import 'package:flutter/material.dart'; class AppColors { // Primary Colors (from design system) static const Color primaryBrown = Color(0xFF8B6E58); static const Color primaryBrownDark = Color(0xFF6B5040); static const Color primaryBrownLight = Color(0xFFC4A882); // Secondary Colors static const Color secondaryBlue = Color(0xFF2196F3); static const Color secondaryGreen = Color(0xFF4CAF50); static const Color secondaryOrange = Color(0xFFFF9800); static const Color secondaryRed = Color(0xFFF44336); // Status Colors static const Color statusSuccess = Color(0xFF4CAF50); // Tersedia (green) static const Color statusWarning = Color(0xFFFF9800); // Sedang (orange) static const Color statusError = Color(0xFFF44336); // Kritis (red) // Neutral Colors static const Color white = Color(0xFFFFFFFF); static const Color black = Color(0xFF000000); static const Color grey100 = Color(0xFFF5EFE8); // Primary BG static const Color grey200 = Color(0xFFE8DDD5); // Border static const Color grey300 = Color(0xFFD1D5DB); static const Color grey400 = Color(0xFF9E8070); // Text Soft static const Color grey500 = Color(0xFF9E8070); static const Color grey600 = Color(0xFF6B5040); // Text Mid static const Color grey700 = Color(0xFF6B5040); static const Color grey800 = Color(0xFF2C1810); // Text Dark static const Color grey900 = Color(0xFF2C1810); // Background static const Color bgLight = Color(0xFFF5EFE8); static const Color bgWhite = Color(0xFFFFFFFF); static const Color bgGrey = Color(0xFFF5EFE8); // Text static const Color textPrimary = Color(0xFF2C1810); static const Color textSecondary = Color(0xFF6B5040); static const Color textTertiary = Color(0xFF9E8070); static const Color textLight = Color(0xFFF5EFE8); // Gradient (using primary brown) static const LinearGradient primaryGradient = LinearGradient( colors: [primaryBrown, primaryBrownDark], begin: Alignment.topLeft, end: Alignment.bottomRight, ); // Cream gradient for splash screen static const LinearGradient creamGradient = LinearGradient( colors: [Color(0xFFF5EFE8), Color(0xFFE8DDD5)], begin: Alignment.topLeft, end: Alignment.bottomRight, ); // Shadow (with aliases for compatibility) static const BoxShadow lightShadow = BoxShadow( color: Color(0x19000000), blurRadius: 12, offset: Offset(0, 2), ); static const BoxShadow shadowLight = lightShadow; static const BoxShadow mediumShadow = BoxShadow( color: Color(0x25000000), blurRadius: 16, offset: Offset(0, 4), ); static const BoxShadow shadowMedium = mediumShadow; static const BoxShadow heavyShadow = BoxShadow( color: Color(0x35000000), blurRadius: 24, offset: Offset(0, 8), ); // Aliases for status colors static const Color successGreen = statusSuccess; static const Color warningYellow = statusWarning; static const Color errorRed = statusError; }