40 lines
813 B
C#
40 lines
813 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class ButtonLeftRight : MonoBehaviour
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{
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public Button[] buttonRotasi; // 0 left 1 right
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public static GameObject targetRotasi;
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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public void TargetFound(GameObject targetObject)
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{
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for (int i = 0; i < buttonRotasi.Length; i++)
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{
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buttonRotasi[i].interactable = true;
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}
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targetRotasi = targetObject;
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}
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public void TargetLost()
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{
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for (int i = 0; i < buttonRotasi.Length; i++)
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{
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buttonRotasi[i].interactable = false;
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}
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}
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}
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