2;
if ((!(((float)L_0) == ((float)L_2))))
{
goto IL_002d;
}
}
{
float L_3 = __this->___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_other;
float L_5 = L_4.___y_3;
if ((!(((float)L_3) == ((float)L_5))))
{
goto IL_002d;
}
}
{
float L_6 = __this->___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___0_other;
float L_8 = L_7.___z_4;
G_B4_0 = ((((float)L_6) == ((float)L_8))? 1 : 0);
goto IL_002e;
}
IL_002d:
{
G_B4_0 = 0;
}
IL_002e:
{
V_0 = (bool)G_B4_0;
goto IL_0031;
}
IL_0031:
{
bool L_9 = V_0;
return L_9;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_Equals_mB4BE43D5986864F5C22B919F2957E0309F10E3B4_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
RuntimeObject* L_0 = ___0_other;
V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
V_1 = (bool)0;
goto IL_0024;
}
IL_0015:
{
RuntimeObject* L_2 = ___0_other;
bool L_3;
L_3 = Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline(__this, ((*(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)UnBox(L_2, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var)))), NULL);
V_1 = L_3;
goto IL_0024;
}
IL_0024:
{
bool L_4 = V_1;
return L_4;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Magnitude_m21652D951393A3D7CE92CE40049A0E7F76544D1B_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_vector, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_vector;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___0_vector;
float L_3 = L_2.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_vector;
float L_5 = L_4.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_vector;
float L_7 = L_6.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_vector;
float L_9 = L_8.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___0_vector;
float L_11 = L_10.___z_4;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_12;
L_12 = sqrt(((double)((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11))))));
V_0 = ((float)L_12);
goto IL_0034;
}
IL_0034:
{
float L_13 = V_0;
return L_13;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Division_mCC6BB24E372AB96B8380D1678446EF6A8BAE13BB_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, float ___1_d, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
float L_1 = L_0.___x_2;
float L_2 = ___1_d;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___0_a;
float L_4 = L_3.___y_3;
float L_5 = ___1_d;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_a;
float L_7 = L_6.___z_4;
float L_8 = ___1_d;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9;
memset((&L_9), 0, sizeof(L_9));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_9), ((float)(L_1/L_2)), ((float)(L_4/L_5)), ((float)(L_7/L_8)), /*hidden argument*/NULL);
V_0 = L_9;
goto IL_0021;
}
IL_0021:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_0;
return L_10;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___zeroVector_5;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3_Normalize_mC749B887A4C74BA0A2E13E6377F17CCAEB0AADA8_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
bool V_1 = false;
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = (*(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)__this);
float L_1;
L_1 = Vector3_Magnitude_m21652D951393A3D7CE92CE40049A0E7F76544D1B_inline(L_0, NULL);
V_0 = L_1;
float L_2 = V_0;
V_1 = (bool)((((float)L_2) > ((float)(9.99999975E-06f)))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_002d;
}
}
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = (*(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)__this);
float L_5 = V_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6;
L_6 = Vector3_op_Division_mCC6BB24E372AB96B8380D1678446EF6A8BAE13BB_inline(L_4, L_5, NULL);
*(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)__this = L_6;
goto IL_0038;
}
IL_002d:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7;
L_7 = Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline(NULL);
*(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)__this = L_7;
}
IL_0038:
{
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Normalize_mEF8349CC39674236CFC694189AFD36E31F89AC8F_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
{
float V_0 = 0.0f;
bool V_1 = false;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_2;
memset((&V_2), 0, sizeof(V_2));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value;
float L_1;
L_1 = Vector3_Magnitude_m21652D951393A3D7CE92CE40049A0E7F76544D1B_inline(L_0, NULL);
V_0 = L_1;
float L_2 = V_0;
V_1 = (bool)((((float)L_2) > ((float)(9.99999975E-06f)))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_001e;
}
}
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_value;
float L_5 = V_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6;
L_6 = Vector3_op_Division_mCC6BB24E372AB96B8380D1678446EF6A8BAE13BB_inline(L_4, L_5, NULL);
V_2 = L_6;
goto IL_0026;
}
IL_001e:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7;
L_7 = Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline(NULL);
V_2 = L_7;
goto IL_0026;
}
IL_0026:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = V_2;
return L_8;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = (*(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)__this);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Vector3_Normalize_mEF8349CC39674236CFC694189AFD36E31F89AC8F_inline(L_0, NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = V_0;
return L_2;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_get_sqrMagnitude_m43C27DEC47C4811FB30AB474FF2131A963B66FC8_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___x_2;
float L_1 = __this->___x_2;
float L_2 = __this->___y_3;
float L_3 = __this->___y_3;
float L_4 = __this->___z_4;
float L_5 = __this->___z_4;
V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3)))), ((float)il2cpp_codegen_multiply(L_4, L_5))));
goto IL_002d;
}
IL_002d:
{
float L_6 = V_0;
return L_6;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Dot_mBB86BB940AA0A32FA7D3C02AC42E5BC7095A5D52_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_lhs;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_rhs;
float L_3 = L_2.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_lhs;
float L_5 = L_4.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_rhs;
float L_7 = L_6.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_lhs;
float L_9 = L_8.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_rhs;
float L_11 = L_10.___z_4;
V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11))));
goto IL_002d;
}
IL_002d:
{
float L_12 = V_0;
return L_12;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp_mEB9AEA827D27D20FCC787F7375156AF46BB12BBF_inline (float ___0_value, float ___1_min, float ___2_max, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
float V_2 = 0.0f;
{
float L_0 = ___0_value;
float L_1 = ___1_min;
V_0 = (bool)((((float)L_0) < ((float)L_1))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_000e;
}
}
{
float L_3 = ___1_min;
___0_value = L_3;
goto IL_0019;
}
IL_000e:
{
float L_4 = ___0_value;
float L_5 = ___2_max;
V_1 = (bool)((((float)L_4) > ((float)L_5))? 1 : 0);
bool L_6 = V_1;
if (!L_6)
{
goto IL_0019;
}
}
{
float L_7 = ___2_max;
___0_value = L_7;
}
IL_0019:
{
float L_8 = ___0_value;
V_2 = L_8;
goto IL_001d;
}
IL_001d:
{
float L_9 = V_2;
return L_9;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_get_magnitude_mF0D6017E90B345F1F52D1CC564C640F1A847AF2D_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
float L_0 = __this->___x_2;
float L_1 = __this->___x_2;
float L_2 = __this->___y_3;
float L_3 = __this->___y_3;
float L_4 = __this->___z_4;
float L_5 = __this->___z_4;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_6;
L_6 = sqrt(((double)((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3)))), ((float)il2cpp_codegen_multiply(L_4, L_5))))));
V_0 = ((float)L_6);
goto IL_0034;
}
IL_0034:
{
float L_7 = V_0;
return L_7;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline (float ___0_a, float ___1_b, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float G_B3_0 = 0.0f;
{
float L_0 = ___0_a;
float L_1 = ___1_b;
if ((((float)L_0) < ((float)L_1)))
{
goto IL_0008;
}
}
{
float L_2 = ___1_b;
G_B3_0 = L_2;
goto IL_0009;
}
IL_0008:
{
float L_3 = ___0_a;
G_B3_0 = L_3;
}
IL_0009:
{
V_0 = G_B3_0;
goto IL_000c;
}
IL_000c:
{
float L_4 = V_0;
return L_4;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_op_Equality_mCDCBB8D2EDC3D3BF20F31A25ACB34705D352B479_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float V_1 = 0.0f;
float V_2 = 0.0f;
float V_3 = 0.0f;
bool V_4 = false;
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_lhs;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_rhs;
float L_3 = L_2.___x_2;
V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_lhs;
float L_5 = L_4.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_rhs;
float L_7 = L_6.___y_3;
V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_lhs;
float L_9 = L_8.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_rhs;
float L_11 = L_10.___z_4;
V_2 = ((float)il2cpp_codegen_subtract(L_9, L_11));
float L_12 = V_0;
float L_13 = V_0;
float L_14 = V_1;
float L_15 = V_1;
float L_16 = V_2;
float L_17 = V_2;
V_3 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_12, L_13)), ((float)il2cpp_codegen_multiply(L_14, L_15)))), ((float)il2cpp_codegen_multiply(L_16, L_17))));
float L_18 = V_3;
V_4 = (bool)((((float)L_18) < ((float)(9.99999944E-11f)))? 1 : 0);
goto IL_0043;
}
IL_0043:
{
bool L_19 = V_4;
return L_19;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color32__ctor_mC9C6B443F0C7CA3F8B174158B2AF6F05E18EAC4E_inline (Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* __this, uint8_t ___0_r, uint8_t ___1_g, uint8_t ___2_b, uint8_t ___3_a, const RuntimeMethod* method)
{
{
__this->___rgba_0 = 0;
uint8_t L_0 = ___0_r;
__this->___r_1 = L_0;
uint8_t L_1 = ___1_g;
__this->___g_2 = L_1;
uint8_t L_2 = ___2_b;
__this->___b_3 = L_2;
uint8_t L_3 = ___3_a;
__this->___a_4 = L_3;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___0_r, float ___1_g, float ___2_b, float ___3_a, const RuntimeMethod* method)
{
{
float L_0 = ___0_r;
__this->___r_0 = L_0;
float L_1 = ___1_g;
__this->___g_1 = L_1;
float L_2 = ___2_b;
__this->___b_2 = L_2;
float L_3 = ___3_a;
__this->___a_3 = L_3;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___0_r, float ___1_g, float ___2_b, const RuntimeMethod* method)
{
{
float L_0 = ___0_r;
__this->___r_0 = L_0;
float L_1 = ___1_g;
__this->___g_1 = L_1;
float L_2 = ___2_b;
__this->___b_2 = L_2;
__this->___a_3 = (1.0f);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_c, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_c;
float L_1 = L_0.___r_0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___0_c;
float L_3 = L_2.___g_1;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___0_c;
float L_5 = L_4.___b_2;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = ___0_c;
float L_7 = L_6.___a_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8;
memset((&L_8), 0, sizeof(L_8));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_8), L_1, L_3, L_5, L_7, /*hidden argument*/NULL);
V_0 = L_8;
goto IL_0021;
}
IL_0021:
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9 = V_0;
return L_9;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Color_GetHashCode_m2981EEA1DEFE55254945D7D03BE64D4F56BA58D0_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
int32_t V_1 = 0;
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = (*(Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*)__this);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
L_1 = Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF_inline(L_0, NULL);
V_0 = L_1;
int32_t L_2;
L_2 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL);
V_1 = L_2;
goto IL_001d;
}
IL_001d:
{
int32_t L_3 = V_1;
return L_3;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Color_Equals_mD297CAFFEBE9352C940873862FDF9A28F1F02435_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_other, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B5_0 = 0;
{
float* L_0 = (&__this->___r_0);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = ___0_other;
float L_2 = L_1.___r_0;
bool L_3;
L_3 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_0, L_2, NULL);
if (!L_3)
{
goto IL_004d;
}
}
{
float* L_4 = (&__this->___g_1);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_5 = ___0_other;
float L_6 = L_5.___g_1;
bool L_7;
L_7 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_4, L_6, NULL);
if (!L_7)
{
goto IL_004d;
}
}
{
float* L_8 = (&__this->___b_2);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_9 = ___0_other;
float L_10 = L_9.___b_2;
bool L_11;
L_11 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_8, L_10, NULL);
if (!L_11)
{
goto IL_004d;
}
}
{
float* L_12 = (&__this->___a_3);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_13 = ___0_other;
float L_14 = L_13.___a_3;
bool L_15;
L_15 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_12, L_14, NULL);
G_B5_0 = ((int32_t)(L_15));
goto IL_004e;
}
IL_004d:
{
G_B5_0 = 0;
}
IL_004e:
{
V_0 = (bool)G_B5_0;
goto IL_0051;
}
IL_0051:
{
bool L_16 = V_0;
return L_16;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Color_Equals_m24E409BF329F25774C6577F18EFD3DE1253684D6_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Color_tD001788D726C3A7F1379BEED0260B9591F440C1F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
RuntimeObject* L_0 = ___0_other;
V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
V_1 = (bool)0;
goto IL_0024;
}
IL_0015:
{
RuntimeObject* L_2 = ___0_other;
bool L_3;
L_3 = Color_Equals_mD297CAFFEBE9352C940873862FDF9A28F1F02435_inline(__this, ((*(Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*)((Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*)(Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*)UnBox(L_2, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F_il2cpp_TypeInfo_var)))), NULL);
V_1 = L_3;
goto IL_0024;
}
IL_0024:
{
bool L_4 = V_1;
return L_4;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Color_op_Equality_mB2BDC39B0B367BA15AA8DF22F8CB0D02D20BDC71_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_lhs, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_rhs, const RuntimeMethod* method)
{
bool V_0 = false;
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_lhs;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
L_1 = Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF_inline(L_0, NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___1_rhs;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3;
L_3 = Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF_inline(L_2, NULL);
bool L_4;
L_4 = Vector4_op_Equality_mCEA0E5F229F4AE8C55152F7A8F84345F24F52DC6_inline(L_1, L_3, NULL);
V_0 = L_4;
goto IL_0015;
}
IL_0015:
{
bool L_5 = V_0;
return L_5;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_RGBMultiplied_m4B3BAE4310EA98451D608E0300331012AFFF1B01_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___0_multiplier, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = __this->___r_0;
float L_1 = ___0_multiplier;
float L_2 = __this->___g_1;
float L_3 = ___0_multiplier;
float L_4 = __this->___b_2;
float L_5 = ___0_multiplier;
float L_6 = __this->___a_3;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_7;
memset((&L_7), 0, sizeof(L_7));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_7), ((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3)), ((float)il2cpp_codegen_multiply(L_4, L_5)), L_6, /*hidden argument*/NULL);
V_0 = L_7;
goto IL_0027;
}
IL_0027:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = V_0;
return L_8;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_linear_m76EB88E15DA4E00D615DF33D1CEE51092683117C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = __this->___r_0;
float L_1;
L_1 = Mathf_GammaToLinearSpace_mEF9E26BAD322E55448B286ABDCDF4A2CC236547F(L_0, NULL);
float L_2 = __this->___g_1;
float L_3;
L_3 = Mathf_GammaToLinearSpace_mEF9E26BAD322E55448B286ABDCDF4A2CC236547F(L_2, NULL);
float L_4 = __this->___b_2;
float L_5;
L_5 = Mathf_GammaToLinearSpace_mEF9E26BAD322E55448B286ABDCDF4A2CC236547F(L_4, NULL);
float L_6 = __this->___a_3;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_7;
memset((&L_7), 0, sizeof(L_7));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_7), L_1, L_3, L_5, L_6, /*hidden argument*/NULL);
V_0 = L_7;
goto IL_0030;
}
IL_0030:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = V_0;
return L_8;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Color_get_maxColorComponent_m97D2940D48767ACC21D76F8CCEAD6898B722529C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___r_0;
float L_1 = __this->___g_1;
float L_2;
L_2 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_0, L_1, NULL);
float L_3 = __this->___b_2;
float L_4;
L_4 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_2, L_3, NULL);
V_0 = L_4;
goto IL_0020;
}
IL_0020:
{
float L_5 = V_0;
return L_5;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Color_get_Item_mF0272D1D468B77D590B0A763380CB3C17CA765BE_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, int32_t ___0_index, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
float V_2 = 0.0f;
{
int32_t L_0 = ___0_index;
V_1 = L_0;
int32_t L_1 = V_1;
V_0 = L_1;
int32_t L_2 = V_0;
switch (L_2)
{
case 0:
{
goto IL_001d;
}
case 1:
{
goto IL_0026;
}
case 2:
{
goto IL_002f;
}
case 3:
{
goto IL_0038;
}
}
}
{
goto IL_0041;
}
IL_001d:
{
float L_3 = __this->___r_0;
V_2 = L_3;
goto IL_005d;
}
IL_0026:
{
float L_4 = __this->___g_1;
V_2 = L_4;
goto IL_005d;
}
IL_002f:
{
float L_5 = __this->___b_2;
V_2 = L_5;
goto IL_005d;
}
IL_0038:
{
float L_6 = __this->___a_3;
V_2 = L_6;
goto IL_005d;
}
IL_0041:
{
String_t* L_7;
L_7 = Int32_ToString_m030E01C24E294D6762FB0B6F37CB541581F55CA5((&___0_index), NULL);
String_t* L_8;
L_8 = String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralAD44B1DB50942F5EE9433DEDDCC33BEC04733834)), L_7, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral9FE2D0640908C4E0A09AF5BF88E4681FB8257B4C)), NULL);
IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_9 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
NullCheck(L_9);
IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_9, L_8, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Color_get_Item_mF0272D1D468B77D590B0A763380CB3C17CA765BE_RuntimeMethod_var)));
}
IL_005d:
{
float L_10 = V_2;
return L_10;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color_set_Item_mB7A7D9F6632CDA2F9CE2E817776010653C2A20B2_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
{
int32_t L_0 = ___0_index;
V_1 = L_0;
int32_t L_1 = V_1;
V_0 = L_1;
int32_t L_2 = V_0;
switch (L_2)
{
case 0:
{
goto IL_001d;
}
case 1:
{
goto IL_0026;
}
case 2:
{
goto IL_002f;
}
case 3:
{
goto IL_0038;
}
}
}
{
goto IL_0041;
}
IL_001d:
{
float L_3 = ___1_value;
__this->___r_0 = L_3;
goto IL_005d;
}
IL_0026:
{
float L_4 = ___1_value;
__this->___g_1 = L_4;
goto IL_005d;
}
IL_002f:
{
float L_5 = ___1_value;
__this->___b_2 = L_5;
goto IL_005d;
}
IL_0038:
{
float L_6 = ___1_value;
__this->___a_3 = L_6;
goto IL_005d;
}
IL_0041:
{
String_t* L_7;
L_7 = Int32_ToString_m030E01C24E294D6762FB0B6F37CB541581F55CA5((&___0_index), NULL);
String_t* L_8;
L_8 = String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralAD44B1DB50942F5EE9433DEDDCC33BEC04733834)), L_7, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral9FE2D0640908C4E0A09AF5BF88E4681FB8257B4C)), NULL);
IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_9 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
NullCheck(L_9);
IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_9, L_8, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Color_set_Item_mB7A7D9F6632CDA2F9CE2E817776010653C2A20B2_RuntimeMethod_var)));
}
IL_005d:
{
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_up_m128AF3FDC820BF59D5DE86D973E7DE3F20C3AEBA_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___upVector_7;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Quaternion__ctor_m868FD60AA65DD5A8AC0C5DEB0608381A8D85FCD8_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, float ___0_x, float ___1_y, float ___2_z, float ___3_w, const RuntimeMethod* method)
{
{
float L_0 = ___0_x;
__this->___x_0 = L_0;
float L_1 = ___1_y;
__this->___y_1 = L_1;
float L_2 = ___2_z;
__this->___z_2 = L_2;
float L_3 = ___3_w;
__this->___w_3 = L_3;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Quaternion_Dot_mF9D3BE33940A47979DADA7E81650AEB356D5D12B_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_a, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_b, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ___0_a;
float L_1 = L_0.___x_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_2 = ___1_b;
float L_3 = L_2.___x_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_4 = ___0_a;
float L_5 = L_4.___y_1;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_6 = ___1_b;
float L_7 = L_6.___y_1;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_8 = ___0_a;
float L_9 = L_8.___z_2;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_10 = ___1_b;
float L_11 = L_10.___z_2;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_12 = ___0_a;
float L_13 = L_12.___w_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_14 = ___1_b;
float L_15 = L_14.___w_3;
V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11)))), ((float)il2cpp_codegen_multiply(L_13, L_15))));
goto IL_003b;
}
IL_003b:
{
float L_16 = V_0;
return L_16;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Quaternion_IsEqualUsingDot_m9C672201C918C2D1E739F559DBE4406F95997CBD_inline (float ___0_dot, const RuntimeMethod* method)
{
bool V_0 = false;
{
float L_0 = ___0_dot;
V_0 = (bool)((((float)L_0) > ((float)(0.999998987f)))? 1 : 0);
goto IL_000c;
}
IL_000c:
{
bool L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Quaternion_op_Equality_mE6F6B56FCED8478552BE02BBAF18C70B969217F9_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_lhs, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_rhs, const RuntimeMethod* method)
{
bool V_0 = false;
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ___0_lhs;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = ___1_rhs;
float L_2;
L_2 = Quaternion_Dot_mF9D3BE33940A47979DADA7E81650AEB356D5D12B_inline(L_0, L_1, NULL);
bool L_3;
L_3 = Quaternion_IsEqualUsingDot_m9C672201C918C2D1E739F559DBE4406F95997CBD_inline(L_2, NULL);
V_0 = L_3;
goto IL_0010;
}
IL_0010:
{
bool L_4 = V_0;
return L_4;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, float ___1_d, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
float L_1 = L_0.___x_2;
float L_2 = ___1_d;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___0_a;
float L_4 = L_3.___y_3;
float L_5 = ___1_d;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_a;
float L_7 = L_6.___z_4;
float L_8 = ___1_d;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9;
memset((&L_9), 0, sizeof(L_9));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_9), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), ((float)il2cpp_codegen_multiply(L_7, L_8)), /*hidden argument*/NULL);
V_0 = L_9;
goto IL_0021;
}
IL_0021:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_0;
return L_10;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Quaternion_get_eulerAngles_m2DB5158B5C3A71FD60FC8A6EE43D3AAA1CFED122_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = (*(Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*)__this);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Quaternion_Internal_ToEulerRad_m5BD0EEC543120C320DC77FCCDFD2CE2E6BD3F1A8(L_0, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
L_2 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_1, (57.2957802f), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
L_3 = Quaternion_Internal_MakePositive_m73E2D01920CB0DFE661A55022C129E8617F0C9A8(L_2, NULL);
V_0 = L_3;
goto IL_001e;
}
IL_001e:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = V_0;
return L_4;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Quaternion_set_eulerAngles_m441C342F21FEFCED9BABED01FA516C97EA424D6E_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
{
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_0, (0.0174532924f), NULL);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_2;
L_2 = Quaternion_Internal_FromEulerRad_m66D4475341F53949471E6870FB5C5E4A5E9BA93E(L_1, NULL);
*(Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*)__this = L_2;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_get_identity_m7E701AE095ED10FD5EA0B50ABCFDE2EEFF2173A5_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ((Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_StaticFields*)il2cpp_codegen_static_fields_for(Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var))->___identityQuaternion_4;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Normalize_m8845A29F55B839D0CD43124B1AA34034BFCA9A7D_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_q, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
bool V_1 = false;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_2;
memset((&V_2), 0, sizeof(V_2));
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ___0_q;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = ___0_q;
float L_2;
L_2 = Quaternion_Dot_mF9D3BE33940A47979DADA7E81650AEB356D5D12B_inline(L_0, L_1, NULL);
float L_3;
L_3 = sqrtf(L_2);
V_0 = L_3;
float L_4 = V_0;
float L_5 = ((Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var))->___Epsilon_0;
V_1 = (bool)((((float)L_4) < ((float)L_5))? 1 : 0);
bool L_6 = V_1;
if (!L_6)
{
goto IL_0022;
}
}
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_7;
L_7 = Quaternion_get_identity_m7E701AE095ED10FD5EA0B50ABCFDE2EEFF2173A5_inline(NULL);
V_2 = L_7;
goto IL_004a;
}
IL_0022:
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_8 = ___0_q;
float L_9 = L_8.___x_0;
float L_10 = V_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_11 = ___0_q;
float L_12 = L_11.___y_1;
float L_13 = V_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_14 = ___0_q;
float L_15 = L_14.___z_2;
float L_16 = V_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_17 = ___0_q;
float L_18 = L_17.___w_3;
float L_19 = V_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_20;
memset((&L_20), 0, sizeof(L_20));
Quaternion__ctor_m868FD60AA65DD5A8AC0C5DEB0608381A8D85FCD8_inline((&L_20), ((float)(L_9/L_10)), ((float)(L_12/L_13)), ((float)(L_15/L_16)), ((float)(L_18/L_19)), /*hidden argument*/NULL);
V_2 = L_20;
goto IL_004a;
}
IL_004a:
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_21 = V_2;
return L_21;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Quaternion_Normalize_m0CB5FAED5332234E3F6267F5A4C99B6A6A79CBE1_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, const RuntimeMethod* method)
{
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = (*(Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*)__this);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1;
L_1 = Quaternion_Normalize_m8845A29F55B839D0CD43124B1AA34034BFCA9A7D_inline(L_0, NULL);
*(Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*)__this = L_1;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Quaternion_GetHashCode_m5F55C34C98E437376595E722BE4EB8A70434F049_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
float* L_0 = (&__this->___x_0);
int32_t L_1;
L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_0, NULL);
float* L_2 = (&__this->___y_1);
int32_t L_3;
L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_2, NULL);
float* L_4 = (&__this->___z_2);
int32_t L_5;
L_5 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_4, NULL);
float* L_6 = (&__this->___w_3);
int32_t L_7;
L_7 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_6, NULL);
V_0 = ((int32_t)(((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))))^((int32_t)(L_7>>1))));
goto IL_0039;
}
IL_0039:
{
int32_t L_8 = V_0;
return L_8;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Quaternion_Equals_m25B95D8412B79CC7F8B34062BFAE662BD99578BE_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_other, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B5_0 = 0;
{
float* L_0 = (&__this->___x_0);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = ___0_other;
float L_2 = L_1.___x_0;
bool L_3;
L_3 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_0, L_2, NULL);
if (!L_3)
{
goto IL_004d;
}
}
{
float* L_4 = (&__this->___y_1);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_5 = ___0_other;
float L_6 = L_5.___y_1;
bool L_7;
L_7 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_4, L_6, NULL);
if (!L_7)
{
goto IL_004d;
}
}
{
float* L_8 = (&__this->___z_2);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_9 = ___0_other;
float L_10 = L_9.___z_2;
bool L_11;
L_11 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_8, L_10, NULL);
if (!L_11)
{
goto IL_004d;
}
}
{
float* L_12 = (&__this->___w_3);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_13 = ___0_other;
float L_14 = L_13.___w_3;
bool L_15;
L_15 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_12, L_14, NULL);
G_B5_0 = ((int32_t)(L_15));
goto IL_004e;
}
IL_004d:
{
G_B5_0 = 0;
}
IL_004e:
{
V_0 = (bool)G_B5_0;
goto IL_0051;
}
IL_0051:
{
bool L_16 = V_0;
return L_16;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Quaternion_Equals_mCF93B00BA4FCDDE6100918451343DB9A0583A0A0_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
RuntimeObject* L_0 = ___0_other;
V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
V_1 = (bool)0;
goto IL_0024;
}
IL_0015:
{
RuntimeObject* L_2 = ___0_other;
bool L_3;
L_3 = Quaternion_Equals_m25B95D8412B79CC7F8B34062BFAE662BD99578BE_inline(__this, ((*(Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*)((Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*)(Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*)UnBox(L_2, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var)))), NULL);
V_1 = L_3;
goto IL_0024;
}
IL_0024:
{
bool L_4 = V_1;
return L_4;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Repeat_m6F1560A163481BB311D685294E1B463C3E4EB3BA_inline (float ___0_t, float ___1_length, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = ___0_t;
float L_1 = ___0_t;
float L_2 = ___1_length;
float L_3;
L_3 = floorf(((float)(L_1/L_2)));
float L_4 = ___1_length;
float L_5 = ___1_length;
float L_6;
L_6 = Mathf_Clamp_mEB9AEA827D27D20FCC787F7375156AF46BB12BBF_inline(((float)il2cpp_codegen_subtract(L_0, ((float)il2cpp_codegen_multiply(L_3, L_4)))), (0.0f), L_5, NULL);
V_0 = L_6;
goto IL_001b;
}
IL_001b:
{
float L_7 = V_0;
return L_7;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* ResourcesAPI_get_overrideAPI_m2D010C9668878DA21ED92CADE587528848BB98E9_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var);
ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* L_0 = ((ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_StaticFields*)il2cpp_codegen_static_fields_for(ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var))->___U3CoverrideAPIU3Ek__BackingField_1;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_inline (LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* __this, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_inline (LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* __this, String_t* ___0_condition, String_t* ___1_stackTrace, int32_t ___2_type, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, String_t*, String_t*, int32_t, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_condition, ___1_stackTrace, ___2_type, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* __this, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Euler_m5BCCC19216CFAD2426F15BC51A30421880D27B73_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_euler, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_euler;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_0, (0.0174532924f), NULL);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_2;
L_2 = Quaternion_Internal_FromEulerRad_m66D4475341F53949471E6870FB5C5E4A5E9BA93E(L_1, NULL);
V_0 = L_2;
goto IL_0014;
}
IL_0014:
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_3 = V_0;
return L_3;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_forward_mAA55A7034304DF8B2152EAD49AE779FC4CA2EB4A_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___forwardVector_11;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_b;
float L_3 = L_2.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_a;
float L_5 = L_4.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_b;
float L_7 = L_6.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_a;
float L_9 = L_8.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_b;
float L_11 = L_10.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12;
memset((&L_12), 0, sizeof(L_12));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_12), ((float)il2cpp_codegen_add(L_1, L_3)), ((float)il2cpp_codegen_add(L_5, L_7)), ((float)il2cpp_codegen_add(L_9, L_11)), /*hidden argument*/NULL);
V_0 = L_12;
goto IL_0030;
}
IL_0030:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = V_0;
return L_13;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Euler_m9262AB29E3E9CE94EF71051F38A28E82AEC73F90_inline (float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = ___0_x;
float L_1 = ___1_y;
float L_2 = ___2_z;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
memset((&L_3), 0, sizeof(L_3));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
L_4 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_3, (0.0174532924f), NULL);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_5;
L_5 = Quaternion_Internal_FromEulerRad_m66D4475341F53949471E6870FB5C5E4A5E9BA93E(L_4, NULL);
V_0 = L_5;
goto IL_001b;
}
IL_001b:
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_6 = V_0;
return L_6;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_op_Multiply_mCB375FCCC12A2EC8F9EB824A1BFB4453B58C2012_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_lhs, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_rhs, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ___0_lhs;
float L_1 = L_0.___w_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_2 = ___1_rhs;
float L_3 = L_2.___x_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_4 = ___0_lhs;
float L_5 = L_4.___x_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_6 = ___1_rhs;
float L_7 = L_6.___w_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_8 = ___0_lhs;
float L_9 = L_8.___y_1;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_10 = ___1_rhs;
float L_11 = L_10.___z_2;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_12 = ___0_lhs;
float L_13 = L_12.___z_2;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_14 = ___1_rhs;
float L_15 = L_14.___y_1;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_16 = ___0_lhs;
float L_17 = L_16.___w_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_18 = ___1_rhs;
float L_19 = L_18.___y_1;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_20 = ___0_lhs;
float L_21 = L_20.___y_1;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_22 = ___1_rhs;
float L_23 = L_22.___w_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_24 = ___0_lhs;
float L_25 = L_24.___z_2;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_26 = ___1_rhs;
float L_27 = L_26.___x_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_28 = ___0_lhs;
float L_29 = L_28.___x_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_30 = ___1_rhs;
float L_31 = L_30.___z_2;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_32 = ___0_lhs;
float L_33 = L_32.___w_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_34 = ___1_rhs;
float L_35 = L_34.___z_2;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_36 = ___0_lhs;
float L_37 = L_36.___z_2;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_38 = ___1_rhs;
float L_39 = L_38.___w_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_40 = ___0_lhs;
float L_41 = L_40.___x_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_42 = ___1_rhs;
float L_43 = L_42.___y_1;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_44 = ___0_lhs;
float L_45 = L_44.___y_1;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_46 = ___1_rhs;
float L_47 = L_46.___x_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_48 = ___0_lhs;
float L_49 = L_48.___w_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_50 = ___1_rhs;
float L_51 = L_50.___w_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_52 = ___0_lhs;
float L_53 = L_52.___x_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_54 = ___1_rhs;
float L_55 = L_54.___x_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_56 = ___0_lhs;
float L_57 = L_56.___y_1;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_58 = ___1_rhs;
float L_59 = L_58.___y_1;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_60 = ___0_lhs;
float L_61 = L_60.___z_2;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_62 = ___1_rhs;
float L_63 = L_62.___z_2;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_64;
memset((&L_64), 0, sizeof(L_64));
Quaternion__ctor_m868FD60AA65DD5A8AC0C5DEB0608381A8D85FCD8_inline((&L_64), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11)))), ((float)il2cpp_codegen_multiply(L_13, L_15)))), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_17, L_19)), ((float)il2cpp_codegen_multiply(L_21, L_23)))), ((float)il2cpp_codegen_multiply(L_25, L_27)))), ((float)il2cpp_codegen_multiply(L_29, L_31)))), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_33, L_35)), ((float)il2cpp_codegen_multiply(L_37, L_39)))), ((float)il2cpp_codegen_multiply(L_41, L_43)))), ((float)il2cpp_codegen_multiply(L_45, L_47)))), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_multiply(L_49, L_51)), ((float)il2cpp_codegen_multiply(L_53, L_55)))), ((float)il2cpp_codegen_multiply(L_57, L_59)))), ((float)il2cpp_codegen_multiply(L_61, L_63)))), /*hidden argument*/NULL);
V_0 = L_64;
goto IL_00e5;
}
IL_00e5:
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_65 = V_0;
return L_65;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_Scale_m8D61A8D2272549F1EF41256F7E8A206C6500EA6C_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
float L_1 = L_0.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_b;
float L_3 = L_2.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_a;
float L_5 = L_4.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_b;
float L_7 = L_6.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8;
memset((&L_8), 0, sizeof(L_8));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_8), ((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)), /*hidden argument*/NULL);
V_0 = L_8;
goto IL_0023;
}
IL_0023:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = V_0;
return L_9;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
float L_1 = L_0.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_b;
float L_3 = L_2.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_a;
float L_5 = L_4.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_b;
float L_7 = L_6.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8;
memset((&L_8), 0, sizeof(L_8));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_8), ((float)il2cpp_codegen_subtract(L_1, L_3)), ((float)il2cpp_codegen_subtract(L_5, L_7)), /*hidden argument*/NULL);
V_0 = L_8;
goto IL_0023;
}
IL_0023:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = V_0;
return L_9;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_one_m9097EB8DC23C26118A591AF16702796C3EF51DFB_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___oneVector_3;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Addition_m8136742CE6EE33BA4EB81C5F584678455917D2AE_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
float L_1 = L_0.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_b;
float L_3 = L_2.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_a;
float L_5 = L_4.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_b;
float L_7 = L_6.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8;
memset((&L_8), 0, sizeof(L_8));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_8), ((float)il2cpp_codegen_add(L_1, L_3)), ((float)il2cpp_codegen_add(L_5, L_7)), /*hidden argument*/NULL);
V_0 = L_8;
goto IL_0023;
}
IL_0023:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = V_0;
return L_9;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___0_index, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
float V_2 = 0.0f;
{
int32_t L_0 = ___0_index;
V_1 = L_0;
int32_t L_1 = V_1;
V_0 = L_1;
int32_t L_2 = V_0;
if (!L_2)
{
goto IL_0010;
}
}
{
goto IL_000a;
}
IL_000a:
{
int32_t L_3 = V_0;
if ((((int32_t)L_3) == ((int32_t)1)))
{
goto IL_0019;
}
}
{
goto IL_0022;
}
IL_0010:
{
float L_4 = __this->___x_0;
V_2 = L_4;
goto IL_002d;
}
IL_0019:
{
float L_5 = __this->___y_1;
V_2 = L_5;
goto IL_002d;
}
IL_0022:
{
IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
NullCheck(L_6);
IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4379B0249B80A34ABC2748B5F0D030FD7D4E007C)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_RuntimeMethod_var)));
}
IL_002d:
{
float L_7 = V_2;
return L_7;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
{
int32_t L_0 = ___0_index;
V_1 = L_0;
int32_t L_1 = V_1;
V_0 = L_1;
int32_t L_2 = V_0;
if (!L_2)
{
goto IL_0010;
}
}
{
goto IL_000a;
}
IL_000a:
{
int32_t L_3 = V_0;
if ((((int32_t)L_3) == ((int32_t)1)))
{
goto IL_0019;
}
}
{
goto IL_0022;
}
IL_0010:
{
float L_4 = ___1_value;
__this->___x_0 = L_4;
goto IL_002d;
}
IL_0019:
{
float L_5 = ___1_value;
__this->___y_1 = L_5;
goto IL_002d;
}
IL_0022:
{
IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
NullCheck(L_6);
IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4379B0249B80A34ABC2748B5F0D030FD7D4E007C)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_RuntimeMethod_var)));
}
IL_002d:
{
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ReapplyDrivenProperties_Invoke_m3440A5F41B8B52D671A1C26356CB20CF8E7AC39A_inline (ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* __this, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___0_driven, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_driven, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___zeroVector_2;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* ObsoleteAttribute_get_Message_mEEA519E26C2F66DA3987F1AF2A28454DE021E3CF_inline (ObsoleteAttribute_tF4885B281E932B8B87A5B9AA1C24D46DEEA8FD8A* __this, const RuntimeMethod* method)
{
{
String_t* L_0 = __this->____message_0;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline (String_t* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->____stringLength_4;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* AssemblyName_get_Name_m7899B9B3F289EEBAF62AEAB51D1CA91DA92C4E6A_inline (AssemblyName_t555F1570F523D87D970C6E7F27B1B44C83EADDD2* __this, const RuntimeMethod* method)
{
{
String_t* L_0 = __this->___name_0;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void* IntPtr_ToPointer_m1A0612EED3A1C8B8850BE2943CFC42523064B4F6_inline (intptr_t* __this, const RuntimeMethod* method)
{
{
intptr_t L_0 = *__this;
return (void*)(L_0);
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_rawImageDataReference_mB19FBA997F9FDDE05F33ECDF900F299DEFB7001D_inline (DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* __this, NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF ___0_value, const RuntimeMethod* method)
{
{
NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF L_0 = ___0_value;
__this->___U3CrawImageDataReferenceU3Ek__BackingField_0 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_height_m1798855FA1504E5092D6345264322E4D21B6C2A0_inline (DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CheightU3Ek__BackingField_3 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_width_m1200EF0961699A652475F0590BE8D65A583F01A1_inline (DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CwidthU3Ek__BackingField_2 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_imageFormat_m375ECF2BFAC85011D5493B7DE5676B2EC3BA1DFB_inline (DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CimageFormatU3Ek__BackingField_1 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, float ___0_x, float ___1_y, const RuntimeMethod* method)
{
{
float L_0 = ___0_x;
__this->___x_0 = L_0;
float L_1 = ___1_y;
__this->___y_1 = L_1;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void SubMeshDescriptor_set_indexStart_m04437852C448D05DB7638F9A207474187659FACB_inline (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CindexStartU3Ek__BackingField_2 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void SubMeshDescriptor_set_indexCount_m851B9A38CC1B4DBE766A064963D9FE6FC9D91674_inline (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CindexCountU3Ek__BackingField_3 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void SubMeshDescriptor_set_topology_m634819D6C110CD6EBFAF6590C48E24F77AC5A3CA_inline (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CtopologyU3Ek__BackingField_1 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void SubMeshDescriptor_set_bounds_mF5AFD8FC9DD1321F7EBA2B115034E238B472ACEB_inline (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___0_value, const RuntimeMethod* method)
{
{
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_0 = ___0_value;
__this->___U3CboundsU3Ek__BackingField_0 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void SubMeshDescriptor_set_baseVertex_mCCFBB14F4973C3EF2C00689667CEDA5A9AA20D9B_inline (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CbaseVertexU3Ek__BackingField_4 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void SubMeshDescriptor_set_firstVertex_mDC927003E251431E6DC95ACD80043DC8DC446FD8_inline (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CfirstVertexU3Ek__BackingField_5 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void SubMeshDescriptor_set_vertexCount_mA5715EC8038FD91335706AE9226B94DA7D840436_inline (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CvertexCountU3Ek__BackingField_6 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 SubMeshDescriptor_get_bounds_mD2F47C8E1407CAFAEE966ACE1D870CB50AF3CEE4_inline (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, const RuntimeMethod* method)
{
{
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_0 = __this->___U3CboundsU3Ek__BackingField_0;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SubMeshDescriptor_get_topology_mA3766E71B2249BAA047049095DC9E166BF17CEA7_inline (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CtopologyU3Ek__BackingField_1;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SubMeshDescriptor_get_indexStart_m68D7CB754235A9C5F5123A3336D12E3CA478718E_inline (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CindexStartU3Ek__BackingField_2;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SubMeshDescriptor_get_indexCount_m28ADC82F4E9F709E400DA16712AAA8A548528EB9_inline (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CindexCountU3Ek__BackingField_3;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SubMeshDescriptor_get_baseVertex_mF0B569B62BA72FA94CB159390375BBC0D0EE6D53_inline (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CbaseVertexU3Ek__BackingField_4;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SubMeshDescriptor_get_firstVertex_mEF80F76B602C4BF97182F76104D4D256344E8806_inline (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CfirstVertexU3Ek__BackingField_5;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SubMeshDescriptor_get_vertexCount_m75611DFB7BE0ED9F5260BD460A815BDCE11EA211_inline (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CvertexCountU3Ek__BackingField_6;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t VertexAttributeDescriptor_get_attribute_m2F7C7084857741A39E9FF0D4BABF98F9C7018AAA_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CattributeU3Ek__BackingField_0;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void VertexAttributeDescriptor_set_attribute_m526ED099EEA12DCB2FCB1BC88445FBF921E850A2_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CattributeU3Ek__BackingField_0 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t VertexAttributeDescriptor_get_format_mF8EF98F3E047BC26D177C3A008BCDAF979E52C79_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CformatU3Ek__BackingField_1;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void VertexAttributeDescriptor_set_format_mCA82263EBD7802621D9ECE42D0F44D4AAECD46C5_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CformatU3Ek__BackingField_1 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t VertexAttributeDescriptor_get_dimension_mAB440DDFA08BF61D717547EC8B9C43C3DFC56FB8_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CdimensionU3Ek__BackingField_2;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void VertexAttributeDescriptor_set_dimension_mEF4325AE27221C732B214354A2DEB044ACFC69EE_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CdimensionU3Ek__BackingField_2 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t VertexAttributeDescriptor_get_stream_mAA4D41E2B4B9024161B176700100ADB27855E4FF_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CstreamU3Ek__BackingField_3;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void VertexAttributeDescriptor_set_stream_m9A3991AA0365A1DCEDF80A61990F7B48913A1C0A_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CstreamU3Ek__BackingField_3 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* RenderPipelineManager_get_currentPipeline_m270A15A23593BAD8D6A20CE2E328210FF9AA692D_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_0 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_currentPipeline_4;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool RenderPipeline_get_disposed_mF0D4B88DF44249E0FC2371697B913DD5A81B3850_inline (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, const RuntimeMethod* method)
{
{
bool L_0 = __this->___U3CdisposedU3Ek__BackingField_0;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderPipeline_set_disposed_mB7EC4BD04C80015CBCC0B92A65A6DE615F2828A8_inline (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, bool ___0_value, const RuntimeMethod* method)
{
{
bool L_0 = ___0_value;
__this->___U3CdisposedU3Ek__BackingField_0 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_defaultMixedLightingModes_m7F9FDF9012EC41E36466613C8A9103D74666CBC4_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CdefaultMixedLightingModesU3Ek__BackingField_2;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_mixedLightingModes_m929C0CE80A4990993EBCAB8B46C1E273A0829137_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CmixedLightingModesU3Ek__BackingField_3;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void IntPtr__ctor_m4F9A9B80F01996B610D5AE4797F20B98ECD0A3D9_inline (intptr_t* __this, void* ___0_value, const RuntimeMethod* method)
{
{
void* L_0 = ___0_value;
*__this = ((intptr_t)L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_lightmapBakeTypes_m1311A5AD5BE1A6BA3251238C893D7D340358C156_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3ClightmapBakeTypesU3Ek__BackingField_4;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_enlighten_m6F973FEB7CCF0BB1B7A2F25317EADC5F6FD95ED6_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
{
{
bool L_0 = __this->___U3CenlightenU3Ek__BackingField_7;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_lightmapsModes_m925D670110EF7109A26BE1B228066E1201FAAE38_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3ClightmapsModesU3Ek__BackingField_5;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_enlightenLightmapper_mF7C756BBD4E605DD047BD502DFF8569C4CEE8F27_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
{
{
bool L_0 = __this->___U3CenlightenLightmapperU3Ek__BackingField_6;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_rendersUIOverlay_m657FFFC5B360F7BCE9964EF50E7449779224AEFC_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
{
{
bool L_0 = __this->___U3CrendersUIOverlayU3Ek__BackingField_14;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_autoAmbientProbeBaking_m42E98E922511B1CF790FC414C9A85D70DFACA2C8_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
{
{
bool L_0 = __this->___U3CautoAmbientProbeBakingU3Ek__BackingField_24;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_autoDefaultReflectionProbeBaking_mFDB934E6645FA5CA95E1F0BEF4A12345A1025207_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
{
{
bool L_0 = __this->___U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_25;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_inline (OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2* __this, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10* ___0_rendererGroup, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 ___1_cullingContext, const RuntimeMethod* method)
{
typedef JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 (*FunctionPointerType) (RuntimeObject*, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10*, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659, const RuntimeMethod*);
return ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_rendererGroup, ___1_cullingContext, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* SceneManagerAPI_get_overrideAPI_m636C24986664B542327F2528A1128B7738DEF6E6_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var);
SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* L_0 = ((SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_StaticFields*)il2cpp_codegen_static_fields_for(SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var))->___U3CoverrideAPIU3Ek__BackingField_1;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_inline (RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* __this, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* ___0_requests, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D ___1_lightsOutput, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990*, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_requests, ___1_lightsOutput, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* ScriptableRuntimeReflectionSystemWrapper_get_implementation_m1AFA781CCFEFE334D758AC43A9FAB9E0FB0F5C40_inline (ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* __this, const RuntimeMethod* method)
{
{
RuntimeObject* L_0 = __this->___U3CimplementationU3Ek__BackingField_0;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper_set_implementation_mF1552E093F0F437DF191D7CBB0CF7981C36744D8_inline (ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* __this, RuntimeObject* ___0_value, const RuntimeMethod* method)
{
{
RuntimeObject* L_0 = ___0_value;
__this->___U3CimplementationU3Ek__BackingField_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CimplementationU3Ek__BackingField_0), (void*)L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Delegate_get_Target_m6E203F111C1548193A5AB7E616BD5834CD269753_inline (Delegate_t* __this, const RuntimeMethod* method)
{
{
RuntimeObject* L_0 = __this->___m_target_2;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UnityAction_Invoke_m5CB9EE17CCDF64D00DE5D96DF3553CDB20D66F70_inline (UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* __this, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Func_1_Invoke_mBB7F37C468451AF57FAF31635C544D6B8C4373B2_gshared_inline (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* __this, const RuntimeMethod* method)
{
typedef bool (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
return ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_1_Invoke_m69C8773D6967F3B224777183E24EA621CE056F8F_gshared_inline (Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* __this, bool ___0_obj, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, bool, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_obj, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline (Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, RuntimeObject*, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_obj, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_2_Invoke_m7BFCE0BBCF67689D263059B56A8D79161B698587_gshared_inline (Action_2_t156C43F079E7E68155FCDCD12DC77DD11AEF7E3C* __this, RuntimeObject* ___0_arg1, RuntimeObject* ___1_arg2, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, RuntimeObject*, RuntimeObject*, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_arg1, ___1_arg2, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_2_Invoke_mB2DD87F61EB655A33F6277F1E277246CE23B6625_gshared_inline (Action_2_t5BCD350E28ADACED656596CC308132ED74DA0915* __this, RuntimeObject* ___0_arg1, bool ___1_arg2, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, RuntimeObject*, bool, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_arg1, ___1_arg2, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_3_Invoke_m629ACF36579B0EF894057AFEC90F8A472A15B7F0_gshared_inline (Action_3_t406BE4A78DD63C47C820F67915BE0C2E10FD5452* __this, RuntimeObject* ___0_arg1, bool ___1_arg2, DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5 ___2_arg3, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, RuntimeObject*, bool, DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_arg1, ___1_arg2, ___2_arg3, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___0_item, const RuntimeMethod* method)
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* V_0 = NULL;
int32_t V_1 = 0;
{
int32_t L_0 = (int32_t)__this->____version_3;
__this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_1 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)__this->____items_1;
V_0 = L_1;
int32_t L_2 = (int32_t)__this->____size_2;
V_1 = L_2;
int32_t L_3 = V_1;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = V_0;
NullCheck(L_4);
if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length))))))
{
goto IL_0034;
}
}
{
int32_t L_5 = V_1;
__this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1));
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6 = V_0;
int32_t L_7 = V_1;
RuntimeObject* L_8 = ___0_item;
NullCheck(L_6);
(L_6)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (RuntimeObject*)L_8);
return;
}
IL_0034:
{
RuntimeObject* L_9 = ___0_item;
(( void (*) (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D*, RuntimeObject*, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11));
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Enumerator_get_Current_mB49912FF111A954F2C326BF4FA29A53C1027187B_gshared_inline (Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = (int32_t)__this->____current_3;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UnityAction_1_Invoke_m56E0082E0ED283D82E7EBDAD820458F89CA944B2_gshared_inline (UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* __this, int32_t ___0_arg0, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, int32_t, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_arg0, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_gshared_inline (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, int32_t ___0_item, const RuntimeMethod* method)
{
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* V_0 = NULL;
int32_t V_1 = 0;
{
int32_t L_0 = (int32_t)__this->____version_3;
__this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_1 = (Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)__this->____items_1;
V_0 = L_1;
int32_t L_2 = (int32_t)__this->____size_2;
V_1 = L_2;
int32_t L_3 = V_1;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_4 = V_0;
NullCheck(L_4);
if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length))))))
{
goto IL_0034;
}
}
{
int32_t L_5 = V_1;
__this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1));
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_6 = V_0;
int32_t L_7 = V_1;
int32_t L_8 = ___0_item;
NullCheck(L_6);
(L_6)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (int32_t)L_8);
return;
}
IL_0034:
{
int32_t L_9 = ___0_item;
(( void (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, int32_t, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11));
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m16C1F2C61FED5955F10EB36BC1CB2DF34B128994_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = (int32_t)__this->____version_3;
__this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
if (!true)
{
goto IL_0035;
}
}
{
int32_t L_1 = (int32_t)__this->____size_2;
V_0 = L_1;
__this->____size_2 = 0;
int32_t L_2 = V_0;
if ((((int32_t)L_2) <= ((int32_t)0)))
{
goto IL_003c;
}
}
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)__this->____items_1;
int32_t L_4 = V_0;
Array_Clear_m50BAA3751899858B097D3FF2ED31F284703FE5CB((RuntimeArray*)L_3, 0, L_4, NULL);
return;
}
IL_0035:
{
__this->____size_2 = 0;
}
IL_003c:
{
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = (int32_t)__this->____size_2;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UnityAction_2_Invoke_m45979AF2609BAB3A34CE383DFFC5E6DC46C56EC2_gshared_inline (UnityAction_2_tF47D82C7E3C3B118B409866D926435B55A0675BD* __this, Scene_tA1DC762B79745EB5140F054C884855B922318356 ___0_arg0, int32_t ___1_arg1, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, Scene_tA1DC762B79745EB5140F054C884855B922318356, int32_t, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_arg0, ___1_arg1, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UnityAction_1_Invoke_mE37AFE8F618C0F22BD217DFCB96A788377376104_gshared_inline (UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* __this, Scene_tA1DC762B79745EB5140F054C884855B922318356 ___0_arg0, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, Scene_tA1DC762B79745EB5140F054C884855B922318356, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_arg0, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UnityAction_2_Invoke_m28E37932B5C81CB3270E32EFF9BCE3B39CA865CF_gshared_inline (UnityAction_2_t3E619780AA870611658EC8B01DA6EA2EC42B13CE* __this, Scene_tA1DC762B79745EB5140F054C884855B922318356 ___0_arg0, Scene_tA1DC762B79745EB5140F054C884855B922318356 ___1_arg1, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, Scene_tA1DC762B79745EB5140F054C884855B922318356, Scene_tA1DC762B79745EB5140F054C884855B922318356, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_arg0, ___1_arg1, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}