35 lines
632 B
C#
35 lines
632 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class ScalingScript : MonoBehaviour
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{
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private bool isScale;
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private float scaleSpeed;
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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if (isScale)
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{
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transform.localScale += Vector3.one * scaleSpeed * Time.deltaTime;
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}
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}
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public void ScaleObject(float speed)
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{
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isScale = true;
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scaleSpeed = speed;
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}
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public void Stop()
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{
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isScale = false;
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}
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}
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